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YASUOBUILDGUIDEBYKMAN4EVAH

S6 Yasuo Mid Guide - If You've Come to Kill Me...


Kman4evahLastupdatedonNovember30,2015
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YASUO BUILD

MarkofAttack
Damage

9x

I've never quite been happy with cull. I find that you only
really get benefit out of its passive gold bonus if you play
lane immaculately. I think you net 120 g from the passive +
sell back. That means that if you lose more than 6 CS due to your opponents zoning, it
was a loss on investment, and you would have benefitted more
from the combat stats of something like a doran's blade
GlyphofMagic
QuintofAttack
SealofArmor

9x

Resist

Damage

9x

3x

Hideitemnames

STARTING ITEMS

Cull

HealthPotion

RUSH

Warding
Totem

CORE

Zeal

Bootsof
Speed

COMMUNITYCUPS

Dagger



LIFE STEAL

DECEMBER
1$

StatikkShiv

InfinityEdge

Berserker's
Greaves
Furor

Bladeofthe
RuinedKing

REGISTER

The
Bloodthirster

FrozenMallet

Banshee'sVeil

(8:
REGISTER

VIEWALLTOURNAMENTSONMOBAFIRE

PICK 2

Randuin's
Omen



JANUARY

DeadMan's
Plate

Lord
Dominik's
Regards

Mortal
Reminder

Guardian
Angel

SpiritVisage

Give your readers more


guidance. Give them
an idea of when they
want to pick what item.

Yasu

MORE

TOP YAS

S6YasuoMi
CometoKill
Mercurial
Scimitar

BYKMAN4EVAH

TrinityForce

YASUOGUID
STATIKKSH

STANDARD FULL BUILD

BYNOMEEE

S6|Patch5
YasuoGuide

BYCHRISTIANNO
StatikkShiv

InfinityEdge

Berserker's
Greaves

The
Bloodthirster

Lord
Dominik's

Guardian
Angel

InDepthYa

Furor

Season6(U

Regards

ABILITY SEQUENCE

BYHEAVENLYDO

WEEKLY FRE
1

14

10

12

15

17

18

13

11

16

MASTERIES

1/1

5/5

1/1

5/5

5/5

5/5

5/5

&XQQLQJ

TABLE OF CONTENTS
Introduction
Pros/Cons
Spells
Runes
Masteries
Items
SkillSequence
Combos
InterestingNotes
FarmingYourWaytoMidGame
Summary
Updates/Credits

Introduction

1/1

1/1

1/1

)HURFLW\

5HVROYH

I thought that E max


was the way to play

yasuo, since its damage


and cooldown

significantly decrease, whereas MORE


Q's CD doesn't. Additionally, E max
makes it harder for opponents to
itemize against you.
For masteries, i really dislike the lack
of 2% lifesteal, and the lack of
executioner. That extra damage is
huge.

Helloeveryone,Kkman4evahhere.Thisismyfirstguide,whichwillcovermyfavoritechampionby
far:YasuotheUnforgiven!.
MakesuretocommentwithanythingthatyoufeelImissed,needstobeimproved,ortotellmewhat
youthinkIdidright!
Yasuoisacomplexchampionthatiseasytolearn,butveryhardtomaster.HeputsoutaTONofADin
midtolategame,buthissquishinessthroughoutkeepshimfromgoingalloutearlyinteamfights.
TheWindwalkercanwrecktanksandmagesalikewithhisultimate,LastBreath,whichgiveshim
50%bonusarmorpenetration(whichgetshimthroughRanduin'sOmen,FrozenHeart,andsimilar
items).HecanalsoteardownhighhealthtargetswithhisSteelTempest,whichappliesonhiteffects
suchasBladeoftheRuinedKing.
Allinall,he'sawellroundedchampionthatcanbeusedasaTopLane,MidLane,andinsomecases
anADCifbuilttodoso,butthisguidewillonlygooverhismidlanegame.

