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As retail business is moving towards new phases, the emphasis is slowly changing
from the product to the spacethe storewhere all the things happen. The
shopping ambience becomes so important now, with retailers being interested
in giving their stores a contemporary and consumer-friendly design. Consumer
behavior, which was earlier termed as overt behavior, is a continuous
consumption process related to pre-purchase, purchase and post-purchase
issues. A store has to display the product in a way that it attracts the customer.
Visual merchandising is an art of displaying the things in an attractive way so
that it could attract the attention of the customer and persuade them to buy the
product. An effective visual merchandising will play a significant role in the
consumers purchase decision. This paper investigates the attitude of consumers
towards visual merchandising in apparel purchase decision.
Introduction
As the retail business moves from the product to the spacethe storewhere all
the things happen, the shopping ambience has become important now, with the
retailer giving their stores a contemporary and consumer-friendly design, and
consumers expecting to shop in a store with good ambience. Shopping has become
a brand experience rather than merely a transaction (Singh, 2009). The moment of
real purchase takes place at the point of purchase where the decision on how
much to buy is made. The stores future depends on what the consumer sees and
experiences at the store (Lamba, 2003). Retail design and visual merchandising
play a crucial role in creating this difference. Visual merchandising, also regarded
as a silent salesman, is the science and art of suggestive selling by display and
presentation. Visual merchandising focal points are placed strategically in the store
and communicate the features and benefits of the merchandise. An effective window
*
The
Role IUP.
of Visual
Merchandising
2014
All Rights
Reserved. in Apparel Purchase Decision
37
display will attract the passerby and convert them into browsers and spenders
through the process of conversion. Retail companies are increasingly spending on
both the environment and the fixtures and stylish fittings, emphatic lighting and
digital signage, and are in for an international appeal and inviting feel (Nupur,
2009; and Arti, 2010).
Review of Literature
Consumer Behavior
Consumer behavior which was earlier termed as overt behavior is a continuous
consumption process related to pre-purchase, purchase and post-purchase issues.
This refers to the physical action of consumers that can be directly observed and
measured by others. According to Solomon and Rabolt (2004), consumer behavior is
the study of the processes involved when individuals or groups select, purchase, use
or dispose products, services, ideas or experiences, to satisfy their needs and desires.
According to Kardes (2002), consumer behavior is the study of human or consumer
responses to products and services; and the marketing of products and services.
The concept of modern consumer behavior is that people mostly buy products
not for what they do but for what they stand for. This concept implies that the
product plays a role beyond their functional purposes for which they are actually
meant. For example, among the products having similar or equal qualities or
features, a consumer may select the product which has an image. Consumers
tend to establish a relationship with the product they like (Paromita, 2007; Paul
and Olson, 2007; and Saumya et al., 2010).
Visual Merchandising
Every customer wants to see the product before they purchase. The store has to
display its products in a manner that attracts the customer. Visual merchandising
is an art of displaying the things in an attractive way so that it could attract the
attention of the customer and persuade them to buy the product. It is the use of
visual effects to stimulate the customers to buy. It is the means to communicate a
stores fashion message to a prospective customer. Visual statements made in the
store windows or displays are the customers first view with the store. And since
many similar fashions are available, creating a unique impression on the customer
is the basis for the survival of a retail store. So the display must effectively convey
the stores image and fashion focus. It is also termed as the silent salesperson
(Gopal, 2006; Martin, 2007; and Pooja, 2010).
Visual merchandising is a team effort involving management, merchandising
manager, visual merchandiser, sales associates and so on. Visual merchandising
is done based on merchandising themes. Merchandising themes are planned
many months in advance in conjunction with the seasons, store promotion and
arrival of new merchandise. Visual merchandising is related to retail merchandising.
