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// Back to Top
AP Trick FAQ by CronoRye
<http://www.gamefaqs.com/users/CronoRye/contributions>
*Version:* 2.4 | *Updated:* 07/23/02 | Search Guide | Bookmark Guide
FINAL FANTASY X: AP TRICK FAQ
07/23/2002
By CronoRye (Ryan Charles)- Ryan@vortexonline.com
www.vortexonline.com
Ver 2.4
I am currently no longer accepting any emails about the AP Trick.
That includes any emails asking questions on where to get items,
how to use the trick because you can't get it to work, or new
methods that you have come up with. There could be some updates
on the trick soon so cross your fingers.
Version Updates
2.4 - (07-23-02) Minor Updates to email rules and other corrections
-2.3 - (01-19-02) Added "run-away" option
-2.2 - (01-16-02) Minor changes
-2.1 - (01-14-02) Added results from testing other Overdrives
-2.0 - (01-13-02) Clarified DT method
-1.9 - (01-09-02) Minor changes
-1.8 - (01-07-02) Minor changes, Updated Alternative 2
-1.7B - (01-07-02) Earliest way to gain mass AP
-1.7A - (01-07-02) Minor changes
-1.6 - (01-07-02) Clarified Alternative Method 2
-1.5 - (01-04-02) Added new American Method, updated automated method
-1.4 - (12-27-01) Minor changes
-1.3 - (12-26-01) Added American AP trick info
-1.2 - (08-29-01) Added other variations
-1.1 - (08-17-01) Added method of acquiring "Alone" overdrive technique
-1.0 - (08-09-01) First edition
.................................................
Layout
-Note for US Players (Skip it if you want to just find out the Don
Tonberry Method for the American FFX)
-Don Tonberry Method (U.S. FFX Method, Earliest Possible mass AP method)
-Cactuar King Alternative
-Alternative 2 (U.S. FFX Method 2)
-Original Japanese AP Trick (Unaltered from August updates)
.................................................
Essentially, those "weak" characters will attack and Don Tonberry will
counter with up to 99,999 worth of damage. Keep bringing them back to
life manually or better yet use auto-phoenix to maximize the amount of
turns you'll get before Don Tonberry stops counterattacking. Once he
stops counterattacking, just kill him. Enjoy all the AP you get. It
is possible given that you are fast enough and have auto-phoenix to
reach 99 S. Levels.
If you are at low levels, then just RUN AWAY after he gets close. Use
Tidus' flee ability for best results. You will still get all the AP you
earned for the target character with the overdrive-to-AP ability.
You WILL run out of certain spheres, especially Power Spheres.
In the import, you could overkill Kottos in the Monster Arena to get
something like 40 of any sphere. I think this still works in the
American version but be advised that you'll need to be fairly
powerful to beat/overkill it. A sphere distiller (available at some
item shops), makes it so you can get any sphere type that you want.
Personally I embark on the capture quests and before you know it,
your spheres are back up to par.
I am working on more alternatives right now. Obviously something like
Avenger, which gives you AP for every time someone dies, might work
well in a similar Don Tonberry (any overpowered enemy) way.
****If you are playing FFX and you want to know what method of gaining
a lot of AP can be done the EARLIEST IN THE GAME, it is the Don Tonberry
method. The Don Tonberry method can be done as soon as you get to Mt.
Gagazet for the first time! The Don Tonberry Method is great for people
who can't get past Mt. Gagazet Seymour and Yunalesca!****
----------------------King Cactuar Trick---------------------------*This method is good, but it is not better than the Don Tonberry method.
King Cactuar has a randomness factor that could result in you dying
before you even get to anything about 100,000 AP. It consistently yields
less average AP than the Don Tonberry method*
Obviously you'll need the Overdrive to AP ability. See the Don Tonberry
section to find out how to obtain this. Also make sure you have
the overdrive method set to Stoic or Comrade. Unlike the Don Tonberry
method, having the auto-phoenix ability is essentially a must. This will use
your phoenix down items so keep that in mind. 2x or 3x AP abilities
are optional but will help greatly.
