Vous êtes sur la page 1sur 8
SMUGGLER NZL SN CO Oe ec eed COS CORO Ce Cae CULL CaN Neus) 1a Renee a eee Cu ee ones Pee cnet cs eset end Your characteristics are used to calculate many game values but ce hice aerate tear Pt ee eae meg res called your dice pool, and are based on your rank in that skill Pee a ee Sh aio Pee ee natal he back ofthe Rulebook EEE U Da Success ¥# symbols are canceled by Failure Y sym bols; if there are any Success ¥ symbols left, the check succeeds, ‘Triumph @ symbols count as Success ¥ symbols and may also be spent to trigger a powerful positive consequence, Re Oe eee Cee Cone emcee ct Bere ae eis Fallure symbols cancel Success % symbols. If there Pores aoe nee unas oR eee! Despair ® symbols count as Failure Y symbols (they cancel Success 3 symbols) and may also be spent to trigger a powerful negative consequence, Threat @ symbo's indicate a negative side effector con sequence, even on a successful check. They cancel and are canceled by Advantage symbols oe eee Be) r 7 a Abity Profeleney Dificuty Challenge eo "te tee CHARACTER NAME : PASH HUMAN » SMUGGLER On Astrogation (in thltis (Br Charm ordination (Ag Deceit (Cun) ace Mechenias tne) Medicine Negotiation ( jg Steal Sunivel (Cu ijlence (Will COMBAT SKILLS Brawl (Br) Gunnery (Ag) Melee (8°) Ranged - Light (Ag) Ranged - Hea \ fread Ovge Poot oo Oo oe oo oo 000 00% oe o@ oo 00% oo oo 0% 00 e04e oOo 000 00 oO% 00% o¢ 00% 00% 00% 00@ 00¢ eee = Ra eee eas Pe te enon Ra ae Peace ud @ Wounds represent physical damage to your body. If your Wounds exceeds your Wound Threshold, you are knocked out Pca en eM Ue g eect Twresw0.0 Cee eee ee LO Uncen s Dae er uk en If your Strain ever exceeds your Strain Threshold, you pass out CEES Be anne Regen ene oa tg WEAPON rane — | onMAGE | oICE POOL | eek eee ee Blaster Pistal_| Ranged Medium 6 000 Pes ee ences ee ere cal Injuries here. For a description ofthe effects of your Critical ee reese sete Ry cats © ie crt ryan i fr COOH Fists 7 Engoged * You del 1 damege par Soe + nic et roOVo” Sara Cee ou cr aed EOC mer? Ona Soran ars Sate E + Aim # Exchange your 1 Action for] « Take-cover GEAR, EQUIPMENT, OTHER TEMS EOP ar ng PRR Ee 2.Stimpacks Ua nereoer a eal 4 Mee ea SI Coo Nd Comlink sn Heavy Clothes ary Sarees You can suffer 2 strain to perform a second maneuver EOP at Nera i See Emenee Stop Here: Don’t turn the page until instructed to by the GM. Start Here: This 2 page spread contains new information to help you continue your adventure. ADVANCEMENT! RACTER NAME : PASH 10 experience points (xp). You can spend those HUMAN Screen certs ss s» SHUGGLER yet 10 experience po) rua? pd rma iiteg ; 6 L3) tay) ie ei rend Presence pee = —— ee Ree cee ag dice pool changes fram @ @ ¢ to Puta mark in te circle next to the XP cost to remind you that you ee eat cr cet correct rank (1 or 2} and dice pool on the skil list to the right. Soe cae SO ee out) Cree ec) i Kowa Fe Cee Gee eu eng you have taken it. Whether or not you choose this upgrade, circle the correct rank (0 or 1) and dice pool on the skil list to the right. Leacer Medicine th Negotiation (PF) Perception (C Pilot tg) Clee Na ons Resilience (8 pone race ee CRN ee ee ane a err een cect | comaar skis Braw! (8 SCR CVmE od You gain the Skilled Jockey Talent. Put a mark in the circle next to the XP cost to remind you that you have taken it. eC ee LE reed er ee rei ote tutes eek