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RecurDyn/Particles contains the SAMADII solver, owned and developed by Metariver Technology
co. ltd.
Edition Note
These documents describe the release information of RecurDyn V8R3
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Table of Contents
Getting Started ................................................................................................ 4
Objective ............................................................................................................................... 4
Audience ............................................................................................................................... 4
Prerequisites ......................................................................................................................... 4
Procedures ............................................................................................................................ 4
Estimated Time to Complete this Tutorial ............................................................................. 5
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Chapter
Getting Started
Objective
In this tutorial, you will learn how to:
Create particles and walls.
Define analysis boundaries in Particles.
Import/Export particle sets.
Audience
This tutorial is intended for intermediate users of RecurDyn who know how to create geometries,
joints, and force entities. All new tasks are explained thoroughly.
Prerequisites
Users should work through the 3D Slider Crank Tutorial or an equivalent tutorial before they begin
this tutorial. We also assume that you have a basic knowledge of physics.
Procedures
The tutorial consists of the procedures outlined in the following table. This table also displays the time
required to complete each procedure.
Procedures
Time (minutes)
Modeling Geometries
15
Creating Particles
Defining Walls
Defining Boundaries
30
Total:
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RecurDyn/Particles is supported only in the RecurDyn x64 edition. If you cannot locate the
RecurDyn/Particles UI in your RecurDyn environment, then please check whether you have
installed the x64 edition of RecuDyn V8R2 or later version.
RecurDyn/Particles requires an NVIDIA graphics processing unit (GPU) that supports the
CUDA (Compute Unified Device Architecture) platform. Please ensure that your GPU supports
CUDA before you attempt to use RecurDyn/Particles. You can check whether your GPU
supports CUDA at https://developer.nvidia.com/cuda-gpus
We recommend that you use one of the following GPUs or later.
NVIDIA Tesla C/S/M 2070/2050/1060
NVIDIA GeForce GTX 590/580/570/560/550 /480/470/465/460/450, etc.
We recommend that you install the latest GPU driver supplied by NVIDIA. You can download
the latest driver from the NVIDIA website:
http://www.nvidia.com/Download/index.aspx?lang=en-us
Some newer laptops with an NVIDIA GPU may encounter problems when you try to run
simulations in RecurDyn/Particles. If this occurs, you should configure your laptop to always use
the NVIDIA GPU to run RecurDyn.
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Chapter
In this chapter, you will learn how to create a simple model that you can fill with particles and use for
analysis.
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Starting RecurDyn
To start RecurDyn and create a new model:
1.
You cannot use spaces or special characters in the model name or any other RecurDyn entity name.
You can use an underscore to add spacing and improve the readability of the name.
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Modeling Geometries
In this procedure, you will make two geometries. The box of two geometries will be used to hold the
particles and for analysis.
1.
Point1: 0, 0, 0
Point2: -500, 0, 0
Depth: 200
The cylinder and box you created should resemble the example in the following figure.
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1.
2. In the Creation Method toolbar, set the creation method to Body, Body, Point.
RevJoint1:
Point: 0, 0, 0
RevJoint2:
Point: -500, 0, 0
The revolute joints you created should resemble the example in the following figure.
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2. Type the name of the model, and then select the save location.
3. Click Save.
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Chapter
Creating Particles
Task Objectives
In this chapter, you will learn how to fill the box you created in chapter 2 with particles and configure
the environment for the analysis
You will also learn the concepts behind particles, walls, material properties and boundaries.
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Creating Particles
You can use particles to fill geometries. In this procedure, you will fill the box you created in chapter 2
with particles.
To create particles in the box:
1.
2. Select Body2 (the box) to open the Create Particle Set dialog box.
3. In the Material column, click the Mat button to open the Material Properties dialog box.
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4. Click Add to create a new material property, enter 0.5 for the Damping Factor column, and
then click OK to close the dialog box.
5. Select Y for the Packing Direction option, and then enter 5 for the Radius column and 30 for
the Ratio* column.
*The ratio is the volume of the geometry that will be filled with particles. In this example, 30% of
the geometry will be filled with particles.
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You can select the particle you created in the Database window.
If you select Z for the packing direction, then the particles are arranged in the following manner.
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Defining Walls
Particles interact with each other as well as with walls. Since particles do not interact with the
geometries directly, you must use the existing geometries to define walls.
In this procedure, you will define a wall using Body2 (the box), because the box will hold the particles.
Defining walls using the box:
1.
3. Click M to define the Material menu, and then select Material1. (You can also create a new
material property.)
4. Select Down for the Normal Direction option. This means that the internal surface of the
geometry will interact with the particles.
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5. Click OK to create the wall. You can select the wall in the Database
window.
Setting Boundaries
Now, you must configure the boundaries for the particles. During analysis, the particles must exist
inside the defined boundaries otherwise the analysis can fail or produce incorrect results.
To create boundaries, you must estimate where the particles will be located during analysis and define
the boundaries based on that estimation.
Since the particles fill the box, and the box is constrained by a cylinder, the particles can exist in the
circle shown in the following figure.
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To define boundaries:
1.
From the Particle group in the Particle tab, click Boundary to open the Boundary dialog box.
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The Boundary dialog box shows the default boundary values and a model of the boundaries.
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Chapter
Performing Analysis
Task Objective
In this chapter, you will learn how to run a simulation using the model you just created.
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1.
From the Simulation Type group in the Analysis tab, click Dyn/Kin.
2. When the Dynamic/Kinematic Analysis dialog box appears, use the default values for the
parameters in the General tab.
3.
value
4. Click Simulate.
Play
the
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file,
in the
1.
click
Output folder
After a simulation, the program creates an output folder that stores the result files, such as the *.rad
and *.rplt files, from the simulation. The output folder also contains *.bin files that have information
about the location of each particle at each time step. You can use the Import function to import
these files.
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