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Learning Outcomes
Describe common types of views used in engineering
drawings, and appropriate views for different
situations
Create, visualise and analyse shapes and geometries
of parts in 2D drawings and 3D computer models
Combine different geometrical features to fully
describe a part geometry
Create a 3D assembly model by combining different
parts with logical constraints
Lesson Outline
Design Process
Design of a device or system can be done in one of two ways
Evolutionary
A product is allowed to evolve over a period of time with only slight
improvement
Done when there is no competition
Creative capabilities of designer limited
Innovation
Rapid scientific growth, technological discoveries, competition for
market share
Great emphasis on new products and innovation
Creative skills and analytical ability of design engineer critical
Design Levels
Adaptive design
In majority of instances, a designers work will be concerned with
adaption of existing designs, making minor modifications
Demands no special knowledge or skill, most problems easily solved
Development design
Considerably more scientific training and design ability needed
Designer starts from an existing design, but final outcome may differ
markedly from initial product
New design
Only a small number of designs are new designs
Specifications
Conceptualization
Evaluating
alternatives
Analysis
Experiment
Marketing
Graphics Communication
Effective means of communicating technical ideas and
problem solutions
Engineering design visualizing, sketching, modelling,
detailing relies heavily on graphics communication
Engineering drawings and models a clear, precise language
with definite rules
In engineering design process, graphics serve as primary
means of communication
92% is graphical
8% is divided between mathematics and written/verbal
10
% of Engineer's Time
15
20
25
30
Concept
design
Configuration
design
Detail design
Technical Graphics
A standardized and complete language used in design for:
Visualization
Communication
Documentation
Communication
Goal is to refine initial sketches so design solution can be
communicated to others without ambiguity
Add more details to sketches, then create 3-D model using CAD
software
Continue to refine design and update 3-D model
Documentation
Documentation
Permanently record design solution
Produce 2-D drawings for distribution and documentation
Store electronic copies of 3-D models and 2-D drawings in databases
to share with other users
Business Process
Business
Input
Societal Concerns
Customer
Needs/Demands
Materials
Capital
Energy
Time
Human Knowledge
Human Skills
People
Processes
Designing
Planning
Producing &
Constructing
Managing
Marketing
Financing
Documenting
Output
Products, Systems or
Structures for
Various Markets
Support Activities
Training
Service
Customer Satisfaction
Company Profits
Traditional Engineering
Specialized functions, serialized processes
Free exchange of information not encouraged
Designs are developed in isolation, then tossed over to
manufacturing
Manufacturing has to modify designs to meet process,
material and equipment constraints
Changes are time-consuming and costly, causing delays
Due to global competition, inefficiencies can no longer be
tolerated
Concurrent Engineering
Process-centric, team approach to product development
Cross-functional team members from critical business areas
Sales/marketing, industrial design, design engineering, industrial
engineering, manufacturing engineering, purchasing, production,
finance
Industrial design
Design engineering
Industrial
design
Warehousing
Product
engineering
Final
product
Production
Design
engineering
Purchasing
Purchasing
Warehousing
Production
Product
engineering
Final product
Traditional
Concurrent
Collaborative Engineering
Product-centric approach: focuses on enterprise-wide
integrated product development process
Creates infrastructure and environment for effective team
collaboration
Cross-functional teams share information using computer
networks
Highly dependent on computer-based tools (CAD, CAM, CAE,
etc)
Preliminary Ideas
Preliminary
Design
IDEATION
Modeling
Servicing
Design
Analysis
Design
Visualization
Financing
REFINEMENT
IMPLEMENTATION
Marketing
Producing
Planning
Manufacturing
Simulation
Documenting
3-D Model
Preliminary Ideas
Notes
Sketches/models
Brainstorm
Synthesis
IDEATION
Preliminary
Design
Evaluation
Selection
Design Analysis
Property
Mechanism
Aesthetic/Functional
Human Factors
Market/Financial
Design Visualization
Rapid Prototyping
Manufacturing
Simulation
Preliminary Ideas
IDEATION
REFINEMENT
Preliminary
Design
Preliminary Ideas
Preliminary
Design
IDEATION
Modeling
Servicing
Design
Analysis
Financing
REFINEMENT
IMPLEMENTATION
Marketing
Design
Visualization
Producing
Manufacturing
Simulation
Managing
Planning
Documenting
Concurrent Documentation
Customers
E-Commerce
Internet
Support
Accounting
Design and
Engineering
Distribution
Information
Database
Sales
Business-to-Business
communication
Vendors
Manufacturing
Production
Intranet
Extranet
References
Fundamentals of Graphics Communication, Sixth Ed
Gary R. Bertoline, Eric N. Wiebe, Nathan W. Hartman,
William A. Ross, McGraw-Hill Co., Inc, (2011)