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YASUOBUILDGUIDEBYKMAN4EVAH
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DISCUSSION (17)
354K
17
10
VIEWS
COMMENTS
VOTES
CHEATSHEET
MarkofAttack
Damage
9x
I've never quite been happy with cull. I find that you only
really get benefit out of its passive gold bonus if you play
lane immaculately. I think you net 120 g from the passive +
sell back. That means that if you lose more than 6 CS due to your opponents zoning, it
was a loss on investment, and you would have benefitted more
from the combat stats of something like a doran's blade
GlyphofMagic
QuintofAttack
SealofArmor
9x
Resist
Damage
9x
3x
Hideitemnames
STARTING ITEMS
Cull
HealthPotion
RUSH
Warding
Totem
CORE
Zeal
Bootsof
Speed
COMMUNITYCUPS
Dagger
LIFE STEAL
DECEMBER
1$
StatikkShiv
InfinityEdge
Berserker's
Greaves
Furor
Bladeofthe
RuinedKing
REGISTER
The
Bloodthirster
FrozenMallet
Banshee'sVeil
(8:
REGISTER
VIEWALLTOURNAMENTSONMOBAFIRE
PICK 2
Randuin's
Omen
JANUARY
DeadMan's
Plate
Lord
Dominik's
Regards
Mortal
Reminder
Guardian
Angel
SpiritVisage
Yasu
MORE
TOP YAS
S6YasuoMi
CometoKill
Mercurial
Scimitar
BYKMAN4EVAH
TrinityForce
YASUOGUID
STATIKKSH
BYNOMEEE
S6|Patch5
YasuoGuide
BYCHRISTIANNO
StatikkShiv
InfinityEdge
Berserker's
Greaves
The
Bloodthirster
Lord
Dominik's
Guardian
Angel
InDepthYa
Furor
Season6(U
Regards
ABILITY SEQUENCE
BYHEAVENLYDO
WEEKLY FRE
1
14
10
12
15
17
18
13
11
16
MASTERIES
1/1
5/5
1/1
5/5
5/5
5/5
5/5
&XQQLQJ
TABLE OF CONTENTS
Introduction
Pros/Cons
Spells
Runes
Masteries
Items
SkillSequence
Combos
InterestingNotes
FarmingYourWaytoMidGame
Summary
Updates/Credits
Introduction
1/1
1/1
1/1
)HURFLW\
5HVROYH
Helloeveryone,Kkman4evahhere.Thisismyfirstguide,whichwillcovermyfavoritechampionby
far:YasuotheUnforgiven!.
MakesuretocommentwithanythingthatyoufeelImissed,needstobeimproved,ortotellmewhat
youthinkIdidright!
Yasuoisacomplexchampionthatiseasytolearn,butveryhardtomaster.HeputsoutaTONofADin
midtolategame,buthissquishinessthroughoutkeepshimfromgoingalloutearlyinteamfights.
TheWindwalkercanwrecktanksandmagesalikewithhisultimate,LastBreath,whichgiveshim
50%bonusarmorpenetration(whichgetshimthroughRanduin'sOmen,FrozenHeart,andsimilar
items).HecanalsoteardownhighhealthtargetswithhisSteelTempest,whichappliesonhiteffects
suchasBladeoftheRuinedKing.
Allinall,he'sawellroundedchampionthatcanbeusedasaTopLane,MidLane,andinsomecases
anADCifbuilttodoso,butthisguidewillonlygooverhismidlanegame.
Pros / Cons
Pros:
Strongearlygame
Midgame=100%CRIT
Scalesverywellintolategame
Passiveshieldhelpswithstayingalive,eventhroughovercommitting
Verymobilewhenaroundminions
Ifyougetahead,youtypicallystayahead
Cons:
VERYdifficulttomaster
Immobilewhentherearenominionsnearby
VERYitemdependent(hedoesn'tbegintosnowballuntilShiviscompleted)
Ifyoufallbehind,youveryrarelycomeback
Yasuoisasquishymesswhenhefallsbehind.Heisvulnerabletoganksandhecan'tengageandbethe"kill"
championthathe'smeanttobe.ButafedYasuocaneasilycarryateamintolategame.
