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BASIC TRAINING

SESSION 1

NAVIGATING THE INTERFACE,


BASIC COMMANDS, AND SETTINGS

Copyright 2014 M.E.P.CAD, Inc. This work is the sole property of M.E.P.CAD, Inc. and may not be reproduced, stored in or introduced into a
retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise) without the
prior written permission of the copyright owner. Unauthorized reproduction or distribution may result in loss of License, and or Criminal
Prosecution.
M.E.P.CAD, Inc.
431 Eastgate Road, 3rd Floor - Henderson, NV 89011
Telephone: (702) 380-3200 Toll-free: (888) 239-1345
Fax: (702) 566-0598 Website: www.mepcad.com

Welcome to the 1st Session of Basic Training in AutoSPRINK!


The Worlds best and only, completely Stand-Alone Fire Protection Design Software. No other software in the
Industry, provides the Ease of Use, Advanced Features, B.I.M. Compatibility, and Industry Specific Design Tools found
within AutoSPRINK. In fact, M.E.P.CAD holds more Patents for the Technologies developed for AutoSPRINK, than any
other competitive software, combined.
And the development process does not end here. AutoSPRINK users can rest assured that M.E.P.CAD is continually
adding new features, and exciting enhancements to ensure AutoSPRINK will always remain at the forefront of CAD
Application Technology now, and in the future.
We anticipate that your journey in Fire Protection System Design, utilizing the advanced capabilities of AutoSPRINK,
will enable you to increase Production, Accuracy, and 3D BIM Design concepts. Once again, welcome to the
M.E.P.CAD family, and lets begin!

Important On-line Training information and Suggestions


1. On-line Training consists of (5) 2-Hour Sessions, with an associated printable Training Module for each
Session. Each Module will have the pertinent instructional exercises and projects designed to incorporate the
specific aspects of AutoSPRINK reviewed in the Session.
2. There is a reasonable expectation that the Designer will set aside the needed time (approximately 4-6 hours
per day) to complete the Training Module Exercises and projects as presented. On-line Training is to be
completed in (1) Week, and will ensure that you get the most from the Software.
3. This method of Training may not meet the needs of everyone. Some people learn best in a classroom
environment, away from the distractions of an office. We offer in-person training at our facility in Henderson,
Nevada.
4. When in the Online Sessions, all distractions should be avoided if possible. Phone calls, office interruptions,
and multi-tasking will only hinder your ability to concentrate on the Training Materials being presented.
5. Use AutoSPRINK! Several designers have tried to use AutoSPRINK for certain Projects and another 2D
Sprinkler design program for others. To date, no one we know of can use both effectively, or efficiently. The
differences between AutoSPRINK and its competitors makes this impossible. Once you have used
AutoSPRINK consistently, you will discover that you do not need any other Design Software, no matter the
type or size or Project.
6. This On-line Training System is presented as Basic Level in its approach to the new User. However, our
intent is that upon completion, you will be ready to Design a Project, start to finish with AutoSPRINK. We
have prepared this course using several different Methods and Tools that emphasize the Basic Functions of
the Program. There are many other Tools and Functions that can be used to accommodate any Designers
needs or preferences. You are highly encouraged to explore the extensive Help Menus that are within
AutoSPRINK. You may also access the Website Forums, downloadable Training Guides and Videos which are
continually being updated to reflect all of the Commands, Functions, and Tools in AutoSPRINK.
7. An Advanced On-line Training Course will be available, emphasizing the more Advanced Tools and Features
in AutoSPRINK.

Page 1

Configure the Computer and Video Card Settings


We will configure the Video Card, and certain settings in Windows to enable the
greatest efficiency of AutoSPRINK.

1. NVIDIA Video Cards

M.E.P.CAD encourages the utilization of NVIDIA GTX Series Video Cards, for maximum video
performance of AutoSPRINK.

2. Open Video Card Settings

Set the Video Card settings to Performance rather than Quality. This will enable AutoSPRINK to
perform to maximum capability on the Computer.

3. Right-Click the AutoSPRINK Desktop / Shortcut Icon

Go to Properties then the Compatibility Tab, and set to Run as Administrator. This will allow
AutoSPRINK to operate all necessary functions, without hindrance.

4. Change Windows Desktop Theme (Windows 7)

Change from Aero Theme to Windows Basic Theme. The function of the Aero Theme semitransparent Taskbar in Windows 7 may conflict with the needed AutoSPRINK resources.

Windows Basics
The AutoSPRINK Interface is similar to that of most Windows Applications and Programs.
The Menu Bar is displayed in the Program, along the top of the screen with numerous Menu Titles. Selecting a
Command or Function from one of these Menu(s) will:
Perform an Action, Command, or Function
Display a SubMenu - for Items with an Arrow after them ( )
Open a Dialog Box - for Items with an ellipsis after them ()
The Toolbars can be activated, and are then displayed in the Program similar to many CAD type Programs. A Toolbar is
simply a logical collection of Button type shortcuts, grouped together to be pertinent to a specific purpose or
function. The Toolbars in AutoSprink:
Perform an Action, Command, or Function
Are dockable to the borders of the Drawing Space
Are fully Editable you can create your own Toolbars, based on needs or preferences
Active Menu Items indicate that Action, Command, or Function is available to perform operations in the current
drawing or to access a subMenu.
Dimmed Items (Ghosted) indicate that Action, Command, or Function is currently unavailable to perform operations in
the current drawing or to access a subMenu.
Checked Items indicates that an Attribute is applied or a Function is in effect. You may uncheck the Item if you wish to
deactivate said Attribute or Function.
SubMenus consist of a SubMenu with a list of related Items to be displayed. Choosing a SubMenu entry will activate an
Action, Command, Function, or a Dialogue Box.

Page 2

Active Buttons feature fully colored Icons. Selecting them initiates an Operation, opens a Dialog Box, or equips the
Cursor to place Elements in the Drawing.
X Button (
) appears in the top right-hand corner of Toolbars left floating on the screen. To turn off, or remove the
Toolbar from the screen, click the X Button. Toolbars can be returned to the screen by accessing the Toolbars
SubMenu under View on the Main Menu Bar, or by right-clicking in an empty Toolbar Dock and choosing from the Popup Menu.
Directory Navigation and opening Files is very straightforward using standard Windows conventions. To help remember
the location of a file saved long ago, use the Windows Find function of the Windows Start Menu. To open a Drawing
File in AutoSPRINK, simply choose Open in the File Menu and select the desired File.
Directory Dialog Box with Drop Down displays the name of the selected Folder or Drive. To view the contents of other
Drives and Folders, choose from the Tree Structure of the drop-down list. To open a File from a Jump Drive or CD, insert
the Disk or Drive containing the desired File and select the appropriate Drive.
Scroll List displays the contents of the open Drive or Folder. Use the Scroll Box Slide or the Arrow Keys to navigate the
list. To select a File, click on the Title or scroll with the Up/Down Keys until the Title is highlighted. With the File
selected, press the Open Button, or strike the Enter Key.
Drives - most Computers have (2) or more Drives: a C drive that serves as your Computer's Primary internal storage
location, and a D drive for CD-ROMs or DVDs. If your hard drive is partitioned, each partition appears as a separate
drive, starting with D.
Folders represent directories that can contain both Files and other Folders. When navigating the Directory Tree, open
Folders with a left-click of the Mouse. In the Scroll List, double-clicking on a Folder will reflect its contents.
Files can be anything from Text Documents, to Images, to Program Activators and Execute Files. Files are units of
stored information to be accessed from the Scroll list.
File Name Box - enter the title of the desired File in the File Name Box and click Open to access it, or select the desired
file with a left-click of the Mouse on the appropriate Title in the Scroll List and the Title will appear in the File Name
Box. If the document you're looking for is not stored in the current Drive or Folder, you may enter or navigate the path
to the Document.
Files of Type Box - Files are associated to Programs by the extension following the Title. For example, Drawing Files
end in .cad, Text Files end in .txt, and Bitmap Images end in .bmp. To view another File type, use the drop-down list
and change the setting.
Open & Cancel Buttons - With a Title highlighted in the Scroll List or entered in the File Name Box, click the Open
Button to access it. The Cancel Button closes the Open Menu, as does the Esc Key or the X Button.

