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C H E L S E A B U T L E R , M A X A S H B Y,

K AY L I E G H A N D E R S O N & R I D G E
YEBOAH-MENSAH

T HE A R T O F

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These were some of the first thumbnails for our environment. We wanted
something messy, however we felt these were too textured later on.

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Here are some more thumbnails for our environment. These thumbnails
show our interest in having the robots of separate desks.

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Here are some more thumbnails for our environment. These thumbnails also
show how we were considering lighting.

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This thumbnail is close to our finished concept however the lab was made
slightly smaller to make to seem personal.

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These are early thumbnails for a possible robot design. At this point we were
designing general robots.

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These are more early thumbnails for a possible robot design. Again we were
designing general robots.

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These are more early thumbnails for a possible robot design. Again we were
designing general robots.

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M
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R
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Here are thumbnails from the stage where we were designing a more
Modern robot. We aimed to use spheres in the design.

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This is the stage of thumbnailing in which M.O.R.I was refined.

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These are early thumbnails for B.A.R.RY. We decided that our older robot
should be made of squares.

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These are early thumbnails for B.A.R.RY. Taking from earlier thumbnails, these
were the refinements.

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This was B.A.R.R.Ys first concept. This was later changed to fit with M.O.R.Is
design.

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This is the Environment concept. The idea of the environment was to create a
messy , well used, personal lab.

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This is M.O.R.Is concept. Based off of circles, he is a Modern robot, excited


to have been built.

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This is B.A.R.R.Ys concept. Based off of squares, he is an Older robot, grumpy


and jealous about being replaced.

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This is M.O.R.Is orthograph for modelling.

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This is B.A.R.R.Ys orthograph for modelling.

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This was a pre-vis test for our Environment.

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This is M.O.R.I fully modelled and textured.

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This is B.A.R.R.Y fully modelled and textured.

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This is a render of one of our scenes. This is how we wanted our scenes to
look. Unfortunately the toon shader created high render times and problems
with our animation.

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Rendered image from our animated short.

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Rendered image from our animated short.

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Rendered image from our animated short.

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