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ON

Name

Chirag kumar

Class

12

th
A
Roll No.
Teacher

9180916
Sunder singh

School- D.A.V Public school


INTRODUCTION
Cricket is a bat-and-ball game played between two teams of 11 players on a field
, at the centre of which
is a rectangular 22-yard long pitch. One team bats, trying to score as many runs
as possible while the
other team bowls and fields, trying to dismiss the batsmen and thus limit the ru
ns scored by the batting
team. A run is scored by the striking batsman hitting the ball with his bat, run
ning to the opposite end of
the pitch and touching the crease there without being dismissed. The teams switc
h between batting and
fielding at the end of an innings.
In professional cricket the length of a game ranges from 20 overs of six bowling
deliveries per side to Test
cricket played over five days. The Laws of Cricket are maintained by the Interna
tional Cricket
Council (ICC) and the Marylebone Cricket Club (MCC) with additional Standard Pla
ying Conditions for
Test matches and One Day Internationals.
Rules and game-play
Summary
Cricket is a bat and ball game, played between two teams of eleven players each.
[3][4]
One team bats,
attempting to score runs, while the other bowls and fields the ball, attempting
to restrict the scoring and
dismiss the batsmen. The objective of the game is for a team to score more runs
that its opponent. In
some forms of cricket, it may also be necessary to dismiss the opposition in ord
er to win the match, which
would otherwise be drawn.
Format of the game
A cricket match is divided into periods called innings.The two teams switch betw
een fielding and batting
after each innings. All eleven members of the fielding team take the field, but
only two members of the
batting team (two batsmen) are on the field at any given time.
The two batsmen face each other at opposite ends of the pitch, each behind a lin
e on the pitch known as
a crease. The fielding team's eleven members stand outside the pitch, spread out
across the field.
Behind each batsman is a target called a wicket. One designated member of the fi
elding team, called

the bowler, is given a ball, and attempts to bowl the ball from one end of the p
itch to the wicket behind the
batsman on the other side of the pitch. The batsman tries to prevent the ball fr
om hitting the wicket by
striking the ball with a bat. If the bowler succeeds in hitting the wicket, or i
f the ball, after being struck by
the batsman, is caught by the fielding team before it touches the ground, the ba
tsman is dismissed. A
dismissed batsman must leave the field, to be replaced by another batsman from t
he batting team.
If the batsman is successful in striking the ball and the ball is not caught bef
ore it hits the ground, the two
batsmen may then try to score points (runs) for their team by running across the
pitch, grounding their
bats behind each other's crease. Each crossing and grounding by both batsmen is
worth one run. The
batsmen may attempt one run, multiple runs, or elect not to run at all. By attem
pting runs, the batsmen
risk dismissal, which can happen if the fielding team retrieves the ball and hit
s a wicket with the ball
before either batsman reaches the opposite crease.
If the batsman hits the bowled ball over the field boundary without the ball tou
ching the field, the batting
team scores six runs and may not attempt more. If the ball touches the ground an
d then reaches the
boundary, the batting team scores four runs and may not attempt more. When the b
atsmen have finished
attempting their runs, the ball is returned to the bowler to be bowled again. Th
e bowler continues to bowl
toward the same wicket, regardless of any switch of the batsmen's positions.
[5]
After a bowler has bowled six times (an over), another member of the fielding te
am is designated as the
new bowler. The new bowler bowls to the opposite wicket, and play continues. Fie
lding team members
may bowl multiple times during an innings, but may not bowl two overs in success
ion.
The innings is complete when 10 of the 11 members of the batting team have been
dismissed, one
always remaining "not out", or when a set number of overs has been played. The n
umber of innings and
the number of overs per innings vary depending on the match.
Pitch, wickets and creases
A typical
cricket field.
Playing surface
Cricket is played on a grassy field. The Laws of Cricket do not specify the size
or shape of the field,
]
but it
is often oval. In the centre of the field is a rectangular strip, known as the p
itch.
The cr
icket pitch dimensions
The pitch is a flat surface 10 feet (3.0 m) wide, with very short grass that ten

