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A C T I V A T E D - J U LY 5 , 2 0 1 4

DESIGN THINKING
WORKSHOP

Magsulat ng pangungusap
sa itaas na bahagi ng papel.

Tiklupin ang taas ng papel


para matakpan ang sinulat.
Ipasa sa kanan.

Basahin ang nakasulat.


Takpan muli, at i-drowing
ang inyong nabasang
pangungusap.

Tiklupin ang papel para


takpan ang drowing,
at ipasa sa kanan.

Tignan ang drowing.


Takpan muli, at i-describe ang
drowing sa isang pangungusap.

Tiklupin ang papel para


matakpan ang sinulat,
at ipasa sa kanan.

Repeat

Educate
Collaborate
Research

Education can get better

Change is a process

Users are also experts

Welcome to

Design Thinking

Design the ideal wallet


3 MINUTES

Design a wallet for your


partner. Start with empathy.
3 MINUTES EACH ROUND

Collect your notes.


Reframe the problem.
3 MINUTES

Define the problem statement.


3 MINUTES

Sketch 3-5 radical ways to


meet your users needs
5 MINUTES

Share your solutions and


capture feedback.
4 MINUTES

Reflect and generate


a new solution
3 MINUTES

Build your solution


6 MINUTES

Share your solution and


get feedback
3 MINUTES EACH ROUND

Group debrief

KEY ELEMENTS
Empathy
Collaboration
Optimism
Experimentation
Action-based
Iteration

Lahat tayo ay designer.

Curriculum

Spaces

Processes
& Tools

Systems

intention + action = design

Himayin ang problema


R E S E A R C H , I N T E R V I E W S , A N A LY S I S

Ambagan ng mga ideya


B R A I N S T O R M I N G , C O L L A B O R AT I O N

Bumuo ng prototype
RAPID PROTOTYPING AND TESTING

Ipakita, suriin, at ayusin


F E E D B A C K , E X P E R I M E N TAT I O N , E V O L U T I O N

Himayin
Ambagan
Bumuo
Ipakita

Himayin
Ambagan
Bumuo
Ipakita

HABI

HABIBIBI

H A B H A I B I H A I H B
I B I B A H IH A B H A I
B AI H A I H B I B I B AH
I H A B H A I B I H A I H
B I B I B A H IH A B H A
I B I H A I H B I B I A I .

H A B H A I B I H A I H B
I B I B A H IH A B H A I
B AI H A I H B I B I B AH
I H A B H A I B I H A I H
B I B I B A H IH A B H A
I B I H A I H B I B I A I .

Case Study
St. Edward Integrated School

H I M AY I N
ANG PROBLEMA

AMBAGAN
NG MGA IDEA

BUMUO
NG PROTOTYPE

I PA K I TA ,
S U R I I N AT AY U S I N

H I M AY I N
ANG PROBLEMA

AMBAGAN
NG MGA IDEA

BUMUO
NG PROTOTYPE

I PA K I TA ,
S U R I I N AT AY U S I N

H I M AY I N
ANG PROBLEMA

AMBAGAN
NG MGA IDEA

BUMUO
NG PROTOTYPE

I PA K I TA ,
S U R I I N AT AY U S I N

H I M AY I N
ANG PROBLEMA

AMBAGAN
NG MGA IDEA

BUMUO
NG PROTOTYPE

I PA K I TA ,
S U R I I N AT AY U S I N

BUMUO NG PROTOTYPE

H I M AY I N
ANG PROBLEMA

AMBAGAN
NG MGA IDEA

BUMUO
NG PROTOTYPE

I PA K I TA ,
S U R I I N AT AY U S I N

H I M AY I N
ANG PROBLEMA

AMBAGAN
NG MGA IDEA

BUMUO
NG PROTOTYPE

I PA K I TA ,
S U R I I N AT AY U S I N

RULES!
Show, dont tell
Be a beginner
Foster a safe space
Fail quickly
Problems are opportunities

PA G H A H A N D A

FINDING A PROBLEM
Maraming problema sa ating paligid!
Problems = opportunities for design
Dapat ma-motivate kang gumawa ng solusyon
Simple and relevant

Rose / Thorn / Bud

Roses

Thorns

Buds

good things

problems

wishes

Mix and Match a Challenge

How can

be

for

studying

cheaper

college
students

playing

faster

elementary girls

safer

preschool
children

eating

Arrange yourself

FORMING TEAMS
Group according to problem space you want

to address

Keep it small: 2-5 people


Invite variety
Get to know roles and strengths

H I M AY I N
ANG PROBLEMA

Problem solving is over rated.


Problem finding is more important.

PA PA A N O M A G - H I M AY ?
Share what you know
Learn from users
Consult experts
Understand the context
Gather analogous inspiration
Interpret learnings

Inventory

Alam

Hindi alam

karanasan, kwento

hula, tanong,
assumption

Interview Exchange

?
?
?
?

?
?

?
?

?
?

?
?
?
?

?
?

?
?

?
?

?
?

A
?

?
?

?
?

?
A

?
?
?

Fishbowl Discussion

Five Whys

Ayoko ng homework

Ayoko ng homework
Why? Hindi ko siya parati natatapos.

Ayoko ng homework
Why? Hindi ko siya parati natatapos.
Why? Wala akong oras.

Ayoko ng homework
Why? Hindi ko siya parati natatapos.
Why? Wala akong oras.
Why? Marami kasing ibang ginagawa.

