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Game Outline
My concept cards are Crime, Morality & Resistance.
From these cards I have come up with the idea of a action-adventure video game called
Sleeping With the Fishes.
In a city overrun with crime you play as interchangeable members of the resistance,
your choices as a player will affect the outcome for the city and characters within the
game. The player makes these choices to determine their alignment
and morality within the game.
Project Outcome
During this project I would like to create:
3 Character Designs (2 interchangeable Protagonists, 1 Antagonist)
2 Environment Designs (Establishing City Shot, Resistance Hideout)
1 Gameplay Design
(Along with any props for the game, etc)
Animal: Fox
Who: An average citizen of city that takes the law into their own hands.
Why: They want to make the city a safe place, especially after his friend has gone
missing.
Where: Lives underneath the city.
The Protagonist, although their actions are not legal, is trying to make the city a better
place. Leading a resistance underneath the city along with the other protagonist they
work in secret. The Fox Protagonist prefers to strikes targets from underground, using
his hat to draw out gadgets to immobilise his enemies.
Gender: Female
Animal: Raccoon
Who: An average citizen of city that takes the law into their own hands.
Why: They want to make the city a safe place, her brother was killed because of the
Codfather.
Where: Lives underneath the city.
The Protagonist, although their actions are not legal, is trying to make the city a better
place. Leading a resistance underneath the city along with the other protagonist they work
in secret. The Raccoon Protagonist is an able climber and can attack her targets from above.
She mainly relies on the element of surprise and her wits.