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*Seiken Densetsu 3: FAQ/Walkthrough* by *DC* </users/D_C/contributions>

*Version:* 8.00 | *Updated:* 2002-07-19 | *Original File*


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Last updated : 19 July 2002 (Eastern Time)
--------------------------------------------------------------------Seiken Densetsu 3 Walkthrough, FAQ and Tips
Copyright DC 1999-2001 Co-Author: Eternalspirit
v8.00
--------------------------------------------------------------------_____
_ _
/ ____|
(_) |
| (___ ___ _| | _____ _ __
\___ \ / _ \ | |/ / _ \ '_ \
____) | __/ | < __/ | | |
_____|_____/ \___|_|_|\_\___|_| |_|
| __ \
| |
| | | | ___ _ __ ___ ___| |_ ___ _ _
| | | |/ _ \ '_ \/ __|/ _ \ __/ __| | | |
| |__| | __/ | | \__ \ __/ |_\__ \ |_| |
|_____/ \___|_| |_|___/\___|\__|___/\__,_|
|___ \
__) |
|__ <
___) |
|____/

Contents
1)Introduction
2)Class Change System/Characters, Magic and Stats
3)Walkthrough for Duran/Angela, Hawk/Riesz, and Kevin/Carlie
4)Tips
5)Beat the Black Rabite
6)Eternalspirit's Enemy/Item FAQ (includes item/effect list)
7)Answers to Frequently Asked Questions
8)Miscellaneous
--------------------------------------------------------------------Version History
v1.0 -All the non-walkthrough parts, and Duran/Angela's walkthrough.
v1.1 -Partial Hawkeye/Riesz Walkthrough
v2.0 -Full Hawkeye/Riesz Walkthrough, and some of Kevin/Carlie's
walkthrough (thanks Amar).
v2.1 -Fixed up the layout problem, and added Amar to the bottom
(sorry)
v3.0 -Added an FAQ section, as I finally got some e-mails. Plus,
filled in the missing gaps I had for the magic spells.
v3.1 -Added more FAQs.
v3.2 -Just put up another site which is hosting this.
v3.3 -More FAQs and tips from fellow gamers.
v3.5 -More FAQs and started on Kevin and Carlie's final area.
v3.7 -Even more FAQs and a little bit more on Kevin's final area.
v3.8 -More FAQs. And tips.
v4.0 -YESSS! Finished off Kevin's area!
v4.1 -More FAQs.
v5.0 -Big update. Class Change section is updated after I found
out there was another patch going around with different item
names.Three new sections added, Storage, Item List and
Miscellaneous. And heaps more FAQs.
v5.1 -FAQ update.
v5.3 -FAQ/Tips update, plus a Beat the Black Rabite section.
v5.4 -Took the Black Rabite thing down, see below.
v5.5 -Tips, FAQs, Walkthrough re-writing.
v5.6 -Rewrote some of the guide, added a Weapon List thanks to Paul
Le, and added some FAQs.
v5.7 -Added a tip and FAQ.
v5.71 -Thanks to Uhhhhh....., I've found out the stat levels you
need to be on to learn a spell with Hawk. Also added a place
to find an import version, thanks to DD. And FAQs/Tips.
v5.75 -Added a FAQ and redid some of the magic section.
v5.8 -Added FAQs and rewrote some of the guide.
v5.9 -Added FAQs.
v5.95 -FAQs.
v6.0 -Massive FAQ/Tips update.
v6.1 -Thanks to the great, one and only Uhhhhh....., the guide
should be now fully legible! Apart from the FAQs, though,
although he's working on it, people are always in a rush.
Anyway, apart from that awesome, awesome tweaking from him,
I've got more tips and FAQs. Thanks again Uhhhhh.....!
v6.2 -FAQs/Tips.
v6.3 -Uhhhhh..... once again has checked it, and I'm updating again.
v6.4 -Tips, and FAQs.
v6.5 -Tips and FAQs, answered lots of questions about magic, levels
and stuff.
v6.6 -Tips, FAQs.
v6.7 -Tips, FAQS, magic stats, all teams.
v6.71 -Copyright Notice changed.

v6.8
v6.9
v6.91
v6.95
v6.96
v6.97
v6.98
v7.0
v7.1
v7.2
v7.21
v7.3
v7.4
v7.5

v7.6
v7.7
v7.71
v8.00

-Updated Tips, FAQs.


-Tips.
-Copyright Notice changed.
-Neatness fix, Stage 1.
-Stage 2 Neatness fix, and seems like a waste of time, but I
like ASCII art headings =)
-FAQs, Copyright Notice changed.
-Copyright Notice changed.
-WHOO! TIPS!
-JJL, YOU ROCK! Item guide radically changed to look
neater,plus, an enemy/item list coming from him soon!!!
-Stage 3 of Neatness. Removed about 20kb worth of unneccessary
crap without removing any info, added a ZST guide.
-Email guidelines. Some people out there are getting annoying.
-Tips Update.
-ENEMY LIST!!! Beta version. THANK YOU JJL!!!!
-Added PAR codes, thanks to les1two! Rewrote the Class Change
section, thanks to the numerous people on the SD3 Message
board at GameFAQs!, and effectively merged a few sections into
one.
-More nice party suggestions. Still not fully finished, as
thanks to Nightblade and everyone else on the boards, I've got
some more info and corrections to make.
-Split the FAQ up, but not by much. A 500K download is a bit
harsh...maybe 400 is a little less harsh.
-Name change!
-Eternalspirit here. MAJOR changes to the faq have been done. I
added my faq into this thing to replace my enemy/item list. I
had the item effects list in that faq so I removed that from
this thing as well. Corrected numbering. Removed Pro/Con
section for characters and classes. Removed party suggestions,
added Newbie Friendly party suggestions. Removed FAQ section
and made a new section (see table of contents). Got rid of the
tips because most of them were redundant and what not.

--------------------------------------------------------------------Legal Copyright Crap


--------------------------------------------------------------------The Mana Holyland (first meeting) part is copyright Amar Kishan 1999.
All of the rest of this walkthrough is 100 percent copyright DC
1999-2001. Seiken Densetsu 3 is copyright 1995 Squaresoft. Please do
not leech any of this to make your own FAQ out of it. Unless you have
MY permission DO NOT take anything at all from this guide. Don't edit,
don't do anything to it and submit it without e-mailing me with
permission first. You can print it out, but only for personal use, no
selling this! Summing it up, do anything for your own personal benefit
(apart from reading it) without asking me, AND YOU'LL BURN IN HELL!!!!
The only sites can use this without asking are:
http://www.gamefaqs.com
http://vgstrategies.about.com
http://www.rpgclassics.com
http://kengc.alphalink.com.au
http://jump.to/magus
http://www.squareonline.pyar.com
http://www.rpgwizard.homestead.com/lair.html
http://www.cron0.freeuk.com
http://www.toocoolzone.homestead.com/Nintendozonemain

http://www.timsvault.com
http://www.fortunecity.com/skyscraper/memphis/1501
http://www.ludus.it
http://www.gamingplanet.com
http://faqdomain.cjb.net
http://go.to/secretofmana2
http://dlh.net
http://www.neoseeker.com
If you want to use it on your site, please e-mail me at dc3131@yahoo.com.au
The latest version can always be found from
http://www.gamefaqs.com or http://vgstrategies.about.com
Note, that if you've asked me for permission but don't see your site on the
list above, don't worry about it, as it's a real pain to update each time
everyone asks me to use this guide on their site. So as long as you've
asked me, yes, you can put it up on your site. The sites above are the
ones that don't have to ask to use them.
---====================--Author Info
DC's info.
E-mail: dc3131@yahoo.com.au
ICQ#: 34601221
Webpage: http://www.dcmagus.com
MSN: dcmagus@hotmail.com
AIM: dcmagus
For any new contributions, contact Eternalspirit.
E-mail: lajkosz@quickclic.net
AIM: ChaosAngel Kefka
MSN: eternalspiritxp@msn.com
--------------------------------------------------------------------1)Introduction
--------------------------------------------------------------------This is DC and Eternalspirit's Seiken Densetsu 3 walkthrough. This is
an excellent game and is probably Squaresoft's best SNES RPG. To all
of you English/American/Australian people, this is Secret of Mana 2.
In this game you can pick three characters out of six to make up your
party, and each character has their own storyline.
--------------------------------------------------------------------2) Class Change System
--------------------------------------------------------------------The class change system is the thing that makes this game unique.
Each character can go to the Dark or Light side, and you get to have
two class changes in the game. One at level 18 and the other at level
38. Before I go deeper, I will also point out the different level
gaining system.
Every time you level up, you will be presented with a menu to level
up different attributes of yourself. This is what each attribute
does:
Stat
Effect
---------------------------------------------------------------------

Strength

Increases your Attack Power and damage done by Tech


Attacks.
Agility
Increases your ability to dodge enemies' attacks.
Vitality
Enemies' attacks do less damage, and your HP
increases.
Intelligence
Becomes easier to avoid enemies' attack magic, and
lowers the damage dealt to you.
Spirit
Indirect magic's (i.e. recovery magic or sabers)
effectiveness increases.
Luck
Chances of a critical hit become greater; there are
also less traps in the item roulette when you have a
higher Luck rating
--------------------------------------------------------------------Now for more explanation on class changes:
Your character can go through two stages of class change, to either
go to the Light or Dark, and then again to the Light or Dark. Here,
look at this:
1st
Class
Change

2nd
Class
Change
Light-Light

/
/
Light
/

Light-Dark

/
/
Normal
\
\

Dark-Light
\

/
\

/
\

/
Dark
\
\
\
Dark-Dark

Get it? Now I will give you a brief description on each character's
classes: (a * means the tech hits all enemies)
Here's a reworking of my class change section. To all those on the
SD3 message boards, here you go. I am no way telling you that you
should change to this class, I am just going to tell you the facts.
(In this version I've also incorporated max stats and spells into it,
to make everything just a little more accessible. When I've listed
the spells though, take in mind it's just the spells that you learn
for that class, as I don't want to waste anymore KB doubling up on
info. That is, unless they're learning how to multitarget it)
Here's an interesting note that my friend Algenin sent to me :
"Lots of people tell you how wrong you are about certain characters...
but it all depends. The almight "certain-stat-up" thing after you

gain a level makes it hang.


Some people have horrible groups of the best people because they
kept upping the wrong stat when they level-up (even though all the
stats actually raise, you get extra for the one you pick for that
level, and it goes up on your stat bars in the stat screen)
Also, the worst characters are brought back to life with ingenious
thinkers who know when to raise certain stats. So what might be a
really bad DragonMaster for one person might end up being a heavenly
god of kick-ass with another. (excuse my horrid use of words that
only those stupid morons Edge and Christian would use, they give a
bad name to wrestling...Well, wrestling never had a good name to
begin with, as far as Im concerned...)"
--------------------------------------------------------------------Duran
--------------------------------------------------------------------Light/Light:
/ Paladin
Light
:
Knight
Light/Dark :
/
\ Lord
Normal
: Fighter
Dark/Light :
\
/ Swordmaster
Dark
:
Gladiator
Dark/Dark :
\ Duelist
--------------------------Fighter (Neutral)
--------------------------Tech=Cross Slash
Max Stats
--------------Strength
12
Agility
10
Vitality
11
Intelligence 8
Spirit
8
Luck
8
--------------------------Knight (Light)
--------------------------Tech=3 Step Cut
Max Stats
--------------Strength
17
Agility
15
Vitality
17
Intelligence 13
Spirit
14
Luck
14
Spell
Effect
Cost
--------------------------------------------------------------------Heal Light
Restore HP
3MP
Spell

Stat

Stat Level

Spirit

--------------------------------------------------------------------Heal Light
Spirit
6
Wisp
--------------------------Paladin (Light Light)
--------------------------Tech=*Flashing Sword
Max Stats
--------------Strength
21
Agility
17
Vitality
21
Intelligence 15
Spirit
17
Luck
16
Spell
Effect
Cost
--------------------------------------------------------------------Saint Saber
Makes a weapon have holy attributes
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Saint Saber
Spirit
6
Wisp
--------------------------Lord (Light Dark)
--------------------------Tech=Magic Circle
Max Stats
--------------Strength
21
Agility
18
Vitality
21
Intelligence 16
Spirit
16
Luck
17
Spell
Effect
Cost
--------------------------------------------------------------------Tinkle Rain
Cure status ailments
2MP
--------------------------------------------------------------------*Heal Light
Restore HP
3MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Tinkle Rain
Spirit
7
Wisp
--------------------------Gladiator (Dark)
--------------------------Tech=*Whirlwind Sword
Max Stats
--------------Strength
18

Agility
Vitality
Intelligence
Spirit
Luck

16
17
14
13
13

Spell
Effect
Cost
--------------------------------------------------------------------Ice Saber
Makes a weapon have Ice attributes
4MP
--------------------------------------------------------------------Flame Saber
Makes a weapon have Fire attributes
4MP
--------------------------------------------------------------------Thunder Saber
Makes a weapon have Wind attributes
4MP
--------------------------------------------------------------------Diamond Saber
Makes a weapon have Earth attributes
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Diamond Saber
Spirit
7
Gnome
--------------------------------------------------------------------Thunder Saber
Spirit
8
Jinn
--------------------------------------------------------------------Flame Saber
Spirit
9
Salamando
--------------------------------------------------------------------Ice Saber
Spirit
9
Undine
--------------------------Duelist (Dark Dark)
--------------------------Tech=*Eruption Sword
Max Stats
--------------Strength
22
Agility
19
Vitality
21
Intelligence 17
Spirit
15
Luck
15
Spell
Effect
Cost
--------------------------------------------------------------------Dark Saber
Makes a weapon have Dark attributes
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Dark Saber
Spirit
13
Shade
--------------------------Swordmaster (Dark Light)
--------------------------Tech=*Vacuum Sword
Max Stats
--------------Strength
21
Agility
18
Vitality
21

Intelligence 16
Spirit
16
Luck
16
Spell
Effect
Cost
--------------------------------------------------------------------Moon Saber
Makes a weapon have Moon attributes that sucks 4MP
away the enemy's HP, and gives it to you.
--------------------------------------------------------------------Leaf Saber
Makes a weapon have Leaf attributes that sucks 4MP
away the enemy's MP, and gives it to you.
--------------------------------------------------------------------*Ice Saber
Makes a weapon have Ice attributes
4MP
--------------------------------------------------------------------*Flame Saber
Makes a weapon have Fire attributes
4MP
--------------------------------------------------------------------*Thunder Saber Makes a weapon have Wind attributes
4MP
--------------------------------------------------------------------*Diamond Saber Makes a weapon have Earth attributes
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Moon Saber
Spirit
10
Luna
--------------------------------------------------------------------Leaf Saber
Spirit
10
Dryad
--------------------------Angela
--------------------------Light/Light:
/ Grand Deviner
Light
:
Sorceress
Light/Dark :
/
\ Arch Mage
Normal
: Magician
Dark/Light :
\
/ Rune Master
Dark
:
Delvar
Dark/Dark :
\ DC
--------------------------Magician (Neutral)
--------------------------Tech=Double Attack
Max Stats
--------------Strength
8
Agility
8
Vitality
8
Intelligence 12
Spirit
11
Luck
10
Spell
Effect
Cost
--------------------------------------------------------------------*Holy Ball
Does Level 1 Holy damage
2MP
--------------------------------------------------------------------*Evil Gate
Does Level 1 Dark damage
2MP
---------------------------------------------------------------------

*Gem Missile
Does Level 1 Earth damage
2MP
--------------------------------------------------------------------*Air Blast
Does Level 1 Wind damage
2MP
--------------------------------------------------------------------*Fireball
Does Level 1 Fire damage
2MP
--------------------------------------------------------------------*Ice Smash
Does Level 1 Ice damage
2MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------*Holy Ball
Intelligence
6
Wisp
--------------------------------------------------------------------*Gem Missile
Intelligence
7
Gnome
--------------------------------------------------------------------*Air Blast
Intelligence
8
Jinn
--------------------------------------------------------------------*Evil Gate
Intelligence
9
Shade
--------------------------------------------------------------------*Fireball
Intelligence
10
Salamando
--------------------------------------------------------------------*Ice Smash
Intelligence
10
Undine
--------------------------Sorceress (Light)
--------------------------Tech=Pink Typhoon
Max Stats
--------------Strength
14
Agility
14
Vitality
14
Intelligence 17
Spirit
17
Luck
14
Spell
Effect
Cost
--------------------------------------------------------------------Saint Beam
Level 2 Holy damage
4MP
--------------------------------------------------------------------Earthquake
Level 2 Earth damage
4MP
--------------------------------------------------------------------Thunderstorm
Level 2 Wind damage
4MP
--------------------------------------------------------------------Explode
Level 2 Fire damage
4MP
--------------------------------------------------------------------Mega Smash
Level 2 Ice damage
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Saint Beam
Intelligence
6
Wisp
--------------------------------------------------------------------Earthquake
Intelligence
7
Gnome
--------------------------------------------------------------------Thunderstorm
Intelligence
8
Jinn
--------------------------------------------------------------------Explode
Intelligence
10
Salamando
--------------------------------------------------------------------Mega Splash
Intelligence
10
Undine

--------------------------Grand Deviner (Light Light)


--------------------------Tech=Spiral Rod
Max Stats
--------------Strength
17
Agility
17
Vitality
18
Intelligence 21
Spirit
19
Luck
16
Spell
Effect
Cost
--------------------------------------------------------------------*Double Spell
Tri-elemental attack
9MP
--------------------------------------------------------------------*Saint Beam
Level 2 Holy damage
4MP
--------------------------------------------------------------------*Earthquake
Level 2 Earth damage
4MP
--------------------------------------------------------------------*Thunderstorm
Level 2 Wind damage
4MP
--------------------------------------------------------------------*Explode
Level 2 Fire damage
4MP
--------------------------------------------------------------------*Mega Smash
Level 2 Ice damage
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------*Double Spell
Intelligence
17
--------------------------Arch Mage (Light Dark)
--------------------------Tech=Dancing Rod
Max Stats
--------------Strength
16
Agility
16
Vitality
18
Intelligence 20
Spirit
20
Luck
17
Spell
Effect
Cost
--------------------------------------------------------------------*Rainbow
High damage to all enemies
10MP
--------------------------------------------------------------------*Saint Beam
Level 2 Holy damage
4MP
--------------------------------------------------------------------*Earthquake
Level 2 Earth damage
4MP
--------------------------------------------------------------------*Thunderstorm
Level 2 Wind damage
4MP
--------------------------------------------------------------------*Explode
Level 2 Fire damage
4MP