It should be evident that AutoSPRINK utilizes many of the Function and Command structure of a Windows based
Program. Navigating Files and Folders, Opening and Saving Drawings, Cut Copy & Paste, etc are all familiar Tools to
those who have used Windows Applications in the past. If you are unfamiliar with Microsoft Windows conventions or
wish to learn more about Microsoft Windows, you may find books such as The Big Basics Book of Windows helpful.
Learning the basics, including Pop-up Menus, Moving and Sizing Windows, and other Windows features will prove
helpful before attempting to operate AutoSPRINK. However, if you are adventurous and persistent, you can figure out
the Windows System with no training, simply by working within the AutoSPRINK environment.

Page 3

The AutoSPRINK Interface

Main Menu Bar

Layers, Details, and


Parts Tree

Toolbars Editable
And Dockable

Input Box

Drawing Space

Model / Paper Space


oolbars -Editable

Status Line
Snaps

Menu

As illustrated above, the AutoSPRINK Interface is a simple, effective layout of a main Menu Bar, fully editable Toolbars (which can be Activated,
Deactivated, and Docked), Parts and Layer Tree, Drawing Space, etc.

Main Menu Bar

The Main Menu Bar offers access to the Program's Actions, Commands, and Functions. Menu Items are grouped
according to the types of operations they perform. To display a Menu:
Simply click on the desired Title or press [Alt] followed by the underlined letter in the Menu Name. For
example, pressing [Alt], then F on your Keyboard accesses the File Menu.
If a direct Keyboard Shortcut is available, it will be shown to the right of the Menu Item.
In any Menu displayed, click on an Item with the Mouse, use the Arrow Keys to navigate Items sequentially.
Then strike [Enter] to execute, or press the Letter Key that corresponds to the underlined character in the Item
title. If the Item displays a Submenu, use any of the techniques above to choose entries in the Submenu. In all
Menus, press the [Esc] Key to exit.
Note: greater speed in using AutoSPRINK can be obtained, if you learn the Keyboard Shortcuts for commonly
used Actions, Commands, or Functions.

Page 4

Indicates Submenu
oolbars -Editable

File Menu

View Menu with Submenu

Toolbars
AutoSPRINK is designed by Designers, for Designers and with that in mind, ease of use was paramount in the
development process. The simplest, most effective ways to activate Actions, Commands, or Functions is through the
available Toolbar Icons. These small images are mounted on Buttons to indicate the pertinent Function performed by
clicking the Button. Toolbars are groups of Buttons that activate logically grouped, related operations.
Toolbars can be activated, then Docked around the Drawing Space per the Designer preference.
Select the View Menu, and the ToolBars Submenu. All available Toolbars will be displayed.
To activate specific Toolbars, select with a left-click. The Toolbar will appear in the Drawing Space. You may
now left-click and hold the Toolbar, and relocate to the desired location.
The Toolbar may change shape to accommodate the location and orientation of the space.
With the Cursor hovering over any Toolbar Icon (Button), the description of the specific Function of the
individual Toolbar Icons (Buttons) will appear.
Active, available Toolbar Icons (Buttons) will appear in full color. Deactivated, or unavailable Toolbar Icons
(Buttons) will appear ghosted in color, indicating that the particular Action, Command, or Function is not
activated, and / or appropriate to the highlighted selection in the Drawing Space. It may also indicate a higher
License for AutoSPRINK is required, to access these features.

An active Toolbar reflecting available operations.

An inactive Toolbar reflecting unavailable operations

Page 5

All available Toolbars in AutoSPRINK. Each may be relocated and Docked to user-defined locations.

*This example is to reflect the number of Toolbars that may be docked only. The number and location
of Toolbars to be utilized in the Drawing Space is per Designer preference, and needs.*

Toolbars in Drawing Space relocated and Docked to user-defined locations.

Page 6

Toolbar Customization and Creation


The Toolbars available in AutoSPRINK can be customized for individual Designer preferences or needs. The Buttons
or Shortcuts embedded within each Toolbar may be deleted, revised, or other Shortcuts from another Function Field
may be added. Toolbars can also be created from the ground up, with Designer specified, Function Field Shortcuts.
This functionality will greatly increase the efficiency and use of the AutoSPRINK Actions, Commands, and Functions for
the Designer.
Toolbar customization begins with the specific Toolbar itself:

Select or activate the desired Toolbar. Ensure the Toolbar is in the Drawing Space.
Select the small Triangle, located on the Toolbar. This will activate an add or remove Buttons dialogue Box,
with a Submenu.
Select the Submenu. This will activate another Dialogue Box, with (2) choices the name of the Toolbar, and
Customize. Choose the name of the Toolbar.
A Submenu will appear - with a list of all the Shortcuts (Buttons) currently embedded in the Toolbar.
Activate or Deactivate by left-clicking the Shortcuts shown. A checkmark next to the Shortcut indicates
Activation. In this way, the Designer may add or subtract the desired Shortcuts.
Select Triangle
oolbars The Actions Toolbar - Default

The Actions Toolbar Activation and


Deactivation of Shortcuts (Buttons) Option

The Toolbar can be Re-set to Default Properties at this option

If the Customization Option is chosen, a Dialogue Box with Tabs is activated, allowing the Designer to gather
Shortcuts from any Function Field, and insert into the current Toolbar.

The Toolbars Tab allows the creation of new


Toolbars, and the ability to re-set all Toolbars
And Menus.
The Keyboard Tab allows the creation of new
Shortcut Key assignments, and the ability to
re-set all Key assignments.
The Menu Tab allows for the customization of
the Menu Operation and Appearance.
The Options Tab controls Shortcut Tips on the
Display, and Shortcut Icon size.

Page 7

Mouse Click Functions and Basic Commands


AutoSPRINK utilizes the most basic simple Computer Accessory, the Mouse and maximizes this humble
component into a powerful, diverse Design Tool. With simple left and right clicks on the mouse, and a
middle wheel, a vast array of Features and Functions are available to the Designer.

Middle Wheel / Click


oolbars -Editable

Right Click
oolbars -

Left Click
oolbars -

Left Click Functions

Start a Command
End a Command
Highlight an Element
Access Properties of Element
(Double left-click on Element)
Activate / Initiate Action,
Command, or Function
Re-Start Command (Double leftclick in Drawing Space)

Right Click Functions

End a Continuous Command


Access Properties of
Highlighted Element
Activate Toolset Specific to
Highlighted Element
Re-Start Command (right-click
in Drawing Space)
Access Selection Tools
Access View Tools
Access Snaps
Capture Camera Settings
Paste

Middle Wheel Functions

Zoom in / out
Activation of Mouse Gestures
Pan
3-D Orbit of Highlighted Element
Select Pipe Group, Pipe Size,
and Draw (Right-Click in
Drawing Space)
Access to Tools, Snaps, View
Tools, etc (Right-Click in
Drawing Space)

Mouse Gestures

Click and Hold the Middle Mouse Button (Wheel). A Wand will appear.
Move the Cursor in a smooth motion in the desired direction (minimum 5 stars that the Wand will leave
behind)
Release the Middle Mouse Button

The Basic Gestures


Isometric View - Bottom Right to Upper Left

Plan View Upper Left to Bottom Right

Zoom Window - Bottom Left to Upper Right


(describes the desired Zoom Window area)

View Properties - Straight Up, then Back Down in a


continuous motion

Zoom All - Upper Right to Bottom Left

Page 8

Basic commands: Utilizing the Control / Delete / Escape Keys, etc.