Pros / Cons

Pros:

Strongearlygame
Midgame=100%CRIT
Scalesverywellintolategame
Passiveshieldhelpswithstayingalive,eventhroughovercommitting
Verymobilewhenaroundminions
Ifyougetahead,youtypicallystayahead

Cons:
VERYdifficulttomaster
Immobilewhentherearenominionsnearby
VERYitemdependent(hedoesn'tbegintosnowballuntilShiviscompleted)
Ifyoufallbehind,youveryrarelycomeback

Yasuoisasquishymesswhenhefallsbehind.Heisvulnerabletoganksandhecan'tengageandbethe"kill"
championthathe'smeanttobe.ButafedYasuocaneasilycarryateamintolategame.

Spells

FlashishandsdownthebestcurrentSummonerSpell.Ithastheabilitytothrowyouintoateamfighttosnag
afewkillsbeforethey'reallgone,ORzapyouawayfromapotentialdeath.Anylaningchampionshouldtakethis
spell,it'ssimplytoousefultonotget.
IgnitemeshesverywellwithYasuo'sconstantpressure.AnychampionswhosurviveYasuo'sallinwillrarely
surviveanIgniteafterwards.
Exhaustisanotherviableoption.Theslowmeansyouropponenthasnochanceofrunningawayduetoyour
dash,andthe40%reductionindamagemeansthatyoucanwailonthemwithoutmuchdamagebeingtaken.
However,withyourdashyouropponentshouldneverbeoutofrange,andifyou'replanningongoingallinyou
shouldn'tbelowonhealthtoneedthedamagereduc.
Barrierisanotheroption.ThelargeshieldislikeanotherFlowshield,butassquishyasYasuoisyoushouldn't
berushingintoafightifyouwouldbetakingenoughdamagetowarrantbothBarrierANDyourFlowshield.

Runes
RUNES

GreaterMarkofAttack

GreaterSealofArmor

GreaterGlyphofMagic

GreaterQuintessenceof

Damage
9

Resist
9

AttackDamage
3

Duetoitemchanges,Yasuo'sbaseruneshavechangedslightlyfromlastseason.
GreaterMarkofAttackDamage:DuetothebuffinStatikkShiv,Critrunesarenolonger
necessary.WithYasuo'spassive,StatikkShivandInfinityEdge(ormoresimply,theCloakofAgility
thatbuildsintoIE)putsyouat100%CriticalChance.Youshouldhavethesebuiltbymid/late
game,sogettingtothispointasfastaspossibleiskey.IncreasingYasuo'sdamagewillhelphim
powerfarmfasterandincreasehisdamageoutput.
GreaterSealofArmor:ArmorruneswillhelpYasuotakebasicattacksfromminionsand
champions.
GreaterGlyphofMagicResist:Sincemostmidchampionsarecasters,MRwillhelpYasuo
survivepokesfromtheirabilities.
GreaterQuintessenceofAttackDamage:ThisischangedforthesamereasonastheMarks
ofdamage.

Viable Alternatives:
GreaterQuintessenceofLifeSteal:Yasuodoesn'thaveanysustainuntilhecanbegin
buildingitems.LifestealquintscanhelpkeepyouinlaneuntilyoucanbuildZeal.
GreaterQuintessenceofAttackSpeed:Yasuo'sSteelTempesthasaCDreductionfrom
bonusattackspeed(fromrunes,masteriesanditems)thatstopsat60%.Thatbeingsaid,having
moreattackspeedinthebeginningofthegameallowsyoutoAAanduseQmoreoften,which
meansmoredamageoutputandfasterfarming.
{*} GreaterQuintessenceofCriticalChanceAND/OR

GreaterMarkofCritical

Chance:Yourcriticalchancecapsoutat100%fromallsources,andismetjustbybuildingyour
StatikkShivandeithertheInfinityEdgeorTrinityForce.Thatbeingsaid,yourKeystoneMasteryis
activetheentiregame,whichmeansbuildingcriticalchanceinyourruneshelpsyoutradewith
relativelylowdamagetaken,andkeepingyourenemyoutoflanemeansfreefarming.Theserunes
willbewastedafteryougetyouritems,buttheearlysustainanddamageincreasecanbeworthitif
younormallypowerfarmorpowerlevelintomidgame.
GreaterSealofScalingArmor:BecauseYasuohashisFlowshield,hisearlygamemitigation
frombasicattacksisverygoodinbursts.Ifyou'dpreferthehigherarmorinlategame,scalingseals
woulddefinitelybeagoodchoice.

