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WELCOME to Fine Games' Comprehensive Catalog.

This catalog shows essentially our entire inventory of board games; card games;
books; magazines; miscellaneous toys, models & novelties; as well as game parts. (What it doesn't show are the many duplicate copies of
NEW games, and currently most magazine-onlys.) As such, you can shop our entire inventory from the comfort of your living room, patio or
"reading room." Just like the good ol' days. But don't say we didn't warn you that it is BIG -- 203 pages!

Listed here are 5,183 items available as of time this catalog was created on 7/14/2015. We update this catalog monthly; so, a relative
handful of items may have sold. If you're keen on specific items, you can check our regular online catalogs which are updated several times
each week for current availability. Our bet is that what your looking for IS available for you.
Here are some links to other key web pages & online catalogs on our web si
Magazine-Only Price List (PDF)

Catalog Index Web Page

Shipping Terms

Parts Catalog (TXT)

Payment Terms Web Page

Key to Terms & Codes Used

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 1 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Price EA

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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
era:

GAMING ACCESSORIES & Additional Lists


topic:

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

ACCESSORIES: Game Parts & Gaming Accessories

47158

AH Sports Game Dice PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

AH Avalon Hill Game Co.

$2.00

Excell

OoP

$8.00

Excell

OoP

PRICE EACH. Colored, specialized dice used in early sports games: 2x WHITE (0-0-1-2-3-4), 1x GREEN (0-0-0-0-1-2).

AH Sports Game Dice Set of 3 PARTS

59034

AH Avalon Hill Game Co.

Set of 3 specialized, wooden dice. Includes Black (1-2-2-3-3-3), White (0-0-1-2-3-4), Red (1-1-1-2-2-3). Set of 3 specialized, wooden dice. Includes Black (1-2-2-3-3-3), White (0-0-1-2-3-4), Red (1-1-1-2-2-3).

AH Standard CRT Table PARTS

70672

AH Avalon Hill Game Co.

$1.00

Excell

OoP

91534

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

71139

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

90125

Miscellaneous Publishers

$3.00

Mint

OoP

OoP

CRT Chart only CRT Chart only

AH Standard CRT Table PARTS


CRT Chart only. Several penciled drawings of tanks, otherws servicable. CRT Chart only

AH Standard CRT Table PARTS


CRT Chart only CRT Chart only

Counter Stands, Plastic

3/8" black plastic counter stands. Approx 68 pcs. These were used in many games such as TSR's Hunt for Red October, etc. 3/8" black plastic counter stands. Approx 68 pcs. These were used in many games such
as TSR's Hunt for Red October, etc.

Counter Stands, Plastic

90124

Miscellaneous Publishers

$3.00

Mint

3/8" black plastic counter stands. Approx 68 pcs. These were used in many games such as TSR's Hunt for Red October, etc. 3/8" black plastic counter stands. Approx 68 pcs. These were used in many games such
as TSR's Hunt for Red October, etc.

COUNTERS, Blank 1/2" White

104564

Miscellaneous Publishers

$4.00

Mint

OoP

$3.00

Mint

OoP

$2.00

V.Good

OoP

$2.00

V.Good

OoP

2 all-white, 1/2" countersheets, unpunched but missing 22 of 390 counters. Several counters litely spotted. ~

Great Battles Am Civil War Std Rules '80

11700

SPI Games

Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington/Jackson/Corinth. Underlined lightly but crudely in pencil.

Great Battles Am Civil War Std Rules '80

1941

SPI Games

Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington. Highligted & underlined, w/ writing on cover.

Great Battles Am Civil War Std Rules '80

58710

SPI Games

Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington/Jackson/Corinth. Some v.lite spotting & wrinkling; otherws EX.

Magnetic Counter Holders, 1/2" (2)

110097

Renaissance Ink

$0.50

Excell

zl

OoP

106666

Mayfair Games

$9.00

New

OoP

$8.00

New

OoP

$7.00

New

OoP

$8.00

New

OoP

$6.00

New

OoP

New

OoP

New

OoP

New

OoP

2 magnetic counter holders for PBM games using 1/2" counters.

Mayfair Promo Expansion Set # 9

Countersheet w/ counters for Patrician (6) and Hot Tin Roof (30). Includes 1pg of rules removed from a trade mag in which this promo kit was published.

Mayfair Promo Expansion Set #10

105955

Mayfair Games

Countersheet w/ 4 very large counters for Bedpans & Broomsticks (2) & Whitewater (2). Includes 1pgs of rules removed from mag in which this promo kit was published.

Mayfair Promo Expansion Set #11

106667

Mayfair Games

Countersheet w/ 5 new counters for Caverna game including 4 new Furnishing tiles plus a large Supply Board to hold them. No rules needed but descriptive info included. '14

Mayfair Promo Expansion Set #13

106670

Mayfair Games

Countersheet w/ 24 counters as variants for Villany (20) & Lords of Vegas (4). Includes instructions taken from magazine in which this appeared. '14

Mayfair Promo Expansion Set #14

108019

Mayfair Games

Promotional variant kit w/ a large die cut tiles for each of 2 games, Bacchus Banguet & Mad City. Includes 1pg of brief rules torn from an industry mag in which this appeared. '15

Mayfair Promo Expansion Set #15

109221

Mayfair Games

$6.00

Promotional variant kit w/ die cut counters for two games, Steam (5 Demanding Suppliers) & Asgard's Chosen (3 Glacier tiles). Includes 1pg of brief rules torn from an industry mag in which this appeared. '15

Mayfair Promo Expansion Set #16

109223

Mayfair Games

$6.00

Promotional variant kit w/ die cut counter for 2 games, Hot Tin Roof (21) and Road Rally USA (3). Includes 1pg of brief rules torn from an industry publication this variant was found in. '15

Mayfair Promo Expansion Set #17

109230

Mayfair Games

$6.00

Promotional variant kit with die cut counters for a Settlers of Catan variant used in the Berlin 2014 world championship tournement. Can be used with the base game, Seafarers or Cities & Knights (with or without the 6
player expansions). Includes 2 Berlin tiles & a 2-piece Berlin Bear plus 1 pg of rules torn from an industry publication in which this was published. '15

Mayfair Promo Expansion Set #18

109762

Mayfair Games

$6.00

New

OoP

$1.00

Excell

OoP

Promotional variant kit with die cut counters for two games: Flea Market (16) & Giza (4), together w/ 1pg of rules torn from a trade publication in which this was published. '15

Miscellaneous PARTS
Prices TRIPLE if you phone between 9pm -10am PST!

83754

Miscellaneous Publishers

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 2 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

ACCESSORIES: Game Parts & Gaming Accessories

Price EA

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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
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22 gray strength chits w/ "2" on front, "1" on back.

Miscellaneous PARTS

47160

Miscellaneous Publishers

$1.00

V.Good

OoP

83755

Miscellaneous Publishers

$1.00

Excell

OoP

$2.00

Excell

OoP

$3.00

Excell

OoP

OoP

Plastic foot racers on bases: 7 red, 2 black. 1 is broken at base, 2 are breaking.

Miscellaneous PARTS

109 white, custom made die cut counters. Includes a mix of arrows, stars in black circle, sml stars, and #s 1-4 hand written into sml printed boxes.

PBM Instructions

65644

AH Avalon Hill Game Co.

PBM instructions for BB, DD, AK, GB64, SG, WL, Anzio, Luftw, PB. PBM instructions for BB, DD, AK, GB64, SG, WL, Anzio, Luftw, PB.

PBM Instructions 2nd

106092

AH Avalon Hill Game Co.

Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK,
Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 Play by Mail instructions for standard AH games:
movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number
the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64

PBM Instructions 2nd

95057

AH Avalon Hill Game Co.

$3.00

Excell

Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK,
Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 Play by Mail instructions for standard AH games:
movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number
the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64

Plastic Chips PARTS

62966

Miscellaneous Publishers

$1.00

Excell

OoP

19030

SPI Games

$1.00

Excell

OoP

89956

SPI Games

$1.00

Mint

OoP

87153

SPI Games

$1.00

Mint

OoP

89950

SPI Games

$1.00

Mint

OoP

89951

SPI Games

$1.00

Mint

OoP

89952

SPI Games

$1.00

Mint

OoP

89953

SPI Games

$1.00

Mint

OoP

89954

SPI Games

$1.00

Mint

OoP

89955

SPI Games

$1.00

Mint

OoP

87154

SPI Games

$1.00

Mint

OoP

43939

SPI Games

$1.00

Mint

OoP

44389

SPI Games

$1.00

Mint

OoP

70673

SPI Games

$1.00

Excell

OoP

70674

SPI Games

$1.00

Excell

OoP

70675

SPI Games

$1.00

Excell

OoP

110100

SPI Games

$1.00

Mint

OoP

110099

SPI Games

$1.00

Mint

OoP

89248

SPI Games

$1.00

Mint

OoP

110098

SPI Games

$1.00

Mint

OoP

Misc Game Access

$1.00

Excell

SPI Games

$1.00

Mint

OoP

$1.00

Mint

OoP

$1.00

Mint

OoP

$1.00

Mint

OoP

$1.00

Mint

OoP

Assortment of 15 blue & 14 red small poker chips.

Si-Move Plotting Charts


PRICE EACH. Pads of si-move charts, large & smaller sizes available. Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of SPI Si-Move charts. Pad of Si-Move charts

Si-Move Plotting Charts


Pad of SPI Si-Move charts. Pad of Si-Move charts

Si-Move Plotting Charts


Pad of SPI Si-Move charts. Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Si-Move Plotting Charts


Pad of Si-Move charts Pad of Si-Move charts

Sketch Paper

6893

35 sheets of sketching paper for copying components.

SPI Randomizer Chits

107535

Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative. Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative.

SPI Randomizer Chits

103426

SPI Games

Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative. Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative.

Unidentified Counter Set Up Sheet PARTS

92535

Miscellaneous Publishers

1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals.

Unidentified Counter Set Up Sheet PARTS

92534

Miscellaneous Publishers

1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals.

Unidentified Counter Set Up Sheet PARTS

92537

Miscellaneous Publishers

1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

topic: ACCESSORIES: Game Parts & Gaming Accessories


Unidentified Counter Set Up Sheet PARTS

Page 3 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

92536

Miscellaneous Publishers

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$1.00

Mint

OoP

$5.00

Mint

OoP

OoP

1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals.

Unidentified Countersheet PARTS

92533

Miscellaneous Publishers

An unidentified countersheet w/ 280 counters, apparently from a game of the medieval period or Crusades. Counters are hearaldic sheids for Christian & Muslims, letters A-U for 2 players & siege engine counters A-Z
for red side, plus varioius denominations of coin counters.

WarCogs Booster Set, Electric Blue

106327

Gale Force Nine Llc

New

$8.50

SC

Set of tokens in Electric Blue color designed to provide a tracking system for spells & other game effects (in role playing & fantasy games). Includes 2 Spell Lexicon cards that index the tokens with meanings the players
assign (write in).
topic: ACCESSORIES: Game Reference Material
Alliance Buyers' Guide Catalog

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107270

Alliance Game Distributor

New

$0.00

Bk

Fall 2014. Free with any order. FREE UPON REQUEST WITH ANY ORDER. Most recent available copy of the Master Buyers Guide for Alliance Games, the largest hobby game distributor in the US. Includes some
toys & anime listings. Great for selecting non-stock items, esp RPGs, Minis, DVDs, toys, etc.

General Magazine Index 1952-80

65618

AH Avalon Hill GENERAL Ma

Excell

OoP

$2.50

New

OoP

$1.00

V.Good

OoP

New

OoP

$15.00

20pg mag documenting AH's history thru 1980 & Generals Vol 1-16, 1952-80. Indexes articles by game, document's AH game production thru this time, also. Excell resource. '81

Pimper's All the World's Wargames Addndm

19760

Strategy Gaming Society

Documents 100 games published between 1953-77 but overlooked or incorrectly listed in the first volume of the Pimper's series. G.Phillies'80

Pimper's All the World's Wargames V. II

80112

Strategy Gaming Society

Many games' names highlighted; portion of rear page torn off & repaired. Covers games published 1978-82. Exhaustive listing of games published in this period by companies big & tiny.

83314

Pimper's All the World's Wargames V. II

Strategy Gaming Society

$2.50

Covers games published 1978-82. Exhaustive listing of games published in this period by companies big & tiny.
topic: ACCESSORIES: Errata Countersheets & Parts (multiple games)
65250
Gamers Repl Counters 1992

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Gamers (% MMP)

$15.00

New

OoP

$18.00

< New

OoP

Z
Z

Repl counters (only) for ITQF 2nd (1), BRS (16), B110 (1), ObjS (1) FEW (2), Omaha (56) SP (18), GB (42), EAW (2), BV (1). Total 140. '92

Gamers Repl Counters 1994

65252

Gamers (% MMP)

V.Slight mars to backside of ~5 units due to aging rubber band. No info lost, & very slight flaw affecting only backside. Repl counters & errata for GD'40 (8), Manikau (3), Ardennes (8), Gud Blitz (120), Total 140. '94

Gamers Repl Counters 1994

64762

Gamers (% MMP)

$20.00

New

OoP

66169

Gamers (% MMP)

$16.00

New

OoP

Err

$29.00

Mint

OoP

Err

$17.00

New

OoP

Err

$29.00

New

OoP

Repl counters & errata for GD'40 (8), Manikau (3), Ardennes (8), Gud Blitz (120), Total 140. '94

Gamers Repl Counters 1995

Repl counters for BlkWed (2), Hunters (1), Perryville (38), CivWar series (47), April's Harvest (2), GD'40 (26), Tunisia (4). Total 140. '95

Gamers Repl Counters 1996

109890

Gamers (% MMP)

Includes 1996 printed errata. Repl counters & errata for Stalingrad Pkt II (3), Thunder XRoads II (4), 120 new style barrage markers for all TCS games, plus 12 vanity counters. Total 140. '96

Gamers Repl Counters 1998

64780

Gamers (% MMP)

Repl counters & errata for Gaines Mill (1), Semper Fi (1), GD'41 (1), Semper Fi/Raging Storm (83), Stalingrad Pkt II (5), OCS supply markers (32). Total 140. '98

Gamers Repl Counters 2000

60818

Gamers (% MMP)

140 Repl counters for various Gamers games. Several games represented but not identified on countersheet. This Hallowed Ground (13), Hube's Pocket (1), Aspern-Essling (3), April's Harvest (1), Marengo (1), Enemy
at Gates (112), Tunisia (20). Total 140. '01

Holy Land #8: ERRATA COUNTERSHEET

104015

Decision Gms Modern War M

$10.00

New

OoP

Supplementary errata counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w printed errata. '14 Supplementary errata counter sheet published Feb '14
w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w printed errata. '14
topic: ACCESSORIES: Counter Trays
Counter Tray, 11x14 Sized w/ Lid

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

94352

SRG Products

$9.00

Excell

OoP

OoP

Tray cover yellowed. Large, flatbox-sized, 2-piece plastic counter tray w/ locking lid. Designed to store the massive number of counters of an Europa series game, and fit within such a box size, but fits any standard
flatbox. Has 24 compartments in 3 sizes. Holds a TON of counters.

Counter Tray, AH Style Bookcase Tray

103280

AH Avalon Hill Game Co.

$4.75

Excell

108048

Chessex Manufacturing

$3.00

New

AH style 1pc fold-over clear plastic bookcase tray.

Counter Tray, Chessex Style Tray

Single tray. Many Avail. 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03

Counter Tray, DVG Style Bookcase Tray

109621

Dan Verssen Games

$2.50

New

Single set of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store dice). A
significant step forward in our opinion. Fits standard (but not AH) sized bookcase boxed games. '14

Counter Tray, GAMERS Style Tray

109069

Gamers (% MMP)

$4.00

Mint

$5.00

V.Good

OoP

FT

OoP

OoP

Gamers style 2pc counter tray. Forms a relatively secure tray but is difficult to further secure with tape or paper clips. 20 compartment.

Counter Tray, SPI Flat Tray

99690

SPI Games

SPI plastic flat tray. Label on end of tray cover. Some yellowing. Tray btm repaired with staples. SPI plastic flat tray, one only, the kind most SPI games were packaged in with clear cover, 2 counter storage tray
covers, and the actual black plastic storage tray. Generally reinforced or repaired with staples around edges to secure cardboard backing.

Counter Tray, SPI Flat Tray

99371

SPI Games

$6.00

Excell

FT

SPI plastic flat tray. Label on end of tray cover. Some yellowing. Tray btm repaired with staples. SPI plastic flat tray, one only, the kind most SPI games were packaged in with clear cover, 2 counter storage tray
covers, and the actual black plastic storage tray. Generally reinforced or repaired with staples around edges to secure cardboard backing.

Counter Tray, SPI Style Bookcase Tray

107592

SPI Games

$4.00

Mint

OoP

107993

SPI Games

$4.00

Excell

OoP

51276

SPI Games

$3.00

V.Good

WT

OoP

OoP

OoP

SPI 2pc, 20-compartment bookcase style counter tray.

Counter Tray, SPI Style Bookcase Tray


SPI 2pc, 20-compartment bookcase style counter tray.

Counter Tray, SPI White Flat Tray

White tray box assembly w/ cardboard inserts. SPI's first boxed packaging format, a generic white cardboard foldover box housing a plastic counter tray (with 2 tray lid covers). May have a game label across the
otherwise generic box cover.

Counter Tray, SPI White Flat Tray

21965

SPI Games

$2.00

V.Good

WT

Single tray avail. Box exterior mildew spotted, no title banner. SPI's first boxed packaging format, a generic white cardboard foldover box housing a plastic counter tray (with 2 tray lid covers). May have a game label
across the otherwise generic box cover.

Counter Tray, TSR Style Bookcase Tray


Prices TRIPLE if you phone between 9pm -10am PST!

81795

TSR Games

$3.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 4 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

ACCESSORIES: Counter Trays

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

MANY AVAIL. TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design.

Counter Tray, TSR Style Bookcase Tray

90725

TSR Games

$3.50

Mint

OoP

$3.00

Excell

OoP

$2.99

New

$2.50

V.Good

TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design.

Counter Tray, TSR Style Bookcase Tray

88592

TSR Games

TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design.

Counter Tray, UGG Style Bookcase Tray

109595

Udo Grebe Game Design Co.

Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04

Counter Tray, VG Style Bookcase Tray

108500

AH Victory Games

OoP

3pcs tape remnants on inner lid trays. Victory Games' 2pc style counter tray. Has 16 1.25x2" compartments (plus space for 4d6). Best style for active sorting of counters during play as it minimizes risk of the "catapult
effect" of 1pc/foldover designs.

Counter Tray, VG Style Bookcase Tray

104739

AH Victory Games

$3.00

Excell

OoP

OoP

OoP

OoP

Victory Games' 2pc style counter tray. Has 16 1.25x2" compartments (plus space for 4d6). Best style for active sorting of counters during play as it minimizes risk of the "catapult effect" of 1pc/foldover designs.

104740

Counter Tray, VG Style Bookcase Tray

AH Victory Games

$3.00

Excell

Victory Games' 2pc style counter tray. Has 16 1.25x2" compartments (plus space for 4d6). Best style for active sorting of counters during play as it minimizes risk of the "catapult effect" of 1pc/foldover designs.

Counter Tray, VG Style Bookcase Tray

102405

AH Victory Games

Mint

$3.00

Victory Games' 2pc style counter tray. Has 16 1.25x2" compartments (plus space for 4d6). Best style for active sorting of counters during play as it minimizes risk of the "catapult effect" of 1pc/foldover designs.

107983

Counter Tray, WEG Narrow Style BC Tray

West End Games (D6 Legnd)

$5.00

Excell

Narrow version of the 2pc, 20 compartment WEG trays that had the most secure closure made in a counter tray. Two small pieces of tape can ensure that the tray remains securely closed no matter what happens to the
box it is in.

Counter Tray, WEG Wide Style BC Trays

109044

West End Games (D6 Legnd)

$3.00

Excell

OoP

Couple of cracks on side of tray btm, repaired. Wider version of WEG's 2pc trays w/ the most secure closure made in a counter tray. Wide version will NOT fit in smaller (AH-sized) bookcase boxes.

85037

Counter Tray, WEG Wide Style BC Trays

West End Games (D6 Legnd)

$3.50

Excell

OoP

$4.00

Mint

OoP

$0.50

Mint

OoP

$0.50

Excell

OoP

$0.50

Mint

OoP

$0.50

Excell

OoP

$0.50

Excell

OoP

$0.50

Excell

OoP

$0.50

Excell

OoP

$0.50

Excell

OoP

$14.00

New

FB

New

FB

LB** OoP

Several avail. Wider version of WEG's 2pc trays w/ the most secure closure made in a counter tray. Wide version will NOT fit in smaller (AH-sized) bookcase boxes.

Counter Tray, WEG Wide Style BC Trays

91486

West End Games (D6 Legnd)

Wider version of WEG's 2pc trays w/ the most secure closure made in a counter tray. Wide version will NOT fit in smaller (AH-sized) bookcase boxes.

107609

Counter Tray, Yaquinto 9x7"

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

97618

Counter Tray, Yaquinto 9x7"

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

Counter Tray, Yaquinto 9x7"

107608

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

106562

Counter Tray, Yaquinto 9x7"

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

Counter Tray, Yaquinto 9x7"

92970

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

106564

Counter Tray, Yaquinto 9x7"

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

Counter Tray, Yaquinto 9x7"

97619

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

106563

Counter Tray, Yaquinto 9x7"

Yaquinto

Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage.

108794

Counter Trays, Chessex Style Tray 5-Pak

Chessex Manufacturing

5-pak 5-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03

Counter Trays, Chessex Style Tray 10-Pak

108460

Chessex Manufacturing

$27.00

10-pak 10-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03

Counter Trays, Chessex Style Tray 20-Pak

104898

Chessex Manufacturing

$52.00 **

New

20-pak. 20-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. Fits all bookcase games (including smaller, AH-sized boxes). RECOMMENDED
due to their construction and price. '03

108520

Counter Trays, Chessex Style Tray 25-Pak

Chessex Manufacturing

$65.00 **

New

LB**

25-pak. 25-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. Fits all bookcase games (including smaller, AH-sized boxes). RECOMMENDED
due to their construction and price. '03

Counter Trays, DVG Style Trays 5-pack

108615

Dan Verssen Games

$14.00

New

FB

5-pack. FIVE PACK of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store
dice). A significant step forward in our opinion. Fits standard (but not AH) sized bookcase boxed games. '14

Counter Trays, DVG Style Trays 10-pack

110135

Dan Verssen Games

$29.00

New

FB

10-pack. TEN PACk of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store
dice). A significant step forward in our opinion. Fits standared (but not AH) sized bookcase boxed games. '14

108785

Counter Trays, DVG Style Trays 25-pack

Dan Verssen Games

$69.00 **

New

FB**

25-pack. 25-PACk of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store
dice). A significant step forward in our opinion. Fits standared (but not AH) sized bookcase boxed games. '14

Counter Trays, UGG Style Bookcase 5-Pak

109603

Udo Grebe Game Design Co.

$15.00

New

FB

$26.00 **

New

LB**

$59.00 **

New

LB**

Excell

5-Pak. FIVE-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04

109598

Counter Trays, UGG Style Bookcase 10-Pak

Udo Grebe Game Design Co.

TEN-Pak. TEN-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04

105130

Counter Trays, UGG Style Bookcase 20-Pak

Udo Grebe Game Design Co.

20-pak. Currently these are out of print. TWENTY (20) Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04

Counter Trays, VG Style 5-Pak of Trays

104238

AH Victory Games

$15.00

OoP

FIVE PACK of 2pc Victory Game's bookcase style. Colors of base may vary. 16 comparments (+4 d6 dice compartments), with clear separate lid. Best tray made for sorting counters during play.
topic:

ACCESSORIES: Ziplock Bags & Other Containers

Prices TRIPLE if you phone between 9pm -10am PST!

M.Dean@FineGames.com

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

FAX (702) 926-5205 anytime


All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: ACCESSORIES: Ziplock Bags & Other Containers
Game Box, Blank

Page 5 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

108544

Omega Games

$4.50

New

BC

87141

Misc Game Access

$5.00

New

OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Blank bookcase box intended for game storage or replacing damaged boxes.

Poly Storage Bags, 9X12" 1.5m, 100Q

Approx 100 1.5mil 9x12" poly bags to hold & protect magazines or mag-games. The standard size for this. NOT ziplock.

Zip Lock Storage Bags, 4x6", 100Q, 2Mil

91365

Misc Game Access

$2.50

New

OoP

79924

Misc Game Access

$4.00

New

OoP

SEVERAL AVAIL. 100 2mil 4x6" ziplock bags to containerize counters.

Zip Lock Storage Bags, 9X12", 50 Qty Wht

Approx 50 2mil 9x12" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it.
topic: ACCESSORIES: Hex Maps & Playing Boards
Hex Map Sheet, Blank

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

92577

Misc Game Access

$4.00

Mint

RL

OoP

1/2" short grain. Single, full sized blank map w/ 1/2" hexes & AH-styled hex numbering (eg AA23). Short grain. Rolled.

Hex Map Sheet, Blank, 16 or 19mm, L or S

62635

GMT Games

$2.50

New

Hex Map Sheet, Blank, 16mm Long Grain

106521

GMT Games

$2.50

New

106534

GMT Games

$2.50

New

108915

GMT Games

$2.50

New

104537

GMT Games

$2.50

New

55713

Miscellaneous Publishers

$0.50

Excell

97303

SPI Games

22x34" non-coated, folded paper with 16mm hexes with grain running down long dimension. '99

Hex Map Sheet, Blank, 16mm Short Grain


22x34" non-coated, folded paper with 16mm hexes with grain running down short dimension. '99

Hex Map Sheet, Blank, 19mm Long Grain


22x34" non-coated, folded paper with 19mm hexes with grain running down long dimension. '99

Hex Map Sheet, Blank, 19mm Short Grain


22x34" folded paper with 19mm hexes with grain running down short dimension. '99

Hex Paper Pad, 1/6" Squares

OoP

28 sheets, 3-holed, 8.5x11 graph paper w/ 1/6" squares on both sides.


topic: ACCESSORIES: Counter Sheets (Blank & Preprinted)
Counter Sheet B

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$1.50

Mint

OoP

$2.00

Mint

OoP

357 unpunched field gray counters total on 5 partially punched half-sheets; about half of counters written on or colored.

Counter Sheet BUNDLE

97131

SPI Games

Bundle of 2 partial countersheets of 1/2" white counters, ea missing 18 of 108 counters (so 180 counters present). 2 counters marred by price tag marrs on back, 3 by mild abrasion on front. No printing. Unpunched.

Counter Sheet, Blank 0.7"

92528

Miscellaneous Publishers

$2.50

Mint

OoP

92530

Miscellaneous Publishers

$2.50

Mint

OoP

92523

Miscellaneous Publishers

$2.50

Mint

OoP

92518

Miscellaneous Publishers

$2.50

Mint

OoP

92519

Miscellaneous Publishers

$2.00

Mint

OoP

92524

Miscellaneous Publishers

$2.50

Mint

OoP

97125

Misc Game Access

$0.50

Mint

OoP

$0.50

Mint

OoP

$2.50

Mint

OoP

$2.50

Mint

OoP

$2.50

Mint

OoP

$3.00

Mint

OoP

$2.50

New

$2.50

New

$1.00

Mint

Lite Green. Stains on 2 counters. 120 0.7" counters printed one side only.

Counter Sheet, Blank 0.7"


Gold. Stains on 2 counters. 120 0.7" counters printed one side only.

Counter Sheet, Blank 1/2" Colored


Yellow. 240 entirely blank counters, printed one side only.

Counter Sheet, Blank 1/2" Colored


Pink. 240 entirely blank counters, printed one side only.

Counter Sheet, Blank 1/2" Colored


Pink. 199 (missing 41) entirely blank counters, printed one side only.

Counter Sheet, Blank 1/2" Colored


Blue. 240 entirely blank counters, printed one side only.

Counter Sheet, Blank 1/2" Colored

Partial sheet of 43 PALE MEDIUM BLUE 1/2" counters. 120 blank counters per colored sheet: 2xField Gray, 1xRed

97126

Counter Sheet, Blank 1/2" Colored

Misc Game Access

Partial sheet of 53 LITE GRAY 1/2" counters. Back of 1 counter marred by price tag. 120 blank counters per colored sheet: 2xField Gray, 1xRed

Counter Sheet, Blank 1/2" Colored (120)

96789

Misc Game Access

Med Blue. 120 blank counters per colored sheet: Medium Blue double-sided, no printing. 120 blank counters per colored sheet: Medium Blue double-sided, no printing.

Counter Sheet, Blank 1/2" Colored (120)

96791

Misc Game Access

Med Blue. 120 blank counters per colored sheet: Medium Blue double-sided, no printing. 120 blank counters per colored sheet: Medium Blue double-sided, no printing.

Counter Sheet, Blank 1/2" Colored (120)

96790

Misc Game Access

Med Blue. 120 blank counters per colored sheet: Medium Blue double-sided, no printing. 120 blank counters per colored sheet: Medium Blue double-sided, no printing.

96798

Counter Sheet, Blank 1/2" Colored (120)

Misc Game Access

Royal Blue. 120 blank counters per colored sheet: Royal Blue. 120 blank counters per colored sheet: Medium Blue double-sided, no printing.

92929

Counter Sheet, Blank 1/2" Colored (140)

GMT Games

140 blank counters, 1/2" without any printing. In 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01

Counter Sheet, Blank 1/2" Colored (140)

92928

GMT Games

140 blank counters, 1/2" without any printing. In 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01

Counter Sheet, Blank 1/2" White

103998

Misc Game Access

OoP

Remanent countersheet with 90 counters (+5 that have beenw written on), all white with no printing. Some counters loose in strips.

Counter Sheet, Blank 1/2" White (280)

105779

GMT Games

$4.00

New

99635

GMT Games

$2.50

New

99636

GMT Games

$2.50

New

96797

AH Avalon Hill Game Co.

$4.00

Mint

Full sheet (280) of 1/2" counters, all white with no printing.

Counter Sheet, Blank 5/8" Colored (88)


88 blank colored counters: 48 sky blue, 40 lt gray, 5/8". No printing at all. '01

Counter Sheet, Blank 5/8" Colored (88)


88 blank colored counters: 48 sky blue, 40 lt gray, 5/8". No printing at all. '01

Counter Sheet, Blank 5/8" White

OoP

Remanent set of Blank, white (no printing) sheets of 5/8" counters totaling 110 unused & 24 colored orange. All unpunched. Blank, white (no printing) sheets of 5/8" counters, 88 counters per sheet.

Counter Sheet, Blank 5/8" White (88)


Prices TRIPLE if you phone between 9pm -10am PST!

97860

GMT Games

$2.50

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

Z
All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 6 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

ACCESSORIES: Counter Sheets (Blank & Preprinted)

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

88 blank counters, all white, 5/8". No printing at all. '01

Counter Sheet, Blank 5/8" White (88)

97859

GMT Games

$2.50

New

101184

GMT Games

$2.50

New

107175

SPI Games

$6.00

Mint

OoP

$6.00

Mint

OoP

$6.00

Mint

OoP

$6.00

Mint

OoP

$4.00

Mint

OoP

88 blank counters, all white, 5/8". No printing at all. '01

Counter Sheet, Blank 9/16" White (114)


114 blank counters, all white, 9/16". No printing at all. '13

Counter Sheet, SPI Type A #1

400 1/2" counters with various NATO symbols printed on them, in four WW2 colors: Field Gray, olive, buff &khaki.

Counter Sheet, SPI Type A #1

107178

SPI Games

400 1/2" counters with various NATO symbols printed on them, in four WW2 colors: Field Gray, olive, buff &khaki.

107177

Counter Sheet, SPI Type A #1

SPI Games

400 1/2" counters with various NATO symbols printed on them, in four WW2 colors: Field Gray, olive, buff &khaki.

Counter Sheet, SPI Type A #1

107176

SPI Games

400 1/2" counters with various NATO symbols printed on them, in four WW2 colors: Field Gray, olive, buff &khaki.

107182

Counter Sheet, SPI Type A #1

SPI Games

Unpunched sheet with 324 of 400 counters present (missing 76 counters among feld gray & goldenrod; tan & green complete). 400 1/2" counters with various NATO symbols printed on them, in four WW2 colors: Field
Gray, olive, buff &khaki.

Counter Sheet, SPI Type A #1

108693

SPI Games

$5.00

Excell

OoP

398 of 400 counters included; 1 counter bent, 3 counters have penciled markings on them. 80 counters loose, mostly in strips. 400 1/2" counters with various NATO symbols printed on them, in four WW2 colors: Field
Gray, olive, buff &khaki.

Counter Sheet, SPI Type B #1

108694

SPI Games

$5.00

Excell

OoP

Complete, but 38 cream & 38 tan blanks have step reduction #s (1-5) writtin on face. All counters w/ NATO symbols unpunched, untouched. 400 1/2" blank counters in 4 colors, field gray, olive, goldenrod, khaki. 60%
have blank unit type boxes, 40% are blank; colored both sides.

107670

Counter Sheets, 1/2" Color Printed (6)

Pacific Rim JustPlainWGms

$12.00

New

Fo

$1.00

Excell

1/2" counters with std NATO symbols. 200ea of 6 counter sheets in common counter colors (blue, field gray, khaki, olive drab, red & white).

Counters, Blank Naval Ship Counters (6)

70653

Misc Game Access

OoP

OoP

OoP

Six (6) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements. Eight (8) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements.

70654

Counters, Blank Naval Ship Counters (6)

Misc Game Access

$1.00

Excell

Six (6) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements. Eight (8) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements.

Counters, Blank Naval Ship Counters (6)

70655

Misc Game Access

$1.00

Excell

Six (6) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements. Eight (8) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements.
topic: ACCESSORIES: Dice
Dice, d6 1" Oversized

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

89101

Miscellaneous Publishers

$0.75

Mint

OoP

SEVERAL AVAIL. 1" d6 cube w/ rounded corners, white w/ black pips. Large size makes these unusual. Rounded corners avoids dice dings in your mapboards.
topic: ACCESSORIES: Copies & Other Services
Gift Certificate in Any Desired Amount

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

62695

Misc Game Access

New

Excell

GIFT CERTIFICATES are available in any $ amount desired. They're as good as cash, and they never expire. Just contact us to get or give one. ~

Photocopies

14

Misc Game Access

OoP

Photocopies made from any available (opened) games, mags or parts. Minimum charge $10 including postage in the US. Call to discuss.
topic: ACCESSORIES: Collectable Reference Guides
Internet Wargames Catalog 5th

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

77964

Wargames4Sale.com

$3.00

New

Bk

OoP

54pg, 8.5x14" sized, booklet (w/ small print) covering 3500+ collectable quality boardgames and wargames published between the 1950s to 2005. Provides basic game details (year published, publisher, period,
designer, etc); gives HI, LO & AVG prices based on eBay final sales prices between 2004-5 (and also provides data for 4th edition). Very useful for pricing games either when selling or for insurance documentation.
R.Steinberg'05
era:

BOOKS, History & Gaming Related Books

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: BOOKS: Historical Books


Arab-Israeli Armor in the Yom Kippur War

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

103788

Sim Design Corp (Conflct)

OoP

Excell

Bk

OoP

New

Bk

$10.00

New

Miscellaneous MAG Publshr

$5.00

Osprey Military Books

$0.00

32pg booklet contrasting weaponry, training, organization in armored units of combatant nations of '73 Yom Kippur War. '75

History of the Civil War

84518

Concise history of the Am Civil War w/ pictures & illustrations. Published by Civil War Times Illustrated.

Osprey Books: CATALOG

104699

Jan-June 2014 catalog. Free with any order. FREE with any order, while supplies last. Most recent edition of Osprey catalog of their entire military history book line.
topic: BOOKS: Books about Wargames & Wargaming
Introduction to Wargaming

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

100445

SPI Games

$9.00

Excell

OoP

OoP

Series of articles intended to introduce novices to Gaming: Basic tactics, basic SPI library c.'76, glossary, symbols. Indexes SPI errata, S&Ts thru #64, Moves thru #32. Suggests basic game library. Nostalgic. '77

Introduction to Wargaming

101263

SPI Games

$10.00

Mint

2 parallel, 1/4" deep, 1/4" apart, tears on edge of mag. 3 sml tears in on cover repaired. Otherws clean. Series of articles intended to introduce novices to Gaming: Basic tactics, basic SPI library c.'76, glossary,
symbols. Indexes SPI errata, S&Ts thru #64, Moves thru #32. Suggests basic game library. Nostalgic. '77
topic: BOOKS: Fiction of All Genres
Conan the Barbarian COMIC BOOK # 98

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

88561

Miscellaneous MAG Publshr

$1.00

Excell

OoP

Minor dogear on rear cover, otherws clean. Comic book, v1 #98 (May '79) edition.
era:

MAGAZINES (only)
topic: MAGAZINE Issues of Note
AFV News v4 #4

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

104358

Miscellaneous MAG Publshr

$3.00

Excell

OoP

OoP

Moisture stain of cover page. Includes t color inserts of "tank porn." Early offset printed newsletter detailing armored fighting vehicles from WWII to the present. Often including color inserts best described as "tank
porn."

Ares Magazine # 4 (SPI)


Prices TRIPLE if you phone between 9pm -10am PST!

79362

SPI Ares Mag Games

$2.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 7 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

No rules. Mag only, no rules. ARTICLES ON: Hillson (fantasy fiction); Science from Sci-Fi; Facts for Fantasy; Eve of the Goblin (fantasy fiction); Weapons of the Arena of Death; review of Chivalry, Sorcery &
Adventures in Fantasy, YAQ Mythology.

ASL Recon by Fire Magazine #3

102945

Heat of Battle: Recon Mag

$35.00

New

Bk

Special edition focused on Axis minor nations, w/ 20 scenarios. Includes articles on Bulgarian armor of 1944; a review of Armies of Oblivion; Romania's involvement in WW2; Hungary; & strategy in the issue's
scenarios. '06

ASL Recon by Fire Magazine #4

102947

Heat of Battle: Recon Mag

$45.00

New

w/properly printed counters. Original printing had reverse-printed coutners; properly printed counters later printed & substituted. 44pg ASL mag w/ strategy & tactics, this issue focused on captured AFVs in German
use. 14 scenarios, 176 counters, various maps & overlays. '07

Battleplan Magazine #3

98714

Diverse Talents

$6.00

Mint

OoP

ARTICLES ON: 1941 Third Reich scenario; Mission Grenada review; 2 Squad Leader scenarios + an index of SL terms; House Divided variants; alternative Risk rules; extensive Axis & Allies 2nd variant with cardstock
event cards + strategy; Empire in Arms 2nd variant; War in Europe; official errata for SPI War in Europe; Remember the Maine scenario; Trenchfoot variant; War at Sea variant. '87

BattleTechnology Magazine #12

76341

Pacific Rim JustPlainWGms

$3.00

Excell

76342

Pacific Rim JustPlainWGms

$3.00

Excell

76358

Pacific Rim JustPlainWGms

$3.00

Excell

49698

GMT C3i Magazine

$25.00

New

Substantive magazine covering all aspects of the BT game system.

BattleTechnology Magazine #12


Substantive magazine covering all aspects of the BT game system.

BattleTechnology Magazine #16


Substantive magazine covering all aspects of the BT game system.

C3i # 5

OoP

OoP

OoP

OoP

50pg color mag covering GMT's games. Includes Down in Flames Winter War inserts (4), GBoH tactics, SPQR Castulo 211BC scenario, Alex in Italy hypothetical scenarios, SPQR tactics, Rise of Luftwaffe tutorial,
Silver Bayonet strategy, Btls of Waterloo scenario, errata for Alex Deluxe, Btls Waterloo, Britain Stands Alone, Op Mercury variant (counters were in #4). '95

C3i # 6

63441

GMT C3i Magazine

$25.00

New

w/SPQR modules for Btl of Telamon, 225BC, Mago in Celt-Iberia, 207BC, & Btl at the Po River, 203BC; also Schweinfort Raids scenario for 8th Air Force. Variants for Rise Luftwaffe, Britain Stands Alone, 3Days
Gettysburg. Errata for Brit Stands Alone, 3Days Gettysburg, 8th AF, Diadochi. '96

53663

C3i # 8

GMT C3i Magazine

$39.00

New

Mag & Game. Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97

C3i # 9

53199

GMT C3i Magazine

$64.00

New

w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the
game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99

C3i #12

53249

GMT C3i Magazine

$74.00

New

OoP

w/ 140 counters (Btls N.Africa(12), June 6 (12), River Death (80), 3Days (12), DiF Zero (8), War Galley (6), & others). Also card inserts for DiF (3), War Galley scenarios (2) and AGN (2). War Galley scenarios, DiF
Israeli War of Indepence campaign, Tigers in the Mist analysis & replay, Justinian game v. history, multi-player War Galley rules, Barbarossa Army Group North alternative bombardment rules, Saratoga/Brandywine
combat techniques, Companion units in Successor (AH), J.Caesar Thapsus strategy & Rubicon analysis. Mag increased in size to 50pgs, but price nearly doubled. '00

C3i #12 PARTS

87021

GMT C3i Magazine

$1.00

New

OoP

58534

GMT C3i Magazine

$54.00

New

OoP

War Galley Multiplayer Sheet *1*, only. Was missing in some copies.

C3i #14

Excellent mag supporting GMT's games. Includes scenarios for SPQR, War Galley, Caesar, variants for Battle Line & Hornet Leader, a Triumph & Glory add-on kit including a map & 140 counters, a Zero campaign
covering the Neatherlands East Indies 1942 (w/ 3 cards), 6 June Brit 1st airborne variant, 2 8th AF target cards, Barb AGS replay, Paths of Glory strategy, and errata for Zero, Wildneress War, Simple GBOH. 52pgs. '02

C3i #14 PARTS

68411

GMT C3i Magazine

$1.00

New

OoP

68401

GMT C3i Magazine

$1.00

New

OoP

68410

GMT C3i Magazine

$1.00

New

OoP

68416

GMT C3i Magazine

$1.00

New

OoP

68400

GMT C3i Magazine

$1.00

New

OoP

68394

GMT C3i Magazine

$1.00

New

OoP

68413

GMT C3i Magazine

$1.00

New

OoP

68414

GMT C3i Magazine

$1.00

New

OoP

68415

GMT C3i Magazine

$1.00

New

OoP

68406

GMT C3i Magazine

$1.00

New

OoP

68417

GMT C3i Magazine

$1.00

New

OoP

68392

GMT C3i Magazine

$1.00

New

OoP

68393

GMT C3i Magazine

$1.00

New

OoP

68404

GMT C3i Magazine

$1.00

New

OoP

68402

GMT C3i Magazine

$1.00

New

OoP

68409

GMT C3i Magazine

$1.00

New

OoP

Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

topic: MAGAZINE Issues of Note


C3i #14 PARTS

Page 8 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

68405

GMT C3i Magazine

$1.00

New

OoP

68396

GMT C3i Magazine

$1.00

New

OoP

68408

GMT C3i Magazine

$1.00

New

OoP

68395

GMT C3i Magazine

$1.00

New

OoP

72916

GMT C3i Magazine

$29.00

New

OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #14 PARTS


Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these.

C3i #15

w/140 err/variant counters (Kasserine (40), SQPR (74), Ukraine'43 (10), For the People (16). Excellent mag supporting GMT's games. Includes historical notes & addtl rules for Risorgimento, strategy for Paths of Glory,
strategy & variants for Barbarossa to Berlin, strategy for Clash of Giants, Kasserine pass variant w/ 40 counters & map, 4 GBoH modules with counters, plus Daylight'45 campaign scenario for Down in Flames.
RECOMMENDED. '04

C3i #16

73022

GMT C3i Magazine

$53.00

New

OoP

OoP

w/ Churubusco variant for Gringo! w/ new rules & 136 counters (+ 4 errata counters for World at War); also includes 4 sheets of cards & scenarios for Down in Flame Aleutian '42 campaign. 48pg mag w/ articles &
scenarios for GMT games: SPQR sceanrio for Agrigentum & Adys; strategy for Reds!, Rise of Roman Republic, and Von Manstein's Backhand Blow; Down in Flames campsigns for Aleutians (w/ cards) & Bismarck
Seas 1943 (both for Zero & Coarsiars/Hellcats); and Ruin of the Reich 1944 scenario for Europe Engulfed designed for 2 players (ala Btl for Germany); and June 6 strategy. '05

C3i #17

74478

GMT C3i Magazine

$49.00

New

48pg mag w/ articles & scenarios for GMT games: w/ (18) counters for Downtown; (1) 30 Years War; (5) Borodino; (1) Barb to Berlin; (2) 3Days Gettysburg; (25) Rise of Roman Republic; (10) Empire of Rising Sun; (80)
counters + rules & map for Cheriton variant for This Accursed Civil War; 5 cards for a Dunkirk1940 Down in Flames campaign. Articles cover Siege of Alesia basic tactics; M.Herman's Card Driven Game Design;
Sicilian Campaign of 2nd Punic War for War Galley & SPQR; c3i Mag index 1-16; intro to Manifest Destiny; Downtown Linebacker III scenario; Cheriton 1644 scenario for This Accursed Civil War; Sweden Fights On
analysis; Combat Commander prototype description; Empire of the Sun strategy. '06

C3i #18

79960

GMT C3i Magazine

$79.00

New

OoP

w/140 counters (for Downtown (26), SPQR (61), War Galley (5), Down in Flames (34), Carthage (2), Caesar in Alexandria (2), Siege Alesia (3), Ardennes'44 (7)); Downtown Thanh Hoa map extension; Down in Flames
Poland campaign; Downtown Dragon's Jaw new aircraft card; Btl Am Rev tactics card. 48pg mag w/ articles on Twilight Struggle strategy & design & threat matrix; War Galley Alalia & Cumae scenarios; Flying Colors
scenarios; learning Here I Stand; Borodino strategy; DIF Poland campaign revision; Corsairs & Hellcats variant; Empire of the Sun amphibious assaults; Empire of Sun optional rule. '06

C3i #19

83327

GMT C3i Magazine

$99.00

New

OoP

w/ 140 counters (34 Emp of the Sun, 65 Pax Romana, Adolphus 5, DIF 1, Onward Christian Soldiers 7, Crisis Sinai 20) & 19 Cards for Here I Stand. Contains ARTICLES ON: Combat Commander Scenario 10 briefing,
designer notes & new scenario; For The People analysis & players guide; Pax Romana scenarios; Emp of the Sun optional rules & HQ counters; Command & Colors Ancients scenarios; Wellington strategy; Here I
Stand 2 player variant. '07

C3i Magazine #20

109183

GMT C3i Magazine

$19.00

New

Includes professional version of DRIVE ON METZ intro game w/ 28 counters & map. Also inlcudes variant/errata counters for SPQR Herdonia & Syphax scenario2 (44); Pax Romana (30), Asia Engulfed (4), Combat
Command (1), Empire of the Sun (6), 1914, Twilight in East (20). This issues articles include: Combat Commander Mediterranean scenario 14 playthru; SPQR battles of Herdonia, 212 & 210BC, and Syphax, 213 &
212BC; Empire of Sun optional rules; Great War in Europe events glossary; Command & Colors scenarios; Flying Colors Trafalgar campaign module; Japanese opening moves in Asia Engulfed; Greco-Persian War
(570-300BC) scenario for Pax Romana; Down in Flames Zero early years dogfight scenarios; designer's notes for Stalin's War; GMT's top 20 games. '08

OoP

OoP

A meaty issue w/ 88 counters: Bulge (3); Men of Iron (51); Empire of the Sun (6); Fields of Fire (28). ARTICLES ON: Unhappy King Charles analysis; Successors 3rd special abilities (with insert); Pursuit of Glory
analysis; SPQR scenario for battle of Utica 203BC w/ insert card; Men of Iron primer; random events in Conquest of Paradise (w/ 3 sheets of cards); Canadians variant in The Bulge; Agincourt scenario (w/ map) for Men
of Iron; analysis of Successors 3rd; Europe Engulfed Axis strategy; Spartacus 88-55BC scenario for Pax Romana; 1943 scenario analysis for Empire of the Sun; pathfinder Combat Commander campaign for Normandy
1944 (w/ 2 page inserts). '09
104024 GMT C3i Magazine
C3i Magazine #22 COUNTERSHEET
Mint
GmOnly
$10.00
n OoP

C3i Magazine #21

107940

GMT C3i Magazine

$24.00

New

A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat
Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); Twilight Struggle card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc.
ARTICLES ON: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero &
Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09

C3i Magazine #22

105194

GMT C3i Magazine

$32.00

New

Countersheet (only) w/ 88 counters: Bulge (3); Men of Iron (51); Empire of the Sun (6); Fields of Fire (28).

C3i Magazine #23

103882

GMT C3i Magazine

$37.00

New

OoP

Mag & Game. Inserts include 140 counters for Jena 20 game (40), Chandragupta (18), Barbarossa Kiev to Rostov (2), 1914 Twilight in the East (3), Ship of the Line (10), Elusive Victory (10), SPQR (4), Dead of Winter
(18), PQ-17 (2), For the People II (18), Pursuit of Glory (2), 9 others.;Complete Jena 20 game; Chandragupta variant; PQ-9/10 scenario; SPQR Elephant Victory scenario; For the People Naval Card Variant Effects; FAB
Bulge Set-up Aid & Asset Capabilities Mix; Combat Commander Scenario 103 & 110 scenarios; Commands & Colors Epic Ancients scenario card. ARTICLES ON: For the People 10th anniversary variant rules;
Hellenes developer's notes & strategy; Pursuit of Glory analysis; SPQR Elephant Victory scenario, 277BC; PQ-17 strategy & tactics; Combat Commander Stalingrad scenario 35 analysis; Kutuzov survival strategy;
Paths of Glory & the Low Countries; Coromandel Campaign 1758-9 for Flying Colors; Red Winter preview; history of the Peloponnesian War; history of the Mauryan Empire & Chandragupta; Elusive Victory additional
rules & what-if scenarios. '09

C3i Magazine #24

100226

GMT C3i Magazine

$46.00

New

OoP

W/ 140 counters (Btl Normandy (66), SPQR War Elephant (4), Chariots of Fire (3), SPQR Crotona (3), SPQR (6), Serpents of Sea (12), Hellenes (14), Ship of LIne (2), Elusive Victory (18), Washington's War (14)); 4
insert cards for Hellenes; Scheldt campaign insert for Combat Commander; C&C Camulodunum & Mona Insulis scenario insert; SPQR player aid card insert; 4 Btl for Normandy play aid inserts; 2 Washington's War
inserts; Jena 20 play aid insert. ARTICLES ON: Asymmetrical strategy in Washington's War; Optional rules & scenario variants for Btl for Normandy; Hellenes campaign game strategy & play hints; Combat Commander
index to C3i articles; 6 New aircraft for Elusive Victory w/ 3 scenarios; designers' notes for P500 games; Asia Engulfed analysis & strategy; SPQR Crotona scenario; Caucasus Campaign strategy. '10

C3i Magazine #24: COUNTERSHEET

95944

GMT C3i Magazine

$10.00

Mint

OoP

OoP

Largely complete & unpunched countersheet (only). Includes counters for Btl of Normandy (64), SPQR Elephant (4), Chariots of Fire (3), SPQR Crotoria (3), SPQR markers (6), Serpents of Sea (12), Hellenes (14),
Ellusive Victory (18). Missing all countrs for Washington's War (14) & Ship of the LIne (2).

C3i Magazine #25

101861

GMT C3i Magazine

$45.00

New

Mag & Game. Includes Battle for Moscow 2nd, a complete & colorized update of this great beginners game of the German assault on Moscow, 1941; 124 counters (44 Btl Moscow; 1 Successors; 1 Caucausus; 2
Labrynth; 10 Normandy'44; 32 Ardennes'44; 19 Asia Engulfed; 1 Washington's War; 12 Clash Monarchs); Labyrnth optional rules insert & decision flow inserts; Flying Colors fleet scenarios insert; SPQR scenarios
insert; Combat Command scenario insert; Commands & Colors Epic Ancients II inserts. ARTICLES ON: Labyrinth developer's notes & use in the classroom; Gamer profile of Jeremy Antley; SPQR scenarios Baeis
River 236BC & Tader River 228BC; Flying Colors & Serpents of the Seas tour; Card Drive Games by Mark Herman; Japanese opening moves in New Guinea & the Solomons in Empire of the Sun; index to C3i mag
artilces & inserts for Empire of the Sun; Charles Roberts memorial, the founding years & 1988 interview; Clash of Giants strategy; CC New Guinea designer's notes; Command & Colors Imperial Rome Adrianople
378AD scenario. '11

C3i Magazine #26

Prices TRIPLE if you phone between 9pm -10am PST!

109185

GMT C3i Magazine

$18.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 9 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & game & inserts. A beefy issue with OBJECTIVE KIEV (a complete game) plus 280 counters: 1914 Twilight in East (140); Combat Commander (18); Infidel (10); SPQR Magna Greecia (4) & Bactis Tadar (14);
1805 (14); Barbarian (3); Am Rev series (4); Empire of the Sun (8); No Retreat! (12); Obj Kiev (40+blanks). Plus inserts for SPQR Barbarian Sipontum 334BC, Baetis River 236BC, Tader River 228BC scenarios; Space
Empires 4X log sheet; Red Winter Ice Ball variant; Andean Abyss flow charts; CC Europe scenario location refernce map & terrain effects aid; CC Europe scenarios 115-116; 2 scenarios for C&C Epic Ancients II; Set up
aids for 1914 Twilight in East (2 scenarios); No Retreat! solitaire rules with card & play aide inserts. OBJ KIEV is a small (40) counter game of Army Group South's campaign toward Kiev in the summer of 1941. This
was a hard-fought campaign, with the USSR's southern forces being far more alert & prepared for the Axis offensive than its forces in the north. And armored attacks can have a serious impact on the German schedule.
Soviet goal is to delay a victory in the Ukraine such that any attack on Moscow would be delayed & unlikely to succeed. F Chadwick'12 / ARTICLES ON: Designers & Developers share their thoughts on the design
process; Tannenberg campaign variant for 1914 Twilight in the East & historical article on Austria-Hungary's mobilization; Labyrinth walk-thru; Initiative in Game Design by Mark Herman; Space Empires 4X optional
rules; interview with John Butterfield; Argentoratum 357AD scenario for C&C Ancients; Union strategy in For the People; scenario & variant rules for 1805; GBoH magna Greecia scenarios covering Greece's attempts to
preserve its dominance in the late 4th century BC; Red Winter optional rules; interviews with Mark Barker & Leland Myrick; intro to Andean Abyss, plus solitaire variants.

C3i Magazine #27

107424

GMT C3i Magazine

$18.00

New

Mag & game & inserts. Another very beefy issues, with game, lots of inserts, & more. w/ Variant/errata counters for: Rds to Moscow (4); Guilford (4); Bloody April (20); Rebel Raiders (20); No Retreat Africa (38); Mr
Madisons War (1); Cuba Libre (5); Siege of Alesia (1); SPQR (10); Emp of Sun (4); Andean Abyss (12); GBOH various (18); Iron & Oak (20); Devil's Horseman (15); Chariots of Fire (6); Flying Colors (16). / Includes
SOVIET DAWN, a small, fast-playing solitaire game of the Russian Civil War 1918-21, w/ 28 counters & 48 color cards. Player takes the role of the Soviet high command, field each threat the Whites throw your way.
D.Leviloff'13 / w/ 2 Combat Commander scenario cards #117-120; SPQR Dertosa 215BC. ARTICLES ON: Designer's & Players Notes for Rebel Raiders, with Optional Rules; Strategy in Combat Commander; Designer
discussion of Fire in the Lake; Designer notes & variants for Cuba Libre; How to Put the Fog of War Back Into War; Streamlined Air Combat in Next War Korea; new scenario for Next War Korea; Interview with Jack
Greene; Variants with counters for No Retreat North Africa; Japense Strategy in Empire of the Sun, with Supply Rule & Strategic Warfare variant; new scenario for Bloody April; History behind Soviet Dawn; Designer's
Notes for Reds!; Dertosa, 215BC scenario for SPQR Deluxe.

C3i Magazine #28

108727

GMT C3i Magazine

$18.00

New

Mag & game & inserts & 200 counters. Includes variant/ERRATA counters for: 1914 Offense a Outrance Liege (60), Dark Valley (18), Enemy Coast (2), No Retreat Africa (2), Hoplite (10), Combat Commander (8), For
the People (4), Unconditional Surrender (5), Serpents (2), Iron & Oak (13). CASE BLUE is a complete game using the Unconditional Surrender! system to depict the 1942 battles for & around Stalingrad. Includes a small
map, 80 counters. S.Vasta'15 / ARTICLES ON: Interviews with Ted Raicer & Michael Resch; Liege variant for 1914; Enemy Coast Ahead variant; Newtown-Oriskany as an Example of Asymmetric Warfare; Campaign
Combat Commander; Clio's Corner; Interviews with Ananda Gupta, Jason Matthews; Preview of Churchill game; The Am Civil War at Sea; Preview of Changes to Empire of the Sun 2nd; Interview sith S. Craig Taylor;
Designer's notes for 1914 Glory's End/When Eagles 2nd; Deck Seeding in Card Driven Games; Mantinea 418BC Hoplite scenario.

Campaign / Panzerfaust Magazine # 71

106750

Panzerfaust/Campaign MAG

$10.00

Excell

OoP

OoP

Small booklet format. ARTICLES ON: Pilgrimage to the Cathedrals of Wargaming; Replay of GAMA2 Napoleon 1st; review of RAND Rommel, War for North Africa; British strategy in the south in AH 1776; review of
MARTIAL La Bataille de la Moskowa 1st; brief reviews of: BL Shenandoah, BL Wooden Ships & Iron Men, EXCAL Ancient Conquest, SDC Jerusalem, Hue, Khalkin-Gol, GAMMA2 Airline, AH Basketball Strategy,
TAURUS Battle of the Atlantic & Raiders of the North & Undersea Warriors, BUMPUS Schutztruppe, TABLETOP MTB. '76

Campaign / Panzerfaust Magazine # 72

106751

Panzerfaust/Campaign MAG

$10.00

Mint

Small booklet format. ARTICLES ON: Battle of Breitenfeld; Wargaming in Britain; Solitaire Panzerblitz; French strategy in France 1940; strategy in CONFLICT Bar-Lev; variant rules for FACTFANTASY Siege of Minas
Tirith; Strategy in the Omaha Beach scenario for Panzer Leader; Blitzkrieg 2nd rules review; review of Battle of the Five Armies; More or Better, AH v SPI; Official ERRATA for JEDKO Russian Campaign 1st, GAMMA2
Napoleon 1st; brief reviews of AH Caesar's Legions, AH Tobruk, TSR Blackmoor, FBI Tunnels & Trolls, White Bear & Red Moon, Viva! STRIFE Seige of Port Arthur, Battle of the Pyramids, TSR Don't Give Up the Ship.
'76

Campaign / Panzerfaust Magazine # 73

106752

Panzerfaust/Campaign MAG

$7.00

V.Good

OoP

OoP

Mag was damaged in the mail (most likely), with several 2" page tears, a new staple binding at the upper portion near spine, and general mild crinkling. Very clean, just roughed up. Small booklet format. ARTICLES
ON: the French War in Algeria; Strategy in 2 southern scenarios of AH 1776; analysis of GDW Drang Nach Osten; German strategy in JEDKO War at Sea; Tactics in CONFLICT Bar-Lev; Designer's notes for EXCAL
Ancient Conquest; Game Design, more thoughts on CRTs; brief reviews of: TSR Fight in the Skies 3rd, GDW 1815, STRIF Russo-Japanese War, TUDOR NFL Strategy. '76

Campaign / Panzerfaust Magazine # 74

107570

Panzerfaust/Campaign MAG

$4.00

Excell

ARTICLES ON: Strategy & tactics in GDW Drang Nach Osten; Gleaning new rules for Panzerblitz from other Tactical Games; Critique of JEDKO African Campaign; Critique of earlier GAMMA2 Napoleon replay in issue
71; Critique of GDW Kasserine Pass; Strategy in STRIFE Siege of Port Arthur; A 1939 plan for Germany in SPI WWII ETO; State of the Art Game Review; Debate on the Blue Light Manual; CRT Design Rebuttal; Brief
Reviews of AH Kingmaker, SDC Cromwell, FBI Nuclear Destruction, STS Super Tank, JAGD Spanish Civil War, Wild West, Knights at War, Glactic War, WWII. '76

Campaign / Panzerfaust Magazine # 75

107571

Panzerfaust/Campaign MAG

$4.00

Excell

OoP

ARTICLES ON: the Cortes Expedition to Mexico City, 1519; Harold the Unlucky, How He Lost the Battle of Hastings, 1066; the Problem with SPI Fast Carriers with optional rules; Air-Surface Attack in SPI Fast Carriers;
4 New Scenarios for AH Third Reich; Revisiting AH Bulge; Review of AH Gettysburg'58; Brief reviews of AH Russian Campaign 2nd, GDW Their Finest Hour, BL Submarine, Custers Last Stand, TSR Little Big Horn,
Campaign of 1876, FBI Imperialism, FALCHION William at Hastings, Eldritch Wizardry, Battle of 5 Armies, Buffalo Castle. '76

Campaign / Panzerfaust Magazine # 76

107572

Panzerfaust/Campaign MAG

$4.00

Excell

OoP

OoP

ARTICLES ON: How to Lose SPI Chickamauga; Conquering teh Reichswald in AH Panzer Leader; Origins II Report; English Enlisted Troops; Tactics in AH Russian Campaign; Strategy in AH Third Reich;
Aggressiveness in JEDKO African Campaign; Game Design, a 4-CRT system; Brief Reviews of: AH Caesar, AH War at Sea 2nd, TSR Lankhmar & William the Conqueror, Gods Demi-Gods & Heros, FFG Mind War &
Sky Galleoons, EXCAL Atlantis 12500BC, Edgehill 1642, Crete 1941, Tunisia 1943, Der Fuhrer, GDW Avalanche & Burma & Btl for Midway. '76

Campaign / Panzerfaust Magazine # 77

107573

Panzerfaust/Campaign MAG

$4.00

Excell

ARTICLES ON: History of the 40th Foot Regt; Armies of the Waterloo Campaign; Comparison of AH Panzer Leader & SPI Panzer '44; Strategy in AH Third Reich; Critique of SPI WWII ETO 1939 Plan in issue #74; The
Monster Game that (Almost) Ate SPI; Brief reviews of RAND Vicksburg Campaign, Siege of Jerusalem 70AD, Madam Guillotine, Palace of the Vampire Queen, JAGD Airborne! & Poland 1939. '77

Campaign / Panzerfaust Magazine # 78

107322

Panzerfaust/Campaign MAG

$4.00

Excell

OoP

OoP

ARTICLES ON: Analysis of SDC Jerusalem, with two shorter scenarios; Evolution of AH Third Reich 2nd; History of Islam Military in the Middle Ages; Strategy in STR Dungeon!; Analysis of SPI Wavre; Game Design,
CRTs & Design Trade-offs; Brief reviews of: FBI Nuclear War, FGU Warriors of the Green Planet, Bunnies & Burrows, CHALLENGE New Ordleans 1815, CHAOS White Bear Red Moon. '77

Campaign / Panzerfaust Magazine # 79

107323

Panzerfaust/Campaign MAG

$4.00

Excell

ARTICLES ON: Interview with James Dunnigan; Analysis of SPI Panzergruppe Guderian #57; King Arthur v the Saxons; review of GDW Avalanche; review of CONTROL East Front; In defense of SPI Oil War; Index to
Panzerfaust & Campaign magazine #53-76 by subject; Game Design; brief reviews of: GDW Citadel, Galactic Conquest, AH Business Strategy, FBI Deathtrap Equalizer, Swordplay, BUMPUS Bay of Pigss, RAYMOND
Fortress Rhodesia; the SDC Report. '77

Campaign / Panzerfaust Magazine # 80

107324

Panzerfaust/Campaign MAG

$4.00

Excell

OoP

OoP

ARTICLES ON: Battle of 2nd Bull Run, July 1862, with variant & optional rules for SPI Bull Run; interview with Richard Berg; Critique of interviews with Berg & Dunnigan; Wargaming in Europe, 1973-6; Orccon I;
Strategy in 3M Acquire; Review of the movie Wizards; Brief reviews of: AH Arab-Israeli Wars, AH Russian Campaign 2nd, GDW La B Moskowa 2nd, SPENCE Mukden 1905, Tannenburg, Koniggratz; SDC Report &
Kesselschlact. '77

Campaign / Panzerfaust Magazine # 81

107325

Panzerfaust/Campaign MAG

$4.00

Excell

ARTICLES ON: Japanese at Santa Cruz; Cathedrals of Wargaming, pt.1; Dungeons & Dragons for Beginners; German Strategy in AH Third Reich; review of GDW En Garde!; breif reviews of: BL Fury in the West,
ADRAIL Boxcars, FGU War of the Ring, BL Dauntless 1st, TSR African Campaign 2nd, TSR Battle of Five Armies & Suspicion, GAMESCIENCE Star Fleet Battles Manual; SDC report, the SDC saga pt. 1; movie review
of Star Wars. '77

Campaign / Panzerfaust Magazine # 82

107326

Panzerfaust/Campaign MAG

$4.00

Excell

OoP

ARTICLES ON: Strategy & tactics in AH Russian Campaign; Cathedrals of Wargaming, pt.2; the First Day at Gettysburg, 1 July 1863; Mackenzie's 1876 raid in to Mexico against the Kickapoo Indians; Reguttal to a
Soviet strategy for SPI Panzergruppe Guderian; Favorite games in multiple categories by designer; brief reviews of AH Victory in the Pacific, TSR D&D Basic Kit, EXCAL Caen, Cassino, Crimea, Sidi Rezegh & Quazar,
FGU Flash Gordon, TSR Star Empires; the SDC Report, and How SPI Doesn't Make Friends. '77

Campaign / Panzerfaust Magazine # 83

107327

Panzerfaust/Campaign MAG

$4.00

Excell

OoP

1" lite stain on mag cover. ARTICLES ON: the Fall of France 1940; Cathedrals of Wargaming Revisited pt.3; British Strategy in AH 1776; Strategy in Scenario 7, Nancy, of AH Panzer Leader; the Economics of Origins
Convention (D Greenwood); Origins '78 in Michigan & Suggestions for the Future; brief reviews of: AH Gettysburg '77; BL Objective Atlanta; GDW Kasserine Pass 2nd & Traveller; several TSR D&D items; SDC Report,
& the SDC Saga pt.2. '78

Campaign / Panzerfaust Magazine # 84


Prices TRIPLE if you phone between 9pm -10am PST!

107328

Panzerfaust/Campaign MAG

$4.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 10 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: Weserubung & the German Invasion of Norway 1940; Breaking Thru the Viipuri Defense in AH Russian Campaign (presented in General 13/6; AH Elric designer notes; Changes to Grand Army
miniatures system; review of BL Dauntless 1st; review of EON Cosmic Encounter 1st; brief reviews of: SPI War of the Ring, GDW Overlord 2nd & Yalu 2nd & Imperium, HOUSEGAMES 4000 AD, FGU Chivalry &
Sorcery. '78

Campaign / Panzerfaust Magazine # 85

107329

Panzerfaust/Campaign MAG

$4.00

Excell

OoP

OoP

ARTICLES ON: Napoleon & the Revolution at War; Review of & strategy in AH Victory in the Pacific; Path of the Rational Tactical War Game; Variants to recreate the 1940 blitz in SPI WWII ETO & AH Third Reich;
Game Design, Realism & Playability;; Review of WILLIAMS Warlord; A new look at WWII based on two books including Enigma info; brief reviews of AH Squad Leader & Air Assault on Crete, AH Napoleon 2nd, BL
Machiavelli 1st, SIMCAN Dieppe, CHAOS Troy. '78

Campaign / Panzerfaust Magazine # 86

107330

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: 64th Regt Foot Reinactors; Analysis & review of AH Air Assault on Crete; review of FBI's Starweb play-by-mail game; Complete 1977 addendum/update for AH Anzio 2nd rules (by Mr. Anzio, T. Oleson;
Starting a College Wargame Club; Improving the Soviet Viipuri Defense in AH Russian Campaign; Review of GDW Case White 2nd; brief reviews of BL Flat Top 1st, AH Submarine 2nd, HISTALT Roark's Drift, META
Ogre 1st, TSR Monster Manual 1st; SDC Report: bankruptcy. '78

Campaign / Panzerfaust Magazine # 88

107331

Panzerfaust/Campaign MAG

$4.00

Mint

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: review of AH Sqd Leader Cross of Iron; review of GDW Yalu 2nd; the War Elephant in history & war games; Rebalancing AH Victory in the Pacific; Judges Guild D&D Products, a glowing review; brief
reviews of: GDW Operation Crusader, DISCOVERY Source of the Nile. '78

Campaign / Panzerfaust Magazine # 89

107332

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: Review of the armor rules in AH Cross of Iron; FBI's Starweb play-by-mail game, pt.2: opening moves; Review of Perilous Encouters mini rules; the German WWI High Seas Fleet; Origins 78; an
internship computerizing a board game; Arduin Grimoire from Judges Guild; brief reviews of: EXCAL Malaya & Total War, GDW Iliad, SDC Norad. '79

Campaign / Panzerfaust Magazine # 90

107333

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: Analysis of AH Tobruk; 4- & 5-player variants for SPI War of the Ring; the Confederate Navy 1861-5; strategy in AH Napoleon; strategy in GDW Overlord 2nd; more Judges Guild D&D products; brief
reviews of: GDW 1942 & Salerno, HERITAGE Star Fighter, EXCAL Golden Horde. '79

Campaign / Panzerfaust Magazine # 91

107334

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: review of OSG Panzerkrieg 1st; review & analysis of SPI Swords & Scorcery; comparative analysis of Metamorphosis Alpha & Gamma World; analysis of BL Fury in the West; Monster games by SPI;
Brew Up modern tactical mini rules; OrcCon 1979; Dungeon Modules G1-G3 from Judges Guild; 3 pages of games received (announcements, not reviews). '79

Campaign / Panzerfaust Magazine # 92

107335

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: review of SPI Battles for the Ardennes; FBI's Starweb play-by-mail game, pt.3: expansion & diplomacy; review & analysis of SPI War Between the States; Modernizing modern armor rules in light of the
T62 tank's performance in the 1973 Yom Kippur War, with changes specific to Tractics suggested; a few dozen Judges Guild items; brief reviews of: AH Bismarck '78, GAMETIME Sopwith, TSR Snit's Revenge, AH-SI
Superstar Baseball. '79

Campaign / Panzerfaust Magazine # 93

107336

Panzerfaust/Campaign MAG

$4.00

Mint

OoP

OoP

OoP

ARTICLES ON: the Tet Offensive 1968 in Vietnam; review of SPI Create that Ate Sheboygan; strategy in SPI Battle for Germany; the battle of Sidi Rezegh using Tractics mini rules based on AH Cross of Iron unit
values; Game Design: supply; more modules from Judges Guild; brief reviews of: CWW Junta 1st, TSR Diviine Right, AH-SI Major League. '79

Campaign / Panzerfaust Magazine # 93

53298

Panzerfaust/Campaign MAG

$3.00

V.Good

ARTICLES ON: the Tet Offensive 1968 in Vietnam; review of SPI Create that Ate Sheboygan; strategy in SPI Battle for Germany; the battle of Sidi Rezegh using Tractics mini rules based on AH Cross of Iron unit
values; Game Design: supply; more modules from Judges Guild; brief reviews of: CWW Junta 1st, TSR Diviine Right, AH-SI Major League. '79

Campaign / Panzerfaust Magazine # 94

107337

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: Armor Miniatures Gaming with gammasters; review of SPI Ney v Wellington #74, w/ strategy; review of AIW Lam Son; Soviet strategy in AH Russian Campaign; strategy in GDW Yalu 2nd; review of SPI
John Carter of Mars; strategy in GDW Imperium; review of GDW Guilford Courthouse; more Judges Guild; brief reviews of: AH Dune, OSG Battles of the Hundred Days, OSG Rommel & Tunisia, WWW Marston Moor,
YAQ Ultimatum, DISCOVERY Tributary Kit for Source of the Nile. '79

Campaign / Panzerfaust Magazine # 95

107338

Panzerfaust/Campaign MAG

$4.00

Mint

OoP

OoP

ARTICLES ON: review of AH Magic Realm; comparative review of 2 Bulge games both designed by D Parker, Dark December & Battle for the Ardennes; review of SPENCE Kaiserschlact, with ERRATA; review of
GDW Marita-Merkur; Visibility & Fire Effectiveness in armored mini games; the Bismarck '78 project, by its design (J Greene); brief reviews of SPI Freedom in the Galaxy 1st, SPI Army Group South, AH Wizard's
Quest. '80

Campaign / Panzerfaust Magazine # 96

107339

Panzerfaust/Campaign MAG

$4.00

Mint

Mag printed with incorrect issue # (95) on cover. ARTICLES ON: review of Korsun from SPI's Army Group South Quad; review of Tank Charts minis series; FBI's Starweb play-by-mail game, pt4: Conflict &
Correspondence; analysis of SPI Dresden (from Napoleon's Art of War); review of CHAOS Stomp; How to Organize a Wargaming Club; more from Judges Guild; brief reviews of: SSG Albuera and Vittoria, SPI Cityfight,
AH Speed Circuit. '80

Campaign / Panzerfaust Magazine # 97

107340

Panzerfaust/Campaign MAG

$4.00

Mint

OoP

OoP

ARTICLES ON: tactics in AH Squad Leader Crescendo of Doom; review of TFG Prochorovka, Armor at Kursk; tactics in TFB Star Fleet Battles; review of SPI Commando & Leningrad 1st; brief reviews of: AH War &
Peace, SPI Dresden, OSG 20th Maine, Swordquest, SPI Deathmaze; potshot reviews of RPGs. '80

Campaign / Panzerfaust Magazine # 98

107341

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: review of YAQ Panzer 1st; the Battle of Actium 31BC between Octavian & Mark Antony; review of SPI Bloody April; review of GDW Dark Nebula; review of CHAOS Panzer Pranks; analysis of Star Fleet
Battles; review of CMDPERS SHarpsburg; Potshots at RPGs; brief reviews of WEG Imperium Romanum 1st, GDW Beda Fomm, SPI Robert at Bannockburn, STRIFE Napoleon's Russian Campaign. '80

Campaign / Panzerfaust Magazine # 99

107342

Panzerfaust/Campaign MAG

$4.00

Mint

OoP

OoP

OoP

ARTICLES ON: three views on Origins '80; the British Army in the Boer War; Tank Charts miniatures rules designer notes; Terrain as a possible design feature; brief reviews of: YAQ Great Redoubt, GDW Bloodtree
Rebllion, YAQ Swashbuckler, SPI Bulge, TSR Knights of Camelot; potshots at RPG games. '80

Campaign / Panzerfaust Magazine #103

107343

Panzerfaust/Campaign MAG

$4.00

Mint

ARTICLES ON: review & analysis of AH Longest Day, w/ some clarifications; review of modern AFVs in GDW Tacforce mini rules; review CHAOS Engage & Destroy mini rules; a Rational Approach to Combat
Resolution; FBI Starweb PBM game, pt5; brief reviews of: SPI Empire of the Middle Ages, AH War at Sea II kit, SSG Alaric the Goth; potshots at RPGs; . '81

Campaign Magazine # 1

104377

Panzerfaust/Campaign MAG

$15.00

Excell

First issue of Campaign mag, initially a spin-off sister mag to Panzerfaust, then quickly merged into the latter. ARTICLES ON: the Mexican Army at the Alamo, 1836; the First Vietnam War, 1950-4; Development of the
German High Seas Fleet & the British Home Fleet; the Soviet Air Force at the Start of WWII. '73

Civil War Times Illustrated (Aug'76)

84507

Miscellaneous MAG Publshr

$1.00

Excell

OoP

84515

Miscellaneous MAG Publshr

$1.00

V.Good

OoP

84510

Miscellaneous MAG Publshr

$1.00

Excell

OoP

84513

Miscellaneous MAG Publshr

$1.00

Excell

OoP

84512

Miscellaneous MAG Publshr

$1.00

Excell

OoP

84511

Miscellaneous MAG Publshr

$1.00

V.Good

OoP

Aug'76. 52pg historical mag.

Civil War Times Illustrated (Feb'77)


Scuffed cover Feb'77. 52pg historical mag.

Civil War Times Illustrated (Jan'77)


Jan'77. 52pg historical mag.

Civil War Times Illustrated (Jul'76)


Jul'76. historical mag.

Civil War Times Illustrated (Jun'76)


June'76. 52pg historical mag.

Civil War Times Illustrated (May'76)


Moisture stained. May'76. 52pg historical mag.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 11 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

84508

Miscellaneous MAG Publshr

$1.00

Excell

OoP

Civil War Times Illustrated (Oct'76)

84514

Miscellaneous MAG Publshr

$1.00

Excell

OoP

Civil War Times Illustrated (Spt'83)

84517

Miscellaneous MAG Publshr

$1.00

Excell

OoP

96570

Udo Grebe COMMAND & STRAT

New

zl

OoP

New

zl

Civil War Times Illustrated (Nov'76)


Nov'76. 52pg historical mag.

Sept'83. 52pg historical mag.

Command & Strategy Magazine

Any of the available 7 issues is print; price differs for #7 on as these have a full game in them. See online catalogs for full details.

Command & Strategy Magazine # 1

106461

Udo Grebe COMMAND & STRAT

$9.00

Mag + Game. First issues of a new quarterly mag with historical articles, game reviews, game variants & some games segments. First issue has the first of perhaps 8 parts for the Emp of Apocylpse Pearl Harbor. 280
die cut counters, plus another sheet on glossy paper & must be mounted. Aims to be a Vae Victis in English. '05

Command & Strategy Magazine # 2

74421

Udo Grebe COMMAND & STRAT

$9.00

Mint

zl

Mag + Game. 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game.
Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of
Assyria. '05

Command & Strategy Magazine # 3

107166

Udo Grebe COMMAND & STRAT

$12.00

New

zl

Last copy. Mag + Game. w/ Operation Kadesh, a complete game covering the 1956 Suez crisis at btln/brig level on both the Jordanian & Suez fronts. 2 maps, 140 counters. P.Rohrbaugh'05. Also includes part 3 of the
Pearl Harbor game w/ a map section, 140 counters, a sml amount of charts. Plus articles on the Suez Crisis 1956. '05

Command & Strategy Magazine # 4

102086

Udo Grebe COMMAND & STRAT

$9.00

New

zl

Mag + Game. w/ Comrade Koba, Game of Stalinist Survival, a card game of political and physical survival during the Soviet Great Terror era. Simple game for 2-4 players in which you try to gain power, stay alive and
rat on your enemies. A.Fager'05 / Also includes part 4 of Peral Harbor, with two mapboard sections, 280 die cut counters. Articles on gaming convention in Essen; history of Assyria, part 3; Op Kadesh errata; Wellington
designer notes; Burmese opium war of 1967. '05

Command & Strategy Magazine # 5

106292

Udo Grebe COMMAND & STRAT

$9.00

New

zl

Mag + Game. w/ part 5 of Pearl Harbor game installmentw/ a map, charts; complete Empires of Apocalypse v2.0 rule book; Wings Over Aras card game of Air-Air combat in 1917; variant for Comrade Koba (Reloading);
index for first 4 issues of C&S; articles on German invasion of Denmark, 1940; the American Civil War for the tourist, pt. 1; reviews of GMT's Carthage, GMT's Blue Max, SPI's Napoleon at Waterloo & other games in
that system.

Command & Strategy Magazine # 6

106462

Udo Grebe COMMAND & STRAT

$9.00

New

zl

$3.00

Excell

Mag & Game & Operation Walkure, a card game of the 1944 plot to assassinate Hitler. Also includes pt. 6 of Pearl Harbor, and an interview w/ Dean Essig of the Gamers. '07

Command Magazine #23

96756

XTR: Command Magazine

OoP

OoP

OoP

OoP

OoP

OoP

No rules. Mag only; no rules. ARTICLES ON: Shogun Triumphant; Military aspects of the wars in Yugoslavia 1991-3; War casualties & history; Combat history of the 1st SS Panzer Div; Serbia in World War I; Baltic
Assault, Op Albion, 1917; the Baltic States 1939-52; Battleship engagements of World War II; Rememberances of Vietnam.

Command Magazine #26

97576

XTR: Command Magazine

$3.00

Excell

Mag only; no rules. ARTICLES ON: When Tigers Fight, War in Asia 1944; Fighting Nature, Insects, Disease & Japanese, the Chindit War in Burma; Killer Bs (Bombers) in China; Japan is Burning; Mysteries of
Waterloo; Siege of Sevastopol 1854-5; Return to Teutoburger; Island of Death; What you Don't Know About WWII in Africa.

Command Magazine #31

96764

XTR: Command Magazine

$4.00

Excell

Mag only; no rules. ARTICLES ON: the Real Macbeth; Operation Catherine, a British Naval Incursion into the Baltic; Kampfgruppen Friebe 1944; Hungary in WWII; Budapest '45, a Bitter End; Hungarian Units of the
Waffen SS, 1944-5; US Intervention in Haiti; History's Most Destructive Submarine Attack, Sept 1942; Roman Anarchy 235-285AD; Warrior Monks of the Iron Cross.

Command Magazine #36

97680

XTR: Command Magazine

$3.50

V.Good

Mag has been read & folded over, cover page roughed up & repaired at staples. Mailing label on cover. Mag only; no rules. ARTICLES ON: Canadian Army; B-29s in Korea; Trench Rifles; Bloodbath at Kursk 1943;
the Once & Future US Army; Queen Victoria's Army 1837-1901; Rome's Defeat of the Scipios in Spain.

Command Magazine #42

92227

XTR: Command Magazine

$2.50

Excell

Mag only; no rules. ARTICLES ON: Americans in the Service of Islam; Project X-Ray; Warship Collisions at Sea; the Recurved Composite Bow; the Battle of Shiloh, 1862; France vs. Germany 1640-1940; Blitzkrieg
1940, How & Why the Germans Won; the Luftwaffe's Campaign in the Netherlands 1940; the French in Mexico 1862-7.

Command Magazine #43

96773

XTR: Command Magazine

$3.00

Excell

Mag only; no rules. ARTICLES ON: Aerial Reconnaissance before Airplanes; End of the Kaiser's Army; Egypt v Libya 1977; American Conquest of Guam; B-29 Carpetbagger Missions in Korea; Britain's 24th Airmobile
Brigade; Philippine Campaign 1941-2; Battle of the Boyne 1690; Easter Rising, Irish History pt 2; Chattanooga 1863; Tecumesh, Indian Leader; Norden Bombsight.

Command Magazine #44

92229

XTR: Command Magazine

$3.00

Mint

OoP

Mag only; no rules. ARTICLES ON: Sir James Brooke, White Raja of Sarawak; Navajo Code Talkers; P.G.T Beauregard; Phasing Out Dog Tags; Austria-Hungary's Submarine Force; Borodino 1812; Second Front, the
Great Invasion Debate 1942-3; the Failure of Op Market-Garden; Battle of Hattin, 1187; Crusader Castles in the Middle East; Expedition to Syracuse 415BC, Athenian Stalingrad; Military Metals Awards.

Command Magazine #45

96781

XTR: Command Magazine

$2.50

Excell

OoP

OoP

OoP

OoP

Mailing label & some creasing on mag cover. Mag only; no rules. ARTICLES ON: Sand Creek, 1864; Hadrian & Bar Kochba's Revolt; US Asiatic Fleet 1941-2; Japan's Grab for Gas [Oil] 1942; the Defense of Java
1942; Operation Sealion 1940; Ironclads at Hampton Roads; the Future of Fighter Aircraft; Bywater & Yamamoto & the Great Pacific War.

Command Magazine #45

92231

XTR: Command Magazine

$3.00

Mint

Mag only; no rules. ARTICLES ON: Sand Creek, 1864; Hadrian & Bar Kochba's Revolt; US Asiatic Fleet 1941-2; Japan's Grab for Gas [Oil] 1942; the Defense of Java 1942; Operation Sealion 1940; Ironclads at
Hampton Roads; the Future of Fighter Aircraft; Bywater & Yamamoto & the Great Pacific War.

Command Magazine #48

86019

XTR: Command Magazine

$2.50

New

Mag only; no rules. ARTICLES ON: Bougainville's rebellion in the late 1990s; Notes from the interrogation of a Viet Cong lieutenant; Canadian view of the War of 1812; Rise & Fall of Medieval Heavy Cavalry, pt 1, and
Pistol-armed Cavalry, pt 2; an alternate history where the Axis win WWII - Tomorrow the World's historical basis; Five years in the French Foreign Legion 1988-93; the Peublo Revolt, Indian uprising in New Mexico
1680; America's Militia heritage. '98

Command Magazine #52

100264

XTR: Command Magazine

$3.00

Excell

Mag only; no rules. ARTICLES ON: Safari on New Guinea 1943; early American Locomotive; Innocent III,the Crusading Pope; the Trireme; Hitler's Kamikazes; Battle of Edgehill 1642; Evolution of British Armor Tactics;
German Forces in the Chinese Boxer Rebellion; Executive Outcomes, a modern mercenary force; Nasby, the decisive campaign of the English Civil War 1945; the French & Napoleon in Egypt.

Empires of History Magazine #1

81734

Guild of Blades

$14.00

New

zl

OoP

First issue of a 32pg mag dedicated to Axis & Allies type games & their variants. This issue contains a complete, sml game of the Battle for Stalingrad with 108 plastic chips, an alt history scenario for War to End All
Wars, & various variants, reviews, previews etc to this line of games. '02

Europa MAGAZINE

96571

GRD's Europa Mag

$6.00 V.Gd or Better

ESTIMATED PRICE EACH, see our online catalogs or Mag-Only Price List for full availability list. Recent issues thru current (88) generally avail. #71-current $6; #40-70 $5; #8-10,12-37 $5. Back issues also avail;
SEE MAG-ONLY CATALOG for all in-stock copies. GRD's Europa-oriented house mag.

Europa MAGAZINE # 1-4 [Photocopy]

Prices TRIPLE if you phone between 9pm -10am PST!

100375

GRD's Europa Mag

$7.50

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 12 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

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Flag

General
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Box Out-of Errata Game #-of


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FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Compilation reprint of issues #1-4 via photocopy (by the publisher). Medium quality photocopy, stapled once at upper left corner. ARTICLES ON: US 1st Inf Div; Adding the Red Army to War in the Desert (& Iran);
Turkish entry into Fire in the East/SE; Operation Compass in War in the Desert; the Ferdinand (then Elephant); Facts behind the counters in FITE/SE; response to the End of the World problem of FITE; playing
Scorched Earth without the North; the Scramble Rule in Europe; Patrol mission in Europa; 1st turn replay of Narvik 2nd; Free French draft OoB Second Front; German 1st inf div; corrections to Marita-Merkur; a free
setup FITE Axis setup. '88

Europa MAGAZINE # 8

72308

GRD's Europa Mag

$6.00

Mint

OoP

OoP

ARTICLES ON: Comments on prior issue's articles, and proposed revised counters for War in the Desert; German railroad Eng OoB; modeling German improvised defenses in Germany in Second Front; rules court on
The Urals, WITD, Near East, Spain & Portugal, Marita Merkur; Eurofest & Gencon pictorial; Italian 1st Inf Div; Q&As. '89

Europa MAGAZINE # 8

96708

GRD's Europa Mag

$5.00

Excell

Several sml spots on mag cover. ARTICLES ON: Comments on prior issue's articles, and proposed revised counters for War in the Desert; German railroad Eng OoB; modeling German improvised defenses in
Germany in Second Front; rules court on The Urals, WITD, Near East, Spain & Portugal, Marita Merkur; Eurofest & Gencon pictorial; Italian 1st Inf Div; Q&As. '89

Europa MAGAZINE # 9

72309

GRD's Europa Mag

$6.00

Mint

ARTICLES ON: Facts Behind the Europa Counters: the US Order of Battle; Revision of earlier War Plans & the 1941 Kremlin Wargame article (based on newly released Soviet documents); the Spanish Civil War; Rules
Court for Europa, Scorched Earth, War in the Desert. First Divisions of the French Army. '89

Europa MAGAZINE # 10

50584

GRD's Europa Mag

$7.00

Mint

ARTICLES ON: Europa tidbits including American air OoB; American replacement system in WWII Europe; Examiming the Europa coastline hexes for problems; the Italian Republican Air Force late in WWII; Soviet
Guards armies & corps; March rates in Europa; Europa Exchange; Europa game component list (in form of order form). '89

Europa MAGAZINE # 10

64611

GRD's Europa Mag

$5.00

Excell

ARTICLES ON: Europa tidbits including American air OoB; American replacement system in WWII Europe; Examiming the Europa coastline hexes for problems; the Italian Republican Air Force late in WWII; Soviet
Guards armies & corps; March rates in Europa; Europa Exchange; Europa game component list (in form of order form). '89

Europa MAGAZINE # 12

50586

GRD's Europa Mag

$6.00

Mint

ARTICLES ON: Europa tidbits; Using engineer units; Second Front playtest; facts behind the counters in Second Front; Soviet Guards units, pt2: divisions & brigades; Strategy in the Europa system; the Swedish
coastline w/ clarifications; Spanish Army at the end of the monarchy in 1931; Europa Exchange; Europa rules clarifications; Draft Second Front Unit ID Chart. '90

Europa MAGAZINE # 13

72390

GRD's Europa Mag

$7.00

Excell

OoP

ARTICLES ON: Kasserine Crisis scenario for War in the Desert; Europa tidbits; Western Desert strategy & tactics; Facts behind the counters in in Fire in the East/Scorched Earth; Adding sites to the Western Desert
map; Marita-Merkur strategy; Greek airforce; Scorched Earth play balance; Examining the Finnish shoreline on Maps 1b, 2a, 5b, 6a; Scorched Earth forward march rules variant; the Stalin peace initiative of 1941; Rules
clarifications for Marita-Merkur, War in the Desert, Europa generally, off-map Soviet MDs (w/ 1pg chart); Europa Exchange. '90

Europa MAGAZINE # 31

75477

GRD's Europa Mag

$4.00

Mint

ARTICLES ON: Europa rules court & general discussions; Second Front report with air OoB; Operation Crusader, Nov 1941, battle scenario for Western Desert or War in the Desert; historical Soviet placement for
Winter War; Analysis of the Axis first-turn attack in Fire in the East; Exchange. '93

Europa MAGAZINE # 32

96712

GRD's Europa Mag

$4.00

New

OoP

OoP

ARTICLES ON: Special Units in Europe: 5th Ski Btln & Scots Guards; the Brandenburgers (German special forces) w/ OoB; Second Front report; Battle for Kiev, late 1943, as history & as a battle scenario; Soviet
Tactical Doctrine in 1943; Origins '93 report; Greek forces in 1940-41; rules court; Exchange. '93

Europa MAGAZINE # 32

46735

GRD's Europa Mag

$4.00

< New

Sml ding on side edge of most pages. Otherws new. ARTICLES ON: Special Units in Europe: 5th Ski Btln & Scots Guards; the Brandenburgers (German special forces) w/ OoB; Second Front report; Battle for Kiev,
late 1943, as history & as a battle scenario; Soviet Tactical Doctrine in 1943; Origins '93 report; Greek forces in 1940-41; rules court; Exchange. '93

Europa MAGAZINE # 41

96713

GRD's Europa Mag

$3.50

Excell

ARTICLES ON: The impact of Collectable Card Games on the hobby distribution system, 1990-94; USA Draft OoB for Europa; 4 Optional Rules for Fire in the East; What if the Germans Won in Eygpt?; Critical look at
the OoB system in Europa; Italian Reconnaisance force in North Africa; Arctic Thunderbolt: Operation Jupiter, the Allied invasion of Norway in 1943; Operation Infatuate, the Battle of Walchern Island, Nov 1944 (solitaire
scenario for Second Front); Second Front rules clarifications; Near East errata; Europe roundtable discussion. '95

Europa MAGAZINE # 41

46851

GRD's Europa Mag

$4.00

New

ARTICLES ON: The impact of Collectable Card Games on the hobby distribution system, 1990-94; USA Draft OoB for Europa; 4 Optional Rules for Fire in the East; What if the Germans Won in Eygpt?; Critical look at
the OoB system in Europa; Italian Reconnaisance force in North Africa; Arctic Thunderbolt: Operation Jupiter, the Allied invasion of Norway in 1943; Operation Infatuate, the Battle of Walchern Island, Nov 1944 (solitaire
scenario for Second Front); Second Front rules clarifications; Near East errata; Europe roundtable discussion. '95

Europa MAGAZINE # 45

96714

GRD's Europa Mag

$5.00

New

ARTICLES ON: Gamine industry & Magic the Gathering; Characatures of Player Types; PzrDiv Hermann Goering; Europa Fest '95; Operation Diadem, Battle for Rome May-June 1944, Second Front scenario, with
playthru; Narvik Draft Rules; Clash of Titan errata; Europa Exchange. '96

Europa MAGAZINE # 47

50620

GRD's Europa Mag

$5.00

Mint

OoP

ARTICLES ON: Europa tidbits; Spanish Loyalist Army at the beginning of the Spanish Civil War; sneak peak at War in the Desert; Fire in the East/Scorched Earth Stalingrad scenario playthru; Attack suppy in Europa;
Retefitting Scorced Earth with Second Front's air system; For Whom the Bell Tolls errata; naval system scope in Europa; Sino-Japanese Conflict playtest; Leningrad 1941 Brandenburger contest results; An ant-less Fire
in the East; Europa Exchange; the Great War Unit ID Chart. '96

Europa MAGAZINE # 47

46754

GRD's Europa Mag

$5.00

New

OoP

ARTICLES ON: Europa tidbits; Spanish Loyalist Army at the beginning of the Spanish Civil War; sneak peak at War in the Desert; Fire in the East/Scorched Earth Stalingrad scenario playthru; Attack suppy in Europa;
Retefitting Scorced Earth with Second Front's air system; For Whom the Bell Tolls errata; naval system scope in Europa; Sino-Japanese Conflict playtest; Leningrad 1941 Brandenburger contest results; An ant-less Fire
in the East; Europa Exchange; the Great War Unit ID Chart. '96

Europa MAGAZINE # 52

96716

GRD's Europa Mag

$6.00

Excell

ARTICLES ON: the P51 & ME-264; Canadian forces in Europe, 1943-45, w/ organization, vehicles & weapons & OoB; Long Left Flank scenario for Second Front; Logistical system for Second Front allies using Army
HQ; Raid on Dieppe 1942 Second Front scenario, with history; Victoria Cross awards; Hawker Tyhpoon & Tempest; Discussion of Rule 5, Zones of Control; War in the Desert errata. '97

Europa MAGAZINE # 55

46762

GRD's Europa Mag

$4.00

New

ARTICLES ON: Graziani's Offensive & Op Crusader scenarios for War in the Desert; Italian produced aircraft; North Africa before Rommel; Italian Divisional histories; Index to prior articles about the Italian army; Italian
Cavalry-Tank units; Italian Fiat G.50 Freccia aircraft; Italian infantry weapons; War in the Desert Q&A plus consolidated Errata; Europa Exchange. '97

Europa MAGAZINE # 57

96717

GRD's Europa Mag

$6.00

Excell

Several sml spill spots on a few mag pages. ARTICLES ON: Turkey in the War in the Desert; Thoughts on Partisans; Yugoslavia 1941-45, pt 1, Collapse; neutral Yugoslavia at the time of the invasion of Greece; Can
the Axis threaten Athens without German Aid?; replay of the Italian Plan Y invasion of Yugoslavia; examining Hungary; Dodecanese Campaign, an Europa battle scenario in the eastern Mediterranean, Sept-Nov 1943
with historical replay; Macedonian War, the Bulgarian invasion of Yugoslavia 1940, battle scenario; expanded sequence of play for Balkan Front; Crete battle scenario (from Europa #40) solitaire; German light cruisers;
alternative naval replentishment; Bristol Blenheim I; Balkan Front Q&A & errata. '97

Europa MAGAZINE # 58

46769

GRD's Europa Mag

$5.00

New

ARTICLES ON: Soviet Armaments Factories & Production; Proposed Fixes for Europa Ground Operations; Pre-War Soviet Armor Reorganization to Corp system; Yearly summary of a 4-year Scorched Earth Game; the
Stalingrad Counteroffensive battle scenario; Historical Scorched Earth Axis Setup; Soviet infantry weapons; the MiG 1 & MiG 3; the Soviet T-34 tank; the Luftwaffe in Barbarossa (w/ OoB summaries); Fire in the
East/Scorced Earth Q&A. '97

Europa MAGAZINE # 66

46797

GRD's Europa Mag

$5.00

New

ARTICLES ON: Hungarians in Barbarossa; Corrections & Bibliography for New Zealand OoB from TEM #63; Romanian forces 1939-45 w/ OoB; Rommel in the Caucasus campaign scenario; German Operation Tanne,
the seizure of Finnish territory in 1944; Graziani's Offensive (TEM #55) Revisited; German Bs & CVs; replay of Storm Over Scandinavia; Allided Siege Guns at Dover; Special Ops Planning form; the Last Polish Fighter,
PZL P24; Additions for Winter War; Q&A for Balkan Front, Second Front, Narvik, FITE; Exchange. '99

Europa MAGAZINE # 67
Prices TRIPLE if you phone between 9pm -10am PST!

46803

GRD's Europa Mag

$4.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

Z
All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 13 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: Battle of the Bulge scenario for Second Front (w/ small map); Holding the Westwall German strategy; Second Front amphibious invasions at multiple times; Invasions in Second Front; Winterfest II
report; Douglas A-26 Invader aircraft; SS PzrGren Brigades 49 & 51; Setting up an efficient attack in Europa games; NTO Scenario reply; Q&A for Second Front, War in the Desert, For Whom the Bell Tolls; Europa
Exchange. '99

Europa MAGAZINE # 69

46810

GRD's Europa Mag

$4.00

New

ARTICLES ON: Operation Dichtung, Invasion of Ireland, Their Finest Hour Scenario; Winston Churchill's style; British Bastions of Malta, Tobruk & Gibralter; Wavell's War Playthru & the East Africa project, with Axis
strategy; Britain's Most Famous Traitor, Lord Haw-Haw, Wm Joyce; British infantry weapons; the Indian Army in Europa w/ OoB; 5 British aircraft powered by the Merlin liquid-cooled engine; British artillery in 1939;
Great War series profile & Q&A; Europa Exchange. '99

Europa MAGAZINE # 71

46825

GRD's Europa Mag

$5.00

New

ARTICLES ON: Enter Rommel II scenario for War in the Desert; map of potential future GRD games in Europa/Glory series; Rationales for War in the Desert, plus humor, plus extensive playthru; WitD strategy; Italian
Caproni CA-309 Ghibli aircraft; Q&A for End of the Beginning scenario in an earlier issue; the problem of Malta in Europa; March to Victory at Europafest 98; Europa Q&A. '00

Europa MAGAZINE # 72

54153

GRD's Europa Mag

$4.00

New

ARTICLES ON: Schlieffen Plan solitaire scenario for March to Victory; Anti-aircraft Q&A; Secondary uses of British AA w/ OoB '43 & '44, and facts behind the counters; Analyzing the AA table; d10 & d12 tables for AA &
Bombing; percentile AA table; Development of AA guns; Discussion of Rule 22, Antiaircraft; Half-size air units; Axis experience in FitE at Europafest 99; Logistics for Second Front; Heinkel He-162 aircraft; US Marine
Corp OoB 1939-45; Play notes for the British Fleet in March to Victory; Europa Exchange. '00

Europa MAGAZINE # 78

77547

GRD's Europa Mag

$5.00

Mint

w/ articles on the purchase of GRD by Mill Crk Ventures; Pt. I of a Second Front reply; Torch landing history; integrating War in the Desert & Second Front; supply in Second Front; Damned Die Hard notes & replay; US
WW2 infantry weapons.

Europa MAGAZINE # 79

100374

GRD's Europa Mag

$6.00

New

w/ articles on Balkan Front replay; Storm over Scandinavia replay; SoS tweaks; Taking Denmark in SoS; Ardennes 1940 scenario for Fall of France & Second Front; rules for Fall of France at 3days/turn; French RR
artillery; tweaks to Graziani's Offensive scenario from TEM#55, and adapting it to Wavell's War.

Europa MAGAZINE # 80

97757

GRD's Europa Mag

$6.00

New

w/ articles on trucks in Second Front; Kiwis in War in Desert/Second Front; linking War in Desert w/ Second Front; Salerno to Alps scenario for Second Front; Victory in the South scenario for Second Front; US siege
artillery in Second Front.

Europa MAGAZINE # 81

95455

GRD's Europa Mag

$6.00

New

New

w/ articles on Arab lands between wars; the Iraq army & air force in 1941; the Fawzi unit in Iraq; Iraq in WitD; Habforce in Iraq; Afghanistan in WW2; Syrian scenario for Wavell's War.

Europa MAGAZINE # 82

95456

GRD's Europa Mag

$6.00

w/ Europa mags of the Azores, Canary Is. & Cape Verde Is; Second Front victory levels errata; V2 launch sites in SF; Rules for Canary & Azore, Cape Verde Is; Analyzing CRT results; German Eng Pzr units &
operations.

Europa MAGAZINE # 83

95457

GRD's Europa Mag

$6.00

New

ARTICLES ON: GRD game production; Damned Die Hard map notes; War of Resistance replay, revised victory conditions, & rules index; gaming the invasion of Tarawa using the Damned Die Hard game system;
historical of the recapture of the Gilbert Islands including Tarawa; using naval transports in Damned Die Hard; statistical analysis of dice unfairness; ground forces at Port Morseby during Coral Sea; history of Japanese
opening moves in WW2. '02

Europa MAGAZINE # 84

95458

GRD's Europa Mag

$6.00

New

Mag covering the Europa, Glory & Great War game series. Includes Australians in Europa w/ index to prior articles; Road to Jerusalem scenario for Great War series (using Over There rules, mid east map, & counters
formats included in scenario; intro scenario for the Glory naval system; French AVFs in Europa; Balkan Front using prototype supply rules. '03

Europa MAGAZINE # 86

97759

GRD's Europa Mag

$6.00

New

Mag covering the Europa, Glory & Great War game series. Includes articles on sale of GRD to HMS; Total War in Spain; FiTE scenario assuming that no Balkans Campaign took place; extended replay of War of
Resistence. '04

Europa MAGAZINE # 87

95459

GRD's Europa Mag

$6.00

New

Mag covering the Europa, Glory & Great War game series. Includes rules & a map for a variant on the Madagascar campaign against the Vichy French, 1942, w/ an extended historical chronology. '04

Fire & Movement (Dec Gms) # 59

66920

DecGms FIRE & MOVEMENTMag

$4.50

Excell

OoP

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: First issue under DecGms; reviews of Shot & Shell, ASL Partisan!, ASL West of Alamein, Open Fire, Tokyo Express, Gettysburg '88, Lee v Grant, Kanev #115, In Their Quiet Fields; Origins '88 report.
'89

Fire & Movement (Dec Gms) # 59

98747

DecGms FIRE & MOVEMENTMag

$5.00

Mint

ARTICLES ON: First issue under DecGms; reviews of Shot & Shell, ASL Partisan!, ASL West of Alamein, Open Fire, Tokyo Express, Gettysburg '88, Lee v Grant, Kanev #115, In Their Quiet Fields; Origins '88 report.
'89

Fire & Movement (Dec Gms) # 60

56285

DecGms FIRE & MOVEMENTMag

$3.00

V.Good

Mag cover page (only) creased vertically in center; otherws EX. ARTICLES ON: reviews of Thunder at the Crossroads, Test of Arms, Cheiftain, Leatherneck, Pegasus Bridge #122, Lee Invades the North #2, Indian
Mutiny #121, 7th Fleet (w/ errata); F&M World War II anthology of reviews, pt.1 covering Mediterranean Theatre games; F&M article index for issues 49-60. '89

Fire & Movement (Dec Gms) # 60

52260

DecGms FIRE & MOVEMENTMag

$4.00

Excell

ARTICLES ON: reviews of Thunder at the Crossroads, Test of Arms, Cheiftain, Leatherneck, Pegasus Bridge #122, Lee Invades the North #2, Indian Mutiny #121, 7th Fleet (w/ errata); F&M World War II anthology of
reviews, pt.1 covering Mediterranean Theatre games; F&M article index for issues 49-60. '89

Fire & Movement (Dec Gms) # 60

98748

DecGms FIRE & MOVEMENTMag

$5.00

Mint

ARTICLES ON: reviews of Thunder at the Crossroads, Test of Arms, Cheiftain, Leatherneck, Pegasus Bridge #122, Lee Invades the North #2, Indian Mutiny #121, 7th Fleet (w/ errata); F&M World War II anthology of
reviews, pt.1 covering Mediterranean Theatre games; F&M article index for issues 49-60. '89

Fire & Movement (Dec Gms) # 61

98744

DecGms FIRE & MOVEMENTMag

$5.00

Mint

ARTICLES ON: reviews of Tomorrow the World 1st, Red Sun Black Cross, SS Amerika, the Last victory, Air Superiority Desert Falcons kit, History of Wargaming book; the S&T Case Geld proposal controversy; Origins
'89 report including an auction primer; brief reviews & analyses of The Far Seas #125, Fortress Stalingrad #124, Tokyo Express. '89

Fire & Movement (Dec Gms) # 62

107471

DecGms FIRE & MOVEMENTMag

$4.00

Excell

OoP

Couple of fingerprint mars on cover. ARTICLES ON: review of 3W Modern Naval Battles 1st, with additonal optional & tourney rules, plus designer notes; World War II Anthology of Games, pt 2: Naval Games, and pt
3: the Eastern Front; Analysis of AH Last Hurrah's scenarios; profile of GDW Harpoon 1st; review of EMS Rise & Fall; Terrorism as a political rather than military conflict (J Miranda). '89

Fire & Movement (Dec Gms) # 63

102655

DecGms FIRE & MOVEMENTMag

$4.00

Excell

OoP

OoP

OoP

OoP

Few fingerprint mars on cover. ARTICLES ON: Reviews of Europe Aflame; Review of Eastern Front Operational Level games (giving an overview on a few dozen games); atlanticon '89; analsysis of Imperium
Romanum II, Central America,; players notes for MBT, Tac Air. '90

Fire & Movement (Dec Gms) # 63

98746

DecGms FIRE & MOVEMENTMag

$5.00

Mint

ARTICLES ON: Reviews of Europe Aflame; Review of Eastern Front Operational Level games (giving an overview on a few dozen games); atlanticon '89; analsysis of Imperium Romanum II, Central America,; players
notes for MBT, Tac Air. '90

Fire & Movement (Dec Gms) # 64

89619

DecGms FIRE & MOVEMENTMag

$3.00

Excell

ARTICLES & review on: SSI Red Lightning; profile of AH Turning Point: Stalingrad; review of GDW Sky Gallions of Mars; the Future of Wargaming (by J.Dunnigan, D.Essig, T.Bomba); review of 3W Nicaragua #120;
reviews of AH Siege of Jersusalem 70AD 2nd, XTR Blitzkrieg '41, New France 1760; retro look at Renaissance of Infantry #22. '90

Fire & Movement (Dec Gms) # 65

Prices TRIPLE if you phone between 9pm -10am PST!

89620

DecGms FIRE & MOVEMENTMag

$4.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 14 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES & reviews ON: in-depth review of VG 5th Fleet (including changes from prior Fleet games); survey of games on the Western Front in WWII: WEG Against the Reich, SPI Btl for Germany, SPI Breakout &
Pursuit, AH D-Day '61, '65 & '77, GDW Fall of France, VG France 1944, JEDKO Fortress Europe, GDW Their Finest Hour 2nd, TSR Twilight War, SIMCAN West Front, GDW 1940, SPI Ardennes Offensive, ATTACTIX
Arnhem Bridge & Btl for Normandy, SPI Atlantic Wall, GDW Attack in the Ardennes, SPI Bastogne, SPI & AH France 1940, SPI Cobra, AH Btl of the Bulge '65 & '81, SPI Bulge, EXCAL Caen, 3W Condor, OSG Dark
December, 3W Fight on the Beaches, AD TECHNOS Fighting General Patton, VG Hell's Hiway, TFG Hitler's Counterstroke in France, RAND Hitler's Last Gamble, AH Longest Day, TSR Monty's D-Day, GDW Narvik,
SPI Normandy, GDW Normandy Campaign, QTRDK Norway 1940, VG Omaha Beachhead, SPI Op Grenade, GDW Op Market-Garden & Overlord, VANG Pa De Calais, SPI Patton's 3rd Army, 3W Race to the Meuse,
SPI Red Devils, GDW Road to the Rhine, WEG St. Lo, SPI Wacht am Rhein, 3W Westwall, SPI Westwall Quad, PEOPLES Aachen, VG Ambush, YAQ Armor & Close Assault, GAMEFORM Combat, SPI Combat
Command & Combined Arms & Command, YAQ Commando Actions, AH GI Anvil of Victory & Crescendo of Doom, SIMCAN Dieppe, SPI Eben Emael, AH Hedgerow Hell, SPI Highway to the Reich & Kampfpanzer,
VG Move Out, AH Panzer Leader, SPI Panzer '44, AH Paratrooper, AH Patton's Best & Purple Heart & Raid St Nazaire & Storm over Arnhem, WEG Soldiers & Tank Leader Western Front, SPI Tank, AH Yanks; profile
of ENGELMANN Rise & Fall; reviews of 3W Hitler's Last Gamble, 3W Tsushima #130, AH B-17 2nd; review of Midway '64 as a great old game; Designing TSR's Red Storm Rising; Union strategy In Their Quite Fields;
Realism v Sanity by J.Miranda. '90

Fire & Movement (Dec Gms) # 66

75237

DecGms FIRE & MOVEMENTMag

$4.00

Excell

OoP

ARTICLES & REVIEWS ON: review of Strike ACES PC w/ analysis of missions; review of Blue Angels PC; review of AH Siege of Jerusalem 2nd w/ strategy; discussion of Wargaming & the Military; profile of 3W Beirut
'82 #126; designers response to earlier review of 3W Nicaragua #121; brief reviews of ADG World in Flames 5th, GDW House Divided 2nd, SDC Jerusalem 1st; J.Miranda on just what do you command in a wargame?.
'90

Fire & Movement (Dec Gms) # 69

75253

DecGms FIRE & MOVEMENTMag

$3.00

Excell

OoP

OoP

OoP

ARTICLES & reviews on: GMT Silver Bayonet w/ designers notes, adv game solitaire suggestions, and scenario 13; review of COA La Bataille de Preussich Eylau w/ designer notes; review of XTR Hamburger Hill #5;
review of AH Hollow Legions, & each of the scenarios; survey of AIR games of the Pacific Theater: Flying Tigers, Dauntless; survey of Persian Gulf wargames: SPI Oil War, VG Gulf Strike, TSR Rapid Deployment
Force, GDW Persian Gulf, 3W Light Division, VG 5th Fleet; reviews of GAMERS Bloody 110 & Force Eagle's War, GDW Last Battle, 3W Modern Naval Battles II, XTR Op SOlace #5; retro review of SPI Campaign for
North Africa; Charles Vasey on Europeon Gaming & games; J.Maranda on War as Revolution. '90

Fire & Movement (Dec Gms) # 71

102656

DecGms FIRE & MOVEMENTMag

$4.00

Excell

Narrow, horizontal scuff across mag cover. ARTICLES ON: feature profile of TSR's WWII, European Theater of Operations 3rd; profile of SDI's 1862; profile of Men at Arms #137; profile of 3W's 1944, Second Front;
Anthology of WWII Game, Chp 5, the Pacific Theater; Survey of games simulating WWII in the Pacific at a strategic level; review of Battle Group (PC); strategy in TSR's Battle of Britain; review of SPI's pre-modern
games: Renaissance of Infantry, Centurion, Dark Ages, Phalanx, Armageddon, & Prestags 5-game set.'91

Fire & Movement (Dec Gms) # 72

75254

DecGms FIRE & MOVEMENTMag

$3.00

Excell

ARTICLES & reviews ON: detailed review of GDW Battlefield Europe; 1990 year in review: Wargame publishers & games; profile of Modern Naval Battles III Expansion (w/ designers notes for the series), and ERRATA
for MNB 2nd & II; review of King of Kings & extensive ERRATA; survey of Air Combat games: GMSCI Btl of Britain, HPG Btl of Britain, HISTO Eagle Day, GDW Their Finest Hour 1st & 2nd, ATTACTIX Fight in the Sky,
Fighter Command, TSR Btl Over Brtain, WEG RAF, TSR Btl of Britain, SPI Flying Fortress I & II and 12 O'Clock High, AH Luftwaffe, Schweinfurt, YAQ Bomber, SPI Spitfire, BL & AH Air Force & Expansion, AH B-17
2nd, NOVA WIngleader; reviews of 3W SS Amerika, AH New World, XTR Krim and Mississippi Banzai, AH Rep of Rome; PBM game Soverignty; review of GDW Desert Shield Fact Book; retro review of SPI Fulda Gap;
review of 3W Light Division; J.Miranda on Where Wargaming is Going? '91

Fire & Movement (Dec Gms) # 75

57069

DecGms FIRE & MOVEMENTMag

$5.00

Excell

OoP

ARTICLES & REWIEWS ON: detailed profile of GMT Hornet Leader; profiles of GRD Balkan Front 2nd, OMEGA Carrier War 1st; survey of 3 games of the American Revolution: SPI American Revolution, AH 1776, TSR
13 Colonies in Revolt; reviews of AH ASL Code of Bushido, Conflict in Europe PC, RHINO Legend Begins 1st, GMT Tet Offensive, COLUMBIA Mid-East Peace, CROWN High Ground, ENGELMANN Shattered States,
MOORE Afghanistan, COA La B D'Auerstaedt; retro review of SPI Frederick the Great; Origins '91 report. '91

Fire & Movement (Dec Gms) # 76

62243

DecGms FIRE & MOVEMENTMag

$3.00

Excell

OoP

OoP

OoP

OoP

OoP

ARTICLES & REVIEWS ON: detailed profile of GDW Tet Offensive; reviews of TSR Sniper Special Forces; survey of Computer Games pt2, Air & Sea Battles (extensive); 2pg list of American Civil War games; short
survey of games well-suited to multi-player play; brief reviews of AH Attack Sub, GDW Fall of Tobruk; retro review of SPI Chicago Chicago #21; discussion of Gaming Awards & their validity. '91

Fire & Movement (Dec Gms) # 77

75227

DecGms FIRE & MOVEMENTMag

$3.00

Excell

ARTICLES & REVIEWS ON: detaile profile of GAMERS Barren Victory; reviews of GMT GBOH Alexander, 3W Campaigns of Marlborough, AH Republic of Rome; brief reviews of PACRIM 48th Panzer Korp #3; FGA
Operation Crusader; 2WOLF Silverton 1st, World in Flames 5th, 3W 2WW; retro review of SPI Thirty Years War Quad; the possiblity of Case Geld, the German invasion of the US in the '40s. '91

Fire & Movement (Dec Gms) # 79

89622

DecGms FIRE & MOVEMENTMag

$4.00

Excell

ARTICLES & reviews ON: detailed review of Trajan #145; review of Defense of Rorke's Drift w/ strategy; revies of LAMBOURNE Wings Over France, 3W Star Force Terra, Chad #144; 1991 games & companies in
reviews; Computer Wargames in 1991. '92

Fire & Movement (Dec Gms) # 80

75246

DecGms FIRE & MOVEMENTMag

$3.00

Excell

Cover of this mag shows an incorrect issue # (78). ARTICLES & REVIEWS ON: detailed profile of GDW Sands of War; reviews of VG Flashpoint Golan, GMT 1863, FRESNO Pacific War Classics, Tarawa & Saipan,
including ERRATA; reviews of Boer War (part of the 3W Defense of Rorke's Drift game), GRD First to Fight 2nd; brief reviews of XTR Victory at Midway #14, AH Advanced Civilization kit, DG Italian Campaign Sicily
#146, DG Holy War #147; retro review of AH Fury in the West 2nd; report on Fresno Gaming's self-destruction. '92

Fire & Movement (Dec Gms) # 81

75247

DecGms FIRE & MOVEMENTMag

$3.00

Excell

Inventory sticker on mag cover. Minor wrinkling on rear cover, apparently from moisture (no staining). ARTICLES & REVIEWS ON: Anthology of American Civil War Games, pt 1, Strategic Games: GMT 1863, SPI
American Civil War #43, TSR American Civil War #93, MB Battle Cry, VG the Civil War, TFG Grand Army of the Republic, GDW House Divided 1st & 2nd, SPI War Between the States; and pt 2, Theater Games of the
ACW: 3W Army of the Potomac, 3W Army of the Tennessee, POWDER War in Virginia, COA Campaigns of Robert E Lee; reviews of FRESNO Brother Against Brother, with discussion of 'Game' versus 'simulation'; 3W
Raid on Richmond, COLUMBIA East Front 1st; a revisionist's perspective of WWII eastern front games; brief reviews of DG Cropredy Bridge #148, AH D-Day '92; retro review of GROUP3 Rolling Thunder 2nd, MFG
Express; Keeping them happy in Civilization PC. '92

Fire & Movement (Dec Gms) # 82

56129

DecGms FIRE & MOVEMENTMag

$3.00

New

OoP

ARTICLES & reviews ON: detailed profile of Four Battles of the Ancient World w/ designer respons & ERRATA; reviews on Wings Over France, GMT Thunderbolt Apache Leader 1st, 3W Zitadelle, PACRIM Honour
Alone, 3W Royalists & Roundheads, MOORE Body Count in Laos 1971, SOCOMER Auerstaedt 1806; Anthology of American Civil War games, pt 3, Campaign Games: GUIDON Atlanta, GREEVER Atlanta Campaign,
Campaigns in the Valley #123, QTRDCK Grant Moves South, COA Great Invasion, WEG Killer Angels, PAC RIM Lee Invades the North #2, SPI Lee Moves North, VG Lee v Grant, COA Marching Thru Georgia &
Mississippi Fortress, VG Mosby's Raiders, BL Obj Atlanta & Seven Days Btls & Shenandoah, RAND Vicksburg, SPI Wilderness Campaign; Comparison of World in Flames vs. European Theater of Operations; reviews
of Omega Carrier War Expansion Kit, Franco-Prussia War #149, GDW Sands of War Expansion Kit, XTR I Am Spartacus #15, AH Adel Verpflichtet. '92

Fire & Movement (Dec Gms) # 82

34051

DecGms FIRE & MOVEMENTMag

$3.00

Excell

OoP

ARTICLES & reviews ON: detailed profile of Four Battles of the Ancient World w/ designer respons & ERRATA; reviews on Wings Over France, GMT Thunderbolt Apache Leader 1st, 3W Zitadelle, PACRIM Honour
Alone, 3W Royalists & Roundheads, MOORE Body Count in Laos 1971, SOCOMER Auerstaedt 1806; Anthology of American Civil War games, pt 3, Campaign Games: GUIDON Atlanta, GREEVER Atlanta Campaign,
Campaigns in the Valley #123, QTRDCK Grant Moves South, COA Great Invasion, WEG Killer Angels, PAC RIM Lee Invades the North #2, SPI Lee Moves North, VG Lee v Grant, COA Marching Thru Georgia &
Mississippi Fortress, VG Mosby's Raiders, BL Obj Atlanta & Seven Days Btls & Shenandoah, RAND Vicksburg, SPI Wilderness Campaign; Comparison of World in Flames vs. European Theater of Operations; reviews
of Omega Carrier War Expansion Kit, Franco-Prussia War #149, GDW Sands of War Expansion Kit, XTR I Am Spartacus #15, AH Adel Verpflichtet. '92

Fire & Movement (Dec Gms) # 83

102657

DecGms FIRE & MOVEMENTMag

$4.00

Excell

OoP

OoP

OoP

Sml tear on 1page margin. ARTICLES ON: Analysis of Advanced Third Reich; Anthology of American Civil War Game series; profile of Bloody Roads South; profile of Chancellorsville, Pinnacle of Victory; profile of
Black Sea Fleet and XTR's Jutland; profile of GDW's Bloody Kasserine & Race for Tunis; profile of GAMESMITH'S Total War; profile of MFG's Road to the White House & AH's Candidate; strategy in Vicroy/Columbus;
reviews of: Gettysburg, Lee's Greatest Gamble; AH Midway '92; Italian Campaign Salern #150; Vittoria Friedland #151; Playability, the Rules of Sicily & Simplicity; Point of Attack PC. '92

Fire & Movement (Dec Gms) # 84

61823

DecGms FIRE & MOVEMENTMag

$5.00

V.Good

ARTICLES & REVIES ON: detaile profile of RHINO Campaign to Stalingrad; reviews of GAMERS Stalingrad Pocket 1st, COA Prelude to Disaster, MOORE Kesselschlacht, GMT GBOH SPQR, IES Cannae, MOORE
Landships, XTR 1918 Storm in the West; anthology of American Civil War games, pt V, 1861: SPI Bull Run, AH Bull Run, SDI First Blood, 3W Glory Road, GDW Manassas, ICE Manassas, SPI Wilson's Creek; brief
reviews of Planes in Flames kit for World in Flames, OMEGA Victory in Europe, 3W Tarawa, GD Case Green #152, GDW Tet '68, naval warfare in World in Flames & WWII ETO; retro reviews of SDC/MFG Battle for
Hue & MOORE/TFG Operation Pegasus. '92

Fire & Movement (Dec Gms) # 85

Prices TRIPLE if you phone between 9pm -10am PST!

75231

DecGms FIRE & MOVEMENTMag

$4.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 15 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

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topic:

FAX (702) 926-5205,

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M.Dean@FineGames.com

ARTICLES & reviews ON: detailed analyis of COA Speed of Heat (and changes from earlier Air Superiority); reviews of COLUMBIA West Front 1st, MARKHAM Crusades Quad, THUNDERHAVEN Red Christmas, XTR
Berlin '45, Casus Belli; Anthology of American Civil War Games, pt 4, Early 1862 games: SDI Fort Donelson, 3W Unconditional Surrender, SPI Pea Ridge, FRESNO Pea Ridge, SPI Stonewall #67, SPARTA Shiloh,
WEG Shiloh, SPI Bloody April, BL Fury in the West, BTLFLG Shiloh, SPI Shiloh, FRESNO Shilo, SDI Seven Pines, SPI Jackson at the Crossroads, SPI Road to Richmond, Baton Rouge #133; review of MOORE
Operation Defend Berlin (1 of 4 games in Last Battles of the Reich), SE SIM Napoleon on the Danube, Zama/Op Felix #153, retro review of YAQ Ultimatum, FLYBUF Nuclear Proliferation. '93

Fire & Movement (Dec Gms) # 87

46592

DecGms FIRE & MOVEMENTMag

$3.00

Excell

OoP

OoP

ARTICLES & reviews ON: Review of games on the Winter War: SPI Winter War #33, GMT Winter War, GMT Arctic Storm ; reviews of MOORE War in the Arctic, 5th COL Buena Vista, VG Across 5 Aprils, 3W Scratch
One Flat Top; 1992 Gaming in review; Top Computer Games of 1992; reviews of 3W Salvo, Salvo II, Sink the Bismarck, Russo-Turkish War #154, XTR Port Arthur #19. '93

Fire & Movement (Dec Gms) # 88

56135

DecGms FIRE & MOVEMENTMag

$4.00

New

ARTICLES ON: Review & analysis of Imperator & Ancients; Profile of AH Guadalcanal '92; Profile of XTR Victory in Normandy; Profile of ADG Fatal Alliances 1st; Profile of INTERPHASE Jubile, Dieppe 1942; Part 7 of
the American Civil War Game Anthology: Early 1863 games; brief reveiws & analyses of: Roman Civil War #157; 3W Age of Chivalry; XTR Cortes #20; 3W Napoleon's Later Battles; AH Deluxe Diplomacy; White Eagle
Eastward #156; AH Croix de Guerre; MOORE Op Seyavino 1942. '93

Fire & Movement (Dec Gms) # 89

89627

DecGms FIRE & MOVEMENTMag

$3.50

Excell

OoP

ARTICLES & reviews ON: detailed review of GDW Phase Line Smash; reviews of AH IDF, 3W Blood & Iron, DG Seven Days Battles, GAMERS Embrace an Angry Wind & Perryville & Thunder at the Crossroads II,
MOORE Motion to Sever; Anthology of American Civil War games, part 9, late 1862: SPI Cemetary Hill, OSG & AH Devil's Den, AH Gettysburg '58, 61, 64, 77, 88, PHOENIX Gettysburg High Tide, XTR Gettysburg
Lee's Greatest Gamble, 3W Harvest of Death, CCC Iron Brigade, SIMCAN Lee at the Crossroads, RAND Lee v Meade, 3W Little Round Top, OSG 20th Maine / AH Little Round Top, TFG McPherson's Ridge, 3W Never
Call Retreat, YAQ Pickett's Charge, SPI Terrible Swift Sword, GAMERS Thunder at the Crossroads, GAMERS Barren Victory, SPI Chickamauga, WEG Chickamauga, PHOENIX CHickamauga, SPI Chattanooga;
review of 3W Aces High 3rd, DG Italian Campaign Anzio, OMEGA Ranger AO Sierra & Victor expansions, Chart Wars. '93

Fire & Movement (Dec Gms) # 92

58606

DecGms FIRE & MOVEMENTMag

$5.00

Excell

OoP

OoP

ARTICLES & REVIEWS ON: detailed profile of COA Lee Takes Command & Autumn of Glory; reviews of COA La B Mont St. Jean, COA Bobby Lee, 3W SS Amerika, 3W Crossbows & Cannon II, DG Empires at War,
Velikiye Luki PC. '94

Fire & Movement (Dec Gms) # 97

58607

DecGms FIRE & MOVEMENTMag

$6.00

Excell

ARTICLES & REVIEWS ON: detailed profile of MIH Triumphant Fox; reviews of AH ASL Kampfgruppe Peiper I, GMT GBOH Lion of the North, DG Saipan & Clontarf #162, GAMERS Ardennes; brief reviews of XTR
Shogun Triumphant; 3W Henry V, MOORE Americans at War, XTR Like Lions They Fought #28; 3 additional scenarios for DG Balkan Wars #164; optional rules for Napoleon's First Battles; replay of DG Savage Station
#166. '94

Fire & Movement (Dec Gms) # 98

89629

DecGms FIRE & MOVEMENTMag

$5.00

Excell

OoP

ARTICLES & reviews ON: detailed profile of 3W The Last Blitzkrieg including ERRATA; reviews of SIMTAC Sagunto, THUNDERHAVEN Alexander at Tyre; COLUMBIA MedFront & VolgaFront, Bastogne or Bust 1st;
analysis of Africa in Flames (for World in Flames) CRT; variant for Panzer Armee Afrika 2nd assuming the fall of Malta; GAMERS Ardennes variants; Variant rules for Republic of Rome, Napoleon on the Danube; review
of COA Kolin. '95

89630

Fire & Movement (Dec Gms) #100

DecGms FIRE & MOVEMENTMag

$5.00

Excell

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ARTICLES & reviews ON: detailed profile on COLUMBIA Dixe collectable card game; 1994 year in review, games & game companies; F&M Article Index by game or article title (issues 1-100); reviews of MIH Ring of
Fire, retro review of GDW Pearl Harbor 2nd. '95

Fire & Movement (Dec Gms) #102

56286

DecGms FIRE & MOVEMENTMag

$5.00

Excell

Lt coffee ring on cover. ARTICLES & REVIEWS ON: GMT Battles of Waterloo; COA 1807, Eagles Turn East; OMEGA War to the Death 2nd; RHINO Decision in France; AH Roads to Gettysburg; TIMJIM Age of
Exploration; Playing MBT on Squad Leader boards w/ 4 scenarios; Game Mastered Napoleon at Bay with total hidden movement; hobby news. '95

Fire & Movement (Dec Gms) #103

89631

DecGms FIRE & MOVEMENTMag

$5.00

Excell

ARTICLES & reviews ON: detailed profile of COA Borodino '41 including ERRATA; reviews of 3W Barbarians, APL MacArthur's Return, COA Command at Sea 3rd, PACRIM SHENANDOAH Valley of Fire, AH
Maharaja, GMT Rise of the Luftwaffe, XTR Across the Potomac; At Dawn We Fought variant scenario for AH Midway '92 & Guadalcanal '92 (assumes an alert US at Pearl Harbor; variant scenarios for AH Breakout
Normandy; review of XTR Bunker Hill. '95

Fire & Movement (Dec Gms) #104

89632

DecGms FIRE & MOVEMENTMag

$5.00

Excell

ARTICLES & REVIEWS ON: detailed profile of GAMERS Yom Kippur & GMT Crisis Sinai 1973; reviews of GAMERS Hunters from the Sky, MIH A Famous Victory, COA Achtung! Spitfire, DG Molotov's War, PACRIM
Chosin w/ ERRATA, 3W Ironsides, w/ Optional rules, GPG Rebel Yell 1st. '95

Fire & Movement (Dec Gms) #107

89633

DecGms FIRE & MOVEMENTMag

$5.00

Excell

ARTICLES & REVIEWS ON: detaile profile on AH Empire of the Rising Sun; reviews of GMT Typhoon, GMT 3 Days of Gettysburg w/ comparisons to earlier Terrible Swift Sword, DG Thirty Years War, XTR Budapest
'45, DG Emperor's First Battles. '96

Fire & Movement (Dec Gms) #110

89634

DecGms FIRE & MOVEMENTMag

$5.00

Excell

ARTICLES & REVIEWS ON: detailed profile on AH London's Burning; DG Blue & Gray 3rd, AH Stonewall's Last Battle, 6ANGLES Okehazama 1560, GMT Britain Stands Alone, COA Supermarina I, GPG Greenline
Chechnya #8; SIMWORK Rommel at the Meuse, GF Among Nations #9, GAMERS Stalingrad Pocket II. '96

46724

Fire & Movement (Dec Gms) #119

DecGms FIRE & MOVEMENTMag

$4.00

New

OoP

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ARTICLES & REVIEWS ON: GAMERS Burma 1st w/ strategy, GMT Paths of Glory 1st, APL GWAS Russo-Japanes War & USN Plan Black, GMT Salamis kit for War Galley. '00

89638

Fire & Movement (Dec Gms) #122

DecGms FIRE & MOVEMENTMag

$5.00

ARTICLES & REVIEWS ON: detailed profile of HB Battle Cry; reviews of SPW Serbia & Romania, UGG Blitzkrieg General 1st, Eagles of Empire Preussich-Eylau, DG Sea Devils, GMT Brandywine, DG Forgotten Axis
Finnish Front, APL GWAS USN Plan Orange; Effective use of artillery in DG Over the Top games. '01

89640

Fire & Movement (Dec Gms) #124

DecGms FIRE & MOVEMENTMag

$5.00

Excell

ARTICLES ON: Review & analysis of GAMERS Sicily; review of GMT Austerlitz; review of DG Battles of the Ancient World v.3 w/ ERRATA; review of AVALANCHE SOPAC; Review of PINNACLE Fields of Honor;
Reivew of DG Invasion Taipai #202. '01

Fire & Movement (Dec Gms) #125

89641

DecGms FIRE & MOVEMENTMag

$5.00

Excell

ARTICLES & REVIEWS ON: detailed profile of ADG Patton in Flames; reviews of MIH Royal Tank Corps, GMT Ivanhoe, DG Crimean War Battles #201, MMP ASL Rulebook 2nd, DG Xenophon #203, APL GWAS
1898, COA Orthez, DG Forgotten Axis Finnish Front (again), BTGAMES Body War. '01

89642

Fire & Movement (Dec Gms) #126

DecGms FIRE & MOVEMENTMag

$5.00

Excell

ARTICLES & REVIEWS ON: detailed provile of APL Rome at War Hannibal at Bay w/ ERRATA; reviews of Fallschirmjaeger, GMT Down in Flames Zero!, DG Campaigns of the French Foreign Legion, w/ advanced
game rules by designer & ERRATA, MIH Lodz 1914, GAMERS Circus Minimus. '01

Fire & Movement (Dec Gms) #131

91244

DecGms FIRE & MOVEMENTMag

$8.00

Excell

91210

DecGms FIRE & MOVEMENTMag

$6.00

New

Enlarged issue of this mag covering all aspects of war & strategy gaming. '03

Fire & Movement (Dec Gms) #133

48pgs of industry news, ads; ARTICLES ON: Game Design today by J.Dunnigan, J.Miranda, B.Train; Tactics 101; War of 1812 #207 tactics; wargame simulations in the contemporary era; Up Front Stalingrad scenarios;
AH Stalingrad variant; reviews of GMT Corsairs & Hellcats; OSS Millenium Wars; GMT Ardennes '44; PacRim Iron Tide; Shrapnel Lock 'n Load; DG Rebel & Redcoats 3; Lost Battalion #217; Ignorant Armies #215; Der
Weltkrieg: Italian Front; Fading Legions; Rise of the Roman Republic; Phalanx Waterloo; GMT Sweden Fights On; Spanish Civil War Btls #213. '04

Fire & Movement (Dec Gms) #134

87924

DecGms FIRE & MOVEMENTMag

$8.00

Excell

OoP

48pgs of industry news; ARTICLES ON: Adv Tobruk system, hex map game tactics, Group of Soviet Forces #220 strategy, an extensive Afrika Korps variant w/ color counters, and reviews of Sun of Austerlitz, Asia
Crossroads, ASL Starter Kit #1, Great Btls Alex 4th and Europe Engulfed. Plus those 12pgs of DG ads. '04

Fire & Movement (Dec Gms) #135

87925

DecGms FIRE & MOVEMENTMag

$6.50

Excell

48pgs. ARTICLES ON: desigers' notes for USN & Europe Engulfed, African variant for AH Civilization, scenarios for Panzer'44, ZOC tactics, Europe Engulfed strategy, and reviews on 11 games including several DTP
games. '05
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 16 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

Fire & Movement (Dec Gms) #136

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

91220

DecGms FIRE & MOVEMENTMag

$6.50

New

48pgs. ARTICLES ON: Accuracy v Playability; Inv Taipai #210 & When Dragons Fight #54 strategy & comparison; Tactics 101; Panzer '44 variant; USN Deluxe strategy & 1937 China scenario; Ottomans #222 strategy;
reviews: CoA Baron's War; MDG Cuban Missile Crisis; Minden Dreadnoughts & Battlecrusisers; COA Dawn of Rising Sun Russo-Japanese War, Schutze Fox's Gambit; MMP Monty's Gamble; UGG Pasaran; GMT
Sword of Rome; DG USN Deluxe; COA Whistling Death; FDP Autumn Mist, ATO Fortress Berlin; CG Liberty; Sedan #224; errata for Ottomans #222 & 1918 #223. '05

Fire & Movement (Dec Gms) #137

91212

DecGms FIRE & MOVEMENTMag

$6.50

New

48pgs. ARTICLES ON: Millenium Wars designer notes; Thirty Years War (White Mtn) strategy; Tactics 101; GMT Wilderness War variant & designer notes; wargame simulation in the "new military environment";
Kingmaker variant; OSG Seven Days of 1809; Lightning War D-Day & Midway; Schutze Dark Continent; Defiant Russia; GMT Downtown; CG Gettysburg; PacRim Desert Storm; Battlecards; GMT Roads to Leningrad;
MDG Dutch Revolt; Memoir '44. '05

Fire & Movement (Dec Gms) #138

91213

DecGms FIRE & MOVEMENTMag

$6.50

New

48pgs. ARTICLES ON: War in Pacific 2nd design notes; Nap Last Battles strategy; solitaire gaming; Barbarossa to Berlin variant rules; Chancellorsville & Plevna notes & addtl rules; Dune variant; reviews of Suleimian
the Magnificant, Men of Iron, Marcher Lords 1st, Into a Bear Trap, Borodino, Grand Illusion, Panzerschreck mag #13, Nexus Ops, Shadows Over Camelot, Togoland 1914. '05

Fire & Movement (Dec Gms) #139

79313

DecGms FIRE & MOVEMENTMag

$9.00

New

OoP

OoP

48pgs. ARTICLES ON: Designing for Verssen Games; Tactics 101; Nap Last Battles Ligny Replay, pt 2; Lest Darkness Fall variant; What's a Simulation?; USN Delux variant; reviews of ADG 7 Ages, GMT Siege of
Alesia, GMT Empire of the Sun, Eagle Age of Mythology, Eagle Attack!, ATO Big Push, Avalance Great Pacific War; Minden First Day on the Somme #5, GMT Manifest Destiny; 2006 Convention calendar. '05

Fire & Movement (Dec Gms) #143

91214

DecGms FIRE & MOVEMENTMag

$6.50

New

48pgs. ARTICLES ON: No Prisoners designer notes & strategy; Dunnigan's Tactics 101, final installment; AH Hannibal variant; Up Front Variant pt 3; DG War in Europe 2nd Optional Rules; Review of DG Custer's Last
Stand #236; Angola '87 #235; GMT Flying Colors; AVALANCHE Leyte Gulf & Soldier Emperor, plus 14pgs of ads. '07

Fire & Movement (Dec Gms) #150

93373

DecGms FIRE & MOVEMENTMag

$6.50

New

48pg. Final printed issue of F&M after well more than 30yrs. ARTICLES & REVIEWS OF: Interview with F&M founder Rodger MacGowan, New Chapter for F&M by Chris Cummings; preview of Julian #266, Arc of
Instability, DG Leningrad '41, GMT Manoeuvre 1st, UGG History of the Roman Empire, ATO Kadesh, COA Monmouth, OSG Napoleon at the Crossroads, APL Red Russia and Sea of Troubles and Strange Defeat, GMT
Great War in Europe 2nd, ; replay of Ignorant Armies, the Iran-Iraq War; updating SPI's World War III (extensive); strategy in KHYBER Cufra 1931; article on what makes a game fun or not fun. '10

Fire & Movement Magazine # 3

106839

SJG Fire & Movement Mag

$9.00

Excell

OoP

OoP

Mild soiling to rear cover. ARTICLES ON: GDW 1815 Waterloo Campaign analysis & ERRATA & designer's notes; the Axis siege of Odessa 1941; RAND Von Manstein hypothetical post-Kursk scenario; Wargamer
as Nigger, a critique of wargamers w/ responses from several designers; analysis of GDW SSN & SPI Sixth Fleet; review of BL Air Force w/ tactics. '76

Fire & Movement Magazine # 4

106840

SJG Fire & Movement Mag

$10.00

Mint

ARTICLES ON: Changes to SPI Global War recommended by one of the developers; variant for AH Panzer Leader depicting Bristish & Soviet combat in the '70s w/ 3 scenarios; Origins '76 report; Interview with Randy
Reed; Review of SPI Russian Civil War, with a critique, a comment on its graphics by R Simonson, a chronology 1917-22, summary of Red & White leaders, & an analysis of the solitaire rules for this game; review of
GDW Burma w/ ERRATA. '76

Fire & Movement Magazine # 5

106841

SJG Fire & Movement Mag

$10.00

Mint

OoP

ARTICLES ON: review of SPI Terrible Swift Sword w/ designer's notes, a critique, a discussion of the Idiocy Factor at Gettysburg; Further replies to the article Wargamer as Nigger in F&M #3; review of SPI Frederick
the Great #49 w/ analysis; review of AH Russian Campaign w/ critique & respone, & strategy; Analysis of SPI Firefight; a Review & Comparison of all East Front games to-date; Historical Accuracy below Division Level
in Drang Nach Osten. '77

Fire & Movement Magazine # 6

106842

SJG Fire & Movement Mag

$10.00

Mint

OoP

OoP

OoP

OoP

OoP

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OoP

ARTICLES ON: Review of JAGD Warsaw Pact; review of SPI Wellington's Victory w/ an analysis of the Hougoumont scenario; brief reviews of GDW Avalanche, SPI Russian Civil War, OLDENBURG Camden, SPI
North Africa Quad, Terrible Swift Sword & Napoleon's Last Battles Quad; In Depth Analysis of SPI War in Europe (with comparison of War in the East 1st & 2nd; review & analysis of BL Submarine, plus ERRATA; Unit
Differentiation variant for AH Afrika Korps. '77

Fire & Movement Magazine # 7

106876

SJG Fire & Movement Mag

$8.00

Mint

ARTICLES ON: Reviews of GDW Crimea (with designer's notes & ERRATA) & CONTROL East Front; Brief reviews of: SOPAC Santa Cruz, GDW Coral Sea, AH Arab-Israeli Wars, MAPLAY Salamanca, SPI Star
Soldier, Wacht am Rhein & Highway to the Reich; analysis of SPI Highway to the Reich; Interview with Howard Barasch & Irad Hardy at SPI. '77

Fire & Movement Magazine # 8

84674

SJG Fire & Movement Mag

$9.00

Excell

ARTICLES & Reviews ON: GDW's Narvik 1st, review & strategy; BL Dauntless 1st; brief reviews of GDW Citadel, AH War at Sea, SOPAC Btl with the Graf Spee, SPI Outreach & After the Holocaust; BL Custer's Last
Stand; GMSCI Star Fleet Battle Manual, GDW Pearl Harbor; close up comparison of AH's Arab-Israeli Wars & SPI's October War; Origin '77 report; Analysis of SPI's Wacht am Rhine w/ ERRATA. '77

Fire & Movement Magazine # 8

106843

SJG Fire & Movement Mag

$10.00

Mint

ARTICLES & Reviews ON: GDW's Narvik 1st, review & strategy; BL Dauntless 1st; brief reviews of GDW Citadel, AH War at Sea, SOPAC Btl with the Graf Spee, SPI Outreach & After the Holocaust; BL Custer's Last
Stand; GMSCI Star Fleet Battle Manual, GDW Pearl Harbor; close up comparison of AH's Arab-Israeli Wars & SPI's October War; Origin '77 report; Analysis of SPI's Wacht am Rhine w/ ERRATA. '77

Fire & Movement Magazine # 9

66907

SJG Fire & Movement Mag

$9.00

Excell

Coupon clipped from a page of ads/feedback. ARTICLES & reviews ON: Graphics in '77 Origin winners; SPI Thirty Years War Quad & SPI First World War Module for War in Europe; BL Fury in the West 1st; SPI
Fulda Gap; brief reviews of: AH Victory in the Pacific, S&G Koniggratz 1866, SJG Ogre 1st, FULLER Wehrmacht, GDW Pharsalus, CHAOS Troy, JEDKO Field Marshal; analysis of Squad Leader w/ designer's notes;
SPI Modern Battles II Quad; the Design process for GDW's Pearl Harbor;, plus optional rules; SPI's the Conquerors, Macedonians & Romans including extensive ERRATA. '77

Fire & Movement Magazine # 9

66908

SJG Fire & Movement Mag

$11.00

V.Good

Center page separated from staples. Staple rust. ARTICLES & reviews ON: Graphics in '77 Origin winners; SPI Thirty Years War Quad & SPI First World War Module for War in Europe; BL Fury in the West 1st; SPI
Fulda Gap; brief reviews of: AH Victory in the Pacific, S&G Koniggratz 1866, SJG Ogre 1st, FULLER Wehrmacht, GDW Pharsalus, CHAOS Troy, JEDKO Field Marshal; analysis of Squad Leader w/ designer's notes;
SPI Modern Battles II Quad; the Design process for GDW's Pearl Harbor;, plus optional rules; SPI's the Conquerors, Macedonians & Romans including extensive ERRATA. '77

Fire & Movement Magazine # 9

106844

SJG Fire & Movement Mag

$10.00

Mint

ARTICLES & reviews ON: Graphics in '77 Origin winners; SPI Thirty Years War Quad & SPI First World War Module for War in Europe; BL Fury in the West 1st; SPI Fulda Gap; brief reviews of: AH Victory in the
Pacific, S&G Koniggratz 1866, SJG Ogre 1st, FULLER Wehrmacht, GDW Pharsalus, CHAOS Troy, JEDKO Field Marshal; analysis of Squad Leader w/ designer's notes; SPI Modern Battles II Quad; the Design process
for GDW's Pearl Harbor;, plus optional rules; SPI's the Conquerors, Macedonians & Romans including extensive ERRATA. '77

Fire & Movement Magazine # 10

106845

SJG Fire & Movement Mag

$10.00

Mint

OoP

ARTICLES ON: Review of GDW GDW Case White with ERRATA; analysis of AH D-Day's 1977 rules set changes; Designer notes for CONTROL East Front (reviewed n F&M #7); review of SIMCAN Raketny Kreyser;
Survey of games on the War in northern Africa, 1940-43; brief reviews of: SPI Cobra; BL Viva Espana 2nd; FBI Imperialism; SIMCAN Peloponnesian War; META Godsfire; FUSILIER Battle for Rome; analysis of SPI Air
War w/ tactics & designer notes; Panzer Leader scenario set in Italy 1944; review of AH Gettysburg '77; Critique of SPI Terrible Swift Sword v. AH Gettysburg '77 advanced rules; review of GDW Bar-Lev 2nd; the Limits
of Art & Graphics in physical game creation, pt 2 of a series by K Zucker; Interview with John Edwards, designer of Russian Campaign & others. '78

Fire & Movement Magazine # 11

84677

SJG Fire & Movement Mag

$12.00

Excell

OoP

OoP

ARTICLES & reviews ON: the importance of game packaging; EXCAL Crimea 1941; analysis of SPI Cobra including ERRATA; JEDKO Fortress Europa; brief reviews of SPI Siege of Constantinople, GDW Raphia,
WWW Eylau 1807; analysis of Drive on Stalingrad, including extensive ERRATA & designers notes; CONFLICT Yalu 1st w/ designers notes & a personal history; SPI's Wellington's Victory as history & a game. '78

Fire & Movement Magazine # 12

84678

SJG Fire & Movement Mag

$9.00

Excell

ARTICLES & review ON: SIMCAN Dieppe including ERRATA; SPI Panzergruppe Guderian, with discussion of what makes a 'Classic' game; GDW's Red Sun Rising w/ ERRATA; SPI War Between the States including
ERRATA & strategy; survey of games on WWII in the Pacific. '78

Fire & Movement Magazine # 13

106848

SJG Fire & Movement Mag

$10.00

Excell

OoP

ARTICLES ON: review of SPI To the Green Fields with a play thru, designer's notes & ERRATA; Wargaming's Ugly Histories; brief reviews of SPI Kharkov, GDW Agincourt, SMITH Predreanought Era, TSR WIlliam the
Conqueror 1060, SPI Stonewall in the Shenandoah, FUSILER Warsaw Rising, GDW Overlord 2nd & Imperium, BL Machiavelli, GDW Alma & Traveller; analysis & review of SPI Up Scope!, with 2 scenarios set in the
Pacific & short ERRATA; Interview with Joe Balkoski of SPI (desigenr of Up Scope!); Analysis & comparison of CONFLICT Kasserine Pass 1st & GDW Kasserine Pass 2nd, with strategy & ERRATA; Comparitive
review of SPI Frigate & AH Wooden Ships & Iron Men. '78
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
Fire & Movement Magazine # 14

FAX (702) 926-5205,

Game
Only?