To Pan - [SHIFT] + Middle Mouse Button.
3D Orbit [CTRL] + Middle Mouse Button. An Element must be highlighted, that will become the center of the
Orbit. The Benchmark may also be placed at the desired center of Orbit.
Dynamic Zoom - Middle Mouse Scroll Wheel. The Camera will Zoom to the Cursor location. If the [SHIFT] Key is
held down, the rate of Zoom is reduced.
To Delete [DEL], [CTRL] + X, or the Cut Button

To Copy - [CTRL] + C

To Paste - [CTRL] + V

To Select All - [CTRL] + A

To Undo - [CTRL] + Z

To Cancel a Command - [ESC]

Note that using Escape key to cancel a Command will also clear the Input Line. Dimensions, Coordinate Values, etc
would need to be retyped or recreated.
Basic Function Keys
F1 Access the HELP File
F2 Move / Place Benchmark
F3 All Snaps On / Off
F4 Special Element Snap On / Off
F5 Redraw
F6 Center Snap On / Off

F7 Endpoint Snap On / Off


F8 Perpendicular 2D Snap On / Off
F9 Perpendicular 3D Snap On / Off
F10 Intersection 2D Snap On / Off
F11 Intersection 3D Snap On / Off
F12 Nearest Snap On / Off

These and other Shortcuts are available, as with any Windows Program. In the following Page (10) are the list of
available Hot Keys associated with the specific Action, Command, or Function within AutoSPRINK. We strongly
suggest that you seek to utilize these Shortcuts whenever possible, in order to maximize your efficiency during the
Design Process.
In addition, one of the more Advanced Features in AutoSPRINK, is the ability to develop custom, user-defined
Keyboard Macros on a Programmable Keyboard, or Mouse. These can be created and programmed into a device
similar to a Razer Tartarus Keyboard, or Naga Mouse to more easily access any Action, Command, or Function.

Razer Tartarus Keyboard

Razer Naga Mouse

These devices have been used by many Designers to greatly enhance the speed, efficiency, and productivity of
Designing with AutoSPRINK. For example, a Designer may create a Keyboard Macro and Mouse Settings for individual
parts of the Design process ie Import / Export, Design, Hydraulic Calculation, Stock Listing, etc. If you are interested
in this and other Advanced Features in AutoSPRINK, contact M.E.P.CAD Customer Support concerning the Advanced
Training options available.
Page 9

Page 10

Coordinates, Input line, and The Benchmark Tool


Axis and Coordinates

Positive X, Y and Z Axis

Positive and Negative X, Y, and Z Axis

For purposes of Design in AutoSPRINK, Designers are using a three-dimensional, or 3D, coordinate system. The Axis
Indicators present in AutoSPRINK via the Benchmark, represent the type of coordinates relative to the association of
each point in the plane with a pair of numbers. In this case, we choose two mutually perpendicular intersecting lines.
This third Axis is perpendicular to the Plane formed by the X and the Y Axis and passes through the origin; it is
called the Z Axis. The addition of a third Axis enables the coordinates of a point to describe a location in space,
rather than in a Plane. Normally, in the default, standard Top View:

The Horizontal (Left to Right) Line or Plane is called the X Axis.


The Vertical (Top to Bottom) Line or Plane is called the Y Axis.
The Iso-View (Up to Down) Line or Plane is called the Z Axis.
The intersection of these (3) Lines or Planes serve as a Point.
The Coordinates of a Point are conventionally written in parentheses, with the X Coordinate written first and
separated from the Y Coordinate by a comma, as is the Z Coordinate; that is, (X, Y, Z).
Any Coordinates entered into the AutoSPRINK Input line, must follow this order; (X, Y, Z).

Input Line
The AutoSPRINK method for entering Coordinates textually, is through the Input Line. This is not to be confused with
the Command Line, as presented in other Cad or Cad Add-on software. The purpose of the Input line is strictly for the
use of entering coordinates or distances, for:
Moving, or Copying Elements a predetermined direction and distance
Stretching applicable Elements in a predetermined direction or distance
Activating certain Tools (Offset Snap, etc)
Moving Elements to Absolute Zero
Coordinates must be entered in the order of X, Y, Z in the Distance
Input Box. If moving only in the Z Axis, the Input would be (, , 0).
The Arrow (Direction Input) is utilized by tapping the desired direction
on the Keyboard (45 degree is two Arrows at once). Then enter the
desired distance in the Distance Input Box. The 1st number entered will
always be assumed as feet." For Instance:

Direction Input
oolbars -

To Move an Element 5-0 along the positive Y Axis textually = [5]


[Right Arrow] [Enter]
Distance Input
oolbars -

Page 11

The Benchmark Tool


Axis Indicators
oolbars -

Plan View

Isometric View

The Benchmark is similar to the UCS Icon in other Cad software with additional, added capabilities. Its location and
user-defined or altered Properties can govern and or impact Actions, Commands, and Functions within AutoSPRINK.
Based on the Elevation, Rotation, or Location within the Drawing Space, some of the basic Benchmark Functionality
includes:
As a Tool - to define Elevation (Z Lock), Snap Point, Anchor Point, Offset Snaps, etc.
As a Reference Rotational Anchor and Reference Point, Insertion Point, Import / Export Coordinate,
Dimensions
As a Drawing Axis Indicator and Rotator - Rotational Axis Point for Drawing Space Axis, Design Axis, etc.
As a Definition for orientation of the Picture Tool, Import Files, etc.
To initiate placement of the Benchmark to any location:

Press [F2] (you are now holding the Benchmark)


Click desired location

As with any Element in AutoSPRINK, the Benchmark has Properties that can be assigned, altered, added or
subtracted from the Default state. Properties Dialogue Box for the Benchmark includes:

Location - 0-0", 0-0" are the consistent coordinates of the


Benchmark
Rotation - Entering an angle in the Rotation box shifts the (X- Y) Axis
to a specified Angle.
Color - Determines the color of the Benchmark, Arrows or Lines.
Diameter: Controls the display size of the Benchmark Arrows or
Lines.
Axis Reference Indicators - Arrows when Highlighted: displays the
X, Y and Z Axis as Arrows when the Benchmark is selected only.
Arrows - Displays the Benchmark with Arrows indicating the
X, Y and Z Axis.
Lines to Edges of View - Displays the X and Y Axis as Lines
extending to the Limits of Display.
No Axis Indicators - Only the Benchmark will be displayed.
True Location - Each new Benchmark retains relationship to the
initial Benchmark placed; therefore its True Location is plotted from the
earliest established center point.

Benchmark Properties

With use as prescribed in the Module Basic Training Project(s), you will discover just how is a crucial, powerful, and
valuable the Benchmark Tool is to the overall Design Process.

Page 12

Properties of Elements
As with the Benchmark, All AutoSPRINK Elements have Properties that may be accessed via the various processes
defined earlier. Simple items, such as a Line, Polyline, Arc, Circle, etc will have limited Properties, based on their
simplistic nature. However, the Intelligent Objects in AutoSPRINK, such as Pipe, Fittings, Valves, Sprinklers, Beams
and Walls, etc will have many Properties than can be modified per Designer specific requirements or preferences.
Properties Dialogue Boxes that can be accessed for all the Elements Intelligent or Simplistic - via the methods
discussed previously:

Double left-click on Highlighted Element

Single right-click on Highlighted Element, select Properties

Properties Shortcut Icon (Yellow Tag) on the Actions Toolbar

Mouse Gesture Up then Down in a continuous motion with Element Highlighted.

For Example, Pipe, with the Properties accessed, reflects the following Dialogue Box:
As shown, there are a multitude of options, function parameters,
and specific Element Properties that can be modified or altered:

Pipe Tab Materials, End Preps, Label Options, Insulation, etc


can be defined, or added to the Pipe.

Hydraulics Tab Behavior of Pipe, C-Factors, Dry or Wet type can


be defined.

Material Tab Addition of extra Components which will be


added to the Stock Listing.

Outlets Tab Properties, or the addition / subtraction of Outlets


and End Prep Conditions.

Pipe Listing Tab Stock list Area, Costs, Part Numbers, etc for
Purchase Order Reports, Stock listing Reports.

Line Tab Reflects line length, start and end point.

Element Tab Conditions of Ends, connected or unconnected.

General Tab Layer, Color, Transparency, Interaction with Lights,


Line Thickness, and View Mode are defined.