ds to be worn away as the


game progresses.
[8]
At either end of the pitch, 22 yards (20 m) apart, are placed wooden targets, k
nown
as the wickets. These serve as a target for the bowling (also known as the field
ing) side and are defended
by the batting side, which seeks to accumulate runs.
Stumps, bails and creases
A wicketconsists of threestumps that are hammered i
nto the ground, and topped with two bails.
Each wicket on the pitch consists of three wooden stumps placed vertically, in l
ine with one another. They
are surmounted by two wooden crosspieces called bails; the total height of the w
icket including bails is
28.5 inches (720 mm) and the combined width of the three stumps, including small
gaps between them is
9 inches (230 mm).
Four lines, known as creases, are painted onto the pitch around the wicket areas
to define the batsman's
"safe territory" and to determine the limit of the bowler's approach. These are
called the "popping" (or
batting) crease, the bowling crease and two "return" creases.
The stumps are placed in line on the bowling creases and so these creases must b
e 22 yards (20 m)
apart. A bowling crease is 8 feet 8 inches (2.64 m) long, with the middle stump
placed dead centre. The
popping crease has the same length, is parallel to the bowling crease and is 4 f
eet (1.2 m) in front of the
wicket. The return creases are perpendicular to the other two; they are adjoined
to the ends of the
popping crease and are drawn through the ends of the bowling crease to a length
of at least 8 feet
(2.4 m).
When bowling the ball, the bowler's back foot in his "delivery stride" must land
within the two return
creases while at least some part of his front foot must land on or behind the po
pping crease. If the bowler
breaks this rule, the umpire calls "No ball".
The importance of the popping crease to the batsman is that it marks the limit o
f his safe territory. He can
be dismissed stumped or run out (see Dismissals below) if the wicket is broken w
hile he is "out of his
ground".
Bat and ball
Two diffe
rent types of cricket balls:
White balls are mainly utilised in limited overs cricket, especially in matches
played at night, under floodlights (left).
ii), Red balls are utilised in Test cricket and first-class cricket and some oth
er forms of cricket (right).
NB Both balls are the same size.
The essence of the sport is that a bowler delivers the ball from his end of the
pitch towards the batsman
who, armed with a bat is "on strike" at the other end.
The bat is made of wood (usually White Willow) and has the shape of a blade topp

ed by a cylindrical
handle. The blade must not be more than 4.25 inches (108 mm) wide and the total
length of the bat not
more than 38 inches (970 mm).
The ball is a hard leather-seamed spheroid, with a circumference of 9 inches (23
0 mm). The hardness of
the ball, which can be delivered at speeds of more than 90 miles per hour (140 k
m/h), is a matter for
concern and batsmen wear protective clothing including pads (designed to protect
the knees and
shins), batting gloves for the hands, a helmet for the head and a box inside the
trousers (to protect
the crotch area). Some batsmen wear additional padding inside their shirts and t
rousers such as thigh
pads, arm pads, rib protectors and shoulder pads. The ball has a "seam": six row
s of stitches attaching
the leather shell of the ball to the string and cork interior. The seam on a new
ball is prominent, and helps
the bowler propel it in a less predictable manner. During cricket matches, the q
uality of the ball changes
to a point where it is no longer usable, and during this decline its properties
alter and thus influence the
match.
Umpires and scorers
The game on the field is regulated by two umpires, one of whom stands behind the
wicket at the bowler's
end, the other in a position called "square leg", a position 15 20 metres to the sid
e of the "on strike"
batsman. The role of the umpires is to adjudicate on . Umpires also decide on th
e suitability of the playing
conditions and can interrupt or even abandon the match due to circumstances like
ly to endanger the
players, such as a damp pitch or deterioration of the light.

An umpire
Off the field and in televised matches, there is often a third umpire who can ma
ke decisions on certain
incidents with the aid of video evidence. The third umpire is mandatory under th
e playing conditions for
Test matches and limited overs internationals played between two ICC full member
s. These matches also
have amatch referee whose job is to ensure that play is within the Laws of crick
et and the spirit of the
game.
The match details, including runs and dismissals, are recorded by two officialsc
orers, one representing
each team. The scorers are directed by the hand signals of an umpire. For exampl
e, the umpire raises a
forefinger to signal that the batsman is out (has been dismissed); he raises bot
h arms above his head if
the batsman has hit the ball for six runs. The scorers are required by the Laws
of cricket to record all runs
scored, wickets taken and overs bowled; in practice, they also note significant
amounts of additional data
relating to the game.
Innings
Depending on the type of match being played, each team has one or two innings ap