38
The layout should be designed in such a manner that the flow of traffic
within the store is regulated; and
Designing a merchandise plan for the store. The architect should be able
to maintain and reveal the merchandise plan as it is the initial point for
any retail store design;
Interior Display
As a customer walks inside the store, the interior display should guide and persuade
the customer to purchase (Icfai University, 2003; and Retail Customer Experience
Magazine, 2008). The interior display of the store includes the following:
Store Layout: The plan that allocates a specific location or space to each
of the merchandise departments as well as each of the non-selling areas;
e.g., Mens wear, womens wear, etc.
Store Design: The decorative style or dcor used by the store to convey
the image it wants to project to the customer. This includes a selection of
wall-coverings, carpets, furnishings, shelves, dividers, pictures and
planters.
Display Space: Free spaces which are used for display, e.g., columns,
ledges (built in shelves), platforms, islands, fascia (shelves used to hide
recessed lighting), walls, shadow boxes and hangings.
39
Exterior Display
An exterior display attracts the prospective customers who pass by or who are at
a distance. The exterior display includes: window display and store front.
Store Front: The store front is the area that is surrounding the entrance
way. There are four different types of store fronts: (1) Straight front;
(2) Angled front; (3) Arcade front; and (4) Corner front.
in the world at Bangalore (4000 sq.ft). Wrangler had done up its most recent
40
store based on the cowboy theme to reflect its brand image. It spent about
1.5
crore on its 3000 sq.ft store in Bangalore. While most brands and retailers outsource
work to design houses both local and international, Future group has its own inhouse design company, Idiom, which employs close to 200 people who are
constantly working on design ideas. Globally, the store design concepts are changed
once in two to three years. In India, most of them do it in once in five years.
The store concept is changed once the market reaches saturation level (Srinivasan,
2006; The Economic Times, 2006; and Kishore, 2007).
Research Methodology
This study is exploratory in nature. The area selected for the study is Coimbatore,
Tamil Nadu, and is done during 2011. Coimbatore is a cosmopolitan city inhabited
by people belonging to different categories. The cost of living is medium and the
people give much importance to shopping experience. Non-probabilityconvenience sampling method was selected for the study. The respondents are
individuals of household. A sample size of 100 respondents was selected for the
study. Data was collected through a questionnaire survey (refer Appendix). The
questionnaire was given to the respondents with a request to return after
completing the same. The respondents were asked to rate their answers on a 5point Likert type scale ranging from 1 Highly Agree to 5 Highly Disagree.
Before applying this method, a pilot study for testing the questionnaire was
conducted. This reveals the weaknesses of the questionnaire, if any. Open-ended
questions were designed to get free responses from the respondents who give
actual facts. The data was analyzed and interpreted using simple percentage
analysis, ranking, Analysis of Variance (ANOVA) and t-test.
41
No. of Respondents
< 18
Percentage
18-25
27
27
25-32
29
29
> 32
38
38
100
100
Male
58
58
Female
42
42
100
100
Business
18
18
Professional
31
31
Employee
23
23
Other
28
28
Total
100
100
School
Diploma
Undergraduate (UG)
45
45
Postgraduate (PG)
39
39
100
100
Total
Gender
Total
Occupation
Qualification
Total
Statements
Visual merchandising is helpful in
Dis- Highly
Highly
Agree Agree Neutral agree Disagree
48
44
38
56
43
50
3.
42
Table 2 (Cont.)
Statements
S. No.
4.
Dis- Highly
Highly
Agree
Neutral
Disagree
Agree
agree
5.
33
54
10
23
60
17
55
38
41
44
15
decision
33
46
17
21
41
27
11
33
50
12
Total
368
483
123
26
Average
36.8
48.3
12.3
2.6
Percentage (%)
36.8
48.3
12.3
2.6
6.
7.
8.
9.
Weighted Sum
1807/1000 = 1.807
Weighted Average
Ranking Analysis
Ranking of Visual Merchandising Factors
It is observed from Tables 3 and 4 that the total weighted average shows that
Quality gets Rank 1, Color gets Rank 2, Style/Design gets Rank 3, Size gets
Rank 4, Price gets Rank 5 and How to Dress gets Rank 6.