--------------------------------------------------------------------*Mega Smash
Level 2 Ice damage
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------*Rainbow
Intelligence
17
--------------------------Delvar (Dark)
--------------------------Tech=Star Attack
Max Stats
--------------Strength
13
Agility
13
Vitality
14
Intelligence 18
Spirit
16
Luck
13
Spell
Effect
Cost
--------------------------------------------------------------------Dark Force
Level 2 Dark damage.
5MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Dark Force
Intelligence
10
Shade
--------------------------Meigus (Dark Dark)
--------------------------Tech=Hot Shot
Max Stats
--------------Strength
16
Agility
16
Vitality
18
Intelligence 22
Spirit
18
Luck
15
Spell
Effect
Cost
--------------------------------------------------------------------Earthquake
Level 2 Earth damage
4MP
--------------------------------------------------------------------Thunderstorm
Level 2 Wind damage
4MP
--------------------------------------------------------------------Explode
Level 2 Fire damage
4MP
--------------------------------------------------------------------Mega Splash
Level 2 Ice damage
4MP
--------------------------------------------------------------------*Ancient
The most powerful magic attack
12MP
Spell
Stat
Stat Level
Spirit
---------------------------------------------------------------------

Earthquake
Intelligence
7
Gnome
--------------------------------------------------------------------Thunderstorm
Intelligence
8
Jinn
--------------------------------------------------------------------Explode
Intelligence
10
Salamando
--------------------------------------------------------------------Mega Splash
Intelligence
10
Undine
--------------------------------------------------------------------*Ancient
Intelligence
20
--------------------------Rune Master (Dark Light)
--------------------------Tech=10t
Max Stats
--------------Strength
15
Agility
15
Vitality
19
Intelligence 21
Spirit
19
Luck
16
Spell
Effect
Cost
--------------------------------------------------------------------Death Spell
Kill an enemy (at a lower level than yours),
8MP
or 999 damage
--------------------------------------------------------------------Stone Cloud
Level 3 Earth attack that petrifies/stones an
7MP
enemy
--------------------------------------------------------------------Stun Wind
Level 3 Wind attack that "mutes" the enemy
7MP
--------------------------------------------------------------------Blaze Wall
Level 3 Fire attack
7MP
--------------------------------------------------------------------Cold Breeze
Level 3 Ice attack that turns the enemy
7MP
into "Frosty the Snowman"
--------------------------------------------------------------------*Dark Force
Level 2 Dark damage
5MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Stun Wind
Intelligence
7
Jinn
--------------------------------------------------------------------Cold Breeze
Intelligence
8
Undine
--------------------------------------------------------------------Stone Cloud
Intelligence
10
Gnome
--------------------------------------------------------------------Blaze Wall
Intelligence
10
Salamando
--------------------------------------------------------------------Death Spell
Intelligence
18
Shade
--------------------------Kevin
--------------------------Light/Light:

/ God Hand

Light
Light/Dark
Normal
Dark/Light
Dark
Dark/Dark

:
Monk
:
/
\ Warrior Monk
: Grappler
:
\
/ Death Hand
:
Bashkar
:
\ Dervish

--------------------------Grappler (Neutral)
--------------------------Tech=Ashura Dream Fist
Max Stats
--------------Strength
10
Agility
9
Vitality
12
Intelligence 8
Spirit
8
Luck
8
--------------------------Monk (Light)
--------------------------Tech=*Whirlwind Kick
Tornado Throw
Max Stats
--------------Strength
15
Agility
14
Vitality
18
Intelligence 13
Spirit
14
Luck
14
Spell
Effect
Cost
--------------------------------------------------------------------Pressure Point Gains the power of a beast man (so, he acts as 1MP
if it were night, meaning he's even more powerful)
--------------------------------------------------------------------Heal Light
Restore HP
3MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Heal Light
Spirit
6
Wisp
--------------------------------------------------------------------Pressure Point Vitality
12
--------------------------God Hand (Light Light)
--------------------------Tech=*Byakko Shockwave
Stardust Bomb
Max Stats
---------------

Strength
Agility
Vitality
Intelligence
Spirit
Luck

18
17
22
15
17
16

Spell
Effect
Cost
--------------------------------------------------------------------Aura Wave
Makes the attack/tech gauge go to full
3MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Aura Wave
Spirit
8
Dryad
--------------------------Warrior Monk (Light Dark)
--------------------------Tech=Genbu 100-Kick
Blow Impact
Max Stats
--------------Strength
17
Agility
16
Vitality
22
Intelligence 16
Spirit
16
Luck
17
Spell
Effect
Cost
--------------------------------------------------------------------Leaf Saber
Makes a weapon have Leaf attributes. Takes the 4MP
enemy's MP, and gives it to you.
--------------------------------------------------------------------*Heal Light
Restore HP
3MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Leaf Saber
Spirit
10
Dryad
--------------------------Bashkar (Dark)
--------------------------Tech=*Water-Moon Slice
Bastard Slam
Max Stats
--------------Strength
16
Agility
15
Vitality
18
Intelligence 14
Spirit
13
Luck
13
--------------------------Dervish (Dark Dark)

--------------------------Tech=*Suzaku Sky Dance


Veritubach
Max Stats
--------------Strength
18
Agility
17
Vitality
22
Intelligence 17
Spirit
16
Luck
16
Spell
Effect
Cost
--------------------------------------------------------------------Moon Saber
Makes a weapon have Moon attributes. Takes the 4MP
enemy's HP, gives to you.
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Moon Saber
Spirit
10
Luna
--------------------------Death Hand (Dark Light)
--------------------------Tech=*Seiryuu Death Fist
Dead Crush
Max Stats
--------------Strength
19
Agility
18
Vitality
22
Intelligence 16
Spirit
15
Luck
15
Spell
Effect
Cost
--------------------------------------------------------------------Energy Ball
Makes you have more critical hits
6MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Energy Ball
Spirit
13
Luna
--------------------------Charlotte/Carlie
--------------------------Pros : A good healer and a good user of Dark magic as well. She learns
two handy spells to have at the beginning of the game, before
her first class change; Heal Light and Tinkle Rain. Also, in
the Light classes, learns elemental sabers.
Cons : As with Angela, she's got a low attack power, and she's a bit
slow in attacking. No fullscreen techs, I think.

Light/Light:
/ Bishop
Light
:
Priestess
Light/Dark :
/
\ Sage
Normal
: Cleric
Dark/Light :
\
/ Necromancer
Dark
:
Enchantress
Dark/Dark :
\ Evil Shaman
--------------------------Cleric (Neutral)
--------------------------Tech=Bonkle
Max Stats
--------------Strength
8
Agility
8
Vitality
8
Intelligence 11
Spirit
12
Luck
11
Spell
Effect
Cost
--------------------------------------------------------------------Heal Light
Restore HP
3MP
--------------------------------------------------------------------Tinkle Rain
Cure status ailments
2MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Heal Light
Spirit
6
Wisp
--------------------------------------------------------------------Tinkle Rain
Spirit
7
Wisp
--------------------------Priestess (Light)
--------------------------Tech=Jump
Max Stats
--------------Strength
13
Agility
14
Vitality
14
Intelligence 16
Spirit
18
Luck
16
Spell
Effect
Cost
--------------------------------------------------------------------Holy Ball
Does Level 1 Holy damage
2MP
--------------------------------------------------------------------Diamond Saber
Gives a weapon Earth attriubutes
4MP
--------------------------------------------------------------------Flame Saber
Gives a weapon flame attriubutes
4MP
--------------------------------------------------------------------Ice Saber
Gives a weapon Ice attriubutes
4MP
---------------------------------------------------------------------

Thunder Saber
Gives a weapon Wind attriubutes
4MP
--------------------------------------------------------------------*Heal Light
Restore HP
3MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Holy Ball
Intelligence
6
Wisp
--------------------------------------------------------------------Diamond Saber
Spirit
7
Gnome
--------------------------------------------------------------------Thunder Saber
Spirit
8
Jinn
--------------------------------------------------------------------Ice Saber
Spirit
9
Undine
--------------------------------------------------------------------Flame Saber
Spirit
9
Salamando
--------------------------Bishop (Light Light)
--------------------------Tech=Chopchop
Max Stats
--------------Strength
16
Agility
16
Vitality
18
Intelligence 18
Spirit
22
Luck
18
Spell
Effect
Cost
--------------------------------------------------------------------*Turn Undead
Instantly kills "evil" enemies (Zombie Dragon, 1MP
Carmilla), and deals 999 damage to "evil"
bosses. (such as Zable-Fahr)
--------------------------------------------------------------------Saint Saber
Gives a weapon Holy attributes
4MP
--------------------------------------------------------------------Magic Shield
Shields the target from magic attacks, making
4MP
magic less effective
--------------------------------------------------------------------*Tinkle Rain
Cures status ailments
2MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Saint Saber
Spirit
6
Wisp
--------------------------------------------------------------------Magic Shield
Spirit
18
Wisp
--------------------------------------------------------------------*Turn Undead
Spirit
19
--------------------------Sage (Light Dark)
--------------------------Tech=BoomBoom
Max Stats
---------------

Strength
Agility
Vitality
Intelligence
Spirit
Luck

15
17
18
19
21
19

Spell
Effect
Cost
--------------------------------------------------------------------Saint Beam
Level 2 Holy damage
--------------------------------------------------------------------*Ice Saber
Makes a weapon have Ice attributes
4MP
--------------------------------------------------------------------*Flame Saber
Makes a weapon have Fire attributes
4MP
--------------------------------------------------------------------*Thunder Saber Makes a weapon have Wind attributes
4MP
--------------------------------------------------------------------*Diamond Saber Makes a weapon have Earth attributes
4MP
--------------------------------------------------------------------*Holy Ball
Does Level 1 Holy damage
2MP
--------------------------------------------------------------------*Tinkle Rain
Cures status ailments
2MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Saint Beam
Intelligence
6
Wisp
--------------------------Enchantress (Dark)
--------------------------Tech=Dash
Max Stats
--------------Strength
14
Agility
13
Vitality
14
Intelligence 17
Spirit
17
Luck
17
Spell
Effect
Cost
--------------------------------------------------------------------Unicorn
Summon a Unicorn
1MP
--------------------------------------------------------------------Golem
Summon a Golem
2MP
--------------------------------------------------------------------*Heal Light
Restore HP
3MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Unicorn
Spirit
12
--------------------------------------------------------------------Golem
Spirit
12
--------------------------Evil Shaman (Dark Dark)
---------------------------

Tech=HugeHuge
Max Stats
--------------Strength
17
Agility
16
Vitality
18
Intelligence 20
Spirit
20
Luck
19
Spell
Effect
Cost
--------------------------------------------------------------------Antimagic
Reset an enemy's attack gauge to zero
4MP
--------------------------------------------------------------------Gremlin
Summon a Gremlin
3MP
--------------------------------------------------------------------Great Demon
Summon a Demon
5MP
--------------------------------------------------------------------*Demon Breath
Dark damage which reduces magic stats
6MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Antimagic
Spirit
18
Shade
--------------------------------------------------------------------Gremlin
Spirit
18
--------------------------------------------------------------------Great Demon
Spirit
18
--------------------------------------------------------------------*Demon Breath
Spirit
18
--------------------------Necromancer (Dark Light)
--------------------------Tech=Craaaazy
Max Stats
--------------Strength
16
Agility
15
Vitality
18
Intelligence 19
Spirit
21
Luck
20
Spell
Effect
Cost
--------------------------------------------------------------------Dark Saber
Gives a weapon Dark attributes
4MP
--------------------------------------------------------------------Black Curse
Lowers all of an enemy's stats at once
6MP
--------------------------------------------------------------------Ghoul
Summon a Ghoul
3MP
--------------------------------------------------------------------Ghost
Summon a Ghost
5MP
--------------------------------------------------------------------*Tinkle Rain
Cures status ailments
2MP
Spell
Stat
Stat Level
Spirit
---------------------------------------------------------------------

Dark Saber
Spirit
13
Shade
--------------------------------------------------------------------Black Curse
Spirit
18
Shade
--------------------------------------------------------------------Ghoul
Spirit
18
--------------------------------------------------------------------Ghost
Spirit
18
--------------------------Hawkeye/Hawk
--------------------------Light/Light:
/ Wanderer
Light
:
Ranger
Light/Dark :
/
\ Rogue
Normal
: Thief
Dark/Light :
\
/ Ninja Master
Dark
:
Ninja
Dark/Dark :
\ Nightblade
--------------------------Thief (Neutral)
--------------------------Tech=Backslash
Max Stats
--------------Strength
9
Agility
12
Vitality
9
Intelligence 9
Spirit
9
Luck
12
--------------------------Ranger (Light)
--------------------------Tech=*Flying Swallow Toss
Max Stats
--------------Strength
14
Agility
17
Vitality
15
Intelligence 14
Spirit
15
Luck
18
Spell
Effect
Cost
--------------------------------------------------------------------Arrow
Level 1 Trap Attack
1MP
--------------------------------------------------------------------Spike
Level 1 Trap Attack
2MP
--------------------------------------------------------------------*Sleep Flower
Makes an enemy go to sleep
3MP
--------------------------------------------------------------------*Body Change
Turns enemy into Shell Hunter, shrinks you
3MP

Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------*Sleep Flower
Intelligence
10
Dryad
--------------------------------------------------------------------*Body Change
Intelligence
11
Luna
--------------------------------------------------------------------Arrow
Agility
13
--------------------------------------------------------------------Spike
Agility
14
--------------------------Wanderer (Light Light)
--------------------------Tech=Dance of Roses
Max Stats
--------------Strength
16
Agility
20
Vitality
19
Intelligence 16
Spirit
18
Luck
21
Spell
Effect
Cost
--------------------------------------------------------------------Half Vanish
Reduces enemy's HP by 1/2
3MP
--------------------------------------------------------------------TransShape
Makes target invincible for a short time
2MP
--------------------------------------------------------------------Life Booster
Raises Max HP by 1/5
4MP
--------------------------------------------------------------------Aura Wave
Makes your attack/tech gauge go to full
3MP
--------------------------------------------------------------------Poison Bubble
Damages the enemy, absorbs 1/5 MP and may poison 5MP
them.
--------------------------------------------------------------------Counter Magic
Also known as Reflect Magic, creates a shield
4MP
protect-ing against ATTACK magic.
(Not stat-down stuff, etc.)
--------------------------------------------------------------------Energy Ball
Makes you have more critical hits
6MP
--------------------------------------------------------------------Lunatic
Lowers enemy's Max HP by 1/5
5MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Aura Wave
Spirit
8
Dryad
--------------------------------------------------------------------Energy Ball
Spirit
13
Luna
--------------------------------------------------------------------Lunatic
Intelligence
15
--------------------------------------------------------------------Poison Bubble
Intelligence
15
--------------------------------------------------------------------Counter Magic
Spirit
16
Dryad
--------------------------------------------------------------------Half Vanish
Spirit
16
Luna
---------------------------------------------------------------------

TransShape
Spirit
16
Dryad
--------------------------------------------------------------------Life Booster
Spirit
16
Luna
--------------------------Rogue (Light Dark)
--------------------------Tech=Thousand Slice
Max Stats
--------------Strength
17
Agility
21
Vitality
19
Intelligence 17
Spirit
17
Luck
22
Spell
Effect
Cost
--------------------------------------------------------------------Rock Fall
Level 2 Trap attack
3MP
--------------------------------------------------------------------Land Mine
Level 3 Trap attack
4MP
--------------------------------------------------------------------Cutter Missile Throw a damaging object
3MP
--------------------------------------------------------------------Axe Bomber
Throw a damaging object
5MP
--------------------------------------------------------------------Rocket Launcher Fire damage
6MP
--------------------------------------------------------------------Crescent
Dark damage
4MP
--------------------------------------------------------------------Grenade Bomb
Leaf damage, absorbs MP
7MP
--------------------------------------------------------------------Silver Dart
Holy damage
2MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Rock Fall
Agility
15
Gnome
--------------------------------------------------------------------Land Mine
Agility
16
--------------------------------------------------------------------Cutter Missile Agility
17
Salamando
--------------------------------------------------------------------Axe Bomber
Agility
17
Salamando
--------------------------------------------------------------------Rocket Launcher Agility
17
Salamando
--------------------------------------------------------------------Crescent
Agility
17
--------------------------------------------------------------------Grenade Bomb
Agility
17
Dryad
--------------------------------------------------------------------Silver Dart
Agility
17
--------------------------Ninja (Dark)
--------------------------Tech=Silhouette Slice

Max Stats
--------------Strength
15
Agility
18
Vitality
15
Intelligence 15
Spirit
14
Luck
17
Spell
Effect
Cost
--------------------------------------------------------------------Shuriken
Throw a shuriken at one enemy that damages and 1MP
also lowers their Hit Rate
--------------------------------------------------------------------Earth Jutsu
Use an Earth attack and lower an enemies'
3MP
Spirit and Intelligence
--------------------------------------------------------------------Thunder Jutsu
Use an Wind attack and lower an enemies'
3MP
Defense (Yeah! Use this against all possible
bosses)
--------------------------------------------------------------------Water Jutsu
Use a Water attack and lower an enemies'
3MP
Attack. (Also good for bosses like Dolan that
attack alot)
--------------------------------------------------------------------Fire Jutsu
Use a Fire attack and lower an enemies' Magic
3MP
Effectiveness. (Good on Dolan also, and other
major magic bosses like Koren)
(Note: [Thanks to Uhhhhh.....] Hawk's Agility needs to be 14 or 15
for him to learn his first spell, Shuriken. After that, you should
learn a new spell every level. After you get Thunder Jutsu, it would
be wise to stop raising your Agility unless you haven't gotten
Undine/Salamando yet. Then, when you get Undine/Salamando, at the
next level up raise your Agility.)
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Shuriken
Agility
13
--------------------------------------------------------------------Water Jutsu
Agility
14
Undine
--------------------------------------------------------------------Fire Jutsu
Agility
15
Salamando
--------------------------------------------------------------------Earth Jutsu
Agility
16
Gnome
--------------------------------------------------------------------Thunder Jutsu
Agility
17
Jinn
--------------------------Nightblade (Dark Dark)
--------------------------Tech=*Split-Image Slice
Max Stats
--------------Strength
18
Agility
21

