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es if there is an NDS ROM with the same filename as the save, and ability to sen
d me the game names to go in a future database
v1.8 Delta: Fixed a small bug
v1.8 Gamma: Because I forgot to add a crucial file in the beta, and because I ha
ve been slightly modifing it, here is a new version.
v1.8 Beta: Because of so many problems in 1.8 Alpha that are fixed in the Beta,
the feature described in Alpha's changelog is being postponed.
v1.8 Alpha: Allowed size change of any format (very helpful for Action Replay sa
ves); Started Working on a system to automatically load the Game name if a rom w
ith the same name exists in the same directory. This feature will be visible dur
ing the Beta version.
v1.7: Added RAW 1MB support
v1.6.1: Fixed crashing when converting from ARDS ME/ARDSi format
v1.6: Major Updates -Removed Plugin system, can no longer create custom plugins
to extend functionability, but now works faster. Data folder no longer needed.
-Fixed bug showing conversion complete message twice
-Added beta auto-detect size, as well as 128KB RAW size.
-Added extended support for Action Replay DSi/ME, being able to enter game info
(Credit to Matt140 for writing the conversion tool, to evandixon only for packag
ing it within this program)
V1.5.2: Raw Save to DeSmuME conversion works now.
V1.5.1: Fixed bug in G6 DS Real / M3 DS Real (*.0) support
V1.5: Fixed potentially fatal error, packaged with support for G6 DS Real / M3 D
S Real (*.0)
V1.4: Modified program to add save file formats from the list files, AND search
the relative dorectory for them. I also packaged support for DeSmuME *.dsv files
.
V1.3: Many new fixes: Now Easier for others to add on to, it now converts all sa
ves to raw, THEN to the format specified by the user.
It also has separate files containing a list of formats, so I can now control th
e display order on the form. I also packaged the newest version of the ARDSMEDUC
-SAV program.
V1.1: Fixed a bug that allowed save file types to be displayed more than once
V1.0: Initial Release