Spells
FlashishandsdownthebestcurrentSummonerSpell.Ithastheabilitytothrowyouintoateamfighttosnag
afewkillsbeforethey'reallgone,ORzapyouawayfromapotentialdeath.Anylaningchampionshouldtakethis
spell,it'ssimplytoousefultonotget.
IgnitemeshesverywellwithYasuo'sconstantpressure.AnychampionswhosurviveYasuo'sallinwillrarely
surviveanIgniteafterwards.
Exhaustisanotherviableoption.Theslowmeansyouropponenthasnochanceofrunningawayduetoyour
dash,andthe40%reductionindamagemeansthatyoucanwailonthemwithoutmuchdamagebeingtaken.
However,withyourdashyouropponentshouldneverbeoutofrange,andifyou'replanningongoingallinyou
shouldn'tbelowonhealthtoneedthedamagereduc.
Barrierisanotheroption.ThelargeshieldislikeanotherFlowshield,butassquishyasYasuoisyoushouldn't
berushingintoafightifyouwouldbetakingenoughdamagetowarrantbothBarrierANDyourFlowshield.
Runes
RUNES
GreaterMarkofAttack
GreaterSealofArmor
GreaterGlyphofMagic
GreaterQuintessenceof
Damage
9
Resist
9
AttackDamage
3
Duetoitemchanges,Yasuo'sbaseruneshavechangedslightlyfromlastseason.
GreaterMarkofAttackDamage:DuetothebuffinStatikkShiv,Critrunesarenolonger
necessary.WithYasuo'spassive,StatikkShivandInfinityEdge(ormoresimply,theCloakofAgility
thatbuildsintoIE)putsyouat100%CriticalChance.Youshouldhavethesebuiltbymid/late
game,sogettingtothispointasfastaspossibleiskey.IncreasingYasuo'sdamagewillhelphim
powerfarmfasterandincreasehisdamageoutput.
GreaterSealofArmor:ArmorruneswillhelpYasuotakebasicattacksfromminionsand
champions.
GreaterGlyphofMagicResist:Sincemostmidchampionsarecasters,MRwillhelpYasuo
survivepokesfromtheirabilities.
GreaterQuintessenceofAttackDamage:ThisischangedforthesamereasonastheMarks
ofdamage.
Viable Alternatives:
GreaterQuintessenceofLifeSteal:Yasuodoesn'thaveanysustainuntilhecanbegin
buildingitems.LifestealquintscanhelpkeepyouinlaneuntilyoucanbuildZeal.
GreaterQuintessenceofAttackSpeed:Yasuo'sSteelTempesthasaCDreductionfrom
bonusattackspeed(fromrunes,masteriesanditems)thatstopsat60%.Thatbeingsaid,having
moreattackspeedinthebeginningofthegameallowsyoutoAAanduseQmoreoften,which
meansmoredamageoutputandfasterfarming.
{*} GreaterQuintessenceofCriticalChanceAND/OR
GreaterMarkofCritical
Chance:Yourcriticalchancecapsoutat100%fromallsources,andismetjustbybuildingyour
StatikkShivandeithertheInfinityEdgeorTrinityForce.Thatbeingsaid,yourKeystoneMasteryis
activetheentiregame,whichmeansbuildingcriticalchanceinyourruneshelpsyoutradewith
relativelylowdamagetaken,andkeepingyourenemyoutoflanemeansfreefarming.Theserunes
willbewastedafteryougetyouritems,buttheearlysustainanddamageincreasecanbeworthitif
younormallypowerfarmorpowerlevelintomidgame.
GreaterSealofScalingArmor:BecauseYasuohashisFlowshield,hisearlygamemitigation
frombasicattacksisverygoodinbursts.Ifyou'dpreferthehigherarmorinlategame,scalingseals
woulddefinitelybeagoodchoice.
Masteries
MASTERIES
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1
NewmasterytreemeansmanychangestoYasuoasacharacter.
18/0/12givesYasuoaTONofAD,alongwiththehealthtogetthroughtheearlygame,andthenewkeystone
mastery Warlord'sBloodlusthelpstoincreasehissurvivabilitythroughoutthegame.
:Ipreferthisover
FuryduetothecaponSteelTempest'sCD.ThiswillimprovehisQand
Edamagethroughouttheentiregame.But,justlikewithattackspeedquints,ifyouprefertohave
thefasterfarmingopportunity,Furyisdefinitelyaviableoption.