een em Donan icenecd Eee ND E)ad CaO Aout Da Sues pele crate severance tee ose ec eee Ce Fallure ¥ symbols cancel Success 3% symbols. If there ‘ough Failure Y symbols to cancel all the Su eae CEE Despair ® symbols count as Fallure symbols (they ‘cancel Success 3 symbols also be spent t0 aon sia Pod are Blaster Pistol Fenged Light | Mecium 000 ‘You des 6 damage on abit + 1 daag ing an at or OOO Pe eee ful ch Brant | Engaged 3 000 pon ait + 1 damage per Suosess symbol ole ‘rer eriveal nix on ai oe OOHCH ea) OR ene aE ac POU a sae TEAR, EQUIPMENT, Oe oyna) 2 Stimpacks CCamiink | Alone carmen betwee aber ses th Carin + Exchange your 1 Action for | Take cover Peer ene ens Weavy Clothes | Soa 1 arody rad cok eee og Dread ened Sr ee eect en CHARACTER NAME : PASH (sas Astonation te 5 a Athens) | weapon [swt | pawoe | anase [oie root Cherm (Pr) : Coerce (wi Computers feo <_< —— | Coortinetion (A) . | Deceit (Con Discpine il) Knowledge the : Leadership (FH Mechanics (he) Medicine (lt) | Negotiation | Perception (Cun : Bit (Ag : Resilience Br Seamer (on |= | Seah | Sreewise Od |_| | ‘GEAR, EQUIPMENT, BOTHER ITEMS Survival (Curd | Viglienoe (win . (COMBAT SKILLS Bran (81) Gurmery (Ag) = Melee (r Renged - Light (Ag) nga - Heavy (Ag) SMUGGLER: TALENT TREE @ Career Skills: Astrogation, Charm, Coordination, Decelt, Knowledge, Perception, Pilot, Skulduggery, Streetwise, Viglance, Gunnery INVESTING EXPERIENCE POINTS Street Smarts You will occasionally recelve experience from the GM 2s you continue to play, which can be spent to Improve your character. You may spend these Cre Seen ea Ua once a me Ce Tas Sa Deemer aon e ee eye ee Be ea LCE Weg ees SOU eee eS ea ed rank. For example, traning a career skil from Rank 0 (untrained) to Rank 1. requires 5 experience points. Improving a Rank 1 career skill to Rank 2 requires 10 experience points. Each rank must be pur- chased separately. This means that training a career skill rom Rank O to Rank 2 costs 15 experience points (5 for raising it from Rank O to CSR Oe ae eee SDE ea Nr ec ‘a non-career skill costs 5 additional experience points. For example, training a non-career skil from Rank 0 (untrained) to Rank 1 requires 10 experience points. Improving a Rank 1 non-career skill to Rank 2 requires 15 experience points, ard so on eae Talents are acquired from your career talent tree. This talent tree pro- vides @ unique format for purchasing talents that comes with several special rules and restrictions. Your talent tree has four columns and three rows. The cost of each See oe Canc are the cheapest, costing 5 experience points each. The next rows choices cost 10 experience points each, and the third and final row’s Bese ree Ree ee ee een that link some talent choices with others. When purchasing talents, you may only purchase talents you are elighle for. You are eligble to Select any talents in the frst, topmost row, plus any talents that are Connected via one of the aforementioned links to a talent you have See ea ee ec) ‘once. Some trees have multiple entries for a single talent. This is be- een eae ae Sea ee eg ee aU nee CR oR EE Sucess Triumph Advantage Flore Despair Threat A ee Abty” Profency iffy Cal De eO ed Oe Boost Seth Die Bie Sueno Maa] DT ean Waa Corel atery pi Ngee Cot Cag Ua ARLE ay ae Peete ee Ue Lace ena ay a SUT crt DET eee an Dae Me Re eat ig TTY eee San)

Vous aimerez peut-être aussi