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This paper describes a kind of active

device camouflage system named optical


camouflage. While new high-performance,
light-aerogel and light-transmitting
concrete compel us to question the
nature of solidity, a new technology
developed by University of Tokyo seeks to Although more encumbering and
make matter disappear altogether. complicated than Harry Potter's invisibility
Scientists at Tachi Laboratory have cloak, this system has essentially the same
developed Optical Camouflage, which goal, rendering invisibility by slipping
utilizes a collection of devices working in beneath the shining, silvery cloth. Optical
concert to render a subject invisible. Camouflage uses the Retro-reflective
Projection Technology, a projection-based
augmented–reality system composed of a
projector with a small iris and a
retroreflective screen. The object that
needs to be made transparent is
painted or covered with retroreflective
material. Then a projector projects the
background image on it making the
masking object virtually transparent.
Still, despite its limitations, this is a cool piece
of technology

Optical camouflage is a hypothetical type of


active camouflage currently only in a very
primitive stage of development. The idea is
relatively straight forward: to create the
illusion of invisibility by covering an If you project background image on to the

object with something that projects the masked object, you can observe the masked
object just as if it were virtually transparent.
scene directly behind that object.
This shows the principle of the optical
camouflage.

First, the person who want be invisible (let’s


call his person A) dons a garment. That
resembles a hooded raincoat .The garment is
made of a special material. Next, an observer
(person B) stands before a person A at a
specific location. At that location ,instead of
seeing person A wearing a hooded raincoat
,person B sees right through the cloak, making
person A appear to be invisible. If person B
were viewing from a slightly different
location, he would simply see person A
wearing a silver garment. Fig. 1 X’tal Vision

The three key techniques of RPT are the


followings:
1. To use an object covered by retro- screen.
reflective material as a screen;
2. To place a projector into a position
optically
conjugated with the observer's eye by
using a halfmirror;
3. To make the projector's iris as small as
possible (by
using a pinhole).
Each of these points provides the
following
advantages, respectively:
Fig. 1 shows the principles of RPT. The
image of a
virtual object is projected through a
pinhole. The
projected image is reflected by the half-
mirror on a right
angle and then retro-reflected by the retro-
reflective

The things needed to make a person


appear invisible are:
• A garment made from
highly reflective material
• A video camera
• A computer
• A projector
• A special, half-silvered
mirror called a combiner
Let's look at each of these components in
greater detail.

The Cloak:
The cloak that enables optical camouflage because it can be seen from far away and
to work is made from a special material outside in bright sunlight-- two
known as retro-reflective material. A retro- requirements for the illusion of invisibilit
reflective material is covered with
thousands and thousands of small beads.
When light strikes one of these beads, the
light rays bounce back exactly in the same
direction from which they came. A rough
surface creates a diffused reflection
because the incident (incoming) light rays
get scattered in many different directions.
A perfectly smooth surface, like that of a
mirror, creates what is known as a specular
reflection -- a reflection in which incident
light rays and reflected light rays form the
exact same angle with the mirror surface.
In retro-reflection, the glass beads act like
prisms, bending the light rays by a process
known as refraction.This causes the
reflected light rays to travel back along the
same path as the incident light rays. The
result: An observer situated at the light
source receives more of the reflected light
and therefore sees a brighter reflection. The Video Camera:

Retro-reflective materials are actually The retro-reflective garment doesn't


quite common. Traffic signs, road markers actually make a person invisible -- in fact,
and bicycle reflectors all take advantage of it's perfectly opaque. What the garment
retro-reflection to be more visible to does is create an illusion of invisibility by
people driving at night. Movie screens acting like a movie screen onto which an
used in most modern commercial theaters image from the background is projected.
also take advantage of this material Capturing the background image requires a
because it allows for high brilliance under video camera, which sits behind the person
dark conditions. In optical camouflage, the wearing the cloak. The video from the
use of retro-reflective material is critical
camera must be in a digital format so it can The system requires a special mirror to
be sent to a computer for processing. both reflect the projected image toward the
The Computer: cloak and to let light rays bouncing off the
All augmented-reality systems rely on cloak return to the user's eye. This special
powerful computers to synthesize graphics mirror is called a beam splitter, or a
and then superimpose them on a real- combiner -- a half-silvered mirror that both
world image. For optical camouflage to reflects light (the silvered half) and
work, the hardware/software combo must transmits light (the transparent half). If
take the captured image from the video properly positioned in front of the user's
camera, calculate the appropriate eye, the combiner allows the user to
perspective to stimulate reality and perceive both the image enhanced by the
transform the captured image into the computer and light from the surrounding
image that will be projected onto the retro- world. This is critical because the
reflective material. The projected image is computer-generated image and the real-
composed by computer using an world scene must be fully integrated for
image-based rendering method the illusion of invisibility to seem realistic.
The user has to look through a peephole in
The Projector:
this mirror to see the augmented reality.
The modified image produced by the
The Complete System:
computer must be shone onto the garment,
which acts like a movie screen. A Now let's put all of these components

projector accomplishes this task by shining together to see how the invisibility cloak

a light beam through an opening controlled appears to make a person transparent. The