The Pipe Properties Dialogue Box

Another way to see the basic Properties of selected Elements is the Status Line located at the bottom, right-hand
corner of the Interface. In the example below, a 32 x 17-9 Sch. 10 Pipe was created and then Highlighted. The Status
Line indicates basic information, but is very useful for obtaining such information literally, at a glance.
The Coordinates, Elevation, Length, Nominal and Internal
Diameter, Pipe Group Type, Offset, Slope are all shown in
the Status Line, when the Pipe is Highlighted.
*Note* The Crosshairs at the left end of the Pipe indicate
that this is End-Prep One. This is typical of all Pipes.
Page 13

Layers, and Details in the Parts Tree


Layers Tree
Layers are often an integral part of any CAD Design software. In AutoSPRINK however, Layers are a Tool, and not for
the definition of Attributes, or Functions. Elements on Layers may be hidden, locked, colored by Layer, selected or
unselected, deleted, etc as in other CAD software. The AutoSPRINK Layers, in no way contain or define the Attribute.
Nor does the name of a Layer in AutoSPRINK. An Element will always remain that specific Element, whether it is
located on Layer 0, or any other Layer.
The Properties of the Layers may be modified per Layer, or multiple selected Layers. By hiding layers, you can
decrease the complexity of the Drawing and improve AutoSPRINK's performance.

The Layers Tab of the Parts Tree shows the different Layers currently defined. It lists names and visibility of the Layers
as well as the accessibility and colors assigned to each Layer. The Layers tab also displays the number of Elements in
each layer and the current status options assigned to each layer. The Menu Bar across the top of the Layers Tree
displays various Shortcut Icons for Layer modifiers, including:
Create Layer
Delete Layer
Delete Empty Layers

Layer Properties
Select All Layers
Deselect all Layers

Load Layer Settings


Load Settings and Create Layers
Save Layer Settings

Isolate Layers
Un-Isolate Layers
Select / Deselect Layers,

The individual Action Tabs below the Menu Bar, are used for modifying the current states of the Layers:

(V) Visibility - Elements on a selected Layer will be visible when


Drawing or Plotting, unless the visibility of the Layer is turned
off prior to Plotting, when utilizing the Layer Control Feature of
the Plot Sheet.
(S) Snap - Elements may be constrained to be selected by Snap
Tools, or to be untouchable by the Snap Tools.
(A) Access Elements may be locked to
(C) Color - Elements on a selected Layer can be told to display in
a selected color. By using the Properties of an Element,
the Element color can be set to assume the color of the Layer
to which it is assigned.
(E) Elements Element total count for that Layer is displayed.

The Layers Tree is an extremely effective Tool for managing


all of the Elements in the Drawing, and how they are to be
utilized in Design, and preparation for Plotting. Layer Control
in AutoSPRINK is meant to facilitate the ease of Design, and
not burden the Designer with Attribute-Layer constraints.

Page 14

Details Tree
The Details Tree contains a vast amount of pre-designed or assembled Details, that have been provided for the
AutoSPRINK user. These may include something as relatively simple as a Hanger Detail, or something as complex as
an entire Water Storage Tank, Fire Pump (with all Controllers, Components, etc), Fire Pump House, UG Piping with PIV
Valves and Fittings. Pre-assembled Elements, Details, Symbols, and even Notes are all available for the Designer to
utilize within the Drawing.

The Folders in the Details Tree reflect the specific category of the Elements or Details. Once opened, there will often be
Sub-Folders containing an even more specific category of Elements, Symbols, or Details. These can the lead to
additional sets of individual components relevant to that category. Again, these are available to use, or perhaps
modify and save, for future use in custom Folders created by the Designer. The ability to save any Elements of a
Drawing (from the Benchmark, to a Beam, to a Detail or Note, or even a complete System!) will enable the Designer to
create something once, and then re-use that Element as needed.

The Access the Folders and Elements, and Create new Folders in the Details Tree:

Access Folders Simply Select the (+) Icon, as in other Windows


based programs. Additional Sub-Folders will appear
Loading Elements - Elements may dragged directly into the
Drawing, simply be left-clicking and holding.
Saving Elements - Elements may be saved into a Folder using
the same process of left-clicking and holding into a Folder.
Creating a New Folder Right-click the AutoSPRINK 12 Folder
and select New Folder, then name it as desired.
Types of Elements Basically any Element can be saved into
a Folder in the Details Tree in AutoSPRINK.

The Details Tree is the Library for the Designer. With the
ability to access and utilize pre-assembled Elements, then
modify and save these Elements, the Designer can create
a huge assortment of Elements to be utilized at will. With
proper usage, the Details Tree will prove to be one of the
most useful Tools in AutoSPRINK. For the other features of
Parts Tree, consult the Help File provided in AutoSPRINK.

Page 15

The Snap Tools


Ortho - Deactivated
oolbars -Editable

Symbol - Activated
oolbars -Editable

The Snaps Toolbar has Shortcut Icons (Buttons) to activate the various Snap Tools available in AutoSPRINK. As in
most CAD Drafting software, Snaps act as a magnet in a sense, attracted to varying points, Elements, or Coordinates
in your Drawing, based upon the Function, and then activation of the Tool. Element Grips also serve as a Snap Point,
when moving, or modifying the Elements. All, or none, of the Snap Tools may activated at once. Once you have
discovered just how robust these Tools are, you will find them invaluable in the Design Process.
A simple exploration of the Snaps Toolbar, from Left to Right:

Z Lock - When active, forces Drawing or Dragging along your Drawing's Z-axis. (Not usable in Plan View.)
Move Benchmark - Equips your Cursor with the Benchmark Tool, allowing you to move the Benchmark to a
location you specify.
Alter Benchmark Elevation/Rotation - Opens a dialog allowing you to set the Elevation and Rotation of the
Benchmark to values you specify.
Ruler - Equips your Cursor with the Ruler Tool.
Rounding - When active, Snaps Mouse Cursor to the nearest Rounding Increment.
Visible Grid - When active, makes the Drawing Grid visible.
Ortho Snap - When active, forces Drawing or Dragging at 90-degree angles (i.e. along the X-axis or Y-axis
relative to the point where you started Drawing or Dragging).
Center Snap - When active, Snaps Cursor to the center of an Element.
End Point Snap - When active, Snaps Mouse Cursor to the end Grip of an Element. (Also sometimes referred to
as Location Snap.)
Perpendicular 2D Snap - When active, Snaps Mouse Cursor so that what is being drawn or dragged will be
precisely at right angles to an existing Element. The endpoint of the Element being drawn or the Grip being
dragged will remain at the same elevation as the Benchmark.
Perpendicular 3D Snap - When active, Snaps Mouse Cursor so that what is being drawn or dragged will be
precisely at right angles to an existing Element. The endpoint of the Element being drawn or the Grip being
dragged will Snap to the same elevation as the existing Element.
Intersection 2D Snap - When active, Snaps Mouse Cursor to the intersection of two or more existing Elements.
(Of the intersecting Elements, the Element surrounded by the dashed line is the Element to which the Element
being drawn or dragged will Snap.)
Intersection 3D Snap - When active, Snaps Mouse Cursor to the intersection of two or more existing Elements.
(Of the intersecting Elements, the Element surrounded by the dashed line is the Element to which the Element
being drawn or dragged will Snap.) This Snap only activates if the existing Elements intersect in all three
dimensions.
Near Snap - When active, Snaps Mouse Cursor to any point along an existing Element's visible boundaries.
Tangent Snap - When active, Snaps Mouse Cursor to a point touching (but not crossing) an existing Circle or
Curve.
Special Element Snap - When active, Snaps Mouse Cursor appropriately according to the Elements involved.
For example, when Drawing an opening and Snapping to a Wall, this will Snap the opening inside the Wall
instead of outside the Wall.
Snap into Symbol - When active, Snaps Mouse Cursor to Items grouped in a Symbol.

Note: When a Snap is active, and your Cursor is equipped with a Drawing Tool or is moving one or more Elements,
potential Snap Locations will be indicated by a Circle around the Snap Point; the Element being referenced will be
surrounded by a dashed line.
Page 16

Selection Tools and Filters


AutoSPRINK allows the Designer many diverse methods for selecting / deselecting specific Elements, and
Components in the Drawing. Selection with Filters, Selection by Types, or by specific Cursor activities (with pertinent
Commands) are all available in the Select Tab. Once an Element is Selected, all available methods and pertinent
Commands will become enabled.