Page 17 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
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Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106849

SJG Fire & Movement Mag

$10.00

Mint

OoP

OoP

ARTICLES ON: review & analysis of GDW Their Finest Hour 1st; reviews of TSG (OSG) Napoleon at Bay 1st with Errata, WWW Kesselring; brief reviews of: GDW Operation Crusader, CALLENGE New Orleans 1815,
DISCOVER Source of the Nile; SPI Atlantic Warll, WWW Dresden 1813, DENRON Battle of Monmouth, WELLINGTON 38th Parallel; analysis of SPI Descent on Crete, with critique & designer's reply; review of AH Air
Assault on Crete [and Malta]; review of CONFLICT & GDW Verdun 1st & 2nd with critique, designers's notes & ERRATA; review of SPI Tannenberg. 78

Fire & Movement Magazine # 15

106850

SJG Fire & Movement Mag

$10.00

Excell

ARTICLES ON: review & analysis of SPI War in the Pacific; reviews of SPI Objective Moscow, GDW Indian Ocean Adventure; analysis & review of Atlantic Wall with designers notes; Games of the Next War: SPI's Red
Star White Star, NATO, Mech War '77, Revolt in the East, Firefight, Fulda Gap, Wurzburg, Bundeswehr and JAGD Warsaw Pact; analysis & review of SPI Next War, with play thru of Fulda scenario & designer's notes;
analysis & strategy for GDW Yalu 2nd with designers notes; Playing Monsters Games on paper; brief reviews of MARSHAL La Bataille Preussisch-Eylau, GDW Iliad & Troy, FGU Dragon Lords, FUSILIER Robert the
Bruce, CINC Stalk 1, SPI Operation Typhoon. '79

Fire & Movement Magazine # 16

106851

SJG Fire & Movement Mag

$10.00

Mint

OoP

ARTICLES ON: Review & analysis of AH SL Cross of Iron, with a play thru of Scenario 14, plus designers notes; Review of Flattop 1st by J Dunnigan himself, with designers notes & an analysis of the advantages &
strengths in the 4 major scenarios; Boardgaming in Britain; profile of SPI Crusades #70; Review & Analysis of GDW Operation Crusader, with playthru of Op Brevity scenario, designers notes. and 2 new scenarios set in
Nov 1941; the Ups & Downs of Game Designing by Stephen Newberg; tongue in cheek review of SPI Swords & Sorcery; review of SPI Cassino; brief reviews of SIMCAN Le Grand Empire, GDW Mercenary, ARIEL
Seastrike, WWW Condor, AFD Red Rose White Rose; interview with Don Greenwood of AH. '79

Fire & Movement Magazine # 18

106853

SJG Fire & Movement Mag

$9.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

Mild soiling to rear cover. ARTICLES ON: review of SPI Agincourt, w/ designers notes; analysis of SPI Kharkov w/ strategy, with designer's notes; review of the 4 OLDENBURG GRENADIERS Am Rev games,
Brandwine, Saratoga, Trenton/Princeton & Camden; Survey of games on (& designers of) Vietnam games; analysis of Wellington's Victory; brief reviews of: SIMCAN IJN, PHILMAR ENGLISH CIVIL WAR, IMPERIUM
Timbuktu, SPI Battle for the Ardennes, FBI Schutztruppe, BL Armor Supremacy, WEG Salerno. '79

Fire & Movement Magazine # 19

106854

SJG Fire & Movement Mag

$9.00

Excell

ARTICLES ON: Survey of games on the American Civil War; review of GDW Road to the Rhine, with ERRATA & designer's reply; interview with Kevin Zucker of OSG; review of OSG Napoleon at Bay 1st, with design
notes & Q&A ERRATA; Continuation of the 'Great Debate' about designers, critics & historians begun in F&M #14; Comparison of SPI Cobra & EXCAL Caen; Origins '79 in Philadelphia photos; brief reviews of OSG
Napoleon at Leipzig 1st & 100 Days Battles, SPI Armada & Army Group South Quad, NIMROD Surigao Strait, HERITAGE Insurgency, PWG Korsun Pocket. '79

Fire & Movement Magazine # 20

106855

SJG Fire & Movement Mag

$8.00

Excell

Mild soiling to rear cover. ARTICLES ON: review of AH Bismarck '78 with example of play, designer's comment, and ERRATA; review of WEG the Great War 1914-18 & designers notes; review of COMPERS
Sharpsburg; Comparative review of SPI Battles for the Ardennes Quad & OSG Dark December, with designer notes for Dark December & ERRATA for both games (extensive for both); brief reviews of WWW Bloody
Buna, GDW Marita Merkur & Beda Fomm, SIMCAN I Will Fight No More Forever, EXCAL Malaya, CHAOS Reich; Review of SPI Cassino. '80

Fire & Movement Magazine # 21

106856

SJG Fire & Movement Mag

$8.00

Excell

Mild soiling to front & rear cover, w/ some smudging of printed ink. ARTICLES ON: Review & Analysis of PWG Korsun Pocket, with ERRATA & designers notes; review of MARSHAL La Bataille de Preussich-Eylau;
review of S&G Kaiserschlacht; analysis of GDW White Death with Q&A + Errata, OoB discussion, designers notes; review of SPI Lille (one of the Art of Siege Quad games); book review of N Palmer's Comprehensive
Guide to Board Gaming; interview with Jack Radey of Peoples Wargames; brief reviews of: TFG Armor at Kursk, CREATIVE Junta, YAQ Thin Red Line, SPI Campaign for North Africa, PERFIDIOUS Ochi, GDW Pearl
Harbor 2nd, Shanti, GDW Red Star White Eagle, YAQ Battle, SIMCAN Warring States. '80

Fire & Movement Magazine # 22

84688

SJG Fire & Movement Mag

$5.00

Excell

ARTICLES & review ON: survey of games on the Ancient Era; INTL TEAM Iliad; AH Crescendo of Doom w/ designers notes; PHOENIX Streets of Stalingrad; YAQ Ironclads w/ play thru & designers notes; 3W Desert
Rats w/ ERRATA & designers notes; brief reviews of SPI Bulge & Leningrad, YAQ Murfreesboro, CMD PERS Road to Washington, EXCAL Total War, SVENSK Poltava, BEARHUG Rorke's Drift, Isandhlwana, Ulundi,
Naka; TFG Op Pegasus, ROSKOPF Stratick, SIMCAN Torpedo!. '80

Fire & Movement Magazine # 23

98833

SJG Fire & Movement Mag

$7.00

Excell

ARTICLES ON: review & analysis of SPI Btl for Stalingrad (w/ Q&A & walk-thru); reviews of Canadian Civil War & Quebec Libre; review & analysis of Streets of Stalingrad 1st (including very useful organizational chart &
ERRATA plus designers' notes); interviews with John Hill, Dana Lombardy; brief reviews of Simon de Montfort, Kursk '72 & Kursk '80, Arcola, INTL TEAM Okinawa, 20th Maine, Sturm Nach Osten, Legend of Robin
Hood, Malaya. '80

Fire & Movement Magazine # 24

84689

SJG Fire & Movement Mag

$6.00

Excell

OoP

OoP

ARTICLES & reviews ON: comparative reviews of Napoleonic era games; NOVA Ace of Aces; Complete Wargamers Handbook (book); interview w/ Stephen Newberg (SIMCAN); AH Fortress Europa 2nd w/ extensive
ERRATA; SIMCAN IJN, Torpedo! and Kriegsmarine w/ ERRATA; the worth of wargame designers; brief reviews of OSG Devil's Den; YAQ Beachhead, 3W Assault on Leningrad; PAPER WARS Gallipoli & Doro Nawa,
INTL TEAM '43, YAQ Fast Attack Boats, GDW Guilford Courhouse; Index to F&Ms 13-24. '81

Fire & Movement Magazine # 25

106861

SJG Fire & Movement Mag

$7.00

Excell

Does not include "errata" sheet for issue #23. ARTICLES & reviews ON: AH War & Peace analysis; 3W Aces High & Blue Max kit; HIST PERS Siege of Jerusalem 70AD; the types of gamers; SPI Firefight & Cityfight
w/ designers notes; French-published game reviews; SPI Fifth Corp & Hof Gap; brief reviews of VANGUARD Winter Storm, SIMCAN Assault on Tobruk, YORKSHIRE Modder River, GDW 1940, TFG McPherson's
Ridge, CMD PERS Beat to Quarters, 3W Drive on Damascus, SGP Holowcyzyn, SIM CORNEJO France 1944. '91

Fire & Movement Magazine # 25

75262

SJG Fire & Movement Mag

$4.00

V.Good

OoP

OoP

OoP

OoP

OoP

Cover water stained & mildly warped. ARTICLES & reviews ON: AH War & Peace analysis; 3W Aces High & Blue Max kit; HIST PERS Siege of Jerusalem 70AD; the types of gamers; SPI Firefight & Cityfight w/
designers notes; French-published game reviews; SPI Fifth Corp & Hof Gap; brief reviews of VANGUARD Winter Storm, SIMCAN Assault on Tobruk, YORKSHIRE Modder River, GDW 1940, TFG McPherson's Ridge,
CMD PERS Beat to Quarters, 3W Drive on Damascus, SGP Holowcyzyn, SIM CORNEJO France 1944. '91

Fire & Movement Magazine # 26

106862

SJG Fire & Movement Mag

$5.00

Excell

ARTICLES ON: review & analysis of GDW Fall of France, with designers notes, Q&A + ERRATA; review of SIMCAN Lee at the Crossroads with ERRATA; review of SPI Nato Division Commander with after action
report & designers notes; brief reviews of: PWG Kanev, AH Guns of August, GDW Eylau & 1941, MARSHAL La Bataille de Deutsch-Wagram, POWDERMILL War in Virginia, SPI Kaiser's Battle, AH Samurai 2nd,
WWW Carrier Strike. '82

Fire & Movement Magazine # 27

91511

SJG Fire & Movement Mag

$4.00

Excell

ARTICLES & reviews ON: GDW Suez '73 w/ designers notes; SPI Retrospective after its collapse; WEG Campaigns of Napoleon w/ extensive ERRATA & a new scenario; GDW House Divided 1st; Deception, surprise
& ambush; brief reviews of: GDW Trenchfoot, NOVA Axis & Allies 1st, AH Bulge '81, SIMCAN Jihad!, HIST ALT Belleau Wood, SIMCAN Task Force, STD GMS Cry Havoc, YAQ Barbarians. '82

Fire & Movement Magazine # 27

106863

SJG Fire & Movement Mag

$5.00

Mint

ARTICLES & reviews ON: GDW Suez '73 w/ designers notes; SPI Retrospective after its collapse; WEG Campaigns of Napoleon w/ extensive ERRATA & a new scenario; GDW House Divided 1st; Deception, surprise
& ambush; brief reviews of: GDW Trenchfoot, NOVA Axis & Allies 1st, AH Bulge '81, SIMCAN Jihad!, HIST ALT Belleau Wood, SIMCAN Task Force, STD GMS Cry Havoc, YAQ Barbarians. '82

Fire & Movement Magazine # 28

84692

SJG Fire & Movement Mag

$4.00

Excell

ARTICLES ON: State of the Art in Tactical Am Civil War Games (Jackson at the Crossroads, Battles & Leaders, Pickett's Charge, Devil's Den); review of Storm Over Arnhem; QD Norway 1940 review & errata;
Gamemastered board games; Analysis of the Armor Trilogy (Panzer, 88, Armor); short reviews of: Sturm Nach Osten #19, Birth of a Nation #18, Ironbottom Sound, Nova Angoloa, SIMCAN Inchon, Cradle of Civilization,
Raider!, Spies 1st, Napoleon at Austerlitz #17, SC Waterloo. '82

Fire & Movement Magazine # 28

106864

SJG Fire & Movement Mag

$5.00

Mint

OoP

ARTICLES ON: State of the Art in Tactical Am Civil War Games (Jackson at the Crossroads, Battles & Leaders, Pickett's Charge, Devil's Den); review of Storm Over Arnhem; QD Norway 1940 review & errata;
Gamemastered board games; Analysis of the Armor Trilogy (Panzer, 88, Armor); short reviews of: Sturm Nach Osten #19, Birth of a Nation #18, Ironbottom Sound, Nova Angoloa, SIMCAN Inchon, Cradle of Civilization,
Raider!, Spies 1st, Napoleon at Austerlitz #17, SC Waterloo. '82

Fire & Movement Magazine # 29

84693

SJG Fire & Movement Mag

$5.00

Excell

OoP

ARTICLES & reviews ON: YAQ CV w/ designers notes; the SPI story unfolds [of its collapse]; Origins '82; WEG Imperium Romanum; problems in history: defenidng a river line problem; comparative analysis of ENOLA
Warship Commander & ADV GMS Harpoon 1st; SSG Salamanca & Vittoria; brief reviews of GMFRM Combat, MFG Norgan's Rifles, TFG Battlewagon, SGP Dark Passage & Southern Flank, SPI Sicily, INTL TEAM
East & West, META Ramspeed, MFG Sheridan's Ride, GRENADIER Seawolf. '82

Fire & Movement Magazine # 29


Prices TRIPLE if you phone between 9pm -10am PST!

106865

SJG Fire & Movement Mag

$6.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 18 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES & reviews ON: YAQ CV w/ designers notes; the SPI story unfolds [of its collapse]; Origins '82; WEG Imperium Romanum; problems in history: defenidng a river line problem; comparative analysis of ENOLA
Warship Commander & ADV GMS Harpoon 1st; SSG Salamanca & Vittoria; brief reviews of GMFRM Combat, MFG Norgan's Rifles, TFG Battlewagon, SGP Dark Passage & Southern Flank, SPI Sicily, INTL TEAM
East & West, META Ramspeed, MFG Sheridan's Ride, GRENADIER Seawolf. '82

Fire & Movement Magazine # 30

75281

SJG Fire & Movement Mag

$4.00

Excell

OoP

ARTICLES & reviews on: AH the Longest Day w/ analysis & strategy w/ Q&A; wargaming in the early days, a wargamer's remembers; AH Struggle of Nations analysis; portrait of James Dunnigan; defending a river line
pt 2 (solution); brief reviews of: AH Civilization, SIM CORNEJO Gergovie, 3W Siege at Peking, YAQ French Foreign Legion, MING Texas Revolution, CHAOS Vive l'Empereur, ONTARGET B-17 1st, MOORE
Debrecan. '82

Fire & Movement Magazine # 30

106866

SJG Fire & Movement Mag

$5.00

Mint

OoP

ARTICLES & reviews on: AH the Longest Day w/ analysis & strategy w/ Q&A; wargaming in the early days, a wargamer's remembers; AH Struggle of Nations analysis; portrait of James Dunnigan; defending a river line
pt 2 (solution); brief reviews of: AH Civilization, SIM CORNEJO Gergovie, 3W Siege at Peking, YAQ French Foreign Legion, MING Texas Revolution, CHAOS Vive l'Empereur, ONTARGET B-17 1st, MOORE
Debrecan. '82

Fire & Movement Magazine # 32

106867

SJG Fire & Movement Mag

$5.00

Mint

OoP

ARTICLES ON: 1982 in Wargaming; review of Desert Fox #87, Their Finest Hour 1st & 2nd (including errata); short reviews of Divine Wind, Down with the King, Fire When Ready, Dawn Patrol, Kamakura, Iron Brigade.
'83

Fire & Movement Magazine # 32

75265

SJG Fire & Movement Mag

$3.50

Excell

OoP

ARTICLES ON: 1982 in Wargaming; review of Desert Fox #87, Their Finest Hour 1st & 2nd (including errata); short reviews of Divine Wind, Down with the King, Fire When Ready, Dawn Patrol, Kamakura, Iron Brigade.
'83

Fire & Movement Magazine # 33

106868

SJG Fire & Movement Mag

$5.00

Mint

OoP

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ARTICLES ON: review of SL GI Anvil of Victory (w/ errata), Seapower & the State; Rules Style Parody; review of Wings 1st; the Language of Wargaming; Miniatures for Wargamers; the Complete Brigadier mini rules
set; brief reviews of Gettysburg High Tide of the Confederacy, Little Round Top, Remember the Alamo, Army Group North, Squad Leader. '83

Fire & Movement Magazine # 33

75274

SJG Fire & Movement Mag

$4.00

Excell

ARTICLES ON: review of SL GI Anvil of Victory (w/ errata), Seapower & the State; Rules Style Parody; review of Wings 1st; the Language of Wargaming; Miniatures for Wargamers; the Complete Brigadier mini rules
set; brief reviews of Gettysburg High Tide of the Confederacy, Little Round Top, Remember the Alamo, Army Group North, Squad Leader. '83

Fire & Movement Magazine # 34

67594

SJG Fire & Movement Mag

$3.00

Excell

ARTICLES ON: reviews of Attack in the Ardennes, Rockets Red Glare, Bonaparte in Italy (w/ errata); the Etiquette of Wargaming; WRG's War Game Minis Rules; brief reviews of Falklands or Malvinas, War in the
Falklands, Rommel in the Desert 1st, Fight For the Sky, Fighter Command, Germany's Tank Attack 1918. '83

Fire & Movement Magazine # 34

106869

SJG Fire & Movement Mag

$4.00

Mint

ARTICLES ON: reviews of Attack in the Ardennes, Rockets Red Glare, Bonaparte in Italy (w/ errata); the Etiquette of Wargaming; WRG's War Game Minis Rules; brief reviews of Falklands or Malvinas, War in the
Falklands, Rommel in the Desert 1st, Fight For the Sky, Fighter Command, Germany's Tank Attack 1918. '83

Fire & Movement Magazine # 35

67595

SJG Fire & Movement Mag

$3.00

Excell

ARTICLES ON: review of Cossacks Are Coming 1st (w/ errata); Playing Monster Games; Analysis of Ace of Aces & Bounty Hunter; Anzio puzzle; Survey of WWII Micro-Armor & Modern Naval Minis; brief reviews of
Broadsides & Boarding Parties, Destroyer Captains, Remember Gordon, Jerusalem 2nd, Victory at Waterloo. '83

Fire & Movement Magazine # 35

106870

SJG Fire & Movement Mag

$5.00

Mint

ARTICLES ON: review of Cossacks Are Coming 1st (w/ errata); Playing Monster Games; Analysis of Ace of Aces & Bounty Hunter; Anzio puzzle; Survey of WWII Micro-Armor & Modern Naval Minis; brief reviews of
Broadsides & Boarding Parties, Destroyer Captains, Remember Gordon, Jerusalem 2nd, Victory at Waterloo. '83

Fire & Movement Magazine # 36

52239

SJG Fire & Movement Mag

$3.00

Excell

ARTICLES ON: review of Bomber; Survey of Modern Micro-Armor; review of Napoleon's Last Triumph (w/ errata); brief reviews of: VI Caesars, Commando Actions, Gunslinger, Command at Sea 1st, Red Star Falling,
Two Ocean War Variant; Umpired Multi-Commander Flat Top. '83

Fire & Movement Magazine # 36

106871

SJG Fire & Movement Mag

$5.00

Mint

ARTICLES ON: review of Bomber; Survey of Modern Micro-Armor; review of Napoleon's Last Triumph (w/ errata); brief reviews of: VI Caesars, Commando Actions, Gunslinger, Command at Sea 1st, Red Star Falling,
Two Ocean War Variant; Umpired Multi-Commander Flat Top. '83

Fire & Movement Magazine # 37

98840

SJG Fire & Movement Mag

$5.00

Excell

ARTICLES ON: VG The Civil War review; Origins '83 report; Anzio Puzzle Solution (from #35); Black Sea Black Death review; Umpired Multi-Commander Flat Top, pt.2; Miniature product reviews; brief reviews of:
Russia's War, Recon RPG, No Trumpets No Drums #22, Rapid Deployment Force #91. '37

Fire & Movement Magazine # 38

98841

SJG Fire & Movement Mag

$3.00

Excell

ARTICLES ON: reviews of Atlantic Wall, La Regia Marina & DAK (w/ errata); Modern Armor Minis Rules Review; Armchair General problem: Figher Cover for a Fleet; brief reviews of CLOSE Falklands War, Scourge of
God, Close Assault, Iwo Jima #92. '83

Fire & Movement Magazine # 38

106873

SJG Fire & Movement Mag

$5.00

Mint

OoP

ARTICLES ON: reviews of Atlantic Wall, La Regia Marina & DAK (w/ errata); Modern Armor Minis Rules Review; Armchair General problem: Figher Cover for a Fleet; brief reviews of CLOSE Falklands War, Scourge of
God, Close Assault, Iwo Jima #92. '83

Fire & Movement Magazine # 39

98842

SJG Fire & Movement Mag

$3.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Ink mark on one article. ARTICLES ON: reviews of Kirovograd, VG Nato, Red Storm, Hell's Highway (w/ example of play & errata); Gaming in Japan photos; A Glance of Am Civil War Miniatures; brief reviews of:
Strategic Combat, S&T Special #1, Napoleon's Italian, Russian & Penisula Campaigns, Last Panzer Victory, Decision at Kasserine #23, Blue Max; Solution to the Fighter Cover for a Fleet problem in F&M38. '84

Fire & Movement Magazine # 39

106874

SJG Fire & Movement Mag

$5.00

Mint

ARTICLES ON: reviews of Kirovograd, VG Nato, Red Storm, Hell's Highway (w/ example of play & errata); Gaming in Japan photos; A Glance of Am Civil War Miniatures; brief reviews of: Strategic Combat, S&T
Special #1, Napoleon's Italian, Russian & Penisula Campaigns, Last Panzer Victory, Decision at Kasserine #23, Blue Max; Solution to the Fighter Cover for a Fleet problem in F&M38. '84

Fire & Movement Magazine # 39

75268

SJG Fire & Movement Mag

$4.00

Excell

ARTICLES ON: reviews of Kirovograd, VG Nato, Red Storm, Hell's Highway (w/ example of play & errata); Gaming in Japan photos; A Glance of Am Civil War Miniatures; brief reviews of: Strategic Combat, S&T
Special #1, Napoleon's Italian, Russian & Penisula Campaigns, Last Panzer Victory, Decision at Kasserine #23, Blue Max; Solution to the Fighter Cover for a Fleet problem in F&M38. '84

Fire & Movement Magazine # 40

75269

SJG Fire & Movement Mag

$2.00

Excell

ARTICLES ON: reviews of Lawrence of Arabia 2nd, Gulf Strike 1st; Evaluating Accuracy of Conflict Simulations using GDW's 1815 & SPI's Nap's Last Battles; Johnny Reb Min Rules; review of Mr. Lincoln's War (Army
of Tennessee / Army of the Potomoc); Wargame Trivia Puzzle; brief reviews of: Arnhem Bridge, PWG Aachen, 8th Army, Gela Beachhead, Operation Badr, Operation Konrad, To The Wolf's Lair. '84

Fire & Movement Magazine # 40

106875

SJG Fire & Movement Mag

$4.00

Mint

ARTICLES ON: reviews of Lawrence of Arabia 2nd, Gulf Strike 1st; Evaluating Accuracy of Conflict Simulations using GDW's 1815 & SPI's Nap's Last Battles; Johnny Reb Min Rules; review of Mr. Lincoln's War (Army
of Tennessee / Army of the Potomoc); Wargame Trivia Puzzle; brief reviews of: Arnhem Bridge, PWG Aachen, 8th Army, Gela Beachhead, Operation Badr, Operation Konrad, To The Wolf's Lair. '84

Fire & Movement Magazine # 41

98844

SJG Fire & Movement Mag

$4.00

Excell

ARTICLES ON: Keith Poulter interview; Gazala 1942 review & errata;; Empires in Arms 1st review & example of play & designer notes; Up Front review & errata; HARRIS National Liberation Front; GDW Western
Desert; IRON CROWN Manassas; TSR Nordkapp. '84

Fire & Movement Magazine # 42

106877

SJG Fire & Movement Mag

$4.00

Excell

ARTICLES ON: Analysis of VG's 1809; dos & don'ts of game reviewing with numerous designer's input; GDW's Normandy Campaign review & errata; SIMCAN's Man of War review; TSR's Battle Over Britain review,
errata, designer's notes, scenario run-thru, & strategy; fire control in 18th Century battalion; Sword & the Flame review. '84

Fire & Movement Magazine # 43


Prices TRIPLE if you phone between 9pm -10am PST!

67602

SJG Fire & Movement Mag

$3.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 19 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: First issue under Diverse Talents ownership; review of GDW Assault 1st w/ errata, Clash of Steel #31 w/ errata, VG Vietnam 1965-75 w/ hints on play, Killer Angels, GDW 8th Army, Race for the Meuse
#26, SIMCAN Hannibal, Peter the Great #27, Stars & Bars #0, WEG Shiloh, Royal Navy, Lodz 1914 #29. '85

Fire & Movement Magazine # 44

67664

SJG Fire & Movement Mag

$4.00

Excell

OoP

OoP

ARTICLES ON: reviews of Panzer Command, Holy Roman Empire #33 w/ errata, Fire in the East, Singapore #96; Charge to Glory, West Wall #35, Fight on the Beaches #40, Combat Cards, Battle Stations!, Conquest
of the Empire 1st, Cold War, Battle for the First Panzer Army. '85

Fire & Movement Magazine # 45

67603

SJG Fire & Movement Mag

$4.00

Excell

ARTICLES ON: reviews of SSG Carriers At War, Thunder at Luetzen #99, Napoleon at Lutzen; SSI Breakthrough in the Ardennes; Pax Britannica; GDW Third World War & Southern Front; Ambush! Move Out & Purple
Heart; brief reviews of: At the Gates of Moscow 1941, Fallen Eagle #62, Unconditional Surrender #36, Boots & Saddles, Superpowers at War #100; Game Reviewers & Reviews. '85

Fire & Movement Magazine # 46

67604

SJG Fire & Movement Mag

$4.00

Excell

OoP

OoP

ARTICLES ON: review of East Wind Rain 1st w/ errata; SSI Mech Brigade; Monty's D-Day #102;SSI War in Russia; AH Firepower; AH Dreadnoughts (PC game); VG Sixth Fleet; MICROPROSE Crusade in Europe;
brief reviews of O'Connor's Offensive #41 & Hellfire Pass #39, Fire in the East Play Aid Kit #1, World in Flames 1st, Norseman; Message Design & Game Design Concepts by Randall Reed pt.1. '86

Fire & Movement Magazine # 48

98851

SJG Fire & Movement Mag

$5.00

Excell

ARTICLES ON: 2 very early wargames; Russian Campaign II review; SSI Kampfgruppe PC; TSR Julius Caesar review; SGP At the Gates of Moscow PC review; VG Pacific War review w/ Seizure of Palembang &
Assault on Manila examples & designer's notes & errata; MacArthur review; Rise of the House of Sa'ud review; Reviews of JEDKO Field Marshal, Columbia Quebec 1759 1st, WWW Dark Crusade; wargaming in 1985.
'86

Fire & Movement Magazine # 49

98852

SJG Fire & Movement Mag

$3.00

Excell

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: Origins '86 review; 10th anniversary of F&M mag, a History; Survey of the Evolution of Wargaming; review of Trial of Strength; SSI Battle of Antietam; World in Flames 1st Barbarossa scenario;
Comparison of Board & Computer Wargames; reviews of Duel for Kharkov & Imperium Romanum II. '86

Fire & Movement Magazine # 49

106879

SJG Fire & Movement Mag

$4.00

Mint

ARTICLES ON: Origins '86 review; 10th anniversary of F&M mag, a History; Survey of the Evolution of Wargaming; review of Trial of Strength; SSI Battle of Antietam; World in Flames 1st Barbarossa scenario;
Comparison of Board & Computer Wargames; reviews of Duel for Kharkov & Imperium Romanum II. '86

Fire & Movement Magazine # 50

52699

SJG Fire & Movement Mag

$2.00

Excell

ARTICLES ON: HOBJAP Yamato; TSR World War II ETO 2nd w/ errata; SSG Europe Ablaze; Rommel in the Desert 1st & Rommel's War (w/ errata for the latter); War to End Wars; Rommel at Bay; Supremacy; GDW
Operation Market-Garden; HOBJAP Bitter End 1st; Victory in Europe; Samurai Blades; Red Baron #48; Rules Writing by Mark Herman; Manning Hadrian's Wall puzzle; the Game Business, Tougher to Get into. '86

Fire & Movement Magazine # 51

98854

SJG Fire & Movement Mag

$3.00

Excell

ARTICLES ON: interview with S. Craig Taylor; Computer Wargames & the Critical Review Process; brief reviews of: RAF 1st, Ruweisat Ridge #105, Knights of Justice #50, Silent Service PC game, Origins '86 report;
Pacific Origins '86 & Gen Con 19; 1986 game auctions; interview with Harry Rowland; Index to F&M #25-48. '86

Fire & Movement Magazine # 52

66917

SJG Fire & Movement Mag

$5.00

Excell

ARTICLES ON: Interview with Sid Meier (then of Microprose); review of Napoleon & the Archduke Charles #49, St. Lo, Air Cav, Air & Armor, AirLand Battle, Struggle for Stalingrad #47 w/ errata; brief reviews of: Hitler's
Counterstroke in France, WWW Battle Cry, VG Korean War, Texas Revolution; New Games on Old Subjects; Gaming in Australia; solution to the Manning Hadrian's Wall puzzle from prior issue; WWW acquires S&T
from TSR, Counterattack & Battleplan mags announced, '87

Fire & Movement Magazine # 53

98856

SJG Fire & Movement Mag

$5.00

Excell

OoP

OoP

OoP

Includes Squad Leader maps inserts. Includes Squad Leader maps inserts. ARTICLES ON: Great Battles of the American Civil War (TSS) series in review; reviews of: The Great Invasion; brief reviews of: Viceroys,
Fortress America 1st, Glory Road #54, the Fighting General Pattion, Pentagon Games, Europe at War, Central America; History of Tactical Games; Designer notes for varioius Squad Leader scenarios; Review of ASL
Advanced Squad Leader rules & core modules; SL scenario using included map inserts; Milton Bradly Gamemaster series: Shogun, Fortress America 1st; play thru of Supremacy. '87

Fire & Movement Magazine # 55

98858

SJG Fire & Movement Mag

$5.00

Excell

Mag cover scuffed. ARTICLES ON: reviews of Patton's Best, Tank Leader Eastern Front, Microprose Conflict in Vietnam PC game, High Risk, The Emperor Returns, SIMCAN Lebensraum & West Front, 2nd Fleet,
Battle Hymn; Role Simulation & the Subjective View in Wargames; Roger Nord at Work; Animals & War puzzle solution from #54; brief reviews of Central America, Platoon. '87

Fire & Movement Magazine # 56

67612

SJG Fire & Movement Mag

$2.00

Excell

ARTICLES ON: Major changes in the Wargame Industry in '87 including Retrenchment at AH; Charlie Roberts Interview; reviews of Central America, & interview with its designer, James McQuaid, plus 2 scenarios;
Scenario analysis of Central America; History of 21 times the US intervened in Central America, 1846-1926; brief reviews of Omaha Beachhead, Against the Reich, Panzergruppe Guderian 2nd, Rommel in North Africa,
Air Superiority, Top Gun, Knights of the Air, SIMCAN Battleship, Shogun 1st, Condottiere #54, Ancients 1st; Wargames of 1972. '88

Fire & Movement Magazine # 57

98860

SJG Fire & Movement Mag

$4.00

Excell

OoP

ARTICLES ON: Merger of WWW & Diverse Talents; Problems & Analysis of Introductory Games; reviews of WEG Shilo, La Bataille de Espangnol-Talavera w/ scenario play-thrus; Shogun, WEG Soldiers, Eastern Front
Solitaire 1st, WEG Chickamauga; Britannia, ASL Hedgerow Hell, Patton Goes to War #112; Military Quotes puzzle; Operation Bagration scenario for Great Patriotic War. '88

Fire & Movement Magazine # 57

71606

SJG Fire & Movement Mag

$3.00

V.Good

OoP

ARTICLES ON: Merger of WWW & Diverse Talents; Problems & Analysis of Introductory Games; reviews of WEG Shilo, La Bataille de Espangnol-Talavera w/ scenario play-thrus; Shogun, WEG Soldiers, Eastern Front
Solitaire 1st, WEG Chickamauga; Britannia, ASL Hedgerow Hell, Patton Goes to War #112; Military Quotes puzzle; Operation Bagration scenario for Great Patriotic War. '88

Fire & Movement Magazine # 58

52258

SJG Fire & Movement Mag

$3.00

Excell

OoP

ARTICLES ON: interview with Jon Southard; Atlanticon '88 Report; review of Fire Brigade PC game; reviews of AH Empire in Arms 2nd, w/ analysis of the 1805 Trafalgar situation; review of Tam Yankee; Simulating the
Fog of War; review of Open Fire, Jet Ace; answers to Military Quotes puzzle in #57; games of Gettysburg review. '88

Game News Magazine # 3

98708

Miscellaneous MAG Publshr

$2.00

Excell

OoP

OoP

OoP

OoP

OoP

May 1985. Gaming mag that sought to cover it all in the 80s. ARTICLES ON: Q&A for Rommel in the Desert 2nd; reviews of VG Panzer Command, GDW Southern Front, TFG History of the Second World War,
QTRDCK Royal Navy, AH Hitler's War 2nd, Sixtomania, Rush Hour, Constellation, GW Doctor Who; Scenario for Battledroids; Making & Marketing Your Game; Variant Rules for MAYFR Empire Builder & British Rails.
'85

GENERAL Magazines

95828

AH Avalon Hill GENERAL Ma

V.Gd or Better

Looking for a General Magzine? A relative few with detailed descriptions are listed here but see our MAG-ONLY PRICE LIST for a complete & succinct listing: www.FineGames.com/text/mag_prc.pdf

General Magazine 1/4

74059

AH Avalon Hill GENERAL Ma

$3.00

V.Good

PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Name written on cover; otherws EX. Very early issue of the General, with some good strategy
articles but overall of interest only to serious collectors. Very rare.

General Magazine 1/5

74060

AH Avalon Hill GENERAL Ma

$3.00

V.Good

PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Opponents Wanted cirled. Very early issue of the General, with some good strategy articles but
overall of interest only to serious collectors. Very rare.

General Magazine 1/6

74061

AH Avalon Hill GENERAL Ma

$3.00

V.Good

PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Very early issue of the General, with some good strategy articles but overall of interest only
to serious collectors. Very rare.

General Magazine 2/1

74062

AH Avalon Hill GENERAL Ma

$3.00

V.Good

OoP

PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Very early issue of the General, with some good strategy articles but overall of interest only
to serious collectors. Very rare.

General Magazine 2/2

74063

AH Avalon Hill GENERAL Ma

$3.00

V.Good

OoP

PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Very early issue of the General, with some good strategy articles but overall of interest only
to serious collectors. Very rare.

General Magazine 2/3


Prices TRIPLE if you phone between 9pm -10am PST!

74064

AH Avalon Hill GENERAL Ma

$3.00

V.Good

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 20 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Very early issue of the General, with some good strategy articles but overall of interest only
to serious collectors. Very rare.

General Magazine 2/4

74065

AH Avalon Hill GENERAL Ma

$3.00

V.Good

OoP

PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Very early issue of the General, with some good strategy articles but overall of interest only
to serious collectors. Very rare.

General Magazine 10/2

106880

AH Avalon Hill GENERAL Ma

$12.00

Excell

OoP

OoP

Ads page on rear cover written on. ARTICLES ON: featur on Luftwaffe Analysis; Waterloo Campaign Analysis, pt. 2; Kriegspiel analysis; France 1940 design analysis; Midway '64 Replay. Contest 56, Richtofen's
Revenge. '73

General Magazine 10/3

106881

AH Avalon Hill GENERAL Ma

$9.00

Excell

Does not include ship counter insert for Leyte. Staples not binding inner mag pageers. Ad page marked. ARTICLES ON: feature on the battle of Leyte Gulf 1944, with rules, chart & map & insert with addtl ship classes
designed to be played using Midway '64; Waterloo Campaign analysis pt. 3; Winning with the French in France 1940; Origins of WWII variant based on the premise that if Germany wins big war will break out and LOSE
big; 1914 replay; Tom Shaw reflects on his design experience; Panzerblitz 2nd ed scenario 6 revision explained; Contest #57, Stalingrad. '73

General Magazine 10/5

106883

AH Avalon Hill GENERAL Ma

$15.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Coupon clipped. ARTICLES ON: feature on Anzio, with Portrait of a Game, Allied Strategy, German Strategy, some rules adjustments, tactics; How the Luftwaffe CRT was calculated; Understanding the aircraft in
Richtofen's War; Afrika Korp replay; Contest #59, Afrika Korps. A RECOMMENDED ISSUE for fans of Anzio. '74

General Magazine 10/6

106884

AH Avalon Hill GENERAL Ma

$15.00

Excell

Coupon clipped. Insert includes Addtl Japanese Troop Counters for Guadalcanal. ARTICLES ON: Guadalcanal: the campaign, the game, including a variant for additional Japanese forces & other rules; Gold Rush
scenario for Outdoor Survival; Panzerblitz Revisited; Bulge'65 replay; Interview with Larry Pinsky; Gettysburg historical changes; Blitzkrieg strategy. '74

General Magazine 11/2

106885

AH Avalon Hill GENERAL Ma

$15.00

Excell

Coupon clipped from insert. ARTICLES ON: Historical Analysis of Germany's Invasion of the USSR; Defense in Stalingrad; Winning with the French in France 1940; Pinsky on the Mapboard in Game Design; Replay
of Waterloo; American Victory in the basic version of Luftwaffe; German strategy in scenario 10 of Panzerblitz; ERRATA on Luftwaffe, France 1940, Tactics II. '74

General Magazine 11/3

106886

AH Avalon Hill GENERAL Ma

$15.00

Excell

Coupon clipped on insert. Includes Bulge'64 historical variant variant w/ counters; Afrika Korp tourney play; Panzerblitz night rules; Midway replay; Richthofen strategy & tactics; Soviet strategy in Stalingrad. '74

General Magazine 11/3

84703

AH Avalon Hill GENERAL Ma

$13.00

V.Good

Light moisture stain to many pages. 2" seam wear repaired. Bulge variant counters. Pzrblitz night rules. Midway replay. Includes Bulge'64 historical variant variant w/ counters; Afrika Korp tourney play; Panzerblitz
night rules; Midway replay; Richthofen strategy & tactics; Soviet strategy in Stalingrad. '74

General Magazine 11/4

106887

AH Avalon Hill GENERAL Ma

$15.00

Mint

Included insert with 42 variant counters on cardstock for Panzerblitz. ARTICLES ON: Analysis of Panzerblitz unit by unit; 12 additional Panzerblitz scenarios; Parablitz variant scenario (uses insert counters); Replay of
Origins of WWII; the Southern Gambit in Stalingrad; an electronic Jutland search map device; Converting Stock Closing values to a 6-digit result; ERRATA on 1776 & Panzerblitz.

General Magazine 11/5

84706

AH Avalon Hill GENERAL Ma

$15.00

Excell

Includes 1704 variant for Waterloo w/ counters. Includes 1704 variant for Waterloo w/ counters; Afrika Korp German strategy; Richthofen's War anaylsis; Bulge'64 strategy; 1776 Saratoga British strategy; Stalingrad
replay; airborne units use in D-Day'64. '75

General Magazine 11/6

65744

AH Avalon Hill GENERAL Ma

$15.00

Excell

ARTICLES ON: Richtofhen analysis, campaign scenarios & solitaire rules; Waterloo OoB play aid (but in half & lost in this issue); Soviet tactics in Panzerblitz; Third Reich 1st errata; Third Reich replay; 1776 strategy for
Greene's Campaign scenario; index to article subject matter & issues 4/1-11/5. '75

General Magazine 11/6

84707

AH Avalon Hill GENERAL Ma

$15.00

V.Good

OoP

OoP

OoP

OoP

OoP

OoP

Waterloo play aid insert largely destroyed. ARTICLES ON: Richtofhen analysis, campaign scenarios & solitaire rules; Waterloo OoB play aid (but in half & lost in this issue); Soviet tactics in Panzerblitz; Third Reich
1st errata; Third Reich replay; 1776 strategy for Greene's Campaign scenario; index to article subject matter & issues 4/1-11/5. '75

General Magazine 12/1

65745

AH Avalon Hill GENERAL Ma

$15.00

V.Good

Coupon clipped, ruining the Pzrbltz play aid (of little use anyway). ARTICLES ON: 1776 overview & strategy; Chancellorsville Confed strategy; Soviet mobility in the nuclear age, using Tactics II to illustrate...;
Panzerblitz scenarios 21 & 22, Battle for Berlin; Panzer Leader Errata; Turkish intervention variant in Stalingrad; Anzio basic game reply; Panzerblitz storage compartmentalization suggestion. '75

General Magazine 12/1

106889

AH Avalon Hill GENERAL Ma

$17.00

Excell

ARTICLES ON: 1776 overview & strategy; Chancellorsville Confed strategy; Soviet mobility in the nuclear age, using Tactics II to illustrate...; Panzerblitz scenarios 21 & 22, Battle for Berlin; Panzer Leader Errata;
Turkish intervention variant in Stalingrad; Anzio basic game reply; Panzerblitz storage compartmentalization suggestion. '75

General Magazine 12/2

101405

AH Avalon Hill GENERAL Ma

$15.00

Mint

Cherry. Bulge '40 variant counter & Blitzkrieg surface raiders variant insert included. Bulge '40 variant counter & Blitzkrieg surface raiders variant insert. ARTICLES ON: Tobruk intro & designers' notes & 10 firefight
scenarios; Bulge 1940 variant for Bulge '65; Blitzkrieg Surface Raiders variant; Panzerblitz replay; Stalingrad strategy. '75

General Magazine 12/2

84715

AH Avalon Hill GENERAL Ma

$15.00

V.Good

Bulge '40 variant counter insert removed; Blitzkrieg surface raiders variant included. Bulge '40 variant counter & Blitzkrieg surface raiders variant insert. ARTICLES ON: Tobruk intro & designers' notes & 10 firefight
scenarios; Bulge 1940 variant for Bulge '65; Blitzkrieg Surface Raiders variant; Panzerblitz replay; Stalingrad strategy. '75

General Magazine 12/2

99166

AH Avalon Hill GENERAL Ma

$18.00

Excell

Bulge '40 variant counter & Blitzkrieg surface raiders variant insert included. Bulge '40 variant counter & Blitzkrieg surface raiders variant insert. ARTICLES ON: Tobruk intro & designers' notes & 10 firefight scenarios;
Bulge 1940 variant for Bulge '65; Blitzkrieg Surface Raiders variant; Panzerblitz replay; Stalingrad strategy. '75

General Magazine 12/3

84716

AH Avalon Hill GENERAL Ma

$15.00

Excell

OoP

Jutland additional ships, w/ counter insert. Jutland what-if scenarios & additional ships, w/ counter insert. ARTICLES ON: Jutland additional ships & 5 addtl scenarios; Alternate Critical Hit table for Jutland; Derflinger's
sinking at Jutland; mathematical Line of Sight determination; Chancellorsville 2nd designer's notes; Waterloo replay; Third Reich variants. '75

General Magazine 12/3

106892

AH Avalon Hill GENERAL Ma

$17.00

Mint

OoP

OoP

OoP

OoP

OoP

OoP

Jutland what-if scenarios & additional ships, w/ counter insert. ARTICLES ON: Jutland additional ships & 5 addtl scenarios; Alternate Critical Hit table for Jutland; Derflinger's sinking at Jutland; mathematical Line of
Sight determination; Chancellorsville 2nd designer's notes; Waterloo replay; Third Reich variants. '75

General Magazine 12/4

106893

AH Avalon Hill GENERAL Ma

$15.00

Mint

Insert w/ counters for Alexander, Stalingrad & play aids for Third Reich & Chancellorsville. ARTICLES ON: Alexander the Great's army & Hydaspes variant w/ counters; Stalingrad variant beginning in 1942; PBM for
Third Reich, Blitzkrieg & Panzer Leader; Midway search tactics; 1776 leaders variant; counter the French strategy from Gen 9/6 in France 1940; Afrika Korp replay; artillery in Panzer Leader. '75

General Magazine 12/5

65749

AH Avalon Hill GENERAL Ma

$15.00

V.Good

No insert. Inserts. ARTICLES ON: Panzerblitz board analysis; Afrika Korp Paleveda Gambit for the Brits; Diplomacy 2nd Basic Rules; Third Reich strategy & tactics; Anzio replay (continued from 12/1); variants for
Blitzkrieg. '76

General Magazine 12/5

106894

AH Avalon Hill GENERAL Ma

$15.00

Excell

1 mark on ad page. Inserts. ARTICLES ON: Panzerblitz board analysis; Afrika Korp Paleveda Gambit for the Brits; Diplomacy 2nd Basic Rules; Third Reich strategy & tactics; Anzio replay (continued from 12/1);
variants for Blitzkrieg. '76

General Magazine 12/6

84719

AH Avalon Hill GENERAL Ma

$16.00

Excell

Coupon clipped. ARTICLES ON: Chancellorsville variant w/ scenarios & counter insert for btls of Fredericksburg, Wilderness, Spottslyvania; Stalengrad 1942 variant analysis; adding weather to Panzerblitz & Panzer
Leader; Wooden Ships & Iron Men replay. '76

General Magazine 12/6


Prices TRIPLE if you phone between 9pm -10am PST!

106895

AH Avalon Hill GENERAL Ma

$17.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 21 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: Chancellorsville variant w/ scenarios & counter insert for btls of Fredericksburg, Wilderness, Spottslyvania; Stalengrad 1942 variant analysis; adding weather to Panzerblitz & Panzer Leader; Wooden
Ships & Iron Men replay. '76

General Magazine 13/1

84709

AH Avalon Hill GENERAL Ma

$15.00

Excell

OoP

OoP

OoP

ARTICLES ON: Luftwaffe unit & CRT analysis; Panzer Leader Elsenborn Riedge scenario analysis; 1776 strategy; Alexander errata; Kingmaker analysis; Effective play of combat cards in Caesar's Legions; Aircraft in
Panzerblitz; 2nd ed Changes in Waterloo rules. '76

General Magazine 13/1

106896

AH Avalon Hill GENERAL Ma

$17.00

Mint

ARTICLES ON: Luftwaffe unit & CRT analysis; Panzer Leader Elsenborn Riedge scenario analysis; 1776 strategy; Alexander errata; Kingmaker analysis; Effective play of combat cards in Caesar's Legions; Aircraft in
Panzerblitz; 2nd ed Changes in Waterloo rules. '76

General Magazine 13/2

84711

AH Avalon Hill GENERAL Ma

$15.00

V.Good

Insert clipped. Insert does not have any variants. ARTICLES ON: Tactics in Wooden Ships & Iron Men w/ 10 additional scenarios & designer's notes; Changes in Third Reich 2nd ed; Playthru of a remarkable game of
postal Diplomacy among skilled players; Russian Campaign errata. '76

General Magazine 13/2

106897

AH Avalon Hill GENERAL Ma

$17.00

Mint

OoP

Insert does not have any variants. ARTICLES ON: Tactics in Wooden Ships & Iron Men w/ 10 additional scenarios & designer's notes; Changes in Third Reich 2nd ed; Playthru of a remarkable game of postal Diplomacy
among skilled players; Russian Campaign errata. '76

General Magazine 13/3

65753

AH Avalon Hill GENERAL Ma

$17.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

War at sea counters removed. Insert with War at Sea variant counters (8) & Panzerblitz 1941 counters (56). ARTICLES ON: strategy in Caesar's Legions; Initial impressions of Russian Campaign; forced march
analysis of 1776; probability for War at Sea, with variant rules; Kinmaker designer notes & ERRATA; Panzerblitz 1941 counters & 5 scenarios; Midway'64 replay; balance of the Finnish front in Stalingrad, plus strategy;
3 additional scenarios for France 1940. '76

General Magazine 13/3

84710

AH Avalon Hill GENERAL Ma

$14.00

V.Good

War at Sea variant counters removed; Pzrblitz still present. Insert with War at Sea variant counters (8) & Panzerblitz 1941 counters (56). ARTICLES ON: strategy in Caesar's Legions; Initial impressions of Russian
Campaign; forced march analysis of 1776; probability for War at Sea, with variant rules; Kinmaker designer notes & ERRATA; Panzerblitz 1941 counters & 5 scenarios; Midway'64 replay; balance of the Finnish front in
Stalingrad, plus strategy; 3 additional scenarios for France 1940. '76

General Magazine 13/4

106899

AH Avalon Hill GENERAL Ma

$19.00

Mint

ARTICLES ON: Tobruk additional rules & designer Q&A; offensive tactics in Stalingrad; double blind play in Kriegspiel; War at Sea replay; Russian campaign variants; special fire rules for Panzerblitz & Panzer Leader.
'76

General Magazine 13/5

106900

AH Avalon Hill GENERAL Ma

$25.00

Mint

Origins WWII Pacific Theatre Variant w/ counters. ARTICLES ON: Politics in Asia prior to WW2; Origins of WW2 in the Pacific variant w/ map & counters; Chancellorsville campaign game variant; Afrika Korp replay;
additional rules for Wooden Ships & Iron Men; Richthofen's War analysis; 1776 analysis; Panzerblitz/Panzer Leader 1948 scenario. '77

General Magazine 13/6

106901

AH Avalon Hill GENERAL Ma

$25.00

Mint

w/ counters for Starship Trooper. ARTICLES ON: Starship Trooper '76 unit analysis; solitaire rules for Starship Trooper '76; Starship Trooper '76 variant scenario; Viipuri Defense for the Soviets in Russian Campaign;
Panzerblitz replay; War at Sea combat analysis; three variants for Tobruk; weather in Panzerblitz; 2 player Diplomacy; Midway PBM rules. '77

General Magazine 14/1

65592

AH Avalon Hill GENERAL Ma

$16.00

V.Good

Sticky tape residue on mag cover. Articles on Caesar in Gual, 52BC, & the btl of Alesia; Roman fort & unit placement, & Gaulic assaulting the Romans, in Caesar (HIGHLY RECOMMENDED); Russian Campaign 2nd
ed rules; Luftwaffe PBM scenario; Soviet play in Third Reich; programmed instruction for Arab Israeli Wars; Afrika Korp tourney variant; Panzrblitz Red Ball Express scenario. '77

General Magazine 14/1

106902

AH Avalon Hill GENERAL Ma

$19.00

Mint

OoP

OoP

OoP

OoP

OoP

Articles on Caesar in Gual, 52BC, & the btl of Alesia; Roman fort & unit placement, & Gaulic assaulting the Romans, in Caesar (HIGHLY RECOMMENDED); Russian Campaign 2nd ed rules; Luftwaffe PBM scenario;
Soviet play in Third Reich; programmed instruction for Arab Israeli Wars; Afrika Korp tourney variant; Panzrblitz Red Ball Express scenario. '77

General Magazine 14/2

65593

AH Avalon Hill GENERAL Ma

$14.00

V.Good

2" moisture spot thruout mag. ARTICLES ON: Kingmaker analysis & strategy, plus PBM rules; Kingmaker rules clarifications; new Kingmaker event cards (published separately); Alexander replay; preview of Squal
Leader. '77

General Magazine 14/2

65756

AH Avalon Hill GENERAL Ma

$15.00

Excell

No insert. ARTICLES ON: Kingmaker analysis & strategy, plus PBM rules; Kingmaker rules clarifications; new Kingmaker event cards (published separately); Alexander replay; preview of Squal Leader. '77

General Magazine 14/2

99167

AH Avalon Hill GENERAL Ma

$16.00

Excell

W/insert. ARTICLES ON: Kingmaker analysis & strategy, plus PBM rules; Kingmaker rules clarifications; new Kingmaker event cards (published separately); Alexander replay; preview of Squal Leader. '77

General Magazine 14/2

88304

AH Avalon Hill GENERAL Ma

$8.00

Good

No insert; missing pgs 21-30 (including some of content listed here). ARTICLES ON: Kingmaker analysis & strategy, plus PBM rules; Kingmaker rules clarifications; new Kingmaker event cards (published separately);
Alexander replay; preview of Squal Leader. '77

General Magazine 14/3

84722

AH Avalon Hill GENERAL Ma

$14.00

Excell

OoP

OoP

OoP

OoP

ARTICLES ON: Arab-Israeli army organization, & unit composition in Arab Israeli Wars; Russian Campaign Viipuri strategy expanded; Third Reich strategy in the early years; Stalingrad replay pt1; French navy variant
for War at Sea. Panzerblitz scenario; Arab tank tactics in Arab-Israeli Wars. '77

General Magazine 14/3

106904

AH Avalon Hill GENERAL Ma

$16.00

Mint

ARTICLES ON: Arab-Israeli army organization, & unit composition in Arab Israeli Wars; Russian Campaign Viipuri strategy expanded; Third Reich strategy in the early years; Stalingrad replay pt1; French navy variant
for War at Sea. Panzerblitz scenario; Arab tank tactics in Arab-Israeli Wars. '77

General Magazine 14/4

65595

AH Avalon Hill GENERAL Ma

$8.00

V.Good

Some underlining in 1 article. Includes War at Sea Carribean & Cape Good Hope insert with additional ship counters. . ARTICLES ON: Victory at Sea variant, adding the Carribean & Cape of Good Hope and
combines War at Sea & Victory in the Pacific; BRP warefare in Third Reich; Richthofen's War maneuver card variant (cards published separately); Stalingrad replay pt2; Jutland via postal team play; British strategy in
1776. '77

General Magazine 14/4

101407

AH Avalon Hill GENERAL Ma

$16.00

Mint

Includes War at Sea Carribean & Cape Good Hope insert with additional ship counters. Includes War at Sea Carribean & Cape Good Hope insert with additional ship counters. . ARTICLES ON: Victory at Sea variant,
adding the Carribean & Cape of Good Hope and combines War at Sea & Victory in the Pacific; BRP warefare in Third Reich; Richthofen's War maneuver card variant (cards published separately); Stalingrad replay pt2;
Jutland via postal team play; British strategy in 1776. '77

General Magazine 14/4

84723

AH Avalon Hill GENERAL Ma

$13.00

Excell

OoP

OoP

One page separated from staples. Includes War at Sea Carribean & Cape Good Hope insert with additional ship counters. . ARTICLES ON: Victory at Sea variant, adding the Carribean & Cape of Good Hope and
combines War at Sea & Victory in the Pacific; BRP warefare in Third Reich; Richthofen's War maneuver card variant (cards published separately); Stalingrad replay pt2; Jutland via postal team play; British strategy in
1776. '77

General Magazine 14/4

99169

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert. Minor moisture warping of mag edge & stain of back cover. Includes War at Sea Carribean & Cape Good Hope insert with additional ship counters. . ARTICLES ON: Victory at Sea variant, adding the
Carribean & Cape of Good Hope and combines War at Sea & Victory in the Pacific; BRP warefare in Third Reich; Richthofen's War maneuver card variant (cards published separately); Stalingrad replay pt2; Jutland via
postal team play; British strategy in 1776. '77

General Magazine 14/5

84724

AH Avalon Hill GENERAL Ma

$13.00

Excell

OoP

No insert. ARTICLES ON: SL intro; WS&IM DYO scenario; Russian Campaign strategy in the late game; review of main line AH games; Midway strategy; Startrooper scenario analysis; analysis of Third Reich early
years strategy previously published. '78
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 14/5

FAX (702) 926-5205,

Game
Only?

Page 22 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106906

AH Avalon Hill GENERAL Ma

$15.00

Mint

OoP

OoP

Original printing. ARTICLES ON: SL intro; WS&IM DYO scenario; Russian Campaign strategy in the late game; review of main line AH games; Midway strategy; Startrooper scenario analysis; analysis of Third Reich
early years strategy previously published. '78

General Magazine 14/5

99170

AH Avalon Hill GENERAL Ma

$10.00

V.Good

Most of insert cut away & not included. Sml ink mark on ads on back cover. ARTICLES ON: SL intro; WS&IM DYO scenario; Russian Campaign strategy in the late game; review of main line AH games; Midway
strategy; Startrooper scenario analysis; analysis of Third Reich early years strategy previously published. '78

General Magazine 14/5-Reprint

94075

AH Avalon Hill GENERAL Ma

$10.00

Excell

OoP

$5.00

Good

OoP

OoP

Reprint. w/Insert. Reprint. w/Insert. SL intro; WS&IM DYO scenario; Russian Campaign strategy; review of main line AH games; Midway strategy; Startrooper analysis.

General Magazine 14/5-Reprint

67031

AH Avalon Hill GENERAL Ma

Reprint. No insert. Covers seperated at spine & repaired; page edges soiled. Reprint. w/Insert. SL intro; WS&IM DYO scenario; Russian Campaign strategy; review of main line AH games; Midway strategy;
Startrooper analysis.

General Magazine 14/6

76006

AH Avalon Hill GENERAL Ma

$10.00

V.Good

No insert. ARTICLES ON: D-Day optional rules & game evolution anaylsis; Victory in the Pacific replay; Panzer Leader DYO scenario unit values; addtl scenarios for Caesar's Legions; Operation Crusade scenario for
Tobruk. '78

General Magazine 14/6

84725

AH Avalon Hill GENERAL Ma

$13.00

Excell

OoP

No insert. ARTICLES ON: D-Day optional rules & game evolution anaylsis; Victory in the Pacific replay; Panzer Leader DYO scenario unit values; addtl scenarios for Caesar's Legions; Operation Crusade scenario for
Tobruk. '78

General Magazine 15/1

99172

AH Avalon Hill GENERAL Ma

$19.00

Excell

OoP

OoP

OoP

OoP

Includes Gettysburg '77 errata insert. Gettysburg '77 errata insert. ARTICLES ON: Gettysburg'77 adv game description, analysis & designer notes, plus 2 July scenario; Gettysburg as history; interview w/ John
Edwards; Squad Leader scenario 1 replay; Starship Trooper'76 campaign scenario generator system; road to Berlin in Russian Campaign;

General Magazine 15/2

65605

AH Avalon Hill GENERAL Ma

$8.00

V.Good

Original printing. Moisture warping of mag; 1 article underlined; Original insert missing; provided as a photocpy. Original printing. Insert. ARTICLES ON: Panzer Leader 1940 variant w/ rules & 10 scenarios (counters
depicted in article but published separately); Stalingrad variant rules (closest to "any official revision we could come up with"); interview w/ Andrew McNeil; Third Reich 1st clarifications; D-Day '77 design notes; Rail
Baron stratagy; air power in Victory in the Pacific. '78

General Magazine 15/2

101408

AH Avalon Hill GENERAL Ma

$16.00

Mint

Original. Insert included. Original printing. Insert. ARTICLES ON: Panzer Leader 1940 variant w/ rules & 10 scenarios (counters depicted in article but published separately); Stalingrad variant rules (closest to "any
official revision we could come up with"); interview w/ Andrew McNeil; Third Reich 1st clarifications; D-Day '77 design notes; Rail Baron stratagy; air power in Victory in the Pacific. '78

General Magazine 15/2

84727

AH Avalon Hill GENERAL Ma

$13.00

Excell

Original printing. Missing original insert; photocopy included. Original printing. Insert. ARTICLES ON: Panzer Leader 1940 variant w/ rules & 10 scenarios (counters depicted in article but published separately);
Stalingrad variant rules (closest to "any official revision we could come up with"); interview w/ Andrew McNeil; Third Reich 1st clarifications; D-Day '77 design notes; Rail Baron stratagy; air power in Victory in the Pacific.
'78

General Magazine 15/2

99173

AH Avalon Hill GENERAL Ma

$13.00

Excell

OoP

OoP

OoP

OoP

Original. Insert included. Original printing. Insert. ARTICLES ON: Panzer Leader 1940 variant w/ rules & 10 scenarios (counters depicted in article but published separately); Stalingrad variant rules (closest to "any
official revision we could come up with"); interview w/ Andrew McNeil; Third Reich 1st clarifications; D-Day '77 design notes; Rail Baron stratagy; air power in Victory in the Pacific. '78

General Magazine 15/2-Reprint

78899

AH Avalon Hill GENERAL Ma

$10.00

V.Good

Reprint with monochrome cover. Mag mildy curved along spine due to being store in an AH sized box, otherws EX. Reprint. ARTICLES ON: PanzerLeader 1940 variant w/ 12 additional scenarios, unit analysis &
composition; Stalingrad revision; Andrew McNeil interview; Third Reich 1st clarifications; D-Day redseign to '77; Rail Baron 4th person strategy; Central Pacific gambit in VITP. '78

General Magazine 15/2-Reprint

65997

AH Avalon Hill GENERAL Ma

$14.00

Excell

Reprint. Original insert missing; provided as a photocpy. Reprint. ARTICLES ON: PanzerLeader 1940 variant w/ 12 additional scenarios, unit analysis & composition; Stalingrad revision; Andrew McNeil interview;
Third Reich 1st clarifications; D-Day redseign to '77; Rail Baron 4th person strategy; Central Pacific gambit in VITP. '78

General Magazine 15/2-Reprint

64456

AH Avalon Hill GENERAL Ma

$16.00

Mint

Reprint. Reprint. ARTICLES ON: PanzerLeader 1940 variant w/ 12 additional scenarios, unit analysis & composition; Stalingrad revision; Andrew McNeil interview; Third Reich 1st clarifications; D-Day redseign to '77;
Rail Baron 4th person strategy; Central Pacific gambit in VITP. '78

General Magazine 15/2-Reprint

67036

AH Avalon Hill GENERAL Ma

$10.00

V.Good

OoP

OoP

OoP

Reprint. Cover stained & soiled. Reprint. ARTICLES ON: PanzerLeader 1940 variant w/ 12 additional scenarios, unit analysis & composition; Stalingrad revision; Andrew McNeil interview; Third Reich 1st
clarifications; D-Day redseign to '77; Rail Baron 4th person strategy; Central Pacific gambit in VITP. '78

General Magazine 15/3

106912

AH Avalon Hill GENERAL Ma

$16.00

Excell

No insert. Insert includes a Black Sea map for War at Sea. ARTICLES ON: Air Assault on Crete analysis & what-if variants; Russian Campaign tourney play; 3rd Reich variant suggestions; Squad Leader si-move;
Adding the Black Sea & Russian Navy to War at Sea; Opponents Wanted survey. '78

General Magazine 15/3

84728

AH Avalon Hill GENERAL Ma

$16.00

V.Good

Variant map removed. Inner page separated from staples. Insert includes a Black Sea map for War at Sea. ARTICLES ON: Air Assault on Crete analysis & what-if variants; Russian Campaign tourney play; 3rd Reich
variant suggestions; Squad Leader si-move; Adding the Black Sea & Russian Navy to War at Sea; Opponents Wanted survey. '78

General Magazine 15/3

99174

AH Avalon Hill GENERAL Ma

$18.00

Excell

OoP

OoP

OoP

OoP

Insert included. Insert includes a Black Sea map for War at Sea. ARTICLES ON: Air Assault on Crete analysis & what-if variants; Russian Campaign tourney play; 3rd Reich variant suggestions; Squad Leader
si-move; Adding the Black Sea & Russian Navy to War at Sea; Opponents Wanted survey. '78

General Magazine 15/4

101409

AH Avalon Hill GENERAL Ma

$16.00

Mint

w/ Strategic Submarine insert. Strategic Submarine insert. ARTICLES ON: Strategic Submarine campaign variant; 10 addtl Submarine scenarios; Panzerblitz situation X with players selection forces & objectives
secretly; Third Reich early options revisited; Squad Leader PBM; Wavre scenario for Waterloo; Caesar's Legions replay. '79

General Magazine 15/4

106913

AH Avalon Hill GENERAL Ma

$15.00

Excell

Strategic Submarine insert not included. Strategic Submarine insert. ARTICLES ON: Strategic Submarine campaign variant; 10 addtl Submarine scenarios; Panzerblitz situation X with players selection forces &
objectives secretly; Third Reich early options revisited; Squad Leader PBM; Wavre scenario for Waterloo; Caesar's Legions replay. '79

General Magazine 15/4

99175

AH Avalon Hill GENERAL Ma

$14.00

Excell

w/ Strategic Submarine insert; photocopy of contest insert included (not original). Modest sized moisture warp to edge of half of mag pages. Strategic Submarine insert. ARTICLES ON: Strategic Submarine campaign
variant; 10 addtl Submarine scenarios; Panzerblitz situation X with players selection forces & objectives secretly; Third Reich early options revisited; Squad Leader PBM; Wavre scenario for Waterloo; Caesar's Legions
replay. '79

General Magazine 15/5

101410

AH Avalon Hill GENERAL Ma

$16.00

Mint

OoP

OoP

A HIGHLY RECOMMENDED issue. ARTICLES ON: Coral Sea & Solomons variant for Midway'64 w/3 scenarios; Russo-Swedish War of 1788-90 scenarios for Wooden Ships & Iron Men; the Afrika Korp Gambit;
origins of Third Reich; Fortress Europa German strategy for D-Day'65; Tournement War at Sea rules; Starship Troopers'76 expansion w/ scenario; true Line of Sight in tactical games; forts in Caesar Alesia; Feudal
variant. '79

General Magazine 15/5

106914

AH Avalon Hill GENERAL Ma

$15.00

Excell

No insert. A HIGHLY RECOMMENDED issue. ARTICLES ON: Coral Sea & Solomons variant for Midway'64 w/3 scenarios; Russo-Swedish War of 1788-90 scenarios for Wooden Ships & Iron Men; the Afrika Korp
Gambit; origins of Third Reich; Fortress Europa German strategy for D-Day'65; Tournement War at Sea rules; Starship Troopers'76 expansion w/ scenario; true Line of Sight in tactical games; forts in Caesar Alesia;
Feudal variant. '79
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 15/5

FAX (702) 926-5205,

Game
Only?

Page 23 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

99176

AH Avalon Hill GENERAL Ma

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$13.00

V.Good

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Insert included. Slight moisture warping to sml area of rear mag pages. A HIGHLY RECOMMENDED issue. ARTICLES ON: Coral Sea & Solomons variant for Midway'64 w/3 scenarios; Russo-Swedish War of
1788-90 scenarios for Wooden Ships & Iron Men; the Afrika Korp Gambit; origins of Third Reich; Fortress Europa German strategy for D-Day'65; Tournement War at Sea rules; Starship Troopers'76 expansion w/
scenario; true Line of Sight in tactical games; forts in Caesar Alesia; Feudal variant. '79

General Magazine 15/6

84731

AH Avalon Hill GENERAL Ma

Excell

$16.00

Original. Insert missing. Original. ARTICLES ON: overview of Cross of Iron including design elements & scenarios; added realism variant for War at Sea; Israeli strategy in scenario S-7 in Arab Israeli Wars; scenario
for Starship Trooper'76; Panzer Leader 1940 variant corrections. '79

General Magazine 16/1

94072

AH Avalon Hill GENERAL Ma

Excell

$14.00

Includes Anzio Diadem scenario insert. Inserts including Anzio Diadem scenario insert. ARTICLES ON: 5 Anzio scenarios & analysis, designer notes (HIGHLY RECOMMENDED); British strategy in Third Reich;
French strategy in Napoleon; Panzerblitz replay of scenario 10; 1776 'thesis' analysis, pt1; Diplomacy strategy in the north. '79

General Magazine 16/1

75308

AH Avalon Hill GENERAL Ma

New

$16.00

w/insert. Inserts including Anzio Diadem scenario insert. ARTICLES ON: 5 Anzio scenarios & analysis, designer notes (HIGHLY RECOMMENDED); British strategy in Third Reich; French strategy in Napoleon;
Panzerblitz replay of scenario 10; 1776 'thesis' analysis, pt1; Diplomacy strategy in the north. '79

General Magazine 16/1

106916

AH Avalon Hill GENERAL Ma

Mint

$15.00

with Insert. Inserts including Anzio Diadem scenario insert. ARTICLES ON: 5 Anzio scenarios & analysis, designer notes (HIGHLY RECOMMENDED); British strategy in Third Reich; French strategy in Napoleon;
Panzerblitz replay of scenario 10; 1776 'thesis' analysis, pt1; Diplomacy strategy in the north. '79

General Magazine 16/1

84393

AH Avalon Hill GENERAL Ma

$10.00

V.Good

Missing scenario insert. Inserts including Anzio Diadem scenario insert. ARTICLES ON: 5 Anzio scenarios & analysis, designer notes (HIGHLY RECOMMENDED); British strategy in Third Reich; French strategy in
Napoleon; Panzerblitz replay of scenario 10; 1776 'thesis' analysis, pt1; Diplomacy strategy in the north. '79

General Magazine 16/2

65599

AH Avalon Hill GENERAL Ma

$10.00

V.Good

Bismarck map insert NOT included. Inserts including Bismarck'62 Graf Spee variant w/ 2 maps. ARTICLES ON: Bismarck'78 analysis; Bismarck'78 Graf Spee variant w/ map & counters; European naval development
between world wars; Bismarck'78 designers notes; Panzerblitz scenario 10 replay; KO in Round 5 German gambit for Afrika Korps; 1776 pt2, British strategy; strategy in Wooden Ships & Iron Men; major Bismarck'78
errata. '79

General Magazine 16/2

79251

AH Avalon Hill GENERAL Ma

OoP

OoP

OoP

OoP

Excell

OoP

Excell

OoP

$14.00

New

OoP

$16.00

Excell

OoP

Excell

$12.00

Missing insert/variant map. Inserts including Bismarck'62 Graf Spee variant w/ 2 maps. ARTICLES ON: Bismarck'78 analysis; Bismarck'78 Graf Spee variant w/ map & counters; European naval development
between world wars; Bismarck'78 designers notes; Panzerblitz scenario 10 replay; KO in Round 5 German gambit for Afrika Korps; 1776 pt2, British strategy; strategy in Wooden Ships & Iron Men; major Bismarck'78
errata. '79

General Magazine 16/3

106918

AH Avalon Hill GENERAL Ma

Excell

$13.00

No insert. Insert. ARTICLES ON: Panzer Leader overview & analysis; War at Sea ship analysis; 4 Tobruk tournement scenarios; Cross of Iron scenario 102 replay; Midway variant with addtl ships. '79

General Magazine 16/3

99231

AH Avalon Hill GENERAL Ma

Excell

$14.00

W/insert. Insert. ARTICLES ON: Panzer Leader overview & analysis; War at Sea ship analysis; 4 Tobruk tournement scenarios; Cross of Iron scenario 102 replay; Midway variant with addtl ships. '79

General Magazine 16/4

65601

AH Avalon Hill GENERAL Ma

$8.00

V.Good

Some underlining in 1 article. Insert. ARTICLES ON: Magic Realm analysis, strategy, errata & addtl rules; Cross of Iron scenario analysis; diplomacy in Third Reich; Russian Campaign replay. '79

General Magazine 16/4

94073

AH Avalon Hill GENERAL Ma

$10.00

w/Magic Realm insert. Insert. ARTICLES ON: Magic Realm analysis, strategy, errata & addtl rules; Cross of Iron scenario analysis; diplomacy in Third Reich; Russian Campaign replay. '79

General Magazine 16/4

106919

AH Avalon Hill GENERAL Ma

$9.00

No insert. Insert. ARTICLES ON: Magic Realm analysis, strategy, errata & addtl rules; Cross of Iron scenario analysis; diplomacy in Third Reich; Russian Campaign replay. '79

General Magazine 16/4

75305

AH Avalon Hill GENERAL Ma

Insert. ARTICLES ON: Magic Realm analysis, strategy, errata & addtl rules; Cross of Iron scenario analysis; diplomacy in Third Reich; Russian Campaign replay. '79

General Magazine 16/5

99233

AH Avalon Hill GENERAL Ma

No insert. ARTICLES ON: Russian Campaign strategy; Submarine scenarios; Starship Troopers '76 adv strategy; Allied straegy in War at Sea; unit effectiveness in Panzer Leader & Panzerblitz; Rail Baron short & 2
play game variants; French strategy in Napoleon 2nd; interview w/ Richard Hamblen. '80

General Magazine 16/6

65603

AH Avalon Hill GENERAL Ma

$14.00

Excell

OoP

Insert & Anzio 4-player Diadem scenario insert. ARTICLES ON: Dune overview & strategy; Diplomacy 1914 variant; Hunting scenario for Outdoor Survival; Opponents Wanted survey & summary; CRT analysis; 4 player
Diadem scenario for Anzio 2nd, designers notes, plus replay; Probability in Panzerblitz; Area PBM rules. '80

General Magazine 16/6

106921

AH Avalon Hill GENERAL Ma

$16.00

Mint

OoP

OoP

With insert. Insert & Anzio 4-player Diadem scenario insert. ARTICLES ON: Dune overview & strategy; Diplomacy 1914 variant; Hunting scenario for Outdoor Survival; Opponents Wanted survey & summary; CRT
analysis; 4 player Diadem scenario for Anzio 2nd, designers notes, plus replay; Probability in Panzerblitz; Area PBM rules. '80

General Magazine 16/6

67043

AH Avalon Hill GENERAL Ma

$12.00

V.Good

Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. Insert & Anzio 4-player Diadem scenario insert. ARTICLES ON: Dune overview & strategy; Diplomacy 1914 variant; Hunting
scenario for Outdoor Survival; Opponents Wanted survey & summary; CRT analysis; 4 player Diadem scenario for Anzio 2nd, designers notes, plus replay; Probability in Panzerblitz; Area PBM rules. '80

General Magazine 17/1

84956

AH Avalon Hill GENERAL Ma

$13.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

No insert. ARTICLES ON: War & Peace analysis & errata, rules to link 1812-4 scenarios + optional rules; Third Reich strategy; Cross of Iron scenario analysis; interview w/ Mick Uhl; minor variant for Midway;
Crescendo of Doom units; Magic Realm variant; German defense in Luftwaffe; War at Sea replay.

General Magazine 17/1

67044

AH Avalon Hill GENERAL Ma

$10.00

V.Good

Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. ARTICLES ON: War & Peace analysis & errata, rules to link 1812-4 scenarios + optional rules; Third Reich strategy; Cross
of Iron scenario analysis; interview w/ Mick Uhl; minor variant for Midway; Crescendo of Doom units; Magic Realm variant; German defense in Luftwaffe; War at Sea replay.

General Magazine 17/2

67045

AH Avalon Hill GENERAL Ma

$10.00

V.Good

No insert. Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. ARTICLES ON: Cross of Iron overview; guide to AH's PC software (now ancient history); Waterloo variant
scenario for 15 June; interview w/ Frank davis; Crescendo of Doom clarifications; Victory in the Pacific replay. '80

General Magazine 17/2

99237

AH Avalon Hill GENERAL Ma

$14.00

Excell

No insert. ARTICLES ON: Cross of Iron overview; guide to AH's PC software (now ancient history); Waterloo variant scenario for 15 June; interview w/ Frank davis; Crescendo of Doom clarifications; Victory in the
Pacific replay. '80

General Magazine 17/3

63615

AH Avalon Hill GENERAL Ma

$12.00

Excell

ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign;
air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80

General Magazine 17/3

65612

AH Avalon Hill GENERAL Ma

$9.00

V.Good

Mag miscolated so pgs 3-4 appear as 45-46, with both upside down; nothing lost or otherws damaged. Some highlighting. ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario
evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign; air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80

General Magazine 17/3

84229

AH Avalon Hill GENERAL Ma

$14.00

Mint

OoP

ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign;
air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 17/3

FAX (702) 926-5205,

Game
Only?

Page 24 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

99240

AH Avalon Hill GENERAL Ma

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$12.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

No insert. ARTICLES ON: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air
Force redesign; air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80

General Magazine 17/4

64464

AH Avalon Hill GENERAL Ma

$13.00

Mint

ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2
scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in
Napoleon. '80

General Magazine 17/4

94069

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, otherws EX. ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron
replay of Gen 17/2 scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran
tanks; Allied strategy in Napoleon. '80

General Magazine 17/4

67047

AH Avalon Hill GENERAL Ma

$11.00

Excell

ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2
scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in
Napoleon. '80

General Magazine 17/4

75314

AH Avalon Hill GENERAL Ma

$14.00

New

ARTICLES ON: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2
scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in
Napoleon. '80

General Magazine 17/5

65614

AH Avalon Hill GENERAL Ma

$8.00

V.Good

One article underlined, another lightly highlighted. ARTICLES ON: Circus Maximus analysis; adv Richthofen's War rules for si-move & maneuvers; alternate si-move system for Squad Leader; updated variant rules for
Stalingrad; Panzer Leader scenario analysis; Italian play in Third Reich; Don Greenwood reminesces about his designs; strategy & analysis in Kingmaker; Third Reich replay pt1; interview w/ Tom Shaw; Magic Realm
overview. '81

General Magazine 17/5

67048

AH Avalon Hill GENERAL Ma

$10.00

Excell

OoP

OoP

No insert. ARTICLES ON: Circus Maximus analysis; adv Richthofen's War rules for si-move & maneuvers; alternate si-move system for Squad Leader; updated variant rules for Stalingrad; Panzer Leader scenario
analysis; Italian play in Third Reich; Don Greenwood reminesces about his designs; strategy & analysis in Kingmaker; Third Reich replay pt1; interview w/ Tom Shaw; Magic Realm overview. '81

General Magazine 17/5

76246

AH Avalon Hill GENERAL Ma

$13.00

Mint

ARTICLES ON: Circus Maximus analysis; adv Richthofen's War rules for si-move & maneuvers; alternate si-move system for Squad Leader; updated variant rules for Stalingrad; Panzer Leader scenario analysis; Italian
play in Third Reich; Don Greenwood reminesces about his designs; strategy & analysis in Kingmaker; Third Reich replay pt1; interview w/ Tom Shaw; Magic Realm overview. '81

General Magazine 17/5

75318

AH Avalon Hill GENERAL Ma

$14.00

New

OoP

ARTICLES ON: Circus Maximus analysis; adv Richthofen's War rules for si-move & maneuvers; alternate si-move system for Squad Leader; updated variant rules for Stalingrad; Panzer Leader scenario analysis; Italian
play in Third Reich; Don Greenwood reminesces about his designs; strategy & analysis in Kingmaker; Third Reich replay pt1; interview w/ Tom Shaw; Magic Realm overview. '81

General Magazine 17/6

94071

AH Avalon Hill GENERAL Ma

$10.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

No insert. Insert. ARTICLES ON: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich replay pt2; Squad
Leader clinic, the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri defense plan in
Russian Campaign. '81

General Magazine 17/6

76247

AH Avalon Hill GENERAL Ma

$13.00

Mint

Insert. ARTICLES ON: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich replay pt2; Squad Leader clinic,
the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri defense plan in Russian Campaign.
'81

General Magazine 17/6

75309

AH Avalon Hill GENERAL Ma

$14.00

New

Insert. ARTICLES ON: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich replay pt2; Squad Leader clinic,
the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri defense plan in Russian Campaign.
'81

General Magazine 17/6

84395

AH Avalon Hill GENERAL Ma

$10.00

Excell

No insert, otherwise clean. Insert. ARTICLES ON: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich
replay pt2; Squad Leader clinic, the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri
defense plan in Russian Campaign. '81

General Magazine 17/6

99245

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert. Mag cover folded & some minor abrasions to cover edge. Insert. ARTICLES ON: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value
changes (including VitP); Third Reich replay pt2; Squad Leader clinic, the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in
Victory in the Pacific; revised Viipuri defense plan in Russian Campaign. '81

General Magazine 18/1

94060

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, otherws EX. ARTICLES ON: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune;
Negotiation in Diplomacy pt1; Afrika Korp '80 rules overview; interview w/ Tom Dalgliesh; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81

General Magazine 18/1

67050

AH Avalon Hill GENERAL Ma

$12.00

Excell

ARTICLES ON: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune; Negotiation in Diplomacy
pt1; Afrika Korp '80 rules overview; interview w/ Tom Dalgliesh; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81

General Magazine 18/1

75339

AH Avalon Hill GENERAL Ma

$13.00

New

ARTICLES ON: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune; Negotiation in Diplomacy
pt1; Afrika Korp '80 rules overview; interview w/ Tom Dalgliesh; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81

General Magazine 18/2

67051

AH Avalon Hill GENERAL Ma

$11.00

Excell

ARTICLES ON: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in
Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81

General Magazine 18/2

76248

AH Avalon Hill GENERAL Ma

$12.00

Mint

ARTICLES ON: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in
Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81

General Magazine 18/2

75344

AH Avalon Hill GENERAL Ma

$13.00

New

ARTICLES ON: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in
Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81

General Magazine 18/2

99247

AH Avalon Hill GENERAL Ma

$11.00

Excell

Includes insert. Cover & 1pg dog earred & wrinkled. ARTICLES ON: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview;
improvements to Tobruk; DYO scenarios using point values in Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on
bunkers; interview w/ Dale Sheaffer. '81
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 18/3

FAX (702) 926-5205,

Game
Only?

Page 25 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

67052

AH Avalon Hill GENERAL Ma

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$8.00

V.Good

OoP

OoP

OoP

OoP

OoP

OoP

Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. Insert including Assault on Cyprus map. ARTICLES ON: Guns of August strategy, German plan, designers notes, errata,
variable entry variant, production variant, naval fleet variant; Cyprus variant for Air Assault on Crete (w/ map insert); endgame in Afrika Korps; optional rules for Victory in the Pacific; SL clinic on booby traps; WS&IM
replay & Play by Mail; Diplomacy tactics, pt3. '81

General Magazine 18/3

76249

AH Avalon Hill GENERAL Ma

$14.00

Mint

Insert including Assault on Cyprus map. ARTICLES ON: Guns of August strategy, German plan, designers notes, errata, variable entry variant, production variant, naval fleet variant; Cyprus variant for Air Assault on
Crete (w/ map insert); endgame in Afrika Korps; optional rules for Victory in the Pacific; SL clinic on booby traps; WS&IM replay & Play by Mail; Diplomacy tactics, pt3. '81

General Magazine 18/3

48043

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, ads marked. Insert including Assault on Cyprus map. ARTICLES ON: Guns of August strategy, German plan, designers notes, errata, variable entry variant, production variant, naval fleet variant; Cyprus
variant for Air Assault on Crete (w/ map insert); endgame in Afrika Korps; optional rules for Victory in the Pacific; SL clinic on booby traps; WS&IM replay & Play by Mail; Diplomacy tactics, pt3. '81

General Magazine 18/3

99249

AH Avalon Hill GENERAL Ma

$10.00

Excell

No insert (& no Cyprus map). Insert including Assault on Cyprus map. ARTICLES ON: Guns of August strategy, German plan, designers notes, errata, variable entry variant, production variant, naval fleet variant;
Cyprus variant for Air Assault on Crete (w/ map insert); endgame in Afrika Korps; optional rules for Victory in the Pacific; SL clinic on booby traps; WS&IM replay & Play by Mail; Diplomacy tactics, pt3. '81

General Magazine 18/3

99248

AH Avalon Hill GENERAL Ma

$14.00

Mint

w/ insert including Assault on Cyprus map. Insert including Assault on Cyprus map. ARTICLES ON: Guns of August strategy, German plan, designers notes, errata, variable entry variant, production variant, naval
fleet variant; Cyprus variant for Air Assault on Crete (w/ map insert); endgame in Afrika Korps; optional rules for Victory in the Pacific; SL clinic on booby traps; WS&IM replay & Play by Mail; Diplomacy tactics, pt3. '81

General Magazine 18/4

67053

AH Avalon Hill GENERAL Ma

$9.00

Excell

ARTICLES ON: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812 scenario replay;
SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German alternatives in Afrika
Korps. '81

General Magazine 18/4

75352

AH Avalon Hill GENERAL Ma

$9.00

< New

OoP

1" tear into cover, otherwss new. ARTICLES ON: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe;
War & Peace 1812 scenario replay; SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea;
basic German alternatives in Afrika Korps. '81

General Magazine 18/4

75351

AH Avalon Hill GENERAL Ma

$10.00

New

OoP

ARTICLES ON: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812 scenario replay;
SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German alternatives in Afrika
Korps. '81

General Magazine 18/4

106931

AH Avalon Hill GENERAL Ma

$10.00

Mint

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

w/ insert. ARTICLES ON: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812
scenario replay; SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German
alternatives in Afrika Korps. '81

General Magazine 18/5

47410

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert. Price tag & sml tear on cover. Insert. ARTICLES ON: Spanish Gambit in German strategy in Third Reich, invading Norway in Third Reich 3rd; Opeation Sealon in 1942 scenario in Third Reich; Third Reich
variants & errata; SL analysis; Russian Campaign variant; Tobruk solitaire; advanced Richthofen's War variant; unit analysis in Caesar's Legions; Dune variant; SL clinic on entrenchments. '82

General Magazine 18/5

84396

AH Avalon Hill GENERAL Ma

$10.00

Excell

No insert. Insert. ARTICLES ON: Spanish Gambit in German strategy in Third Reich, invading Norway in Third Reich 3rd; Opeation Sealon in 1942 scenario in Third Reich; Third Reich variants & errata; SL analysis;
Russian Campaign variant; Tobruk solitaire; advanced Richthofen's War variant; unit analysis in Caesar's Legions; Dune variant; SL clinic on entrenchments. '82

General Magazine 18/5

99250

AH Avalon Hill GENERAL Ma

$12.00

Excell

Includes insert. Insert. ARTICLES ON: Spanish Gambit in German strategy in Third Reich, invading Norway in Third Reich 3rd; Opeation Sealon in 1942 scenario in Third Reich; Third Reich variants & errata; SL
analysis; Russian Campaign variant; Tobruk solitaire; advanced Richthofen's War variant; unit analysis in Caesar's Legions; Dune variant; SL clinic on entrenchments. '82

General Magazine 18/6

84742

AH Avalon Hill GENERAL Ma

$8.00

Excell

ARTICLES ON: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the Pacific; air tactics in Midway'64; Native policy
elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82

General Magazine 18/6

106933

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. ARTICLES ON: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the Pacific; air tactics in Midway'64;
Native policy elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82

General Magazine 18/6

75356

AH Avalon Hill GENERAL Ma

$9.00

New

ARTICLES ON: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the Pacific; air tactics in Midway'64; Native policy
elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82

General Magazine 18/6

48045

AH Avalon Hill GENERAL Ma

$5.00

Good

Mag missing cover page (first & last two pages). ARTICLES ON: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the
Pacific; air tactics in Midway'64; Native policy elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82

General Magazine 19/1

94054

AH Avalon Hill GENERAL Ma

$8.00

V.Good

OoP

OoP

OoP

OoP

No insert, otherws EX. ARTICLES ON: Storm over Arnhem analysis & strategy; Storm Over Arnhem mini game scenario; Storm over Arnhem replay pt1 & designers notes; Longest Day overview pt1 & scenario
analysis; German strategy for invading France in Third Reich; Down with the King design notes & errata; Tobruk defensive tactics. '82

General Magazine 19/1

67055

AH Avalon Hill GENERAL Ma

$9.00

Excell

ARTICLES ON: Storm over Arnhem analysis & strategy; Storm Over Arnhem mini game scenario; Storm over Arnhem replay pt1 & designers notes; Longest Day overview pt1 & scenario analysis; German strategy for
invading France in Third Reich; Down with the King design notes & errata; Tobruk defensive tactics. '82

General Magazine 19/1

106934

AH Avalon Hill GENERAL Ma

$9.00

Mint

w/ insert. ARTICLES ON: Storm over Arnhem analysis & strategy; Storm Over Arnhem mini game scenario; Storm over Arnhem replay pt1 & designers notes; Longest Day overview pt1 & scenario analysis; German
strategy for invading France in Third Reich; Down with the King design notes & errata; Tobruk defensive tactics. '82

General Magazine 19/2

94055

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, otherws EX. ARTICLES ON: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2;
blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82

General Magazine 19/2

67056

AH Avalon Hill GENERAL Ma

$9.00

Excell

OoP

OoP

OoP

ARTICLES ON: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2; blind Squad Leader
variant; Storm Over Arnhem replay pt2; Longest Day errata. '82

General Magazine 19/2

84232

AH Avalon Hill GENERAL Ma

$10.00

Mint

Mailer adhesive remanent stuck to one page, otherws mint. ARTICLES ON: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised
CRT insert; Longest Day overview pt2; blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82

General Magazine 19/3


Prices TRIPLE if you phone between 9pm -10am PST!

67057

AH Avalon Hill GENERAL Ma

$13.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 26 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Insert (including Critter variant for Gunslinger) missing. Insert & Gunslinger Critter variant insert. ARTICLES ON: analysis of Gunslinger with 5 tourney scenarios and Critters & Gunsmith Shop variant; Gunslinger
replay; 6 scenarios for "Rickenbachker's War", Richtofhen's War; formations in intermediate level Gettysburg '77; Lincoln's southern Campaign 1779 scenario for 1776; variant for Little Round Top; Quiz on basic infantry
tactics in Squad Leader, part 1. '82

General Magazine 19/4

94057

AH Avalon Hill GENERAL Ma

$10.00

V.Good

OoP

OoP

OoP

OoP

OoP

OoP

OoP

No inserts (including Ramses II variant) included. Ramses II variant insert. ARTICLES ON: Civilization overview & strategy; Diplomacy negotiation; Circus Max 2nd update; Circus Max & Gladiator link; Oh-Wah-Ree;
Alexander Ramses II variant; Trireme scenarios from Peloponnesian War; Wizard's Quest scenario; SL clinic on basic inf tactics; defeating USSR in Third Reich. '82

General Magazine 19/4

99261

AH Avalon Hill GENERAL Ma

$12.00

Excell

Includes inserts including Ramses II variant. Ramses II variant insert. ARTICLES ON: Civilization overview & strategy; Diplomacy negotiation; Circus Max 2nd update; Circus Max & Gladiator link; Oh-Wah-Ree;
Alexander Ramses II variant; Trireme scenarios from Peloponnesian War; Wizard's Quest scenario; SL clinic on basic inf tactics; defeating USSR in Third Reich. '82

General Magazine 19/5

94058

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, otherws EX. ARTICLES ON: Struggle of Nations strategy & logistical concerns & errata; naval rules changes for War & Peace; British & French naval strategy in War & Peace; Italy in Diplomacy; updated
(1983) rules for Waterloo; Russo-Turkish War scenarios for Wooden Ships & Iron Men; SL COD scenarios. '83

General Magazine 19/5

76263

AH Avalon Hill GENERAL Ma

$10.00

Mint

Insert included. ARTICLES ON: Struggle of Nations strategy & logistical concerns & errata; naval rules changes for War & Peace; British & French naval strategy in War & Peace; Italy in Diplomacy; updated (1983)
rules for Waterloo; Russo-Turkish War scenarios for Wooden Ships & Iron Men; SL COD scenarios. '83

General Magazine 19/5

99263

AH Avalon Hill GENERAL Ma

$9.00

Excell

Insert included. ARTICLES ON: Struggle of Nations strategy & logistical concerns & errata; naval rules changes for War & Peace; British & French naval strategy in War & Peace; Italy in Diplomacy; updated (1983)
rules for Waterloo; Russo-Turkish War scenarios for Wooden Ships & Iron Men; SL COD scenarios. '83

General Magazine 19/6

84745

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. Insert. ARTICLES ON: PBM Victory in the Pacific w/ si-move; Victory in the Pacific replay; diplomacy in Third Reich; Italy in Diplomacy; grading AH games for historicity; gammastered Flattop; naval fire &
duds in Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant rules; SL clinic on ruble & roadblocks. '83

General Magazine 19/6

41025

AH Avalon Hill GENERAL Ma

$7.00

V.Good

No inserts. Insert. ARTICLES ON: PBM Victory in the Pacific w/ si-move; Victory in the Pacific replay; diplomacy in Third Reich; Italy in Diplomacy; grading AH games for historicity; gammastered Flattop; naval fire &
duds in Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant rules; SL clinic on ruble & roadblocks. '83

General Magazine 19/6

76264

AH Avalon Hill GENERAL Ma

$10.00

Mint

OoP

OoP

OoP

Insert. ARTICLES ON: PBM Victory in the Pacific w/ si-move; Victory in the Pacific replay; diplomacy in Third Reich; Italy in Diplomacy; grading AH games for historicity; gammastered Flattop; naval fire & duds in
Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant rules; SL clinic on ruble & roadblocks. '83

General Magazine 19/6

99264

AH Avalon Hill GENERAL Ma

$8.00

Excell

Includes insert. Insert. ARTICLES ON: PBM Victory in the Pacific w/ si-move; Victory in the Pacific replay; diplomacy in Third Reich; Italy in Diplomacy; grading AH games for historicity; gammastered Flattop; naval
fire & duds in Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant rules; SL clinic on ruble & roadblocks. '83

General Magazine 1988 Special Issue

84227

AH Avalon Hill GENERAL Ma

$15.00

Mint

1988 special issue. ARTICLES ON: 15th Air Force variant for B-17 w/ map; Midway '64 replay; American play in Pax Britannica; tactics in Wooden Ships & Iron Men; FLight Leader vocabulary; Panzer Leader scenario
analysis; Afrika Korp KO in Round 5 German plan; Waterloo variant adding realism; Up Front movement options; Invading Norway in 3rd Reich 3rd; Kingmaker strategy; Titan design notes; ASL scenario H. '88

General Magazine 20/1

84957

AH Avalon Hill GENERAL Ma

$10.00

Excell

OoP

$8.00

V.Good

OoP

$7.00

V.Good

OoP

No insert. Insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83

General Magazine 20/1

94048

AH Avalon Hill GENERAL Ma

No insert, otherws EX. Insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83

General Magazine 20/1

68335

AH Avalon Hill GENERAL Ma

Spine worn thru along most of its length & repaired; soiled, No insert. Insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83

General Magazine 20/1

99266

AH Avalon Hill GENERAL Ma

$10.00

Excell

OoP

$10.00

V.Good

OoP

Includes insert. Insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83

General Magazine 20/2

94049

AH Avalon Hill GENERAL Ma

No insert, otherws EX. Insert including ParaLeader variant counters. ARTICLES ON: Freedom in the Galaxy 2nd analysis & variant rules & errata; PBM rules for Starship Troopers '76; Amoeba Wars intro & analysis;
PBM rules for Dune; Diplomacy; Solitaire rules for Starship Trooper '76; learning Squad Leader; 3rd ed Blitzkrieg analysis; Sqd Leader clinic, Concentration of force; new Kingmaker options. '83

General Magazine 20/2

99269

AH Avalon Hill GENERAL Ma

$12.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Includes insert including ParaLeader variant counters. Insert including ParaLeader variant counters. ARTICLES ON: Freedom in the Galaxy 2nd analysis & variant rules & errata; PBM rules for Starship Troopers '76;
Amoeba Wars intro & analysis; PBM rules for Dune; Diplomacy; Solitaire rules for Starship Trooper '76; learning Squad Leader; 3rd ed Blitzkrieg analysis; Sqd Leader clinic, Concentration of force; new Kingmaker
options. '83

General Magazine 20/3

94050

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, otherws EX. Insert includes Frederick the Great variant counters (43). ARTICLES ON: Frederick the Great strategy; adding diplomacy to Frederick the Great; addtional scenarios for Frederick the Great (6
yearly scenarios 1740-45); analysis of Panzerblitz scenarios 14-25 (published in the Wargamers Guide to PB); Montcalm & Wolfe French & Indian War 1759 scenario for 1776; Down With the King analysis & new
options; Diplomacy strategy; additional rules plus strategy for Conquistador; survey of game ratings in the General. '83

General Magazine 20/3

68337

AH Avalon Hill GENERAL Ma

$10.00

Excell

No insert. Cover mildly soiled. Insert includes Frederick the Great variant counters (43). ARTICLES ON: Frederick the Great strategy; adding diplomacy to Frederick the Great; addtional scenarios for Frederick the
Great (6 yearly scenarios 1740-45); analysis of Panzerblitz scenarios 14-25 (published in the Wargamers Guide to PB); Montcalm & Wolfe French & Indian War 1759 scenario for 1776; Down With the King analysis &
new options; Diplomacy strategy; additional rules plus strategy for Conquistador; survey of game ratings in the General. '83

General Magazine 20/4

94051

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, otherws EX. Insert w/ SL Scen O. ARTICLES ON: tour of Freedom in the Galaxy; PBM system for Starship Troopers & Dune; Diplomacy strategy; learning Squad Leader; another look at Blitzkrieg '75; SL
clinic, concentration of force; new event cards for Kingmaker. '83

General Magazine 20/4

68338

AH Avalon Hill GENERAL Ma

$10.00

Excell

No insert. Cover mildly soiled. Insert w/ SL Scen O. ARTICLES ON: tour of Freedom in the Galaxy; PBM system for Starship Troopers & Dune; Diplomacy strategy; learning Squad Leader; another look at Blitzkrieg
'75; SL clinic, concentration of force; new event cards for Kingmaker. '83

General Magazine 20/4

84763

AH Avalon Hill GENERAL Ma

$10.00

Excell

Insert w/ SL Scen O. ARTICLES ON: tour of Freedom in the Galaxy; PBM system for Starship Troopers & Dune; Diplomacy strategy; learning Squad Leader; another look at Blitzkrieg '75; SL clinic, concentration of
force; new event cards for Kingmaker. '83

General Magazine 20/5

65189

AH Avalon Hill GENERAL Ma

$13.00

New

Insert. ARTICLES ON: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden
Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84

General Magazine 20/5

94052

AH Avalon Hill GENERAL Ma

$8.00

V.Good

OoP

No insert, otherws EX. Insert. ARTICLES ON: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate
Gettysburg '77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 20/5

FAX (702) 926-5205,

Game
Only?

Page 27 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

76251

AH Avalon Hill GENERAL Ma

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$10.00

Mint

OoP

Insert. ARTICLES ON: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden
Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84

General Magazine 20/5

99276

AH Avalon Hill GENERAL Ma

$9.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

w/insert. Insert. ARTICLES ON: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg
'77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84

General Magazine 20/6

68350

AH Avalon Hill GENERAL Ma

$8.00

Excell

Cover spine area soiled. No insert. Insert & B-17 & Air Force variant inserts. ARTICLES ON: B-17 analysis; Origins '83 B-17 tournement; British Bomber charts for B-17; B-17 aircraft variants; Allied strategy in
Luftwaffe; fighter analysis in Dauntless 2nd; Allied invasion options in Fortress Europa 2nd; Japanese jaws plan in Midway '64; Bull Run replay pt 2; Guns of August Second Balkans War scenario; SL scenarios SSTK
1a & b. '84

General Magazine 20/6

84765

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. Insert & B-17 & Air Force variant inserts. ARTICLES ON: B-17 analysis; Origins '83 B-17 tournement; British Bomber charts for B-17; B-17 aircraft variants; Allied strategy in Luftwaffe; fighter analysis in
Dauntless 2nd; Allied invasion options in Fortress Europa 2nd; Japanese jaws plan in Midway '64; Bull Run replay pt 2; Guns of August Second Balkans War scenario; SL scenarios SSTK 1a & b. '84

General Magazine 21/1

94042

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No insert, otherws EX. ARTICLES ON: 2nd ed Up Front rules changes; card play in Up Front; Up Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian
defensive setup in Russian Campaign; D-Day Allian invasion possibilities. '84

General Magazine 21/1

84746

AH Avalon Hill GENERAL Ma

$10.00

Excell

No insert. ARTICLES ON: 2nd ed Up Front rules changes; card play in Up Front; Up Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian defensive
setup in Russian Campaign; D-Day Allian invasion possibilities. '84

General Magazine 21/1

99279

AH Avalon Hill GENERAL Ma

$8.00

V.Good

w/insert. Seperate errata sheet stapled onto Up Front errata page. Staple holes on margin of another dozen pages. Crease on mag cover. ARTICLES ON: 2nd ed Up Front rules changes; card play in Up Front; Up
Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian defensive setup in Russian Campaign; D-Day Allian invasion possibilities. '84

General Magazine 21/2

63623

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. Insert w/ SL scen P. ARTICLES ON: Napoloen at Bay analysis & strategy, with clarifications; resisting the French in Spain in War & Peace; French strategy in Napoleon (focused on the force march); Allied
defense in France 1940; Allied strategy in Fortress Europa; British 'wasp' tactics in Third Reich; strategy for Battle for Italy; British strategy in 1776; analysis of War & Peace scenarios; Squad Leader clinic on smoke. '84

General Magazine 21/2

75377

AH Avalon Hill GENERAL Ma

$10.00

New

OoP

No insert. Insert w/ SL scen P. ARTICLES ON: Napoloen at Bay analysis & strategy, with clarifications; resisting the French in Spain in War & Peace; French strategy in Napoleon (focused on the force march); Allied
defense in France 1940; Allied strategy in Fortress Europa; British 'wasp' tactics in Third Reich; strategy for Battle for Italy; British strategy in 1776; analysis of War & Peace scenarios; Squad Leader clinic on smoke. '84

General Magazine 21/2

94043

AH Avalon Hill GENERAL Ma

$8.00

V.Good

OoP

No insert, otherws EX. Insert w/ SL scen P. ARTICLES ON: Napoloen at Bay analysis & strategy, with clarifications; resisting the French in Spain in War & Peace; French strategy in Napoleon (focused on the force
march); Allied defense in France 1940; Allied strategy in Fortress Europa; British 'wasp' tactics in Third Reich; strategy for Battle for Italy; British strategy in 1776; analysis of War & Peace scenarios; Squad Leader clinic
on smoke. '84

General Magazine 21/2

76252

AH Avalon Hill GENERAL Ma

$10.00

Mint

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Insert w/ SL scen P. ARTICLES ON: Napoloen at Bay analysis & strategy, with clarifications; resisting the French in Spain in War & Peace; French strategy in Napoleon (focused on the force march); Allied defense in
France 1940; Allied strategy in Fortress Europa; British 'wasp' tactics in Third Reich; strategy for Battle for Italy; British strategy in 1776; analysis of War & Peace scenarios; Squad Leader clinic on smoke. '84

General Magazine 21/3

94044

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. ARTICLES ON: Objectives in Battle of the Bulge '81; 10 Dec. scenario for Bulge '81; Bulge '81 replay & errata; club rules for Third Reich; Squad Leader clinic "gambit"; Men behind the leader counters in
Gambit SL scenario; Source of the Nile additional rules; dealing with the loss of a home supply center in Diplomacy; tactics in Frederick the Great; solitaire Fortress Europa; Convoy scenario for Naval War; strategy for
scenario 3 in Starship Troopers '76; first turn Allied strategy in Longest Day; Dieppe Panzer Leader scenario; Q&A. '84

General Magazine 21/3

84747

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. ARTICLES ON: Objectives in Battle of the Bulge '81; 10 Dec. scenario for Bulge '81; Bulge '81 replay & errata; club rules for Third Reich; Squad Leader clinic "gambit"; Men behind the leader counters in
Gambit SL scenario; Source of the Nile additional rules; dealing with the loss of a home supply center in Diplomacy; tactics in Frederick the Great; solitaire Fortress Europa; Convoy scenario for Naval War; strategy for
scenario 3 in Starship Troopers '76; first turn Allied strategy in Longest Day; Dieppe Panzer Leader scenario; Q&A. '84

General Magazine 21/4

75380

AH Avalon Hill GENERAL Ma

$9.00

New

Insert. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy;
mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85

General Magazine 21/4

65617

AH Avalon Hill GENERAL Ma

$5.00

Good

4pgs torn from mag affecting 3pg ASL scenario & 1st page of an article; Photocopies of repl pages included. Insert. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich;
Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in
Stalingrad. '85

General Magazine 21/4

94045

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No insert, otherws EX. Insert. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian
Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85

General Magazine 21/4

76255

AH Avalon Hill GENERAL Ma

$8.00

Excell

Insert. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy;
mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85

General Magazine 21/5

94046

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No insert (including Conquistador Fur Traders variant); otherws EX. Conquistador Fur Traders insert. ARTICLES ON: German strategy in Hitler's War, plus variants & errata; Magic Realm tutorial; tournement rules for
Origins of WWII; variants for Third Reich; strategy for Rail Baron; Conquistadors Fur Traders variant; choice of nation in Civilization; SL clinic. '85

General Magazine 21/5

84748

AH Avalon Hill GENERAL Ma

$9.00

Excell

OoP

OoP

No Victory mag. w/ Conquistador Fur Traders insert. Conquistador Fur Traders insert. ARTICLES ON: German strategy in Hitler's War, plus variants & errata; Magic Realm tutorial; tournement rules for Origins of
WWII; variants for Third Reich; strategy for Rail Baron; Conquistadors Fur Traders variant; choice of nation in Civilization; SL clinic. '85

General Magazine 21/6

94047

AH Avalon Hill GENERAL Ma

$7.00

V.Good

No insert (Arab-Israeli Lebanon & Firepower insert). Insert including Arab-Israeli Lebanon & Firepower variants. ARTICLES ON: infantry in Firepower; Firepower campaign rules; Firepower scenario 3 replay; scenario
analysis in Arab-Israeli Wars; Blitzkrieg '85 tourney rules; Tactics II amphibious variant; Arab-Israeli Wars Lebanon scenarios (5); SL clinic. '85

General Magazine 21/6

84749

AH Avalon Hill GENERAL Ma

$9.00

Excell

OoP

w/ Arab-Israeli Lebanon & Firepower insert. Insert including Arab-Israeli Lebanon & Firepower variants. ARTICLES ON: infantry in Firepower; Firepower campaign rules; Firepower scenario 3 replay; scenario analysis
in Arab-Israeli Wars; Blitzkrieg '85 tourney rules; Tactics II amphibious variant; Arab-Israeli Wars Lebanon scenarios (5); SL clinic. '85

General Magazine 22/1

94036

AH Avalon Hill GENERAL Ma

$5.00

V.Good

OoP

OoP

No inserts; Gunslinger insert & Victory mag removed. Insert. ARTICLES ON: analysis on Panzer Armee Afrika 2nd; ammo choice in Tobruk; errata & variants for Down With the King; heavy weapons in Trireme 2nd;
PBM rules for Gunslinger; target aspect issues in Tobruk; analysis of Malta from Air Assault on Crete; Diplomacy; British deployment in War at Sea; Afrika Korp Op Compass (June 1940) variant; playing Egypt in
Civilization; German Mediterranean strategy in Third Reich. '85

General Magazine 22/1


Prices TRIPLE if you phone between 9pm -10am PST!

84751

AH Avalon Hill GENERAL Ma

$7.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 28 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

w/ Gunslinger insert but Victory mag removed. Insert. ARTICLES ON: analysis on Panzer Armee Afrika 2nd; ammo choice in Tobruk; errata & variants for Down With the King; heavy weapons in Trireme 2nd; PBM
rules for Gunslinger; target aspect issues in Tobruk; analysis of Malta from Air Assault on Crete; Diplomacy; British deployment in War at Sea; Afrika Korp Op Compass (June 1940) variant; playing Egypt in Civilization;
German Mediterranean strategy in Third Reich. '85

General Magazine 22/2

94037

AH Avalon Hill GENERAL Ma

$6.00

V.Good

OoP

OoP

OoP

Insert removed. Insert. ARTICLES ON: scenarios of Up Front & Banzai; Banzai scenario R replay; tour & quick analysis of Flattop 2nd; 9 Submarine Pacific scenarios; TKO in 2, American strategy in Victory in the
Pacific; use of land-based air units in Flattop 2nd. '85

General Magazine 22/2

84752

AH Avalon Hill GENERAL Ma

$8.00

Excell

Insert removed. Insert. ARTICLES ON: scenarios of Up Front & Banzai; Banzai scenario R replay; tour & quick analysis of Flattop 2nd; 9 Submarine Pacific scenarios; TKO in 2, American strategy in Victory in the
Pacific; use of land-based air units in Flattop 2nd. '85

General Magazine 22/2

99314

AH Avalon Hill GENERAL Ma

$8.00

Excell

Insert included. Light stain on mag cover; otherws EX. Insert. ARTICLES ON: scenarios of Up Front & Banzai; Banzai scenario R replay; tour & quick analysis of Flattop 2nd; 9 Submarine Pacific scenarios; TKO in 2,
American strategy in Victory in the Pacific; use of land-based air units in Flattop 2nd. '85

General Magazine 22/3

94038

AH Avalon Hill GENERAL Ma

$7.00

V.Good

OoP

OoP

OoP

OoP

No insert, otherws EX. Insert. ARTICLES ON: dramatized Panzerblitz scenario 11 replay; new scenarios for Panzer Leader 1940; DYO Panzer Leader scenarios; British strategy for Storm Over Arnhem variant from
Gen 19/1; variants for Third Reich; Diplomacy; Civilization analysis; 4 scenarios for Up Front & Banzi; Israeli strategy in Arab-Israeli Wars scenario A-5; unit & tactics analysis in Guns of August; US strategy at Omaha
Beach in Longest Day. '85

General Magazine 22/3

84753

AH Avalon Hill GENERAL Ma

$8.00

Excell

w/insert. Insert. ARTICLES ON: dramatized Panzerblitz scenario 11 replay; new scenarios for Panzer Leader 1940; DYO Panzer Leader scenarios; British strategy for Storm Over Arnhem variant from Gen 19/1;
variants for Third Reich; Diplomacy; Civilization analysis; 4 scenarios for Up Front & Banzi; Israeli strategy in Arab-Israeli Wars scenario A-5; unit & tactics analysis in Guns of August; US strategy at Omaha Beach in
Longest Day. '85

General Magazine 22/4

94039

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No inserts (including Russian Front variant); otherws EX. Insert w/ 26 Russian Front variant counters. ARTICLES ON: Russian Front design & strategy & variants; strategy in initial turns of Russian Front; weather in
Russian Campaign; balancing Russian Campaign; active retreating in Panzerkrieg 2nd; Diplomacy; Third Reich Soviet capability variant; solitaire rules for Submarine 2nd; interview w/ Charlie Kibler; Soviet play in
Panzergruppe Guderian; Panzerkrieg errata. '86

General Magazine 22/4

84754

AH Avalon Hill GENERAL Ma

$7.00

Excell

w/ insert w/ 26 Russian Front variant counters. Insert w/ 26 Russian Front variant counters. ARTICLES ON: Russian Front design & strategy & variants; strategy in initial turns of Russian Front; weather in Russian
Campaign; balancing Russian Campaign; active retreating in Panzerkrieg 2nd; Diplomacy; Third Reich Soviet capability variant; solitaire rules for Submarine 2nd; interview w/ Charlie Kibler; Soviet play in Panzergruppe
Guderian; Panzerkrieg errata. '86

General Magazine 22/5

94040

AH Avalon Hill GENERAL Ma

$7.00

V.Good

OoP

OoP

OoP

OoP

OoP

No insert, otherws EX. Insert. Devil's Den strategy & advanced rules & errata; 5 Gunslinger scenarios; tactics & Union strategy in Bull Run; PBM Diplomacy; Stellar Conquest variants; interview w/ Bruce Shelley;
Diplomacy; plotting revolts in Freedom in the Galaxy 2nd; SL scenario 3000. '86

General Magazine 22/5

84755

AH Avalon Hill GENERAL Ma

$8.00

Excell

w/ insert. Insert. Devil's Den strategy & advanced rules & errata; 5 Gunslinger scenarios; tactics & Union strategy in Bull Run; PBM Diplomacy; Stellar Conquest variants; interview w/ Bruce Shelley; Diplomacy;
plotting revolts in Freedom in the Galaxy 2nd; SL scenario 3000. '86

General Magazine 22/6

84959

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. ARTICLES ON: ASL first impressions & infantry training; SL clinic on scenarios 1-3; ASL notes; the FMLN (of El Savador) & Firepower scenarios; invading district 5 in Fortress Europa; ASL scenario A-C;
interview with Don Greenwood; War at Sea strategy; Diplomacy strategy & analysis; ASL scenario 5 analysis; German concerns for the first turn of Longest Day. '86

General Magazine 22/6

94041

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No insert, otherws EX. ARTICLES ON: ASL first impressions & infantry training; SL clinic on scenarios 1-3; ASL notes; the FMLN (of El Savador) & Firepower scenarios; invading district 5 in Fortress Europa; ASL
scenario A-C; interview with Don Greenwood; War at Sea strategy; Diplomacy strategy & analysis; ASL scenario 5 analysis; German concerns for the first turn of Longest Day. '86

General Magazine 23/1

94030

AH Avalon Hill GENERAL Ma

$6.00

V.Good

Missing Dauntless aircraft inserts; otherws EX. ARTICLES ON: Basic manuevers in Flight Leader, with vocabulary & Top Gun intro scenario; additional aircraft for Flight Leader; 3 new Japanese fighters for Dauntless
(w/ card inserts bound to the mag) with 3 scenarios using them; 15th Air Force variant for B-17 including map (within mag); research costs in Hitler's War; variants for Victory in the Pacific; interview with Craig Taylor;
analysis of 21 rules or key aspects of Third Reich 3rd+; solitaire system for Titan; refitting Luftwaffe; B-17 additiction; Assault on the Queen Scenario for Starship Troopers '76; Richthofen's War revision; Hitler's War
Q&A. '86

General Magazine 23/1

67073

AH Avalon Hill GENERAL Ma

$8.00

Excell

OoP

OoP

OoP

ARTICLES ON: Basic manuevers in Flight Leader, with vocabulary & Top Gun intro scenario; additional aircraft for Flight Leader; 3 new Japanese fighters for Dauntless (w/ card inserts bound to the mag) with 3
scenarios using them; 15th Air Force variant for B-17 including map (within mag); research costs in Hitler's War; variants for Victory in the Pacific; interview with Craig Taylor; analysis of 21 rules or key aspects of Third
Reich 3rd+; solitaire system for Titan; refitting Luftwaffe; B-17 additiction; Assault on the Queen Scenario for Starship Troopers '76; Richthofen's War revision; Hitler's War Q&A. '86

General Magazine 23/2

84960

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert Insert including 2 ASL scenarios bound in mag. ARTICLES ON: ASL first impressions & armor training; SL clinic on point defense; ASL Beyond Valor scenario 8 replay; ASL scen D-E; inteview with Bob
mcNamara; Up Front movement options; Diplomacy options for the amoral; unit analysis of Panzer Leader. '87

General Magazine 23/2

94031

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No insert, otherws EX. Insert including 2 ASL scenarios bound in mag. ARTICLES ON: ASL first impressions & armor training; SL clinic on point defense; ASL Beyond Valor scenario 8 replay; ASL scen D-E; inteview
with Bob mcNamara; Up Front movement options; Diplomacy options for the amoral; unit analysis of Panzer Leader. '87

General Magazine 23/3

84961

AH Avalon Hill GENERAL Ma

$7.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

No insert Insert w/ 1 ASL scenario bound into mag. ARTICLES ON: Adding little ships to Submarine (w/ counters); British in Submarine including 10 scenarios; SL clinic on reserves; variant scenario for Hitler's War;
weapons of mass destruction in Blitzkrieg; ASL Beyond Valor scenario 8 replay; revisions to Battle of the Bulge '81. '86

General Magazine 23/3

94032

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No insert, otherws EX. Insert w/ 1 ASL scenario bound into mag. ARTICLES ON: Adding little ships to Submarine (w/ counters); British in Submarine including 10 scenarios; SL clinic on reserves; variant scenario for
Hitler's War; weapons of mass destruction in Blitzkrieg; ASL Beyond Valor scenario 8 replay; revisions to Battle of the Bulge '81. '86

General Magazine 23/4

71607

AH Avalon Hill GENERAL Ma

$6.00

Excell

Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon;
British N.Afria strategy in Third Reich; Yellowstone.

General Magazine 23/4

94033

AH Avalon Hill GENERAL Ma

$4.00

V.Good

No insert, otherws EX. Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied
strategy in Napoleon; British N.Afria strategy in Third Reich; Yellowstone.

General Magazine 23/4

75385

AH Avalon Hill GENERAL Ma

$9.00

New

Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon;
British N.Afria strategy in Third Reich; Yellowstone.

General Magazine 23/4

76256

AH Avalon Hill GENERAL Ma

$7.00

Mint

Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon;
British N.Afria strategy in Third Reich; Yellowstone.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 23/5

FAX (702) 926-5205,

Game
Only?

Page 29 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

67519

AH Avalon Hill GENERAL Ma

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$8.00

New

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Insert including ASL scen F & G bound in mag. ARTICLES ON: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city targets for B-17;
Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87

General Magazine 23/5

94034

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No insert (including ASL scenariso), otherws EX. Insert including ASL scen F & G bound in mag. ARTICLES ON: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied
options in Third Reich; More city targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87

General Magazine 23/5

67071

AH Avalon Hill GENERAL Ma

$6.00

Excell

w/ASL scen F & G. Insert including ASL scen F & G bound in mag. ARTICLES ON: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city
targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87

General Magazine 23/6

64575

AH Avalon Hill GENERAL Ma

$7.00

Excell

2" tear on cover. Insert including w/ 1 ASL scenario bound in mag. ARTICLES ON: designer's notes for 1830 with analysis of the variouis RR companies; Reading RR variant with new RR & tiles for 1830; strategy,
tactics & defensive skills in 1830; Nicaraguan Contra War & Firepower with scenarios; ASL scen G2-3; Axis strategy in Russian Campaign; Devil's Den by email; American strategy in Pax Britannica; city-building in
Civilization; strategy in Magic Realm. '87

General Magazine 23/6

84962

AH Avalon Hill GENERAL Ma

$7.00

Excell

No insert. Stain on cover. Insert including w/ 1 ASL scenario bound in mag. ARTICLES ON: designer's notes for 1830 with analysis of the variouis RR companies; Reading RR variant with new RR & tiles for 1830;
strategy, tactics & defensive skills in 1830; Nicaraguan Contra War & Firepower with scenarios; ASL scen G2-3; Axis strategy in Russian Campaign; Devil's Den by email; American strategy in Pax Britannica;
city-building in Civilization; strategy in Magic Realm. '87

General Magazine 23/6

94035

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No insert, otherws EX. Insert including w/ 1 ASL scenario bound in mag. ARTICLES ON: designer's notes for 1830 with analysis of the variouis RR companies; Reading RR variant with new RR & tiles for 1830;
strategy, tactics & defensive skills in 1830; Nicaraguan Contra War & Firepower with scenarios; ASL scen G2-3; Axis strategy in Russian Campaign; Devil's Den by email; American strategy in Pax Britannica;
city-building in Civilization; strategy in Magic Realm. '87

General Magazine 24/1

84963

AH Avalon Hill GENERAL Ma

$8.00

Excell

No insert. Insert w/ 2 ASL scenarios (DASL A, ASL H) bound in mag. ARTICLES ON: ASL DIY scenarios; ASL Steets of Fire replay of scenario 1 pt 1; SL clinic on night; Axis strategy in Russian Campaign; central
Europeon conflict in Firepower with scenarios; DASL scen A, ASL scen H; new scenarios for Sixth Fleet; additional units & rules for NATO; Russian first turn in Russian Front plus errata; Soviet victory in Panzergruppe
Guderian. '87

General Magazine 24/1

94024

AH Avalon Hill GENERAL Ma

$6.00

V.Good

OoP

OoP

OoP

No inserts, otherws EX. Insert w/ 2 ASL scenarios (DASL A, ASL H) bound in mag. ARTICLES ON: ASL DIY scenarios; ASL Steets of Fire replay of scenario 1 pt 1; SL clinic on night; Axis strategy in Russian
Campaign; central Europeon conflict in Firepower with scenarios; DASL scen A, ASL scen H; new scenarios for Sixth Fleet; additional units & rules for NATO; Russian first turn in Russian Front plus errata; Soviet
victory in Panzergruppe Guderian. '87

General Magazine 24/2

94025

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No inserts, otherws EX. Double insert w/ 4 ASL scenar T1-T4 bound into mag. ARTICLES ON: Intro to ASL: Offboard artillery; ASL Streets of Fire replay; strategy in ASL scenarios T1-4 (contained in this mag);
Panzer Leader strategy by scenario; strategies for assault fortresses in Third Reich; Axis riposte to an overly-agressive Britain in Third Reich; overview of D-Day'77; tactics in Fortress Europa. '87

General Magazine 24/2

104143

AH Avalon Hill GENERAL Ma

$8.00

Excell

Mailer removal mared Opp Wanted & an ad in innermost page. Double insert w/ 4 ASL scenar T1-T4 bound into mag. Double insert w/ 4 ASL scenar T1-T4 bound into mag. ARTICLES ON: Intro to ASL: Offboard
artillery; ASL Streets of Fire replay; strategy in ASL scenarios T1-4 (contained in this mag); Panzer Leader strategy by scenario; strategies for assault fortresses in Third Reich; Axis riposte to an overly-agressive Britain
in Third Reich; overview of D-Day'77; tactics in Fortress Europa. '87

General Magazine 24/3

94026

AH Avalon Hill GENERAL Ma

$5.00

V.Good

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

No insert, otherws EX. Insert including 2 ASL Scenar G4-5 bound into mag. ARTICLES ON: Diplomacy PBM replay among players who don't know one another; Diplomacy & history; strategies in PBM Diplomacy;
ASL scenarios G5 & G6; First turn strategy in Hitler's War 2nd; player nots for Empires in Arms; Hiter's War rule revisions; strategy in Dark Emperor; strategy in Pacific War. '88

General Magazine 24/3

84756

AH Avalon Hill GENERAL Ma

$7.00

Excell

w/insert. Insert including 2 ASL Scenar G4-5 bound into mag. ARTICLES ON: Diplomacy PBM replay among players who don't know one another; Diplomacy & history; strategies in PBM Diplomacy; ASL scenarios
G5 & G6; First turn strategy in Hitler's War 2nd; player nots for Empires in Arms; Hiter's War rule revisions; strategy in Dark Emperor; strategy in Pacific War. '88

General Magazine 24/4

94027

AH Avalon Hill GENERAL Ma

$7.00

V.Good

No insert, otherws EX. Insert. ARTICLES ON: Raid on St. Nazaire history & strategy, plus optional rules, replay & errata; SL armor upgrades to certain AFVs; ASL scenarios I & J; interview with Bill Peschel; German
defense in Fortress Europa; Mediterranean strategy in Third Reich; SL clinic on halftracks. '88

General Magazine 24/4

76257

AH Avalon Hill GENERAL Ma

$8.00

Excell

w/Insert. Insert. ARTICLES ON: Raid on St. Nazaire history & strategy, plus optional rules, replay & errata; SL armor upgrades to certain AFVs; ASL scenarios I & J; interview with Bill Peschel; German defense in
Fortress Europa; Mediterranean strategy in Third Reich; SL clinic on halftracks. '88

General Magazine 24/5

94028

AH Avalon Hill GENERAL Ma

$7.00

V.Good

No insert, otherws EX. Insert. ARTICLES ON: Britannia analysis & errata; playing the purple in Britannia; playing the Romans or Gauls in Caesar; tactics in Caesar's Legions; purchasing armor & special movement
variant for Gladiator; understanding the AST in Civilization; Civilization analysis; Siege of Jerusalem preview; event deck changes for Kingmaker; house rules for Kingmaker; playing St. George in Magic Realm; Magic
Realm errata. '88

General Magazine 24/6

94029

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No insert, otherws EX. Insert. ARTICLES ON: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean
for the Axis in Third Reich. '88

General Magazine 24/6

67021

AH Avalon Hill GENERAL Ma

$7.00

Excell

Return mailer stuck to inner pages, will marr one article on removal. w/insert. Insert. ARTICLES ON: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio;
tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in Third Reich. '88

General Magazine 24/6

76258

AH Avalon Hill GENERAL Ma

$8.00

Mint

w/insert. Insert. ARTICLES ON: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in
Third Reich. '88

General Magazine 25/1

94018

AH Avalon Hill GENERAL Ma

$12.00

Excell

w/inserts (including 2nd fleet variant map). 2nd Fleet Bay of Biscay insert. ARTICLES ON: Kremlin intro & 5 player replay; strategy in Dinosaurs of the Lost World; trading in Merchants of Venus; adding the French to
2nd Fleet variant w/ map; editors of the General (T.Shaw, D.Greenwood, R.Martin) & other noted AH designers speak; ratings of AH wargames, pt2. '88

General Magazine 25/3

76007

AH Avalon Hill GENERAL Ma

$8.00

Mint

OoP

w/insert. Insert. ARTICLES ON: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning
Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in
Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89

General Magazine 25/3

94020

AH Avalon Hill GENERAL Ma

$5.00

V.Good

OoP

OoP

No insert, otherws EX. Insert. ARTICLES ON: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best
clarifications; upgunning Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in
Panzerblitz; patrol scenario in Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89

General Magazine 25/3


Prices TRIPLE if you phone between 9pm -10am PST!

