Académique Documents
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216(3)
Collision Detection
Drawing the Bricks
Defining a Brick
The Ball
Initializing the Ball
Updating the Ball
Chapter 10 Gesture GUIs
An Overview of the TestGestureGUIs
Application
Component States
TestGestureGUIs Application Classes
Setting Up the Kinect
Changing Between Coordinate Spaces
The Gesture GUI Manager
Calculating the Component's Rectangles
Updating the GGUI Components
A GGUI Component Class
Component Information
Rendering the GGUI Component
The Button GGUI Component
The Dial GGUI Component
Updating the Dial
Drawing the Dial
The Slider GGUI Component
Initializing the Slider
Updating the Slider
Drawing the Slider
Chapter 11 Kinect Capture
An Overview of the CapturePics Application
Displaying Pictures
Snapping a Picture Again and Again and...
218(1)
218(1)
219(1)
219(4)
219(1)
220(3)
223(28)
223(3)
223(2)
225(1)
226(4)
230(1)
231(3)
232(1)
233(1)
234(6)
237(1)
238(2)
240(1)
241(5)
242(3)
245(1)
246(5)
248(1)
248(2)
250(1)
251(10)
252(1)
253(4)
253(2)
255(1)
256(1)
257(4)
258(1)
259(2)
261(26)
261(6)
261(1)
262(1)
263(4)
267(9)
268(2)
270(1)
271(1)
272(2)
274(1)
275(1)
276(6)
277(2)
279(1)
280(2)
282(2)
284(1)
285(2)
287(22)
288(3)
291(3)
292(1)
292(1)
293(1)
A Skeletal Reminder
Detecting Basic Gestures
Checking for Gestures
Calculating Skeleton Lengths
Checking a Gesture
Turning to the Left
Moving the Right Hand Up and Down
Complex Gestures
Finding a Complex Gesture
Index
294(2)
296(9)
297(1)
298(1)
299(3)
302(1)
303(2)
305(4)
306(3)
309