iece.
The main aim of the bowler, supported by his fielders, is to dismiss the batsman
. A batsman when
dismissed is said to be "out" and that means he must leave the field of play and
be replaced by the next
batsman on his team. When ten batsmen have been dismissed (i.e., are out), then
the whole team is
dismissed and the innings is over. The last batsman, the one who has not been di
smissed, is not allowed
to continue alone as there must always be two batsmen "in". This batsman is term
ed "not out".
An innings can end early for three reasons: because the batting side's captain h
as chosen to "declare"
the innings closed (which is a tactical decision), or because the batting side h
as achieved its target and
won the game, or because the game has ended prematurely due to bad weather or ru
nning out of time. In
each of these cases the team's innings ends with two "not out" batsmen, unless t
he innings is declared
closed at the fall of a wicket and the next batsman has not joined in the play.
In limited overs cricket, there might be two batsmen still "not out" when the la
st of the allotted overs has
been bowled.
Overs
The bowler bowls the ball in sets of six deliveries (or "balls") and each set of
six balls is called an over.
This name came about because the umpire calls "Over!" when six balls have been b
owled. At this point,
another bowler is deployed at the other end, and the fielding side changes ends
while the batsmen do
not.
Team structure
A team consists of eleven players. Depending on his or her primary skills, a pla
yer may be classified as a
specialist batsman or bowler. A well-balanced team usually has five or six speci
alist batsmen and four or
five specialist bowlers. Teams nearly always include a specialist wicket-keeper
because of the importance
of this fielding position. Each team is headed by a captain who is responsible f
or making tactical decisions
such as determining the batting order, the placement of fielders and the rotatio
n of bowlers.
Bowling
A typica
l bowling action
Sri Lankan bowler Muttiah Muralitharan, the highest wicket taker in both Test an
d ODIforms of cricket bowls to Adam
Gilchrist.
The bowler reaches his delivery stride by means of a "run-up", although some bow
lers with a very slow
delivery take no more than a couple of steps before bowling. A fast bowler needs
momentum and takes
quite a long run-up, running very fast as he does so.
The fastest bowlers can deliver the ball at a speed of over 90 miles per hour (1
40 km/h) and they
sometimes rely on sheer speed to try and defeat the batsman, who is forced to re

act very quickly. At the


other end of the bowling scale is the "spinner" who bowls at a relatively slow p
ace and relies entirely on
guile to deceive the batsman. In between the pacemen and the spinners are the "m
edium pacers" who
rely on persistent accuracy to try and contain the rate of scoring and wear down
the batsman's
concentration.
All bowlers are classified according to their looks or style. The classification
s, as with much cricket
terminology, can be very confusing. Hence, a bowler could be classified as LF, m
eaning he is a left arm
fast bowler; or as LBG, meaning he is a right arm spin bowler who bowls deliveri
es that are called a "leg
break" and a "Googly".
. The current laws allow a bowler to straighten his arm 15 degrees or less.
Fielding
Fielding positions in cricket for a right-handedbatsman
All eleven players on the fielding side take the field together. One of them is
the wicket-keeper who
operates behind the wicket being defended by the batsman on strike
Apart from the one currently bowling, the other nine fielders are tactically dep
loyed by the team captain
in chosen positions around the field. These positions are not fixed but they are
known by specific and
sometimes colourful names such as "slip", "third man", "silly mid on" and "long
leg". There are always
many unprotected areas.
The captain is the most important member of the fielding side as he determines a
ll the tactics including
who should bowl (and how); and he is responsible for "setting the field", though
usually in consultation
with the bowler.
In all forms of cricket, if a fielder gets injured or becomes ill during a match
, a substitute is allowed to field
instead of him. The substitute cannot bowl, act as a captain or keep wicket. The
substitute leaves the field
when the injured player is fit to return.
Batting
At any one time, there are two batsmen in the playing area. One takes station at
the striker's end to
defend the wicket as above and to score runs if possible. His partner, the non-s
triker, is at the end where
the bowler is operating.
Batsmen come in to bat in a batting order, decided by the team captain. The firs
the
t two batsmen
"openers" usually face the hostile bowling from fresh fast bowlers with a new ball
. The top batting
positions are usually given to the most competent batsmen in the team, and the t
eam's bowlers - who are
typically, but not always, less skilled as batsmen - typically bat last.
Runs
The
ing
for
The

directions in which aright-handed batsman intends to send the ball when play
various cricketing shots. The diagram
a left-handedbatsman is a mirror image of this one.
primary concern of the batsman on strike (i.e., the "striker") is to prevent