Vitality
Intelligence
Spirit
Luck

19
17
17
20

Spell
Effect
Cost
--------------------------------------------------------------------Poison Breath
Attack which poisons the enemy
3MP
--------------------------------------------------------------------Fire Breath
Fire attack on the enemy
3MP
--------------------------------------------------------------------Blow Needles
Attack the enemy
3MP
--------------------------------------------------------------------Deadly Weapon
Throw a spanner which lowers an enemies' max HP 4MP
--------------------------------------------------------------------*Black Rain
Deal Dark damage to all enemies
6MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Poison Breath
Agility
18
Dryad
--------------------------------------------------------------------Fire Breath
Agility
18
Salamando
--------------------------------------------------------------------Blow Needles
Agility
18
--------------------------------------------------------------------Deadly Weapon
Agility
18
--------------------------------------------------------------------*Black Rain
Agility
19
Shade
--------------------------Ninja Master (Dark Light)
--------------------------Tech=Shadow Dive
Max Stats
--------------Strength
17
Agility
22
Vitality
19
Intelligence 18
Spirit
16
Luck
21
Spell
Effect
Cost
--------------------------------------------------------------------*Shuriken
Throw a shuriken at one enemy that damages and 1MP
also lowers their Hit Rate
--------------------------------------------------------------------*Earth Jutsu
Use an Earth attack and lower an enemies'
3MP
Spirit and Intelligence
--------------------------------------------------------------------*Thunder Jutsu Use an Wind attack and lower an enemies'
3MP
Defense (Yeah! Use this against all possible
bosses)
--------------------------------------------------------------------*Water Jutsu
Use a Water attack and lower an enemies'
3MP
Attack. (Also good for bosses like Dolan that
attack alot)
---------------------------------------------------------------------

*Fire Jutsu

Use a Fire attack and lower an enemies' Magic


Effectiveness. (Good on Dolan also, and other
major magic bosses like Koren)

3MP

--------------------------Lise/Riesz
--------------------------Light/Light:
/ Vanadies
Light
:
Valkyrie
Light/Dark :
/
\ Star Lancer
Normal
: Amazoness
Dark/Light :
\
/ Dragon Master
Dark
:
Rune Maiden
Dark/Dark :
\ Fenrir Knight
--------------------------Amazoness (Neutral)
--------------------------Tech=Whirlwind Lance
Max Stats
--------------Strength
11
Agility
11
Vitality
10
Intelligence 10
Spirit
10
Luck
9
--------------------------Valkyrie (Light)
--------------------------Tech=*Vacuum Surge Spear
Max Stats
--------------Strength
17
Agility
16
Vitality
16
Intelligence 15
Spirit
16
Luck
14
Spell
Effect
Cost
--------------------------------------------------------------------Protect Up
Raises Defense
2MP
--------------------------------------------------------------------Speed Up
Raises Agility
2MP
--------------------------------------------------------------------Power Up
Raises Strength
2MP
--------------------------------------------------------------------Mind Up
Raises Spirit and Intelligence
2MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Protect Up
Spirit
10
Gnome
---------------------------------------------------------------------

Speed Up
Spirit
10
Jinn
--------------------------------------------------------------------Power Up
Spirit
10
Undine
--------------------------------------------------------------------Mind Up
Spirit
10
Salamando
--------------------------Vanadies (Light Light)
--------------------------Tech=*Light Shot Spear
Max Stats
--------------Strength
20
Agility
19
Vitality
20
Intelligence 17
Spirit
19
Luck
16
Spell
Effect
Cost
--------------------------------------------------------------------Freya
Summon Goddess of War for Level 3 damage to
7MP
all enemies, turns them into Shell Hunters
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Freya
Intelligence
15
--------------------------Star Lancer (Light Dark)
--------------------------Tech=Falling Star
Max Stats
--------------Strength
19
Agility
18
Vitality
20
Intelligence 18
Spirit
18
Luck
17
Spell
Effect
Cost
--------------------------------------------------------------------Marduck
The most powerful summon in the game, summons a 6MP
god with four wings and four eyes for Level 3
summon damage and Silence
--------------------------------------------------------------------*Protect Up
Raises Defense
2MP
--------------------------------------------------------------------*Speed Up
Raises Agility
2MP
--------------------------------------------------------------------*Power Up
Raises Strength
2MP
--------------------------------------------------------------------*Mind Up
Raises Spirit and Intelligence
2MP
Spell

Stat

Stat Level

Spirit

--------------------------------------------------------------------Marduck
Intelligence
15
--------------------------Rune Maiden (Dark)
--------------------------Tech=*Flying Heaven Spear
Max Stats
--------------Strength
16
Agility
17
Vitality
16
Intelligence 16
Spirit
15
Luck
15
Spell
Effect
Cost
--------------------------------------------------------------------Speed Down
Decreases Agility
4MP
--------------------------------------------------------------------Protect Down
Decreases Defense
4MP
--------------------------------------------------------------------Power Down
Decreases Strength
4MP
--------------------------------------------------------------------Mind Down
Decreases Spirit and Intelligence
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Speed Down
Spirit
10
Gnome
--------------------------------------------------------------------Protect Down
Spirit
10
Jinn
--------------------------------------------------------------------Power Down
Spirit
10
Undine
--------------------------------------------------------------------Mind Down
Spirit
10
Salamando
--------------------------Fenrir Knight (Dark Dark)
--------------------------Tech=Hundred Flower Dance
Max Stats
--------------Strength
19
Agility
20
Vitality
20
Intelligence 19
Spirit
17
Luck
17
Spell
Effect
Cost
--------------------------------------------------------------------Lamia Naga
Summon an ancient beast, Level 3 Damage
6MP
--------------------------------------------------------------------*Speed Down
Decreases Agility
4MP
--------------------------------------------------------------------*Protect Down
Decreases Defense
4MP

--------------------------------------------------------------------*Power Down
Decreases Strength
4MP
--------------------------------------------------------------------*Mind Down
Decreases Spirit and Intelligence
4MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Lamia Naga
Intelligence
15
--------------------------Dragon Master (Dark Light)
--------------------------Tech=Dragontooth Spear
Max Stats
--------------Strength
18
Agility
19
Vitality
20
Intelligence 18
Spirit
18
Luck
18
Spell
Effect
Cost
--------------------------------------------------------------------Jormungand
Summon a dragon, Level 3 Damage and Poison
7MP
Spell
Stat
Stat Level
Spirit
--------------------------------------------------------------------Jormungand
Intelligence
15
--------------------------------------------------------------------Storage System
--------------------------------------------------------------------If you have more than 9 of one item or your item ring is full, the
leftovers go into storage. You can only have 10 different items in
your ring at a time, and nine of each of those items with you, for a
total of 90 items you can carry at once.
Hit START to enter storage. The left column is the item ring, the
right is your storage. To exchange, select the one on the left to
the one you want to exchange to on the right. To restock just select
the one on the left, and the item with the same name on the right.
This is what I will mean by restock, or when you are going for your
second class change, etc.
--------------------------------------------------------------------3) Walkthrough
--------------------------------------------------------------------Introduction
--------------------------------------------------------------------Duran
--------------------------------------------------------------------When you have selected all of your characters, you will appear at the
King's Castle (or something). Let the knight there kill you, and then
when you get restored it's time to kill him. A handy little tactic is
when the blue attack bar at the bottom of the screen turns green,

press B and you will do a tech attack.


Anyway, once you have beaten him, go with the flow until the Kingdom
of Altena attacks. Follow the red robed mage, Koren, and strike him a
few times. Then he will laugh at you, and say something about Magic.
Then, when the king leaves, talk to him. Leave the castle and head
down to the cave, get through there and board the ship.
--------------------------------------------------------------------Angela
--------------------------------------------------------------------You'll start off, in magic school. At least, that's what I think it
is. You'll leave angry, and now just explore the palace, talk to
everyone, and soon you'll be called by a friend.
Go to the courtyard and speak with your friend, enter the building
and keep on playing until you are outside Altena, and have to face
all of the enemies.
You'll die (not really), and end up in Elrand. Speak with the fortune
teller in the pub, then speak with the rest of the people in the pub
before heading on the ship to Jad.
--------------------------------------------------------------------Kevin
--------------------------------------------------------------------Watch the scene, and then you'll see Kevin and Carl. Kevin will tell
Carl to howl. Then find your way back to the Beast Kingdom castle.
Carl will morph and start attacking you. Let Carl win. Then Kevin
will become a werewolf and beat Carl, killing him. Go to the castle
and go out the door on the right. Then go down, and outside to the
outer part of the castle, and go to the left door.
Speak to Lugar. Go back out and go up through the middle. Then you
will hear people talking. He breaks through the wall and attacks.
The king will punch Kevin over the wall, then Kevin will go to Jad
(after getting through the Moonlight Forest).
--------------------------------------------------------------------Carlie
--------------------------------------------------------------------You'll start out in a big field of flowers. Later, you see Heath talk
with the Priest. Charlotte will try to follow Heath, and will bounce
off a little yellow spring thing. Then, she'll see the Death Jester
warp Heath away and vows to save him. Unlike all the other characters,
she will head to Astoria, and not Jad.
--------------------------------------------------------------------Hawkeye
--------------------------------------------------------------------You'll start out with Nikita and 2 others sneaking though a town,
and stealing some money. The king will want to talk with you. When
you go, you'll meet General Isabela.
After that, go downstairs, up through the door, through the middle,
up the stairs to the right, down, up the stairs to the right, and

take the exit down to get outside, on the right is a set of steps
leading to Eagle.
Head back to see Isabela. Isabela will turn Eagle into an evil fiend,
who will try and kill you. This battle is quite easy, just hit him
without being hit yourself.
After you injure Eagle badly enough, he'll be back to normal. Isabela
kills Eagle with magic, and puts you in jail for killing Eagle.
Then she curses Eagle's sister, Jessica. You decide to go to Wendel
and see if the Priest can remove Jessica's curse. Then, you head off
to Jad.
--------------------------------------------------------------------Riesz
--------------------------------------------------------------------You'll fight a needle bird. Then, you'll go to the Rolante castle.
Elliot, her brother, will be missing. Talk to the old lady named Alma.
Then you'll see Elliot forced to trip the control of the gales. Go to
the lower left part of the castle to save. The ninja's of Navarre beat
Elliot up when you try to save him. Run to the king. Then Navarre will
invade. Then you will go to Jad.
--------------------------------------------------------------------Jad/Rabite Forest
--------------------------------------------------------------------Get off the ship, and go down. Then head to the inn and rest. Tell
him that you want to wake up in the night. The when it is night, head
out of Jad.
(Note: All the other characters are in this town. You can't get them
though. [If you have Angela as your main character, talk to Hawk and
get a laugh])
Fight your way through the Rabite Forest, level up (3) if you feel it
is necessary. Then where it has a path going to the right, go there
and keep going until you hit the barrier. Then backtrack, go down and
into Astoria.
--------------------------------------------------------------------Astoria
--------------------------------------------------------------------Talk to all of the people, buy whatever you feel like buying, and then
sleep at the Inn. You will be woken up in the middle of the night, by
a blue orb thingflying around. Get out of the Inn, and go to the lower
right hand corner of the town. Talk to the thing and follow it out of
Astoria.
Keep following the orb
there will be a golden
Then when you catch up
be a fairy. Go back to
by the Beastmen. Level

thing, fighting enemies as you go. Halfway


goddess who will restore you, and save your game.
with the orb thingy, it will reveal itself to
Astoria, and find out that it has been trashed
up to level 4 outside of town.

Now, head back to the place which was blocked off with a barrier.
There, you will meet your second character. Keep going right and the
fairy will unblock the cave, and you will go in.

--------------------------------------------------------------------Cave of Waterfalls/Wendel Holy City


--------------------------------------------------------------------Pretty straightforward. Go down, use the golden goddess, (good idea
to level up to 5 here) go down, left, up and left. Halfway you will
see a girl, Carlie, rescue her and watch. Then continue on your way
out and head to Wendel.
(Uhhhhh.....'s Note: If you chose Carlie as your third character, you
will have her now!)
At Wendel, first buy whatever you need, then go North and speak with
the Priest. Listen carefully, and then head back to the cave.
--------------------------------------------------------------------Cave of Waterfalls
--------------------------------------------------------------------Go back through here, gaining levels (to 6) and restoring your life
at the Goddess when needed. Then go one screen down from the Goddess,
and go left. Select the fairy, and it will get you across. Fight
through here, and two more screens up, you can go left to a Mana
Goddess. Pick right to continue on, keep on fighting, and meet the
boss.
--------------------------------------------------------------------Full Metal Hagger
--------------------------------------------------------------------Aim for the eyes and soon it will be dead. Heal with Round Drops as
needed (also remember the green bar technique). You shouldn't die.
(From Uhhhhh.....If you do, you should seriously consider taking up
playing with Tinker Toys. :) (DC: WHAT'S WRONG WITH TINKER TOYS?)
(Uhhhhh.....: No comment ^_^)
Then, you will receive Wisp. Raise your Intelligence and Agility levels
a little higher than the others so that you can learn spells. A path
will open up. Head there, and some bad people will push you off. You
will wake up in the jail cells of Jad.
--------------------------------------------------------------------Jad Fortress/Maia
--------------------------------------------------------------------Go up to the wall and talk with the person (your next party member
unless you chose Carlie as your third character, which if so, you
will have her already and will be talking to Duran). Your third
character (or Duran) will trick the guard and escape. Talk to the
golden goddess, and head upstairs. I suggest you build up your new party
member's levels as they are quite low (4 compared to 6). Fight fight
fight, and go out. Head to the right and board the ship to
Maia.
Get off, and when you enter town, head to the rightmost house with a
boy outside. Talk to the man inside (Bon Voyage) and look at the
cannon. Then go out, buy what is necessary, and head left to the
Golden Path.
---------------------------------------------------------------------

Golden Path/Maia
--------------------------------------------------------------------Fight your way through here, and when you reach a cave opening, go in
(Cleft of the Earth). Save your game, go into the cave, and across the
bridge. Then you will meet some people, and have to fight some robots.
Head back to Maia afterwards and talk to Bon Voyage again.
Then he will mention that he needs some gunpowder. Now speak with the
man barely South of the pots which are South of the Inn in the village,
and head back to the Cleft of the Earth.
Talk to the goddess and choose to use Wisp. A path will open up. Enter
and head to the Dwarf Village.
--------------------------------------------------------------------Dwarf Village/Dwarven Tunnel
--------------------------------------------------------------------Buy what you need, and speak with basically everyone. Go into the
item shop and talk to the person there. Then return to the path before
the entrance, and go right. A dwarf will be there, and he will blow
open a hole for you, leading you to the Dwarven Tunnel.
Go East through the opening, (Note: Build up levels to 10) East again,
West (upstairs), West, and East behind the wall. Go East again and
talk to Watts, say no to both his offers (unless you really want it,
it's just a waste of very precious moola) then go back West. Go South.
Follow the one way path until it branches off down and West. Go down,
and save your game.
Go North and West, and continue until you face off with the boss.
--------------------------------------------------------------------Jewel Eater
--------------------------------------------------------------------This boss is quite hard. You cannot dodge his attacks, so just keep
attacking him and healing.
After you beat it, you will get Gnome and Watts will give you the
gunpowder for free. If you want to level up, then don't warp out.
You will go back to Maia.
--------------------------------------------------------------------Maia
--------------------------------------------------------------------Do what you want, talk to the lady at the bottom left, and then head
to Bon Voyage. He will shoot you into the Molebear Highland.
--------------------------------------------------------------------Molebear Highland
--------------------------------------------------------------------This is quite an annoying place, although all you have to do is pop
into the holes and you will appear somewhere else. The way I got my
way out was by going South all the time, until I reached a cave
(which was the Cleft of the Earth!!!). From there, I backtracked North
and took any path which went North or to the East. It was very close by.

Anyhow, you should reach Forcena very soon.


--------------------------------------------------------------------Forcena
--------------------------------------------------------------------You are the middle of an invasion by Altena! Go up into the castle,
and head up until you reach a room with only two choices: East or West.
Go into either door, and keep going North until you meet the king.
Hit Koren once and he will go away. The king will thank you and tell
you about the Mana Stones/Spirits. Leave the castle, but talk to Bon
Jour on the way out. Buy whatever you need,
talk to a woman in a South-Western house, and she will say something
about Bon Jour's cannon, then go back to the castle where Bon Jour
will fire you back to Maia.
-From Phil Horkin
There will be a woman in the town of Forcena, who will tell you that
the cannon is ready. She's in the first house on the left. Go talk to
her. A floor above her is a guy who talks about Duran's father.
--------------------------------------------------------------------Maia
--------------------------------------------------------------------Head through the Golden Path until you reach Byzel.
--------------------------------------------------------------------Byzel
--------------------------------------------------------------------Get whatever you need, and if you want go to the Inn, sleep and tell
him to wake you up at night for access to the Black Market! Try to
get some Poto and Mama Poto Oils. You'll need to come back later anyway.
Catch a ship to Palo when you are done.
--------------------------------------------------------------------Palo/Path to the Heavens
--------------------------------------------------------------------Buy things, and head left to the Path to the Heavens. Build up to
level 12-13. Now if I remember correctly, go North, North, East, North,
East, North, East, and East and you should be at a cave entrance. Or, when
you see
the path leading up to a triangular crack in the ground, go right from
there. Go over the bridge into the cave, and out to the flower garden.
You will fall asleep, and wake up in the Amazon hideout.
--------------------------------------------------------------------Amazon Hideout/Byzel
--------------------------------------------------------------------Talk to everyone, then go to the upper right door to listen to a
meeting. Leave, go outside and talk to the Amazon to launch you to
Byzel. Rest at the Inn, wake up at night and enter the Black Market.
Get the Chibikko Hammer from the old grandma standing in the barrels,
then hitch a ship ride to Jad.
---------------------------------------------------------------------

Jad/Rabite Forest
--------------------------------------------------------------------Get out of Jad, and in the Rabite Forest keep going down until you
reach a signpost. Go left and follow that path until you can't go
any further. There will be a golden goddess here. Go South. Speak to the
stone statue, and use the Chibikko
Hammer on everyone, then go into the upper left corner.
--------------------------------------------------------------------Corobokkle Village
--------------------------------------------------------------------Talk to the old guy, then talk to everyone else, and don't forget to
talk to the people in the houses. Then talk to the old guy again and
he will reveal himself as Don Perignon. (That damn old fogy!) After
that, go back to Jad and grab a ride to Palo.
--------------------------------------------------------------------Palo/Path to the Heavens
--------------------------------------------------------------------Go to the path, and back to the triangular crack place. Head North
until you go into the Corridor of Wind.
--------------------------------------------------------------------Corridor of Wind
--------------------------------------------------------------------Now in here, you have to hit switches to change the flow of wind.
Now you should be able to get through here pretty easy, and if you get
stuck, just build up your levels. 13-14 is good. Hit the first switch
to get through, then head West. Go into the next cave, and hit the
switches to go West, and East. You'll go down some steps. Next is a
puzzling room, get blown around, until you are free of the wind, and
head North to a switch. Go back to where the wind blowing thing was,
head South through that, then hit the switch all the way in the East
side of the room. Now exit through the opening in the bottom.
You will eventually come back outside to a long path. Do not enter
the first cave on the right with the Mana Stone, keep going down,
enter the cave for a Mana Goddess.
(Uhhhhh.....'s Note: A fun but really time consuming thing to do is beat
Tzenker,
then go between the enemy screen and where you fought Tzenker,
healing as needed. Fight until level 18 and you can get your first
class change, although this is just if you wanna take hours of your
time. ^_^)
Then go back to the Mana Stone, go right to meet Jinn, the Dark-Shine
Knight beating him up, and the boss, Tzenker.
--------------------------------------------------------------------Tzenker
--------------------------------------------------------------------This is a snap, especially if you have Angela and her spells. Hit it
when it is in the South-Eastern corner. Use Gnome's spells, and if
you bought anything at Byzel (Earth Coins, etc.) use those.

