Académique Documents
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Contents
I.
II.
III.
IV.
V.
VI.
VII.
VIII.
IX.
Cheers,
Vin FTW
I.
Since the start of the HCS in season 1 of H2:A, weve seen so many new and old
eSports either die off or rise and grow. Call of Duty has seen a massive insurgence
since the widely disappointing Ghosts entry, CS:GO has blown up into a mammothsized eSport, LoL has continued its incredible, record-breaking viewership numbers,
Gears of War eSports has begun its push into the scene, and many, many others as
well, almost too many to list. So where does that leave Halo? Well, I wont go into a
detailed history, since Im certain you know all of it already, but needless to say, its not
the greatest. Heres why I think we have a rough mountain to climb.
The Xbox One, on its own, has this colossal stench around it since launch (you
know the reasons, I wont go into it). The negative stigma associated with anything other
than Playstation or PC is a tough swing to pull, especially with competitive eSports
viewers. So, already right there is enough to put our backs against a wall, which they
are. Add onto the fact that there is an undeniable and equally strong (or worse) stench
around Halo, and we have a recipe for sweaty jock-strap levels of locker-room stench
amongst us. So, how does this translate into numbers? Well, not good. In basic terms, a
$2 million tournaments qualifiers should be pulling a lot more than we are now (around
10k). Dont worry, I wont act like a games competitive tournament viewership should
exceed the actual player base, but it should definitely exceed where were at right now.
To sum it up, were simply not reaching our full potential and its a shame, because this
game can be every bit as exciting and deep as other eSports on the scene. As I said
before though, I will keep realistic expectations. I will be comparing our situation and
setup to other more popular eSports but never use it as an indication as the reason for
failure. Its simply unrealistic to expect numbers similar to CS:GO or CoD right now or in
the near feature for a lot of practical reasons.
In the end, Halo 5 is exciting to watch (even aside from its flaws, which is a tale
for a different time) and has plenty of pro streamers to watch and root for. There are
stories, rivalries, teams, and high stakes. So why do we have such low viewership
numbers? This question will be a recurring one throughout this piece and I want you to
keep it in the back of your mind as you read through this. Lets start addressing some of
the problems and how we can go about fixing and improving them.
X.
To say the social media presence has been lacking would be an understatement.
Now, again, please dont take it personally, I know its obviously directed at you guys but
consider this constructive criticism, not personal attacks. Anyways, I digress, lets carry
on.
Twitter is undoubtedly the best place to advertise an upcoming tournament, league,
event, rivalry, story, and whatever else HCS related you can possibly imagine. The Halo
twitter has a massive reach of nearly 700k followers. Thats great and all, but up until
recently, there were little to no HCS tweets. While, I agree, its not the best place to
bombard casual Halo fans and followers with eSport news, more needs to be done with
that handle. The HCS twitter is only at a measly (in comparison) 17k followers. Now, I
rarely, if at all (since it was started) see the official Halo twitter tweet out the official HCS
twitter handle. Post it daily, automatically (by robots, duh), as well as in the Halo
dashboard in-game (ex. Follow @HCS for official HCS news and more!). Expand its
purpose as well. Talk more about eSport drama, tweet more about stories, rivalries,
players, news, #intel, etc. If you follow eSports, theres a 90% chance you love the
drama associated with it. Stories are what make rivalries, rivalries are what make
eSports even more exciting than just watching really good people play video games.
Advertise tournaments weeks in advance (not days, not a week), use the Halo twitter as
well as the HCS twitter and tweet these events out in as many places as you can and as
often as you can. Get people hyped! On a side note, I think the HCS twitter is doing a
great job retweeting news, team formations, and other good stuff, but dont be afraid to
deep dive into the dark depths of the competitive forums to get that really good gossip
and statistics (seriously, we have so many incredible and passionate statisticians in the
community that its a borderline tragedy none of it is being used in official means). I also
want to specify that pro player streams should be tweeted out far, far more often. Use
the Halo twitter to tweet out more established pros, like Roy or Snipedown (and other
more notable, popular streamers), but utilize the HCS twitter to tweet out any and all
HCS pro streams. Its just good business to advertise the best players in the game and
have people watch them stream.
In my honest opinion, It should be someones job, alone, to just sit on Twitter,
forums, and Twitch and take note of player developments, stories, rivalries, tweet out
streams, etc. Hell, Id do that stuff for free because I love it so much. Take advantage of
the dirt, gossip, and other fun eSport associated shenanigans. Tweet that stuff out! We
love that stuff. Really, we do, and I mean it.
Basically, I just think more needs to be done in nearly every way imaginable on
social media. There are so many opportunities to get people, casual and competitive
alike, involved in the Halo eSports scene. There are genuine goldmines of content just
hanging out there for people to ingest. Dont be afraid to get out there and find it, enjoy
it, and abuse it, even if you have to hire someone to just sit on social media and handle
it themselves (yes, not very realistic, but its just how important I feel it is to eSports
scenes).
XI.
Pro players are what make eSports every bit as exciting as real sports for fans of
this type of competition. Its the names, stories involved with those names, and triumphs
of players that get people truly passionate and inspired. Formal, Nadeshot, KennyS,
Olofmeister, Ogre 2, and many, many more players, are what people stick around for.