Masteries
MASTERIES
5/5

1/1

5/5

1/1

5/5

1/1

5/5

1/1

5/5

1/1

NewmasterytreemeansmanychangestoYasuoasacharacter.
18/0/12givesYasuoaTONofAD,alongwiththehealthtogetthroughtheearlygame,andthenewkeystone
mastery Warlord'sBloodlusthelpstoincreasehissurvivabilitythroughoutthegame.

Again, give your readers an idea


of when you want to pick what.
For instance, you would probably
want to pick exhaust into a
counter matchup like zed or
leblanc.

:Ipreferthisover

FuryduetothecaponSteelTempest'sCD.ThiswillimprovehisQand

Edamagethroughouttheentiregame.But,justlikewithattackspeedquints,ifyouprefertohave
thefasterfarmingopportunity,Furyisdefinitelyaviableoption.
:Thisismuchbetterthan

Feastsolelybecauseofthe20scooldown.Youdealmore

damage,whiletakingslightlymore,whichcanbemitigatedwithyourflowshield.
:ThisisscalingADandAPrunescombinedinto1mastery,whichisawesomebecausethat
meansit'llboostbothQandE'sdamage.Idon'tbelieve

Vampirismisaviablechoicehere

becausewedon'tbenefitfromspellvamp,andYasuohasenoughmitigationthatthelifestealwould
benegligible.
:Thisisamuchbetterchoicefrom

Oppressorbecausethereisnowayforyoutoselfproc

Oppressor,whichmeansitgoestowaste.AndbecauseYasuoisanassassin,aslongasyouaren't
behind,atonepointoranotheryou'llhavekilledall5enemychampions,whichmeansyougetfull
useofthismastery.
:YourmaindamageisAD,whichmeansyouneedArmorPenetrationmuchmorethanMagic
Penetration.TheincreaseinyourEdamagefrom PiercingThoughtswouldn'tbeanywherenear
thedamageincreasetoyourQfromBatteringBlows.
:Yasuoisakillchampion,sohewillbegoingafterenemychampionsnonstoponcehegets
hisfirstitem,andpossiblybeforethatifhecanoutfarmandoutlevelhisenemy.Sinceheshould
have20%critveryearly,hewillalsohaveahighchanceoftriggeringthismasteryveryearlyinthe
game.Takingthismasterywilldrasticallyincreasehischanceofsurvivingbothearlygametrades
andlatergameallins,sincemostofnotallofhishitswillbecritsbytheteamfightingpoint.
:Thisworksbetterthan

Unyieldingsimplybecauseyouwon'tgetmuchofanythingoutof

it.Yasuodoesn'thaveahighbasearmororMR,soa%bonusdoesn'thelpmuch.TheHPregenalso
helpsyoustayinlanelonger.
:Thisworkstohelpkeepyourdamagetakendownfromminionsandkeepyouinlanelonger.
Theboostfrom

ExplorerisalsowastedonYasuobecausehewon'tbewalkingthroughtheriver

orbrushtoomuchuntillatergamewhenhe'sroaming.
:Thisworksbetterthan

Veteran'sScarsbecausethisbuffsallofYasuo'ssustaining

abilities:Yourbasehealthregen,lifestealfromBORKorBT,thehealingfromWarlord'sBloodlust,
Yasuo'sFlowShield,andalsotheshieldfromBT.Themoresustain,thebetteryouareinlaneand
thefasteryoucansnowball.
:Havingmorehealthregentostayinlanelonger,tome,isbetterthanhavingFlashand
Ignitebackataslightlyfasterratewith

Insight.Afterthefirstorsecondignite(firstorsecond

kill),youwon'tneeditalotunlessyou'reupagainstsomeonelikeDr.Mundoorsomeonewitha
highamountoflifesteal/healing.ThismasteryisalsobuffedbyRunicArmor.