Once you have beaten it, talk to Jinn, and return to the big, puzzling
cave. Look for an entrance in the North-East corner (past the grate).
It will blow you back to the entrance (near). Now get out and go back
to Palo for supplies (optional but strongly recommended), or the
Amazon Hideout for your next adventure.
--------------------------------------------------------------------Amazon Hideout/Rolante
--------------------------------------------------------------------Meet back to the flower patch. You will see the others. Use Jinn, and
the soldiers of Rolante will fall asleep. You will then be taken to
Rolante. The enemies here are quite hard, but if you feel like it,
level up here when you reach the statue (I got to level 16, although
14-15 is good enough). From the entrance, go North-East, North-East,
East, up the stairs, South, North, East, South, East, East, North, North,
South, left door, right door, and then the middle room. Here is a Mana
Goddess, which will prove invaluable to your level-building. remember,
level 14 is good enough. Go South from that room, and North, and get
ready for your toughest fight yet: Genova.
--------------------------------------------------------------------Genova
--------------------------------------------------------------------I really hate this boss as it spits out Shape-Shifters which keep
changing forms when they "die". Let your other two characters deal
with them, while you keep hitting Genova. If they get hurt bad, help
them, and cure as needed. Remember that once Genova dies, the shifters
die too.
Heal, go North to face Bill and Ben. (Aaagghhh!)
--------------------------------------------------------------------Bill and Ben
--------------------------------------------------------------------Much like Masa and Mune from Chrono Trigger, these guys are moderately
hard. They morph into one and split quite often. Keep healed, and when
they join whack the absolute crap through them and out of them. :)
They are barely easier than Genova, so you should be done soon.
Go up, and talk to Isabela. Watch the scene, and exit.
--------------------------------------------------------------------Path to the Heavens/Palo
--------------------------------------------------------------------You will be outside Rolante. Head South, and back down to Palo (more
level building). When in Palo, stock up and board the ship for free,
but there's one catch....it's a ghost ship!
--------------------------------------------------------------------Ghost Ship
--------------------------------------------------------------------You will wake up halfway in the night. Go South, East and South to a
three door corridor. Head to the middle and kill the enemies for items,
or just go to the left one. Go to the book case and talk to the books

in this order: right, left, middle, left. Go to the right. Put the
character you don't like at the front by pressing SELECT. (Not Angela
or Carlie as they will both be really good against the boss) Talk to
the book and your character will be cursed. Your other two will run off,
and you will have to free him/her.Get out, go back and take the NorthEastern staircase (one or two rooms after the 3 door corridor). Go left,
up, South and finally, the door to the left. Face Gorva.
--------------------------------------------------------------------Gorva
--------------------------------------------------------------------A sinch with Angela. If you do have her, keep casting Holy Ball until
her MP is gone, then let him kill you, (or just use a Magic Walnut or
two) use an Angel's Grail and repeat. Otherwise, just heal and keep
hitting him when he is in range.
After that, Shade will come out and you will have a new spirit to use.
Your other character will also come back. Then after the story, you
collapse and end up on Volcanic Island Bucca.
--------------------------------------------------------------------Volcanic Island Bucca
--------------------------------------------------------------------First, go North-West and North to see Bookasboo, the turtle. Then
head back, North-East, West, East, South, West, South, North, West,
South, West, North, North, North, and East into the Dark Priest
Village. Make sure to talk to the shaman at the lowest right.
Here, do what is necessary and heal. This is a great place to gain
levels (16-17). Then exit. Go South, North-West, North, West, and
West. Now look at the rock in the upper left corner. Use Gnome.
Enter the opened cave.
--------------------------------------------------------------------Seashore Cave
--------------------------------------------------------------------Very hard place but I built up to Level 18 here. Once you learn Evil
Gate with Angela, the enemies are a snap. Head East twice, South,
East, South, and West.
You'll find yourself at a golden goddess. Use it and the nearby rooms
to build levels if you want. From the statue, go South, West (you
must destroy all the enemies for a path to open up), West, South,
North-West, West, West, and save. Go North twice, and speak to Jagan,
another servant of the Dark Prince. After his short speech, the volcano
erupts, but the turtle you saw from earlier saves the day by carrying
you to a beach near Maia. Go West and North onto the Golden Road,
then go East into Maia. Save at the inn, and then restock your
items. Now talk to Bon Voyage and be launched to Forcena.
--------------------------------------------------------------------Forcena
--------------------------------------------------------------------Go into the castle, speak with the King. He will blabber on (but
listen), and give you a flute to summon the turtle Bookasboo. Go back
out, take a cannon to Maia, and get back on the Golden Path. In the

first or so screen, go down and reach the beach. Use the Pihyara Flute.
Now you will be riding on Bookasboo. Head North or so to the big ice
place, and look for a beach to land on (in a bay). You will enter Snow
City Elrand. If you are on Level 18 or more, you should probably head
back to Palo and up to the Wind Mana Stone to get your first class
change. Anyhoos, buy what is needed (a shield for Duran! [make sure
he is a Light class]), then head to the lower right hand corner to
enter the Sub-Zero Snowfield.
--------------------------------------------------------------------Sub-Zero Snowfield
--------------------------------------------------------------------An excellent place to build up (I got to 22). Go South, West three
times, South, West twice, South, North-West (gray statue, saves),
North, West, North twice, West twice, South twice, and East for a
goddess. Now build up to at least 18 and head West and West. You will
face more Machine Golems. (We warned you to change classes :^_^:)
--------------------------------------------------------------------Machine Golems
--------------------------------------------------------------------HARD. At the start they launch stuff at you, so duck. Use wind spells
and heal constantly. They attack and have a long rest before they
attack again. Try your best, and a class change would help.
After you are done, head West and into the cave. Talk to the stone
and you will get Undine. Now, if you haven't already done it, it's
class change time! See the guide above for details.
Go back to the beach, summon Bookasboo, and off you go!
--------------------------------------------------------------------Sand City Sultan
--------------------------------------------------------------------Surf to the South-East dot on the map, and to the left of it. Land on
the beach, and enter Sand City Sultan. Stock up (Honey Jars), do what
is needed, and go East to the Desert of Scorching Heat.
--------------------------------------------------------------------Desert of Scorching Heat
--------------------------------------------------------------------For me, a very easy place to gain levels. I got from 22 to 24 here.
While fighting enemies, go East, South, East, South, South, South,
East, East and East. This takes you to a town (Oasis City Deen).
Save, rest, etc., and level build if you want. If not, then go West,
West, West, and West. Then go East, South and East. Now it's time for
friggin' Bill and Ben again. Damn.
--------------------------------------------------------------------Bill and Ben
--------------------------------------------------------------------I hate these two. They are extremely hard, and if you haven't reached
Level 20 yet, (22 recommended) and had your first class change, TURN
BACK NOW! Okies, the way to defeat these is to hammmer them as hard as

you can when they are as one, because when they are split they will
whoop, I mean WHOOP yo ass. Cast Heal Light if you can, heal with
items, (Poto Oil) raise your stats, down their stats, just STAY
ALIVE....
After that ordeal, you will not see them again! (YAY!) Go down into
the Valley of Flames.
--------------------------------------------------------------------Valley of Flames
--------------------------------------------------------------------Another good place to build up your levels. Go South, South, East,
South, East, North, and West. A golden goddess is here. Go East. Bla
bla bla, and then go East. Talk to Bigieu and she will go away. Talk
to the stone and gain the next spirit, Salamando. Now get out of here,
back to Sand City and take the turtle to the dot in the center of the
map, look for a beach nearby and head there. Enter Moonlight City
Mintos.
--------------------------------------------------------------------Moonlight City Mintos/Moonlight Forest
--------------------------------------------------------------------Once you are in here, stock up on items, and grab new weapons and
armor if needed. (It's needed :) ) Then head to one of the paths
leading West, and you will enter the Moonlight Forest. Inside, you
will find extremely easy enemies who will give you plenty of experience.
Level 25, coming up! (You only need to be above 20, but I am a freak
with lots of time on my hands). Head South, South, North-West, West,
West, South, West and North. Watch the scene (Funny if Carlie is in
your team) and then fight Lugar.
--------------------------------------------------------------------Lugar
--------------------------------------------------------------------Easy, huh? Wait until he casts Moon Saber. Now he's hard. (He's hard
anyway. ^_^) Just try to pummel him as hard as you can, as once his
combos start, they don't stop. (Two combos in a row can easily kill
you) Try this: Main character's power attack, spell, spell, another
power attack and repeat. Never let a character die, if they do, revive
them. Hope you survive...
After that, Luna will appear and you get her. Then head up into the
castle and talk to the stone. Now get back to Mintos, and summon
Bookasboo to take you to the Moonlight Forest.
--------------------------------------------------------------------Moonlight Forest/Diorre
--------------------------------------------------------------------Swim near the last dot, and land. Use Luna at the bushes and you are
in. Talk to the character there (Carlie) and wait until night. Then
head on in. Build up to 23 or higher here. Now since it is night,
follow the red flowers to get to Diorre (South, South, West, South,
South, East, South, West and North). Now you should be in Diorre. Ok,
since no-one will speak to you, go to the mansion in the lower left
hand corner. Enter, go up and talk to the king. Now you will hear some
crap, apart from "go to the goddess and use Luna". Now the people will

talk to you. New weapon and armor time, plus items, and now head back
out. Go East, North and West to reach the statue. Talk to it, use Luna
and a path will open up. Go West, West, North, and North.
Now meet Gildervine.
--------------------------------------------------------------------Gildervine
--------------------------------------------------------------------Be on 23 or higher. This is a snap, a synch, and pretty much a waste
of time. :) Just attack and use techs to win.
Now you will receive Dryad. Head back out and your next stop on
Bookasboo will be the Island of Oblivion. It is the middle small
island on the map.
--------------------------------------------------------------------Island of Oblivion
--------------------------------------------------------------------Go West, South and Faerie will try to open the Gate to the Holyland.
Now you will see a sequence of three countries (Altena, Beast Kingdom,
and Navarre) heading to it, and after all that, go to Palo. It's on
the South-Eastern continent somewhere. (Uhhhhh.....: In that huge bay that
makes the land look like a crescent moon. There's a beach there) Or you
could just catch a ship
from Jad.
--------------------------------------------------------------------Palo/Path to the Heavens/Rolante/Summit of the Skies
--------------------------------------------------------------------Go back to the Rolante castle, and talk to the person next to the
stairs. She will open up a path for you. Go East, North-East, West,
North, East and South.
You will climb a path and meet Flammie, (not a "father", but a girl
?????) your air travel. Now sit back and watch it enter the Mana
Holyland.
--------------------------------------------------------------------Mana Holyland
--------------------------------------------------------------------You will see bodies of those who have perished before you. (Note: level
building time. [26-27]) Now head North, West, North, West, North
(on lilies), South, West, North, and North again. You will be at the
statues. Go East twice, North-West, and North. At the top of the screen
will be the Sword of Mana. (Uhhhhh.....: You think your quest is almost
over? Think again)Then Faerie will disappear. Open the chest
to get the Wind Drum. Now backtrack and on the way you will meet some
more characters.
At one point, you'll meet the Darkshine Knight, who'll tell you
that an evil infiltrated the Dragon Hole and assassinated their leader,
the Dragon Emperor. After that, the knight killed Koren, and will soon
disappear himself, because he was brought back to life by the Dragon
Emperor (Note: This will not happen if Duran/Angela is your main
character).

Continuing on, you'll meet Biguie. It seems that the Dark


Prince sacrificed himself to bring the Dark Mana Stone out of another
dimension, and that with the sowrd of mana, he could be revived. But
the same evil that killed the Dragon Emperor sealed the Prince in the
nether world. Bigiue, who loved the Prince, killed Jagan, and then took
her life as well. (Note, this will not happen if Hawkeye/Lise is your
main character).
Now, at the entrance, you'll find the Deathjester and Heath, the fallen
cleric. They were the evil that foiled the other's plans. And to
retrieve the faerie, you must go the Beast Kingdom.(Note: If Hawkeye/Lise
is your main character, Isabella and Jagan will be here, and if
Duran/Angela is your main character, Koren and the Darkshine Knight will
be here, and Heath and the Deathjester would have died as well).
Call Flammie and get out of here. Head to Altena, near the snowfields
(only if you are Duran/Angela). If you are Kevin/Carlie, go to the
Beast Kingdom, if you are Hawkeye or Riesz, then go to Navarre Castle.
(East of Sand City Sultan and North of Oasis Village Deen)
--------------------------------------------------------------------Altena (Duran/Angela)
--------------------------------------------------------------------Land in the town of Altena, and buy new weapons and stuff that you
need. Level-building area is North..... When you are done, head up
through the middle archway, where the two people are standing.
Go North through the left door. Go North. Go South through the second
door from the left. Go up the stairs, go North, go North, go North
through the center door, go North through the right door. The Red
Magician, Koren, will be in this room.
Watch the scene, and the nice/NOT story that the faerie tells you
about the mana stones and the beasts that have been released. Now head
to Rolante.
--------------------------------------------------------------------Beast Kingdom (Kevin/Carlie) Thanks to Amar Kishan for this part!
--------------------------------------------------------------------The enemies here are hard. Level up quite a bit here. Go North,
North-East, East, South, West, South, South, North. After the scene,
go North and follow that path. Talk to the Beast King, listen and
then head on Flammie to Rolante.
--------------------------------------------------------------------Navarre (Hawkeye, Riesz)
--------------------------------------------------------------------Fly Flammie near the Valley of Scorching Heat, and land near the big
castle. Go up, up, and you should be outside again. Go into the 1st
door you see for a goddess.
Now head to the North-East. Enter. Go up, and up again. Head up the
right stairway, and follow that path to the door/stairs at the end.
Head up through the middle door, up again, and take the door on the
left. Now head up, down the stairs and into a confrontation with
Bigieu. Watch the story, and head to Rolante to beat the first Mana
Beast. Or whichever beast you want. Any order's fine, read below.

*********************************************************************
YOU DO NOT HAVE TO FIGHT THESE BEASTS IN ANY PARTICULAR ORDER!
*********************************************************************
From Algenin
-I see mistakes in the God Beast part of your FAQ. The rules about
the levels of enemies and the strength of God Beasts lies soley on how
many God Beasts you've already killed. You could fight the God Beasts
in any order whatsoever, but after you beat one, the levels of the
enemies in the place with God Beasts goes up by 2 levels and the power
of the God Beasts go up. For example, I fought Xan Bie first, so he
would be the easiest of the God Beasts for me. The enemies were LV 28.
Next, I decided to fight Mispolm. The enemies were LV30 and Mispolm was
a step higher in overall strength than Xan Bie. Then I fought the
birdguy (I forgot his name) enemies at LV 32, and so on so forth with
the next God Beasts I wanted to fight. So if you recommend levels for
bosses and the right order to fight them in, you are mistaken.
--------------------------------------------------------------------Wind Mana Beast
--------------------------------------------------------------------Rolante is the Eastern-Most red dot. Head back up to where you got
Jinn, through the Corridor of Wind, etc. (read the previous parts).
Build up to 25+ here, and save at the golden goddess before entering the
place
where the Mana Stone used to exist. Now head right and Flammie will
be called, so you can fight Danguard.
--------------------------------------------------------------------Danguard
--------------------------------------------------------------------This battle is really cool, as the views change from over head to
something like a side view. This Wind Beast is very easy though, if
you use Gnome's spells. If you have Diamond Saber, cast it, and if you
don't, pound him constantly as well as healing. After you take off 1/4
of his life, the view will change, and once this has happened three
times, you're close to beating him......
--------------------------------------------------------------------Fire Mana Beast
--------------------------------------------------------------------Fly to Oasis Village Deen (near the Valley of Flames). Buy new stuff,
then head to the Valley of Flames. An excellent place to build levels,
close to 30 since the enemies are tougher. Head to the golden goddess
(mentioned before), and then go North, South-East, North-West, North,
East twice, South, and East three times. Now go East, South, East,
and North-East to fight Xan Bie, the Fire Mana Beast.
--------------------------------------------------------------------Xan Bie
--------------------------------------------------------------------Another extremely easy boss. Cast Ice Sabers on your party if possible,
as he will use Flame Saber on you. He has multiple forms, and when he
is in the floating fire form, you cannot harm him with physical
attacks. If you have Angela and Ice Smash, this is easy, if you have
Ice Saber, this is easy, if not, then it will be very hard and painful.