Select Menu (Enabled)

Select Menu (Cursor Options)

Select Methods Simple overview of ways to select specific Elements or Components:

Select in Drawing Left or right click on Element or Component to highlight, access Properties, Tools.
Crossing Line, Window Cross the desired Element with a Line, or Draw a Window encompassing it.
Rectangular Window Draw a Rectangle encompassing the Element or Groups of Elements.
(Alt) Window Utilized in Stretching Elements, and can be used in conjunction with the Snap Tools.
Select All Like Selected / Rectangle / Layer A very useful method for Selection by Type, Layer, etc.
Select Pipe With Filter Enables the Selection of Pipe by Type, and or Size.
Select With Filter - Allows the Designer to create a list of Elements to be Selected.

Page 17

The Help File, and Tutorials


Accessing the Help File
The AutoSPRINK Help File features both a Context Sensitive, and a Main Menu accessible Help File. Though most
Actions, Commands, or Functions of AutoSPRINK are readily discerned from their Title, (and or a familiarity with
Windows based Commands, or perhaps simply a working knowledge of Sprinkler System Equipment), there are subtle
attributes that may not be evident, unless explored fully. The Help File documents will allow the Designer to discover
the complete functionality of any Action, Command, or Function. And access to the Help File has been made
incredibly swift, and practical.
Context Sensitive
Context-Sensitive Help provides immediate, direct access to a specific, selected topic, eliminating the need for Help
File Index navigation or searches. Context Sensitive Help is the swiftest way to be directed to the proper information
located in the Help File. To utilize the Context Sensitive Help:
What's This? Button
Left-click the What's This? Button, and place the Question Mark over the Action, Command, or Function
Shortcut Icon, you seek information on. Left-click again. The associated, specific Help File relevant to that
Topic will open automatically.
F1 Function Key
Holding the [Shift] Key and pressing the [F1] Key activates Context-Sensitive Help. The associated, specific
Help File relevant to that Topic will open automatically.
Help Menu / Help File / Video Tutorials
The Help Menu opens from the Main Menu Bar, offering access to the AutoSPRINK Help Table of Contents, the
Tutorial Video Table of Contents, the AutoSPRINK Help Index, Technical Support Contact Information, and the
Tip of the Day dialogues.

Help Menu

Help File Contents

Support
If perhaps you cannot find the resolution to your query, it's time to contact Technical Support. The Technical Support
Department may be contacted through the Help File Menu, with links to E-mail, Website, and International and TollFree Phone Numbers.
Website: www.mepcad.com
Support email: support@mepcad.com
Phone: 888-239-1345
Fax: 702-566-0598

Page 18

AutoSave (Drawing) and The Settings Files


AutoSave

The AutoSave Dialog Box provides options for automatically saving your work so that it can be recovered in case of a
power failure or system crash. These include the time interval between automatic saves, as well as the location on
your hard disk where AutoSave files are stored.
The Check Box - enables the AutoSaving Function.
Note: Only documents that have had changes made to them will be Automatically Saved.
Time Interval - to Save Modified Documents. Enter a number of minutes between Automatic Saves. The default
value is 10 minutes, however this may be modified to any user preference..
Folder in Which to Save Documents - Enter a Directory Path for the location where AutoSave Files should be
stored, or click on the Button to the right of this field to browse for a Directory.
Note: The default AutoSave Directory is the Main Application Directory for AutoSPRINK.
If you need more information on what is contained in a Directory before selecting it as a destination for
AutoSave files, click the Explore Folder Button. This will close the AutoSave Dialog and launch Windows
Explorer.

It is recommended that All Files, if possible should be stored locally on the Computer Primary Drive, most commonly,
the C:\ Drive. If you are saving onto a Network, or a Profile Folder on a Network, it may take extra time to process or
utilize certain Actions, Commands, or Functions in AutoSPRINK.
*Settings Files MUST be stored on the local Primary Drive of the Computer.*

Settings: The Foundation


AutoSPRINK offers an incredible array of Settings available for the Designer, to greatly enhance the efficiency and
effectiveness of Design from start to finish. As in the construction of a new Building, it is only as good as its
Foundation. In like manner, so any Project is only as good as its Information Foundation, which will consist of
accurate Plans (to draw information from), established Scope of Work and Specifications, applicable Codes and
Standards knowledge / implementation, and the specific Project location, etc.
And it is just as vital to clearly establish the user-defined, governing parameters of any AutoSPRINK Project.
It is extremely important to take advantage of, and fully implement the available Settings Files that can be used
throughout the Project in AutoSPRINK. Once established, these user-defined parameters can be saved as a template,
and re-used for similar Project types, particular clients, etc. This will save the Designer HOURS of time over the course
of the Project, and WEEKS of time over the course of the year. The ability to define the Type, Color, Layer, Material, etc
of any applicable Element in AutoSPRINK (before it is even created or brought into the Drawing) will enable the
Designer to do simply that: Design - and not thinking about what Properties are in the Elements being created, or
brought into the Drawing.

Page 19

The Drawing and View Settings options include many of the basic functions of the AutoSprink Drawing Space:

Drawing Tab The Designer may define the default Scale


of the Drawing Space, and add Description Notes.
View Tab - Color Scheme of Grips & Highlighted Elements,
Snap-Pan parameters, ISO-View, Mouse Functions, etc.
Rounding / Details / Lights / Selected Lights / Automatic
Features Tab(s) Recommended to remain at defaults.
Background Tab White is the recommended Setting. Also a
JPG or BMP may be utilized as a non-editable backdrop.
Contractor / Contractor / Job Tab(s) The information
entered here will be reflected in Hydraulic and Fabrication
Reports, Text Fields on the Drawings, etc and E-Mail and
Website links are included.
Project Management Tab Will automatically save any
Drawing as consecutive Versions with associated Name, ie
V1 etc. Designer can also add notes specific to Drawing
Revisions for each Version saved.

The Render Settings options include parameters for the visual representation of Elements, Text, etc.

Surface Tesselation - Defines the number of facets that are


used to create curved surfaces, increasing smoothness.
Text Detail Defines the detail of the Text, and sharpness.
Crosshatch Density - Maximum Density of Crosshatches that
will be displayed.
The Recommended Settings shown are geared to provide
excellent results, without taxing your Computer Hardware.

The Number Format Settings options include the ability to define the parameters that govern the Formulae etc in AS.

Lengths and Hanger Lengths - - Defines the Rounding Value


of Pipe and Hanger Cuts on the screen (plotted page), but
does not affect Stock Listing.
Diameters Controls the Rounding Value of the Pipe
Diameters. Do not set below 1-1/4.
Volumes (Liquid and Gas) Mathematical parameters for all
formulae present for the utilization of the Volumes.
K-Factors, Velocities, etc Default parameters and properties
for all the differing Factors to be used by AutoSPRINK.

Page 20

The Hydraulic Settings options define the basic functions of the AutoSprink Hydraulic Calculations:

Calculator The Designer can utilize the Hazen-Williams


Formula for typical Wet and Dry Systems, or the Darcy
Weisbach Formula for Liquids other than Water, and NonWater Systems such as Foam, CO2, and FM 200. The
Minimum Sprinkler PSI, Max Velocity Pressures, Elevation
Datum Override, an Antifreeze Expansion Chamber Calculator,
and Riser Tag Head Count parameters may be adjusted.
*See Help File for additional instructions on the use of the
DarcyWeisbach option in Antifreeze Systems*
Fittings Tab Hydraulic Losses at Fittings that change
direction may be modified to Pipe Types, or Physics only.
Node Tags The Renumbering of Nodes, Node Placement
Parameters, Numbering Options.
Note: Dynamically Renumber Node Tags is activated. Once
Remote Areas are place in the Drawing, it is highly
recommended that this option be deactivated.
Manually Flowing Utilized to create Reports for the Flow
Hydrants, StandPipes, etc without the use of a Remote Area.

The Fabrication Settings options define the Properties of Pipe, Fittings, Listings, Pipe Min-Max Size and Lengths, and
Fabrication Parameters. This is one the most important Tools available for the Designer, to ensure maximum
efficiency during Design.