Items

>

>

>

>

Yasuohasaverystandardbuild,butthenewmasteriesandbuffshavechangeditslightly.
Istartwith

Cullinsteadof

Doran'sBladebecauseofthegoldincomebuff.Thesmallamountofhealthis

mitigatedbyyourpassiveshield,andthelossof3damageismitigatedbygettingtoyourShivfaster.Yasuoalso
wrecksminionswhenheisonparoraheadofhisopponent,sogettingtothe100capofCullshouldn'ttakean
abnormallylongtime.
Afterrushingintoyour

StatikkShivandcompletingyour

InfinityEdge,youhavetheoptionof

Blade

oftheRuinedKingor TheBloodthirster,dependingontheenemyteam'scomposition.Highhealth=BORK,
otherwiseBTisthewaytogo.IfyoutakeBORK,youcanalsoreplaceyourBerserker'sGreaveswithMercurial
TreadsorNinjaTabi,sinceyouwillhitSteelTempest'sCDcapwithBORKandShiv.
Fromthere,it'sallabouttheenemycomp.IstheenemyfullAP?GrabaBanshee'sVeilandSpiritVisage.FullAD?
GrabRanduinsandMallet.Standardgame?GrabLordDominik'sandGA.Thecombinationsareendless,andatone
pointoranotheryou'llprobablyuseallofthechoicesthatcanbeusedwithYasuoeffectively.

Skill Sequence

>

>

>

This is an OK defence of Cull. As a


reader, i'm still not sold though.
You'll need to add more to your
defence to really prove to me that
cull is better than doran's blade.

ABILITYSEQUENCE
1

10

11

12

13

14

15

16

17

18

isYasuo'spassive,andwheremostofhispowercomesfrom.Withthispassive,Yasuo'scriticalchanceis
DOUBLED,buthedoes10%lessdamagewithhiscriticalstrikes.WithoutInfinityEdge,thismeansthathiscrits
deal180%damage,withIEhiscritsdo225%damage.HisresourcebaralsofillswithFlow,whichhegetsby
moving(includingdashingwithE).Atmaximumflow,thenexttimeheishitbyanythinghegainsashieldequalto
hisFlowfor1secondandhisFlowresets.

blinksyoutoanynearbyairbornetarget,dealingmoderatedamageandgrantingyoumaximumFlowanda
bufffor50%BONUSarmorpenetration.ThisonlyappliestoarmorgrantedbyRunes,ItemsandMasteries.This
canalsobeusedonenemiesaffectedbyBlitz'sQandsimilareffects,alongwithanyabilities(includingyourown)
thatknockupchampions.Likeallultimates,thisisleveledupateveryopportunity.

isyourbreadandbutter.It'sconsideredaskillshotbasicattack:It'scooldownisbasedonyourattack
speed(minimumcooldownof1.33seconds,or60%bonusAS),cancriticallystrike,doesmoredamagewithAD,
andappliesonhiteffects.Ifthishitsanyunit,itgrantsastackofGatheringStorm.At2stacks,Yasuo'snextcast
shootsawhirlwindthatknocksanyhitunitsairborne.Youcanalsousethiswhiledashingifyoudo,it'scastina
smallcircleinstead.Withthehighamountofdamageandthepotentialforsafefarmingopportunities,Steel
Tempestshouldbeleveledup2nd.

isyourmobilitytoolinlane.Youdashthroughyourtarget,doingaflatamountofdamage(increaseswith
AP)thatalsoincreaseswithmultiplecasts(25%increaseindamageperstack,max2stacks).IfSteelTempestis
castwhiledashing,Tempestiscastinacircleinsteadofinaline.Thishasanextremelylowcooldown,andisyour
#1wayofbothengaginganddisengaginginlane.Levelthisup3rd.

providesverygoodprotectioninlane.Whencast,awallislaunchedinanydirectionthatstopsall
projectiles(thisincludesBaronandDragonautoattacks).ThisDOESNOTstopnonprojectilessuchasLux'sUlt.
BecausethecooldownisonlyloweredbylevelingandCDR,andthewallstaysforthesameamountoftime
regardless,thiscanbeleveleduplast.