(Here come the blisters :) )


--------------------------------------------------------------------Ice Mana Beast
--------------------------------------------------------------------Fly back to the Labyrinth of Ice Walls. Land, go left. Buy stuff from
the two cats and go into the long, hard, level-building-opportunity
corridor. Go North, South-West, North-West, North-West, North-East,
North, North, East, South, and North-East. Save and level up until
32+. (34 recommended) From the save, go South, South-East, and North.
Now fight Fiegmund.
--------------------------------------------------------------------Fiegmund
--------------------------------------------------------------------He will keep jumping to the ledge below and back up top. Use Fire Saber,
and fire spells. He will use magic, so heal constantly. Once he is at
the bottom, use all your fire spells and some items may work too. He
will be dead quite soon.....
--------------------------------------------------------------------Moon Mana Beast
--------------------------------------------------------------------Fly to Moonlight City Mintos and head to the Moonlight Tower. It is a
maze inside there, with plenty of enemies. From inside, go North-West,
up the stairs, South, North-East, up the stairs, South, South-West,
up the stairs, South, and North-East. A golden goddess! Build up to
34+, (36 HIGHLY recommended) and from the save, go South, North-West,
up, South, North-East, up, South, North-West, up, South, North-East,
up, South, North-West, up, South, North-East, up, South, North-West,
up, South, and North-East (lower platform). Another golden goddess.
(You'll need it) Go South, and North through the central passage.
Time to fight Dolan, the Moon Mana Beast.
--------------------------------------------------------------------Dolan
--------------------------------------------------------------------This is HARD. Very HARD. It took me ages to beat it, using a
combination of spells (anything works), healing and hiding in the
corner :-0 Anyway, if you have Dryad magic, use it (Leaf Saber), as
it works extremely well. If not, use Jinn's powers as they are quite
effective. Hang in there, be patient and don't get scared. (Dark Force
works good too)
--------------------------------------------------------------------Earth Mana Beast
--------------------------------------------------------------------Fly to the Molebear Highlands. You should land in a part where there
is only a path to the left. Follow it to the North, North again, East,
North-West, into the hole and West twice. Those two cats are selling
stuff again, and you'll probably need it as you head to the Valley of
Gemstone.
--------------------------------------------------------------------Valley of Gemstone

--------------------------------------------------------------------As usual, a brilliant place to build up levels. 35+ is great (37 for
me), and Jinn's magic will do quite well. Go South twice, East thrice,
South-West, West twice, South-East, East, South, and West. Now use
the golden goddess as a good healer to gain levels. Go East, East,
South, West twice, and South. Go West to fight Land Umber.
--------------------------------------------------------------------Land Umber
--------------------------------------------------------------------Jinn's attacks (Thunder Saber, Wind Blast, THUNDER JUTSU) work quite
well here, and you should concentrate on using them. If not, just pump
him with your most powerful spells, keep healing and he should be dead
easy.
--------------------------------------------------------------------Light Mana Beast
--------------------------------------------------------------------Head to the dot West of Rolante.
--------------------------------------------------------------------Ancient Ruins of Light
--------------------------------------------------------------------Land, go East, North-West, West, North-East, North twice, South-East, East,
South, East, and North. After killing the monsters, read the note. Now go
back down. Talk to the left tablet, and use Wisp. Talk to the right, and use
Shade. Now go South through the passage. Go West, North, East, North, and
North-West. Save, and go North to face Lightgazer.
--------------------------------------------------------------------Lightgazer
--------------------------------------------------------------------This is not too hard with the Chibikko Hammer on hand. Have Tinkle
Rain or Stardust Herbs also, as he turns you into moogles. Have a
saber apart from Saint with you as well, as he will cast it on you to
try and gain life. Use dark spells, Dark Saber if possible, and
remember to heal often. If you're turned into a moogle, use the
Chibikko Hammer TWICE. A very easy battle if you have any skill at all.....
--------------------------------------------------------------------Dryad Mana Beast
--------------------------------------------------------------------Sorry, in the earlier revisions I left this out! Go to the Ice
continent, Altena, and fly East of that. Find a small patch to land in,
named
the Forest of Wonder. Land. The enemies here are nice and easy, and
you still should be able to gain some good levels. You should be level
36-38. Go West, North-East, North, East, North-East, West, West, West
and use the golden goddess, North-East, East, East and East.
You are now at Mispolm, the Dryad Mana Beast.
--------------------------------------------------------------------Mispolm
---------------------------------------------------------------------

This is kinda' hard. Level 36+ is recommended. Use Jinn's spells


(Thunder Saber, Air Blast, Thunder Jutsu, etc.) for an easier time of this.
The stupid plants at the side may do HEAPS of damage every now and
then, so keep healed. Pound him with those spells and attacks, and he
should be gone. Soon. Hopefully.
--------------------------------------------------------------------Darkness Stone
--------------------------------------------------------------------Head to Pedan, the remaining dot on the map, (in the South-Western
part of the map) and land in the clearing nearby. Inside, from the
clearing where you land, go South, North-East, and North into the
solitary building. Read the note on the wall, and go to sleep.
Wake up, and exit the building. You are now in Pedan. Go to the
armor store (East) for armor. Forget the weapons as you will soon be able to
get the best in the game. Then go into a central building. The man
will read a tablet telling you of the Masked Mage (Death Jester's
master). Also, speak to the Mana Stone Guru, in the western part of
town. He says that the Dark Mana Stone should be somewhere nearby.
Other people speak of a Dragon's Hole in the Glass Desert(for Duran/Angela),
a Mirage Palace in the Jungle of Illusion (Kevin/Carlie), and a Palace
of Darkness in the Cave of Darkness (Hawkeye/Riesz). Stay in Pedan,
and level up to 38. Then wait until night, and fight the Boulder enemies
(purple balls with one eye). You will receive a treasure chest after that,
most likely containing a ???? seed. Get 6-10, and head to the Pedan Inn
nearby.
Plant them in the chest inside the Inn, and you will receive a class change
item. For a list of the items and their respective classes, check way up at
the top of the faq.
--------------------------Angela
--------------------------Item Name
Path To Follow
Class Name
--------------------------------------------------------------------Arcane/Grand Deviner Book
Light Light
Grand Deviner
--------------------------------------------------------------------Book of Secrets/Arch Mage
Light Dark
Arch Mage
Book
--------------------------------------------------------------------Book of Rune/Rune Master
Dark Light
Rune Master
Book
--------------------------------------------------------------------Forbidden Book/Magus Book
Dark Dark
Magus
--------------------------Charlotte/Carlie
--------------------------Item Name
Path To Follow
Class Name
--------------------------------------------------------------------Holy Water Vial/Bishop Jar Light Light
Bishop
--------------------------------------------------------------------Jar of Salt/Sage Jar
Light Dark
Sage
--------------------------------------------------------------------Jar of Ashes/Necromancer Jar Dark Light
Necromancer

--------------------------------------------------------------------Jar of Blood/Evil Shaman Jar Dark Dark


Evil Shaman
--------------------------Duran
--------------------------Item Name
Path To Follow
Class Name
--------------------------------------------------------------------Paladin's Proof/Paladin
Light Light
Paladin
Medallion
--------------------------------------------------------------------Lord's Proof/Lord Medallion Light Dark
Lord
--------------------------------------------------------------------Master's Proof/Sword
Dark Light
Sword Master
Master's Medallion
--------------------------------------------------------------------Duelist's Proof/Duelist's
Dark Dark
Duelist
Medallion
--------------------------Hawkeye
--------------------------Item Name
Path To Follow
Class Name
--------------------------------------------------------------------Good Luck Die/Wanderer Dice Light Light
Wanderer
--------------------------------------------------------------------Bad Luck Die/Rogue Dice
Light Dark
Rogue
--------------------------------------------------------------------Bullseye Die/Ninja Master
Dark Light
Ninja Master
Dice
--------------------------------------------------------------------Nighteye Die/Nightblade Dice Dark Dark
Nightblade
--------------------------Kevin
--------------------------Item Name
Path To Follow
Class Name
--------------------------------------------------------------------Gold Wolf Soul/God Hand
Light Light
God Hand
Heart
--------------------------------------------------------------------Silver Wolf Soul/Warrior
Light Dark
Warrior Monk
Monk Heart
--------------------------------------------------------------------Death Wolf Soul/Death Hand Dark Dark
Death Hand
Heart
--------------------------------------------------------------------Demon Wolf Soul/Dervish Hand Dark Light
Dervish
Heart
--------------------------Lise/Riesz
--------------------------Item Name
Path To Follow
Class Name
--------------------------------------------------------------------Briesingamen/Vanadies
Light Light
Vanadies

Necklace
--------------------------------------------------------------------Morning Star Chain/Star
Light Dark
Star Lancer
Lancer Necklace
--------------------------------------------------------------------Knight Dragon Chain/Dragon Dark Light
Dragon Master
Master Necklace
--------------------------------------------------------------------Gleipnir/Fenrir Knight
Dark Dark
Fenrir Knight
Necklace
Read the class change guide above to check out the classes. Now that
you have got the items, head to the Mana Holyland, and back to where
the two golden goddesses are.
Head up to the white goddess, talk to it and use your item. Ta-da! Your
final class change.
*NOTE*
You've gotta take the item out of storage first, duh! To do this, hit
START, and the storage menu will come up. Exchange your class change
item with another item that you don't need in your item ring, and then
you can use it at the goddess. Ok?
Now head to your final area.
--------------------------------------------------------------------FINAL AREAS
--------------------------------------------------------------------DURAN/ANGELA
--------------------------------------------------------------------Glass Desert
--------------------------------------------------------------------This one will be a huge island somewhere in the North-West corner. Go
North, North, North, North, North, West, South-West, East, East,
North up the sand, East around the block, North, West, North, North
and don't enter the cave yet. You are now at the Darkness Mana stone.
Stock up holy items, healing items, and so forth, as the battle is a
long one........
--------------------------------------------------------------------Zable-Fahr
--------------------------------------------------------------------A very tough boss. Use Saint Saber straight away if you have it, if
not, Moon or Leaf, if not, anything but Dark. Now concentrate on one
head, and when it is dead, start on the other. (Uhhhhh.....: SplitImage Slicehelped greatly here) Heal whenever you get lower than 300.
Once you think the second one is about dead, heal up to full as
another head will come out and regenerate them. (Uhhhhh.....: Don't
use Split-Image Slice once the new head comes out) Now just unload
all attacks on the new head while healing, and using holy magic
spells. Once it casts Hell Cross again, you're close to beating it.
Once it dies, the others go too. (Uhhhhh.....'s Note: Don't go for
any of the others besides the middle one, because if you kill it,
the middle one will cast Hell Cross for it also. You could possibly

get 4 Hell Crosses at you instead of just 2!)


After some interesting storyline, you will go out and into the next
part of the Desert. Go East. Use the Goddess, and go North, and then
East. You will now enter the Dragon's Hole.
--------------------------------------------------------------------Dragon's Hole
--------------------------------------------------------------------Wow! Another boss straight up, the Dark-Shine Knight, who is Duran's
father in spirit. (I just have to say that this game has one of the
best storylines of any RPG ever!). Bla bla, join the Dark side Luke...
I mean Duran! Now you will have to fight him with somber music in the
background.
--------------------------------------------------------------------Dark-Shine Knight
--------------------------------------------------------------------Hard. Has all the techs of Duran's Dark classes. Holy Ball/Saint Beam
is a great help here, along with Saint Saber. Always keep healed as he
uses techs one after another after another after another..... he could
kill you in one shot. If you have Riesz/Hawk, either up your stats or
lower his stats. A tough boss, but you will get him in the end.
A Tip from Suqian
Hi, I read your walk through for Seiken Densetsu 3 and I thought I'd
tell you a Strategy for beating the Dark-shine Knight. When you fight
him, try to get yourself on one side of one of the pillars in the room
and the Dark-Shine Knight on the other. This way, the Dark-Shine Knight
can't reach you. If you play it on an emulator (which I think you are
because I don't think there is a cartridge for Seiken Densetsu 3)
(DC's Note: Bzzt! Wrong! There's just no English translated cartridge)
you can manipulate what the Dark-Shine Knight does by using save states
(ZSNES). so you can hit him with spells and get no counter-attacks.
Sniff sniff, thank you for releasing me Duran, bla bla (storyline is a
little like Star Wars. Luke, good, Luke's Father, evil, maybe they'll
make a Seiken Densetsu: The Mana Menace. May the force be with you......).
Go North, West, North, and East. You are in a room with a gray
headless goddess, who will save for you. Go East, East and go North.
Go West, and you will fight Tzenker again.
--------------------------------------------------------------------Tzenker
--------------------------------------------------------------------This is a snap, especially if you have Angela and her spells. Hit it
when it is in the South-Eastern corner. Use Gnome's spells, and if
you bought anything at Byzel (Earth Coins, etc.) use those.
Go back East, and South.
Walk South and go West. Go South, East, East, South, South, and East.
Save at the goddess. Go back West, South, West, and West. Here you
will fight Jewel Eater again.

--------------------------------------------------------------------Jewel Eater
--------------------------------------------------------------------This boss is quite hard. You cannot dodge his attacks, so just keep
attacking him and healing.
Go back South. Go East, North, East, and save at the goddess.
Go East, South, West and go North. Here you will fight Full Metal
Hagger.
--------------------------------------------------------------------Full Metal Hagger
--------------------------------------------------------------------Aim for the eyes and soon it will be dead. Heal with Round Drops as
needed (also remember the green bar technique). You shouldn't die.
(From Uhhhhh.....If you do, you should seriously consider taking up
playing with Tinker Toys. :) (DC: WHAT'S WRONG WITH TINKER TOYS?)
(Uhhhhh.....: No comment ^_^)
After you kill him go back South. Go up the stairs in the South-East
corner of this area. Go West, and save.
Go West, North, West, West, South, South, South, East, North, and North.
Koren, the Red Wizard will be here. Now he will blabber on, say some
stuff, and you will have to fight some dragons. Go back South to a whole
different area. Go South, and save.
Go West, West, North and go East. Go East, North and you will be inside
a castle. Go North, and kill all the enemies in this room. There are
plenty, so keep healed. After you kill them all go North. The Red
Magician, Koren, is here.
--------------------------------------------------------------------Koren
--------------------------------------------------------------------Uses extremely powerful elemental spells on all of your party, which
can deal heaps of damage if he casts three in a row. Keep healed, and
don't use magic. Whack him physically. It will be a long battle, but
you will win.
Note: If you want to fight the Black Rabite now, refer to the Tips
section.
You must now go to the Mana Holyland to prevent the Dragon Emperor
from cutting down the Mana tree.
Go down and save your game. Call Flammie and go to the dot near the
center of the map to go up to the Holyland.
--------------------------------------------------------------------Mana Holyland
--------------------------------------------------------------------It's a maze here, level up as high as you can. I'd say 80+ is VERY
GOOD, but not necessary. Don't go to extremes (99) as it is a major
waste of your time. :) 45 to 50 is acceptable. Go North, West, North,
East, East, North, North, West, North, North, West, North and save.

Good place to level up here....Go East, North, and West. Kill all the
enemies in this area, so that you can go on. Go West, North and go
West. Go North, East, and East. Walk across the logs to get to the
Mana Tree. Now you shall face your final foe, the DRAGON EMPEROR.
--------------------------------------------------------------------Dragon Emperor
--------------------------------------------------------------------Oh my....what a boss. But he's still quite easy. As usual, keep
healed. He will change colors throughout the battle, signifying a new
weakness to an element. If he starts using an elemental spell, use one
of the opposite (Holy-Dark, Earth-Wind, Fire-Ice, Moon-Leaf).
White
Black
Blue
Red
Green
Other

means
means
means
means
means
means

that
that
that
that
that
that

he's
he's
he's
he's
he's
he's

Holy
Dark
Ice and Water
Fire
Tree
Moon

Use
Use
Use
Use
Use
Use

Dark.
Holy.
Fire.
Water.
Moon.
Tree.

Death Spell deals a nice amount of damage too (999, yeah!). When the
music changes, that's the halfway mark, and soon you will have
finished the game!
--------------------------------------------------------------------HAWKEYE/RIESZ
--------------------------------------------------------------------Cave of Darkness
Gee, too bad for you as you have just picked the toughest bosses.
Anyway, should have told you at the start. (Oops! ^_^) But, you have
the most interesting final area.
Moving right along, fly to the Darkness Cave, the big North-Eastern
island. It should have flashing dots. Moving along now....Once you
enter the cave, it will be bright and turn PITCH black. So pause,
and turn your TV/monitor's brightness right up, as it will be easier.
That's what I did. Ok, level up a little, 39 or 40 is good. Now, go
West, North, North, East, and North. Now head North-West, and before
entering keep everyone healed...'cause the Darkness Beast is
comin'....
--------------------------------------------------------------------Zable-Fahr
--------------------------------------------------------------------Hmmm... very tough. Cast Saint Saber if you can and let Hawk do all
the attacking. By the way, unless you are Nightblade, it would be
better just to use your tech attack when the bar is green as he hits
twice for more damage. Nightblade is an exception, his Split-Image
Slice is really the best tech ever (my opinion). Otherwise, Death Spell
works nice and be ready to heal. Once you kill both heads, one in the
middle will appear. Stop everything, and get ready to heal as all the
other heads regenerate and the middle one casts Hell Cross. Ouch. Heal
now and focus all of your attacks on the middle head. Pound it and
get ready for one more Hell Cross before it dies. (Ouch!) (Uhhhhh.....: If
you kill any of the other heads they will cast a Hell Cross)

Now
and
the
and

go West, South, South, up the stairs, and North. Enter the door
save. Go East about three screens and touch the statue to turn on
lights. YEAH! Now go back one screen, go South down the stairs,
into the West door. Now go South, fall down a hole and fight Jagan.