:Thisismuchbetterthan
Feastsolelybecauseofthe20scooldown.Youdealmore
damage,whiletakingslightlymore,whichcanbemitigatedwithyourflowshield.
:ThisisscalingADandAPrunescombinedinto1mastery,whichisawesomebecausethat
meansit'llboostbothQandE'sdamage.Idon'tbelieve
Vampirismisaviablechoicehere
becausewedon'tbenefitfromspellvamp,andYasuohasenoughmitigationthatthelifestealwould
benegligible.
:Thisisamuchbetterchoicefrom
Oppressorbecausethereisnowayforyoutoselfproc
Oppressor,whichmeansitgoestowaste.AndbecauseYasuoisanassassin,aslongasyouaren't
behind,atonepointoranotheryou'llhavekilledall5enemychampions,whichmeansyougetfull
useofthismastery.
:YourmaindamageisAD,whichmeansyouneedArmorPenetrationmuchmorethanMagic
Penetration.TheincreaseinyourEdamagefrom PiercingThoughtswouldn'tbeanywherenear
thedamageincreasetoyourQfromBatteringBlows.
:Yasuoisakillchampion,sohewillbegoingafterenemychampionsnonstoponcehegets
hisfirstitem,andpossiblybeforethatifhecanoutfarmandoutlevelhisenemy.Sinceheshould
have20%critveryearly,hewillalsohaveahighchanceoftriggeringthismasteryveryearlyinthe
game.Takingthismasterywilldrasticallyincreasehischanceofsurvivingbothearlygametrades
andlatergameallins,sincemostofnotallofhishitswillbecritsbytheteamfightingpoint.
:Thisworksbetterthan
Unyieldingsimplybecauseyouwon'tgetmuchofanythingoutof
it.Yasuodoesn'thaveahighbasearmororMR,soa%bonusdoesn'thelpmuch.TheHPregenalso
helpsyoustayinlanelonger.
:Thisworkstohelpkeepyourdamagetakendownfromminionsandkeepyouinlanelonger.
Theboostfrom
ExplorerisalsowastedonYasuobecausehewon'tbewalkingthroughtheriver
orbrushtoomuchuntillatergamewhenhe'sroaming.
:Thisworksbetterthan
Veteran'sScarsbecausethisbuffsallofYasuo'ssustaining
abilities:Yourbasehealthregen,lifestealfromBORKorBT,thehealingfromWarlord'sBloodlust,
Yasuo'sFlowShield,andalsotheshieldfromBT.Themoresustain,thebetteryouareinlaneand
thefasteryoucansnowball.
:Havingmorehealthregentostayinlanelonger,tome,isbetterthanhavingFlashand
Ignitebackataslightlyfasterratewith
Insight.Afterthefirstorsecondignite(firstorsecond
kill),youwon'tneeditalotunlessyou'reupagainstsomeonelikeDr.Mundoorsomeonewitha
highamountoflifesteal/healing.ThismasteryisalsobuffedbyRunicArmor.
Items
>
>
>
>
Yasuohasaverystandardbuild,butthenewmasteriesandbuffshavechangeditslightly.
Istartwith
Cullinsteadof
Doran'sBladebecauseofthegoldincomebuff.Thesmallamountofhealthis
mitigatedbyyourpassiveshield,andthelossof3damageismitigatedbygettingtoyourShivfaster.Yasuoalso
wrecksminionswhenheisonparoraheadofhisopponent,sogettingtothe100capofCullshouldn'ttakean
abnormallylongtime.
Afterrushingintoyour
StatikkShivandcompletingyour
InfinityEdge,youhavetheoptionof
Blade
oftheRuinedKingor TheBloodthirster,dependingontheenemyteam'scomposition.Highhealth=BORK,
otherwiseBTisthewaytogo.IfyoutakeBORK,youcanalsoreplaceyourBerserker'sGreaveswithMercurial
TreadsorNinjaTabi,sinceyouwillhitSteelTempest'sCDcapwithBORKandShiv.
Fromthere,it'sallabouttheenemycomp.IstheenemyfullAP?GrabaBanshee'sVeilandSpiritVisage.FullAD?