Combos
Yasuoisaverycombobasedchampion.Alotofhisdamageandmobilitycomesfromusingallofhisabilitiesasfast
aspossibleandasmanytimesaspossible.HerearesomeofthebasiccombosthateveryYasuoplayershould
master:
E+Q
CastingQwhiledashingcausesQtobecastinacircle.Thisisaneasywaytohitalloftheminions
inawaveatonetime,ortohitmultipleenemiesatonetimeinateamfight.Ifthisisthe3rdcast
ofQ,italsoknocksalltheunitshitaitborne,somakesuretohitasmanyaspossible.
3Q+E
Withthiscombo,youstackupyourQuntilyouhaveyourwhirlwindready.Lockontoyourenemy,
castwhirlwind,andassoonasthewhirlwindleavesthebladedashontotheenemy.Thisdoesa
quicklargeamountofdamageandisaverygoodengageordisengagetooldependingonthe
directionofthedash.
R+Q
Yourultsuspendstheenemyintheairfor1second.Inlaterstages,thisisjustenoughtimethat
thecooldownonyourQisover,soassoonasyouhittheground,useQagaintogetanotherquick
amountofdamageinwithyour50%bonusarmorpen.
MasteringthesecomboscanopenupaverydangeroussideofYasuothatcaneasilyoutmaneuver
andoutdamageanyonehecomesacross.Therearemanymorecombosthatcanbedone,and
moremovesthatcanbedoneontopofthese(3Q+E+R+Qforexample),butmasteringthebasics
isthefirststeptomasteringthechampionasawhole.

Interesting Notes

It's possible if your opponent is


standing in a minion wave to
cause E+Q to damage your
opponent too. This can be
especially useful in damaging your
opponent in all-ins, as it allows
you to charge your Q, deal your
opponents damage, and dodge
your opponents skillshots a lot
easier.

Yasuohasmanysmallquirksandmechanicstohimthatcanmakeorbreakyourplaystylewithhim.Afewnotes
thatwillhelpexplainhimasachampionandalsomyitemandrune/masterychoices:
Yasuo'sQhasaminimumCDof1.33seconds,whichismetbyobtaining60%bonusAS.Any
excessoverthisisstillviable,yourAA'swillstillbefaster,butyourQstillwillnotcomeanyquicker.
WayoftheWandererdecreasestheCriticalDamageofYasuo'sQby25%insteadof10%.Because
ofthis,afteracertainADcap(somewhereslightlyover300AD),you'llbegintodomoredamage
withyourautoattacksthanyourQ.Makesurethatinlategameteamfightsand1v1'sthatyou're
constantlyAA'inginbetweenyourQcaststodothemostdamagepossible.
YasuoisanEXTREMELYmobilechampion.Stuns,roots,etc.canallthrowhischaractercompletely
offbalanceandstopanycomboyouwereworkingon.PracticingyourWindWallcanmeanthe
differencebetweenbeingasittingduckandcastingLastBreathontheentireenemyteam.

Farming Your Way to Mid-Game


Yasuo,justlikeeverychampioninLeagueofLegends,hashisownwaytosnowballingame.Whilechampionslike
Ryze,Nasus,andsimilarchampionsarewhatIwouldrefertoas"farm"champions,orchampionsthatwouldprefer
tostayoutofcombatandkillminionsforCreepScore,Gold,orothermorespecificreasons,Yasuoisa"kill"style
championsimilartoKatarinaorZed.Whatthismeansisthatthebestwaytogainanedgeonhisopponentisto
secureafewkillsontheenemylanerinordertoincreasehisCSandgoldadvantage,whichsnowballshiminto
midgamewherehegainsanimmensepowerspike.Howtodothisdependsonwhatyourenemy'sstyleofplayis.
Ifyourenemylanerisafarmingchampion,they'regenerallygoingtobestayingasafedistanceaway
fromyoutoavoidanydamage.Castershavetheadvantageonyouhere,becausethey'repractically
invulnerablewhiletheystaybehindtheminions,andyou'recompletelyopentotakingdamageasyou
trytofarm.Againstthesetypesofchampionsyou'regoingtohavetofindsomewaytopushthemout
ofthelane.ThesechampionscannormallystayinlaneforaVERYlongtimeiftheyaren'tmessed
with.
Forcingthemoutoflanebydashinginandattackingallowsyoutofreefarmanddenythem
experienceatthesametime.
Havingastrongjunglercomeintogankwillkeepthemdownforanextendedperiod,whichmeans
morefarming.Makesuretheycaneithersustaintheturretdamage,orhaveamovementstopping
ability(stun,root,knockup,knockback)tokeepthemfromrunning.

