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Snake Illustration
Karim Idrissi
Layout
Richard Farrese
Proofreading
Jenifer Brault
Thanks to
Our friend Louis Porter, Jr. at Devils
Workshop for distributing this product
Stphane Richard for his friendship, dedication,
and hard work, as well as for the beautiful
Paragon and Warriors of the Wild logos
Our good friends and playtesters, whose
comments and suggestions were invaluable
Our wonderful wives, for their love and support
'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used according to the terms of the d20 System License version 6.0. A copy of
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Warriors of the Wild: Snake by Mattieu Bgin and Richard Farrese, Copyright 2008. All rights reserved.
Designation of Product Identity: The following items are hereby designated as Product Identity in accordance with Section 1(e) of the Open Gaming License,
version 1.0a: Any and all Paragon and Warriors of the Wild logos and identifying marks and trade dress; all artwork, symbols, graphic design and illustrations. The above
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Designation of Open Game Content: Subject to the Product Identity designation above, all class names, texts, rules, character names and statistic blocks are
designated as Open Game Content, as well as all material appearing in the System Reference Document.
Some portions of this product which are Open Game Content originate from the System Reference Document and are 2000 Wizards of the Coast, Inc. The remainder of
the Open Game Content portions of this product are hereby added to Open Game Content and if so used, should bear the COPYRIGHT NOTICE Warriors of the Wild: Snake
by Mattieu Bgin and Richard Farrese, 2008 (contact info paragonpublishing@videotron.ca). This material is protected under the copyright laws of the United States of
America.
SNAKE
In the strange and exotic regions of the arid Southlands,
old turbaned men playing the flute make cobras obey
their every command while tattooed women
heedlessly dance with poisonous vipers crawling
upon their bodies. While these people use snakes to
enthrall audiences, others strive to capture the
essence and emulate the movements of this lissome
animal for their own benefit. By studying these
slithering reptiles and the men and women who
charm them, one particular group of elite warriors
has earned the name of snake. These individuals are
said to be exceptionally deceptive, deadly, and graceful.
Requirements
To become a snake a character must fulfill all the
following requirements:
Alignment: Any non-lawful.
Base Attack Bonus: +4.
Feats: Weapon Focus (any weapon).
Class Skills
The snakes class skills (and the key ability for
each) are Balance (Dex), Bluff (Cha), Climb (Str),
Craft (Int), Escape Artist (Dex), Intimidate (Cha),
Handle Animal (Cha), Hide (Dex), Listen (Wis),
Move Silently (Dex), Profession (Wis), Ride (Dex),
Swim (Str), and Use Rope (Dex).
Skill Points at Each Level: 4 + Int modifier.
Class Features
Designers Notes
Few things in the game are as amusingly
frustrating as rolling a natural 20 on an
attack, only to miss the confirmation roll.
The vicious and lightning-fast snake is for
players who live for the temporary surge of
adrenaline that comes when you score a
critical hit. Its abilities are not only designed
to improve the frequency and damage output
of critical hits, but also to give players some
control over when their characters are going
to score a critical. Because critical hits are
not limited to front-line combatants, we
chose class requirements that were open
enough to allow characters of any class to
take snake levels. Consequently, two PCs
with snake levels might look quite different.
Base Attack
Bonus
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Fortitude
Save
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
Reflex
Save
+2
+3
+3
+4
+4
+5
+5
+6
+6
+7
Will
Save
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
Special
Hypnotic dance 1/day
Vipers viciousness +4
Forked tongue, hypnotic dance 2/day
Improved Critical
Hypnotic dance 3/day
Serpents suppleness
Hypnotic dance 4/day, lethal strike
Vipers viciousness +8
Hypnotic dance 5/day
Lethal strike
LANEAS ONASSAEL
CR 9
HAJMOHR SNAKEFANGS
CR 16