Table 3: Ranking of Visual Merchandising Factors
Factors
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Rank 6
Total
Style/Design
20
17
18
25
12
100
Color
12
22
27
24
100
Price
16
14
13
25
24
100
Quality
31
22
17
10
11
100
How to Dress
11
15
11
15
39
100
Size
20
10
10
22
32
100
43
Rank
1
Rank
2
Rank
3
Rank
4
120
85
72
75
16
12
380
63.33
Color
72
110
108
72
18
386
64.33
Price
48
80
56
39
50
24
297
49.50
186
110
68
30
22
425
70.83
66
75
36
33
30
39
279
46.50
120
50
40
66
64
346
57.67
Style/Design
Quality
How to Dress
Size
Rank
<18
18-25
25-32
> 32
Visual
Merchandising
Mean
Rank
Mean
Rank
Mean
Rank
Mean
Style/Design
4.33
2.96
3.28
3.13
Color
2.17
3.48
3.28
2.95
Price
5.17
3.81
3.72
4.24
Quality
3.50
2.52
2.86
2.71
How to Dress
3.00
4.63
4.41
3.95
Size
3.17
3.44
3.48
3.71
Rank
44
SS
Between Groups
df
MS
F-Value p-Value
0.039283
0.013094
Within Groups
11.435900
20
0.571795
Total
11.47518
23
F-Crit
Male
Gender
Visual Merchandising
Mean
Rank
Mean
Rank
Style/Design
3.24
3.14
Color
3.03
3.29
Price
4.02
4.05
Quality
2.62
2.93
How to Dress
4.36
4.00
Size
3.52
3.57
SS
df
MS
Between Groups
0.0030080
0.003008
Within Groups
3.1218830
10
0.312188
Total
3.124892
11
F-Value
p-Value
F-Crit
0.009636
0.923741
4.964591
45
Business
Professional
Other
Employee
Visual
Merchandising
Mean
Rank
Mean
Rank
Mean
Rank
Mean
Style/design
3.50
3.29
2.83
3.21
Color
3.06
3.00
3.13
3.36
Price
4.56
4.06
4.09
3.61
Quality
2.67
2.94
2.96
2.43
How to dress
3.44
4.55
4.09
4.43
Size
3.61
3.13
3.65
3.86
Rank
SS
Between Groups
0.00435
Within Groups
8.0173
Total
8.02165
df
3
20
MS
0.00145
F-Value
p-Value
F-Crit
0.003617
0.999689 3.098393
0.400865
23
Rank 1 and Price Rank 6, PG group consumers gave Style/Design Rank 1 and How
to Dress Rank 6, for what they see as visual merchandising.
Table 11: Average Rank Qualification of the Respondents
vs. Visual Merchandising
Qualification
School
Diploma
Undergraduate
(UG)
Postgraduate
(PG)
Visual
Merchandising
Mean
Rank
Mean
Rank
Mean
Rank
Mean
Style/Design
4.13
3.88
3.38
2.67
Color
2.88
2.75
2.87
3.59
Price
3.50
4.00
4.60
3.49
Quality
2.25
2.50
2.76
2.90
How to Dress
4.13
4.00
3.91
4.62
Size
4.00
3.13
3.38
3.72
Rank
SS
df
MS
Between Groups
0.056567
0.018856
Within Groups
9.950833
20
0.497542
Total
10.0074
F-Value
p-Value
F-Crit
0.037897
0.989832
3.098393
23
ANOVA
Total Agreeability Factors vs. Age of the Respondents
H0:The age of the respondents has no significant influence on agreeability factors
considered in the study.
It is observed from Table 13 that F-value is greater than the table value, so the
null hypothesis is rejected. It means that the age of the respondents has significant
influence on agreeability factors considered in the study.
The Role of Visual Merchandising in Apparel Purchase Decision
47
Table 13: ANOVA - Total Agreeability Factors vs. Age of the Respondents
Sum
Sum of Squares
Between Groups
Within Groups
Total
df
Mean Square
45.724
15.241
1176.786
96
12.258
1222.510
99
F-Value
1.243
Sig.
