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by Ray Cordova, iltharanos@yahoo.

com
last updated on September 12, 2015 at 15:09:48 PM

Centaur

Passion Unrestrained

Centaurs are a diverse race of half-human, half-equine


people, noted for their lusty temperament, fierce ability
in battle, and tendency toward isolation.

Centaurs adventure for much the same reason as other


races, but given their smaller communities and
populations, rank the search for food or a means of
protecting their homes as high on that same list.

Half-Horse, Half-Man

Centaur Names

A centaur possesses the lower body of a great horse


combined with the upper body of a human. Male centaurs
(stallions) are broad-shouldered and muscled, while
female centaurs (mares) are lithe and graceful. Standing
at least 7 feet tall, adult centaurs can weigh up to 2000
pounds. All centaurs are considered attractive by elves
and humans. Their equine bodies may be wholly black,
brown, gray, bay, or chestnut in color, with a few rare
dappled individuals. Centaurs do not have the same sense
of personal modesty as other races and only wear
clothing as the weather or climate demands. However,
they do favor adornments such as necklaces, bangles,
rings, and scarves.

Centaurs names typically come from the elders of the


herd, and circumstances, such as the season of the year,
what events have happened during the year, and what the
sky looks like at his birth play a part in how a centaur
colt is named. When the colt grows into adulthood, he
will take the surname of one of his parents (normally a
son takes the father or grandfathers name, while a
daughter takes the mother or grandmothers name). A
centaur may even decide to take the name of his mate
instead.
Male Names: Elu, Leonidas, Miteera, Pendraidos,
Ponaz, Salomar
Female Names: Darr, Eucleia, Feelding, Megaera

Intense Passion
Centaurs are proud, passionate, and close to nature. Their
pride drives them to right whatever wrongs are done to
them or their tribe, as well as get them into conflicts that
many other characters would prudently avoid. Their
unrestrained passions never allow them to enter into
anything halfway. Centaurs without a cause, a
motivation, or a reason for living simply seek one out
and embrace it; no centaur stays calm and unaffected for
long. As creatures of the world and beloved of Chislev,
centaurs are more in tune with their environment than
other races, even elves. This, perhaps, is why the threat
of the Dragon Overlords brought them out of their forests
and into the world of men.

Isolated Communities

Centaur Traits:
Your centaur character has the abilities of both men and
horses.
Ability Score Increase. Your Strength score increases
by 2.
Age. Centaurs mature at the same rate as humans and
can expect to live for several decades past a century.
Alignment. Most centaurs are neutral good.
Size. Centaurs stand at least 7 feet in height and
average about 1900 pounds. Your size is Large.
Charge. If you move at least 30 feet straight toward a
target and then hit it with a melee attack on the same
turn, the target takes an extra 3d6 piercing damage.

Abanasinian and Endscape centaurs do not form


Speed. Your base walking speed is 50 feet.
settlements. The centaurs of Darken Wood and the Plains
Languages. You can speak, read, and write Elvish and
of Dust do have settlements; the free realm of Duntollik
Sylvan.
includes the villages of Willik, Stone Rose, and Duntol,
while Darken Wood includes the town of Ithax. Centaur
Subraces. Two main subraces of centaur populate
villages, or freeholds, are primarily walled forts or
Krynn: Abanasinian and wendle. Choose one of these
compounds with high wooden walls comprised of stakes
subraces.
and logs reinforced with iron supports. Within the walls,
each village features communal dwellings, buildings
devoted to craft and industry, and extensive gardens.
Outside the freehold, broad planted fields and orchards
are common. Centaur settlements are designed with the
races equine bodies in mind, and thus most feature wide
entranceways, ramps to second-floor rooms, and tall
ceilings.

89

by Ray Cordova, iltharanos@yahoo.com


last updated on September 12, 2015 at 15:09:48 PM

Abanasinian
Your people have the power of stallions married to the
wits of men.
Ability Score Increase. Your Constitution score
increases by 1.
Hooves. Melee Weapon Attack: reach 5 ft., one target.
Hit: 1d6 + Strength modifier bludgeoning damage.
Increase to 2d6 + Strength modifier bludgeoning damage
at level 5.

Wendle
Your kind are smaller and less aggressive than other
centaurs.
Ability Score Increase. Your Dexterity score increases
by 1.
Natural Armor. You have natural armor (AC 12).

Centaurs by ?

90

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