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END USER LICENCE AGREEMENT:

DISCLAIMER
You are permitted to install and use this software for personal entertainment pu
rposes only.
You may not use this add-on (nor any of its parts) in any other add-on or mod (n
ot even partially) nor redistribute or mirror it without Fullerpj and Peral's pr
ior permission and agreement.
This add-on is released under Creative Commons License.
This add-on is the property of Fullerpj, please respect that.
The author takes no responsibility for any damages this program may cause, use a
t your own risk.
Credits & Thanks:
- ARMA 3 game engine: Bohemia Interactive
- Project lead: SGT Fuller
- Project 2IC: Peral
- Models: SGT Fuller, Peral, Randomslap, Deltagamer, Mr.Ewok, John Spartan
- Textures: Shockley, Mr.Ewok, EricJ
- Configs: SGT Fuller, Peral, Kimi, RandomSlap, Deltagamer, John Spartan
- Scripts: Kimi, Lala, John Spartan, Peral, SGT Fuller
- Units: SP Craig and Shockley
- Muckep
- Apilion
- Foot Munch
- Frl Mike
- RavenDK
- Nes4day
- AtinAkiri
- Theebu
- Aduke and Team
- Dezkit
- THEBUCKFASTWINE
- SMOKEDOG3PARA
- Meatball0311
- Ohally
- Raid
- Teeha
- ACE Mod and team
- IRIS Simulations
- If i forgot you please PM me and you will be added to the credits
Notes
- This is Alpha version and many features are still not complete
- We are very open for constructive criticism as we want to make this mod as per
fect as possible.
- Textures are not where we want them still looking for a texture artist
- Notes or PDFs coming soon!!
Changelog:
v0.1
- Initial alpha Release
V0.2
-KC-135's turn radius and take off speed have been fixed

-KC-135's Gear issues have been fixed


-The current AC-130 has been decommissioned and a newer version will be released
with V 0.2 with the texture errors fixed
-AC-130's weapon damage has been increased
-AC-130's gear issues have been fixed.
-B-1's Turning radius has been fixed
-C-5 Galaxy turning radius has been fixed and markings on the Tail wing have bee
n turned to proper direction
-AC-130s Recoil not working for the L60 has been fixed.
- USAF_SFS issues with pilots have been resolved.
- Textures have been updated on AC-130
- B-1 Bombers speed has been increased to reflect real life. Afterburners are be
ing fixed
-KC-135 Aircraft upgrade and now equipped with hoses. Refueling Script upgraded
by dezkit.. the aircraft now searches for the memory point and will connect at t
he exact spot. The aircraft will now deny you if you don't have the points neede
d. It will also only give you the appropriate refueling action Ex. Flying the F1
8 and you approach the KC135 and request refueling it will release a hose for yo
u and will not lower the boom. If two F18's approach the KC135 it will release t
wo hoses and not the boom. If the F16 approaches the KC135 it will lower the boo
m and will not release the hose.
-B-1 Texturing almost complete(see picture Below)
-KC-135 Boom Operator added(Its just a view more for ambience)(WIP)
-AC-130 TV Operator Added
-B-1 Bomb doors open as soon as you select bombs
-C5 Textures upgraded
-USAF mod pack reorginized by dezkit
-User lisence and bikeys added
-Classnames added
-KC-130 redesignated as MC-130J Commando II
-Textures totally redone
-USAF Pilots authorized by Nato to carry Firearms and IR Grenades.
-Security Forces Enlisted and Officers trained to use Nato Weapons.
V0.2.1 Hotfix
-Berets added back in for Security Forces members
-Fixed B1 menu flickering
-MC-130J Texture issue fixed
-AC-130U Howtizer zeroing has been fixed
-AC-130U TV moniter zeroing has been adjusted
-AC-130U Weapons damage increased
-AC-130U Vehicle_W_MG.paa and any RSC issue resolved
-C130 Series White square issue resolved
-AC-130U sounds lowered
v0.2.2 Hotfix 2
-AC-130U RSC Issue Resolved
-MC-130J Aerial refuel script fixed
-C5 Galaxy Sound lowered
-AC-130U Sound lowered again
-AC-130U Howtizer damage upgraded again
-C5 Galaxy far left engine issue fixed
-C5 Galaxy Landing Gear issue fixed
-AC-130U Orbit Script is now fully functional with zero errors
-C130 series no longer fly like bricks instead has same manuverability as the AC
-130

