Vous êtes sur la page 1sur 1

dragon

Archon

Aelf

Lythari

dragon

PF

Archon

PF

Aelf

Succubus

10

STR

DEX

CON

INT

WIS

CHA

Before Change Base

Lythari

Base Lycanthrope

10

16

BC Base

BC Base

STR+

STR

-2

DEX+

-4

-4

DEX

CON+

CON

-2

INT+

12

INT

-2

-2

-2

WIS+

WIS

CHA+

CHA

Change Shape, Alter Self +2 for Change Shape, change shape d Bond to the Lan Forest

Change Shape, Greater (6 RP):

Change Shape, Greater (6 RP):

5 change shape

Swim (2 RP): Prerequisites: Non Healthy (2 RP): Diease only

Elven Immunities (2 RP): Prereq Energy Resista Acid/Cold 5

Cornered Fury (4 RP): Prerequisi

2 Natural armor

Natural Armor ( 1+

Resistant (2 RP): Prerequisites:

Deathless Spirit (3 RP): Prerequi

1 improve NA

10

Flight (4 RP): Pr Base +30 ft

Spell Resistance, Greater (3 RP): Camouflage (1 RP): Prerequisite Spell Resistance, Greater (3 RP): Desert Runner (2 RP): Prerequisi

21

36

Improved Natur 7+

Improved Natur 9+

Powerful Swimmer (1 RP): Prere Damage Reduct 10/evil

Skill Bonus (2 R 4+ instead to Pe Damage Reduct 10/cold iron or g Healthy (2 RP): Prerequisite: The

Elemental Immu Fire+

Elemental Immu Lightning

Skill Bonus (2 R 5+ Concentratio Elemental Immu Electricity

Natural Armor (2 RP): Prerequisit

Elemental Immu Ice+

Elemental Immu Petrification

Static Bonus Fe Endurance

Elemental Immu Fire

Stubborn (2 RP): Prerequisites: None; Benefit: Members of this race

Fast (1 RP): Pre 60ft

Fast (1 RP): Pre 40ft

Static Bonus Fe Die Hard

Elemental Immu Poison

Improved Natural Armor (1 RP): Prerequisite: Natural armor racial trai

10

Bite (1 RP): Pre 1d8

Bite (1 RP): Pre 1d8

Nimble Attacks ( Elf Weapons on Improved Resist Acid/Cold +5 (1 Damage Reduction (4 RP; see special): Prerequisites: None; Benefit:

11

10

Breath Weapon 2d10 base fett + Fearless (1 RP): Additional

12

10

Breath Weapon (1 RP): Prerequi Sneaky (5 RP): Reduced for wol Constant Spell- Detect magic

13

Claws (2 RP): Prerequisites: Non Natural Attack ( Slam

14

Natural Attack (1 RP): Prerequisit Low-Light Vision (1 RP): Prerequi Spell-Like Abilit Continual Flam Skill Plus: Add +2 to a skill.

15

Blindsense 30 Feet (4 RP): Prere Scent (4 RP): Pr Reduced for wol Spell-Like Abilit Read Magic lvl

Spell-Like Abilit Dominate Perso Static Bonus Fe Shifter Ferocity

16

Low-Light Visio Enhanced 2 pts Constant Spell- detect evil (isn't Terrain Stride (1 Forest

Spell-Like Abilit Summon Monst Low-Light Vision (1 RP): Prerequisites: None; Benefit: Members of thi

17

14

Amphibious (2

Constant Spell- Detect Good

18

Spell-Like Abilit Arcane Sight

19

Spell-Like Abilit tongues lvl 4/3

20

Spell-Like Abilit aura of menace Darkvision 60 Feet (2 RP): Prere Spell-Like Abilit charm monster Bond to the Land (2 RP): Prerequisites: None; Benefit: Members of th

21

Spell-Like Abilit Continual Flam Low-Light Visio Keen vision cos Spell-Like Abilit detect thoughts Darkvision 60 Feet (2 RP): Prerequisites: None; Benefit: Members of

22

Spell-Like Abilit message 0 min Treespeech (2 RP): Prerequisite: Spell-Like Abilit Ethereal jaunt 7 10+ Perception to Secret door check.

23

Skill Bonus (2 R 4+ Knowledge

24

15

25

Arcane Sight

Natural Armor ( 1+

Natural Armor ( 1+

Silver Tongued (3 RP): Prerequis Improved Natur 9+

Elven Magic (3 Doubled

Elven Immunities (2 RP): Prereq

8 10/silver
1 bite
4 sent
1 low-light

Flight (4 RP): Prerequisites: Non Silent Hunter (2 RP): Prerequisites: None; Benefit: Members of this ra
Claws (2 RP): Prerequisites: Non Stalker (1 RP): Prerequisites: None; Benefit: Perception and Stealth a

Spell-Like Abilit Arcane Mark lvl Skill Plus: Add + Based off Begui Skill Bonus (2 R Perception

Spell-Like Abilit Teleportation, G Climb (2 RP): Pr Forest

Static Bonus Fe Natural Spell

Scent (4 RP): Prerequisites: None; Benefit: Members of this race gain

Spell-Like Abilit Circle againts e Fast (1 RP): Prerequisite: Normal Spell-Like Abilit Teleportation, G Elven Magic (3 RP): Prerequisite: Elf subtype; Benefit: Members of thi
Weapon Familia Longsword, Lon Spell-Like Abilit Tongues

Weapon Familia elf

10+ Perception to Secret door ch Spell-Like Abilit suggestion 3

Celestial Crusa Changed. Rem Spell-Like Abilit Tree Stride lvl 4 Spell-Like Abilit telepathy (closest telepathic bond 5) so 7
Innately Magical -10% spell failur Spell-Like Abilit vampiric touch 3

16

Additional Bonu No equivilant for special attacks and since already exceeds LA +5 shift to require 1 lev
tlt

150

144

4.8

122

75

22
Cost

Why
1 Breath Weapon Breath Weapon
2 Powerful Breath Powerful Breath: The breath weapon deals half damage on a failed saving throw.
3 1d6+

Increased Damage*: Increase the damage by an additional d6.

4 15 feet +

Increased Area: Increase the cone's size to 30 feet or the line to 50 feet.

Vous aimerez peut-être aussi