GrabRanduinsandMallet.Standardgame?GrabLordDominik'sandGA.Thecombinationsareendless,andatone
pointoranotheryou'llprobablyuseallofthechoicesthatcanbeusedwithYasuoeffectively.
Skill Sequence
>
>
>
ABILITYSEQUENCE
1
10
11
12
13
14
15
16
17
18
isYasuo'spassive,andwheremostofhispowercomesfrom.Withthispassive,Yasuo'scriticalchanceis
DOUBLED,buthedoes10%lessdamagewithhiscriticalstrikes.WithoutInfinityEdge,thismeansthathiscrits
deal180%damage,withIEhiscritsdo225%damage.HisresourcebaralsofillswithFlow,whichhegetsby
moving(includingdashingwithE).Atmaximumflow,thenexttimeheishitbyanythinghegainsashieldequalto
hisFlowfor1secondandhisFlowresets.
blinksyoutoanynearbyairbornetarget,dealingmoderatedamageandgrantingyoumaximumFlowanda
bufffor50%BONUSarmorpenetration.ThisonlyappliestoarmorgrantedbyRunes,ItemsandMasteries.This
canalsobeusedonenemiesaffectedbyBlitz'sQandsimilareffects,alongwithanyabilities(includingyourown)
thatknockupchampions.Likeallultimates,thisisleveledupateveryopportunity.
isyourbreadandbutter.It'sconsideredaskillshotbasicattack:It'scooldownisbasedonyourattack
speed(minimumcooldownof1.33seconds,or60%bonusAS),cancriticallystrike,doesmoredamagewithAD,
andappliesonhiteffects.Ifthishitsanyunit,itgrantsastackofGatheringStorm.At2stacks,Yasuo'snextcast
shootsawhirlwindthatknocksanyhitunitsairborne.Youcanalsousethiswhiledashingifyoudo,it'scastina
smallcircleinstead.Withthehighamountofdamageandthepotentialforsafefarmingopportunities,Steel
Tempestshouldbeleveledup2nd.
isyourmobilitytoolinlane.Youdashthroughyourtarget,doingaflatamountofdamage(increaseswith
AP)thatalsoincreaseswithmultiplecasts(25%increaseindamageperstack,max2stacks).IfSteelTempestis
castwhiledashing,Tempestiscastinacircleinsteadofinaline.Thishasanextremelylowcooldown,andisyour
#1wayofbothengaginganddisengaginginlane.Levelthisup3rd.
providesverygoodprotectioninlane.Whencast,awallislaunchedinanydirectionthatstopsall
projectiles(thisincludesBaronandDragonautoattacks).ThisDOESNOTstopnonprojectilessuchasLux'sUlt.
BecausethecooldownisonlyloweredbylevelingandCDR,andthewallstaysforthesameamountoftime
regardless,thiscanbeleveleduplast.
Combos
Yasuoisaverycombobasedchampion.Alotofhisdamageandmobilitycomesfromusingallofhisabilitiesasfast
aspossibleandasmanytimesaspossible.HerearesomeofthebasiccombosthateveryYasuoplayershould
master:
E+Q
CastingQwhiledashingcausesQtobecastinacircle.Thisisaneasywaytohitalloftheminions
inawaveatonetime,ortohitmultipleenemiesatonetimeinateamfight.Ifthisisthe3rdcast
ofQ,italsoknocksalltheunitshitaitborne,somakesuretohitasmanyaspossible.
3Q+E
Withthiscombo,youstackupyourQuntilyouhaveyourwhirlwindready.Lockontoyourenemy,
castwhirlwind,andassoonasthewhirlwindleavesthebladedashontotheenemy.Thisdoesa
quicklargeamountofdamageandisaverygoodengageordisengagetooldependingonthe
directionofthedash.
R+Q
Yourultsuspendstheenemyintheairfor1second.Inlaterstages,thisisjustenoughtimethat
thecooldownonyourQisover,soassoonasyouhittheground,useQagaintogetanotherquick
amountofdamageinwithyour50%bonusarmorpen.
MasteringthesecomboscanopenupaverydangeroussideofYasuothatcaneasilyoutmaneuver
andoutdamageanyonehecomesacross.Therearemanymorecombosthatcanbedone,and
moremovesthatcanbedoneontopofthese(3Q+E+R+Qforexample),butmasteringthebasics
isthefirststeptomasteringthechampionasawhole.