84761

AH Avalon Hill GENERAL Ma

$7.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 30 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

w/insert. Insert. ARTICLES ON: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning
Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in
Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89

General Magazine 25/3

71608

AH Avalon Hill GENERAL Ma

$10.00

New

OoP

w/insert. Insert. ARTICLES ON: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning
Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in
Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89

General Magazine 25/4

79252

AH Avalon Hill GENERAL Ma

$7.00

Excell

OoP

No insert. Insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in
Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89

General Magazine 25/4

94021

AH Avalon Hill GENERAL Ma

$6.00

V.Good

OoP

No insert, otherws EX. Insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario
for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89

General Magazine 25/4

84237

AH Avalon Hill GENERAL Ma

$8.00

Mint

OoP

OoP

OoP

w/insert. Insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in
Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89

General Magazine 25/4

71615

AH Avalon Hill GENERAL Ma

$10.00

New

w/insert. Insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in
Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89

General Magazine 25/5

67012

AH Avalon Hill GENERAL Ma

$5.00

Excell

w/Gettysburg'88 expansion map insert. Gettysburg'88 expansion map insert. ARTICLES ON: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate
Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron
variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89

General Magazine 25/5

84236

AH Avalon Hill GENERAL Ma

$7.00

Mint

OoP

w/Gettysburg'88 expansion map insert. Gettysburg'88 expansion map insert. ARTICLES ON: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate
Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron
variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89

General Magazine 25/5

71613

AH Avalon Hill GENERAL Ma

$9.00

New

OoP

w/Gettysburg'88 expansion map insert. Gettysburg'88 expansion map insert. ARTICLES ON: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate
Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron
variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89

General Magazine 25/6

84964

AH Avalon Hill GENERAL Ma

$8.00

Excell

OoP

OoP

OoP

OoP

No insert. Insert. ARTICLES ON: the British in ASL & the scenarios of West of Alamein; the minor powers of ASL Last Hurrah; SL clinic; analysis of Panzer Armee Afrika; ASL Scenario G9, N; 2-player rules for Raid
on St. Nazaire; analysis of Desert War kit for Up Front; special forces scenarios for Firepower; analysis of Pax Britannia; analysis of Statis Pro Football. '89

General Magazine 25/6

94023

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No insert, otherws EX. Insert. ARTICLES ON: the British in ASL & the scenarios of West of Alamein; the minor powers of ASL Last Hurrah; SL clinic; analysis of Panzer Armee Afrika; ASL Scenario G9, N; 2-player
rules for Raid on St. Nazaire; analysis of Desert War kit for Up Front; special forces scenarios for Firepower; analysis of Pax Britannia; analysis of Statis Pro Football. '89

General Magazine 25/6

84400

AH Avalon Hill GENERAL Ma

$8.00

Excell

Btm corners dog eared. w/insert. Insert. ARTICLES ON: the British in ASL & the scenarios of West of Alamein; the minor powers of ASL Last Hurrah; SL clinic; analysis of Panzer Armee Afrika; ASL Scenario G9, N;
2-player rules for Raid on St. Nazaire; analysis of Desert War kit for Up Front; special forces scenarios for Firepower; analysis of Pax Britannia; analysis of Statis Pro Football. '89

General Magazine 26/1

94137

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No Insert, otherws EX. insert. ARTICLES ON: Merchant of Venus stratgy, designer's notes & variants (counters included in 26/3); Merchants of Venus replay; Dark Emperor variant; review of early PC gaming
computer platforms; Lansraad variant for Dune; solitaire Lost World replay; ASL scenario O & P; exploiting parliment in Kingmaker; Statis Pro Football analysis; Stellar Conquest analysis; Scenarios of West of Alamein,
pt 2; 2-player Kremlin rules; Advanced Civilization card analysis; SL clinic on Mortars. '90

General Magazine 26/1

84401

AH Avalon Hill GENERAL Ma

$8.00

Excell

OoP

OoP

w/insert. insert. ARTICLES ON: Merchant of Venus stratgy, designer's notes & variants (counters included in 26/3); Merchants of Venus replay; Dark Emperor variant; review of early PC gaming computer platforms;
Lansraad variant for Dune; solitaire Lost World replay; ASL scenario O & P; exploiting parliment in Kingmaker; Statis Pro Football analysis; Stellar Conquest analysis; Scenarios of West of Alamein, pt 2; 2-player
Kremlin rules; Advanced Civilization card analysis; SL clinic on Mortars. '90

General Magazine 26/3

89608

AH Avalon Hill GENERAL Ma

$9.00

Excell

Insert w/ additional Tac Air aircraft data. ARTICLES ON: MBT intro & unit analysis; MBT rules index; Soviet situation in MBT; umpired MBT replay; "Improved" Flight Leader rules; Iran-Iraq War scenarios for Firepower;
Acquire strategy; Statis Pro Baseball; Korean War Flight Leader scenarios; ground units in Tac Air; unit analysis for the Fleet game series. (Note that subscriber copies of this issue included a countersheet as a bonus;
this sheet was not included in copies sold thru the hobby distribution system and is not included here.) '90

General Magazine 26/3

94139

AH Avalon Hill GENERAL Ma

$8.00

V.Good

OoP

No Insert, otherws EX. Insert w/ additional Tac Air aircraft data. ARTICLES ON: MBT intro & unit analysis; MBT rules index; Soviet situation in MBT; umpired MBT replay; "Improved" Flight Leader rules; Iran-Iraq War
scenarios for Firepower; Acquire strategy; Statis Pro Baseball; Korean War Flight Leader scenarios; ground units in Tac Air; unit analysis for the Fleet game series. (Note that subscriber copies of this issue included a
countersheet as a bonus; this sheet was not included in copies sold thru the hobby distribution system and is not included here.) '90

General Magazine 26/4

94140

AH Avalon Hill GENERAL Ma

$8.00

V.Good

OoP

OoP

OoP

OoP

OoP

No Insert. Insert. ARTICLES ON: Historical background to the Siege of Jerusalem; Design note for SoJ; 3 additional scenarios for SoJ; Analysis of the units of SoJ; Don Greenwoods Great & Near-Great Game list;
Multiplayer variant for Kingmaker for up to 7 players; New Battleboard for Titan (inserts); Playing Civilization for the Endgame; Triple Alliances in Diplomacy; a Rules Index for Magic Realm 2nd ed.; the Axis Minors
Armies in WWII. '90

General Magazine 26/4

102649

AH Avalon Hill GENERAL Ma

$10.00

Mint

w/Insert. Insert. ARTICLES ON: Historical background to the Siege of Jerusalem; Design note for SoJ; 3 additional scenarios for SoJ; Analysis of the units of SoJ; Don Greenwoods Great & Near-Great Game list;
Multiplayer variant for Kingmaker for up to 7 players; New Battleboard for Titan (inserts); Playing Civilization for the Endgame; Triple Alliances in Diplomacy; a Rules Index for Magic Realm 2nd ed.; the Axis Minors
Armies in WWII. '90

General Magazine 26/5

79253

AH Avalon Hill GENERAL Ma

$7.00

Excell

Insert missing. ARTICLES ON: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis; random
appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red Devil
division for ASL. '90

General Magazine 26/5

94141

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No Insert, otherws EX. ARTICLES ON: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis;
random appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red
Devil division for ASL. '90

General Magazine 26/5


Prices TRIPLE if you phone between 9pm -10am PST!

75361

AH Avalon Hill GENERAL Ma

$7.00

V.Good

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 31 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

1" of rear cover pg nearly torn off & repaired due to poor storage. Magazine otherws new. ARTICLES ON: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player
Up Front rules; Ambush personal reflections; Wrasslin' analysis; random appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for
B-17; covert SE Asia missions in Firepower; Notes on Red Devil division for ASL. '90

General Magazine 26/5

75366

AH Avalon Hill GENERAL Ma

$8.00

New

OoP

OoP

OoP

OoP

ARTICLES ON: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis; random appear opposing
fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red Devil division for ASL. '90

General Magazine 26/6

66886

AH Avalon Hill GENERAL Ma

$8.00

Excell

Includeds Desert Storm map & rules insert, but does NOT include counters. Desert Storm rules, map but no counters. ARTICLES ON: Napoleon's Battles intro & primer. Dutch Bijlandt Brigade in the Waterloo
Campaign in Napoleon's Battles w/ Quatra Bras & Ligny scenarios; Waterloo scenario for Empires in Arms; options in Statis Pro Football; 1830 strategy; Desert Steel variant for Gulf Strike; War of 1812 scenarios for
Wooden Ships & Iron Men; Confederate strategy in Devi's Den; Confederate strategy in Civil War; advanced naval combat rules in Empire in Arms; alternative straight crossing rules for Empire in Arms; Marengo
scenario for War & Peace. '90

General Magazine 26/6

94142

AH Avalon Hill GENERAL Ma

$9.00

Mint

w/Desert Storm rules, map & counters. Desert Storm rules, map but no counters. ARTICLES ON: Napoleon's Battles intro & primer. Dutch Bijlandt Brigade in the Waterloo Campaign in Napoleon's Battles w/ Quatra
Bras & Ligny scenarios; Waterloo scenario for Empires in Arms; options in Statis Pro Football; 1830 strategy; Desert Steel variant for Gulf Strike; War of 1812 scenarios for Wooden Ships & Iron Men; Confederate
strategy in Devi's Den; Confederate strategy in Civil War; advanced naval combat rules in Empire in Arms; alternative straight crossing rules for Empire in Arms; Marengo scenario for War & Peace. '90

General Magazine 27/1

64594

AH Avalon Hill GENERAL Ma

$9.00

Excell

ARTICLES ON: Soviet strategy for Russian Campaign; historical Russian Campaign; revised OoB for Russian Campaign; reference notes for ASL for mtn troops; historical setup for 12th party congress in Kremlin; Axis
1941 offensive in Russian Front; defending Stalingrad in Turning Point Stalingrad. '91

General Magazine 27/1

79255

AH Avalon Hill GENERAL Ma

$9.00

Excell

OoP

OoP

OoP

OoP

Insert missing. ARTICLES ON: Soviet strategy for Russian Campaign; historical Russian Campaign; revised OoB for Russian Campaign; reference notes for ASL for mtn troops; historical setup for 12th party
congress in Kremlin; Axis 1941 offensive in Russian Front; defending Stalingrad in Turning Point Stalingrad. '91

General Magazine 27/2

64595

AH Avalon Hill GENERAL Ma

$9.00

Excell

ARTICLES ON: interatctive turn sequence in 3rd Fleet; Design-Your-Own for 3rd Fleet w/ 4 scenarios; Soviet strategy in 6th Fleet; variants for 2nd Fleet; Soviet subs in the Fleet series of games; strategy in Empires in
Arms 2nd pt 1; AtlantiCon ASL tourney scenarios; Chinese ships for Wooden Ships & Iron Men; tactical variant for Flat Top; ship analysis in Victory in the Pacific; Carrier historical notes. '91

General Magazine 27/2

94132

AH Avalon Hill GENERAL Ma

$7.00

V.Good

No Insert, otherws EX. ARTICLES ON: interatctive turn sequence in 3rd Fleet; Design-Your-Own for 3rd Fleet w/ 4 scenarios; Soviet strategy in 6th Fleet; variants for 2nd Fleet; Soviet subs in the Fleet series of
games; strategy in Empires in Arms 2nd pt 1; AtlantiCon ASL tourney scenarios; Chinese ships for Wooden Ships & Iron Men; tactical variant for Flat Top; ship analysis in Victory in the Pacific; Carrier historical notes.
'91

General Magazine 27/3

64596

AH Avalon Hill GENERAL Ma

$8.00

Excell

ARTICLES ON: Mediterranean strategy & double turns in Third Reich; shotgun approach to attacking England in Third Reich; transitioning from Third Reich to Adv Third Reich; designing Wrasslin', Adv Civ & Adv Third
Reich; Longest Day replay; Longest Day variant; AtlantiCon ASL tourny scenarios, pt 2; Rommel's plan in Fortress Europa; Invading Brittany in Fortress Europa. '91

General Magazine 27/3

67023

AH Avalon Hill GENERAL Ma

$8.00

Excell

OoP

OoP

OoP

OoP

Return mailer stuck to inner pgs; will marr ASL scenario if removed. ARTICLES ON: Mediterranean strategy & double turns in Third Reich; shotgun approach to attacking England in Third Reich; transitioning from
Third Reich to Adv Third Reich; designing Wrasslin', Adv Civ & Adv Third Reich; Longest Day replay; Longest Day variant; AtlantiCon ASL tourny scenarios, pt 2; Rommel's plan in Fortress Europa; Invading Brittany in
Fortress Europa. '91

General Magazine 27/3

94133

AH Avalon Hill GENERAL Ma

$7.00

V.Good

No Insert, otherws EX. ARTICLES ON: Mediterranean strategy & double turns in Third Reich; shotgun approach to attacking England in Third Reich; transitioning from Third Reich to Adv Third Reich; designing
Wrasslin', Adv Civ & Adv Third Reich; Longest Day replay; Longest Day variant; AtlantiCon ASL tourny scenarios, pt 2; Rommel's plan in Fortress Europa; Invading Brittany in Fortress Europa. '91

General Magazine 27/4

67027

AH Avalon Hill GENERAL Ma

$8.00

Excell

ARTICLES ON: Republic of Rome analysis, PBEM rules, PBEM replay; Rep of Rome design notes; learning guide for Adv Civililization; 1991 Coup variant for Kremlin; Empire in Arms strategy, pt 2; Diplomacy master
replay pt 1. '91

General Magazine 27/5

79259

AH Avalon Hill GENERAL Ma

$8.00

Excell

Insert missing. ARTICLES ON: overview of Btl Bulge '91; German & Allied strategy for Bulge '91; endgame scenarios for Bulge '91; 3rd edition changes to Bulge '81 rules; Reference notes for ASL; Diplomacy master
replay, pt 2; Tac Air game system; 1991 March Madness teams; Republic of Rome replay pt 2; D-Day'77 strategy. '91

General Magazine 27/5

94135

AH Avalon Hill GENERAL Ma

$6.00

V.Good

OoP

No Insert, otherws EX. ARTICLES ON: overview of Btl Bulge '91; German & Allied strategy for Bulge '91; endgame scenarios for Bulge '91; 3rd edition changes to Bulge '81 rules; Reference notes for ASL; Diplomacy
master replay, pt 2; Tac Air game system; 1991 March Madness teams; Republic of Rome replay pt 2; D-Day'77 strategy. '91

General Magazine 27/6

84910

AH Avalon Hill GENERAL Ma

$9.00

Mint

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

w/insert. ARTICLES ON: Blackbeard replay; beginners primer for Blackbeard; design history of Blackbeard; solitaire Blackbeard replay; Blackbeard errata; the pits in Speed Circuit; players' notes for Gangster; black
market variant for Merchant of Venus; card analysis for Attack Sub; commerce raiding against Britain in War & Peace; New World variant; strategy in Wrasslin'; financial strategy in Stocks & Bonds; Rennell Island
scenario for Carrier; solitare rules for Wooden Ships & Iron Men. '91

General Magazine 27/6

67029

AH Avalon Hill GENERAL Ma

$8.00

Excell

ARTICLES ON: Blackbeard replay; beginners primer for Blackbeard; design history of Blackbeard; solitaire Blackbeard replay; Blackbeard errata; the pits in Speed Circuit; players' notes for Gangster; black market
variant for Merchant of Venus; card analysis for Attack Sub; commerce raiding against Britain in War & Peace; New World variant; strategy in Wrasslin'; financial strategy in Stocks & Bonds; Rennell Island scenario for
Carrier; solitare rules for Wooden Ships & Iron Men. '91

General Magazine 27/6

94136

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No Insert, otherws EX. ARTICLES ON: Blackbeard replay; beginners primer for Blackbeard; design history of Blackbeard; solitaire Blackbeard replay; Blackbeard errata; the pits in Speed Circuit; players' notes for
Gangster; black market variant for Merchant of Venus; card analysis for Attack Sub; commerce raiding against Britain in War & Peace; New World variant; strategy in Wrasslin'; financial strategy in Stocks & Bonds;
Rennell Island scenario for Carrier; solitare rules for Wooden Ships & Iron Men. '91

General Magazine 28/1

64600

AH Avalon Hill GENERAL Ma

$10.00

Excell

Insert. ARTICLES ON: Peloponnesian War game system analysis; historical analysis of the Peloponnesian War; Pelo War series replay; Origns ASL Tourney scenario history & analysis; Flashpoint Golan designer's
notes & errata; Pacific War scenarios; Assyrian play, and Slavery variant, in Civilization; addtl rules for solitaire Speed Circuit; quantifying the perfect game. '92

General Magazine 28/1

94125

AH Avalon Hill GENERAL Ma

$8.00

V.Good

No Insert; otherws EX. Insert. ARTICLES ON: Peloponnesian War game system analysis; historical analysis of the Peloponnesian War; Pelo War series replay; Origns ASL Tourney scenario history & analysis;
Flashpoint Golan designer's notes & errata; Pacific War scenarios; Assyrian play, and Slavery variant, in Civilization; addtl rules for solitaire Speed Circuit; quantifying the perfect game. '92

General Magazine 28/2

84912

AH Avalon Hill GENERAL Ma

$7.00

Mint

w/ insert ARTICLES ON: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; Advanced Civilization variant; Republic of Rome strategy; Flashpoint, Golan
strategy & addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92

General Magazine 28/2

79262

AH Avalon Hill GENERAL Ma

$6.00

Excell

Insert missing. ARTICLES ON: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; Advanced Civilization variant; Republic of Rome strategy; Flashpoint,
Golan strategy & addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92

General Magazine 28/2


Prices TRIPLE if you phone between 9pm -10am PST!

94126

AH Avalon Hill GENERAL Ma

$5.00

V.Good

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 32 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

No Insert, otherws EX. ARTICLES ON: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; Advanced Civilization variant; Republic of Rome strategy;
Flashpoint, Golan strategy & addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92

General Magazine 28/2

71631

AH Avalon Hill GENERAL Ma

$9.00

New

OoP

OoP

ARTICLES ON: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; Advanced Civilization variant; Republic of Rome strategy; Flashpoint, Golan strategy &
addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92

General Magazine 28/3

79263

AH Avalon Hill GENERAL Ma

$6.00

Excell

Insert missing. ARTICLES ON: German first turn strategy in Russian Front; Tac air rules for Panzerblitz & Panzer Leader; New units & 6 scenarios for Panzerblitz; naval movement in Russian Campaign; variant for
Statis Pro Football; Up Front analysis & 2 new scenarios; Government intervention variant for Rail Baron; Russian Front rememberances; Eastern Front variant for Air Force w/ new Hungarian aircraft cards & scenarios.
'93

General Magazine 28/3

67006

AH Avalon Hill GENERAL Ma

$6.00

Excell

OoP

Cover wrinkled. ARTICLES ON: German first turn strategy in Russian Front; Tac air rules for Panzerblitz & Panzer Leader; New units & 6 scenarios for Panzerblitz; naval movement in Russian Campaign; variant for
Statis Pro Football; Up Front analysis & 2 new scenarios; Government intervention variant for Rail Baron; Russian Front rememberances; Eastern Front variant for Air Force w/ new Hungarian aircraft cards & scenarios.
'93

General Magazine 28/3

94127

AH Avalon Hill GENERAL Ma

$5.00

V.Good

OoP

No Insert, otherws EX. ARTICLES ON: German first turn strategy in Russian Front; Tac air rules for Panzerblitz & Panzer Leader; New units & 6 scenarios for Panzerblitz; naval movement in Russian Campaign;
variant for Statis Pro Football; Up Front analysis & 2 new scenarios; Government intervention variant for Rail Baron; Russian Front rememberances; Eastern Front variant for Air Force w/ new Hungarian aircraft cards &
scenarios. '93

General Magazine 28/3

71640

AH Avalon Hill GENERAL Ma

$8.00

New

OoP

ARTICLES ON: German first turn strategy in Russian Front; Tac air rules for Panzerblitz & Panzer Leader; New units & 6 scenarios for Panzerblitz; naval movement in Russian Campaign; variant for Statis Pro Football;
Up Front analysis & 2 new scenarios; Government intervention variant for Rail Baron; Russian Front rememberances; Eastern Front variant for Air Force w/ new Hungarian aircraft cards & scenarios. '93

General Magazine 28/4

79264

AH Avalon Hill GENERAL Ma

$7.00

Excell

OoP

Insert missing. ARTICLES ON: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro
Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93

General Magazine 28/4

94128

AH Avalon Hill GENERAL Ma

$5.00

V.Good

OoP

OoP

OoP

OoP

OoP

No Insert, otherws EX. ARTICLES ON: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of
Statis Pro Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93

General Magazine 28/4

104144

AH Avalon Hill GENERAL Ma

$7.00

Excell

Mailer removal litely mars ASL scenario (noting lost or obscured) & contest submission text. W/insert. ARTICLES ON: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer
Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2;
PBM system for Panzer Leader. '93

General Magazine 28/4

71645

AH Avalon Hill GENERAL Ma

$10.00

New

ARTICLES ON: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro Football; 4 Up
Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93

General Magazine 28/5

64605

AH Avalon Hill GENERAL Ma

$8.00

Excell

ARTICLES ON: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft from Coral Sea thru the end of the war, plus Wake Island & Two Ocean War varant
scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; Mustangs variant; Victory in the Pacific replay & variant rules; ASL scenario G16; 4 scenarios for Dauntless; Samurai game summary; Up Front
Scenario; History of the World preview. '93

General Magazine 28/5

94129

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No inserts, otherws EX. ARTICLES ON: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft from Coral Sea thru the end of the war, plus Wake Island &
Two Ocean War varant scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; Mustangs variant; Victory in the Pacific replay & variant rules; ASL scenario G16; 4 scenarios for Dauntless; Samurai
game summary; Up Front Scenario; History of the World preview. '93

General Magazine 28/5

104145

AH Avalon Hill GENERAL Ma

$7.00

Excell

OoP

w/insert. Mailer litely mars ASL scenario (noting obscured or lost) & text of contest. ARTICLES ON: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft
from Coral Sea thru the end of the war, plus Wake Island & Two Ocean War varant scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; Mustangs variant; Victory in the Pacific replay & variant rules;
ASL scenario G16; 4 scenarios for Dauntless; Samurai game summary; Up Front Scenario; History of the World preview. '93

General Magazine 28/5

71649

AH Avalon Hill GENERAL Ma

$9.00

New

OoP

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft from Coral Sea thru the end of the war, plus Wake Island & Two Ocean War varant
scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; Mustangs variant; Victory in the Pacific replay & variant rules; ASL scenario G16; 4 scenarios for Dauntless; Samurai game summary; Up Front
Scenario; History of the World preview. '93

General Magazine 28/6

94130

AH Avalon Hill GENERAL Ma

$6.00

V.Good

No Insert, otherws EX. ARTICLES ON: Advanced Third Reich initial observations; air & naval combat in Advanced Third Reich; Mediterranean strategies in Adv Third Reich; the double turn in Advanced Third Reich;
suggested rules changes for Adv Third Reich; new rules for U-Boats in Adv Third Reich; PBM Adv Third Reich; ASL Scen T13 & T14; Guns of August streamlined rules; satrical Third Reich 4th variant; Rising Sun
preview; Up Front scenario; Brakout Normandy preview; Adv Third Reich & Up Front/Banzai errata. '93

General Magazine 28/6

71661

AH Avalon Hill GENERAL Ma

$8.00

New

ARTICLES ON: Advanced Third Reich initial observations; air & naval combat in Advanced Third Reich; Mediterranean strategies in Adv Third Reich; the double turn in Advanced Third Reich; suggested rules changes
for Adv Third Reich; new rules for U-Boats in Adv Third Reich; PBM Adv Third Reich; ASL Scen T13 & T14; Guns of August streamlined rules; satrical Third Reich 4th variant; Rising Sun preview; Up Front scenario;
Brakout Normandy preview; Adv Third Reich & Up Front/Banzai errata. '93

General Magazine 29/1

75372

AH Avalon Hill GENERAL Ma

$8.00

New

Insert. ARTICLES ON: Avaloncon '93; History of the World scoring sheet & variant; History of the World walk thru; bidding for your empire in History of the World; defending turf in History of the World; We the People
Preview; Roadkill intro; AtlantiCon'92 ASL tourney scenarios;Assassin previw. '93

General Magazine 29/1

79265

AH Avalon Hill GENERAL Ma

$6.00

Excell

w/ insert. Insert. ARTICLES ON: Avaloncon '93; History of the World scoring sheet & variant; History of the World walk thru; bidding for your empire in History of the World; defending turf in History of the World; We
the People Preview; Roadkill intro; AtlantiCon'92 ASL tourney scenarios;Assassin previw. '93

General Magazine 29/1

94156

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No inserts, otherws EX. Insert. ARTICLES ON: Avaloncon '93; History of the World scoring sheet & variant; History of the World walk thru; bidding for your empire in History of the World; defending turf in History of the
World; We the People Preview; Roadkill intro; AtlantiCon'92 ASL tourney scenarios;Assassin previw. '93

General Magazine 29/2

79266

AH Avalon Hill GENERAL Ma

$5.00

V.Good

OoP

Missing insert pgs 31-34 w/ ASL scenarios. Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing
analysis of To the Last Man (from 24/1); Break Normandy preview; Up Front tourny rules. '94

General Magazine 29/2

66984

AH Avalon Hill GENERAL Ma

$6.00

Excell

OoP

OoP

Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from 24/1);
Break Normandy preview; Up Front tourny rules. '94

General Magazine 29/2


Prices TRIPLE if you phone between 9pm -10am PST!

71691

AH Avalon Hill GENERAL Ma

$7.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 33 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

w/inserts. Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from
24/1); Break Normandy preview; Up Front tourny rules. '94

General Magazine 29/3

94158

AH Avalon Hill GENERAL Ma

$6.00

V.Good

OoP

OoP

OoP

No inserts, otherws EX. Inserts. ARTICLES ON: German defense in Breakout, Normandy; Allied options in Breakout Normandy; Guerilla preview; effecive assassinations in Assassin; 7-player History of the World;
Adv Civilization variant; Operation Crusader PC tactics; ASL scenario G19 Tough Nut to Crack analysis; Operation Crusader review; Breakout Normandy replay pt 1. '94

General Magazine 29/3

71708

AH Avalon Hill GENERAL Ma

$8.00

New

Inserts. ARTICLES ON: German defense in Breakout, Normandy; Allied options in Breakout Normandy; Guerilla preview; effecive assassinations in Assassin; 7-player History of the World; Adv Civilization variant;
Operation Crusader PC tactics; ASL scenario G19 Tough Nut to Crack analysis; Operation Crusader review; Breakout Normandy replay pt 1. '94

General Magazine 29/4

96732

AH Avalon Hill GENERAL Ma

$6.00

Excell

w/ inserts. Inserts. ARTICLES ON: movement & combat methods in the Great Campaigns of Am Civil War series; Oil Wars, a history of conflicts & intrigue in the Middle East; Combat made Simple in the Grt Btls of
Am Civil War series via a worksheet; Road Kill review; revised combined rules for Stonewall Jackson's Way & Here Come the Rebels, including Roads to Antietam Alexandria variant map; Stalingrad PC designer notes;
Maharaja analysis; optional rules for Gettysburg'88; Breakout Normandy Replay, pt2; 5th Fleet PC preview. '94

General Magazine 29/4

71729

AH Avalon Hill GENERAL Ma

$7.00

New

OoP

OoP

OoP

Inserts. ARTICLES ON: movement & combat methods in the Great Campaigns of Am Civil War series; Oil Wars, a history of conflicts & intrigue in the Middle East; Combat made Simple in the Grt Btls of Am Civil War
series via a worksheet; Road Kill review; revised combined rules for Stonewall Jackson's Way & Here Come the Rebels, including Roads to Antietam Alexandria variant map; Stalingrad PC designer notes; Maharaja
analysis; optional rules for Gettysburg'88; Breakout Normandy Replay, pt2; 5th Fleet PC preview. '94

General Magazine 29/5

94160

AH Avalon Hill GENERAL Ma

$4.00

V.Good

No inserts, otherws EX. Inserts. w/ ARTICLES ON: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail;
Turkish options in Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight
Commander 2 preview. '94

General Magazine 29/5

71731

AH Avalon Hill GENERAL Ma

$5.00

Mint

w/ inserts. Inserts. w/ ARTICLES ON: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in
Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2
preview. '94

General Magazine 29/5

71760

AH Avalon Hill GENERAL Ma

$6.00

New

OoP

OoP

OoP

OoP

OoP

Inserts. w/ ARTICLES ON: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in Empires in
Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2 preview. '94

General Magazine 29/6

79270

AH Avalon Hill GENERAL Ma

$3.00

Excell

w/ insert. Ad mailer glued to wrestler insert; removal will marr character names (only). Insert. Contains ARTICLES ON: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL
countering an AFV in Motion tactic; History of the World strategy; Up Front elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series
replay; Kremlin many player rules. '95

General Magazine 29/6

66983

AH Avalon Hill GENERAL Ma

$4.00

Excell

Marrs to Wrasslin insert. Insert. Contains ARTICLES ON: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL countering an AFV in Motion tactic; History of the World
strategy; Up Front elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series replay; Kremlin many player rules. '95

General Magazine 29/6

71780

AH Avalon Hill GENERAL Ma

$5.00

New

w/insert. Insert. Contains ARTICLES ON: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL countering an AFV in Motion tactic; History of the World strategy; Up Front
elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series replay; Kremlin many player rules. '95

General Magazine 30/1

79273

AH Avalon Hill GENERAL Ma

$5.00

Excell

Insert & pgs 31-34 (w/ 2 ASL scenarios) missing. ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four
teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios
for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95

General Magazine 30/1

89609

AH Avalon Hill GENERAL Ma

$5.00

Excell

OoP

ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview;
strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics
in Stalingrad PC. '95

General Magazine 30/1

94143

AH Avalon Hill GENERAL Ma

$4.00

V.Good

OoP

No Insert, otherws EX. ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL;
1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan;
tactics in ASL; tactics in Stalingrad PC. '95

General Magazine 30/1

92990

AH Avalon Hill GENERAL Ma

$6.00

Mint

OoP

ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview;
strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics
in Stalingrad PC. '95

General Magazine 30/1

71796

AH Avalon Hill GENERAL Ma

$6.00

New

OoP

OoP

w/inserts. ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC
preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in
ASL; tactics in Stalingrad PC. '95

General Magazine 30/2

79274

AH Avalon Hill GENERAL Ma

$5.00

Excell

Insert & pgs 31-34 (w/ ASL scenarios) removed. ARTICLES ON: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant
for Enemy in Sight; Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95

General Magazine 30/2

94144

AH Avalon Hill GENERAL Ma

$4.00

V.Good

OoP

OoP

OoP

OoP

No Insert, otherws EX. ARTICLES ON: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight;
Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95

General Magazine 30/2

71817

AH Avalon Hill GENERAL Ma

$6.00

New

ARTICLES ON: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight; Maharaja reply; Knights of the
Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95

General Magazine 30/3

79277

AH Avalon Hill GENERAL Ma

$6.00

Excell

Insert & pages 31-34 (w/ ASL scenarios) missing. ARTICLES ON: strategy in Roads to Getttysburg, w/ variants & errata; Soviet strategy in Adv Third Reich; US paratrooper history & adding to ASL; strategy &
analysis in the Great Campaigns Am Civ War; adding ofg to Grt Camp Am Civ War; Maharaja Replay, pt2; Confed strategy in Stonewall Jackson's Way; Panzer Leader Arracourt scenario analysis, pt1; History of the
World Score sheet player aid; History of the World culture cards. '95

General Magazine 30/3

94145

AH Avalon Hill GENERAL Ma

$4.00

V.Good

No Insert, otherws EX. Insert & pages 31-34 (w/ ASL scenarios) missing. ARTICLES ON: strategy in Roads to Getttysburg, w/ variants & errata; Soviet strategy in Adv Third Reich; US paratrooper history & adding to
ASL; strategy & analysis in the Great Campaigns Am Civ War; adding ofg to Grt Camp Am Civ War; Maharaja Replay, pt2; Confed strategy in Stonewall Jackson's Way; Panzer Leader Arracourt scenario analysis, pt1;
History of the World Score sheet player aid; History of the World culture cards. '95
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 30/3

FAX (702) 926-5205,

Game
Only?

Page 34 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

71824

AH Avalon Hill GENERAL Ma

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$7.00

New

OoP

ARTICLES ON: strategy in Roads to Getttysburg, w/ variants & errata; Soviet strategy in Adv Third Reich; US paratrooper history & adding to ASL; strategy & analysis in the Great Campaigns Am Civ War; adding ofg to
Grt Camp Am Civ War; Maharaja Replay, pt2; Confed strategy in Stonewall Jackson's Way; Panzer Leader Arracourt scenario analysis, pt1; History of the World Score sheet player aid; History of the World culture
cards. '95

General Magazine 30/4

71844

AH Avalon Hill GENERAL Ma

$6.00

New

OoP

OoP

OoP

Inserts. ARTICLES ON: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of mid-game kingdoms; Stalingrad PC replay; interview w/
Mark Simonitch; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96

General Magazine 30/4

79276

AH Avalon Hill GENERAL Ma

$5.00

Excell

w/ inserts. Pgs 31-34 (w/ ASL scenarios) removed. Inserts. ARTICLES ON: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of
mid-game kingdoms; Stalingrad PC replay; interview w/ Mark Simonitch; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96

General Magazine 30/4

94146

AH Avalon Hill GENERAL Ma

$4.00

V.Good

No Insert, otherws EX. Inserts. ARTICLES ON: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of mid-game kingdoms; Stalingrad
PC replay; interview w/ Mark Simonitch; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96

General Magazine 30/5

71850

AH Avalon Hill GENERAL Ma

$7.00

New

OoP

OoP

Insert. ARTICLES ON: Mustang review w/ additional scenarios & variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March
Madness dream teams w/ insert cards; History of the World variant to prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96

General Magazine 30/5

79275

AH Avalon Hill GENERAL Ma

$5.00

Excell

w/ insert; 1 March Madness Card & 2" portion of Londons Burning Raid Log marred by envelop gum removal. Pages 31-34 (w/ ASL scenarios) removed. Insert. ARTICLES ON: Mustang review w/ additional scenarios
& variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to
prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96

General Magazine 30/5

89610

AH Avalon Hill GENERAL Ma

$5.00

Excell

OoP

w/ insert; 1 March Madness Card & 2" portion of Londons Burning Raid Log marred by envelop gum removal. Pages 31-34 (w/ ASL scenarios) removed. Insert. ARTICLES ON: Mustang review w/ additional scenarios
& variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to
prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96

General Magazine 30/6

71856

AH Avalon Hill GENERAL Ma

$9.00

New

OoP

w/insert. ARTICLES ON: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game variant for
Empire in Arms; analysis of nations of Civilization. (Note that subscriber issues included a countersheet; this was not included in distribution copies & is not included here.) '96

General Magazine 30/6

79278

AH Avalon Hill GENERAL Ma

$6.00

Excell

OoP

OoP

OoP

Insert missing. ARTICLES ON: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game
variant for Empire in Arms; analysis of nations of Civilization. (Note that subscriber issues included a countersheet; this was not included in distribution copies & is not included here.) '96

General Magazine 30/6

94148

AH Avalon Hill GENERAL Ma

$5.00

V.Good

No Insert, otherws EX. ARTICLES ON: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign
game variant for Empire in Arms; analysis of nations of Civilization. (Note that subscriber issues included a countersheet; this was not included in distribution copies & is not included here.) '96

General Magazine 31/2

71866

AH Avalon Hill GENERAL Ma

$7.00

New

w/Inserts. Inserts. ARTICLES ON: Basic strategy, British Defense, & micro scenarios for London's Burning; Cavewars strategy; sniper abatement in ASL; Avaloncon 1996; Hannibal replay; Maharaja Ntl Arrival Tables
insert; ASL scenarios G35-6; Age of Renaissance sample game; winning Acquire; historical conquest in War & Peace; 1953 Intrigue variant for Kremlin w/ 5 card insert. '97

General Magazine 31/2

66992

AH Avalon Hill GENERAL Ma

$6.00

Excell

OoP

w/Inserts. Inserts. ARTICLES ON: Basic strategy, British Defense, & micro scenarios for London's Burning; Cavewars strategy; sniper abatement in ASL; Avaloncon 1996; Hannibal replay; Maharaja Ntl Arrival Tables
insert; ASL scenarios G35-6; Age of Renaissance sample game; winning Acquire; historical conquest in War & Peace; 1953 Intrigue variant for Kremlin w/ 5 card insert. '97

General Magazine 31/4

71868

AH Avalon Hill GENERAL Ma

$10.00

New

OoP

Inserts. ARTICLES ON: Learning scenario for Stonewall's Last Battles, Kelly's Ford Mar 1863; rules changes in the Grt Btls of Am Civ War series; strategy at Cedar Mtn history in Stonewall Jackson's Way and also
Roads to Gettysburg; Age of Renaissance replay; 2 ASL scenarios (removed from this copy); Third Reich PC strategy; strategy in Command & Conquer PC; Cave Wars PC strategy; use of wire, panjis & AP mines in
ASL; Russian Campaign 3rd & Origins of WWII & Panzer Leader (3) tourny scenarios; Airpower variant for D'Day'91; Across 5 Aprils counter mix (on insert); summary of rules variations am Grt Btl of Am Civ War games
(on insert); March Madness 1997 team cards (insert). '97

General Magazine 31/4

96731

AH Avalon Hill GENERAL Ma

$8.00

Mint

OoP

w/ inserts. Inserts. ARTICLES ON: Learning scenario for Stonewall's Last Battles, Kelly's Ford Mar 1863; rules changes in the Grt Btls of Am Civ War series; strategy at Cedar Mtn history in Stonewall Jackson's Way
and also Roads to Gettysburg; Age of Renaissance replay; 2 ASL scenarios (removed from this copy); Third Reich PC strategy; strategy in Command & Conquer PC; Cave Wars PC strategy; use of wire, panjis & AP
mines in ASL; Russian Campaign 3rd & Origins of WWII & Panzer Leader (3) tourny scenarios; Airpower variant for D'Day'91; Across 5 Aprils counter mix (on insert); summary of rules variations am Grt Btl of Am Civ
War games (on insert); March Madness 1997 team cards (insert). '97

General Magazine 31/4

94151

AH Avalon Hill GENERAL Ma

$7.00

Excell

OoP

w/inserts (Am Civ War series rules variations; Across 5 April counter list; March Madness 1997). Mailing label on cover. Inserts. ARTICLES ON: Learning scenario for Stonewall's Last Battles, Kelly's Ford Mar 1863;
rules changes in the Grt Btls of Am Civ War series; strategy at Cedar Mtn history in Stonewall Jackson's Way and also Roads to Gettysburg; Age of Renaissance replay; 2 ASL scenarios (removed from this copy); Third
Reich PC strategy; strategy in Command & Conquer PC; Cave Wars PC strategy; use of wire, panjis & AP mines in ASL; Russian Campaign 3rd & Origins of WWII & Panzer Leader (3) tourny scenarios; Airpower
variant for D'Day'91; Across 5 Aprils counter mix (on insert); summary of rules variations am Grt Btl of Am Civ War games (on insert); March Madness 1997 team cards (insert). '97

General Magazine 31/5

71873

AH Avalon Hill GENERAL Ma

$6.00

Mint

OoP

OoP

OoP

OoP

w/ inserts. Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL
scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of
Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97

General Magazine 31/5

46633

AH Avalon Hill GENERAL Ma

$6.00

New

W/inserts. Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL
scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of
Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97

General Magazine 31/5

79282

AH Avalon Hill GENERAL Ma

$5.00

Excell

w/ inserts. 2pgs with 2 ASL scenarios removed. Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia,
Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless
game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97

General Magazine 31/5

46689

AH Avalon Hill GENERAL Ma

$4.00

V.Good

VGd, cover tearing away at staples. Otherws clean. Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia,
Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless
game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97

General Magazine 32/1

63635

AH Avalon Hill GENERAL Ma

$7.00

Excell

OoP

Mailing label & separate label removal marr on mag cover. Inserts. ARTICLES ON: Starship Troopers '97 replay w/ 2 scenarios; Princess Ryan's Star Marines Mission 24 analysis; Warcraft II analysis; Titan, the
Arena analysis; Stellar Conquest solitaire variant; Dune 9player variant w/ insert; convention thoughts & notes; tips for Heroes of Might & Magic II PC; Great War at Sea, Mediterranean 1st strategy; Machiavelli 3rd
errata; strategy in Breakout, Normandy pt 2; Gamers Crusader, Africa reviews; 'Aliens' variant for Starship Troopers '97. '98
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
General Magazine 32/1

FAX (702) 926-5205,

Game
Only?

Page 35 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

65504

AH Avalon Hill GENERAL Ma

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$9.00

New

OoP

Inserts. ARTICLES ON: Starship Troopers '97 replay w/ 2 scenarios; Princess Ryan's Star Marines Mission 24 analysis; Warcraft II analysis; Titan, the Arena analysis; Stellar Conquest solitaire variant; Dune 9player
variant w/ insert; convention thoughts & notes; tips for Heroes of Might & Magic II PC; Great War at Sea, Mediterranean 1st strategy; Machiavelli 3rd errata; strategy in Breakout, Normandy pt 2; Gamers Crusader, Africa
reviews; 'Aliens' variant for Starship Troopers '97. '98

General Magazine 32/1

79284

AH Avalon Hill GENERAL Ma

$7.00

Excell

OoP

w/ inserts. Mailing labels on cover, w/ slight moisture warping of cover. Inserts. ARTICLES ON: Starship Troopers '97 replay w/ 2 scenarios; Princess Ryan's Star Marines Mission 24 analysis; Warcraft II analysis;
Titan, the Arena analysis; Stellar Conquest solitaire variant; Dune 9player variant w/ insert; convention thoughts & notes; tips for Heroes of Might & Magic II PC; Great War at Sea, Mediterranean 1st strategy; Machiavelli
3rd errata; strategy in Breakout, Normandy pt 2; Gamers Crusader, Africa reviews; 'Aliens' variant for Starship Troopers '97. '98

General Magazine 32/1

94017

AH Avalon Hill GENERAL Ma

$5.00

V.Good

OoP

OoP

w/ inserts. Last 4pgs of mag mildly moisture warped. Inserts. ARTICLES ON: Starship Troopers '97 replay w/ 2 scenarios; Princess Ryan's Star Marines Mission 24 analysis; Warcraft II analysis; Titan, the Arena
analysis; Stellar Conquest solitaire variant; Dune 9player variant w/ insert; convention thoughts & notes; tips for Heroes of Might & Magic II PC; Great War at Sea, Mediterranean 1st strategy; Machiavelli 3rd errata;
strategy in Breakout, Normandy pt 2; Gamers Crusader, Africa reviews; 'Aliens' variant for Starship Troopers '97. '98

General Magazine 32/3

65500

AH Avalon Hill GENERAL Ma

$12.00

< New

Cover marred by inv tag removal. Otherws new. Inserts. The last issue of this venerable wargaming mag. ARTICLES ON: Historical tactics & Union strategy at Pea Ridge in Across 5 Aprils; Union & Confed strategy in
The Civil War; beginners strategy for GMT's Glory; Atlantic Storm strategy; History of the World replay, pt 2; Successors replay & variant w/ insert; Wrasslin variant w/ insert; Title Bout variant; Rossyia 1917 review;
Sam Grant review; COA Leuthen review; ASL scenario analyses. '98

General Magazine 32/3

79286

AH Avalon Hill GENERAL Ma

$10.00

Excell

OoP

OoP

w/ inserts. Mailing labels on cover; pg w/ 2 ASL scenarios removed & not included. Inserts. The last issue of this venerable wargaming mag. ARTICLES ON: Historical tactics & Union strategy at Pea Ridge in Across
5 Aprils; Union & Confed strategy in The Civil War; beginners strategy for GMT's Glory; Atlantic Storm strategy; History of the World replay, pt 2; Successors replay & variant w/ insert; Wrasslin variant w/ insert; Title
Bout variant; Rossyia 1917 review; Sam Grant review; COA Leuthen review; ASL scenario analyses. '98

Grenadier Magazine # 1

106747

GDW Grenadier Magazine

$8.00

Mint

Premier issue of this magazine dedicated to supporting the Europa game system. ARTICLES ON: Polish Army in 1939 w/ OoB; Citadel scenario for DNO/UNT that begins with Kursk July 1943 and ends in Feb 1945; the
Social History of the Tank. '78

Grenadier Magazine # 2

106748

GDW Grenadier Magazine

$8.00

Mint

OoP

OoP

OoP

Magazine dedicated to supporting the Europa game system. ARTICLES ON: Armor Effects in Drang Nach Osten/Untenshieden; Tactics in Imperium w/ unit analysis; Social History of the Tank pt 2; Attack on Army
Group Center scenario for Drang Nach Osten/UNT beginning June 1944; Variant rules for GDW Citadel. '78

Grenadier Magazine # 3

106749

GDW Grenadier Magazine

$8.00

Mint

Magazine dedicated to supporting the Europa game system. ARTICLES ON: Strategy in Narvik; Rule variants for Narvik; OoB Discussion of Yalu; Dora Railroad Gun in DNO/UNT; An Improvement on the Russian
Unpreparedness Rule in DNO. '78

Grenadier Magazine #18

75401

Pacific Rim GRENADIER Mag

$4.00

Excell

ARTICLES ON: Jack Radey 9:00; comparison & analysis of Gettysburg games: McPherson's Ridge; the Italian Airforce in Drang Nach Osten; Fall Blau scenario for Drang Nach Osten, pt 2; developing a solitaire system
for YAQ's Bomber; sceanrio for the German invasion of Sweden in 1943 for Narvik (& Case White, Western Desert, Fall of France); brief reviews of: PEOPLE's Kirovograd & Aachen, PHOENIX Chickamauga &
Remember Gordon, Moscow '41, WWW Siege at Peking #21, AULIC Mohawk & Hannibal, SIMCAN Hannibal & Wilderness, GAME PRESERVE Rommel in the Desert 1st, TSR Attack Force, AH Bull Run, CENTURIAN
Silo 14. '83

Grenadier Magazine #19

75409

Pacific Rim GRENADIER Mag

$3.00

Excell

OoP

ARTICLES ON: Jack Radey 9:00; analysis of AH War & Peace 1st; Fall Blau scenario for Drang Nach Osten, pt 3; index to various Europa game sceanrios & link-up articles; solitaire gaming GDW's Red Army; analysis
of Gettysburg games pt 2: OSG 20th Maine / AH Little Round Top; brief reviews of: CENTURION Crisis in the Ukraine; CCC Charge to Glory & Iron Brigade, PEOPLE's Gazala 1942, YAQ Red Storm, WEG Operation
Badr, VG Hell's Highway.

Grenadier Magazine #20

98702

Pacific Rim GRENADIER Mag

$5.00

Excell

OoP

ARTICLES ON: Jack Radey 9:00; Errata for Western Desert & Near East; analysis of VG Nato & Hell's Highway & Ambush! & Civil War & Gulf Strike; brief reviews of: GDW Assault & Blue Max, ATTACTIX Interstellar
Wars & Fight for the Sky & Btl for Normandy, TSR Iwo Jima #92, American Civil War #93 & Omega War #14, QTRDCK Grant Moves South, SIMCAN D.A.K. & With Fire & Sword, YAQ Close Assault, WWW Decision at
Kasserine #23, AH B-17 & Tactics, HARRIS Broadsides & Boarding Parties. '84

Grenadier Magazine #23

64425

Pacific Rim GRENADIER Mag

$5.00

Excell

OoP

ARTICLES ON: Western Desert; the Italian 1940 offensive in Egypt scenario rules; analysis of & strategy for PEOPLE's Aachen; errata for Fire in the East; analysis of Gettysburg games pt 3: PHOENIX Gettysburg High
Tide; Jack Radey 9:00; brief reviews of GDW 8th Army & Normandy Campaign, WEG Druid, TSR Soldiers of the Queen #110, VG 1809. '84

Grenadier Magazine #25

64427

Pacific Rim GRENADIER Mag

$7.00

Excell

OoP

ARTICLES ON: Hitchhiker's Guide to GDW Fire in the East, w/ strategy & Soviet front line defense setup; Jack Radey 9:00; Strategic Games of the American Civil War pt2: TSR American Civil War #93; review of the
status of the 9 existing Europa game titles; the experience of playtesting Fire in the East; history of GDW; brief reviews of WEG Killer Angels, TSR Air War 2nd, GDW Third World War, WWW Stars & Bars #30, SIMCAN
Ortono & One World, GRD FitE Play Aid Kit #1. '85

Grenadier Magazine #26

75412

Pacific Rim GRENADIER Mag

$4.00

Excell

OoP

ARTICLES ON: Wargaming without Intelligence (using GDW 8th Army, Normandy Campaign, 3W Clash of Steel & West Wall as examples); interview with Fred Helfferich; Soviet Reserves & Off-Map Military Districts in
Fire in the East; Roundtable of playtesters of Fire in the East; Wargaming in 1990; By Chance or Design?; Strategic Games of the American Civil War; Jack Radey on PC games; Origins 11 (1985); Brief reviews of
GDW Op Market-Garden, 3W Hell Hath No Fury; WEG South Mtn; TSR Road to Vicksburg #103. '85

Grenadier Magazine #28

90738

Pacific Rim GRENADIER Mag

$4.00

Excell

OoP

OoP

ARTICLES ON: Zucker's Napoleonic game series survey; GDW Europa games collectors guide; East Wind Rain review & clarifications; Trial of Strength review; Jack Rady 9:00; strategic Am Civil War game survey
conclusion; History Second World War review; Overrunning the West review; Spain & Portugal review; World in Flames 1st review; Third World War Arctic Front review; No Pasaran errata. '86

Grenadier Magazine #32

11547

Pacific Rim GRENADIER Mag

$4.00

Mint

ARTICLES ON: Air Combat Wargames; Jack Radey 9:00; Testing, Presentation & Production of Wargames; The BEF in WW2 with detailed division level descriptions; optional rules for Fire in the East; very brief bios of
the industry's designers; brief reviews of: QTRDCK Rommel's War 1st, WWW Hellfire Pass #39 & O'Connor's Offensive #41, SIMCAN Noseman, WWW MacArthur #44 & Dynamo Dunkir 1940 #53, TSR Remember the
Maine #110 & Terrible Swift Sword 2nd, GDW Air Superiority. '87

Magazines (Only)

95149

Miscellaneous Publishers

Excell or Mint

OoP

Excell

OoP

Looking for a Magzine (without game)? A few are listed here but see our MAG-ONLY PRICE LIST for a complete & succinct listing: www.FineGames.com/text/mag_prc.pdf

Military History Magazine v9 #6

100448

Miscellaneous MAG Publshr

$1.00

Feb 1993. Feb 1993 issue. ARTICLES ON: Spy Without a Cause: William Heron; Imam Shamyl, Born to War; Origins of Chemical Warfare; the English Zeebrugge Raid on U-Boat Bases, 1918; Battle of Trevilian
Station, June 1864; British defeat at Battle of the Monongahela River, 1753; Caesar's Defeat of the Gauls at Alesia, 53AD; American Bombing Campaign against Germany, 1943-5; Canadian Airmen in WWI; the Meuse
& Maas Rivers in Wars Thru 2 Centuries. '93

Moves Magazine (DecGms) # 63

102658

DecGms MOVES Mag

$3.00

Excell

OoP

ARTICLES ON: featur review of Arabian Nightmare, the Kuwait War #139, with strategy; Anthology of Gulf War games; review of Carrier, the Pacific Theater 1942-3; review of Kadesh #7; Battle of Castagnaro 1387 &
the game Condottiera #54; War Between the States, Chad #144 & White Eagle Eastwared #156 previews; Gulf War scenario for GDW's Persian Gulf; TSR's Onslaught variant; Gulf War variant using both GDW's Team
Yankee & Test of Arms; Variant rules for: Arabian Nightmare #139, East Wind Rain end game scenario; tactics in Nicaragua #120, w/ 2 scenarios.

Moves Magazine (DecGms) # 66

62236

DecGms MOVES Mag

$4.00

Excell

OoP

ARTICLES ON: PRP's Just Plain Wargames series with brief reviews of Last Elephant Offensive, Bastogne Crossroads of Death, Demyansk Pocket, Salla 1941; Replay of Bastogne Crossroads of Death; review of Air
Bridge to Victory; strategy in Kaiser's Battle #83, Hougoumont #11 & COA La Bataille Auserstadt 3rd; review of Hornet Leader; scenarios for Tank Leader Eastern Front (including a solitaire scenario & some solitaire
play aids; scenario for TSR Red Storm Rising; official Trajan #145 optional rules & strategy. '91
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 36 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

Moves Magazine (DecGms) # 67

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

102659

DecGms MOVES Mag

$5.00

Excell

OoP

OoP

ARTICLES ON: COL's East Front 1st review, with replay & errata; replay of AH's Battle of the Bulge '91; review of High Ground; review of TSR's Battle of Britain; Napoleonic Tour of 1991 by Kevin Zucker; Fire in the
East/Scorched Earth/Torch variant where the US intervenes to save the USSR in 1941; Gideon Force variant for Africa Orientale #128; variant for AH's Russian Front; 7 scenarios for GDW's Test of Arms; Black
October variant for TSR's Red October; variant rules (w/ new counters as text) for Trajan #145. '92

Moves Magazine (DecGms) # 70

88788

DecGms MOVES Mag

$4.00

Excell

ARTICLES ON: replay of GMT 1863 Fredericksburg II scenario; discussion of various command & control mechanisms; XTR Desert Storm #13 strategy; strategy in AH Republic of Rome; analysis of ADG Days of
Decision; strategy in Holy War Afghanistan #147, WWW Okinawa #55, Italian Campaign: Sicily #146; MB Conquest of the Empire variant; scenario for TSR Hunt for Red October & Tannenberg/Grunwald scenarior for
Men at Arms #137; Non-player players for AH New World; corrections to Desert Storm RE 3rd ACR; strategy for GDW Battle for Basra; updating TFG's Warsaw Pact to the late 80s; variant rules for WWW Okinawa #55.
'92

Moves Magazine (DecGms) # 72

88749

DecGms MOVES Mag

$3.00

Excell

OoP

ARTICLES ON: The CRT in Land Wargames; analysis of & strategy for Franco-Prussian War #149; key elements in a Napoleonic game: Friedland #151; review of GMT Thunderbolt-Apache Leader w/ replay; improving
older Napoleonic Brig-Div level games (like Nap Last Battles Quad); the invention of the Higgins Boat & LVT; overview of PRP 48th Panzerkorps, with 2 small scenarios; variants for Honour Alone & TSR Europe Aflame.
'92

Moves Magazine (DecGms) # 75

102645

DecGms MOVES Mag

$10.00

Mint

OoP

OoP

OoP

W/ LA Lawless game about the Spring 1992 Los Angeles riots after the Rodney King verdict. Counters printed in color on a mag page (backed by an add). J.Miranda'92 ARTICLES ON: Guderian's Blitzkrieg 1st replay;
variants for COL East Front 1st; replay of the Arbela game within Four Battles of teh Ancient World; variants for XTR Berlin '45; Updates for Arabian Nightmare, the Kuwait War; Goeben Variant for The Far Seas #125;
Special Ops rules for Nicaragua! #120; strategy in Tarawa, Red Beach One #142. '92

Moves Magazine (DecGms) # 76

60673

DecGms MOVES Mag

$4.00

Excell

ARTICLES ON: design notes & optional rules for & replay of Napoleon's First Battles; review of GAMERS Embracing an Angry Wind & Perryville; review & strategy of Columbus Kit for TFG Viceroys; anaysis of Bank
Robbery scenario in Gunslinger; pt.2 of article on the design process for a tactical Port Stanley game by Mark Walker; errata for LA Lawless #75. '93

Moves Magazine (DecGms) # 84

88762

DecGms MOVES Mag

$4.00

Excell

ARTICLES ON: analysis of the Atlanta Campaign #169 & #170; Wargames & the Miniature Lead Connection; designer's analysis of Thirty Years War #173, with errata; variants for Saipan #162; variant scenario for
Battle for Germany 2nd; variant for AH Starship Trooper; new scenarios for Operation Shock Troop #168 positing an Israeli attack on Syria in the 90s. '95

Moves Magazine (DecGms) #103

49460

DecGms MOVES Mag

$5.50

New

OoP

$5.00

Mint

OoP

$5.50

Excell

OoP

OoP

ARTICLES ON: review of COL Wizard Kings 1st, RIO Web of Power, RIO ALaddin's Dragons, La Citta, Bohnanza, Corruption, Lord of the Fries Deluxe. '01

Moves Magazine (DecGms) #103

88781

DecGms MOVES Mag

ARTICLES ON: review of COL Wizard Kings 1st, RIO Web of Power, RIO ALaddin's Dragons, La Citta, Bohnanza, Corruption, Lord of the Fries Deluxe. '01

Moves Magazine (DecGms) #104

66905

DecGms MOVES Mag

ARTICLES ON: reviews of HB-AH Cosmic Encounter, with strategy & analysis; GMT Galaxy the Dark Ages; CHEAPASS Great Brain Robbery, RIO Tally Ho!, RIO Elfenland, RIO Hare & Tortoise, TILSET Thieves of
Bagdad & Tales of Ulysse, Button Men Fantasy. '01

Moves Magazine (SPI) # 1

104241

SPI MOVES Magazine

$17.00

Mint

Consolidation of Game Design & Game Supplement newsletters into a professionally printed, longstanding mag. ARTICLES ON: Debate on the Rommel Syndrome, that success in wargaming equates to military talent;
Revising Franch 1940 #27; Zulu War & the Zulu empire; Combat Results & Tactical Games; Manpower in World War I; Solitaire wargaming; Intro to Advanced Napoleonics; Adding CRT bias to balance a game; and lots
of ads. Feb'72

Moves Magazine (SPI) # 1

88680

SPI MOVES Magazine

$15.00

Excell

OoP

Consolidation of Game Design & Game Supplement newsletters into a professionally printed, longstanding mag. ARTICLES ON: Debate on the Rommel Syndrome, that success in wargaming equates to military talent;
Revising Franch 1940 #27; Zulu War & the Zulu empire; Combat Results & Tactical Games; Manpower in World War I; Solitaire wargaming; Intro to Advanced Napoleonics; Adding CRT bias to balance a game; and lots
of ads. Feb'72

Moves Magazine (SPI) # 2

88681

SPI MOVES Magazine

$15.00

Excell

OoP

ARTICLES ON: Battle of Stalingrad (aka Turning Point Stalingrad) Profile; Why Some Games Never Materialize; Gustavus Adophus' Contribution to War; Adding Realism to Armor; Simulations & Education; Panzerblitz
Optional Rules; Idiocy Factor in Games; Gamespeak double-plus good; Anschluss, the planned German attack on Austria; Leipzig game review; Limited Intelligence in games. Apr'72

Moves Magazine (SPI) # 3

106770

SPI MOVES Magazine

$13.00

Excell

OoP

OoP

ARTICLES ON: Leipzig game profile; Battle of Bicocca, 1522, using Renaissance of Infantry / Tac 14 map; Advanced Withdrawal in Napoleon at Waterloo; Compendium of Wargame Publications, a list of about 52
'zines active in the early 70s half of which we've never heard of...; Kursk '71 revision; Vocabulary of Tactical Unit Symbols; ERRATA for Strategy I; Groucy at Waterloo history & scenario for Nap at Waterloo; Nap at
Waterloo's hidden bias toward the Allies. Jun'72

Moves Magazine (SPI) # 3

104243

SPI MOVES Magazine

$15.00

Mint

ARTICLES ON: Leipzig game profile; Battle of Bicocca, 1522, using Renaissance of Infantry / Tac 14 map; Advanced Withdrawal in Napoleon at Waterloo; Compendium of Wargame Publications, a list of about 52
'zines active in the early 70s half of which we've never heard of...; Kursk '71 revision; Vocabulary of Tactical Unit Symbols; ERRATA for Strategy I; Groucy at Waterloo history & scenario for Nap at Waterloo; Nap at
Waterloo's hidden bias toward the Allies. Jun'72

Moves Magazine (SPI) # 4

106771

SPI MOVES Magazine

$11.00

Excell

OoP

$13.00

Mint

OoP

$11.00

Excell

OoP

OoP

ARTICLES ON: Soldiers profile & historical background; a Guide to Conflict Simulations c.'72; balancing games via matched play; power politics. Aug'72

Moves Magazine (SPI) # 4

104244

SPI MOVES Magazine

ARTICLES ON: Soldiers profile & historical background; a Guide to Conflict Simulations c.'72; balancing games via matched play; power politics. Aug'72

Moves Magazine (SPI) # 5

84421

SPI MOVES Magazine

ARTICLES ON: 1812 game profile; historian v game design square off; First tank v tank engagement in WWI; Designer's Notes for a Spanish Civil War game; Playing by Mail, with offical SPI map coordinate
assignments. Oct'72

Moves Magazine (SPI) # 5

104245

SPI MOVES Magazine

$10.00

V.Good

Couple of sml edge tears on mag cover. ARTICLES ON: 1812 game profile; historian v game design square off; First tank v tank engagement in WWI; Designer's Notes for a Spanish Civil War game; Playing by Mail,
with offical SPI map coordinate assignments. Oct'72

Moves Magazine (SPI) # 6

84422

SPI MOVES Magazine

$13.00

Excell

OoP

OoP

OoP

OoP

ARTICLES ON: Normandy 2nd Profile & strategy; the Great Arrow War, debating ancient shortbow range; Chinese Classical Warfare; Wargames From & About China; Battle of Maida outside Naples, 1806 w/ two
reduced maps; Definition of Blitzkrieg; World War 0, 1775-1783. Dec'72

Moves Magazine (SPI) # 7

3745

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Guide to Conflict Games & Periodicals with a near comprehensive list of wargames to-date; SPI in 1972; SPI games from Dave William's perspective; Where does SPI go from here per JD; Physical
systems in Conflict Design; SPI Research Dept in 1972. Feb-Mar'73

Moves Magazine (SPI) # 7

106774

SPI MOVES Magazine

$9.00

Mint

Mild scuffing at spine. ARTICLES ON: Guide to Conflict Games & Periodicals with a near comprehensive list of wargames to-date; SPI in 1972; SPI games from Dave William's perspective; Where does SPI go from
here per JD; Physical systems in Conflict Design; SPI Research Dept in 1972. Feb-Mar'73

Moves Magazine (SPI) # 8

75431

SPI MOVES Magazine

$9.00

Excell

ARTICLES ON: Logistics in Wargaming; Realism theory; Armor/Infantry, another factor in Tactical Simulations; Footnotes (letters); Ortho Front Geometry; Why Not Design a Game on the Am Civil War; Realistic Afrika
Korps with variant rules. '73
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
Moves Magazine (SPI) # 9

FAX (702) 926-5205,

Game
Only?

Page 37 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

84425

SPI MOVES Magazine

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$10.00

Excell

OoP

ARTICLES ON: Maxi-Panzerblitz variant; Games, evolution & revolution; ERRATA for Centurion #25, Grunt #26, Lost Battles #27, USN #29, Combat Command #30, Flying Circus #31, Borodino #32, Winter War #33,
Armageddon #34, Year of Rat #35, Destruction of Army Group Center #36, Ardennes Offensive, Red Star White Star, Spitfire, American Revolution, Lee Moves North; Simulation of Morale; Footnotes (letters); Battle of
Shiloh; Tactical Warfare Module for Strategic Games; the Strategic War Against Japan in WWII. '73

Moves Magazine (SPI) # 9

104249

SPI MOVES Magazine

$11.00

Mint

OoP

ARTICLES ON: Maxi-Panzerblitz variant; Games, evolution & revolution; ERRATA for Centurion #25, Grunt #26, Lost Battles #27, USN #29, Combat Command #30, Flying Circus #31, Borodino #32, Winter War #33,
Armageddon #34, Year of Rat #35, Destruction of Army Group Center #36, Ardennes Offensive, Red Star White Star, Spitfire, American Revolution, Lee Moves North; Simulation of Morale; Footnotes (letters); Battle of
Shiloh; Tactical Warfare Module for Strategic Games; the Strategic War Against Japan in WWII. '73

Moves Magazine (SPI) #10

106777

SPI MOVES Magazine

$9.00

Excell

OoP

ARTICLES ON: Borodino #32 profile; Cybernetics & Wargaming; Operational Principles for Turning Point (Stalingrad); Naval Warfare in Age of Sail; Vehicles in Soldiers; Footnotes (letters); Tactics in Flying Circus #31;
an Intro to Game Theory; ERRATA for Scrimmage #37, CA #38, Austerlitz, Breakout & Pursuit, NATO. '73

Moves Magazine (SPI) #10

104250

SPI MOVES Magazine

$7.00

V.Good

OoP

OoP

Mag spine worn, separated from staples & repaired. ARTICLES ON: Borodino #32 profile; Cybernetics & Wargaming; Operational Principles for Turning Point (Stalingrad); Naval Warfare in Age of Sail; Vehicles in
Soldiers; Footnotes (letters); Tactics in Flying Circus #31; an Intro to Game Theory; ERRATA for Scrimmage #37, CA #38, Austerlitz, Breakout & Pursuit, NATO. '73

Moves Magazine (SPI) #11

88690

SPI MOVES Magazine

$13.00

Excell

ARTICLES ON: Adding Realism, Simultaneity & Historicity to CA; Foxbat & Phantom designer notes; Franco-Prussian War profile; Footnotes (letters) including Suggested Rule Changes to Nap At Waterloo & Borodino;
Wargame Review of in-print games as of 1973; ERRATA for Soldiers, Normandy. '73

Moves Magazine (SPI) #11

84427

SPI MOVES Magazine

$13.00

Excell

OoP

ARTICLES ON: Adding Realism, Simultaneity & Historicity to CA; Foxbat & Phantom designer notes; Franco-Prussian War profile; Footnotes (letters) including Suggested Rule Changes to Nap At Waterloo & Borodino;
Wargame Review of in-print games as of 1973; ERRATA for Soldiers, Normandy. '73

Moves Magazine (SPI) #12

106835

SPI MOVES Magazine

$15.00

Mint

OoP

OoP

ARTICLES ON: Red Star White Star revision with modified scenarios, optional rules & redesigns; Solitaire player v The System; Footnotes (letters & such); ETO World War II profile; ERRATA FOR: Sniper, Solomons
Campaign, Dark Ages, Grenadier. '74

Moves Magazine (SPI) #12

88691

SPI MOVES Magazine

$13.00

Excell

ARTICLES ON: Red Star White Star revision with modified scenarios, optional rules & redesigns; Solitaire player v The System; Footnotes (letters & such); ETO World War II profile; ERRATA FOR: Sniper, Solomons
Campaign, Dark Ages, Grenadier. '74

Moves Magazine (SPI) #13

66862

SPI MOVES Magazine

$8.00

Excell

OoP

SPI MOVES Magazine

$8.00

Excell

OoP

SPI MOVES Magazine

$9.00

V.Good

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: NATO profile; Footnotes (letters & such); 1973 SPI Game-Year in Retrospective. '74

Moves Magazine (SPI) #13

88692

ARTICLES ON: NATO profile; Footnotes (letters & such); 1973 SPI Game-Year in Retrospective. '74

Moves Magazine (SPI) #14

84209

Cover scuffed. ARTICLES ON: Kampfpanzer & Desert War profiles; Expansion variant for Kampfpanzer & Desert War, w/ additional scenarios for Kampfpanzer; Footnotes (letters & small variants); Designing for
Playability; ERRATA for Sinai, PanzerArmee Afrika, Desert War, Kampfpanzer, East is Red, Leipzig; Multiple Commander Bull Run; Boer War scenarios for Rifle & Saber. '74

Moves Magazine (SPI) #14

88693

SPI MOVES Magazine

$10.00

Excell

ARTICLES ON: Kampfpanzer & Desert War profiles; Expansion variant for Kampfpanzer & Desert War, w/ additional scenarios for Kampfpanzer; Footnotes (letters & small variants); Designing for Playability; ERRATA
for Sinai, PanzerArmee Afrika, Desert War, Kampfpanzer, East is Red, Leipzig; Multiple Commander Bull Run; Boer War scenarios for Rifle & Saber. '74

Moves Magazine (SPI) #15

106782

SPI MOVES Magazine

$9.00

Excell

Addr correction written onto addr area on back cover. ARTICLES ON: Sinai, history as a game & developer's notes & scenario analysis; CA scenario; East is Red optional rules; American Civil War variant rules;
Sniper Variant rules; survey of wargaming periodicals, 1974; ERRATA for Wilderness Campaign. '74

Moves Magazine (SPI) #15

104255

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: Sinai, history as a game & developer's notes & scenario analysis; CA scenario; East is Red optional rules; American Civil War variant rules; Sniper Variant rules; survey of wargaming periodicals, 1974;
ERRATA for Wilderness Campaign. '74

Moves Magazine (SPI) #16

104256

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: Musket & Pike play balance by scenario; the Case for Defense in ETO World War II, plus variants analyses, plans & multi-player rules & ERRATA; Basic Concepts of Game Design pt1; Footnotes (minor
variants & such). '74

Moves Magazine (SPI) #16

88695

SPI MOVES Magazine

$9.00

Excell

OoP

ARTICLES ON: Musket & Pike play balance by scenario; the Case for Defense in ETO World War II, plus variants analyses, plans & multi-player rules & ERRATA; Basic Concepts of Game Design pt1; Footnotes (minor
variants & such). '74

Moves Magazine (SPI) #17

106784

SPI MOVES Magazine

$12.00

Mint

OoP

OoP

OoP

ARTICLES ON: Sixth Fleet designer's notes; Frigate profile & variant rules & additional scenarios; PanzerArmee Afrika strategy brainstorming; Footnoes (minor variants & such); Seelowe strategy; Korea Analysis &
Review; ERRATA for War in the East 1st; Rand Games mention. '74

Moves Magazine (SPI) #17

84430

SPI MOVES Magazine

$10.00

Excell

ARTICLES ON: Sixth Fleet designer's notes; Frigate profile & variant rules & additional scenarios; PanzerArmee Afrika strategy brainstorming; Footnoes (minor variants & such); Seelowe strategy; Korea Analysis &
Review; ERRATA for War in the East 1st; Rand Games mention. '74

Moves Magazine (SPI) #18

84431

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Sniper profile; El Alamein analysis; American Revolution analysis; Combined Arms additional units & scenarios; Footnotes (minor variants & such); Wooden Ships 1st review; index to Moves Mag #1-18
by article. '75

Moves Magazine (SPI) #19

84432

SPI MOVES Magazine

$9.00

Excell

OoP

ARTICLES ON: La Grande Armee Strategy; Critical Survey of SPI's Game Production by each designer; What is a Wargamer?; Footnotes (minor variants & such); Women in Wargaming; an Evocation of the Early Days
at Avalong Hill; 1962 scenario for World War III; Ups & Downs of publishing Conflict Magazine (K Zucker); the 1974 Gaming Renaissance. '75

Moves Magazine (SPI) #20

106787

SPI MOVES Magazine

$12.00

Mint

OoP

ARTICLES ON: War in the East 1st Russian Defense (pivotal article by O Oztunali on how to break the game system by simply running away); War in the East Stalingrad scenario strategy; Barbarossa OoB for War in
the East (historical positioning); Footnotes (minor variants including a revision of Op Olympic; Game Design Seminar pt2: Quantification; game notes for Sixth Fleet. '75

Moves Magazine (SPI) #21

104261

SPI MOVES Magazine

$10.00

Mint

OoP

Excell

OoP

ARTICLES ON: Rationale behind StarForce Alpha Centauri; 2 StarForce scenarios + fiction; ERRATA for StarForce; Footnotes (minor variants etc); Frederick the Great strategy. '75

Moves Magazine (SPI) #22

104262

SPI MOVES Magazine

$7.00

1/4" abrasion spot on mag cover edge; slight moisture discoloration to 1/4" upper corner of mag, otherws EX. ARTICLES ON: Bull Run profile; tactics for the novice gamer; addendum to a StarForce scenario in Moves
#21; Footnotes (minor variants etc); comparison of 1943 eastern front games; a review of SPI the company. '75

Moves Magazine (SPI) #22

106789

SPI MOVES Magazine

$10.00

Mint

OoP

ARTICLES ON: Bull Run profile; tactics for the novice gamer; addendum to a StarForce scenario in Moves #21; Footnotes (minor variants etc); comparison of 1943 eastern front games; a review of SPI the company. '75

Moves Magazine (SPI) #22

84435

SPI MOVES Magazine

$8.00

Excell

OoP

ARTICLES ON: Bull Run profile; tactics for the novice gamer; addendum to a StarForce scenario in Moves #21; Footnotes (minor variants etc); comparison of 1943 eastern front games; a review of SPI the company. '75
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MAGAZINE Issues of Note
Moves Magazine (SPI) #23

FAX (702) 926-5205,

Game
Only?

Page 38 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

104263

SPI MOVES Magazine

$9.00

Mint

OoP

OoP

OoP

ARTICLES ON: Profile of the Blue & Gray quad games Shiloh, Antietam, Cemetary Hill & Chickamauga; the design & development cycle for Battle for Germany; tactics of the advance; Footnotes (minor variants &
such); from Grunt to Search & Destroy; ERRATA for Sniper; impressions of Origins I, Baltimore 1975. '75

Moves Magazine (SPI) #23

84436

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Profile of the Blue & Gray quad games Shiloh, Antietam, Cemetary Hill & Chickamauga; the design & development cycle for Battle for Germany; tactics of the advance; Footnotes (minor variants &
such); from Grunt to Search & Destroy; ERRATA for Sniper; impressions of Origins I, Baltimore 1975. '75

Moves Magazine (SPI) #24

104264

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: Profile of the Modern Battles Quad games Mukden, Wurzburg, Golan, Chinese Farm; comparative evaluations of Dreadnought & Jutland, Panzer Leader & Panzer '44; Footnotes (minor variants & such);
ERRATA for Fast Carriers & Island War: Leyte & Saipan; Extend Campaign Game for Dreadnought; Formation tactics; Avalon Hill's return to life in 1975. '76

Moves Magazine (SPI) #24

84437

SPI MOVES Magazine

$8.00

Excell

OoP

ARTICLES ON: Profile of the Modern Battles Quad games Mukden, Wurzburg, Golan, Chinese Farm; comparative evaluations of Dreadnought & Jutland, Panzer Leader & Panzer '44; Footnotes (minor variants & such);
ERRATA for Fast Carriers & Island War: Leyte & Saipan; Extend Campaign Game for Dreadnought; Formation tactics; Avalon Hill's return to life in 1975. '76

Moves Magazine (SPI) #25

67674

SPI MOVES Magazine

$8.00

Excell

OoP

OoP

OoP

ARTICLES ON: Self-reflections on SPI's 1975; World War I analysis; Sorcerer scenarios & variant; Footnotes (minor variants etc, including an expanded Oil War scenario); Game Design Seminar pt3: Research;
variants for Blue & Gray quad; review of Rand's Vicksburg & Battleline's Shenandoah. '76

Moves Magazine (SPI) #25

104265

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: Self-reflections on SPI's 1975; World War I analysis; Sorcerer scenarios & variant; Footnotes (minor variants etc, including an expanded Oil War scenario); Game Design Seminar pt3: Research;
variants for Blue & Gray quad; review of Rand's Vicksburg & Battleline's Shenandoah. '76

Moves Magazine (SPI) #26

104266

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: Scenarios & variant for Fast Carriers; Friday night follies at SPI; Battle of Nations playthru; Footnotes (minor variants & such); 10 Best Games of 1975; Oil War analysis; Third Reich designer exposition;
7 scenarios for Mech War '77; 37 Must-Have Wargames. '76

Moves Magazine (SPI) #27

106796

SPI MOVES Magazine

$6.00

V.Good

OoP

Fingerprint mars on cover, 1/4" tear on edge of many pages. ARTICLES ON: Mech War tactical doctrine & weapon use; New Scenarios for Year of the Rat, Search & Destroy (3), NATO, Patrol (2), Sniper, Mech War
'77 (4), Tank, Foxbat & Phantom; SPI Seminar on Game Rules; game notes for Blue & Gray Hooker & Lee; Footnotes (minor variants & such); Conservative tactics & game analysis; GDW 1815 review; German defense
in Battle for Germany. '76

Moves Magazine (SPI) #27

106795

SPI MOVES Magazine

$9.00

Mint

OoP

ARTICLES ON: Mech War tactical doctrine & weapon use; New Scenarios for Year of the Rat, Search & Destroy (3), NATO, Patrol (2), Sniper, Mech War '77 (4), Tank, Foxbat & Phantom; SPI Seminar on Game Rules;
game notes for Blue & Gray Hooker & Lee; Footnotes (minor variants & such); Conservative tactics & game analysis; GDW 1815 review; German defense in Battle for Germany. '76

Moves Magazine (SPI) #27

104267

SPI MOVES Magazine

$8.00

Excell

OoP

ARTICLES ON: Mech War tactical doctrine & weapon use; New Scenarios for Year of the Rat, Search & Destroy (3), NATO, Patrol (2), Sniper, Mech War '77 (4), Tank, Foxbat & Phantom; SPI Seminar on Game Rules;
game notes for Blue & Gray Hooker & Lee; Footnotes (minor variants & such); Conservative tactics & game analysis; GDW 1815 review; German defense in Battle for Germany. '76

Moves Magazine (SPI) #27

88706

SPI MOVES Magazine

$7.00

V.Good

OoP

ARTICLES ON: Mech War tactical doctrine & weapon use; New Scenarios for Year of the Rat, Search & Destroy (3), NATO, Patrol (2), Sniper, Mech War '77 (4), Tank, Foxbat & Phantom; SPI Seminar on Game Rules;
game notes for Blue & Gray Hooker & Lee; Footnotes (minor variants & such); Conservative tactics & game analysis; GDW 1815 review; German defense in Battle for Germany. '76

Moves Magazine (SPI) #28

106797

SPI MOVES Magazine

$10.00

Mint

OoP

OoP

OoP

ARTICLES ON: Strategies for Offense & Defense; Analysis of Narvik; Patrol, tactics in the raw; Arnhem after-action report & designer notes; Game Quality - what matters most?; Russian Civil War profile; Footnotes
(minor variants & such); Using feedback to PBM Nap at Waterloo. '76

Moves Magazine (SPI) #28

84441

SPI MOVES Magazine

$9.00

Excell

ARTICLES ON: Strategies for Offense & Defense; Analysis of Narvik; Patrol, tactics in the raw; Arnhem after-action report & designer notes; Game Quality - what matters most?; Russian Civil War profile; Footnotes
(minor variants & such); Using feedback to PBM Nap at Waterloo. '76

Moves Magazine (SPI) #29

3742

SPI MOVES Magazine

$3.00

V.Good

Some signs of use & wear. Special 40pg issue. ARTICLES ON: Panzergruppe Guderian analysis; Terrible Swift Sword analysis; an SPI Game Library; Wagram analysis; glossary of German military terms; index to
S&T Magazine #19-58, and Moves #1-28; Military Unit Symbols; Wargaming terminology; SPI Clan at Origins II; designing your own Mech War '77 and Panzer '44 scenarios; ERRATA for Terrible Swift Sword and Blue
& Gray Quad I & II. '76

Moves Magazine (SPI) #29

67676

SPI MOVES Magazine

$4.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

Special 40pg issue. ARTICLES ON: Panzergruppe Guderian analysis; Terrible Swift Sword analysis; an SPI Game Library; Wagram analysis; glossary of German military terms; index to S&T Magazine #19-58, and
Moves #1-28; Military Unit Symbols; Wargaming terminology; SPI Clan at Origins II; designing your own Mech War '77 and Panzer '44 scenarios; ERRATA for Terrible Swift Sword and Blue & Gray Quad I & II. '76

Moves Magazine (SPI) #29

106798

SPI MOVES Magazine

$5.00

Mint

Special 40pg issue. ARTICLES ON: Panzergruppe Guderian analysis; Terrible Swift Sword analysis; an SPI Game Library; Wagram analysis; glossary of German military terms; index to S&T Magazine #19-58, and
Moves #1-28; Military Unit Symbols; Wargaming terminology; SPI Clan at Origins II; designing your own Mech War '77 and Panzer '44 scenarios; ERRATA for Terrible Swift Sword and Blue & Gray Quad I & II. '76

Moves Magazine (SPI) #29

100444

SPI MOVES Magazine

$2.00

Excell

Cover scuffed, mailing label on back cover, otherws mint. Special 40pg issue. ARTICLES ON: Panzergruppe Guderian analysis; Terrible Swift Sword analysis; an SPI Game Library; Wagram analysis; glossary of
German military terms; index to S&T Magazine #19-58, and Moves #1-28; Military Unit Symbols; Wargaming terminology; SPI Clan at Origins II; designing your own Mech War '77 and Panzer '44 scenarios; ERRATA
for Terrible Swift Sword and Blue & Gray Quad I & II. '76

Moves Magazine (SPI) #30

106799

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: Pro, Semi-Pro & Amateur Games; Broad Front Strategy; Variants for CA, with 2 new scenarios; Russian Civil War Solitaire Rules; Emperor of China profile; Sniper & Patrol; TOE of Far Eastern Armies
in Patrol; Results of the Play-by-Feedback from Moves #28; Q&A for Firefight, plus additional vehicles; 3 Mediterranean scenarios for Dreadnought; Vichy variant for Global War; Quality in Terrible Swift Sword;
Avalanche review. '77

Moves Magazine (SPI) #30

88709

SPI MOVES Magazine

$6.00

Excell

ARTICLES ON: Pro, Semi-Pro & Amateur Games; Broad Front Strategy; Variants for CA, with 2 new scenarios; Russian Civil War Solitaire Rules; Emperor of China profile; Sniper & Patrol; TOE of Far Eastern Armies
in Patrol; Results of the Play-by-Feedback from Moves #28; Q&A for Firefight, plus additional vehicles; 3 Mediterranean scenarios for Dreadnought; Vichy variant for Global War; Quality in Terrible Swift Sword;
Avalanche review. '77

Moves Magazine (SPI) #31

106800

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: Conquistador analysis; Frederick the Great analysis; Torgau profile; strategy & variant rules for Napoleon's Last Battles Quad; analysis & revised rules for Terrible Swift Sword by the designer; SPI
Staff's personal picks of the 1976 games; dissecting the Mech War '77 CRT; Footnotes (minor variants & such; Firefight scenarios & variant rules; Compiled listing of available errata with the issue of Moves it is found in;
Picks & Pans of 1976 Games. '77

Moves Magazine (SPI) #31

84210

SPI MOVES Magazine

$8.00

Excell

OoP

ARTICLES ON: Conquistador analysis; Frederick the Great analysis; Torgau profile; strategy & variant rules for Napoleon's Last Battles Quad; analysis & revised rules for Terrible Swift Sword by the designer; SPI
Staff's personal picks of the 1976 games; dissecting the Mech War '77 CRT; Footnotes (minor variants & such; Firefight scenarios & variant rules; Compiled listing of available errata with the issue of Moves it is found in;
Picks & Pans of 1976 Games. '77

Moves Magazine (SPI) #32

Prices TRIPLE if you phone between 9pm -10am PST!

106801

SPI MOVES Magazine

$9.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 39 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: Conflict Simulations, Art or Science?; Comparison of Starship Troopers & Starsoldier; Starsoldier analysis, with new scenario where 2 species are meeting each other for the first time; After the
Holocaust game profile; Grand Chanchellorsville (Fredericksburg plus Hooker & Lee together); analysis of the first day in Terrible Swift Sword; October War analysis; Rand's Von Manstein profile; Footnotes (minor
variants & such) including War in Europe air rules & Sinai revised OoB. '77

Moves Magazine (SPI) #32

88711

SPI MOVES Magazine

$8.00

Excell

OoP

OoP

ARTICLES ON: Conflict Simulations, Art or Science?; Comparison of Starship Troopers & Starsoldier; Starsoldier analysis, with new scenario where 2 species are meeting each other for the first time; After the
Holocaust game profile; Grand Chanchellorsville (Fredericksburg plus Hooker & Lee together); analysis of the first day in Terrible Swift Sword; October War analysis; Rand's Von Manstein profile; Footnotes (minor
variants & such) including War in Europe air rules & Sinai revised OoB. '77

Moves Magazine (SPI) #33

106802

SPI MOVES Magazine

$8.00

Mint

ARTICLES ON: Strategic choices in War in Europe, analysis; StarForce scenario 10 analysis; PanzerGruppe Guderian analysis; GDW's Citadel; Science Fiction games in print; ERRATA & variant rules for October War;
Napoleon's Last Battles as history; Goeben Mediterranean scenarios for Dreadnought. '77

Moves Magazine (SPI) #33

84445

SPI MOVES Magazine

$6.00

V.Good

OoP

Cover scuffed w/ minor tears. ARTICLES ON: Strategic choices in War in Europe, analysis; StarForce scenario 10 analysis; PanzerGruppe Guderian analysis; GDW's Citadel; Science Fiction games in print; ERRATA
& variant rules for October War; Napoleon's Last Battles as history; Goeben Mediterranean scenarios for Dreadnought. '77

Moves Magazine (SPI) #34

106803

SPI MOVES Magazine

$6.00

V.Good

OoP

1/2-1" tear on edge of most pages, otherws EX. ARTICLES ON: Variation v Innovation; Wellington's Victory as State-of-the-Art Napoleonics; Revised Wellington's Victory OoB & French strategy; Privateering scenario
for Conquistador; economic production strategy in After the Holocaust; ERRATA for Wacht am Rhein; a Campaign structure for Patrol; Moscow Campaign profile; Wurzburg analysis; GDW as leader of the Third World
of gaming; Footnotes with Firefight scenarios Legion variant rules, South Africa Rhodesia variant. '77

Moves Magazine (SPI) #34

88713

SPI MOVES Magazine

$9.00

Excell

OoP

ARTICLES ON: Variation v Innovation; Wellington's Victory as State-of-the-Art Napoleonics; Revised Wellington's Victory OoB & French strategy; Privateering scenario for Conquistador; economic production strategy in
After the Holocaust; ERRATA for Wacht am Rhein; a Campaign structure for Patrol; Moscow Campaign profile; Wurzburg analysis; GDW as leader of the Third World of gaming; Footnotes with Firefight scenarios
Legion variant rules, South Africa Rhodesia variant. '77

Moves Magazine (SPI) #35

106804

SPI MOVES Magazine

$9.00

Mint

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: the Large Game Syndrome; Organized approach to miniatures unit ID; Space opera movies; the need for real surprise in wargaming; Vera Cruz analayis; ERRATA and variant rules for Conquerors,
Romans & Macedonians; Origins '77; ERRATA for War Between the States; War between the States analysis; Raid! analysis; Weather in Wargames. '77

Moves Magazine (SPI) #35

84447

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: the Large Game Syndrome; Organized approach to miniatures unit ID; Space opera movies; the need for real surprise in wargaming; Vera Cruz analayis; ERRATA and variant rules for Conquerors,
Romans & Macedonians; Origins '77; ERRATA for War Between the States; War between the States analysis; Raid! analysis; Weather in Wargames. '77

Moves Magazine (SPI) #36

67682

SPI MOVES Magazine

$7.00

V.Good

Inventory sticker on cover. 3" spine tear reparied; mag separated at staples & repaired. ARTICLES ON: Cobra analysis; Russian Campaign analysis; Fulda Gap profile & updated TOE variant; Call for new Science
Fiction gaming approaches; 1918, analysis; Double-blind naval search; Vera Cruz Quiz of trivia from that game; Two Gaming Archetypes: Wargamer & Historian;. '78

Moves Magazine (SPI) #36

106805

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: Cobra analysis; Russian Campaign analysis; Fulda Gap profile & updated TOE variant; Call for new Science Fiction gaming approaches; 1918, analysis; Double-blind naval search; Vera Cruz Quiz of
trivia from that game; Two Gaming Archetypes: Wargamer & Historian;. '78

Moves Magazine (SPI) #36

84448

SPI MOVES Magazine

$6.00

V.Good

Cover loose from staples. ARTICLES ON: Cobra analysis; Russian Campaign analysis; Fulda Gap profile & updated TOE variant; Call for new Science Fiction gaming approaches; 1918, analysis; Double-blind naval
search; Vera Cruz Quiz of trivia from that game; Two Gaming Archetypes: Wargamer & Historian;. '78

Moves Magazine (SPI) #36

88715

SPI MOVES Magazine

$9.00

Excell

OoP

ARTICLES ON: Cobra analysis; Russian Campaign analysis; Fulda Gap profile & updated TOE variant; Call for new Science Fiction gaming approaches; 1918, analysis; Double-blind naval search; Vera Cruz Quiz of
trivia from that game; Two Gaming Archetypes: Wargamer & Historian;. '78

Moves Magazine (SPI) #37

106806

SPI MOVES Magazine

$14.00

Mint

OoP

Excell

OoP

Excell

OoP

OoP

OoP

ARTICLES ON: 3-Player War of Rings rules; Air War tutorial, errata & scenarios; Siege of Constantinople Naval Rules variant; Cobra errata; Drive on Stalingrad errata & strategy. '78

Moves Magazine (SPI) #37

88716

SPI MOVES Magazine

$12.00

ARTICLES ON: 3-Player War of Rings rules; Air War tutorial, errata & scenarios; Siege of Constantinople Naval Rules variant; Cobra errata; Drive on Stalingrad errata & strategy. '78

Moves Magazine (SPI) #38

67685

SPI MOVES Magazine

$8.00

ARTICLES ON: Charlie Robert awards; Battleline in the Air: Air Force & Dauntless analysis; Objective Atlanta profile; Machiavelli 1st analysis; Mighty Fortress analysis & ERRATA; Red Sun Rising analysis; La B
d'Auerstadt pan. '78

Moves Magazine (SPI) #38

106807

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: Charlie Robert awards; Battleline in the Air: Air Force & Dauntless analysis; Objective Atlanta profile; Machiavelli 1st analysis; Mighty Fortress analysis & ERRATA; Red Sun Rising analysis; La B
d'Auerstadt pan. '78

Moves Magazine (SPI) #39

106808

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: Strategy for Terrible Swift Sword by day; An Agressive German strategy for War in Europe; BattleFleet Mars profile; Canadian Civil War profile & ERRATA; rewiew of SPI American Civil War games. '78

Moves Magazine (SPI) #39

88718

SPI MOVES Magazine

$9.00

Excell

OoP

ARTICLES ON: Strategy for Terrible Swift Sword by day; An Agressive German strategy for War in Europe; BattleFleet Mars profile; Canadian Civil War profile & ERRATA; rewiew of SPI American Civil War games. '78

Moves Magazine (SPI) #40

106809

SPI MOVES Magazine

$9.00

Mint

OoP

OoP

OoP

ARTICLES ON: Air War analysis; tactical nuclear weapons in tactical games; Perfect Intelligence in War of the Ring; TRIPE system to reveal info only if both players in same hex; Appeal for the design of esoteric
games; Objective Moscow profile; Simulating nighttime; tactical nukes in Fulda Gap; Drive to Stalingrad analysis; Wacht am Rhein profile; compendium of errata thru July 1978 giving issue of Moves appeared in. '78

Moves Magazine (SPI) #40

88719

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Air War analysis; tactical nuclear weapons in tactical games; Perfect Intelligence in War of the Ring; TRIPE system to reveal info only if both players in same hex; Appeal for the design of esoteric
games; Objective Moscow profile; Simulating nighttime; tactical nukes in Fulda Gap; Drive to Stalingrad analysis; Wacht am Rhein profile; compendium of errata thru July 1978 giving issue of Moves appeared in. '78

Moves Magazine (SPI) #41

106810

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: boundary lines on what is a wargame; Kharkov analysis; Stonewall analysis; Gamma World review; To the Green Fields Beyond analysis; Next War analysis in depth pt1; CRT analysis; designers notes
& ERRATA for Next War. '78

Moves Magazine (SPI) #41

84452

SPI MOVES Magazine

$8.00

Excell

OoP

ARTICLES ON: boundary lines on what is a wargame; Kharkov analysis; Stonewall analysis; Gamma World review; To the Green Fields Beyond analysis; Next War analysis in depth pt1; CRT analysis; designers notes
& ERRATA for Next War. '78

Moves Magazine (SPI) #42

67689

SPI MOVES Magazine

$6.00

V.Good

OoP

$9.00

Mint

OoP

$8.00

Excell

OoP

$9.00

Mint

OoP

Rear pgs moisture warped. ARTICLES ON: Next War analysis pt2; Moves in English; Atlantic Wall analysis & ERRATA; critique of Conquistador v history. '79

Moves Magazine (SPI) #42

106811

SPI MOVES Magazine

ARTICLES ON: Next War analysis pt2; Moves in English; Atlantic Wall analysis & ERRATA; critique of Conquistador v history. '79

Moves Magazine (SPI) #42

84453

SPI MOVES Magazine

ARTICLES ON: Next War analysis pt2; Moves in English; Atlantic Wall analysis & ERRATA; critique of Conquistador v history. '79

Moves Magazine (SPI) #43


Prices TRIPLE if you phone between 9pm -10am PST!

106812

SPI MOVES Magazine

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 40 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: Descent on Crete analysis; playing with (a lack) of intelligence; Fortress Europa critique; Stonewall analysis; From country to urban in games; Moves in English; critique of 3W Africa. '79

Moves Magazine (SPI) #43

88722

SPI MOVES Magazine

$8.00

Excell

OoP

OoP

OoP

OoP

ARTICLES ON: Descent on Crete analysis; playing with (a lack) of intelligence; Fortress Europa critique; Stonewall analysis; From country to urban in games; Moves in English; critique of 3W Africa. '79

Moves Magazine (SPI) #44

106813

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: PBM War of the Ring; Agincourt critique; Atlantic Wall critique; German strategy in Cobra; SpiBus, SPI & computer games; SPI reserarch information & testing; a new & better secret search system;
Anyone else out there like me? '79

Moves Magazine (SPI) #44

88723

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: PBM War of the Ring; Agincourt critique; Atlantic Wall critique; German strategy in Cobra; SpiBus, SPI & computer games; SPI reserarch information & testing; a new & better secret search system;
Anyone else out there like me? '79

Moves Magazine (SPI) #45

106814

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: the Evolution of the Origins Convention; Wargame Design from the Player's Perspective; War in the World Variant for War in Europe/War in the Pacific, pt. 1 (RECOMMENDED); Analysis of Casino; the
Baltic scenario in Next War; newly published World War I games. '79

Moves Magazine (SPI) #46

106815

SPI MOVES Magazine

$10.00

Mint

OoP

OoP

ARTICLES ON: An Ahistorical Allied Strategy for Highway to the Reich (recommended); Review of Battles for the Ardennes; Airborne & Airbmobile Operations in Next War; a Replay of War Between the States w/
unofficial errata; Colossal Counter Contest; War in the World variant for War in Europe/War in the Pacifc, pt 2 (recommended. '79

Moves Magazine (SPI) #47

106816

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: The Qualities & Powers of Fantasy Game Designs; Recent Research as it Applies to Wargaming: historical notes & variant rules in Conquerors, Macedonians & Romans; Analysis of Creature that Ate
Sheboygan; Analysis & Strategy for Nev v Wellington #74; War in the World variant for War in Europe/War in the Pacific, pt 3 (recommended); Frequency Movement as a Basis for Game Design; Analysis & Strategy for
Battles for the Ardennes; Diplomatic Games published in 1979: Middle Sea, Raiders & Traiders, Samurai, Junta. '79

Moves Magazine (SPI) #48

106817

SPI MOVES Magazine

$9.00

Mint

OoP

OoP

OoP

ARTICLES ON: Squad Leader profile, pt1; interview ith John Prados; balancing the campaign game of Napoleon's Last Battles; Best game you've never played: AH Caesare [totally agree MD]; Art of Siege profile;
solitaire for Firefight; Counter Contest results; Dark December & Panzer reviews. '80

Moves Magazine (SPI) #48

88727

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Squad Leader profile, pt1; interview ith John Prados; balancing the campaign game of Napoleon's Last Battles; Best game you've never played: AH Caesare [totally agree MD]; Art of Siege profile;
solitaire for Firefight; Counter Contest results; Dark December & Panzer reviews. '80

Moves Magazine (SPI) #49

106818

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: Yaquinto's Ironclads profile; Terrosism represented in Creature that Ate Sheboygan; Squad Leader profile pt2; Campaign for North Africa profile; interview with Charles Vessey; Real & Unreal aspects of
gaming; Drive on Stalingrad analysis; Pre-modern logistics in wargame design. '80

Moves Magazine (SPI) #49

88728

SPI MOVES Magazine

$7.00

Excell

OoP

ARTICLES ON: Yaquinto's Ironclads profile; Terrosism represented in Creature that Ate Sheboygan; Squad Leader profile pt2; Campaign for North Africa profile; interview with Charles Vessey; Real & Unreal aspects of
gaming; Drive on Stalingrad analysis; Pre-modern logistics in wargame design. '80

Moves Magazine (SPI) #50

106819

SPI MOVES Magazine

$9.00

Mint

OoP

OoP

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: Tito designer's notes; Berlin '85 After-Action Report & CRT analysis; Drive on Washington analysis; 29 East Front Game review; English wargaming magazines; GDW's Pearl Harbor review & critique.
'80

Moves Magazine (SPI) #50

88729

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Tito designer's notes; Berlin '85 After-Action Report & CRT analysis; Drive on Washington analysis; 29 East Front Game review; English wargaming magazines; GDW's Pearl Harbor review & critique.
'80

Moves Magazine (SPI) #51

106820

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: Wilson's Creek designer's notes & historical scenario plus ERRATA; revisons to Little Round Top scenario for Terrible Swift Sword; Kursk 1980 critique; Crescendo of Doom profile; DeathMaze variant
rules; scenarios & scenario format for Air War; Freedom in the Galaxy profile; interview with Marc Miller; 2-player rules for Wreck of the BSM Pandora #2. '80

Moves Magazine (SPI) #51

88730

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Wilson's Creek designer's notes & historical scenario plus ERRATA; revisons to Little Round Top scenario for Terrible Swift Sword; Kursk 1980 critique; Crescendo of Doom profile; DeathMaze variant
rules; scenarios & scenario format for Air War; Freedom in the Galaxy profile; interview with Marc Miller; 2-player rules for Wreck of the BSM Pandora #2. '80

Moves Magazine (SPI) #52

106821

SPI MOVES Magazine

$9.00

Mint

ARTICLES ON: Designer explanation of Tito w/ key 1pg summary, & strategy, plus separate errata; Survey of Napoleonic games pt.1; analysis of Barbarian Kingdom; Terrain as an element of limited intell; Origins '81;
OSG's Robin Hoot, Arcola & 20th Maine & Air Cobra. '80

Moves Magazine (SPI) #52

88731

SPI MOVES Magazine

$8.00

Excell

ARTICLES ON: Designer explanation of Tito w/ key 1pg summary, & strategy, plus separate errata; Survey of Napoleonic games pt.1; analysis of Barbarian Kingdom; Terrain as an element of limited intell; Origins '81;
OSG's Robin Hoot, Arcola & 20th Maine & Air Cobra. '80

Moves Magazine (SPI) #53

88732

SPI MOVES Magazine

$6.00

Excell

ARTICLES ON: Survey of Napoleonic Games, pt2; System for continuous odds combat resolution; revised OoB for Napoleon at Waterloo; Battle for the Ardennes 1940 & 1944 play-thru; Arena of Death analysis; China
War analysis; Firefight variant rules; corrections to the corrections for Little Round Top scenario in Terrible Swift Sword printed in Moves #51; Longest Day review. '80

Moves Magazine (SPI) #54

106823

SPI MOVES Magazine

$9.00

Excell

OoP

OoP

OoP

OoP

OoP

Innermost page loose from staples ARTICLES ON: Survey of Am Civil War games in print; Operational Analysis of Fifth Corps w/ strategy; Variant Rules for Next War; detail reviews from an English viewpoint of
Empire of the Middle Ages 1st & Simon de Montfort; Profile & analysis of Kaiser's Battle #83; rules for using Citadel of Blood as an interface between tac & strategic level Swords & Sorcery; Relationship of Military
Tactics to Simulation Play, pt. 1 the Offense; Computing Tactical result, an Approach to Modern Weapons Combat Resolution; statistical analysis of Black Prince feedback. '81

Moves Magazine (SPI) #55

106824

SPI MOVES Magazine

$8.00

Mint

ARTICLES ON: Survey of Arab-Israeli War games; tactics of Defense theory, pt2 of a series; Central Front (Fifth Corps & Hof Gap) analysis; Air War analysis; reviews of TRS-80 computer software; Longest Day
critique. '81

Moves Magazine (SPI) #55

88734

SPI MOVES Magazine

$6.00

Excell

ARTICLES ON: Survey of Arab-Israeli War games; tactics of Defense theory, pt2 of a series; Central Front (Fifth Corps & Hof Gap) analysis; Air War analysis; reviews of TRS-80 computer software; Longest Day
critique. '81

Moves Magazine (SPI) #56

106825

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: Operational analysis of Battle for Stalingrad w/ strategy; Relationship of Military Tactics to the Play of Simulation Games, pt 3; Professional Game Design; Review & Critique of the Great Battles of the
Am Civil War series; Reviws of games for the TRS-80 microcomputer (!); Solitaire game rules for Rescue From the Hive; SPI 1980 Year in Review. '80

Moves Magazine (SPI) #57

106826

SPI MOVES Magazine

$10.00

Mint

ARTICLES ON: New rules, ships & 1 scenario for Task Force; Using Simulation Games in Guard & Reserve Military Training; Expaned rules for Napoleon at Waterloo / Eylau game series; Analysis & Strategy for Cedar
Mountain #86 w/ Addenada/Errata; Analysis of Commando; Index to SPI Games' Addenda (Errata), with date; Discussion of GDW Fall of France & AH Guns of August; Rules additions to Great Btls Am Civil War Series;
Playtester's notes for GBACW Corinth. '81

Moves Magazine (SPI) #58

106827

SPI MOVES Magazine

$13.00

Mint

OoP

ARTICLES ON: strategy in Desert Fox; Herkules variant for Desert Fox; 2-player Empires of the Middle Ages variant; Spies review; Kurks '80 review & strategy, w/ addenda & new counters; Guns of August review;
CityFight review. '81
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 41 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

Moves Magazine (SPI) #58

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

98741

SPI MOVES Magazine

$12.00

Excell

OoP

OoP

OoP

OoP

ARTICLES ON: strategy in Desert Fox; Herkules variant for Desert Fox; 2-player Empires of the Middle Ages variant; Spies review; Kurks '80 review & strategy, w/ addenda & new counters; Guns of August review;
CityFight review. '81

Moves Magazine (SPI) #59

106828

SPI MOVES Magazine

$14.00

Mint

ARTICLES ON: Remember the Maine history/game proposal; strategy in Pea Ridge; reviews of Longest Day, Streets of Stalingrad, House Divided, Hitler's War 1st, PWG Kanev, Fall of South Vietnam, Divine Wind,
Commando; Central Front series rules changes BAOR, plus optional rules for the series; the genesis of Fire & Movement mag. '81

Moves Magazine (SPI) #59

88738

SPI MOVES Magazine

$12.00

Excell

Some sml dogears. ARTICLES ON: Remember the Maine history/game proposal; strategy in Pea Ridge; reviews of Longest Day, Streets of Stalingrad, House Divided, Hitler's War 1st, PWG Kanev, Fall of South
Vietnam, Divine Wind, Commando; Central Front series rules changes BAOR, plus optional rules for the series; the genesis of Fire & Movement mag. '81

Moves Magazine (SPI) #60

98743

SPI MOVES Magazine

$13.00

Excell

Mailing label & date stamp on address portion of rear cover. Final SPI issue. ARTICLES ON: Unique aspects to the Sicilian campaign 1943, plus rules addendum; Op Grenade #84 analysis; Alamao walk-thru; Central
Front series retrofits & revised OoB for Hof Gap & Fifth Corp; 3-game grand campaign for Central Front (BAOR, Fifth Corp, Hof Gap); optional rules for Desert Fox; reviews of Battles & Leaders, Husky, Commando
Actions, Oregon Trail, Spies. '82

Nexus Magazine #16

96729

Task Force Games

$4.00

Excell

OoP

$3.50

New

OoP

w/articles on Starfire, History of WWII, Battlewagon, Viceroys, Eastwind Rain, Godsfire, Delta Force. 50pg mag covering (mostly) TFG's products (esp Starfire & SFB). '87

Operations Magazine # 1

86543

Gamers OPERATIONS Mag

ARTICLES ON: Allied armor-Inf coordination at Normandy, 1944; Barren Victory designers preview; Civil War Brig Series design theory; Bloody Lane scenario for In Their Quiet Fields; Omaha designer's preview; line
entry command system ariant for the Tactical Combat System; Q&A for Civil War & Tac Combat series; errata for In Their Quiet Fields 2nd, Thunder at the crossroads, August Fury, Bloody 110th, Obj Schmidt, Force
Eagles War. '91

Operations Magazine #14

31505

Gamers OPERATIONS Mag

$3.50

New

ARTICLES ON: Organize rather than bemound the death of the hobby; Thunder at the Crossroads after action report; the Soviet counter-offensive in Guderian's Blitzkrieg; Operational notes for Enemy at the Gates;
Ardennes profile & after-action report; ERRATA for all games to date. '94

Operations Magazine #18

72608

Gamers OPERATIONS Mag

$3.00

New

OoP

ARTICLES ON: Origins 95 report; Basing military observation on 'common sense' derived from wargames; No Better Place to Die replay; Operational Combat Series rules v2.0i with optional rules; Locating the Center of
Gravity in Tactical Combat Series; Soviet strategy in Black Wednesday; Weapons of Yom Kippur, pt 1: Armor, Inf & Recon units; Changes in retailing. '95

Operations Magazine Special Issue #2

101234

Multi-Man OPERATIONS MAG

$25.00

New

Mag + Game. Special issue containing 2 games: a Panzerblitz Carentan game w/ 80 counters & a map; Bravery in the Sand, a btln/rgt level game of Operation Crusader, Nov-Dec 1941, as the Axis & Allies battle for
Tobruk in N.Africa. 134 counters & map. Also includes a Fortress Holland 1940 variant for Monty's Gamble w/ 130 counters; and 8 ASL counters for Starter Kit 2. ARTICLES ON: Baltic Gap (1944) design; Scenario 4.4
(Op Mars) in GD'42; Evolution of Panzerblitz; Panzerblitz II errata; new ASL scenarios 33 & 34, replay of 33; 9th Panzer in the Netherlands 1940 & 1944; Most Dangerous Time review & replay; Campaign Scenario 5 for
Devil's Cauldron. '09

Operations Magazine Special Issue #3

107074

Multi-Man OPERATIONS MAG

$49.00

New

OoP

Mag + Game. Special issue containing 2 full games, scenarios & historical map for battles along the Matanikau River on Guadalcanal (Hell's Corner kit) + lots on ASL & other MMP games. STARVATION ISLAND is a
sml, op level game of the naval war for Guadalcanal, 1942, w/ sml map & 125 counters. FURY IN THE EAST is a corp/army level game of the first 9 months of the war in the east, 1941-2. Previously published in Japan
as G-Barbarossa. G.Suzukia. / ARTICLES ON: MMP's War Storm series; opening strategies for Afrika 2nd; scenario for Leros; combined arms tactics in Devil's Cauldron; ammo in Line of Battle's Gettysburg; scenario
for Warriors of God; 2 Starter kit scenarios; Hell's Corner Guadalcanal rules & 5 scenarios + 2 east front scenarios; Warriors of God strategy & scenario; Las Barricadas! scenario; Iron Tide tourny scenario. '10

Osprey Military Journal Wargm/Modeling#1

89673

Osprey Military Books

$2.50

Mint

OoP

Has an inventory sticker on mag cover; otherws new & unused. Special supplement to the Osprey Military Journal. Focuses on miniature gaming & modeling, and the history behind the battles. ARTICLES ON:
Playing with History (& minis); Wargaming the Naval Battles of the Am Civil War; How Miniatures are Produced; Battle of Cowpens 1781; Wargaming the Battle of Tarawa 1943; Miniatures & rules reviews. '02

Panzer Digest Review Special

95648

Minden Games/PanzerDigest

$12.00

New

OoP

Panzerfaust/Campaign MAG

$8.00

V.Good

OoP

OoP

OoP

OoP

72 page special issue with 50 game reviews, all of which have appeared in prior Panzer Digest issues. '10

Panzerfaust Magazine # 45

104327

1" triangle from lower left corner & 1/2" from upper left corner torn away from all pages & lost. Little text lost. Otherws EX. Early mimeographed gaming 'zine. ARTICLES ON: Discovering Wargames; Midway Variant
A; Armor in Action; 2-Board Si-Move Gaming; Stalingrad, the Middle Game; Panzerblitz situation 3; Napoleonic Mini rules set; Luftwaffe review; official Anzio Clarifications. '71

Panzerfaust Magazine # 46

104328

Panzerfaust/Campaign MAG

$15.00

Excell

Early mimeographed gaming 'zine. ARTICLES ON: Blitzkrieg Air Power; Panzerblitz situation 5; Stalingrad, the Middle Game; Micro minis & Panzerblitz; Question of the the Waffen SS; War College game (rules &
counter images, using Tactics II board); Diplomacy strengths & weaknesses. Jul'71

Panzerfaust Magazine # 47

104329

Panzerfaust/Campaign MAG

$15.00

Excell

Early mimeographed gaming 'zine. ARTICLES ON: Char B1 tank; Ardennes matchup: Bulge '65 v Bastogne; Ver Ploeg on Germany in Diplomacy; Interview w/ Don Lowry on Panzerfaust; Afrika Korp II rules; Indirect
fire concepts. Aug'71

Panzerfaust Magazine # 48

104231

Panzerfaust/Campaign MAG

$15.00

Excell

Coffee stain ring on mag cover. Sept '71. Early, offset-style gaming 'zine. ARTICLES ON: Era of Strategy (17-18th Century); Anzio III rules clarifications (T. Oleson); Review of Chainmail; segmented movement in AH
Games; the ME-163 rocket/jet.

Panzerfaust Magazine # 49

104330

Panzerfaust/Campaign MAG

$15.00

Excell

OoP

OoP

OoP

Early, mimeographed gaming 'zine. ARTICLES ON: Panzerblitz Hold Action scenario; Naval warfare; review of Dunkirk; Analysis of France 1940; Why I hate Italy in Diplomacy; Poland 1939 game (w/ 8pg map &
counter images; edge of one page bent w/ several small tears on non-map size margin). Oct'71

Panzerfaust Magazine # 50

104331

Panzerfaust/Campaign MAG

$15.00

Excell

Early mimeographed gaming 'zine. ARTICLES ON: Myths of 1940; Wargamers' dilemmma; analysis of Origins of WWII; Battle of Metaurus River scenario; Operation Overlord; analysis of Napoleon at Waterloo; Good
Game Design Concepts by V.Von Borries; Battle of Britain Revision; In Defense of Tactics II. Nov'71

Panzerfaust Magazine # 51

104230

Panzerfaust/Campaign MAG

$15.00

Excell

Jan-Feb'72. Early offset-style gaming 'zine. ARTICLES ON: Western Panzerblitz units & scenarios; Minority survival in Diplomacy; Japanes resisters after WWII; First turn plan for Bulge '65' Opening moves in Origins of
WWII; Luftwaffe German strategy; Caesar [Alesia] 1st review & strategy; Disapproving review of Franch 1940; Quick reviews of Alexander 1st & Dunkirk; Analysis of the American Revolution in the South; the B-26
Marauder; Adding an impusle system to Panzerblitz; Adding a Kicking Chart to Football Strategy.

Panzerfaust Magazine # 52

104232

Panzerfaust/Campaign MAG

$15.00

Excell

OoP

Mar-Apr'72. Early offset-style gaming 'zine. ARTICLES ON: Second look at D-Day '65; Chance in Diplomacy; German defense in Anzio; Panzerblitz defence by scenario; Am Civil War Organization & weapons; Analysis
of Tractics 1st, 1944, Hardtack; Chainmail errata; Poland 1939 review; Second Punic Wars prototype suggestion (played on Anzio board); Impulse movement pt 2; Alexander 1st review; GHQ beginner rules; German
offense in Stalingrad; revised Panzerblitz CRT for use with impulse movement.

Panzerfaust Magazine # 54

104379

Panzerfaust/Campaign MAG

$15.00

Excell

OoP

OoP

Couple of stains on inner page. Booklet style gaming 'zine. ARTICLES ON: the French Army in 1940; Comparitive analysis of AH France 1940 & GUIDON Dunkirk; British Strategy in AH Origins of WWII; Designers
Notes for GUIDON Spirit of '76; Wargamer's Guide to the American Civil War, pt.3: Cavalry; Qualities of the North African Desert; Simulating the Desert War; Stalingrad Rules Interpretations; Game Design:
simultaneous movement in the AH D-Day; Diplomacy, the Jutland Gambit & Koniggratz Freak Out; brief reviews of RUSIECKI Hannibal. '72

Panzerfaust Magazine # 55
Prices TRIPLE if you phone between 9pm -10am PST!

104380

Panzerfaust/Campaign MAG

$8.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 42 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Booklet style gaming 'zine. ARTICLES ON: Wargamer's Guide to the Eastern Front, pt.1: Soviet Mech Corps 1941; Strategy in AH Waterloo; Design & Analysis, GUIDION Alexander the Great & SPI Phalanx, with a
comparison; Wargamers Guide to the American Civil War pt.4: Union Dept, Armies & Corps 1861-2; AH Panzerblitz & SPI Combat Command, Incompatible Brothers?; Tweaks to make SPI USN playable; 4 new
common vehicles for AH LeMans; Organization of Israeli & Egyptian Armies in the Six Day War of 1967; Diplomacy, the Absolute Alliance; Game Design: realism v Playability. '72

Panzerfaust Magazine # 55

106753

Panzerfaust/Campaign MAG

$10.00

Mint

OoP

OoP

Booklet style gaming 'zine. ARTICLES ON: Wargamer's Guide to the Eastern Front, pt.1: Soviet Mech Corps 1941; Strategy in AH Waterloo; Design & Analysis, GUIDION Alexander the Great & SPI Phalanx, with a
comparison; Wargamers Guide to the American Civil War pt.4: Union Dept, Armies & Corps 1861-2; AH Panzerblitz & SPI Combat Command, Incompatible Brothers?; Tweaks to make SPI USN playable; 4 new
common vehicles for AH LeMans; Organization of Israeli & Egyptian Armies in the Six Day War of 1967; Diplomacy, the Absolute Alliance; Game Design: realism v Playability. '72

Panzerfaust Magazine # 56

104381

Panzerfaust/Campaign MAG

$8.00

Excell

Booklet style gaming 'zine. ARTICLES ON: Anzio, born 1969, died 1972; Fall Gelb plan & strategy for the Germans in GUIDON Dunkirk; the Oblique Line in military history; Defending Belgium in AH France 1940; 2
rules to make AH 1914 fun; Napoleonic Kalinatactic simple mini rules; Wargamer's Guide to the American Civil War pt.5: Confederate Depts, Armies, 1861-2; German historic placement in GUIDON Dunkirk; Battle for
France mini-game using AH D-Day; a Chess variant; strategy in 6 scenarios of AH Panzerblitz; Fool's Mate in Diplomacy; Game Design: reducing luck; brief review of CONFLICT the Brotherhood; Fisher-Spassky World
Chess Championship 1972. '72

Panzerfaust Magazine # 56

106754

Panzerfaust/Campaign MAG

$10.00

Mint

OoP

Booklet style gaming 'zine. ARTICLES ON: Anzio, born 1969, died 1972; Fall Gelb plan & strategy for the Germans in GUIDON Dunkirk; the Oblique Line in military history; Defending Belgium in AH France 1940; 2
rules to make AH 1914 fun; Napoleonic Kalinatactic simple mini rules; Wargamer's Guide to the American Civil War pt.5: Confederate Depts, Armies, 1861-2; German historic placement in GUIDON Dunkirk; Battle for
France mini-game using AH D-Day; a Chess variant; strategy in 6 scenarios of AH Panzerblitz; Fool's Mate in Diplomacy; Game Design: reducing luck; brief review of CONFLICT the Brotherhood; Fisher-Spassky World
Chess Championship 1972. '72

Panzerfaust Magazine # 57

104382

Panzerfaust/Campaign MAG

$8.00

Excell

OoP

Small booklet format. ARTICLES ON: the Atlanta Campaign of 1864; Designing GUIDON Atlanta; Ratio of Forces to Space; Wargamer's Guid to the American Civil War pt.6: Union Depts, Armies & Corps, 1862-1864; a
rules re-write for AH Gettysburg '61 (hex) & Chancellorsville; Game Design: Leadership; brief reviews of PARKER 1863, MB Battle Cry, AH Gettysburg'58 & '61 (hex), Chancellorsville. '73

Panzerfaust Magazine # 57

106755

Panzerfaust/Campaign MAG

$10.00

Mint

OoP

Small booklet format. ARTICLES ON: the Atlanta Campaign of 1864; Designing GUIDON Atlanta; Ratio of Forces to Space; Wargamer's Guid to the American Civil War pt.6: Union Depts, Armies & Corps, 1862-1864; a
rules re-write for AH Gettysburg '61 (hex) & Chancellorsville; Game Design: Leadership; brief reviews of PARKER 1863, MB Battle Cry, AH Gettysburg'58 & '61 (hex), Chancellorsville. '73

Panzerfaust Magazine # 58

104383

Panzerfaust/Campaign MAG

$8.00

Excell

OoP

Small booklet format. ARTICLES ON: Wargamers Guide to the Russian Front, pt.2: Soviet Army 1941; Critique of AH Battle of the Bulge, and of SPI Bastogne's genesis; Design Analysis of CONFLICT Verdun w/
designer's note; rules variant for AH Waterloo to make for combined arms; the Whirlwind of Knives Grudge Diplomacy game among masters; designers notes for GUIDON Invasion of Sicily, with ERRATA; brief reviews
of ZOCCHI Alien Space, AH Richthofen's War, HISTO 1944, SDC Dunkerque 1940.

Panzerfaust Magazine # 58

106756

Panzerfaust/Campaign MAG

$10.00

Mint

OoP

Small booklet format. ARTICLES ON: Wargamers Guide to the Russian Front, pt.2: Soviet Army 1941; Critique of AH Battle of the Bulge, and of SPI Bastogne's genesis; Design Analysis of CONFLICT Verdun w/
designer's note; rules variant for AH Waterloo to make for combined arms; the Whirlwind of Knives Grudge Diplomacy game among masters; designers notes for GUIDON Invasion of Sicily, with ERRATA; brief reviews
of ZOCCHI Alien Space, AH Richthofen's War, HISTO 1944, SDC Dunkerque 1940.

Panzerfaust Magazine # 59

104384

Panzerfaust/Campaign MAG

$8.00

Excell

OoP

OoP

OoP

Small booklet format. ARTICLES ON: AH Anzio's heirs: SPI Anzio Beachhead, GUIDON Invasion of Sicily, 3RDMILL Salerno; the Future of Wargaming from 5 Publishers; the Austrian Army 1792-1815; Comparative
Analysis of AH Richthofen's War, TSR Fight in the Skies & SPI Flying Colors; Battle of Finger Ridge 1808; German Strategy in GUIDON Dunkirk; the Fog of War; Strategy in CONFLICT Overlord; Critique of GUIDON
Operation Greif w/ variant rules; Afterthoughts on GUIDION Alexander; Airpower in AH France 1940; Diplomacy variations; Game Design, the fog of war; brief reviews of GAMMA2 Quebec 1759 1st & War of 1812 1st,
GDW Drang Nach Osten. '73

Panzerfaust Magazine # 59

106757

Panzerfaust/Campaign MAG

$10.00

Mint

Small booklet format. ARTICLES ON: AH Anzio's heirs: SPI Anzio Beachhead, GUIDON Invasion of Sicily, 3RDMILL Salerno; the Future of Wargaming from 5 Publishers; the Austrian Army 1792-1815; Comparative
Analysis of AH Richthofen's War, TSR Fight in the Skies & SPI Flying Colors; Battle of Finger Ridge 1808; German Strategy in GUIDON Dunkirk; the Fog of War; Strategy in CONFLICT Overlord; Critique of GUIDON
Operation Greif w/ variant rules; Afterthoughts on GUIDION Alexander; Airpower in AH France 1940; Diplomacy variations; Game Design, the fog of war; brief reviews of GAMMA2 Quebec 1759 1st & War of 1812 1st,
GDW Drang Nach Osten. '73

Panzerfaust Magazine # 60

106758

Panzerfaust/Campaign MAG

$9.00

Mint

Vertical scuff discoloration on mag cover. Small booklet format. ARTICLES ON: What is a Combat Factor?; Nuts & Bolts about Game Design; Modeling Cavelry in Am Civil War Games, with rules for AH
Chancellorsville; SGC Rules Clarifications for AH Waterloo; the realities of miniature manufacturing business; Games for 3 players?; brief reviews of CONFLICT Kasserine Pass, SDC Norad; Analysis of AH Battle of the
Bulge; the Tonkin War 1950-4; Roman Legions Ennumerated; Luftwaffe Jets & Rockets & Other Fancy Stuff; Game Design, the Cohesion Factor; Diplomacy, the Youngstown Variant; brief reviews of GDW
Untenschieden kit, RESEARCH Patton. '73

Panzerfaust Magazine # 60

104385

Panzerfaust/Campaign MAG

$10.00

Excell

OoP

OoP

Small booklet format. ARTICLES ON: What is a Combat Factor?; Nuts & Bolts about Game Design; Modeling Cavelry in Am Civil War Games, with rules for AH Chancellorsville; SGC Rules Clarifications for AH
Waterloo; the realities of miniature manufacturing business; Games for 3 players?; brief reviews of CONFLICT Kasserine Pass, SDC Norad; Analysis of AH Battle of the Bulge; the Tonkin War 1950-4; Roman Legions
Ennumerated; Luftwaffe Jets & Rockets & Other Fancy Stuff; Game Design, the Cohesion Factor; Diplomacy, the Youngstown Variant; brief reviews of GDW Untenschieden kit, RESEARCH Patton. '73

Panzerfaust Magazine # 61

106759

Panzerfaust/Campaign MAG

$10.00

Mint

Small booklet format. ARTICLES ON: the War at Sea in World War I, comparison of British & German navies; Aux Armes! Miniature Rules for 9mm Napoleonics; Tactics in Panzerblitz; review of BENGE Conquest; SPI
USN rules variants; strategy in SPI Winter War; Russian strategy in AH Origins of WWII; Panzerblitz potpourri; What I don't like about SPI; revision to ZOCCHI Star Trek; Game Design, rules design; brief reviews: GDW
Triplanetary. '73

Panzerfaust Magazine # 61

104386

Panzerfaust/Campaign MAG

$10.00

Excell

OoP

Small booklet format. ARTICLES ON: the War at Sea in World War I, comparison of British & German navies; Aux Armes! Miniature Rules for 9mm Napoleonics; Tactics in Panzerblitz; review of BENGE Conquest; SPI
USN rules variants; strategy in SPI Winter War; Russian strategy in AH Origins of WWII; Panzerblitz potpourri; What I don't like about SPI; revision to ZOCCHI Star Trek; Game Design, rules design; brief reviews: GDW
Triplanetary. '73

Panzerfaust Magazine # 62

106760

Panzerfaust/Campaign MAG

$10.00

Mint

OoP

Small booklet format. ARTICLES ON: the Swedish National Army of Gustavus Adophus; Wargamer's Guide to the American Civil War, pt.7: Confederate Depts & Armies, 1862-4; review of GDW Chaco; Effective use of
Air Forces in CONFLICT Bar-Lev, plus ERRATA; 2 scenarios with Delaying Actions for miniatures games set in Tunisia 1943; Addendum to article on strategy in SPI Winter War printed in Pzrfaust #61; A turn sequence
checklist for SPI Strategy I; Addendum to the Realistic D-Day si-move rules in Pzrfaust #54; SS Cavalry in 1945; Diplomacy, Scandanavia; brief reviews of: CONFLICT Bar-Lev, TSR D&D. '74

Panzerfaust Magazine # 62

104387

Panzerfaust/Campaign MAG

$9.00

Excell

OoP

Small booklet format. ARTICLES ON: the Swedish National Army of Gustavus Adophus; Wargamer's Guide to the American Civil War, pt.7: Confederate Depts & Armies, 1862-4; review of GDW Chaco; Effective use of
Air Forces in CONFLICT Bar-Lev, plus ERRATA; 2 scenarios with Delaying Actions for miniatures games set in Tunisia 1943; Addendum to article on strategy in SPI Winter War printed in Pzrfaust #61; A turn sequence
checklist for SPI Strategy I; Addendum to the Realistic D-Day si-move rules in Pzrfaust #54; SS Cavalry in 1945; Diplomacy, Scandanavia; brief reviews of: CONFLICT Bar-Lev, TSR D&D. '74

Panzerfaust Magazine # 63

106761

Panzerfaust/Campaign MAG

$10.00

Mint

OoP

OoP

OoP

Small booklet format. ARTICLES ON: review of Seven Days Battle; How Napoleon Might have Won at Waterloo & beyond; Simultaneous Panzerblitz; review of RAND Lee v Meade; French strategy in SPI Napoleon at
Waterloo; Allied strategy in SPI Austerlitz; comparison of SPI Strategy & Tactics & SDC Conflict magazines; disposition of the German army in the second half of 1944; Game Design, computerized Boardgaming;
Miniatures battle report of a gunfight in the Old West; brief reviews of AH 1776.

Panzerfaust Magazine # 63

104388

Panzerfaust/Campaign MAG

$9.00

Excell

Small booklet format. ARTICLES ON: review of Seven Days Battle; How Napoleon Might have Won at Waterloo & beyond; Simultaneous Panzerblitz; review of RAND Lee v Meade; French strategy in SPI Napoleon at
Waterloo; Allied strategy in SPI Austerlitz; comparison of SPI Strategy & Tactics & SDC Conflict magazines; disposition of the German army in the second half of 1944; Game Design, computerized Boardgaming;
Miniatures battle report of a gunfight in the Old West; brief reviews of AH 1776.

Panzerfaust Magazine # 64
Prices TRIPLE if you phone between 9pm -10am PST!

106762

Panzerfaust/Campaign MAG

$10.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 43 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Small booklet format. ARTICLES ON: Wargamer's Guide to the American Civil War pt.8: Union Depts, Armies & Corps, 1864-5; Battle of Middleton, June 1863; the Battle of Slovicike Bridge, and a miniatures scenario
set after Kursk; Fantasy Variant to Chainmail; Japanese defensive strategy in SPI USN; Strategy in 3rdMILL Operation Market-Garden; review of GDW Drang Nach Osten & Untenschieden; strategy in SPI WWII ETO;
review of AH 1776; Game Design, a revisionist speaks; review of RESEARCH Major Campaigns of Gen Douglas MacArthur, GAMMA Napoleon 1st, BL Wood Ships & Iron Men 1st. '74

Panzerfaust Magazine # 64

104389

Panzerfaust/Campaign MAG

$9.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Small booklet format. ARTICLES ON: Wargamer's Guide to the American Civil War pt.8: Union Depts, Armies & Corps, 1864-5; Battle of Middleton, June 1863; the Battle of Slovicike Bridge, and a miniatures scenario
set after Kursk; Fantasy Variant to Chainmail; Japanese defensive strategy in SPI USN; Strategy in 3rdMILL Operation Market-Garden; review of GDW Drang Nach Osten & Untenschieden; strategy in SPI WWII ETO;
review of AH 1776; Game Design, a revisionist speaks; review of RESEARCH Major Campaigns of Gen Douglas MacArthur, GAMMA Napoleon 1st, BL Wood Ships & Iron Men 1st. '74

Panzerfaust Magazine # 65

106763

Panzerfaust/Campaign MAG

$10.00

Mint

Small booklet format. ARTICLES ON: Military History of the Third Crusade; German strategy in SPI Ardennes Offensive; German first turn plan for AH Battle of the Bulge; Myth of Daylight Naval Battles in WWII;
German strategy in AH France 1940; variant for SPI Destruction of Army Group Center; variant rules to three SPI games in need of them: Battle of Moscow #24, Destruction Army Group Center #36, WWII ETO;
Teaching a Beginner; the Good ? Old Days; Game Design, CRT-itis; brief reviews of: FACTFANTASY Btl of Helm's Deep & Btl of Five Armies, HISTO Eagle Day. '74

Panzerfaust Magazine # 65

104390

Panzerfaust/Campaign MAG

$9.00

Excell

Small booklet format. ARTICLES ON: Military History of the Third Crusade; German strategy in SPI Ardennes Offensive; German first turn plan for AH Battle of the Bulge; Myth of Daylight Naval Battles in WWII;
German strategy in AH France 1940; variant for SPI Destruction of Army Group Center; variant rules to three SPI games in need of them: Battle of Moscow #24, Destruction Army Group Center #36, WWII ETO;
Teaching a Beginner; the Good ? Old Days; Game Design, CRT-itis; brief reviews of: FACTFANTASY Btl of Helm's Deep & Btl of Five Armies, HISTO Eagle Day. '74

Panzerfaust Magazine # 66

106764

Panzerfaust/Campaign MAG

$10.00

Mint

Small booklet format. ARTICLES ON: the Yom Kippur War of 1973; review of 6 games from AH: Third Reich 1st, Chancellorsville 2nd, Anzio 2nd, Alexander the Great 1st, Jutland 2nd, Panzer Leader; review of SPI
East is Red with strategy; extrating the parameters of a game of the Siege of Gondor from Tolkien; critique of SPI Sinai; SPI Nato general war among allies variant; What I Dislike about Critics of SPI; brief reviews of:
TFG Battlewagon Salvo. '74

Panzerfaust Magazine # 67

84249

Panzerfaust/Campaign MAG

$9.00

Excell

Small booklet format. ARTICLES ON: variant rules for AH Third Reich (extensive); Verdun, history & the CONFLICT game, plus variant rules; Napoleonic miniatures replay of Waterloo campaign; Strategy in SPI
Wolfpack; brief reviews of JEDKO Russian Campaign, African Campaign, HISTSIM Manassas, GDW Torgau, GDW Narvik, SPERRY Romme, Campaign in North Africa. '74

Panzerfaust Magazine # 67

106765

Panzerfaust/Campaign MAG

$10.00

Mint

Small booklet format. ARTICLES ON: variant rules for AH Third Reich (extensive); Verdun, history & the CONFLICT game, plus variant rules; Napoleonic miniatures replay of Waterloo campaign; Strategy in SPI
Wolfpack; brief reviews of JEDKO Russian Campaign, African Campaign, HISTSIM Manassas, GDW Torgau, GDW Narvik, SPERRY Romme, Campaign in North Africa. '74

Panzerfaust Magazine # 69

106766

Panzerfaust/Campaign MAG

$10.00

Mint

Small booklet format. ARTICLES ON: completely revised OoB for CONFLICT Overlord, with variant rules; Interview with Gary Gygax; strategy in GAMMA2 Quebec 1759; review of SPI Tank!; Doubleblind Tank! rules;
review of SPI Search & Destroy; ZOCCHI Alien Space variant; review of Thermopylae, GDW Eagles; Barents Sea scenario for SPI CA; rules addendum for Battle of the Five Armies; Destroying & Building Bridges in AH
Anzio; brief reviews of: TSR Boot Hill, GDW SSN & Crimea, IMPERIAL Friedland 1807, FBI Chickamauga & Starlord, Starship Combat. '75

Panzerfaust Magazine # 70

106767

Panzerfaust/Campaign MAG

$10.00

Mint

OoP

OoP

Small booklet format. ARTICLES ON: Origins I report; Interview with Canadian publisher Gamma2; Wargaming in Australia; Beware of Orders of Battles; critique of SDC Minuteman; Brief reviews of AH Tobruk,
CONFLICT Tobruk, BALBOA Tobruk, JEDKO War at Sea, FACTFANT Seige!, Dungeon!, TSR War of Wizards, Empire of the Pedal Throne, GDW En Garde!