For whatever reason they come to eSports scenes, they will mostly always stick around
for popular players. Whether to ridicule or root for, it doesnt matter. Getting these
names out there is vital for eSport survival and growth.
As I mentioned earlier, tweet out streams for pro players nightly, hell, even hourly.
There are always, always pro players streaming, and dont be mistaken, just because
the name isnt instantly recognizable, doesnt mean it isnt worth noting. Up and comers
make everything more exciting. Seeing Overdrive beat Team Liquid was perhaps the
most exciting thing to happen in the HCS since Halo 5 came out. It would have been
even more exciting had you guys spent time paying attention to content from dedicated
players eating up their time to play the hell out of Halo 5. Vetoed, for example, most
champions in the world, was streaming almost daily, grinding FFA, BtB, and more. He
was making great content, and should have been tweeted out several times by the HCS
twitter. More people would have known about him, making the upset even more
personal. Of course, this is just one example, and its applicable to mostly every other
situation. There are a lot of new pros that need to be known of in the scene now. There
time is now and you guys need to pay more attention to them, help them, and promote
their growth. There are far too many amazing players AND streamers (Spartan, for one
example) playing and streaming daily with criminally low numbers (not everybody is fit
to stream, but even then, there are still plenty of examples of low numbers for great
streamers).
I have sort of a crazy idea to throw out here, but I think its at least worth entertaining
on your part. Given the amount of pros streaming and the almost embarrassingly low
twitch viewership for the game, I think its in your interest to create a program of some
sorts for pro players and twitch streamers. Provide a contract for pro players interested
in streaming Halo 5 that would enable them to stream at more acceptable levels and
quality. How it would work, in a sense, would be that a player (professional level) could
sign up for your streaming program, which would provide them with high-quality, best of
the best (or close to) equipment to stream with. Excellent quality mic, web cam, capture
card, etc, while contractually obligating them to streaming for a certain amount of
reasonable hours a week. Now, youre thinking, what business is it of ours if a pro
player streams or has good equipment?. Well, its not directly your business, but the
benefits are pretty clear. More streamers streaming at a professional (in quality) level,
the more people will view. Now, it wont come instantly or right away, but it would be a
gradual increase in quality for new viewers to come in and to stay in. Its a bit farfetched, but I see it no differently than sponsors throwing thousands of dollars in
headphones, consumables, and other electronics at their sponsored teams just to
promote the product. In a sense, they would be promoting your game, as well as the
HCS. Of course, its a small scale program, not meant to provide every nobody with
expensive equipment, but only the dedicated and inspired pros (hence the requirement
to apply to the program).
Lastly, I want to touch upon one more stream related subject, and Ill make it
quick. I think there should be a dedicated home for Halo streamers, both pro and
casual. I dont care what youd call it, but make it something like HCS.gg/streams or
something, and have a page filled with stream links, going from top to bottom by
viewers. Add another tab if you so desire for casual, dedicated Halo streamers. The
main point is to provide a hub for Halo pro streamers with one automatically playing at
the top (similar to Twitch homepage). Have a featured section and feature a popular pro
one day at a time or just plaster the most popular ones for all I care. The point is, a hub
for pro streams is a brilliant way to get people watching. Its easy to understand and
incredibly easy to discover new pros and watch streams. Also, this might blow you
away, but if you open up Waypoint, the home page has no mention of the HWC or HCS.
There should be its own tab up top with teams, streams, news, events, brackets and
more.
I.
Community support
people watching and invested, and we can help bring in and keep people interested.
Forum drama is the best drama, and until you have a taste, youll never know just
how good it can be.
Overdrive (who may or not stream, but thats beside the point). The point is, there are
enough matches going on during qualifiers to never have to play Warzone montages. IF,
in the event, there is nothing, or a break is needed, dont play the same videos over and
over, and for the love of god, dont play out-of-place ads or cheesy videos (Josh, youre
awesome, but I dont want to watch the CE unboxing video during an HCS stream).
There are dozens and dozens of great HCS/Competitive videos to play during stream.
Dont let me watch Halo 5 ads Ive seen a dozen times before the game came out
during an official stream.
A good place to start for direction is the CoD World League and CSGO Majors. They
have a dedicated group of casters (2 pairs of 2 I believe) and an analyst desk to go to
afterwards. Its great viewing and honestly I feel like Im watching ESPN. I just feel there
is plenty of great competitive content, be it streams or montages, that can be played in
the downtime, if there is any (because there are plenty of missed matches). Hell, have
players sign up to be hosted in the downtime who have an acceptable stream to watch
in between chosen matches. A lot of potential stories are going unnoticed, rivalries
being lost, and pro players being ignored due to this. This all ties into viewer perception
and production value. In this day and age, there are far too many amazing eSport
scenes with incredible production value for people new to eSports (and Halo) to waste
their time watching Halo with this stuff going on. I know its harsh to say, but lets step
that up, eh? I do want to say the progress so far has been great, I just think were only
halfway there. Your efforts dont go unnoticed but were so close to being at the top of
the game here, dont get complacent, or assume its good enough. Were, like Tashi
and Che said, the underdogs. Were small business, we need to do every possible thing
we can to grow.