Ayoko ng homework
Why? Hindi ko siya parati natatapos.
Why? Wala akong oras.
Why? Marami kasing ibang ginagawa.
Why? Tinutulungan ko si Mama sa tindahan.

Ayoko ng homework
Why? Hindi ko siya parati natatapos.
Why? Wala akong oras.
Why? Marami kasing ibang ginagawa.
Why? Tinutulungan ko si Mama sa tindahan.
Why? Kailangan ng pera para sa baon.

Synthesize

Causes
Excessive paperwork
!

Inefficient system
!

Lack of instructional
support
!

Kulang sa alaga
!

No skills for time


management

Causes

Effects

Excessive paperwork
!

Inefficient system

Mababang morale

Lack of instructional
support

Pagod na mga guro

Low-quality work

Kulang sa alaga

Unprepared students

No skills for time


management

Causes

Effects

Need

Inefficient system

Mababang morale

Lack of instructional
support

Pagod na mga guro

Low-quality work

Kulang sa alaga

Unprepared students

Improved
working
conditions and
support for
teachers

Excessive paperwork
!

No skills for time


management

R E A L I Z AT I O N

Akala ko dati _________,


pero natutunan ko na ________.

CAUSE-EFFECT

The problem of _________


exists because of ________.

USER NEEDS

_______________ needs a way to


________________

4 Corners

Anong almusal mo?

Anong almusal mo?


*silog!
Kailangan ng kanin

Anong almusal mo?


*silog!
Kailangan ng kanin

Tinapay, prutas,
yogurt healthy.

Anong almusal mo?


*silog!
Kailangan ng kanin

Pancake, bacon,
hashbrowns
American

Tinapay, prutas,
yogurt healthy.

Anong almusal mo?


*silog!
Kailangan ng kanin

Tinapay, prutas,
yogurt healthy.

Pancake, bacon,
hashbrowns
American

I dont need
breakfast

Facebook use

Facebook use
Farm, farm
Laro, laro

Facebook use
Farm, farm
Laro, laro

Para makausap ang


pamilyat kaibigan

Facebook use
Farm, farm
Laro, laro

Balita, articles,
blogs

Para makausap ang


pamilyat kaibigan

Facebook use
Farm, farm
Laro, laro

Para makausap ang


pamilyat kaibigan

Balita, articles,
blogs

Ano ang
Facebook?

Ang paborito kong teacher ay parang

Ang paborito kong teacher ay parang


role model,
napakataas ng tingin
ko sakanya

Ang paborito kong teacher ay parang


role model,
napakataas ng tingin
ko sakanya

encyclopedia,
content expert siya

Ang paborito kong teacher ay parang


role model,
napakataas ng tingin
ko sakanya

kaibigan ko, friendly


at approachable

encyclopedia,
content expert siya

Ang paborito kong teacher ay parang


role model,
napakataas ng tingin
ko sakanya

encyclopedia,
content expert siya

kaibigan ko, friendly


at approachable

entertainer o
comedian, masaya
ang class niya

How did you learn to become a teacher?

How did you learn to become a teacher?

studied it in college/
university

How did you learn to become a teacher?

studied it in college/
university

learned it on the job,


learning by doing

How did you learn to become a teacher?

studied it in college/
university

learned it by
observing other
teachers

learned it on the job,


learning by doing

How did you learn to become a teacher?

studied it in college/
university

learned it on the job,


learning by doing

learned it by
observing other
teachers

it feels natural, I was


born a teacher

Kailan ka pa teacher?

Kailan ka pa teacher?
1-2 years ago /
first time teacher
ngayong taon

Kailan ka pa teacher?
1-2 years ago /
first time teacher
ngayong taon

Mga 3-10 years


nakong nagtuturo

Kailan ka pa teacher?
1-2 years ago /
first time teacher
ngayong taon

Nagtuturo nako
nung Edsa 2

Mga 3-10 years


nakong nagtuturo

Kailan ka pa teacher?
1-2 years ago /
first time teacher
ngayong taon

Mga 3-10 years


nakong nagtuturo

Nagtuturo nako
nung Edsa 2

Nagtuturo nako
nung Edsa 1

AMBAGAN
NG MGA IDEA

Categories

Parte ng katawan na
nagsisimula sa titik S
2 MINUTES

Palusot ng mga teacher


kung bakit absent
2 MINUTES

Open-Explore-Close

OPEN

EXPLORE

CLOSE

Dot Voting

BUMUO
NG PROTOTYPE

Paper Airplane Challenge

Your prototype is only as good


as the learning you get from it.

Marshmallow Challenge

Experience Map

Rapid Prototyping

MAKE

TEST

I PA K I TA ,
S U R I I N , AT AY U S I N

FEEDBACK
Facilitate feedback sessions with users and

other people

Show, dont tell


Capture responses and reactions
Integrate feedback and plan for improvement

Beginners POV

Gallery Walk

I like,
I wish,
What if

EVOLUTION
Define success and failure
Document progress
Plan next steps
Engage others
Build a community

Multidisciplinary teams

Prototype to decide

Build to think

Look for human needs

Dedicated spaces

Finite timeframes

CLOSING

Saan ko magagamit ang


Design Thinking?

Lahat tayo ay designer

Curriculum

Spaces

Processes
& Tools

Systems

intention + action = design

Problem solving is over rated.


Problem finding is more important.

Maraming salamat!
habieducationlab.org
kumusta@habieducationlab.org
@the_gerzone

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