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Software: Set of instructions that tell the computer how to take data
in, how to process it, how to display information, and how to store
data and information.
Telecommunications and network: Hardware and software that
facilitate fast transmission and reception of text, pictures, sound and
animation in the form of electronic data.
People: Information systems professionals and users who analyse
organisational information needs, design and construct information
systems, write computer programs, operate the hardware, and
maintain software.
Procedures: Rules for achieving optimal and secure operations in
data processing. Procedures include priorities in dispensing software
applications and security measures.
Q:2- Give The Classification of Information Systems.
There are different types of information system being uses in the
organization. Which are all differs and identified as based on
organizational level, Based on functional area of Management,
Based on decision making condition. However information system
can generally categorize based on the level of a system and the types
of functions it performed.
Communication:
Operations:
Decisions:
Q-7:
Explain
approaches.
Information
system
development
Ans:
Approach
What?
When?
Why?
Why not?
SDLC
Medium to
large
mainframebased systems
1.Structured
1.Time
consuming
2.Formal
2.Costly
1. Project Definition
3.Inflexible
2. Systems Study
3. Design
4. Programming
5. Installation
6. Post
implementation
Prototyping
End-user
Developmen
t
Building an
experimental system
quickly and cheaply
Unclear user
requirements
Personal &
small
applications
1.User
involvement
1.Poor system
quality
2.Fast
2.Lack of
standard
1.No
misunderstandin
g
1.Limited
scope
2.Fast
2.Loss of
control
Prototyping
Prototyping is a process of building an experimental system for
quickly and inexpensively for demonstration and evaluation so that
users can better determine information requirement.
A model prototyping was identified in the design of information
system as one of the more effective model. Prototyping is technique
for quickly building a functioning but incomplete model of the
information system using rapidly application development tools.
Information is good only if it is relevant. This means that it should be pertinent and
meaningful to the decision maker and should be in his area of responsibility.
iii. Complete:
It should contain all the facts that are necessary for the decision maker to satisfactorily solve
the problem at hand using such information. Nothing important should be left out. Although
information cannot always be complete, every reasonable effort should be made to obtain it.
iv. Available:
Information may be useless if it is not readily accessible in the desired form, when it is
needed. Advances in technology have made information more accessible today than ever
before.
v. Reliable:
Too much information is a big burden on management and cannot be processed in time and
accurately due to bounded rationality. Bounded rationality determines the limits of the
thinking process which cannot sort out and process large amounts of information.
Accordingly, information should be to the point and just enough no more, no less.
vii. Timely:
Information must be delivered at the right time and the right place to the right person.
Premature information can become obsolete or be forgotten by the time it is actually needed.
Similarly, some crucial decisions can be delayed because proper and necessary information is
not available in time, resulting in missed opportunities. Accordingly the time gap between
collection of data and the presentation of the proper information to the decision maker must
be reduced as much as possible.
viii. Cost-effective:
The information is not desirable if the solution is more costly than the problem. The cost of
gathering data and processing it into information must be weighed against the benefits
derived from using such information.