Interesting Notes
Yasuohasmanysmallquirksandmechanicstohimthatcanmakeorbreakyourplaystylewithhim.Afewnotes
thatwillhelpexplainhimasachampionandalsomyitemandrune/masterychoices:
Yasuo'sQhasaminimumCDof1.33seconds,whichismetbyobtaining60%bonusAS.Any
excessoverthisisstillviable,yourAA'swillstillbefaster,butyourQstillwillnotcomeanyquicker.
WayoftheWandererdecreasestheCriticalDamageofYasuo'sQby25%insteadof10%.Because
ofthis,afteracertainADcap(somewhereslightlyover300AD),you'llbegintodomoredamage
withyourautoattacksthanyourQ.Makesurethatinlategameteamfightsand1v1'sthatyou're
constantlyAA'inginbetweenyourQcaststodothemostdamagepossible.
YasuoisanEXTREMELYmobilechampion.Stuns,roots,etc.canallthrowhischaractercompletely
offbalanceandstopanycomboyouwereworkingon.PracticingyourWindWallcanmeanthe
differencebetweenbeingasittingduckandcastingLastBreathontheentireenemyteam.
Slowyourfarmingratedown(thisisthehardestandleasteffectiveoptionduetoYasuo'splaystyle,
andshouldnotbedoneunlesstheenemyjungleriscampingyourlane).
Againstaroaming/killchampion,it'sgoingtobeaduelofwhocanpowerfarmfasterandpushtheir
laneopponentbackthefarthestwithoutdyingintheprocess.Playingagainstanyotherkillchampion
wouldfallunderthis.It'llbemostlyaskillbasedprocesswhereyou'llhavetocapitalizeonyour
enemies'weaknessesandmistakesbeforetheycapitalizeonyours.
Keepingthemzonedfromminionsandawayfromfarmingwillleavethembehindwhileyoupower
level.
Havingyourjunglercomeinforagankortwocanpushthemevenfartherbehind,andsincethese
championsgenerallyworkinasimilarfashiontoYasuo,keepingthembehindmakesthemrelatively
uselessuntiltheycancatchup.
Makesuretonotdivetoomuch,becausethey'llmostlikelybecallingfortheirjunglertogankas
well.
Knowingtherightplaystyletogoagainstachampioncansaveyoualotoftimeandpreventmostofyourdeaths.
Eachuniqueopponentalsohastheirownstyleofplaywiththeirchampion,somakesuretoadjusttoboththe
championANDthepersoncontrollingthem.
Summary
Allinall,YasuoisanextremelyfunchampionthatcanzigzagacrosstheRiftbetterthanalmostanyother
championanddealtonsofdamageatthesametime.Whileverydifficulttomaster,heiswellworththetimeand
effort.
AnexcellentYasuoplayercansinglehandedlyturnagameinhisteam'sfavor,orabadonecancosthisteamthe
game.
Whichonewillyoube?
Updates/Credits
11/16/2015:Updatedrunechaptertoincludeoptionsandtoexplainchoicesmasterytreetoexplainchoices
addedFarmingYourWaytoMidGamechapteraddedComboschaptergeneralaestheticchangesasIgetbetter
withcoding:)
11/23/2015:GuidehasbeenalteredtoreflectthechangetoWarlord'sBloodlust(nowonlyproc'swhenhittingan
enemyCHAMPION)slightwordingchanges
11/30/2015:Guidehasbeenslightlyreworded(I'vemisspokenalotandsaidthatYasuo'sASwasamaxof60%
bonus,whenthatisonlythemaxASthatgoestoSteelTempest'scooldown).
Thankstojhoijhoi'sMakingaGuideguideforallthecodingtechniquesI'veusedtomakethisguide!
Thankstogibbsey97,YDabid,andjiraiyazerakifortheiramazingYasuofanart!
ThankstoanEscapedtestSubjectforhelpingtoimprovemymasterychoices!
11/19/2015:ThankstoTdfootballforhelpingtoimprovetheRunechapterandtheitemselection!
11/30/2015:ThankstoCityBlazerforpointingoutsomeofmymistakes!
/LNH
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