Paper Wars Magazine #11

84261

Paper Wars

$3.00

Excell

One the premier mag of wargame reviews. REVIEWS OF: GDW Avalanche; COA La B Quatre Bras; WWW Decision at Kasserine #23; MANSFIELD El Salvador, Zapata, Viva Fidel; SMG Lords of the Sierra Madre 1st;
XTR Cortes & Smithereens; AH Here Come the Rebels; GAMERS Austerlitz; INTERPHS Jubilee, Dieppe 1942; DG Napoleon's First Battles; 3W Blitzkrieg in the South. '93

Paper Wars Magazine #18

78919

Paper Wars

$4.00

Excell

OoP

OoP

OoP

REVIEWS OF; 3W Drive on Damascus #15; AH Russian Campaign 2nd; ALEA Goose Green Malvinas 1982 #17; XTR Like Lions They Fought #28; DG Op Shock Troop #168 w/ ERRATA; MIH Triumphant Fox;
GAMERS Enemy At The Gates; GMT SPQR Africanus Kit; WILDWEST 12 O'Clock High; COL Volga Front Kit; 3W Battle of the Alma & American Aces; GRD Second Front; 3W China Incident #37; COA Landships w/
several variant rules & ERRATA; 3W Six Against Rome; AH Guerilla; GAMESUSA Borodino. '94

Paper Wars Magazine #19

79674

Paper Wars

$4.00

V.Good

ForSale ads litely marked. REVIEWS OF: PW Gallipoli; SPI Battle for Germany #50; GDW Btl of Prague; ALEA Fontenoy 1745 #11; OMEGA War to the Death; RAND Wellington in the Peninsula; XTR Fateful
Lightning & Across the Potomac #30; APL Avalanche; GAMERS No Better Place to Die & Hunters From the Sky; GMT Lost Victory; 3W Last Blitzkrieg; PRP Shenandoah; SPEARHEAD Bodyguard-Overlord;
Clarifications for GAMESUSA Borodino; COA La B Wavre; 3W China Incident #37 Rules Changes to better reflect political elements of conflict (6pgs). '95

Paper Wars Magazine #21

79676

Paper Wars

$4.00

V.Good

Mailing closure label residue on cover margin. Few marks on In Pipeline article. REVIEWS OF: GMT Britain Stands Alone; MIH Famous Victory; GMT Grt Btls of Alexander Deluxe 2nd; GAMERS April's Harvest & In
Their Quiet Fields II 2nd; COA Achtung Spitfire; ALEA Extremadura 1938 #18; 3W Crusades II & Sword & Shield; TRIUMPH By Force of Arms; OMEGA Napoleon's Leipzig Campaign; 3W Duel for Kharkov 2nd, Aachen
2nd, Panzerkried 3rd & To The Wolf's Lair 2nd; DG Btl for the Ardennes 3rd, World War I 2nd, Leningrad 2nd. '95

Paper Wars Magazine #22

79677

Paper Wars

$4.00

V.Good

OoP

OoP

OoP

ForSale ads litely marked. REVIEWS OF: GDW Red Star White Eagle, SPI Alamo 1st & DG Alamo 2nd; 3W Chinese Civil War #10 1st & 2nd w/ strategy; ALEA Mollwitz 1941 #19 & Morocco 1926 #12; GAMERS
Tunisia & Yom Kippur; SMG Luftschiff; GMT Eight Air Force & Crisis Sinai 1973; GPG Redline Korea; Charlie Robert Awards 1995; AH Colonial Diplomacy; DG Molotov's War #172; XTR Bunker Hill #30 & Grt War in
Europ #33 1st; AH Stonewall in the Valley 1st; Gateway to the Stars boardgame; COA Borodino '41; VAEVIC Tunisia #1; 6ANGLES Zaporozhye 1943; State of the Hobby 1995. '95

Paper Wars Magazine #23

79678

Paper Wars

$4.00

Excell

REVIEWS OF: COA La B Albuera-Espanol 2nd & La B Talavera Espanol 2nd; GDW 8th Army Operation Crusader; CLOSE Forward Edge of the Battle Area; 6ANGLES Okehazana 1560 #2; ALEA Green Inferno #15;
SIMWORK Op Dragon Rouge & Rommel at the Meause; AH Geronimo w/ clarifications; MIH Piercing the Reich; GAMERS Black Wednesday; DG On to Moscow #171 w/ replay; PRP Balkan Storm; GAMESUSA
Friedland; Review of Military BOOKS of Note; GAMERS Marengo; DG Rebels & Redcoats I; COL Dixie Shiloh; AH ASL Solitaire & Empire of the Rising Sun; SPEARHD Antietam Bloodiest Day; GMFIX Winceby #5;
GPG Rebel Yell 1st; TERRAN Legend Begins 3rd; COA Command at Sea v Shipbase PC. '95

Paper Wars Magazine #24

79679

Paper Wars

$4.00

Excell

REVIEWS OF: BL & AH Submarine w/ a new scenario; ALEA Alcaniz, Maria & Castalla; VAEVIC Austerlitz 1805 #2; 3W Okinawa #55; XENO Alexander's Generals; SIMTAC Los Arapiles; PRP Black Day of the
German Army; COL Euro Front; APL Blood on the Snow; Big Bear Prod's S&T Videos; BL & AH Machiavelli; COA King's War; COL Eagles Waterloo CCG; XTR Mason-Dixon #35; Review of Military History books; XTR
Proud Monster #27 & Death & Destruction Kit #34; GPG Big One #7; DG Indo-Pakistani Wars #174; XTR Balkan Hell #35; DG Across Suez 2nd; Mind Map & Manuever mag; Dreden games: 3W Dresden 1813, SPI
Dresden, NE SIM Btl for Dresden (w/ ERRATA); GMT Three Days of Gettysburg; DG Germania #175; GPG Greenline Chechnya; COA La B Corunna-Espanol; Blue & Gray Quad: SPI & DG editions. '95

Paper Wars Magazine #25

79680

Paper Wars

$4.00

Excell

OoP

OoP

OoP

REVIEWS OF: GDW Narvik 2nd; STRNG MAG Material World; WARFROG Sixteen Thirty Something; GAMERS Stalingrad Pocket 1st & Leros;; GMT Invasion Norway & Typhoon; DG The '45; AH London's Burning;
DG Emperor's First Battles; COA 1807, designer's reply; Military History Books; SMG Lords of the Sierra Madre; XTR SS Panzer #36 w/ ERRATA; DG Thirty Years War #175 w/ suggested rules changes; SPEARHD
Bold Stroke w/ ERRATA; COA Supermarina I. '96

Paper Wars Magazine #26

79681

Paper Wars

$4.00

Excell

For Sale ads litely marked. REVIEWS OF: Valley Forge 1778; AH Stalingrad '63; BL & AH Trireme; Rebels & Yanks; SIMWRK Legend of the Lost Dutchman; 6ANGLES Kamikaze #4; SPI & DG Napoleon's Last
Battles Quad; 3W Spires of the Kremlin; GMT Glory; AH We the People Expansion Card Set; DG Thirty Years War Quad; GMFIX Among Nations #9; AH Hannibal; DG Hundred Years War #177; OSS Cybernauts #11;
COA Zorndork; Origins '96 impressions; TERRAN Bastogne or Bust; DG Krieg!, w/ rules index & ERRATA. '96

Paper Wars Magazine #27

105950

Omega Gms PAPER WARS Mag

$4.00

Excell

REVIEWS OF: COA Leuthen & Six Days of Glory; AH Successors & Stonewall's Last Battles; MIH Fields of Glory; GMT Samurai; GAMERS Gaines Mill; APL Great War at Sea Mediteranean 1st; COA Napleon at
Leipzig; GAMERS Semper Fi, GD'41 & Hube's Pocket; DG First Afghan War & Sun Never Sets; MIH Iron Bottom Sound II; AH ASL Kampgruppe Peiper II; ARIEL Seastrike. '98

Paper Wars Magazine #52

Prices TRIPLE if you phone between 9pm -10am PST!

89590

Omega Gms PAPER WARS Mag

$4.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 44 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: APL Granada; 2003 Origins Report; DG Operation Elope #211; VAEVIC Op Barbarossa, Better Dead than Persian #44,
Ardennes #48; Pavia 1525 & Tagina 552; GIO Vive l'Empereur; EAGLE Civilization 2nd; MOORE's Assault Across the Suez 1915, Op Grozny, SS Abyss; Quest of the Dragonlords; LUDO Iberos; DG Battlecards; The
War Room & COL Mid-East Peace; REDSASH Charlie's Year 1745-46; MDG Dutch Revolt; MIND Op Typhoon & Sniper Attack; MMP Op Veritable. '03

Paper Wars Magazine #53

89591

Omega Gms PAPER WARS Mag

Mint

$4.00

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: SHRAPNL Lock 'n Load w/ additional scenario; PACRIM Chosin; COA Brute Force; DG Asia Crossroads the Great
Game; GMT Attila, Rise of the Roman Republic, Medieval; BSO Marlborough Man; DG Igrnorant Armies #215; LOSTBTLN Battlelines Card Game; Naval Warfare World War I; TILSIT Gnome Tribes; OSS Millenium
Wars; SCHUTZE WARPLAN DROPSHOT. '04

Paper Wars Magazine #53

93358

Omega Gms PAPER WARS Mag

$4.00

Excell

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: SHRAPNL Lock 'n Load w/ additional scenario; PACRIM Chosin; COA Brute Force; DG Asia Crossroads the Great
Game; GMT Attila, Rise of the Roman Republic, Medieval; BSO Marlborough Man; DG Igrnorant Armies #215; LOSTBTLN Battlelines Card Game; Naval Warfare World War I; TILSIT Gnome Tribes; OSS Millenium
Wars; SCHUTZE WARPLAN DROPSHOT. '04

Paper Wars Magazine #54

89592

Omega Gms PAPER WARS Mag

Mint

$4.00

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: L2DG Streets of Stalingrad 4th; NE SIM Killing Ground; PHALANX Waterloo; GMT: Von Manstein's Backhand Blow;
DG Forgotten War Korea; APL Napoleon in the Desert; COL Liberty; PPG Iron Tide; BSO Greek Tragedy; TILSIT Space Pigs; MOORE Breakthrough at Gemehalo; COA Chariot Lords. '04

Paper Wars Magazine #56

91248

Omega Gms PAPER WARS Mag

Mint

$4.00

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: Europe engulfed, Gettysburg 1863, Russian Campaign 4th, DIF Corsiars & Hellcats, Chickamauga & Chattanooga,
Kursk in Normandy, Africa 1859-60, America Triumphant, Korean War (Sunset Gms), Soldier Emperor, Chancellorsville & Plevna, Up Front. Currently the premier (if not only) objective game review mag. 50pgs with lots
of illustrations. '04

Paper Wars Magazine #58

87912

Omega Gms PAPER WARS Mag

$4.00

Excell

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF:DG Rebels & Redcoats v1,2 & 3; MMP's ASL Starter Kit #1; Canons en Carton's Epees de France (a French DTP
game); Schutze's Vicksburg; MMP's Korea the Forgotten War; Azure Wish's La Grande Guerre; Avalanche's Desert Rats; MMP's Monty's Gamble; ATO's Napoleon at the Berezina; DG Group of Soviet Forces
Germany. '05

86005

Paper Wars Magazine #59

Omega Gms PAPER WARS Mag

New

$4.00

OoP

OoP

ARTICLES ON: GMT World at War reviews; reviews of Armchair General magazine & games issue #1-4; review of VAEVICTIS Solferino 1859 #55; COA Barons' War review w/ errata; VG France 1944 review;
MOORE's 200 Miles from Moscow review; Ottomans #223 review; UGREBE Pasaran review; BSO East-West. '05

Paper Wars Magazine #59

89598

Omega Gms PAPER WARS Mag

Mint

$3.50

ARTICLES ON: GMT World at War reviews; reviews of Armchair General magazine & games issue #1-4; review of VAEVICTIS Solferino 1859 #55; COA Barons' War review w/ errata; VG France 1944 review;
MOORE's 200 Miles from Moscow review; Ottomans #223 review; UGREBE Pasaran review; BSO East-West. '05

Paper Wars Magazine #60

89599

Omega Gms PAPER WARS Mag

Mint

$4.00

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: SIMMONS Bonaparte at Marengo; Neppa Euro Theater of Ops; ATO Go Tell the Spartans; FDP Arriba Espana 2nd;
VaeVictis Semper Victor; MDG Byzantium Reborn; CofA Whistling Death; AVP Cruiser Warfare & Dreadnoughts; GJ G-Barbarossa; AVH Axis & Allies Refreshed; SPW Italian Front; Gio War to the Axis;
WORTHINGTON Victoria Cross. '06

89601

Paper Wars Magazine #62

Omega Gms PAPER WARS Mag

Mint

$5.00

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: Lost Battalion's Combat Soldiers & Sergeants on the Eastern Front; Avalanche's Great Pacific War; DG's Empires of
the Middle Ages 2nd; GDW's Third World War; Columbia's Rommel in the Desert 3rd; ATO's Suleiman the Magnificient #9 & Into a Bear Trap; Ludopress's Bailen 1808; GMT's Sword of Rome; plus a review of games
on the Golan. '06

91253

Paper Wars Magazine #63

Omega Gms PAPER WARS Mag

Mint

$4.00

Longstanding (& once dominant) magazine of wargame reviews. ARTICLES ON & REVIEWS OF: Columbia's Gettysburg; Histogames' Friedrich; ATO's the Big Push; SPI's Prestags; Alea's Libertadores; Vae Victis's
Jours de Gloire; ADG's 7 Ages; PacRim's Korea 1995/2005; GMT's Grt Btls of Alex & Tyrant; Malycky's Kyivan Rus; MMP's 3 Btls of Manassa; Schutze March on Rome; DG's 7 Years World War #221; Sunset Games'
Sakhalin 1945. '06

Paper Wars Magazine MASTER INDEX #1-50

89604

Omega Gms PAPER WARS Mag

$6.00

Excell

OoP

76716

WWW Schwerpunkt Mag

$3.00

Mint

OoP

Index to all the articles in issues #1-50, listed by issue# with title and author.

Schwerpunkt Magazine #1

w/insert. ARTICLES ON: Operation Barbarossa, the southern wing; addtl rules & scenarios for Salvo, Salvo II and Blitz in South; profile of Rob Markham, designer; Inside 3W; replay of Raid on Richmond; analysis of
3W Frederick the Great. Insert is a map addition for a Salvo II scenario for Gallipoli, 1915, with paper counters in mag. Errata for Give me Liberty, Raid on Richmond, Campaigns of Frederick the Great. '93

Skirmisher Magazine #1

108182

Multi-Man SKIRMISHER Mag

New

$29.00

Fo

OoP

First issue of this magazine dedicated to the AH Great Campaigns of the Am Civil War series. Includes rules, map & OoB revisions, standardized rules, 130 revised counters, strategy & tactics articles, etc. '99

Special Ops Wargaming Journal # 1

108183

Multi-Man OPERATIONS MAG

New

$19.00

Mag + Game. Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters &
sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace
Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag.

Special Ops Wargaming Journal # 2

104982

Multi-Man OPERATIONS MAG

New

$20.00

Mag + Game. Mag with UKRAINE '44 game focused on the Soviet offensives in the Ukraine in late 1943 & 1944 (aka Hube's Pocket). The German 1st Panzer Army is surrounded by 1st & 2nd Ukraine Fronts. 5km/hex,
1day/turn. 280 counters (99 units). / Includes 4 ASL scenarios O3, O4, S39, S40. ARTICLES ON: Ukraine '44 strategy; Soviet leader bios in Fury in the East; Bravery in the Sand (Ops Special #2) overview; short
scenario for Mighty Endeavor; ASL starter kit sequence of play; Soldiers of Orange, a Dutch SASL campaign; review of cavalry scenarios of the Grt Campaigns of the Am Civil War game series; MMP's designers. '12

Special Ops Wargaming Journal # 3

104983

Multi-Man OPERATIONS MAG

$20.00

New

Mint

Mag + Game. 36 page mag with A VICTORY COMPLETE game covering the 1914 Tannenberg campaign with 270 counters. Also includes ASL Scenarios O5,6; ASLSK scenarios S52,53. '12

Special Ops Wargaming Journal # 3

109769

Multi-Man OPERATIONS MAG

$17.50

20 (all) variant/errata counters for Baltic Gap removed; all other counters included & unpunched, otherws mint. Mag + Game. 36 page mag with A VICTORY COMPLETE game covering the 1914 Tannenberg
campaign with 270 counters. Also includes ASL Scenarios O5,6; ASLSK scenarios S52,53. '12

Special Ops Wargaming Journal # 4

108184

Multi-Man OPERATIONS MAG

$20.00

New

Mag + Game. 36 page mag includeing the complete game WHAT PRICE GLORY?, which covers World War I on the Western Front, 1914-8 at corp level. Includes 176 counters & 48 cards giving special abilities. Area
move, semi-annual turns. First of intended 3-game series covering all of WWI in Europe. T.Nakamura'13 / ARTICLES ON: What Price Glory? designer's notes & strategy; Beginners perspective on the Operational
Combat System (OCS); Market-Garden as a topic for game research; ASL Rising Sun Introduction and cross-reference to predecessor components; ASL Scenarios O7, O8, S54 & S55; 4 Additional scenarios for It
Never Snows; Story of PFC Joe Mann of the US 101st Airborne at Market-Garden.

Special Ops Wargaming Journal # 5

107656

Multi-Man OPERATIONS MAG

$22.00

New

Mag & Game. Includes complete game BUSHY RUN, pitting British force of 500 seeking to relieve Fort Pitt, against a largely hidden & mobile Indian force in Pennsylvania, 1763, during Chief Pontiac's War, w/ map & 88
counters. Includes ASL map #68. ARTICLES ON: Angola strategy & analysis; intro to Mr. Lincoln's War, with analysis & strategy; Japanese anti-tank tactics in ASL; ASL scenario O9, O10 , S56, S57; Viet Minh strategy
in Storm Over Dien Bien Phu; designer's notes for Last Chance for Victory; OoB Notes for It Never Snows. '14

Strategy & Tactics (DecGm) #140

96887

Decision Games S&T Games

$3.00

Excell

OoP

No rules; magazine-only. Mag only; no rules. ARTICLES ON: the Battle for Tunisia 1942; 20th Centur Mercenarios, 1899-1914; Biochemical warfare in ancient times; Railroad movement of troops during the American
Civil War; Battle of Lissa, 1866.

Strategy & Tactics (DecGm) #196


Prices TRIPLE if you phone between 9pm -10am PST!

46148

Decision Games S&T Games

$4.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 45 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: Battles of Hue, Khe Sahn & Kham Duc 1968; the California Brigade in the Am Civil War; the German Panzerwurfmine anti-tank hand grenade; SCUD Hunting; US Sub Fleet; French de Gaulle aircraft
carrier 4m too short; Remote Piloted Vehicles aircraft; south Vietnamese Marine Corp; Rise & Fall of the Luftwaffe; Hannibal, a Stark Appraisal.

Strategy & Tactics (DecGm) #211

99008

Decision Games S&T Games

$2.00

Excell

OoP

OoP

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2 Bomber; the
Indo-Pakistani power balance; the first Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01

Strategy & Tactics (DecGm) #211

58828

Decision Games S&T Games

$3.50

Mint

Magazine-only; no rules. Magazine only, Rules not included. ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2 Bomber; the Indo-Pakistani power balance; the first
Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01

Strategy & Tactics (DecGm) #216

97302

Decision Games S&T Games

$4.00

Excell

OoP

OoP

OoP

OoP

OoP

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: the Red River Campaign 1863; Short History of Biological Warfare; Sparta's Defeat of Athens; Evolution of
Ventral Defenses for Bombers; Weaponization of Plaque; Barbarian Army Sizes; 19th Century Cold War in Asia.

Strategy & Tactics (DecGm) #219

78874

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney
Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6.

Strategy & Tactics (DecGm) #219

89564

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney
Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6.

Strategy & Tactics (DecGm) #222

96829

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German
Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in
the 1950s.

Strategy & Tactics (DecGm) #223

89568

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War
on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58.

Strategy & Tactics (DecGm) #225

96832

Decision Games S&T Games

$3.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Greatest Tank Battle: Kursk-Orel Salients, Summer 1943; Armies of the Eastern Front, 1943; Development of
the Canadian Army, 1660-1900; Italy's Piaggio 108B Heavy Bomber; Cold War's Last Casualties; Austrian Divisions in WW2; Maurice of Nassau, Pioneer of Modern Warfare; Alcibiades, Demagogue of the
Peloponnesian War.

Strategy & Tactics (DecGm) #226

96833

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Clash of Armor in the Sinai, 1956 & 1967; Insurgency in Nepal; Prusso-German Army, 1815-1914; Naval
Revolution, Sail to Steam; Maginot Line Myths; Cromwell's New Model Army & the English Civil War, 1642-51; German Naval Warfare in WWII; Variant for Dixie #43.

Strategy & Tactics (DecGm) #227

96834

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. campaign. J.Miranda'05 / ARTICLES ON: the Flying Tigers in WW2; WW2 in Southeast Asia, 1941-45; War of Jenkins' Ear
between Britain & Spain, 1739; Benedict Arnold; More on the Maginot Line; Famous 50 US Destroyers; Gulf War II OoB, March 2003; Armies of the Great East Asian War, 1942-45; Japanese Navy's Army, Special
Naval Landing Forces & Construction Units.

Strategy & Tactics (DecGm) #228

96835

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. game. ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on PQ-17;
German upward firing cannons on Night Fighters; Coup d'etat Attempt in Republic of Texas 1836; Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB.

Strategy & Tactics (DecGm) #230

96837

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Operation Downfall, the Planned Air Campaign Against Japan, Nov 1945-March 1946; Armies in the Pacific
1945; Next Generation Aircraft in the Pacific 1945; Plan Orient, the German Plans to Link Up with the Japanese in India; Marx on the American Civil War; Australia & Bougainville; Russian Midget Sub Development;
Battle of Stones River, Murfreesboro, 1862.

Strategy & Tactics (DecGm) #231

78878

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: French & Indian War, 1754-60; Battles of the French & Indian War; Broken Hill Picnic Train 'Massacre' in
Australia, 1915; South Africa's Airborne Assault, May 1978; Voyage of USS Oregon; End of Russian Dominance in Poland; Warsaw's Jewish Ghetto Fights Back, 1943; France's Global Reach; Hostage Rescue at
Kolwezi, 1978.

Strategy & Tactics (DecGm) #232

96839

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Counterstroke at Soltsy on the Road to Leningrad, July 1941; Catherin the Great & Russia's expansion; the
Maccaabean (Jewish) Revolt in 167BC; the British Blue Peacock Nuclear Landmine; Naval Mine Warefare during the Cold War; Peace in Cambodia; Entebbe Hostage Rescue; Miyamoto Mushasi, 1584-1645.

Strategy & Tactics (DecGm) #233

78880

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Dagger Thrus, Missed Opportunities for Victory Against Germany, Sept. 1944; George Henry Thomas, Rock of
the Union; Battle of Nashville, Dec. 1864; German 78th Assault Inf. Division; Roadblock at Mortain; the AirLand Battle of the Bulge & Combat Units in the Bulge. / ARTICLES ON: Dagger Thrusts, Missed Opportunites to
Defeat Germany, Sept. 1944; George Henry Thomas, Union General; Battle of Nashville, Dec 1864; Germany's 78th Assault Division in WW2; Huge US Army Reorganization Underway; Battle for Lake Tanganyika
1915; the AirLand Battle of the Bulge, with air & land OoBs.

Strategy & Tactics (DecGm) #234

96841

Decision Games S&T Games

$3.00

Excell

OoP

OoP

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Lest Darkness Fall, Rome in Crisis, 235-285AD; Eugene of Savoy, Warlord of Enlightenment; Battle of the
Azores, 1582; Switzerland in WWII; Air War 1943-4, Luftwaffe v the RAF; Balance of Forces on the Eastern Front, WWII.

Strategy & Tactics (DecGm) #235

96842

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: S.African involvement in Angola; the first biological warfare; Musket Accuracy; First Black Regt of the Am Civil
War; Aerial Firsts Over China; US Redstone Rocket; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5.

Strategy & Tactics (DecGm) #236

89579

Decision Games S&T Games

$3.00

Excell

OoP

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: Custer's Last Stand, the Little Bighorn-Yellowstone Campaign of 1876; the Revolution Marches North, the 1775
American Invasion of Canada; Friendly Fire in the War of 1812; Failsafe in the Strategic Air Command; Sepower in the Second Punic War; First Aircraft Carrier; Aerial Interdiction in the Korean War; the US Marines in
the ETO, 1941-44.

Strategy & Tactics (DecGm) #237

78883

Decision Games S&T Games

$3.00

Excell

OoP

OoP

OoP

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: the Desert War in WWI, Allenby & Armageddon; Hoover, Dragoneers & the Boxer Rebellion; Union Indian
Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt.

Strategy & Tactics (DecGm) #237

89580

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: the Desert War in WWI, Allenby & Armageddon; Hoover, Dragoneers & the Boxer Rebellion; Union Indian
Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt.

Strategy & Tactics (DecGm) #238

96844

Decision Games S&T Games

$3.00

Excell

Magazine only, Rules not included. ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after WWI; the Royal Navy's Efforts in the Pacific War; the Turkish
Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 46 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Strategy & Tactics (DecGm) #239

78885

Decision Games S&T Games

$3.00

Excell

OoP

OoP

OoP

OoP

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: It's Our War Now, Vietnam 1965; Armies in Vietnam 1965; Kidnapping of Gen. Kreipe on Crete, 1944; 1856
Declaration of Paris; Portugal in WWI; Impact of Rifle-Musket on Tactics; Asante War of 1873; USAAF in Europe, 1942-5.

Strategy & Tactics (DecGm) #240

78886

Decision Games S&T Games

$3.00

Excell

Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: 1066, the Battle of Hastings & the Turning Point of the Middle Ages; When China Ruled the Waves; WWI in
West Africa; Britain's Royal Sovereign Class BB; northern Vietnam's AA Guns; Mozambique After the Cold War; Bernardo de Galvez & the Louisiana-Florida Campaign 1779-81; End of the Sioux Dominance.

Strategy & Tactics (DecGm) #240

89581

Decision Games S&T Games

$3.00

Excell

Entire mag had been folded once vertically due to mis-storage; will flatten with time. Magazine-only; no rules or other game components. Magazine only, Rules not included. ARTICLES ON: 1066, the Battle of
Hastings & the Turning Point of the Middle Ages; When China Ruled the Waves; WWI in West Africa; Britain's Royal Sovereign Class BB; northern Vietnam's AA Guns; Mozambique After the Cold War; Bernardo de
Galvez & the Louisiana-Florida Campaign 1779-81; End of the Sioux Dominance.

Strategy & Tactics (SPI) # 22

107718

SPI S&T Magazine Games

$29.00

Mint

Original printing. V.clean. Mag only; no rules. ARTICLES ON: Profile of the Messerschmidt ME-109; the Renaissance of Infantry, 1150-1550; Game Design, from Tactical Game 3 into Panzerblitz; review of AH
Kriegspeil & Stalingrad, SPI Barbarossa; Rules disputes in Diplomacy.

Strategy & Tactics (SPI) # 23

107719

SPI S&T Magazine Games

$29.00

Mint

OoP

107721

SPI S&T Magazine Games

$29.00

Mint

OoP

Original printing. Includes Soviet ToE insert. V.clean. Mag only; no rules.

Strategy & Tactics (SPI) # 25

Original printing. Includes Centurion basic rules (only). V.clean. Mag only; no rules. ARTICLES ON: Roman Army, 753BC -1453AAD; Organization of German Ground Forces in the East pt 2; Diplomacy strategy.

Strategy & Tactics (SPI) # 26

107722

SPI S&T Magazine Games

$25.00

Mint

OoP

Excell

OoP

V.clean. Mag only; no rules. ARTICLES ON: Cohesion & Disintegration of American Froces in Vietnam; Waffen SS Forces; the Sea War, pt 4 of the North African Campaign Analysis.

107723

Strategy & Tactics (SPI) # 27

SPI S&T Magazine Games

$25.00

Bomber Offensive Data Folder not included. Otherws v.clean. Mag only; no rules. ARTILCES ON: Allied Bomber Offensive Against Germany; Alexander the Great; Fall of France 1940; Sid Sackson's Quickie Review
of dozens of games; Panzerblitz Tactical Notes.

Strategy & Tactics (SPI) # 28

107724

SPI S&T Magazine Games

$25.00

Mint

OoP

$29.00

Mint

OoP

OoP

OoP

Original printing. V.clean. Mag only; no rules. ARTICLES ON: Soviet & German Weapons & Tactics in the East, 1941-45; Dark Ages 500-1200AD.

107725

Strategy & Tactics (SPI) # 29

SPI S&T Magazine Games

Original printing. Mag only; no rules. ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy.

Strategy & Tactics (SPI) # 29

107440

SPI S&T Magazine Games

$22.00

V.Good

Original printing. Spine worn, split & repaired. Mag only; no rules. ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War
at Sea; Diplomacy strategy.

Strategy & Tactics (SPI) # 29

91716

SPI S&T Magazine Games

$25.00

Excell

Original printing. Mag only; no rules. ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy.

107727

Strategy & Tactics (SPI) # 31

$20.00

Mint

OoP

$22.00

Excell

OoP

$25.00

Mint

OoP

$20.00

Excell

OoP

SPI S&T Magazine Games

$24.00

Excell

OoP

SPI S&T Magazine Games

$20.00

Excell

OoP

$5.00

Excell

OoP

$4.00

V.Good

OoP

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: War in the Air 1915-18; Franco-Prussian War 1870-1; Military NATO Symbology; Diplomacy strategy.

91719

Strategy & Tactics (SPI) # 33

SPI S&T Magazine Games

Original printing. Mag only, no rules. ARTICLES ON: History of Wargaming; the Winter War, Nov 1939-March 1940; Diplomacy Strategy.

Strategy & Tactics (SPI) # 33

107729

SPI S&T Magazine Games

Original printing. Mag only, no rules. ARTICLES ON: History of Wargaming; the Winter War, Nov 1939-March 1940; Diplomacy Strategy.

92243

Strategy & Tactics (SPI) # 34

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy.

92943

Strategy & Tactics (SPI) # 35

Mag only; no rules. ARTICLES ON: Year of the Rat, Vietnam 1972; 1812 Campaign, Napoleon in Russia.

Strategy & Tactics (SPI) # 36

92245

Mag only; no rules. ARTICLES ON: Destruction of Army Group Center, Soviet Summer Offensive 1944; Warsaw Pact & NATO Forces in the 1970s; SPI Annual Report.

Strategy & Tactics (SPI) # 37

3799

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917.

107615

Strategy & Tactics (SPI) # 37

SPI S&T Magazine Games

Signs of use & wear on cover & mag edges but basically clean. Mag only; no rules. ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917.

Strategy & Tactics (SPI) # 37

107733

$7.00

Mint

OoP

$10.00

Excell

OoP

$10.00

Excell

OoP

$8.00

Excell

OoP

$8.00

Excell

OoP

$8.00

Excell

OoP

$6.00

V.Good

OoP

OoP

SPI S&T Magazine Games

V.clean. Mag only; no rules. ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917.

Strategy & Tactics (SPI) # 38

91635

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Tactical Naval Warfare in the Pacific 1941-3; Gettysburg Campaign, June-July 1863.

Strategy & Tactics (SPI) # 39

92944

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: the Fall of Rome; Battle for Guadalcanal, Aug'42-Feb'43. Errata vital to this game included in S&T40.

Strategy & Tactics (SPI) # 40

107735

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: War in the Desert, June 1940-Dec. 1942; Seelowe, German Plan to Invade Britain 1940; Military Symbology, NATO & tactical weapons symbols.

Strategy & Tactics (SPI) # 41

91636

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5.

Strategy & Tactics (SPI) # 42

68111

SPI S&T Magazine Games

Mag only; no rules. 100 counters, 1wk/turn, 50km/hex. J.Dunnigan'74 / ARTICLES ON: Potential for Sino-Soviet Conflict; Napoleon At Waterloo, June 1815; SPI Annual Report.

Strategy & Tactics (SPI) # 42

62252

SPI S&T Magazine Games

General wear & soiling. Mag only; no rules. 100 counters, 1wk/turn, 50km/hex. J.Dunnigan'74 / ARTICLES ON: Potential for Sino-Soviet Conflict; Napoleon At Waterloo, June 1815; SPI Annual Report.

Strategy & Tactics (SPI) # 42

107737

SPI S&T Magazine Games

$7.00

Excell

Some scuffs on cover. Mag only; no rules. 100 counters, 1wk/turn, 50km/hex. J.Dunnigan'74 / ARTICLES ON: Potential for Sino-Soviet Conflict; Napoleon At Waterloo, June 1815; SPI Annual Report.

Strategy & Tactics (SPI) # 43

101418

SPI S&T Magazine Games

$6.00

Excell

OoP

65654

SPI S&T Magazine Games

$5.00

V.Good

OoP

$5.00

Excell

OoP

Mag only; no rules. ARTICLES ON: the American Civil War 1861-5; Soldier Kings 1550-1770.

Strategy & Tactics (SPI) # 43

Mag cover scuffed & wrinkled. Mag only; no rules. ARTICLES ON: the American Civil War 1861-5; Soldier Kings 1550-1770.

Strategy & Tactics (SPI) # 44


Prices TRIPLE if you phone between 9pm -10am PST!

68113

SPI S&T Magazine Games

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 47 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

General

Ship
Surcharge

Conditn

Flag

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag only; no rules. ARTICLES ON: Tank, a Weapons System Survey; Sea War in the Age of Sail, 1650-1830.

Strategy & Tactics (SPI) # 45

100442

SPI S&T Magazine Games

Excell

$12.00

OoP

Mag only; no rules. ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction
Futures; Seelowe Player Notes.

Strategy & Tactics (SPI) # 46

92248

SPI S&T Magazine Games

$8.00

Excell

OoP

Excell

OoP

OoP

Mag only; no rules. ARTICLES ON: Combined Arms Combat Operations in the 20th Century; Modern Infantry Tactics, 1914-74; Players Notes for StarForce Alpha Centauri (w/strategy hints).

Strategy & Tactics (SPI) # 47

92249

SPI S&T Magazine Games

$10.00

1/2" margin at spine sun discolored. Mag only; no rules. ARTICLES ON: German Submarine Warfare in the Atlantic, 1939-43; World War III, the Potential for conflict in the 1970s; Main Article Index for S&Ts 19-47.

Strategy & Tactics (SPI) # 48

92945

SPI S&T Magazine Games

$8.00

Excell

Mag only; no rules. ARTICLES ON: Sixth Fleet, US-Soviet Naval Operations in the the Mediterranean in the 1970s; Global War, the War Against Germany & Japan, 1939-45; SPI Annual Report.

Strategy & Tactics (SPI) # 49

92946

SPI S&T Magazine Games

$8.00

Excell

OoP

$8.00

Excell

OoP

$8.00

V.Good

OoP

Mag only; no rules. ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga.

107745

Strategy & Tactics (SPI) # 50

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Battle for Germany, Destruction of the Reich, Dec '44 - May '45; the Battleship Era, 1905-71.

Strategy & Tactics (SPI) # 50

68118

SPI S&T Magazine Games

Cover & 3 pgs moisture warped, and some separation marrs on inside cover & top of pages. Mag only; no rules. ARTICLES ON: Battle for Germany, Destruction of the Reich, Dec '44 - May '45; the Battleship Era,
1905-71.

Strategy & Tactics (SPI) # 51

107746

SPI S&T Magazine Games

$9.00

Excell

OoP

$8.00

Excell

OoP

$6.00

Excell

OoP

$8.00

Mint

OoP

$5.00

Excell

OoP

Mag only; no rules. ARTICLES ON: Strategic Assessment of World War I; Designer Notes for WWI (game); Fast Carriers Weapon Systems Survey 1917-75.

Strategy & Tactics (SPI) # 52

92251

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious Offensive against Imperial Japan 1942-45.

92252

Strategy & Tactics (SPI) # 53

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Punic Wars, Rome v Carthage 264-146BC; FYEO; History of Wargaming Update; Tank After-Action Report.

Strategy & Tactics (SPI) # 53

107749

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Punic Wars, Rome v Carthage 264-146BC; FYEO; History of Wargaming Update; Tank After-Action Report.

45177

Strategy & Tactics (SPI) # 54

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Westwall, 4 Battles at the German Frontier 1944-5; brief reviews of SDC Jerusalem 1st, BL Shenandoah 1st, EXCAL Ancient Conquests, AH Wooden Ships & Iron Men, UFO 1st, AH
Caesar's Legions, LORE BTL of Five Armies; 1975 SPI Annual Report; Replay of Blue & Gray II, History as Game; Replay of Sinai, History as Game.

Strategy & Tactics (SPI) # 55

92254

SPI S&T Magazine Games

$6.00

Excell

OoP

OoP

Mag only; no rules. ARTICLES ON: the Thirty Years War; brief reviews of: STRIFE Siege of Port Arthur, FLYBUFF Viva! (Mexico) & Nuclear Destruction, JAGD March on India, RAND Wellington in the Peninsula;
Review of Ancient & Medieval Armies (of the Prestags game series); Battle for Wurzburg, Current Situation & future battle within the game.

Strategy & Tactics (SPI) # 55

68119

SPI S&T Magazine Games

$4.00

V.Good

Moisture marrs to upper edges of mag pgs. Mag only; no rules. ARTICLES ON: the Thirty Years War; brief reviews of: STRIFE Siege of Port Arthur, FLYBUFF Viva! (Mexico) & Nuclear Destruction, JAGD March on
India, RAND Wellington in the Peninsula; Review of Ancient & Medieval Armies (of the Prestags game series); Battle for Wurzburg, Current Situation & future battle within the game.

Strategy & Tactics (SPI) # 56

45178

SPI S&T Magazine Games

Excell

OoP

$10.00

Excell

OoP

$6.00

Excell

OoP

$6.00

Mag only; no rules. ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published).

45179

Strategy & Tactics (SPI) # 57

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: the Smolensk Campaign, July-Aug 1941; NATO & Soviet tactical air doctrines; Invasion America, c2000; Russian Civil War 1918-22.

92256

Strategy & Tactics (SPI) # 58

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Pizarro & the conquest of Peru, 1524-33; Nuclear submarine & anti-submarine warfare; ERRATA for Panzergruppe Guderian #57; the Rhodesian army; military spending worldwide.

Strategy & Tactics (SPI) # 59

107618

SPI S&T Magazine Games

$8.00

Excell

OoP

$4.00

Excell

OoP

$4.00

Excell

OoP

$2.00

Good

OoP

Mag only; no rules. ARTICLES ON: The plot to assassinate Hitler; World Naval Strength in 1977; Main Battle Tanks; the Russo-Japanese War, 1904-5.

72697

Strategy & Tactics (SPI) # 60

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Peninsular Campaign, May-July 1862; 1976 SPI Annual Report; After the Holocaust, Nuclear Devestation of America.

Strategy & Tactics (SPI) # 61

91642

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Doctrine & Tactics in the Yom Kippur War, Oct. 1977; Highway to the Reich, Market-Garden Sept 1944.

Strategy & Tactics (SPI) # 62

44380

SPI S&T Magazine Games

Water warped & stained on all pages. ARTICLES ON: South Africa, Vestige of Colonialism; Fulda Gap, the First Battle of the Next War; October War errata. '77

Strategy & Tactics (SPI) # 63

3798

SPI S&T Magazine Games

$4.00

V.Good

OoP

45183

SPI S&T Magazine Games

$6.00

Excell

OoP

3778

SPI S&T Magazine Games

$3.00

V.Good

OoP

OoP

OoP

OoP

OoP

Mag only; no rules. ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease.

Strategy & Tactics (SPI) # 63


Mag only; no rules. ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease.

Strategy & Tactics (SPI) # 64

Fingerprint marrs on cover. Mag only, no rules. ARTICLES ON: Commando Operations in the 20th Century; Armored Reconaissance Vehicles, US Experience; Canadian Civil War; brief reviews of: FUSILIER
Wehrmacht, TSR African Campaign, S&G Koniggratz and Tannenburg, Conquest of Space, BL Dauntless, Der Fuhrer, SIMCAN Peoloponnesian War and Dieppe, GDW Traveller, EXCAL Cassino, AH Squad Leader
1st, CONFLICT Kasserine Pass and Yalu, AH Gettysburg '77; BL Flat Top and Alpha Omega and Atlanta and Fury in the West, GDW Raphia. '77

Strategy & Tactics (SPI) # 64

72691

SPI S&T Magazine Games

$4.00

Excell

Mag only, no rules. ARTICLES ON: Commando Operations in the 20th Century; Armored Reconaissance Vehicles, US Experience; Canadian Civil War; brief reviews of: FUSILIER Wehrmacht, TSR African Campaign,
S&G Koniggratz and Tannenburg, Conquest of Space, BL Dauntless, Der Fuhrer, SIMCAN Peoloponnesian War and Dieppe, GDW Traveller, EXCAL Cassino, AH Squad Leader 1st, CONFLICT Kasserine Pass and
Yalu, AH Gettysburg '77; BL Flat Top and Alpha Omega and Atlanta and Fury in the West, GDW Raphia. '77

Strategy & Tactics (SPI) # 65

72702

SPI S&T Magazine Games

$4.00

Excell

Mag only; rules removed. ARTICLES ON: Patton's 1944 summer Offensive in France; Spread of Nuclear Technology; US Military Intelligence; Sonar Operations; Ethiopian OoB; US Marine Corp Deployments; War
Against Japan 1941-5; ERRATA for Raid #64. '77

Strategy & Tactics (SPI) # 67

96846

SPI S&T Magazine Games

$4.00

Excell

Slight soiling. Mag only; no rules. ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious Operations; Effectiveness of AA Defenses; Napoleon's Revolution in Logistics; Siege of Constantinople
errata.

Strategy & Tactics (SPI) # 70

91643

SPI S&T Magazine Games

$8.00

Excell

Mag only; no rules. ARTICLES ON: the Crusades, Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern Battlefield Environment; Horses in War; Index to Errata Published thru
Aug'78 (typically in Moves Mag).

Strategy & Tactics (SPI) # 73


Prices TRIPLE if you phone between 9pm -10am PST!

63247

SPI S&T Magazine Games

$4.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 48 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag only; rules removed. ARTICLES ON: Evolution of Mechanized Warfare, 1939-79; ERRATA for Armada &72 (1st edition) & Cassino #71; Combat Info Center & the War at Sea; Small Arms; Mongols & Their Impact
on the Medieval West; Brief reviews of WEG The Great War, OSG Panzerkrieg & Rommel in Tunisia, 3W Desert Rats, GDW System 7 Napoleonics. '79

Strategy & Tactics (SPI) # 75

100443

SPI S&T Magazine Games

$4.00

Excell

OoP

OoP

Mag only; no rules. ARTICLES ON: Napoleon's Art of War; Artillery at Gettysburg July 1863; Soviet Rear Area Support; Special Forces & Operations in Contemporary Militaries; Modern Tank Ammo; brief reviews of
FUSE Robert the Bruce, CP Sharpsburg, BEARHUG Zulu series (Rorke's Drift, Isandhlwana), CHAOS Militia & Mercenaris, HISTO Italian Campaign.

Strategy & Tactics (SPI) # 76

45188

SPI S&T Magazine Games

$5.00

Excell

Mag only; no rules. ARTICLES ON: Sino-Soviet Conflict in the 1980s; Soviet Motorized Rifle Battalion as the Advanced Guard; NATO & Tactical Air Power; Helicopter Update; Battle of Shiloh, 1862; brief reviews of BL
Trireme, WEG Marlbourough at Blenheim, BEARHUG Zulu: Ulundi, TFG Asteroid Zero Four, OSG Dark December, PHILMAR Imperial Governor/Strategos, AH Dune, GDW Road to the Rhine, FGU Middle Sea, Junta
1st, BL Samurai.

Strategy & Tactics (SPI) # 77

107759

SPI S&T Magazine Games

$5.00

Excell

OoP

$5.00

Excell

OoP

Mag only; no rules. ARTICLES ON: Paratroop, History of Airborne Operations; Cityfight, Combat in the Urban Environment; Great Medieval Battles, 1001-1500AD.

Strategy & Tactics (SPI) # 78

52624

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Patton's 3rd Army, Lorraine Campaign, Nov-Dec 1944; Soviet Artilery in Contemporary Era; Battle of Lepanto, Spain's Defense of Mediterranean Christiandom in 16th Century.

Strategy & Tactics (SPI) # 80

96847

SPI S&T Magazine Games

$5.00

V.Good

OoP

$6.00

Excell

OoP

$4.00

V.Good

OoP

Excell

OoP

Cover worn. Mag only; no rules. ARTICLES ON: Battles in the West, Wilson's Creek to Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages.

Strategy & Tactics (SPI) # 81

91644

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle.

Strategy & Tactics (SPI) # 84

96848

SPI S&T Magazine Games

Cover worn. Mag only; no rules. ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805.

Strategy & Tactics (SPI) # 85

96849

SPI S&T Magazine Games

$5.00

Mag only; no rules. ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on Tobruk, Campaigns of
Napoleon, Dark Star.

Strategy & Tactics (SPI) # 86

72703

SPI S&T Magazine Games

$3.00

V.Good

OoP

$5.00

Excell

OoP

$5.00

Excell

OoP

OoP

OoP

OoP

OoP

Mag only; no rules. ARTICLES ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI.

Strategy & Tactics (SPI) # 86

96850

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI.

Strategy & Tactics (SPI) # 88

46260

SPI S&T Magazine Games

Mag only; no rules. ARTICLES ON: BAOR, the Thin Red Line in the 1980s; Armies & Leaders in WWI; German Mobilization in WWII; Hundred Years War 1137-1453; Breif game reviews: Third Reich 3rd, 1941,
Barbarian Prince, Apocalypse, Valley of Four Winds, Moonstar, Escape From New York, Dragonmaster.

Strategy & Tactics (SPI) # 88

96852

SPI S&T Magazine Games

$4.00

V.Good

Mag cover dog eared on 1 corner. Mag only; no rules. ARTICLES ON: BAOR, the Thin Red Line in the 1980s; Armies & Leaders in WWI; German Mobilization in WWII; Hundred Years War 1137-1453; Breif game
reviews: Third Reich 3rd, 1941, Barbarian Prince, Apocalypse, Valley of Four Winds, Moonstar, Escape From New York, Dragonmaster.

Strategy & Tactics (SPI) # 89

96853

SPI S&T Magazine Games

$4.00

V.Good

Center pages loose from staples. Mag only; no rules. ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st,
Trenchfoot.

Strategy & Tactics (SPI) Book I

106831

SPI S&T Magazine Games

$55.00

Mint

Some scuffs on upper 1/2" of cover. First of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #1-6. Index of this booklets content
included on back cover together with an essay from original publisher, Chris Wagner, describing each issue. A must for collectors. '70

Strategy & Tactics (SPI) Book I

101260

SPI S&T Magazine Games

$49.00

Excell

First of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #1-6. Index of this booklets content included on back cover together with an
essay from original publisher, Chris Wagner, describing each issue. A must for collectors. '70

Strategy & Tactics (SPI) Book II

106832

SPI S&T Magazine Games

$55.00

Mint

OoP

OoP

OoP

OoP

OoP

OoP

Second of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #7-12. Index of this booklets content included on back cover describing
each issue. Includes a preface by Christopher Wagner, original publisher of S&T, detailing the story behind these issues. A must for collectors. '70

Strategy & Tactics (SPI) Book II

101261

SPI S&T Magazine Games

$49.00

Excell

Spine & 1/4" of side margins slightly sun discolored; otherws very clean. Second of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints
issues #7-12. Index of this booklets content included on back cover describing each issue. Includes a preface by Christopher Wagner, original publisher of S&T, detailing the story behind these issues. A must for
collectors. '70

Strategy & Tactics (SPI) Book III

106833

SPI S&T Magazine Games

$60.00

Mint

Very clean Compilation & reprint of complete contents of early issues of S&T (#13-15 in this issue). Includes a preface about the background story on these issues by Christopher Wagner, the original publisher.
96pgs+errata sheet. '70

Strategy & Tactics (SPI) Book IV

106834

SPI S&T Magazine Games

$60.00

Mint

Very clean. Includes Crete game components & rules within pages of mag. Compilation & reprint of complete contents of early issues of S&T (#16-18 in this issue). Includes preface by Christopher Wagner, original
publisher of S&T, detailing the background story on this issues. 98pg+errata sheet. '70

Strategy & Tactics (TSR) # 90

96854

TSR S&T Games

$5.00

Excell

No rules Mag only, No rules. ARTICLES ON: Battle of Monmouth, June 1778; German Mobilization in WW2: Infantry divs; Maurice de Saxe; Line & Square; 1973 Arab-Israeli War Analysis. '82

Strategy & Tactics (TSR) # 90

58986

TSR S&T Games

$4.00

V.Good

Mag cover tearing away at staples & repaired. Mag only, No rules. ARTICLES ON: Battle of Monmouth, June 1778; German Mobilization in WW2: Infantry divs; Maurice de Saxe; Line & Square; 1973 Arab-Israeli War
Analysis. '82

Strategy & Tactics (TSR) # 92

96856

TSR S&T Games

$5.00

Excell

OoP

OoP

OoP

No rules Mag only, No rules. ARTICLES ON: German Panzer Div mobilization in WWII; Berg's Review of Games: Trenchfoot, Carrier Strike #16, Richard the Lionhearted; Iwo Jima, Feb-Mar 1945; Rise & Fall of the
British Empire, 1583-1983; Afghan Wars; Sepoy Rebellion; Boer War; Opium & Boxer War.

Strategy & Tactics (TSR) # 97

96861

TSR S&T Games

$5.00

V.Good

4 innermost pages loose from staples. No rules. Mag only; no rules. ARTICLES ON: Fight for Tunisia; Small Unit Combats in 1980s; Berg's Review of Games: Never Call Retreat, One World, 14 Ottobre Hastings,
Port Stanley, Hannibal & Mohawk, Soldiers of the Queen Replay.

Strategy & Tactics (TSR) # 98

91645

TSR S&T Games

$5.00

Excell

Mag only; no rules. ARTICLES ON: Blue & Gray expanded rules variant w/ revised CRT, Cav & leader rules; Singapore #96 optional rules & 1939 scenario; Generalship of Russian Suvorov, 18th century leader;
Carriers: large or small?; Superpowers at the Straights of Hormez; Berg's Review of games: VG Vietnam, Bleam of Bayonets, Ortona, Peter the Great, Firebreaks, & Orignins '84; errata for Gleam of Bayonet, Singpore
#96, Soldiers of the Queen #95.

Strategy & Tactics (TSR) # 99

Prices TRIPLE if you phone between 9pm -10am PST!

96862

TSR S&T Games

$2.00

V.Good

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 49 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Btm 1/4 of mag cover torn off entirely & restored/largely repaired with tape. Narrow gap remains at btm near spine. No rules. Mag only; no rules. ARTICLES ON: POW Guard to Prisoner Ratios in WW2; Unluck US XI
Corp in the Am Civil War; Resistance in Afghanistan; Napoleon's Fight for Empire, Btl of Luetzen 1813; the Armies of 1813; GenCon Minis award winners; Berg reviews: ADG Empires in Arms 1st, Napoleonic Wars
trilogy, GDW Third World War series (Btl for Germany, Southern Front), WEG Killer Angels, QTRDCK Grant Moves South; ERRATA for Trail of the Fox #97.

Strategy & Tactics (TSR) #100

96863

TSR S&T Games

$3.00

Good

OoP

OoP

Rules not included. Upper 3x4" portion of rear cover (ads both side) torn away. Otherws EX. Mag only; no rules. ARTICLES ON: Mine Dogs; Terrorism 1982-3; Russian Imperial Guards; Brandenburgers; WW2 on
Stamps;US OoB 1985; Bundeswehr, the modern German Army; Ancient War Machines & Technogies; Berg reviews: WWW Dark Crusade 1st, WEG South Mountain, HISTCONPT Napoleon in Spain; SPI game
inventory; SPI retrospective; trivia Qs from S&T 1-98.

Strategy & Tactics (TSR) #101

91646

TSR S&T Games

$5.00

Excell

Mag only; no rules. ARTICLES ON: Swiss Mercenaries 1480-1985; Am Civil War General nicknames; Napoleon's 1809 Campaign; the English Civil War 1642-6; Battle of Marston Moor, with Organization & Equipment;
profile of TSR Twilight War; ERRATA for Superpowers at War#100; Berg reviews: 1984 in review, MB Axis & Allies 2nd, VG 1809, TFG Hitler Turns Against Russia, VG Panzer Command, WWW Khyber Rifles #34;
Action Element in Games; ERRATA for Central Command #98 (w/ additional counter images).

Strategy & Tactics (TSR) #105

96867

TSR S&T Games

$4.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

Mag only, no rules. ARTICLES ON: US Invasion of Abemama 1943; Punishment in the Roman Legions; NATO v Warsaw Pact Force Balance; Limits of Mongol Accomplishments; Ruweisat Ridge, the first battle of El
Alamein, July 1942; US M3 Grant Tank; Siege of Alesia 52BC; Gettysburg Revisited; Berg reviews: SGP Gates of Moscow, Behind Enemy Lines, WWW End of the Iron Dream #42, VG Sixth Fleet; Summer 1942 East
Front scenario for WWII ETO 2nd; strategy in Road to Vicksburg #103, with new scenario & ERRATA; problems of modern wargaming: OoBs, maps & theory; ratings of ~100 games.

Strategy & Tactics (TSR) Sp#1

85827

TSR S&T Games

$3.00

Excell

Special Issue # 1. ARTICLES ON: Murat and the 1815 Campaign; Balance of Terror, Nuclear Weapons in the 1980s; Strategy & the Space Environment; the Gallic Wars, 58-51BC; Berg's Review of Games: Soldier
King, Morgan's Rifles, Gettysburg High Tide, Remember the Alamo, Sicily #89; Wars of the Soldier King, 7 Years War; Fox Killed, Prequel to Desert Fox game (w/ rules & counter images); errata for Desert Fox; two
scenarios for Monmouth #90.

Strategy & Tactics (TSR) Sp#2

106830

TSR S&T Games

$3.00

Excell

Special issue #2. ARTICLES ON: Hannibal & His Elephants; Ghost Armies in WWII; Australian Army from Colonial Times to Present; First Soldiers of France; Iran-Iraq War; Evolution of Soviet Naval Forces; Road to
Antietam, the Battle of South Mountain; Battle of Britain, and Eagle Day OoB; Air War 1983 variant w/ new aircraft, weapons & scenarios; Review of Gulf Strike; Wellington's Victory analysis.

100440

Strategy & Tactics (TSR) Sp#3

TSR S&T Games

$3.00

Excell

Special Issue # 3. ARTICLES ON: German WWII Cavalry Div Mobilization; German 500th SS Parachute Btln; Battle of Fallen Timbers 1791; Plan Pincer, US plan to defeat the USSR c.1947; Overlord, the Normandy
Invasion; Mexican Revolution & Civil War, 1910-15; Variants for Battle for the Ardennes Quad (rules); Review & Analysis of Battle Over Britain; Programming Boardgames for Computers; Berg's Review of Games: Bull
Run, Crisis In the Ukraine; PWG Aachen; Close Assault; GDW Assault.

Strategy & Tactics (TSR) Sp#4

101415

TSR S&T Games

$3.00

Excell

Special Issue # 4. ARTICLES ON: Volunteers in Military Service by Nation in 1983; German Mobilization in WWII, Unclassified Units; Texas Revolution at Sea; Wars of the Triple Alliance; Development of the Armored
Division in WWII; Electronic Warfare in the 20th Century; US Military Aid to the French in Veitnam, 1950-4; the French Reistance 1940-44; Drive on Stalingrad variant removing the historical restrictions imposed by
Hitler; Berg's Review of Games: Napoleon's Italian Campaign, 8th Army Operation Crusader, Operation Badr, Druid.

100441

Strategy & Tactics (TSR) Sp#4

TSR S&T Games

$2.50

Excell

Spine sun faded, 1/8" at lower spine widening to 1/2" at top. Special Issue # 4. ARTICLES ON: Volunteers in Military Service by Nation in 1983; German Mobilization in WWII, Unclassified Units; Texas Revolution at
Sea; Wars of the Triple Alliance; Development of the Armored Division in WWII; Electronic Warfare in the 20th Century; US Military Aid to the French in Veitnam, 1950-4; the French Reistance 1940-44; Drive on
Stalingrad variant removing the historical restrictions imposed by Hitler; Berg's Review of Games: Napoleon's Italian Campaign, 8th Army Operation Crusader, Operation Badr, Druid.

96872

Strategy & Tactics (WWW) #112

WWW Strategy & Tactics

$4.00

Excell

No rules Mag only; no rules. ARTICLES ON: Interview with Rodger MacGowan, Keith Poulter & Alan Emrich; German Occupation Forces in WW2; Chinese Revolution 1945-9; Breakthru to the Coast, US II Corp at El
Guettar & Maknassy, Tunisia, 1943; Austro-Hungarian Army in the 7 Years War; Berg reviews: VG Aegean Strike, Mare Nostrom, OMEGA AirLand Battle, MB Fortress America 1st; Additions & addtl scenario for Target
Libya #107; ERRATA for Terrible Swift Swords 2nd (3pgs). '87

96873

Strategy & Tactics (WWW) #113

WWW Strategy & Tactics

$4.00

Excell

OoP

OoP

No rules Mag only; no rules. ARTICLES ON: Royal Navy 1660-1774; Havana 1762; British Intervention in the Am Civil War; Spanish Ulcer book & the Peninsular War; US Inf Divs in WW2; Napoleon's Campaign on
the Danube, 1809; the Iran-Iraq War Since 1986; Chad, 1985-87.

Strategy & Tactics (WWW) #114

96874

WWW Strategy & Tactics

$4.00

Excell

Several finger prints on mag cover. No rules Mag only; no rules. ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914; Defoliants Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel;
Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg #113.

Strategy & Tactics (WWW) #115

91654

WWW Strategy & Tactics

$4.00

Excell

OoP

OoP

Mag only; no rules. ARTICLES ON: Parachutes across the Dnepr; Tarleton's Quarter at the Waxhaws; German Naval Radar in WWII; France's dearth of draft-age males on the the eve of WWII; Kanev designers nots;
extensive Abensberg & Echmuhl ERRATA; The 1862 Vicksburg Campaign.

91657

Strategy & Tactics (WWW) #120

WWW Strategy & Tactics

$2.00

V.Good

Some wrinkling to mag. No Rules. Mag only; no rules. ARTICLES ON: the degrees of the Iron Cross award; US Army Prescribed Supply allotments 1988; US Navy in WWII Plan v Reality; the Surrender of Geronimo;
Patton the Psychologist; Balance of Power 1914; French Tactics in the Napoleonic Era; German U-Boats in the Black Sea in WW2; Panama Defense Force; Revolution in Latin America & Nicaragua.

Strategy & Tactics (WWW) #120

45190

WWW Strategy & Tactics

$3.00

Excell

OoP

OoP

OoP

OoP

OoP

No rules Mag only; no rules. ARTICLES ON: the degrees of the Iron Cross award; US Army Prescribed Supply allotments 1988; US Navy in WWII Plan v Reality; the Surrender of Geronimo; Patton the Psychologist;
Balance of Power 1914; French Tactics in the Napoleonic Era; German U-Boats in the Black Sea in WW2; Panama Defense Force; Revolution in Latin America & Nicaragua.

96879

Strategy & Tactics (WWW) #121

WWW Strategy & Tactics

$2.00

Excell

Mag only; no rules. ARTICLES ON: Piracy & the Spanish Main; Prescribed Allied Defensive Frontages 1918; the South after Yorktown 1781; Lawrence of Arabia's Amphibious Assault; Potential Wars in the World; the
Indian Mutiny 1857; Battle of Ypenburg, German Airborne invasion of The Netherlands, WW2.

75454

Strategy & Tactics (WWW) #126

WWW Strategy & Tactics

$3.00

Excell

Mag only; no rules. ARTICLES ON: Nicaragua & the American Civil War; Argentine Perspective on the Falklands War; modern Spanish Legion awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity
Conflict in the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123.

Strategy & Tactics (WWW) #139

98465

WWW Strategy & Tactics

$6.00

Excell

Mag & rules (only). Supplementary (paper) countersheet on p57-8 neatly separated from mag but uncut & included. Some staining of a few mag pages. Mag only; no rules. Last WWW S&T issue. Published with a
page of unmounted, color additional counter images (November Mobilization). ARTICLES ON: the 1990 Crisis in the Persian Gulf; Reactions of Noncombatant Civilians in a Crisis Area; Where is the Iraqi Army?; What
is Saudi Arabia?; What is Iraq?; Strategy in Arabian Nightmare.

54786

Ultra Magazine (1995 Summer)

Intl Chess Ent (Ultra Mag

$5.00

Mint

Quaterly newsletter focused on AH's Adv Third Reich & Empire of the Rising Sun. ARTICLES ON: the Ultra organization & members; an Intro to Empire of the Rising Sun; Rising Sun Japanese Economic Strategy. '95

Victory Magazine #1 [Gulf Strike]

94009

Avalon Hill VICTORY Mag

$10.00

Excell

OoP

99003

Avalon Hill VICTORY Mag

$12.00

Excell

OoP

Avalon Hill VICTORY Mag

$9.00

Excell

OoP

Avalon Hill VICTORY Mag

$12.00

Excell

OoP

ARTICLES ON: in-dept strategy in Gulf Strike, plus some optional rules. '84

Victory Magazine #2 [Hell's Hiway]

ARTICLES ON: Allied strategy in Hell's Highway; Iranian Revoltuion scenario for Gulf Strike (taking, oh, 45 hours). '84

Victory Magazine #3 [Nato]

84264

ARTICLES ON: strategy & a new scenario for NATO, Next War in Europe; 1809 Designer's Notes. '84

Victory Magazine #4 [Vietnam I]

Prices TRIPLE if you phone between 9pm -10am PST!

99101

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 50 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MAGAZINE Issues of Note

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ARTICLES ON: Winning the campaign game in Vietnam with an emphasis on winning the pacification battle; a leadership system of The Civil War; War of Nerves scenario for NATO, where the USSR sets the pace that
leads to the outbreak of war. '84

Victory Magazine #5 [Vietnam II]

84265

Avalon Hill VICTORY Mag

$5.00

Excell

OoP

$6.00

New

OoP

$12.00

Excell

OoP

Excell

OoP

OoP

ARTICLES ON: Winning in Vietnam, pt 2: hunting the VC; "diary" of an infantryman adapted from Ambush. '84

Victory Magazine #5 [Vietnam II]

63827

Avalon Hill VICTORY Mag

ARTICLES ON: Winning in Vietnam, pt 2: hunting the VC; "diary" of an infantryman adapted from Ambush. '84

Victory Magazine #6 [Cold War]

84770

Avalon Hill VICTORY Mag

ARTICLES ON: Vietnam errata (1pg); Cold War design analysis & strategy, plus optional rules; Adding British to Ambush; the Marine's CAP strategy in Vietnam as an optional set of rules. '84

Victory Magazine #7 [Ambush]

99102

Avalon Hill VICTORY Mag

$12.00

ARTICLES ON: critique of earlier article on Hell's Highway Allied strategy & errors in the earlier Vietnam articles; Ambush special scenario with new soldiers, weapons, vehicles & 4pg mission insert. '85

Victory Magazine #8 [Index]

76105

Avalon Hill VICTORY Mag

$9.00

Mint

Final issue of Victory as a distinct mag. ARTICLES ON: Index to articles in issues #1 - 8; Soviet strategy in NATO; NLF strategy in Vietnam; German & American airborne strategy in Hell's Highway; errata for Cold War,
6th Fleet & NATO. '85

Victory Magazine #8 [Index]

84773

Avalon Hill VICTORY Mag

$8.00

Excell

OoP

Final issue of Victory as a distinct mag. ARTICLES ON: Index to articles in issues #1 - 8; Soviet strategy in NATO; NLF strategy in Vietnam; German & American airborne strategy in Hell's Highway; errata for Cold War,
6th Fleet & NATO. '85

Victory Magazine #8 [Index]

84266

Avalon Hill VICTORY Mag

$8.00

Excell

OoP

Final issue of Victory as a distinct mag. ARTICLES ON: Index to articles in issues #1 - 8; Soviet strategy in NATO; NLF strategy in Vietnam; German & American airborne strategy in Hell's Highway; errata for Cold War,
6th Fleet & NATO. '85

VIP of Gaming Magazine # 1

98735

Diverse Talents

$4.75

Excell

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: capsule reviews; SFB alternate damage alloc system & variant; Twilight 2000 repair kit; alternative magic system for Elfquest; D&D tourneys, plus scenaris; SSG's Btl for Normandy; PBM Global
Supremacy; Juna review; fog of war; End of the Iron Dream errata; East Wind Rain variant. '85

VIP of Gaming Magazine # 3

98737

Diverse Talents

$5.00

Excell

Villians & Vigalantes variant with insert. Villians & Vigalantes variant insert. ARTICLES ON: WIF errata, changes & optional rules; MacArthur #44 variant & rules additions; interview with John Astell; Mad Scientist
variant for Villians & Vigalanties; sliding tech level scale for Traveller; Super CPs in OGRE/GEV; reviews of Texas Revolution, Europe at War, TSR WWII ETO, Axis & Allies 2nd; Mosby's Raiders, RuneQuest Deluxe,
Solitaire Cthulhu, Conan RPG. '86

VIP of Gaming Magazine # 4

98738

Diverse Talents

$5.00

Mint

w/ Mind Duel complete insert. Mind Duel insert. ARTICLES ON: Scenario + new spells for RuneQuest; counter-terrorist ops in RPGs; experimental devices for Paranoia; new Eq for Traveller; new cards for Illuminati;
Mind Duel game; analysis of Op Thunderclap; interview with Rick Loomis; reviews of Chill, Custer's Luck #45. '86

VIP of Gaming Magazine # 5

98739

Diverse Talents

$5.00

Mint

ARTICLES ON: law & crime in SciFi RPGs; SFB fast damage allocation; new rules for Dune; drunkeness in RuneQuest + scenario; ambushes in AD&D; Origins '86 report; A&A variant proposals pt.1; reviews of Dark
Emperor w/ designer notes, Godsfire, WWW Eylau, Torch, Hitler's Counterstroke in France,Main Battle Area. Final issue. Mag split into Battleplan & Space Gamer. '86

War Monthly Magazine # 5

106478

Miscellaneous MAG Publshr

$3.00

Excell

Aug'74. English magazine of military history. ARTICLES ON: Birth of the Flat Top; Tel-El-Kebir: the British Take Egypt 1882; Oerlikion AA Gun in WWII; Battle of Dien Bien Phu, 1954; Lambert's Brigade, 1814-15; Tank
v Anti-Tank Missle.

War Monthly Magazine # 6

106479

Miscellaneous MAG Publshr

$3.00

Excell

OoP

Sept'74. English magazine of military history. ARTICLES ON: Railroad Artillery; Can Cavalry Survive; Italian Mini-Submarine Raid on Alexandria; the JU-87 Stuka; the Anzio Invasion; Janissaries, Ottoman Powerhouse.

War Monthly Magazine # 7

106480

Miscellaneous MAG Publshr

$3.00

Excell

OoP

OoP

OoP

OoP

OoP

Oct'74. English magazine of military history. ARTICLES ON: German Gotha Bomber in WWI; Mines in WWII; the Allied Meuse-Argonne Offensive 1918; the British raid on the Ashanti tribe in Africa 1873; Operation
Goodwood, 1944; Naval battle of Camperdown 1797.

Wargamer (Decision Games) v2 # 1

98749

DecGms WARGAMER v2 Mag

$5.00

Mint

ARTICLES ON: playtesting VG Central America; review of QTRDCK Incredible Victory; WEG Fire Team tactics; TSR Onslaught design & playtesting; WEG Western Front Tank Leader; AH Flight Leader review; AH
Yanks review w/ 2 scenarios; accuracy v playability in ASL scenarios; WEG Soldiers review; reviews of Wargame Construction Set PC & Battlefront PC; TSR Rebel Sabre review w/ 1862 Brandy Station scenario;
WWW Napoleon & Archduke Charles replay & optional rules; March 1943 in Tunisia scenario for Dec at Kasserine, Patton Goes to War & Rommesl at Bay; reviews of COA Emperor Returns, COA La Bataille
d'Espagnol-Albuera, La Bataille d'Espagnol-Talavera, WEG Tank Leader East Front; WWW Okinawa & Camp of Marlborough errata. '87

Wargamer (Decision Games) v2 # 2

86774

DecGms WARGAMER v2 Mag

$4.00

Excell

ARTICLES ON: AH Raid on St. Nazaire review & history & designer's notes; WEG Air & Armor review & designer's notes & errata & Advance to Contact scenario; Origins '87 report; AH Hedgerow Hell review & 1
scenario; AH Platoon review; reviews of Ultima IV PC; designer's response on Incredible Victory with errata; TSR Kora the Mobil War analysis, variant, errata & play aid; TSR Onslaught replay as tutorial plus errata;
reviews of OMEGA War to the Death, WEG Against the Reich, INTERPHASE New France 1760, FASA Top Gun; errata for TSr Hastings 1066 & Rebel Sabres. '97

Wargamer (Decision Games) v2 # 2

98750

DecGms WARGAMER v2 Mag

$4.00

Mint

ARTICLES ON: AH Raid on St. Nazaire review & history & designer's notes; WEG Air & Armor review & designer's notes & errata & Advance to Contact scenario; Origins '87 report; AH Hedgerow Hell review & 1
scenario; AH Platoon review; reviews of Ultima IV PC; designer's response on Incredible Victory with errata; TSR Kora the Mobil War analysis, variant, errata & play aid; TSR Onslaught replay as tutorial plus errata;
reviews of OMEGA War to the Death, WEG Against the Reich, INTERPHASE New France 1760, FASA Top Gun; errata for TSr Hastings 1066 & Rebel Sabres. '97

Wargamer (Decision Games) v2 # 3

67719

DecGms WARGAMER v2 Mag

$3.00

Excell

ARTICLES ON: M-B Shogun review; Aesthetics, function & history in wargame graphics by RB MacGowan et al w/ check list [a must read]; 2 reviews of AH Britannia; review of GDW Scorched Earth w/ Siege of
Sevastopol sceanrio & house rules; reviews of Bard's Tale PC & Russia, the Great War in East 1941-5 PC; novice v vetern gaming tips; 2-map campaign game for TSR Eckmuhl & Abensberg; tactics in WWW Napoleon
& Archduke Charles; reviews of VG Omaha Beachead, CoA Last Victory; WWW Battle Cry! errata. '87

Wargamer (Decision Games) v2 # 4

86776

DecGms WARGAMER v2 Mag

$4.00

Excell

OoP

ARTICLES ON: WWW Shot & Shell w/ addtl scenarios, ships, errata & history; pro-German bias in East Front games; review of AH Patton's Best; analysis of games in South Mtn system (S.Mtn, Shiloh, Chickamauga);
strategy in WWW War to End Wars, TSR Pleasant Hill, PWG Kanev, VG Central Am w/ scenario; reviews of Pirates PC, Pirates of the Barbary Coast PC; novice v veteran & combat; AH Russian Front variant; review of
WEG Fireteam, QTRDCK Fleet Admiral; COA Great Invasion; errata for WWW Shot & Shell. '88

Wargamer (Decision Games) v2 # 5

91586

DecGms WARGAMER v2 Mag

$2.00

Excell

OoP

OoP

OoP

ARTICLES ON: VG Lee v Grant review; Wargame graphics, pt 3; variants for WWW Dynamo, Dunkirk 1940, Southwall 1944, Bloody Keren, Okinawa, First Team, Korea the Mobil War, Clash of Empires & War to End
Wars; reviews of AIrborne Ranger PC, GI Joe PC, Force 7 PC, Rogue Trooper PC; WWW Knights of Justice analysis; WWW North German Plain analysis; amphibious operations in VG Central Front in 4 scenarios;
novice v veteran & retreats & advances; WWW War to End Wars scenario & errata; WWW Shot & Shell Vicksburg scenario w/ addtl ships; reviews of Theatre Europe PC, PANTHER Shanghai Trader. '88

Wargamer (Decision Games) v2 # 5

98753

DecGms WARGAMER v2 Mag

$5.00

Mint

ARTICLES ON: VG Lee v Grant review; Wargame graphics, pt 3; variants for WWW Dynamo, Dunkirk 1940, Southwall 1944, Bloody Keren, Okinawa, First Team, Korea the Mobil War, Clash of Empires & War to End
Wars; reviews of AIrborne Ranger PC, GI Joe PC, Force 7 PC, Rogue Trooper PC; WWW Knights of Justice analysis; WWW North German Plain analysis; amphibious operations in VG Central Front in 4 scenarios;
novice v veteran & retreats & advances; WWW War to End Wars scenario & errata; WWW Shot & Shell Vicksburg scenario w/ addtl ships; reviews of Theatre Europe PC, PANTHER Shanghai Trader. '88

Wargamer (Decision Games) v2 # 6

91587

DecGms WARGAMER v2 Mag

$2.00

V.Good

Stains on 3 pgs. ARTICLES ON: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain
analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW
Team Yankee; WWW announces west coast "SPI". '88
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 51 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

MAGAZINE Issues of Note

Wargamer (Decision Games) v2 # 6

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

72233

DecGms WARGAMER v2 Mag

$2.00

Excell

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse
Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW
announces west coast "SPI". '88

Wargamer (Decision Games) v2 # 6

98754

DecGms WARGAMER v2 Mag

$4.00

Mint

ARTICLES ON: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse
Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW
announces west coast "SPI". '88

Wargamer (Decision Games) v2 # 7

86779

DecGms WARGAMER v2 Mag

$3.00

Excell

ARTICLES ON: COL East Front 1st review & designer's notes; TSR Red October review; WWW Tigers Are Burning analysis w/ play aids & optional weather rules & replay; VG Korean War first scenario analysis &
supply analysis; US Army's Janus military simulator; reviews of Elite PC, Star Empire PC & Skyfox II PC; reviews of OBS-SIM Hornlock, TOTAL FIGHTING POWER Shock Army. '88

Wargamer (Decision Games) v2 # 7

98755

DecGms WARGAMER v2 Mag

$4.00

Mint

ARTICLES ON: COL East Front 1st review & designer's notes; TSR Red October review; WWW Tigers Are Burning analysis w/ play aids & optional weather rules & replay; VG Korean War first scenario analysis &
supply analysis; US Army's Janus military simulator; reviews of Elite PC, Star Empire PC & Skyfox II PC; reviews of OBS-SIM Hornlock, TOTAL FIGHTING POWER Shock Army. '88

Wargamer (Decision Games) v2 # 8

67724

DecGms WARGAMER v2 Mag

$4.00

Excell

ARTICLES ON: Nicaragua review & analysis, and 3 campaign scenarios plus optional rules; Manchu tactics & optional rules; Central Command scenario (US punitive strike on Iran; Use of Reinf/Repl in various games;
reviews of VG Open Fire, VG Gulf Strike 2nd; VG Central Front; Ancient Art of War at Sea PC. Linking scenario for GDW Fall of France & Western Desert; 4 ASL Scenarios for partisan combat; review of wastland PC;
Thunder at Casino review w/ short scenario. '88

Wargamer (Decision Games) v2 # 9

67725

DecGms WARGAMER v2 Mag

$4.00

Excell

OoP

OoP

ARTICLES ON: SSI Typhoon of Steel PC review; GAMERS In Their Quiet Fields & Thunder at the Crossroads review; Physical Game Systems Design; TSR Onslaught strategy; WWW Indian Mutiny stratgy & replay;
converting SL scenarios to ASL, and ASL scenarios WG1-2; reviews on PACRIM Drive on Frankfurt, TSR Sniper Hetzer, GW Blood Royale, High Seas PC, Red Storm Rising PC, Hunt for Red October PC; status of
wargaming by Dean Essig. '88

Wargamer (Decision Games) v2 #10

98758

DecGms WARGAMER v2 Mag

$4.00

Mint

ARTICLES ON: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6;
PC software reviews. '89

Wargamer (Decision Games) v2 #10

90367

DecGms WARGAMER v2 Mag

$3.00

Excell

OoP

ARTICLES ON: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6;
PC software reviews. '89

Wargamer (Decision Games) v2 #11

86783

DecGms WARGAMER v2 Mag

$5.00

Excell

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

OoP

ARTICLES ON: Red Storm Rising review; AH ASL West of Alamein review & scenario analysis; TSR Moscow 1941 analysis, strategy & weather analysis; WWW Campaigns in the Shenandoah review & replay;
wargaming practices among the military-intelligence complex; reviews of AH Gettysburg '88, GW Warrior Knights, TFG Viceroys, AH Merchants of Venus; ASL scenario WG7-10; Steel Thunder PC review. '89

Wargamer (Decision Games) v2 #11

98759

DecGms WARGAMER v2 Mag

$5.00

Mint

ARTICLES ON: Red Storm Rising review; AH ASL West of Alamein review & scenario analysis; TSR Moscow 1941 analysis, strategy & weather analysis; WWW Campaigns in the Shenandoah review & replay;
wargaming practices among the military-intelligence complex; reviews of AH Gettysburg '88, GW Warrior Knights, TFG Viceroys, AH Merchants of Venus; ASL scenario WG7-10; Steel Thunder PC review. '89

Wargamer (Decision Games) v2 #12

86784

DecGms WARGAMER v2 Mag

$4.00

Excell

ARTICLES ON: CofA Edelweiss review & analysis; GDW Great Patriotic War review & strategy; VG Tokyo Express analysis; WWW Fortress Stalingrad opening moves strategy; reviews of GDW Cheiftan, TSR Buck
Rogers; analysis of SSG Decisive Btls of Am Civil War PC, pt 1; Operation Wolf & Platoon PC; index to Wargamer v2 issues #1-12. '89

Wargamer (Decision Games) v2 #12

98760

DecGms WARGAMER v2 Mag

$4.00

Mint

ARTICLES ON: CofA Edelweiss review & analysis; GDW Great Patriotic War review & strategy; VG Tokyo Express analysis; WWW Fortress Stalingrad opening moves strategy; reviews of GDW Cheiftan, TSR Buck
Rogers; analysis of SSG Decisive Btls of Am Civil War PC, pt 1; Operation Wolf & Platoon PC; index to Wargamer v2 issues #1-12. '89

Wargamer (Decision Games) v2 #13

86785

DecGms WARGAMER v2 Mag

$3.00

Excell

ARTICLES ON: Axis & Allies analysis & enhanced rules update & tactics; Risk anaslysis & strategy & variants; Risk boardgame v PC game; Fortress America analysis; hit probabilities in Rommel in the Desert; JEDKO
Field Marshal review; running a game club; reviews of GDW Test of Arms & Sky Gallion of Mars; Basic Guide to computer games; Decisive Btls of Am Civil War pt 2. '89

Wargamer (Decision Games) v2 #13

98761

DecGms WARGAMER v2 Mag

$3.00

Mint

ARTICLES ON: Axis & Allies analysis & enhanced rules update & tactics; Risk anaslysis & strategy & variants; Risk boardgame v PC game; Fortress America analysis; hit probabilities in Rommel in the Desert; JEDKO
Field Marshal review; running a game club; reviews of GDW Test of Arms & Sky Gallion of Mars; Basic Guide to computer games; Decisive Btls of Am Civil War pt 2. '89

Wargamer (Decision Games) v2 #14

84414

DecGms WARGAMER v2 Mag

$3.00

Excell

ARTICLES ON: WWW Desert Steel review; CofA Lee Invades the North review & errata; Far Seas analysis; WWW Duel in the Desert 3-turn replay, tactics, errata; WWW Beirut replay & Sandbag '82-84 3-player
variant; reviews of TSR La Grande Armee, PSS Annals of Rome PC & Risk PC; Decisive Btls of Am Civil War PC pt 2. '89

Wargamer (Decision Games) v2 #14

98762

DecGms WARGAMER v2 Mag

$3.00

Mint

ARTICLES ON: WWW Desert Steel review; CofA Lee Invades the North review & errata; Far Seas analysis; WWW Duel in the Desert 3-turn replay, tactics, errata; WWW Beirut replay & Sandbag '82-84 3-player
variant; reviews of TSR La Grande Armee, PSS Annals of Rome PC & Risk PC; Decisive Btls of Am Civil War PC pt 2. '89

Wargamer (Decision Games) v2 #16

90740

DecGms WARGAMER v2 Mag

$2.00

Excell

ARTICLES ON: SDI First Blood review; GDW Test of arms review; COA La B Albuera-Espagnol analysis; VG Civil War Southern strategy; WWW Africa Orientale playthru; WWW Rush for Glory playthru; EMS Rise &
Fall review; TSR Sniper Bug Hunt review; Collecting wargames; SSI Stellar Crusade PC; Microprose Pirates! PC; SC Strateic Conquest PC. '89

Wargamer (Decision Games) v2 #17

98987

DecGms WARGAMER v2 Mag

$3.00

Excell

OoP

$2.00

Excell

OoP

ARTICLES ON: Hitler's Last Gamble analysis; Survey of Bulge 1944 games; Napoleon's Last Btls quad analysis; Harvest of Death analysis; PC game reviews. '89

Wargamer (Decision Games) v2 #18

57064

DecGms WARGAMER v2 Mag

ARTICLES ON: Steel Thunder PC review; TSR La Grande Armee review w/ suggested revisions; AH Raid on St. Nazaire analysis & strategy & errata; WWW Tsushima review & tactics; SSG Decisive Btls Am Civil War
PC; GDW House Divided 2nd Designer Notes; WWW ASG Basebal review; WWW Modern Naval Battles review; WWW Knights of Justice scenario; SSI Btls of Napoleon PC. '89

Wargamer (Decision Games) v2 #18

98766

DecGms WARGAMER v2 Mag

$3.00

Mint

OoP

ARTICLES ON: Steel Thunder PC review; TSR La Grande Armee review w/ suggested revisions; AH Raid on St. Nazaire analysis & strategy & errata; WWW Tsushima review & tactics; SSG Decisive Btls Am Civil War
PC; GDW House Divided 2nd Designer Notes; WWW ASG Basebal review; WWW Modern Naval Battles review; WWW Knights of Justice scenario; SSI Btls of Napoleon PC. '89

Wargamer (Decision Games) v2 #23

102653

DecGms WARGAMER v2 Mag

$5.00

Excell

OoP

ARTICLES ON: La Bataille de Preussich-Eylau analysis; Anthology of World War I games pt 2 (Great War in the East Quad, Guns of August, Kaiser's Battle, Kaiserschlacht, Lawrence of Arabia, The Marne, Patrol!, Rip
the Front, Schutztruppe, Soldiers, Tannenberg, Tannenberg #69, Tannenberg (S&G), To the Green Fields Beyond, Trenchfoot, Verdun 1st & 2nd, War to End Wars, World War I; Schutztruppe & Sideshow comparison;
Lion of Ethiopia strategy; aviation in Harpoon; Shell Shock scenarios; review of Sons of Liberty PC, Overrun! PC. '90

World at War Magazine # 5

103365

Decision Gms World at War

$5.00

Excell

OoP

OoP

Mag only; no rules. Mag only; no rules. ARTICLES ON: Finnish Front 1941-2; Disaster to Victory at Omaha Beach 1944; Ribbentrop, an SS Commander; Saburo Sakai, Japan's highest scoring surviving "ace" in
WW2. '09

World War II Magazine Nov'94


Prices TRIPLE if you phone between 9pm -10am PST!

89674

Miscellaneous MAG Publshr

$3.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 52 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

MAGAZINE Issues of Note

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

92pg mag of popular (read: lite duty) history relating to WWII. ARTICLES ON: the Malmedy Massacre; Jewish 51st Commando unit; the M4 Sherman; Gen. Patton; Germany's Bridge Too Far, the Battle of the Bulge;
Desperate Drive for the Danube 1945; Contrasting Styles of Adms Spruance & Halsey in the Pacific; Survival of a Member of Schindler's List; Battle of Tarawa. '94

Zone of Control Magazine #1

92225

Zone of Control Mag

$5.00

Mint

OoP

OoP

Premier issue of what was the best wargame review mag of the late 90s. This issue contains ARTICLES ON: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria;
reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA
Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95

Zone of Control Magazine #1

89582

Zone of Control Mag

$4.00

Excell

Premier issue of what was the best wargame review mag of the late 90s. This issue contains ARTICLES ON: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria;
reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA
Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95
era:

NOVELTIES, Hobby-Related Novelties & Toys


topic:

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

NOVELTIES: Hobby Novelties & Collectables

Kama Sutra Dice

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

99156

Minion Games

$9.00

New

SC

OoP

MANY AVAILABLE. Pair of 22mm custom dice depicting, you guessed it, sex positions on each of the 6 die faces. Whoa-Hu! '10
topic: NOVELTIES: Clothing & Costumes
Publisher Logo Pin: Mayfair

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

50318

Mayfair Games

$0.25

New

OoP

50317

McGartlin Motorsport Dsgn

$0.25

New

OoP

Lapel pin w/ Mayfair's M-logo on it.

Publisher Logo Pin: McGartin Motorsports


Lapel pin w/ the McGartlin Motorsport Design logo.
era:

MODELS, Models & Supplies

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: MODELS: Paint & Painting Supplies


Floquil 5/0 Precision Paint Brush/Liner

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

79650

Miscellaneous Publishers

$1.00

Mint

OoP

Unused painting brush designed for detail work. Floquil #688350 w/ long thin brush.
era:

MINIATURES Rules & Figures, All Eras

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: MINIS: Ancients


Miniature: Germanic Axe Warrior

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

76835

Asgard Inc.

101833

Osprey Military Books

$5.00 **

Excell

LB** OoP

6" lead mini of a Germanic or Nordic axe-wielding warrior. Assy reqd. Weighs 4.8lbs.
topic: MINIS: Medieval
Dux Bellorum, Arthurian Wargame Rules

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$13.00

New

Bk

Miniatures rules set covering the early Medieval period in Britain, their dark ages of 367-763AD. Intended for grand tactical games with each mini=50men. Forces can be Roman, Roman-allied Brits, Welsh, Saxons,
Picts, Irish or raiders. '12
topic: MINIS: Pre-Modern
Napoleon's Battles PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

AH Avalon Hill Game Co.

76000

Skytrex Ltd

$2.00

Mint

SB

OoP

76236

Skytrex Ltd

$2.00

Mint

SB

OoP

76002

Skytrex Ltd

$2.50

Mint

SB

OoP

Napoleon's Battles: ADDTL SCENARIOS

87662

AH Avalon Hill GENERAL Ma

$3.00

Excell

OoP

topic: MINIS: Modern


A World Aflame Miniatures Rules

98441

Osprey Military Books

$4.00

Mint

OoP

43597

Scenario book, only.


topic: MINIS: 19th Century
Age of Sail mini: Fighting Sail

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

#NS100. Sails trimmed for battle.

Age of Sail mini: Full Billowing Sail Pk


#NS101, set of masts with full sail.

Age of Sail mini: Masts & Spars


#NS102. Sails as they would be when ship is stationary or in harbor.

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$12.50

New

Bk

Miniatures rules set covering the various smaller wars occuring between WWI & WWII. Designed as a fun & fast minis game to handle the diverse conflicts of the 21 year period: Chinese Civil War, Irish War of
Independence, Russian & Spanish Civil Wars. '12

106477

Armour & Infantry 1925-50 Wargame Rules

Wargames Research Group

$25.00

Mint

Bk

OoP

Price written on cover, otherws Mint. Minis rules for company-level infantry & vehicle-level AFV combat in the mid-20th century. Suitable to 1/72 - 1/300 scale, with 1 mini=1man or vehicle, 1"=up to 100m, 30sec/turn.
This is an updated 2nd ed version of the rules. '75

Clash of Armor: Rommel's Battles

91758

Clash of Arms

$15.00

New

Fo

80459

Game Designers Workshop

$12.50

Mint

BC

6 scenarios for mini btls in which Rommel was involved, all at 1:100yds.

Command Decision 1st

OoP

OoP

Original printing. Miniatures rules set covering tactical armored combat in WWII. Emphasizes realism yet also the speed of mobile warfare & a streamlined game system. Designed for 1:285, 15mm or 20mm scale
minis. Basic & advanced rules, with national data charts for every significant weapon for US, Britain, Germany, USSR & Italy. Includes Stolberg Corridor campaign game, Sept 1944. F.Chadwick'86

Command Decision 2nd

80828

Game Designers Workshop

$12.00

Excell

BC

Bastogne scenario booklet removed & not included; otherws mint. This is a superset of the original printing that didn't include either Bastogne or Bastogne booklets. 2nd edition adds Bastogne & Barbarossa Campaign
bookslets, previously sold separately. Miniatures rules set covering tactical armored combat in WWII. Emphasizes realism yet also the speed of mobile warfare & a streamlined game system. Designed for 1:285, 15mm
or 20mm scale minis. Basic & advanced rules, with national data charts for every significant weapon for US, Britain, Germany, USSR & Italy. Includes Stolberg Corridor campaign game, Sept 1944. F.Chadwick'88

Phoenix Command: Artillery System

101716

Leading Edge

$25.00

New

Bk

OoP

$25.00

New

BK

OoP

$25.00

New

BK

OoP

$40.00

New

BK

OoP

Supplement providing rules for & data artillery & mortar weapons from WWII to early '90s. Provides a full artillery system. '90

Phoenix Command: Mech King Tiger

101719

Leading Edge

Supplement for Mech Combat System providing data on WWII heavy tanks. Includes data on the primary heavy tanks for all nations in WWII. '93

Phoenix Command: Mech Light Vehicles

101718

Leading Edge

Supplement for Mech Combat System providing data on lighter AFVs used by NATO & Warsaw Pact nations, plus special rules, in the modern era. '92

Phoenix Command: Mech Panzer

101720

Leading Edge

Supplement for Mech Combat System providing data on all the primary medium (standard) tanks used by all combatants in WWII.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: MINIS: Modern
Phoenix Command: Mechanized Combat Systm

Page 53 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

101714

Leading Edge

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$55.00

New

Bk

OoP

OoP

Primary miniatures rulebook covering mechanized warfare in WWII and the modern era. Companion rules set to the Small Arms Combat set (covering inf battles). 8sec/turn, 20yd/std unit. Popular rules system. '92

Seapower II Mini Rules

106941

Alnavco Inc.

$35.00

Mint

BC

Has two price tags on box cover, and box was sealed w/ Magic tape; otherwse exceptionally clean for a 40+year old game in a flimsy box. Comprehensive mini rules systems designed for 1:1200 to 1:2400 naval minis
& engagements of any size for the period 1885-1945. Includes data from both the WWI (1910-20) and WWII (1920-1945) eras. Includes an extensive index to ship values for WWI & II, as well as earlier eras.
Supplemented by later Seapower III advanced rules. '76

WWII Micro Armour, the Tank Game

97607

GHQ Miniatures

$15.00

Excell

OoP

8pg miniatures rules set intended as a beer & pretzels game of WWII armored combat in Europe, 1940-5 at a scale of 3min/turn, 1"=100yd. Includes tank specs but no scenarios.
topic: MINIS: Fantasy Figures
Kings of War: Undead Ghouls Promo Kit

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

95747

Mantic Entertainment Ltd.

$2.00

New

OoP

109215

Wyrd Miniatures Llc

$2.00

New

OoP

97080

Task Force Games

108024

Amarillo Design Group

2 sprues of plastic ghouls as a promo for this game of fantasy minis combat. 2pcs loose.

Malifaux: Witchling Stalker Miniature


Single plastic miniature of the Witchling Stalker. Originally distributed as a promotional item. '13
topic: MINIS: Sci-Fi Minis
Star Fleet Btls Mini: Romulan Sparrowhwk

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$5.00

New

SC

$25.00

New

Fo

OoP

New in a somewhat worn blister. One Romulan Sparrowhawk mini. NOTE Contains lead.

Star Fleet Marines, Assault

First in a new line of games set in the Star Fleet Battles/Starmada, Fed Commander or Call to Arms universe (ie Star Trek). Covers tactical combat in a terrestrial or ship setting, and paralleling the space battles
portrayed in these game series. Includes 560 units at squad level, with individual AFVs. Uses a simple Shoot-&-Move system. Include 1 map. S.Cole'12

Star Fleet Marines, Last Stand

108970

Amarillo Design Group

$25.00

New

Fo

Second module in this new series set int eh SFB/Starmada & Fed Commander universe. Focuses on ground combat at the squad level. Adds rules for external passengers, outposts, attacks on bases, adds new unit
types (AFVs, heavy shuttles, ground bombardment shuttles), adds new terrain, plus 11 scenarios. Includes 560 counters & an updated rulebook. '13
era:

ROLE PLAYING GAMES, All A-Historical Types + Accessories


topic:

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

RPGs: Role Playing Game Accessories

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Counter Plastic Bases (65)

76948

Miscellaneous Publishers

107636

TSR Games

$1.00

Excell

OoP

zl

65 black plastic stands used for standup counters (such as battletech).


topic: RPGs: Dungeons & Dragons and Adv D&D Series
Advanced D&D 2nd: Dragon Mountain Advntr

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$40.00 **

Mint

BC** OoP

Unused & clean. Adventure module for the Adv D&D 2nd game series aimed at experienced dungeon crawlers (level 10-15). Players seek out the lair of the Red Dragon but are offered many side adventures on the
way. Includes 6 poster-sized maps, 3 64pg booklets that include 2 seperate adventures that may be combined into a linked grand campaign. P.Lidberg, C.McComb'93
topic: RPGs: Fantasy Trip (Melee/Wizard) Series
Fantasy Trip: Dragons of Underearth

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

101929

Metagaming

$15.00

New

OoP

SC

Complete Fantasy Role Playing game, part of Underearth system, expanding the character generation system. Compatable w/ Fantasy Trip. Great for beginners in the world of FRP, and also those seeking a fast playing
game. '81

Fantasy Trip: Grail Quest

71973

Metagaming

$8.00

New

SB

OoP

Fantasy RPG kit for IN THE LABRYNTH system. Requires MELEE or WIZARD. Players are the Knights of Arthur's Round Table, & must seek the Holy Grail with purity, honor & courage. '80

Fantasy Trip: Master of the AmuletsPARTS

61652

Metagaming

$2.00

Excell

OoP

92203

Metagaming

$3.00

Mint

OoP

84990

Metagaming

$9.00

Excell

OoP

84991

Metagaming

$3.00

Excell

OoP

61653

Metagaming

$3.00

Excell

OoP

106472

Metagaming

$2.50

V.Good

SC

OoP

92204

Metagaming

$3.00

Mint

OoP

106473

Metagaming

$29.00

Excell

Fo

OoP

Map only.

Fantasy Trip: Melee PARTS


Map only.

Fantasy Trip: Melee, 1st PARTS


RULES ONLY.

Fantasy Trip: Melee, 1st PARTS


Map only.

Fantasy Trip: Melee, 5th PARTS


Map only.

Fantasy Trip: Security Station PARTS


Box only. Price written on box cover. Some box creasing.

Fantasy Trip: Wizard PARTS


Map only.

Fantasy Trip: Wizard, 1st

In a pouch. Minor stains on rules, otherws EX. Fantasy RPG for IN THE LABRYNTH system. Provides magical elements of system. S.Jackson'78
topic: RPGs: Gurps Series
GURPS 4th Lite Beginner Rules Set

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

67225

Steve Jackson Games

$0.00

New

Bk

OoP

$0.00

New

Bk

OoP

$10.00

Excell

Bk

OoP

FREE with any order. 32pg distillation of the basic GURPS rules, intended to introduce new players to the 4th ed Gurps series. '04

GURPS Lite Beginner Rules Set

61219

Steve Jackson Games

FREE with any order. 32pg distillation of the basic GURPS rules, intended to introduce new players to the series. '03

GURPS Space 2nd

100268

Steve Jackson Games

Cover scuffed, otherws EX. 128pg Sourcebook for Gurps providing rules for gaming the far reacehes of space with 21 character types, 3 humanoid & 4 alien species; gadgets & tech; starship construction spanning
generations, etc. Quick but detailed abstract combat rules inclued. Awared best Role Playing Supplement in 1988. '90
topic: RPGs: Universe Series
Universe: Mongoose & Cobra Module #17

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

88679

TSR Ares Games

$10.00

Mint

OoP

Mag & game. Final issue of Ares magazine. Game is a stand-alone module for Universe, and compatible with other games of that series. Game-mastered adventure scenario best with 4-7 players. Galactic navy has
disguised a frigate as a merchant ship to lure annoying pirates to attack and end their threat; many of the characters on board are unaware of the situation. J.Butterfield'81 / ARTICLES ON: Wreck-creation in Gamma
World; Sowrd in the Dirt & Game of Hoople fiction; Pancake Alley - driving fast & dangerously in SJG Car Wars; The Zamra, weapon of the Yazirians, a Star Frontiers variant; Enhanced Delta Vee starship rules; book
reviews of Autoduel Champions, Car War Reference Screen, Travller Scouts Handbook, FASA Klingons Sourcebook; errata for Into the Void and Nightmare House (both #15).
topic: RPGs: Traveller Series (all editions)
Traveller: Crucis Margin Guidebook

Prices TRIPLE if you phone between 9pm -10am PST!

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

98108

Judges Guild

$15.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

Bk

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 54 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

RPGs: Traveller Series (all editions)

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Includes full sized colored map. Describes the Gateway quadrant & client states within. '82

Traveller: Ley Sector Guidebook

98109

Judges Guild

$12.00

Excell

Bk

OoP

$13.00

Excell

Bk

OoP

Excell

Bk

OoP

Slight soiling thru use. Includes full sized colored map. Includes full sized colored map. Describes the Ley quadrant & client states within. '80

Traveller: Maranantha-Akahar Sectr Guide

98111

Judges Guild

Includes full sized colored map. Includes full sized colored map. Describes the Lesser Rift Gateway quadrant, the center trailing edge of the Imperium, & client states within. '81

Traveller: Pilots Guide to Drexithar

98106

Gamelords Ltd.

$12.00

Few scattered spots or stains in rules. Booklet providing an indepth look at the Drexithar subsector of space between the Imperium & the Aslan Empire & Solomani Confederation. Describes 24 planets with
procedures to creat your own. A.Keith'84
topic: RPGs: Rolemaster Series
Spacemasters: Imperial Crisis

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

75642

Iron Crown Enterprises

$5.00

Excell

OoP

Bk

Supplement for Spacemasters that allows inclusion of Arms Law & Claw Law from Rolemaster for archaic weaponry & beasts. '85
topic: RPGs: Hero System & Champion Series
Hero Champions RPG 2nd: Champions II

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

76373

Hero Games

$4.00

Excell

Bk

OoP

76376

Hero Games

$4.00

Excell

Bk

OoP

76363

Iron Crown Enterprises

$9.00

Excell

Bk

OoP

Supplemental rules set for an early edition of Champions. '82

Hero Champions RPG 2nd: Champions III


Supplemental rules set for an early edition of Champions. '84

Hero System RPG: Hero Bestiary

Sourcebook with various creatures. Includes 70 animals, real, mythic & fantasy, including dinosaurs, movie monsters, GM guidelines. '92
topic: RPGs: Other RPG
Call of Cthulu PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

33223

Mint

HC

OoP

$10.00

Mint

Bk

OoP

$10.00

Mint

Bk

OoP

$10.00

Mint

Bk

OoP

Chaosium

$8.00

1 corner repaired. Major crease parallel to edge & seam tear at 2 corners of box btm. Missing Call of Cthulhu character & a general purpose RP sourcebook for the 20s. Other parts mint.

Cyborg Commando: Film at 11 Kit

74049

New Infinity Games

Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87

74050

Cyborg Commando: Op BiFrost Kit

New Infinity Games

Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87

Cyborg Commando: SanFranciso Knights Kit

74048

New Infinity Games

Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87

DragonQuest 1st PARTS

92280

SPI Games

$5.00

Mint

OoP

98329

SPI Games

$4.00

Mint

OoP

67923

West End Games (D6 Legnd)

$4.00

Mint

Fo

OoP

75804

Judges Guild

$3.00

Excell

Bk

OoP

Countersheet, only.

DragonQuest 1st PARTS


Map, only.

Paranoia: Gamemaster Screen


Screen with useful tables & charts for the GM, plus a booklet with 3 new adventures. '86

RuneQuest RPG: Duck Pond


Campaign adventure (requires Cults of Prax). '80
era:

COLLECTABLE CARD GAMES, Magic & More

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: CCG: Magic the Gathering Series (all varieties)


Magic, the Gathering 8th Demo the BestPC

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

79714

Wizards of the Coast

$0.25

New

OoP

PC CD-ROM. Software designed to demo the MtG 8th edition game. Allows interactive play over the internet.
topic: CCG: Mythos (Cthulu) series
Mythos CCG Parts

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

83316

Chaosium

$0.25

Mint

OoP

3 individual cards from this series: Lovecraft, Portophobia, Boston&Maine Train Station. Lovecraft card wrinkled.
topic: CCG: Dixie (ACW) & Eagles: Waterloo series
Dixie Card Game PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

61101

Columbia Games

98693

Medallion Games

$0.50

Excell

OoP

Rules to the collectable card game.


topic: CCG: Echelons of Fire / Fury series
Echelons of Fire BUNDLE

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$15.00

Excell

OoP

OoP

BUNDLE of 3 card decks with 2 sets of rules. Card game of modern tactical warfare on a individual scale. Nice graphics. V.similar system to Echelons of Fury, the WW2 version of the game. '95

Echelons of Fury BUNDLE

98694

Medallion Games

$15.00

Excell

BUNDLE of 3 card decks with 2 sets of rules. Card game of modern tactical warfare on a individual scale during World War II. Nice graphics. V.similar system to Echelons of Fire, the contemporary era version of the
game. '98
topic: CCG: Middle Earth series (all varieties)
Middle Earth: Wizards & Dragons BUNDLE

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

101723

Iron Crown Enterprises

$50.00 **

Excell

FB** OoP

Approx 10" of cards apparently from 4+ Wizards Unltd & 4+ Dragons boosters. Packaged in a nicely organized box sorted by card type. Includes ~50 clear card sleeves for play + downloaded card rarity summary.
Superset of this collectable card game.
topic: CCG: Other Collectable Card Games
.Hack//Enemy Promo Card Set

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

65354

Decipher Games

$0.25

New

70497

Score Entertainment

$0.25

New

OoP

70499

Score Entertainment

$0.25

New

OoP

70501

Score Entertainment

$0.25

New

OoP

70498

Score Entertainment

$0.25

New

OoP

Set of 30 Angolmore cards available exclusively as a promo item.

Dragon Booster CCG Demo Deck


FIVE avail; price EA. Rules & 13 card demo deck for this collectable card game.

Dragon Booster CCG Demo Deck


Rules & 13 card demo deck for this collectable card game.

Dragon Booster CCG Demo Deck


Rules & 13 card demo deck for this collectable card game.

Dragon Booster CCG Demo Deck


Rules & 13 card demo deck for this collectable card game.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

topic: CCG: Other Collectable Card Games


Dragon Booster CCG Demo Deck

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

70500

Score Entertainment

$0.25

New

OoP

94730

Wizards of the Coast

$2.00

New

OoP

108023

Enterplay

$0.25

New

OoP

108022

Enterplay

$0.25

New

OoP

76660

POG Unlimited

$0.50

New

OoP

71980

Miscellaneous Publishers

$0.25

New

69637

Fantasy Flight Games

$0.50

New

Fo

OoP

$0.50

New

Fo

OoP

Only?

Specific Condition, Subject, Designer, Year

Page 55 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules & 13 card demo deck for this collectable card game.

Dungeons & Dragons Fortune CCG: BOOSTER

One only Shadow Over Nentyir Vale booster pack of 8 cards. 8-card booster pack for this CCG.

My Little Pony CCG: Rainbox Dash Promo


Single card, Rainbow Dash Winged Wonder, distributed as a promotional item. '15

My Little Pony CCG: Rainbox Dash Promo


Single card, Rainbow Dash Winged Wonder, distributed as a promotional item. '15

POG Booster Bundle (4)


Bundle of 4 identical POG series 1 booster packs, each w/ 5 POGs, 1 slammer, 1 series card.

Star Wars Episode III CCG Sample Pack

Sample pack containing about 8 cards from the Revenge of the Sith set. '05

Thrones, Game of... CCG Demo Rules

Valyrian edition folder containing complete rules, and a large play mat, plus large poster & complete Valyrian card list.

Thrones, Game of... CCG Demo Rules

69639

Fantasy Flight Games

Valyrian edition folder containing complete rules, and a large play mat, plus large poster & complete Valyrian card list.
era:

ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD


topic:

Ancient Conquest 2nd

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

ANCIENT: Strategic Level, Multi-Player +/- Multi-Era

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

96114

Excalibre Games

$33.00

New

BC

Update of this oldie game of political & military conflict, 1000-550BC, among the ancient cultures of the Middle East. Playable solitaire, but with up to 4 players. Includes Eygpt, Medes, Arameas, Uratu, Assyria, Mitanni,
Lysdians, Hittites, Elamites, Jews, Cimmerians, Caldeans, Kassites, Phyrgains & other peoples. Realitively simple, with good solitaire ability. 200 counters. '11

Conquerors, Romans & Macedonians 2nd

101799

Excalibre Games

$60.00

New

BC

Update of 2 games that mate to cover most of ancient Mediterranean. Covers the Greek & the Roman eras, including Alexander's campaigns & the Punic Wars. 2 maps, 1200 countersheet. R.Berg, J.Miranda'11

Conquerors, Romans & Macedonians PARTS

97579

SPI Games

$3.00

Mint

OoP

97578

SPI Games

$3.00

Mint

OoP

108357

VAE VICTUS Magazine

$16.00

New

Turn Record Chart/Reinf Track for both games. 1 chart, only.

Conquerors, Romans & Macedonians PARTS


The Romans Treasury Track/Alliance Track chart page, only.

Optimus Et Princeps, Dacian Wars #67

Mag + Game. w/68pg mag. Strategic level game of the Roman defense of its northern borders against the barbarians during the Trajan era, 101-118AD. Area move. French all color, glossy mag including minis
coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02

Rise & Fall

103355

Englemann Militry Simultn

$65.00

Mint

OoP

BC

Err

Fun game for 1-5 players set during barbarian assaults on Rome. Barbarians mature to become kingdoms, which mature to empires. Players eliminated come back as barbarians & continue cycle. RECOMMENDED.
K.Englemann'89

Rise & Fall

102662

Englemann Militry Simultn

$59.00

Mint

BC

OoP

OoP

Tape & remanent on side panel & box btm. 2 of 3 countersheets die cut off cetner cutting off tip of sword on figure on face of ~20 counters per sheet; cosmetic only, absolutely no effect on use. Fun game for 1-5
players set during barbarian assaults on Rome. Barbarians mature to become kingdoms, which mature to empires. Players eliminated come back as barbarians & continue cycle. RECOMMENDED. K.Englemann'89

VI Against Rome

88521

Worldwide Wargamer (3W)

$36.00

Mint

HC

6 scenario gm of attempts to defeat Rome or capture the city between 390BC & 550AD. Strat lvl area move for 2 players. Includes Guals in 390BC, what-if Alex headed west in 318BC, Carthedge 218BC, Goths 500AD.
J.Sutcliffe'94
topic: ANCIENT: Pre-Greek Topics (? - 600 BC)
Armageddon PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

9774

SPI Games

$5.00

Mint

$35.00

New

BC

OoP

Cover sheet only.

Assyrian Wars

109324

Udo Grebe Game Design Co.

Game of military & economic conflict in the ancient Middle East as the Assyrian Empire expands durin g the period of the last 4 Assyrian kings, 722-605BC. Multiplayer, with everyone against the Assyrians. 632
counters, 110 event cards. U.Grebe'05

Chandragupta, Grt Btls of Mauryan Empire

105185

GMT Games

$25.00

New

BC

13th game in the Great Battles of History series. Covers the rise & fall of the greatest of India's ancient empires, the Maurya, 319-216BC. Covers the fourfold division of the Indian military system, including the elephant
& battle chariots. 8 scenarios, 2 backprinted maps, 3 countersheets. '08

Kadesh #7

102638

XTR: Command Magazine

$50.00

Mint

OoP

Cherry. Mag & Game. W/ variant counters for Lion of Ethiopia (31) & Miss Banzai (1). Won C. Roberts award for best pre-WW2 & best graphics in '90. Grand tactical battle in pre-biblical times in the middle east.
5,000 Hittites & Egyptian chariots do battle in 1285BC, with a Hittites near victory ending in their annihilation. 100m/hex, 30min turns. G.Dickens'90 / ARTICLES ON: Kadesh, Clash of Empires; Lion of Ethiopia #4
Tournament & 3-player rules; errata for Op Solace #5, Miss Banzai, NNN; Evolution of the Byzantine Army, 476-1453AD.

Kadesh, Day of the Chariot #21

96052

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Includes 20 variant counters for Imperial Sunset #17. Main game covers Ramses II's victory over the Hittites at Kadesh. 2 scenarios depict rival historical interpretations, plus another that follows the script
the historical leaders had agree upon. 120m/hex, 100chariots/unit--and there are lots. 300 counters. G.Dickens'08 / Also a small intro game, Desert Duel, First Alamein, covering the battles around El Alaemin in July'42.
3days/turn, 4mi/hex, div level. 88 5/8" counters. G.Dickens'08 / Articles cover: battle of Kadesh & chariot combat; combat fighting "vehicles" starting with the horse; stacking in wargames; card driven games present
false historical choices; studying conflict simulations; simulation games as learning tools; Rommel at Alamein, July'42. '08

Prestags: Chariot

107368

SPI Games

$85.00

Mint

FT

OoP

Cherry; even the tray is in great shape. Tactical combat in Biblical era, 3000-500BC, using the Prestags game system so includes the full scope of pre-gunpower combat under a single set of primary rules. 400
counters.

Sticks & Stones PARTS

97583

Metagaming

$4.00

Mint

OoP

92284

Metagaming

$4.00

Mint

OoP

Map, only.

Sticks & Stones PARTS


Countersheet, only.

topic: ANCIENT: Greek & Macedonian Dominance (600 - 400 BC)


Alexander PARTS
97605

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

AH Avalon Hill Game Co.

$3.00

Excell

OoP

AH Avalon Hill Game Co.

$1.00

Excell

OoP

CRT only.

Alexander PARTS

74054

CRT chart only. Same for either first or 2nd edition.


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 56 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

ANCIENT: Greek & Macedonian Dominance (600 - 400 BC)

Alexander PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

88365

AH Avalon Hill Game Co.

$1.00

Excell

105774

AH Avalon Hill Game Co.

$35.00

V.Good

OoP

FB

OoP

CRT chart, only. Couple of lite stains. Applies equally to 1st or 2nd ed.

Alexander, 1st

Complete. All counters have reduced/half strength values hand written onto colored but blank backsides (as a step reduction house rule). 1 box corner repaired. Otherws EX. Btl of Gaugamela, 331BC. G.Gygax,
D.Greenwood'74

Alexander, 1st PARTS

88364

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

105929

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

107624

AH Avalon Hill Game Co.

$49.00

Mint

FB

OoP

Rules only, some yellow highlighting, otherws EX.

Alexander, 1st PARTS


Passable rules photocopy, hilited in yellow.

Alexander, 2nd

Cherry. 2nd ed has backprinted counters & slightly revised rules. Modest complexity gm of the btl of Gaugamela, 331BC in which Alex defeated the massive Persian host. G.Gygax, D.Greenwood'74

Alexander, 2nd PARTS

85463

AH Avalon Hill Game Co.

$5.00

Mint

OoP

69872

AH Avalon Hill Game Co.

$4.00

Excell

OoP

rules, only, 2nd ed.

Alexander: Ramses II

Unmounted but separated counters for this variant from the General + rules including b&w photocopy of map revisions. Original article & original insert taken from an issue of The General including (paper) counters &
map revisions for a variant depicting Alex's run-in w/ Ramses II of Egypt.

Alexander: Ramses II COPY

88363

AH Avalon Hill Game Co.

$5.00

Excell

OoP

$70.00

Mint

OoP

Photocopied article & original insert from General w/ counters & map revisions for variant depicting Alex's run-in w/ Ramses II of Egypt.

Alexandros, Conquest and Empire #10

102683

XTR: Command Magazine

Mag & Game. W/ errata counters for Legend Begins 2nd (1), Tomorrow the World 1st (1), Jutland (1) and Nato Nukes & Nazis (13). Great, RECOMMENDED game of Alexander's campaigns across Asia Minor and
India, 334-323BC, against the Persian Empire. Area move, with 80mi/inch, quarterly turns. Battles resolved on a tactical display. A well-regarded game. M.Markowitz'91 / ARTICLES ON: Alexander the Great, What
Made Him So Great?; Nato Nuke & Nazis variant (w/ counters); errata for Jutland, Tomorrow the WOorld, Legend Begins (2 w/ counters); the Marching Man; Alexandros strategy; Indian Territory in the American Civil
War.

Athens & Sparta

86659

Columbia Games

$67.50

New

BC

Strategic level, block system game of the Peloponnesian War, 431-404BC, both on land & at sea. Fast playing, and covers all of Greece and the lands bordering the Aegean Sea. Includes 100 blocks, 25 event cards.
T.Dalgliesh'07

Conquerors, Alexander

103007

GMT Games

$32.00

New

BC

OoP

Card-driven game of Alexander the Great's 3 year campaign that conquered the Persian Empire, defeating 3 large Persian Armies in the process. Includes 55 cards, 1 map, 128 counters. Uses a point-point movement
system. Army/fleet level. R.Berg'06

Conquerors, Alexander

104658

GMT Games

$29.00

Mint

BC

OoP

Err

Card deck opened but counters unpunched, game unplayed, very clean. Card-driven game of Alexander the Great's 3 year campaign that conquered the Persian Empire, defeating 3 large Persian Armies in the
process. Includes 55 cards, 1 map, 128 counters. Uses a point-point movement system. Army/fleet level. R.Berg'06

Epic of the Peloponnesian War

107107

Clash of Arms

$59.00

New

BC

Large, 2-4 player, 2map, 560 counter game using a card driven system to cover the Peloponnesian War, a bitterly fought struggle between Athens & Sparta that ended Greek dominance of the ancient world. 4 scenarios
plus a lengthy campaign game. K.Kuhlmann,J.Iwamsasa'06

Field Commander Alexander

109672

Dan Verssen Games

$40.00

New

BC

Fast playing Solitaire game of Alexander the Great's expansionary expedition followed by a period of managing the conquered lands. Includes 4 campaigns (Granicus, Issus, Tyre, Guagamela). D.Verssen'09

Go Tell the Spartans #6

99544

Against the Odds Magazine

$25.00

Mint

HP

OoP

Boxed version Mag & Game. With errata counters for Nap at the Berezina (10), Khe Sanh (26), North Wind Rain (4). Solitaire game (w/ 2-3 player optioin) of the heroic Greek defense of the pass at Thermopylae
against the Persian hordes by a relative handful of soldiers, Aug.480BC. A grand tactical game with some sophistication, played on a matrix of squares with the Greeks defending a wall across the center of the pass.
280 counters (including erratas), 100men/unit, 1day/turn (with many action rounds). R.Markham'04

Go Tell the Spartans #6 2nd

109838

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Reprint of the boxed version Mag & Game & larger format counters. With errata counters for Nap at the Berezina (10), Khe Sanh (26), North Wind Rain (4). Solitaire game (w/ 2-3 player optioin) of the
heroic Greek defense of the pass at Thermopylae against the Persian hordes by a relative handful of soldiers, Aug.480BC. A grand tactical game with some sophistication, played on a matrix of squares with the Greeks
defending a wall across the center of the pass. 252 counters (including erratas), 100men/unit, 1day/turn (with many action rounds). R.Markham'10

Go Tell the Spartans #6 PARTS

99545

Against the Odds Magazine

$3.00

Excell

22574

GMT Games

$4.00

Mint

OoP

59556

GMT Games

$2.50

Excell

OoP

89798

GMT Games

$2.00

Mint

OoP

109312

GMT Games

New

DC**

Rules photocopy, only.

Great Battles of Alexander, 1st PARTS


Rules, only. Vertical crease.

Great Battles of Alexander, 3rd PARTS


Rules photocopy only. 3 holed.

Great Battles of Alexander, 3rd PARTS


Scenario booklet, only.

Great Battles of Alexander, 5th (Deluxe)

$69.00 **

2015 Expanded Deluxe edition. 2015 Reprint of the last & greatest version of this celebrated game, w/ 3 revised maps & 5 revised countersheets, including Juggernaut, Diadochoi & Phalanx. Covers 19 of Alex's most
famous btls: Macedonia v Greece @ Chaeronea (Aug 338BC); Alex v Persian screening force @ Grancius (May 334BC); Alex recovers his LOC from Persian force @ Issus (Nov 333BC); Alex defeats Darius III, King of
Persia @ Gauamela (Oct 331BC); Alex subdues the Triballians @ Lyginus in his first battle as King (336BC); Alex secures his rear in the Balkans by defeating the Illyrians at Pelium (336BC); Alex succeeds at a
dangersou river crossing at Jaxartes against the Scythians (329BC); a Macedonian group is trapped by the Scythians at Samarkand (328BC); Alex assaults a mountain fort at Arigaeum (327BC); and Alex wins his last
battle agains the Indians at Hydaspes (326BC). Now includes material from earlier Diadochoi & Phalanx kits. M.Herman, R.Berg'15

Great Battles of Alexander: Diadochoi 2d

108909

GMT Games

$15.00

New

zl

2015 edition. 2015 update of this kit adding 4 addtl btls between the Successors for this fine game system: Paraitacene, 317BC; Gabiene, 316BC; Gaza, 312BC, Ipsus, 301BC. Includes 280 counters. Note that this kit
is included in the latest (5th) edition of GB of Alexander. 3rd edition distinguished by a 3-color title page. M.Herman, R.Berg'15

Great Battles of Alexander: Phalanx 2nd

108910

GMT Games

$15.00

New

zl

2015 edition. 2015 update of this kit adding 2 addtional battles to GBoAlexender from late in the Successors Wars. Includes a double-sided, full sized map & 120 counters. Note that this kit is included in the lastest
(5th) edition of GB of Alexander. M.Herman, R.Berg'15

Great Battles of Alexander: Tyrant

81604

GMT Games

$15.00

New

zl

$16.00

New

Kit covering 12 battles in the recurring wars between Carthage & Syracuse. Includes 140 counters, 1 fullsized map, rules & 12 scenarios. D.Fournie'03

Greek & Persian Wars #49

108369

VAE VICTUS Magazine

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '02
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 57 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

topic: ANCIENT: Greek & Macedonian Dominance (600 - 400 BC)


Hellenes, Campaigns of Peloponnesian War
107234

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

GMT Games

$28.00

New

BC

Simpler block-system game by a veteran block designer covering the Peloponnesian War. Area movement, Yearly turns. Multiple scenarios, 146 blocks. Generally a more sophisticated product that the Columbia Game
on the identical subject. C.Besinque'09

Hoplite, Warfare in the Hellenistic Age

104527

GMT Games

$53.00

New

BC

15th game in the GBOH Great Battles of History series of grand tactical ancient & medieval battles series. This game covers 11 key battles in the Perisan & Hellenistic Age in ancient Greece, 5th-4th centuries BC.
Covers the battles of Ephesus, Marathon, Plataea, Mycale, Tanagra, Delium, Cunaxa, Nemea, Coronea, Leuctra & Mantinea. 4 countersheets, 3 dbl-sided maps. 100yd/hex. G.Rochegrosse'14

Marathon & Granicus #214

62928

Decision Games S&T Games

$30.00

New

OoP

Mag & Game. Includes errata counters for Op Elope #211 (20). Also includes scenarios, experimental rules & errata for Boer War. Simpler, 2-battle game using the Battles of the Ancient World system covering the first
battle of the Greek-Persian War (499BC, Marathon) and also Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 / ARTICLES ON: Warfar in the
Age of Greece & Alexander the Great; Tupac Amaru, South American Legend; Merkava, Israeli's MBT; Predicting WWIII; the Bridge to Austerlitz; Air War on the Easter Front; British Campaign in Egypt 1882.

Marathon & Granicus #214

98247

Decision Games S&T Games

$29.00

Mint

OoP

Cherry. Mag & Game. Includes errata counters for Op Elope #211 (20). Also includes scenarios, experimental rules & errata for Boer War. Simpler, 2-battle game using the Battles of the Ancient World system
covering the first battle of the Greek-Persian War (499BC, Marathon) and also Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 / ARTICLES
ON: Warfar in the Age of Greece & Alexander the Great; Tupac Amaru, South American Legend; Merkava, Israeli's MBT; Predicting WWIII; the Bridge to Austerlitz; Air War on the Easter Front; British Campaign in
Egypt 1882.

Siege of Syracuse, 415-413BC

110082

ATO - Turning Point Simul

$28.00

New

HP

Game of the Athenian campaign against Syracuse in Sicily during the Peloponesian War. Regarded by this series as one of the truly decisive battles in history. Athens has the option of how to attack: assault or siege,
and Syracuse has many enemies of Athens coming to its aid. 176 counters, area move. P.Rohrbaugh'13

Sparta vs. Athens #286

107961

Decision Games S&T Games

$22.50

New

Mag & game. Game is a strategic-level study of the Peloponnesian War, 431-400BC, using a point-point style map. Emphasis is on leadership. Both land & naval strength is important, as is the ability to mount sieges
and the unique, coalition-style city-state structure of Greece at the time. 1 scenario for the Archidamian War, plus the full campaign game. 1yr/turn (with 4 seasonal phases); 1"/18mi, 280 counters,
300-3000men/counter. T.Garland'14 / ARTICLES ON: the Peloponnesian War; Napoleon's Naval Strategy; Doughboys on the Marne, 1918; Pakistan's War Against the Taliban; the Siege of Saucy Castle, 1204; the
battle of Fraustadt, 1706; Charge of the Royal Savoia [Italian Cavalry in the USSR]; the war on Mindanao, Indonesia 1972-75.

Successors #161

32385

Decision Games S&T Games

$32.00

New

OoP

Mag & Game. 2-4 player game of the wars of succession, 320-205BC, which began after the death of Alex the Great. Each player seeks to create the dominant empire in the chaos following the collapse of Alexander's
empire. Emphasis on random events, control & economics. Variable time/turn, 240 counters, area move. G&N.Graber'93 / ARTICLES ON: Alexander's Successors; the B-29 & Rise of American Strategic Airpower;
Bonaparte in Italy & Egypt; the German 164th Light 'Afrika' Division; the First Stormtroops; 18th Century French Warships; ERRATA for Zeppelins #159, Red Sun/Red Star #158, Italian Campaign series #146, 150, 155);
JFC Fuller profile.

Successors #161

77944

Decision Games S&T Games

$30.00

Mint

OoP

Mag & Game. 2-4 player game of the wars of succession, 320-205BC, which began after the death of Alex the Great. Each player seeks to create the dominant empire in the chaos following the collapse of Alexander's
empire. Emphasis on random events, control & economics. Variable time/turn, 240 counters, area move. G&N.Graber'93 / ARTICLES ON: Alexander's Successors; the B-29 & Rise of American Strategic Airpower;
Bonaparte in Italy & Egypt; the German 164th Light 'Afrika' Division; the First Stormtroops; 18th Century French Warships; ERRATA for Zeppelins #159, Red Sun/Red Star #158, Italian Campaign series #146, 150, 155);
JFC Fuller profile.

102996

Syracuse 415-413BC #103

VAE VICTUS Magazine

$20.00

< New

OoP

Moderate moisture warping of mag & some evidence of wear to spine & btm edge of mag as a result. Game is clean, and whole thing is otherwise new. Mag & game. Area move game of Athenian siege of Syracuse,
Sicily, during the Peloponesian War, 415-3BC. Includes 108 die cut counters. French mag; mag & all components in French; English rules translation available online. '12
Syracuse 415-413BC #103
102532 VAE VICTUS Magazine
New
GmOnly
$15.00
n

GameOnly. GameOnly. Area move game of Athenian siege of Syracuse, Sicily, during the Peloponesian War, 415-3BC. Includes 108 die cut counters. French mag; mag & all components in French; English rules
translation available online. '12
topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD)
Alea Iacta Est

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107715

Ludifolie Editions

$25.00

New

zl

French produced, 2-player game of the Roman Civil Wars during time of the conversion of the Roman republic into an empire, 49-29BC. Game begins with Casesar's crossing of the Rubicon to the closing of the doors
of the Temple of Janus (marking the return of peace) in 29BC. Noteably the two players may exchange sides during the game. Emphasis is on leaders & political infighting. 1yr/turn, Legion-level units, 216 counters, area
move, 7 scenarios. Rules & components in English. F.Bey'13

Barbarossa 1941 # 43

108373

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Strategic level game of the Axis invasion of the Soviet Union thru 1941 at corp/army level. Includes 4 errata counters for Kipour 73 #39 plus a scenario for En Pointe Toujours. w/ 432 color
cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available
at grognard.com/vaevict.html. '02

Belisarius's War, Reconquest of Africa

107310

Decision Games

$13.00

New

Fo

Small game in the Mini game series. Covers the Vandal War in which Belisarius leads the Romans to recapture northern Africa. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses &
events. Sml map, 40 counters, 18 cards. J.Miranda'13

Bellum Gallicum II [2nd]

106121

VAE VICTUS Stand-Alone Ga

$29.00

New

Fo

Game of Caesar's campaigns in Gaul, 58-51BC. Rome attempts to subdue Gaul while the Gauls under Vercingetorix attempt to secure their freedom. 9 annual scenarios. Revised from games published in Casus Belli
#68 & 69. Components in English. F.Bey'12

Caesar Imperator, Britannia #112

102568

VAE VICTUS Magazine

$23.50

New

Mag & game. Area-move game of the Roman campaign in Britain, 55-54BC. Scenarios for each year, but the combined campaign. 108 die-cut counters. French-language magazine covering history & wargames.
English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. '13

Caesar in Gallia #165

104288

Decision Games S&T Games

$75.00

Mint

OoP

Mag & Game & errata/var counters for: Zeppelin (1), Red Sun/Red Star (3), Saipan (1). Strategic level game of the Roman campaigns in western Europe & N.Africa, 58-51BC, seeking to conquer its frontiers. Uses the
Ancient Wars (Trajan/Roman Civil War) game system. Includes 3 scenarios (Helvatia 59BC, Invasion of Britain 54BC, Alesia 52BC) and the 7 year campaign. Monthly/seasonal turns, legion/tribe level, 200 counters.
J.Miranda'94 / ARTICLES ON: Caesar's conquest of Rome's frontier; Red Sun Rising, military art & scient in medieval Japan; Chosin, the UN retreat from the Yalu, 1950; review of James Dunnigan's book, Complete
Wargames Handbook; Seven Years War errata & Saipan. '93

Caesar PARTS

59565

GMT Games

$3.00

Excell

OoP

14243

GMT Games

$3.00

Mint

OoP

101497

GMT Games

$12.00

New

zl

$10.00

New

Fo

Rules photocopy, only.

Caesar, Great Battles of Julius... PARTS


Countersheet #2 (Pompey) only.

Caesar, Great Btls of ..: Veni Vidi Vici

Mod #3 for Caesar. Adds 2 battles against the Pontines, Nicopolis & Zela, in 48-47bc. Adds rules & 60 counters. Reqs both Caesar & Dictator kit. '99

Caesar's War, the Conquest of Gaul

108817

Decision Games

Small game in the Mini game series. Cover's Caesar's attempt to conquer Gaul, 58-52BC. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18
cards. J.Miranda'13

Cataphract: Attila Kit

90539

GMT Games

$15.00

New

zl

Kit adding 2 of the battles Attila fought against the declining Romans, Utus 447AD and Catalaunian Fields 451AD. Requires Cataphract to play. '03
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD)


Chalons, Fate of Europe

Page 58 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

103965

Decision Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$15.00

New

Fo

New design using the DG folio format. Covers the battle of Chalons in 5th century where a Roman army challenges the dominant Huns under Atilla who had seized much of Europe with their bow-armed cavalry. '10

Conquest of Gaul 2nd

107231

GMT Games

$45.50

New

BC

Reprint of this Great Battles of History system game of tactical combat during Caesar's war to subjugate Gaul, 58-52BC. 6 scenarios, w/ simplified leadership rules plus new rules. 840 counters, 2 maps, scenarios for
the 3 major land battles plus a full invasion campaign. Great for solitaire play. M.Herman, R.Berg'06

Conquest of Gaul 2nd PARTS

87020

GMT Games

$1.00

New

OoP

59604

GMT Games

$4.00

Mint

OoP

89790

GMT Games

$3.00

Mint

OoP

101037

SPI S&T Magazine Games

$59.00

Mint

OoP

OoP

Revised Shock Superiority Chart (28June06), only.

Conquest of Gaul PARTS


Rules & Bay Biscay booklet photocopies only.

Conquest of Gaul PARTS


Clean color photocopy of RULES, only.

Fall of Rome #39

Edges of rules modestly yellowed; otherws cherry. Includes errata from S&T40 vital to smooth play of game. Mag & game. Key errata for this game was included in S&T 40. SOLITAIRE game of the waves of
barbarian attacks on Rome in multiple scenarios. A good game once the major errata printed later is incorporated. 200 counters. J.Young'73 / ARTICLES ON: the Fall of Rome; Battle for Guadalcanal, Aug'42-Feb'43.
Errata vital to this game included in S&T40.

Fall of Rome #39

99117

SPI S&T Magazine Games

$45.00

Mint

Rules mildly but extensively sun discolored; otherws mint. Mag & game. Key errata for this game was included in S&T 40. SOLITAIRE game of the waves of barbarian attacks on Rome in multiple scenarios. A good
game once the major errata printed later is incorporated. 200 counters. J.Young'73 / ARTICLES ON: the Fall of Rome; Battle for Guadalcanal, Aug'42-Feb'43. Errata vital to this game included in S&T40.

Furor Barbarus #109

102533

VAE VICTUS Magazine

$23.50

New

Mag & game. Game using the A La Charge sytem to cover 4 grand tactical battles involving the Romans, Franks, Visigoths, Huns & other ethnic groups battling for space in the late 5th century AD. Battles include
Campus Mauracius (451), Soissons (486), Tolbiac (496) and Vouille (507). Includes 108 die cut, dbl-sided counters. French-language magazine covering history & wargames. English-language rules can be
downloaded from the publishers website or from Grognards. 84pgs.

Germania, Rome Beyond the Rhine #175

54746

Decision Games S&T Games

$52.00

New

OoP

OoP

OoP

Mag & Game. Strat/op level game of Roman campaigns in N.Central Europe, 50BC-150AD, NE of the Rhine & Danube Rivers. 4th in the Trajan/Ancient Wars game series. 280 counters, 8turns/year. Mates with the
other games in this series. J.Miranda'95 / ARTICLES ON: Roman campaigns Beyond the Rhne, 1st Century AD; Op Iron Hammer, German Plans for a Bombing Campaign against the USSR; the Moguls; Fight Light,
French Light Infantry in 1806; Op Pegasus, Classi US Airmobile Operation in Vietnam, 1968; the Belgian Legion; Capture of Carlos the Jackel in Sudan.

Germania, Rome Beyond the Rhine #175

104338

Decision Games S&T Games

$49.00

Mint

Mag & Game. Strat/op level game of Roman campaigns in N.Central Europe, 50BC-150AD, NE of the Rhine & Danube Rivers. 4th in the Trajan/Ancient Wars game series. 280 counters, 8turns/year. Mates with the
other games in this series. J.Miranda'95 / ARTICLES ON: Roman campaigns Beyond the Rhne, 1st Century AD; Op Iron Hammer, German Plans for a Bombing Campaign against the USSR; the Moguls; Fight Light,
French Light Infantry in 1806; Op Pegasus, Classi US Airmobile Operation in Vietnam, 1968; the Belgian Legion; Capture of Carlos the Jackel in Sudan.

Hannibal, 2nd Punic War #141

97473

Decision Games S&T Games

$24.00

Mint

Mag & Game. Area-move gm of 2nd Punic War showing different advantages & styles of each sides at strategic lvl. Rome has a great population to draw on, Carthage has the initiative & leaders at first. Map covers the
western Mediterranean. Units progress from raw recruits to veterans. 200 counters, 1yr/turn. J.Sutcliffe'91 / ARTICLES ON: the Second Punic War; Roman Republic's Art of War; Desert Storm/Desert Sheild OoB
update; Analysis of 3 Armored Assaults on Fortified Lines: El Alamein 1942, Kursk 1943, Golan Heights 1973; Louisiana Brigades in the Army of N Virginia; British Steamers in the 1st Opium War in China; Airmobile
Assault, 1940; Wargames in the US Marines; a Neo-Con's analysis of the failure of Iraqi propoganda (i.e. self-deceiving).

Hannibal, 2nd Punic War #141

13673

Decision Games S&T Games

$25.00

New

OoP

Mag & Game. Area-move gm of 2nd Punic War showing different advantages & styles of each sides at strategic lvl. Rome has a great population to draw on, Carthage has the initiative & leaders at first. Map covers the
western Mediterranean. Units progress from raw recruits to veterans. 200 counters, 1yr/turn. J.Sutcliffe'91 / ARTICLES ON: the Second Punic War; Roman Republic's Art of War; Desert Storm/Desert Sheild OoB
update; Analysis of 3 Armored Assaults on Fortified Lines: El Alamein 1942, Kursk 1943, Golan Heights 1973; Louisiana Brigades in the Army of N Virginia; British Steamers in the 1st Opium War in China; Airmobile
Assault, 1940; Wargames in the US Marines; a Neo-Con's analysis of the failure of Iraqi propoganda (i.e. self-deceiving).

Hannibal's War #254

88445

Decision Games S&T Games

$20.00

New

Mag & Game. 2, 3 or 4 player game covering the struggle for control of the Mediterranean in the 3rd century BC among Rome, Carthage, Macedon & the Guals. Uses 1066 game system. 1yr/turn, 100mi/square,
strategic level. 176 5/8" counters. J.Miranda'08 / ARTICLES ON: the Second Punic War; Cybernetic warfare in the 21st century; the British campaign in the Rio de la Plata (now Argentina), 1806-7; border tank battles in
Ukraine, June 1941.

Hell Hath No Fury #38

91063

WWW Wargamer Magazine

$45.00

Mint

OoP

Rules separated. Otherwise mint. Mag & Game. Most issues have a circular sticker with correct issue # on it. Strategic level gm of revolt thruout Britain led by Queen Boudica against the Romans, 60AD. Rebels must
rally support & ambush Romans to keep initiative, while the Romans must stem the rebellion then crush the rebels. Uses a variable activation system to generate rebellios forces. Area move Cohort/band level.
T.Sundell'85 / ARTICLES ON: Boudica's Revenge; Bull Run v. Forward to Richmond; review of Hitler Turns Against Russia; review of Spanish Main; Critique of House Divided 1st; Brief reviews of: Web & Starship,
Escape from Colditz, Espionage, B-17; Hell Hath No errata.

Hell Hath No Fury #38 PARTS

51264

WWW Wargamer Magazine

$2.00

Excell

104625

Udo Grebe Game Design Co.

$18.00

New

OoP

Photocopy of rules, only.

History of the Roman Empire

BC

2-4 player, strategic, area move game of the decline & fall of the Roman Republic & Empire, 60BC to 476AD. Covers the entire Mediterranean using provincial areas. Emphasis is enjoyable play rather than strict history.
Includes 42 Roman factions & 34 peoples pressing in on Rome. Each player controls both Roman & Barbarian factions. Goal is to accumulate victory points, which can be spent for new amries & forts or to mobilize a
tribe. Played w/ 55 event cards. U.Grebe'08

I Am Spartacus: Pyhrric Victory COPY

88620

XTR: Command Magazine

$4.00

Excell

OoP

$7.00

Mint

OoP

$55.00

New

HC

Rules & color counter photocopy from #19 allowing play of Tarentine War, 280-275BC, using IAS for phalanx v legion fun.

I Am Spartacus: Pyhrric Victory Variant

92052

XTR: Command Magazine

39 original counters + rules copy from #19 allowing play of Tarentine War, 280-275BC, using IAS for phalanx v legion fun.