-Dedicated Server Key added


-KC135 Flaps and landing gear upgraded
-AC-130U Orbit Script Speed Increased
v0.3
-CV-22 Osprey Added
-RQ-4A Global Hawk Added
-MQ-9 Reaper Added
-HH-60G Pavehawk Added
-USAF Special Operations added
-AC-130U Gun animations added
-USAF Weapons Pack Added
-AC-130U Script warping fixed
-KC135 Not rolling down runway due to BI update Fixed
-MC-130 Refueling Script Camera Shacking fixed
-Minor Adjustments made to previous aircraft
-BI Key changed
-Pilot Helmet and Vest UI pics updated
-Credits Updated
v0.4
- Entire Mod Overhaul
- Removed Plans for F-15
- Removed Plans for B52
- Discarded Jones Orbit Script
- Added LDL AC130 Orbit Script (Heavily modified by Lala)
- Fixed AC-130 Turn Radius
- Fixed AC-130 Damage Model
- Fixed AC-130 Texture Errors
- Balanced AC-130 Weapons Systems
- Added Extra Zoom Layer to TV Operator
- Added New Screens for Gunners
- Two Versions of AC-130. Spooky and Legacy
- Revised optics in all turrets.
- Ground stabilized turrets.
- Added SABOT and WP rounds for the M102. (100 HE, 45 SABOT, 15 WP)
- 105mm magazines are only 1 round, so a reload is required for each Kaboom.
- Added SABOT rounds for L/60 cannon. (200 HE, 200 SABOT)
- Modified the magazines for the 40mm (200 rnds each).
- A10C Cleared to Deploy to AOR
- A10C GPS/INS Added
- A10C Service Menu Added
- A10C Service menu Skins, Menu, and Credits Disabled for now
- B1B Service Menu uploaded
- B1B Service Menu Skins, Credits, Menu Disabled for now
- B1B Doors now open when bombs selected
- B1B GPS/INS Added
- B1B Laser Guided Bombs and JSOW Missile Added
- B1B Speed Stabilized
- B1B Turning Radius Tweaked
- B2 Cleared to Deploy to AOR
- B2 Turning Radius Adjusted
- B2 Nuclear Bomb adjusted and balanced
- B2 GPS/INS Added
- B2 Service menu added
- B2 Service menu Skins, Credits, Menu Disabled for now
- C5 Damage Model Tweaked to avoid wheels not being able to go up when taking of
f
- C5 Loading Script Discarded
- C5 New loading script designed by Lala uploaded with 100% efficiency

T
-

C17 Cleared to depart to AOR


C17 Loading Script Discarded
C17 New loading Script designed by Lala uploaded with 100% efficiency
C130J New loading Script designed by Lala Uploaded with 100% efficency
CV-22 hover mode adjusted to move better
CV-22 Service menu added
Flir Screens added to CV-22
FFV added to last two seats in CV-22
AGM/ACE Ropes compatible with CV-22
E3 AWACS Cleared to depart to AOR
F16C Fighting Falcon Cleared to Depart to AOR
F16C Service menu added
F16C GPS/INS added
F/A-22 Cleared to Depart to AOR
F/A-22 Service menu added
F/A-22 GPS/INS added
F35A JSF cleared to Depart to AOR
F35A Service menu added
F35A GPS/INS added
HH60G FFV added
HH60G AGM/ACE ropes added
HH60G BI sling load possible for light vehicles and crates
HH60G Medical Version added with Stretchers for medevac found under supports
MC-130J turning radius tweaked
MC-130J GPS/INS added for MOAB
KC-135 Boom Operator Position removed for now
Added Missilebox for different weapons, crates etc
MQ-9 Extra Zoom added
MQ-9 Can now control laser and rockets from Turret view
RQ-4A Extra zoom added
Security Forces now have default Arma 3 weapons. EricJ weapons (Optional)
Department of the Air Force units added
Security Forces Impala and Security Forces flight line trucks added (OK ITS NO
A IMPALA LOL)
New Vest and helmet added for pilots
Various tweaks
Stablization fixes
Texture fixes