--------------------------------------------------------------------Jagan
--------------------------------------------------------------------Level 41+ is recommended. Brings along a Bloody Wolf and Carmilla
Queen. Damn. You have to kill them as well. Damn. Jagan will cast
Death Spell often so look out. Use it on him and his sidekicks. Kill
the sidekicks first, and then take Jagan out with fire attacks, flame
saber, Hawk's attacks/spells, Lise's stat changers, just everything on
Jagan. This is hard, and you should win if you don't run out of Honey
Jars, Angel Grails or Magic Walnuts. Good luck.
After that you will end up back in the first part of the cave. Go North,
North-West, West through the Darkness Stone place, South, South, up the
stairs and North. Save, go East and go up the ice trail in the middle.
Defeat the enemies, and go North-East. Go North, North and save. Go
East, East and North. Enter the Darkness Castle.
--------------------------------------------------------------------Darkness Castle
--------------------------------------------------------------------This place looks extremely cool, as if someone's been polishing the
floors. :-) Go either left or right. You MUST defeat all the enemies
to lower the fire barriers (on one side only). That includes the enemy
in the room two screens from the start. Now, head up the stairs, and
press the skull to open the door below. Head back to the lower floor
and enter that door. Go North, East, East, South, save, up the stairs,
left, left, in the middle door, and up to the throne. Fall, and you will
face Full Metal Hagger.
--------------------------------------------------------------------Full Metal Hagger
--------------------------------------------------------------------Aim for the eyes and soon it will be dead. Heal with Round Drops as
needed (also remember the green bar technique). You shouldn't die.
(From Uhhhhh.....If you do, you should seriously consider taking up
playing with Tinker Toys. :) (DC: WHAT'S WRONG WITH TINKER TOYS?)
(Uhhhhh.....: No comment ^_^)
Now go South, East (near where the light is shining), South, South-East,
and defeat all the enemies. Now go to the left of the caged door and
press A. The door will open. Many rooms are like this, so watch out.
Go in the door, West, South, West, South, South, South, open the door
as noted above, and fight Genova.
--------------------------------------------------------------------Genova
--------------------------------------------------------------------I really hate this boss as it spits out Shape-Shifters which keep
changing forms when they "die". Let your other two characters deal
with them, while you keep hitting Genova. If they get hurt bad, help
them, and cure as needed. Remember that once Genova dies, the shifters

die too.
Now go North three times, East, up the stairs, West, South to save,
if not, up the stairs, South, and fight Tzenker.
--------------------------------------------------------------------Tzenker
--------------------------------------------------------------------This is a snap, especially if you have Angela and her spells. Hit it
when it is in the South-Eastern corner. Use Gnome's spells, and if
you bought anything at Byzel (Earth Coins, etc.) use those.
Now go West, past the blocked-off staircase, until you reach a door,
go North, down stairs, South, save and go East. Go East, North and meet
Bigieu...a battle you have waited for.....
--------------------------------------------------------------------Bigieu
--------------------------------------------------------------------EXTREMELY HARD. In fact, Hawkeye/Riesz have the hardest bosses. You
should be higher than Lv. 45, and 50+ is very good. Bigieu turns into
a cat of some sort, and goes totally psycho. (Reow! Mreow! Pffft!
Pffft! ^_^) Be careful as when she casts Moon Saber, she will do some
combo which hits for a lot and makes her gain life too. Earth works
well here, and if you have Anti-Magic, use it right after she casts
Moon Saber. Watch out for her summon, Lamia Naga, it takes the piss
out of you and poisons you, so prepare to heal. Don't use Sabers, but
lower her stats, up your stats, and use Earth magic on her. It should
be done without anyone dying...I hope. Hehehe.
One more to go....head all the way back, to the blocked-off staircase.
Now it is open, so go up on it, to meet the Dark Prince! A bunch of
conversation happens, and now you have to head to the Mana Holyland for
the final confrontation.
--------------------------------------------------------------------Mana Holyland
--------------------------------------------------------------------It's a maze here, level up as high as you can. I'd say 80+ is VERY
GOOD, but not necessary. Don't go to extremes (99) as it is a major
waste of your time. :) 45 to 50 is acceptable. Go North, West, North,
East, East, North, North, West, North, North, West, North and save.
Good place to level up here....Go East, North, and West. Kill all the
enemies in this area, so that you can go on. Go West, North and go
West. Go North, East, and East. Walk across the logs to get to the
Mana Tree. Now you shall face your final foe, the Arch-Demon.
(Uhhhhh.....'s Note:Aaarrrrrggggggghhhhhhhhh!!!!!!!!!!!)
--------------------------------------------------------------------ArchDemon
--------------------------------------------------------------------You thought all the bosses before were hard? THINK AGAIN. This boss
will have two forms, the first is a pain. It will keep changing it's
elemental powers (Fire, Dark, Earth) and before he changes again will

launch a super attack on you. Heal often, cast Deathspell if possible


(999 damage, oh yeah),and use your most powerful spells, remembering
to conserve some MP. If you run out, just let that character die and
when you revive him/her they will get full MP :-0
Dark, Moon and Earth are his most nasty elements, and you will be
glad when he changes in the middle of the battle.This is hard. Now
pound him as hard as you can, using Leaf and Moon saber if possible.
Use all your MP, techs, and heal as his super attack is quite a super
attack (HEAPS OF DAMAGE, 500 or more). Even though it may take you two
hours or so(?), it's worth it.....I think.....*>:^_^:<*.....
(DC's Note: OKAY! TWO HOURS WAS JUST SARCASM!!! GEEZ!!! I DON'T
REALLY MEAN TWO HOURS!!! IT ONLY TOOK ME 25 MINUTES!!!!)
(Uhhhhh.....: We were hoping)
--------------------------------------------------------------------KEVIN/CARLIE
You have the easiest task of getting to your final area, it's right
next to Pedan!
From Michael Guthrie:
-I found something you didn't add in your FAQ. In the Jungle of
Illusion the path will not be revealed unless you talk to the guy in
the top left house in Peden. He will say he might of found the Dark
Mana Stone in the Jungle of Illusion. Then the path will be revealed.
See the entrance to the Jungle of Illusion? Go West, follow the
river North, North-West after that, and speak to the headless statue.
Use Dryad, and a path to your South will appear. Save and restore at
the statue, then go South. Go East, and you'll probably hear a click.
That just means you are going the right way. Go North, West, South,
West, West, North, and restore at the statue. Stock your items, as
you'll be facing the Darkness Mana Beast when you head North. If you
have Kevin, I suggest you wait until it's night (or use a Dreamsee
Herb) as his attacks are much more powerful at night.
Here we go.....(groan)
--------------------------------------------------------------------Zable-Fahr
--------------------------------------------------------------------A very tough boss. Use Saint Saber straight away if you have it, if
not, Moon or Leaf, if not, anything but Dark. Now concentrate on one
head, and when it is dead, start on the other. (Split-Image Slice helps
here) Heal whenever you get lower than 300. Once you think the second
one is about dead, heal up to full as another head will come out and
regenerate them, PLUS cast Hell Cross (Ouch!). (Uhhhhh.....'s Note: Don't
use Split-Image Slice anymore) Now just unload all
attacks on the new head while healing, and using holy magic spells.
Once it casts Hell Cross again, you're close to beating it. Once it
dies, the others go too.
After, a treasure chest will appear. Open it and get the Illusion
Mirror. If you are desperate, head back to Pedan for an item re-stock.
Only if you really need them. Head back to Zable-Fahr's lair, and go
South, South, West, North, North and save at the statue. Build up to

about 40-41+. Now, from the statue, go South, West, North, and North.
You'll be asked something, use the Illusion Mirror. And then Death
Jester will appear! Whoop his ass! (pretty please <_>)
--------------------------------------------------------------------Death Jester
--------------------------------------------------------------------He is extremely annoying. He'll divide into three, and it's up to you
to guess the right one....sigh *_* What I did was cast Leaf and Moon
Sabers on my party, even though I don't think they helped much, but
try it. You've gotta hit the right one, and I suggest using just weapons
for this battle. Only the real Death Jester will take some damage,
and after a while, he'll change his position again. Annoying, but
you'll get through.
After you beat him, a path will appear to the North. Now, I suggest
going back to stock up on healing items, especially Angel Grails, and
once you have, come back, and enter the path to the Mirage Palace.
--------------------------------------------------------------------Mirage Palace: Part 1
--------------------------------------------------------------------Go North, speak to the priest dude, then head North-West and North.
Speak to the skeleton to save.
Ok, when I was here, I needed help, so I will be taking the same
directions as Amar did.
There'll be six paths. And six orbs. Once you do a certain thing on
each path, the orb will light up, and when all of them are lit, you
can head to the North path. I think that's how it works.
The first path to take is the one heading to the South-West. From
there on my notes get a little scribbled, so I think it's North-East,
West, South twice and South-East. BTW, I ran through the enemies because
I was rushing to get this on the walkthrough, you do what you want. Open
the treasure chest there, and return to the hall. One of the orbs should
be lit, which means you're on the right track.
Next, go West. On this path I found out that sometimes I needed to kill
enemies to get past, or was I just blind? Go North, North-East, into
the middle and North. You'll fight Genova.
--------------------------------------------------------------------Genova
--------------------------------------------------------------------I really hate this boss as it spits out Shape-Shifters which keep
changing forms when they "die". Let your other two characters deal
with them, while you keep hitting Genova. If they get hurt bad, help
them, and cure as needed. Remember that once Genova dies, the shifters
die too.
Then return to the hall, save, etc.
Now go North-West, and go North twice. Then I think you're supposed to
go back South, but somehow you should end up at...Astoria? WTF?!?!?!?!
Speak to everyone and leave (North). You should face a Ghost.

--------------------------------------------------------------------Ghost
--------------------------------------------------------------------Can you spell easy? (My friend can't, he thinks it's ea-z) (Uhhhhh.....:
He's not talking about me I hope ^_^) Just use
a Saint Saber on everyone, or Holy Ball/Saint Beam him to death.
Return to the hall and go East, then North-East to face Gildervine.
--------------------------------------------------------------------Gildervine
--------------------------------------------------------------------Be on 23 or higher. This is a snap, a synch, and pretty much a waste
of time. :) Just attack and use techs to win.
There's a tactic to beat him, it's in the tips section I think.
Anyway, beat him and return.
Go South-East, and then to the North-East. Now this is wacked, you'll
keep on warping and warping and warping and warping...you get the idea.
There'll be enemies everytime you warp, so look out. Once the warping
fun (Uhhhhh.....: Fun?!?! What fun?!?!) stops, return to the hallway.
Go North-East. Smash all of the enemies, go up the stairs and flip
the switch. Enter the door below, head North, North-East, North-West,
North, North, North-East, North-West, North, North, North-East and
North-West. Gee, all North directions, I may have got a couple mixed
up there. :) From there on, go North-East, and North. After this,
head back to the main hall, speak to the skull and get the middle door
opened. Save, 'cause this is tough.
Head North thrice (I hardly ever use that word), and you'll be thrown
into a full-on battle royale where everyone hates you. Yes, it's a
room you cannot escape from until you kill the mass overload of
enemies. Extremely time consuming, but good levels. When done, head
North, and into the REAL Mirage Palace. "Real" meaning inside.
--------------------------------------------------------------------Mirage Palace: Part 2
--------------------------------------------------------------------Go North twice, and save at the headless goddess. Head South, and
make sure the switch is pointing down. Then go to the East and to
the North, and you should see two switches. Flip the left one down
and the right one up. Head on North, then to stairs in the South-East,
and to your West. Flip the switch, and head back on your way to the
goddess. On the way, you'll enter a room with a bridge in it, and I
suggest saving before continuing over the bridge.
Once over the bridge, I think you walk through a part of a wall. My
notes here say "walk. up. wall." so, I think that's it. Teleport.
West. Gorva. Go back, look guide beat him. No, that type of writing
only suits notes. >^_^<
Head on West, into the teleporter,
and North-East. If you have Kevin,
it that way, then head through the
throne room, and see an unpleasant
Mage, but good ol' Heath stands in

and then South, across the balcony


make sure it is night, you'll want
North-East portal. You'll be in a
scene. You'll go after the Masked
your way.

--------------------------------------------------------------------Heath
--------------------------------------------------------------------With Kevin a werewolf, this is nice. But hard. DO NOT USE SABERS!!!
They f-ed me up big time, so look out. If you have Hawk as a
Nightblade, then his Black Rain/Split-Image Slice comes in handy.
Otherwise, use Charlotte to heal and use Tinkle Rain, plus the
occasional Holy Ball. If you have Kevin, hit him with Level 1 techs,
and heal if you can. Otherwise, good luck.
Follow the story? Good, 'cause now you're gonna face the Masked Mage
himself. Use all your seeds, stock up on items, and fly away! To the
Mana Holyland. (Drum roll)
--------------------------------------------------------------------Mana Holyland
--------------------------------------------------------------------It's a maze here, level up as high as you can. I'd say 80+ is VERY
GOOD, but not necessary. Don't go to extremes (99) as it is a major
waste of your time. :) 45 to 50 is acceptable. Go North, West, North,
East, East, North, North, West, North, North, West, North and save.
Good place to level up here....Go East, North, and West. Kill all the
enemies in this area, so that you can go on. Go West, North and go
West. Go North, East, and East. Walk across the logs to get to the
Mana Tree. Now you shall face your final foe, the Dark Lich.
--------------------------------------------------------------------Dark Lich
--------------------------------------------------------------------I say VERY easy. He succumbs to Holy spells, of course, so cast Saint
Sabers and use the occasional Holy Ball. If you have Kevin, you'll
really whip his arse (don't even ask what that means +_+) with the
Saint Saber, trust me, and heal after Ancient or Hell Cross. For a
final boss, very easy.
From Pokem10065:
Hey again. Just have some more tips for beating the Dark Lich. What
ever you do don't cast Leaf saber(not sure about Moon) because after
he changes his element he can turn the Leaf Saber on you so instead
of sapping his MP he will sap yours. Also he has a spell that is more
powerful than Ancient. I have no idea what is the name but when he
casts it, it looks like a galaxy and you are caught in a meteor
shower!!!! That spell nearly killed my party.
From MegaMew812The name of Dark Lich's spell that is stronger than Ancient is Death
Ecstasy. You also have to heal after that is casted. It shows a galaxy
and you're are attacked by meteors.
Good work! Watch the ending now.
--------------------------------------------------------------------4) Tips
--------------------------------------------------------------------Well, here are some useful tips that some people might find useful.

Controls:
D-Pad A
B
X
Y
Start SelectL/R -

Control your character/s.


Attack/Talk/Confirm
Tech/Cancel
Item Ring
Menu
Storage
Change leader
When in item ring, press this to switch characters.

-How to cast magic? Bring up the item ring and press down. Make sure
that you've actually learnt a spell first.
-When the attack gauge at the bottom of your screen turns green, press
B to do a special attack.
-When you are in one person's item/magic menu, press L or R to access
another's menu. (Learn this! It's critical for you to beat bosses such
as Dolan, Danguard, etc. etc.)
-You can plug in another controller (maybe two with an emulator or a
multitap) and press START to gain control of the other character.
-To change how your other characters attack, or your tech level, go
to the main menu and press left to go to the action grid.
-To use seeds, go to an Inn and stand next to the block/pot and press
A. Plant a seed and you will get an item. This is what you should do
when you have collected the ???? seeds for your final class change.
Once you have done your final change, the ???? seed ITEMS (not the
seed, but the items from the seed) can also be used in battle for a
free spell, like Saint Beam.
Newbie Friendly Groups (KEEP IN MIND THESE ARE JUST MY OPINIONS!!)
---------------------Hawk - Nightblade
Riesz - Starlancer
Carlie - Bishop
Great newbie group, stat ups and downs, decent attack power, sabers,
a GREAT all around group.
Kevin - Death Hand
Duran - Duelist
Carlie - Necromancer
Have fun totally OBLITERATING everything that comes your way.
--------------------------------------------------------------------5)Beat the Black Rabite
--------------------------------------------------------------------If you picked Duran/Angela on your quest, you can meet the one and
only.....BLACK RABITE!!!!!!?!!!!
Yes, you heard me, the BLACK RABITE!!!!!!!
Anyway, when you are in the Dragon Hall, after you have defeated Koren,

head North-West of the Black Knight's room as far as you can. You'll
end up walking down a empty vertical corridor. (Follow it South and
if you see a ramp where you can go down but not up, you're here).
Anyway, push on the wall on the left, and meet................the
BLACK RABITE!
From SymondoThis is something to put on a faq if you ever upgrade.
This is how i killed the Black Rabite without using one item and only one
spell.
I had used Angela as an Arch Mage, Hawk as a Ninja Master, and Kevin as a
Warrior Monk.
Main thing is fight at night so Kevin will be a Wolf. Second thing set
everyone in the menu so that they use Lvl. 1 techs. If you use anything
more then he'll counterattack. Out of the 3 control Kevin. Then all out
attack. The 2 computer controlled players will use Lvl.1 techs preventing
counter attack. Attack as much as possible and be sure to use only the
Lvl.1 tech. Sometimes Blackie will bite ya then use the heal light with
Kevin on all. Make sure you have max hp most of the time. When Blackie is
half-dead he'll cast psychowave on you then cast a couple dark spells to
heal himself and hit you with a hard spell like ancient or hell cross. Heal
completely and continue the all out attack. Eventually he'll hit you with
another hard spell. Heal completely and continue. He should die soon after
that. And this took me under 20 minutes.
This strategy will probably work for any 3 person group but just make sure
one person can cast heal light on all and everyone uses Lvl.1 techs.
Keep up the good work DC.
From ^^rabblion:
-Hi DC.
I have some tips for the black rabite, which, unfortunately, are very rare
on your walkthrough about Seiken Densetsu 3.
Well anyway I beat it today but I didn't get the moogle badge, which you
have a big chance of getting. I loaded my game and beat it again, but I
didn't get it the second time round. I finally got the moogle badge on the
third time I defeated the black rabite so I have a little experience of the
fight =)
I have 2 recommended parties:
Party A
1. Duran as swordmaster
2. Riesz as star lancer
3. Carlie as necromancer
Party B
1. Duran as paladin
2. Riesz as star lancer
3. Hawk as any of his dark classes
First of all your item rings. Make sure that all items mentioned are in
quantities of 9. For both parties, you'll need:
1. Round Drops

2.
3.
4.
5.
6.
7.
8.

Pakkun Chocolate
Honey Drinks
Poto Oils
Angel Grails
Chibikko Hammer
Magic Walnuts
Stardust Herbs

The first 4 items are for healing. Angel Grails are for emergency uses.
Chibikko Hammer is there just in case the black rabite decides to use
prisoner. Magic Walnuts to recover your healer's MP. You'll find out the
usefulness of Stardust herbs later. Throw in everything else you want.
Before the black rabite:
1. Try getting your party's best equiptment from weapons/armor
2. Try maxing out your stats. If you have time, get your HP to
doesn't matter, 'coz you won't be using a lot of magic, except
3. Set everybody's tech to lvl 1 techs, even the character you
4. Wait till it's daytime or use a dreamsee herb.
5. Enter the secret black rabite room!

seeds.
999. MP
to heal.
control.