Iberos, 2nd Punic War in Hispania

102983

Ludopress

Spanish made game with all components in Spanish & English. Strategic level, area move game of the 2 centuries of conflict between Rome & Carthage & the native peoples for dominance in Iberia. Yearly turns, 240
counters. Scenarios cover Carthage's reconquest of Iberia after its revolt; Iberia during 2nd Punic War; Rome's consolidation of controal after 2nd Punic War; Lusitanian Revolt against Rome 147BC; 2nd Celtiberian War
143BC; Roman Civil War in Iberia 47BC; Augustus's Cantabrian War 29BC. J.Romero'02

Imperator # 42

109114

VAE VICTUS Magazine

$18.00

New

Mag + Game. w/68pg mag. Strategic level game of Rome's situation from Marcus Aurelius to Caracalla (161-217AD) in all of Europe, N.Africa & the Middle East. Legion/tribe level. Also includes counters & Arnhem &
Bastogne scenarios for En Pointe. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French;
translated game material for most games available at grognard.com/vaevict.html. '02

Imperium Romanum II

89751

West End Games (D6 Legnd)

$85.00

Mint

BC

OoP

OoP

2 of 4 counter sheets reverse printed. Face of 1 of 4 counter sheets slightly askew, few counter ID#s offset. No counter tray. RECOMMENDED 1-4 player game of military & economic conflict thruout the Roman era
and the Mediterranean in numerous scenarios. A great multi-player game. A Nofi'85

Imperium Romanum II PARTS

86326

West End Games (D6 Legnd)

$29.00

V.Good

BC

Missing both maps; WEST map as a part (but not EAST map). W/2 counter trays. Counters properly printed. Rules, scenario booklet & 1 of 2 charts booklets soiled thru use, wrinkled & wearing at seam w/ tape repairs.
Counters worn in some colors. RECOMMENDED 1-4 player game of military & economic conflict thruout the Roman era and the Mediterranean in numerous scenarios. A great multi-player game. A Nofi'85
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD)


Imperium Romanum II PARTS

Page 59 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

40175

West End Games (D6 Legnd)

$2.00

New

BC

OoP

39116

West End Games (D6 Legnd)

$3.00

Mint

OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Box only. 5" btm seam tear repaired.

Imperium Romanum II PARTS

WEST Map, only. Mild to modest moisture warping affecting no more than 25% of the map, no discoloration. Otherwise mint.

Imperium Romanum II PARTS

39118

West End Games (D6 Legnd)

$4.00

Mint

OoP

40174

West End Games (D6 Legnd)

$2.00

New

BC

OoP

39115

West End Games (D6 Legnd)

$6.00

New

OoP

39117

West End Games (D6 Legnd)

$4.00

Mint

OoP

Decision Games S&T Games

$24.00

New

Bottom half of countersheet #1 (200 pcs), w/ red, green and blue units).

Imperium Romanum II PARTS


Box only. Moderate ding to one corner but structurally intact.

Imperium Romanum II PARTS


WEST Map, only.

Imperium Romanum II PARTS

Bottom half of countersheet #2 (200 pcs), w/ white and tan units & brown leaders. Reverse printed.

Julian, Triumph Before the Storm #266

96289

Mag & Game. Strategic level, hex-based game of the Roman Empire defending its boundaries thruout Europe, the Middle East & N.Africa against a unifed Barbarian opposition in the 4th century AD. Game system
based on They Died With Boots on system. 100mi/hex, 10-30k men/unit, 1yr/turn. J.Miranda'10 / ARTICLES on Emperor Julian; Lessons from btl of Camden 1780; B-58 bomber; Operation Redwing; Sole Female
Admiral; Last Wooden Frigates; Reagan's 'War on Terror'; 8pgs of feedback forms. '10

Julius Caesar

110010

Columbia Games

$63.00

New

BC

Strategic level, block-style game of the Roman Civil War, 49-45BC, as an uppity Caesar & his successor, Marc Antony (w/ Cleopatra) take on Pompey, Brutus, et al. Includes 63 blocks, 27 special event cards.
J.Thompson, G.Dalgliesh'10

Lest Darkness Fall, Rome in Crisis #234

93107

Decision Games S&T Games

$18.00

New

OoP

Mag & Game. Simpler, strategic level game of the crisis in the 3rd Century AD for the Roman Empire as various enemies gain strength: the Germanic tribes, Parthia, Palmyra, and rebellious Roman clients. One player
defends the Roman borders, the other tries to invade in order to loot or occupy the Roman interior. Play is largely driven by chit draws. 100mi/hex, 10yrs/turn, legion level, 176 counters. T.Bomba, J.Miranda'06 /
ARTICLES ON: Lest Darkness Fall, Rome in Crisis, 235-285AD; Eugene of Savoy, Warlord of Enlightenment; Battle of the Azores, 1582; Switzerland in WWII; Air War 1943-4, Luftwaffe v the RAF; Balance of Forces on
the Eastern Front, WWII.

March on Rome

63596

Schutze Games

$30.00

New

Fo

OoP

Last copy. Professionally produced games w/ die cut counters. 2-4 player game set during the decline of the Roman Empire. w/ color map, counters & cards. Plays seek fame & fortune while simply trying to survive
ongoing invasions, plagues & rebellions. L.Krassner & P.Schutze'02

Metaurus, Battle of the...

105676

ATO - Turning Point Simul

$28.00

New

HP

Chosen as one of the 20 decisive battles of world, this otherwise obscure battle proved decisive during the 2nd Punic War. While Hannibal was trouncing the Roman countryside, in 207BC his brother, Hasdrubal,
approached Italy with a reinforcing army. The Romans thought it essential to prevent the two armies from uniting, so attacked Hasdrubal with decisive force. The Romans have superior numbers & training, the
Cartheginians have a diverse army & superior position. 200 counters, mounted board, relatively simple. R.Berg'13

Pax Romana, Defendre L'Empire! #91

92411

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. (Strategic level game of the Roman defense of its empire in its waning days.) French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated
game material for most games available at grognard.com/vaevict.html. '10

Punic Wars, Rome v Carthage #53

99034

SPI S&T Magazine Games

$39.00

Mint

OoP

Spine of mag cover & top of inner pages mildly sun discolored; otherws clean. Mag & Game. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple
strength point-type units (roughly the size of a legion), with basic resource collection & production. 1yr/turn. I.Hardy'75 / ARTICLES ON: Punic Wars, Rome v Carthage 264-146BC; FYEO; History of Wargaming Update;
Tank After-Action Report.

OoP

Complete. Some minor creases on mag cover, rules & map corners. Mag & Game. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple strength
point-type units (roughly the size of a legion), with basic resource collection & production. 1yr/turn. I.Hardy'75 / ARTICLES ON: Punic Wars, Rome v Carthage 264-146BC; FYEO; History of Wargaming Update; Tank
After-Action Report.
Punic Wars, Rome v Carthage #53
89073 SPI S&T Magazine Games
Mint
GmOnly
$28.00
n OoP

Punic Wars, Rome v Carthage #53

104398

SPI S&T Magazine Games

$28.00

Excell

GameOnly. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple point units, with basic resource collection & production. 1yr/turn. I.Hardy'75

Punic Wars, Rome v Carthage #53 PARTS

107761

SPI S&T Magazine Games

107537

SPI Games

$4.00

Mint

OoP

$25.00

Mint

OoP

Rules, only.

Punic Wars, Rome v Carthage 2nd

No box or folio. Rules provided as a photocopy only. Map & counters very clean (& unpunched); otherws mint. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars.
Uses simple point units, with basic resource collection & production. I.Hardy'75

Roman Civil War #157

91863

Decision Games S&T Games

$42.00

V.Good

OoP

OoP

Missing 2 camp markers, otherws complete. Mag has couple of ink marks & some moisture warps from sml spills. Mag & Game. Game of Julius Caeser's challenge to the Roman Senate for control of the Roman
state fought thruout Europe, Africa & Mideast, using Trajan/Ancient Wars game system. 240 counters, 50mi/hex, 1mo/turn, 1000men/strength pt. J.Miranda'93 / ARTICLES ON: Roman Civil War; Reforms of Gaius
Marius; ERRATA for Italian Campaign Anzio #155, Zama #153, Russo-Turkish War #154; the Japanese Armored Assault on Malaya; Armies of Asia & China in 19th Century; USMC Inf Regt in 1929; Von Moltke the
Elder's Redefinition of Warfare.

Roman Civil War #157

104294

Decision Games S&T Games

$65.00

Mint

Cherry. Mag & Game. Game of Julius Caeser's challenge to the Roman Senate for control of the Roman state fought thruout Europe, Africa & Mideast, using Trajan/Ancient Wars game system. 240 counters,
50mi/hex, 1mo/turn, 1000men/strength pt. J.Miranda'93 / ARTICLES ON: Roman Civil War; Reforms of Gaius Marius; ERRATA for Italian Campaign Anzio #155, Zama #153, Russo-Turkish War #154; the Japanese
Armored Assault on Malaya; Armies of Asia & China in 19th Century; USMC Inf Regt in 1929; Von Moltke the Elder's Redefinition of Warfare.

Roman Civil War #157

92676

Decision Games S&T Games

$49.00

Excell

OoP

Err

Mag & Game. Game of Julius Caeser's challenge to the Roman Senate for control of the Roman state fought thruout Europe, Africa & Mideast, using Trajan/Ancient Wars game system. 240 counters, 50mi/hex,
1mo/turn, 1000men/strength pt. J.Miranda'93 / ARTICLES ON: Roman Civil War; Reforms of Gaius Marius; ERRATA for Italian Campaign Anzio #155, Zama #153, Russo-Turkish War #154; the Japanese Armored
Assault on Malaya; Armies of Asia & China in 19th Century; USMC Inf Regt in 1929; Von Moltke the Elder's Redefinition of Warfare.

Roman Civil War #157 PARTS

81799

Decision Games S&T Games

$2.00

V.Good

OoP

$2.00

V.Good

OoP

$2.00

V.Good

OoP

$25.00

Mint

BC

OoP

Photocopy of rules & charts only. Includes charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included).

Roman Civil War #157 PARTS

81803

Decision Games S&T Games

Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included).

Roman Civil War #157 PARTS

81800

Decision Games S&T Games

Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included).

Rome at War, Fading Legions

99011

Avalanche Press, Ltd.

Some scuffs/superficial abrasions that create a vertical strand of intermittant white spots on box cover; basically a minor cosmetic flaw. Stand alone game using grand tactical system game covering warfare in the late
Roman era (latter half of the 4th century AD) as Rome fends off the Germans, Persians & Gauls between 357-378AD. Includes battles of Strasbourg (357), Tigris (363), Ctesiphon (363), Megara (363), Phrygia (363),
Sumere (363), Nacolia (366), Argentum (376), Ad Salices (377), Dibaltum (377), Adrianople (378). Colorful & fairly simple. '02
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

topic: ANCIENT: Romans & the Barbarians (400 BC - 600 AD)


Rome at War, Queen of the Celts

Page 60 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

82999

Avalanche Press, Ltd.

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$32.50

New

HC

"Safe" box cover art "Safe" (& ugly) box cover art. Third game in the Rome at War series. Covers 9 battles during the 40yr Roman effort to conquer Britain starting from Plautius's invasion w/ 45,000 Romans in 43AD
and ending in 84. W.Sariego'07

Rome at War, Queen of the Celts [pin up]

97849

Avalanche Press, Ltd.

$42.00

New

HC

More attractive, historically accurate box cover art is the only difference between this & the "safe" edition. More attractive, historically accurate ('cept for the augmented American breasts) box cover art is the only
difference between this & the "safe/ugly" edition. that hints at bare breasts. Third game in the Rome at War series. Covers 9 battles during the 40yr Roman effort to conquer Britain starting from Plautius's invasion w/
45,000 Romans in 43AD and ending in 84. W.Sariego'07

Semper Victor, Imperator II # 56

100535

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. Sequel to earlier Imperator, this game also covers Rome's battle against all of Europe's & N.Africa's barbarians. Area move, 6 scenarios. w/ 432 color cardstock counters that must be
mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04

Siege of Alesia, Gaul 52BC

100832

GMT Games

$65.00

New

BC

OoP

Last copy. Grand tactical game of the epic battle of Alesia, 52BC, in which Caesar besieged 50,000 Gauls including the leader of the rebellion, Vercingetorix, while himself being besieged by a 250,000 strong relief
force. Simpler system that includes the Roman's extensive fortifications & strong points. Map covers roughly the same ground as the AH classic, Caesar, with a similar scale. 2 maps, 700 counters. 250-700men/unit,
100yd/hex. R.Berg, M.Herman'05

Siege of Alesia, Gaul 52BC PARTS

70503

GMT Games

106086

AH Avalon Hill Game Co.

$2.00

Mint

BC

OoP

$125.00

New

FB

OoP

New

BC

Box only. Noticable creasing extending from each corner, sml marr on cover.

Siege of Jerusalem, 2nd

Shrinkwrapped & clean. Huge, complex but richly detailed game of 4-legion Roman siege of Jewish held city, 70AD, w/ colorful map & detailed OoB. Reprint of 1976 game. B.Sinigaglio'89

Spartacus Imperator

108552

Hexasim Games

$37.00

Game of each of the 3 Servile (slave) Wars of ancient Rome: Spartacus (73-71BC), Tryphon (104-101BC) & Eunus (139-132BC). In each, the slaves must fan the rebellion quickly & solict all the enslaved area's help
before Rome can assemble its powerful forces. Players can take a very limited number of actions that vary with the season, and balance risks & rewards in exposing their leaders & forces to battle. Victory conditions
continually change. Map covers Italy plus Sicily. A rousing game. '11

SPQR, Art of Warfare... PARTS

59575

GMT Games

$2.50

Excell

OoP

61556

GMT Games

$15.00

New

OoP

$19.00

New

zl

Rules photocopy, only. 3 holed.

SPQR, Art of Warfare...Africanus

Module #4. 2 btls in Iberia led by Rome's Scipio, Baecula 208BC & Ilipa 206BC. Intended for SPQR 2nd. M Herman, R.Berg'94.

SPQR, Art of Warfare...Barbarian Kit

105120

GMT Games

Module #5 for SPQR (either 2008 or original), adding rules, charts & 140 counters for 5 btls between Rome & surrounding tribes early in the republic's history: Lautulae (315BC), Tifernum (297BC), Sentinum (295BC),
Telamon (225BC), Cremona (200BC). '08

SPQR, Art of Warfare...Pyrrhic Victory

56731

GMT Games

$25.00

New

OoP

$73.00

Mint

OoP

Module #2 for SPQR adds map & rules for 2 btls: Heraclea 280BC & Ausculum 279BC. Reqs War Elephant & SPQR. '93

Trajan #145

102637

Decision Games S&T Games

Sml 1/8x1" fold tear on upper edge of mag cover; otherws cherry. Mag & Game. Strategic level game of the Roman campaigns in the Middle East at the legion level, 114-117AD, when the Parthian Kingdom was
conquered. Same system later used in Roman Civil War #157, Germania #175, & Caesar in Gaul #165. Includes the use of strategem counters to represent non-military events. RECOMMENDED. Monthly turns, 200
counters, legion level. J.Miranda'91 / ARTICLES ON: Trajan's Parthian War, 114-7AD; Naval Weaponry of the 1990s; F-15 Eagle Weapon System; Supply Problems in the Am Civil War; German General Officer
Casualties in WWII; the Marathon Campaign; ERRATA for Objective Tunis #140 & Hannibal #141.
Trajan #145
81797 Decision Games S&T Games
Excell
GmOnly
$60.00
n OoP

Err

GameOnly. Complete. Rules annotated w/ errata. GameOnly. Strategic level game of the Roman campaigns in the Middle East at the legion level, 114-117AD, when the Parthian Kingdom was conquered. Same
system later used in Roman Civil War #157 Germania #175, Caesar in Gaul. RECOMMENDED. Monthly turns, 200 counters, legion level. J.Miranda'91

Trajan, Ancient Wars Update Kit

108121

Excalibre Games

$46.00

New

BC

Kit updating the 4 games based on the Trajan game system, with new rules & 180 counters allowing players to link the four games, plus new scenarios (Trajan, Roman Civil War, Caesar in Gallia, and Germania). Kit
includes unified rules set, and the new components printed in 2004. Also includes as a bonus the map & counters to one of the 4 games (Caesar in Gallia) of the series. J.Miranda'04

Ultimus Romanorum La Chute de Rome #74

108351

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Strategic level game of the defense of the overextended Roman empire in 5th century AD as the barbarians maintain pressure on all fronts. Covers all of Europe & N.Africa . Area move.
French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '07

Victory of Arminius, Teutoburg Forest9AD

109473

ATO - Turning Point Simul

$28.00

New

HP

One of the 20 most-decisive battles of human history, per LtCol Mitchell. Covers the 9AD battle in which Germans ambushed a large force of 3 Roman legions (~20,000 men) in the Teutoburg Forest, killing most &
enslaving survivors. Rome took vengence, but never revived the 3 destroyed legions nor attempted to conquer greater Germany again. Players must seek to best historical outcomes. J.Prados'15
topic: ANCIENT: Tactical Land Combat
Ancients II

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

88804

Worldwide Wargamer (3W)

$25.00

Excell

HC

OoP

New

Fo

OoP

New

OoP

OoP

OoP

OoP

OoP

OoP

Strip punched. Complete game that mates with Ancients I. More tactical combat in pre-gunpowder era, now inlcuding naval combat. Provides 32 scenarios including naval btls. B Banks'92

Ancients: Thapsos & Alexandria

81727

One Small Step

$9.00

2 stand-alone gms using popular Ancients system w/ historical maps & units. Thapsos is a land btl, Alexandria is a naval btl during siege. Repackaged in a flat 8.5x11" folio. B.Banks'03

Ancients: Thapsos & Alexandria #1

22897

Game Publicatns GAME FIX

$15.00

Mag has 1x2.5" inventory label on cover. Mag + Game. Mag & 2 stand-alone games using the popular Ancients game system w/ historical maps & units. THAPSOS is a land battle late in the Third Punic War as
impetious Romans overrun Carthaginian lines; ALEXANDRIA is a naval btl during the Roman siege of Alexandria. B.Banks'94 / ARTICLES ON: transition of the Roman Republic to the Roman Empire, Octavian & the
Roman Legion; Origins 1994; life of an unwilling game buyer in 1994.

Ancients: Thapsos & Alexandria #1

92440

Game Publicatns GAME FIX

$13.00

Mint

Mag + Game. Mag & 2 stand-alone games using the popular Ancients game system w/ historical maps & units. THAPSOS is a land battle late in the Third Punic War as impetious Romans overrun Carthaginian lines;
ALEXANDRIA is a naval btl during the Roman siege of Alexandria. B.Banks'94 / ARTICLES ON: transition of the Roman Republic to the Roman Empire, Octavian & the Roman Legion; Origins 1994; life of an unwilling
game buyer in 1994.

Armageddon #34

101050

SPI S&T Magazine Games

$55.00

Mint

Slight yellowing of one rules edge & 1pg at ctr of mag. Mag & Game. Tactical combat in pre-Greek eras from 3000-500BC w/ many scenarios. S Patrick & J Young'72 / ARTICLES ON: Armageddon, Genesis of
Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy.

Armageddon #34

99039

SPI S&T Magazine Games

$60.00

Mint

Mag & Game. Tactical combat in pre-Greek eras from 3000-500BC w/ many scenarios. S Patrick & J Young'72 / ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83;
Diplomacy strategy.

Armageddon #34

104448

SPI S&T Magazine Games

$39.00

Excell

Complete. Mag & Game. Tactical combat in pre-Greek eras from 3000-500BC w/ many scenarios. S Patrick & J Young'72 / ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution
1775-83; Diplomacy strategy.

Armageddon #34
Prices TRIPLE if you phone between 9pm -10am PST!

106042

SPI S&T Magazine Games

$35.00

V.Good

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 61 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

ANCIENT: Tactical Land Combat

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Missing 2 units; ID included; no impact given generic nature of units. Rules & map mildly wrinkled thru use, w/ isolated stains. Mag & Game. Tactical combat in pre-Greek eras from 3000-500BC w/ many scenarios. S
Patrick & J Young'72 / ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy.

Armageddon #34 PARTS

45201

SPI S&T Magazine Games

$5.00

Mint

OoP

79364

SPI S&T Magazine Games

$9.00

Mint

OoP

109086

GMT Games

$16.00

New

SB

Rules, only.

Armageddon #34 PARTS


Map, only.

Battle Line Card Game 4th

2015 reprint. 3rd reprint of this simple, fast playing, 2 player card game of ancient tactical combat during the time of Alexander the Great. Play is directed toward capture of opponents leader (flag) cards. Revised &
enlarged from German Schotten-Totten game. R.Knizia'15

Commands & Colors, Ancients 5th

107023

GMT Games

$42.00 **

New

GB**

2014 reprint. New, clean, unused, but no shrinkwrap. 2014 Reprint of 2nd ed with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of
mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war.
Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula
208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'14

Commands & Colors, Ancients 5th

107006

GMT Games

$45.00 **

New

GB**

2014 reprint 2014 Reprint of 2nd ed with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online).
Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards.
Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC,
Trebbia, Dertosa, & others. R.Borg'14

Commands & Colors, Ancients 5th PARTS

107387

GMT Games

$8.00

New

GB

Box only. Sml ding to one box btm corner creating a creased deformity in box end panel & a 3/4" seam split on box btm. Otherws entirely clean.

Commands & Colors, Ancients: MOUNTED MAP

105467

GMT Games

$15.00

New

Fo

102261

GMT Games

$42.00 **

New

DC**

$39.00 **

New

DC** OoP

Mounted map for this game. '11

Commands & Colors: Greeks & E.Kngdms 2nd

Reprint of this 1st expansion kit covering Greece & the eastern Kingdoms. Includes a 2nd ed. rulebook w/ 5 addtional scenarios (now 21 total). R.Borg'13

Commands & Colors: Roman Combo Pack Kit

107008

GMT Games

Expansion kit including the components of earlier Exp Kit 3 (Roman Civil War) & Exp 2 (Rome & the Barbarians). Covers the period of Rome's conquest of Gaul, the Servile War (Spartacus's rebellion) & more,
390BC-9AD, and also the Roman internal conflicts, esp that between Caesar & Pompey. '14

Commands & Colors: Spartan Army Kit 2nd

109195

GMT Games

$38.00

New

BC

2015 2nd edition. 2014 reprint. 6th expansion kit, this one focused on the Spartan army of ancient Greece. Adds rules w/ 26 scenarios, 258 blocks & labels, 2 terrain tile sheets. Requires C&C base game and Greece
& Eastern Kindomp Exp #1. R.Borg'15

Four Battles of the Ancient World PARTS

89780

Decision Games

107928

GMT Games

$2.00

Excell

$12.00

New

OoP

Photocopy of std & battle rules; std rules highlighted.

Simple Great Battles of Hist Btl Manual

Bk

Booklet containing a Simple GBOH version of every battle/scenario published in C3i mag (thru issue #14) or in the SPQR Player's Guide. Nearly 60 scenarios in all are included. Scenario booklet plus 140 counters, plus
a complete, updated SBGoH rulebook. Requires possession of base games & original C3i articles (available online for out of print issues on GMT's website). '06

Simple Grt Btls of History Playbook 2nd

108105

GMT Games

$15.00

New

zl

Kit providing streamlined, fast playing rules for the Great Battles of History system including a book w/ all scenarios from Delux Alex, SPQR, Caesar, Conquest of Gaul, Cataphract & their modules. Allows simpler, faster
play of existiing scenarios in this game series, and requires original games to play. R.Berg, M.Herman'04
topic: ANCIENT: Tactical Naval Combat
Chicken of the Sea

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

83489

One Small Step

22909

Game Publicatns GAME FIX

$8.00

New

$15.00

New

Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94

Chicken of the Sea #3

OoP

OoP

1x2" inventory sticker on mag cover. Mag & Game. Small game of naval combat at Drepanum, 249BC, between oar-powered gallies in the 1st Punic War. 300m/hex, 5min/turn, 100 counters. R.Berg'94 / ARTICLES
ON: US Marine Air Wing; the Bayonet; the Browning M2 Heavy Machine Gun; Battle of Trebia, 218BC; Naval Combat during the Punic Wars & the Battle of Ecnomus; the Zen of Wargaming; ERRATA for Thapsos &
Alexandria #1; Wargaming Standards: counters & maps.

Chicken of the Sea #3

25361

Game Publicatns GAME FIX

$7.00

Mint

Countersheet cut in half but not punched or used. Mag & Game. Small game of naval combat at Drepanum, 249BC, between oar-powered gallies in the 1st Punic War. 300m/hex, 5min/turn, 100 counters. R.Berg'94 /
ARTICLES ON: US Marine Air Wing; the Bayonet; the Browning M2 Heavy Machine Gun; Battle of Trebia, 218BC; Naval Combat during the Punic Wars & the Battle of Ecnomus; the Zen of Wargaming; ERRATA for
Thapsos & Alexandria #1; Wargaming Standards: counters & maps.

Prestags: Spartan PARTS

107534

SPI Games

$5.00

Mint

OoP

104719

Metagaming

$9.00

New

SB

OoP

$29.00

V.Good

BC

OoP

OoP

OoP

Coversheet, only.

Ram Speed

Naval combat between Greek, Roman & Phoenician galleys. Simple, quick playing but decent gm. '80

Trireme 2nd

103427

AH Battleline Reprints

Rules & charts show some soiling & wear thru use with various isolated stains. Box scuffed, price tag on cover, with several stains & light discoloration. Perfectly servicable. Reprinted from BL. 2 seperate games:
Fleet game w/ 4pgs rules & sequential movement; Ship game w/ more detail & si-move. Ship-ship combat, 494BC - 370AD in 10 historical & build-your-own scenarios. E.Smith, A.Hendrick'80

Trireme 2nd

107625

AH Battleline Reprints

$60.00

Mint

BC

Cherry. 2nd ed AH reprint. Reprinted from BL. 2 seperate games: Fleet game w/ 4pgs rules & sequential movement; Ship game w/ more detail & si-move. Ship-ship combat, 494BC - 370AD in 10 historical &
build-your-own scenarios. E.Smith, A.Hendrick'80

War Galley

103994

GMT Games

$37.00

Mint

BC

Components cherry. 1999 1st edition. Game of ancient naval warfare using an evolution of the Great Battles of History system. Fast playing with half the rules of a typical GBOH game, yet includes all aspects of
galley ship warfare. Includes 560 1" ship counters, 560 1/2 counters, 2 maps, 13 scenarios of all scales & special rules for flames, diekplus, etc. R.Berg, R.Herman'99

War Galley 2nd

105788

GMT Games

$45.50

New

BC

Reprint of this game of ancient naval warfare using an evolution of the Great Battles of History system. Fast playing with half the rules of a typical GBOH game, yet includes all aspects of galley ship warfare. Includes
560 1" ship counters, 560 1/2 counters, 2 maps, 13 scenarios of all scales & special rules for flames, diekplus, etc. R.Berg, R.Herman'06

War Galley PARTS

89771

GMT Games

$3.00

Mint

OoP

V.clean color photocopy of RULES only.


era:

MEDIEVAL Era, 500 -- 1400 AD


topic:

MEDEIVAL: Period Generally

Prices TRIPLE if you phone between 9pm -10am PST!

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M.Dean@FineGames.com
(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

(866) 690-7879 10am-9pm PST


FAX (702) 926-5205 anytime
All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: MEDEIVAL: Period Generally
Empires of the Middle Ages 2nd

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Game
Only?

Page 62 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Part#

Publsher Name

100609

Decision Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$169.00 **

New

LB** OoP

Very sadly, this game is now out of print. Overhaul & graphic update of this most unique game of military & cultural conflict, and diplomacy during the Middle Ages, 771-1465, in multiple senarios for 1-6 players. One of
J.Dunnigan's most gifted designs now given new life with the beauty of modern graphics. 2nd edition adds army & fleet counters, 114 new cards, & civilization symbols (ideas adapted from Civ the PC game).
J.Dunnigan, J.Miranda'04

Granada, Fall of Moslem Spain

86237

Avalanche Press, Ltd.

$35.00

New

BC

OoP

OoP

Small game of the last 10 years of the Reconquista of Spain which forced the Moors out of Iberia. Point-to-point movement with 120 colorful but simple counters, 1 mounted map, 8pgs of rules. R.Markham'03

Khan, Rise of the Mongol Empire #229

72480

Decision Games S&T Games

$28.00

New

Mag & Game. Strategic level, 2-player game of the rapid rise of the Mongolian Empire, 1206-1295 from Japan to France and Egypt. Uses the game system of Charlemagne, Xenophon & Belisarius. Army level, 3
scenarios, 280 counters, 5yrs/turn. J.Miranda'05 / ARTICLES ON: Rise of the Mongol Empire in the 13th Century; Russian Navy in WWI w/ OoB; Lack of Moral Fibre in the RAF Bomber Command in WW2; Confederate
Indian Units; Rise & Fall of Alexius Ducas 1204; Australian conquest of German land in WWI; WWII Electronic Warfare; Battle of the Lech, April 1632.

Reconquista, Struggle for Iberia #279

103824

Decision Games S&T Games

$22.50

New

Mag & game. Game of the conflict between Christians & Moslems in Iberia, 850-1250AD. Map depicts what is now Spain & Portugal & a bit of France using areas. Basically a 2-player game but can be played by
multiple players as factions rise & fall. 25yrs/turn, 228 countrs. J.Romero'13 / ARTICLES ON: The Reconquista, Christian conquest of Spain; Taiwan invade, 1661 & 1683; a Chinese Navy Aircraft Carrier; Analysis of the
battle for Peleliu, 1944; Analysis of the T-55 tank; first commander of the Alamo; Operation Matterhorn, bombing Japan from China; Putin's strategy for Russia; Confederate spies in Tennessee; 1869 Telegrafo affair, the
last of the Caribbean pirates.
topic: MEDEIVAL: Britain
1066, End of the Dark Ages #240

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

80356

Decision Games S&T Games

$24.00

New

OoP

Mag & Game. Strategic level, 2-4 player game of the struggle for ethnic dominance in Britain early in the 11th century. Players represent the Anglo-Saxon, Norman, Viking and Briton peoples on a map that covers
Britain up to Scotland, and portions of the coast of Norway and France. A fairly simple game of diplomacy set in the era of the battle of Hastings. 176 counters. J.Miranda'06 / ARTICLES ON: 1066, the Battle of Hastings
& the Turning Point of the Middle Ages; When China Ruled the Waves; WWI in West Africa; Britain's Royal Sovereign Class BB; northern Vietnam's AA Guns; Mozambique After the Cold War; Bernardo de Galvez & the
Louisiana-Florida Campaign 1779-81; End of the Sioux Dominance.

1066, End of the Dark Ages #240 PARTS

86561

Decision Games S&T Games

$2.50

Excell

109420

Decision Games S&T Games

$25.50

New

OoP

Rules photocopy only.

1066, the Year of Three Battles #293

Mag & game. Game covers the pivotal year of 1066 in Engalnd as 3 men competed for dominance in England. Game covers the 3 main battles of the year: Fulford, Stamford Bridge & Hastings. Uses the Btls of the
Ancient World game series, w/ 55yd/hex, ~200men/unit, 30min/turn, 228 counters. Also includes a campaign linking the 3 battles. '15 / ARTICLES ON: 1066 and the 3 Battles against the Vikings & Normans; Napoleon's
Last Campaign, 1815; Battle of Mount Street Bridge, Dublin & the 1916 Irish Rebellion; the Soviet Mi-24 Hind Helicopter; the Peloponnesian War; Battle of Montebello, 1859; German Type II U-Boats as Preparation for
WWII; the Future of Chinese Carrier Airpower.

Hammer of the Scots 2nd PARTS

76224

Columbia Games

$2.50

Excell

110013

Columbia Games

$63.00

New

OoP

Clean photocopy of rules, only. v2.3

Hammer of the Scots 3rd

BC

3rd ed updates the map artwork. Block-style, strategic level board game of the Braveheart Rebellion led by William Wallace against Britain, the War of Scottish Independence. Map covers n.England & Scotland. 56
blocks, 25 event cards. T.Dalgliesh, J.Taylor'09

Hastings, 1066 #110

97438

TSR S&T Games

$45.00

Mint

OoP

Mag & Game. Tactical level game of the pivotal battle of Hastings, 1066, in which the Normans under William decisively defeated Saxons under King Harold, shaping British (& the world's) history forever after. 200
counters, 45yds/hex, indefinite time periods covering 4 historical assault periods. R.Berg'86 / ARTICLES ON: Eye Injuries in Warfare 1854-1973; Per Capita 'Defense' Expenditure 1905-1914; Aircraft Accident Rates in
the US Armed Forces in last 5 Yrs; Chaco War 1932-5; 1066, Year of Decision, and the Battle of Hastings; the Development of Small Unit Operations & Tactics in Europe in WWII; Military Documentary Videos;
Alternative avenues for Barbarossa, 1941, using TSR Barbarossa w/ ERRARA; Berg reviews: 3W Rommel at Bay & Dynamo Dunkirk 1940, Knights of Justice #54, WEG RAF 1st; ERRATA for Remember the Maine
#108; Dangers of Think-Tank Developed Military Simulations; Designers Notes, Optional Rules & additional scenarios for Remember the Maine #108; Book review of WWII East Front books.

Hastings, 1066 #110 PARTS

51261

TSR S&T Games

$2.00

Excell

OoP

107220

Revolution Games

$20.00

New

zl

OoP

OoP

Photocopy of rules, only.

Invasion 1066, the Battle of Hastings 2d

Game of one of the pivotal battles of history, Hasting in England, 1066, as Harold attempts to repell the invaders led by William the Conqueror. 50m/hex, 100-250men/unit. 140 counters. Updated from earlier Saxon
Games version. N.Smith'14

Marcher Lords 3rd

101106

Fiery Dragon Productions

$19.00

New

SC

Reprint of this simpler game aimed at beginners. Covers the Norman conquest of Wales during the 11th century. Players command Norman Earls or their Welsh foes. The Normans must secure their gains against both
Welsh counterattacks and raiding Vikings. 200 counters, area move, 1-3months/turn, 2-4 players, high solitaire suitability. D.Cuatt'08

Richard III, Wars of the Roses

106612

Columbia Games

$59.00

New

BC

Block-style game of the War of the Roses, where supporters of the houses of Lancaster & York duke it out to see who will rule England. Expands upon Hammer of the Scots system by enhancing the event deck. 63
blocks (representing the major nobles), 42 event cards. J.Taylor'09

Warriors of God PARTS

88402

Multi-Man Publishing,

106495

AH Battleline Reprints

$8.00

Mint

OoP

Countersheet #1, only.


topic: MEDEIVAL: Japan & Asia
Samurai

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$35.00

Excell

BC

OoP

Large, oblong 5" stain on box cover. Game otherws clean & EX. 2-8 player board game of power politics in feudal Japan. Players each seek to become the dominant power on the Japanese islands between the
12-17th century using military might, alliances, deception & treachery. Modeled after Kingmaker but not as successful. This is the AH reprint of the Battleline edition with no substantive changes. D.Campagna'80

Samurai PARTS

59555

GMT Games

$3.00

Excell

OoP

70700

AH Battleline Reprints

$1.00

V.Good

OoP

Rules photocopy, only. 3 holed.

Samurai PARTS

Partial set of counters, perhaps 50%. Includes all black & 9 of 10 green samurai leaders (none of other 2 colors), plus assortment of non-warrior counters. All worn.

Samurai PARTS

70699

AH Battleline Reprints

$2.00

V.Good

OoP

22971

AH Battleline Reprints

$2.00

V.Good

OoP

91381

Milton-Bradley

$9.00 **

Excell

LB** OoP

91382

Milton-Bradley

$9.00

Excell

OoP

91384

Milton-Bradley

$6.00

Excell

OoP

91385

Milton-Bradley

$9.00

Excell

OoP

Set of 4 Clan Strength Charts. Somewhat soiled.

Samurai PARTS
Photocopy of rules copy, only.

Shogun PARTS
Map only. Ships as a LargeBox item.

Shogun PARTS
Card set, only. Complete.

Shogun PARTS
Army Cards, set of 5, only.

Shogun PARTS
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 63 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

MEDEIVAL: Japan & Asia

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules, only, sml amt of underlining in red. Minor wear thru use.

Shogun PARTS

91383

Milton-Bradley

91172

XTR: Command Magazine

$7.00

Excell

OoP

$29.00

Mint

OoP

Reference screens set of 5, only.

Shogun Triumphant, Btl of Sekigahara #23

Mag & Game. Includes errata counters for Smithereens (1) and 1918 (1). Tac btl of Sekigahara in Japan, 1600, which established the sole Shogunate & unified the country. 2-800men/unit, 180yd/hex, 45min/hex. L.Ty,
M.Chris'93 / ARTICLES ON: Shogun Triumphant; Military aspects of the wars in Yugoslavia 1991-3; War casualties & history; Combat history of the 1st SS Panzer Div; Serbia in World War I; Baltic Assault, Op Albion,
1917; the Baltic States 1939-52; Battleship engagements of World War II; Rememberances of Vietnam.

Tahiti, Clan Warfare in Polynesia 759AD

104072

Worldwide Wargamer (3W)

$25.00

Excell

BC

Complete. 2" crease on box top & btm. Simple game of tribal rivalry for 1-4 players w/ all the tools of island warfare. A beer & pretzel (or okolehau & poi) game with a solid foundation. 2wks/turn, about 6mi/hex, 234
countersK.McPartland'94
topic: MEDEIVAL: the Crusades
A la Charge! Deux Bat due Xle Siecle #87

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

93809

VAE VICTUS Magazine

$14.00

New

Fo

Mag + Game. w/68pg mag. Grant tactical game of 2 battles of the dark ages: Civitate 1053, Pope v Normans; and Kalavryai 1078, rebels v loyalists. French all color, glossy mag including minis coverage, history,
scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09

Acre, the Third Crusade Opens

103940

Decision Games

$15.00

New

Folio game using the Btls of the Ancient World (now Btls of the Medieval World) game system. Covers the meeting engagement as a part of the Muslim army led by Saladin attacks the King of Jerusalem's army while it
besiege's Acre. Armies of centered on heavily armored cavalry & men-at-arms, with lots of foot soldiers & archers. The Crusaders have a stronger army but must protect extended siege lines; the Muslims are quick &
light, and must defeat the Crusaders in detail. 100 counters. '12

Arsuf, Lionheart v Saladin

101982

Decision Games

$15.00

New

Fo

Folio game using the Btls of the Ancient World (now Btls of the Medieval World) game system. Covers Saladin's 1191 attack on the Crusader army led by Richard the Lionhearted, with hopes of repeating his victory of 4
years prior. The Crusaders have a stronger army for sustained fighting; the Muslims are quick & light, with lots of archers. 100 counters. C.Perello'12

Crusader Rex 2nd

109940

Columbia Games

$59.00

New

BC

2nd ed has graphically updated, larger board, new unit labels, thicker cards & rules updates. Block-style game of the 3rd Crusade, 1187-1192 (the fun only lasted so long...). The Christian Franks compete with the
Muslim Saracens for control of key cities in the Palestine. 63 wooden blocks, 25 event cards. J.Taylor, T.Dalgliesh'11

Crusades #70

99134

SPI S&T Magazine Games

$45.00

Mint

OoP

Mag cover sun discolored at top & spine; otherws mint. Mag & game. 2gms: 2player gm of 3rd Crusade (1191-2), & 2-6player wild game of 1st Crusade w/ competing goals. R Berg '78 / ARTICLES ON: the Crusades,
Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern Battlefield Environment; Horses in War; Index to Errata Published thru Aug'78 (typically in Moves Mag).

Crusades #70

101269

SPI S&T Magazine Games

$45.00

Mint

OoP

Some slight sun discoloration to margins of mag pages, otherws very clean. Mag & game. 2gms: 2player gm of 3rd Crusade (1191-2), & 2-6player wild game of 1st Crusade w/ competing goals. R Berg '78 /
ARTICLES ON: the Crusades, Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern Battlefield Environment; Horses in War; Index to Errata Published thru Aug'78 (typically in
Moves Mag).

Crusades #70

103302

SPI S&T Magazine Games

$25.00

Good

OoP

Err

Missing 17 counters. Includes an additional countersheet handmade from color photocopies (w/ 5 units cut out among the 17 missing); also includes ~30 numbered chits from another game for the $ tokens; all missing
units readily identifiable. Rules well used, and hit record portion of rules used; clean photocopy provided. Mag used with some lite discoloration to cover front & back. Mag & game. 2gms: 2player gm of 3rd Crusade
(1191-2), & 2-6player wild game of 1st Crusade w/ competing goals. R Berg '78 / ARTICLES ON: the Crusades, Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern
Battlefield Environment; Horses in War; Index to Errata Published thru Aug'78 (typically in Moves Mag).
55720 SPI S&T Magazine Games
Crusades #70
Mint
GmOnly
$25.00
n OoP

GameOnly. Unpunched but Rules are a photocopy. GameOnly. 2gms: 2player gm of 3rd Crusade (1191-2), & 2-6player wild game of 1st Crusade w/ competing goals. R Berg '78

Crusades #70 PARTS

103303

SPI S&T Magazine Games

$2.00

V.Good

OoP

$4.00

Mint

OoP

$65.00

New

BC

Rules only. Has been torn from staples leaving a 1/2" hole in margin at lower staple binding. Order of Battle check boxes used & annotated.

Crusades #70 PARTS

92879

SPI S&T Magazine Games

108583

Multi-Man Publishing,

Rules only.

Kingdom of Heaven, Crusader States

Game of several of the Crusades, 1097-1291, as Christians contest control of the "Holy Land" with the Muslims. 9 scenarios cover the military campaigns in this period including 1st, 2nd, 3rd, 5th, 7th crusades plus
others including the Mongol invasion. Uses a deck of 110 cards adding events & special powers. 3 countersheets. 1yr/turn. S.Debrestian'12

Lion & the Sword 1191

107247

VAE VICTUS Stand-Alone Ga

$25.00

New

Fo

Game of two grand tactical battle during the Crusades involving Richard the Lion Hearted. Richard faces Muslim forces on Cyprus, May 1191 in a see-saw battle. The second battle has Richard in sole control of the
Crusades as Saladin attacks in Palestine, Sept 1191. 250m/hex, 30min turn. English components. '10

Onward Christian Soldier [Ziplocked]

92936

GMT Games

$50.00

New

OoP

zl

Ziplocked. Ziplocked. Strategic level, 2-7 player game of the first 3 Crusades. Emphasizes leaders & attrition as forces can keep going subject to attrtion as long as their leader is capable of it. Also emphasizes sieges
& resulting effects on surrounding areas. Activation system allows players to pick leaders to use, but not know just when they'll be activated. 1 map, 3.5 countersheets. R.Bert'06
topic: MEDIEVAL: Tactical Battles
Agincourt 1415, Battle of... PARTS

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71145

Game Designers Workshop

$6.00

Excell

$42.00

V.Good

OoP

BC

OoP

Counter set, Complete or substantially complete, inlcuding 111 (of 120) counters, including 2 handmade replacements.

Agincourt, Triumph of Archery over Armor

96478

SPI Games

Err

All unit counters & unit-specific markers present; all blanks removed. Modest soiling to rules & counters thru use. Recreates in graphic detail Henry V's slaughter of French nobility in Flanders, Oct 1415. Historical & 3
what-if scenarios that make much more of a decent game. J.Dunnigan'78

Au Fil de L'Epee # 45

108371

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Grand tactical game of 4 medieval battles: Muret 1213, Bouvines, 1214, Lac Peipous 1242, Benevento 1266. Hex based, each battle has own map. Hex based, 200m/hex. w/ 432 color
cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available
at grognard.com/vaevict.html. '02

Champs de Bataille / Les Ages Sombres #9

102553

VAE VICTUS Magazine

$16.00

New

Mag & Game. Magazine & game in entirely in French. Game is good sized w/ colorful components & maps; counters on thick cardstock & must be cut apart (& perhaps mounted). Game covers 2 key battles in French
history, the battle of Soissons 486 and Poitiers 732. 50m/hex, 384 counters. P.Oliver'96

Condottieri #54

64204

WWW Wargamer Magazine

$15.00

New

OoP

OoP

Mag & Game. Btl of Castagnaro, 1387, between Verona & Padua in Italy at grand tactical level. T.Sundell'86 / ARTICLES ON: Hawkwood, master condottiere (mercenary), a leader in this issue's game; review of
QTRDK's Rommel's War; house rules for Axis & Allies 1st; additional scenarios for China Incident #37; MacArthur #44, O'Connor's Offensive #41, End of the Iron Dream #42, Fight on the Beaches #40, Struggle for
Stalingrad #47, Custer's Luck #45; review of SimCan's West Front.

Condottieri #54

85111

WWW Wargamer Magazine

$14.00

Mint

Cherry. Mag & Game. Btl of Castagnaro, 1387, between Verona & Padua in Italy at grand tactical level. T.Sundell'86 / ARTICLES ON: Hawkwood, master condottiere (mercenary), a leader in this issue's game; review
of QTRDK's Rommel's War; house rules for Axis & Allies 1st; additional scenarios for China Incident #37; MacArthur #44, O'Connor's Offensive #41, End of the Iron Dream #42, Fight on the Beaches #40, Struggle for
Stalingrad #47, Custer's Luck #45; review of SimCan's West Front.
Prices TRIPLE if you phone between 9pm -10am PST!

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All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

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Specific Condition, Subject, Designer, Year


topic: MEDIEVAL: Tactical Battles
Golden Horde, Kulikovo 1380 #18

Page 64 of 203

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109158

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Game of the pivotal 1380 battle of Kulikovo in which a Russian prince leads a force that defeats the Mongol's hold on Russia and opens its future as an independent nation. Uses the Suleiman/Men at Iron
game system. Focus is on one large battle at a small scale. 295yd/hex. c.750men/unit, abstract time/turn over the 4hr battle. Articles on Russia & the Golden Horde; comparison of the Mongols with other memorable
empires in history; 4th generation wargames; role of weather in games; including fog of war; the War of 1898 from Spain's standpoint; von Spee's raider squadron, 1914. R.Berg'07

Great Medieval Battles #197

38209

Decision Games S&T Games

$38.00

New

OoP

Mag & Game. Colorized & repackaged version of 2 of the 4 games from SPI's quad game by this name. ROBERT AT BANNOCKBURN, 1314, covers the decisive Scotish victory over the English. 70yd/hex, 15min/turn,
500-800men/unit. A.Buccini'99 / TAMBURLAINE covers the battle of Angorra, 1402, in which Tamburlaine's Tarters meet the Ottomon Turks. 50yd/hex, 20min/turn, 500-750men/counter. D.Werden'99 / ARTICLES ON:
Great Medieval Battles, 1001-1500AD; Future Conflict in Asia; OoB for the Korsun Pocket, 1944; ERRATA for Crimean War #193; the Indo-Pakistani Nuclear Arms Race; Columbia's Quiet War; Unknown Stories of the
Mexican Revolution, the Yankee Kingmakers.

Grunwald 1410 #52

50753

XTR: Command Magazine

$25.00

New

OoP

Mag & Game. Grand tactical battle between the allied forces of Poland & Lithuania that decisively defeated the Teutonic Knights near present day Tannenberg in 1410. 150yd/hes, 30min turns, regt units. Simple game
system. W/ yet more Warmaster Chess variants. T.Raicer'99 / ARTICLES ON: Safari on New Guinea 1943; early American Locomotive; Innocent III,the Crusading Pope; the Trireme; Hitler's Kamikazes; Battle of
Edgehill 1642; Evolution of British Armor Tactics; German Forces in the Chinese Boxer Rebellion; Executive Outcomes, a modern mercenary force; Nasby, the decisive campaign of the English Civil War 1945; the
French & Napoleon in Egypt.

Guelphs & Ghibellines

105855

Europa Simulazioni

$42.00

New

BC

Game of 3 historical battles from 13th century Italy during the long struggle for control of northern Italy. Covers Benevento 1266, Campaldino 1289, Montaperti 1260. Focuses on gradual loss of cohesion & fatigue, and
the supremacy of cavalry; uses an activation system. 7 scenarios. P.Federico'10

La Batalla de Las Navas #34

102989

Alea Magazine (Ludopress)

$33.00

New

Mag & game. Spanish-produced, Spanish-language mag & game (English rule translation available by download). Game covers a key battle in 1212 as the Christians press home their attempt to re-capture the Iberian
Peninsula from the Muslis. Counters are die-cut. English rules translation included & also available from Grognard.com '11

108337

Les Rois Francs, 4 Batailles du IXe #100

VAE VICTUS Magazine

$23.50

New

Mag & Game. Game covers 4 key battles of the Middle Ages at grand tactical scale: Fontenoy 841, Jengland 851, Brissarthe 866 & Montfaucon en Argonne 888. Includes 108 die cut counters. French mag; mag & all
components in French; English rules translation available online. '12

Swords of Sovereignty

107950

Ludifolie Editions

$24.00

New

OoP

zl

12th game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers two battles of the 13th century: Bouvines 1214 & Worringen 1288, both of which help define French & Belgian identitites. At Bouvines,
Imperial troops under Otto face the French King Phillip, with both sovereigns personally imperiled; the French prevailed. At Worringen, two coalition armies reinforced by local militias, leading to the emergence of a
powerful new Duchy of Brabant. Includes dbl-sided map, 216 counters. F.Bey'13

Tours, Battle of..., 732AD

104523

ATO - Turning Point Simul

$23.00

New

HP

Vol 7 of the 20 Decisive Battles series. Smaller game of the pivotal battle of Tours, 732AD, as Charles (grandfather of Charlemagne) stems the Muslim expansion from Iberia into what is now France and began a 700yr
counterattack that ultimately drove the Muslims out of Europe. The two armies are different - the Muslims are light & mobile, and fight in small groups. The Franks are in transition between Roman-style heavy infantry &
the knights of later days. 100 counters. R.Berg'12
era:

GUNPOWDER Era, 1401 -- 1799 AD

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: GUNPOWDER: The Renaissance Generally


Down with the King

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107809

AH Avalon Hill Game Co.

BC

OoP

V.Good

OoP

$1.00

V.Good

OoP

$35.00

Mint

BC

OoP

$25.00

Excell

Sierra Madre Games Co.

$1.00

Sierra Madre Games Co.

Gm of intrigue & trechery for 2-6 players trying to form effective factions & place a friendly noble on the thrown. G. & K.Rahman'81

Lords of the Renaissance PARTS

68251

Rules photocopy, perfectly bound. One page improperly photocopied so one column of text truncated.

68252

Lords of the Renaissance PARTS

Rules photocopy, perfectly bound. One page improperly photocopied so one column of text truncated.

Soldier King

107630

Game Designers Workshop

14 units loose from tree in strips; otherws mint & v.clean. Simpler, 2-4 player game of diplomacy & 18th Cent. combat in a hypothetical war of succession. Elaborates on the House Divided system. Well suited to
beginners. 2 maps, 320 counters. F Chadwick'82

Virgin Queen, Wars of Religion 1559-1598

108920

GMT Games

$62.00 **

New

DC**

Sequel to Here I Stand, VQ is a game of wars in the world during the reign of Queen Elizabeth I, 1559-98. Uses the Here I Stand game system that covered the prior 40 year to cover the latter half of the 16th century.
Puts oceanic expeditions under players' direct control, alters the dipolomatic system, streamlines the religious system, offers arranged marriages & patronage systems. 4.5 countersheets, 134 cards, mounted map.
E.Beach'12
topic: GUNPOWDER: Conquering the New Worlds
Blackbeard, Golden Age of Piracy 4th

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109555

GMT Games

$25.00

New

BC

2nd GMT printing, but no substantive change. Overhaul of earlier AH game of this name. 1-4 player game in which players assume the role of various pirates around the world, as well as nations hunting them down.
Cards have been integrated into the game in this version, and so interactivity is very high & play nearly continuous. R.Berg'08

99127

Conquistador #58

SPI S&T Magazine Games

$39.00

Mint

OoP

Rules separated. Mag & game. Great tho very long game for 2-5 players of exploitation & combat while colonizing (conquering) the New World. Plays use explorers to find key land forms & suitable places to colonize,
establish resource-generating colonies, and use armies to protect their assets & to raid opponents' colonies. The discovery & flow of gold is an important aspect of the game. 200 counters, 5yrs/turn. R.Berg'76 /
ARTICLES ON: Pizarro & the conquest of Peru, 1524-33; Nuclear submarine & anti-submarine warfare; ERRATA for Panzergruppe Guderian #57; the Rhodesian army; military spending worldwide.

104563

Conquistador #58

SPI S&T Magazine Games

$30.00

Excell

OoP

Complete. Some wrinkles, sml stains, 1 pin hole, on margin of map. Mag & game. Great tho very long game for 2-5 players of exploitation & combat while colonizing (conquering) the New World. Plays use explorers
to find key land forms & suitable places to colonize, establish resource-generating colonies, and use armies to protect their assets & to raid opponents' colonies. The discovery & flow of gold is an important aspect of the
game. 200 counters, 5yrs/turn. R.Berg'76 / ARTICLES ON: Pizarro & the conquest of Peru, 1524-33; Nuclear submarine & anti-submarine warfare; ERRATA for Panzergruppe Guderian #57; the Rhodesian army;
military spending worldwide.

Conquistador #58 PARTS

92855

SPI S&T Magazine Games

$4.00

Mint

OoP

97586

SPI Games

$7.00

Excell

OoP

110006

Multi-Man Publishing,

$36.00

New

Rules only.

Conquistador PARTS
Map, only. A few annotations & play aids inked onto map. Otherws clean.

King Philip's War

BC

Game of savage guerilla combat between frontier Indian tribes and colonials of America in 17th century that ultimately resulted in 2600 white & 6000 Indian deaths. King Philip, an Indian leader, leads a loose assortment
of Indian tribes that might come to include the Mohawks seeking to capture either of the key settlements of Boston or Plymouth. '10

Old World New World

106244

Victory Point Games

$20.00

New

SC

Fast playing, 2-4 player game in which players are explorers & settlers colonizing a new land. The land form is revealed slowly during play, and players can influence things to suit their needs. But any well laid plan can
go awry due to barbarians, weather & bribery. A.Smith'14

Viceroys

107920

Task Force Games

$28.00

New

BC

OoP

Fast playing 1-7 player game of expansion, diplomacy in the new world. 3 scenarios plus several variant rules. Players have few units active each turn, and options include building an empire or raiding others' empires.
Includes solitaire rules for each scenario. 432 counters. Fun. McLaughlin'87
Prices TRIPLE if you phone between 9pm -10am PST!

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Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: GUNPOWDER: Conquering the New Worlds
Viceroys: Columbus Expansion Set

Page 65 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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103654

Task Force Games

95494

Against the Odds Magazine

$17.50

New

OoP

Fo

Adds China as 8th player & more cards, discoveries, etc. M.McLaughlin'92
topic: GUNPOWDER: the Ottoman Empire
Lash of the Turk #30

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$28.00

New

HP

Mag & Game. Includes 3 games. LASH is a full-sized, operational level game of key campaigns of the 16-17th century during the time of Suleiman the Magnificent as the Ottoman Empire was on the rise & threated SE
Europe. Map covers area between Vienna & Bucharest. 4 scenarios, 240 counters. A.Nunez'11 / WHEN THE WEST CAME EAST is a small, solitaire game of the 1st Crusade. Area move 8.5x11" map covers Turkey &
the Middle East. 40 counters/ DASH OF PEIPER is a sampler game of Peipers dash to the Meuse during the Btl of the Bulge 1944. on a postcard. '11 / ARTICLES ON: Suleiman's Attack on Europe 1521-66; 1683
campaign for Vienna, the Ottaman's High Water Mark; Ottoman Empire's manpower resources; Janissaries in the Ottoman army; Biafra! game design; Designing games for cause v effect in historical games; the South's
ability to win the Am Civil War, and the Lost Cause Ideology; Burma Theatre in WW2; play balance in wargames; technology of war & crafting games (J.Prados).

Lepanto, Battle of... #272

109426

Decision Games S&T Games

$22.50

New

Mag & Game. Game covers a key naval battle off the coast of Greece in 1571 in which a coalition of Christian powers commanded by Don Juan of Austria use cannons to destroy the Ottoman navy. A total of 450+ ships
participated among 3 distinct classes. 280 counters representing galleys, galliots & galleasses. 10min/turn, 1:60k scale. R.Cowling'11 / ARTICLES ON: Btl of Lepanto, 1571; the Polish in WW1; the Mau Mau Uprising in
Kenya, 1952-60; the Byzantine Navy, 324-1453AD; invention of the motorized torpedo; the fight for Kolwezi, Congo, 1978; the exact time of the end of the Am Civil War; experiments in firepower in the WWI era.

Ottomans, Rise of the Turkish Empire#222

68804

Decision Games S&T Games

$30.00

New

OoP

Mag & Game. Strategic level, 2-4 player game of the rise of the Turkish empire, 1453-1571, thruout the eastern Mediterranean and Black Sea areas. Game emphasizes chaotic & changing nature of alliances of the
period. Game has a bit of everything (including classic DG proofing errors): diplomacy w/ alliances &backstabbing; land & naval movement; colonization; pillaging; mercenaries. 2 scenarios & campaign game.
J.Miranda'04 / ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars
of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in the 1950s.

Siege of Constantinople #66

104455

SPI S&T Magazine Games

$38.00

Excell

OoP

OoP

30% punched, complete. Some v.sml abrasions on cover of mag. Mag + Game. Operational lvl game of the Ottoman assault on the heavily fortified city of Constantinople, 1453. Ottomans must use vastly superior
numbers, their siege cannon & mining to undermine & overwhelm the fortified walls of the city and swarm over the outnumbered defenders. Good game. 200yd/hex, about 2days/turn. R.Berg'78 / ARTICLES ON: the
Siege of Constantinople 1453AD; Descent on Crete, May 1941.

Siege of Constantinople #66

99123

SPI S&T Magazine Games

$48.00

Mint

Some counters sun discolored; shows mostly on white markers. Rules separated. Mag mildly wrinkled thru being read. Otherws mint. Mag + Game. Operational lvl game of the Ottoman assault on the heavily fortified
city of Constantinople, 1453. Ottomans must use vastly superior numbers, their siege cannon & mining to undermine & overwhelm the fortified walls of the city and swarm over the outnumbered defenders. Good game.
200yd/hex, about 2days/turn. R.Berg'78 / ARTICLES ON: the Siege of Constantinople 1453AD; Descent on Crete, May 1941.

OoP

Cherry. Mag + Game. Operational lvl game of the Ottoman assault on the heavily fortified city of Constantinople, 1453. Ottomans must use vastly superior numbers, their siege cannon & mining to undermine &
overwhelm the fortified walls of the city and swarm over the outnumbered defenders. Good game. 200yd/hex, about 2days/turn. R.Berg'78 / ARTICLES ON: the Siege of Constantinople 1453AD; Descent on Crete, May
1941.
98402 SPI S&T Magazine Games
Siege of Constantinople #66
Excell
GmOnly
$25.00
n OoP

Siege of Constantinople #66

101265

SPI S&T Magazine Games

$50.00

Mint

GameOnly. Complete, punched with half of counters strip punched. Includes historical article cut from S&T & stapled once at upper corner. 1 errata correction in rules. GameOnly. Op lvl gm of the Ottoman assault on
heavily fortified Constantinople. R.Berg'78

Siege of Constantinople #66 PARTS

92841

SPI S&T Magazine Games

$8.00

Mint

OoP

77257

SPI S&T Magazine Games

$3.00

Excell

OoP

$25.00

Mint

HP

Rules only.

Siege of Constantinople NAVAL RULES #66

Photocopy of 6 pages of addendum rules, charts & B&W outline counters from Moves 37 adding a naval aspect to this game by the original designer, R.Berg.

Suleiman the Magnificent #9

99548

Against the Odds Magazine

v3#1. Mag & Game. Simpler, grand tactical game of the massive Aug. 1526 battle at Mohacs in which the Ottoman Empire overwhelmed the Kingdom of Hungary. 225yd/hex, c.750men/unit. 240 counters. R.Berg'04
topic: GUNPOWDER: the Russian Empire
Catherine the Great #232

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78724

Decision Games S&T Games

$24.00

New

OoP

OoP

OoP

OoP

OoP

Mag & Game. Solitaire or 2-3 player game of Catherine the Great's rule of Russia, 1762-96, and the various policy initiatives she could have pursued to enhance Russia's standing in Europe. Player(s) act on behalf of
Russia; other European powers are handled by the game system. Army level, 5yrs/turn, 200 counters. J.Miranda'05 / ARTICLES ON: Counterstroke at Soltsy on the Road to Leningrad, July 1941; Catherin the Great &
Russia's expansion; the Maccaabean (Jewish) Revolt in 167BC; the British Blue Peacock Nuclear Landmine; Naval Mine Warefare during the Cold War; Peace in Cambodia; Entebbe Hostage Rescue; Miyamoto
Mushasi, 1584-1645.

On to Moscow, Swedn v Russia 1700-21#171

97660

Decision Games S&T Games

$35.00

Mint

Mag & Game. w/ 20 variant/errata counters for: Clontarf (3); Op Shock Troop (5); Trajan (1); Caesar in Gallia (1); Russo-Turkish War (1); Austro-Prussian War (1); Seven Years War (8). Strategic level game of
Sweden's Charles XII invasion of Russia, 1708-9, using the Seven Years War/Age of Reason game system. The invasion ended in a Swedish disaster at Poltava. Control determined by possession of fortress-cities
spread around Russia. 240 counters, seasonal turns, 50km/hex, relatively complex. J.Miranda'94 / ARTICLES ON: Sweden v Russia in the Great Northern War, 1700-21; Machiavelli, Founder of Modern Military
Thought; Variant/errata rules for Seven Years War; errata for Wars of the Imperial Age, Austro-Prussian War, Russo-Turkish War, Op Shock Troop; Somalia, Roots of Today's Conflict; the White Rose Student
Resistence in Nazi Germany; Tracked v Wheeled Armored Vehicles; Austro-Hungarian & Italian Navies in WWI; and many, many ads.

On to Moscow, Swedn v Russia 1700-21#171

91695

Decision Games S&T Games

$32.00

Mint

Rules separated. Mag & Game. w/ 20 variant/errata counters for: Clontarf (3); Op Shock Troop (5); Trajan (1); Caesar in Gallia (1); Russo-Turkish War (1); Austro-Prussian War (1); Seven Years War (8). Strategic
level game of Sweden's Charles XII invasion of Russia, 1708-9, using the Seven Years War/Age of Reason game system. The invasion ended in a Swedish disaster at Poltava. Control determined by possession of
fortress-cities spread around Russia. 240 counters, seasonal turns, 50km/hex, relatively complex. J.Miranda'94 / ARTICLES ON: Sweden v Russia in the Great Northern War, 1700-21; Machiavelli, Founder of Modern
Military Thought; Variant/errata rules for Seven Years War; errata for Wars of the Imperial Age, Austro-Prussian War, Russo-Turkish War, Op Shock Troop; Somalia, Roots of Today's Conflict; the White Rose Student
Resistence in Nazi Germany; Tracked v Wheeled Armored Vehicles; Austro-Hungarian & Italian Navies in WWI; and many, many ads.

On to Moscow, Swedn v Russia 1700-21#171

16925

Decision Games S&T Games

$36.00

New

Mag & Game. w/ 20 variant/errata counters for: Clontarf (3); Op Shock Troop (5); Trajan (1); Caesar in Gallia (1); Russo-Turkish War (1); Austro-Prussian War (1); Seven Years War (8). Strategic level game of
Sweden's Charles XII invasion of Russia, 1708-9, using the Seven Years War/Age of Reason game system. The invasion ended in a Swedish disaster at Poltava. Control determined by possession of fortress-cities
spread around Russia. 240 counters, seasonal turns, 50km/hex, relatively complex. J.Miranda'94 / ARTICLES ON: Sweden v Russia in the Great Northern War, 1700-21; Machiavelli, Founder of Modern Military
Thought; Variant/errata rules for Seven Years War; errata for Wars of the Imperial Age, Austro-Prussian War, Russo-Turkish War, Op Shock Troop; Somalia, Roots of Today's Conflict; the White Rose Student
Resistence in Nazi Germany; Tracked v Wheeled Armored Vehicles; Austro-Hungarian & Italian Navies in WWI; and many, many ads.

Peter the Great #27

98404

WWW Wargamer Magazine

$16.00

Mint

Unpunched but missing 2 units; color photocopy of countersheet included. Lrg lite stain on margin of map. Sun discoloration to one map seam. Mag back cover dog-earred & scuffed. Otherws mint/unpunched/unused.
Mag & Game. Grand tactical game of the battle of Poltava, 1709, that marked the rise of Russia and ended Swedish king Charles XII invasion of Russia. 160m/hex, 45min/turn. P.Englund'83 (Lesjenka addon for this
game printed in issue #30 with essential errata in #35.). / ARTICLES ON: Historical Background to Peter the Great; review of SIMCAN's With Fire & Sword & PWG Cossack's Are Coming 1st, VG's NATO, YAQ's Red
Storm, QTRDCK's Destroyer Captain (with 2 addtl scenarios; brief reviews of Falklands or Malvinas, SIMCAN's La Regia Marina, GDW's Western Desert, CENT Gela Beachhead, WEG's Chickamauga, COLUMG
Rommel in the Desert, FLYBUF's Beserker.

Peter the Great #27

85114

WWW Wargamer Magazine

$21.00

Mint

OoP

Mag & Game. Grand tactical game of the battle of Poltava, 1709, that marked the rise of Russia and ended Swedish king Charles XII invasion of Russia. 160m/hex, 45min/turn. P.Englund'83 (Lesjenka addon for this
game printed in issue #30 with essential errata in #35.). / ARTICLES ON: Historical Background to Peter the Great; review of SIMCAN's With Fire & Sword & PWG Cossack's Are Coming 1st, VG's NATO, YAQ's Red
Storm, QTRDCK's Destroyer Captain (with 2 addtl scenarios; brief reviews of Falklands or Malvinas, SIMCAN's La Regia Marina, GDW's Western Desert, CENT Gela Beachhead, WEG's Chickamauga, COLUMG
Rommel in the Desert, FLYBUF's Beserker.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 66 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Price EA

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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

GUNPOWDER: the Russian Empire

Peter the Great #27

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

90063

WWW Wargamer Magazine

$18.00

Excell

OoP

OoP

Entirely strip punched. Mag & Game. Grand tactical game of the battle of Poltava, 1709, that marked the rise of Russia and ended Swedish king Charles XII invasion of Russia. 160m/hex, 45min/turn. P.Englund'83
(Lesjenka addon for this game printed in issue #30 with essential errata in #35.). / ARTICLES ON: Historical Background to Peter the Great; review of SIMCAN's With Fire & Sword & PWG Cossack's Are Coming 1st,
VG's NATO, YAQ's Red Storm, QTRDCK's Destroyer Captain (with 2 addtl scenarios; brief reviews of Falklands or Malvinas, SIMCAN's La Regia Marina, GDW's Western Desert, CENT Gela Beachhead, WEG's
Chickamauga, COLUMG Rommel in the Desert, FLYBUF's Beserker.

Peter the Great #27

12861

WWW Wargamer Magazine

$22.00

New

Mag & Game. Grand tactical game of the battle of Poltava, 1709, that marked the rise of Russia and ended Swedish king Charles XII invasion of Russia. 160m/hex, 45min/turn. P.Englund'83 (Lesjenka addon for this
game printed in issue #30 with essential errata in #35.). / ARTICLES ON: Historical Background to Peter the Great; review of SIMCAN's With Fire & Sword & PWG Cossack's Are Coming 1st, VG's NATO, YAQ's Red
Storm, QTRDCK's Destroyer Captain (with 2 addtl scenarios; brief reviews of Falklands or Malvinas, SIMCAN's La Regia Marina, GDW's Western Desert, CENT Gela Beachhead, WEG's Chickamauga, COLUMG
Rommel in the Desert, FLYBUF's Beserker.
topic: GUNPOWDER: 30 Years' War
Breitenfeld

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

OoP

OoP

OoP

2 center pgs in mag have metal discoloration near spine. Mag & Game. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 / ARTICLES ON: the Thirty
Years War; brief reviews of: STRIFE Siege of Port Arthur, FLYBUFF Viva! (Mexico) & Nuclear Destruction, JAGD March on India, RAND Wellington in the Peninsula; Review of Ancient & Medieval Armies (of the
Prestags game series); Battle for Wurzburg, Current Situation & future battle within the game.
Breitenfeld #55
89074 SPI S&T Magazine Games
Mint
GmOnly
$25.00
n OoP

106662

SPI Games

$18.00

Excell

Complete. Folio edition, but without the folio cover. Rules stapled at spine. Folio version, without the folio. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J
Nelson'76

Breitenfeld #55

76700

SPI S&T Magazine Games

$40.00

Mint

Mag & Game. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 / ARTICLES ON: the Thirty Years War; brief reviews of: STRIFE Siege of Port Arthur,
FLYBUFF Viva! (Mexico) & Nuclear Destruction, JAGD March on India, RAND Wellington in the Peninsula; Review of Ancient & Medieval Armies (of the Prestags game series); Battle for Wurzburg, Current Situation &
future battle within the game.

Breitenfeld #55

92836

SPI S&T Magazine Games

$30.00

Excell

GameOnly. GameOnly. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76

Breitenfeld #55 PARTS

68132

SPI S&T Magazine Games

$3.00

Excell

OoP

98992

SPI S&T Magazine Games

$5.00

Mint

OoP

61084

SPI S&T Magazine Games

$2.00

Excell

OoP

98993

SPI S&T Magazine Games

$4.00

Mint

OoP

92837

SPI S&T Magazine Games

$5.00

Mint

OoP

101937

Decision Games

$15.00

New

Fo

Std & exclusive rules only, 2 large stains.

Breitenfeld #55 PARTS


Map, only.

Breitenfeld #55 PARTS


Std rules for this game (and 30Yrs War Qd).

Breitenfeld #55 PARTS


Std & Exclusive rules, only.

Breitenfeld #55 PARTS


Std & exc rules.

Breitenfeld, Enter the Lion of the North

Folio game using the new Pike & Shot game system. Covers the first major battle involving Gustavus Adolphus who uses smaller, thinner formations allowing greater flexibility & speed than the Imperial units of musket
ringed pikemen he fought. System intends that inf & artil breakup the enemy lines such that cavalry can destroy it. Regt level, 200yd/hex. '13

Lion of the North PARTS

22576

GMT Games

$5.00

Mint

OoP

108014

GMT Games

$4.00

Mint

OoP

108100

GMT Games

$49.00

New

BC

Countersheet #2 (Imperialists & markers), only.

Lion of the North PARTS


Countersheet #2 (Imperialists & markers), only.

Saints in Armor

6th game in the Musket & Pike series. Game including 6 battles from the early years of the 30 Years War, a period in which the Imperial & Catholic forces were largely victorious. Includes battles of: White Mountain
(1620), Wimpfen (1622), Hochst (1622), Fleurus (1622), Stadtlohn (1623), Lutter am Barenberge (1626). Uses the Musket & Pike Battle system. 3 maps dblsided, 840 counters. 20-30min/turn, 100yd/hex, rgt/brig level.
B.Berg, A.Hansen, D.Ekberg'12

Thirty Years War #173 PARTS

79341

Decision Games S&T Games

$8.00

Excell

OoP

Decision Games S&T Games

$4.00

V.Good

OoP

$29.00

New

HC

$79.00

Mint

Map only. Few pcs of tape on margins. Couple of clarifications written onto tables. One city name circled.

Thirty Years War #173 PARTS

55737

Rules only. 2 pgs of Player Aid Displays provided as photocopy only, separated into 4. Events Table annotated w/ errata/clarifications i ink.

Thirty Years War Quad, 2nd

109238

Decision Games

Graphic update of popular quad gm, w/ the one poor game (Freiberg) replaced by White Mtn. Lutzen, 1632; Nordlingen, 1634; Rocroi, 1643; White Mtn, 1620. '95

Thirty Years War, Great War 1618-48 #173

104301

Decision Games S&T Games

OoP

Mag & game. Mag & game. Strategic, area-move game of this devastating war thruout all of Europe, 1618-48, for 2-4 players. Each player attempts to gain dominance over all of Europe. Each force must complete its
move before another, and the system forces use of diplomacy & finances to sustain any gains. 1yr/turn, 3 Tercios/Ortas/Rgts per strength pt. 2 scenarios (Bohemia 1618-25, Sweden 1630-34) & campaign; 280 counters.
Map is bland. J.Miranda'95 / ARTICLES ON: The Thirty Years War, the Great War; Battle in the La Drang Valley 1965; Evolution of the Airmobile concept; battles of the American Revolution. '95

Won by the Sword

106651

GMT Games

$39.00

New

BC

First of an intended game series covering the battles & campaigns of the Thirty Years War. Operational level with a point-point map of the key state of Bavaria (southern Germany). Offers limited intelligence via off-map
force displayes. Each army expends one card per impulse that determines activity level, supplies, etc. 1mo/turn, Rgt level, 1"/12km. Includes 1 map, 4 countersheets, 55 cards, full campaign plus shorter 1632-48
scenario. B.Hull'14
topic: GUNPOWDER: 100 Years' War, 1337-1453
Black Prince

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

103696

Worldwide Wargamer (3W)

$35.00

Excell

OoP

HC

Complete. 4 battles from the Hundred Years War focused on Edward, Prince of Wales, the so-called Black Prince: Crecy, 1346; Poitiers, 1356; Ravorette, 1367; Berneuil, 1424. Uses a relatively simple game system
with high solitaire suitability. 400 counters, 4 maps on 1 dbl-sided mapsheet. R.Markham'92

Black Prince, Crecy & Navarette #260

90914

Decision Games S&T Games

$20.00

New

Mag & Game. Two key battles from the time of the English king known as the Black Prince late in the Medieval period. Navarette covers the Apr 1347 battle during the 100 Years War between the English & the French
& their Castilian allies. 50yd/hex, 500men/counter, 20min turn. Crecy covers the 1346 battle in which the French mounted knights prove the cost of arrogance in the face of lowly archers. 80yd/hex, 500men/unit,
40min/turn. / ARTICLES ON: the Black Prince & medieval warfare; Issues in designing tactical pre-modern wargames; the Arab Legion in WW2 & the first Arab-Israeli War; Central Powers offensive at Caporetto, Italy,
1917; Military evolution in 16th & 17th Centuries & 30 Years War. '09

Hundred Years War, 1337-1453 #177

Prices TRIPLE if you phone between 9pm -10am PST!

97666

Decision Games S&T Games

$99.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 67 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

GUNPOWDER: 100 Years' War, 1337-1453

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Cherry. Mag & game. Strategic level, 2-player game of the lengthy war fought between England & France between 1337-1453 using a modified 30 Yrs War system. Yearly turns & area move, 1-2k men per strength pt.
2 scenarios (Crecy 1337-47 & Agincourt 1415-28) plus campaign. Includes yet another in a string of lackluster mapboards. J.Miranda'96 / ARTICLES ON: the Hundred Years War; Custer's Campaign, ops on the Little
Bighorn & Yellowstone Rivers; Valmy, the battle that saved the French Revolution, 1792; Future trends for the US Military into the 21st century; PT boats in the Pacific; errata for Thirty Years War #173. '95

Joan of Arc, Victory 1429AD

108397

ATO - Turning Point Simul

$23.00

New

HP

Strategic level game of the campaign for Orleans, including its siege & relief, beginning April 1429. The French must consolidate a disparate army, and accomodate the randomness of Joan's inspiration (voices), while
the Brits has to keep the Scots in mind & minimize the involvement of the Burgundians. 200 counters, 1mo/turn, map covers much of France. A.Nunez'12

Les Deus 1341, Bretagne 1364 #76

108350

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational level game of the battle for control of Brittany, France, during the period 1347-1364. 1-4/yr/turn. French all color, glossy mag including minis coverage, history & a game in each
issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '07

Right Fierce & Terrible, Sluys 1340 #34

109467

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Game of the naval battle of Sluys in 1340 between English & French maruading forces. Archers & bowmen fire at range, then knights & men at arms duke it out once grappled. 172 counters. This battle
gave command of the seas during the 100 Years War to the English, making it a turning point during that conflict. J.White'11 / Also included is SWARM, a solitaire game of Luftwaffe fighters trying to pick off a US
bomber before it drops its cargo on a German city below.
topic: GUNPOWDER: English Civil Wars
'45 PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

50539

Decision Games

$1.00

V.Good

HC

OoP

50538

Decision Games

$1.00

V.Good

HC

OoP

50540

Decision Games

$1.00

V.Good

HC

OoP

93103

Decision Games

$30.00

New

HC

New

BC

Box only. Some scuffs & minor marrs to box.

'45 PARTS
Box only. Some scuffs & minor marrs to box.

'45 PARTS
Box only. Some scuffs & minor marrs to box.

'45, the Jacobite Rebellion of 1745

Intriguing gm of a rgt-lvl, area move gm of Bonnie Prince Charlie's attempt to retore the Stuart line to the throne of England. Covers all of England & Scotland. 6 scenarios & campaign. '95

Blood & Roses, War of the Roses 1455-87

103863

GMT Games

$42.00

Fast playing, simpler game of the key battles of Britain's War of the Roses, 1455-87, with lots of period color & bloodshet. High solitaire suitability. Covers 7 battles: 1st St. Albans (1455), Blore Heath (1459), 2nd St.
Albans (1461), Towton (1461), Barnet (1471), Tewksbury (1471), Bosworth (1485). 1-5hrs/game, 50yd/hex, 250inf/unit. R.Berg'14

Cromwell's Victory #101

67803

TSR S&T Games

$35.00

Mint

OoP

OoP

Clean. Mag & Game. Game of the Battle of Marstoon Moor, Jul 1644, one of the decisive battles of the English Civil War. Royalists under Newcastle & Rupert meed the Parlimentarians & Scots under Fairfax,
Manchester & Leven. 200yd/hex, 30min/turn, 100 counters. D.Ritchie'85 / ARTICLES ON: Swiss Mercenaries 1480-1985; Am Civil War General nicknames; Napoleon's 1809 Campaign; the English Civil War 1642-6;
Battle of Marston Moor, with Organization & Equipment; profile of TSR Twilight War; ERRATA for Superpowers at War#100; Berg reviews: 1984 in review, MB Axis & Allies 2nd, VG 1809, TFG Hitler Turns Against
Russia, VG Panzer Command, WWW Khyber Rifles #34; Action Element in Games; ERRATA for Central Command #98 (w/ additional counter images).

Cromwell's Victory #101

97463

TSR S&T Games

$29.00

Mint

Sml, lite 1" moisture stain on cover; otherws clean. Mag & Game. Game of the Battle of Marstoon Moor, Jul 1644, one of the decisive battles of the English Civil War. Royalists under Newcastle & Rupert meed the
Parlimentarians & Scots under Fairfax, Manchester & Leven. 200yd/hex, 30min/turn, 100 counters. D.Ritchie'85 / ARTICLES ON: Swiss Mercenaries 1480-1985; Am Civil War General nicknames; Napoleon's 1809
Campaign; the English Civil War 1642-6; Battle of Marston Moor, with Organization & Equipment; profile of TSR Twilight War; ERRATA for Superpowers at War#100; Berg reviews: 1984 in review, MB Axis & Allies 2nd,
VG 1809, TFG Hitler Turns Against Russia, VG Panzer Command, WWW Khyber Rifles #34; Action Element in Games; ERRATA for Central Command #98 (w/ additional counter images).

Cromwell's Victory #101 PARTS

96896

TSR S&T Games

39983

Decision Games S&T Games

$5.00

Mint

OoP

$16.00

New

OoP

Rules only

Cropredy Bridge, A Fleeting Victory #148

Mag & Game. Tactical battle between Roayalists & Parliamentarians a week before the decisive battle of Marstoon Moor, 1644. 100yd/hex, 20min/turn, 50men/strength pt. 299 counters, 2 historical & 1 hypothetical
scenario. M.Grace'92 / ARTICLES ON: Battle of Cropredy Bridge, 1644; Remembering Pearl Harbor & the Japanese strategy in the Pacific; Soviet 1991 Coup forces, the last gasp of the Hardliners; Soviet Organization
& Tactics in Afghanistan; Homer Lea, Forgotten Grand Strategist; Indian forces in Confederate Service; British Munitions Production during WWI; Battleship Casualties in the USN, 1898-1989; Ivan the Terrible's Reign
in Russia, 1533-84; contemporary reorganization of the British Army; Trajan references for article in #145.

Cropredy Bridge, A Fleeting Victory #148

91680

Decision Games S&T Games

$14.00

Mint

OoP

Rules separated. Mag & Game. Tactical battle between Roayalists & Parliamentarians a week before the decisive battle of Marstoon Moor, 1644. 100yd/hex, 20min/turn, 50men/strength pt. 299 counters, 2 historical &
1 hypothetical scenario. M.Grace'92 / ARTICLES ON: Battle of Cropredy Bridge, 1644; Remembering Pearl Harbor & the Japanese strategy in the Pacific; Soviet 1991 Coup forces, the last gasp of the Hardliners; Soviet
Organization & Tactics in Afghanistan; Homer Lea, Forgotten Grand Strategist; Indian forces in Confederate Service; British Munitions Production during WWI; Battleship Casualties in the USN, 1898-1989; Ivan the
Terrible's Reign in Russia, 1533-84; contemporary reorganization of the British Army; Trajan references for article in #145.

Cropredy Bridge, A Fleeting Victory #148

43610

Decision Games S&T Games

$16.00

Mint

OoP

Mag & Game. Tactical battle between Roayalists & Parliamentarians a week before the decisive battle of Marstoon Moor, 1644. 100yd/hex, 20min/turn, 50men/strength pt. 299 counters, 2 historical & 1 hypothetical
scenario. M.Grace'92 / ARTICLES ON: Battle of Cropredy Bridge, 1644; Remembering Pearl Harbor & the Japanese strategy in the Pacific; Soviet 1991 Coup forces, the last gasp of the Hardliners; Soviet Organization
& Tactics in Afghanistan; Homer Lea, Forgotten Grand Strategist; Indian forces in Confederate Service; British Munitions Production during WWI; Battleship Casualties in the USN, 1898-1989; Ivan the Terrible's Reign
in Russia, 1533-84; contemporary reorganization of the British Army; Trajan references for article in #145.

Crown of Roses, 15th Century England

107311

GMT Games

$79.00 **

New

DC**

Fo

Block-style game of England's 35yr War of the Roses. Players assume the role of dynasties - Lancasters or Yorks; 4 player game adds Staffords & Nevilles/Warwicks. Lots of chaos & high replay value. 2
countersheets, 110 cards, wooden blocks. Designed to play in 3 hours & offers excellent replay. S.Cuyler'12

Frederick's War: Highland Charge Kit

110139

Worthington Games

$16.00

New

Kit requiring Frederick's War to play. Covers the Jacobite rebellion, the last of Britain's wars fought on home soil. Covers five battles: Sheriffmuir, Glen Shiel, Prestonpans, Falkirk & Culloden. These battles were a clash
of cultures as well as military tactics: the Scottish Highlanders relied upon assault & the Highland charge. British loyalists, including Scot militia, used the linear tactics of the day including volly fire, artillery & bayonet
charges. Req Frederick's War game to play. '13

Irlande 1798 #86

93806

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. The first week of the war in Ireland, 1798, which was supported by the French. 1day/turn, 8km/hex, and covers the area in NW Ireland. French all color, glossy mag including minis coverage,
history, scenarios, etc. ALL material in French; English rules translations for most issue games available via download. J-P.Gury'09

Ironsides, the English Civil War

103997

Worldwide Wargamer (3W)

$42.00

Mint

BC

OoP

Err

Minor crease & a sml, minor abrasion on box cover. Rules lightly read. Otherwise mint & clean. Strategic lvl gm of the entire English Civil War, 1642-9 thruout England, Scotland & Ireland. Includes 3 scenarios (Irish
Rebellion, Edgehill Campaign, Scottish Campaign), plus campaign gm. A game with strong allure & potential that fails due to negligent development (if any) at 3W. R.Markham'94

Ironsides, the English Civil War

88520

Worldwide Wargamer (3W)

$45.00

Mint

BC

OoP

Strategic lvl gm of the entire English Civil War, 1642-9 thruout England, Scotland & Ireland. Includes 3 scenarios (Irish Rebellion, Edgehill Campaign, Scottish Campaign), plus campaign gm. A game with strong allure &
potential that fails due to negligent development (if any) at 3W. R.Markham'94

Kingmaker PARTS

75858

AH Avalon Hill Game Co.

$2.00

Excell

$1.00

V.Good

$40.00

Mint

OoP

BC

OoP

Incomplete counter set. Includes 8 of 9 ships, 3 of 8 royalty counters, 16 of 25 nobles, total of 23 faction markers among 4 colors. Mostly clean.

Kingmaker, 1st PARTS

69524

AH Avalon Hill Game Co.

104070

Worldwide Wargamer (3W)

Box, only. Worn with tape in several places.

Royalists & Roundheads I


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

zl

OoP

Err

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 68 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

GUNPOWDER: English Civil Wars

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

No box or die. Unpunched. Errata neatly written onto TEC & range table crossed out (supplanted by a very different table in errata). Otherws clean. 300 counter game covering 4 battles from the English Civil War,
1642-46: Naseby, Marston Moor, Kilsyth, Justice Mills. Errata for this game found in R&R II game. R.Markham'92

Royalists & Roundheads III

103633

Worldwide Wargamer (3W)

$28.00

New

HC

$20.00

Excell

HC

Modestly simple quad of 4 more btls from English Civ War: Edgehill (Oct 1642), Fyvie (Oct'44), Auldearn (May'45), Alford (Jul'45). Includes R&RH I errata. R.Markham'92

Royalists & Roundheads III

88579

Worldwide Wargamer (3W)

Map halfs separated. Strip punched. Modestly simple quad of 4 more btls from English Civ War: Edgehill (Oct 1642), Fyvie (Oct'44), Auldearn (May'45), Alford (Jul'45). Includes R&RH I errata. R.Markham'92

Scotland Rising, Bannockburn 1314

107295

Worthington Games

New

$32.00

BC

Game noting the 700th anniversary of the Scottish victory at Bannockburn. Led by Robert the Bruce, the Scots decisively defeated a British army under Edward II. Fast playing, simpler game with colorful counters. '14

Sun of York

107239

GMT Games

New

$25.00

BC

Card game of various tactical battles during one of Englands many civil wars, the War of the Roses. All the major leaders of the day are represented by cards as are troops & mercenaries, terrain, events, orders, etc.
Successfully depicts how chaotic the melees often were, and the difficulty of retaining command control. 220 cards, 140 markers. M.Nagel'11

86761

Winceby, Btl of the English Civil War #5

Game Publicatns GAME FIX

Excell

$8.00

OoP

OoP

Counter corners neatly trimmed. Mag & Game. Small, simple game of the Oct 1643 battle during the English Civil War using Royalists & Roundheads system. R.Markham'95 / ARTICLES ON: the Failure of the
Operational Combat Model; US Air Force Special Ops, the M-551 Sheridan; Wittmann, Tiger Tank Commander 1944; the Battle of Winceby 1643; Interview with Joseph Miranda; Optional rules for Bombs Away! #4.

Winceby, Btl of the English Civil War #5

92197

Game Publicatns GAME FIX

Mint

$14.00

Mag & Game. Small, simple game of the Oct 1643 battle during the English Civil War using Royalists & Roundheads system. R.Markham'95 / ARTICLES ON: the Failure of the Operational Combat Model; US Air Force
Special Ops, the M-551 Sheridan; Wittmann, Tiger Tank Commander 1944; the Battle of Winceby 1643; Interview with Joseph Miranda; Optional rules for Bombs Away! #4.
topic: GUNPOWDER: 7 Years' War & Frederick the Great
Clash of Monarchs, Seven Years War

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

104088

GMT Games

New

$75.00

BC

OoP

OoP

Last copy 2-4 player game at the strategic level of the Seven Years War, 1756-63. Card-driven game system using point-point movement. Split card decks allows early & late war events as well as depicting all the
political & financial events of the Seven Years War without additional rules. Army units are detailed, with many unit types & 60 tactical chits varied by nation and phase of the war. Britain & France also fight with each
other off-map via a table that can influence play. Multiple scenarios encompassing 1 or 2 year periods plus entire campaign. 3 countersheets, 110 cards, 1 map. 3wks/turn, B.Kalinowski'08

72234

Frederick the Great #49

SPI S&T Magazine Games

Excell

$39.00

Mag & game. 4 scenarios game covering Frederick the Great in the Seven Years War. Elegent system rewards a war of manuever. F.Davis, E.Curran'75 / ARTICLES ON: Frederick the Great, Campaigns of the Soldier
King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga.

Frederick the Great #49

99030

SPI S&T Magazine Games

Mint

$49.00

OoP

Rules separated. Slight sun discoloration on top of mag & cover margin of rules; sml spot on back cover of mag & tears developing near staple binding. Mag & game. 4 scenarios game covering Frederick the Great in
the Seven Years War. Elegent system rewards a war of manuever. F.Davis, E.Curran'75 / ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam,
Gettysburg & chickamauga.

OoP

19 units loose in strips from tree. V.clean. Mag & game. 4 scenarios game covering Frederick the Great in the Seven Years War. Elegent system rewards a war of manuever. F.Davis, E.Curran'75 / ARTICLES ON:
Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga.
Frederick the Great #49
79656 SPI S&T Magazine Games
Mint
GmOnly
$39.00
n OoP

GameOnly. GameOnly. 4 scenarios covering Frederick the Great in the Seven Years War. Elegant, simple system rewards a war of manuever. F.Davis, E.Curran'75
105660 SPI S&T Magazine Games
Frederick the Great #49
GmOnly

98782

Frederick the Great #49

SPI S&T Magazine Games

Mint

$50.00

$25.00

V.Good

OoP

$5.00

Mint

OoP

$35.00

Excell

FT

OoP

GameOnly. GameOnly. 4 scenarios covering Frederick the Great in the Seven Years War. Elegant, simple system rewards a war of manuever. F.Davis, E.Curran'75

Frederick the Great #49 PARTS

93087

SPI S&T Magazine Games

108146

SPI Games

Rules only.

Frederick the Great 2nd

Counters marked on blank backside with unit nationality. Tape remanents on tray. Otherws EX. Nice, fun, strategic lvl game of 7yrs War thruout Europe. 4 yearly scenarios. 2nd ed is a boxed reprint. F.Davis,
D.Curran'75

Frederick the Great PARTS

44181

SPI Games

$3.00

Excell

OoP

79657

AH Avalon Hill Game Co.

$7.00

Mint

OoP

86320

Worldwide Wargamer (3W)

$16.00

V.Good

BC

OoP

Very neatly done handmade counter set. Individual counters must be cut apart.

Frederick the Great, 2nd PARTS


2nd ed (AH) rules, only.

Frederick the Great, Campaigns of...

Minimal amt of blue highliting, otherws EX. Modest complexity game of the Seven Years War, 1756-62 at a strategic level using an interactive system emphasizing leadership. 25mi/hex, semi-monthly turns, 400
counters. R.Markham'93

Frederick's War, Austrian Sucession #262

92103

Decision Games S&T Games

$22.50

New

Mag & Game. Game is a 2-4 player contest, each striving for dominance in all of central Europe between 1741-8. Uses the 1066 & Hannibal's War system. Played on an odd map where geography is bent to a system of
squares. 1yr/turn, 2500-10,000men/unit, 50mi/square. 2 scenarios & campaign. J.Miranda'10 / ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other
Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389.

Hold the Line, Frederick's War

108482

Worthington Games

$48.00

New

BC

Game using the Hold the Line system to depict 8 battles from the Seven Years War with Frederick the Great: Mollwitz, Choutusitz, Hohenfriedburg, Kesseldorf, Kolin, Leuthen, Hockirk & Liegnitz. Adds a layer of rules to
base system for more advanced command control & cavalry, plus optional rules. Mounted board, 1 countersheet, relatively simply. '13

Leuthen 1757 #32

108380

VAE VICTUS Magazine

$16.00

New

SC

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
http://grognard.com/vaevict.html. Game covers a key battle of the 7 Years War.

Leuthen, Frederick's Greatest Victory

108278

Victory Point Games

$26.50

New

Small game using the Drusm & Muskets system to depict Frederick the Greats biggest victory, the battle of Leuthen 1757. Frederick attacks an Austrian army double that of his army just before the first snows fall.
Includes 53 counters, 25 illustrated, color cards. 1hr/turn, 1km/hex, division level. F.Chadwick'14

Lobositz, First Battle of 7 Years War

105415

Clash of Arms

$42.00

New

BC

Excell

SB

Battle of Lobositz in which Frederick the Great defeats the Austrians, who attempted to aid the the besieged Saxons. Smaller, 1map game; V.5 in the Battles of the Age of Reason system. '05

Prague, Battle of...

87307

Game Designers Workshop

$19.00

OoP

Entirely strip punched. Freddy the Great's defeat of the Austrians near Prague, 1757, using the Lobositz/Series 120 game system. Freddy flanks & laster destroys the Austrian right wing. 120 counters. F.Chadwick'80

Prussia's Defiant Stand

98143

Worthington Games

$60.00 **

New

BC** OoP

OoP

Card-driven block system game of Frederick the Great & the 7 Years War. Focus is on maneuvering for position & leadership. Includes Prussia, Austria, France, Russia, Sweden & 7 unit types. '07

Prussia's Glory II

103089

GMT Games

$36.00

< New

BC

NOTE: new game still in shrink, but has a 5" seam tear along box btm side edge & 2 minor creases along top edge; easily repairable after shrinkwrap is removed. Quadrigame of 4 more of Frederick the Great's most
famous battles: Prague, Kolin (Frederick's first defeat), Krefeld, Kunersdorf. Includes further refinement to the PG system. 704 counters, 2 double-sided maps. '07

Prussia's Glory II
Prices TRIPLE if you phone between 9pm -10am PST!

102895

GMT Games

$39.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 69 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

GUNPOWDER: 7 Years' War & Frederick the Great

Price EA

Ship
Surcharge
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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
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Quadrigame of 4 more of Frederick the Great's most famous battles: Prague, Kolin (Frederick's first defeat), Krefeld, Kunersdorf. Includes further refinement to the PG system. 704 counters, 2 double-sided maps. '07

Seven Years War #163

104290

Decision Games S&T Games

$48.00

Mint

OoP

Cherry. Mag & Game. Strategic level game of the wars of Prussian ascendency, aka the 7 Years War, 1756-63, on a global scale. Both players attempt to expand without provoking unified reaction. Std & adv game
rules, plus solitaire rules designed to allow play by a single player. 16mi/hex, seasonal turns, brig/rgt level, 240 counters. J.Miranda'94 / ARTICLES ON: Seven Years War in Europe, 1756-63; Weapons of the American
Civil War, Evolution or Revolution?; Sebastien Vauban, Master of Fortresses in the Age of Siege; errata for Italian Campaign MedWar #160, Zeppelin #159, Red Sun/Red Star #158, Roman Civil War #157, White Eagle
Eastward #156.

Seven Years War #163

16898

Decision Games S&T Games

$49.00

New

OoP

Mag & Game. Strategic level game of the wars of Prussian ascendency, aka the 7 Years War, 1756-63, on a global scale. Both players attempt to expand without provoking unified reaction. Std & adv game rules, plus
solitaire rules designed to allow play by a single player. 16mi/hex, seasonal turns, brig/rgt level, 240 counters. J.Miranda'94 / ARTICLES ON: Seven Years War in Europe, 1756-63; Weapons of the American Civil War,
Evolution or Revolution?; Sebastien Vauban, Master of Fortresses in the Age of Siege; errata for Italian Campaign MedWar #160, Zeppelin #159, Red Sun/Red Star #158, Roman Civil War #157, White Eagle Eastward
#156.

Seven Years World War #221

68797

Decision Games S&T Games

$32.00

New

OoP

Mag & Game. The 7 Years War covered as a global war of empire. 8 European powers plus India & China compete for dominance. Can be played by 2-4 players thru military, economic & diplomatic means. Yearly
turns, army/fleet level. J.Miranda'04 / ARTICLES ON: Seven Years World War, the First Global Conflict, 1756-1763; Frederick the Great & the art of battle management during the Seven Years War; the Alamo; first
actions of Britain during WWII; Australians in Iraq 2003; Frederick War & the Taiping Rebellion; Philippines Insurection 1899-1902; Destruction of French Mobile Group 100 in Vietnam, 1954. '04

Soldier Kings, Enlightened Warlords PG

110129

Avalanche Press, Ltd.

$15.00

New

Bk

$60.00

V.Good

zl

PLAYERS GUIDE for the game of Soldier Kings. Provides strategy for each of 7 scenarios & factions, plus historical info. '11

85676

Torgau

Game Designers Workshop

OoP

Rules underlined in ink. Early, rgt-level game of decisive battle of Frederick the Great's 7 Years War in 1760 between the Prussians & Austrians. Btln/rgt level, 200yd/hex. F.Chadwick'74
topic: GUNPOWDER: War of Spanish Succession, 1701-14
1714, the Case of the Catalans

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

110017

Devir US LLC

$42.00

New

BC

Strategic level, multiplayer game set during the War of Spanish Succession. Each player is part of the Grand Alliance in 1701 attempting to prevent the dynastic unification of France with Castile & Aragon by the
Bourbons. Britain, the Netherlands, Austria, the Dutchy of Savoy & Portugal all seek to secure secret goals thru concessions from the Bourbons, and may attack French armies thruout western Europe. Players must
manage their resources to maintain a will to fight & the resources for war. Includes 110 cards, 162 wooden trackers. Produced by a Spanish company, made in Germany, with all English components; go figure. '14

Famous Victory PARTS

62785

Moments in History

36871

West End Games (D6 Legnd)

$1.00

Mint

OoP

$39.00

Mint

HC

OoP

TEC/CRT Chart only.

Marlborough at Blenheim

No counter tray. Some box scuffs. Simpler but well researched grand tactical game of the pivotal battle in the War of Spanish Succession. Allied leadership advantages must unhinge a French defensive line and crush
its army to win. D.Palter'79

78409

Marlborough, War Spanish Succession #238

Decision Games S&T Games

$20.00

New

OoP

Mag & Game. Moderate complexity, strategic level game of the War of Spanish Succession and a continental struggle for dominance. France, Bavaria & other principalities face off against England, Austria and Prussia.
1yr/turn, 10-20k troops/army, 280 counters, 3 scenarios & campaign game. J.Miranda'06 / ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after WWI; the
Royal Navy's Efforts in the Pacific War; the Turkish Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations.

98534

Marlborough, War Spanish Succession #238

Decision Games S&T Games

$19.00

Mint

OoP

Cherry. Mag & Game. Moderate complexity, strategic level game of the War of Spanish Succession and a continental struggle for dominance. France, Bavaria & other principalities face off against England, Austria
and Prussia. 1yr/turn, 10-20k troops/army, 280 counters, 3 scenarios & campaign game. J.Miranda'06 / ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after
WWI; the Royal Navy's Efforts in the Pacific War; the Turkish Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations.

Marlborough's Btls, Ramillies etc #256

88442

Decision Games S&T Games

$19.00

New

Mag & Game. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as
a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / ARTICLES ON: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for
Osama bin Ladin; book reviews, & lots of ads.

No Peace Without Spain

108090

Compass Games

$65.00

New

BC

OoP

Strategic level, card-driven game of European conflict during the War of Spanish Success (1702-13) after King Carlos II of Spain dies heirless & the Bourbon-Hapsburg fued erupts. Point-point map, 55 cards that
activate armies & provide events. D.Herndon'11

Pax Baltica 2nd

107237

GMT Games

$38.50

New

BC

Update of the Swedish Three Crowns block-system game of the Great Northern War, 1700-21, that broke Swedish domination of the Baltic. This war was something of a sideshow of the War of Spanish Succession, and
included an alliance between Russia under Peter the Great, Denmark & Saxony-Poland. Special events (including plaques) make the best laid plans a gamble. 5 scenarios of varying length. Seasonal turns, area
movement over much of north & eastern Europe. 72 wooden blocks, 57 cubes. S.Ekstrom, G.Bjorkman'12

105036

Poltava's Dread Day, Great Northern War

ATO - Turning Point Simul

$23.00

New

HP

Chosen as one of the 20 most decisive battles of history. Strategic level game of Sweden's war with Russian, 1700-22, at end of which it had lost the war, an army, its monarch and its standing in Europe. The major
players of Europe takes sides (and switch sides) to serve their own purposes in a war focused on Poland & the Baltic Sea. 6mo/turn, initiative-driven, with few replacements. J.Juneau'12
topic: GUNPOWDER: War of Austrian Succession, 1740-8
Age of Reason, Battles of... Primer

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106265

Clash of Arms

$79.00

New

Bk

OoP

Last copy. 88pg perfect bound players guide booklet covering the Age of Reason game series (including Fontenoy, Leuthen, Zorndorf, Monmouth, Kolin & Brandywine/Germantown. Applies to all editions of this series
rules, but designed around the latest (3rd) introduced with Fontenoy. Includes an upgrade/errata countersheet w/ 280 units, 3rd ed rules update, rules demonstrations, game tactics, learning modules. '13

106183

Austrian Succession, War of the... #289

Decision Games S&T Games

$22.50

New

Mag & game. Cover's Frederick the Great's first military campaign, the First Silesian War of 1740-42, which also marked the War of Austrian Succession involving all of Europe. Two sides (Prussians v Austria & the
Hapsburgs duke it out in central Europe. Period-style map centered on Austria & Hungary. 7.5mi/hex, Brig level, 1-2mo/turn. J.Miranda, E.Harvey'14 / ARTICLES ON: War of Autrian Succession; America's Road to Civil
War anaylisis; Fall of Cherbourg, 1944; Myanmar's (Burma's) Insurgency; Alexander the Great's Nemisis, Memnon of Rhodes; Russians & French in northern Italy 1799; Russian's Guards Attack During Brusilov
Offensive 1916; CDAA Radio Triangulation Systems after WW2.

106360

Fontenoy, Battle of... May 1745

Clash of Arms

$59.00

New

BC

Colorful game in the La Bataille style, using the Age of Reason system to cover a key battle of the War of Austrian Succession. Marshale Saxe's French defend against a mixed Allied force. Also includes a second
game, Battle of Melle, July 1745. 840 counters, 3 maps. M.Hinkle'12

106361

Prague, the Battle of..., 6 May 1757

Clash of Arms

$64.00

New

BC

Colorful game in the La Bataille style, 8th in the Age of Reason system, to cover the key battle for the area around Prague, 1757 during the 7 Years War. 3 maps, 7 scenarios, 800 counters. Will also include an
expansion kit for Lobositz with a extension map & scenario additions. M.Hinkle'14

Victories of Marshal Saxe

107248

VAE VICTUS Stand-Alone Ga

$26.00

New

Fo

Covers 3 battles from the War of Austrian Succession, 1745-7, in which Marshal Saxe, leading the allied Pragmatic Army soundly defeated his opponents. Covers Fontenoy, 1745; Rocoux, 1746; Lauffeld, 1747.
Includes a double-sided map, 216 counters. 3-400m/hex, 1hr/turn, rgt/brig level. '12
topic: GUNPOWDER: Reformation Period Wars, 1517-55
Holy Roman Empire #247

Prices TRIPLE if you phone between 9pm -10am PST!

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

84490

Decision Games S&T Games

$28.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 70 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

GUNPOWDER: Reformation Period Wars, 1517-55

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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Mag & Game. Roman Empire under the Hapsburgs take on the new nation-states of Europe in the Wars of Reformation, 1524-38: France, the Ottoman Empire and the Protestant areas of central Europe. Focuses on
leadership, as well as diplomacy among the players, and includes economics. Map is a stylized grid covering Europe from Paris to Rome to Warsaw. For 2-4 players. 1yr/turn; 50mi/sq. J.Miranda'07. Mag contains
ARTICLES ON: the Italian Wars 1494-1520 & seven key battles of this period; Art of War in Europe of the 1500s; Fall of France 1940; Battle of Fallujah, Iraq. 2004.

Holy Roman Empire #247

98524

Decision Games S&T Games

$26.00

Mint

OoP

OoP

Cherry. Mag & Game. Roman Empire under the Hapsburgs take on the new nation-states of Europe in the Wars of Reformation, 1524-38: France, the Ottoman Empire and the Protestant areas of central Europe.
Focuses on leadership, as well as diplomacy among the players, and includes economics. Map is a stylized grid covering Europe from Paris to Rome to Warsaw. For 2-4 players. 1yr/turn; 50mi/sq. J.Miranda'07. Mag
contains ARTICLES ON: the Italian Wars 1494-1520 & seven key battles of this period; Art of War in Europe of the 1500s; Fall of France 1940; Battle of Fallujah, Iraq. 2004.

Holy Roman Empire #33

77937

WWW Wargamer Magazine

$49.99

Mint

Cherry. Mag & Game. 2-6 player, Kingmaker-like game of the 30 Years War thruout central Europe. Simple & raucous as the major powers field armies & navies, engage in intrigue with bribary & treachery, all to
determine who will be the Holy Roman Emperor. Played with 72 cards & 300 counters on a smallish map of Europe. M.McLaughlin'84 / ARTICLES ON: the wars that composed the 30 Years War, and the armies of the
time; review of VG's Vietnam; 1864 scenario for GDW's House Divided 1st; role playing in the age of sail; review of 3W's East Wind Rain & SIMCAN's Hannibal; brief reviews of Mercenaris Spies & Private Eyes, TSR's
Drive on Stalingrad, SPI & TSR's Btl for the Ardennes.

Mighty Fortress 2nd

103625

Excalibre Games

$30.00

New

BC

Includes 2009 Setup/Victory Condition card set update. Includes 2009 Setup/Victory Condition card set update. RECOMMENDED 6 player game of reformation, 1532-55, with dual layers of military & religious conflict
thruout Europe. Very simple mechanics focused on economics and diplomacy, yet a tense & difficult situation with each player having widely different goals that may change game to game. J.Dunnigan, J.Miranda'11

Mighty Fortress 2nd: REVISED PLAYER AIDS

104018

Excalibre Games

$10.00

New

OoP

$10.00

New

OoP

$10.00

New

OoP

Set of 2009 Setup/Victory Condition card set update. '09 Set of 2009 Setup/Victory Condition card set update. '09

Mighty Fortress 2nd: REVISED PLAYER AIDS

104016

Excalibre Games

Set of 2009 Setup/Victory Condition card set update. '09 Set of 2009 Setup/Victory Condition card set update. '09

Mighty Fortress 2nd: REVISED PLAYER AIDS

104017

Excalibre Games

Set of 2009 Setup/Victory Condition card set update. '09 Set of 2009 Setup/Victory Condition card set update. '09
topic: GUNPOWDER: Japan & Asia
Champs de Bataille En Asie #53

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

108367

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Game covers tactical battles in medieval Asia, Japan in particular. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated
game material for most games available at grognard.com/vaevict.html. '02

Most Dangerous Time

107653

Multi-Man Publishing,

$52.00

New

BC

Game the final period of civil war within medieval Japan, 1570-1584, as Oda Nobunaga takes on all comers. One player takes the role of Nobunaga, the other (up to 3) oppose him. Includes 110 cards. T.Nakamura'09

Ran, Warfare in Sengoku Jidai Japan

104885

GMT Games

$65.00

New

OoP

BC

Great Battles of History series game that follows up on Samurai, covering medeival warfare in Japan in the Sengoku period of 1550-1650. 7 scenarios (most using half-sized maps). Includes 2 full doublesided maps, 5
countersheets, 100yd/hex, 20min/turn. R.Berg, M.Herman'07
topic: GUNPOWDER: Other Pre-Modern Wars
Armada, 1st #72

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Err

OoP

Err

Mag & Game. Strategic level land & naval conflict between Spanish Empire & English/Dutch forces thruout Europe, 1585-1604. 1st ed decidedly underdeveloped; 2nd ed rules strongly suggested. S.Hart'79 / ARTICLES
ON: The War with Spain & the Sinking of the Spanish Armada, 1585-1604; Ships that Controlled the Seas 1914; Roman Siege Warfare; Mechanized Warfare in the 1980s; ERRATA for Cassino #17; Brief reviews of
recently published games; Modern Naval Radar Jamming.
Armada, 1st #72
67919 SPI S&T Magazine Games
Mint
GmOnly
$15.00
n OoP

Err

Err

17445

SPI S&T Magazine Games

$22.00

Excell

OoP

Rules separated from map & stapled neatly at spine. Mag & Game. Strategic level land & naval conflict between Spanish Empire & English/Dutch forces thruout Europe, 1585-1604. 1st ed decidedly underdeveloped;
2nd ed rules strongly suggested. S.Hart'79 / ARTICLES ON: The War with Spain & the Sinking of the Spanish Armada, 1585-1604; Ships that Controlled the Seas 1914; Roman Siege Warfare; Mechanized Warfare in
the 1980s; ERRATA for Cassino #17; Brief reviews of recently published games; Modern Naval Radar Jamming.

84569

Armada, 1st #72

SPI S&T Magazine Games

$30.00

Mint

GameOnly. Horizontal tear extending 3" from both sides of spine. Otherws clean. GameOnly. Strategic level land & naval conflict thruout Europe, 1585-1604, between the Spanish Empire & English & Dutch forces.
1st ed decidedly underdeveloped; 2nd ed rules strongly suggested. S.Hart'79

77265

Armada, 2nd Ed RULES & ERRATA #72 COPY

SPI S&T Magazine Games

$5.00

Excell

OoP

$39.00

Excell

OoP

OoP

Photocopy of extensive errata & revised 2nd ed. rules (only) for Armada. Essential upgrade to make this otherws good game even playable.

Knights of Justice, Siege of Malta #50

92776

WWW Wargamer Magazine

Mag & Game. Game of the unsuccessful Muslim siege Malta in 1565 that was a close call. Grand tactical level battle for key defenses of the Grand Harbor. 1wk/turn, 50yd/hex, 30-525men/counter. Suitable for solitaire
play. C.Bruce'86 / ARTICLES ON: the Siege of Malta 1565; Napoleon & the Archduke Charles, the battle of Aspern-Essling tactical guide; The Crunch, a new scenario for AH's Battle of the Bulge ['81]; review of
JEDKO's Europe at War & others.

98824

Knights of Justice, Siege of Malta #50

WWW Wargamer Magazine

$49.00

Mint

Cherry. Mag & Game. Game of the unsuccessful Muslim siege Malta in 1565 that was a close call. Grand tactical level battle for key defenses of the Grand Harbor. 1wk/turn, 50yd/hex, 30-525men/counter. Suitable for
solitaire play. C.Bruce'86 / ARTICLES ON: the Siege of Malta 1565; Napoleon & the Archduke Charles, the battle of Aspern-Essling tactical guide; The Crunch, a new scenario for AH's Battle of the Bulge ['81]; review of
JEDKO's Europe at War & others.

94974

When Lions Sailed #268

Decision Games S&T Games

$22.50

New

Mag & Game. Strategic level game of naval combat in the 17th century around the world for 2-4 players representing England, Spain, France & the Netherlands. 1yr/turn. Based on the 1066 & Frederick's War game
system. 280 counters. J.Miranda'11 / ARTICLES ON: Naval strategy & the colonial era; analysis of Justian's reconquest of Italy; the shrinking British Military; props v jets; covert calamities of WW2; Russian campaign in
Chechnya, 1994-2000. '11
topic: GUNPOWDER: Tactical Battles
Avec Infini Regret

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

110124

VAE VICTUS Stand-Alone Ga

$29.00

New

Fo

French-produced game with English Rules. Game covers 3 battles of the Wars of Religion in France in the 16th Century: Dreux 1562, Coutras 1587 & La Roche 1560. Includes a double-sided map, 216 counters,
100m/hex, 20-30min/turn. F.Coupeau, L.Closier'14

107229

Blue Cross, White Ensign

GMT Games

$42.00

New

BC

3rd game in the Flying Colors series. Covers the naval war between Imperial Russia and the Swedish (in the Baltic) and Turkish (in the Black Sea & Mediterranean). 3 maps, 2 countersheets, 12+ scenarios, 100m/hex,
5-10min/turn. M.Nagel'14

Crossbones

82172

One Small Step

47143

Worldwide Wargamer (3W)

109807

Ludifolie Editions

$11.00

New

OoP

$1.00

Mint

OoP

$25.00

New

zl

Game of pirateering ship-ship combat & trading for 2+ players. M.Anderson'02

Crossbow & Cannon PARTS


Command sheet (only).

Dauphin & the Sword, Louis XI v1

Game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers 3 battles of the Louis XI in the 15th century: Dieppe 1443, the Dauphin's first opportunity to distinguish himself in battle;
Saint-Jacues-sur-la-Brise 1444, at which a huge mercenary force let by Louis aids Zurich against the alliance of Cantons; and Monthery 1465, where Louix IX faces his first foes, the Burgundians, during a civil war
inspired by his early political missteps. F.Bey'15

Denain 1712 #20


Prices TRIPLE if you phone between 9pm -10am PST!

108381

VAE VICTUS Magazine

$16.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

3
All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 71 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

GUNPOWDER: Tactical Battles

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & Game. Grand tac battle from 1712, using the Fontenoy 1745 system. Includes addtl counters for Kadesh. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in
French; translated rules generlaly available from publisher's web site. '98

Epees et Hallebardes #81

108342

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. 3 grand tactical battles in France late in the middle ages: Morgarten, 1315, Sempach 1386 & Grandson 1476. Includes 2 battle maps at 200m/hex. French all color, glossy mag including minis
coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '07

Grenadier

107367

SPI Games

$49.00

Mint

FT

OoP

Cherry; even the tray in in great shape. Tactical combat in the age of musketry, 1680-1850. 16 scenarios. JD'71

Grenadier PARTS

91930

SPI Games

$2.00

Mint

OoP

91931

SPI Games

$5.00

Excell

OoP

107912

ATO - Turning Point Simul

$28.00

New

CRT/TEC & scenario annotation sheet only.

Grenadier PARTS
Map only. Annotations in map margin along one edge.

Hastings 1066

HP

Game on one of the 20 most-decisive battles of human history, judged by LTC Joseph Mitchel in his book. Game covers the pivotal battle of Hastings, England, in 1066, as William of Normandy invades England &
begins pillaging to encourage the English king, Harold, to offer battle quickly. Harold's loss influence a millenia of English (and world) history after. 90 counters, mounted map. L.Tolver'15

La Fronde 1652 #84

108341

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. 2 grand tactical games covering a battle 150km from Paris, and another IN Paris, 1652. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in
French; translated game material for most games available at grognard.com/vaevict.html. '07
La Gran Armada #13
104662 Alea Magazine (Ludopress)
Mint
GmOnly
$20.00
n OoP

English rules translation included. Game Only. Game of tactical naval combat between the Spanish & English fleets in 1588, focused on capital ships. 5 scenario (including 1 found only in the English Rules
translation). S.Lapena'92

102546

Les Deus Batailles de Saint-Albans # 96

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. This issue's game covers 2 battles at Saint-Albans, France, in 1455 & 1462. '11

Les Guerres de Bourgogne 1474-77 #115

109108

VAE VICTUS Magazine

$20.00

New

Mag & game. Game covers the wars of the Boubons, 1474-77, at a Grand tactical level. Historical magazine with history, game reviews, strategy analysis and additional scenarios for past games. French-language
magazine; ALL content including rules in French; English-language rules available via download. '14

Men At Arms #137

97426

WWW Strategy & Tactics

$25.00

Mint

OoP

About a dozen dice divets on cover of mag; otherws cherry. Mag & Game. Disappointing 1990 update of SPI's pre-gunpowder tactical games, 1200BC-1500AD, in 32 scenarios, by two of SPI's earliest & main men.
200 counters. J.Dunnigan & A.Nofi'90 / ARTICLES ON: VD & Military Non-Effectiveness; Siege of Odessa 1941; Tactical Combat 1200BC-1500AD.

Musket & Pike PARTS

61679

SPI Games

$2.00

Excell

OoP

61680

SPI Games

$2.00

Excell

OoP

91195

Task Force Games

$34.00

Mint

HC

OoP

Scenario historical summary page.

Musket & Pike PARTS


TRC & Errata.

Musketeers

Cherry. Simpler gm w/ elaborate rules. 1-3+ players assume role of A Dumas's 3 Musketeers, engaging in stealth & man-man duels, derring-do, etc. Captures better aspects of role playing gms w/in a board game.
R.V.Buck'85

102539

Nieuport 1600 #105

VAE VICTUS Magazine

$23.50

New

Mag & game. Grand tactical game of a piviotal battle of Nieuport, 1600. Historical & variant scenarios. Includes 108 die cut counters. French mag; mag & all components in French; English rules translation available
online. '12

Nothing Gained But Glory

104727

GMT Games

$45.00

New

BC

OoP

Fifth game in the Musket & Pike game series. This game covers 7 tactical btles of the Scanian War, 1659-1678: Nyborg 1659, Fehrbellin 1675, Halmstad 1676, Lund 1676, Malmo 1677, Landskrona 1677, Warksow
1678. B.Berg, A.Hansen, K.Grunitz'10

Pavia, Climax of the Italian Wars

105270

Decision Games

$15.00

New

Fo

Folio game using the new Pike & Shot game system. Covers the climactic battle of the Italian Wars as France & the Hapsburgs vie for control of Italy near the town of Pvia. Both sides field transitional armies with feudal
knights, firearms, mercenaries, pikemen & tercios; the battle occurs in broken woods. Rgt level, 200yd/hex, simpler system. J.Miranda'13

9772

Renaissance of Infantry PARTS

SPI Games

OoP

$4.00

Mint

$18.00

New

HP

Cover sheet only.

102991

Tercios 1490-1690 #30

Alea Magazine (Ludopress)

Mag & Game. Game of several battles in which the Spanish were involved of the Renaissance era: Tunez 1535, Otumba 1520, San Quintin 1557, Nieuport 1600. Mag & game printed in Spanish.

Thunder Upon the Land #42

109841

Against the Odds Magazine

$29.00

New

Mag & Game. Game covers two battles from the era of Charles XII & Swedish expansionism during the Great Northern War at grand tactical level: the key battles of Narva 1700 & Poltava. 1hr/turn, 500yds/hex, 264
counters, with a wing-activation system. P.Rohrbaugh, L.Tohver'14

108928

Truce or the Sword, Louis XI v2

Ludifolie Editions

$27.00

New

zl

Game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers 2 battles of the King Louis XI in the 15th century: Blanquetaque 1475 & Guinegatte 1479. F.Bey'15
era:

REVOLUTIONARY AMERICA, 1759 -- 1815 in North America


topic:

Batailles pur la Nouvelle-France #44

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

REVOLUTIONARY AMERICA: French & Indian Wars

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

102551

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '02

French & Indian War #231

73240

Decision Games S&T Games

$32.00

New

OoP

Mag & Game. Strategic level game of the struggle for north America during the French & Indian War, 1756-63. Uses the system from Asia Crossroads, at rgt/brig level, with economic resource collection & unit building.
3 scenarios, 200 counters. J.Miranda'05 / ARTICLES ON: French & Indian War, 1754-60; Battles of the French & Indian War; Broken Hill Picnic Train 'Massacre' in Australia, 1915; South Africa's Airborne Assault, May
1978; Voyage of USS Oregon; End of Russian Dominance in Poland; Warsaw's Jewish Ghetto Fights Back, 1943; France's Global Reach; Hostage Rescue at Kolwezi, 1978.

Habitants & Highlanders

103362

Canadian Wargamers Journa

$25.00

Mint

Bk

OoP

Miniatures rules & scenarios set covering the Seven Years War in N. America (aka the French & Indian Wars). Includes 9 miniatures scenarios with historical background, plus a Montcalm & Wolff board game of thw
entire board (for which counters must be photocopied, mounted & cut apart). 74pg. '92

Hold the Line: French & Indian War Kit

109141

Worthington Games

$16.00

New

Fo

$16.00

New

Kit adding the rules, 5 scenarios, French & Indian units, etc, to cover battles from the French & Indian War of 1759-61 using Hold the Line. '08

La Guerre de Sept Aus 1756-63 #65


Prices TRIPLE if you phone between 9pm -10am PST!

108359

VAE VICTUS Magazine

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 72 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

REVOLUTIONARY AMERICA: French & Indian Wars

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag + Game. w/68pg mag. Operational game of 2 years of the 7 Years War & Frederick the Great, 1757-8, thruout central Europe. French all color, glossy mag including minis coverage, history & a game in each issue.
ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '05

Quebec 1759, 1st PARTS

61531

Columbia Games

$2.00

Excell

108884

Columbia Games

$45.00

New

OoP

Historical commentary booklet, plus unit roster sheet from CWJ#33 mag.

Quebec 1759, 2nd

BC

The first block-style game produced. Map bears Gamma II copyright. V.simple game of the French & Indian War in which France lost all control to parts of Canada. Great beginners game; plays quickly and rewards a
good strategy. T Dahlgliesh, Gutteridge '85

Struggle for New France

108001

Schutze Games

$30.00

New

HC

Simpler game of the French & Indian War, a subset of the Seven Years War (1754-62) in Europe. Players guide French Canada or the British Colonies in this pre-revolutionary war as they use the limited resources
available to them, and the unpredictable level of support from both home countries, as determined by seperate event card decks. Includes small map, 176 counters, 61 cards. Area-move, regt level, seasonal turns.
B.Molyneaux'13

Ticonderoga, Btls for Lake George #277

107962

Decision Games S&T Games

$22.50

New

Mag & game. Grand tactical-operational level game of six battles in upper New York in an area called Ticonderoga along Lake George during the French & Indian War, 1755-58. Random events play a big role including
leader ability. 3 raid & 3 campaign scenarios including the 1755, 1757 & 1758 campaigns. 1.5mi/hex on operational map, 400yd/hex on tactical, 50-800men/unit. 280 counters. W.Nester, E.Harvey'12 / ARTICLES ON:
the Battles for Lake George, 1755-8; Mongol military disasters; WWI German Anti-Tank tactics; the 1968 USS Pueblo incident; Colin Powell & the doctrine of decisive force; hangings in the US civil war; rationale for the
1882 British occupation of Egypt.

Wilderness War 1st PARTS

103990

GMT Games

106162

GMT Games

$4.00

V.Good

OoP

BC** OoP

Photocopy of rules bookly, only. Modestly highlighted in pink & yellow, with a few underlinings.

Wilderness War, French & Indian War 2nd

$42.00 **

New

2nd ed with mounted map. 2nd ed has mounted map & minor rules tweaks. Card & board game of the French & Indian War, 1755-60, using the For the People/We the People/Paths of Glory system, including
stand-up leaders and colorful card that shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive examples of play & strategy notes.
Btln/rgt level, semi-annual turns on a pt-pt map. 271 counters, 70 cards. V.Ruhnke'10

Wilderness War, French & Indian War 3rd

110116

GMT Games

$42.00 **

New

BC**

2015 3rd edition. 2015 update & reprint of this card & board game of the French & Indian War, 1755-60, using the For the People/We the People/Paths of Glory system, including stand-up leaders and colorful card that
shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive examples of play & strategy notes. Btln/rgt level, semi-annual turns on a pt-pt
map. 271 counters, 70 cards. V.Ruhnke'15

Wilderness War, the French & Indian War

103989

GMT Games

$36.00

Mint

OoP

BC

Err

First, 2001 Edition. Rules have been read; card deck opened, but counters unpunched. Otherws very clean. Includes errata. Card & board game of the French & Indian War, 1755-60, using the For the People/We the
People/Paths of Glory system, including stand-up leaders and colorful card that shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive
examples of play & strategy notes. Btln/rgt level, semi-annual turns on a pt-pt map. 271 counters, 70 cards. V.Ruhnke'01
topic: REVOLUTIONARY AMERICA: American Revolutionary War - Strategic Level
13: Colonies in Revolt #104 PARTS
81796 TSR S&T Games

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$3.00

V.Good

OoP

Photocopy of rules only. Highlighted in pink.

1776 PARTS

105021

AH Avalon Hill Game Co.

$15.00

Mint

OoP

95604

Decision Games S&T Games

$75.00

New

OoP

Board set, only. Couple of scuffs but otherwise unused.

American Revolution #270

Mag & Game. Complete reworking of this early, strategic lvl, area move gm of the entire war in N.America, 1776-1783. Greatly enhanced to include the entire theater including Canada, the frontier to the Mississippi
River, Florida & the Carribean, and including Spanish & French participation. Lots of special rules giving color to life on the frontier, to mobilizing, to supply & to siege. 75mi/inch; brigade level. 1yr/turn. Campaign & short
4-turn scenario. T.Bomba'11 / ARTICLES ON: the American Revolution in N.America; battle of Stirling Bridge during the Braveheart Rebellion, 1297; Battle of Mukden, 1905; Task Force Viking, coordinating US special
forces & local irregulars against an numerically superior enemy in northern Iraq; battle of St. Louis, 1780; China's aviation developments; the Hansa merchant wars of the 14th century; 3 offbeat battles of the Middle
Ages: Dorylaeum, Legnano & Benevento; Op Snake Pit, the btl of Musa Qala, Afghanistan, 2007.

Birth of a Nation #18

98730

WWW Wargamer Magazine

$25.00

Mint

OoP

Cherry. Mag & game. Grand tactical-operational level game of the battle of Freeman's Farm at Saratoga, Sep 1777. Company level, 150yd/hex, 25min. Colorful, airbrushed map. 280 counters. R.Berg'82 / ARTICLES
ON: Review of AH Guns of August with ERRATA; the Leading Edge of Game Design; Review of Texas Revolution; Review of AH Air Force 2nd, with variant rules & a train busting scenario; Review of YAQ Ironclads
Expansion 1st; Review of House Divided 1st; ERRATA for Carrier Strike #16, Napoleon at Austerlitz #17; Squad Leader scenario 85; Review of Ironbottom Sound; Review of PWG Kanev; brief reviews of: SIMCAN
Jihad, META Hitler's War 1st, Beat to Quarters, YAQ Superiority & Beachhead, GDW EYlau, MAYFR Transylvania, Space Empires, ICBM, the Castle, Richard the Lion Hearted.

Birth of a Nation #18

12776

WWW Wargamer Magazine

$29.00

New

OoP

Mag & game. Grand tactical-operational level game of the battle of Freeman's Farm at Saratoga, Sep 1777. Company level, 150yd/hex, 25min. Colorful, airbrushed map. 280 counters. R.Berg'82 / ARTICLES ON:
Review of AH Guns of August with ERRATA; the Leading Edge of Game Design; Review of Texas Revolution; Review of AH Air Force 2nd, with variant rules & a train busting scenario; Review of YAQ Ironclads
Expansion 1st; Review of House Divided 1st; ERRATA for Carrier Strike #16, Napoleon at Austerlitz #17; Squad Leader scenario 85; Review of Ironbottom Sound; Review of PWG Kanev; brief reviews of: SIMCAN
Jihad, META Hitler's War 1st, Beat to Quarters, YAQ Superiority & Beachhead, GDW EYlau, MAYFR Transylvania, Space Empires, ICBM, the Castle, Richard the Lion Hearted.

End of Empire 1744-1782

107282

Compass Games

$77.00

New

BC

Vastly updated & enlarged game previously published in Command Mag. Covers the 3 wars fought in North America between 1744 & 1782: King George's War (part of the War of Austrian Succession), the French &
Indian War (part of the Seven Years' War) and the American Revolution. Map covers all of the eastern seabord of the US & Canada, down to Louisiana. 4 countersheets, 2 maps, 2mo/turn, 20mi/hex, regt & fleets,
relatively complex. '14
55046 XTR: Command Magazine
End of the Empire #46
New
GmOnly
$15.00
n OoP

GameOnly. GameOnly. 2 map, 560 counter game of the French & Indian War as well as the American Revolution from Nova Scotia to New Orleans. 9 scenarios including an intro, 1 covering the French & Indian War
of 1759, and 7 yearly or campaign scenarios for the Am Rev. Mag includes Command index thru this issue. W.Marsh'97

New York 1776, the New York Campaign

109343

Worthington Games

$46.00

New

BC

Block-style, strategic/operational level game with tactical level battle resolution covering the British campaign to secure New York during 1776, early in the American Revolution. This campaign included the largest
number of troops of the war, and involved a series of British amphibious landings aimed at trapping the American army. Both sides have ambitious victory conditions, making it a tough contest for both. M. & G. Wylie'14

Newtown & Oriskany

105856

GMT Games

$45.00

New

BC

8th game in the Battles of the Am Revolution series. Game depicts the United States' systematic invasion of "Indian country" with the avowed intent to destroy all Indian nations in the path of expansion, with the
namesake battle occuring on 29 Aug 1779. This game modifies the movement system to reflect the dispersed nature of Indian warfare. Includes 2 opportunity card decks, pre-game Indian enhancements & U.S. limited
intelligence, plus optional rules. Oriskany focuses on a sharp, 6 hour battle in which militia intending to relieve Ft. Stanwick are ambushed en route. 1 dbl-sided map, 176 counters. M.Miklos & D.Hanle'13

Tarleton's Quarter / Flights Fantasy #28

107092

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Tarleton is an operational/strategic level game of the British attempt to recapture the southern colonies (Georgia, N & S Carolina, Virginia) midway thru the American Revolution 1778-81, and using an
overly optimistic strategy relying on a sympathetic populace. 1"/17mi (area move), 1pt/100 men, 1mo/turn. M.Joslyn'10 / FLIGHTS OF FANTASY is a small, 40 counter game of the abortive attempt to relieve Dien Bien
Phu overland. 1"/10mi, 1wk/turn. P Rohrbaugh'10 / ARTICLES ON: Tartleton's Quarter (atrocities), Tarleton's campaign in the Am Revolution; Britian's economic situation at the time of the Am Revolution; Tarleton & the
British Legion; battle of Wagram, 1809; Soviet pilot quality in WW2; gaming Afghanistan (John Prados. '10

Washington's Crossing, Winter 1776-7

109298

Revolution Games

$33.00

New

HC

Operational level game of the 12 days of the Winter campaign of 1776-7 that included the two American victories of Trenton & Princeton as the British attempt to pacify New Jersey. First in the intended Campaigns of
the American Rev series. 200 counters, 1.14mi/hex, 6hrs/turn, 1 map. R.Miller'12

Washington's War
Prices TRIPLE if you phone between 9pm -10am PST!

99762

GMT Games

$125.00 **

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC** OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 73 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

REVOLUTIONARY AMERICA: American Revolutionary War - Strategic Level

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

1st edition copy. Update of We the People, perhaps the first card-driven game. Covers the American Revolution on a strategic, point-point map. This version speeds play (to about 90min per game) & is highly suitable
to tournaments. 2 countersheets, 110 cards, mounted map; 1yr/turn. M.Herman'10

Washington's War 2nd

108437

GMT Games

$42.00 **

New

BC**

2015 reprint. 2015 reprint of this update of We the People, perhaps the first card-driven game. Covers the American Revolution on a strategic, point-point map. This version speeds play (to about 90min per game) & is
highly suitable to tournaments. 2 countersheets, 110 cards, mounted map; 1yr/turn. M.Herman'15
topic: REVOLUTIONARY AMERICA: American Revolutionary War - Tactical Level
Bunker Hill #32
30094 XTR: Command Magazine

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$25.00

New

OoP

Mag & Game. Rgt lvl gm of the initial firefights of the Am Revolution around Boston, 1775, as the British assault the fortifications on Bunker Hill, near Charlestown. 176 counters. W.Marsh'95 / ARTICLES ON: Bunker
Hill, a costly victory; Smallpox & the American Revolution; the naval battle of Lissa between Austria-Hungary & Italy, 1866; How the Chinese Helped Topple the Roman Empire; Yitzhak Rabin & Israel's War of
Independence; Suez 1956, a great stupidity; Command Magazine Article Index by era.

Germantown 1777

105113

GMT Games

$25.00

New

BC

Game of a key battle during the American Revolution, the battle of Germantown, Oct. 1777 near Philadelphia. 7th in the Btls of the Am Rev series. Washington takes an opportunity to attack divided British forces, but his
elaborate plan goes awry. 16 tactical battle cards, 176 counters (including errata counters for prior games in the series), 1 map. Btln/regt level, 1hr/turn, 200yd/hex. M.Miklos, B.Madison'10

Guilford Courthouse

85501

Game Designers Workshop

$18.00

V.Good

$37.00

New

OoP

zl

Complete. Rules underlined in ink, otherws EX. Green's regulars & militia meet Cornwalis in key btl for control of South during Rev War, Mar 1781. '78

Hold the Line

109367

Worthington Games

BC

Block system game covering tactical level combat during 12 key battles of the American Revolution. Terrain constructed w/ 62 dbl-sided tiles. 114 counters. Covers btls of Long Island, Harlem Heights, Princeton,
Trenton, Hobkirk's Hill, Eutaw Springs, Bemis Heights, White Plains, Kings Mtn, Brandwine & Monmouth. '08

OoP

OoP

Rules separated. Very clean Mag & Game. First TSR issue. Battle of Monmouth, June 1778, the longest battle of the Am Revolution. Washington attacks the Brits as they retreat from Philadelphia, catching their
rearguard under Clinton. Rgt level, 20min/turn, 100yd/hex. D.Martin, L.Millman, E.Smith'82 / ARTCLES ON: Battle of Monmouth, US Takes the Offensive, June 1778; '73, the Arab-Israeli Conflict.
Monmouth #90
51684 TSR S&T Games
Mint
GmOnly
$10.00
n

OoP

OoP

BC

OoP

67879

Monmouth #90

TSR S&T Games

$22.00

Mint

Mag & Game. First TSR issue. Battle of Monmouth, June 1778, the longest battle of the Am Revolution. Washington attacks the Brits as they retreat from Philadelphia, catching their rearguard under Clinton. Rgt level,
20min/turn, 100yd/hex. D.Martin, L.Millman, E.Smith'82 / ARTCLES ON: Battle of Monmouth, US Takes the Offensive, June 1778; '73, the Arab-Israeli Conflict.

Monmouth #90

105720

TSR S&T Games

$22.00

Mint

GameOnly. Several minor spots on rules. GameOnly. Battle of Monmouth, June 1778, the longest battle of the Am Revolution. Washington attacks the Brits as they retreat from Philadelphia, catching their rearguard
under Clinton. Rgt level, 20min/turn, 100yd/hex. D.Martin, L.Millman, E.Smith'82

Monmouth #90 PARTS

58983

TSR S&T Games

99630

GMT Games

$3.00

Excell

$44.00

New

Map only.

Monmouth 1778

5th game in the Btls of the American Rev series, this one covering the last big battle in the north between Washington's Continentals and the Brits in what proved to be the longest battle of this war. Washington's
now-experienced army strikes a portion of the British army as it relocates from Philadelphia to New York at Monmouth, NJ. Washington expected a quick tho minor victory and at first got a bloody nose. 1 map, 176
counters. Btln/regt level, 1hr/turn, 200yd/hex. M.Miklos'07

Monmouth, Battle of...