Pipes Used in conjunction with the Smart Pipe Function,


the desired Properties of the Pipes, and how they behave in
the Design. Color, Layer, Material, Description, End Preps, Pipe
Classification, and System Type may all be predetermined and
Saved in a designated Settings File, to be re-used or modified
as needed.
Fittings Tab Options for Harmonization (proper End-Preps
and Sizes) options, Job Type (Government or API), Make-ons
visibility and Color, Material List Selection, and Fittings Type
(Cast, Ductile, Firelock, etc) are located here.
Pipe Sizing For use with Pipe Scheduled Systems, or the
Auto-Sizing of Branch Lines, Outriggers, etc. Size of Scheduling
can be altered per NFPA Hazard Schedule, etc.
Pipe & Hanger Lengths Min /Max Nipple Sizes, Vertical
degrees of Pipe, Pipe and Hanger Cut Length Rounding, and
Auto Rod Coupling Distances, may be defined here.
Pipe Sticks Any Piping to have a length greater than the
default 21-0 may be listed here, for Fabrication Reports.
Pipeline Options for Fabrication/Listing parameters, which
will affect behavior of Listing, and Reports output.
Sway Brace and Region Settings - Pipe Weights Option (NFPA
of Parts Database), and System Component nomenclature
specific to Region Options.

Page 21

The Fabrication Settings work in conjunction with the Smart Pipe Function options to define the Material, Type, Pipe
Group, and Behavior when the Pipe is Drawn, or connecting to other Pipes. When the Smart Pipe Function is enabled,
and a Pipe is created in the Drawing, it will be dependent upon the Smart Pipe Rules as defined by AutoSPRINK, and
the User-Defined Settings File. For example, if a Pipe's maximum Branch Line Size has been defined as a maximum
2 Diameter, and the User Draws a 3 Pipe, the Pipe drawn will be a Cross Main - according to the Smart Pipe Rules
that determine the Pipe Type based on Size, etc.
The Smart Pipe Rules
The following is the basic Rules that will govern the Pipe Types when created in the Drawing, using the Function:

If the Pipe is smaller than, or equal to the Branch Line Cutoff (Max Size defined) the Pipe will be a Branch Line.
If the Pipe is vertical and is larger than the Branch Line Cutoff, the Pipe will be a Feed Riser.
If the Pipe is horizontal and larger than the Branch Line Cutoff, the Pipe will be a Cross Main.
If the Pipe connects a Cross Main or Feed Main to a Branch Line, and is vertical, the Pipe will be a
Riser Nipple.
If the Pipe connects a Feed Riser and a Cross Main, and is horizontal, the Pipe will be a Feed Main. If this same
Pipe connects to an Upright Sprinkler, the Pipe will be a Sprig.
If this same Pipe connects to a Sidewall or Pendent Sprinkler, the Pipe will be a Drop.
If both ends of the Pipe are connected to a Branch Line, the Pipe will be a Branch Line.
If both ends of the Pipe are connected to a Cross Main, the Pipe will be a Cross Main.
If both ends of the Pipe are connected to a Feed Main, the Pipe will be a Feed Main.
If both ends of the Pipe are connected to a Feed Riser, the Pipe will be a Feed Riser.
If both ends of a Branch Line Pipe are connected to a Riser Nipple, the Pipe will remain a Branch Line.
If both ends of the Pipe are connected to a Sprig, the Pipe will be a Sprig.
If both ends of the Pipe are connected to a Drop, the Pipe will be a Drop.
If both ends of the Pipe are connected to a Drain, the Pipe will be a Drain.
If the Pipe is a Feed Main and is collinear with a Cross Main, the Pipe will be a Cross Main.
If both ends of the Pipe are at or below Zero Elevation, the Pipe will be an Underground Pipe.

As stated before, the Smart Pipe Function, when used in tandem with the User created Settings File, is an invaluable
Toolset for the Designer. Piping can be created with predetermined Properties, and predetermined Attributes, based
on the actual way in which it is Drawn, or how it is connected to other Pipes.
Note: Piping with Properties that are altered in a way that is contrary to the Smart Pipe / Settings File parameters,
will automatically have the Ignore Smart Pipe or Ignore Smart Pipe Color Toggles activated in the Pipe Properties.
This alerts the Designer that the Piping in question is not in accordance with those parameters.

The Pipe Properties Toolbar

The Smart Pipe Function can be activated - deactivated from the Shortcut Icon located on the Pipe Properties
Toolbar, as shown.

Page 22

Default Properties
All necessary Elements of Design, from 2D Arcs and Lines, to Beams and Walls, System Components, and Hydraulic
Areas can all have User-Defined Properties and Attributes assigned prior to creation, with a minimum of time and
effort. As with the other Settings and Smart Pipe Functions, all changes will be saved into a Settings File, to be
utilized and or modified in the future.

2-D Elements Arcs, Polylines, Rectangles, Circles,


Crosshatches, etc.
System Creation Coverage Cells, Sprinklers, Pipe, Fittings,
Outlets, Bracing, Hydrants, etc.
Hydraulics Remote Areas, Riser Tag, Node Tags, etc.
Text Dimensions, Labels, Text Box and Text Line, etc.
Building Elements Walls, Beams, Ceiling, Columns, Roof
Planes, Slab, etc.
Misc. Alerts, Areas, Clipping Planes, Details, View Tool, etc.
Protector, Ruler
Note: Any alterations to the Benchmark cannot be Saved into
the Settings File. It must be modified per Drawing. However,
the Benchmark itself can be Saved into a Custom User Folder
in the Detail Tab of the Parts Tree.
We are now ready to save all the changes, alterations, and
definitions we have created into a re-usable Settings File
that may be loaded, shared, revised and re-saved indefinitely.

Saving the Settings File

Page 23

Main Menu - File / Save Settings As


Choose the Folder to Save the File to Note: the Settings File MUST be saved to the local
Primary Drive of the Computer.
Name the File Perhaps by Project or System Type,
Client, or other Names pertinent to the applicability of
the File, and select Save.
To Load a Settings File File, Load Settings. This
will override any Program defaults and load all the
preferences as defined by the Settings File.
To Start with a Settings File File, Settings.
Choose the 3rd radio button and navigate to the file

BASIC TRAINING
SESSION 1

EXAMPLE EXCERCISE NO. 1

Page 24

Common Tools and Concepts


Now that we have a general overview of the AutoSPRINK Interface, and have established the proper Foundation for
our Project(s), it is time to explore the more common Design Tools, and the associated Concepts of their usage. To
better illustrate certain principles, we will complete several Exercises that were created to help facilitate the use of
specific, basic Design Tools. After completion of these basic Exercises, we will then begin our first Full System
Project, including Design, Hydraulic Calculations, Plotting, and Stock-Listing.
All of the Exercises and Projects presented in these Training Modules, will have a numbered step by step approach,
for ease of use. It is our intent to fully illustrate the location of the Tools used, The Shortcut Icon locations on the
Toolbars, and one of the several different ways to use a specific Tool. As we progress through the Exercises and
Projects, you will discern the fact that we may use a Tool in different ways, or approach a task in a different way,
utilizing yet another Tool. This method is intentional, as the Tools available in AutoSPRINK are varied, and powerful.
Many of the Tools can be used in various combinations to achieve the same task. It is with this purpose in mind, that
the following Exercises and Projects were created for the Basic Training Modules.
However, keep in mind that the Basic Training is just that, Basic. It is incumbent upon the Designer to fully explore the
Menus, Tools, and Help File in AutoSPRINK. And we encourage a minimum of 10 minutes per day, to explore the
Program; to experiment with different Tools, to investigate the Help File. This will greatly enhance the Designers
understanding, and ultimate usage, of the all of the outstanding Features available to the Designer in AutoSPRINK.

Exercise No. 1 Creating an Elevated Cross Main, with Branch Lines, Riser Nipples & Drain

1.

Set up Parameters for Drawing the Cross Main

W = Welded Pipe Group

4 = Pipe Diameter

Schedule 10 = Pipe Material

Cross Main = Pipe Type

Grooved = End Prep

Locate the Pipe Properties Toolbar. Ensure that the Properties for the Pipe to be created are set as shown above, and
then activate the Smart Pipe Shortcut Icon on the Pipe Properties Toolbar.

2.

