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INTRODUCTION
Every four year the world cup inspires million. The 2014 World cup not be kicked off
by the legs of Cristiano Ronaldo or Lionel Messi Rather be a person who never thought he
can walk again. This impossible can be made possible by using mechanical exoskeleton.
Exoskeleton it take signals from the user brain activity to power his\her step forward. The
exoskeleton is an electromechanical structure worn by operator and matching the shape and
functions of human body. It is able to augment the ability of human limb and/or to treat
muscles, joints, or skeletal parts which are weak ineffective or injured because of a disease or
a neurological condition. Moreover, it merges the machine power and the human intelligence
in order to enhance the intelligence of the machine and to power the operator. The
exoskeleton works mechanically in parallel with human body and can be actuated passively
and or actively. The Walk Again Project is in countdown to show the world for the first time
one of the great achievements so far: during the opening ceremony of the World Cup on June
12 at Arena Corinthians in So Paulo, a paraplegic young adult will make a symbolic effort
using an exoskeleton, or robotics garment, controlled by his brain activity. It will be just the
beginning - as the projects leader, neuroscientist Miguel Nicolelis, believes of a future in
which people with paralysis may abandon the wheelchair and literally walk again.
2. HISTORY
The history of the active exoskeleton can be traced back to the 1960s. The US military
had developed several exoskeletons to augment and amplify the soldier ability for military
purposes. Then, the General Electric Company developed two-armed masterslave
manipulator used for handling radioactive equipment. The master is an exoskeleton type
robot worn by the operator and its motion was reproduced by the two-arm slave unit.
Moreover, the John Hopkins University designed the upper limb exoskeleton type to help
elbow flexion of paralyzed people. Almost at the same time, the Beograd anthropomorphic
exoskeleton was designed for lower limb application. The development of the exoskeleton
has been increased in various implementations.
3.3 REHABILITATION
The rehabilitation is the last exoskeleton application. The rehabilitation exoskeletons
have been developed for many purposes. They are implemented in either the lower limb for
gait rehabilitation or the upper limb. The treadmill gait trainer is one implementation of gait
rehabilitation. These types have very much social important because these exoskeletons have
the capacity to interpret brain signals and allow a paraplegic person to walk again. A
technology that would enable reading electrical signals produced by neurons in the brain and,
from these signals, captures a motor control that could be used by the machine. Then it was
necessary to send the signals back from the robot to the brain, completing the control cycle.
The cerebral cortex has separate space for controlling a particular limb. So the
researchers can fix the electrode at a particular position and read the signals from that part for
the corresponding motion of the limb.
5. RESEARCH
Dr Miguel Nicoleles of Duke University and his colleagues set out to study how
neuron in the cerebral cortex outermost layer of the brain are involved in the mode of
learning .The researchers first pick up a monkey and study its responses. For this they use a
throwing motion. For an entire year they record data from 15 to 100s of neurons using
electrode implanted in the part of the cortex that involved in moving the arm and the hand.
Those recordings illuminated something essential.
Fig 8: Research
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Behind the monkeys throwing motion produce consistent pattern in brain activity. The
same pattern is observed each time when monkey move its arms, with this data the team
developed a brain machine interface a system that interprets what user want from their brain
activity and then turn that activity into commands. So that they can control everything from a
cursor on a computer screen to the movements of a robotic arm.
7. PARTS
8. MECHANISM
Recovery from stroke is difficult and the treatment is prolonged hence the
Exoskeleton Suit H1 is designed and proposed in this paper. Enabling these people to walk
using a wearable Exoskeleton Suit which is cost-effective and will enable walking is the real
motive behind the ideology. The exoskeleton consists of Pneumatic Actuators,
Potentiometers, Compressed Air Supply, Micro-Controllers, Flow Control Valve, and DC
Motor with Encoder (Quadrature and Absolute type) as key Components. It is Pneumatically
Powered instead of a high torque motor. The reason is that it will have a better life and less
battery voltage will be consumed compared to a high torque motor and thus making it ecofriendly. Though Pneumatic actuation will be a bit slower compared to that of a motor, but it
will have a considerable high life.
9. CONTROL ARCHITECTURE
The left brain controls the right limbs whereas the right brain controls the left limbs.
When we walk, there is continuous synchronization between the arms and the legs. Whenever
right leg is put forward, the left arm swings in front and vice versa. Keeping this principle in
mind, the Exoskeleton suit H1 is designed.
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The exoskeleton control system can be classified into several groups based on the
model, the physical parameter, the hierarchy and the usage. The variation control system
implemented and utilized today need improvement to meet the need of the next exoskeleton
control system such as the assist as needed, the users intention detection, the modularity, the
safety and the stability. All these aspects have to be considered and incorporated in designing
the control system for the exoskeleton to give better performance and better future
implementation.
It is applied on the soles of the feet for the patient, when walking with the exoskeleton, to
receive a tactile stimulation sent to a region of the upper body such as the arms, at every
touch of the foot on the floor. With this transmission from the feet to the arms, the patients
brain is induced to remap the tactile sensations and restore the feeling of stepping on the
floor, walking as if there were no paralysis.
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13. CONCLUSION
The exoskeleton is an electromechanical structure worn by operator and matching the
shape and functions of human body. It is able to augment the ability of human limb
and/or to treat muscles, joints, or skeletal parts which are weak ineffective or injured
because of a disease or a neurological condition. Moreover, it merges the machine power
and the human intelligence in order to enhance the intelligence of the machine and to
power the operator. The exoskeleton works mechanically in parallel with human body
and can be actuated passively and or actively.
One of the largest problems facing designers of powered exoskeletons is the supply.
There are currently few power sources of sufficient energy density to sustain a full body
powered exoskeleton for more than a few hours. Non-rechargeable primary cells tend to
have more energy density and store it longer than rechargeable secondary cells, but then
replacement cells must be transported into the field for use when the primary cells are
depleted, of which may be a special and uncommon type. Rechargeable cells can be
reused but may require transporting a charging system into the field, which either must
recharge rapidly or the depleted cells need to be able to be swapped out in the field, to be
replaced with cells that have been slowly charging. Another important limitation is that it
is required to design uniquely for a patient so that all sensors perfectly suited his/her body
dimensions. Currently the exoskeleton suits are highly expensive.
The Cost of the Product is higher To Common People. Bulk Manufacturing Is Not
Possible Due Different Dimension of People A Different Disorders. . It Is Difficult For
An Exoskeleton To Exactly Match The Motions Of This Ball Joint Using A Series Of
External Single-Axis Hinge Points, Limiting Flexibility Of The Wearer. So By Short
Period We Can See The Real Iron Man.
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14. REFERENCES
1. Active Exoskeleton Control Systems: State of the Art - Khairul Anam a,b , Adel Ali
Al-Jumaily
2. Design and development of a hand exoskeleton for Rehabilitation following strokeMd Akhlaquor Rahman a , Adel Al-Jumaily
3. Development of a 3DOF mobile exoskeleton robot for human upper-limb motion
assist - Kazuo Kiguchi , Mohammad Habibur Rahman, Makoto Sasaki, Kenbu
Teramoto.
4. Acceptability of robotic technology in neuro-rehabilitation: Preliminary results on
chronic stroke patients - Stefano Mazzoleni , Giuseppe Turchetti , Ilaria Palla.
5. Walk again project becomes a reality S Thash.
6. Exoskeleton robots for upper-limb rehabilitation: State of the art and future prospects
- Ho Shing Lo, Sheng Quan Xie.
7. Design of Human Exo-Skeleton Suit for Rehabilitation of HemiplegicPeople Shah
Mihir Rajesh
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