the ball hitting the wicket


and secondarily to score runs by hitting the ball with his bat so that he and hi
s partner have time to run
from one end of the pitch to the other before the fielding side can return the b
all. To register a run, both
runners must touch the ground behind the crease with either their bats or their
bodies (the batsmen carry
their bats as they run). Each completed run increments the score.
The batsmen do not need to run if the ball reaches or crosses the boundary.
West Indian Brian Lara holds the record for highest score in both Tests and firs
t-class cricket.
Extras
Additional runs can be gained by the batting team as extras (called "sundries" i
n Australia) due to errors
made by the fielding side. This is achieved in four ways:
1. No ball: a penalty of one extra that is conceded by the bowler if he breaks
the rules of bowling
either by (a) using an inappropriate arm action; (b) overstepping the popping cr
ease; (c) having a
foot outside the return crease.
2. Wide: a penalty of one extra that is conceded by the bowler if he bowls so t
hat the ball is out of
the batsman's reach; as with a no ball, a wide must be re-bowled. If a wide ball
crosses the
boundary, five runs are awarded to the batting side (one run for the wide, and f
our for the
boundary).
3. Bye: extra(s) awarded if the batsman misses the ball and it goes past the wi
cketkeeper to give
the batsmen time to run in the conventional way
4. Leg bye: extra(s) awarded if the ball hits the batsman's body, but not his b
at, while attempting a
legitimate shot, and it goes away from the fielders to give the batsmen time to
run in the
conventional way.
Dismissals
There are ten ways in which a batsman can be dismissed; five relatively common a
nd five extremely rare.
The common forms of dismissal are "bowled", "caught", "leg before wicket" (lbw),
"run out", and
"stumped". Less common methods are "hit wicket", "hit the ball twice", "obstruct
ed the field", "handled the
these are almost unknown in the professional game.
ball" and "timed out"
.
1. Bowled: the bowler has hit the wicket with the delivery and the wicket has "
broken" with at least
one bail being dislodged (note that if the ball hits the wicket without dislodgi
ng a bail it is not out).
2. Caught: the batsman has hit the ball with his bat, or with his hand which wa
s holding the bat, and
the ball has been caught before it has touched the ground by a member of the fie
lding side.
[11]
3. Leg before wicket (lbw): the ball has hit the batsman's body (including his
clothing, pads etc. but
not the bat, or a hand holding the bat) when it would have gone on to hit the st
umps. This rule

exists mainly to prevent the batsman from guarding his wicket with his legs inst
ead of the bat. To
be given out lbw, the ball must not bounce outside leg stump or strike the batsm
en outside the
line of leg-stump
4. Run out: a member of the fielding side has broken or "put down" the wicket w
ith the ball while the
nearest batsman was out of his ground; this usually occurs by means of an accura
te throw to the
wicket while the batsmen are attempting a run, although a batsman can be given o
ut Run out
even when he is not attempting a run; he merely needs to be out of his ground.
5. Stumped is similar except that it is done by the wicketkeeper after the bats
man has missed the
bowled ball and has stepped out of his ground, and is not attempting a run.
6. Hit wicket: a batsman is out hit wicket if he dislodges one or both bails wi
th his bat, person,
clothing or equipment in the act of receiving a ball, or in setting off for a ru
n having just received
a ball.
7. Hit the ball twice is very unusual and was introduced as a safety measure to
counter dangerous
play and protect the fielders. The batsman may legally play the ball a second ti
me only to stop
the ball hitting the wicket after he has already played it.
8. Obstructing the field: another unusual dismissal which tends to involve a ba
tsman deliberately
getting in the way of a fielder.
9. Handled the ball: a batsman must not deliberately touch the ball with his ha
nd, for example to
protect his wicket. Note that the batsman's hand or glove counts as part of the
bat while the hand
is holding the bat, so batsmen are frequently caught off their gloves (i.e. the
ball hits, and is
deflected by, the glove and can then be caught).
10. Timed out usually means that the next batsman did not arrive at the wicket w
ithin three minutes
of the previous one being dismissed.
Innings closed
An innings is closed when:
1. Ten of the eleven batsmen are out (have been dismissed); in this case, the t
eam is said to be "all
out"
2. The team has only one batsman left who can bat, one or more of the remaining
players being
unavailable owing to injury, illness or absence; again, the team is said to be "
all out"
3. The team batting last reaches the score required to win the match
4. The predetermined number of overs has been bowled (in a one-day match only,
commonly 50
overs; or 20 in Twenty20)
5. A captain declares his team's innings closed while at least two of his batsm
en are not out (this
does not apply in one-day limited over matches)
Results
If the team that bats last is all out having scored fewer runs than their oppone
nts, the team is said to have

"lost by n runs" (where n is the difference between the number of runs scored by
the teams). If the team
that bats last scores enough runs to win, it is said to have "won by n wickets",
where n is the number of
wickets left to fall. For instance a team that passes its opponents' score havin
g only lost six wickets would
have won "by four wickets".
If the team batting last is all out, and both sides have scored the same number
of runs, then the match is
a tie; this result is quite rare in matches of two innings a side. In the tradit
ional form of the game, if the
time allotted for the match expires before either side can win, then the game is
declared a draw.
If the match has only a single innings per side, then a maximum number of delive
ries for each innings is
often imposed. Such a match is called a "limited overs" or "one-day" match, and
the side scoring more
runs wins regardless of the number of wickets lost, so that a draw cannot occur.
If this kind of match is
temporarily interrupted by bad weather, then a complex mathematical formula, kno
wn as the DuckworthLewis method after its developers, is often used to recalculate a new target sco
re. A one-day match can
also be declared a "no-result" if fewer than a previously agreed number of overs
have been bowled by
either team, in circumstances that make normal resumption of play impossible; fo
r example, wet weather.
HEART BEAT RATINGS
The table shows heart beat rate per minute of various human
beings of various age groups

Pulse ratings of human beings

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