110087

Clash of Arms

$48.00

New

BC

Large, colorful game of the battle of Monmouth, June 1778, using the Age of Reason game system (6th in that series). Washington's Continentals attack the British army under Clinton as the latter withdraws from
Philadelphia towards New York. Includes 2 maps, 400 counters & 4 scenarios. '08

Monmouth, Battle of... PARTS

107167

Clash of Arms

$10.00

New

BC

107703

GMT Games

$25.00

New

BC

OoP

Box, only. Shrinkwrapped.

Pensacola 1781

Game of the obscure siege of Pensacola (in what is now Florida in the US) by a Spanish army against a smaller British force with Indian allies. The Spanish must establish positions for siege weaponry, then protect it
from raids while it is constructioned, and finally execute an effective assault. The Brits must disrupt the Spanish by threatening any of several vulnerabilities. '10

Rebels & Redcoats II PARTS

94726

Decision Games

$2.00

Excell

HC

OoP

100142

Decision Games

$79.00

New

BC

OoP

Box only. One minor crease extending from side panel to box top & minor scuffs. Otherws EX.

Rebels & Redcoats SET vI-III

Slight, 1/4" seam tear at the slightest of corner dings. Set of the first 3 volumes of the R&R game series, a simpler fast playing tactical level game system of Am Civil War battles. V1: 4 btles, Bunker Hill, Brandywine,
Germantown, Monmouth. V2: 8 btles, Bennington, Freeman's Farm, Bemis Heights, Camden, Cowpens, Guilford Courthouse, Hobkirk's Hill, Eutaw Srpings. V3: 7 battles from the American Revolutionary War: Brooklyn
(Aug'76), Harlem Heights (Sept'76), White Plains (Oct'76), Trenton (Dec'76), Princeton (Jan'77), Stony Pt (Jul'79), King's Mtn (Oct'80). W/ 6 maps, 1360 counters. '05

Saratoga 1777, Battle of...

109842

ATO - Turning Point Simul

$28.00

New

HP

Chosen as one of the 20 decisive battles of world, this game covers the 1777 battle of the American Revolution that destroyed a small British army in what is now up-state New York, and gave the Americans standing in
the world & hope of winning over the Brits. Covers both Bemis Heights & Freeman's Farm, and includes command control & fog of war issues. Includes 200 counters & mounted map. R.Markham'13

103572

Saratoga, Turning Point of Am Rev 2nd

GMT Games

$45.00

New

OoP

OoP

LB** OoP

BC

Modest sized, fast playing, relatively simple game of the pivotal battle of Sept. 1777 that ended with the destruction of Burgoyne's army of 7,000. Hourly turns, 200yd/hex, using the Battles of the Am Revolution game
system. M.Miklos'06

Turning Point

93303

Worthington Games

$32.50

New

BC

Block system game of the battle of Freemans Farm & Lundy's Lane from the Am Revolution & War of 1812. '10

Yorktown

85045

International Team Games

$35.00 **

Excell

Complete. Large, simpler game of the Franco-American plan to besiege Yorktown while the Brits either hack there way out or prevent the capture of Yorktown. Amusing English translation of rules, w/ rules also in
French, German & Italian.
topic: REVOLUTIONARY AMERICA: War of 1812
1812, War of... #207

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

53745

Decision Games S&T Games

$69.00

New

OoP

Mag & Game. Strategic, area-move game of the entire War of 1812 thruout N.America east of the Mississippi and at sea. Seasonal turns, 280 counters, using an operation point system, and differentiation among quality
of units. J.Miranda'01 / ARTICLES ON: Rise of the American Army, 1783-1860; Battle of the Philippine Sea, June 1944; SS Paratroopers; Battle of Frastenz, 1499; Hungarian Tanks of WWII; end of Depleted Uranium
as a weapon; 173rd Airborne Brigade; Charles X & the First Northern War, 1648; Schlieffen's Italian Connection & the End of the Triple Alliance.

1812, War of..., 4th

107254

Columbia Games

$45.00

New

BC

Simpler, block-style game of a little known war, focused on the fight for control of the Great Lakes area between US & Canada. Fast playing w/ excellent fog-of-war element. Great beginners game, too. '85

Amateurs to Arms! PARTS

108016

Clash of Arms

$3.00

Good

New

BC

OoP

Map only. Was used as packing material by publisher, salvaged here. 2 lengths of clear packing tape on 1 map panel, narrow 1" hole at 1 seam, some scuffs. Quite serviceable.

Amateurs to Arms!, the War of 1812

109163

Clash of Arms

$74.00

Operational/strategic game of the War of 1812 between US & British/Canadian forces on all fronts of the war in North America including the South. Played on a large scale map & includes 150 illustrated cards impacting
place, 352 counters. Simpler & fast playing. '12

Mr. Madison's War, Incredbl War of 1812


Prices TRIPLE if you phone between 9pm -10am PST!

102077

GMT Games

$40.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

4
All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 74 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

REVOLUTIONARY AMERICA: War of 1812

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Card-driven game of the US attempt to invade & conquer Canada, 1812-4. Depicts the northern theater of this war. Includes 208 counters d depicting land & individual sea units involed, plus principal leaders. 4mo/turn.
G.Collins'12

Rockets Red Glare 2nd # 78

102905

Compass Games PAPER WARS

$46.00

New

Mag & game. Reprint & revision of Simulation Canada's game on War of 1812 w/ strategic map of U.S. east coast & operational map of Great Lakes area. 264 counters, 3mo/turn, 4 scenarios. S.Newberg '13 /
ARTICLES ON: Reveiws of SCHUTZE Illusionary Fortress 2nd, COLUMBIA Shenandoah, CofA Amatuers to Arms, LEGION Slouch Hats & Eggshells, GMT Bomber Command, WORTHINGTON Blood & Sand, ATO
Meatgrinder, LNL Nuklear Winter '68, VELESEN Kampen om Norge; VPG Malta Besieged, MMP No Question of Surrender, GROGNARD Incredible Courage; two new scenarios for Operation Shingle #77 plus errata.

Twilight's Last Gleaming, War v2 #225

69814

Decision Games S&T Games

$29.00

New

OoP

Mag & Game. Three more small battles from late in the War of 1812. The Thames (Oct 1813), Chippewa (July 1814), and Lundy's Lane (July 1814). 50men/factor, 100yd/hex, 15-60min/turn. 88 counters, 3 maps on 1
map surface. C.Diamond, W.Sariego,T.Bomba'04 / ARTICLES ON: Greatest Tank Battle: Kursk-Orel Salients, Summer 1943; Armies of the Eastern Front, 1943; Development of the Canadian Army, 1660-1900; Italy's
Piaggio 108B Heavy Bomber; Cold War's Last Casualties; Austrian Divisions in WW2; Maurice of Nassau, Pioneer of Modern Warfare; Alcibiades, Demagogue of the Peloponnesian War.
topic: REVOLUTIONARY AMERICA: Naval Combat in the Age of Sail
Close Action, Age of Fighting Sail
109166

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Clash of Arms

OoP

$55.00

New

BC

$21.00

New

Bk

1
1

Last copy. Ship-ship combat during the age of sail in 24 scenarios of varying size. Excell graphics, but can this best the king of the hill, Wooden Ships? M.Campbell'97

Close Action: Monsoon Seas Kit

110084

Clash of Arms

2nd scenario kit for Close Action system. Covers actions in the south Atlantic Indian Oceans against the Brits, 1777-1783, led by French admiral Suffren. 20 scenarios plus new rules. M.Campbell'07

Close Action: Rebel Seas Scenario Book

110085

Clash of Arms

$20.00

New

Bk

$22.00

Mint

Book of 20 additional scenarios of naval combat during the American Revolution, intended for Close Action but usable w/ any other game system. '02

99110

Fighting Sail #85

SPI S&T Magazine Games

OoP

3/4" wide sun faded strip near mag cover spine. One map quarter panel mildly sun discolored. Otherws mint. Mag & Game. 9 scenario game of small scale naval battles from the Am Rev & Napoleonic era between
British, French & American ships. Good simulation of ship-ship combat in the age of sail, but not nearly as much fun as Wooden Ships & Iron Men. J.Balkoski'81 / ARTICLES ON: Fighting Sail, Sea Combat in the Age of
Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on Tobruk, Campaigns of Napoleon, Dark Star.

Fighting Sail #85

92492

SPI S&T Magazine Games

$18.00

Excell

OoP

Mag & Game. 9 scenario game of small scale naval battles from the Am Rev & Napoleonic era between British, French & American ships. Good simulation of ship-ship combat in the age of sail, but not nearly as much
fun as Wooden Ships & Iron Men. J.Balkoski'81 / ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on
Tobruk, Campaigns of Napoleon, Dark Star.

101400

Fighting Sail #85

SPI S&T Magazine Games

$25.00

Mint

OoP

Mag & Game. 9 scenario game of small scale naval battles from the Am Rev & Napoleonic era between British, French & American ships. Good simulation of ship-ship combat in the age of sail, but not nearly as much
fun as Wooden Ships & Iron Men. J.Balkoski'81 / ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on
Tobruk, Campaigns of Napoleon, Dark Star.

Fighting Sail #85 PARTS

96905

SPI S&T Magazine Games

108011

SPI Games

$4.00

Mint

$48.00

V.Good

OoP

FT

OoP

Rules only

Frigate

Complete. Some counter wear thru use. Several minor stains on rules, scenarios & maps (esp a large but lite 3" stain on 1 map panel). Very playable ship-ship combat in Age of Sail. 14 scenarios using SiMove.
J.Dunnigan'74.

Frigate PARTS

98342

SPI Games

$4.00

Excell

OoP

107451

SPI Games

$8.00

Mint

OoP

107445

SPI Games

$4.00

V.Good

OoP

108528

SPI Games

$6.00

Excell

OoP

107450

SPI Games

$6.00

Excell

OoP

107449

SPI Games

$8.00

Mint

OoP

108122

SPI Games

$4.00

Excell

OoP

91902

SPI Games

$4.00

Excell

OoP

97601

SPI Games

$5.00

Excell

OoP

106734

Worthington Games

$49.00

New

BC

OoP

Complete set of 6 map panels, only.

Frigate PARTS
Map set of 6 panels, complete, only.

Frigate PARTS
Coversheet, only. Several sml abraisions & tiny holes along edges.

Frigate PARTS
Counterset, only, complete.

Frigate PARTS
Scenario booklet, only.

Frigate PARTS
Rules, only.

Frigate PARTS
Counterset, only. Missing 4 ships & 4 markers; IDs included.

Frigate PARTS
Rules only.

Frigate PARTS
Scenario folder only. Also includes optional rules & addtl scenarios printed in a mag.

Naval War of 1812

Limited printing of 812 copies. Fast playing game focuses on tactical naval combat between the US & Britain during the War of 1812. The American's hunts down British merchant ships while the Brits seeks out both US
merchants & warships. Includes mounted board, plastic ship minis & ship manuever cards. '12

Wooden Ships & Iron Men, 1st PARTS

76513

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

76518

AH Avalon Hill Game Co.

$2.00

Excell

OoP

76520

AH Avalon Hill Game Co.

$2.00

Excell

OoP

76511

AH Avalon Hill Game Co.

$3.50

Good

OoP

Chart sheet, only. Soiled thru use.

Wooden Ships & Iron Men, 1st PARTS


Ship Log Pad, only.

Wooden Ships & Iron Men, 1st PARTS


Ship Log Pad, only.

Wooden Ships & Iron Men, 1st PARTS

Rules, only. Cover spine worn & torn, repaired & reattached. Most pages soiled & stained. Basic game tables marked.

Wooden Ships & Iron Men, 1st PARTS

76516

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

76519

AH Avalon Hill Game Co.

$2.00

Excell

OoP

76510

AH Avalon Hill Game Co.

$6.00

Excell

OoP

76514

AH Avalon Hill Game Co.

$1.00

Excell

OoP

Chart sheet, only. Soiled thru use.

Wooden Ships & Iron Men, 1st PARTS


Ship Log Pad, only.

Wooden Ships & Iron Men, 1st PARTS


Rules, only. Some marks on basic game tables.

Wooden Ships & Iron Men, 1st PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 75 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

Price EA

REVOLUTIONARY AMERICA: Naval Combat in the Age of Sail

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Chart sheet, only. One sml stain.

Wooden Ships & Iron Men, 1st PARTS

76512

AH Avalon Hill Game Co.

$4.50

Good

OoP

$2.00

Excell

OoP

Rules, only. Cover separated from staples & reattached. Most pages soiled & stained, with some marks on rules & scenarios.

Wooden Ships & Iron Men, 1st PARTS

76517

AH Avalon Hill Game Co.

Ship Log Pad, only.


era:

NAPOLEONIC WARS, 1796 -- 1815


topic:

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

NAPOLEONIC: Strategic Games 1796-1815

Campaigns of Napoleon PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

68272

West End Games (D6 Legnd)

$6.00

Mint

OoP

88610

AH Avalon Hill Game Co.

$6.00

Excell

OoP

$3.00

Excell

OoP

New

GB**

Excell

FT

OoP

Rules, only.

Empires in Arms, 2nd: 1792 SCENARIO COPY

Photocopy of scenario & 15 original leader counters published in Gen 25/2. Adds a scenario for the period 1792-1802. Also includes Waterloo 1815 scenario.

Empires in Arms, 2nd: ADV NAVAL RULESCPY

90009

AH Avalon Hill Game Co.

109867

Dan Verssen Games

Photocopy of 4pg article from Gen providing more sophisticated naval rules.

Field Commander Napoleon

$75.00 **

Large solitaire game game of the Napoleonic Era from the end of the French Revolution to Nappy's own end at Waterloo, & third in the FC system. D.Verssen'11

108382

La Grande Armee, 1st

SPI Games

$55.00

Masking tape remnants on tray & inner lids. Napoleon's 1805,1806 & 18099 campaigns in Central Europe. Div/corp level w/ inverted movement, forced march, supplies. J.Young'72

La Guerre de l'Emperour, 1st PARTS

77843

Operation Studies Group

$3.00

Mint

OoP

77846

Operation Studies Group

$3.00

Excell

OoP

77847

Operation Studies Group

$3.00

Excell

OoP

77845

Operation Studies Group

$3.00

Excell

OoP

109468

Clash of Arms

$57.00

New

FB

OoP

LB** OoP

1st ed rules booklet, only.

La Guerre de l'Emperour, 2nd PARTS


Photocopy of enlarged, 2nd ed rules booklet, only.

La Guerre de l'Emperour, 2nd PARTS


Photocopy of enlarged, 2nd ed rules booklet, only.

La Guerre de l'Emperour, 2nd PARTS


Photocopy of enlarged, 2nd ed rules booklet, only.

Legion of Honor

Unusual card game depicting the life of an ambitious French soldier during the Napoleonic era, set with the backdrop of historical events. Suitable for solitaire play as well as for groups of up to 6 players. Players play
control the life of a Napoleonic soldier at war & "in the salon", from 1792-1815. Player with highest rank, most glory or most wealth wins. R.Kane'14

Napoleon Against Europe

109193

Hexasim Games

$85.00 **

New

Multiplayer, strategic level game of the Napoleonic era, 1805-15, using fleet & corp scale units, with play influenced by a colorful set of cards. Emphasizes the French need to control all of Europe to combat Britain & its
allies. Logistics play a major role. 356 corp-level counters, 110 cards, mounted map. Akin to Empires in Arms. 2mo/turn. Rules in English. S.Thomas'13

Napoleonic Wars: DELUXE MAP

110156

GMT Games

$26.00

New

FO

98687

Game Theory & Design

$25.00

Mint

BC

Deluxe, mounted mapboard set for this game, plus rules v1.2. '06

Napoleon's Italian Campaign

OoP

Complete. All counters loose from tree in strips; none punched. Ding & abrasion to one box corner leaving a smal bare spot exposed. Otherws mint. Simpler, area move game of Nap's campaigns in Italy, 1796-1800.
Mates w/ 2 other gms in series for entire Nap Wars. J.Angiolillo'83

Soldier Emperor 2nd [Players Edition]

97832

Avalanche Press, Ltd.

$42.00

New

BC

New

BC

Major revision with new rules & scenarios. 2-7 player game of the Napoleonic Era using the Soldier Kings system. Large, simpler game with 345 counters, 2 mounted maps. R.Markham'11

War & Peace

98653

Worthington Games

$48.00

OoP

Strategic level, 2-5 player game of the Napoleonic Wars, 1805-15. France & Britain duke it out, striving to gain allies and either occupy the enemy nation or, in the case France, isolate Britain politically & economiclly.
Played with plastic minis for inf, cav, artil & ships. Includes a hard mounted board. Game is akin to Risk with the addition of alliances. Very limited print run on this game. '12

War and Peace PARTS

638

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

61525

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

107886

AH Avalon Hill Game Co.

BC** OoP

Map #2 only.

War and Peace, 1st PARTS


Campaign game card, only.

War and Peace, 2nd

$49.00 **

Excell

Some signs of use & wear 1 chart & some counters, otherws EX. Napoleonic wars 1800-1815, Spain to Russia. Modest completity 9 scenario & camp game using leaders & unit pts. Political conquest & alliances,
naval units. M McLaughlin & F Davis '80.
topic: NAPOLEONIC: French Revolution 1789-96
Pour Dieu et Pour Roy # 60

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

108361

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational, area move game of the fratricidal conflict in the area of Nantes, France in 1793 as the Republicans clashed with the Vendeens. Game aims to be simple, yet capture the
spasmodic action and variable competence of the leaders involved. Includes errata counters for D-Day 1944, Alsace 1944, Barbarossa 1941. w/ 432 color cardstock counters that must be mounted & cut apart. French
all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '05

108497

Toulon, 1793: Napoleon's First Victory

Legion Wargames

$50.00

New

BC

Operational level game for 2-7 players covering the siege of Toulon, France, Aug-Dec 1793. Area-move, operational level, covering the entire campaign from the landing of Anglo-Spanish forces thru their evacuation. It
became Napoleon's first great victory. Operational points are the key dynamic, with the interaction of multiple nations' forces interacting adding another layer. As an artillery captain, Napoleon makes his presence known
& eventually turns their guns on the supporting Allied ships, making their moorings unsafe, thus ending the siege & rebellion within Toulon. 1wk/turn, co/btln/regt level, 528 counters. A.Loakes'14

Valmy Campaign, Revolution Saved 1792

108399

ATO - Turning Point Simul

$28.00

New

HP

Regarded as one of the 21 most decisive battles of history by LtCol Mitchell, the battle of Valmy 1792 could have snuffed out the French Revolution in its infancy. The conservative forces of Europe, including French
Royalists, the Prussians & Austrians, have sent their armies to capture Paris & turn back the clock. Republican forces manage to turn them back. R.Markham'15
topic: NAPOLEONIC: 1797-1805 Campaigns
Alexandria 1801 PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

61528

Simulaciones Tacticas

$1.00

Mint

OoP

26395

Simulaciones Tacticas

$5.00

Mint

OoP

$5.00

New

OoP

$17.00

Excell

zl

OoP

Terrain chart (in English & Spanish) backed by other tables all in Spanish.

Alexandria 1801 PARTS

Countersheet only. Countersheet is delaminiating at center; will need a small amount of attention with a glue stick or spray adhesive to make things right BEFORE punching counters.

Alexandria 1801 PARTS

88562

Simulaciones Tacticas

Countersheet, only. Mint, but entire sheet delaminiating in center of sheet. Can be easily fixed with spray adhesive used before punching counters.

Arcola
Prices TRIPLE if you phone between 9pm -10am PST!

87286

Operation Studies Group

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 76 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

NAPOLEONIC: 1797-1805 Campaigns

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Complete. Highlight of Napoleon's Italian campaign, Nov. 1796, using Zucker's Napoleonic system. Napoleon uses interior lines to prevent two Austrian forces from uniting & defeating each in detail. 100 counters,
brigade level. K.Zucker, T.Walczyk'79

Austerlitz 1805 #58

93776

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '02

Austerlitz, Battle of... PARTS

6571

Gamers (% MMP)

$1.00

Excell

OoP

$75.00

Mint

BC

OoP

Single copy of Charts & Tables booklet ONLY. Name written on cover, slight wrinkling.

Austerlitz, Napoleon's Greatest Victory

103356

GMT Games

Err

Includes 9 errata counters from C3i. Massive, tactically oriented game of one of Nappy's earlier masterpiece battles, Austerlitz, Dec 1805. Uses Triump & Glory system. 6 scenarios, 1120 counters, 4 maps. D.Fox'00

Austerlitz, Partie Nord #64

93784

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '02

Bonaparte in Italy PARTS

21031

Operation Studies Group

105262

Decision Games

$1.00

Mint

$37.50

New

HC

OoP

French organization display only.

Emperor's 1st Btls / Napoleon's 1st Btls

Repackaging of two games in a single box (Emp 1st Btls). EFB is a graphic update of gms on btls of Austerlitz Dec 1805, and Jena-Auerstadt, Oct 1806. '95 / NFB is 4 simple games of Nappy's trials at Montenotte and
Arcola, 1796, Pyramids, 1798, Marengo 1800. J.Miranda'93

Italy, Battle for..., 2nd

92270

AH Avalon Hill Game Co.

$10.00

V.Good

OoP

SC

All (45) blanks removed; all units present. Rules are a clean photocopy. 2 corners repaired, some wear to box. Otherws EX. Napoleon v 2 Austrian armies in N.Italy, 1796. Reprinted from OSG's Arcola. K.Zucker'83

Marengo 1800 #35

108374

VAE VICTUS Magazine

$16.00

New

Fo

Mag + Game. w/84pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. Covers one of Napleon's early battles, Marengo, 1800, using Jours de Gloire system. '00

Marengo, Morning Defeat-Afternoon Victry

103486

Decision Games

$15.00

New

Update of SPI folio on the subject. Covers Marengo, 1800, as the overextended French attempt to ambush the Austrians but are outnumbered until French reserves arrive to save the day. Btln/rgt lvl. '10

Napoleon at Austerlitz #17

90061

WWW Wargamer Magazine

$20.00

Excell

OoP

Err

OoP

Err

Entirely strip punched. Mag & Game. Napoleon's Dec 1805 victory over a combined Austrian & Russian force. 400yd/hex, 3 shorter scenarios + full battle. J.Hind, K.Poulter'81 / ARTICLES ON: review of WEG's
Campaigns of Napoleon (not pretty); Prados on game tactics; survey of all games of Musket & Pike era (17th-18th century); musings of a would-be publisher, Jack Greene of Quarterdeck; review of Berlin '85 #79;
elements of Command & Control; analysis of Assault on Leningrad #14; brief reviews of Fast Patrol Boats, Assault on Tobruk, Warlock, Crusible of War.

Napoleon's First Battles

89121

Decision Games

$20.00

Mint

HC

Rules are oddly collated by publisher Small white scratch on box side panel. Sml white scratch on box side panel. 4 simple gms of Nappy's trials at Montenotte and Arcola, 1796, Pyramids 1798, Marengo 1800.
J.Miranda'93

Napoleon's First Battles ERRATA COUNTERS

88564

Decision Games

109089

Simulaciones Tacticas

$2.00

Mint

$60.00

New

zl

OoP

9 errata counters (only) from S&T 162.

Rivoli 1797, Bonaparte in Italy 2nd

Ziplocked. Reprint in a ziplock. 2nd game in the Btls of the Revolution series, a simplified La Battaile system. Modest complexity, grand tactical game of the Austrian assault at Rivoli that caught Napoleon somewhat
uprepared with its enveloping maneuver. One map, 650 counter game with 2 distinct levels of complexity. '98

These Brave Fellows #39

106262

Against the Odds Magazine

$28.00

New

HP

Mag & game. Game covers the campaign in Bavaria in 1805 shortly before Austerlitz, as a French corp under Mortier chases Austrian forces from the area, the Russians under Kutuzov lay a trap for the lead French
units. Outnumbering the French 4-1 but cold & tired & uncoordinated, a day-long, bitter battle ensued. Includes full solitaire rules (tho this is a 2 player game). 216 counters. A.Numez'13
topic: NAPOLEONIC: 1806 Campaigns
Coming Storm, the Fourth Coalition

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

109779

Operation Studies Group

$99.00

Mint

BC

OoP

OoP

Some v.sml scuffs on box cover; components v.clean. Four key battles from the time of the 4th Coalition, Oct.1806-7. Covers Jena-Auerstadt (Oct 1806), Pultusk-Golymin (Dec 1806), Eylau (Feb 1807), Friedland
(June 1807). 525yd/hex (same as Nap Last Btls), 1hr/turn. Includes 4 maps, 560 counters, 100 cards. K.Zucker'10

Habit of Victory

109776

Operation Studies Group

$79.00

Mint

BC

Counters reverse printed. Covers the 1806-7 campaign in Poland using the "2x" game system of 6km/hex, 3days/turn. 3 simple & 3 full scenarios (Pultusk/Golymin, Eylau & Friedland) plus campaign. Card driven
system with each card allowing movement, attrition, administration & one-time events. 280 counter, 3.75mi/hex, 3days/turn. M.Herman, K.Zucker'07

Jena 1806 # 71

94593

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Grand tactical level battle of Jena, Oct.1806, between Napoleon & the Prusso-Saxon Army. Hex based, brig level. Also includes 8 dbl sided errata counters for Tonkin#70. w/ 432 color
cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available
at grognard.com/vaevict.html. '06

Saalfeld, Prelude to Jena

102450

Decision Games

$8.00

New

Fo

Folio game of the 10 October 1806 meeting of the advanced guards of the French & Prussian armies. A victory for either will open possibilities to defeat the larger enemy army shortly after, and time is short. 40
counters, rgt level, 352yd/hex. '13
topic: NAPOLEONIC: 1807 Campaigns
Eagles of Empire, Eylau 1807

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

95484

Avalanche Press, Ltd.

$24.00

Excell

OoP

Err

No box. Counters neatly & mildly clipped. Includes extensive errata. No box. 3rd in the EofE grand tac area move series of Napoleonic campaigns. Nap tries to crush the Russians, who have force the French to break
from their winter encampment in Prussia. Rgt/div level, 500yd/hex. '99

Eagles of Empire, Eylau 1807 PARTS

80843

Avalanche Press, Ltd.

108349

VAE VICTUS Magazine

$1.00

Mint

$16.00

New

OoP

Russian 8Feb07 scenario setup page, only.

Eylau 1807 #77

Mag + Game. w/68pg mag. Game covers Napoleon's battle at Eylau, 1807. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated rules generally
available on the publisher's website. '07

Friedland 1807

92769

Imperium Publications

$35.00

V.Good

Fo

OoP

$22.00

Mint

OoP

Map & charts have some spotting. Rules are a clean photocopied. Otherws EX. Early, div level game of this battle between France & Russia during the winter of 1807.

Napoleon at Eylau #138

91729

WWW Strategy & Tactics

Rules separated. Initials inked on mag cover. Mag & Game. Game of the battle of Pruessich-Eylau, Feb 1807, between French & Russians at grand tactical level. Update of early 3W game by same name. 1hr/turn,
175yd/hex, 110 counters. K.Poulter'90 / ARTICLES ON: Battle of the Boyne & the Williamite War 1690; US Army v Marine Divisions in the Korean War; Orde Wingate, the Lawrence of Ethiopia; Byzantium, the Forgotten
Empire; Napoleon's Campaign in Poland & Prussia, 1806-7; ERRATA for Doomed Victory #136 (extensive).

Napoleon at Eylau #138


Prices TRIPLE if you phone between 9pm -10am PST!

102682

WWW Strategy & Tactics

$25.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 77 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

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NAPOLEONIC: 1807 Campaigns

Price EA

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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Cherry. Mag & Game. Game of the battle of Pruessich-Eylau, Feb 1807, between French & Russians at grand tactical level. Update of early 3W game by same name. 1hr/turn, 175yd/hex, 110 counters. K.Poulter'90 /
ARTICLES ON: Battle of the Boyne & the Williamite War 1690; US Army v Marine Divisions in the Korean War; Orde Wingate, the Lawrence of Ethiopia; Byzantium, the Forgotten Empire; Napoleon's Campaign in
Poland & Prussia, 1806-7; ERRATA for Doomed Victory #136 (extensive).

Napoleon at Eylau #138

104404

WWW Strategy & Tactics

$15.00

Excell

OoP

Complete. Rules highlited in yellow. Mag & Game. Game of the battle of Pruessich-Eylau, Feb 1807, between French & Russians at grand tactical level. Update of early 3W game by same name. 1hr/turn, 175yd/hex,
110 counters. K.Poulter'90 / ARTICLES ON: Battle of the Boyne & the Williamite War 1690; US Army v Marine Divisions in the Korean War; Orde Wingate, the Lawrence of Ethiopia; Byzantium, the Forgotten Empire;
Napoleon's Campaign in Poland & Prussia, 1806-7; ERRATA for Doomed Victory #136 (extensive).
topic:

NAPOLEONIC: 1808-11 Campaigns

1809

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

85948

AH Victory Games

$38.00

Excell

BC

OoP

No counter tray. Few isolated stains & spots. 2 battle & 2 campaign scenario game of Napoleon's defense against renewed Austrian attacks exploiting France's involvement in Spain in 1809. Sml # of active units, but
sweeping scope to game across 3 pretty maps. Div level. One of Zucker's Napoleonic series. K Zucker'84

1809

104149

AH Victory Games

$44.00

Mint

BC

OoP

No counter tray. 2 box corners repaired. Box scuffed & dinged on one corner. Charts separated from rules. Unpunched. Game shows much more wear than a typical mint game. 2 battle & 2 campaign scenario game
of Napoleon's defense against renewed Austrian attacks exploiting France's involvement in Spain in 1809. Sml # of active units, but sweeping scope to game across 3 pretty maps. Div level. One of Zucker's Napoleonic
series. K Zucker'84

Abensburg, Battle of... #113

98785

WWW Strategy & Tactics

$18.00

Mint

OoP

Sml puncture on cover of mag from envelope clasp. Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Abensberg was the initial engagement in which Austria lost its
chance to defeat Napoleon who, instead, soundly defeated the Austrians. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Royal
Navy 1660-1774; Havana 1762; British Intervention in the Am Civil War; Spanish Ulcer book & the Peninsular War; US Inf Divs in WW2; Napoleon's Campaign on the Danube, 1809; the Iran-Iraq War Since 1986; Chad,
1985-87.

Abensburg, Battle of... #113

102641

WWW Strategy & Tactics

$20.00

Mint

OoP

Cherry mint. Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Abensberg was the initial engagement in which Austria lost its chance to defeat Napoleon who, instead,
soundly defeated the Austrians. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Royal Navy 1660-1774; Havana 1762; British
Intervention in the Am Civil War; Spanish Ulcer book & the Peninsular War; US Inf Divs in WW2; Napoleon's Campaign on the Danube, 1809; the Iran-Iraq War Since 1986; Chad, 1985-87.

Almeida & Bussaco 1810

108732

Hexasim Games

$22.00

New

zl

Grand tactical game of 3 battles in Spain & Portugal, 1810. The French under Massena attempt to defeat the English covering force outside of the fortress at Almeida, June 1810; the French assault Wellington's
well-place army at Bussaco, Sept 1810; and the French cavalry advanced guard encounter the Allied rear guard at Coimbra, Oct 1810. Uses the Days of Glory (Jours de Gloire) game system with a chit activation
system, formations & special rules for each battle. 1 dbl sided map, 216 counters. '11

Aspern-Essling 1809

107717

VAE VICTUS Stand-Alone Ga

$25.00

New

Fo

March 1809 battle in which Napoleon intended to crush the Austrian army, but was instead pinned against the Danube with only a portion of his army across the river. 26th in the the Jours de Gloire game system.
Includes 216 counters. Rgt/Brig level, 330m/hex, 90min/turn. English language edition. '09

Danube 20, Aspern-Essling & Wagram 1809

109964

Victory Point Games

$30.99

New

SC

Small game covering both the battles of Aspern-Essling and the later Wagram, as Napoleon seeks to decisvely defeat the Austrians after capturing Vienna. Game series features very low unit density, and quick play,
making for an often lively game. Includes story-driven random event cards. Inlcudes 87 counters, 25 event cards. 3-4hrs/turn, 1mi/hex, corp level. K.Meints'14

Eagles of Empire, Medina de Rioseco

99182

Compass Games

$27.00

< New

HC

Semi-circular crease on box btm, about 5" length. Otherws shrinkwrapped & new. Stand-alone, Operational level, area move game in the Eagles of Empire series. The French & Spanish assault a Spanish force in
July 1808, the sole French victory in their initial attempt to conquer Spain. Includes historical scenario plus the what-if additional opposing forces were involved. B.Miller, M.Searle'12

Eagles of Empire, Medina de Rioseco

100766

Compass Games

$29.00

New

HC

Stand-alone, Operational level, area move game in the Eagles of Empire series. The French & Spanish assault a Spanish force in July 1808, the sole French victory in their initial attempt to conquer Spain. Includes
historical scenario plus the what-if additional opposing forces were involved. B.Miller, M.Searle'12

Eagles of Empire, Medina de RiosecoPARTS

100855

Compass Games

$3.00

V.Good

HC

$52.00

New

BC

Mint

OoP

Box only; 2" of seam tear plus a btm panel torn & repaired. Several light, parallel creased on box cover. Box was damaged in route from publisher.

Eagles of Empire, Spanish Eagles

99960

Compass Games

Grand tactical level game of two key Napoleonic battles in Spain, Talavera 1809 & Albuera 1811, using the Eagles of Empires game system. W/ 2 maps, 2 countersheets. B.Miller'09

Eckmuhl, Battle of... #114

97454

WWW Strategy & Tactics

$17.00

OoP

OoP

OoP

Cherry. Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Eckmuhl occurred 2 days after & north of Abensberg, as Napoleon attempts to trap the defeated, retreating
Austrian army. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914;
Defoliants Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel; Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg
#113.

Eckmuhl, Battle of... #114

14664

WWW Strategy & Tactics

$18.00

New

Mag & Game. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Eckmuhl occurred 2 days after & north of Abensberg, as Napoleon attempts to trap the defeated, retreating Austrian
army. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 / ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914; Defoliants
Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel; Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg #113.

Eckmuhl, Battle of... #114 PARTS

96895

WWW Strategy & Tactics

109628

Victory Point Games

$4.00

Mint

$36.00

New

BC

Rules only

Espana 20

Game in the 20 series (with 20 counters total in a game). Covers to key battles in Iberia during the Napoleonic Wars: Arapiles, July 1812, a meeting engagement south of Salamanca & one of Wellington's finest; and
Bailen, July 1808, a stunning victory of the Spanish over the French under Dupont in the mountains of Andalusia. 1mi/hex, 3-4hrs/turn, corp level. H von Stockhause, L.McMillan'15

Fuentes de Onoro 1811

108451

VAE VICTUS Stand-Alone Ga

$26.00

New

Fo

Game of 3 of battles from the end of the French involvement in Spain. The French under Massena assault Wellington with Portuguese allies in prepared positions near Fuentes de Onoro, Portugal. In the Fall, French
cavalry attack a poorly placed Anglo-Portuguese cav division near El Bodon. And in May, Wellington makes an initial assault against two divisions under Ney. 3 maps, 216 doublesided counters. 500m/hex, 2hrs/turn.
F.Bey'11

Fuentes de Onoro 20

106737

Victory Point Games

$23.00

New

SC

Small game of the French relief of the fortress at Almeida, then under siege by Wellington's forces in Spain. A bitter battle ensued that was a close win for the Brits. Uses the Fading Glory game system and low unit
density on the map, making for quick play & often exciting games. 88 counters, 12 color illustrated event cards. 3-4hrs/turn, 1mi/hex, corp level. N.Garcia, J.Gill'14

La Bataille De Deutches-Wagram PARTS

22571

Marshal Enterprises

$3.00

Mint

OoP

75210

Marshal Enterprises

$3.00

Mint

OoP

75211

Marshal Enterprises

$3.00

Mint

OoP

75212

Marshal Enterprises

$3.00

Mint

OoP

Allied OoB chart, TRC and (2) CRT charts.

La Bataille De Deutches-Wagram PARTS


Allied OoB chart, TRC and (2) CRT charts.

La Bataille De Deutches-Wagram PARTS


Allied OoB chart, TRC and (2) CRT charts.

La Bataille De Deutches-Wagram PARTS


Allied OoB chart, TRC and (2) CRT charts.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: NAPOLEONIC: 1808-11 Campaigns
La Bataille D'Espagnol-Talavera 2ndPARTS

Page 78 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

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Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

95152

Clash of Arms

$4.00

Mint

OoP

23906

Clash of Arms

$3.00

Mint

OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

British/Portugese Order of Battle Chart, only.

La Bataille D'Espagnol-Talavera 2ndPARTS

One counter sheet, only (Army of Portugal / French leaders), thin counters, unpunched. Lrg tape removal mar on tree margin, doesn't affect counters.

La Bataille D'Espagnol-Talavera 2ndPARTS

95150

Clash of Arms

$9.00

Mint

OoP

95151

Clash of Arms

$4.00

Mint

OoP

22569

Clash of Arms

$15.00

Mint

OoP

102571

VAE VICTUS Magazine

$23.50

New

Exclusive rules book w/ historical commentary, only.

La Bataille D'Espagnol-Talavera 2ndPARTS


French/Spanish Order of Battle Chart, only. 1/2" sun fade along fold; otherws mint.

La Bataille D'Espagnol-Talavera 2ndPARTS


Counter set only; 2 sheets. Cherry.

Le Guepier Espagnol, Marechaux II #111

Mag & game. Area-move game of three campaigns in Spain during the Napoleonic Wars: Dupont 1808, Victor 1811 & Suchet 1813. Regt level, 108 die-cut counters. French-language magazine covering history &
wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. '13

90745

Napoleon & the Archduke Charles #49

WWW Wargamer Magazine

$22.00

Mint

OoP

Couple of sml marrs on mag cover. Mag & Game. Covers the Btl of Aspern-Essling, May 1809, between the French & Austrians. 150yd/hex. Austrians attempt to avenge previous defeats & take advantage of France's
involvement in Spain. First of 3W's abortive Bontaparte series. K Poulter'86 / ARTICLES ON: the Battle of Aspern-Essling; review of Total Fighting Power's games Clash of Empires & Iron and Fire; errata for House of
Sa'ud & Red Baron; review of SimCan's Norseman, TSR's Cromwell's Victory, Jedko's Field Marshal.

Napoleon & the Archduke Charles #49

98811

WWW Wargamer Magazine

$23.00

Mint

OoP

OoP

Rear cover has a dog ear, otherws cherry. Mag & Game. Covers the Btl of Aspern-Essling, May 1809, between the French & Austrians. 150yd/hex. Austrians attempt to avenge previous defeats & take advantage of
France's involvement in Spain. First of 3W's abortive Bontaparte series. K Poulter'86 / ARTICLES ON: the Battle of Aspern-Essling; review of Total Fighting Power's games Clash of Empires & Iron and Fire; errata for
House of Sa'ud & Red Baron; review of SimCan's Norseman, TSR's Cromwell's Victory, Jedko's Field Marshal.

Napoleon & the Archduke Charles #49PARTS

61039

WWW Wargamer Magazine

$3.00

Mint

94589

Alea Magazine (Ludopress)

$18.00

New

New

BC

Rules only.

Shadow of the Eagle: Medellin 1809 #16

Mag & Game. Includes English rules translation. Gm in the SotE series of battles in Iberia during the Napoleonic Wars. Tac lvl. All original components in Spanish. J.A.V. Zuniga'93

87392

Talavera & Vimeiro

Multi-Man Publishing,

$33.75

Game in the Napoleonic Brigade series covering the 2 day battle the bloodied both the allied English & Portugese armies and the pursuing French near Talavera, July 1809. Includes a separate mini-game covering the
August 1808 battle of Vimeiro outside Lisbon, at which the Allied armies defeated a French army under Junot that opened the door to the Peninsular War that followed. '07

Wellington v. Massena #43

98808

WWW Wargamer Magazine

$10.00

Mint

OoP

Err

Upper spine mildly dinged creating some minor ripples. CRT published as an afterthought on separate paper; it is folded & creased. Mag & Game. Grand tactical game of the btl of Fuentes de Onoro, the French
attempt to lift Wellington's siege of Almeida, Portugal, May 1811. 480m/hex, 1hr/turn, 100 counters. P.Dangel'85 / ARTICLES ON: Welling v Massena at Fuentes D'Onoro; Operation Battleaxe in Hellfire Pass #39;
review of SIMCAN's Lebensraum; playing the Roman's in Hell Hath No Fury #38; brief reviews of Pax Brittanica, Baltic 1985; one gamer's perspective on Origin awards; extensive Holy Roman Empire #33 errata.

Wellington v. Massena #43

12569

WWW Wargamer Magazine

$12.00

New

OoP

Mag & Game. Grand tactical game of the btl of Fuentes de Onoro, the French attempt to lift Wellington's siege of Almeida, Portugal, May 1811. 480m/hex, 1hr/turn, 100 counters. P.Dangel'85 / ARTICLES ON: Welling v
Massena at Fuentes D'Onoro; Operation Battleaxe in Hellfire Pass #39; review of SIMCAN's Lebensraum; playing the Roman's in Hell Hath No Fury #38; brief reviews of Pax Brittanica, Baltic 1985; one gamer's
perspective on Origin awards; extensive Holy Roman Empire #33 errata.

Wellington v. Massena #43 PARTS

61062

WWW Wargamer Magazine

$2.00

Excell

OoP

61061

WWW Wargamer Magazine

$2.00

Excell

OoP

46026

WWW Wargamer Magazine

$1.00

Excell

OoP

74531

WWW Wargamer Magazine

$1.00

Mint

OoP

109784

Miscellaneous Publishers

$8.00

Excell

OoP

Rules only.

Wellington v. Massena #43 PARTS


Rules only.

Wellington v. Massena #43 PARTS


Color photocopy of the countersheet, only.

Wellington v. Massena #43 PARTS


Errata insert, only.

Wellington v. Massena #43 REPL COUNTERS

Rather professionally done replacement counterset with full, more standardized unit info & larger print mounted on cardstock. About 1/3 counters remain to be cut apart. Includes an OoB chart. Rather professionally
done replacement counterset with full, more standardized unit info & larger print mounted on cardstock. About 1/3 counters remain to be cut apart. Includes an OoB chart.
topic: NAPOLEONIC: 1812 Campaigns
1812, Campaign of Napoleon in Russia

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

44163

SPI Games

$49.00

V.Good

FT

OoP

Err

2 tray corners cracked & repaired. Hex version rules neatly underlined in red. Area version rules cover partially sun faded. Otherws EX. 2 parallel games: area move map game & a hex map using SPI's Napoleonic
system of early 70s. Both give a good flavor of the difficult task Nappy set for himself and 450,000 doomed soldiers. J Young, P.Orbanes'72.

Berezina 1812

102083

Ludifolie Editions

$24.00

New

zl

Game using the Jours de Gloire series covering the Nov 1812 battle as Napoleon's retreating army attempts to cross the Berezina River in winter. The French face numerous dilemmas as they must secure the few
existing bridges or locate suitable fords, managed the many camp followers, and repell any attack by 3 independent Russian army. 500m/hex, 342 counters, 105min/turn. Relatively complex. F.Bey'13

Borodino

85052

SPI Games

$19.00

V.Good

OoP

106040

SPI S&T Magazine Games

$52.00

V.Good

OoP

OoP

No box. Setup maps separated from map. Rules highlighted in pink. Counters soiled.

Borodino #32

Complete. Couple of sml lite stains on rules. Unit face & blank backside of units marked w/ corp ID. Otherws EX. Mag & Game. Climactic battle of Napoleon's Russian campaign, the battle of Borodino, Sept 1812,
using the Nap at Waterloo system. Scenarios for each of the 3 days of the battle, plus the combined campaign. 100 counters, 400m/hex, 1hr/turn. Good game for beginners. J.Young'72 / ARTICLES ON: Napoleon at
War; Pershing's First Fight, the Battle of St. Mihiel, Sept. 1918.

Borodino #32

104410

SPI S&T Magazine Games

$49.00

V.Good

Missing 2 units; ID & color copy of countersheet included. Otherws EX. Mag & Game. Climactic battle of Napoleon's Russian campaign, the battle of Borodino, Sept 1812, using the Nap at Waterloo system. Scenarios
for each of the 3 days of the battle, plus the combined campaign. 100 counters, 400m/hex, 1hr/turn. Good game for beginners. J.Young'72 / ARTICLES ON: Napoleon at War; Pershing's First Fight, the Battle of St.
Mihiel, Sept. 1918.

Borodino, Btl of the Moskova, 1812 [ZL]

101852

GMT Games

$25.00

New

zl

OoP

Ziplocked; no box or die. Ziplocked; no box or die. Colorful game of the climactic battle of Napoleon's Russian campaign. Uses an updated version of the Triumph & Glory system. 1map, 2 counter sheets. R.Berg'04

Borodino, Napoleon in Russia 1812

102395

Columbia Games

$67.50

New

BC

Block-style game of the battle of Borodino near Moscow, the largest & climactic but tactically inconclusive battle during the French invasion of Russia in 1812. Each side must do better than their historical counterparts
in order to win at this bloody battle. 110 wooden blocks, 22x22.5" map. T.Dalgliesh & C.Willner'12

Doomed Victory #136


Prices TRIPLE if you phone between 9pm -10am PST!

105662

WWW Strategy & Tactics

$15.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 79 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

NAPOLEONIC: 1812 Campaigns

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules separated. Mailing label on mag cover. Mag & Game. Detailed, division level game of the battle of Borodino, Sept 1812, where Napoleon vainly tries to decisively defeat the Russian army. 2 scenarios, w/ free
deployment option. 300m/hex, 30min/turn, 200 counters. G.Morgan'90 / ARTICLES ON: Educator of the Army, Geo Henderson; Regimental Organization of the Armies at Waterloo; Nato Nukes German Reunification &
the New Realities in 1990; Borodino, Doomed Victory, 1812; the History of Wargaming, 1975-90.

Highway to the Kremlin PARTS

52125

Operation Studies Group

106293

GMT Games

$2.00

New

BC

$25.00

New

BC

OoP

Box only, with some scuffs & a minor edge deformation.

Kutuzov 1812

Faster playing, card driven, 1-4 player game of Napoleon's foray into Russia in 1812. Designed for team play so as to emphasize the petty jealousies that undermined both sides during the 1812 campaign. 3rd in the
Napoleonic Wars game system. '08

La Bataille de La Moscowa 4th

106048

Clash of Arms

$129.00 **

New

FB** OoP

3rd reprint of this btln/rgt level battle of Borodino, Sept 1812, on 4 maps with c.1000 units using the classic La Bataille game system. This version uses the CofA colorful ensignias on counters rather than NATO
symbols, revises the OoB, maps & rules, & expands the area covered by the maps. 100m/hex, 100men/strength pt. A labor of love. '11

Napoleon at the Berezina #4

109160

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Brigade level game of Napoleon's forcing his way across the Berezina River in a desparate attempt to continue the French escape from central Russia, Nov.1812 as 3 Russian armies close for the kill. A
tough game for both sides. 1 nicely colored map depicting Russian in winter, 200 counters, 475yd/hex, 4hrs/turn.

Napoleon's Later Battles I

77841

Worldwide Wargamer (3W)

$29.00

Mint

HC

OoP

BC

OoP

End panel split repaired. Historical btls of investment of largely undefended Smolensk & later attack on Russian rear guard at Lugino. Also includes alternative campaign linking 2 gms. K.Poulter'92

Wellington, the Peninsular War PARTS

72526

GMT Games

109806

Hexasim Games

$2.50

New

Box only. Couple of creases on & along one box edge. Otherws new.
topic: NAPOLEONIC: 1813 Campaigns
Allemagne 1813

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$37.00

New

BC

$27.00

New

Fo

Game in the Jours de Gloire Campagne series covering the campaign in Germany 1813, from Lutzen to Leipzig, at operational level. 5 scenarios. '11

Hanau 1813, La Charge Heroique

109812

VAE VICTUS Stand-Alone Ga

Game in the Jours de Gloire series covering the battle at Hanau, Oct 1813, that opened a retreat route near Mainz for the Grande Armee as it retreated to France. The former French ally, Gen. Wrede, deployed a
Austro-Bavarian army of 50,000 in Hanau as a trap to block the French. Napoleon with his small army of 25,000 attacks, reinforced during the night by 2 more corps, and forcing Wrede to retreat tho they continued to
hound Napoleon the next day. 216 die cut counters, rules in English. Rgt/Brig level, 250m/hex, 60min/turn. Rules are in English. '14

Leipzig, Napoleon Encircled

105598

Decision Games

$20.00

New

Fo

$16.00

Excell

Update of SPI folio game. Napoleon is on the ropes in 1813, at war with all of Europe converging on his position in eastern Germany. 280 counters. '10

OoP

OoP

Mag & Game. First of the major battles of 1813 in central Germany, Russian & Prussian forces attack the French flanks in May. Brigade level, 30min/turn, 0.25mi/hex, 200 counters. McWilliams'84 / ARTICLES ON:
background on the battle of Lutzen, 1813; reviews of VG's Hell's Hiway & ATTACTIX's Arnhem Bridge; review of Rommel in the Desert; review of brigade level Am Civil War games; brief reviews of SPI's Blue & Gray'
TSR's Nordkapp, Fantasy Lords, Slammers, TSR's Soldiers of the Queen, TSR's Firefight.
66836 WWW Wargamer Magazine
Napoleon at Lutzen #32
Mint
GmOnly
$15.00
n OoP

Napoleon at Lutzen #32

92778

WWW Wargamer Magazine

Mag & Game. First of the major battles of 1813 in central Germany, Russian & Prussian forces attack the French flanks in May. Brigade level, 30min/turn, 0.25mi/hex, 200 counters. McWilliams'84 / ARTICLES ON:
background on the battle of Lutzen, 1813; reviews of VG's Hell's Hiway & ATTACTIX's Arnhem Bridge; review of Rommel in the Desert; review of brigade level Am Civil War games; brief reviews of SPI's Blue & Gray'
TSR's Nordkapp, Fantasy Lords, Slammers, TSR's Soldiers of the Queen, TSR's Firefight.

Napoleon at Lutzen #32

12292

WWW Wargamer Magazine

$25.00

New

GameOnly. GameOnly. First of the major battles of 1813 in central Germany, Russian & Prussian forces attack the French flanks in May. Brigade level, 30min/turn, 0.25mi/hex, 200 counters. McWilliams'84 /
ARTICLES ON: background on the battle of Lutzen, 1813; reviews of VG's Hell's Hiway & ATTACTIX's Arnhem Bridge; review of Rommel in the Desert; review of brigade level Am Civil War games; brief reviews of
SPI's Blue & Gray' TSR's Nordkapp, Fantasy Lords, Slammers, TSR's Soldiers of the Queen, TSR's Firefight.

Struggle of Nations

107633

AH Avalon Hill Game Co.

$45.00 **

Mint

BC** OoP

OoP

Cherry. Lrg, detailed game of Napoleon's Saxony campaign, 1813, in central Europe. Large 3-part map w/ tiny hexes & v.lo counter density. 3 scenarios & campaign. 2mi/hex, 2day/turn. K.Zucker'82

Thunder at Luetzen #99

66943

TSR S&T Games

$25.00

Mint

Mag & Game. Army-level game of Napoleon's May 1813 battle for central Europe. The Allies lost a good opportunity at the time; the game begins the day before the 2 May battle. Good game. 475m/hex, 1hr/turn,
2500men/unit, rgt/brig level. B.Simmons'85 / ARTICLES ON: POW Guard to Prisoner Ratios in WW2; Unluck US XI Corp in the Am Civil War; Resistance in Afghanistan; Napoleon's Fight for Empire, Btl of Luetzen
1813; the Armies of 1813; GenCon Minis award winners; Berg reviews: ADG Empires in Arms 1st, Napoleonic Wars trilogy, GDW Third World War series (Btl for Germany, Southern Front), WEG Killer Angels,
QTRDCK Grant Moves South; ERRATA for Trail of the Fox #97.

Thunder at Luetzen #99

92629

TSR S&T Games

$18.00

Excell

OoP

Err

Mag & Game. Army-level game of Napoleon's May 1813 battle for central Europe. The Allies lost a good opportunity at the time; the game begins the day before the 2 May battle. Good game. 475m/hex, 1hr/turn,
2500men/unit, rgt/brig level. B.Simmons'85 / ARTICLES ON: POW Guard to Prisoner Ratios in WW2; Unluck US XI Corp in the Am Civil War; Resistance in Afghanistan; Napoleon's Fight for Empire, Btl of Luetzen
1813; the Armies of 1813; GenCon Minis award winners; Berg reviews: ADG Empires in Arms 1st, Napoleonic Wars trilogy, GDW Third World War series (Btl for Germany, Southern Front), WEG Killer Angels,
QTRDCK Grant Moves South; ERRATA for Trail of the Fox #97.

Thunder at Lutzen #99 PARTS

96898

TSR S&T Games

95488

Strategic Studies Group

$0.40

Mint

OoP

$32.00

Mint

HC

OoP

Rules only

Vittoria, Battle of...

Most white markers have speckles thru printing process, a minor cosmetic flaw. Includes errata for Salamanca. Key battle between Wellington & Joseph, June 1813. '81
topic: NAPOLEONIC: 1814 Campaigns
Bataille de Vauchamps, 2013 Annual

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107903

Against the Odds Magazine

$38.00

New

HP

ATO 2013 Annual. La Bataille series game, designed by the original La B designers, of a key battle from the less well known 1814 campaign in which the French bought some time by inflicting 10 times the casualties
they suffered themselves. Tho it has about 500 counters, the game serves as an excellent introduction to the La B system, long a colorful & popular Napolenoic grand tactics series. M.Matteson, D.Spors, J.Soto.'14

La Campagne de France 1814 #52

93772

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational level game of 2 invasions of Napoleonic-era Franch, first in 1792 then the larger Coalition invasion of 1814 that ended Nappy's reign the first time. Corp level, pt-to-pt. French all
color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02

Montmirail et Vauchamps

108929

Ludifolie Editions

$27.00

New

Fo

French-produced, English-language game of the battle of Vauchamps, 1814, using the Jours de Glore game system. Napoleon is on the offensive against the isolated Allied columns of the Prussian & Russian army
under Blucher, Feb 1814, in a situation offering many tactical challenges to both sides. Regt level, 1hr/turn, 300m/hex, 4 scenarios, 2 maps, 324 counters. F.Bey'15

Napoleon at Bay, 1st PARTS

61690

Operation Studies Group

$1.00

Excell

OoP

107566

Rand Game Associates

$8.00

Excell

OoP

61504

Clash of Arms

$1.00

Mint

OoP

Allied organization display, only.

Napoleon's Last Campaigns PARTS


Counter set, only. Complete.

Six Days of Glory PARTS


French set up & reinforcement player aid from CWJ mag.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: NAPOLEONIC: 1814 Campaigns
Six Days of Glory PARTS

Page 80 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

61503

Clash of Arms

98567

Against the Odds Magazine

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$7.00

Mint

OoP

Counter sheet only.


topic: NAPOLEONIC: 1815 Campaigns
Beyond Waterloo, 2011 Annual

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$35.00

New

HP

ATO 2011 Annual (published as usual a year late). 2012 Charles Roberts Best Mag Game of the Year winner. Game & historical booklet focused on the 1815 Waterloo campaign, with a particular focus on the broader
possibilities for the campaign rather than merely the 3 day battle. This game begins in a unique way: Napoleon has just returned to Paris from exile, and the Allies must decide how to react. Map covers all of France plus
portions of Spain & central Europe; system includes economic, diplomatic as well as military aspects of the campaign. Multiple levels of game complexity. J.Prados'12

OoP

OoP

Mag & Game. Variant counter for Alexandros (1) included. Game of the French diversionary attack becomes a morass on the final day of the 3 day battle of Waterloo. Game covers the first 2 hours of the battle. Tac lvl.
25yd/hex, 10min/turn, btln/brig level. R.Breaun, S.McEvoy'91 / ARTICLES ON: How Lessons of Malayan Emergency Were Ignored in Vietnam; Hougoumont, Rock of Waterloo; Typhus Fever & the Destruction of
Napoleon's Grand Army in 1812; Japanese Attacks on the US Mainland During WWII; Hougoumont Strategy; Alexandros errata; Jutland variant with 7 scenarios; the Bozeman Trail Campaign, the Medicine Fight, 1866.
Hougoumont, Rock of Waterloo #11
92168 XTR: Command Magazine
Mint
GmOnly
$30.00
n OoP

Hougoumont, Rock of Waterloo #11

52583

XTR: Command Magazine

$28.00

Excell

Variant counter for Alexandros (1) removed and NOT included. Game of the Mag & Game. Variant counter for Alexandros (1) included. Game of the French diversionary attack becomes a morass on the final day of
the 3 day battle of Waterloo. Game covers the first 2 hours of the battle. Tac lvl. 25yd/hex, 10min/turn, btln/brig level. R.Breaun, S.McEvoy'91 / ARTICLES ON: How Lessons of Malayan Emergency Were Ignored in
Vietnam; Hougoumont, Rock of Waterloo; Typhus Fever & the Destruction of Napoleon's Grand Army in 1812; Japanese Attacks on the US Mainland During WWII; Hougoumont Strategy; Alexandros errata; Jutland
variant with 7 scenarios; the Bozeman Trail Campaign, the Medicine Fight, 1866.

Hougoumont, Rock of Waterloo #11

87214

XTR: Command Magazine

$35.00

Mint

Mag & Game. W/ Variant counter for Alexandros (1). GameOnly. Mag & Game. W/ Variant counter for Alexandros (1). French diversionary attack on a large chateau becomes a morass in the early hours of the final
day of Waterloo. Tac lvl. 25yd/hex, 10min/turnR.Breaun, S.McEvoy'91 / ARTICLES ON: Hougoumont, Rock of Waterloo; Typhus Fever & the destruction of Napoleon's Grand Army; Japanese attacks on the US
mainland in WW2; Hougoumon strategy; Alexandros errata; Jutland #8 additional 7 scenarios.

Hundred Days Battles, 2nd

101707

AH Avalon Hill Game Co.

$15.00

Excell

SC

OoP

Complete. Div level, smaller game of Waterloo using K.Zucker's Napoleonic system. Reprinted from OSG. K.Zucker'83

Hundred Days Battles, 2nd PARTS

70733

AH Avalon Hill Game Co.

$3.00

Excell

OoP

70732

AH Avalon Hill Game Co.

$3.00

Excell

OoP

61685

Operation Studies Group

$2.00

V.Good

OoP

109882

Clash of Arms

$59.00

V.Good

OoP

$3.00

Excell

OoP

$72.00

New

Map only.

Hundred Days Battles, 2nd PARTS


Rules only.

Hundred Days, Battles of... 1st PARTS


Rules only. Extensively highlighted in yellow.

La Bataille de les Quatre Bras 2nd

No box. Missing 48 markers; ids included; all units present & otherws complete. Counters neatly clipped. V.clean & otherws EX.

L'Armee Du Nord, 2nd PARTS

61681

Clash of Arms

110014

Columbia Games

Set of 3 scenario charts plus CRT/Terrain tables.

Napoleon 4th

BC

An update with higher quality components and a return to the better regarded 1st (& 2nd) edition game structure with fewer areas & units. Block-style game covering the 3 day battle of Waterloo using large wooden
blocks, fog of war & step reduction. Both the 1st (Gamma II) and 2nd (AH) editions were very well regarded for repeat play, beginners and tournaments. A simpler, fast-moving game. 58 blocks. Now with a steep price
tag. '13

105263

Napoleon at Waterloo 4th

Decision Games

$21.00

New

HC

Includes the PC CD-ROM game too. Colorized update & 3rd revision of SPI's long popular & simple game on the Battle of Waterloo game, 18 June 1815. RECOMMENDED, both for BEGINNERS & for those looking
for a quick playing, often exciting game. Div level, 0.5mi/hex, fast playing, relatively simply, with high solitaire suitability. J.Miranda, J.Dunnigan'14

Napoleon at Waterloo, 2nd

106560

SPI Games

$19.00

V.Good

OoP

Complete. Map has some odd wear/abrasion & sml holes on margin; about 1" area affected. About 25% of counters marked with a number on blank backside, apparently for PBM. Sun discoloration to margins of map &
rules. Examples of Play sheet provided as a photocopy. Otherws EX. Popular, simple gm of battle of Waterloo. Original uses Div scale. Great game to introduce BEGINNERS to wargaming. J.Dunnigan'71

Napoleon at Waterloo, 2nd

105664

SPI Games

$15.00

V.Good

OoP

Complete. 2nd edition base game. Mild wrinkling thru use to rules & map; 1 sml spot on map. Popular, simple gm of battle of Waterloo. Original uses Div scale. Great game to introduce BEGINNERS to wargaming.
J.Dunnigan'71

Napoleon at Waterloo, 2nd PARTS

104407

SPI Games

$5.00

Mint

OoP

69456

SPI Games

$0.50

Excell

OoP

9799

SPI Games

$4.00

Mint

OoP

69457

SPI Games

$2.00

V.Good

OoP

61034

SPI Games

$3.00

Excell

OoP

85738

SPI Games

$10.00

Mint

OoP

107479

SPI S&T Magazine Games

$49.00

Mint

OoP

OoP

Counter set, only.

Napoleon at Waterloo, 2nd PARTS


Intro letter/examples of play only.

Napoleon at Waterloo, 2nd PARTS


Countersheet only. Anglo-Allied units not properly colored so they're blue just like the Prussians.

Napoleon at Waterloo, 2nd PARTS


Counter set. Entire British army are handmade replacements, otherwise complete & VGd.

Napoleon at Waterloo, 2nd: Exp Kit PARTS


Rules only, for exp kit (which includes starting units & locations).

Napoleon at Waterloo, 3rd PARTS


Counterset, only.

Ney v. Wellington #74

Mag & Game. Game of the initial French encounter with English forces near Quartre Bras at the beginning of the 3-day battle of Waterloo, 16 June 1815. uses the Wellington's Victory game system the reflects
formations, skirmishers, leadership, artillery, etc. 255 counters, 100yd/hex, 15min/turn J.Balkoski '79 / ARTICLES ON: Ney v Wellington, the Battle of Quatre Bras, 16 June 1815; Cohesion & Disintegration in Soviet &
US armies; Comparison of the Combat Potentialities of the US & Soviet Armies; ERRATA for Panzer Battles #73; Artillery Before Gunpowder.

92861

Ney v. Wellington #74

SPI S&T Magazine Games

$35.00

Excell

Mag & Game. Game of the initial French encounter with English forces near Quartre Bras at the beginning of the 3-day battle of Waterloo, 16 June 1815. uses the Wellington's Victory game system the reflects
formations, skirmishers, leadership, artillery, etc. 255 counters, 100yd/hex, 15min/turn J.Balkoski '79 / ARTICLES ON: Ney v Wellington, the Battle of Quatre Bras, 16 June 1815; Cohesion & Disintegration in Soviet &
US armies; Comparison of the Combat Potentialities of the US & Soviet Armies; ERRATA for Panzer Battles #73; Artillery Before Gunpowder.

Ney v. Wellington #74 PARTS

92862

SPI S&T Magazine Games

$5.00

Mint

OoP

87178

AH Avalon Hill Game Co.

$2.50

V.Good

OoP

48079

AH Avalon Hill Game Co.

$2.00

Excell

OoP

Rules only.

Waterloo PARTS
Mapboard, only, extensively but litely spotted. LOS dots added to hilltop hexes.

Waterloo PBM Pad


PBM pad, only
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 81 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

NAPOLEONIC: 1815 Campaigns

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Waterloo PBM Pad

48080

AH Avalon Hill Game Co.

$2.00

Excell

OoP

98684

AH Avalon Hill Game Co.

$3.00

Excell

OoP

71382

AH Avalon Hill Game Co.

$1.00

Excell

OoP

61096

GMT Games

$3.00

Mint

OoP

109961

L2 Design Group

New

LB**

PBM pad, only

Waterloo, 1st PARTS


Clean photocopy of rules/reference folder, only.

Waterloo, 2nd PARTS


Partial set of counters, aprox ~30-40%. Includes blanks.

Waterloo, Battles of... PARTS


Scenario book, only.

Waterloo, Fate of France

$89.99 **

Grand tactical game of the decisive battle of Waterloo, 1815 a which Napoleon was ultimately defeated. Game uses an area move map with combat being resolved on any of 12 battle maps. 70 tactical playing cards
used to alter combat, rally troops & coordinate multi-force attacks. Includes Quatre Bra, Ligny & Mt St Jean scenarios plus campaign. 5hrs/turn. 384 counters. R.Beyma'07

Wellington's Victory

106100

SPI Games

$75.00

V.Good

OoP

DC

15% punched; missing 20 (5%) of 1/2 & 3/4 strength markers (only). Rules underlined & marked in pen & pencil, mostly in the margins. Slight sun fading of rules cover w/ some smudges on blank back cover; 2 stains on
last 2 pages. Box cover edges mildly scuffed. Name written on inside of box top & btm. Grand tactical monster game of the final day & battles at Waterloo, 18 June 1815. Game attempted to recapture the success of
Terrible Swift Swords in the Napoleonic era, but was never as successful. System focuses on line of sight, formations (including skirmishers) & facing, effectiveness, shock effects, morale, etc. Scenarios for
Hougoumont, La Haye Sainte, Plancenoit, historical day campaign, & a hypothetical early French assault. 2000 counters, btln/rgt level, 100yd/hex, 15min turns. Later reprinted by TSR as a 2nd ed. F Davis'76
topic: NAPOLEONIC: Various Battles of the Napoleonic Era
Austerlitz 1805 & Wagram 1809 #41

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

100524

VAE VICTUS Magazine

$14.00

New

BC**

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. Operational level, pt-pt game set in central Europe for the 1800, 1805 & 1809 campaigns of Napoleon. '02

Fading Glory

109625

GMT Games

$59.00 **

New

Game including 4 battles fought at corp level, using the Napoleonic 20 game system pioneered by Victory Point Games. Each game has a very small number of units in play (typically 20 total), and includes random
event cards & morale as key eleemnts, making for a short, tense, hard fought game. This set covers the battles of Salamanca 1812, Smolensk & Borodino 1812, and Waterloo 1815. Includes 2 dbl-sided boards, 117
counters, 48 event cards. 4-5hrs/turn, 1mi/hex. J.Miranda'13

Forgotten Napoleonic Campaigns #249

84494

Decision Games S&T Games

$19.00

New

Mag & Game. Operation level coverage of two of the more obscure Napoleonic period battles, the Russo-Swedish War of 1808 & Nappy's Egyptian Campaign, 1798-9. Both use a single, simpler game system.
20km/hex, 1mo/turn, btln/rgt level. J.Miranda'08 / ARTICLES ON: Wars of the French First Coalition, 1792-97; Napoleon in Egypt; Sweden v Russia, 1808-9; First Roman-Persian War; The yacht America in the Am Civil
War; Somalia, the unfinished war; European military orders during the Crusades.

104273

Friedland 1807 / Vittoria 1813 #151

Decision Games S&T Games

$14.00

Mint

OoP

OoP

Mag & 2Games. VITTORIA covers the June 1813 battle between the French & Anglo-Allies in Spain, representing the final French defeat in the Peninsula. Relatively simple with 100 counters. 45min/turn. V.Von
Borries'92. FRIEDLAND covers Nap's decisive defeat of Russians in Prussia during a dense snow storm in winter. Brig/div level, and a relatively complex game. 1hr/turn. J.Miranda'92 / ARTICLES ON: the Napoleonic
Revolution in Battle, with the battles of Friedland 1807 & Vittoria 1813; Raphia & the Military of Alexander's Successors; Battalion supply during Desert Storm; Financing the Spanish-American War; British Harrior
Losses in the Falklands War 1982;

Last Success, War Against Austria 1809

109778

Operation Studies Group

$99.00

Mint

BC

Very clean. Quad game of 4 battles from 1809, the last year Napoleon had clear successes. Grand tactical with 1hr/turn & 525yd/hex. Covers Abensburg & Eckmuhl (April), Aspern-Essling (May), and Wagram (July).
3 maps, 560 counters, 100 cards. Uses OSG's Library of Napoleonic Btls game system. K.Zucker'11

Napoleon at War Quad PARTS

70855

SPI Games

107214

SPI S&T Magazine Games

$1.00

V.Good

OoP

$49.00

Mint

OoP

Std rules booklet only. Some stains. Terrain Effects chart has 3 line items crossed out (why?).

Napoleon's Art of War #75

Cherry. Mag & Game. Counters reverse printed in many copies of this game. 2 games: Eylau & Dresden. Eylau was a decisive defeat of the Russians in Feb 1807. Dresden, one of Nap's last victory's in Aug.1813.
B.Jervis/Omar DeWit'79 / ARTICLES ON: Napoleon's Art of War; Artillery at Gettysburg July 1863; Soviet Rear Area Support; Special Forces & Operations in Contemporary Militaries; Modern Tank Ammo; brief reviews
of FUSE Robert the Bruce, CP Sharpsburg, BEARHUG Zulu series (Rorke's Drift, Isandhlwana), CHAOS Militia & Mercenaris, HISTO Italian Campaign.

92870

Napoleon's Art of War #75

SPI S&T Magazine Games

$35.00

Excell

OoP

Mag & Game. Counters reverse printed in many copies of this game. 2 games: Eylau & Dresden. Eylau was a decisive defeat of the Russians in Feb 1807. Dresden, one of Nap's last victory's in Aug.1813.
B.Jervis/Omar DeWit'79 / ARTICLES ON: Napoleon's Art of War; Artillery at Gettysburg July 1863; Soviet Rear Area Support; Special Forces & Operations in Contemporary Militaries; Modern Tank Ammo; brief reviews
of FUSE Robert the Bruce, CP Sharpsburg, BEARHUG Zulu series (Rorke's Drift, Isandhlwana), CHAOS Militia & Mercenaris, HISTO Italian Campaign.

Napoleon's Art of War #75 PARTS

79368

SPI S&T Magazine Games

$5.00

Mint

OoP

92872

SPI S&T Magazine Games

$4.00

Excell

OoP

45204

SPI S&T Magazine Games

$3.00

Mint

OoP

102898

Worthington Games

$25.00

New

Fo

OoP

$2.00

Mint

OoP

Map, only.

Napoleon's Art of War #75 PARTS


Eylau map only, prof laminated.

Napoleon's Art of War #75 PARTS


Rules, only.

Napoleon's War: Battle Pack 2

Kit including 2 double-sided maps plus 2 scenario cards allow play of 4 games from the War of 1812: Queenston Heights, Chippawa, Bladensburg, New Orleans. '10

Triumph & Glory PARTS

73409

GMT Games

109172

GMT Games

Downloaded copy of v2.0 rules set.


topic: NAPOLEONIC: Tactical Level Combat
Commands & Colors, Napoleonics 2nd

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$50.00 **

New

GB**

2nd ed reprint. 2nd ed reprint. Block-system game covering 15 Napoleonic era battles. Includes French, British & Portuguese troops. Battles include: Rollica 1st & 2nd, Vimiero, Corunna, River Coa, Talavera,
Bussaco, Reynier's & Ney's Assault, Redinha, Salamanca, Garcia Hernandez, Aire, Quatre Bras & Waterloo. 340 blocks, mounted map, 70 command cards. R.Borg'12

Commands & Colors, Napoleonics: Austrian

104745

GMT Games

$38.50

New

BC

BC**

Kit for the C&C Napoleonics game adding the Austrian army & 20 scenarios set in central Europe in 1805 & 1809. Includes scenario booklet, 15 dbl-sided terrain tiles, 344 wooden blocks. R.Borg'13

107024

Commands & Colors, Napoleonics: Prussian

GMT Games

$38.50 **

New

Kit for the C&C Napoleonics game adding the Prussian army & 20 additional scenarios set in central Europe. Includes scenario booklet (with addtl rules), a terrain tile sheet, and a total of 245 wooden blocks. R.Borg'14

109306

Commands & Colors, Napoleonics: Russian

GMT Games

$38.50

New

BC

Kit for the C&C Napoleonics game adding the Russian army & scenarios set in Russia or involving Russian forces during the Napoleonic Wars. Includes 220 wooden blocks (mostly green Russian but also blue French),
and 20 scenarios including: 3 Eylau scenarios, Friedland, 4 Borodino scenarios, Berezina & more. R.Borg'13

109565

Commands & Colors, Napoleonics: Spanish

GMT Games

$38.50

New

BC

Kit for the C&C Napoleonics game adding the Spanish army & scenarios set in Iberia. Includes 18 scenarios from 1808-13, plus 3 tile sheets, 4 player aide cards, 210 blocks & unit stickers. R.Borg'11
topic:

NAPOLEONIC: Naval Battles & Campaigns

Prices TRIPLE if you phone between 9pm -10am PST!

M.Dean@FineGames.com

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

FAX (702) 926-5205 anytime


All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: NAPOLEONIC: Naval Battles & Campaigns
1805, Sea of Glory

Page 82 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

100405

GMT Games

$42.00

New

BC

Operational level game of the naval war early in the Napoleonic Wars. Aside from the major action at Trafalgar, it was the British blockading of French forces that kept the French from concentrating superior forces &
successfully challenging the Brits. All ships from 64-guns on up are represented. P.Fry'09

Flying Colors 2nd

102802

GMT Games

$89.00

New

BC

OoP

OoP

Last copy. 2nd edition copy. 2nd ed Reprint; main diff is a higher price & thicker counters. Simpler, fast playing game of ship-ship combat during the Age of Sail, and focusing on the fleet's overall performance.
Includes 300 individually named ships, 3 maps. Covers battles of Cape St. Vincent, The Nile, Copenhagen, Trafalgar, Virgina Capes & First of June. M.Nagel'10

With a Hundred Gun Broadside # 22

103000

Revistas Professionales

$25.00

New

Mag & all rules printed in Spanish; English rules translation included & also available as download from Grognard.com. W/66pg Spanish-language Wargames Soldados y Estrategia (Wargames Soldiers & Strategy)
mag & game. Game covers tactical naval combat in the age of sail, 1750-1830, with 4 scenarios given (including Trafalgar actual & hypothetical). Includes 468 counters printed on thick stock that must be optionally
mounted but certainly cut apart. Mag & all rules printed in Spanish; English rules translation included & also available as download from Grognard.com. Mag tends to focus on miniatures with a nod to wargames. /
ARTICLES ON: Colionial forces in German East Africa in WWI; Naval Combat in the Ave of Sail & Napoleon; Bibliography of books on Trafalgar; miniatures oriented details of ships in the Age of Sail; creating minatures
buildings of Japanese construction.
era:

AMERICAN CIVIL WAR, 1861 -- 1865


topic:

American Civil War ['74] #43

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

AMERICAN CIVIL WAR: Strategic Level

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

99120

SPI S&T Magazine Games

$32.00

Mint

OoP

OoP

OoP

1 map panel & half of counters sun moderately sun yellowed; several spots or stains in mag articles. Mag & game. Strategic lvl gm of the entire American Civil War, land & sea, 1861-65. Captures the essential
elements of this war in the way that the designer was so very good at, yet little of the (bloody) color of the conflict came thru. 200 counters, 3mo/turn, basic scenario with variants. J.Dunnigan'74 / ARTICLES ON:
American Civil War 1861-65; Soldier Kings, 1550-1770.

American Civil War ['74] #43 PARTS

108902

SPI S&T Magazine Games

$2.00

Good

Rules only. Servicable but worn & discolored. Odd wear/moisture abrasion on cover page obscuring some words but text apparent. Spill spots on another rules panel. Intact & functional but not clean.

American Civil War ['74] #43 PARTS

109115

SPI S&T Magazine Games

$2.00

Fair

$28.00

Excell

FT

OoP

$25.00

V.Good

FT

OoP

OoP

OoP

Map, only. Functional but well worn with series of abraisions with a series of sml holes along left & center vertical seams, plus other more isolated places. Salvage, basically.

American Civil War ['74] 2nd

108513

SPI Games

Complete. Some masking tape remnants on tray & tray lids. Strat lvl gm of entire civil war, land & sea. 2nd ed is a boxed reprint. J.Dunnigan'74

American Civil War ['74] 2nd

101697

SPI Games

Missing 2 fort & 1 unsupplied marker; 1 tray corner compress, another cracked; otherws complete & EX. Strat lvl gm of entire civil war, land & sea. 2nd ed is a boxed reprint. J.Dunnigan'74

American Civil War ['83] #93

99114

TSR S&T Games

$25.00

Mint

1" margin at cover spine & 1/4" on back cover heavily sun faded; otherws mint. Mag & game. Game covering all of the American Civil War at strategic level with 200 cntrs. Includes riverine forces & a greater
emphasis on leaders & supply than prior efforts. 35mi/hex, generic strenth units. B.Shelly, J.Reiser'83 / ARTICLES ON: German Mobilization in WWII: Motorized & Panzer Grenadier Divs; von Luchins & the Voyage of
teh German Seeadler, 1916; Berg's Review of games: Victory at Waterloo, Remember Gordon, VG Civil War, Red Army, With Fire & Sword; American Civil War, 1861-5, Roots of Southern Defeat; Wars of the Roses;
errata for RDF #91, Iwo Jima #92.

American Civil War ['83] #93

101466

TSR S&T Games

$39.00

Mint

Mag & game. Cherry. Mag & game. Game covering all of the American Civil War at strategic level with 200 cntrs. Includes riverine forces & a greater emphasis on leaders & supply than prior efforts. 35mi/hex, generic
strenth units. B.Shelly, J.Reiser'83 / ARTICLES ON: German Mobilization in WWII: Motorized & Panzer Grenadier Divs; von Luchins & the Voyage of teh German Seeadler, 1916; Berg's Review of games: Victory at
Waterloo, Remember Gordon, VG Civil War, Red Army, With Fire & Sword; American Civil War, 1861-5, Roots of Southern Defeat; Wars of the Roses; errata for RDF #91, Iwo Jima #92.

American Civil War ['83] #93 PARTS

52629

TSR S&T Games

$3.00

Mint

OoP

61086

Milton-Bradley

$4.00

Mint

OoP

94703

Numbskull Games

$2.00

New

OoP

Numbskull Games

$2.00

New

OoP

Columbia Games

$67.50

New

BC

Rules, only.

Battle-Cry PARTS
Rules booklet, only.

Blockade Runner: Smokestack PARTS

Bag of replacement smokestacks (colored pegs). Bag of replacement smokestacks (colored pegs).

Blockade Runner: Smokestack PARTS

94704

Bag of replacement smokestacks (colored pegs). Bag of replacement smokestacks (colored pegs).

Bobby Lee, War in Virginia 1861-5 3rd

106613

Complete update of this strategic lvl game of the Civil War in the Eastern theater, Norfolk, VA, to Lancaster, PA, using Columbia's block system. 3rd ed map is much bigger, and 20 new blocks added for historical
leaders. Scenarios for each of 4 campaign seasons plus Campaign game. Moderate complexity w/ beautiful map & relatively small # (96) of counters (blocks). Uses a tactical combat system as in Napoleon. Good
Game. T.Dalgliesch'14

Bull Run to Appomatox 1861-5 # 36

92312

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Strategic level game of the US Civil War, 1861-5, using an area move map, emphasis on leaders, plus naval combat. w/ 432 color cardstock counters that must be mounted & cut apart.
French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '01

Campaigns of Robert E. Lee, 1st PARTS

97301

Clash of Arms

$5.00

Excell

OoP

20161

Clash of Arms

$4.00

Mint

OoP

88142

AH Avalon Hill Game Co.

$19.00

Good

FB

OoP

Rules only.

Campaigns of Robert E. Lee, 2nd PARTS


Southern map, only.

Civil War

Complete. 4 corners & several seams repaired. Various spots, stains & discolorations primarily on rules but also on Examples of Play page & board. Tope of one pawn broken off & lost. Box seams aging & flaking away.
Early, rare, simple game of the entire Am Civil War using pawns as army forces. C.Roberts'61

Civil War, 1861-1865

107560

AH Victory Games

$125.00

New

BC

OoP

BC

OoP

Classic, comprehensive game of all of US Civil War including the Far West. Awarded Best Pre-20th Cent game in '83. Yearly scenarios & campaign gm. Emphasis on command & leadership. HIGHLY
RECOMMENDED. E Smith '83

Civil War, 1861-1865

104237

AH Victory Games

$99.00

Mint

No counter tray. Slight concave creases along 2 box edges on cover. Otherws very clean & unused. Classic, comprehensive game of all of US Civil War including the Far West. Awarded Best Pre-20th Cent game in
'83. Yearly scenarios & campaign gm. Emphasis on command & leadership. HIGHLY RECOMMENDED. E Smith '83

Civil War, 1861-1865 PARTS

99668

AH Victory Games

$4.00

Excell

OoP

99667

AH Victory Games

$4.00

Excell

OoP

99670

AH Victory Games

$5.00

Excell

OoP

99669

AH Victory Games

$8.00

V.Good

OoP

Player Aid Card, one only.

Civil War, 1861-1865 PARTS


Player Aid Card, one only.

Civil War, 1861-1865 PARTS


Box, only. Minor ding on one corner, otherws EX.

Civil War, 1861-1865 PARTS

Rules, only. Well-used copy w/ attendant soiling thru use, repairs, errata annotations, etc. No highlighting & a minimum of stains.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

Only?

Specific Condition, Subject, Designer, Year

Page 83 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

topic: AMERICAN CIVIL WAR: Strategic Level


Civil War, 1861-1865 PARTS

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

99671

AH Victory Games

$10.00

V.Good

OoP

99666

AH Victory Games

$5.00

Excell

OoP

30118

AH Avalon Hill Game Co.

BC** OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Counterset, only. Sold as substantially complete; not counted.

Civil War, 1861-1865 PARTS


Map B (Far West) only.

For the People

$85.00 **

New

Strategic level game of the entire American Civil War for 2 players, played with both nicely illustrated event cards and 416 counters on a nicely done pt-pt map of the US. Far more a hardened wargame than its
predecessors w/ 24 pgs of rules including 4 yearly scenarios and the campaign. M.Herman'98

For the People II [4th]

110112

GMT Games

$48.00 **

New

BC**

2015 4th edition. 2015 Reprint now with mounted map of the GMT version of this HIGHLY RECOMMENDED strategic level game of the entire American Civil War for 2 players, played with cards. New map, 14 new
cards, revised rules and counters. This labor of love made just that much better by the original designer. Minor errata updates will be incorporated into components. M.Herman'15

For the People II [4th]: EVENT CARD DECK

GMT Games

$15.00

Excell

OoP

109933

GMT Games

$15.00

Mint

Fo

OoP

98877

GMT Games

$15.00

New

Fo

102676

Task Force Games

$25.00

Mint

BC

109934

Clean & complete. Event deck from the 4th edition game (enhanced to now include 130 cards).

For the People II: DELUXE MAP


Deluxe, mounted map for this classic game of the Am Civil War. '07

For the People II: MOUNTED MAP

Mounted map for this game, about 3x the thickness of earlier deluxe map. '11

Grand Army of the Republic

OoP

4" of ea of 2 box cover edge tears repaired. Box mildly defored & crease but structurally intact. Components cherry. Unusual, simpler strategic Civil War game for 2 players or teams. Area move, economics, land &
sea, cards. Designed to have the Axis & Allies feel. R Nord'88

Grand Army of the Republic PARTS

5015

Task Force Games

$0.50

Mint

OoP

61684

Game Designers Workshop

$1.00

V.Good

OoP

103154

Multi-Man Publishing,

$62.00

New

Confed Service Chart only

House Divided, 1st PARTS


Time Record Chart only.

Lincoln's War, Politics & Personalities

BC

1-4 player, highly strategic game of the political aspects of the American Civil War, 1861 thru the 1864 election. Uses a diceless card-based system with 132 cards (including 14 seditious characters). Players must
juggle pursuing political resources (& victory points) & the 145 loose cannons represented in the game with the conduct of succesful military campaigns. 6 scenarios, 162 cards, 2 countersheets & a wide assortment of
political possiblities from the assassination of Lincoln to British intervention. J.Poniske'14

Sam Grant, Civil War in the West PARTS

36423

Columbia Games

98229

Decision Games S&T Games

$3.00

Mint

OoP

$85.00

Mint

OoP

OoP

Counter sheet labels, only.

Sea Devils, ACW on the High Seas #191

Cherry. Mag & Game. Strategic level, 100 counter game of Confederate merchant raiding around the world during the American Civil War, 1861-5. 4 scenarios & entire campaign. Confeds attempt to disrupt & sink
Union shipping; Union attempts to locate & sink Confed raiders. [Original game (here) was underdeveloped; revised rules, map & counter set & included in issue S&T#194 (w/ Forgotten War) making it a good game.]
T.Garland'98 / ARTICLES ON: First Indochina War 1946-54; the American Civil War on the High Seas; Cardinal Mazarin as Grand Strategist during the 30 Years War; Anglo-French Invasion of China 1860; Canadian
Armed Forces Today w/ OoB; the Light Carrier Alternative; Resistance to Roman Invasion of Britain 46BC; Trench Mining in WWI; British ant-mine Fire Ant device; Death of the German Airborne force due to lack of
transport.

91600

Sea Devils, ACW on the High Seas #191

Decision Games S&T Games

$80.00

Mint

Rules separated. Mag & Game. Strategic level, 100 counter game of Confederate merchant raiding around the world during the American Civil War, 1861-5. 4 scenarios & entire campaign. Confeds attempt to disrupt
& sink Union shipping; Union attempts to locate & sink Confed raiders. [Original game (here) was underdeveloped; revised rules, map & counter set & included in issue S&T#194 (w/ Forgotten War) making it a good
game.] T.Garland'98 / ARTICLES ON: First Indochina War 1946-54; the American Civil War on the High Seas; Cardinal Mazarin as Grand Strategist during the 30 Years War; Anglo-French Invasion of China 1860;
Canadian Armed Forces Today w/ OoB; the Light Carrier Alternative; Resistance to Roman Invasion of Britain 46BC; Trench Mining in WWI; British ant-mine Fire Ant device; Death of the German Airborne force due to
lack of transport.

Union, War for the... PARTS

19967

Clash of Arms

108530

SPI Games

$3.00

Mint

BC

OoP

$99.00

Excell

FT

OoP

$89.00

V.Good

FT

OoP

Box only. Very slight scuffing.

War Between the States 1st

2FTs. 1 of 3 countersheets (Union army) unpunched. V.clean. Strategic lvl Am Civil War w/ production and naval rules. Hardy'77

108896

War Between the States 1st

SPI Games

2FTs. Missing 5 units & markers and 5 blanks; otherws complete. About 20 counters have varying amts of separation damage on backsides; up to 50% of counter face on these counters torn away but mostly routine sml
mars. Sml puncture on map surface repaired. Many towns marked with a colored circle on map. Counters & charts show some soiling thru use. Drip spill stain on Confed production chart. All in all a used copy in great
shape. Strategic lvl Am Civil War w/ production and naval rules. Hardy'77

War Between the States PARTS

97116

SPI Games

$5.00

Excell

OoP

23969

SPI Games

$5.00

Mint

OoP

97111

SPI Games

$3.00

V.Good

OoP

107185

Simulation Design Inc.

Photocopy of rules & errata.

War Between the States PARTS


Confed Deployment/TRC chart only.

War Between the States PARTS


Secondary coversheet, only, folded twice, wrinkled at one end.
topic:

AMERICAN CIVIL WAR: Campaigns of 1861-2

1862

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$45.00

Mint

HC

OoP

OoP

Very clean. Quad game of four battles: Antietam, Murfreesboro, Seven Pines (Seven Days) & Fort Donelson. First in Btls&Leaders system, an evolution of SPI's Great Battles of the Am Civil War system. Modest
complexity & relatively short playing time. 400 counters, 1 map. R.Markhan'90

Antietam #22

96749

XTR: Command Magazine

$25.00

Mint

Mag has been read. Mag & Game. w/ variant/errata counters for Smitereens (13), Victory in Normandy (6), Port Arthur (2). Union army catches Confeds with their back to a river, while the South hoped for a victory on
northern soil, ending in a stalemate & the bloodiest day in US history, Spt 1862. 283 counters, 250yd/hex, 1hr/turn, brig/demi-brig level. J.Southard'92 / ARTICLES ON: Antietam, high stakes, lost opportunities;
Normandy Campaign, 1944; Yugoslavia in World War II; History of the Russian Rifle Corp, 1942-45; the US Army Green Berets today; Operation Icarus, the German plan to invade Iceland; a New Kind of War:
computers, lasers, drones, etc.

Antietam #22

91173

XTR: Command Magazine

$25.00

Mint

OoP

Mag & Game. w/ variant/errata counters for Smitereens (13), Victory in Normandy (6), Port Arthur (2). Union army catches Confeds with their back to a river, while the South hoped for a victory on northern soil, ending in
a stalemate & the bloodiest day in US history, Spt 1862. 283 counters, 250yd/hex, 1hr/turn, brig/demi-brig level. J.Southard'92 / ARTICLES ON: Antietam, high stakes, lost opportunities; Normandy Campaign, 1944;
Yugoslavia in World War II; History of the Russian Rifle Corp, 1942-45; the US Army Green Berets today; Operation Icarus, the German plan to invade Iceland; a New Kind of War: computers, lasers, drones, etc.
56679 XTR: Command Magazine
Antietam #22
Mint
GmOnly
$18.00
n OoP

Err

GameOnly. All (26) variant counters for other games removed. Otherws mint/unpunched. GameOnly. Union army catches the Confederates with their back to a river, resulting in bloodiest day in US history, Sept 1862.
Victory determined by Union control of geography & Confederate losses. Includes a solitaire scenario. 283 counters. 23 errata counters for this game published in next issuee (#23). J.Southard'92
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: AMERICAN CIVIL WAR: Campaigns of 1861-2
April's Harvest, Battle of Shiloh

Page 84 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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101987

Gamers (% MMP)

$24.00

New

BC

Game of the batttle of Shiloh, April '62, the 9th in the Gamers' Civil War Brigade series. Confederate forces under Johnston surprise Grant's scattered & ill-prepared forces just west of the Mississippi in southern
Tennessee. Initially successful, the heavily wooded area & the confused battle make command control difficult, and Grant's arrival with reinforcements saves the day & eventually turns the Confeds back. Includes 2nd
ed series rules, 280 counters, 4 scenarios. A.Wambold'95

April's Harvest, Battle of Shiloh

109975

Gamers (% MMP)

$19.00

Excell

BC

Complete & clean. Includes 12 variant/errata counters. One side panel mildly sun faded. Game of the batttle of Shiloh, April '62, the 9th in the Gamers' Civil War Brigade series. Confederate forces under Johnston
surprise Grant's scattered & ill-prepared forces just west of the Mississippi in southern Tennessee. Initially successful, the heavily wooded area & the confused battle make command control difficult, and Grant's arrival
with reinforcements saves the day & eventually turns the Confeds back. Includes 2nd ed series rules, 280 counters, 4 scenarios. A.Wambold'95

August Fury PARTS

76123

Gamers (% MMP)

$5.00

Mint

OoP

$19.00

New

OoP

OoP

Original Map A printing, only. 1 of 120 copies made with solid black hex grid (rather than gray). Considered defective by Gamers.

33388

Baton Rouge #133

WWW Strategy & Tactics

Mag & Game. Game of the Confederate attempt to recapture Baton Rouge, Aug 1862, via urban fighting using GBACW system. The city is defended by a Union brigade, and the Confeds are supported by a gunboat.
100 counters, 110yd/hex, 45min/turn. R.Berg'90. / ARTICLES ON: Comparison of German & Soviet Infantry Units in WWII; Enlistment Obligations in Europe 1930; the Original Armaggedon; the Diffusion of Seapower,
1895-1905; The Mississippi & Baton Rouge in the Summer of 1862; How Iran Lost & Iraq Won the Gulf War 1980-88; CSS Arkansas, Scourge of the Mississippi.

Baton Rouge #133

105661

WWW Strategy & Tactics

$15.00

Excell

Rules separated. Unpunched, but map neatly separated into 2 sections along center seam; otherws mint. Mag & Game. Game of the Confederate attempt to recapture Baton Rouge, Aug 1862, via urban fighting using
GBACW system. The city is defended by a Union brigade, and the Confeds are supported by a gunboat. 100 counters, 110yd/hex, 45min/turn. R.Berg'90. / ARTICLES ON: Comparison of German & Soviet Infantry
Units in WWII; Enlistment Obligations in Europe 1930; the Original Armaggedon; the Diffusion of Seapower, 1895-1905; The Mississippi & Baton Rouge in the Summer of 1862; How Iran Lost & Iraq Won the Gulf War
1980-88; CSS Arkansas, Scourge of the Mississippi.

Baton Rouge #133

97475

WWW Strategy & Tactics

$18.00

Mint

OoP

Cherry. Mag & Game. Game of the Confederate attempt to recapture Baton Rouge, Aug 1862, via urban fighting using GBACW system. The city is defended by a Union brigade, and the Confeds are supported by a
gunboat. 100 counters, 110yd/hex, 45min/turn. R.Berg'90. / ARTICLES ON: Comparison of German & Soviet Infantry Units in WWII; Enlistment Obligations in Europe 1930; the Original Armaggedon; the Diffusion of
Seapower, 1895-1905; The Mississippi & Baton Rouge in the Summer of 1862; How Iran Lost & Iraq Won the Gulf War 1980-88; CSS Arkansas, Scourge of the Mississippi.

Birth of a Legend, Lee & the 7 Days #32

109774

Against the Odds Magazine

$25.00

Mint

HP

Mag & Game. Area-move game using the Not War but Murder system. Game of the Seven Days Campaign, June-July 1862, which made Lee famous while ending the Union's best chance for an early victory. While
Lee's plan ultimately failed, he demoralized Union leadership such that they evacuated the Peninsula as a result. 176 counters. M.Rinella'11 / ARTICLES ON: There Must be a Victory variant rules & Steampunk rules;
Maryland units in the Confederate army; Seven Days Campaign of 1862; Failed attacks (sieges) on capital cities thru history; computer simulations of German options & outcomes in the Bocage area of Normandy;
Trafalmadorian military thinking; Pearl Harbor historical alternatives gamed using Avalanche's Midway.

Bloody April

107578

SPI Games

$250.00

Mint

DC

OoP

No counter trays. 2 box corners repaired, some edge scuffing. Components cherry. Includes rules to retrofit Terrible Swift Sword w/ revised rules & OoB. Multi-scenario game of Battle of Shiloh, April 1862, using
GBACW's rgt lvl system. Not nearly as elegant as TSS due to both the situation & leadership rules. R.Berg'79

Bull Run #89

93813

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. Grand tactical game of the btl of 1st Bull Run, July 1861. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for
most games available at grognard.com/vaevict.html. '09

Bull Run PARTS

70842

AH Avalon Hill Game Co.

$1.00

Excell

OoP

70843

AH Avalon Hill Game Co.

$1.00

Excell

OoP

89062

SPI Games

$32.00

Mint

OoP

Union OoB card.

Bull Run PARTS


Confed OoB card.

Bull Run, Battles of...

Very clean. Game of the first and second battles of Bull Run (or Manassas Jct), June 1861 and August 1862. The first is a confused meeting of two green armies, both overconfident of victory. The second battle
includes better trained armies that still lack truly effective leadership. Brig/div level, using a simultaneous (plotted) movement system that never gained favor, but works with the small number of units involved here.
J.Dunnigan'74

Bull Run, Battles of...

89238

SPI Games

$22.00

Excell

FT

OoP

107626

AH Avalon Hill Game Co.

$36.00

Mint

BC

OoP

57007

SPI S&T Magazine Games

$16.00

New

OoP

OoP

OoP

OoP

1st & 2nd battles of Bull Run. Simove gm w/ sml # of units. JD'74

Bull Run, First Btl of Am Civil War


Cherry. Simpler, faster playing game of 1st Bull Run, July 61, Rgt/Bttln level. 1000ft/hex. '83

Cedar Mountain #86

Mag & Game. GBACW v.4. Union troops under Banks surprise a superior force under Stonewall, Aug '62, then must fight for their lives. 30min/turn, 125yd/hex, 30min/turn. D.Bush, J.Simon, A.Williams'81 / ARTICLES
ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI.

Cedar Mountain #86

106136

SPI S&T Magazine Games

$9.99

Excell

Missing 2 markers (Game Turn & 1 of 21 Pin/Rout); all units present; otherws complete & clean. Mag & Game. GBACW v.4. Union troops under Banks surprise a superior force under Stonewall, Aug '62, then must
fight for their lives. 30min/turn, 125yd/hex, 30min/turn. D.Bush, J.Simon, A.Williams'81 / ARTICLES ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at
SPI.

Cedar Mountain #86

109897

SPI S&T Magazine Games

$10.00

V.Good

Missing 2 strength markers, ID included; all units present & game otherws complete. All counters neatly clipped. Markers assembled from multiple marker sets; font face varies. Clean. Mag & Game. GBACW v.4.
Union troops under Banks surprise a superior force under Stonewall, Aug '62, then must fight for their lives. 30min/turn, 125yd/hex, 30min/turn. D.Bush, J.Simon, A.Williams'81 / ARTICLES ON: Cedar Mtn, Prelude to
Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI.

Cedar Mountain #86

101469

SPI S&T Magazine Games

$15.00

Mint

Mag & Game. GBACW v.4. Union troops under Banks surprise a superior force under Stonewall, Aug '62, then must fight for their lives. 30min/turn, 125yd/hex, 30min/turn. D.Bush, J.Simon, A.Williams'81 / ARTICLES
ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI.

Champion Hill, Road to Vicksburg

109377

Gamers (% MMP)

$23.50

New

BC

10th gm in the Gamers' Civil War Brigade series. Covers the Confederate defeat in May 1863 in rough terrain outside Vicksburg as the Confeds sortie to deal w/ Grant who is operating in their rear. W/ variants covering
addtl reinforcements, earlier starts, not spliting up Confederate forces, arrival of Johnson's relief force. 2nd ed series rules, 1 map, 280 counters, 5 scenarios. K.Jacobson'96

Chantilly, Jackson's Missed Opportunity

107835

Decision Games

$8.00

New

Fo

Folio game of Stonewall Jackson's attempt to take his command around the Union forces after Second Bull Run in an attempt to trap & destroy them, Sept. 1862. A scratch Union force together with weather delayed him
enough that the Union forces slipped away. But the possibility was a Union...or a Confederate...disaster. Brigade level, with 40 counters. '13

Chickamauga, the Confederacy's Last Hope

109203

West End Games (D6 Legnd)

$29.00

Excell

BC

OoP

No counter tray; otherws complete. 2 rules paragraphs (only) highlited in yellow; otherwss clean. A 5-division Confed attack pierces Union lines in Tennessee, Sept 1863, in a confused battle in a heavily wooded area
that frustrated both side's attempts at command control. The Confederates could have destroyed the Union army, and secured the approaches to Atlanta. Uses the South Mountain game system. 270yd/hex, 45min/turn,
200 counters. J.Southard '86

Civil War in the Far West 1862 #252

Prices TRIPLE if you phone between 9pm -10am PST!

85887

Decision Games S&T Games

$19.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 85 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


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AMERICAN CIVIL WAR: Campaigns of 1861-2

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Mag & Game. w/ variant counters for Back to Iraq 3rd (34) & No Prisoners (7). Simpler game of the Confederate attempt to secure the southwestern USA (mainly New Mexico) early in the American Civil War, Feb-Jun
1862. 9mi/hex, 100men/strength pt, 1mo/turn. C.Diamond'08 / ARTICLES ON: the Am Civil War in the West; Great War & the Origins of Air Warfare; variant rules for No Prisoners & Back to Iraq 3rd; Chinese Naval
Power in the Pacific & Indian Oceans; Lion of Mali, 1300s.

Clash of Wills, Shiloh 1862

99619

Mayfair Games

$24.00

New

FB

Sequel to Test of Fire. Simpler, fast playing card game in the difficult, densely wooded setting of of Shiloh, April 1862, emphasizing command & control. Includes mapboard, 55 command action cards, 12 dice, 2
countersheets. M.Wallace, C.Charlton'12

Dead of Winter, Btl of Stones River 2nd

108095

GMT Games

$25.00

New

BC

Update of earlier SDI edition of this game of the Battle of Stones River (Murfreesboro), Dec 31 1862 to Jan 2 1863. 5th game in the Great Battles of the American Civil War series, now using chit activation to determin
unit movement. The surprised Union army under Rosencrans resisted the furious Confed attacks led by Bragg. 11 scenarios of varying lengths using various amounts of 4 maps. 110yd/hex, 1hr/turn. D.Powell,R Berg'09

Fearful Slaughter, Battle of Shiloh

100024

Multi-Man Publishing,

$70.00

New

BC

Large game of the April 1862 battle of Shiloh using the Gamer's regimental system. 11 scenarios including many what-if including one that roughly doubles the confederate forces by drawing on other forces in the area.
1680 counters, 2 maps. 110yd/hex, 15min/turn, regt scale. D.Powell'04

First Blood

107348

Simulation Design Inc.

$59.00

Mint

BC

OoP

OoP

OoP

OoP

OoP

A few v.sml 1/4" abrasion spots on box cover, otherws cherry. GBACW series using TCS system. Large, detailed, battln level game of the two battles of Bull Run (Manassas), July 1861 & Aug 1862. 4 maps, 1200
counters, 6 scenarios total: 4 for 1st & 2 for 2nd. 150yd/hex, 45min/turn. R.Berg'90

First Blood

104235

Simulation Design Inc.

$45.00

V.Good

BC

20% punched; complete. ~4 units have their type icon corrected in ink per errata. Sml stain on rules cover, modest amt of yellow rules highlighting. Otherws EX. GBACW series using TCS system. Large, detailed,
battln level game of the two battles of Bull Run (Manassas), July 1861 & Aug 1862. 4 maps, 1200 counters, 6 scenarios total: 4 for 1st & 2 for 2nd. 150yd/hex, 45min/turn. R.Berg'90

First Blood

107795

Simulation Design Inc.

$52.00

Excell

BC

~20% punched. (all 1st Bull Run); missign 1 (of 7) of one marker type; ID included; all units present. Othews very clean. GBACW series using TCS system. Large, detailed, battln level game of the two battles of Bull
Run (Manassas), July 1861 & Aug 1862. 4 maps, 1200 counters, 6 scenarios total: 4 for 1st & 2 for 2nd. 150yd/hex, 45min/turn. R.Berg'90

Forward to Richmond #13

107498

WWW Wargamer Magazine

$49.00

Mint

Cherry. Mag & Game. Nice, 2-scenario game of 1st battle of Bull Run, July 1861. Includes a very nice, airbrushed map, 260 counters, 250yd/hex, 45min/turn, ~700men/unit. B.Pollard'81 / ARTICLES ON: Aces High
ERRATA; analysis of AH War & Peace; Scenario 11 for Aces Hi #12; seeing beyond the SPI & AH world; Caesar (Alesia) replay [recommended]; limited intelligence in Wargame Design; review of SPI's Modern Battles
Quad; the limitations of Monster Games; debate on NATO-Warsaw Pact games w/ J Radey, D Mack; Designing & Researching PHOENIX Streets of Stalingrad (D Lombardy); brief reviews of TFG Operation Pegasus,
MINROD Surigao Strait, OSG 20th Maine & Legen of Robin Hood, YAQ Borodino, Marine 2002 & Ironclads. '80

Forward to Richmond, 2nd

85769

Worldwide Wargamer (3W)

$30.00

Mint

BC

Boxed update of this game of the first battle of the American Civil War, First Bull Run, July 1861. Game reflects morale, especially, the green nature of both armies, difficulty getting subordinate units to follow
commands. 250yd/hex, 45min/turn, c.700men/unit. 260 counters, mounted map. 2nd ed adds a supplement with a reprinted strategy article plus rule clarifications & optional rules. B.Pollard'83

Frayser's Farm, Wasted Opportunity

109414

Decision Games

$15.00

New

Fo

New design in folio series. Confeds under RE Lee, with all the luminary leaders, outnumbers & seeks to rout the retreating Union forces after Gaine's Mill in June 1862. The Confed attack become uncoordinated & lost
momentum, losing a key opportunity. '10

Fury in the West 3rd

103297

AH Avalon Hill Game Co.

$35.00

Excell

BC

OoP

Complete. Minor box scuffing, otherws EX. 2nd AH edition. Good, simpler game of surprise Confederate attack at Shiloh. Key dynamic of game is straggling: units lose stragglers whenever they move & regain them
when they don't move. S.Peek, A.Moon'81

Fury in the West, 1st PARTS

85350

Battleline

$7.00

Mint

OoP

$49.00

New

BC

OoP

Counterset only. Some Union leaders, artil & cav units die cut off center, shifting unit symbols or values onto adjacent units.

Gaines Mill, Btl of Seven Days June 1862

83918

Gamers (% MMP)

1st of a trilogy of games on the Seven Days Battles, and 11th game in the Gamers' Civil War Brigade series. Covers key battles of at the beginning of the Seven Days Battles, June 1862, near Richmond. Union V Corp
is attacked by Confed forces while separated from the main army by a river. Both sides are reinforcing, including a force led by Stonewall. Includes 3 maps, 280 counters, 5 scenarios & campaign game. Brigade level,
200yd/hex. D.Powell'97

Gaines Mill, Btl of Seven Days June 1862

94478

Gamers (% MMP)

$45.00

Mint

BC

OoP

1st of a trilogy of games on the Seven Days Battles, and 11th game in the Gamers' Civil War Brigade series. Covers key battles of at the beginning of the Seven Days Battles, June 1862, near Richmond. Union V Corp
is attacked by Confed forces while separated from the main army by a river. Both sides are reinforcing, including a force led by Stonewall. Includes 3 maps, 280 counters, 5 scenarios & campaign game. Brigade level,
200yd/hex. D.Powell'97

Gaines Mill, Btl of Seven Days June 1862

109971

Gamers (% MMP)

$35.00

Excell

BC

OoP

Err

Complete. Includes 2 errata counters. Includes neatly labeled counter tray. 1 side panel mildly sun faded. 1st of a trilogy of games on the Seven Days Battles, and 11th game in the Gamers' Civil War Brigade series.
Covers key battles of at the beginning of the Seven Days Battles, June 1862, near Richmond. Union V Corp is attacked by Confed forces while separated from the main army by a river. Both sides are reinforcing,
including a force led by Stonewall. Includes 3 maps, 280 counters, 5 scenarios & campaign game. Brigade level, 200yd/hex. D.Powell'97

Gleam of Bayonets

102665

TSR Games

$75.00

Mint

BC

OoP

BC

OoP

BC

OoP

OoP

No countertrays. Tape & remanents on box sides & btm, otherws cherry. Bloodiest day in Civil War using TSS system: Antietam, Sept 1862. 2 colorful maps, 1600 counters. GBACW series. R.Berg '83

Gleam of Bayonets

103284

TSR Games

$77.00

Mint

No countertrays. Mild scent of perfume or smoke, otherws clean. Bloodiest day in Civil War using TSS system: Antietam, Sept 1862. 2 colorful maps, 1600 counters. GBACW series. R.Berg '83

Here Come the Rebels!

96912

AH Avalon Hill Game Co.

$80.00

Mint

No counter tray. Both maps neatly trimmed on a single map edge to mate; 1/2" margin tear repaired on one map. Wear to map fold joints. Otherws mint & clean. 1862 campaign in VA & MD from 2nd Bull Run to
Antietam in daily turns, strat lvl. Same system as Stonewall Jackson's Way. Beautiful maps. Balkoski'93

Here Come the Rebels!

96376

AH Avalon Hill Game Co.

$89.00

Excell

BC

No counter tray. 1 map neatly cut to mate. All counters present; complete. 1862 campaign in VA & MD from 2nd Bull Run to Antietam in daily turns, strat lvl. Same system as Stonewall Jackson's Way. Beautiful maps.
Balkoski'93

House Divided, 1st PARTS

$4.00

V.Good

OoP

Game Designers Workshop

$4.00

Excell

OoP

101016

Game Designers Workshop

$3.00

V.Good

OoP

101015

Game Designers Workshop

$1.00

V.Good

OoP

98689

Game Designers Workshop

$1.00

Excell

OoP

101017

Game Designers Workshop

$3.00

V.Good

OoP

101018

Game Designers Workshop

$4.00

V.Good

OoP

101014

Game Designers Workshop

Substantially complete counterset; missing 4 units & 1 marker, ID included. 1 counter missing 1/3 of its backside. Wear to some counters; militia cav unit badly worn.

House Divided, 1st PARTS

102675

Photocopy of an excellent GERMAN language rules translation. Looks much like original, except in German.

House Divided, 1st PARTS


Rules set a (2pcs), discolred & soiled thru use.

House Divided, 1st PARTS


Turn Record Chart only, 1 column written on in pencil & erased.

House Divided, 1st PARTS


Turn record chart, only. Unused.

House Divided, 1st PARTS


Optional/Advanced Rules page, only, marked in pencil on both sides.

House Divided, 1st: HOUSE RESTORED COPY


Prices TRIPLE if you phone between 9pm -10am PST!

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All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 86 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Part#

Publsher Name

Price EA

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Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

AMERICAN CIVIL WAR: Campaigns of 1861-2

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Photocopy of a key, 3-part rules revision article, tweaking & extending the rules. Adds morale, leaders, political consequencs, etc. A.Emrich. Also includes an 1864 scenario.

House Divided, 2nd

98688

Game Designers Workshop

$38.00

Excell

HC

OoP

Err

Crease along left side of box cover. Superset of counters: all orig counters PLUS 73 markers taken from 1st ed game (many showing counter wear). Leader markers misprinted in all copies of this game. Leader
markers misprinted in all copies of this game. Simple, RECOMMENDED game of the American Civil War using an area move system. Quite popular & good w/ beginners. 2nd ed adds several significant optional rules
including leaders plus yearly scenarios for '62-64. F.Chadwick'89

In Their Quiet Fields, 2nd PARTS

29046

Gamers (% MMP)

$8.00

Mint

BC

OoP

109062

Gamers (% MMP)

$25.00

Mint

OoP

Std & exclusive rules (only) '88

In Their Quiet Fields, Antietam 1st

Err

No box. Mild sun discoloration to most of one side of 1 of 2 identical CRT charts. Otherws mint. Apparently a remnatn copy sans box. No Box. Grand tactical game of the battle of Antietam, 1862, using the Gamers
Civil War Brigade system. Lee's outnumbered Confederate army narrowly avoids defeat, yet both armies could have won this bloodiest battle. Game later revised in 1995. D.Essig'88

In Their Quiet Fields, Antietam 3rd

109973

Gamers (% MMP)

$65.00

Excell

BC

OoP

Complete & clean. 2nd revision of this tightly tuned, Civil War Brigade series game of the battle of Antietam, Sept 1862, with updated & revised map & counter graphics. Anteitam remains the bloodiest day in
American history as the outnumbered Confederate army under the genius of RE Lee defeats the Union army. D.Essig'95

Innocence Lost

63603

TCS Games

$18.00

New

Fo

OoP

Excell

BC

OoP

Grand tactical game of the first Bull Run. Produced by an Italian company to Desk Top Publishing standards w/ 120 color, unmounted counters & a map in 2 sections. R.Chiavini'03

Malvern Hill, Battles of Seven Days V.3

109970

Gamers (% MMP)

$75.00

Complete. Includes neatly labeled counter tray. Mild sun fading to 1 side panel. w/ v3 std rules. Third in a trilogy using Gamers' ACW system. Covers the action at the end of the 7 Days Campaign during the last week
of June 1862, including battles of Freyser's Farm & Malvern Hill. Brig lvl. 3 maps, 280 counters. D.Powell'99

Malvern Hill, Battles of Seven Days V.3

95176

Gamers (% MMP)

$95.00

Mint

BC

OoP

Concave crease on two box cover corners. Components v.clean. w/ v3 std rules. Third in a trilogy using Gamers' ACW system. Covers the action at the end of the 7 Days Campaign during the last week of June 1862,
including battles of Freyser's Farm & Malvern Hill. Brig lvl. 3 maps, 280 counters. D.Powell'99

Manassas, 1st

107204

Historical Simulatns, Ltd

$65.00

Mint

zl

OoP

Brigade level game of the first battle of Manassas, July 1861. Later reprinted by GDW. Uses a si-move system, formations, facing. Early game w/ good production values for the time, and a respected game system. 240
counters. T.Eller'74.

Morgan's a'Comin'!

90356

Against the Odds Magazine

$0.00

New

BC

FREE UPON REQUEST, while supplies last. Small, promotional game on a postcard. Depicts Confed cavalry raider Morgan's foray into Ohio & the US midwest & the US attempt to end his career. '09

None But Heroes

109021

Multi-Man Publishing,

$58.00

New

New design & the first of an intended Line of Battle game series (a variation on the Grt Btls of Am Civil War & Civil War Brigade systems). Covers the situation in 1862 as McClellan forces R.E.Lee's Army of Virginia to
fight at Antietam Creek near Sharpsburg, resulting in the bloodiest battle in US history. Rgt/battery lvl. Play is streamlined, with combined arms factors. 2 maps, 1400 counters, 8 scenarios. '11

Pea Ridge, Gettysburg of the West

103295

SPI Games

$45.00

V.Good

HC

OoP

Missing 3 markers, all units present, otherws complete; color photocopy of countersheet included. Overall wear to rules, counters & box thru use. GBACW v1. Confed surprise attack lasting 2 days on Union forces, for
control of Missouri & far west, Mar'62. E.Smith '80

Pea Ridge, St Louis then Huzzah!

101908

Decision Games

$15.00

New

Fo

Folio game using the Musket & Pike game system. Covers the battle of Pea Ridge in northern Arkansas early in 1862, as the Confeds under Van Dorn rally to defend against the invading Union forces. Van Dorn sends
his exhausted forces on a force march to the rear of the Union forces. 100 counters. Btln/brig level, 352yd/hex. '12

Rio Grande #143 PARTS

40545

Decision Games S&T Games

$2.50

Mint

OoP

44979

Decision Games S&T Games

$15.00

New

OoP

Map, only

Rio Grande, the Battle of Valverde #143

Mag & Game. Rgt lvl, grand tactical game of the major battle in the Confederate offensive into New Mexico, 1862, with hopes of continuing to California. Small but relatively complex game for its size. Game highlights
combat between Cav & Inf, and the problems of using Cav in pitched battles. Uses an evolution of the Grt Battles of the Am Civil War (TSS) game series. 100 counters, company level, 70yd/hex, 30min/turn. R.Berg'91 /
ARTICLES ON: the Battle for Valverde, 1861-62; Ardant du Picq & Tactical Analysis; Light Inf & the Demise of Post Frederican Prussan Army; Comparative Strengths of Union & Confederate Armies in Am Civil War;
Montecuccoli, Forgotten Military Genius.

Rio Grande, the Battle of Valverde #143

97444

Decision Games S&T Games

$10.00

Mint

OoP

OoP

Cherry. Mag & Game. Rgt lvl, grand tactical game of the major battle in the Confederate offensive into New Mexico, 1862, with hopes of continuing to California. Small but relatively complex game for its size. Game
highlights combat between Cav & Inf, and the problems of using Cav in pitched battles. Uses an evolution of the Grt Battles of the Am Civil War (TSS) game series. 100 counters, company level, 70yd/hex, 30min/turn.
R.Berg'91 / ARTICLES ON: the Battle for Valverde, 1861-62; Ardant du Picq & Tactical Analysis; Light Inf & the Demise of Post Frederican Prussan Army; Comparative Strengths of Union & Confederate Armies in Am
Civil War; Montecuccoli, Forgotten Military Genius.

Road to Richmond #60

101255

SPI S&T Magazine Games

$25.00

Mint

Some slight sun discoloration of upper page margins on some rear pages, just a slight yellowing. Mag & Game. Confed army intercepts the relocating Union army as it moves to James Bay, July '62. Uses the Blue &
Gray system, making it very suitable for beginners. Brig/div level, 400m/hex. J Angiollo'76 / ARTICLES ON: Peninsular Campaign, May-July 1862; 1976 SPI Annual Report; After the Holocaust, Nuclear Devestation of
America.

OoP

Complete. Unit strength written onto blank backsides of counters (why?). Rear cover of mag scuffed. Mag & Game. Confed army intercepts the relocating Union army as it moves to James Bay, July '62. Uses the Blue
& Gray system, making it very suitable for beginners. Brig/div level, 400m/hex. J Angiollo'76 / ARTICLES ON: Peninsular Campaign, May-July 1862; 1976 SPI Annual Report; After the Holocaust, Nuclear Devestation of
America.
108501 SPI S&T Magazine Games
Road to Richmond #60
Excell
GmOnly
$12.00
n OoP

Road to Richmond #60

104461

SPI S&T Magazine Games

$18.00

Excell

All (10) blanks removed; all units present & game otherws complete & clean. GameOnly. Confed army intercepts the relocating Union army as it moves to James Bay, July '62. Uses the Blue & Gray system, making it
very suitable for beginners. Brig/div level, 400m/hex. J Angiollo'76

Road to Richmond #60 PARTS

92852

SPI S&T Magazine Games

$4.00

Mint

OoP

42412

SPI S&T Magazine Games

$3.00

V.Good

OoP

91595

Decision Games

$30.00

Excell

HC

OoP

$89.00

Excell

BC

OoP

Std & excl rules only.

Road to Richmond #60 PARTS


Std & exclusive rules, only. Stained & spotted.

Seven Days' Battles

25% (Gaines Mill) punched; complete. Simpler qd gm of 4 btls from 7 Days campaign of 1862: Seven Pines, Gaines Mill, Frayser's Farm, Malvern Hill. R.Markham'93

Seven Pines, Battles of Seven Days v.2

109972

Gamers (% MMP)

Missing 1 (of 13) Shaken/Disorg markers; all units present & otherws complete. Clean. Includes 1 errata counter & neatly labeled counter tray. 2nd in the mating Seven Days Btls series (of three games including
Malvern Hill & Gaines Mill) and using the Gamers' Civil War Brigade system (& 12th in series). Covers the battle of Seven Pines (May-June 1862) as well as Savage Station (late June 1862). Using all 3 games, the
entire Penisular campaign can be gamed on 9 maps. 2 countersheets. D.Powell'98

Shenandoah, Jackson's 1862 Campaign #284

Prices TRIPLE if you phone between 9pm -10am PST!

102461

Decision Games S&T Games

$22.50

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 87 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Publsher Name

AMERICAN CIVIL WAR: Campaigns of 1861-2

Price EA

General

Ship
Surcharge

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Flag

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & game. Detailed game of the Port Royal & Cross Keys battles during the 1862 Shenandoah Valley Campaign Uses a variation of the Twilight's Last Gleaming #225 game system. 3 scenarios (Cross Keys, Port
Republic). Regt level, 300m/hex, 250men/str pt, 1hr/turn, 280 counters. C.Diamond, E.Harvey'13 / ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914;
Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers.

Shenandoah, Jackson's Valley Campaign

96619

Columbia Games

New

$58.50

BC

Block system game of Stonewall Jackson's May-June 1862 cmapaign in the Shenandoah Valley. Using boldness & agility, his smaller force first paralyzed then defeat 3 enveloping Union armies. Brigade level, using an
activation system. Block system provides fog of war. T.Dagliesch, G.Selkirk'12

Shiloh, 2nd

106963

Third Millenia BATTLEFLAG

$25.00

Mint

$22.50

New

OoP

Cherry mint. Some stray marks on rules cover. 1973 rev of this regiment level game of Shiloh orig published in Battleflag #12.

Shiloh, Bloody April 1862 #264

93496

Decision Games S&T Games

Mag & Game. Game of the Confed Apr 1862 surprise attack that held hope of catching the Union sleeping but was beaten back by Union resolve & simple confusion. Uses an evolution of AH's Gettysburg '77 system.
1hr/turn, 100yd/hex, brig level. 3 scenarios plus 3-day campaign, 176 counters. P.Koenig'10 / ARTICLES ON: Btl of Shiloh; J.Miranda on Game Design; Fulani Jihad, 1804-9; Hitler's Ardennes Offensive;
Russo-Georgian War of 2008; others.

Shiloh, Grant Surprised

108291

Decision Games

$15.00

New

Fo

$36.00

New

BC

Update of SPI folio game. Confeds launch a surprise attack at the Union encampment near Shiloh, but are beaten back in a confused battle. '10

South Mountain

108590

Multi-Man Publishing,

Regt level Civil Wars series game of the battle of South Mtn, Spt'1862, as DH Hill's division is surprised & attacked by Burnside's army, saved only by the arrival of 2 other Confed divs. w/ 1 map. 100yd/hex, 15min turn.
'08

Stars & Bars #30

103298

WWW Wargamer Magazine

Good

$15.00

OoP

Missing 7 units; ID included & apparent, otherws clean. Lesjenka variant counters NOT included, but map is. Mag & Game. Brig/rgt lvl gm of the btl of Perryville KY, Oct 1862. Sole purpose is to inflict greater
casualties than you suffer. 100 counters, 400yd/hex, 30min/turn. V.von Borries'84 Also includes Lesnaja add-on kit for Peter the Great #27: map, rules, counters. This was the 1708 battle in which the Russians defeated
the Swedish supply train. 1 map panel, 60 counters. P.England'84. Also includes 3 map panels, 3 scenarios & rules for a Squad Leader Pacific variant; no counters B.Wilder'84 / ARTICLES ON: the battle of Perryville,
KY; developer's notes for Dark Crusade; review of Geo-Tek's Battle Circus mini rules; Blood & Sand Pacific Sqd Leader variant; brief reviews of AULIC's Hannibal, Alien Armada & CITADEL's Rebels & Loyalists.

Stars & Bars #30 PARTS

88397

WWW Wargamer Magazine

106694

Decision Games

$1.00

Excell

$15.00

New

Fo

$30.00

Mint

OoP

Odds determination table, only.

Stones River, Turning Point in Tennessee

Update of SPI folio on the subject. Focuses on the Confed surprise attack on the Union forces at Stones River, TN, Dec 1862. Rgt/brig level. '10

Stonewall in the Shenandoah #67

101266

SPI S&T Magazine Games

OoP

2 edges of separate errata sheet brittle & yellowed from sun exposure. Mag spine sun discolored. Otherws clean. Mag & game. Grand tactical game of the battle of Kernstown, March 1862, between Jackson's Valley
Army & Shield's division. Small battle using the TSS/GBACW game system. 100 counters, 125yd/hex, 20min/turn, regt level. M.Herman'78 / ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious
Operations; Effectiveness of AA Defenses; Napoleon's Revolution in Logistics; Siege of Constantinople errata.

99125

Stonewall in the Shenandoah #67

SPI S&T Magazine Games

Mint

$29.00

OoP

1.5" spill stain on mag cover & 1st pg; many lite, sml stains or soiling also on mag cover. Mag & game. Grand tactical game of the battle of Kernstown, March 1862, between Jackson's Valley Army & Shield's division.
Small battle using the TSS/GBACW game system. 100 counters, 125yd/hex, 20min/turn, regt level. M.Herman'78 / ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious Operations; Effectiveness of
AA Defenses; Napoleon's Revolution in Logistics; Siege of Constantinople errata.

109896

Stonewall in the Shenandoah #67

SPI S&T Magazine Games

$14.00

V.Good

OoP

1 unit lost & replaced with a neatly made color photocopy; otherws complete. All counters neatly clipped. Mag cover front & back soiled & stained, w/ multiple finger print mars; several stains on pgs of mag. Rules
highlited in now fading yellow. Mag & game. Grand tactical game of the battle of Kernstown, March 1862, between Jackson's Valley Army & Shield's division. Small battle using the TSS/GBACW game system. 100
counters, 125yd/hex, 20min/turn, regt level. M.Herman'78 / ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious Operations; Effectiveness of AA Defenses; Napoleon's Revolution in Logistics; Siege
of Constantinople errata.

Stonewall in the Shenandoah #67 PARTS

96907

SPI S&T Magazine Games

$3.00

Mint

OoP

45922

AH Avalon Hill Game Co.

$75.00

New

BC

OoP

96396

AH Avalon Hill Game Co.

$49.00

Excell

BC

OoP

Mint

BC

OoP

Rules only

Stonewall in the Valley


Rgt/div lvl gm of campaign in Shenandoah Valley, Mar-Jun 1862. 4th in GBACW series. '95

Stonewall in the Valley

No counter tray. 2 maps edges trimmed to mate. Pin holes in corners of maps. Otherwise clean. Rgt/div lvl gm of campaign in Shenandoah Valley, Mar-Jun 1862. 4th in GBACW series. '95

Stonewall in the Valley

97063

AH Avalon Hill Game Co.

$59.00

No counter tray. 1 side panel mildly sun faded. Middle map neatly trimmed on 2 sides to mate, some seam war to maps repaired. 1/4" margin of 1 of 2 identical chart inserts torn away; cosmetic flaw, no text lost.
Rgt/div lvl gm of campaign in Shenandoah Valley, Mar-Jun 1862. 4th in GBACW series. '95

Stonewall in the Valley PARTS

105952

AH Avalon Hill Game Co.

$7.00

Excell

OoP

109208

AH Avalon Hill Game Co.

$44.00

Excell

BC

OoP

Rules booklet only.

Stonewall Jackson's Way

No counter tray. 1 map neatly trimmed to mate. Complete & clean. Rgt/div lvl gm of campaigns in central VA, Aug'62, (Second Manassas) that elevated Stonewall & others to mythic proportions. 2 beautiful airbrushed
maps, 560 counters. 1st in AH's Grt Btls Am Civ War series. J.Balkoski'92

Stonewall Jackson's Way II [2nd]

107071

Multi-Man Publishing,

$68.00

New

BC

9th edition of the Am Civil War game series. This game is a complete update of earlier Stonewall Jackson's Way (1st in the series) which covered the campaigns in central VA in summer 1862 AND adds coverage of
First Bull Run in 1861. Maps are recreated by the original artist with new historical detail, & counters updated too. Uses rules system as of Grant Takes Command. 5 1861 scenarios & 5 1862 scenarios. Rgt/div lvl, 2
maps, 840 counters. '13

Stonewall's Sword, the Btl of Cedar Mtn

109506

Revolution Games

$25.00

New

zl

Game of Stonewall's attack on a stray Union division near Cedar Mountain in Aug 1862. The best of the Confed army, led by one of its best leaders, with numerical superiority, largely looses its opportunity to destroy the
Union forces thru inaction, but it was a close-run thing. 176 counters, 140yd/hex, regt level, 20min/turn. H.Luttmann'15

Strike Them a Blow

101990

Multi-Man Publishing,

$35.00

New

BC

Civil War Brigade series game covering Lee's trap that divided Grant's army, giving Lee a chance to attempt to destroy the Union army in detail along the North Anna River, 1864. Brig level, 2 maps, 560 counters,
200yd/hex. D.Essig'06

Test of Fire, First Bull Run 1861

96079

Mayfair Games

$20.00

New

FB

Simpler, fast playing card game in which the poor command control & ill-trained troops that met in July 1861 are emphasized. The Union forces must seize Manassas Jct or rout the Confed army, while the South must
rout the North or seize Centerville. M.Wallace'11

Three Battles of Manassas

100112

Multi-Man Publishing,

$42.00

New

BC

Civil War Brigade series game covers the battles at Bull Run. Second Bull Run (1862) is a thoroughly revised August Fury game, and covers one of Lee's greatest campaigns. First Bull Run (1861) is added, plus a
what-if scenario for a THIRD battle of Bull Run which nearly occurred in Oct.1863. 560 counters, 3 maps, 30min/turn, 200yd/hex. T.Prowell'04

Three Battles of Manassas

109977

Multi-Man Publishing,

$32.00

Excell

BC

Complete & clean. One side panel mildly sun faded. Civil War Brigade series game covers the battles at Bull Run. Second Bull Run (1862) is a thoroughly revised August Fury game, and covers one of Lee's greatest
campaigns. First Bull Run (1861) is added, plus a what-if scenario for a THIRD battle of Bull Run which nearly occurred in Oct.1863. 560 counters, 3 maps, 30min/turn, 200yd/hex. T.Prowell'04
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: AMERICAN CIVIL WAR: Campaigns of 1861-2
Unconditional Surrender #36

Page 88 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

85142

WWW Wargamer Magazine

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$15.00

Mint

OoP

Cherry. Mag & Game. Confed attempt to prevent or lift siege the of Ft Donelson, Feb 1862, by the 18,000 strong garrison. Rgt/brig lvl, 140 counters, 200yd/hex, 80min/turn. J Southard'84 / ARTICLES ON: The capture
of Ft. DOnelson & the rise of U.S. Grant; review of HISCON Marengo with errata; review of GDW's Third World War & Southern Front; Kirovograd replay; brief reviews of Napoleon in Spain.

Unconditional Surrender #36

12386

WWW Wargamer Magazine

$18.00

New

OoP

OoP

Mag & Game. Confed attempt to prevent or lift siege the of Ft Donelson, Feb 1862, by the 18,000 strong garrison. Rgt/brig lvl, 140 counters, 200yd/hex, 80min/turn. J Southard'84 / ARTICLES ON: The capture of Ft.
DOnelson & the rise of U.S. Grant; review of HISCON Marengo with errata; review of GDW's Third World War & Southern Front; Kirovograd replay; brief reviews of Napoleon in Spain.

Vicksburg, the War for the West

107196

Rand Game Associates

$75.00

Mint

HC

Very clean 4 scenario & 2 campaign game of the American Civil War in the western theater, Nov 1861-Aug 1863. Strategic level, hex-based game of the Union drive under Grant to control the Mississippi River from IL
to Baton Rouge. 200 counters, 1mo/turn, div level. One of very few games on this aspect the Am Civil War. A.Nofi'75

Wilson's Creek #80

91668

SPI S&T Magazine Games

$25.00

Excell

OoP

OoP

Complete. Mag wrinkled thru use. Mag & Game. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union force under Lyon
launches a surprise attack against Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80 / ARTICLES ON:
Battles in the West, Wilson's Creek to Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages.

Wilson's Creek #80

101402

SPI S&T Magazine Games

$40.00

Mint

Mag & Game. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union force under Lyon launches a surprise attack against
Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80 / ARTICLES ON: Battles in the West, Wilson's Creek to
Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages.

OoP

Mag & Game. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union force under Lyon launches a surprise attack against
Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80 / ARTICLES ON: Battles in the West, Wilson's Creek to
Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages.
100459 SPI S&T Magazine Games
Wilson's Creek #80
Mint
GmOnly
$25.00
n OoP

Wilson's Creek #80

92866

SPI S&T Magazine Games

$25.00

Excell

GameOnly. Unpunched but Rules are a photocopy. GameOnly. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union
force under Lyon launches a surprise attack against Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80

Wilson's Creek #80 PARTS

61066

SPI S&T Magazine Games

$5.00

V.Good

OoP

96908

SPI S&T Magazine Games

$4.00

Mint

OoP

109781

SPI S&T Magazine Games

$10.00

Mint

OoP

109782

SPI S&T Magazine Games

$3.00

V.Good

OoP

70722

GMT Games

Map only. Seam tears repaired.

Wilson's Creek #80 PARTS


Std rules only for Wilson's Creek, Drive on Washington or Pea Ridge.

Wilson's Creek #80 PARTS


Mapboard, only.

Wilson's Creek #80 PARTS


Exclusive rules only. Rules extensively underlined in red.
topic: AMERICAN CIVIL WAR: Campaigns of 1863
1863 PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$3.00

Mint

OoP

GMT Games

$8.00

Mint

OoP

24033

GMT Games

$3.00

Mint

OoP

24032

GMT Games

$4.00

Mint

OoP

84335

Operation Studies Group

$17.00

V.Good

zl

OoP

Countersheet #1 (200 counters for Brandy Station / Frederick II), missing 3 markers & 1 confed leader (ID included). Otherwise Mint.

1863 PARTS

24031

Counterset including sheets #1 (Brandy Station & Fredericksburg II) and #2 (Gettysburg & Mine Run).

1863 PARTS
Scenario & Btls rules booklet.

1863 PARTS
Map #2 (Gettysburg/Mine Run).

20th Maine

Rules highlited in yellow. Counter courners neatly trimmed. Sml co lvl gm of determined 3-rgt Confed attack against southern end of Union line at Little Round Top, defended by 20th Maine, on 2nd day of Gettysburg.
Later reprinted as Little Round Top by AH. L.Millman'79

20th Maine PARTS

49021

Operation Studies Group

108653

Multi-Man Publishing,

$8.00

Excell

$67.00

New

OoP

Counters only, 50% (markers) unpunched.

Above the Clouds, Battle...

BC

8th game in the Grt Campaigns of the Am Civil War series. Covers the key campigns & the central grounds of the battles of 1863 in the west. Includes the Chickamauga & Chattanooga campaigns during the 5 months of
activity in 1863.. W/ 2 maps, 840 counters, 9 scenarios. '10

Across the Potomac #30

10716

XTR: Command Magazine

$32.00

New

OoP

Err

OoP

Err

Mag & Game & var counters for 1914 (2), Seven Seas (1). Div lvl game of the 1863 campaign in the East, June-July, from Philadelphia to Petersburg, VA using a Double-blind system (w/option to ignore it). Fairly
simple. 125 counters. 10mi/hex, 1day/turn. B.Knight'94 / ARTICLES ON: the Charge of the Light Brigade; the Failure of Confederate Strategy in 1863; Quest for Annihilation in battle; the Monkey Army: Union Strategy;
Marines Take Belleau Wood; The Alamo, American Thermopylae; Heartbreak Ridge, Korea, Sept-Oct 1951; northern Vietnam's Air Force 1965-73.

Across the Potomac #30

18643

XTR: Command Magazine

$29.00

Mint

Mag & Game & var counters for 1914 (2), Seven Seas (1). Div lvl game of the 1863 campaign in the East, June-July, from Philadelphia to Petersburg, VA using a Double-blind system (w/option to ignore it). Fairly
simple. 125 counters. 10mi/hex, 1day/turn. B.Knight'94 / ARTICLES ON: the Charge of the Light Brigade; the Failure of Confederate Strategy in 1863; Quest for Annihilation in battle; the Monkey Army: Union Strategy;
Marines Take Belleau Wood; The Alamo, American Thermopylae; Heartbreak Ridge, Korea, Sept-Oct 1951; northern Vietnam's Air Force 1965-73.

Across the Potomac #30 PARTS

84944

XTR: Command Magazine

$3.00

Mint

OoP

84953

XTR: Command Magazine

$3.00

Mint

OoP

84945

XTR: Command Magazine

$3.00

Mint

OoP

84946

XTR: Command Magazine

$1.00

Mint

OoP

84954

XTR: Command Magazine

$1.00

Mint

OoP

55748

XTR: Command Magazine

$1.00

V.Good

OoP

61493

Canadian Wargamers Journa

$1.00

Mint

OoP

Rules, only.

Across the Potomac #30 PARTS


Map, only

Across the Potomac #30 PARTS


Map, only

Across the Potomac #30 PARTS


Turn Record Sheet, only.

Across the Potomac #30 PARTS


Battle Card chart, only

Across the Potomac #30 PARTS


Photocopy of rules & turn record sheet.