v0.5
- F22 Cockpit night lighting added
- F35 Cockpit night lighting added
- C130 Cockpit Night lighting added
- Zeus Functionality Added thanks to VIPeR2511
- Security Forces Vehicles fixed and display correctly thank you Viper2511
- F35 MFD screens changed
- F22 spawn error completely fixed
- Can now walk around while in flight..C130, C17 and Osprey. Thank you Soul_assa
sian of RHS
- F35 Ejector seat added
- F16 Ejector seat added
- F22 Ejector seat added
- CV-22 can now be locked on by Anti-Air and will respond appropriately if contr
olled by AI I.E Drop Flares, Also you will have alarm going off inside when targ
eted.
- C130J can now be locked on by Anti-Air and will respond appropriately if contr
olled by AI I.E Drop Flares, Also you will have alarm going off inside when targ
eted.
- B1B can now be locked on by Anti-Air and will respond appropriately if control

led by AI I.E Drop Flares, Also you will have alarm going off inside when target
ed.
- AC-130U can now be locked on by Anti-Air and will respond appropriately if con
trolled by AI I.E Drop Flares, Also you will have alarm going off inside when ta
rgeted.
- AC130U Fire corrected and now hits directly on the cross hair.
- Osprey can now be landed with Autopilot without it jumping into the sky
- F22 FOV updated now matches F16
- F16 Elevator bug fixed
- A10 Shadow bug fixed
- F16 AQAA28 shadow bug fixed
- C17 Texture error Fixed
- AQAA28 Texture error Fixed
- Changed C17 Get in and out points so it wont look like your clipping through t
he aircraft anymore
- Awacs Tracking Script added
- Collision lights for various aircraft updated to reflect real life
- CV22 MFD Screens can now be seen at night
- C17 MFD Screens updated and can now be seen at night
- F16 MFD Screens updated
- B1B Afterburner re-added with visual effects
- B2 MFD Screens updated and can now be seen at night
- All vehicle MFDs will be off at start and will turn on when engine started
- HH60G MFD screens can now be seen at night
- A10 hearing Exterior sounds inside interior fixed
- Various Tweaks and updates
- Added Sniper Advanced Targeting Pod
- A10C can now carry JDAMS and middle pylon under body can now be used
- B1 can now carry the Sniper ATP
- F16C can now carry the Sniper ATP
- Updated Service menus on F16 to carry more weapons
- Updated Service menus on A10C to carry more weapons
- Updated Service Menus on F35A to carry more weapons
- Added CBU-78B, CBU-87B, CBU-89B, CBU-100, and CBU 103 Cluster Bombs to A10 , B
1, B2, F16, and F35A
- Added Airburst Versions of MK-82 and GBU-31
- Added Texture edits for F16, and F35A
- Added MK-77 Napalm Bomb to F16 and A10
- Added ECM ability to ECM POD (A10 and F16 ECM will not work without the pod)
- Added SEAD SYSTEM to F16 and F35A
- Added Anti-Ship Tracking to AGM-84
- Updated GAU8 Sounds
- Updated A10 Sounds
- Added Impact Sounds for AC-130
- Paradrop and Halo options removed from C-17
- Old Orbit script removed from Legacy AC-130
- Added Ability for CV-22 to carry two Items ONLY(Quadbikies and ammo crate, 2x
Quadbike or 2 ammobox). Anymore will cause the CV-22 to tople
- Added ability for cargo in c17 to run out instead of walk
- Added new Pilot uniforms (2nd LT-Brigidar General)
- Added UAV Officer
- Fixed issue with Laser Guided Bombs in missilebox they now only go after laser
and not line of sight
- USAF MOD fixed after update
- MQ-9 now fires off bore targets
- Added DAS Abilities (Spherical Coverage, and AESA)
- Fixesd issue where AIM-120 was able to fire at land vehicles and now only fire
s at Air.
- Added ECM to F22, F35A, and B2.
- Aerial Refueling script Updated you can now refuel more than one aircraft at o

ne time.
- F16 Zoom FOV updated to match A10.
- Changed names of certain useractions
- Test Version of CV-22 (IDWS) Added (CV-22 must be enabled in order to use this
).
- HH60 Cargo doors now open and close
- Added Hydra to F-16
- Added AGM-86C to B2
- Added Pilot's Bag containing all 3 helmets
- Alot more Fixes

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