0.298
Sum of Squares
df
Mean Square
Between Groups
307.729
102.576
Within Groups
914.781
96
9.529
1222.510
99
Total
F-Value
10.765
Sig.
0.000
Sum of Squares
df
Mean Square
204.668
68.223
1017.842
96
10.603
1222.510
99
F-Value
Sig.
6.435
0.001
t-TEST
t-Test: Total Agreeability Factors vs. Gender of the Respondents
It is inferred from Table 16 that the t-test analysis is performed between agreeability
factors in the study and gender of the respondents. The mean value of male
respondents is 18.33 and standard deviation is 3.26; the mean value of female
48
respondents is 17.71 and standard deviation is 3.85. According to the t-test analysis,
t-value is 0.860 and p-value is 0.392, which is greater than the level of significance.
It is not significant and hence it is concluded that the gender of the respondents
has no significant influence on agreeability factors.
Table 16: t-test Total Agreeability Factors vs. Gender of the Respondents
Gender
Mean
SD
t-Value
p-Value
S/NS
0.860
0.392
Not Significant
Male
58
18.33
3.26
Female
42
17.71
3.85
50% of the respondents agreed that the store front plays an important
role in attracting the customers.
55% of the respondents highly agreed that good lighting will enhance
apparel buying decision.
44% of the respondents agreed that mild music creates good mood and
induces the purchase decision.
Average Rank
Quality and style design are mostly preferred by respondents in the age
group of above 32 years.
49
Quality and style design are mostly preferred by employees and diploma holders.
ANOVA
t-Test
Conclusion
The study shows that visual merchandising plays a significant role in apparel
purchase decision of the consumers. Customers expectations change periodically
and retailers must realize the significance of these expectations and offer them a
congenial environment to attract and retain them. The customers now demand
the state-of-the-art service, global standard of the product, and a shopping
experience on a par with international level (Thirulogochander and Jarang, 2006).
In the retailers strategy, visual merchandising facilitates creating an innovative
platform to present merchandise in 3D environment, thereby making it possible
to have a long-lasting impact on the customer and recall value. Apparel retailers
must consider various factors like store design, layout, store front, display themes,
lighting, music, etc. while making visual presentation. Visual merchandising
requires innovative, creative and presentation expertise, and also requires good
planning. Retailers should allocate certain percentage of their sales for visual
merchandising. It gives a competitive advantage and facilitates in creating an
overall image of the store. As organized retailing gains momentum, there is no
doubt that visual merchandising will play a significant and crucial role in apparel
retailing in the future.
Limitations of the Study: The survey is mostly restricted to small, local population
sets. The sample size is limited, therefore, the data does not represent the actual
facts. Time constraint and bias on the part of the respondent while answering the
questions are also some other limitations of the study.
Suggestions: The study includes the following suggestions:
50
The display should be done using themes mainly in accordance with the
merchandise being sold.
Playing mild music will influence the consumers buying behavior. The music
played depends on the merchandise being sold and the target audience,
and also it depends on the time and occasion. Devotional music may be
played during the morning hours and other mild music during other hours
(Kisholo, 2008).
Proper and effective lighting should be done to enhance the display effects.
The factors to be considered in lighting decisions are type, color, location,
intensity of the light, etc.
Attractive and detailed catalogue may be prepared and kept in the store
for customers reference to help them make effective and efficient decisions.
Scope for Future Study: The present study focuses on the respondents in
Coimbatore city only. The same study could be conducted in different cities to
understand the similarity of consumer behavior towards visual merchandising in
apparel purchase decision. Further, the study can focus on the rural and urban
population to find out if there is any difference in opinion between them. More
number of factors contemporary to the study period may be included.@
References
1. Arti K (2010), See the Light?, available at http://www.indiaretailing.com/
see-the-light.asp
2. Business Standard (2006), Retailers Focusing on Window Displays to Stand
Out, April 15.