Your objective is to capture King Cactaur. This can be done by capturing
the fiends on the Thunder Plains. Follow a method similar to Don Tonberry
by fighting Cactuar King in the battle arena. Make sure you pay attention
to keeping people alive, especially keeping an eye on which characters
are alive and have the auto-phoenix. You'll want to attack and let people
be brought back to life. Be careful not to get yourself killed. You can
run away and still get AP thanks to the Overdrive to AP ability.
When I was doing this, I found auto-haste to be useful on the "sacrificial"
characters. I've been told to use hastega but since you don't stay with the
haste attribute after dying, it's sort of a waste.
So to summarize:
Overdrive to AP
Auto-Phoenix on at least one character
Capture the fiends at the Thunder Plains (at least it's not avoiding the
200 lightning strikes!)
Comrade or Stoic overdrive
Thanks to some of the AP TRICK FAQ readers submitting this method and helping
with the FAQ (Chocobo91, Dantonel, etc) and ultimately the Internet users
Orca782 and Gamepro2817 whom the King Cactuar method originated from, I'm
adding the King Cactuar method (by popular demand). It is very similar
to the Don Tonberry method. Keep in mind that it can't be done very early
in the game. You'll definitely need to be late enough in the game to
travel freely and it doesn't yield as much AP on average.
--------------Automated AP Trick: American Alternative 2-------------This automated trick is listed next for those who want to leave their
PS2s to level up for them and get a snack, go out, or otherwise continue
with their lives. The closest I can figure as of now to create mass AP
generation automatically (like my first Japanese AP Trick) is via the
following trick. You'll require a turbo controller and some
tape. This works better at later stages of the game when your team
is a relative powerhouse in comparison to many of the region's
enemies. Simply find an area where you can face a wall and tape
down your turbo controller in the direction of where you can
continually walk but not actually go anywhere. Right seems to work
best. On a secondary menu the game will want to move in the direction
you have taped down. So to use Yuna's Pray for example (which is
semi-important since it gives you HP restoration at no cost to her),
you'll want it to be the last skill in her Special menu. Once you
get past a certain point on the Sphere Grid, it might not be. At that
point, you should be powerful enough to get past these battles without
Pray. Obviously, you'll need to tape down the x button so that you'll
automatically select commands. If you are powerful enough, the Omega
Ruins are ideal. Random battles will ensue simply because you are
walking in place.
Actually the real key is to find a spot on an angular portion of the
terrain. You're aiming for a place where the screen starts to shake
left and right but you are really technically running in place. Try the
Gagazet mountain cave for a couple of those if you are having real trouble
and want to see it working. Try using an up/right taped down combination
for best results for those who can't do it.
Hopefully you can utilize characters with a strong attack or use a
reduced MP ability on Lulu when you get around to using her. I warn you,
it's a tricky affair for using her since her attack is weak and you'll have
to use either her first or last magic in her menu list. I would suggest
using her with two really strong characters to back her weak attack.
Ideally you would want a region that maximizes AP but enemies inflict
little damage. Once you have reached a certain level of statistics, feel
free to move on to the next hardest region that you can kill people rather
quickly with the amount of AP you can get maximized.
When you're doing this for a while, another problem that pops up is
that you will run out of inventory space if you do it for too
the weapon in order to add APx2 or APx3 if you have the items for it.
We'll use him as the test case. Now find the weapon he has equipped and
bring up the abilities menu. Near the bottom of that menu should be some
fairly recognizable abilities such as APx2 and APx3. You should also see
another one with "AP" clearly in the name. That one is Drive to AP ability.
It should cost 10 Doorway to Tomorrows. Obviously equip that ability.
Change Overdrive Type:
After that you'll want to move to the overdrive menu from the main menu.
You'll want to change the method that leads to overdrive. One of these
methods is the alone method. The second option on the top of the overdrive
menu screen allows you to change the type. Alone should be near the
bottom. It is very easy to tell if you have it. The only way your overdrive
meter will build is when both of the other characters in a battle are
dead. Obviously the person with the alone overdrive must be alive.
Then it will build up with your commands.
Frequently Asked Question:
Question"Dear CronoRye, I've tried everything on that menu but I don't see
the Alone type for a certain character!"
