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Contents
1 A Note on Alignments & Oracles
2 New Mysteries
2.1 Dragon Mystery
2.2 Dream Mystery
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Dragon Mystery
Special: If you already have a class ability or feat that
designates a specific kind of true dragon (dragon totem rage
power, sorcerer bloodline, etc), that specific kind of true dragon
is already your dragon totem. Otherwise, choose a true dragon
that uses either acid, cold, electricity or fire as the energy type
of it's breath weapon. That type of dragon is your dragon totem.
Oracles with the Tongues curse take Draconic as the language
that must be used in combat.
Class Skills: An oracle with the dragon mystery adds Fly
(Dex), Intimidate (Chr), Knowledge (arcana) (Int) and
Perception (Wis) to his list of class skills.
Bonus Spells: Charm
Person (2nd), Darkvision (4th), Fly (6th), Dragon's
Breath (8th), Mage's Private Sanctum (10th), Form of the
Dragon I (12th), Form of the Dragon II (14th), Form of the
Dragon III (16th), Overwhelming Presence (18th)
Revelations An oracle with the dragon mystery can choose
from any of the following revelations.
Call Forth the Dragon (Su): As a standard action, you can
summon a dragon of the same type as your dragon totem. The
maximum Hit Dice of the dragon summoned cannot exceed
your oracle level. The range on this summoning is Close (25' +
5' per 2 levels). The summoning lasts for 1 round per level.
The dragon summoned is intelligent and is capable of
using all of its abilities (spell-like, spells, etc) except those that
involved extradimensional movement. If the dragon is not killed
during the summoning, it is the same dragon that you summon
the next time, meaning it can learn your tactics and act
intelligently without your commands. If the dragon is killed while
summoned, you take Charisma damage equal to half its Hit
Dice, round down, and the next dragon you summon does not
know any of the tactics or events experienced by its
Energy Type
Shape
Black
Acid
30' line
Blue
Electricity
30' line
Brass
Fire
30' line
Bronze
Electricity
30' line
Copper
Acid
30' line
Gold
Fire
15' cone
Green
Acid
15' cone
Red
Fire
15' cone
Silver
Cold
15' cone
White
Cold
15' cone
you normally get within the first round of study. At 7th level, you
can enter a trance once per day, which takes 10 minutes. This
acts as Commune without the necessary components. At 11th
level, you can choose for this trance to take 1d4x10 minutes
and act as Legend Lore instead. The duration of the trance
does not increase, regardless of your proximity or knowledge of
the subject of your inquiry.
Dragon's Wisdom (Ex): You gain the Skill Focus feat for
one Knowledge skill of your choice. Once this chose has been
made, it cannot be changed. At 5th level, you can take 10 on
that chosen Knowledge skill, even if distracted. At 10th level,
you can take 20 on that chosen Knowledge skill, even if
distracted.
Form of the Dragon (Su): As a standard action, you can
assume to form of a Medium dragon of the same type as your
dragon totem. This acts as Form of the Dragon I. At 13th level,
you can assume the form of a Large dragon of the same type
as your dragon totem, as Form of the Dragon II. At 15th level,
you can assume the form of a Huge dragon of the same type
as your dragon totem, as Form of the Dragon III.
You can use this ability once per day, but the duration is 1
hour per level. You must be at least 11th level to select this
revelation.
Scales of the Dragon (Ex): You gain resistance of the
appropriate energy type of your dragon totem equal to 5. This
resistance increases to 10 at 5th level and 20 at 11th level. At
17th level, you gain immunity to that appropriate energy type.
Sight of the Dragon (Ex): You gain low-light vision. At 4th
level, you gain darkvision 60 feet. At 7th level, you gain
blindsense of 10 feet. At 11th level, your darkvision increases to
90 feet and your blindsense increases to 30 feet. At 15th level,
your darkvision increases to 120 feet and your blindsense
increases to 60 fet. These benefits do not stack with other
sources of low-light vision, darkvision or blindsense.
Teeth of the Dragon (Ex): You gain a natural bite attack,
appropriate for your size category. This is considered a
secondary attack (-5 to hit, only 1/2 Str modifier to damage). If
you already have a bite attack, you can replace it with this one,
but it does not stack or improve.
Wings of the Dragon (Su): As a swift action, you can
manifest a pair of translucent wings that are reminiscent of your
dragon totem. These wings grant you a fly speed of 60 feet with
Dream Mystery
Class Skills: An oracle with the dream mystery adds
Autohypnosis (Wis), Knowledge (psionics) (Int), Linguistics (Int)
and Perception (Wis) to his list of class skills.
Bonus Spells: Sleep (2nd), Calm Emotions (4th), Deep
Slumber (6th), Divination (8th), Dream (10th), Cloak of
Dreams (12th), Vision (14th), Temporal Stasis (16th), Astral
Projection (18th)
Revelations An oracle with the dream mystery can choose
from any of the following revelations.
Dream Form (Sp): As a full round action that provokes,
you can the ability to summon a creature of pure dream thought
to attack a specific creature. Treat this as Phantasmal Killer. At
17th level, the creature can attack multiple targets. Treat this as
Weird. This ability can be used one per day. You must be at
least 11th level before taking this revelation.
Dream Master (Su): You gain the ability, via sleeping,
resting or meditation for one full round that provokes, to go into
a dream-like trance that leaves you partially awake and partially
asleep. While in this state, you suffer a -2 to Strength and
Dexterity, but gain a +2 insight bonus to Wisdom and Charisma.
These bonuses do not provide additional spell slots or power
points, but affect everything else. While in this state, you are
immune to sleep effects and any undesired effects that rely on
dreaming. At 11th level and every four levels thereafter, the
bonus to Wisdom and Charisma improves by another +2.
This ability lasts for one hour per oracle level. This
duration does not need to be consecutive, but does need to be
spent in one hour increments. You must be at least 7th level
before selecting this revelation.
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