Barren Victory PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 89 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

AMERICAN CIVIL WAR: Campaigns of 1863

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Unit Roster play aid from CWJ mag.

$0.25

Excell

OoP

$23.00

New

OoP

Mag & Game. Two games of two major battles in two very different wars. CHANCELLORSVILLE covers Lee's brillant victory at which he out manuevered Hooker, May 1863. PLEVNA covers a key battle of the
Russo-Turkish War, Sept 1877, in which the Russians are bloodily repulse in an assault on Turkish forces. Rgt-div level, 1k-1mi/hex, 1-8hrs/turn, 280 counters. J.Miranda'03 / ARTICLES ON: Union Army in the Am Civil
War; Battle of Plvevna, Sept 1877; Frederick the Not-So-Great; Hunt for the Konigsberg 1914; Spanish Pilots int eh Soviet Air Force 1941-5; Amphibious Japanese Suicide Tank; Regulars & Volunteers of the US Army
of 1898; Japanese Army in WWII; Soviet Invasion of Hungary 1956.
Chancellorsville Errata Counters
Mint
73414 Decision Games S&T Games
GmOnly
$1.00
n OoP

Battleground: Chickamaugau PARTS

58912

Talon Soft, Inc.

64099

Decision Games S&T Games

Rules only. Name & # written on back cover.

Chancellorsville & Plevna #218

4 errata counters, only, from S&T 224. No rules.

Chancellorsville, Bloody May, 1863

109895

Paul Koenig Games

$25.00

Excell

OoP

Complete. Counters mildly soiled thru use; otherws very clean. Operational, brigade level game of the battle of Chancellorsville, May 1863. The Confederates have the opportuntity to attack Hookers unsuspecting &
disorganized army, defeating it in detail. The Union must recover from the initial blows & then counterattack in effective & coordinated ways against the Confederates, who the Union outnumbers. Based on the
Gettysburg '77 game system

Chancellorsville, Pinnacle Victory PARTS

29050

Clash of Arms

$3.00

Mint

OoP

49009

Clash of Arms

$1.00

Excell

OoP

22289

XTR: Command Magazine

$25.00

New

OoP

Scenario & historical commentary booklet, only

Chancellorsville, Pinnacle Victory PARTS


Union Morale & Action Track Card for corps V,VI,XI only.

Chattanooga, Death Knell of Confed. #43

Err

Mag & Game & 1 err counter for each of Hell Before Night & Wave of Terror. Larger, 2 map, 500 counter grand tac game of the battle for Chattanooga, Nov 1863. A sustained union offensive must break the Confed
siege of this key rail junction. C.Perello'97 / ARTICLES ON: Aerial Reconnaissance before Airplanes; End of the Kaiser's Army; Egypt v Libya 1977; American Conquest of Guam; B-29 Carpetbagger Missions in Korea;
Britain's 24th Airmobile Brigade; Philippine Campaign 1941-2; Battle of the Boyne 1690; Easter Rising, Irish History pt 2; Chattanooga 1863; Tecumesh, Indian Leader; Norden Bombsight.
98220 XTR: Command Magazine
Chattanooga, Death Knell of Confed. #43
Mint
GmOnly
$18.00
n OoP

GameOnly, w/ 1 err counter for each of Hell Before Night & Wave of Terror. GameOnly, w/ 1 err counter for each of Hell Before Night & Wave of Terror. Larger, 2 map, 500 counter grand tac game of the battle for
Chattanooga, Nov 1863. A sustained union offensive must break the Confed siege of this key rail junction. C.Perello'97

Chickamauga, River of Death

93557

Phoenix Games

$40.00

Mint

FB

OoP

Err

Mounted board has mild wavy warps to 2 panels; no impact but not perfectly flat. A 5-division Confed attack pierces Union lines in Tennessee, Spt 1863, catching Rosencran's Union forces widely dispersed in
northern Georgia. Uses High Tide system. 250yd/hex, 1hr/turn, brigade level with step reduction, 352 counters, 5 scenarios. J.Southard'83

Chickamauga, River of Death

109244

Decision Games

$15.00

New

Fo

$45.00

Mint

BC

Update of SPI folio game. Bragg's Confed Army of Tennessee outnumbered dispersed Union forces, and sought to destroy the Union along the Chickamauga River. '10

Devil's Den, 2nd

102587

AH Avalon Hill Game Co.

OoP

Tape remenant on side panels & box btm. Longstreet's attack against the Unions exposed left flank late on the 2nd day of Gettysburg. Mod complexity, 2 scenario & grand btl gm at rgt lvl. Many detailed rules.
Reprinted from OSG. D.Martin, L.Millman'85.

Gettysburg ['77] PARTS

87182

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

Err

87180

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

Err

67240

AH Avalon Hill Game Co.

$3.00

Excell

OoP

87183

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

Err

87181

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

Err

86125

AH Avalon Hill Game Co.

$7.50

Fair

OoP

New

BC

OoP

Adv Game Tables, only.

Gettysburg ['77] PARTS


Adv Confed OOB chart, only. Some discoloration.

Gettysburg ['77] PARTS

Int/adv game Confederate counter set, only.

Gettysburg ['77] PARTS


Adv Game Tables, only.

Gettysburg ['77] PARTS


Adv Union OOB chart, only. Few spots.

Gettysburg ['88]

Missing 15 units; ID apparent. Several units stained or spotted. No box or die. Simple, div lvl gm of Gettysburg in 3 daily scenarios & 1 page of rules (!). Good beginner's game. '88

Gettysburg 150

108792

Worthington Games

$48.00

Game of the battle of Gettysburg published 150 years after. Operational level game of the battle itself, Div/corp level, and relatively simple & fast playing, with a scale & playability akin to AH's Gettysburg '88. Includes
mounted map, 2 countersheets. '13

87569

XTR: Command Magazine

$5.00

Mint

OoP

58984

XTR: Command Magazine

$3.00

Excell

OoP

73483

XTR: Command Magazine

$32.00

New

OoP

Mag & Game. Brigade level game of the Battle Gettysburg, 1-4 July '62, including a final, possible day. Goal is to maul the other side, or for the Confederates to continue their drive to the SE of Gettysburg. Map covers
more area to the east than other games, allowing more maneuver options fitting the actual situation. 352yd/hex, 90min/turn, brig level, 200 counters. C.Perello'92 / ARTICLES ON: Threat Assessments in the Aftermath
of the Invasion of Iraq; Batle of Trenton, 1776; Japanese Wargaming in WWII; Evolution of German Machineguns after WWI; Gettysburg Campaign, 1863; Infectious Disease & the Union Army in the Am Civl War;
Lessons from Desert Storm, Schwarzkopf as Lee or Sherman; the Next Japanese-American War; Poland 1939; New Info on the Iran Hostage Rescue Mission.
Gettysburg, Lee's Greatest Gamble #17
92194 XTR: Command Magazine
Mint
GmOnly
$14.00
n OoP

Gettysburg, Lee's Great Gamble #17 PARTS


Mapboard, only.

Gettysburg, Lee's Great Gamble #17 PARTS


Map, only.

Gettysburg, Lee's Greatest Gamble #17

GameOnly. GameOnly. Brigade level game of the Battle Gettysburg, 1-4 July '62, including a final, possible day. Goal is to maul the other side, or for the Confederates to continue their drive to the SE of Gettysburg.
Map covers more area to the east than other games, allowing more maneuver options fitting the actual situation. 352yd/hex, 90min/turn, brig level, 200 counters. C.Perello'92

Glory Road #52

67912

WWW Wargamer Magazine

$10.00

Mint

OoP

Cherry. Mag & Game. Regt level game of the battle of the First Bull Run, July'61. First in 3W's abortive North & South series. 1000ft/hex, 45min/turn, 200 counters. Not an especially well regarded game on a not very
well regarded battle. 200 counters. K.Poulter'86 / ARTICLE ON: Short summary of the environment leading to war & 1st Bull Run; Review of ASL & Beyond Valor; review of WEG's Imperium Romanum II with a 36th
sceanrio; review of TSR's Julius Caesar.

Glory Road #52

12647

WWW Wargamer Magazine

$12.00

New

OoP

Mag & Game. Regt level game of the battle of the First Bull Run, July'61. First in 3W's abortive North & South series. 1000ft/hex, 45min/turn, 200 counters. Not an especially well regarded game on a not very well
regarded battle. 200 counters. K.Poulter'86 / ARTICLE ON: Short summary of the environment leading to war & 1st Bull Run; Review of ASL & Beyond Valor; review of WEG's Imperium Romanum II with a 36th
sceanrio; review of TSR's Julius Caesar.

Glory Road #52 PARTS

61059

WWW Wargamer Magazine

$2.50

Mint

OoP

80405

XTR: Command Magazine

$4.00

Excell

OoP

Rules only.

Hell Before Night #42 PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 90 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

AMERICAN CIVIL WAR: Campaigns of 1863

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Map, only. Tape reinforcements on map corners.

In Magnificent Style, Pickett's Charge

104893

Victory Point Games

$27.00

New

SC

Solitaire game of the final Confederate charge at Gettysburg, Pickett's Charge, 3 July 1863, that ended with heavy Confederate casualties & a Confederate defeat at the overall battle. First game in an intended series
focused on forlorn attacks in history. H.Luttman'14

Last Chance for Victory

106380

Multi-Man Publishing,

$134.00 **

New

DC**

Second game in the Line of Battle regimental civil war series. Covers the battle of Gettysburg in a detailed way, making for a very large game but also a definitive one of this battle. Attempts to fully explore the missed
opportunities & mistakes of this battle. Includes v2 series rules. 6 maps, 2240 counters, 22 scenarios with some using only 1 map. D.Essig'13

Little Round Top #20

98826

WWW Wargamer Magazine

$18.00

Mint

OoP

Err

Err

Cherry. Mag & Game. 3 scenario, grand tactical level gm of Hood's assault on the Devil's Den & Little Round Top, 2 July 1863, one of the key missed opportunities of Gettysburg. 130 counters, 80yd/hex, 10min/turn.
Martin & Milman'82 / ARTICLES ON: Cry Havoc review; Raider review; Warsaw Pact review; 1941 review; News of SPI sale & demise; Images of an Uncivil [American] War; Battle of the Bulge '81 Revisited; Ironbottom
Sound play thru; errata for Drive on Damascus #15, Birth of a Nation #18, Sturm Nach Osten #19; Brief Reviews of: Trenchfoot, Southern Flank, Dark Passage, Wings 1st, Axis & Allies 1st, Fall of South Vietnam, Valley
of the Four Winds, Norway 1940.

Little Round Top #20

12793

WWW Wargamer Magazine

$19.00

New

OoP

Mag & Game. 3 scenario, grand tactical level gm of Hood's assault on the Devil's Den & Little Round Top, 2 July 1863, one of the key missed opportunities of Gettysburg. 130 counters, 80yd/hex, 10min/turn. Martin &
Milman'82 / ARTICLES ON: Cry Havoc review; Raider review; Warsaw Pact review; 1941 review; News of SPI sale & demise; Images of an Uncivil [American] War; Battle of the Bulge '81 Revisited; Ironbottom Sound
play thru; errata for Drive on Damascus #15, Birth of a Nation #18, Sturm Nach Osten #19; Brief Reviews of: Trenchfoot, Southern Flank, Dark Passage, Wings 1st, Axis & Allies 1st, Fall of South Vietnam, Valley of the
Four Winds, Norway 1940.

Longstreet's Disaster 2nd

95645

Minden Games / Panzerschk

$8.00

New

$20.00

Mint

Minor update of this game of Pickett's Charge at Gettysburg, July 1863, brigade level. This update adds a few optional Confed units & some new optional rules. G.Graber'09

Never Call Retreat #25

98827

WWW Wargamer Magazine

OoP

OoP

Cherry. Mag & Game. Rgt lvl, grand tactical gm of the first day's battle at Gettysburg, 1 July 1863, during which the Union secures the high ground & thus influenced the remainder of the 3-day battle. 200yd/hex, 160
counters. G.Schandel'83 / ARTICLES ON: analysis of PWG's Kirovograd; designer's notes for Mr. Lincoln's War with analysis; interview with Charles Roberts; Decision at Kasserine replay, pt 1; review of INTLTEAM's
Norge; brief reviews of Victory at Waterloo, Red Army, Btl for Normandy, Fire When Ready, Their Finest Hour, United Nations; review of MAYFR's Red Star Falling.

Never Call Retreat #25

12829

WWW Wargamer Magazine

$12.00

< New

Unit IDs partially or completely offset onto other counters on backside (only) ofabout 10 units. Otherws new. Mag & Game. Rgt lvl, grand tactical gm of the first day's battle at Gettysburg, 1 July 1863, during which the
Union secures the high ground & thus influenced the remainder of the 3-day battle. 200yd/hex, 160 counters. G.Schandel'83 / ARTICLES ON: analysis of PWG's Kirovograd; designer's notes for Mr. Lincoln's War with
analysis; interview with Charles Roberts; Decision at Kasserine replay, pt 1; review of INTLTEAM's Norge; brief reviews of Victory at Waterloo, Red Army, Btl for Normandy, Fire When Ready, Their Finest Hour, United
Nations; review of MAYFR's Red Star Falling.

Never Call Retreat #25

12821

WWW Wargamer Magazine

$16.00

< New

OoP

Unit name half cutoff on backside of 2 counters, otherws new. Mag & Game. Rgt lvl, grand tactical gm of the first day's battle at Gettysburg, 1 July 1863, during which the Union secures the high ground & thus
influenced the remainder of the 3-day battle. 200yd/hex, 160 counters. G.Schandel'83 / ARTICLES ON: analysis of PWG's Kirovograd; designer's notes for Mr. Lincoln's War with analysis; interview with Charles
Roberts; Decision at Kasserine replay, pt 1; review of INTLTEAM's Norge; brief reviews of Victory at Waterloo, Red Army, Btl for Normandy, Fire When Ready, Their Finest Hour, United Nations; review of MAYFR's Red
Star Falling.

OoP

Cover of std rules booklet sun yellowed. Otherws cherry. Modete complexity game of the battle of Murfreesboro (Stones River), Dec'62-Jan'63, in 4 scenarios & campaign game. While the Confederate offensive failed
to destroy Rosecran's Union army, it did stop its advance until the fall of 1863. 280 counters, 30min/turn, 200yd/hex. 8th game in the Gamers' Civil War Brigade game series, w/ 2nd ed series rules. D.Powell'94
Plevna Errata Counters
73415 Decision Games S&T Games
Mint
GmOnly
$0.75
n OoP

No Better Place to Die, Murfreesboro

99555

Gamers (% MMP)

$45.00

Mint

HC

3 errata counters, only, from S&T 224. No rules.

Rebel Charge at Chickamaugua [PC] PARTS

21122

_PC Software & Hardware

97462

TSR S&T Games

$0.50

Excell

HC

OoP

$20.00

Mint

OoP

Box, rules & laminated players card only; no software.

Road to Vicksburg #103

Cherry. Mag & Game. Decisive btl of Champion Hill, May 1863, that decided the Vicksburg campaign and gave the Union control of the Mississippi River. Uses the Blue & Gray game system. Rgt/brig level, 100
counters, 300m/hex, 45min/turn, 125-300men/strength point. R.Land'85. / ARTICLES ON: POWs in the US; Roman Emperor as Warrior; Ukraine Insurgent Army 1942-9; Future of the Carrier; Vicksburg Campaign,
Grant's Masterpiece; Battle at Champion Hill; 10 Year Retrospective on Napoleon's Last Battles Quad; Unexpected War in the Falklands; New Mortain & Falaise Pocket scenarios for TSR Cobra 2nd, plus OoB variants
& ERRATA; Berg's Reviews of: VG Cold War, Thunder at Luetzen #99, MB Conquest of the Empire, AH B-17 2nd; Choosing a Wargame Topic; Cromwell's Victory after-action report, plus variants & ERRATA.

Road to Vicksburg #103 PARTS

62265

TSR S&T Games

109207

AH Avalon Hill Game Co.

$2.00

Mint

OoP

$89.00

Excell

BC

OoP

V.Good

BC

OoP

Rules, only.

Roads to Gettysburg

No counter tray. Maps neatly trimmed to mate. Complete & clean. 3rd in Great Campaigns of ACW series. Op/strat lvl gm of 1863 campaign surrounding time Gettysburg. Div lvl. '94

Roads to Gettysburg

97067

AH Avalon Hill Game Co.

$75.00

No counter tray. Missing 1 marker & 1 blank (ID included). Chart folder missing & replaced by color photocopy. 50% punched. Otherwise complete. 1 map trimmed to mate; seam wear & repairs to both maps, with some
minor spots. Otherws EX. 3rd in Great Campaigns of ACW series. Op/strat lvl gm of 1863 campaign surrounding time Gettysburg. Div lvl. '94

Salem Church, East of Chancellorsville

103946

Decision Games

$8.00

New

Fo

Folio game of the Union attempt at Chancellorsville, May 1863, to slip a full corp behind the Confederates. The attempt had to cross a single key bridge at Salem Church, and a see-saw battle developed and the
Confederates eventually flanked the Union force, forcing them to retreat. 40 counters, bridgade level, 352yd/hex. '14

Stonewall's Last Battle

97062

AH Avalon Hill Game Co.

$45.00

BC

OoP

New

BC

OoP

New

zl

BC

Mint

2" margin of all rules pages moisture warped, with lite stains to 4 historical pages. No counter tray. 1 box side panel mildly sun faded. Unpunched & unplayed & otherwise mint. Rgt/div lvl gm of the battle of
Chancellorsville & the movements that led to it. 5th gm in AH's Great Campaigns of the Civil War series. 5 scenarios including a short intro one. '96

Stonewall's Last Battle

109047

AH Avalon Hill Game Co.

$79.00

Rgt/div lvl gm of the battle of Chancellorsville & the movements that led to it. 5th gm in AH's Great Campaigns of the Civil War series. 5 scenarios including a short intro one. '96

Summer of 1863

109455

Pacific Rim JustPlainWGms

$23.00

Strategic level, point-point game of the American Civil War in the pivotal year of 1863. Focuses on the political & economic drivers that lead to the Gettysburg campaign. Game covers a 1 month period beginning
immediately after the battle of Chancellorsville, June-July 1863. 3days/turn, div level, 96 counters. T.Eskey'14

Summer Storm, Gettysburg 1863

109469

Clash of Arms

$64.00

New

Brigade level simulation of the Gettysburg campaign, beginning before and ending after the historical battle. Emphasis is on both side's need to subdue the opponent's army (rather than capture terrain). Relatively
simple with doubleblind mechanics & a command system that emphasizes the fog of war. 1hr/turn, 0.5-2mi to hex, 2 maps, 980 counters. R.Barber'98

Summer Storm: Devil's to Pay Kit

109470

Clash of Arms

$21.00

New

Fo

Add-on kit for this brigade level simulation of the Gettysburg campaign. Explores the what-if had Lee's army advanced on Harrisburg rather than Gettysburg, with a battle on 3 July 1863. Includes a tactical & 2 operation
maps, and scenario book. '00

Terrible Swift Sword, 1st

107469

SPI Games

$149.00

Mint

FT

OoP

Err

2FTs. Cherry including trays. Granddaddy of the Great Btls of the Am Civil War (GBACW) system. Covers the 3 day btle of Gettsyburg at rgt lvl, with moral, weapon type, leadership and more, in a highly playalbe,
very enjoyable game. Makes an excellent vehicle for team play as well. 3maps, 2000 counters, 120yd/hex. 1st & 2nd day scenarios, plus scenarios for the race for Little Round Top & Pickett's Charge, and the 3-day
campaign. HIGHLY RECOMMEND. R.Berg'76
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 91 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

AMERICAN CIVIL WAR: Campaigns of 1863

Terrible Swift Sword, 1st PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106168

SPI Games

$12.00

Mint

OoP

9828

SPI Games

$5.00

Mint

OoP

Map A (NW, McPherson Ridge) only.

Terrible Swift Sword, 1st PARTS

Countersheet #2 only. Missing 5 Confed leaders & 1 unit. Another 2 units marred. Die cut off center, about 1/3 units have btm of combat values cut off.

Terrible Swift Sword, 1st PARTS

106170

SPI Games

$3.00

Excell

OoP

106169

SPI Games

$4.00

Excell

OoP

9830

SPI Games

$10.00

Mint

OoP

106171

TSR Games

$3.00

V.Good

BC

OoP

85543

Gamers (% MMP)

Rules photocopy, only. Some writing on blank backside of last page of rules.

Terrible Swift Sword, 1st PARTS


Rules photocopy, only.

Terrible Swift Sword, 1st PARTS

Countersheet #1 only. Lighter blue printing misaligned, so some HQ & units have half & half coloring.

Terrible Swift Sword, 2nd PARTS


Rules photocopy, only. Missing pgs 42-45.

This Terrible Sound

$95.00 **

New

DC**

Definitive game of the battle of Chickamuagua, using the Gamers' recommended Civil War system now applied to a regt level (Line of Battle Civil War Regimental series). Battle took place in Sept 1863 in northern
Georgia & cleared the way for the Union assault on Atlanta the next year. 15min/turn, 110yd/hex. w/ Series rules v3, 4+2 maps, 1960 counters, 12 scenarios. D.Powell'00

Thunder at the Crossroads, 1st

109346

Gamers (% MMP)

$49.00

V.Good

OoP

BC

Err

Missing 1 unit; ID included. Couple of sml, isolated smudges in rules. Otherws EX. Btl Gettysburg using Gamers' ACW system. Reputed to be one of the best Civil War games avail. Good command control system.
D.Essig'88

91159

Wahoo!

XTR Games

$13.00

Mint

zl

OoP

OoP

OoP

w/ 1 errata counter. Alternative history game: the Confederates wins big at Gettysburg, largely destroying or scattering the Union Army, then drives on the largely undefended US capital of Washington for a final
victory less than a week after Gettysburg. 300 counters, map of Washington, 400yd/hex, 45min/turn. R.Markham'92

Wahoo!

43249

XTR Games

$25.00

New

zl

Alternative history game: the Confederates wins big at Gettysburg, largely destroying or scattering the Union Army, then drives on the largely undefended US capital of Washington for a final victory less than a week
after Gettysburg. 300 counters, map of Washington, 400yd/hex, 45min/turn. R.Markham'92

Wahoo!

90198

XTR Games

$22.00

Mint

zl

w/ 1 errata counter. Alternative history game: the Confederates wins big at Gettysburg, largely destroying or scattering the Union Army, then drives on the largely undefended US capital of Washington for a final
victory less than a week after Gettysburg. 300 counters, map of Washington, 400yd/hex, 45min/turn. R.Markham'92
topic: AMERICAN CIVIL WAR: Campaigns of 1864-5
Atlanta Campaign: Bald Hill & EzraC #170

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

103288

Decision Games S&T Games

$42.00

Excell

OoP

Errata counters for Olustee #166 & all (60) 7 Yrs World War counters removed & not included. Otherws complete & EX. Mag & Game. Includes 40 revised Olustee counters for #166 changing graphic style to conform
to B&G 2nd style, plus (60) 7 Yrs World War counters. Game uses the Btls of Am Civ War series (Blue & Grey 2nd) to covers the two btls of Bald Hill & Ezra Church, July 1864, as the Confeds desperately try to defend
Atlanta from Sherman's armies. The 4 games in this & the prior issue can be linked into a campaign. 280 counters, 300yd/hex, 1hr/turn, 500men/strength pt. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's
Atlanta Campaign, 1864, pt.2; Airpower in the Stalingrad Campaign, pt.2; Warfare in Medieval Japan; German Use of V-1s to Deliver Mail; Willy Messerschmitt; Raids of the Tartars, 1521-1696; England's King's
Airplane; Forlorn Hope, US Military Operations in Somalia, 1993-4.

Atlanta Campaign: Bald Hill & EzraC #170

97659

Decision Games S&T Games

$49.00

Mint

OoP

OoP

Cherry. Mag & Game. Includes 40 revised Olustee counters for #166 changing graphic style to conform to B&G 2nd style, plus (60) 7 Yrs World War counters. Game uses the Btls of Am Civ War series (Blue & Grey
2nd) to covers the two btls of Bald Hill & Ezra Church, July 1864, as the Confeds desperately try to defend Atlanta from Sherman's armies. The 4 games in this & the prior issue can be linked into a campaign. 280
counters, 300yd/hex, 1hr/turn, 500men/strength pt. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign, 1864, pt.2; Airpower in the Stalingrad Campaign, pt.2; Warfare in Medieval Japan;
German Use of V-1s to Deliver Mail; Willy Messerschmitt; Raids of the Tartars, 1521-1696; England's King's Airplane; Forlorn Hope, US Military Operations in Somalia, 1993-4.

Atlanta Campaign: Peachtree & Jones #169

91607

Decision Games S&T Games

$24.00

Mint

Rules separated. Mag read with some lite stains & spots & wrinkling & a few inked marks in mag articles. Mag shows wear. Mag & Game. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek
& Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. 300yd/hex, 500men/strength pt, 1hr/turn.
R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign of 1864, pt 1; Airpower in the Stalingrad Campaign, 1942-3; America's First Foreign War, the campaign against the Barbary Pirates
1801-5; Viva Zapata 1994; North Korean Scud missle; modern US Marine division; US Navy's Phalanx AA gun; Hapsburg's Best Shot at Napoleon; Pappenheim, mercenary commander; Gulf War intelligence ops;
ERRATA for Austro-Prussian #167, Savage Station #166, Caesar in Gallia #165, Seven Years War #163, Balkan Wars #164.

Atlanta Campaign: Peachtree & Jones #169

33440

Decision Games S&T Games

$39.00

New

OoP

Mag & Game. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's
armies. Scenarios can be linked into a campaign. 300yd/hex, 500men/strength pt, 1hr/turn. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign of 1864, pt 1; Airpower in the Stalingrad
Campaign, 1942-3; America's First Foreign War, the campaign against the Barbary Pirates 1801-5; Viva Zapata 1994; North Korean Scud missle; modern US Marine division; US Navy's Phalanx AA gun; Hapsburg's
Best Shot at Napoleon; Pappenheim, mercenary commander; Gulf War intelligence ops; ERRATA for Austro-Prussian #167, Savage Station #166, Caesar in Gallia #165, Seven Years War #163, Balkan Wars #164.

Atlanta Campaign: Peachtree & Jones #169

96739

Decision Games S&T Games

$27.00

Mint

OoP

A stain on the back cover of mag. Mag & Game. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately
try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. 300yd/hex, 500men/strength pt, 1hr/turn. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign of 1864,
pt 1; Airpower in the Stalingrad Campaign, 1942-3; America's First Foreign War, the campaign against the Barbary Pirates 1801-5; Viva Zapata 1994; North Korean Scud missle; modern US Marine division; US Navy's
Phalanx AA gun; Hapsburg's Best Shot at Napoleon; Pappenheim, mercenary commander; Gulf War intelligence ops; ERRATA for Austro-Prussian #167, Savage Station #166, Caesar in Gallia #165, Seven Years War
#163, Balkan Wars #164.

Cedar Creek 1864 #94

100548

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. Smallish game of the 1864 battle of Cedar Creek, near Middletown VA in the Shenandoah Valley As Sheridan tries to drive Early out. French all color, glossy mag including minis coverage,
history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game covers the 1864 battle at Cedar Creek using same system as earlier Bull Run. '10

Chancellorsville, 2nd

103304

AH Avalon Hill Game Co.

$35.00

V.Good

FB

OoP

Complete. Rules have been creased once vertically. Box exterior (only) shows lite but widespread brown discoloration likely from sun. Otherws EX. Outnumbered Confeds defeat a divided, lethargic Union army under
Hooker. Minor update from early, 1st ed. R.Reed'74

Chancellorsville, 2nd

107793

AH Avalon Hill Game Co.

$45.00

Mint

FB

OoP

Missing 1 blank. Counters printed so that a few unit IDs (eg "Early) are printed on edge of counter or on die cut & obscured; no impact on play. Otherws unpunched, complete, v.clean. Outnumbered Confeds defeat a
divided, lethargic Union army under Hooker. Minor update from early, 1st ed. R.Reed'74

Cold Harbor II

85444

Minden Games / Panzerschk

$6.50

New

$45.00

V.Good

Small, simpler game of the Union assault on the Confeds at Col Harbor, Virginia, in June 1864. Upgraded from the version published in Panzerschrek #3. G.Graber'08

Drive on Washington

109881

SPI Games

OoP

OoP

No box or die. Missing 7 markers of 2 types; ID included. Std rules are a photocopy. Exclusive rules worn at upper corner of all pages. Counters neatly clipped. Marker set assembled from multipled sets; font face
varies.

Guns of Cedar Creek PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

107188

Simulation Design Inc.

$5.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 92 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

AMERICAN CIVIL WAR: Campaigns of 1864-5

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Original thin countersheet #2, w/ no leaders but the balance of the Union & Confed armies.

Guns of Cedar Creek PARTS

107187

Simulation Design Inc.

$5.00

Mint

OoP

107186

Simulation Design Inc.

$42.00

Mint

HC

OoP

Original thin countersheet #1, w/ Union & Confed leaders.

Guns of Cedar Creek, Middletown Oct.1864

Err

Err

Original counters, printed on die-cut thin stock. Tape remanents on side panels & box btm. 1989 version of Std rules. Vol 13 of GBACW series, uses the Turn Continuation Ssystem system & adds rules for combat
effectiveness. Original printing contained 600 very thin counters (on die-cut cardstock); normal die cut counters were later printed but not widely circulated. 2 map, detailed game of Early's surprise attack at Middleton in
the Shenandoah Valley, Oct. 1864, against superior numbers, to which Sheridan recovered. R.Berg'89

Guns of Cedar Creek, Middletown Oct.1864

104737

Simulation Design Inc.

$29.00

Excell

OoP

HC

Original counters, printed on die-cut thin stock. Some rules highliting in yellow. Stain on rules cover. Box btm litely spotted. Otherws complete & EX. 1989 version of Std rules. Vol 13 of GBACW series, uses the Turn
Continuation Ssystem system & adds rules for combat effectiveness. Original printing contained 600 very thin counters (on die-cut cardstock); normal die cut counters were later printed but not widely circulated. 2 map,
detailed game of Early's surprise attack at Middleton in the Shenandoah Valley, Oct. 1864, against superior numbers, to which Sheridan recovered. R.Berg'89

Harvest of Death, 2nd Day at Gettysb#129

16826

WWW Strategy & Tactics

$19.00

New

OoP

OoP

Mag & Game. Errata/variant counters for Tomorrow the World 1st (9), Zulu War (1), Army of Tennesse (1). Small, brigade-lvl game of the Confederate attack on the southern end of Union line at Little Round Top on 2
July'63. Emphasis on the commmand problems each side faced. 100 counters. 240yd/hex, 20min/turn. Martin & Milman'89 / ARTICLES ON: Angola, pt.2; Harvest of Death, the 2nd Day at Gettysburg; Sevastopol, a
Modern Siege; German Plans for War with America, 1889-1942; Dispatches in the Soviet Prada newspaper; Essence of Supply, Logistics in Wargames; WWII, Old Facts, New Knowledge.

Harvest of Death, 2nd Day at Gettysb#129

105751

WWW Strategy & Tactics

$15.00

Mint

Rules separated. Mag & Game. Errata/variant counters for Tomorrow the World 1st (9), Zulu War (1), Army of Tennesse (1). Small, brigade-lvl game of the Confederate attack on the southern end of Union line at
Little Round Top on 2 July'63. Emphasis on the commmand problems each side faced. 100 counters. 240yd/hex, 20min/turn. Martin & Milman'89 / ARTICLES ON: Angola, pt.2; Harvest of Death, the 2nd Day at
Gettysburg; Sevastopol, a Modern Siege; German Plans for War with America, 1889-1942; Dispatches in the Soviet Prada newspaper; Essence of Supply, Logistics in Wargames; WWII, Old Facts, New Knowledge.

Horse Soldiers, Forrest @ Bay #119 PARTS

96893

WWW Strategy & Tactics

$6.00

Mint

OoP

91605

WWW Strategy & Tactics

$49.00

Mint

OoP

Rules only

Horse Soldiers, Forrest at Bay #119

Tupelo AND Brice's Crossroad. Rules separated & stapled once in upper margin. Mag & 2 Games: Tupelo AND Brice's Crossroad. 2 cavalry battles as Sherman pursues Forrest in Mississippi, 1864, to protect Union
supply lines. Another evolution of the Great Btls of the Am Civil War system. 300 counters total, btln/rgt level, 115 or 160yd/hex, 1hr/turn. R.Berg'88 / ARTICLES ON: Armies with the highest proportion outside their
borders; German Army Personnel Policies; Caesar's Legions; Third World Ballistic Missiles; Forrest at Bay, Summer 1864.

Horse Soldiers, Forrest at Bay #119PARTS

55605

WWW Strategy & Tactics

$4.00

Mint

OoP

79374

WWW Strategy & Tactics

$4.00

Mint

OoP

107801

SPI Games

$45.00

Excell

WT

OoP

OoP

Rules, only.

Horse Soldiers, Forrest at Bay #119PARTS


Tupelo map, only.

Lee at Gettysburg

Game later reprinted as Lee Moves North due to copyright issues with AH. Multi-scenario game of Confederate summer offensives of 1862 & 1863, using the division level game system of Wilderness &
Franco-Prussian War. J.Dunnigan'73

Lee Invades the North #2

90108

Pacific Rim CntrAtk Mag

$19.00

New

Mag & game. Strategic scale coverage of the Confederate offensives in the East as RE Lee leads the Confederates into the North, Sept 1862 & summer 1863. Focuses on command control and following a strategic
plan. 200 counters, div/corp level, 2days/turn, 2mi/hex. R.Markham, M.Seaman'87 / ARTICLES ON: Lee's First Offensive, Maryland Campaign of 1862; Lee's Second Invasion, Summer 1863; naval war in the
Mediterranean, 1940-3; Malta, the Critical Factor; Drive on Frankfurt errata.

Look Away! The Fall of Atlanta

86472

Against the Odds Magazine

$33.00

New

HP

ATO Annual 2007. Operational level game of the campaign for Atlanta, spring & summer 1864, in Tennessee & n.Georgia. 2.6mi/hex, 4days/turn. brig/div level, 4 scenarios + campaign game. J.Prados'07 / Secondar
game on the Biafran Civil War.

Marching Thru Georgia

103300

Clash of Arms

$30.00

Mint

HC

OoP

Missing 8 markers & 10 blanks, otherws unpunched, unused & complete. Color photocopy of countersheet included. Box edges scuffed. Otherws mint. V.8 of Civ War series. Sherman's campaign against Atlanta,
May-Sept '64. Area move. 1990.

Marching Thru Georgia PARTS

23042

Clash of Arms

108499

AH Victory Games

$2.00

V.Good

HC

OoP

$48.00

V.Good

BC

OoP

Box only, mildly concaved.

Mosby's Raiders

No counter tray, otherws complete. Box has several creases lrg & sml, all cosmetic. Sml spill stian on rules cover. Otherws EX. Solitaire gm of Mosby's guerilla cavalry that became legend by harassing Union rear. Lo
complexity, fast play w/ colorful components set in Virginia. EL.Smith'85

Mule Shoe Salient # 1

110390

One Small Step COUNTERFAC

$26.00

New

OoP

Mag & game. Premier issue of this magazine of professional & commercial wargaming. Game covers the May 1864 change in tactics after Grant's very bloody & unsuccessful attempts to overwhelm the Confederate
fortifications around Richmond. Instead, he would follow the suggestion of a Col Upton & simply overwhelm a localized area then spreadout, all without bothering to engage in a firefight. 140 counters, 20min/turn,
220yd/hex. R.Dengel'15 / ARTICLES ON: Analysis of CPS Breaking the Chains; The Bloody Angle, Why Did it Fail?; Analysis of WDG At Neuve Chapelle; Preview of OSS Huzzah!; Wargaming by the Rules of War.

Murfreesboro PARTS

93717

Yaquinto

$2.00

Mint

FB

OoP

93715

Yaquinto

$5.00

Excell

FB

OoP

93718

Yaquinto

$2.00

Mint

FB

OoP

93716

Yaquinto

$4.00

Mint

FB

OoP

107089

Against the Odds Magazine

$28.00

New

HP

One Game Card, only w/ TEC/CRT.

Murfreesboro PARTS
Rules, only.

Murfreesboro PARTS
One Game Card, only w/ TEC/CRT.

Murfreesboro PARTS
Brigade strength/fatigue log pad, only.

Not War But Murder #19

Mag & Game. Game of the last week of the Wilderness Campaign, 1864,which ended with Grant's exceptionally bloody & fruitless attempt to storm the Confed fortifications at Cold Harbor. One wrong Confed move
could end the war early, but if both sides play well it makes for an exceptionally tense, high stakes, impulse-driven game. 176 counters, area move map. Feature article covers the campaign leading to Cold Harbor; the
Am Civil War in Athens MO; the 1915 Dardanelles naval campaign; Pres. McKinley & the US war against Spain; Napoleon viewed 200 years later. M.Rinella'07

Trampling Out the Vintage

51347

MicroGame Design Group

$9.00

New

Fo

OoP

Small, DTP of Sherman's campaign for Atlanta, 1864. Operational level, covering an area from Chattanooga to Atlanta. Played on an 11x17 color map w/ 280 color unmounted countrs. Div level. P.Rohrbaugh'99
topic: AMERICAN CIVIL WAR: Various Battles
Blue & Gray II Quad PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

98187

SPI Games

$4.00

Mint

OoP

98186

SPI Games

$4.00

Mint

OoP

97058

SPI Games

$25.00

V.Good

FT

OoP

Standard rules, only. Applies to both B&G I & II.

Blue & Gray Quad PARTS


Standard rules, only. Applies to both B&G I & II.

Blue & Gray Quad, 1st


Prices TRIPLE if you phone between 9pm -10am PST!

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All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 93 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

AMERICAN CIVIL WAR: Various Battles

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

MISSING all components (map, counters, excl rules) for Cemetary Hill; missing 4 units (1 Shiloh, 3 Antietam), ID included. Tray cover yellowed, racked & repaired, brittle. Cover sheet wrinkled & stained on one end.
Shiloh OoB checkmarked in pencil. Some isolated spots & stains. Simple games on Antietam, Cemetary Hill, Shiloh, Chickamauga. '75

Blue & Gray Quad, 2nd

102672

TSR Games

$30.00

Excell

OoP

BC

W/counter tray. Map seam wear repaired. Tape & remanents on box side & btm. Box creased along boxtop side; some scuffing. Four simpler games on btls of Antietam, Cemetary Hill, Shiloh, Chickamauga. Uses the
common Blue & Gray folio game system. Essentially reprinted with greater color from the SPI version. '84

Blue & Gray Quad, 2nd PARTS

61088

TSR Games

24109

WWW Strategy & Tactics

$4.00

V.Good

OoP

$20.00

New

OoP

OoP

Rules only. Staple rust, some spots; moisture stain on last 2 pages of rules. Otherws EX.

Campaigns in the Valley #123

Mag & Game. Includes variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided leaders variant (12). Operational level, 2 scenario game depicting the 1862 & 1864 campaigns in the Shenadoah
Valley. 100 counters, 2.5mi/hex, 2days/turn. Unnecessarily bland map for such a beautiful valley. R.M. 2.5mi/hex, 2day/turns. R.Markham, M.Seaman'88 / ARTICLES ON: Pompey & the 49BC Campaign; modern
French Foreign Legion; Campaigns in the Shenandoah Valley; ERRATA for Indian Mutiny #121 & Nicaragua #120; Netherland's Army in 1815; German Aircraft Carriers in WW2.

Campaigns in the Valley #123

20830

WWW Strategy & Tactics

$15.00

Mint

Several minor 1/4" tears on top of mag cover. Mag & Game. Includes variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided leaders variant (12). Operational level, 2 scenario game depicting the
1862 & 1864 campaigns in the Shenadoah Valley. 100 counters, 2.5mi/hex, 2days/turn. Unnecessarily bland map for such a beautiful valley. R.M. 2.5mi/hex, 2day/turns. R.Markham, M.Seaman'88 / ARTICLES ON:
Pompey & the 49BC Campaign; modern French Foreign Legion; Campaigns in the Shenandoah Valley; ERRATA for Indian Mutiny #121 & Nicaragua #120; Netherland's Army in 1815; German Aircraft Carriers in WW2.

Dead of Winter

107627

Simulation Design Inc.

$45.00

Mint

HC

OoP

OoP

Cherry. '90 version of Std rules. Battle of Stones River (Murfreesboro), Dec 31 '62 to Jan 2 '63. Charles Roberts Award for Best Pre-WW2 Game in 1990. Uses a variation of SPI's Great Battles of the American Civil
War system. R Berg'90

Glory III

103901

GMT Games

$25.00

New

BC

Includes updated artil counters for Glory I.Third game in the Glory series of brigade level Am Civil War battles. Covers two battles: Antietam, Sept 1862 in which the Union army attacks the badly outnumbered Confeds
resulting in the bloodiest day in US history; and Cedar Creek, 1864, as the beaten Confed Army of the Valley mounts a surprise attack on the Union Army of the Shenandoah, routing the Yanks but then suffers a counter
attack as Sheridan arrives to rally his troops. 2 countersheets, 1 dbl sided map. 45min/turn, 215yd/hex. R.Berg'07

Rebel Yell, 1st [ziplocked]

81729

One Small Step

$23.00

New

OoP

zl

Ziplocked. Ziplocked. Lo lvl tac combat during Am Civ War w/ many scenarios. Each impulse a player to do one and only one thing. Game includes formation, volleys, leaders, morale and the regimental flag, plus cav
& artil rules. Inclues scenarios from many of the famous battles: 2nd Bul Run, 7 Days, Wilderness, Cemetary Hill. 6 geomorphic maps plus a historical map of Newtonia, 1120 counters. R.Dengel'95

Savage Station / Olustee #166

97655

Decision Games S&T Games

$45.00

Mint

OoP

Cherry. Mag & 2Games. 2 gms with a total of 120 counters using Seven Days (Blue & Gray) Battles system. SS covers the battle before Richmond, June '62, during the Peninsular Campaign. Game can be linked with
the Seven Days Battles game for a campaign game. R.Markham'94 / Olustee covers the decisive battle for control of Florida, Feb'64, and dashed hopes of a quick Union victory there. C.Diamond'94 / ARTICLES ON:
Seven Days Battles; ERRATA for Balkan Wars #164, Seven Years War #163, Saipan #162 (extensive), Successors #161, Zeppelin #159, Red Sun Red Star #158, White Eagle Eastward #156; Urban Guerrilla Warfare
in the 1960s & 70s.
topic: AMERICAN CIVIL WAR: Naval Battles
Iron & Oak

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107701

GMT Games

$42.00

New

BC

Game of ship-to-ship combat during the American Civil War. Each ship is rated in detail for both offensive weapons (gunnery, ramming, torpedos) and defensive characteristics, maneuverability, draft & crew. Multiple
scenarios depict the many key naval battles of the war, including of course the Monitor v Merrimac, CSS Tennesse v a Union fleet, CSS Atlanta v 2 Union monitors. J.Day'13

Ironclads PARTS

3538

Yaquinto

$2.00

Excell

OoP

9877

Excalibre Games

$1.00

Mint

OoP

$49.00

New

BC

Combat Results Table (only), part # 0811.

Ironclads, 2nd PARTS


Counters only, printed badly off center, info lost on all units but most are functional.

Rebel Raiders on the High Seas

100863

GMT Games

Strategic-level game of the naval portion of the American Civil War. Utilizes cards to vary play & introduce color, but is not a card-driven game. The Confed must send ships abroad to return with supplies, and to raid
Union forces. The Union can launch amphibous assaults as well as blockade ports to prevent use of Confed ports. Relatively fast playing. Many optional rules. 1 map, 2 countersheets, 110 event cards. 4mo/turn,
ship/squadron level, area move. M.McLaughlin'13
era:

OTHER 19th CENTURY CONFLICTS, 1800 -- 1899


topic:

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

19TH CENTURY: Strategic Level

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Grand Imperialism 2nd PARTS

FB

OoP

Mint

OoP

$2.00

Excell

BC

OoP

$37.00

New

BC

92291

Game Time (Heritage)

$4.00

V.Good

92292

Game Time (Heritage)

$10.00

19024

Decision Games

105002

Decision Games

Box, only. 2" puncture tear to cover largely repaired, other edge wear. Structurally intact.

Grand Imperialism 2nd PARTS


Countersheet, only.

Lords of the Sierra Madre, 2nd PARTS


Box only. 3 panels lightly scuffed. 1 panel dinged in 2 places.

Lords of the Sierra Madre, 3rd

2nd upgrade of this popular but scarce 2-8 player gm of empire building along the Mexican border, 1898. Economics, politics, diplomacy, bribery, assassins, revolutionaries, Federales & US Cav, cards & other fun stuff
combine to make an exciting yet simpler gm. P.Ecklund'96

Pax Britannica PARTS

98338

AH Victory Games

$4.00

V.Good

OoP

98339

AH Victory Games

$6.00

V.Good

OoP

98340

AH Victory Games

$2.00

Mint

OoP

9051

FASA Corp.

$3.00

Mint

OoP

54571

FASA Corp.

$4.00

Mint

OoP

105269

Decision Games

Rules, only. Folded over, soiled & worn thru use with many moderate stains & spots.

Pax Britannica PARTS


Set of 8 Player Sheets. Some stains & wear but entirely useable.

Pax Britannica PARTS


2 original Administrative Record sheets & 4 photocopies of same.

Tai-Pan PARTS
Map only.

Tai-Pan PARTS
Cargo/ship cards, only. 4 unpunched sheets of 48 cards total.
topic: 19th CENTURY: American-Indian Wars
Custer's Final Campaign

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$10.00

New

Fo

Small game in the Mini game series. Covers the 7th Cavalry at Little Big Horn, and the destruction of Custer's regt. Map covers an area from Helena MT to the Dakotas using a pt-pt system. Includes 18 illustrated cards
that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12

Custer's Luck #45

Prices TRIPLE if you phone between 9pm -10am PST!

13880

WWW Wargamer Magazine

$22.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 94 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

19th CENTURY: American-Indian Wars

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & game. Operational level game of the US 7th Cav's Little Big Horn campaign against the Sioux & Cheyenne, 1876. Game begins after the defeat of Crook at Rosebud, leaving Terry, Gibbon & Custer on the field. 4
scenarios including an historical battle scenario & historical campaign, & two what-ifs. 10mi/hex, 2day/turn. 100 counters. W.Close'85 / ARTICLES ON: major ERRATA for MacArthur & End Iron Dream; the War for the
American Plains; World In Flames 1st overview & strategy & designer's notes, plus official ERRATA as of Aug '85; review of AH Russian Front; review of COA La Bataille d'Auerstadt 2nd, with comparison to 1st ed; brief
reviews of TSR RPGs, PANTER Trial of Strength.

Custer's Luck #45 PARTS

61089

WWW Wargamer Magazine

$3.00

Excell

97516

Against the Odds Magazine

$28.00

New

OoP

Map only.

Dark and Bloody Ground #7

HP

Mag + Game. v2 # 3. Game covering the 5 year struggle for control of what is now Ohio in what was then the Northwest Territory, between the colonizing & invading Americans, the resident natives, and the British who
still maintained outposts in the area. Quarterly turns, area move map (1"=25mi) w/ tactical battle maps. 1 map, 280 counters, 4 scenarios, high solitaire suitability. P.Rohrbaugh'04

Mound Builders

106647

Victory Point Games

$27.00

New

SC

Solitaire game in which the player controls and attempts to expand the North American Indian mound builder (Hopewell & Mississippian) cultures prior to the arrival of Europeoans. Goal is to extend these cultures and
amass as many chiefdoms as possible before rival powers & the disease-infested Spanish decimate your cultures. '14

Navajo Wars, 1598-1864

106992

GMT Games

$99.00 **

New

BC** OoP

Our last copy. Solitaire game of the Navajo Nation thru 3 centuries of conflict in what is now the American Southwest, 1598-1864. Player must use planning & cunning against an ever-changing set of outside threats.
Enemy actions based on cards interpreted thru an instruction matrix. Includes the full range of tribal activities, from raiding enemy settles & outposts, to building population, to planing & harvesting the vital corn that
sustains the tribe. J.Toppen'13

Prairie Aflame, Northwest Rebllion 1885

89700

Khyber Pass Games

$35.00

New

OoP

HP

Interesting, operational level study of the Northwest Rebellion of 1885 in Canada. Canada attempts to suppress "untamed" Indian tribes while being "gentle" enough to prevent a general uprising among the Blackfoot
near Calgary. Unique features of the campaign, such as the early spring weather, and the untrustworthy Quebec troops, make for an interesting study of this Canadian Indian war. 11mi/hex, Btln level, 1wk/turn. Full color
map & die cut counters. M.Woloshen'07

Prairie Aflame, Northwest Rebllion 1885

105862

Khyber Pass Games

$35.00

New

OoP

Fo

Packaged in a ziplock. Interesting, operational level study of the Northwest Rebellion of 1885 in Canada. Canada attempts to suppress "untamed" Indian tribes while being "gentle" enough to prevent a general uprising
among the Blackfoot near Calgary. Unique features of the campaign, such as the early spring weather, and the untrustworthy Quebec troops, make for an interesting study of this Canadian Indian war. 11mi/hex, Btln
level, 1wk/turn. Full color map & die cut counters. M.Woloshen'07

Warpath #291

107848

Decision Games S&T Games

$25.50

New

Mag & game. Includes 24 trech markers for Hindenburg's War. Game covers the campaign for control of Indian Territory during the American Civil War, and for the tribes' 5 capitals in particular. Players draw chits
enabling a limited amount of movement of one force, or recruiting or fortification. Two tribes can be used & will switch sides with a chit pull. 6mo turn, 228 counters, btln-level point-point map centered on what is now
Oklahoma & Arkansas. J.Miranda'15 / ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince
of Wales; French Foreign Legion Forts; CIA Operations in Guatemala.
topic: 19th CENTURY: Mexican-American War & the Texas Revolution
Alamo 1836 #97
108339

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

VAE VICTUS Magazine

$14.00

New

Mag & Game. Solitaire game of the Mexican assault on the Alamo during the Texan succession from Mexico. Counters printed on thick stock and must be cut apart (& optionally mounted) before play. French magazine
with all elements printed in French; English rules may abe available for download on the internet. '11

Alamo Remembered, 2nd

109689

Victory Point Games

$24.00

New

SC

Fast playing 1 or 2 player game of the dramatic conclusion of the siege of the Alama in 1836 Texas. Can be played solitaire, and game lasts roughly 30min. 10min/turn, 25-30min/unit. 1 small mounted map, 54 counters.
A.Emrich, G.Barna'13

Buena Vista

104786

Fifth Column Games

OoP

$18.00

New

zl

$8.00

New

zl

$25.00

New

BC

Overly complex, rgt level game of the batttle fought near Saltillo in N.Mexico, 22-23 Feb 1847 during the Mexican-American War. 100 counters. R.Miller'92

Gringo!: Battles with Gringos Kit

100720

GMT Games

Kit for Gringo including 4 more scenarios: Palo Alto, 1846; Resaca de la Palma, 1846, Centreras 1847, Puebla 1862. 280 counters, 1 dbl-sided map. '09

Halls of Montezuma

109571

GMT Games

Card-driven game of the Mexican-American War of 1847. Strategic level, covering both the border skirmishes and the US invasion at Vera Cruz, and includes the political reluctance of US congress & the unstable
Mexican government, and the fact that the volatile Santa Anna begins the game in exile. 2 countersheets, 110 cards. M.Walker,D.Fox'09

Molino Del Rey, Gateway to Mexico City

108827

Decision Games

$8.00

New

Fo

Folio game of the August 1847 American attack on a small city outside Mexico City. As both sides paused to negotiate before an American assault on the Mexican capital, the Americans learn that the Mexicans are
building cannons in this town (which was at heart not true), and so resolve to take it. '14

Pedregal, Santa Anna at Bay

106690

Decision Games

$15.00

New

Fo

Folio game using the Musket & Pike game system. Covers the bold American advance on Mexico City thru a lava field the Mexican's thought impassible (and thus didn't defend). But an excellent engineering staff finds a
way thru. Had the Mexican's attacked at key junctures, the Americans would have been caught dispersed & defeated in detail. 100 counters, brig level, 352yd/hex. '12

Rough & Ready #212

64273

Decision Games S&T Games

$19.00

New

OoP

Mag & Game. With 20 errata counters for Crimean War #201 (8), Forgotten Axis #206 (1), Twilight Hapsburgs #204 (11). Grand tactical game covering 3 battles from early in the American invasion of Mexico, 1846-7.
Covers Palo Alto (May 1846), Resaca de la Palma (May 1846) & Rio Sacramento (Feb 1847). Includes 2 maps, 240 counters. R.Berg'02 / ARTICLES ON: Taylor's Invasion of Northern Mexico, 1956; Bonnie Prince
Charlie & the '45; Spanish Blue Division in the USSR 1941-4; Germany's 18th Artillery Division; Last 7 Days of France 1940; Inverview with the Pilot of the Enola Gay; Samurai Warfare in the Sengoku Period;
Technology Represented in Strategy Games, using TFG's Liftoff as an example; Ibn Battuta, Prince of Travelers.

Rush to Glory #127 PARTS

81793

WWW Strategy & Tactics

$2.00

V.Good

OoP

28106

WWW Strategy & Tactics

$16.00

Mint

OoP

Photocopy of rules, only. Highlighted in pink.

Rush to Glory, War with Mexico 1846#127

Mag & Game. Strategic, army level, area-move game of the Mexican-American War of 1846-7 in which an isolated border dispute grew in scope & was exploited to strip Mexico of its substantial holdings in the
southwest. Small map, 100 counters. R.Speer'89 / ARTICLES ON: Origins of Gunpowder; German Field Marshals 1933-45; Musket Accuracy during the Napoleonic Wars; Colonel Geo Washington At War; the
US-Mexican War 1846-48; ERRATA for Echmuhl #114, Far Seas #125, Fortress Stalingrad #127; Ships of the Atlantic in WWII.

Texas Glory

109939

Columbia Games

$54.00

New

BC

Fast playing, block-style, operational-strategic level game of the war for Texas's independence, 1835-6. Texans must delay the Mexicans so they can gather their army. 56 blocks. T.Dalgliesh, D.Mings, C.Willner'08

Texas Revolution, 1st PARTS

61073

Mings Enterprises

$2.00

V.Good

OoP

61072

Mings Enterprises

$2.00

Mint

OoP

61492

Mings Enterprises

$1.00

Mint

OoP

101084

Mings Enterprises

1st ed rules folded, highlighted in yellow & folded over once.

Texas Revolution, 2nd PARTS


Spanish rules & 2nd ed Spanish addendum, only.

Texas Revolution, 2nd PARTS


OoB card, suitable for 1st or 2nd ed.

Texas Revolution, 3rd

$29.00 **

New

LB** OoP

Err

3rd ed included revised rules; 2nd ed added Spanish language rules & new scenarios. Mexico under Gen. Santa Anna attacks a rebellious Texas, the latter supported outright by the US militia & military in 1836.
Additional scenarios cover minor conflicts in the area, esp with Indians, in the time. Good game. D.Mings'91

Veracruz #63 PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

92846

SPI S&T Magazine Games

$5.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 95 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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19th CENTURY: Mexican-American War & the Texas Revolution

Price EA

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Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
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Rules only.

Veracruz, US Invasion of Mexico 1847 #63

72241

SPI S&T Magazine Games

$35.00

Mint

OoP

OoP

Rules separated. Mag & game. US invasion of central Mexico at Veracruz & the subsequent drive on & capture of Mexico City that ended the Mexican-American War with a US victory in 1847. Includes coverage of
diseases & the political elements of the war for both sides. 200 counters, 5mi/hex, 1wk/turn, btln/rgt level. R.Berg'77 / ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease.

Veracruz, US Invasion of Mexico 1847 #63

104560

SPI S&T Magazine Games

$24.00

Excell

Complete. Mag & game. US invasion of central Mexico at Veracruz & the subsequent drive on & capture of Mexico City that ended the Mexican-American War with a US victory in 1847. Includes coverage of diseases
& the political elements of the war for both sides. 200 counters, 5mi/hex, 1wk/turn, btln/rgt level. R.Berg'77 / ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease.

Veracruz, US Invasion of Mexico 1847 #63

101273

SPI S&T Magazine Games

$29.00

Mint

OoP

Rear mag cover mildly sun faded. Separate feedback page also yellowed. Slight horizontal creases across all pages in 2nd half of mag. Otherws very clean. Mag & game. US invasion of central Mexico at Veracruz &
the subsequent drive on & capture of Mexico City that ended the Mexican-American War with a US victory in 1847. Includes coverage of diseases & the political elements of the war for both sides. 200 counters,
5mi/hex, 1wk/turn, btln/rgt level. R.Berg'77 / ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease.
topic: 19th CENTURY: Spanish-American War
Remember the Maine #108

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

97458

TSR S&T Games

$85.00

Mint

OoP

Cherry. Mag & Game. Game of the Spanish-American War, Apr-Spt 1898, in the Atlantic & Carribbean, on land & at sea. Strategic & tactical level naval game, and separable operational, rgt/brig level land game. 200
counter, rgt/brig & individ ship level. RECOMMENDED. V.von Borries'86 / ARTICLES ON: Bombing of Bari Harbor, Italy, 1943; the Smith Plan for defending American frontier; German Plan for the Invasion of Ireland
1940; the Hussites, 1415; German & Soviet War Plans for 1941; Berg's review of: WEG St. Lo, OMEGA Victory in Europe & Main Battle Area, GDW Torch; post-WWII scenarios for TSR WWII Europeoan Theater of
Ops; Limited Intel, a Panacea?.

Remember the Maine #108

92725

TSR S&T Games

$65.00

Excell

OoP

Mag & Game. Game of the Spanish-American War, Apr-Spt 1898, in the Atlantic & Carribbean, on land & at sea. Strategic & tactical level naval game, and separable operational, rgt/brig level land game. 200 counter,
rgt/brig & individ ship level. RECOMMENDED. V.von Borries'86 / ARTICLES ON: Bombing of Bari Harbor, Italy, 1943; the Smith Plan for defending American frontier; German Plan for the Invasion of Ireland 1940; the
Hussites, 1415; German & Soviet War Plans for 1941; Berg's review of: WEG St. Lo, OMEGA Victory in Europe & Main Battle Area, GDW Torch; post-WWII scenarios for TSR WWII Europeoan Theater of Ops; Limited
Intel, a Panacea?.

Santiago Campaign, 1898 #258

89894

Decision Games S&T Games

$19.25

New

Mag & Game. w/ variant counters for Hannibal's War (14) & Red Dragon Rising (90). Grand tactical game of the Rough Rider's campaign to capture Santiago in Cuba during the Spanish-American War, 1898.
3days/turn, 0.5mi/hex, btln/rgt level. R.Bell'09 / ARTICLES ON: Santiago Campaign 1898; Btl of Tewkesbury, 1471, during the War of the Roses; the Cassino Line & the battle for Cassino, 1944; media review & lots of
ads. '09
topic: 19th CENTURY: Wild, Wild American West
Bounty Hunter PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

75484

Nova

$2.00

Excell

OoP

92072

AH Avalon Hill Game Co.

$7.00

Mint

OoP

Reasonable photocopy of reference pages & character sets, only.

Gunslinger: Critters Variant COPY

Several articles from General: (1) Critters adds animal encounters with cattle, bear, buffalos & snakes; (2) Gunsmith Shop offers a range of new guns & weaponry; (3) Tournement scenarios 1-8; (4) 4pg analysis article.
Color phtocopy counters/insert w/ B&W photocopied rules.
topic: 19th CENTURY: Wars of the British Empire
Asia Crossroads, Great Game #216

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

70450

Decision Games S&T Games

$26.00

New

OoP

Mag & Game. British & Russian empires compete for economic dominance or military control of central Asia, from the Mediterranean Sea to Siberia in the mid-1800s in several scenarios. J.Miranda'03 / ARTICLES ON:
the Red River Campaign 1863; Short History of Biological Warfare; Sparta's Defeat of Athens; Evolution of Ventral Defenses for Bombers; Weaponization of Plaque; Barbarian Army Sizes; 19th Century Cold War in
Asia.

Bittereinder 2nd #13

99539

Against the Odds Magazine

$26.00

Mint

HP

Mag & Game. Game of the entire 2nd Boer War, 1899-1902, that resulted in a Phyrric victory of the British over the Boers in a long, bitter struggle. Includes 264 5/8" counters. Updated from earlier MDG edition.
Nominated for Charles Robert awards for best DTP & later Best Mag game. H.Gerber'05

Boer War #205

50774

Decision Games S&T Games

$58.00

New

OoP

Mag & Game. Operational, brig/div level game of the Second Boer War, 1899-1902, in South Africa. 280 counters & a very nice map covering S.Africa to Rhodesia at 30k/hex. Comprehensive game with emphasis is on
national morale, logistics & guerilla combat. 2 scenarios covering sections of the first part of the war, plus a campaign game. Monthly turns, 280 counters. J.Miranda'01 / ARTICLES ON: Boer War 1899-1902; US Army's
Force XXI; MacArthur's First Philippine Campaign 1941-2; Battle of Crecy, Edward III's 1346 Campaign.

First Afghan War VARIANT COUNTERS

77165

Decision Games S&T Games

$2.00

Mint

OoP

53929

Decision Games S&T Games

$30.00

New

OoP

OoP

7 variant counters printed in S&T224. 7 variant counters printed in S&T224.

First Afghan War, 1839-42 #179

Mag & game. Game of Britain's first attempt in 1839-42 to annex Afghanistan to its empire that ended with the destruction of the entire invading British army. 2 scenarios covering the initial attack & the rebellion that
doomed the army. Uses the Campaings of Brit Empire game system. 1company/strength pt, 15mi/hex, 1mo/turn, 180 counters. J.Miranda'96 / ARTICLES ON: the First Afghan War 1839-42; battles of Nadir Shah of
Persia in 18th century; the American 'bonus army' of 1932; British development of amphibious armor technology 1942-4; the struggle for Peru & the Shining Path.

First Afghan War, 1839-42 #179

104335

Decision Games S&T Games

$29.00

Mint

Mag & game. Cherry. Mag & game. Game of Britain's first attempt in 1839-42 to annex Afghanistan to its empire that ended with the destruction of the entire invading British army. 2 scenarios covering the initial attack
& the rebellion that doomed the army. Uses the Campaings of Brit Empire game system. 1company/strength pt, 15mi/hex, 1mo/turn, 180 counters. J.Miranda'96 / ARTICLES ON: the First Afghan War 1839-42; battles of
Nadir Shah of Persia in 18th century; the American 'bonus army' of 1932; British development of amphibious armor technology 1942-4; the struggle for Peru & the Shining Path.

First Afghan War, 1839-42 #179 PARTS

91625

Decision Games S&T Games

$8.00

Mint

OoP

81788

WWW Strategy & Tactics

$2.00

V.Good

OoP

102644

WWW Strategy & Tactics

$22.00

Mint

OoP

OoP

OoP

Main countersheet (w/ 140 counters), only.

Indian Mutiny #121 PARTS


Photocopy of rules only. Setup page annotated.

Indian Mutiny, Sepoy Rebellion 1857 #121

Cherry: very clean. Mag & Game. Sepoy Rebellion thruout India, 1857 on a strategic, area-move scale (and an otherwise bland map). R.Markham & M.Seaman'88 / ARTICLES ON: Piracy & the Spanish Main;
Prescribed Allied Defensive Frontages 1918; the South after Yorktown 1781; Lawrence of Arabia's Amphibious Assault; Potential Wars in the World; the Indian Mutiny 1857; Battle of Ypenburg, German Airborne
invasion of The Netherlands, WW2.

Indian Mutiny, Sepoy Rebellion 1857 #121

105753

WWW Strategy & Tactics

$20.00

Mint

Rules separated. Mag & Game. Sepoy Rebellion thruout India, 1857 on a strategic, area-move scale (and an otherwise bland map). R.Markham & M.Seaman'88 / ARTICLES ON: Piracy & the Spanish Main;
Prescribed Allied Defensive Frontages 1918; the South after Yorktown 1781; Lawrence of Arabia's Amphibious Assault; Potential Wars in the World; the Indian Mutiny 1857; Battle of Ypenburg, German Airborne
invasion of The Netherlands, WW2.

Khyber Rifles #34

91724

WWW Wargamer Magazine

$16.00

Excell

Complete. Mag & Game. 7 scenario game tactical combat focused on British encounters w/ fierce frontier tribesman in Afghanistan, 1870-89. Includes 100 counters, 2 geomorphic boards E.Furey'84 / ARTICLES ON:
Afghanistan, Britain's imperial migraine; discussion of the start of wargaming, design & graphics in 1984; review of WEG's South Mtn with example of play; brief reviews of Overwatch Mini Rules, VG's 1809; Moscow
'41; Ace of Aces variant.

Khyber Rifles #34

Prices TRIPLE if you phone between 9pm -10am PST!

67906

WWW Wargamer Magazine

$25.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 96 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

19th CENTURY: Wars of the British Empire

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Cherry. Mag & Game. 7 scenario game tactical combat focused on British encounters w/ fierce frontier tribesman in Afghanistan, 1870-89. Includes 100 counters, 2 geomorphic boards E.Furey'84 / ARTICLES ON:
Afghanistan, Britain's imperial migraine; discussion of the start of wargaming, design & graphics in 1984; review of WEG's South Mtn with example of play; brief reviews of Overwatch Mini Rules, VG's 1809; Moscow
'41; Ace of Aces variant.

Khyber Rifles #34

98818

WWW Wargamer Magazine

$23.00

Mint

OoP

1" dogear to mag cover partially torn away & repaired. Mag & Game. 7 scenario game tactical combat focused on British encounters w/ fierce frontier tribesman in Afghanistan, 1870-89. Includes 100 counters, 2
geomorphic boards E.Furey'84 / ARTICLES ON: Afghanistan, Britain's imperial migraine; discussion of the start of wargaming, design & graphics in 1984; review of WEG's South Mtn with example of play; brief reviews
of Overwatch Mini Rules, VG's 1809; Moscow '41; Ace of Aces variant.

Khyber Rifles, Britannia in Afghanistan

104571

Decision Games

$13.00

New

Fo

Small game in the Mini game series. Covers the year 1842 as the British lose an entire army in Afghanistan, then launched two more offensives into the country that didn't stick. Includes 18 illustrated cards that create
reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12
Like Lions They Fought #28
22218 XTR: Command Magazine
New
GmOnly
$25.00
n OoP

GameOnly. GameOnly. Stratregic lvl gm of the British invasion & destruction of Zululand, Jan-Aug 1879. 5mi/hex, 1mo/turn, 176 counters. D.Bishop'94

Soldiers of the Queen #95

91874

TSR S&T Games

$24.00

Excell

OoP

OoP

OoP

Complete. Original ammo log marked in pencil; 3 photocopies included. Mag & Game. 2 gms: btls of Isandhlwana & Omdurman. R Berg '84 / ARTICLES ON: Grenada 1983; Contemporary Wars thru Fall of 1983;
Berg's Review of Games: Mr. Lincoln's War, Last Panzer Victory, Simcan's Wilderness, AH Frederick the Great 2nd, Simcan's Hannibal; Soldiers of the Queen, the battles of Isandhlwana & Omdurman; Age of
Imperialism, Europe's Race for Empire, Berg's Advice to Game Designers: Conviction, Perserverance & Capital; American Civil War #93 variant rules.

Soldiers of the Queen #95

99116

TSR S&T Games

$32.00

Mint

1/8" margin at mag spine on front & back cover sun discolored; otherws mint. Mag & Game. 2 gms: btls of Isandhlwana & Omdurman. R Berg '84 / ARTICLES ON: Grenada 1983; Contemporary Wars thru Fall of
1983; Berg's Review of Games: Mr. Lincoln's War, Last Panzer Victory, Simcan's Wilderness, AH Frederick the Great 2nd, Simcan's Hannibal; Soldiers of the Queen, the battles of Isandhlwana & Omdurman; Age of
Imperialism, Europe's Race for Empire, Berg's Advice to Game Designers: Conviction, Perserverance & Capital; American Civil War #93 variant rules.

Soldiers of the Queen #95 PARTS

96900

TSR S&T Games

101439

Decision Games S&T Games

$5.00

Mint

$39.00

New

Rules only

Sun Never Sets, Brit.Colonial Wars #274

Mag & game. A double-sized issue with 64pgs of mag, 32pgs of rules, 2 countersheets & 2 maps & 4 games. Second set of games from the 19th century & Britain's push for empire. ABYSSINIA covers the daring 1868
expedition to rescue hostages. ASANTE covers the 1873-4 raid into West Africa. PERSIA covers the 1856-7 punitive expeditions to distract Persia from Afghanistan. SECOND AFGHAN WAR covers the 1878-9 British
invasion of Afghanistan, in part to deter Russia's eye on India. J.Miranda'12 / ARTICLES ON: The British Empire in the 19th Century; History of military mapping & unit symbols; Khmer King Jayavarman VII & the
campaigns of 1177-78AD; the Brusilov Offensive, June-Sept 1916; Telescopic rifle sights in the Am Rev War; Did Buell Save Grant at Shiloh?; How Spanish Conquistadors conquered so much with so few; US v
Canada, Wars & War Plans.

Victoria Cross 1st PARTS

103996

Worthington Games

$10.00

Mint

OoP

103995

Worthington Games

$49.00

Mint

BC

OoP

Counter label set, only.

Victoria Cross, Battle of Rorke's Drift

Err

Block-style, area move game of the battle of Rorke's Drift during the British campaign against the Zulus, 1879. Mid-level tactical, with 60 blocks representing individual leaders & small groups of foot soldiers or larger
groups of Zulus, each neatly illustrated with colorful artwork. Fast playing & suitable both to beginners & experienced players. M. & G.Wylie'04

Zulus on the Ramparts! 2nd

109864

Victory Point Games

$32.00

New

OoP

SC

Solitaire game of the battle of Rorke's Drift during the Zulu War of 1879. The player controls the 140 British soldiers & auxilieries against 4,000 Zulus. 15-45min/turn, Zulu iButho (regt) level. A.Emrich, J.Miranda'13
topic: 19th CENTURY: Central & South American Revolutions
Guerra a Muerta [War to the Death] #23

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

105035

Against the Odds Magazine

$28.00

New

HP

Mag & Game & 20 variant counters (Wintergewitter (10), Fatal Attraction (10) ). Game covering the wars that shaped South & Central America's independence from the primary remaining colonial power, Spain, duirng
the period 1810-1824. Area move. J.Romero'08 / ARTICLES ON: Wars of Independence from Spain, 1810-24; the Argentinian Granaderos a Caballo elite rgt, 1812-26; battles & commanders of the wars of Spanish
Independence; Athualpa Revolt in Peru, 1742; variants for Mortain Counterattack, Some Poles Apart & Showtime Hanoi; Survey of strategic level Am War of Independence games.

Pacific, War OF the..., 1879-1883 #282

105600

Decision Games S&T Games

$22.50

New

Mag & game. Game of a key South American war, that between Chile & Peru and Bolivia, 1879-83. The Chileans begin by capturing Lima, the Peruvian capital, followed by a guerilla war & stalemate by 1883. 2mo/turn,
31mi/hex, btln/rgt level, 280 counters. '13 / ARTICLES ON: War of the Pacific, 1879-80; Churchill & the Zeppelins in WWI; Charlemagne's campagins, 771-814AD; Indo-Pakistani Wars; Pre-WWI German-American
rivalry; Kampgruppen strategy in N.Africa; Hydrofoils in the USNavy; Pump-action grenade launcher; ABDA Command, unified command in the Pacific, 1941. '13
topic: 19th CENTURY: Austro-Prussian War
1866, Frontier Battles

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

104873

Avalanche Press, Ltd.

$72.00

New

BC

Game including 4 battles from the 1866 Austro-Prussian war where the Prussian army met isolated portions of the Austrian army as they exited mountain passes. Battles include Trautenau (Austrian X corp defeats
Prussian I corp); Nachod Aus IV Corp narrowly defeated by Prus V corp; Skalitz (Prus V corp defeats the Aus II corp); Soor (Aus defeated by Prus guard); Gitschin (Crown Prince Albert v the Prus 1st Army). Simpler,
fast playing, 1"=400yd, Rgt/Brig level, 440 counters, 4 maps. '12

Austro-Prussian War, 1866 #167

24178

Decision Games S&T Games

$55.00

New

OoP

OoP

OoP

Mag & Game. 3rd gm in War of Imperial Age series, updates rules to earlier games. 4 scenario game of the 7 week war that led to unification of Germany under Bismarck. Brig/Div level, 3days/turn, J.Miranda'94 /
ARTICLES ON: Austro-Prussian War of 1866 w/ OoB; Soviet plans for the blitz across Europe in WW3, using tactical nukes all the way; US raids on besieged Rabual; Exploits of HL Huntley submarine; CIA's buyback
program for Stinter AA missiles; An Intro to Geopolitics; ERRATA for Balkan Wars #164, Seven Years War #163, Saipan #162; Decision Games Aquires SPI Titles.

Austro-Prussian War, 1866 #167

104287

Decision Games S&T Games

$52.00

Mint

Mag & game. Mag & Game. 3rd gm in War of Imperial Age series, updates rules to earlier games. 4 scenario game of the 7 week war that led to unification of Germany under Bismarck. Brig/Div level, 3days/turn,
J.Miranda'94 / ARTICLES ON: Austro-Prussian War of 1866 w/ OoB; Soviet plans for the blitz across Europe in WW3, using tactical nukes all the way; US raids on besieged Rabual; Exploits of HL Huntley submarine;
CIA's buyback program for Stinter AA missiles; An Intro to Geopolitics; ERRATA for Balkan Wars #164, Seven Years War #163, Saipan #162; Decision Games Aquires SPI Titles.

Blood & Iron #21

16770

XTR: Command Magazine

$19.00

New

Mag & Game. Includes errata counters for Gettysburg (34), Tet '68 (6). Operational level game of the decisive btl of Koniggratz in 7 Weeks War between Prussia & Austria, July 1866, between Austria & Prussia. w/ 6 Tet
& 24 Gettysburg var counters. 500yd/hex, 1hr/turn. P.Dangel'93 / ARTICLES ON: The Seven Weeks War of 1866; a revisionist thinking of the course of WW2; Counterattack at Arras, 1940; Smolensk-Yelnia, blunting
the blitzkrieg; Stalin & the start of Op Barbarossa; the conquest of Peru & the Incan Empire; the siege of Kut, Iraq, Dec 1915- Apr 1916.

Koniggratz, Austria v Prussia 1866 #275

103058

Decision Games S&T Games

$22.50

New

Mag & game. Game of a key battle between Prussian & Austrian forces near Konniggratz, 1866, that Bismarck used to enhance Prussian & German ascendency. Uses the Musket & Saber system from DG's folios.
Superior Prussian flexibility defeats entrenched, Napoleonic-style Austrians. 0.2mi/hex, 90min/turn, brig level, 280 counters. C.Perello'12 / ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours,
636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East.
topic: 19th CENTURY: Franco-Prussian War
Armee de l'Est, 1870 War #108

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

102992

VAE VICTUS Magazine

$35.00

New

$32.00

New

HC

OoP

Mag & game. Game covers the Franco-Prussian War. French mag with all material in French; English rules translation to be available online. '12

Blood & Iron 2nd

104416

Pacific Rim JustPlainWGms

6 scenario gm of the 4 wars Bismarck used to craft a united Germany, 1859-70. Includes Franco-Prussian War of 1870 as well as 3 other wars. W/simple intro scenario. Mod complex, op-strat lvl. 2nd ed updated the
rules. M Bennighof'93

Deathride, Battle of Mars-la-Tour #24


Prices TRIPLE if you phone between 9pm -10am PST!

109775

Against the Odds Magazine

$25.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

HP

4
All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 97 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

19th CENTURY: Franco-Prussian War

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & Game. C.Roberts 2009 Best Mag Game winner. Game covering the stand by a single German corp against the entire French Army during the Franco-Prussian War of 1870 tho the French believed themselves
outnumbered. Game highlights the technological & command differences of the two armies, as well as the deadly effect of modern weapons. Div level, area move. C.Vasey'09

Franco-Prussian War

107547

SPI Games

$119.00

Mint

FT

OoP

$54.00

Mint

OoP

Err

Cherry including tray. 1870 war that united Germany, fought over Alsace-Lorraine in France. Corp level, step reduction, inverted movement. 1972.

Franco-Prussian War #149

104278

Decision Games S&T Games

Cherry. Mag & Game. Strategic lvl game of the 1870-1 war between France & Prussia (allied with the German states) that allowed Germany to unify as a nation. Elegant system. Limited intellegence & unit quality play
a role. 5 scenarios include 2 hypothtical. Brig/div level, Weekly turns, 200 counters. J.Miranda'92 / ARTICLES ON: the Franco-Prussian War; Consolidation of the Raj, British India 1760-1818; British Reparations for
Munitions Fired at Germans during WWI: Reconstituting a Polish Army during WWII; American Women in Uniform in WW2; Evolving Proportions among the Arms in French Army, 1914-18; the world's submarine fleets
& aircraft inventories in 1990.

Franco-Prussian War PARTS

46052

SPI Games

$1.00

V.Good

OoP

6882

SPI Games

$3.00

Mint

OoP

70300

Decision Games S&T Games

$26.00

New

OoP

OoP

One CRT/TEC chart sheet only, bottom half mildew spotted. Otherws EX.

Franco-Prussian War PARTS


CRT tables only

Sedan Campaign, 1870 #224

Mag & Game. Includes variant counters for Indochina (11), Belisarius (29), 1918 (9), Grp Soviet Forces (1), Ottomons (3), Boer War (10), Inv Taipai (10), Indo-Pakistani (48), Asia Crossroads (11), First Afghan (7),
Xenophon (3), Chancellorsville/Plevna (8). Simpler, operational level game of the decisive campaign of the Franco-Prussian War, 1870. 4.4mi/hex, 3days/turn, div level. T.Bomba'04 / ARTICLES ON: Sedan Campaign
1870; Second Afghan War 1879-1881; the P-39 Aircobra & Buffalo Fighters; Italo-Turkish War of 1911-12; Ascendancy of Athens 500-400BC; USN 5/25 AA Gun; Sixth SS Panzer Army in Hungary 1945; Armies of the
Eastern Front 1944-5.

Sedan Campaign, 1870 #224

77100

Decision Games S&T Games

$25.00

Mint

Complete. Mag & Game. Includes variant counters for Indochina (11), Belisarius (29), 1918 (9), Grp Soviet Forces (1), Ottomons (3), Boer War (10), Inv Taipai (10), Indo-Pakistani (48), Asia Crossroads (11), First
Afghan (7), Xenophon (3), Chancellorsville/Plevna (8). Simpler, operational level game of the decisive campaign of the Franco-Prussian War, 1870. 4.4mi/hex, 3days/turn, div level. T.Bomba'04 / ARTICLES ON: Sedan
Campaign 1870; Second Afghan War 1879-1881; the P-39 Aircobra & Buffalo Fighters; Italo-Turkish War of 1911-12; Ascendancy of Athens 500-400BC; USN 5/25 AA Gun; Sixth SS Panzer Army in Hungary 1945;
Armies of the Eastern Front 1944-5.
topic: 19th CENTURY: Russo-Turkish War
Russo-Turkish War, 1870-71 #154

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

33394

Decision Games S&T Games

$29.00

New

OoP

Mag & Game. 2nd game in the Wars of Imperial Age game series. Moderate complexity, op-strategic game of the Russo-Turkish War of 1877-8. Elaborate system w/ politics, hidden movement, logistics, neutrals, etc. 5
scenarios, 200 counters, Brig/div level. J.Miranda'92 / ARTICLES ON: Russo-Turkish War of 1877-8; Emergence of Total War in Ancient China; Master Strategist Sun Tzu; German Assault Rifle Experiments, 1944;
ERRATA for Case Green #152.

Russo-Turkish War, 1870-71 #154

97440

Decision Games S&T Games

$28.00

Mint

OoP

OoP

1/2" long narrow impression cover, like a die pressed in. Mag & Game. 2nd game in the Wars of Imperial Age game series. Moderate complexity, op-strategic game of the Russo-Turkish War of 1877-8. Elaborate
system w/ politics, hidden movement, logistics, neutrals, etc. 5 scenarios, 200 counters, Brig/div level. J.Miranda'92 / ARTICLES ON: Russo-Turkish War of 1877-8; Emergence of Total War in Ancient China; Master
Strategist Sun Tzu; German Assault Rifle Experiments, 1944; ERRATA for Case Green #152.

Russo-Turkish War, 1870-71 #154 PARTS

52628

Decision Games S&T Games

103305

Worldwide Wargamer (3W)

$4.00

Mint

Rules, only.
topic: 19th CENTURY: Crimean War
Alma, Battle of the...

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$25.00

V.Good

HC

OoP

OoP

Missing 1 unit, ID & color copy of countersheet included. 40% punched. Grand tac gm of first btl of the Crimean War, Spt 1854. Uses interactive system so players continually involved. Emphasizes C&C, formation,
calvalry charges & weapon types. 2 smaller scenarios & grand btl scenario. R.Markham'94

Crimean War #193

32179

Decision Games S&T Games

$56.00

New

Mag & Game. Strategic & operational level game of the entire Crimean War, 1854-55, at brig/div level w/ weekly turns, 5km/hex, 280 counters. Scenarios for Balaclava & 1855, plus campaign game. J.Miranda'99 /
ARTICLES ON: the Crimean War; the Charge of the Light Brigade during the battle of Balaclava; Siege of Exeter early in the British Civil War; Baylors capture of Texas for the Confederacy in 1861; ad hoc armored cars
in 1914; an Indian aircraft carrier; Tragedy of Roman leader Quintus Serorius; Revolt in the Congo 1964-5; Nelson v Bonaparte in Egypt, 1798; profile of Napoleon.

Crimean War #193

98231

Decision Games S&T Games

$54.00

Mint

OoP

OoP

Cherry. Mag & Game. Strategic & operational level game of the entire Crimean War, 1854-55, at brig/div level w/ weekly turns, 5km/hex, 280 counters. Scenarios for Balaclava & 1855, plus campaign game.
J.Miranda'99 / ARTICLES ON: the Crimean War; the Charge of the Light Brigade during the battle of Balaclava; Siege of Exeter early in the British Civil War; Baylors capture of Texas for the Confederacy in 1861; ad
hoc armored cars in 1914; an Indian aircraft carrier; Tragedy of Roman leader Quintus Serorius; Revolt in the Congo 1964-5; Nelson v Bonaparte in Egypt, 1798; profile of Napoleon.

Crimean War Battles #201

59130

Decision Games S&T Games

$35.00

New

Mag & Game. Includes errata counters for Vietnam Btls (10), Forgotten Finns scenario (73), Sun Never Sets (2) and Crimean War (9). A recycling/update of 2 of the SPI Crimean War quad games, Tchernaya River
1855 & Alma 1854, at the battalion level. Good games, but aside from graphic updates to the map & rules, entirely a recylcing job including poor scans of line-of-sight examples. That said, these were the best of the 4
SPI games. M.Enzer'00 / ARTICLES ON: Napoleon's 1813 Campaign; Battles of the Crimean War; ERRATA for Great Medieval Battles #197, French Foreign Legion #200; Shelby's Attack of the Killer Mules in New
Mexico 1862; Russian Naval Attack at the beginning of WWI; the German MG34 LIght Machinegun; Boeing B-52; Development of the Sherman Tank; Makhno & the Russian Civil War in the Ukraine; Mauryan Empire of
Ancient India,

Crimean War Quad: Inkerman PARTS

26222

SPI Games

$1.00

Excell

OoP

26221

SPI Games

$2.50

Excell

OoP

61092

SPI Games

$2.50

Excell

OoP

102379

VAE VICTUS Stand-Alone Ga

$29.00

New

Fo

Good photocopy of exclusive rules only.

Crimean War Quad: Inkerman PARTS


Good photocopy of exclusive rules only.

Crimean War Quad: Tchernaya River PARTS


Tchernaya River exclusive rules only.

Inkermann 1854

Game of the attempt by the Russians to break the Anglo-French siege of Sevastopol during the Crimean War, Nov. 1854. Attempting to launch a decisive, surprise attack on the heights dominating the British camp, the
Brits fought with discipline and the Russians withdrew. Battle was often fought in very small gorups in a wildly chaotic situation. 216 counters, 2 scenarios, 1 smallish map. Btln level, 45min/turn. English language rules.
'13
topic: 19th CENTURY: Various Wars & Battles
Africa 1859-60 #28

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

93469

Alea Magazine (Ludopress)

$18.00

New

New

SB

Mag & Game. Game of Spanish colonial wars, 1859-60, against Morocco. Btln level, with several key battles played on different area move maps. Mag & components printed in Spanish. '03

Army of Ireland

106304

Fiery Dragon Productions

$24.00

OoP

Tactical level game of the battle of Ridgeway in what is now Ontario, Canada. An invading army composed of American Civil War veterans of Irish descent (Fenians) attacks Bristish-held Canada with hopes of
exchanging territory there for Irish independence. They encounter a determined Canadian militia & duke it out in 1866. '08

Cactus Throne #15 PARTS

99543

Against the Odds Magazine

$2.00

V.Good

$22.00

New

HC

Photocopy of rules. Photocopy is excellent quality, but has yellow highlighting & errata annotations thruout.

Eureka Stockade

Prices TRIPLE if you phone between 9pm -10am PST!

107996

Schutze Games

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 98 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

19th CENTURY: Various Wars & Battles

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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A bit of Australian history: resentment against the colonial govt led to a miners' uprising in the Ballarat gold fields of Victoria. At dawn, 3 Dec 1854, 2 British regts & colonial police stormed the miners' stockade. This was
the closest Australia has been to civil war. 3 scenarios from the most contained (historical) situation to larger gatherings of miners that might have been prsent, with optional rules. 88 counters, 60m/hex, 5min/turn.
P.Schutze'08

I Obey!

74394

TCS Games

$18.00

New

OoP

Fo

Garibaldi's 1866 Bezzecca campaign thru the Alps against the Austrians while the Austrians are tied up fighting the Prussians elsewhere. DTP Game published in Italy w/200 unmounted, color counters & a map in 2
sections. R.Chiavini'01

L'Aventure Mexicaine 1862-67 #79

108346

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '07

Manchu #116 PARTS

61031

WWW Strategy & Tactics

$2.00

V.Good

OoP

96894

WWW Strategy & Tactics

$3.00

Mint

OoP

98786

WWW Strategy & Tactics

$25.00

Mint

OoP

Rules only, w/ 3-hole perferations & a few spots.

Manchu, Taping Rebellion #116 PARTS


Rules only

Manchu, Taping Rebellion 1852-68 #116

Cherry. Mag & Game. Interesting tho not popular, strategic level game of the Taiping Rebellion thruout China, 1852-68. Rebels attempt to overthrow the Manchu dynasty, which must coordinate a large but lethargic
army to counter the rebellion. Includes foreign intervention, the major impact of leaders, necessity of raising troops. 35mi/hex, yearly turns. R.Berg'88 / ARTICLES ON: American General Mark Clark; the world's Marine
forces; Allied Plans to Attack Soviet Oil Fields; Taiping Rebellion in China, 1850-68; Perisan Campaign Against Greece, 490BC; New scenarios for Abensberg #113 & Eckmuhl #114 with ERRATA.

Manoeuvre 2nd

110026

GMT Games

$38.50

New

BC

This is the 2010 2nd edition. Simpler card game in which 2 players duke it on the out on the battlefield in an early 19th century environment. 8 60-card decks included, each representing the 8 major powers of the era:
Britain, France, Prussia, Austria, Russia, Spain, Turkey & the US. Also includes 12 geomorphic map sections. Fast Playing. J.Harger'10

Montebello, First Step to Freedom

64948

TCS Games

$11.50

New

Small battle between the Franco-Piedmontese Army and the Austrian Army, May 1859, early in the 2nd Italian War of Independence. 500m/hex, 30min/turn. 70 color counters that must be mounted & cut apart, 11x17
color map. R.Chiavini'03

Reichshoffen 1870/Magenta 1859 #73

100540

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '07

Solferino 1859 # 55

108363

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational level game of the main battle of the 1859 war between France & the Italian states. 600m/hex, 1hr/turn. w/ 432 color cardstock counters that must be mounted & cut apart. French
all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04

Triple Alliance War #245

83420

Decision Games S&T Games

$19.00

New

OoP

Mag & Game. Paraguay takes on an alliance of Brazil, Argentina & Uruguay in a bloody S.American war, 1865-8. Strategic level, 25km/hex, brig/div level, 6mo/turn. J.Romero'07. ARTICLES ON: the Triple Alliance War;
Art of War in the Middle Ages; Cordoba & the btl of Garigliano; US Army in future wars.
topic: 19th CENTURY: Naval Combat
Fire When Ready

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

104718

Metagaming

$9.00

New

SC

Naval combat around the turn of the century. 6 historical & hypothetical scenarios: Brits v French, Dewey in Manila Harbor, Germans v Dewey, Chinese v Jap. @ Yalu 1894, US v Spain @ Santiago 1898, Tsushima
1904. M.Barhart'82

Fire When Ready

87956

Metagaming

$4.50

Excell

OoP

No box. No box. Naval combat around the turn of the century. 6 historical & hypothetical scenarios: Brits v French, Dewey in Manila Harbor, Germans v Dewey, Chinese v Jap. @ Yalu 1894, US v Spain @ Santiago
1898, Tsushima 1904. M.Barhart'82

Great War at Sea, Remember the Maine[2d]

110150

Avalanche Press, Ltd.

$45.00

New

BC

Complete revision & renaming of earlier 1898 Spanish American War game. Operational and tactical naval combat in the Caribbean between the entire American & Spanish fleets using the Great War at Sea game
system. Now includes 40 scenarios, 100 long & 80 std counters. Relative simple & quick playing. 32mi/sea zone. '13

Great War at Sea, v.6: 1898 Span-Am War

109051

Avalanche Press, Ltd.

$40.00

Mint

BC

OoP

V.clean. Operational and tactical naval combat in the Carribean between the entire American & Spanish fleets, as well as tactical combat in the Far East. 2 mounted maps, 180 counters. 31m/hex. 8 btl scenarios & 12
historical & hypothetical operational scenarios. '00

There Must Be A Victory #26

99440

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Game of the naval battles in the Adriatic Sea between the Austro-Hungarians & the Italians during the Third Italian War of Independence, 1866. Wooden sailing ships mix with iron-plated steamships,
armored rams & a few ships with armored turrets. The A-Hs do well based on aggressivness despite being outgunned 2-1. P.Rohrbaugh'09 / ARTICLES ON: Naval campaign in Seven Weeks War of 1866; Max von
Hapsburg & Lord Jackie Fischer, key leaders; naval warship evolution to the time of 1866; signal v noise in wargaming; French & Indian War; Seven Weeks Wars; wargaming in the military.
era:

WORLD WAR I, 1912 -- 1920


topic:

1914, Glory's End & When Eagles Fight 2d

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

WW-1: Strategic Level, All Fronts

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106109

GMT Games

$42.00

New

BC

Update of 2 WWI games by Ted Racier previously published in Command Mag. Glory's End covers World War I on the Western Front (Germany, France & the Low Countries) in Aug-Nov.1914 at corp level. Scale is
similar to AH's 1914, but game is simpler & faster playing. Includes scenario for the Battle of the Marne, plus one for the first month of the war. 3days/turn, 9mi/hex, 352 counters. T.Raicer'14 / When Eagles Fight is the
matching game of World War I on the Eastern Front (East Prussia, Poland, Galicia, Romania, Russia) at corp level, Aug. 1914-Spring 1917. T.Racier'14 Both games were nominated for (& When Eagles Fight won) the
Charles Roberts Award for best Pre-WWII game when first published.

Balance of Powers

110354

Compass Games

$95.00

New

BC

OoP

Modest complexity game of World War I thruout the world, including land, sea & air forces plus diplomacy, economics & production. Units are mobile until they flip over to entrench, and the war then turns to one of
attrition. Combat is within a hex. Production system is simple & streamlined yet depicts the costs of an attritional war. Victory is based on capturing terrain & demoralization. 1mo/turn, 33mi/hex (200 in Africa), Corp level
(btln in Africa), 864 counters, 3 maps, up to 7 players but this is basically a 2 sided game. Scenarios for 1914, 1916 & 1917, plus the campaign beginning July 1914. Secondary fronts are playable in isolation, and all are
suited to solitaire play. J.Gorkowski'15

Der Weltkrieg: Grand Campaign Kit

107873

Schroeder Publ & Wargamng

$59.00

New

BC

Kit that links all the prior 12 games focused on individual fronts into a grand campaign covering all of World War I in Europe & the Middle East. Adds rules for production & economic warfare; new tanks, neutral nations &
invasions, air & sea assets, & more. Includes 840 counters, 2 full & 2 half-sized maps, scenario book, charts & tables. D.Schroeder '13

Diplomacy PARTS

61460

Games Research

$4.00

V.Good

OoP

92449

Games Research

$1.00

Mint

OoP

92447

Games Research

$0.50

Mint

OoP

92448

Games Research

$1.00

Mint

OoP

Rules only, in English & French. Some scribbling on rules cover. '71

Diplomacy PARTS
Set of 10 photocopied conference maps.

Diplomacy PARTS
1 black naval piece, only.

Diplomacy PARTS
Set of 10 photocopied conference maps.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: WW-1: Strategic Level, All Fronts
Diplomacy, 1st PARTS

FAX (702) 926-5205,

Game
Only?

Page 99 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

65144

AH Avalon Hill Game Co.

$3.00

Excell

OoP

69871

AH Avalon Hill Game Co.

$1.00

Excell

OoP

61461

AH Avalon Hill Game Co.

$1.00

Excell

OoP

100151

XTR: Command Magazine

$75.00

Mint

OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Complete set of Green, wooden army & navy blocks, 16 total.

Diplomacy, 1st PARTS


3 stray wooden army blocks, ea white, red & yellow.

Diplomacy, 2nd PARTS


One conference chart, only.

Great War in Europe #33

Err

Mag & Game. Huge 2map, 1200 counter div lvl gm of the Great War in Europe on all Central European fronts. 9.5 & 22.5mi/hex, 1-2mo/turn. HIGHLY RECOMMENDED, and later reprinted by GMT. T.Racier'95 /
ARTICLES ON: the Great War in Europe; battle of Arras, 1917; New Zealands war & war deaths; Chemical warfare in the World Wars; Food War, the Allied blockade of Germany 1915-9; Aachen '44; Rememberances
of fighting for the the Westwall.

Great War in Europe #33 PARTS

59013

XTR: Command Magazine

$25.00

Excell

110136

Victory Point Games

$25.00

New

OoP

SC

OoP

Countersheet set, only, 1% punched & complete.

Hapsburg Eclipse

Small SOLITAIRE game of the precarious situation of the Hapsburg's control of the Austro-Hungarian Empire during World War I. Fighting on two fronts against the Russian steamroller and the intransigent Serbs, the
Hapsburgs must try to survive as a ruling monarchy. Can be combined with Ottoman Sunset for a two-player, cooperative game. 66 counters, 50 cards. 4wks/turn. D.Leviloff'14

Kaiser's War, 1918-19 #261

91818

Decision Games S&T Games

$22.50

New

Mag & Game. Strategic level game of the situation in 1918 thruout Europe & the Near East as the Central Powers look for some way to decisively pursue the war on the Western & Italian Fronts. 62mi/hex, 2mo turn,
corp/army level. J.Miranda'10 / ARTICLES ON: German Strategy in 1918; POWs in the Korean War; the B-36; China & US carrier strategy; Harald Hardrada, Viking's Greatest King; Btl of Albermarle Sound, North
Carolina, Spt 1863.

Over There

100384

Games Research & Design

$109.00 **

New

GB**

Massive game covering the last 2 years of WW-1 on multiple fronts using the Great War game series. 9 scenarios. Mates w/ earlier March to Victory to cover the remainder of the war. Includes the Italian front, portions
of Africa and the 2nd Mexican-American War. Box is crammed w/ paper including about 1.5" of rules/scenarios, counters, & 28pgs of errata (3640 counters, 10 map sections, 410pgs of OoB. Whew! '02

Paths of Glory, First World War 5th

109791

GMT Games

$42.00 **

New

BC**

2015 5th ed reprint. 2015 Reprint (ie 5th edition) of the last revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for
strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios. MOST HIGHLY RECOMMENDED. '15

Paths of Glory, First World War PARTS

36078

GMT Games

$3.00

New

BC

OoP

36077

GMT Games

$3.00

New

BC

OoP

103479

Decision Games

$119.00 **

New

LB**

Box, only, w/ moderate corner crinkle on on corner & along an edge.

Paths of Glory, First World War PARTS


Box, only, w/ moderate corner crinkle on on corner & along an edge.

Storm of Steel 2nd

Revised & updated 2nd edition. Revised & updated 2nd edition of this strategic level, comprehensive 3-map game of WW-1 in Europe from the Spanish border to the Middle East, including land air & naval units.
Quarterly turns, corp or naval squadron level. Includes production and a card driven system. 3 maps, 1400 counters, 22 scenarios. Good for team play. '14

Storm of Steel PARTS

87200

Decision Games

$5.00 **

New

LB** OoP

83318

Decision Games

$5.00 **

New

LB** OoP

107543

SPI Games

OoP

Box only. Crease in box btm & side panel.

Storm of Steel PARTS


Box, only; 1 box side panel crease verticaly & litely creased lengthwise.

War in Europe: First World War Kit

$375.00

Mint

zl

Cherry. Packaged in a FT but no coversheet. This is a KIT and requires the War in Europe map set to play. No maps included in this edition; War in Europe 2nd maps required. Kit allowing play of all of the First World
War at div/corp lvl thruout Europe & mid-East on War in Europe maps (not included), and using a similar, simplified games system. Includes production. Relatively simple w/ morale, production, fleets, tanks &
strosstruppen. F.Davis'77

World War I

99159

SPI Games

$60.00

Mint

Fo

OoP

OoP

Folio cover has a 1/2x3" streak of adhesive on back side; rules have a few v.sml, minor edge tears. Otherws mint. Moments in Conflict folio. Strat lvl WW1 in Europe focused on national resource consumption. JD'76

World War I #51

104409

SPI S&T Magazine Games

$45.00

V.Good

Missing 1 unit; ID included; otherws complete, clean, EX. Mag & game. Strategic level game of WWI thruout Europe using resource points as the essential representation of national resources & will. Effective, elegant
design with but 100 counters & small map. RECOMMENDED. J.Dunnigan'75 / ARTICLES ON: Strategic Assessment of World War I; Designer Notes for WWI (game); Fast Carriers Weapon Systems Survey 1917-75.

World War I #51 PARTS

99136

SPI S&T Magazine Games

$10.00

Mint

OoP

99135

SPI S&T Magazine Games

$10.00

Mint

OoP

92830

SPI S&T Magazine Games

$6.00

Mint

OoP

99161

SPI Games

$3.50

Excell

OoP

99160

SPI Games

$4.00

Excell

OoP

61064

Decision Games

$6.00

Mint

OoP

72426

Decision Games S&T Games

Counterset, only. Mint.

World War I #51 PARTS


Map, only. Mint.

World War I #51 PARTS


Rules only.

World War I PARTS


Photocopy of rules, only. Have been folded.

World War I PARTS


Photocopy of rules, only.

World War I, 2nd PARTS


Rules only.
topic: WW-1: Various Battles, any front
Old Contemptibles, Battle of Mons #228

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$19.00

< New

OoP

Cover page (only) mildy creased next to spine due to poor storage; otherwise new, unpunched, clean. Mag & Game. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but
expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 /
ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on PQ-17; German upward firing cannons on Night Fighters; Coup d'etat Attempt in Republic of Texas 1836;
Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB.

Old Contemptibles, Battle of Mons #228

72428

Decision Games S&T Games

$20.00

New

OoP

Mag & Game. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits
at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 / ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on
PQ-17; German upward firing cannons on Night Fighters; Coup d'etat Attempt in Republic of Texas 1836; Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB.

Over the Top! 2nd

105265

Decision Games

$39.00

New

HC

$1.00

Mint

Simpler set of 4 brigade, operational lvl battles in the latter half of WWI: Brusilov Offensive, 1916; Riga, 1917; St.Michiel, 1918; Damascus, 1918. J.Miranda'0

Over the Top! PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

61519

Decision Games

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 100 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-1: Various Battles, any front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules summary & Charts card.

Over the Top: Lemberg & Verdun #198

41583

Decision Games S&T Games

$75.00

New

OoP

Mag & Game. Pair of brigade lvl games of two key WW1 battles. 2nd ed rules to the series. Covers the attritional battle at Verdun, 1916, and the Brusilov offensive against the Austro-Hungarians near Lemburg, Spt
1914. 280 counters, 1 map, daily turns. J.Miranda'00
topic:

WW-1: Western Front

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

1914

106744

AH Avalon Hill Game Co.

$49.00 ** V.Good

FB** OoP

Missing 3 units (2 are reduction counters), otherws complete. Some lite marks on a few counters. Battle manual cover entirely missing (no info lost). Mild soiling to basic rules. Colored ink spots on Allied Unit Counter
chart. 2 box corners repaired, sml ding on one sided edge. Once the BEST simulation of the opening campaign of WWI. Colorful, w/ multiple lvls of complexity & hidden setup. Good game if you can use attrition. Most
copies of this game have counters die-cut off-center, sometimes badly, as it was the first doublesided counter game. JDunnigan'68

1914

106743

AH Avalon Hill Game Co.

$44.00 **

Good

FB** OoP

Complete. Box has multipe repairs over time, some crude. 1 seam tear, 1 3" tear onto cover, 1 puncture on cover all repaired. Battle manual rear cover lost; front attached with tape. Some German units die cut off center
on backside impacting optional hidden movement. Some separation damaged to backsides of a few units. Otherws VGd. Once the BEST simulation of the opening campaign of WWI. Colorful, w/ multiple lvls of
complexity & hidden setup. Good game if you can use attrition. Most copies of this game have counters die-cut off-center, sometimes badly, as it was the first doublesided counter game. JDunnigan'68

1914 PARTS

5993

AH Avalon Hill Game Co.

$7.00

Excell

OoP

83863

AH Avalon Hill Game Co.

$3.00

Mint

OoP

83862

AH Avalon Hill Game Co.

$3.00

Mint

OoP

88132

AH Avalon Hill Game Co.

$5.00

Mint

OoP

106310

AH Avalon Hill Game Co.

$4.00

Mint

OoP

77314

SPI Poultron Press

$2.00

Excell

OoP

New

DC**

Intro & Standard Gm rules, only.

1914 PARTS
Standard Game rules, only.

1914 PARTS
Standard Game rules, only.

1914 PARTS
Mobilization Chart pad, only.

1914 PBM Pads


~Set of 2 PBM pads for playing 1914 by mail. Set of 2 PBM pads for playing 1914 by mail.

1914 Revision COPY

Photocopy of rules, CRT & counter list (only). Photocopy of rules, CRT & counter list (only). Simplifies 1914 & adds French Plan 17 idiocy rules. JD'70

1914, Offensive a Outrance

106449

GMT Games

$80.00 **

Sequel to 1914, Twilight in the East, this game covers the initial months of World War I on the western front, from Switzerland to the English Channel. Uses a streamlined version of the 1914 Twilight in the East game
system. 2 short scenarios include the Battle of Lorraine (intro) and Marne to Stalemate, and the campaign lasts from Aug-Nov 1914. Designed with the intent of making it playable by 2 teams in a 5 day session(!). 7.5
countersheets, 3 maps, 8km/hex, 2-4days/turn, Brig/Div level. M.Resch'13
1918 #224: VARIANT COUNTERS
77116 Decision Games S&T Games
Mint
GmOnly
$5.00
n OoP

59 variant counters from S&T 224 that extends game to Nov 1918, provides optional units, etc. No Rules.
1918 #224: VARIANT COUNTERS
92957
GmOnly

$5.00

Excell

OoP

$40.00

Excell

FT

OoP

$65.00

Excell

FT

OoP

$22.00

New

OoP

Mag & Game. Div-corp level game of the war on the entire western front, March-Aug 1918. Depict's Germany's urgent need to somehow pierce the Allied lines & will to stave off eventual defeat. 1wk/turn, 15km/hex, 3
different game lengths starting from samee time. J.Miranda'04 / ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2;
Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58.
45864 XTR: Command Magazine
1918, Storm in the West #16
New
GmOnly
$29.00
n OoP

Decision Games S&T Games

59 variant counters from S&T 224 that extends game to Nov 1918, provides optional units, etc. No Rules.

1918, 2nd

98171

SPI Games

Packaged in an SPI flattray, but no coversheet, label at end of tray. Clean. Tense, well balanced game of Germany's last great offensive in West, Mar 1918. 13 What-if scenarios. JD '72

1918, 2nd

108143

SPI Games

Tape remnants on tray inner lids. Tense, well balanced game of Germany's last great offensive in West, Mar 1918. 13 What-if scenarios. JD '72

1918, Imperial Germany's Last Chance#223

69131

Decision Games S&T Games

GameOnly. Includes Desert Wierdness variant for Desert Storm #13 (33). Div lvl game of the war on the Western Front during last 9 months of WWI. Includes tanks & strosstruppen, and multiple offensives by both
sides. Players must go for difficult to acheive geographic objectives, or closer objectives that provide a morale boost. T.Raicer'92

Big Push, Battle of the Somme #11 COUNTR

109877

Against the Odds Magazine

$1.00

New

New

BC

OoP

One (1) variant counter for this game published in Operation Cartwheel. No rules included. One (1) variant counter for this game published in Operation Cartwheel. No rules included.

Breakthrough, Cambrai

109016

Multi-Man Publishing,

$35.00

Std Combat System game of the Nov.1917 offensive at Cambria. 324 British tanks & 8 divisions assault a 4mi-wide front that acheived its initial goals (& record gains) but was beaten back by quick German reactions.
Uses MMP's area move game system. M.Rinella'11

Clash of Empires, 1914 #58

98821

WWW Wargamer Magazine

$20.00

Mint

OoP

Mag & Game. Corp lvl game of the opening campaign of WW1 in the West using point-point & hidden movement, Aug-Nov 1914. 200 counters, 3days/turn.K.Anderson'86 / ARTICLES ON: The Siege of Malta in history
& in the #50 game; errata for Struggle for Stalingrad #47, Condottieri #54; review of VG's Vietnam; brief reviews of Delta Force, Rolling Thunder.

Clash of Empires, 1914 #58

12306

WWW Wargamer Magazine

$25.00

New

OoP

Mag & Game. Corp lvl game of the opening campaign of WW1 in the West using point-point & hidden movement, Aug-Nov 1914. 200 counters, 3days/turn.K.Anderson'86 / ARTICLES ON: The Siege of Malta in history
& in the #50 game; errata for Struggle for Stalingrad #47, Condottieri #54; review of VG's Vietnam; brief reviews of Delta Force, Rolling Thunder.

Drive on Paris PARTS

77815

Gamers (% MMP)

90438

Decision Games S&T Games

$4.00

Excell

$19.00

New

OoP

Photocopy of both standard system & exclusive rules booklets.

First Blood, Second Marne 1918 #248

Mag & Game. Tactical level combat between the American Expeditionary Force and German strosstrupen at the Second Marne, July 1918, near Chateau Thierry in the last of the German's offensives of the year.
15-45min/turn, 100yd/hex. T.Bomba'08 Mag contains ARTICLES ON: US 3rd Inf at the Marne 1918; Alex the Great in Afghanistan; Eugne in Hungary 1716. Plus all those ads.

Hamel 1918

82590

Schutze Games

$12.00

New

OoP

Low level (co/btry) game of the shortest, successful offensive in WW1 as the Australians attack the Germans in July 1918. W/ small color map, 220 counters that must be mounted & cut apart, 190m/hex, 10min/turn. '01

Hamel 1918 2nd

101636

Schutze Games

$25.00

New

HC

Update of this game of low level (co/btry) tactical combat during one of the shortest, most successful offensive in WW1 as the Australians attack the Germans in July 1918 (with the assistance of 4 American companies).
In a mere 93mins, the Germans were pushed back 2km along a 6km front. W/ small color map, 264 die cut counters. 190m/hex, 10min/turn. P.Schutze'11

Hindenburg's War #288

105607

Decision Games S&T Games

$37.50

New

Mag & game, special edition. Strategic level, 2 player game of fighting on the Western Front during the final year of World War I, beginning with the initial German offensive in March & ending with the armistice in
November. 15km/hex, 15days/turn, brig/div level. 456 counters, 2 maps. T.Bomba'14 / ARTICLES ON: The Last Year of World War I in the West, 1918; the Schlieffen Plan, Blueprint for Victory or Myth?; East Timor, 480
Yrs to Freedom; War of the Cities, the Thirteen Years War, 1454; the Battle of Avai, 1868; Cannae, Unanswered Questions; Spanish Galleons; US Navy's Automatic Big Guns; High Altitude Planes during the Cold War.

Kaiser's Battle #83


Prices TRIPLE if you phone between 9pm -10am PST!

86078

SPI S&T Magazine Games

$8.00

V.Good

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 101 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-1: Western Front

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules extensively highlited in yellow; otherws Ex. Mag & Game. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80 / ARTICLES
ON: Kaiser's Battle, German Offensive in March 1918; Laws of War; Soviet Tank Repair in WWII; Task Force, US & Soviet Naval Doctrine in 1980s.

OoP

OoP

Mag & Game. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80 / ARTICLES ON: Kaiser's Battle, German Offensive in March 1918;
Laws of War; Soviet Tank Repair in WWII; Task Force, US & Soviet Naval Doctrine in 1980s.
Kaiser's Battle #83
Mint
100461 SPI S&T Magazine Games
GmOnly
$10.00
n OoP

Kaiser's Battle #83

105648

SPI S&T Magazine Games

$12.00

Mint

Rules separated. Mag & Game. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80 / ARTICLES ON: Kaiser's Battle, German
Offensive in March 1918; Laws of War; Soviet Tank Repair in WWII; Task Force, US & Soviet Naval Doctrine in 1980s.

Kaiser's Battle #83

92566

SPI S&T Magazine Games

$5.00

Excell

GameOnly. Unpunched but Rules are a photocopy. Game Only. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80

Kaiser's Battle #83 PARTS

93080

SPI S&T Magazine Games

$6.00

Mint

OoP

62266

SPI S&T Magazine Games

$5.00

Mint

OoP

62067

SPI Games

$2.50

Mint

OoP

$14.00

New

Countersheet only.

Kaiser's Battle #83 PARTS


Rules only.

Kaiser's Battle PARTS

Counter sheet only; missing all 40 German HQ, divisional & supply markers. All other counters present & unpunched.

Le Matz 1918 #24

100516

VAE VICTUS Magazine

Mag + Game. w/68pg mag. Rgt lvl game of a final offensive in west front, early June 1918. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game
material for most games available at http://grognard.com/vaevict.html. '99

Les Nettoyeurs, 1916 #88

108340

VAE VICTUS Magazine

$13.00

< New

Scuff/minor abrasion along the length of the spine just onto front cover; otherws new. Mag + Game. w/68pg mag. Low level tactical combat in the trenches of western Europe, 1916. Small game with multiple
scenarios. Indiv man level. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09

Loos 1915, the Big Push

101123

Decision Games

$15.00

New

Fo

Folio game using the Fire & Movement game system. Covers the British diversionary attack near Loos late in 1915. Artillery must be used to generate breakthrus which can only be exploited by specially designated
reserves; the Brits must move fast. 100 counters. '13

Lost Battalion #217

68784

Decision Games S&T Games

$20.00

New

OoP

Mag & Game. Solitaire or 2 player, rgt level game of the largest US offensive during WW-I as the US drives thru the Argonne forest and tries to cross the Meuse. 420 counters, rgt lvl, 3days/turn, 1mi/hex. Solitaire
version is a fully developed system that plays the Germans. 3days/turn. J.Desch'03 / ARTICLES ON: American Army in WWI; Axis Navies on Lake Ladoga in WW2; Irish Brigade of the Spanish Army 1709-1818; Roots
of Warfare in western Europe; Far Eastern Nations' OoBs; Linebacker, the American Air War in Vietnam 1972; Am Revolutionary War in New York & New Jersey 1776.

Marne PARTS

89232

SPI Games

$7.50

Mint

OoP

108144

SPI Games

$55.00

Excell

FT

OoP

$28.00

New

HP

German countersheet only. 3 counters have combat values partially cut off by die cutting.

Marne, Home Before the Leaves Fall

Err

Very clean. Game of the decisive moment on the West Front in 1914 as Germans approach Paris. Crop level. Simple game. J.Young'72

Marne, the Battle that Change the World

109156

ATO - Turning Point Simul

One of the 20 decisive battles of history per LtCol Mitchell. Game covers the First Battle of the Marne as the Germans close in on Paris in the Fall of 1914. The Germans fail to keep their eyes on the prize, and an Allied
counter-attack into a gap between 2 German armies causes them to fall back from the outskirts of Paris. A half-million became casualties, along with Germany's best chance for winning the war. Rgt level, 158 counters.
J.Compton, L.Tohver'15

Meuse Argonne, the Final Offensive

104154

Decision Games

$15.00

New

Fo

Folio game using the Fire & Movement game system. Covers the Sept-Nov 1918 American-led, Allied offensive in the Meuse-Argonne Forest area of France. While the Allies had ambitious plans, German prepared
defenses & determined resistance meant slow going unless the Americans could break into the open beyond the dense forests of the Argonne. Allies had over 500 aircraft & 300 tanks. Its a delicate balance between
time & casualties. '13

Over the Top: Mons & the Marne 1914 #186

22771

Decision Games S&T Games

$55.00

New

OoP

Mag & Game. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios: Mons, Aug. 1914, and the Marne, Spt 1914. Brig level, 12hrs/turn, 280 counters. J.Miranda'97 / ARTICLES ON: Battles of
Mons & the Marne, 1914; the Eastern Operation, the Japanese Plan to Conquer Hawaii; Cooperation between Germany & the USSR 1920-33; the German Scharnhorst & Gneisenau; Italian Tanks of WWII; Byzantium
#183 & First Arab-Israeli #185 Errata; 1848, Europe in Revolution; Evolution of the British Inf Battalion during the World Wars.

Over the Top: Mons & the Marne 1914 #186

104296

Decision Games S&T Games

$50.00

Mint

OoP

OoP

Marne TRC creased (folded) 6 times; otherws cherry. Mag & Game. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios: Mons, Aug. 1914, and the Marne, Spt 1914. Brig level,
12hrs/turn, 280 counters. J.Miranda'97 / ARTICLES ON: Battles of Mons & the Marne, 1914; the Eastern Operation, the Japanese Plan to Conquer Hawaii; Cooperation between Germany & the USSR 1920-33; the
German Scharnhorst & Gneisenau; Italian Tanks of WWII; Byzantium #183 & First Arab-Israeli #185 Errata; 1848, Europe in Revolution; Evolution of the British Inf Battalion during the World Wars.

Over the Top: Mons & the Marne 1914 #186

97017

Decision Games S&T Games

$42.00

Mint

Unpunched, but missing 21 markers (only); Counters printed askew such that unit IDs (only) on most counters partially cut off; all unit values are OK; color photocopy included. Several sml, 1/4" abrasions on map mostly
in margin areas. Mag & Game. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios: Mons, Aug. 1914, and the Marne, Spt 1914. Brig level, 12hrs/turn, 280 counters. J.Miranda'97 /
ARTICLES ON: Battles of Mons & the Marne, 1914; the Eastern Operation, the Japanese Plan to Conquer Hawaii; Cooperation between Germany & the USSR 1920-33; the German Scharnhorst & Gneisenau; Italian
Tanks of WWII; Byzantium #183 & First Arab-Israeli #185 Errata; 1848, Europe in Revolution; Evolution of the British Inf Battalion during the World Wars.

Reinforce the Right, W.Front 1914 #180

91627

Decision Games S&T Games

$39.00

Mint

OoP

Err

Rules separated. Mag read & folded over w/ some wrinkles. Otherws upunched & unused. Mag & Game. Corp lvl gm of the initial campaign in the West, 1914, from the Swiss border to the North Sea. Relatively
simple, w/ player-chosen options that influence victory points. 2 scenarios: one covers thru the Marne, the other Aug-Nov. 1914. 280 counters, 15km/hex, 1wk/turn, div/corp level. J.Miranda '96 / ARTICLES ON: the
Schlieffen Plan & the Opening Campaign in the West, 1914; Air Campaign in Iraq, 1941; People's Crusade, 1096; German Airborne Night Fighting Devices in WWII; Schlieffen Plan, August 1914; Air War in the Persian
Gulf War, 1990-91; Peter the Great's Not So Great Campaign.

Reinforce the Right, W.Front 1914 #180

18733

Decision Games S&T Games

$45.00

New

OoP

OoP

Mag & Game. Corp lvl gm of the initial campaign in the West, 1914, from the Swiss border to the North Sea. Relatively simple, w/ player-chosen options that influence victory points. 2 scenarios: one covers thru the
Marne, the other Aug-Nov. 1914. 280 counters, 15km/hex, 1wk/turn, div/corp level. J.Miranda '96 / ARTICLES ON: the Schlieffen Plan & the Opening Campaign in the West, 1914; Air Campaign in Iraq, 1941; People's
Crusade, 1096; German Airborne Night Fighting Devices in WWII; Schlieffen Plan, August 1914; Air War in the Persian Gulf War, 1990-91; Peter the Great's Not So Great Campaign.

Reinforce the Right, W.Front 1914 #180

97669

Decision Games S&T Games

$42.00

Mint

Cherry. Mag & Game. Corp lvl gm of the initial campaign in the West, 1914, from the Swiss border to the North Sea. Relatively simple, w/ player-chosen options that influence victory points. 2 scenarios: one covers
thru the Marne, the other Aug-Nov. 1914. 280 counters, 15km/hex, 1wk/turn, div/corp level. J.Miranda '96 / ARTICLES ON: the Schlieffen Plan & the Opening Campaign in the West, 1914; Air Campaign in Iraq, 1941;
People's Crusade, 1096; German Airborne Night Fighting Devices in WWII; Schlieffen Plan, August 1914; Air War in the Persian Gulf War, 1990-91; Peter the Great's Not So Great Campaign.

Rock of the Marne

107070

Multi-Man Publishing,

$30.00

New

BC

Std Combat System game of the final German Offensive in July 1918, the Second Btl of the Marne. Name refers to the US 3rd Inf which held steadfast against the Germans. 12hrs/turn, 1.25mi/hex, div level, 280
counters. J.Best'08

They Shall Not Pass, Battle of Verdun 2d


Prices TRIPLE if you phone between 9pm -10am PST!

110127

Avalanche Press, Ltd.

$25.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

Bk

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 102 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-1: Western Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

This is the 2nd (2011) edition in booklet format. Smaller game now printed in book format about the bloody 1916 campaign intended to bleed the French white, but did the same to the Germans, all to little effect. Uses
the Defiant Russia system. Btln/rgt level. 140 counters. W.Sariego'10

To the Green Fields Beyond 2nd

109754

Excalibre Games

$36.00

New

BC

New but not shrinkwrapped, with so lite, isolated scuffs on box btm. Reprint of this RECOMMENDED game of the late 1917 Allied offensive using tanks that broke the German lines & the German counterattack that
sent the allies reeling. 1250yd/hex, 24hrs/turn, 420 counters. One of best WW-I games ever. Awarded best 20th Century Game in '78. HIGHLY RECOMMENDED. '04

Verdun 1916 # 46

108370

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operation level game of the German's 1916 Verdun offensive, which intended to bleed the French white. Rgt level, 850m/hex. Uses the Le Matz game system. Also includes over 50 2-sided
errata/variant counters for Au Fil de L'Eppe #45. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in
French; translated game material for most games available at grognard.com/vaevict.html. '02

Vimy Ridge, Arras Diversion

108937

Decision Games

$15.00

New

Fo

Folio game using the Fire & Movement game system. Covers the 1917 Allied attempt to capture Vimy Ridge, a keystone of the northern German flank of their lines in France. Extensive training & huge concentrations of
artillery allowed the Canadians to succeed, but not exploit their success. '14
topic: WW-1: Eastern Front (including Russian Revolution & Russo-Polish War)
1914, Serbien MuB Sterbien
109152 GMT Games

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$39.00

New

BC

Game title translates to Serbia must die; all components in English, relax! Game using the 1914 Offenisve a Outrance system to depict the Austro-Hungarian campaigns in Serbia attempting to quickly defeat that smaller
nation. Includes 2 short scenarios and the campagin game. Div/brig level, 8km/hex, 2-4days/turn, 420 counters, 1 map. M.Resch'15

200 Miles from Moscow, 1919

77803

Perry Moore

$16.00

New

Fo

OoP

OoP

DTP game of the lunge for Moscow by the White Army during the Russian Revolution. The White Army must cover 200 miles in the late fall, overcoming vastly superior numbers of Red army defenders thru use of its
superior weapons including MkV Whippet tanks, air support, & leadership. Game covers the Red Army's stand in front of Orel, Oct.1919. Co-Btl-Rgt-Brig level, "4-5mi"/hex, 1day/turn. P.Moore'05

Cossack Revenge, Denekin's Abyss 1920

81931

Fire Fight Games

$16.00

New

Fierce battle for Novorossisk, March 1920, as Denikin attempts to evacuate his 25000 strong White Army in the face of a Red offensive. Included are armor, air, foreign troops, naval bombardment, Cossacks, etc. 1
map, 280 counters that must be mounted & cut aparts. 1mi/hex, co/btln level, 12hrs/turn. Up to Moore's usual standard for proof reading. P.Moore'07

Der Weltkrieg, Eastern Front

110076

Schroeder Publ & Wargamng

$90.00

New

BC

Update & reprint of all the 6 games (previously in 3 packages) covering the Eastern Fronts. Includes six seperate games: Tannenberg, Galicia, Serbia, Gorlic-Tarnow, Brusilov & Transylvanian Gambit. 20km/hex,
4days/turn, brig/div level. 1680 couinters, 4 full & 2 half maps. D.Schroeder'13

Dvina River Offensive, August 1919

74370

Perry Moore

$21.00

New

Fo

OoP

DTP game of the final, desultory British attack on Red Russian forces in Aug.1919 before they withdrew from the Russian Civil War. Includes operational level ground combat, naval action with monitors & gunboats, and
air combat. Two shores of the Dvina river split the battle into two separate, unsupporting areas. Brits have powerful gunboats but a low river level limits their use. The Brits have bombers, but the Reds have a few good
fighters. Ground forces are a mixed bag. 750yd/hex on one map, platoon level. 280 unit & 280 marker counters that must be mounted & cut apart; 2 11x17 maps. P.Moore'06

For Bloody Honor, Russian Cvl War 2d #37

109495

Against the Odds Magazine

$28.00

New

HP

Mag & game. Update of this strategic level, area move game of the Russian Civil War thruout Russia, 1918-21. Includes the major color of this civil war: foreign interventions, western supplied tanks & aircraft, Whites,
Red & Anarchist factions, and political concerns that don't allow focusing on a military victory. 260 counters. For 2-4 players. M.Woloshen'12 / Also includes OPERATION CERBERUS, the daring dash of the German
surface fleet thru the English Channel in Feb.1942. '12

For Bloody Honor, the Russian Civil War

79103

Fire Fight Games

$15.00

New

zl

OoP

Strategic level game of the Russian Civil War thruout Russia, 1918-21. Includes the major color of this civil war: foreign interventions, western supplied tanks & aircraft, Whites, Red & Anarchist factions, and political
concerns that don't allow focusing on a military victory. 270 counters that must be mounted & cut apart. M.Woloshen'07

Freikorps, Bolsheviks Invade Germany 4th

100913

Fiery Dragon Productions

$20.00

New

SC

3rd reprint of this game of the Bolshevik invasion of Germany, 1920. Now packaged in a box. B.Train'08

Great War in the East Quad PARTS

61660

SPI Games

$2.00

Excell

OoP

19900

SPI Games

$3.00

Mint

OoP

99624

Worthington Games

$39.00

New

BC

Std rules only.

Great War in the East Quad PARTS

Err

Standard rules booklet only.

Guns of Galicia

Game of the war on the eastern front in WWI using the Guns of August game system. Corp level game with 3 scenarios covering the 1914 Galicia campaign, 1915 Tarnow campaign & 1916 Brusilov offensive. Div/corp
level with 9mi/hex, 3days/turn. Chit activation makes for an interactive game. 2 countersheets. '12

Heroic Frenzy, Stamping Out the RedVirus

83116

Fire Fight Games

$16.00

New

Fo

OoP

OoP

Operational level game of the White's Northwestern Army's assault on the Red-held Petrograd at the high tide of the White Army's success, late 1919 during the Russian Civil War. In a near-run battle, the Reds turned
the White army back. w/ 280 counters that must be mounted & cut apart, 11x17 map. P.Moore'07

Kahovka, Wrangel's Kursk Oct. 14 1920

80973

Fire Fight Games

$16.00

New

zl

Grand tactical game of the final, climactic battle of the Russian Civil War as Wrangel assaults a fortified town of Kohovka with massed tanks supported by bombers. 800yd/hex, hourly turns, co/btln level. Counters must
be mounted & cut apart. P.Moore'07

La Bataille Dorell, 1919 #75

93794

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational level game of the Russian Civil War campaign near Orel, fall 1919, as Red, White & Czech forces duke it out for this key crossroads. 4km/hex. 1day/turn. French all color, glossy
mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '07

Lodz 1914 #29 PARTS

44001

WWW Wargamer Magazine

$2.00

Mint

OoP

85154

WWW Wargamer Magazine

$6.00

Mint

OoP

18094

WWW Wargamer Magazine

$4.00

Mint

OoP

WWW Wargamer Magazine

$15.00

Mint

OoP

Sml, 20 counter supplementary countersheet, only.

Lodz 1914, Blitzkrieg in East #29 PARTS


Complete counter set (main sheet & supplemental), only.

Lodz 1914, Blitzkrieg in East #29 PARTS

Counter set only (including 20 supplemental counters). All counters printed on reverse side than appropriate.

Lodz 1914, Blitzkrieg in the East #29

85113

Mag & Game. German Nov 1914 offensive toward Lodz, Poland, attacks Russian forces in detail but massed Russian reinforcements stop them and encircle one corp which breaks out in an unexpected direction. A
stalemate after game's end when German reinforcements arrive from the west. 3.2km/hex, 1day/turn. Relatively complex. D.Bolt'84 / ARTICLES ON: The Eastern Fron, Aug-Dec 1914; review of MIH's Ring of Steel;
replay of VG's Ambush scenario 3; review of ADG's Empire in Arms 1st & GTD's Napoleon's Campaigns; brief reviews of Ace of Aces Flying Machines, MOORE's Operation Konrad, SIMCAN's Peloponnesian War 2nd,
JERSEY Silo-14, Secret Agents, CLOSE's Hovertank.

Lodz 1914, Blitzkrieg in the East #29

12885

WWW Wargamer Magazine

$16.00

New

OoP

Mag & Game. German Nov 1914 offensive toward Lodz, Poland, attacks Russian forces in detail but massed Russian reinforcements stop them and encircle one corp which breaks out in an unexpected direction. A
stalemate after game's end when German reinforcements arrive from the west. 3.2km/hex, 1day/turn. Relatively complex. D.Bolt'84 / ARTICLES ON: The Eastern Fron, Aug-Dec 1914; review of MIH's Ring of Steel;
replay of VG's Ambush scenario 3; review of ADG's Empire in Arms 1st & GTD's Napoleon's Campaigns; brief reviews of Ace of Aces Flying Machines, MOORE's Operation Konrad, SIMCAN's Peloponnesian War 2nd,
JERSEY Silo-14, Secret Agents, CLOSE's Hovertank.

Lodz 1914, the First Blitzkrieg ZL

81928

Moments in History

$35.00

New

zl

OoP

ZL version. ZL version. Game of this mobile & fluid encirclement on the east front, Nov-Dec 1914. 720 counters. D.Bolt'99
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 103 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

topic: WW-1: Eastern Front (including Russian Revolution & Russo-Polish War)
Masuria, Winter Battle 1915
108839 Decision Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$15.00

New

Fo

Folio game of the German surprise 1915 attack on the East Prussian frontier against the open flank of a Russian army that destroyed a sacrificial corp & nearly the entire Russian army. Uses the Fire & Movment game
system with hidden movment & fire support at time of combat. 4mi/hex, Brig level, 100 counters. '14

Operation Elope #211

60247

Decision Games S&T Games

$25.00

New

OoP

Mag & Game. Operation level game of the Allied intervention in the Russian Civil War,1918-1919, in the northern Urals near Archangel. Obstensibly to prevent massive supplies from being captured, the intervention
grew to attempting to defeat the Bolsheviks. 260 counters, 6mi/hex, 1mo/turn, co/pltn/rgt level. P.Moore'02 / ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2
Bomber; the Indo-Pakistani power balance; the first Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01

Red Russia, Russian Civil War 1918-21

84900

Avalanche Press, Ltd.

$35.00

New

HC

$35.00

New

BC

2-5 player game of various factions competing for control of Russia after the fall of the Tsar. A smaller game with high production values. W.Sariego'07

Reds! Russian Civil War 1918-21 2nd

98215

GMT Games

Reprint of this operational game of the Russian Revolution of 1918-21, including the Russo-Polish War. Army/corp level. Basically a simple system for a highly confused, swirling conflict, modeled using a simple chit
activation system. Map extends from Poland to the Urals. Includes special rules for amphibious assaults, the Czar, armored trains, foreign intervention, the gold, etc. Reds must clear the board to win. 1 map, 224
counters, 65mi/hex, 1-2mo/turn. T.Racier'12

Reichswehr & Freikorps, Europe 1920 #273

99906

Decision Games S&T Games

$22.50

New

Mag & Game. Game of the what-if situation had the revolutionary Soviet Army captured Warsaw in 1920 and continued west into Germany. Strategic in scope, with div level units, 15mi/hex, 1wk/turn, and covering on a
big-hex & rather bland map the area from the Soviet border past Berlin. B.Train & T.Bomba'12 / ARTICLES ON: the hypothetical situation had the Soviets defeated the Poles in 1920 and continued west toward Berlin;
battle of Tala River, 751AD, Chinese v Caliphate forces; Napoleon's strategic flanks in Russia, 1812; Liberian Civil War, 1989-2003; the Catapillar Club (those who escaped a downed aircraft via parachute); Santa
Anna's 1836 Texas campaign. '12

Rossyia 1917, the Russian Revolution

106082

Azure Wish Edition

$149.00

New

BC

OoP

W/ English rules. Scenario booklet has several v.lite creases on cover, and a 2" dirt smudge on one inner page. Many sml, speck-like abrasions on box btm. Otherwise mint. French-produced game with rules in very
decent but imperfect English on photocopied stock; 2 maps are nice, airbrushed hex maps of Poland & Russia extending to the Urals. 1092 counters are traditional, v.nicely done Nato style. Div lvl strategic gm of the
Russian Revolution in Russia from Poland to the Urals, for 2-4 players. Four White Russian factions, plus several Allies factions, take on the Bolsheviks from Nov'17 thru Apr'21. 22pgs of rules. 5 scenarios & campaign.
Definitely a colorful game. F.Thomas'95

Russian Civil War 2nd #267

97387

Decision Games S&T Games

$39.00

New

Mag & Game. Update of this strategic level, area move, 3-6 player game of the chaotic Russian Civil War, 1918-21 originally published by SPI. Map extended to central Asia & Mongolia, specialized unit functions added,
foreign forces added & various clarifications & optional rules including rules for solitaire & large group play. Rule elaborations cover the machinations of the politboro, purges, assassinations, a wide variety of random
events, armored trains, strikes, etc. 32pgs of rules, 2maps, 520 counters. J.Dunnigan, J.Miranda'11 / ARTICLES ON: Russian Civil War 1918-22, history & game design notes; Marengo; Artillery at Waterloo; Voyage of
the IMS Wolf, 1916; Casualties among ancient Greek generals; US experimental tanks of the 1950-60s. '11

Russian Civil War, 1918-22

98065

SPI Games

$55.00

Excell

BC

OoP

OoP

1 assassin marker missing its generic backside. Sml crease on box cover. Punched but unplayed & very clean. Neo-classic, 3-6 player game of coalitional power politics during the revolution. Players control one or
more factions on both sides of unusual & bloody war. Good multiplayer gm. J.Dunnigan'76

Tannenberg ['78] #69

99133

SPI S&T Magazine Games

$22.00

Mint

Mag spine mildly sun discolored & large but lite spill stain discolors mag cover front & rear; no warping or abrasion, just discoloration. Game is clean & mint. Mag & Game. Div/corp lvl game of opening campaign in
E.Prussia & Poland, Aug-Sept 1914 using Great War in East system. D.Isby'78 / ARTICLES ON: Tannenberg & the Opening Battles in the East, Aug-Nov 1914; the Neutron Bomb; Next War, Conflict in Euorpe in 1980s;
Logistics in the Age of Marlborough.

98159

Tannenberg ['78] #69

SPI S&T Magazine Games

$19.00

Excell

OoP

1x1/2" tear at btm corner of mag: torn away on cover & 2 pgs, sml tear on next 4pgs; otherws EX. Missing 1 blank, otherws complete. Mag & Game. Div/corp lvl game of opening campaign in E.Prussia & Poland,
Aug-Sept 1914 using Great War in East system. D.Isby'78 / ARTICLES ON: Tannenberg & the Opening Battles in the East, Aug-Nov 1914; the Neutron Bomb; Next War, Conflict in Euorpe in 1980s; Logistics in the Age
of Marlborough.

92880

Tannenberg ['78] #69

SPI S&T Magazine Games

$19.00

Excell

OoP

Err

Mag & Game. Div/corp lvl game of opening campaign in E.Prussia & Poland, Aug-Sept 1914 using Great War in East system. D.Isby'78 / ARTICLES ON: Tannenberg & the Opening Battles in the East, Aug-Nov 1914;
the Neutron Bomb; Next War, Conflict in Euorpe in 1980s; Logistics in the Age of Marlborough.

Tannenberg ['78] #69

107610

SPI S&T Magazine Games

$18.00

V.Good

OoP

OoP

Missing 1 unit; ID incldued. Fingerprints on mag cover front & back. Mag & Game. Div/corp lvl game of opening campaign in E.Prussia & Poland, Aug-Sept 1914 using Great War in East system. D.Isby'78 /
ARTICLES ON: Tannenberg & the Opening Battles in the East, Aug-Nov 1914; the Neutron Bomb; Next War, Conflict in Euorpe in 1980s; Logistics in the Age of Marlborough.