There's a good chance that Yuna and Lulu won't have the Alone
overdrive. To teach them it, enter into a battle with a weak
enemy and kill off everyone else in your party. Obviously you can
only do this with one character that needs the overdrive method at a time.
Then just sit there and keep hitting triangle over and over again.
Cast curative and defensive spells accordingly. It will take a
few minutes of doing this so be patient. Eventually a message
will show up telling you that you've learned the overdrive
technique 'alone.'
Choose your Battle:
I chose Bisaido Island as the destination because of the weak enemies. You
can take your airship there or if you are doing this in the middle of the
game, try to go back to an area with weaker enemies assuming that you can
acquire the necessary materials. You can compensate for stronger enemies
by casting shell or augmenting your defense against the type of enemies
you're most likely to encounter. To continue with Bisaido as the test
example, you'll need to head towards an area with encounters. Before
your first battle, make sure this new weapon with the Drive to AP ability
is NOT equipped. Equip anything else you want. I know you can switch
weapons in battle but this is the easiest method for any importers with
little to no knowledge of Japanese. Walk into a battle and proceed to
kill off your two other allies. Then hit the triangle button to defend
a few times until your overdrive meter has filled up. Once it is full,
go ahead and kill the enemies. Next, go to your menu and switch to
your weapon with the Drive to AP ability. Walk around to encounter
another battle. Make sure you keep the same characters that died since
their 1-HP will make them easier to kill for the enemies and yourself.
Once again, kill your other two allies off. At this point, you'll
probably find it easiest to leave the Dingo (the orange wolf-like one)
as the lone enemy. Proceed to cast Haste on yourself and slow on the
Dingo or enemy of your choice. You should now have several turns in
a row.
The Method:
At this point, the AP trick is up to you. Every time you press triangle
(defend), you'll accrue a lot of AP. A weak enemy like Dingo won't
substantially hurt you the few times he'll have a chance to hit you,
so don't worry about your HP. Just keep hitting triangle to defend.
Personally I use my old PSOne turbo controller and tape down the
triangle button. Anyone who remembers the FF3 (6) waterfall leveling up
trick with Banon will remember doing something similar. If you don't
have a turbo controller for PS1 or PS2, then it is up to you to manually
hit triangle over and over again. Regardless, the amount of time you
leave your controller doing it or you yourself do it is arbitrary. I'd
say to do it for about 10 minutes at first and see where you end up
since APx2 or x3 can really speed this whole thing up.
After you decide you've had enough, go ahead and kill the enemy. You'll
see your AP is a ridiculous amount and surely you'll get to S. Level 99.
Most likely it will take you a few times of doing this to get around the
entire Sphere Board.
Clearly you can do this with every character so have fun.
My AP Trick is an extremely effective way to gain AP. You can also mirror this
method by using the Ally mode against any enemy. It is much slower but the
benefit is that you can level up three at a time instead of one. Obviously
repeat the Alone methods set up with overdrive to AP and a turbo controller.
There are also some small variations with other overdrive but both of these
are enough to last.
Problems:
The biggest problem you'll encounter is running out of regular sphere
board pieces. You'll be so powerful that you might as well fight several
random battles in any place you feel will yield the most.
The second problem you'll run into is that you'll be at 9xxx HP and
you'll still have more than half the board left. I suggest consulting
DokiWaku's excellent Secrets guide. You'll find out how to exceed Max
HP (up to 99,999) and exceed Max Attack (up to 99,999), etc. Just a note
though, some of the ultimate weapons have these properties intrinsically.
For example, Tidus' ultimate weapon already has the exceed Max Attack
attribute.
I hope this helps everyone who is playing. Honestly though, I suggest
not using this until after you've beaten the game and want to explore
since the regular FFX bosses are rather challenging all the way through
if you aren't doing every single monster quest, using this trick, or
using the Magu 3 Sisters. You'll still be no match for some of the
special monster trainer battles though!
Credits and Thanks:
Thanks
Thanks
Thanks
Thanks
Thanks
to
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to
any form of print media. I will not grant permission for use of any
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Please do not email me asking for permission. Sorry but if you've
read earlier versions of this FAQ you'll know what happened and
why I'm simply not even offering the chance of permission.
The term "AP Trick" was coined in July 2001 by Ryan Charles during the
creation of this guide.
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