Casters are a little safer because


they have a distance buffer over
yasuo.
Show with screenshots and
pictures of how you use the minion
wave to quickly close the gap
between you and your opponent.

Slowyourfarmingratedown(thisisthehardestandleasteffectiveoptionduetoYasuo'splaystyle,
andshouldnotbedoneunlesstheenemyjungleriscampingyourlane).

Againstaroaming/killchampion,it'sgoingtobeaduelofwhocanpowerfarmfasterandpushtheir
laneopponentbackthefarthestwithoutdyingintheprocess.Playingagainstanyotherkillchampion
wouldfallunderthis.It'llbemostlyaskillbasedprocesswhereyou'llhavetocapitalizeonyour
enemies'weaknessesandmistakesbeforetheycapitalizeonyours.
Keepingthemzonedfromminionsandawayfromfarmingwillleavethembehindwhileyoupower
level.
Havingyourjunglercomeinforagankortwocanpushthemevenfartherbehind,andsincethese
championsgenerallyworkinasimilarfashiontoYasuo,keepingthembehindmakesthemrelatively
uselessuntiltheycancatchup.
Makesuretonotdivetoomuch,becausethey'llmostlikelybecallingfortheirjunglertogankas
well.

I dislike all of the colors in this


section. I'd suggest using columns
with little pictures here and there
to make the text look a little less
overwhelming.
Teah your readers how to
captalize on your opponents
weaknesses and mistakes.

Knowingtherightplaystyletogoagainstachampioncansaveyoualotoftimeandpreventmostofyourdeaths.
Eachuniqueopponentalsohastheirownstyleofplaywiththeirchampion,somakesuretoadjusttoboththe
championANDthepersoncontrollingthem.

Summary

Seriously - teach through example.


Try and generalize the mistakes
your opponents make, and make it
into some kind of rule that your
readers can follow.

Please add a section on how to


position in team fights, and how
and when to use your wind wall.
I'd even go as far as categorizing
the specific abilities that need to
be wind-walled (Charm, death
sentence, Rocket grab, Cocoon,
e.g.)

Allinall,YasuoisanextremelyfunchampionthatcanzigzagacrosstheRiftbetterthanalmostanyother
championanddealtonsofdamageatthesametime.Whileverydifficulttomaster,heiswellworththetimeand
effort.
AnexcellentYasuoplayercansinglehandedlyturnagameinhisteam'sfavor,orabadonecancosthisteamthe
game.
Whichonewillyoube?

Updates/Credits
11/16/2015:Updatedrunechaptertoincludeoptionsandtoexplainchoicesmasterytreetoexplainchoices
addedFarmingYourWaytoMidGamechapteraddedComboschaptergeneralaestheticchangesasIgetbetter
withcoding:)
11/23/2015:GuidehasbeenalteredtoreflectthechangetoWarlord'sBloodlust(nowonlyproc'swhenhittingan
enemyCHAMPION)slightwordingchanges
11/30/2015:Guidehasbeenslightlyreworded(I'vemisspokenalotandsaidthatYasuo'sASwasamaxof60%
bonus,whenthatisonlythemaxASthatgoestoSteelTempest'scooldown).
Thankstojhoijhoi'sMakingaGuideguideforallthecodingtechniquesI'veusedtomakethisguide!
Thankstogibbsey97,YDabid,andjiraiyazerakifortheiramazingYasuofanart!
ThankstoanEscapedtestSubjectforhelpingtoimprovemymasterychoices!
11/19/2015:ThankstoTdfootballforhelpingtoimprovetheRunechapterandtheitemselection!
11/30/2015:ThankstoCityBlazerforpointingoutsomeofmymistakes!

/LNH

GUIDE DISCUSSION (17)

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