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During the earlier years of Badminton, the sport was played under a
variety of conditions – courts of different dimensions, shuttlecocks and
rackets of many designs, even many different sets of rules defining the
basic game. This ended in 1877 with the organization of the Bath
Badminton Club in England, which developed the first written rules for
Badminton. These rules have remained essentially the same today. The
International Badminton Federation (IBF) is presently the governing body
responsible for adopting and revising the rules of Badminton.
The Court
The accompanying diagram speaks louder than words in regards to
names and distances. Obviously, to be able to communicate, you must
know the former and it is helpful and advisable to know the latter.
The Toss
Before play, the teams or players shall “toss” a coin or shuttlecock, or
spin the racket. The side winning the toss shall have the option of:
1) Serving or receiving first, or
2) Choosing to play at a particular side of the court. The loser of the
toss makes the remaining choice.
During Play
In a singles game, if the server wins the rally, he scores a point, changes
service courtside, and continues to serve. If he loses, no point is scored
and his opponent serves.
In a doubles game, if the serving team wins the rally, a point is scored,
and the server switches service court position and continue to serve. If
they lose the rally on the first serve, no point is scored and they do not
pass the service to the opposing side, but instead the second member of
the team serves. If they lose the rally on the second member’s serve
though, they lose the serve to the opposing side. At the start of a doubles
game, however, the initial pairing is allowed only one service chance;
therefore, the second member does not get the chance to serve.
Remember that the server alternates between the right and left service
courts until the serve is lost. In doubles, it is the serving pair who
alternates between service courts. The receiving pair stays put. In
singles play, both players change sides for every new service.
The Rally
The rally continues until one player makes a fault. There are number of
ways he can do this. The most common by far are:
(a) Missing the shuttle completely
(b) Failing to hit it over the net
(c) Hitting it into the net
(d) Hitting it outside the court boundary lines, either in service or in
play
(e) Touching the net either with body or racket while the shuttle is in
play
(f) Hitting the shuttle twice in succession with two strokes.
SERVICE FAULTS
(a) either side causes undue delay to the delivery of the service
(b) shuttle is stuck higher that the waist
(c) head of the racket is not below server’s hand holding the racket
(d) the shaft of the racket is not pointing in a downward direction
(e) shuttle falls into the wrong service court or out of bounds
(f) shuttle falls before the short serve line
(g) server’s feet are not in the correct service court
(h) server steps forward when serving
(i) server intentionally balks, fakes, or feints
(j) server serve before the opponent is ready; but the receiver shall
considered to have been ready if a return of service is attempted
(k) part of both feet must remain in contact with the surface of the
court in a stationary position until the service is delivered or a
fault is called
(l) shuttle passes through, under, or gets caught on or over the net
on the serve
(m) server attempts to serve and misses the bird completely
(n) receiver does not have his feet in the correct service court
(o) receiver moves before the server strikes the shuttlecock
(p) partner of receiver returns the serve
20 ft
2ft 6in
13 ft
6 ft 6in
44ft net
6ft 6in
13 ft
2ft 6in