For party A:
Immediately get Carlie to do a black curse on the black rabite, it'll lower
all his stats. Then get Riesz to cast Mind Up, Protect Up, Power Up and
Speed Up on everybody in that order. After that, it's attack time. Heal
whenever your HP drops below 700 (I'd expect your max HP to be at 999 now
^^).
For party B:
Get Hawk to throw a shuriken at the black rabite. This will lower its hit
rate a lot. Then get Riesz to cast Mind Up, Protect Up, Power Up and Speed
Up on everybody in that order. Use items to heal and Duran's Heal Light
occasionally. Since this party has significantly higher attack than party A
you should take advantage. The black rabite will be stunned for about a
second after you hit him, so keep attacking him. If you do it right he'll
never get a chance to strike at you. Even if he does he'll most likely miss
because of your shuriken =)
For both parties:
Remember to use only lvl 1 techs. If your tech bar hits the lvl 2 tech mark,
switch to another character and the computer will make your original
character use his/her lvl 1 tech. Also, you should never use offensive magic
because elementals will heal the black rabite and spells like Ancient or
Double Spell deal insignificant damage to it. Riesz's stat down spells will
have no effect, and I think the success of black curse will depend on your
levels and intelligence, although shuriken does work since it's a physical
attack.
Sometimes the black rabite will cast dark saber on your party, that'll heal
it whenever you hit it. The method to combat this is to use stardust herbs
on everybody. But you'll have to cast Riesz's spells all over again =(
Halfway through he'll cast a dark spell to heal himself, then a spell on
your party. If he uses prisoner your party will be turned into moogles, so
use the chibikko hammer on everybody twice. After a while it'll start
spinning around. Heal right away, because it'll probably cast Ancient next.
After that heal up, if you have already used up all your items then you're
in serious trouble. Continue beating it until it dies. You'll get the moogle
badge which will moogify/unmoogify your party. However sometimes it doesn't
appear so you'll have to load your game (or saved state) and beat it again

:)
Another note: if you find yourself getting beaten up, run away! You are not
trapped in the room, so run away and gain more levels or get better
equiptment then return and beat the black rabite.
Hope this is useful for your guide.
----------------------------------------------------------------------------------------------------------------------------------------6) Eternalspirit's Enemy/Item and Item/Effect FAQ
--------------------------------------------------------------------Enemy/Item List AND Item Effects
Copyright 2001 EternalSpirit
Version 1.01 (Final) - August 17, 2000 - August 24, 2001
-----------------Table of Contents
-----------------1. Introduction
2. Enemy list
3. Item Effects
4. Credits
5. Version History
6. Legal Stuff
=================
1. Introduction
=================
=====================================================================
Hello and welcome to my very first FAQ. I'm going to keep this short
so you can get on to reading the good part of the FAQ. Anyways, it
was a fun experience to build up this FAQ to the way it is now. I
hope you all have as much fun reading it (I doubt it =P). Some info
about this faq.. Note that every chest has the chance of a trap
roullette. Also, some enemies appear at a certain place once, or at
a certain time (EG. Bound Wolf - Escape from Jad, Zombie at night).
=====================================================================
=====================================================================
This guide is copyright. If I see this guide anywhere but
RyuSeiryuu's, Uhhhhh's, and Magus' FAQs, I will take legal actions.
Please take this seriously, as I am not kidding. Please send any
corrections and additions to lajkosz@quickclic.net.
=====================================================================
===============
2. Enemy list
===============
Enemy
-----Armor Knight

Item
----Angel's Grail
Dreamsee Herb

Location
-------Corridor of Wind
Rolante Castle

Assassin Bug

Assassin Bug Eye


Honey Drink
Puipui Grass

Golden Road
Molebear Highlands

Basilisk

Basilisk's Fang

Glass Desert

Honey Drink
??? Seed
Battum

Dreamsee Herb
Round Drop
Stardust Herb

Cave of Waterfalls
Dwarf Tunnel
Golden Road
Molebear Highlands

Beastmaster

Battum's Eye
Needlion's Eye
Slime's Eye

Moonreading Tower

Black Fang

Angel's Grail
Pakkun Chocolate

Moonlight Forest
Beast Kingdom

Bloody Wolf

Round Drop
Moon Coin

Moonreading Tower

Boulder

??? Seed

Cave of Darkness
Jungle of Illusion
Glass Desert

Boundwolf

Pakkun Chocolate
Puipui Grass
Round Drop

Jad Castle
Moonlight Forest
Outside Jad Entrance

Bullette

Angel's Grail
Bullette's Scale
Puipui Grass

Desert of Scorching Heat

Buster Bug

??? Seed
Pakkun Chocolate

Jungle of Illusion

Carmilla

Carmilla's Claw
Puipui Grass
Stardust Herb

Moonreading Tower

Carmilla Queen

??? Seed
Honey Drink

Dark Castle
Mirage Palace

Chibi Devil

Chibi Devil's Eye


Item Seed
Puipui Grass

Corridor of Wind
Ghost Ship
Path to the Heavens
Rolante Castle
Summit of the Skies

Cockatrice
Cockabird

Flying Item Seed


Stardust Herb

Bucca Island
Desert of Scorching Heat
Navarre Castle
Valley of Flames

Dark Battum

Battum's Eye
Magic Seed
Puipui Grass

Moonlight Forest

Dark Lord

??? Seed
Stardust Herb

Dark Castle
Dragon Hole

Dark Priest

Angel's Grail
Pakkun Chocolate

Bucca Island
Desert of Scorching Heat

Navarre Castle
Valley of Flames
Darth Matango

Dreamsee Herb
Matango Oil
Stardust Herb

Forest of Wonder

Death Machine

Weapon/Armor Seed

Dragon Hole
Glass Desert
Mirage Palace

Dragon Zombie

Angel's Grail
Puipui Grass
Weapon/Armor Seed

Dragon Hole
Mirage Palace

Duck General

Honey Drink
Item Seed
Pumpkin Bomb

Valley of Flames

Duck Soldier

Item Seed
Pumpkin Bomb
Round Drop

Desert of Scorching Heat

Element Sword

Dart
Weapon/Armor Seed

Dark Castle
Mirage Palace

Evil Shaman

Magic Seed
Pakkun Chocolate
Spector's Eye

Dark Castle
Jungle of Illusion

Evil Sword

Mysterious Seed
Puipui Grass
Storm Coin

Rolante Castle

Firedrake

Angel's Grail
Drake's Scale

Valley of Flames

Frost Dragon

Magic Seed
Puipui Grass

Labyrinth of Ice Walls


Dragon Hole

Gal Bee

Item Seed
Puipui Grass

Bucca Island
Molebear Highlands

Ghost

??? Seed
Darkness Coin
Flying Item Seed
Ghost's Eye
Puipui Grass

Cave of Darkness
Mirage Palace

Giga Crawler

Hand Axe
Puipui Grass

Forest of Wonder

Goblin

Hand Axe
Item Seed
Round Drop

Cave of Waterfalls
Dwarf Tunnel

Goblin Lord

Battum's Eye
Magical Rope

Bucca Island
Dwarf Tunnel
Molebear Highlands

Gold Bullette

Mysterious Seed
Pakkun Chocolate
Stardust Herb

Desert of Scorching Heat

Gold Unicorn

Weapon/Armor Seed

Dark Castle

Great Demon

Weapon/Armor Seed

Dark Castle
Mirage Palace

Great Rabite

Honey Drink
Stardust Herb
Weapon/Armor Seed

Jungle of Illusion

Grell

Grell Oil
Magic Walnut

Bucca Island

Grell Mage

Flying Item Seed


Grell Oil

Ancient Ruins of Light

Gremlin

Darkness Coin
Puipui Grass
??? Seed

Glass Desert

Guardian

??? Seed
Flying Item Seed

Jungle of Illusion

Harpy

Harpy's Fang
Round Drop
Stardust Herb

Corridor of Wind
Path to the Heavens
Summit of the Skies

High Wizard

??? Seed
Magic Seed
Round Drop

Dark Castle
Dragon Hole

Kaiser Mimic

Round Drop

Trap Roullette

Kerberos

Pakkun Chocolate
Weapon/Armor Seed

Carmilla Spawn
Cave of Darkness

King Rabite

Mysterious Seed
Round Drop

Mana Holyland

Lady Bee

Bee's Eye
Honey Drink
Puipui Grass

Lampflower Forest

Lesser Demon

??? Seed
Shade Statue
Weapon/Armor Seed

Cave of Darkness
Navarre Castle
Jungle of Illusion

Machine Golem

Hand Axe
Round Drop
Stardust Herb

Forcena Castle
Cleft of the Earth
Sub-Zero Snowfield
Altena Castle

Magician

Flame Coin
Ice Coin
Light Coin

Forcena Castle

Mama Poto

Mama Poto Oil

Ancient Ruins of Light

Wisp Statue

Labyrinth of Ice Walls


Poto Spawn

Mega Crawler

Item Seed
Pakkun Chocolate

Lampflower Forest

Molebear

Earth Coin
Molebear's Claw
Pakkun Chocolate
Round Drop

Dwarf Tunnel
Molebear Highlands

Myconid

Myconid's Eye
Puipui Grass
Round Drop

Bucca Island
Cave of Waterfalls
Dwarf Tunnel
Rabite Forest

Necromancer

Flying Item Seed


Weapon/Armor Seed
Pakkun Chocolate

Mirage Palace

Needle Bird

Bird's Scale
Round Drop
Storm Coin

Corridor of Wind
Path to the Heavens
Summit of the Skies

Needlion

Gnome Statue
Needlion's Eye

Valley of Gemstone

Nightblade

Weapon/Armor Seed

Cave of Darkness
Glass Desert

Ninja

Dart
Hand Axe
Round Drop

Navarre Castle
Rolante Castle

Ninja Master

Flying Item Seed


Shuriken
Stardust Herb

Navarre Castle
Valley of Gemstone
Altena Castle

Ogrebox

Round Drop

Trap Roullette

Pakkun Baby
Pakkun Lizard

Hand Axe
Mysterious Seed
Pakkun Chocolate
Round Drop

Bucca Island
Sub-Zero Snowfield
(Lizard only)

Pakkurri Baby
Pakkun Dragon

Mysterious Seed
Pakkun Chocolate
Pumpkin Bomb

Ancient Ruins of Light

Papa Poto

??? Seed
Papa Poto's Claw
Poto Oil
Puipui Grass

Jungle of Illusion
Mama Poto Spawn

Petit Dragon

Assassin Bug Eye


Magic Seed
Puipui Grass

Valley of Gemstone
Dragon Hole

Petit Poseidon

Angel's Grail
Pakkun Chocolate

Labyrinth of Ice Walls

Petit Timiat

??? Seed
Mysterious Seed
Weapon/Armor Seed

Cave of Darkness
Dragon Hole
Glass Desert

Porobin Hood

Dart
Myconid's Eye

Lampflower Forest

Porobin Leader

Flying Item Seed


Porobin Oil
Round Drop

Forest of Wonder

Poron

Dart
Pakkun Chocolate
Round Drop

Golden Road

Poto

Angel's Grail
Poto Oil
Round Drop

Seashore Cave
Sub-Zero Snowfield

Power Boulder

??? Seed
Angel's Grail

Dark Castle
Mirage Palace
Dragon Hole

Queen Bee

Honey Drink
Item Seed
Round Drop

Forest of Wonder

Rabbillion

Item Seed
Round Drop
Stardust Herb

Bucca Island
Mana Holyland
Rabite Forest

Rabite

Item Seed
Pakkun Chocolate
Round Drop

Golden Road
Mana Holyland
Rabite Forest

Sahagin

Item Seed
Puipui Grass
Sahagin's Scale

Sub-Zero Snowfield

Sea Dragon

Ice Coin
Mysterious Seed

Labyrinth of Ice Walls

Sea Serpent

Ice Coin
Magic Seed
Pakkun Chocolate

Sub-Zero Snowfield

Shadow Zero

Pakkun Chocolate
Weapon/Armor Seed

Mana Holyland

Shapeshifter

Pakkun Chocolate
Weapon/Armor Seed

Mana Holyland

Silver Knight

Papa Poto's Claw


Puipui Grass

Ancient Ruins of Light

Silver Wolf

Angel's Grail
Item Seed
Pakkun Chocolate

Moonreading Tower
Beast Kingdom

Siren

Dreamsee Herb
Siren's Claw

Ancient Ruins of Light

Slime

Puipui Grass
Slime's Eye

Dwarf Tunnel
Ghost Ship

Slime Prince

Angel's Grail
Honey Drink
Pakkun Chocolate

Valley of Gemstone

Spector

Magic Seed
Puipui Grass
Spector's Eye

Ghost Ship
Moonlight Forest

Swordmaster

Carmilla's Claw
Poseidon's Claw

Labyrinth of Ice Walls


Valley of Flames

Unicorn Head

Angel's Grail
Dart
Puipui Grass

Forcena Castle

Werewolf

Moon Coin
Mysterious Seed
Stardust Herb

Moonlight Forest
Beast Kingdom

Wizard

Jinn Statue
Salamando Statue
Undine Statue

Sub-Zero Snowfield
Altena Castle

Wolf Devil

Weapon/Armor Seed

Cave of Darkness
Jungle of Illusion

Zombie

Dreamsee Herb
Magical Rope
Puipui Grass

Cave of Darkness
Golden Path
Path to the Heavens

=================
3. Item Effects
=================
(THANK YOU DC!!)
RECOVERY ITEMS
Name
Effect
--------------------------------------------------------------------Angel's Grail
Bring a dead ally back to life on full
HP and MP
--------------------------------------------------------------------Candy
Restores 100 HP for one ally
--------------------------------------------------------------------Holy Water Vial/Bishop Jar
Heal Light to all allies
--------------------------------------------------------------------Honey Drink
Restore all HP for one ally
--------------------------------------------------------------------Jar of Salt/Sage Jar
Tinkle Rain to all allies
--------------------------------------------------------------------Lord's Proof/Lord Medallion
Heal Light to all allies
--------------------------------------------------------------------Magic Walnut
Restores 20 MP for one ally
---------------------------------------------------------------------

Mama Poto Oil


Tinkle Rain to all allies
--------------------------------------------------------------------Pakkum Chocolate
Restores 300 HP for one ally
--------------------------------------------------------------------Poto Oil
Heal Light to all allies
--------------------------------------------------------------------Puipui Grass
Cures status for one ally
--------------------------------------------------------------------Stardust Herb
Cures magic status, eg. a stat up/down
spell, a saber spell
STATUS ITEMS
--------------------------------------------------------------------GENERAL STAT UP ITEMS (Intelligence, Speed, etc.)
Name
Effect
--------------------------------------------------------------------Bird's Scale
Speed Up to a single ally
--------------------------------------------------------------------Briesingamen/Vanadies Necklace Power Up to all allies
--------------------------------------------------------------------Bujette's Scale
Protect Up to a single ally
--------------------------------------------------------------------Drake's Scale
Power Up to a single ally
--------------------------------------------------------------------Morning Star Chain/Star Lancer Speed Up to all allies
Necklace
--------------------------------------------------------------------Sahagin's Scale
Mind Up to a single ally

SPECIAL STAT UP ITEMS (More Critical hits, Full Tech bar, etc.)
Name
Effect
--------------------------------------------------------------------Death Wolf Soul/Death Hand Heart Energy Ball to one ally
--------------------------------------------------------------------Dryad Statue
TransShape to a single ally
--------------------------------------------------------------------Gold Wolf Soul/God Hand Heart
Aura Wave to one ally
--------------------------------------------------------------------Good Luck Die/Wanderer Dice
Life Boost to one ally
--------------------------------------------------------------------Gurel Oil
Aura Wave to a single ally
--------------------------------------------------------------------Matango Oil
Reflect Magic to a single ally
--------------------------------------------------------------------Pakkum Dragon Oil
Magic Shield to a single ally
--------------------------------------------------------------------Porobin Oil
Life Boost to a single ally
--------------------------------------------------------------------Wolf Devil Oil
Energy Ball to a single ally
SABER STATUS ITEMS
Name
Effect
--------------------------------------------------------------------Carmilla Claw
Moon Saber to a single ally
---------------------------------------------------------------------

Crawler's Claw
Leaf Saber to a single ally
--------------------------------------------------------------------Demon's Claw
Dark Saber to a single ally
--------------------------------------------------------------------Demon Wolf Soul/Dervish Hand Moon Saber to all allies
Heart
--------------------------------------------------------------------Duelist's Proof/Duelist's
Dark Saber to all allies
Medallion
--------------------------------------------------------------------Kerobos Claw
Flame Saber to a single ally
--------------------------------------------------------------------Master's Proof/Sword Master's Diamond Saber to all allies
Medallion
--------------------------------------------------------------------Molebear's Claw
Stone Saber to a single ally
--------------------------------------------------------------------Paladin's Proof/Paladin
Saint Saber to all allies
Medallion
--------------------------------------------------------------------Papa Poto's Claw
Saint Saber to a single ally
--------------------------------------------------------------------Poseidon's Claw
Ice Saber to a single ally
--------------------------------------------------------------------Silver Wolf Soul/Warrior Monk Leaf Saber to one ally
Heart
--------------------------------------------------------------------Siren's Claw
Thunder Saber to a single ally
GENERAL STAT DOWN ITEMS (Intelligence, Speed, etc.)
Name
Effect
--------------------------------------------------------------------Battum's Eye
Mind Down to a single enemy
--------------------------------------------------------------------Bee's Eye
Protect Down to a single enemy
--------------------------------------------------------------------Gleipnir/Fenrir Knight
Mind Down to all enemies
Necklace
--------------------------------------------------------------------Jar of Ashes/Necromancer Jar Black Curse to one enemy
--------------------------------------------------------------------Knight Dragon Chain/Dragon
Protect Down to all enemies
Master Necklace
--------------------------------------------------------------------Needlion Eye
Speed Down to a single enemy
--------------------------------------------------------------------Shadowzero's Eye
Black Curse to a single enemy
--------------------------------------------------------------------Slime's Eye
Power Down to a single enemy
SPECIAL STAT DOWN ITEMS (Body change, Half-vanish, etc.)
Name
Effect
--------------------------------------------------------------------ChibiDevil Eye
Body Change to a single enemy
--------------------------------------------------------------------Jar of Blood/Evil Shaman Jar Anti-Magic to one enemy
--------------------------------------------------------------------Luna Statue
Half-Vanish to a single enemy