Activate Snap Tools, and Input Cross Main Direction and Length

Arrow

Locate the Input, and Snaps Toolbars. These will typically be best utilized docked at the bottom of the Drawing Space.
Activate the Snaps as shown. Now tap the Right Arrow on your Keyboard. This will cause the arrow at the Input Line
to face the Positive X Axis in the Drawing Space. In the Input Line, enter 21 as shown. AutoSPRINK will always
assume that the first numbers entered are in Feet, not Inches. We are now prepared to create the Cross Main in our
Drawing. Note: You typically do not have to click in the Input Box just start typing in your drawing.
Page 25

3.

Create a 4 x 21-0 Sch. 10 Cross Main

Middle-Click the Blank Drawing Space - The Draw Pipe


Command will appear.
Choose Size of Pipe The Pipe Material Type, Designation,
and Group will be determined by the User-Defined Smart Pipe
/ Settings File parameters.
Alteration of Pipe Group Can be accomplished through the
Pipe Draw Command, at the Sub-menu at the top of the
Command Dialogue Box.
Note: This Command, accessible by a simple Middle-Click, will
prove to be one of the most time-saving features available for
the Designer in AutoSPRINK; with the ability to instantly Draw
Pipe without having to navigate a Toolbar or Menu.

Draw Pipe Tool Activated by Middle-Click

Note: With the Draw Pipe Command activated, the Cursor will now resemble a Hand with a Finger Pointing (
)
indicating that the Command is ready to be executed at the Cursor point. This is typical for nearly all Commands, and
certain Actions in AutoSPRINK, including moving the Benchmark.

Locate the Cursor anywhere near the Center of the Drawing Space, and Left-Click to begin the Draw Pipe Command.
Hit the (Enter) Key. Because we have already indicated our Direction and Length in the Input Line, the new Cross Main
Pipe will be Drawn in the positive X Axis (Right Arrow) and will be 21-0 in length.
Right-Click to end the Command. The Cursor will now return to its original condition, indicating the Command has
ended.
Left-Click the new Pipe (to Highlight) and Hit the (End) Key. This will automatically Zoom the Camera and Center the
Element in the Drawing Space.
Iso-View the Pipe with the Mouse-Gesture (Middle Button, Up and to the Left motion). You should now have the
Highlighted Cross Main centered and in Iso-View, in your Drawing Space. The Color of the Pipe, and the Pipe when
Highlighted, is dependent upon the parameters entered in the Settings File.

End Prep 1
oolbars -

Status Line
oolbars -

The Drawing Space with 4 Cross Main

Page 26

End Prep 1 Will always be designated as Crosshairs


on the Highlighted Pipe.
The Status Line - Will always indicate the Elevation,
Slope, Length (Cut length), and Diameter of the
Highlighted Pipe.
The Benchmark Has now moved to the last Point
entered. This is a common Function of the Benchmark.

Right-Click the Highlighted Pipe to see the vast array of Tools available, specific to Pipe. This Function is common to
all Elements in AutoSPRINK, and enables the Designer to directly access the specific Tools relevant to that Element.
Access the Properties. Observe the Pipe is Schedule 10, 4 inches in Diameter, a Cross Main, with T Pipe Group. The
Settings File / Smart Pipe Functions have predetermined the Properties of the Pipe, before creation.

4.

Create Branch Lines connected to the Cross Main.

We will now create (3) 1-1/2 x 10-0 Long, Sch. 40 Branch Lines which will be connected perpendicular to the Cross
Main. They will be spaced evenly, 3-6 from the ends of the Cross main, and 7-0 between the Branch lines.
Zoom Out slightly using the Middle Wheel, so that we can create the Branch Lines and still have the entire lengths of
the Pipe visible. Note: if the Middle Wheel Zoom is too sensitive, hold the (Shift) Key, while Zooming. This will shorten
the increments utilized, allowing a slower Zoom.
Middle-Click, and once again access the Draw Pipe Command.
Select 1-1/2, and Left-Click (Snap) on the near end (End Prep 1) of the Cross Main.
Tap the Down Arrow Key. The Arrow will now be facing the Negative Y Axis in the Drawing Space.
Enter a length of 10 in the Input Line, and hit the (Enter) key. The Branch Line will now be at the end of the Cross Main.
Right-Click to exit the Command.

Branch Line Drawn

Pipe with labels

Branch Line Moved / Copied / Connected

Access the Settings / Default Properties / Label / Pipe Label Menu. In the Text Tab, change the Pipe Label Font to
size 6, Bold, Ariel type. All Labels are User-Defined, and may be altered to any desired Font or Size.
Right-Click the Cross Main, and access the Properties. Under the Labels Area, select Diameter and Segment
Lengths. Segment Lengths indicate dimensions between Outlets on a Pipe. Right-Click the Branch Line, and access
the Properties. Under the Labels Area, select Diameter and Cut Length.
Left-Click the Branch Line. Tap the Right Arrow, enter 36 into the Input Line, and hit the (Enter) Key.
While the Branch Line is still Highlighted, enter 7 into the Input Line, hold the (Ctrl) Key, and hit the (Enter) Key twice.
Hold the (Ctrl) Key, Highlight the Cross Main, and now tap the (F12) Key Clean up Intersections. We now have a
Cross Main connected to (3) 1-1/2 x 10-0 Long Branch Lines.
Page 27

Utilizing the Arrows, Input line, Right / Left-Clicks, and the (Enter), (Ctrl), and (F12) keys we have created, copied, and
connected a Cross Main with Branch lines.
Right Click the Cross Main, and access the Properties.
Proceed to the Outlets Tab, which now reflects the (3) Thread-O-Lets, at a (0) Angle, and running dimensions from
the Pipe End Prep No. 1. The Outlets shown may be added, relocated, replaced, deleted etc and or their Properties
revised in this Dialogue Box. Note: Alterations that conflict with the predetermined parameters defined in the Settings
File, will cause the Pipe to Ignore the Smart Pipe.
Grip
oolb

Outlet Editor
1Outlet
Outlet w/ Engaged Branch Line

Highlighted Main Shows Outlet Grip

Outlet moved with Grip

Outlet Rotation/Properties altered,


Clean up Intersections applied

Highlight the Cross Main, and the Grip (Snap Point) for the Outlets will appear. Select one of the Outlets, and move it
to the Right (positive X Axis) a short distance away. Note: When relocating an Outlet, if a specific distance is desired,
it must be entered in the Outlet Editor Properties Toggle. The End Connections conditions (Unconnected, Good,
Bad, Needs Coupling, etc) are also reflected, and this is a common feature for all Pipe, Fitting, Valves, etc in the
appropriate Outlet or Fitting Toggle in the Properties Dialogue.

Outlet Rotational Axis

Page 28

Outlet Angles Will always be based upon the Angle of


90 degrees representing the top of the Pipe.
Odd Angles AutoSPRINK will generate an Outlet of
any type, at any Angle entered, ie 67 degrees, or 12
degrees etc. This is a very useful feature when the
need arises to manually add an Outlet, for the addition
of a Pipe on a specific Angle / Slope.
The Benchmark Has no relevance to the positioning
or Angle of the Outlet. It is based upon the information
entered into the Outlet Editor Properties.
Note: The (- 90) Angle Increment may also be entered
as (270) as well.

5.

Elevate Branch Lines connected to the Cross Main, and Create Riser Nipples, Fittings, and Sprinklers.

Due to a perceived change in the Field during installation, we must now lower the Cross Main, and use Riser Nipples to
elevate the Branch Lines above an Obstruction.
Zoom In / Out as needed using the Middle Wheel, so that we will have the entire lengths of all the Piping visible.
Select a Branch Line using a Left-Click.
Hold the (Ctrl) Key, and Left-Click the additional Branch Lines. Now Left-Click in the Blank Drawing Space to end the
Selection. The Branch Lines are now un-selected. Note: The (Ctrl) Key is used to Multi-Select, and or Multi-Deselect
Elements in the Drawing Space. This is a critical difference from a 2D CAD environment.
Right-Click the Blank Drawing Space, and access the Select Submenu. From this Menu, the Designer can choose to
use specific Selection Filters, and Options, ie Every / Pipe / Branch Line or any other Element in AutoSPRINK, all
without leaving the Drawing Space.

