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Super Pokemon Eevee Edition

===========================
BETA | 0.74.2
--------------------------Made By Raonak Naicker
Dream Module Games
[18/11/2014]
Website:
Blog:
Twitter:
Forum Thread:

http://dreammodule.com
http://blog.dreammodule.com
https://twitter.com/theRaonak
http://www.pokecommunity.com/showthread.php?t=224449

INSTRUCTIONS:::
===============
1- Extract/Unzip the Pokemon Eevee folder
2- Open the extracted folder
3- Double-click on the RPG_RT.exe file (has a picture of Eevee on it)
If the game is flickering, press F4 after it starts to go into windowed mode, it
usually plays a lot more smoothly.
-------------------------------------UPDATE OLDER VERSION:
====================
If you have a copy of this game that is from version 0.7 or more, you can keep y
our progress.
Simply copy the contents of the new PokemonEevee folder, to where your older cop
y is located.
This wil update the game to the new version, but also keep your old save files i
ntact.
Save files are also forward-compatible with future versions of the game.
-------------------------------------BUG REPORTING:
==============
If you find bugs, spelling errors, glitches, etc. Please look through this docum
ent to see if the bug has already been reported or not.
https://docs.google.com/document/d/1mnbf6MOWeKadULWhyG7F6lOz8xYkDupY8twkxuddpXs/
edit?usp=sharing
If it hasn't then use any of the official links to inform me of the bugs.
-------------------------------------FONT FIX:
=========
To fix the font,
copy the files <RMG2000.fon> and <RM2000.FON>.
Paste it in C:\WINDOWS\Fonts or just install the fonts.
If that fails, download this file. Extract and paste the fonts in the C:\WINDOWS
\Fonts folder.
LINK NOT FOUND!?

-------------------------------------KEYS NOT WORKING:


=================
If the controls aren't working, firstly, unplug all controllers. If that doesn't
fix it,
download and run this:
http://share.cherrytree.at/showfile-2704/kbdreset.exe
-------------------------------------CANT RUN GAME:
==============
If you're getting a black screen, or some sort of error like...
directdraw error DDERR_EXCEPTION then download this.
http://cherrytree.at/downloads/afm.rar
And run it as soon as you start the game.
That might or might not fix it.
-------------------------------------CONTROLS:
=========
Directions
Move
Enter/Space/Z
Select/Talk/Examine
Esc/X/C/V/B/N/
Back/Cancel/Menu
Shift
Shift [Hold]

Hop on Bike
QuickSelect Menu

1-9

Quickselect Hotkeys

F12
F4
F5

Restart
Exit Full Screen
Toogle Screen Size

-------------------------------------BATTLE:
=======
Eevee Edition runs on a Active Battle System (like FF4-9)
When the ATB (active time bar) is full, you can select a command
>Attack
>Item
>Row
ack
>Escape

Choose an attack. If PP is zero, you can select struggle


Use an Item
Change the row, the back row increases defence but decreases att
Run from the battle

Each pokemon has their own bar, even enemies have hidden bars.
Everybodies ATB bar is relative depending on their speed stat.
The pokemon battling that has the highest speed will have their bar fill up fast
est.
There are 2 modes which you can choose in the Menu, you can choose Wait or Activ
e.
>Wait
When a pokemon's ATB bar has filled up, the battle will be pause
d,