3. Ellen D (2007), Fashion Retailing: A Multi-Channel Approach, 2nd Edition, Pearson.
4. Ernest H R (1987), Retail Merchandising: Concepts, Dynamics and Applications,
Merrill Publishing.
5. Gini S F (2005), Fashion: From Concept to Consumer, 7th Edition, Pearson.
6. Gopal V V (2006), Important of Visual Display & Layout in Driving Foot Balls,
Marketing Mastermind, pp. 49-52.
7. Icfai University (2003), Store Layout, Design and Visual Merchandising Retail
Management, p. 349.
8. Images Retail (2008), Store Visit: Shoppers Stop, February, pp. 32.
The Role of Visual Merchandising in Apparel Purchase Decision
51
9. Kardes F R (2002), Consumer Behavior and Managerial Decision Making, 2nd Edition,
Prentice Hall, Upper Saddle River, NJ.
10. Kisholo R (2008), Background Music: A Tool to Boost Sales in Organized Retail,
Marketing Mastermind, pp.17-19.
11. Kishore B (2007), The Adverse Impact of Wall Mart, Indian Management,
Vol. 46, No. 2007, pp. 31-35.
12. Lamba A J (2003), The Art of Retailing Retail Operations, p. 387, Tata Mc Graw Hill.
13. Martin M P (2007), Visual Merchandising and Display, 5th Edition, Fairchild.
14. Michael L W, Barton A and Pandit A (2008), Store Layout, Design and Visual
Merchandising, Retail Management, 6th Edition, Tata McGraw Hill, p. 587.
15. Newman A J and Peter C (2008), Signage: Retail Marketing Operations,
Retailing Environment & Operations, 3rd Indian Report, Cengage Learning,
Australia, pp. 264
16. Nupur C (2009), The Wow Factor, Images Retail, p. 50.
17. Paromita G (2007), Apparel Shopping Behaviour of Urban Indian College
Students, The Icfaian Journal of Management Research, Vol. 6, No. 4, pp. 57-71.
18. Paul P J and Olson J C (2007), Consumer Behaviour and Marketing Strategies,
7th Edition, McGraw Hill.
19. Pooja D K (2010), Visual Merchandising: A Silent Salesman of Retailers,
Marketing Mastermind, February, pp. 29-33.
20. Retail Biz (2009), The Loot : Giving You the Best Value for Money, July, p. 44.
21. Retail Customer Experience Magazine (2008), Store Layout and Design,
available at www.retailcustomerexperiance.com, April.
22. Sandhya D (2008), Walk in through the Window, Retail Plus, Chennai, available
at http://www.hindu.com/rp/2008/06/22/stories/20080 62250050100.htm.
23. Sharmila D and Anjali K (2008), Visual Merchandising: The Changing Scenario,
available at http://www.fibre2fashion.com/industry-article/13/1212/visualmerchandising-the- changing-scenario3.asp, July 2.
24. Singh H (2009), Presenting Merchandise, Retail Management: A Global
Persepective, 1st Edition, S Chand and Co., p. 315.
25. Solomon M R and Rabolt N J (2006), Consumer Behavior in Fashion, Pearson
Education.
52
Appendix
Questionnaire: Implications of Visual Merchandising in Apparel Purchase
Decision in Coimbatore, Tamil Nadu
Statements
1.
2.
3.
4.
5.
6.
7.
53
Appendix (Cont.)
S.
No.
Statements
8.
9.
10.
11.
Style / Design
Color
Price
Quality
How to Dress
Size
Note: 1 Highly Agree; 2 Agree; 3 Neutral; 4 Disagree; 5 Highly Disagree.
12.
Respondents Detail
1.
Name
---------------------------------------------------------
2.
Age (Years)
--------------------------------------------------------
3.
Gender
Male
Female
4.
Occupation
Business
Professional
Employee
Other
School
Diploma
Undergraduate
Postgraduate
5.
Qualification
Reference # 02J-2014-01-04-01
54
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