Right-Click in Blank Drawing Space Allows the


Designer to access many of the common Design Tools
needed at any time during the Design process.
Benchmark Elevation, Rotation and Location Tool
Paste / Paste Bitmap
Snaps Tools
Tools ALL of the Tools available in the Tools Ribbon
Menu located at the top of the interface, are accessible
from this location.
View ALL Tools, and Functions related to View are
accessible from this location, including Camera
Operations, Color Pipes by Flow, Leaks, Page Breaks,
ToolBars, Hide Labels, etc.

The Right-Click in Blank Drawing Space Function in AutoSPRINK gives the Designer unprecedented accessibility to
the vast amount of typical Commands, Functions ,and Tools needed in the Design Process; all without having to locate
and or implement a Menu, Submenu, or Shortcut Icon. This will ultimately save the Designer valuable time over the
course of a Project.
For the purposes of this Exercise, you may choose the Branch Lines in what manner you deem the most efficient way.
Once the Branch Lines are Selected, we are going to Elevate them 3-0 in the Positive Z Axis. This will be
accomplished by using our Input line, and the ,, 0-0 method.
Enter , , 3 into the Input Line, and Tap the (Enter) Key. The Branch Lines are now Elevated 3-0 above 0-0 (Finish
Floor) as evidenced in the Status Line.

Page 29

Branch Lines Elevated

Branch Lines with Riser Nipples

Piping with Fittings, Sprinklers, and labels

With The Branch Lines still Highlighted, The Branch Lines are now Elevated 3-0 above 0-0 (Finish Floor) as evidenced
in the Status Line. Notice however that the Outlets are still visible on the Cross Main.
Hold the (Ctrl) Key, and Select the Cross Main. All the Piping in the Drawing Space should now be Highlighted.
Select the Ribbon Auto Draw Menu, and the Connect Sub-Menu. This will bring up selection choices within the
Toolbar. Select the Riser Nipples Submenu. This will engage the Riser Nipple Dialogue Box.
Leave the Size and Material at the Defaults, and hit OK. AutoSPRINK will automatically create Riser Nipples for the
Branch Lines, connecting to the Cross Main.
Hold the (Ctrl) Key, and tap the (F12) Key. By utilizing the Cleaning up Intersections Command, the Outlets that were
no longer needed have been removed.
Access the Properties of the Riser Nipples (utilizing one of the methods discussed earlier) and in the Labels area,
select the Diameter and Cut Length Boxes. Now access the Advanced Dialogue Box. Select the Advanced and
Specify Radius options. Type in .25, or 3 into the Radius Input Line. This will in effect locate a pie-plate around the
top of the Riser Nipple, making it very clear on Plot Drawings.
Right-Click in Blank Drawing Space and access the Tools / Sprinkler Menu. This will open the Sprinkler Placement
Dialogue Box. Leave at Defaults, and access the Sprinkler Properties Toggle. The Sprinkler is by Default an Upright.
Leave at Defaults and Select OK, and then OK once again to exit the Dialogue Box. Note: We will explore the
Sprinkler Properties, Labels etc in more Detail in coming Project Exercises.
An Upright Sprinkler will now appear on the Cursor, ready to be placed into the Drawing Space with a Left-Click. This is
a continuous Command, and must be exited with a Right-Click when finished.
Ensure the Snaps Tools are engaged (F3 Key) and place a Sprinkler on the end of each Branch Line. Right-Click to
end the Command.
Select the Cross Main and access the Properties. In the Labels area, select the Diameter and Segment Lengths.
Select ALL in the Drawing Space, by drawing a Rectangle around the Elements (any direction), or by Holding the (Ctrl)
Key, and tapping the A Key. Note: The latter will Select ALL Elements in a Drawing, so use judiciously.
With all the Elements Highlighted, access the Auto Draw Menu, and Select Fittings. This will open the Automatic
Fittings Dialogue Box. Leave at Defaults and Select Do It. Fittings will now be applied to all the Piping, as per our
Settings / Smart Pipe configuration.
Having reached this point, it is always paramount to Save the Drawing! Whether you have chosen to use the Auto
Save, or the Managed Document Function, it is critical to ensure you have your Drawings Saved incrementally.
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6.

Add an Auxiliary Drain to the Cross Main.

We will now add an Auxiliary Drain, 1-0 from the end of the Cross Main. We will also route the Piping to a location
suitable for drainage.
Select the Cross Main, and access the Properties (Right-Click, Double Left-Click, Mouse Gesture, Shortcut Icon)
Access the Outlets Tab, and Select the Add Toggle.

Type Allows the Designer to select a variety of Outlet


types (Mech Tee, Pipe to Pipe Outlet, etc)
Manufacturer Can be User-Defined in the Parts
Database
Description (Weld-o-Let, Thread-o-Let, Shaped Nipple)
Size Will already be sized according to the size of
the Pipe, but the Reducing Size must be defined.
Take Out The actual length of the Outlet, based on
Industry Standards. May be edited per User.
End Offset Will always represent distance from EndPrep No. 1
Angle Orientation of Outlet, based upon 90 degrees
representing the top of the Pipe.

Add Outlet Properties

Add a 4 x 1 Pipe-o-Let / Thread-o-Let with a 1-0 End Offset, and -90 dg Angle to the Cross Main as shown.

Added Outlet with 1 Pipe

1 Continuous Pipe

Match Properties Shortcut Icon

With the Outlet created, Zoom to End-Prep No. 1, Right-Click in Blank Drawing Space to activate the Pipe Draw
Command and select 1 Pipe. Snap to the Outlet Grip, and Draw a 1 x 2-0 in the negative Z Axis form the Outlet.
Note: This is a Continuous Pipe Command. Now Draw the Pipe 2-0 in the negative X Axis, then 7-0 in the negative
Z Axis, 3-0 in the negative Z Axis, and finally 1-3 in the negative X Axis. Right-Click to exit the Command.
Notice that the Smart Pipe Function has made the 1 Pipe from the Cross Main a Riser Nipple. This is due to the
Settings / Fabrication Standards and the Smart Pipe Function interpretation of the purpose of the Pipe.
Zoom to the 1 Pipe at the Cross Main, Select it, and now Select the adjoining 1 Pipe. While the (2) pipes are
Highlighted, Select the Match Properties Shortcut Icon located on the Select Toolbar. The Pipes are now identical.
Note: when Matching Properties, you must always Select the Element to modify, then the Target Element you wish to
Match.
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We will now add a 1 Globe Valve to our Drain, at the 7-0 / 3-0 Intersection of the Vertical 1 Pipe. Access the Parts
Book and proceed to Valves. Access the Globe Folder, and Select a 1 Globe Valve. Left-Click and HOLD, then
drag the Valve into the Drawing Space near the Vertical Intersection, and release. With Snaps engaged, attach the
Valve to the desired location.

Fittings Shortcut Icon

1 Globe Valve attached

Rotate Elbow with Rotator Tool

Parts Book
Parts Book

Elbow Properties Dialogue Box

Completed Exercise

Select the Drain Pipes (Except the last length of Pipe) and use the Auto Draw / Fittings Command. Now Zoom to the
last length of Pipe. We will now insert a specific Fitting onto end of this Pipe.
Access the Fittings Fly-out on the Pipe Properties Toolbar. Select the Elbow Shortcut Icon, while HOLDING the
(Shift) Key. This will immediately open the Properties of the Fitting before we insert into the Drawing Space.
Revise the Elbow Properties to 1 Galvanized Malleable Iron, and Snap to the end of the Pipe. Ensure the Benchmark
is located at the end of the Pipe.
Access the Increment X Pos Shortcut Icon on the Rotator Toolbar. Ensure it is set to 90 dg Increments, and Rotate
the 45 Elbow to point Downward. Note: The Benchmark is always the Center of the Axis of Rotation.
Once Rotated, again access the Fittings Fly-out and Select the Bushing Shortcut Icon, while HOLDING the (Shift)
Key. This will again immediately open the Properties of the Fitting before we insert it into the Drawing Space.
Revise the Bushing Properties to 1 x Galvanized Malleable Iron, and Snap to the 45 Elbow, ensuring it is engaged
properly.
You may now assign Labels to all of the Piping as per preference.
Congratulations! We have now used some of the Basic Tools in AutoSPRINK to create a simple Cross Main with Branch
Lines complete with Sprinkler, Fittings, and an Auxiliary Drain. Save your Drawing, and now, onward!

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