all other pokemons bar will stop until that pokemon has complete
d their action.
>Active
All pokemons ATB bar will always fill up regardless of whats hap
pening. making it realtime.
-------------------------------------OBTAINING POKEMON:
==================
This game lacks Pokballs, so Pokmon can only be obtained in one of two ways.
>Given
Ingame characters sometimes give the player Pokmon, for completin
g tasks or for a price.
>Corrupted
Corrupted Pokmon are rare Pokmon who have been infected with corru
pted data.
If you restore a corrupted Pokmon, it'll become yours.
Call [Crystal] and she will tell you locations of corrupted Pokemon you have yet
to obtain.
-------------------------------------STATS:
======
>HP
Hit points? Health Points? When it reaches Zero your character d
ies.
>PP
Basically MP. (Nearly) All attacks use up PP.
>Attack
Determines the strength of Physical (P) Attacks
>Defence
Determines how much damage is reduced by enemy Physical (P) Atta
cks
>Special
Determines the strength of Special (S) Attacks AND how much dama
ge is reduced by enemy Special (S) Attacks
>Speed
Determines how fast the ATB fills up, also chances of evading.
-------------------------------------DAMAGE CALCULATION:
===================
A = Attacker
B = Defenger
Damage = (Base Damage + (Attack|Special of A / 200) + (Defense of B / 200)) * Ty
pe Balance
-------------------------------------TYPE EFFECTIVENESS:
===================
A file called: "typechart.png" in the same folder as this has the
pokemon type effectiveness chart.
-------------------------------------LIMIT:
======
When your pokemon has less than 25% HP, then it's HP will turn yellow and it'll
enter the LIMIT status.
When in LIMIT, that pokemon's Speed will double.

-------------------------------------SUPRISE BATTLE:
===============
When a battle is about to start, the screen will flash once.
If you are quick enough, you can press [ENTER] before the battle fully starts to
initiate a Suprise Battle.
In a suprise battle your whole team's ATB bar will be full. Allowing you
to attack the enemy before they have a chance.
-------------------------------------STATUS CONDITIONS:
==================
Like most RPGs(Pokemon included) you can be inflicted with status conditions.
-Death
-Poison
g
-Burn
-Sleep
-Frozen
-Paralysis
-Blind
ns
-Berserk*
s in 7 turns
-Confusion*
n 5 turns
-Flinched*

Automatically inflicted when a Pokmon's HP reaches 0.


Damages the Pokemon turn in battle and every 4 steps when walkin
Damages the
The Pokemon
The Pokemon
The Pokemon
The Pokemon

Pokemon each turn, usually recovers in 10 turns


cannot act, usually recovers in 8 turns
cannot act, usually recovers in 5 turns
cannot act, usually recovers in 3 turns
cannot use damaging moves, usually recovers in 5 tur

The Pokemon automatically attacks enemy Pokemon, usually recover


The Pokemon will automatically attack itself, usually recovers i
The Pokemon cannot act, recovers in 1 turn

* These conditions will automatically get recovered when the battle ends.
-------------------------------------BATTLE MUSIC RADIO:
===================
If you want to change the battle music, you can use the PC in your house.
You can set 2 pieces of music. Main and Alternate.
The mode determines how music is played:
MODE1: Main music is for normal battles, Alternate for suprise battles.
MODE2: The battle music will alternate between Main and Alternate for every batt
le
MODE3: The battle music will select a random battle tune for every battle.
The Radio will only change music for wild battles and standard trainers.
Special battles like corrupted Pokemon, Gym leaders, Team Rocket etc. will not b
e effected.
-------------------------------------FAST TRAVEL:
=============

In each city, you can buy a house.


The house can be decorated and whanot, but the main feature is traveling.
Each house is interconnected, so by using the PC, you can actually teleport to a
ny other house you own.
Note: house prices will increase for every house you buy.
-------------------------------------SHINY POKEMON:
=============
If you encounter a shiny Pokemon, you can use the Pokedex to extract it's shiny
data.
With that, you can talk to Oak and he'll allow you to use the shiny data to make
one of
your pokemon into a shiny.
-------------------------------------MANMAN2000:
=============
Once obtained, ManMan will automatically find items for you as you play through
the game.
You can export the ManMan2000's Items via the PC in the corner of the PokeCenter
.
-------------------------------------CREDITS:
========
Nintendo
Gamefreak
Creatures.inc
Raonak (ripping/scripting/mapping/storyline)
Sony (trophy jingle)
Konami/Kojima Productions (MGS resorces)
SquareEnix (FF resorces)
Enterbrain (for making RPGmaker)
Hawk (?)- (for making IDraw)

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