by a device called an iris diaphragm. An diagram below shows the typical

iris diaphragm is made of thin, opaque arrangement of all of the various devices

plates, and turning a ring changes the


diameter of the central opening. For
optical camouflage to work properly, this
opening must be the size of a pinhole.
Why? This ensures a larger depth of field
so that the screen (in this case the cloak)
can be located any distance from the
projector.
The Combiner:
and pieces of equipment. 3. The projector receives
the enhanced image from the
computer and shines the image
through a pinhole-sized opening
onto the combiner.
4. The silvered half of the
mirror, which is completely
reflective, bounces the projected
image toward the person
wearing the cloak.
5. The cloak acts like a
movie screen, reflecting light
directly back to the source,
which in this case is the mirror.
6. Light rays bouncing off
of the cloak pass through the
transparent part of the mirror
and fall on the user's eyes.
Remember that the light rays
Once a person puts on the cloak made with bouncing off of the cloak
the retro-reflective material, here's the contain the image of the scene
sequence of events: that exists behind the person
wearing the cloak.
1. A digital video
The person wearing the cloak appears
camera captures the scene
invisible because the background scene is
behind the person wearing the
being displayed onto the retro-reflective
cloak.
material. At the same time, light rays from
2. The computer processes
the rest of the world are allowed reach the
the captured image and makes
user's eye, making it seem as if an
the calculations necessary to
invisible person exists in an otherwise
adjust the still image or video so
normal-looking world.
it will look realistic when it is
projected. Real-World Applications:
While an invisibility cloak is an One of the most promising applications of
interesting application of optical this technology, however, has less to do
camouflage, it's probably not the most with making objects invisible and more
useful one. Here are some practical ways about making them visible. The concept is
the technology might be applied: called mutual telexistence: working and
perceiving with the feeling that you are in
• Pilots landing a plane could use
several places at once. Here's how it
this technology to make cockpit floors
works:
transparent. This would enable them to
see the runway and the landing gear
simply by glancing down.

• Doctors performing surgery


could use optical camouflage to see
through their hands and instruments to
the underlying tissue. See Tachi Lab:
Optical Camouflage: oc-phantom.mpg
to watch a video of how this might
work.

• Providing a view of the outside


in windowless rooms is one of the more
fanciful applications of the technology,
but one that might improve the
psychological well-being of people in
such environments.

• Drivers backing up cars could


benefit one day from optical
camouflage. A quick glance backward
through a transparent rear hatch or
tailgate would make it easy to know
when to stop.
• Human user A is at one selectively.
location while his telexistence robot A Fig.3 shows a demonstration of ”Invisible
is at another location with human user Cloak”. It
B. looks as if a red truck can be seen through
• Human user B is at one the body of a
location while his telexistence robot B man who wear a retro-reflective coat.
is at another location with human user Actually, he does
A. not become transparent perfectly. The

• Both telexistence robots are shape of the coat is

covered in retro-reflective observed clearly. Nevertheless, it looks

material so that they act like like a very low

screens. refractive index glasswork, which is

• With video cameras and enough to observe

projectors at each location, the the background.

images of the two human users


are projected onto their
respective robots in the remote
locations.
This gives each human the
perception that he is working with
another human instead of a robot.

Fig.2 Optical camouflaged haptic display


Results:
Fig .2shows the haptic display (real object)
hiding the
virtual object, but Optical Camouflage
techniques permit
to make the haptic display to become
transparent.
Fig .3 “Invisible cloak”
However, the operator’s hand is not made
transparent,
which implies that it is possible to use this Head-mounted Displays:
technique
Of course, making the observer stand
behind a stationary combiner is not very
pragmatic -- no augmented-reality system
would be of much practical use if the user
had to stand in a fixed location. That's why
most systems require that the user carry
the computer on his or her person, either in
a backpack or clipped on the hip. It's also
why most systems take advantage of head- HEAD MOUNTED PROJECTOR

mounted displays, or HMDs, which Two projectors -- one for each eye -- are
assemble the combiner and optics in a required to produce a stereoscopic effect.
wearable device.

There are two types of HMDs: optical see-


through displays and video see-through
displays. Optical see-through displays look We have developed an Optical

like high-tech goggles, sort of like the Camouflage system.

goggles Cyclops wears in the X-Men Optical Camouflage can be used on

comic books and movies. These goggles surgical globes or

provide a display and optics for each eye, equipments so they don’t block surgeon’s

so the user sees the augmented reality in view during

stereo. Video see-through displays, on delicate operations. In aviation, cockpit

the other hand, use video-mixing floors could

technology to combine the image from a become 'invisible' to assist pilots during

head-worn camera with computer- landing.

generated graphics. The weak point of this technique is that the


observer
In this arrangement, video of the real
needs to look through a half-mirror. The
world is mixed with synthesized graphics
current system
and then presented on a liquid-crystal
needs a half-mirror and projectors, which
display. The great advantage of video see-
were fixed on
through displays is that virtual objects can
the ground.
fully obscure real-world objects and vice
In the next step of our research, an
versa.
observer would be
able to observe the background image
from various
viewpoint with H.M.P. (Head-Mounted
Projector)

[1] R. Azuma and J. Rolland, A Survey of


Augmented
Reality, Presence: Teleoperators and
Virtual
Environments, Vol.6, No.4, pp.355 – 385,
1997
[2] N. Kawakami, M. Inami, D. Sekiguchi,
Y. Yanagida,
T. Maeda and S. Tachi, "Object-Oriented
Displays: A
New Type of Display Systems -From
immersive display
to Object-Oriented Displays-", IEEE
International
Conference on Systems, Man, and
Cybernetics '99
Abstracts, p.493, 1999
[3] M. Inami, N. Kawakami, D. Sekiguchi,
Y. Yanagida,
T. Maeda and S. Tachi, "Visuo-Haptic
Display Using
Head-Mounted Projector", Proceedings of
IEEE Virtual

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