--------------------------------------------------------------------Moon Coin
Lunatic to a single enemy
--------------------------------------------------------------------Myconid's Eye
Sleep Flower to a single enemy
--------------------------------------------------------------------Specter's Eye
Anti Magic to a single enemy
ATTACK ITEMS
Name
Effect
--------------------------------------------------------------------Arcane/Grand Deviner Book
Saint Beam to all enemies
--------------------------------------------------------------------Assassin Bug's Eye
Poison Bubble to a single enemy
--------------------------------------------------------------------Bad Luck Die/Rogue Dice
Land Mine to one enemy
--------------------------------------------------------------------Basilisk Fang
Stone Cloud to a single enemy
--------------------------------------------------------------------Book of Rune/Rune Master Book Death Spell to one enemy
--------------------------------------------------------------------Book of Secrets/Arch Mage Book Exploder to all enemies
--------------------------------------------------------------------Bullseye Die/Ninja Master
Fire Jutsu to all enemies
--------------------------------------------------------------------Darkness Coin
Evil Gate to all enemies
--------------------------------------------------------------------Dart
Damage to one enemy
--------------------------------------------------------------------Earth Coin
Diamond Missile to all enemies
--------------------------------------------------------------------Fire Lizard's Fang
Blaze Wall to a single enemy
--------------------------------------------------------------------Flame Coin
Fireball to all enemies
--------------------------------------------------------------------Forbidden Book/DC Book
Dark Force to all enemies
--------------------------------------------------------------------Ghost's Eye
Death Spell to a single enemy
--------------------------------------------------------------------Gnome Statue
Land Slide to a single enemy
--------------------------------------------------------------------Hand Axe
Damage to one enemy
--------------------------------------------------------------------Harpy's Fang
Stun Wind to a single enemy
--------------------------------------------------------------------Ice Coin
Ice Smash to all enemies
--------------------------------------------------------------------Jinn Statue
Thunderstorm to a single enemy
--------------------------------------------------------------------Light Coin
Holy Ball to all enemies
--------------------------------------------------------------------Nighteye Die/Nightblade Dice Thunder Jutsu to all enemies
--------------------------------------------------------------------Pumpkin Bomb
Damage to one enemy, which a twelfth
of is absorbed as MP.
--------------------------------------------------------------------Salamando Statue
Exploder to a single enemy
--------------------------------------------------------------------Shade Statue
Dark Force to a single enemy
---------------------------------------------------------------------

Shuriken

Damage and a lower hit rate to one


enemy
--------------------------------------------------------------------Storm Coin
Air Blast to all enemies
--------------------------------------------------------------------Undine Statue
Mega Splash to a single enemy
--------------------------------------------------------------------Whitedragon Fang
Cold Blaze to a single enemy
--------------------------------------------------------------------Wisp Statue
Saint Beam to a single enemy
MISCELLANEOUS ITEMS
Name
Effect
--------------------------------------------------------------------Chibikko Hammer
Just like the Midge Mallet in SoM 1. Minimizes
the whole party, allowing them to enter the
Corobokkle Village, and if you get back to
normal size, you'll cure status. Works good in
the battle with Light Gazer
--------------------------------------------------------------------Dreamsee Herb
Change from either day to night, or vice-versa
--------------------------------------------------------------------Gunpowder
Needed to first use the Cannon Travel, after
that, place it in Storage
--------------------------------------------------------------------Magical Rope
Warp back to the beginning of a dungeon/cave
--------------------------------------------------------------------Mirror of Illusion
In Kevin/Carlie's quest, you'll get this. Use
it at a certain point to fight Death Jester
--------------------------------------------------------------------Moogle Badge
Obtained from the Black Rabite, this changes
your party in and out of Moogle Status
--------------------------------------------------------------------Piyhara Flute
Summons Booskaboo at beaches to travel
--------------------------------------------------------------------Wind Drum
Summon Flammie, the flying beast, to travel
--------------------------------------------------------------------============
4. Credits
============
Meeple Lard - For pointing out a few errors in my FAQ that I didn't
notice.
RyuSeiryuu - For editing my FAQ. He fixed the errors that made this
unacceptable to GameFAQs. Thanks!! You are the best!
Gamefaqs- For accepting this FAQ, and being the most comprehensive
gaming site in existence.
DC (formerly known as Magus) - A BIG thank you for the contribution
of your item guide. Thank you SO
MUCH!!
====================
5. Version History
====================
August 17, 2000
Version 0.1 - Creation of this guide. Progressed up to the point of
Jinn.

August 24, 2000


Version 0.5 - Added locations of monsters, changed the layout, and
beat Hawk's scenario. 1 week has passed since the
creation of the guide.
August 30, 2000
Version 0.7 - Finished the other two scenarios. Did a full grammar
and spelling check. Just a few minor things to
complete before this is done.
July 12, 2001
Version 1.00 - Wow, what a lack of updating.. Anyways, RyuSeiryuu
and Meeple Lard helped me fix a few errors on this
FAQ. RyuSeiryuu did the extra layout work
(thanks ^_^), and also helped with the setup of the
FAQ. Meeple Lard helped me to notice the font and
size of the text was wrong (thanks again ^_^).
This will no longer be updated unless I come across
something big (ten extra items).
August 24, 2001
Version 1.01 - New section.. the effects of every item!!
July 19, 2002
No version change - ... Fixed numbering ... what a stupid error.
================
6. Legal Stuff
================
This guide is copyright EternalSpirit, 2001. Anyone who wishes to
use this guide on their FAQ, e-mail me using the address shown at
the top. If this guide is seen anywhere other than the three FAQs
I mentioned above, I WILL take legal action.
----------------------------------------------------------------------------------------------------------------------------------------7) Answers to frequently asked questions
--------------------------------------------------------------------Send all questions to lajkosz@quickclic.net. I will answer you ASAP,
and I will add the answer here. AND READ THE REST OF THE GUIDE FIRST
BEFORE EMAILING ME.
Ok, I was inspired to remove the FAQ section and put this up.
If you are having background problems, just change your resolution in
the zsnes video setup.
If you keep getting the same item with ??? seeds, do the following:
1) Save at inn, reset game, plant again.
2) If that doesnt work, fight until a monster drops a chest, take the
chest, save, reset, plant. Your problem should be solved.
To use Kevin's throw techs, just face an enemy and stay close to it.
To use the other tech, stay far away from enemies.
Where to get an import of this game:
Store Name: PENGUIN VILLAGE
Address: Elizabeth Center, unit # 21(Basement)

13 - 17 Elizabeth street, New York, NY 10013


Phone & Fax # : 212-219-3768
--------------------------------------------------------------------8) Miscellaneous
--------------------------------------------------------------------Ok, I was inspired to put up this section by Pokem10065. We decided
it would be cool if we had a section about the names of the classes
for every character, and just other miscellaneous stuff, like glitches
and things.
--------------------------------------------------------------------Class Change Names
Thanks to Pokem10065.
This section details the names of each class and who/what they
represent.
--------------------------Duran
--------------------------Knight-(Light)
One who fights for good, and values honor. I guess you knew that
already.
--------------------------Paladin (Light Light)
--------------------------The ultimate evil fighter, meaning he fights AGAINST evil, fights for
the poor, defenseless, and in the name of good.
--------------------------Lord (Light Dark)
--------------------------A fighter who is propelled by faith, both his own and others' beliefs
in him.
--------------------------Gladiator (Dark)
--------------------------Is a pure fighter, sometimes fights for show. Values nothing but the
fight itself.
--------------------------Duelist (Dark Dark)
--------------------------Will only be satisfied if he defeats his opponent, he is basically a
bloodthirsty dog who cannot be chained. (pant, pant, pant, wag, wag, wag
^_^)
--------------------------Swordmaster (Dark Light)
--------------------------Is also one who lives for the fight, but through all the Dark in him
a small light shines.
--------------------------Angela
--------------------------Sorceress (Light)
Kind of like a cleric, uses spells that are for good?
---------------------------

Grand Deviner (Light Light)


--------------------------The best and most pure form of magician, using spells in the name of
good.
--------------------------Arch Mage (Light Dark)
--------------------------One who aligns herself with not only the Holy spirits but with most
other elements for maximum strength.
--------------------------Delvar (Dark)
--------------------------One who uses magic for the pure power of it.
--------------------------DC (Dark Dark)
--------------------------The most extreme form of Dark magician.
--------------------------Rune Master (Dark Light)
--------------------------Makes good use of her spells, and still has that little bit of good
nagging, nagging, nagging, nagging, nagging at her. :)
--------------------------Kevin
--------------------------Monk (Light)
A powerful martial artist who concentrates more on mental power.
--------------------------God Hand (Light Light)
--------------------------The ultimate martial artist, with a pure heart and hands oozing holy
power.
--------------------------Warrior Monk (Light Dark)
--------------------------One who uses strength, and the energy drawn from his mental power to
defeat his enemy.
--------------------------Bashkar (Dark)
--------------------------A pure fighter, who did not search for any sort of mental power at all.
--------------------------Dervish (Dark Dark)
--------------------------Selling his soul to evil, he has obtained great power.
--------------------------Death Hand (Dark Light)
--------------------------One who is a pure fighter but also has some sort of power oozing at
his fingertips.
--------------------------Charlotte/Carlie
--------------------------Priestess (Light)
A cleric with further training from the Holy Gods themselves.
--------------------------Bishop (Light Light)
---------------------------

The highest of all Holy classes, who uses spells handed down from the
gods to defeat her enemies.
--------------------------Sage (Light Dark)
--------------------------The Priestess who studies more than she converses with the gods,
therefore having enhanced spells but no spells from the gods.
--------------------------Enchantresss (Dark)
--------------------------Using power from the Devil himself, she uses the magic of the Undead
to combat her enemies.
--------------------------Evil Shaman (Dark Dark)
--------------------------Worshipper of the Devil who has the power to summon and control the
Devils' creatures herself.
--------------------------Necromancer (Dark Light)
--------------------------A total mess in the head, thinking she's aligned to both Light and Dark.
*/_\* Shows this by bringing dead to life and healing them. Also sees
the future by talking to the dead.
--------------------------Hawkeye/Hawk
--------------------------Ranger (Light)
One who communicates with nature, identifying monsters and setting
traps.
--------------------------Wanderer (Light Light)
--------------------------One who has shrugged off the world around him to live with nature.
--------------------------Rogue (Light Dark)
--------------------------One who takes care of himself first, and will do anything to get the
job done.
--------------------------Ninja (Dark)
--------------------------Of course, a ninja who has learnt the art of killing his enemies
swiftly and silently.
--------------------------Nightblade (Dark Dark)
--------------------------A professional killer who uses poison to kill.
--------------------------Ninja Master (Dark Light)
--------------------------The most agile and fast class of ninja.
--------------------------Lise/Riesz
--------------------------Valkyrie (Light)
The legendary goddess who delivers fallen soldiers to Valhalla.
--------------------------Vanadies (Light Light)

--------------------------The goddess who skillfully takes the soul from the dead body to give
it eternal bliss.
--------------------------Star Lancer (Light Dark)
--------------------------Living with the stars, this goddess is pure as the stars themselves,
but has a very anti-others personality.
--------------------------Rune Maiden (Dark)
--------------------------Aligns to the Dark to increase her strength.
--------------------------Fenrir Knight (Dark Dark)
--------------------------Named after the legendary beast who killed Odin.
--------------------------Dragon Master (Dark Light)
--------------------------Master of all Dragons, and uses them to help her in battle.
--------------------------------------------------------------------From Pokem10065:
-Her summons, Freya and Marduk, are the Norse God of Fertility and a
Babylonian God respectively.
-Hello again!! Just wanted to correct a mistake I sent in. For Freya
she is really the goddess of Love and Marriage. She belongs to a
group of peace loving gods called the Vanirs( Get it?? Vanir...
Vanadies??) Oh well. Anyway she is what you would consider the slut
of the gods as she has many love affairs and is also the "patron
goddess" of Witchcraft.
-Oh well seeing that you still update this FAQ I mind as well tell
you that Angela's class "Delvar" is an archaic noun meaning "someone
who digs."Why Angela's first dark class is called that I don't know
maybe she digs down to hell finding dark magic( wild guess BTW).
--------------------------------------------------------------------From Razorclaw X:
Jormungand is another name for Norse myth's Midgard Serpent (it was
also called 'Terrato' in FF6 for unknown reasons), and Fenrir is
another name for the Fenris Wolf of the same mythology.
--------------------------------------------------------------------From Cyberwulf115:
As you can quite tell, I wanted to contribute something. So,
here's an etymology of the Spirits' names:
Wisp- Probably from the Will o' the Wisp from Anglo-Saxon mythology.
A little floating ball of light that is said to be able to take over
human bodies.
Shade-Darkness, shadow, duh.
Gnome- A little dwarf miner thingie. Lives in holes, mines, etc.
Jinn- Not quite sure, but Jinn is a Sylph- wind spirit, like a faerie

Salamando- as in salamander. Ancients believed the salamander to


have 'special powers' over fire, like a mini-dragon.
Undine- From Latin 'unda' meaning 'splash.' Yes, this is true, I
have a teacher nicknamed 'Triplex Unda,' meaning 3-splash.
Luna- Latin for 'Moon.'
Dryad- yet another latin-ish thing. Dryads were spirits of trees.
When a tree was cut down, the Dryad owned by that tree died. The
Latin interpretation of the Gaelic Druid priests.
--------------------------------------------------------------------From HellDemon2000:
Under your misc. section, there is an etymology of the Spirits' names,
by Cyberwulf115. I can make a few additions/corrections. First of all,
a Jinn is a "good" djinn. Next, 'unda' actually means 'water', not
splash. Also, gnomes, which are usually known through AD&D or other
related games/literature, are not dwarven. Just a slight correction
there.
--------------------------------------------------------------------Glitches
--------------------------------------------------------------------From Pokem10065, who else would you expect?
Hello I would love to report a bug in the game. What ever you do never
choose Angela as the third character as when someone does Prisoner,
Freya or anything that makes the heroes into Moogles or Chibokkles
the game would bug out. When Moogled the second character turns purple
and when attempting to cure the second one the game bugs out. When
Chibokkled game resets automatically.
--------------------------------------------------------------------From DD:
I had read your walkthrough at Gamefaqs. I notice that you don't know
a secret. First of all, I am playing the Japanese cartridge. I beat
this game a couple of years ago, and if I can remember right, there
is a secret for Kevin. If you use the Hammer on Kevin while he turns
to wolf. Then call the dragon. After you land his Attack status will
MAX. You can not call the dragon on battles. There's an item or spell
(not sure) that makes Kevin turn to wolf. Then you can call the
dragon.
From DragonKnight Zero:
To raise Kevin's attack power and make him even more obscenely powerful,
essentially you call Flammie while he is in his werewolf form. There are a
few places you can do this. One place is the Rabite area south of Jad.
Exit Jad at night, go to the Rabite Forest, and kill the two enemies you
see. Make sure Kevin transforms. After killing the two enemies, your
characters should have put their weapons away yet Kevin is still a werewolf.
You should now be able to call Flammie so do so. Kevin's attack power will
have increased 15%. This is a semi-permanant increase that can be saved.
It will remain in effect until
1) You change or try to change any of his equipment.

2) Kevin gains a level.


I didn't always lose the attack increase at a level up though. It seems
that if Kevin levels up in werewolf form then takes another hit before
reverting, he will keep the increase. The increase in attack power is
amplified in werewolf form by the way. I've seen 500+ damage per hit from a
level one tech when Kevin also had a saber the enemy was weak against before
the second class change. Because he usually hits twice with a level one
tech (and sometimes he immediately does it again for a third or fourth hit)
the damage adds up really fast, even more damaging than Death Spell. Lower
the enemy's defense for best results.
--------------------------------------------------------------------From Suqian:
I've also found a bug in the game. Have you ever had a party with the
characters equipped with someone else's equipment (eg. Kevin with the
Deathstroke), about to fight the Dragon Emperor but you're at level 10?
(DC: Ummmmm, no) Well I found a way with ZSNES.
All you have to do is get to a place in the game, ride Flammie (with
you controlling it) and save state while your in the air. Then start a
new game, get all three characters and save while on the ground. Now
reload the save state where you're on Flammie and land on the ground.
Your characters should have the equipment and stats of the other save
state. It might not work the first time so try a couple of times.
Glitches? Mysteries? Other things? Send them to lajkosz@quickclic.net!
--------------------------------------------------------------------Acknowledgements:
GameFAQs Message Board people-For showing me all those faults in the
FAQ. Thanks guys, without you, the FAQ
would be even worse than it is now. I'd
love to mention all of your names. But
that would take me about six years to
do coz there's so many of ya! Keep on
um, being great people!
les1two - For the lovely PAR codes list.
Eternalspirit-For all of his hard work and everything he's ever done.
Neill Corlett, Lina`chan, Nuku-nuku, SoM2Freak- For a perfect 100%
translation! Get it from http://www4.ncsu.edu/~nscorlet/sd3/. You
guys should be immortalized. (ES: IT'S NOT 100% PERFECT! THE GUY AT THE
ENTRANCE OF PEDAN HAS A TYPO! :P)
Symondo-For the Black Rabite (LEGIT!!!) guide.
DD-For finding a store in NY which imports this game. Legend.
Uhhhhh.....-Well, this is the MAN who provided me with the extremely
helpful info about Hawk's spell learning abilities, you rock! And
guess what? He went through the guide, spell-checking, redoing the
grammar, EVERYTHING! WHAT A LEGEND! SOMEBODY ROCKS! Without him,
the guide couldn't be what it is now. He's helped with a lot of Qs,

and other parts of the guide. Uhhhhh....., I'm glad to be able to work with
you, and if you need any help with your guide, call me!!! Who says
legends are dead?
DragonKnightZero-For providing a albeit small but handy number of items
that I had left out.
Paul Le-For that SWEET weapon list, what a champ.
Pokem10065-For giving lots of helpful advice. And I mean lots. He's
become a regular in my Inbox.
Xerain-Handy advice on emulator trouble, and some other tips (his
mails are kind of humorous too :-) )
Suqian Zhong-Another frequent contributor, with handy tips.
To everyone who sent in tips, hey I'm sorry, but I just can't be
bothered to put each and every one of your names in here! Unless
you're a Pokem10065 or a Xerain, or an Uhhhhh..... . But I don't think
there's more than seven gods.
To all of those people who sent in Qs, as then I wouldn't have a FAQ
section!
Squaresoft, for making Seiken Densetsu 3, Final Fantasy, Chrono Trigger
and all those other games which have made life seem very interesting.
Amar Kishan- For writing the best walkthrough for this game that I
have seen yet. May you keep up the good work and always be successful
in the RPG world :-0 And for lending me a few things as well, what a
legend.
Ken-For being the best friend anyone could have.
Other than them, no-one has helped me! So if you want to contribute and have
your name down here, e-mail me at dc3131@yahoo.com.au, or on ICQ at 34601221.
You can also send your stuff to lajkosz@quickclic.net.
Please note that if you would like to use this on your own webpage you must
consult me first or I will cast all the spirits to burn up your hard drive!
copyright DC and Eternalspirit 1999-2002

*Seiken Densetsu 3: FAQ/Walkthrough* by *DC* </users/D_C/contributions>


*Version:* 8.00 | *Updated:* 2002-07-19 | *Original File*
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