Tannenberg ['78] #69

105447

SPI S&T Magazine Games

$25.00

Mint

Rules separated. Very clean. Mag & Game. Div/corp lvl game of opening campaign in E.Prussia & Poland, Aug-Sept 1914 using Great War in East system. D.Isby'78 / ARTICLES ON: Tannenberg & the Opening
Battles in the East, Aug-Nov 1914; the Neutron Bomb; Next War, Conflict in Euorpe in 1980s; Logistics in the Age of Marlborough.

Tannenberg ['78] #69 PARTS

61658

SPI S&T Magazine Games

$4.00

Excell

OoP

61659

SPI S&T Magazine Games

$4.00

V.Good

OoP

92881

SPI S&T Magazine Games

$6.00

Mint

OoP

108848

Decision Games

$15.00

New

Fo

Std & Exclusive rules, only.

Tannenberg ['78] #69 PARTS


Std & exclusive rules, only.

Tannenberg ['78] #69 PARTS


Std & excl rules only.

Tannenberg, East Prussia August 1914

Folio game of the opening moves on the eastern front in World War I. Germany's small eastern army is able to take advantage of their interior lines & railroads to mass quickly and thus defeat in detail 2 lumbering
Russian armies. This game focuses on action on the southern portion of East Prussia. Uses the Fire & Movement game system with hidden movment & fire support at time of combat. Artillery support is depicted as
inflexible, and must be supplied to be used. 3mi/hex, Brig level, 100 counters. '14

OoP

Complete. Mag & Game. w/errata counters for Back to Iraq (5). Corp lvl game of WW-1 in the East, Aug'14-Spr'17. T.Raicer'93 / ARTICLES ON: German Anticipation of a 1942 Soviet Winter Offensive; Gen.
Sherman's Objection to Civilian Control of the Military; Trench Warfare in WWI & II; Stalingrad Pocket, Overall Numbers & Survivors; Send in the Drones; Gen. McNair & the Development of US Ground Forces in WWII;
Trenches in WWI; the Modern German Army; TV-Guided Drones v the Japanese in WWII; the Eastern Front in WWI, Militarily & Medically; Uniforms in Military History; History of the Roman Empire; Account of a
Japanese Sub Attack on a Merchantman; Siege of Tyre; Index to Command Magazine by Historical Era.
When Eagles Fight #25
92129 XTR: Command Magazine
Mint
GmOnly
$29.00
n OoP

When Eagles Fight #25

100289

XTR: Command Magazine

$30.00

Excell

GameOnly. GameOnly. Corp lvl game of WW-1 in the East, Aug'14-Spr'17. T.Raicer'93

White Eagle Eastward #156

24999

Decision Games S&T Games

$26.00

New

OoP

OoP

Mag & Game. Russo-Polish War during the summer & fall of 1920. Poland first defends its newfound status as a nation then aggressively attacks the Soviets. Operational lvl. Tense game that goes to the wire every
time. 5days/turn, 20mi/hex, brig/div level, 160 counters. T.Kane, C.Cummins'92 / ARTICLES ON: Russo-Polish War of 1920; Napoleon's Egyptian Campaign; Consequences of Napoleon's Empire; Strategic Air War
Simulation in the USAF; Graft in the Spanish-Moroccan War of 1911-27; German Losses in WWI by Age Cohort; Demobilization after the Am Civil War; US Occupation of Puerto Rico, 1898; ERRATA for Case Green
#152, Vittoria #151, Friedland #151, Croperdy Bridge #148, Red Beach Tarawa #142; MV Frunze & Soviet Total War; USN at Tarawa 1943.

White Eagle Eastward #156

Prices TRIPLE if you phone between 9pm -10am PST!

97469

Decision Games S&T Games

$24.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 104 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-1: Eastern Front (including Russian Revolution & Russo-Polish War)

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & Game. Russo-Polish War during the summer & fall of 1920. Poland first defends its newfound status as a nation then aggressively attacks the Soviets. Operational lvl. Tense game that goes to the wire every
time. 5days/turn, 20mi/hex, brig/div level, 160 counters. T.Kane, C.Cummins'92 / ARTICLES ON: Russo-Polish War of 1920; Napoleon's Egyptian Campaign; Consequences of Napoleon's Empire; Strategic Air War
Simulation in the USAF; Graft in the Spanish-Moroccan War of 1911-27; German Losses in WWI by Age Cohort; Demobilization after the Am Civil War; US Occupation of Puerto Rico, 1898; ERRATA for Case Green
#152, Vittoria #151, Friedland #151, Croperdy Bridge #148, Red Beach Tarawa #142; MV Frunze & Soviet Total War; USN at Tarawa 1943.
topic: WW-1: Balkans & Near Eastern Fronts
Assault Across the Suez, 1915

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

86251

Perry Moore

$15.00

New

OoP

Fo

Grand tactical level game of an attempt by two Turkish divisions to reach and destroy a portion of the Suez Canal, thus damaging a key Allied shipping path. Includes 270 counters that must be mounted & cut apart.
P.Moore'02

Balkan Wars, Prelude to Disaster #164

91630

Decision Games S&T Games

$49.00

Mint

OoP

Err

Rules separated. Inked initials on cover. Mag & Game. Div/Brig lvl game of 2 wars in Balkans, 1912 & 13. First the Ottoman Empire gets bounced by allied Bulgaria, Serbia, Greece & Montenegro. Then Bulgaria gets
greedy, seeking much of the spoils of the last war from its former allies. 15km/hex, rgt/brig level, 1wk/turn. Excell map covers all of the Balkans and then some. J Miranda'93 / ARTICLES ON: Balkan Wars, 1912-3; the
German 78th Assault Div in WW2; German assessment of the new tank tactics in 1943; Command Decision, the 1st Panzer Army in the Ukraine, Spr 1944; James Burnham & Western cold-war ideology; extensive
ERRATA for Italian Campaign Medwar #160 & Anzio #155.

Blood on the Tigris #176

45062

Decision Games S&T Games

$25.00

New

OoP

OoP

Mag & Game. Covers the Allied drive on Baghdad up the Tigris-Eurphates delta beginning early in the war thru the time of its historical capture in April 1917. Brig level with an emphasis on logistics & command.
Campaign & a short scenario. 220 counters, 6mi/hex, 1mo/turn. P.Moore'96 / ARTICLES ON: Mesopotamian Campaign in WWI; War on the Plains, Prelude to Little Bighorn; Dennis Mahan, Warfare as Art & Science;
Strategy in the Great War [WWI]; the Siege of Rhodes 305BC; German Troops in the Am Revolutionary War; Confederate Propaganda; Destruction of the Iraqi Navy.

Blood on the Tigris #176

97665

Decision Games S&T Games

$24.00

Mint

Cherry. Mag & Game. Covers the Allied drive on Baghdad up the Tigris-Eurphates delta beginning early in the war thru the time of its historical capture in April 1917. Brig level with an emphasis on logistics &
command. Campaign & a short scenario. 220 counters, 6mi/hex, 1mo/turn. P.Moore'96 / ARTICLES ON: Mesopotamian Campaign in WWI; War on the Plains, Prelude to Little Bighorn; Dennis Mahan, Warfare as Art &
Science; Strategy in the Great War [WWI]; the Siege of Rhodes 305BC; German Troops in the Am Revolutionary War; Confederate Propaganda; Destruction of the Iraqi Navy.

Bloodbath at the Sakarya, Aug. 1921

88933

Fire Fight Games

$16.00

New

Fo

OoP

OoP

Grand tactical game of a pivotal battle in the Greco-Turkish War. The Greeks attacked toward Ankara, reaching their high water mark in this battle that wasted 18,000 lives. They later halted for lack of supplies, and
pulled back on their own. P.Moore'06

Destruction of the Greek Asia Minor Army

86244

Perry Moore

$18.00

New

Fo

DTP game of the decisive battle of the post-WWI war between Greece & Turkey, as Turkey defeated the Greek invading force and ended the threat to its remaining national integrity. 280 paper counters that must be
mounted & cut apart, 11x17 map, 12hrs/turn, btln level, 2 scenarios. P.Moore'05

Gaza 1917, Gateway to Jerusalem

109917

Decision Games

$15.00

New

Fo

Folio game of the Allied offensive in Palestine in April 1917. Attacking the Ottoman defensive line at Gaza a second time, the well-supplied Allies aimed to break thru to Jerusalem & Damascus. The Allies have the
numbers, the Turks have the defensive terrain & better leadership. Uses the Fire & Movement game system with hidden movement, exploitation movement, and fire support at time of combat. 0.75mi/hex, Btln-Rgt-Brig
level, 100 counters. '14

OoP

Mag & Game. Includes 40 errata counters for Mason-Dixon. Division lvl game of WW-I in Palestine, Iraq & on the Turkish Front. Stand-alone game that also mates w/ earlier Great War in Europe. 300 counters,
1-2mo/turn, 9.5-20mi/hex depending on the front. Well-regarded game & game system. T.Racier'96 / ARTICLES ON: Dutch Capture of New York 1673; German Hydrofoils in WW2; Hitler Visits Poland, including 11
Minute Recording of Meeting with Mannerheim; German Plan to Invade Switzerland in 1940; Soviet Ground Mobilization System; Victoria Cross for action in the Andaman Is.; the Great War in the Near East; Robert the
Bruce at Bannockburn; Defending the Pusan Perimeter in Korea; Occupying the Balkans, WW2 & Now; New England Pilgram Savagry in the Indian Wars; Joint Excercises between former Warsaw Pact & NATO forces
in Op Cooperative Nugget.
Great War in the Near East #38
New
45884 XTR: Command Magazine
GmOnly
$17.00
n OoP

GameOnly. GameOnly. Includes 40 errata counters for Mason-Dixon. Division lvl game of WW-I in Palestine, Iraq & on the Turkish Front. Stand-alone game that also mates w/ earlier Great War in Europe. 300
counters, 1-2mo/turn, 9.5-20mi/hex depending on the front. Well-regarded game & game system. T.Racier'96
87909 WWW Wargamer Magazine
Lawrence of Arabia #24
Mint
GmOnly
$20.00
n

Great War in the Near East #38

32569

XTR: Command Magazine

$28.00

New

OoP

GameOnly. Operational, btln/brig lvel, gm of the British offensive in Palestine from Jersalem to Damascus, Fall 1918, w/ Lawrence of Arabia leading Bedouin guerillas in the eastern desert. 4 scenarios. 240 countrs.
Colorful airbrushed map & a good game. R.Nord'83 GameOnly. Operational, btln/brig lvel, gm of the British offensive in Palestine from Jersalem to Damascus, Fall 1918, w/ Lawrence of Arabia leading Bedouin
guerillas in the eastern desert. 4 scenarios. 240 countrs. Colorful airbrushed map & a good game. R.Nord'83

No Prisoners! Lawrence of Arabia #237

82004

Decision Games S&T Games

$19.00

New

Mag & Game. w/errata counters for Dagger Thrusts (5 + 20 Am Stars/Bridge Brocken markers), Old Contemtables (2), Twilight's Last Gleaming 2 (2), Nine Navies War (1)Strategic level game of Lawrence of Arabia's
(and the Brit's) campaign in Palestine, from Egypt to Damascus & Medina, 1915-18. Two campaigns occurred during this time, an Ottoman thrust to Egypt and the British offensive that conquered Palestine. Includes an
optional system where each player controls opposite side on western & eastern fronts (ala Btl for Germany). J.Miranda'06 / ARTICLES ON: the Desert War in WWI, Allenby & Armageddon; Hoover, Dragoneers & the
Boxer Rebellion; Union Indian Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt.

No Prisoners! Lawrence of Arabia #237

92811

Decision Games S&T Games

$12.50

Excell

Mag & Game. All Errata counters for other games removed. Mag & Game. w/errata counters for Dagger Thrusts (5 + 20 Am Stars/Bridge Brocken markers), Old Contemtables (2), Twilight's Last Gleaming 2 (2), Nine
Navies War (1)Strategic level game of Lawrence of Arabia's (and the Brit's) campaign in Palestine, from Egypt to Damascus & Medina, 1915-18. Two campaigns occurred during this time, an Ottoman thrust to Egypt
and the British offensive that conquered Palestine. Includes an optional system where each player controls opposite side on western & eastern fronts (ala Btl for Germany). J.Miranda'06 / ARTICLES ON: the Desert War
in WWI, Allenby & Armageddon; Hoover, Dragoneers & the Boxer Rebellion; Union Indian Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt.

Ottoman Sunset, Great War in the East 2d

110157

Victory Point Games

$25.00

New

SC

$26.00

New

Solitaire game of the Ottoman Empire's participation in World War I, 1914-18, in the Near East. Fast playing, with a small board & 57 counters. D.Leviloff'13

Twilight of the Ottomans #241

90251

Decision Games S&T Games

OoP

Mag & Game. Div/Corp level game of WW-1 in the Middle East from 1914-8. Covers the Ottomon's assault against the Suez, combat in the Caucauses region, and the Allied attacks from Egypt and the Persian Gulf. 2
scenarios covering the two halves of the war, plus campagin game. 140km/hex; 3mo/turn. Articles on the Ottoman Empire in WW1; the Transcaucasia Front in WW1; the Israeli destruction of Iraq's nuclear program;
Russia' i Italy, 1799. J.Miranda'07 / ARTICLES ON: the Turkish Empire in the Great War; the Transcaucasia, the Forgotten Front in WWI; Polish cavalry charges in WWII; Imperial Roman Navy; Pre-Emptive War? Israel
& the Destruction of Iraq's Nuclear Program; 199, Marshal Suvarov in Italy.

Twilight of the Ottomans #241

98531

Decision Games S&T Games

$24.00

Mint

OoP

Mag & Game. Div/Corp level game of WW-1 in the Middle East from 1914-8. Covers the Ottomon's assault against the Suez, combat in the Caucauses region, and the Allied attacks from Egypt and the Persian Gulf. 2
scenarios covering the two halves of the war, plus campagin game. 140km/hex; 3mo/turn. Articles on the Ottoman Empire in WW1; the Transcaucasia Front in WW1; the Israeli destruction of Iraq's nuclear program;
Russia' i Italy, 1799. J.Miranda'07 / ARTICLES ON: the Turkish Empire in the Great War; the Transcaucasia, the Forgotten Front in WWI; Polish cavalry charges in WWII; Imperial Roman Navy; Pre-Emptive War? Israel
& the Destruction of Iraq's Nuclear Program; 199, Marshal Suvarov in Italy.
topic: WW-1: African Front
Guns of the Askari #38

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107086

Against the Odds Magazine

$28.00

New

HP

Mag & game. Game covers the sideshow of the Allied attempt to subdue German East Africa in World War I, and the tremendous resources the effort consumed. It ended only with the Germans converting to guerilla
warfare in 1916. Combat mechanics change to reflect guerilla operations & activity levels, and each turn has a variable end point. 4 scenarios including the complete campaign, plus a 3 player (Belgian) option. 280
counters. J.Gorkowski'12

Sand in the Whirlwind

81935

Khyber Pass Games

$20.00

New

zl

OoP

Small, DTP on an obscure WW I front, the Libyan-Egyptian front. Turkish armed & inspired Libyan attack on western Egypt in 1915-6 that distracted the Brits from their attack into Palestine. Roughly company-sized
units, 25mi/hex, 2wks/turn. D.Bishop'00
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-1: African Front
Sideshow, German East Africa 1914-8 #135

Page 105 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

91712

WWW Strategy & Tactics

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$30.00

Excell

OoP

Complete. Mag folded over. Mag & Game. Operational level game of Allied attempt to subdue German forces in German East Africa thruout WWI. Germans use both conventional and guerilla tactics to remain a
force-in-being in the face of massive but lumbering Allied forces. A good game with some rules flaws. 16mi/hex, co/btln level, 1mo/turn, 200 counters. R.Berg'90 / ARTICLES ON: Georgia & the Defense of Colonial
America 1733-47; Abner Doublday, Hero & Myth; Assault at Odessa 1941; World War I in East Africa; Quality Factors at Arracourt 1944; Artillery & the 20th Century Wargame; Doing Right by Ancient Armies in Games.

Sideshow, German East Africa 1914-8 #135

97428

WWW Strategy & Tactics

Mint

$48.00

OoP

Cherry. Mag & Game. Operational level game of Allied attempt to subdue German forces in German East Africa thruout WWI. Germans use both conventional and guerilla tactics to remain a force-in-being in the face
of massive but lumbering Allied forces. A good game with some rules flaws. 16mi/hex, co/btln level, 1mo/turn, 200 counters. R.Berg'90 / ARTICLES ON: Georgia & the Defense of Colonial America 1733-47; Abner
Doublday, Hero & Myth; Assault at Odessa 1941; World War I in East Africa; Quality Factors at Arracourt 1944; Artillery & the 20th Century Wargame; Doing Right by Ancient Armies in Games.
topic: WW-1: Tactical Level Land Games, all fronts
Infantry Attacks, Empires End

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

108459

Avalanche Press, Ltd.

$48.00

New

BC

$35.00

New

BC

$25.00

New

Fo

Game of low level tactical combat during WW-1, similar to Panzer Grenadier: 6 geomorphic maps, 40 scenarios, 483 counters.'10

Landships! Tac Weapon Innov 1914-18, 3rd

109164

Clash of Arms

Pltn/sqd lvl combat in WW1 in 20 scenarios, 1914-8 focusing on use of technologies & tactics thruout war. NOT focused exclusively on tanks. P.Moore'94

Landships!: Infernal Machines Kit

109165

Clash of Arms

Expansion kit with 2 new map panels & 280 counters plus lots of new scenarios for this game of low level tactical combat involving early tanks. This kit focuses on vehicles from 1915-1933. '99

Soldiers PARTS

107453

SPI Games

$12.00

Mint

OoP

107452

SPI Games

$9.00

Excell

OoP

105004

Decision Games S&T Games

$22.50

New

Mapboard, only.

Soldiers PARTS
Rules, only. One spot on rules, otherws clean.

Soldiers, Decision in the Trenches #280

Mag & game. Simpler game of the US 1st Inf attacks into thinly-held German-held lines toward the end of World War I (1918) in multiple scenarios. Not truly historical, rather representative of actions during this time.
5-10min/turn, 25yd/hex, pltn or single machine gun level; fast playing. 124 counters. T.Bomba'13 / ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy;
the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement &
Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9.

Soldiers, WWI Tactical Combat PARTS

108891

SPI Games

$8.00

Excell

OoP

Counterset only. Missing 1 (of 12 identical) Belgian units; otherws complete. Many units diecut off center such that a portion of right-most unit values (range & move) partially cut off (between 0-50%). All values
apparent. Otherws EX.
topic: WW-1: Air Combat
Ace of Aces: Rotary, 1st

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

OoP

Rules cover sun discolored. 1" tear to upper sleave repaired. Otherws unused, clean, mint. Slipcase scuffed. Unique picture book game of plane-plane combat. Simple enough for spouses & non-gamers, fun enough
for many replays. RECOMMENDED. 1st in the series. 1980.
Aces High #12
89970 WWW Wargamer Magazine
Good
GmOnly
$4.00
n OoP

107612

Nova

$45.00

Mint

SC

GameOnly. Missing 130 of 200 counters; color countersheet photocopy included. Otherws VGd. GameOnly. Nice, playable and historical gm of WW1 air-air combat. Stats on 56 plane models included. J.Hind'80

Aces High ['92] PARTS

52106

Worldwide Wargamer (3W)

$4.00

Mint

OoP

88815

Worldwide Wargamer (3W)

$4.00

Mint

OoP

83237

Worldwide Wargamer (3W)

$4.00

Mint

OoP

105330

Worldwide Wargamer (3W)

$27.00

New

HC

OoP

$22.00

Excell

HC

OoP

$27.00

New

HC

OoP

$22.00

Excell

HC

OoP

Aircraft Data Charts booklet, only.

Aces High ['92] PARTS


Aircraft Data Charts booklet, only.

Aces High ['92] PARTS


Aircraft Data Chart booklet, only; original.

Aces High 3rd ['92]

Revision w/ updated graphics of nicely done WW1 air-air combat game. 72 plane types & 56 missions. J.Hind, M.Smith'93

Aces High 3rd ['92]

103286

Worldwide Wargamer (3W)

Complete. Includes 2002 v4 errata/update. Revision w/ updated graphics of nicely done WW1 air-air combat game. 72 plane types & 56 missions. J.Hind, M.Smith'93

American Aces

105331

Worldwide Wargamer (3W)

Stand-alone add-on to Aces Hi system. Focuses on American air-air combat late in WW1 w/ 40 scenarios. J.Hind, E.Lawson '94

American Aces

103282

Worldwide Wargamer (3W)

6% (6 counters) punched; otherws v.clean & apparently unused. Stand-alone add-on to Aces Hi system. Focuses on American air-air combat late in WW1 w/ 40 scenarios. J.Hind, E.Lawson '94

Bloody April, Air War over Arras 1917

107922

GMT Games

$38.50 **

New

DC**

Game of air combat near Arras in the spring of 1917 using the Elusive Victory/Downtown game system. Players represent supreme air command, and must allocate resources to accomplish various objectives including
securing supremacy in this area of the front. Includes individual detailed missions as well as campaigns. 1nm/hex, 2min/turn, 1-5 aircraft/counter. 4.5 countersheets, 32 aircraft cards. T.Simo'12

Blue Max, World War I Air Combat, 5th

104129

Fantasy Flight Games

$33.00 **

New

FB**

Colorful update of this classic game of air-air combat during World War I. All graphics are new, and physically substantive, with newly revised rules for 2-6 players (pilots) in a wide variety of aircraft from all the 5-year
long First World War. P.Hall'14

First Air Battle Over Britain #255

87832

Decision Games S&T Games

$20.00

New

Mag & Game. w/ err counter for Nine Navies War (1). Game of the German zeppelin bombing offensive against S Britain late in WW1. Germans seek to inflict morale damage on SE Britain. Flight/Sqdrn level, 5mi/hex,
1mo or 20min/turn. 3 scenarios. J.Miranda'09 / Articles on First Btl of Britain; Antipater, defender of Alex the Great's throne & legacy; 2 terrible days in the Am Civil War, btls of Sand Creek & Franklin; the Colombian
battalion in the Korean War.

First Air Battle Over Britain #255

98516

Decision Games S&T Games

$19.00

Mint

Cherry. Mag & Game. w/ err counter for Nine Navies War (1). Game of the German zeppelin bombing offensive against S Britain late in WW1. Germans seek to inflict morale damage on SE Britain. Flight/Sqdrn level,
5mi/hex, 1mo or 20min/turn. 3 scenarios. J.Miranda'09 / Articles on First Btl of Britain; Antipater, defender of Alex the Great's throne & legacy; 2 terrible days in the Am Civil War, btls of Sand Creek & Franklin; the
Colombian battalion in the Korean War.

Flying Circus #31 PARTS

61030

SPI S&T Magazine Games

$5.00

Mint

OoP

70664

SPI S&T Magazine Games

$1.00

Excell

OoP

85728

SPI Games

$2.00

Excell

WT

OoP

106101

SPI S&T Magazine Games

$25.00

V.Good

OoP

Map, only.

Flying Circus #31 PARTS


2 plane cards for Allied Sopwith Camel & Snipe and SE 5A.

Flying Circus PARTS


White box w/ cardboard insert, labeled for Flying Circus, only.

Flying Circus, Aerial Combat 1915-18 #31

Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 106 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-1: Air Combat

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Complete. 6 Trial (movement) markers all worn thru use. Slight soiling to rules. 1" lite stain on mag cover outside & in. Mag & Game. Plane-plane combat in WWI 1915-8 using a playable but reasonably complete
system on air combat in the First World War. Includes 200 counters, cards depicting the characteristics of 6 German & 12 Allied aircraft. J.Dunnigan'72 / ARTICLES ON: War in the Air 1915-18; Franco-Prussian War
1870-1; Military NATO Symbology; Diplomacy strategy.

Flying Circus, Aerial Combat 1915-18 #31

104566

SPI S&T Magazine Games

$25.00

V.Good

OoP

Missing 4 aircraft counters & 8 (all) blanks; ID & color copy of countersheet included. Map has several sml spots, stains, cig burns & wrinkles as well as some sml penciled terrain features. Map seams reinforced w/
masking tape. Mag & Game. Plane-plane combat in WWI 1915-8 using a playable but reasonably complete system on air combat in the First World War. Includes 200 counters, cards depicting the characteristics of 6
German & 12 Allied aircraft. J.Dunnigan'72 / ARTICLES ON: War in the Air 1915-18; Franco-Prussian War 1870-1; Military NATO Symbology; Diplomacy strategy.

Flying Circus, Aerial Combat 1915-18 2nd

107544

SPI Games

$39.00

Mint

OoP

FT

Err

Cherry including tray. 2nd edition is a boxed reprint from the game appearing in S&T#31. Plane-plane aerial combat during WWI, 1915-8, using a simple game system. 60m/hex, 10sec/turn. J.Dunnigan'71

102400

Knights of the Air

AH Avalon Hill Game Co.

$32.99 **

Excell

BC** OoP

Price tag remanent on box cover & scotch tap remanent on 2 side panels & box btm. Mod complex gm of aerial combat during last 15 months of WW1 including many mission types. '87

Luftschift: Riesenflugzeugabteilungen2nd

80447

Sierra Madre Games Co.

88961

WWW Wargamer Magazine

$3.00

New

zl

OoP

$13.00

Mint

OoP

OoP

OoP

Sml kit adding the large muti-engined bombers of WW1 to Luftschiff. P.Ecklund'05

Red Baron #48

Cherry. Mag & Game. Elaboration on earlier Aces Hi system depicting air-air combat during all of World War I, 1914-8. Uses a simultanious movement system. 48 aircraft represented. J.Hind'85 / ARTICLES ON: the
early use of aircraft for military purposes; reviw of PANTHER's Trial of Strength.

Red Baron #48

12597

WWW Wargamer Magazine

$15.00

New

Mag & Game. Elaboration on earlier Aces Hi system depicting air-air combat during all of World War I, 1914-8. Uses a simultanious movement system. 48 aircraft represented. J.Hind'85 / ARTICLES ON: the early use
of aircraft for military purposes; reviw of PANTHER's Trial of Strength.

108526

Richthofens War

AH Avalon Hill Game Co.

$12.00

Good

BC

A well-used copy; still servicable & substantially complete but not esp. pretty. All rules seams worn, with many repairs. Only 2 aircraft sheets provided; you must make photocopies. Outer box sleeve lost & not included.
Inner box sleeve worn with 3 corners repaired. Some counters written on face & more often on blank backside. 1" tear on 1 board seam. Simpler game of WW1 air-air combat w/ 7 scenarios & campaign game.
R.Reed'72

Richthofens War

107804

AH Avalon Hill Game Co.

$25.00

V.Good

BC

OoP

Remnant traces of board having been neatly marked with grease penicil (mainly on 1 of 3 panels) but not erased soon after. Counters show lite soiling from use. Includes 4 laminated Aircraft Pad sheets. Simpler
game of WW1 air-air combat w/ 7 scenarios & campaign game. R.Reed'72

Richthofens War PARTS

108527

AH Avalon Hill Game Co.

$3.00

Mint

OoP

70754

AH Avalon Hill Game Co.

$2.00

Mint

OoP

70753

AH Avalon Hill Game Co.

$1.50

Excell

OoP

70752

AH Avalon Hill Game Co.

$1.50

Excell

OoP

88898

Excalibre Games

$38.00

New

BC

97648

Decision Games S&T Games

$17.00

Mint

Missing Briefing Manual, only. V.clean.

Richthofens War PARTS


Scenario card set.

Richthofens War PARTS


Scenario card set. Some tape on first card.

Richthofens War PARTS


Scenario card set.

Wings, 2nd

Reprint of perhaps the best WW1 air-air game w/upgraded graphics thruout. '93

Zeppelin, First Btl Over Britain #159

OoP

Btm corner of cover+1pg dog ear folded; otherws cherry. Mag & Game. Operational/Strategic lvl game covering German air bombing & combat over England, 1916-8, via zeppelins. 9 scenarios based on various
points in time. Victory comes thru point accumulation for accomplishing various tasks (such as successful bombing, shooting down a zeppelin, or rescuing downed crew). 1-2players, 240 counters. M.McVeigh'93 /
ARTICLES ON: Zeppelin, the First Battle Over Britain, 1914-8; Upton's Report on Europian & Asian Armies, 1876; Tactics of the Roman Civil War; Why Iraq Failed in Desert Storm; errata for Roman Civil War #157,
Franco-Prussian War #149 & Russo-Turkish War #154.
topic: WW-1: Naval Combat
Black Sea Fleet, 1914-18

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

96703

Pacific Rim JustPlainWGms

$12.50

New

Naval combat in the Black Sea during WW-I between Russia, Turkey & Austro-Hungary. Played in 13 scenarios. 100 counters & an 11x17 map. Uses a system that preceded the Great War at Sea series by the same
designer. M Bennighof'91

Far Seas, German Cruiser Ops in WW1 #125

97432

WWW Strategy & Tactics

$50.00

Mint

OoP

Cherry. Mag & Game & 48 Zulu War counters for the game in Battleplan #7. British hunt for 8 German armored cruisers around the world early in WW1. The combined forces of the British, French, Russian &
Japanese navies hunt them down. RECOMMENDED cat & mouse game. M.Anderson'87 / ARTICLES ON: the Line v Square analysis; Germany's Aerial Minesweepers; War, Society & Technology in Medieval Europe;
Russo-German Naval Cooperation; Russo-Swedish War of 1808-9 in Finland; German Cruiser Operations Around the World in 1914; Island Warfare in the Pacific in WWII; ERRATA for Pegasus Brige #122, Fortress
Stalingrad #123.

Far Seas, German Cruiser Ops in WW1 #125

66976

WWW Strategy & Tactics

$50.00

Mint

OoP

OoP

OoP

One page of rules moisture stained. Some signs of the mag & rules having been read with lite spots & light soiling. Unpunched. Mag & Game & 48 Zulu War counters for the game in Battleplan #7. British hunt for 8
German armored cruisers around the world early in WW1. The combined forces of the British, French, Russian & Japanese navies hunt them down. RECOMMENDED cat & mouse game. M.Anderson'87 / ARTICLES
ON: the Line v Square analysis; Germany's Aerial Minesweepers; War, Society & Technology in Medieval Europe; Russo-German Naval Cooperation; Russo-Swedish War of 1808-9 in Finland; German Cruiser
Operations Around the World in 1914; Island Warfare in the Pacific in WWII; ERRATA for Pegasus Brige #122, Fortress Stalingrad #123.

Flight of the Goeben/Chicago Chicago #21

101019

SPI S&T Magazine Games

$160.00

Mint

Reprint edition with paper counters. Modest yellowing of mag spine, map seam & edge of counters from sun exposure. Mag & Game. Original printing had paper counters; most reprint copies had die-cut counters. 3
independent games: strategic Flight of the Goeben is cat & mouse in the Mediterranean, Aug 1914, as the German Goeben & escort tries to intercept critical French North African colonial troop transports and/or run to
Turkey; the British hunt the Germans, the French protect their transports, while the Austrians & Italians wait in the wints. A good game. Tactical Goeben is a Jutland-like ship-ship combat system that can optionally be
used to resolve combat. Chicago-Chicago is an interesting & unique game of the street demonstrations & police rioting during Democratic convention of August 1968. D.Williams/T.Morales/JD'70 / ARTICLES ON:
N.Africa Campaign Analysis 1940-42, pt 2, the Commonwealth; Review of the 10 Test Series Games; Invasion game (first published in 1889, and reproducable from info in this issue).

Goeben, 1914 1st #287

104916

Decision Games S&T Games

$35.00

New

1st printing Mag & game. Original printing. Solitaire game (w/ 2-player rules) focuses on the possibilities in the Mediterranean at the outbreak of World War I from the German point of view. The German battlecruiser
Goeben could have focused on a number of different objectives, from raiding the key French transports bringing colonial troops to mainland France, to commerce raiding, to its historical end of appeasing the still-neutral
Turks. Player takes the role of the German command and must manage the Goeben & escorting cruiser in some detail, while the Allied side is handles more abstractly. 1day/turn, 100mi/sea space, point-point
movement. 176 counters. J.Miranda'14 / ARTICLES ON: Goeben, August 1914 in the Mediterranean; Sierra Leone's civil war, 1991-2002; battle of Sluys, Longbows v Cannon; John Sobieski & the Relief of Vienna 1683
against a Turkish siege; Alfred of Wessex and the first successful repulsion of the Vikings, 892AD; Indian Warfare in Colonial Brazil; German units in Norway; IEDs in Iraq.

Goeben, 1914 2nd #287

Prices TRIPLE if you phone between 9pm -10am PST!

107843

Decision Games S&T Games

$35.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 107 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-1: Naval Combat

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

2nd printing Mag & game. Reprint copy. Solitaire game (w/ 2-player rules) focuses on the possibilities in the Mediterranean at the outbreak of World War I from the German point of view. The German battlecruiser
Goeben could have focused on a number of different objectives, from raiding the key French transports bringing colonial troops to mainland France, to commerce raiding, to its historical end of appeasing the still-neutral
Turks. Player takes the role of the German command and must manage the Goeben & escorting cruiser in some detail, while the Allied side is handles more abstractly. 1day/turn, 100mi/sea space, point-point
movement. 176 counters. J.Miranda'15 / ARTICLES ON: Goeben, August 1914 in the Mediterranean; Sierra Leone's civil war, 1991-2002; battle of Sluys, Longbows v Cannon; John Sobieski & the Relief of Vienna 1683
against a Turkish siege; Alfred of Wessex and the first successful repulsion of the Vikings, 892AD; Indian Warfare in Colonial Brazil; German units in Norway; IEDs in Iraq.

Grand Fleet

108276

L2 Design Group

$69.00 **

New

LB** OoP

Simpler, strategic level game of the naval war in the North Sea during WW1, 1914-8, using a variation on the War at Sea game system. 264 counters representing indiv capital ships from Germany, UK, US, France &
Russia. S.Newberg'10

Great War at Sea PARTS

89799

Avalanche Press, Ltd.

$2.00

Mint

OoP

110154

Avalanche Press, Ltd.

$22.00

New

HC

OoP

OoP

Series rules booklet, 1st ed (c1998).

Great War at Sea, Pacific Crossroads

Game designed as an introduction to the Great War at Sea system, and depicts hypothetical early clashes between Japanese & American fleets for the Carolines & Marianas in the 1920s or 30s. 85 counters. '10

Great War at Sea, v.1, the Mediterrn 2nd

75684

Avalanche Press, Ltd.

$45.00

New

BC

Overhaul of this modestly simple, operational & tactical lvl gm of naval combat thruout the Med & Black Sea during WW I. 2nd ed adds 30 1" counters, 4 additional pages of rules, and now has 70 scenarios plus a much
prettier map. RECOMMENDED. B.Miller'01

Great War at Sea, v.1, the Mediterrn 3rd

106229

Avalanche Press, Ltd.

$53.00

New

HC

3rd (2008) edition. Reprint in a half-case box. Modestly simple, operational & tactical lvl gm of naval combat thruout the Med & Black Sea during WW I. 2nd ed added 30 1" counters, 4 additional pages of rules, and
now has 70 scenarios plus a much prettier map. B.Miller'08

Great War at Sea, v.1: Mediterrn 2dPARTS

87906

Avalanche Press, Ltd.

$3.00

Mint

OoP

109935

Avalanche Press, Ltd.

$28.99

New

Bk

OoP

1/2" countersheet only, missing 2 Italian ships (DD & Torpedo boat), ID apparent. '2001

Great War at Sea, v.10: Dreadnoughts 3rd

Updated kit in the form of a booklet containing 24+ scenarios with background & analysis, plus additional tactical rules. 2nd ed adds new scenarios, new counters & news articles. Includes 90 counters plus new,
advanced tactical rules. Covers the Spanish, Turkish, Austro-Hungarian, and S.American navies. '14

Great War at Sea, v.11: USNavy Plan Gold

109128

Avalanche Press, Ltd.

$44.00

New

HC

New

BC

Game of the US's hypothetical planning scenarios, a post-WW1 war with France. Covers a range of scenarios and the eastern Caribbean. Map mates with US Navy Plan Black. '06

Great War at Sea, v.12, Jutland 1914-18

108036

Avalanche Press, Ltd.

$59.00

Great War at Sea series game covering the few actual and the many possible fleet actions in the North & the Baltic Seas during WW-1. Includes the battle of Jutland as well as dozens of other scenarios. 840 counters
including the navies of Britain, Germany, Netherlands, US, Australia, Denmark, Norway, Sweden, Estonia, Finland & Russia; 2 maps. '06

Great War at Sea, v.13: Zeppelins in WW1

110128

Avalanche Press, Ltd.

$22.00

New

Bk

Kit in the form of a 64pg book with new rules covering Zeppelins of Germany, Italy, Austria-Hungary, France, Britain & the US, historical articles, and 88 counters. Includes a counter for every aircraft that existed. '07

Great War at Sea, v.15: Airships Kit

105801

Avalanche Press, Ltd.

$9.00

New

Bk

100246

Avalanche Press, Ltd.

$15.00

New

Bk

OoP

Small kit containing 10 additional scenarios for the Zeppelin game. '08

Great War at Sea: Bay of Bengal Kit

64pg supplement with 10 battle & 24 operational scenarios in the Bay of Bengal as the Brits chase the German Emden, or react to fears of German, Japanese & Dutch imperialism. Reqs the map from 2WW Eastern
Fleet, Plan Gold & Sea of Troubles, plus counters from Meditrranean, Cruiser Warfare, Jutland & Pacific Crossroads. '12

Great War at Sea: Confederate States Nvy

109144

Avalanche Press, Ltd.

$18.00

New

Bk

Supplement based on the huge what-if the Confederates had won the Civil War and gone one to develop a navy like others in the WWI timeframe. The US & Confed navies meet in the Caribbean during WWI. Includes
105 counters & 30 scenarios. Req Mediterranean, Cruiser Warfare, Jutland, Cone of Fire, Pac Crossroads, Dreadnought, Sea of Troubles, Black Waters reqd to play all scenarios. '12

Great War at Sea: Dutch East Indies Kit

109328

Avalanche Press, Ltd.

$15.00

New

Bk

Kit with 35 scenarios focused on naval battles (real & hypothetical) in the 1914-17 period in the Dutch East Indies, as the the Dutch, Brits, Germans & Japanese vie for control or access to the area. Req Mediterranean,
Dreadnought, Pacific Crossroads, Jutland, Cruiser Warfare & Strike South components. '12

Great War at Sea: South China Sea Kit

89696

Avalanche Press, Ltd.

$12.00

Bk

OoP

Bk

OoP

Mint

Bk

OoP

New

BC

New

Plan Orange map reqd for play, not included here. Plan Orange map reqd for play. Expansion kit to Sea of Troubles adding details on the fight between the US & Britain in SE Asia. 12pg book. '08

Great War at Sea: South China Sea Kit 2

105922

Avalanche Press, Ltd.

$16.00

New

Includes Plan Orange map reqd for play. Includes Plan Orange map reqd for play. Expansion kit to Sea of Troubles adding details on the fight between the US & Britain in SE Asia. 12pg book. '08

Great War at Sea: US Combined Fleet

109768

Avalanche Press, Ltd.

$15.00

64pg Booklet detailing real & hypothetical plans in 1942 leading up to Coral Sea & Midway, as the Japanese sweep the eastern Pacific. 20 scenarios. Req Midway & Coral Sea games. '10

Great War at Sea: US Navy Plan RED 2nd

106629

Avalanche Press, Ltd.

$45.00

Reprint in a larger box. Stand-alone game using the deservedly popular GWaS system and studying the hypothetical situation in which the US fleet fights the Brits in 1917 in 30 scenarios depicting actual war plans of
the time. Here's your chance to invade Bermuda, shell Nova Scotia (why?) or bomb Virginia Beach. Includes 210 counters & a map of the NE seaboard of N.America. '13

Great War at Sea: USNavy Plan Scarlet Kt

108082

Avalanche Press, Ltd.

$15.00

New

Bk

25 scenario booklet covering the US Navy's plans for war with Australia! Req Pacific Crossroads, Jutland, Cruiser Warfare, Sea of Troubles & Black Waters to play all scenarios. '10

Jutland PARTS

19025

AH Avalon Hill Game Co.

$2.00

Excell

OoP

109406

AH Avalon Hill Game Co.

$9.00

Excell

OoP

89532

AH Avalon Hill Game Co.

$3.00

Excell

OoP

89533

AH Avalon Hill Game Co.

$3.00

Excell

OoP

106467

AH Avalon Hill Game Co.

$35.00

V.Good

FB

OoP

German hit record/search pad, only.

Jutland PARTS
23 blank ship-sized counters, only.

Jutland PARTS
British Hit Record pad, only.

Jutland PARTS
German Hit Record pad, only.

Jutland, 1st

Missing 3 DD/CL counters; ID included. Counter backsides marked litely on most counters. 3 sets of Hit Record/Search Sheets included (only). TRC & CRT well used. One of 2 manuever guages cracked & repaired. 1
of 2 range finder guage missing its longer range half. 3 box corners repaired & box shows evidence of improper storage. Excellent, RECOMMENDED gm of situation in N.Sea, May 1916. Miniatures-style "board"
game of the one potentially decisive naval engagement of World War I, Jutland, in May of 1916. Had the Germans succeeded in their plan to ambush a portion of the British fleet, the British may have lost dominance and
created havoc for the shipping-dependent, island nation. Players plot their movement for potentially the entire game on a search map, then execute their plan turn by turn, hoping to catch the otherside unawares. If the
two sides do find each other, a tactical battle ensues. Each ship of both navies of armored cruiser and above is represented by a 0.5x2" long counter (in place of miniatures), and are manuevered an any flat surface (like,
say, a ping pong table). The beauty of the game, aside from its early date, is both the elegant, pre-plotted search system that allows cat-and-mouse strategies for both sides, and the full-on tactical combat system with
step reduction. J.Dunnigan'67

Jutland, 1st PARTS

61641

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

61490

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

Battle Manuever Guage. Slight bending & mildew spotting.

Jutland, 1st PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)

Game
Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 108 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

WW-1: Naval Combat

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Range Finder, 2pc assembly. Mildew spotted.

61491

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

61487

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

66003

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

61483

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

92206

XTR: Command Magazine

$8.00

Mint

OoP

96750

XTR: Command Magazine

$45.00

Mint

OoP

1" tear repaired & several horizontal creases on mag back cover. 1" spine tear repaired. Mag & Game. w/ variant/errata counters for Nato Nukes Nazis (53), Lion Ethiopia (7), Krim (1), Op Solace (10) TTW 1st (29).
Squadron-lvl game for 2-4 players of the largest WW-I naval battle, Jutland, May 1916. Game largely of manuever as the Germans seek to exploit superior ships & arms while the British rely on superior numbers.
12min/turn, 1nm/hex, 100 counters (for this game). B.Knight'91 / ARTICLES ON: Sick Call in the Union Army; Skorzeny & the Mossad, Partners?; A Special Forces Soldier's Experience in El Salvador; Jutland, Clash of
Dreadnoughts; D-Day 1994 Variant Scenario for Nato Nukes & Nazis, plus ERRATA; Variants for Operation Solace #5; Tomorrow the World 2nd Variant; Ukraine's Role in a Dying Soviet Union; Strategy for Jutland;
ERRATA for Kadesh, Mississippi Banzai; I Remember...Pearl Harbor.
Jutland, Duel of the Dreadnoughts #8
97575 XTR: Command Magazine
Mint
GmOnly
$25.00
n OoP

Jutland, 1st PARTS


Range Finder, 2pc assembly. Mildew spotted.

Jutland, 1st PARTS


Battle Manuever Guage. Slight bending & mildew spotting.

Jutland, 1st PARTS


Basic game rules, only.

Jutland, 2nd PARTS


Battle Area Markers, set of 5.

Jutland, Duel of Dreadnoughts #8 PARTS


Countersheet to Jutland only. Does not include var/errata counters to other games.

Jutland, Duel of the Dreadnoughts #8

GameOnly. All variant/ errata counters to other games removed. Rules & charts are photocopies. Maps neatly separated. GameOnly. w/ variant/errata counters for Nato Nukes & Nazis (53), Lion Ethiopia (7), Krim (1),
Op Solace (10), TTW 1st (29). Squadron-lvl game for 2-4 players of the largest WW-I naval battle, Jutland, May 1916. Game largely of manuever as the Germans seek to exploit superior ships & arms while the British
rely on superior numbers. 12min/turn, 1nm/hex, 100 counters (for this game). B.Knight'91

Kaiser's Pirates, Surface Raiders of WW1

103181

GMT Games

$55.00

New

BC

OoP

$36.00

Excell

BC

OoP

OoP

Simpler card game of German surface raiders in WW-1. Players control both German raiders & British navy assets hunting them. 200 ards. J.Day'09

Kaiser's Pirates, Surface Raiders of WW1

103992

GMT Games

Includes only 1 (of 2) d8 dice originally included. Otherws very clean. Simpler card game of German surface raiders in WW-1. Players control both German raiders & British navy assets hunting them. 200 ards.
J.Day'09

Line of Battle 2nd PARTS

89797

Omega Games

$4.00

Mint

Bk

109922

Decision Games

$39.25

New

BC

Rules booklet, only.

Nine Navies War

Strategic level game of the naval war during an alternate world beginning in 1915 after Germany has overrun France. There are essentially 2 fronts, the Med and the Atlantic. Includes all ships existent during the WWI
era. Uses a variation of the simple War at Sea system. 492 counters. '07
era:

WORLD WAR II, 1935 -- 1945


topic: WW-2: (not categorized)
Marita-Merkur PARTS

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

109408

Game Designers Workshop

$1.00

Excell

OoP

$1.00

Excell

OoP

16 counter Greek Navy, plus 2 aircraft counters, only. Die-cut off center so that left most values very close to edge tho no info lost.

Marita-Merkur PARTS

109407

Game Designers Workshop

98099

Hasbro: New Avalon Hill

9 counter Yugoslave Navy, only. Own a complete navy!


topic: WW-2: Global Scale
Axis & Allies 1942 2nd

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$49.00 **

New

LB**

Update of the 1942 flavor of A&A beginning in the pivotal year of 1942. 2nd ed expands the board, adds 5 new plastic minis types (UK & German artil, UK & USSR subs & UK DDs) plus AA. Includes 410 plastic pieces.
Oh, did we mention the new expanded price too? For 2-5 players. '12

Axis & Allies, 2nd PARTS

94747

Milton-Bradley

$1.00

Excell

OoP

94739

Milton-Bradley

$1.00

Excell

OoP

94755

Milton-Bradley

$8.00 **

Excell

LB** OoP

94751

Milton-Bradley

$4.00

Excell

OoP

94743

Milton-Bradley

$1.00

Excell

OoP

94741

Milton-Bradley

$3.00

Excell

OoP

94749

Milton-Bradley

$1.00

Excell

OoP

94745

Milton-Bradley

$5.00 ** V.Good

LB** OoP

94753

Milton-Bradley

$1.00

Excell

OoP

94740

Milton-Bradley

$3.00

Excell

OoP

94748

Milton-Bradley

$1.00

Excell

OoP

94752

Milton-Bradley

$1.00

Excell

OoP

94744

Milton-Bradley

$4.00 **

Excell

LB** OoP

94750

Milton-Bradley

$5.00

Mint

OoP

Chips, only.

Axis & Allies, 2nd PARTS


Markers set, only.

Axis & Allies, 2nd PARTS


Box + 6 stryo storage trays only.

Axis & Allies, 2nd PARTS


Set of 5 reference cards, only.

Axis & Allies, 2nd PARTS


Battle mat, only.

Axis & Allies, 2nd PARTS


Set of 5 Reference cards only.

Axis & Allies, 2nd PARTS


Markers set only.

Axis & Allies, 2nd PARTS


Box & set of 6 stryo storage trays. REQ LrgBox shipping.

Axis & Allies, 2nd PARTS


Weapons Development/Ntl Production Chart only.

Axis & Allies, 2nd PARTS


1st ed Rules only.

Axis & Allies, 2nd PARTS


Money only.

Axis & Allies, 2nd PARTS


Battle Mat only.

Axis & Allies, 2nd PARTS


Board, only. REQ LrgBox shipping.

Axis & Allies, 2nd PARTS

2nd ed rules, only.


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Global Scale
Axis & Allies, 2nd PARTS

Page 109 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

94746

Milton-Bradley

$4.00

Excell

OoP

94742

Milton-Bradley

$2.00

Excell

OoP

94754

Milton-Bradley

$5.00 **

Excell

LB** OoP

108449

Udo Grebe Game Design Co.

New

BC

Good

FT

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Chips, dice, factory & AA minis, & money, only.

Axis & Allies, 2nd PARTS


Weapons Development/Ntl Production Chart only.

Axis & Allies, 2nd PARTS


Board only. REQs LrgBox shipping.

Blitzkrieg General 2nd

$25.00

2nd ed has revised rules. Simpler, 1-8 player grand strategic level game of all of WW2. 2 maps, 560 counters, & a deck of cards. Area movement, w/ 2 scenarios for 1939 & 1941. U.Grebe'01

Global War

108892

SPI Games

$69.00

OoP

Err

Complete. A loved & well-played copy: all components (except counters) soiled thru use. Masking tap reinforcing map corners, with many sml spill or useage stains, & writing on Canada. Again, primary flaw is soiling
thru use; wear per se is not much of an issue. Grand strategic level game of all of World War II thruout the world. Game depicts the overall system of warfare, and the pivotal significance of economics & production to
maintaining the war effort. Game system is akin to SPI's World War III. 800 counters, 2 maps. J.Dunnigan'75

Global War PARTS

108893

SPI Games

$12.00

V.Good

OoP

Counterset only. Includes 782 of 800 counters included on 2 of 3 idential countersheets included with game. Some minor soiling to most counters, with some penciled marks on a handful of units.

Third Reich / Great Pac War PLAYRS GUIDE

105928

Avalanche Press, Ltd.

$18.00

New

Bk

DC**

Players guide to Third Reich 5th & Great Pacific War. Covers all aspects of tactics & strategy in these two complex games. Includes some what-if variants & a 120 die cut counters to go with them; 1936 & 1938
scenarios; and force analyses. '04

World at War 2nd

107031

GMT Games

$225.00 **

New

Last copy. 2013 Reprint. Evolution & further development of AH's Advanced Third Reich & Emp of Rising Sun. Completes the game system, refining the rules with various enhancements. 12 scenarios & campaigns.
Adds named capitol ships, naval construction, oil consumption, diplomacy rules, and additional terrain types. A massive game set with 10 countersheets, 4 maps. 3mo/turn, 60 or 100mi/hex, Div/corp level, individ cap
ships. Complex. B.Harper'13

World at War PARTS

72166

GMT Games

103967

Australian Design Group

$2.00

Excell

$28.00

New

zl

OoP

Research & Diplomacy Tables booklet photocopy, only.

World in Flames 1994/95 Annual

72pg booklet of strategy & analysis, comprehensive WiF errata. Includes Mech-in-Flames kit w/ countersheet #23 which elaborates on ground unit capabilities. Also includes DoD2 political status display & WIF '39
campaign scenario. RECOMMENDED; probably the value of the year. '95

World in Flames 1998 Annual

108599

Australian Design Group

$35.00

New

zl

zl

64pg booklet of strategy & analysis based on 6th ed. Includes Leaders-in-Flames kit w/ countersheet #25, which adds leadership abilities on movement & combat. Also includes 74 errata & variant counters plus
comprehensive errata. A solid package. H.Rowland'98

World in Flames 2000 Annual

102786

Australian Design Group

$35.00

New

72pg players guide containing yet another 200 counters & the Politics in Flames kit, WiF Final ed revised combat chart, plus lengthy articles analyzing aspects of the 2000 version of WiF "final." Certainly a must-have for
WiF addicts who can't have too many counters on their map... H.Rowland'01

World in Flames 2008 Annual

108601

Australian Design Group

$28.74

New

zl

72pg mag with strategy & replay articles on various aspects of WiF, plus convention reports, variants, the latest errata, colorized tables chart, new DOD-III cards, Factories in Flames variant w/ 200 counters. FF is
another variant focused on elaborated production & repair processes (applies to WIF, AmIF, Patton InF). Includes interview with developer of WIF PC. Rules to balance DoDIII. Strategy in Patton in Flames. A must-have
for WIF fanactics. '08

World In Flames 4th PARTS

43966

Australian Design Group

$3.00

Mint

OoP

52322

Australian Design Group

$4.00

V.Good

OoP

109667

Australian Design Group

$63.00

New

zl

WiF 4th half sized countersheet #6, only.

World in Flames, 3rd PARTS

Err

Rules, scenarios, 1 chart and production chart, only. Rules & scenarios are worn & well soiled.

World in Flames, 6th [Classic], Rev ZL

Ziplocked version of WIF Classic w/ 2007 revision components. Includes 5 maps, countersheets 1-6 & 24, & current version of rules, scenarios & charts. THE finest detailed strat WW2 game. 2 scenarios, 2 1-map & 5
2-map campaign games. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. '07

World in Flames, 6th [Classic], Revised

110102

Australian Design Group

$56.00

< New

BC

Significant ding to one box end panel with creasing to panel & box top. Otherws new & shrinkwrapped. Available at this price only briefly as box will be replaced. Updated w/ 2003 & 2007 counters. 'The Final Edition.'
Major overhaul of THE finest detailed strat WW2 game ever. Now w/ 4 maps, 1400 counters, revised rules & charts that integrate all 5 add-on kits. Counters & maps redrawn to a state of the art graphic look. Mates w/
Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. MOST HIGHLY RECOMMENDED '07

World in Flames, 6th [Deluxe], Revised

109665

Australian Design Group

$140.00 **

New

BC**

Current printing with most recent (2007) counter revisions. 'The Final Edition.' Deluxe set includes 5 add-on kits (Asia, Africa, America, Planes & Ships Aflamie, for a total of 3400 counters) Major overhaul of THE
finest detailed strat WW2 game ever. Now w/ 4 maps, 1400 counters, revised rules & charts that integrate all 5 add-on kits. Counters & maps redrawn to a state of the art graphic look. 2 scenarios, 2 2-map & 6 4-map
campaign games. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. MOST HIGHLY RECOMMENDED '96-'07

World in Flames, 6th Class.to Delx UPGR

103780

Australian Design Group

$99.00

New

zl

Kit containing all the current versions of all components needed to upgrade a Classic edition of the 'Final' edition to a Deluxe. Essentially it adds the many add-on kits (Ships, Planes, Asia, Africa, America, etc) that come
with the Deluxe.

World in Flames, 6th COUNTERS PARTS

61819

Australian Design Group

$4.00

New

OoP

62607

Australian Design Group

$4.00

New

OoP

61820

Australian Design Group

$4.00

New

OoP

62608

Australian Design Group

$4.00

New

OoP

61849

Australian Design Group

$5.00

New

zl

OoP

62595

Australian Design Group

$5.00

New

zl

OoP

101561

Australian Design Group

$28.00

New

zl

New

zl

Counter sheet # 24 (aka # 7). '00 Counter sheet # 24 (aka # 7).

World in Flames, 6th COUNTERS PARTS


Counter sheet # 14 (aka Africa in Flames) '00 Counter sheet # 24 (aka # 7).

World in Flames, 6th COUNTERS PARTS


Counter sheet # 24 (aka # 7). '00 Counter sheet # 24 (aka # 7).

World in Flames, 6th COUNTERS PARTS


Counter sheet # 14 (aka Africa in Flames) '00 Counter sheet # 24 (aka # 7).

World in Flames, 6th MAPS PARTS


Asia map, only.'00

World in Flames, 6th MAPS PARTS


AFRICA map, only. '00

World in Flames: Convoys in Flames Kit

Kit adding rules with 400 counters for all the escort carriers, sub chasers, ASW aircraft for all major powers, plus German auxiliary cruisers, and tankers for all nations. H.Rowland'03

World in Flames: Convoys/Cruisers Flames

110104

Australian Design Group

$49.00

Bundle of 2 kits adding rules & counters. CONVOYS adds 400 counters for all the escort carriers, sub chasers, ASW aircraft for all major powers, plus German auxiliary cruisers, and tankers for all nations. / CRUISERS
adds a counter for each light (CL) and AA (CLAA) cruiser. Also includes minor country convoys & additional major power convoys & tankers. 400 counters, rules & charts. H.Rowland'03
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Global Scale
World in Flames: Cruisers in Flames Kit

Page 110 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

101560

Australian Design Group

$28.00

New

zl

Kit adding a counter for each light (CL) and AA (CLAA) crusier. Also includes minor country convoys & additional major power convoys & tankers. 400 counters, rules & charts. Like this game needs more counters...
H.Rowland'03

World in Flames: Khaki in Flames Kit

107642

Australian Design Group

$48.00

New

zl

Kit addressing a key need of the aging WIF gamer's eyes: more readible Commonwealth counters from all games & kits ever published, in one very easy to read set of counters. Don't confuse the Ark Royal with the
Royal Oak, get bigger print & better contrast! Includes 1200 counters (CS 2,14,20,21,35,38) including ALL Commonweath plus a few replacements/additions to other nations, 1 colorized WIF charts page. '13

World in Flames: Politics In Flams PARTS

49510

Australian Design Group

$4.00

New

OoP

OoP

Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 Politics in Flames countersheet (only) from 2000 annual. Includes 60 political
markers, 140 additional military units for many nations. '01

World in Flames: Politics In Flams PARTS

49512

Australian Design Group

$4.00

New

Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 Politics in Flames countersheet (only) from 2000 annual. Includes 60 political
markers, 140 additional military units for many nations. '01
topic: WW-2: Strategic Europeon Theater
2WW PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

61501

Worldwide Wargamer (3W)

$1.00

V.Good

OoP

68643

GMT Games

$4.00

Excell

OoP

68642

GMT Games

$1.00

Mint

OoP

108418

GMT Games

$38.50

New

BC

Pages neatly separated at spine, stapled together.

Barbarossa to Berlin 1st PARTS


Rules photocopy, only.

Barbarossa to Berlin 1st PARTS


Tables & charts card, only.

Barbarossa to Berlin 2nd

Reprint of this strategic level, area move game of WW2 in Europe & N.Africa, using a system akin Paths of Glory, beginning in June 1941. Corp/army lvl, 3mo/turn. 110 cards, 420 counters. Minor errata may be
incorporated into various components. T.Racier'06

Barbarossa to Berlin: DELUXE MAP

103208

GMT Games

$19.00

103815

Vento Nuovo Games

$97.00 **

New

Fo

< New

GB**

OoP

Our last copy. Deluxe, mounted map for this game, w/ rulebook v1.2. '06

Blocks in the West, the Western Campaign

NOTE Box not shrinkwrapped, with 2 isolated sml nicks on box edge & 3" crease on another edge, otherwise new direct from distribuor. Italian-produced block-style game of World War II on the western fronts,
1940-5, using 900 wood & plastic blocks played on a laminated 87x124cm board with 3 levels of complexity. Akin to a souped-up version of COL's West Front II. 1mo/turn, 53mi/hex, Corp level. multiple scenarios of up
to 6 turns, plus grand campaign. Mates with (& is even bigger than) the earlier Blocks in the East. '13

Clash of Steel, WWII in Europe [CD-ROM]

100337

_PC Software & Hardware

$5.00

Excell

OoP

OoP

CD in jewel case only. Designed in Win9x era. CD in jewel case only. Sold AS-IS as we cannot provide tech support. Strategic level game of WWII in all of Europe, 1939-45, at army/corp level. 1 campaign & 6
scenarios for 1-2 players. SSI'95

Dark Crusade, 1st

91192

Worldwide Wargamer (3W)

$27.00

Mint

BC

$90.00

New

BC

Err

Simple corp/army level treatment of War in East, 1941-45, using a point-point move system & a few special rules that reflects the USSR's growing strength. L.Coatney'84

East Front II

109375

Columbia Games

Redesign of earlier East Front game, now incorporating VolgaFront kit & adding northern Finland, the Caucauses, the Middle East & the Balkans to two enlarged maps (34x45" total). Blocks & labels are revised. Simple,
fast playing, yet challenging game of the war in the east, '41-45, using Columbia's block system. Highly polished system is difficult only in that so many options are possible while resources in the form of supply
constrains options. '06

East Front, 1st PARTS

61099

Columbia Games

109351

Omega Games

$5.00

Mint

$25.00

New

BC

OoP

Rules.

Eastern Front Solitaire, 4th

4th edition colorizes the map & counters, adds bullet pt format rules, added design notes. Simpler, strategic, area move, solitaire game of East front, 41-45 at army level. Good game. D.Alexander, B.Gibbs'01

End of the Iron Dream #42

98825

WWW Wargamer Magazine

$21.00

Mint

OoP

Err

Mag & Game. Strategic level game of the fall of nazi Germany during the last year of WW2. Includes all 3 fronts active at during Jun'44-May'45. While a 2-sided game, it can also be played by 3 or 4 players by
separating the western Allies from the Soviets, and adding two German players. Also allows the game to continue into World War III (the Patton Wet Dream). A solidy effort by the future editor of Command Mag. 300
counters, corp/army level, 0.5mo/turn. T.Bomba'85 / ARTICLES ON: End of the Iron Dream Designer's Notes & a WWIII scenario; Review of Recon, the Role Playing Game of Vietnamese War; Varians & new scenarios
for PWG's Kirovograd, Race to the Meuse #26, Lawrence of Arabia #23, Port Stanley #28, Lodz #29, No Trumpets #22; errata for Hell Hath No Fury #37.

End of the Iron Dream #42

12505

WWW Wargamer Magazine

$22.00

New

OoP

Mag & Game. Strategic level game of the fall of nazi Germany during the last year of WW2. Includes all 3 fronts active at during Jun'44-May'45. While a 2-sided game, it can also be played by 3 or 4 players by
separating the western Allies from the Soviets, and adding two German players. Also allows the game to continue into World War III (the Patton Wet Dream). A solidy effort by the future editor of Command Mag. 300
counters, corp/army level, 0.5mo/turn. T.Bomba'85 / ARTICLES ON: End of the Iron Dream Designer's Notes & a WWIII scenario; Review of Recon, the Role Playing Game of Vietnamese War; Varians & new scenarios
for PWG's Kirovograd, Race to the Meuse #26, Lawrence of Arabia #23, Port Stanley #28, Lodz #29, No Trumpets #22; errata for Hell Hath No Fury #37.

Euro Front II Kit

96618

Columbia Games

$90.00 **

New

BC**

Revision of earlier kit now suited to East Front II/West Front II game set. Adds new diplomatic & alliance rules & revises exit zones. Adds the 1940 campaigns in France, the lowlands and Scandanavia. Includes 243
blocks, system rules & armies of all the neutrals. '06

Europe Aflame PARTS

61098

TSR Games

106938

Decision Games

$3.00

Excell

OoP

$15.00

Excell

SC

OoP

Rules.

Europe, War in... v2.0 [PC Disk]

Includes original 3.5" floppies but also all programs from those disks on a CD. Box sides creased vertically. Otherws mint. Req 5mb RAM, 8mb, VGA, 486+, SB sound card supported. Computer rendition of the SPI
monster game of ware thruout Europe. Faithful, simpler game. Published with (2) 3.5HD floppies & nicely done rules manual in this revised version. Multiple scenarios with many variations, playable by 1 or 2 players.
G.Ploussios'98

Europe, War in... v3.0 [PC CD-ROM]

109925

Decision Games

$49.00

New

Fo

CD-ROM & 68pg, well documented rules manual. Third, Windows XP/Vista/7 version of this PC version of the grand old SPI monster game of war thruout Europe. Has many qualities paralleling the original: simple yet
functional systems & graphics, fun, with lots of potential for fun. Elaborates on various areas w/ 20 new options, and is a full game system including scenario editor. Requires 2-3 human players; no AI included. Can be
played by email. K.Lean'09

Germany, Battle for... #50 PARTS

68128

SPI S&T Magazine Games

103519

Decision Gms World at War

$5.00

Mint

$22.50

New

OoP

Rules only.

Hinge of Fate, Poland & France 1939 # 30

Mag & game. Includes errata/variant counters for South Seas Campaign (40), Afrika Korps (29), Sedan 1940 (17), Partizans (30) & Patton's First Victory (8). Game is a simpler, 2-4 player contest based on the situation
in Sept. 1939 as Germany invades Poland. One version covers just that historical conflict on one map. But the bigger game includes the western, Rhineland front and the possibilility that France would have lived up to
its word to launch a major offensive upon the invasion of Poland. Allows for the Soviets to intervene on either side. 3days/turn, 8mi/hex in the west, 16mi/hex in the east, army/corp level. T.Bomba'13 / ARTICLES ON:
Hinge of Fate: Poland 1939; Battle of Tarawa 1943; the P-38 Lightning fighter in Europe; Luftwaffe Field Divisions; first Allied bombers over Japan in WWII; HMS Furious-class carriers; Franz Oppenhof, Werewolf of
Aachen.
Prices TRIPLE if you phone between 9pm -10am PST!

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All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 111 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

General

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Flag

Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Strategic Europeon Theater

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Hitler's War, 1st PARTS

101065

SC

OoP

Excell

OoP

Metagaming

$4.00

V.Good

Metagaming

$5.00

Box, only. Various minor creases, a little tape on one side panel. Structurally sound & otherws clean.

Hitler's War, 1st PARTS

101235

Substantially complete counter superset. Missing Soviet morale marker. Includes many extra numeric markers.

Hitler's War, 1st PARTS

101066

Metagaming

$5.00

Excell

SC

OoP

101236

Metagaming

$4.00

Excell

OoP

BC

OoP

Rules, only. Slight soiling thru use.

Hitler's War, 1st PARTS

Substantially complete set of German counters (only; no Soviet or Allied, missing 2 army units) PLUS a superset of numerica counters. ALL counters mounted on small magnets for PBM use.

Hitler's War, 2nd

102593

AH Avalon Hill Game Co.

$35.00

V.Good

Complete. Well played but very servicable copy. Price tag on box cover, masking tape remenant on 2 side panels & btm. Box interior lightly water stained. 2 corners repaired. Rules soiled, stained & worn thru use.
Some stains on charts. Simpler to modest complexity, highly strategic game of WWII in Europe for 2-3 players. Includes technology development, production & economics as well as limited diplomacy with 3 players. 2
scenarios (1941 & 1944) plus campaign game starting in 1939. A fun game. K.Gross'85

Hitler's War, 2nd PARTS

61055

AH Avalon Hill Game Co.

107918

Clash of Arms

$2.00

Excell

$54.00

New

OoP

Axis Unit Recort Chart only.

Mercy, War Without... 2nd

BC

Reprint with new (& nice) box art. Strategic, div/corp lvl gm of the war in the East 1941-4 using 2 maps, 8400 counters. Very nicely done graphics on counters & map. Game mates with Brute Force & the Mediterranean.
R.Beyma'11

Proud Monster 2nd

106081

Compass Games

$99.00 **

Mint

BC**

Minor scuffs on box cover; otherws very clean & mint. Large 4 map game of the War in the East from Barbarossa to 1944 at Div/Corp lvl using a PzrGrp Guderian system. Seriously revised & graphically updated 17
years after initially produced as PM + Death & Destruction add on. 20mi/hex, 2wk/turn, 4 maps. 2000 counters. T Bomba '11

Proud Monster 2nd

99179

Compass Games

$109.00 **

New

BC**

Large 4 map game of the War in the East from Barbarossa to 1944 at Div/Corp lvl using a PzrGrp Guderian system. Seriously revised & graphically updated 17 years after initially produced as PM + Death & Destruction
add on. 20mi/hex, 2wk/turn, 4 maps. 2000 counters. T Bomba '11

Rhineland War, 1936-37 #21

96024

Decision Gms World at War

$30.00

New

OoP

FB

OoP

Mag & Game. 2 player game covering the hypothetical events if the French & Brits intervened as Germany attempted to militarize the Rhineland in 1936, precipitating an early war thruout Europe, from Spain to the
USSR, at a time when no nation was prepared for such a war. Modeled as a balance between territorial expansion to maximize the chance of gaining allies, and internal political collapse. Corp/army level, 62mi/hex,
1mo/turn. J.Miranda'11 / ARTICLES ON: the Rhineland War of 1936; Rhineland designer's notes; Fall of the Chinese Soviet, and the Long March; RAF Bomber Commands drift toward carpet bombing; Merrill's
Marauders in the China-Burma-India theater, 1944; the Franco-Italian Front in May of 1940; Hawker Typhoon & Tempest aircraft; Vichy Gabon during WW2; Doenitz in April 1945; ghost fleet at Suisun Bay, Calif.

Russian Campaign PARTS

66444

AH Avalon Hill Game Co.

$2.00

V.Good

52168

AH Avalon Hill Game Co.

$3.00

Excell

OoP

39044

AH Avalon Hill Game Co.

$3.00

Excell

OoP

104326

Panzerfaust/Campaign MAG

$35.00

Excell

Bk

OoP

Box only. 3 corners repaired, cover mildly scuffed.

Russian Front PARTS


Photocopy of rules (basic & std).

Russian Front PARTS


Basic game rules only.

Stalingrad: Strategy Booklet

Btm corner of cover has sml tear, repaired. 66pg mimeographed (dittoed) booklet containing many excellent strategy & tactics articles reprinted from a number of other mags about this early classic, more words that
you thought could be said, yet they are said well. Includes articles on winning strategies, best plans, & a variant. '72

101291

Stalin's War, Eastern Front 1941-45

GMT Games

$38.00

New

BC

Card-driven game by a skilled designer, covering WWII in the East, from Berlin to the Urals. Combines standard hex movement with the flow of events thru card play. 60mi/hex, corp/army level. 390 counters, 1 map, 2x
55-card event decks. T.Racier'10

Sunrise of Victory #2 PARTS

79377

XTR: Command Magazine

$7.00

Mint

OoP

28132

XTR: Command Magazine

$5.00

Mint

OoP

105859

GMT Games

$45.00

New

BC

Map, only.

Sunrise of Victory #2 PARTS


Rules, only.

Supreme Commander, WWII in Europe '39-45

2-5 player, grand strategic game covering all of World War II in Europe from Sept. 1939 to its bloody conclusion. Design emphasizes streamlined play yet includes coverage of all the important theaters & elements of the
war, including economic & diplomatic systems, strategic warefare, tech advancement, amphibious invasions, partisans, & more. 2 countersheets. D.Holte'13

Third Reich, 1st PARTS

99682

AH Avalon Hill Game Co.

$4.00

V.Good

BC

OoP

99683

AH Avalon Hill Game Co.

$6.00

Excell

BC

OoP

99686

AH Avalon Hill Game Co.

$3.00

Excell

BC

OoP

91502

AH Avalon Hill Game Co.

$2.50

V.Good

OoP

70834

AH Avalon Hill Game Co.

$3.00

Excell

OoP

91504

AH Avalon Hill Game Co.

$2.00

Good

OoP

Box only. 2 corners repaired, price written on cover, scuffing. Otherws very good.

Third Reich, 1st PARTS


Map set, only.

Third Reich, 1st PARTS


Scenario card set, only.

Third Reich, 1st PARTS


Counterset only. Incomplete, contains roughly 50%+ of total counters & of each nation.

Third Reich, 1st PARTS


Set of 4 mapboards. Equally applicable to 1st or 2nd ed.

Third Reich, 1st PARTS

Err

Rules only. Read & folded over, soiled thru use. Cover page separating from staples & repaired. Includes errata.

Third Reich, 1st PARTS

70833

AH Avalon Hill Game Co.

$1.50

V.Good

OoP

91503

AH Avalon Hill Game Co.

$1.50

V.Good

OoP

87177

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

91505

AH Avalon Hill Game Co.

$1.00

Good

OoP

99684

AH Avalon Hill Game Co.

$5.00

Excell

OoP

Set of 5 scenario cards (equally applicable to 1st or 2nd ed.). Stain on one card.

Third Reich, 1st PARTS


Scenario (Nation) card set. Annotated with strategic deployment #.

Third Reich, 1st PARTS


Map set, only. Musty scent, some stains.

Third Reich, 1st PARTS

Err

Box only. 4 corners repaired, tape residue, edges worn.

Third Reich, 2nd PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 112 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Strategic Europeon Theater

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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Rules only. One of the original spine staples replaced.

Third Reich, 3rd PARTS

99687

AH Avalon Hill Game Co.

$7.00

V.Good

OoP

70836

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

86431

Avalanche Press, Ltd.

$5.00

New

Fo

OoP

WWW BattlePlan Magazine

$5.00

Mint

OoP

Rules, only. Has been neatly folded vertically; several stains on rear cover. Otherws EX.

Third Reich, 3rd PARTS


Set of 5 scenario cards; Russian card is a photocopy. Also applies to 4th ed.

Third Reich, 6th: RULES

2007 "3rd ed" (6th ed by our count) rules bundle. Revisions streamline the game further. J.Prados'07

Third Reich: RED SEA FRONT VARIANT

81784

Set of 28 counters (only) for the Third Reich Ethiopia variant published in Battleplan #8. Counters published in S&T#126. Variant published in Btlpln #8 providing rules & 2 b&w 8.5x11 map extensions extending the
map thru southern Eygpt, Ethiopia & into Kenya. Includes 28 die cut coutners printed in S&T 126 (unpunched). / Also includes several other 3R articles: Variant Ideas; 3R Variants; 1940 scnenario; 1941 scenario; 1941
scenario #2; 1943 scenario; No British surrender variant.

Totaler Krieg! [Krieg 2nd]: PARTS

77684

Decision Games

107123

Decision Games

$5.00

Mint

New

LB**

OoP

Hi-quality photocopy of rules booklet. Page numbers half cut off.

Totaler Krieg! [Krieg 3rd] 2nd

$90.00 **

Further update & enhancement of this very popular, strategic WW2 gm at army/corp level w/ cards play for special events. This edition has 840 counters, 200 cards, scenario generator rules, and 2 maps, and explores
the pre-war period of 1937-9. Can be linked with Dai Senso!, its sister game set in the Pacific. HIGHLY RECOMMENDED both for its graphics and its essential game play. HIGHLY RECOMMENDED. '11

War at Sea 1st

106942

Jedko

$39.00

Mint

FB

OoP

Very clean. Rare, 1st incarnation of this simple but fun game of naval battles for control of the Atlantic & Mediterranean thruout WW2. Great BEGINNERS game, but also has excellent replay value. This was the
original, Australian version later made famous by AH. J.Edwards'75

War at Sea 2 Expansion kit PARTS

70734

AH Avalon Hill Game Co.

$9.00

Excell

OoP

99376

AH Avalon Hill Game Co.

$7.00

Excell

OoP

99223

AH Avalon Hill Game Co.

$24.00

V.Good

FB

OoP

Rules only.

War at Sea 2 Expansion Kit PARTS


Complete set of 3 OoB cards. Counter set can be made using these cards.

War at Sea 2nd

Missing 1 ship counter, ID included. Box edges scuffed, tape remanant on 4 box sides. Otherws EX. Simple but fun gm of naval btl for the Atlantic thruout WW2. Great BEGINNERS game. This is the 1st AH edition of
this game (previously published by Jedko). J.Edwards'76

War at Sea: VARIANT BUNDLE

101249

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

Collection of various early variants & hodge-podge of components for them. Includes 5 variant articles published in General, all as a photocopy. (These predate the War at Sea II kit.) Includes the complete French navy
counters, plus addtl counters for German, British, US & Italian fleets, all neatly made & mounted. Inlcudes neatly mounted Cape of Good Hope & Carribean map addons.

War at Sea: War at Sea VARIANT CNTRS

99316

AH Avalon Hill Game Co.

$15.00

Excell

OoP

OoP

OoP

Kit including original counter set (missing 1 French ship, mounted color copy included) & b&w photocopy of key rules article in Gen 13/3. Kit including original counterset b&w rules set from Gen 13/3. Predecessor to
War at Sea 2 kit. Adds Greek & French fleets, enlarges all other nations' fleets. Die cut counters announced as a separate product in General 15/3, and were based on variants from 13/3, 14/3, 14/4, 15/3.

War at Sea: War at Sea VARIANT CNTRS

99370

AH Avalon Hill Game Co.

$14.00

V.Good

Kit including original counterset (missing 2 markers; photocopies included) & b&w rules set from Gen 13/3. Kit including original counterset b&w rules set from Gen 13/3. Predecessor to War at Sea 2 kit. Adds Greek
& French fleets, enlarges all other nations' fleets. Die cut counters announced as a separate product in General 15/3, and were based on variants from 13/3, 14/3, 14/4, 15/3.

War at Sea: War at Sea VARIANT COPY

100983

AH Avalon Hill Game Co.

$5.00

Excell

Kit including color photocopy of 90-counter counterset & b&w rules set from Gen 13/3. Kit including color photocopy of 90-counter counterset & b&w rules set from Gen 13/3. Predecessor to War at Sea 2 kit. Adds
Greek & French fleets, enlarges all other nations' fleets. Counters were announced as a separate product in General 15/3, and were based on variants from 13/3, 14/3, 14/4, 15/3.

War in Europe

108897

SPI Games

$125.00 **

Good

FT** OoP

Err

Err

3FTs w/ 2 cover sheets for War in the West (only). Photocopy of War in the World Addendum free on request. A well used, players' copy. Substantially complete. Missing 10 units & markers (& most blanks). Mild sun
discoloration of some units (mostly Italian & Soviet). ~12 counters marred. Rules, maps & charts have an odd erosion of paper material, likely insects having eaten the paper, that is often extensive & sometimes
obscures labels & text; creates gaps & long narrow holes in the area in Sweden, Poland, Rumania, USSR & Middle East; longest is 4" long. Several sets of spill stains on map, with pin holes & tape at map corners.
Some mild sun fading on Soviet maps. Similar insect mars to Soviet Production Spiral, 1 of 2 War in West CRTs, Axis War in East TRC, German Production Chart. Large stain oon German War in Europe TRC. Insect
holes on corners/margins of rules (esp War in West) but no text lost. Again, a players' copy that remains functional & substantially complete, but is not pretty. Addendum avail free upon req. RECOMMENDED, simple
yet huge gm of war thruout Europe @ div/corp lvl w/ German & Soviet production, strat air & U-Boat war, etc. Excel gm esp for team play. Multiple short campaign & battle scenarios. JD, I.Hardy'76

War in Europe / War in the World Addendm

77286

SPI Games

$3.00

Excell

OoP

Copies are imperfect, obscuring a line at top or side of a couple of pages; reflected in price. Photocopy of WiE 2nd ed. Errata & 4 articles tinkering w/ WinEurope. Allows mating W-Europe w/ W-Pacific [for true
masochists] for a War in the World game.

War in Europe PARTS

109693

SPI Games

$9.00

Mint

OoP

109695

SPI Games

$10.00

Mint

OoP

109694

SPI Games

$12.00

Mint

OoP

109692

SPI Games

$15.00

Mint

OoP

SPI Games

$7.50

Excell

OoP

$9.00

V.Good

OoP

$5.00

Good

OoP

War in Europe Standard Rules booklet, only.

War in Europe PARTS


War in East 2nd/Europe CRT, only. (Buff colored paper.)

War in Europe PARTS


War in West Exclusive Rules booklet, only.

War in Europe PARTS

German Production Spiral & Axis Game Turn Record Trak, only. Has an extra vertical fold but otherws mint.

War in Europe PARTS

109696

War in East 2nd/Europe CRT, only. (Buff colored paper.) Some minor erosion of paper on upper margin of chart.

War in Europe PARTS

109699

SPI Games

War in West/Europe Allied Game Turn Record Track. 2 turn boxes' text obscured by abrasions. Handwritten replacement info provided.

War in Europe PARTS

109698

SPI Games

War in the East 2nd/Europe Soviet Game Turn Cycle Record Track. Apparent insect damage creates a string of sml holes & obscures text along fold. Handwritten replacement info included where text obscured.

War in the East, 1st

107371

SPI Games

$149.00 **

Mint

FT** OoP

Err

Err

2 FTs. One inked scrawl on 1 of 2 identical scenario/designers notes page. Components & trays otherws very clean. 4 map, fast moving slug fest using modified France 40 system. Basic failing of game was that it
allowed Russians to abandon frontier & run. J.Dunnigan'74

War in the East, 1st

108895

SPI Games

$79.00 **

Good

FT** OoP

2FTs. Includes only main coversheet. Substantially complete: missing 14 units & 1 marker (list included); counters included sufficient for all scenarios. Players copy: lots of signs of use & some abuse. Maps have
combination of sml spill stains, extensive but minor dirt smudges, many larger oil-type stains. TRC/Reinf track seperated from scenarios in 1 of 2 identical booklets. Scenario booklets worn thru use w/ many light stains.
Spill stains & corner pin holes on both production charts. Production cost chart creased w/ minor stains. Large, dark stain on Soviet Air Chart. Few stains in rules; some wear to seams thru use. Slight overall soiling to
counters. 4 map, fast moving slug fest using modified France 40 system. Basic failing of game was that it allowed Russians to abandon frontier & run. J.Dunnigan'74

War in the East, 1st PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

107528

SPI Games

$4.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 113 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Strategic Europeon Theater

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Coversheet only.

War in the East, 1st PARTS

9771

SPI Games

$3.00

Mint

OoP

107372

SPI Games

$225.00

Mint

FT

OoP

Main cover sheet only.

War in the East, 2nd

2FTs. Only 1 of 2 identical CRT/Tables charts includes, and it has dirt smears on one side. Exclusive rules have modest amount of underlining. Secondary coversheet is a 1st ed coversheet with "2nd Ed" written onto it.
Otherws unpunched, unused, very clean. Large but fairly simple & fast moving game of the War in the East, 1941-45. Includes the key elements giving the players much control over history: production, rail repair,
Soviet political constraints preventing a run & hide strategy (that undermined the 1st edition), air power. Several 2-month scenarios focused on key battles like Stalingrad & Kursk + campaign game. Div level, 1wk/turn.
J.Dunnigan'76

War in the East, 2nd PARTS

110095

SPI Games

$10.00

Mint

OoP

110096

SPI Games

$10.00

Mint

OoP

109691

SPI Games

$45.00

Mint

OoP

New

DC**

WitE CRT chart (buff colored), one only.

War in the East, 2nd PARTS


WitE CRT chart (buff colored), one only.

War in the West PARTS

Complete WitWest counterset including 3-each of 2 unique 400-counter countersheets (Western Allies, neutrals, Germans & Italians).

War, Europe 1939-45

102907

Compass Games

$119.00 **

Fast playing, strategic level game of WWII in Europe including lots of chrome & 12 scenarios. Fills the niche left by Third Reich. Uses cards for U-Boat & strategic bombing, espionage & naval warfare. Up to 5 players
can represent the major combatants. Allows many what-ifs such as construction of German aircraft carriers. 1800 counters, 2 maps. E.Copley'12

West Front

91737

Simulations Canada

$15.00

New

$90.00

New

BC

OoP

Med complexity, strat army lvl gm of the war in western Europe & Italy, '43-5. Mates w/ Lebensraum. S.Newberg'85

West Front II

107259

Columbia Games

Redesign of this block system game of WW2 throughout France, Italy & the Balkans. This game covers the western front from Spain to Norway to northwestern Africa and the western Med (plus area boxes for other
world regions) on two maps (34x45" total). Blocks & labels revised from prior version. Inlcudes multiple senarios from '43-45 with invasions, production and supply limitations. Simple yet extremely challenging. Mates w/
East Front II using Euro Front II kit. '06

WWII, European Theater of Operations 1st

106096

SPI Games

$42.00

Excell

FT

OoP

Includes multiplayer rules from Moves. WW2 thruout Europe & Mid-East at Army lvl. Good, clean, fast game for 2-6 players in 3 scenarios. '73

WWII, European Theater of Ops 1st PARTS

108762

SPI Games

$4.00

V.Good

OoP

108763

SPI Games

$4.00

V.Good

OoP

79538

TSR Games

$2.00

Excell

OoP

79542

TSR Games

$3.00

Excell

OoP

79539

TSR Games

$2.00

Excell

OoP

56373

TSR Games

$5.00

V.Good

OoP

97604

SPI Games

$7.00

Excell

OoP

97603

SPI Games

$4.00

V.Good

OoP

107668

Pacific Rim JustPlainWGms

Rules only. Wrinkled & soiled thru use, but seams & edges fine.

WWII, European Theater of Ops 1st PARTS


Scenario card.

WWII, European Theatre of OperatnsPARTS


Rules photocopy, only.

WWII, European Theatre of OperatnsPARTS


Scenario booklet photocopy, only.

WWII, European Theatre of OperatnsPARTS


Rules photocopy, only.

WWII, European Theatre of Ops 2nd PARTS


'85 edition counters only, intermixed with some wear.

WWII, European Theatre of Ops, 1st PARTS


Rules only.

WWII, European Theatre of Ops, 1st PARTS


Rules only. Wear & soiling thru use.
topic: WW-2: Strategic Pacific Theater
Across the Pacific 2nd

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$65.00

New

FB

2nd ed copy. 2nd edition simply has the name printed on the box cover itself. Large game of the entire war in the Pacific. Japanese select strategic goals before the game, then juggle very limited resources to secure
a defensible perimeter & hold back the inevitable onslaught. 5 months/turn, map covers from Hawaii to India. 960 5/8 counters, rgt to army level, with air fleets, individual capital ships, etc. 4 scenarios + campaign.
M.Myers'11

Advanced Pacific Theatre of Operatns

101370

Decision Games

$139.00 **

New

LB** OoP

Thoroughly revised, reworked & enhanced game of WW2 thruout the Pacific theater at a strategic scale but now with extensive & researched detail. Covers from the Japanese invasion of China in 1937, the
Soviet-Japanese clash in 1939, to all of the War in the Pacific thru 1945. Can be linked with Adv European Theatre of Operations. Includes 2 full sized maps of of Asia & the Pacific, 1680 counters including counters for
every capital ship & most aircraft types, more detailed production model, and many scenarios. '09

Africa Orientale Italiana

101582

Decision Games

$29.00

New

zl

Kit for both Adv Euro & Adv Pacific Theatre of Operations. Begins with Italian invasion of Ethiopia in 1935 and continues thru the Middle East into WW2. Includes a map of India & the India Ocean so as to mate with
APTO, & a map of Spain & the Atlantic to mate with AETO. 280 counters (including an AETO upgrade to aircraft). '09

Carrier War: Expansion Kit

103307

Omega Games

$25.00

New

Fo

Expansion kit that allows the possibility of the war continuing thru 1944 to as late as 1946, with air, land & naval forces in production but not produced historically. Includes 400 additional counters, 7 play aid cards,
errata, plus 6 scenarios including the invasion of the Philippines, the invasion of Japan and a campaign game of the entire war in the Pacific.

China Incident #37

49766

WWW Wargamer Magazine

$25.00

New

OoP

Mag & Game. Div/corp/army lvl gm of the war in China before Allied entry in war, 1937-41. Japanese fight the Nationalist Chinese, while the Nationalists must limit the growth of Communist Chinese as well. One of just
a very few games on the war in China in WW2, plus its a decent game! 200 counters. L.Cochran'85 / ARTICLES ON: the Generalissimo's War in China; review of WEG's Killer Angels; Clash of Steel #31 replay; review
of WEG's Druid; errata for Lutzen #32; brief reviews of The Royal Navy, TSR's The Adventurses of Indian Jones. Keith Poulter interviews Wallace Poulter, his son.

China, Battle for... 4th #259

90435

Decision Games S&T Games

$19.25

New

Mag & Game. 4th edition of this game of Japan's attempt to conquer China, 1937-41, using an color area map of china & 280 die cut color counters. Third player can be added for Communist forces A decent, large scale
treatment of this complex campaign. B.Train'09 / ARTICLES ON: Japan in China, 1937-41; Roman leader Crasus, 1st century BC; Dien Bien Phu, decisive btl of 1st Indochina War, 1954; & of course many ads.

Dai Senso!

107951

Decision Games

$90.00 **

New

LB**

Sister game to Totaler Krieg (mating with its 2nd ed), and covering the war in Asia during WW2 1941-5. Covers battles & campaigns from Mongolia to the South Pacific, and the final battle for Japan, using the Totaler
Krieg system. Includes 2 maps, 560 counters, 200 cards. '11

Divine Wind

83832

Simulations Canada

$29.00

Mint

HC

OoP

OoP

Sml amt of rules highlighting. Several sml, neat pencil annotations on map; TRC drawn onto unused sea hexes. Otherwise cherry. Sml amt of rules highlighting. Several sml, neat pencil annotations on map; TRC
drawn onto unused sea hexes. Otherwise cherry. Complex game of the war in Pacific in WW2 with monthly turns & relatively few units. 4 scenarios of varying length & all starting at Pearl Harbor. Newberg'80.

Divine Wind
Prices TRIPLE if you phone between 9pm -10am PST!

87594

Simulations Canada

$20.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

HC

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 114 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Publsher Name

WW-2: Strategic Pacific Theater

Price EA

Ship
Surcharge
Flag

General
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Box Out-of Errata Game #-of


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1 side panel split repaired. Sml amt of rules highlighting. Several sml, neat pencil annotations on map; TRC drawn onto unused sea hexes. Laminated copies of charts included. Sml amt of rules highlighting. Several
sml, neat pencil annotations on map; TRC drawn onto unused sea hexes. Otherwise cherry. Complex game of the war in Pacific in WW2 with monthly turns & relatively few units. 4 scenarios of varying length & all
starting at Pearl Harbor. Newberg'80.

Divine Wind PARTS

61102

Simulations Canada

94247

Fresno Gaming Association

$5.00

V.Good

OoP

Mapboard, only. Seam tears repaired.

Eagle and the Sun

$80.00 **

Excell

zl** OoP

Err

Complete & 10% punched & v.clean. Unsuccessful 7 map, 2532 counter attempt to remake War in Pacific. Scenarios for the attempted relief of Wake Is, a what-if of a well equipped carrier defense of the Gilbert Is.,
war in the 1930s, Burma 1944, Midway, Guadalcanal campaign, Leyte, Philippine Sea, Santa Cruz Is. Stunning components but largely unworkable game system. '91

East Wind Rain, 1st

70743

Worldwide Wargamer (3W)

104140

AH Avalon Hill Game Co.

$12.00

Excell

OoP

$150.00

Mint

BC

OoP

No box. Player Aide Cards & Task Force Charts are photocopies.

Empire of the Rising Sun

V.slight scuffing to box, does not include sample issue of Ultra, rules & Research booklets appear to have been litely read; otherws cherry. Long awaited sequel to Adv 3rd Reich. Covers the entire war in the Pacific
including China using A3R system. Can be mated w/ A3R for a global war game. HIGHLY RECOMMENDED 2-8 players with a stout heart. 2 beautiful maps, 1300 counters, and a total of 96 (!) pages of rules. 4 btl
scenarios, '42 & '44 scenarios, '41 campaign, & 8 player '39, '42, '44 global campaigns. Includes 100 counters for Adv 3rd Reich for use in the mating Global War scenario. B.Harper, T.Abrahamsen, D.Casper, et al'95

Empire of the Sun 2nd

110179

GMT Games

$53.00 **

New

BC**

2015 2nd edition. 2015 update of this strategic level, card driven game of the Pacific thruout WW2. Unit scale is army land units, air flotillas, & individual capital ships. Includes the Burma-China theater, and all of that
on one very nicely done map. 368 counters, 165 cards. Likely a winner. M.Herman'15

Empire of the Sun: MOUNTED MAP

97501

GMT Games

$22.00

New

Fo

99791

Avalanche Press, Ltd.

$59.00

New

BC

OoP

Mounted map for this game, about 3x the thickness of earlier deluxe map. '11

Great Pacific War, 1941-45 2nd

2007 "3rd" (2nd ed by our count) revision to rules & charts that streamlines game system. Revision of AH's Empire of the Rising Sun, companion game to Third Reich. Covers the war in the Pacific and Asia, beginning in
1941. Includes 3 maps, 560 counters. and only 24pgs of rules. 60mi/hex, corp/fleet level. RECOMMENDED to strategic level gamers. Can be played by 2-5. B.Knipple'07

Great Pacific War, 1941-45 2nd: RULES

84319

Avalanche Press, Ltd.

$5.00

New

Fo

OoP

$35.00

New

OoP

2007 "3rd" (2nd ed by our count) rules revision bundle. Upgrade streamlines game system. J.Prados'07

Greater East Asia War # 6

90245

Decision Gms World at War

Mag & Game. Strategic level game of Japan's war in China & SE Asia thruout WW2 (on land only). 120km/hex. , Brig/div/corp level, 3mo/turn. Uses Twilight of the Ottomans game system. J.Miranda'09 / ARTICLES
ON: Japan's War in SE Asia in WW2; German Foreign Minister Ribbentrop in WW2; Naval Strategy in the Mediterranean 1939-45; Skorzeny's coup in Budapest, 1944.

Pacific War

106958

AH Victory Games

$125.00 **

Mint

DC** OoP

Err

No counter trays. Otherws cherry mint. Complex game, but perhaps THE best game on Pacific theatre. Includes 2 maps covering the entire Pacific, 2340 counters, 20 scenarios of variing complexity & scope, from
battles to the entire war, a streamline logistics system, & fully integrated air ground & naval operations. Land units vary from btln to army level, capital ships are 1/counter. 100mi/hex, monthly turns (daily movement).
M.Herman'85

Pacific War

58715

AH Victory Games

$69.00 ** V.Good

DC** OoP

Missing 2 markers, ID included. No counter tray or d10. Box shows wear w/ scuffs & couple minor corner dings + 2 2" seam tears. Some yellow highlighting in rules and some stains on back cover. Map corners
reinforced with multiple layers of magic tape. Separation damage to a few units. Otherws EX. Complex game, but perhaps THE best game on Pacific theatre. Includes 2 maps covering the entire Pacific, 2340
counters, 20 scenarios of variing complexity & scope, from battles to the entire war, a streamline logistics system, & fully integrated air ground & naval operations. Land units vary from btln to army level, capital ships are
1/counter. 100mi/hex, monthly turns (daily movement). M.Herman'85

Pacific War PARTS

71102

AH Victory Games

107582

SPI Games

$4.00

V.Good

$299.00 **

Mint

OoP

FT** OoP

Set of 4 Allied Force Display cards, only.

Pacific, War in the...

3FTs, with only main coversheet; one tray end extensively cracked (courtesy of UPS) & repaired. Finger soil stain on cover of one chart booklet. Otherws very clean. 3200 counters, 7 map sim of war in pacific using
monthly turns. 5 localized scenarios & campaign game. Still perhaps the best sim on the subject. E.Curran, J.Dunnigan, I.Hardy T.Walczyk'78.

Pacific, War in the...

106203

SPI Games

$225.00 **

Excell

FT** OoP

3FTs, with only main coversheet. Many Japanese naval units have ship ID (eg CV11) partially cut off on front side due to die cutting, still evident; ship proper name handwritten on backside. Charts mildly wrinkled thru
use. Otherws EX. 3200 counters, 7 map sim of war in pacific using monthly turns. 5 localized scenarios & campaign game. Still perhaps the best sim on the subject. E.Curran, J.Dunnigan, I.Hardy T.Walczyk'78.

Pacific, War in the... 2nd: Extension Kt

109247

Decision Games

$32.50

New

zl

Kit allowing the war to extend into late 1945 & 1946. Adds 5 countersheets with aircraft & ships appearing after Aug'45, 2 new tactical island maps, plus additional rules & charts to extend the war. K.Kiff'08

Resistance, War of..., China 1937-41[WB]

105327

Games Research & Design

$85.00 **

New

FB**

Err

Err

Packaged in a generic cardboard white box. First in the Glory series of Europa scale games covering the Pacific Theater at 16mi/hex, btln/rgt/div level. HUGE game w/ 2000 counters, 5 maps covering the war in China
prior to the onset of global war (ie 1937-41). Nicely done map & counters. 4 battle scenarios plus campaign. M.Royer'98

Samurai Sunset #3

87207

XTR: Command Magazine

$85.00

Mint

OoP

Rules separated. Ads marked in ink. Mag & Game. Division level game of the hypothetical US invasion of the southernmost mainland Japan islands, Nov. 1945-Oct 1946. Assumes atomic tests were a failure. Victory
hinges on US casualties. 1wk/turn, 25mi/hex. 200 counters. J.Miranda'90 / ARTICLES ON: the Japanese Army in WWII; Downfall, the planned US invasion of Japan, 1945; World War Zero, scientific strategy in ancient
Greece; One Hump or Two? Camels in military use; Sunrise of Victory #2 errata.

Samurai Sunset: Triumph of the Will

88609

XTR: Command Magazine

$3.00

OoP

Excell

New

BC

Photocopy of 6pgs of rules for this variant. Reqs 50 variant counters published in Cmd #5. Photocopy of 6pgs of rules for this variant. Reqs 50 variant counters published in Cmd #5.

Typhoon sur le Pacifique #40

100522

VAE VICTUS Magazine

$14.00

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '02

USN Deluxe [2nd]

108851

Decision Games

$62.00

New

Update of one of the best Pacific War games ever. Strategic level game of the Pacific War, 12/41-8/45. Adds rules for the entire war with early & later war scenarios, plus several small scenarios, as well as complete
campaign. Now covers the war in China, Burma, and a War Plan Orange, plus Soviet intervention, kamikazes, MAGIC, & the the Bomb. 2 maps, 840 counters. Graphic update to this HIGHLY RECOMMENDED classic
thruout. J.Miranda, M.Myers, J.Dunnigan'04

USN PARTS

107898

SPI S&T Magazine Games

$2.00

V.Good

OoP

107892

SPI S&T Magazine Games

$6.00

Excell

OoP

107894

SPI S&T Magazine Games

$9.00

V.Good

OoP

107896

SPI S&T Magazine Games

$2.00

Excell

OoP

107895

SPI S&T Magazine Games

$2.00

Excell

OoP

Air Mission Allocation Chart. A few boxes lightly used in pencil.

USN PARTS
CRT & Reinforcement Chart, only.

USN PARTS
Rules, only. Some soiling thru use.

USN PARTS
Allied Naval Air Unit Chart, only.

USN PARTS
Japanese Naval Air Unit Chart, only.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Strategic Pacific Theater
USN PARTS

Page 115 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

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Price EA

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Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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107893

SPI S&T Magazine Games

$3.00

V.Good

OoP

CRT & Reinforcement Chart, only. Has a narrow line of many pin holes extending about 7" in center of one CRT; Reinf chart check marked in pencil for all turns.

USN PARTS

107897

SPI S&T Magazine Games

$2.00

V.Good

OoP

107891

SPI S&T Magazine Games

$50.00

Excell

OoP

OoP

Air Mission Allocation Chart. A few boxes lightly used in pencil.

USN, War in the Pacific 1941-3 #29

Carrier counters have carriers' name written on blank backside. Slight wear to rules & counters. Packaged in a white tray. Mag & Game. Still one of the best Pacific games. Strategic level game of the war in the
Pacific (sans China), 12/41-6/43. Units represent naval squadrons, air flotillas, and land units are div/corp/army sized. Game system is fluid, and offers many strategic approaches to the game. HIGHLY
RECOMMENDED. J.Dunnigan, J.Young, R.Champen'71 / ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea;
Diplomacy strategy.

USN, War in the Pacific 1941-3 #29

107439

SPI S&T Magazine Games

$20.00

Fair

Complete but: a very used, worn, soiled, poorly cared-for copy. Map, rules & all charts soiled & significantly stained over the entirety of each. All counters marked with an X on blank backsides, but basically clean. All 10
rules panels separated, w/ Scotch tape remanents & some tearing on edges (& a few words missing). CRT/OoB charts seam fold repaired; some penciled writing on one chart. Mag has stains on mage cover front &
back & a couple inside. Again, a very soiled, worn copy that is yet complete & still servicable. Mag & Game. Still one of the best Pacific games. Strategic level game of the war in the Pacific (sans China), 12/41-6/43.
Units represent naval squadrons, air flotillas, and land units are div/corp/army sized. Game system is fluid, and offers many strategic approaches to the game. HIGHLY RECOMMENDED. J.Dunnigan, J.Young,
R.Champen'71 / ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy.

USN, War in the Pacific 1941-3 PARTS

107531

SPI Games

$5.00

Mint

OoP

98697

AH Avalon Hill Game Co.

$9.00

Mint

TB

OoP

Coversheet only. One dog ear crease to corner.

Victory in the Pacific PARTS

MUST SHIP SEPARATELY or be folded. 2pc UNmounted map set on thin paper; same map used in game but unmounted & rolled in tube. Map has various creases due to thinness of paper & being rolled in a tube.

Victory in the Pacific, 1st PARTS

61661

AH Avalon Hill Game Co.

$3.00

Good

OoP

XTR: Command Magazine

$24.00

New

OoP

Rules only. Coffee spill stains & underlining in pencil. Wrinkling thru use. Servicable but well worn copy.

30088

When Tigers Fight #26

Mag & Game. Includes variant counters for Czech'38 (11), Back to Iraq 1st (6), When Eagles Fight Schlieffen East (18), Tiger of China variant (37). Larger but playable game of offensives in central China & the
Burma-Indian front in 1944 as both side launch all-out offensives. 1mo/turn, 60km/hex, brig/div level, 352 counters. D.Webb'94 / ARTICLES ON: When Tigers Fight, War in Asia 1944; Fighting Nature, Insects, Disease &
Japanese, the Chindit War in Burma; Killer Bs (Bombers) in China; Japan is Burning; Mysteries of Waterloo; Siege of Sevastopol 1854-5; Return to Teutoburger; Island of Death; What you Don't Know About WWII in
Africa.

WWII, Pacific Theater of Operations

106936

TSR Games

$85.00

New

DC

OoP

Mint

DC

OoP

OoP

OoP

Shrinkwrapped. Colorful, smooth playing game of WW2 in Pacific. One of the best on the subject; RECOMMENDED. 11 scenarios including extended campaign game ('37-45). D.Niles'91

107632

WWII, Pacific Theater of Operations

TSR Games

$75.00

Sml, v.minor 1/2" indentation on box cover; not a tear or abraision, just a minor indentation. No counter trays. Otherws cherry. Colorful, smooth playing game of WW2 in Pacific. One of the best on the subject;
RECOMMENDED. 11 scenarios including extended campaign game ('37-45). D.Niles'91

WWII, Pacific Theater of Operations

88379

TSR Games

$49.00

Excell

DC

w/2 counter trays; punched but unused & v.clean. Colorful, smooth playing game of WW2 in Pacific. One of the best on the subject; RECOMMENDED. 11 scenarios including extended campaign game ('37-45).
D.Niles'91

WWII, Pacific Theater of Operats PARTS

6876

TSR Games

99146

Decision Games S&T Games

$3.00

Excell

Scenarios booklet only for PTO.


topic: WW-2: Pre-War Maneuvers (Czech, Austria, etc)
Case Green, Czecheslovakia 1938 #152

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$18.00

Mint

OoP

1/4" margin at mag cover spine front & back sun faded; otherws mint. Mag & Game. With 22 variant counters: Obj Tunis (3), Holy War Afg (6), Red Beach One (13). Rgt/Div level gm of a hypothetical German invasion
of Czechoslovakia in 1938 had the Czech's resisted annexation. The German has a tiger by its tail given its relatively weak army & the Czech's excellent defensive terrain. 7.5mi/hex, 2days/turn. 188 counters,
7.5mi/hex, 2days/turn. J.Desch'92 / ARTICLES ON: Case Green, Germany v Czechoslavakia, 1938; Profile of T.E. Lawrence; Carrier Aircraft of the Pacific War 1941-5; OoBs for battles of Friedland & Vittoria
(supplement to article in S&T #151); Tactical Doctrine in the American Civil War; the Army & Alexander the Great's Successors; Peace Strength of a USMC inf Regt in 1923; COlonial Army of Germany, pt.1; ERRATA
for Franco-Prussian War #149 (extensive).

OoP

Mag & Game. W/ Smithereens errata & variant counters (10), Shogun (1), Antietam (23). What if Germany invaded the Czech Rep in 1938? Good Game of this what-if the Czech's had resisted. 142 units, 7.5mi/hex,
brig/div level. P.Gryner'93 / ARTICLES ON Czech'38; the Czech Legion in the the Russian Civil War; the Growth of Rome; Fire & Shock tactics in age of musket & cannon.
Czechoslavakia 1938 #24
55971 XTR: Command Magazine
Excell
GmOnly
$16.00
n OoP

GameOnly. Antietam counters included & unpunched. GameOnly. What if Germany invaded Czech. in 1938? Good Game.
Czechoslavakia 1938 #24
53041 XTR: Command Magazine
GmOnly

Czechoslavakia 1938 #24

77041

XTR: Command Magazine

$20.00

New

$18.00

New

$25.00

New

HC

OoP

GameOnly. What if Germany invaded Czech. in 1938? Good Game.

100799

Czechoslovakia Defiant

Schutze Games

Operational/strategic level game of the what-if had Czechoslovakia resisted German annexation militarily rather than accept the Munich Agreement in 1938. Uses the Fall of France game system. Political rules allow a
broader, regional war developing as other nations are dragged into the conflict. 1 sml map, 176 counters, brig/div level, 1day/turn, 15mi/hex. P.Schutze'12

Gathering Storm, Prequel to World at War

110186

GMT Games

$75.00

New

DC

Stand-alone game that can mate with World at War to model all the preparations for WWII and the war itself. This game focuses on the military, economic, technological & diplomatic drama that preceded and
precipitated World War II, covering 1935-39. Allows each player major strategic options, such as expansion of the German Navy. '15
topic: WW-2: Winter & Continuation Wars in Finland
Blood on the Snow, Btl of Suomussalmi

FAX (702) 926-5205 anytime

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77592

Avalanche Press, Ltd.

$29.00

New

HC

OoP

Smaller, op lvl gm of the defense by a scratch Finish div against 2 Soviet divs reinforced w/ tanks at Suomussalmi, during the Winter War. Btln lvl, 2km/hex. M.Bennighof'95

Finnish Front, 1941-42 # 5

93367

Decision Gms World at War

$35.00

New

OoP

Finnish Front, 1941-42 # 5

93368

Decision Gms World at War

$37.00

New

OoP

OoP

BC

OoP

Mag & Game. Div-level game using the They Died with Boots On game system covering what the Finns call their Continuation War from 1941-2 with the Soviets. Covers all of the Finnish front from Leningrad to
Petsamo. 1mo/turn, 23mi/hex, brig/div level. J.Miranda'09 / ARTICLES ON: Finnish Front 1941-2; Disaster to Victory at Omaha Beach 1944; Ribbentrop, an SS Commander; Saburo Sakai, Japan's highest scoring
surviving "ace" in WW2.

Frozen Hell

95491

Gamers (% MMP)

$55.00

Mint

No box. 12th in the Tac Combat Series. Sml scale battles from the heart of the Winter War of 1939-40 in 5 scenarios covering platoons & individual AFVs on 2 maps, w/ 840 counters. A.Wombold'00

Frozen Hell, Battle of Tolvajari 1939

109070

Gamers (% MMP)

$65.00

Mint

V.clean. 12th in the Tac Combat Series. Sml scale battles from the Winter War of 1939-40 in 5 scenarios covering platoons & individual AFVs on 2 maps, w/ 840 counters. Game system emphasizes unit orders and
communication. A.Wombold'00

Karelia '44
Prices TRIPLE if you phone between 9pm -10am PST!

103147

Multi-Man Publishing,

$31.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

4
All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 116 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Winter & Continuation Wars in Finland

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Standard Combat System game covering the northern Finnish Front during the summer of 1944 as the the Soviets attack with 2 ground armies & the Finns attempt to stave off defeat one more time by making good use
of their artillery & 3 defensive lines. Btln/rgt level w/ 280 counters. K.Jacobsen'11

Karelia '44

109886

Multi-Man Publishing,

$25.00

Excell

BC

Complete & v.clean. Standard Combat System game covering the northern Finnish Front during the summer of 1944 as the the Soviets attack with 2 ground armies & the Finns attempt to stave off defeat one more
time by making good use of their artillery & 3 defensive lines. Btln/rgt level w/ 280 counters. K.Jacobsen'11
topic: WW-2: Spanish Civil War at all levels
Arriba Espana! 4th # 8

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

90268

Decision Gms World at War

$19.00

< New

Mag cover folded vertically near spine due to poor storage; basically just a mild crease. Otherws new, unpunched, clean. Mag & Game. Includes 16 variant counters for Barbarossa #1 (Command mag). 4th edition of
this now-enlarged game of the Spanish Civil War, 1936-9, played on an area-move map of Spain, w/ 280 die cut color counters. A decent, playable game of this bitter civil war. Brig/div level, 3mo/turn. B.Train'09
ARTICLES ON: Strategic analysis of the Spanish Civil War; Patton's raid on Hammelburg; CCB, 10th Armor US, savior of Bastogne; T-34 tank crew & layout; CMD Barbarossa #1 variant; Longest Day & Patton movies
as history; 4 chaplains 1943; Rubber in WWII US; Japan's oilers & tankers in WWII; Slovakia in WWII; Soviet army's organization at the start of WWII.

Arriba Espana! 4th # 8

90273

Decision Gms World at War

$19.25

New

Mag & Game. Includes 16 variant counters for Barbarossa #1 (Command mag). 4th edition of this now-enlarged game of the Spanish Civil War, 1936-9, played on an area-move map of Spain, w/ 280 die cut color
counters. A decent, playable game of this bitter civil war. Brig/div level, 3mo/turn. B.Train'09 ARTICLES ON: Strategic analysis of the Spanish Civil War; Patton's raid on Hammelburg; CCB, 10th Armor US, savior of
Bastogne; T-34 tank crew & layout; CMD Barbarossa #1 variant; Longest Day & Patton movies as history; 4 chaplains 1943; Rubber in WWII US; Japan's oilers & tankers in WWII; Slovakia in WWII; Soviet army's
organization at the start of WWII.

Bizkaya 1937 #26

94081

Alea Magazine (Ludopress)

$25.00

New

OoP

Mag & Game. Includes English rules translation. Gm in the battle of Bizkaya, 1937, as the Nationalists launch an offensive during Spanish Civil War. Brig level. Map & counters printed on inside cover of mag. Mag & all
components printed in Spanish. '07

Command at Sea: Shattered Armada

109493

Clash of Arms

$33.00

New

Bk

OoP

Kit adding naval battles that did or could have occured during the Spanish Civil War, 1936-9, using the Command at Sea system. Includes actual battles, possible battles between nearby combatants, and what-if battles
based on contingency plans. 22 scenarios, 210 counters. '14

Crusade & Revolution, Spanish Civil War

110130

Compass Games

$62.50

< New

BC

Lengthy crease at one box top corner extending upwards 5". Otherws new. Card-driven game of the Spanish Civil War, 1936-9. Game includes 3 phases of the war: the first of small columns of units operating thru a
very porous front; then the period of large units & mass mobilization; finally, the decisive phase ending in one side's complete surrender. Played on a national map with pt-to-pt movement. 4 scenarios lasting 1 year to
the entire war. 110 cards, 2 countersheets. 60km/area, 1-2mo/turn, rgt/brig/div/corp level. D.Relloso'13

Crusade & Revolution, Spanish Civil War

109850

Compass Games

$64.00

< New

BC

V.slight concave crease along side edge. New & shrinkwrapped in all other respects. Card-driven game of the Spanish Civil War, 1936-9. Game includes 3 phases of the war: the first of small columns of units
operating thru a very porous front; then the period of large units & mass mobilization; finally, the decisive phase ending in one side's complete surrender. Played on a national map with pt-to-pt movement. 4 scenarios
lasting 1 year to the entire war. 110 cards, 2 countersheets. 60km/area, 1-2mo/turn, rgt/brig/div/corp level. D.Relloso'13

For Whom the Bell Tolls

94350

Games Research & Design

$55.00

V.Good

FB

OoP

Few creases on box. Modest amt of yellow hiliting in rules & scenarios, some annotation & soiling. TECs professionally laminated. Otherws clean & EX. Spanish Civil War & possible inv of Spain during WW2, using
Europa system. Well regarded game. J.Gee, J.Millefoglie'95

For Whom the Bell Tolls [White Box]

105326

Games Research & Design

$52.00 **

New

FB**

Packaged in a generic white box. Includes additional 3 countersheets of play markers. Spanish Civil War & possible inv of Spain during WW2, using Europa system. 2wks/turn, Btln/Rgt/Div level, 1600 counters. Well
regarded game. J.Gee, J.Millefoglie'95

Guadalajara 1937, Entre dos Banderas# 14

93458

Alea Magazine (Ludopress)

$18.00

New

OoP

Mag + Game. w/64pg mag. Operational level game of the pivotal battle in the Spanish Civil War for Guadalajara, 1937. Includes 160 die cut counters. 1.5km/hex, btln level. ALL mag content in Spanish; English rules
translation included & also avail at www.Grognard.com.

La Bataille de L'Ebre 1938 #61

93780

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Grand tactical game of the key battle of Ebre, 1938, during the Spanish Civil War. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in
French; translated game material for most games available at grognard.com/vaevict.html. J.Romero'02

No Pasaran! #27

96724

Pacific Rim GRENADIER Mag

$15.00

V.Good

OoP

OoP

Err

w/Grenadier Mag #27. Mag cover & page edges moisture warped. Several pages discolored & mildly moisture warped including 2 countersheet pages. Damage is mild. w/Grenadier Mag #27. Kit to play out the
Spanish Civil War using the GDW/GRD Europa game system on Spain & Portugal maps (and requires the latter).

Pare Los Facists! [Stop the Facists]

85085

Fire Fight Games

$16.00

New

Tactical level game of a key battle in the Spanish Civil War. German armor meets Russian T26B tanks on the road to Corruna, Jan.1937 in a battle that foiled the Nationalist offensive and its drive on Madrid. 280
counters that must be mounted & cut apart. P.Moore'08

Pasaran

110045

Udo Grebe Game Design Co.

$18.00

New

BC

Includes 113 err & variant counters plus errata for Blitkrieg General. Strategic level game of the Spanish Civil War, 1936-9, using the Blitzkrieg General system. Strategic level with area movement, economics &
production,55 option cards, a command system, plus solitaire rules. 280 counters. Includes 20 errata counters for other games esp. Blitz General. U.Grebe'03

Pasaran PARTS

87199

Udo Grebe Game Design Co.

106605

Numbskull Games

$3.00

New

BC

OoP

$29.00

New

DC

OoP

Box only. Creases extend from 3 corners.

Popular Front, Spanish Civil War

Somewhat abstracted fast playing game of the political, ideological & military conflict that was the Spanish Civil War, 1936-9. 2, 4 or 6 players play as teams, each with an identical 20-card deck. '11

Popular Front: Escalation Kit

108636

Numbskull Games

$12.00

New

SC

Kit for this game of the Spanish Civil War adding 54 cards & new powers for each faction that encourage each faction to pursue a unique strategy. Also adds new retreat & naval combat rules. '12

Spanish Civil War 1936-39, 2nd

84462

Jagdpanther

$45.00

Mint

zl

OoP

New

BC

OoP

OoP

OoP

Simple, strategic level game of the entire Spanish Civil War, 1936-9, using basic mechanics at more-or-less a div level. Later revised as Battleline's Viva Espana. A.Eldridge'75

Spanish Civil War 1936-9

97694

GMT Games

$85.00

Fast playing, brig-div level game of the Spanish Civil War with monthly turns, Nov'36 on. 480 counters plus what ifs including an Axis invasion of Iberia in 1941-2. J.Romero'10

Spanish Civil War Battles, v1 #213

59142

Decision Games S&T Games

$34.00

< New

Single mild crease along spin on mag rear cover due to improper storage; otherws new, unpunched, clean. Mag & Game. First of an intended series of operational, btln/rgt/brig level games on various battles in the
Spanish Civil War, 1936-9. This issue covers the battles of Brunete (July '37) in which the besieged Republicans attempt to lift the siege of Madrid, and Jarama (Feb '37) in which the Nationalist thrust for the vital
Valencia road during the siege of Madrid. 1mi/hex, 1day/turn, btln/rgt/brig. P.Moore'03 / ARTICLES ON: US Third Army (Patton) from Normandy to Lorraine 1944; Patton, Master of War; Odd British Units of the Desert
War 1940-3; Tirah Campaign in Afghanistan, 1897-8; German use of Soviet Naval facilities 1939-41; US Army's Interim Brigade Combat Team; Jarama River Campaign, Feb 1937, in Spain; the Last Massed British
Cavalry Charge, Palestine 1917.

Spanish Civil War Battles, v1 #213

59141

Decision Games S&T Games

$35.00

New

Mag & Game. First of an intended series of operational, btln/rgt/brig level games on various battles in the Spanish Civil War, 1936-9. This issue covers the battles of Brunete (July '37) in which the besieged Republicans
attempt to lift the siege of Madrid, and Jarama (Feb '37) in which the Nationalist thrust for the vital Valencia road during the siege of Madrid. 1mi/hex, 1day/turn, btln/rgt/brig. P.Moore'03 / ARTICLES ON: US Third Army
(Patton) from Normandy to Lorraine 1944; Patton, Master of War; Odd British Units of the Desert War 1940-3; Tirah Campaign in Afghanistan, 1897-8; German use of Soviet Naval facilities 1939-41; US Army's Interim
Brigade Combat Team; Jarama River Campaign, Feb 1937, in Spain; the Last Massed British Cavalry Charge, Palestine 1917.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Spanish Civil War at all levels
Spanish Civil War Battles, v2 #219

Page 117 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

79616

Decision Games S&T Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$20.00

< New

OoP

OoP

OoP

Mag mildly dog-eared; 5 counters loose from tree; otherws new. Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last
Republican offensive at Penarroya, Jan.1939. 280 counters, 1mi/hex, 1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's
Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6.

Spanish Civil War Battles, v2 #219

73708

Decision Games S&T Games

$22.00

New

Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last Republican offensive at Penarroya, Jan.1939. 280 counters, 1mi/hex,
1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First
Sih War, 1845-6.

Spanish Civil War Battles, v2 #219

98252

Decision Games S&T Games

$21.50

Mint

Cherry. Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last Republican offensive at Penarroya, Jan.1939. 280 counters,
1mi/hex, 1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in
China; First Sih War, 1845-6.
topic: WW-2: Campaigns & Battles - Eastern Front
1940, What IF Germany Went East? #12

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

92614

Decision Gms World at War

$22.50

New

Mag & Game. Game of the what-if in which a less than fully militarized Germany continues eastward, attacking the USSR after conquering Poland in Sept 1939. Map covers central & northern USSR, Poland, Belgium,
Holland & northern France & Germany. Corp/army level, 25mi/hex, half-month/turn. T.Bomba'10 / ARTICLES ON: Germany's eastward strategic choice in 1940; Rearming the French (Vichy & Free French); British
Funny Tanks of WW2; Battle for the Mediterranean, Cape Matapan, March 1941; Yelnia (Smolensk), first turning point in WW2 in the East. '10

48th Panzer Korps 2nd

96206

Pacific Rim JustPlainWGms

$25.00

New

zl

New

Reprint of this popular, long out of print game of the 6-day slugfest in the Chir River Basin as 48th defends corridor to Stalingrad & Caucases, Dec'42. 200 counters. J.Soldak'06

101396

Assault on Leningrad #14

WWW Wargamer Magazine

$85.00

OoP

Mag & Game. Game of the German Army Group North's drive to capture Leningrad in the fall of 1941. Game progresses thru 3 stages: assault on the Soviet Luga Line, a mobile breakout, and finally the difficult siege &
assault of Leningrad itself. Most activity takes place on larger map, 4mi/hex, but once Leningrad is besieged, assaults take place on an inset map at 1mi/hex. 2days/turn, Rgt/Brig/Div level. P.Moore, A.Bagley'81 /
ARTICLES ON: Strategy in The Thin Red Line; Battle for Stalingrad 1st review; Crescendo of Doom review; Squad Leader scenarios 81,82,83; Empire of Middle Ages review & analysis; Gallipoli review; Brief Reviews
of: Ace of Aces, War of the Worlds, Picketts Charge, Ostkrieg, Streets of Stalingrad, Kreigsmarine, Arcola, Punic Treachery, Murfreesboro.

Baltic Gap

106581

Multi-Man Publishing,

$50.00

New

BC

Operational Combat System (OCS) game of the Soviet drive into the Baltic states in the summer 1944. 8 scenarios include campaigns suitable for team play. 2 maps, 1400 counters, 3.5days/turn. OCS v4 rules.
J.Kisner, H.Mielants'09

Band of Heroes: Dark July Kit

92136

Lock 'n Load Publishing

$45.00

New

zl

OoP

OoP

OoP

Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes 2 mounted historical maps, 85 counters, 6 scenarios. Reqs Band of
Heroes & Not One Step Back to play. '08

Band of Heroes: Dark July Kit 2nd

104465

Lock 'n Load Publishing

$37.50

New

zl

Slimmed down, 2nd ed kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes a single piece paper historical map, 85
counters, 6 scenarios. Reqs Band of Heroes & Not One Step Back to play. '12

108140

Barbarossa, 2nd

SPI Games

$49.00

Excell

IT

Complete & clean; 30% punched. Army/corp level game of war in the east. Good, fairly simple game, strategic level game of all of the War in the East (save northern Finland) at the corp/army level. J.Dunnigan, 1971.

Barbarossa, Crimea, 1941-2

104029

GMT Games

$55.00

New

BC

Game of Army Group South's battle for the Crimean Penisula in 1941-2. Uses the East Front game system, and mates with the many other games in the series. Includes a focus on the 8mo siege of Sevastopol. 9
scenarios, 1 map, 2 countersheets. Rgt/div level, 2days/turn, 5mi/hex (1.6mi/hex for Sevastopol map). Both sides must make due with limited assets & a tough job, including massive siege guns & amphibious assaults.
V.Von Borries'10

Barbarossa, Kiev to Rostov 1941

108421

GMT Games

$60.00

New

BC

Large, complex 4-map 720 counter game of Army Group South's push into the southeastern Ukraine. Uses GMT's East Front series, a good if detailed system by a yeoman designer. Div lvl, with lots of specialized units
including NKVD, air, siege artillery, coastal def artillery. Excel graphics thruout. 7 scenarios 4 of which use only 1 map. RECOMMENDED for E.Front fiends. V.von Borries'08

Black Wednesday

108558

Gamers (% MMP)

$34.00

New

BC

Large gm of the defense of the elite Spanish Blue division against a Soviet combined arms offensive to intended to enlarge the narrow supply line to Leningrad in early 1943. Massive bombardments preceed wave
attacks against entrenched Spanish forces. 7th game in the detailed TCS Tactical Combat System. Includes 3rd ed series rules, 2 maps, 1040 counters, 8 scenarios. D.Friedrichs'95

Black Wednesday

109061

Gamers (% MMP)

$32.00

Mint

BC

V.clean. Large gm of the defense of the elite Spanish Blue division against a Soviet combined arms offensive to intended to enlarge the narrow supply line to Leningrad in early 1943. Massive bombardments preceed
wave attacks against entrenched Spanish forces. 7th game in the detailed TCS Tactical Combat System. Includes 3rd ed series rules, 2 maps, 1040 counters, 8 scenarios. D.Friedrichs'95

Black Wednesday PARTS

70770

Gamers (% MMP)

52403

XTR: Command Magazine

$3.00

Mint

OoP

$55.00

Mint

OoP

OoP

Countersheet #3 only. 22 isolation & turn markers removed. Otherws complete & unpunched.

Blitzkrieg '41, Barbarossa Campaign # 1

Rules separated, corners of last 3 pages torn off, otherws cherry. Mag & Game. Strategic level game of the first 9 months of the war in the USSR in World War II. Uses same game system as Tigers Are Burning &
Sunrise of Victory. Good game: simpler, fast playing yet with a reasonable amount of nuances. 45mi/hex, monthly turns, corp/army level, 200 counters. T.Bomba'89 / ARTICLES ON: the Cost of the Iran-Iraq War;
Barbarossa: Misconceptions, Half-Truths, Lies & Savagery, the Big Issues; Eagle & the Bear, the Russo-Polish War of 1920; The Luftwaffe in Spain; Soviet Defensive Techniques for Blitzkrieg '41.

Blitzkrieg '41, Barbarossa Campaign # 1

91584

XTR: Command Magazine

$72.00

Mint

Rules separated. Mag & Game. Strategic level game of the first 9 months of the war in the USSR in World War II. Uses same game system as Tigers Are Burning & Sunrise of Victory. Good game: simpler, fast
playing yet with a reasonable amount of nuances. 45mi/hex, monthly turns, corp/army level, 200 counters. T.Bomba'89 / ARTICLES ON: the Cost of the Iran-Iraq War; Barbarossa: Misconceptions, Half-Truths, Lies &
Savagery, the Big Issues; Eagle & the Bear, the Russo-Polish War of 1920; The Luftwaffe in Spain; Soviet Defensive Techniques for Blitzkrieg '41.

Blitzkrieg in the South PARTS

24648

Worldwide Wargamer (3W)

60409

Schutze Games

$4.00

Mint

OoP

$23.00

New

OoP

Rules, only.

Blood & Steel Expansion

Stand-alone game that can be mated with B&S. Covers battles for Oboyan Hills & Rzhavets Bridgehead, July 12 1943. 0.5mi/hex, 1.5hrs/turn, rgt/div scale, 192 color counters that must be mounted & cut apart.
P.Rohrbaugh'01

Blood & Steel, Battle of Prokhorovka 1st

MicroGame Design Group

$19.00

New

Fo

OoP

84947

XTR: Command Magazine

$4.00

Excell

OoP

84949

XTR: Command Magazine

$1.00

Mint

OoP

84950

XTR: Command Magazine

$1.00

Mint

OoP

98443

GMT Games

$79.00

New

BC

OoP

66566

Btln/rgt level, operational game of the climatic battle of Kurstk at Prokhorovka, 12 July'43. P.Rohrbaugh'99

Budapest '45 #31 PARTS


Rules, only.

Budapest '45 #31 PARTS


Charts & Tables page, 1 only.

Budapest '45 #31 PARTS


Charts & Tables page, 1 only.

Caucasus Campaign
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 118 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Eastern Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Operational level game of the fight for the Caucasus Mtns in SE USSR, immediately prior to the Soviet offensive that surrounded Stalingrad, 1942. 1 map, c.400 counters. M.Simonitch'09

Cherkassy Pocket, Encirclement at Korsun

97394

Decision Games

New

$37.00

HC

Btln/brig level game of the bitter battle of Korsun Pocket, winter 1944. A fast moving slugfest covering 23 days using the Berlin '45/Wave of Terror game system by the same designer. 4 scenarios, 1.25mi/hex, 24hr/turn,
520 counters. J.Desch'01

Circle of Fire, Siege of Cholm 1942 #41

106259

Against the Odds Magazine

New

$30.00

HP

Mag & game. Game is a 2-player, area move game of the first few days of the Soviet siege of Cholm, 1942, during their massive Soviet winter offensive. Besieged by a wave of Soviets, Kampfgrupe Scherer withstood
the 100-day siege heroicly, mandated by Hitler's No-Retreat order. Uses a variation of the Storm Over Arnhem game series with its impulse driven activity. 176 counters. M.Rinella'14

Clash of Steel #31

12342

WWW Wargamer Magazine

New

$12.00

OoP

Mag & Game. Corp/army-lvl game of the entire War in the East during WWII. Uses a double-blind game system played on 2 identical maps. Includes solitaire rules. A well-designed game by an East Frong guru, but the
dbl-blind idea never took off. 200 counter, 1mo/turn. K.Poulter, L.Coatney'84 / ARTICLES ON: Clash of Steel analysis of the limit intelligence system w/ examples of play; Clash of Steel Strategic Options & variant
scenarios; review of GDW's Assault 1st; review of TSR Gleam of Bayonets; brief reviews of SIMCAN Ortona, TSR Air War 2nd RPG Recon, Johnny Reb, Alert Force, MMM Charge to Glory.

Counterattack in Ukraine, Dubno '41 # 31

102835

Decision Gms World at War

New

$22.50

Mag & game. Game covers the Soviet counterattack by several mechanized corps against the German 48th Panzer Corp which was spearheading the drive on Kiev. The appearance of T-34 & KV-1 tanks which were
largely impervious to most of the German's weapons lead to several days of mobile battles tho in the end the Soviets were routed. But they delayed the Germans long enough that Kiev would not fall easily. Third in the
East Front Battles game series. Operational level, btln/rgt level, 228 counters, 2mi/hex, 1day/turn. J.Miranda'13 / ARTICLES ON: Counterattack in the Ukraine, Dubno 1941 w/ designers' notes; Analysis of the Magino
Line; Slim's Tanks, Crucial Weapons in an Unlikely Place [Burma]; For Honor & Glory, Maj. Gen. Stanislaw Sosabowki [Polish soldier in WWI, 1939-45]; Patton's Ever-Forward leadership Style; Makeshift weapons &
tactics in Australia's Pacific War; C-87 Liberator Express [B-24s converted to cargo planes]; Chinese-Soviet Relations, 1937-45; Japanese Planning for the Malayan Campaign 1941-2.

88527

Crimean Shield

Worldwide Wargamer (3W)

$27.00

Mint

HC

$35.00

Mint

Detailed 1-2 player gm of the see-saw btls for the Crimea thruout WW2. 8 scenarios, btln-div lvl, w/ emphasis on command & supply. 8 scenarios. M.Yamazaki'94

Death & Destruction#34

102577

XTR: Command Magazine

OoP

Ssingle game (Rommel at Gazala NOT included). 1 countersheet (#3 Soviet armor) printed off-center causing left-most digit of 2-digit attack factor to be obscured or cut off (eg 12 shows as 2). Correct AF apparent in all
cases. Otherwise mint. W/ errata counters for Proud Monstr (2). Includes Rommel @ Gazala rules but no other components. Mag + Game. Mag & single game (Rommel at Gazala NOT included). W/ errata counters
for Proud Monstr (2). Includes Rommel @ Gazala rules but no other components. D&D is a kit adding 1080 counters, 1 map & rules to extend the earlier Proud Monster #27 game to cover the War in the East thru Apr
1944 - a total of 407 turns! T.Bomba'95 / ARTICLES ON: 1942-4 on the Russian Front; German Attack & Defense tactics in WW2; Evolution of Soviet Offensive Doctrine in WW2; the Luftwaffe's field divisions in WW2;
Soviet artillery divisions in WW2; German Assault Gun AFVs; Demyansk Pocket 1942; Rommel at Gazala, June 1942; Disease in military history; battle of Manzikert, 1701.

Demyansk Pocket

104655

Pacific Rim JustPlainWGms

$12.50

New

$15.00

Mint

Sml gm of Soviet Dec 41-Jan 42 offensive that failed to destroy pocketed Germans S of Leningrad. J Meldrum '91

Der Kessel / Fire & Steel #12

91328

One Small Step COMP EDGE

OoP

Mag & 2 games. KESSEL is a solitaire game of the German attempt to escape the trap of Stalingrad using an area-move, div-level system. Player controls the German 6th Army and must husband supplies & assist the
relief forces on an pt-pt map covering SE USSR. G.Graber'97 / FIRE & STEEL is a boardgame adaptation of Battlechrome card game of futuristic tactical combat between futuristic infantry. Both games require cutting
apart (& optional mounting) of cardstock counters before play. / ARTICLES ON: 21st century battlefield weapons & technology, something of a sci-fi article; FASA's inability to protect its intellectual property.

OoP

Missing 1 unit; ID & color photocopy of countersheet included. Some lite, penciled marks on mag cover & some lite scuffs. Otherws EX. Mag & Game. Div-level, 4 scenario game of the Soviet Summer'44 offensive
that destroyed a German army group in a matter of a month. Uses the game system used in Kursk & Turning Point. J.Dunnigan'73 / ARTICLES ON: Destruction of Army Group Center, Soviet Summer Offensive 1944;
Warsaw Pact & NATO Forces in the 1970s; SPI Annual Report.
94172 SPI S&T Magazine Games
Destruction of Army Group Center #36
Excell
GmOnly
$35.00
n OoP

106196

Destruction of Army Group Center #36

SPI S&T Magazine Games

$45.00

V.Good

GameOnly. GameOnly. Div lvl 4 scenario game of Soviet Summer'44 offensive that destroyed an army group. JD'73

108387

Destruction of Army Group Center 2nd

SPI Games

$65.00

Excell

FT

OoP

OoP

Masking tape remnants on tray & inner lids. Div lvl 4 scenario game of Soviet Summer'44 offensive that destroyed an army group. 2nd ed is a straight reprint in boxed format. J.Dunnigan'73

Destruction of Army Group Center 3rd # 9

93271

Decision Gms World at War

$39.00

New

Mag & Game. Substantial redesign of this early SPI, multiscenario game of the Soviet Summer'44 offensive that destroyed a exposed German army group. This version changes the scale to army/corp level & expands
the scope of the game to cover the baltic states & NW Ukraine, opening up new options. 16mi/hex, 1wk/turn, corp/army lvl, 176 counters. J.Dunnigan, T.Bomba'09 / ARTICLES ON: Field Marshal Busch & the
Destruction of AG Center 1944; Orde Wingate, pioneer of Special Ops; Southern Bomber Command, 15th Air Force; Tarawa recollections' 09

107548

Drang Nach Osten/Untenschieden BUNDLE

Game Designers Workshop

$374.00 **

Mint

FB** OoP

Err

Complete, clean, unused. Includes 2 sets of DNO rules. Component inventory in both games checked in pencil litely. Containerized in original 1974 shipping box from GDW. BUNDLE of base DNO game & UNT kit in
a box. 9 map, btln/rgt/div level game of the entire War in the East using semi-monthly turns, with immense color & detail. Later updated as Fire in the East (and upcoming Total War). Huge but very engaging game
system. DNO covers the war thru end end of the Soviet Winter offensives in March 1942; UNT extends coverage thru the end of the war. Many thousands of counters. '74

Drang Nach Osten: Untenscheiden PARTS

107549

Game Designers Workshop

$6.00

Mint

OoP

86310

Decision Games S&T Games

$59.00

New

OoP

Countersheet 6 (main German army & airforce), only.

Drive on Kursk, July 1943 #253

Mag & Game. Div level game of the German armored offensive of July 1943 met by intense Soviet preparations. Game vaguely based on the Kursk'71 game published by SPI, and the Road to Ruin game system found
in Drive on Stalingrad 3rd & Drive on Moscow #244. Utilizes recent Soviet archive materials for a better OoB. Includes the historical scenario plus Manstien's alternative to include all available units from the entire east
front into the battle. Does NOT include a May or August scenario. 10km/hex, 2days/turn. T.Bomba'08 / ARTICLES ON: Kursk as an operation defeat for the Germans; Prochorovka revisited based on archive data;
design notes for Drive on Kursk; Byzantine capture of Manzikert, Armenia, 1071; first use of northern Vietnamese tanks in 1968; the armies of Cobra, July 1944.

87246

Drive on Moscow #244

Decision Games S&T Games

OoP

Mint

FT

OoP

$3.00

Excell

OoP

$45.00

New

$42.00

New

Mag & Game. Simpler, operational level game of the final German attempt to sieze Moscow in 1941. Covers the time from 1 Oct thru 7 Dec., from Kursk to Kalinin. 7.5mi/hex, div level, 1wk/turn. 2maps, 352 large
counters. Feature ARTICLES ON: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Naval War; Rocroi 1643 battle file. 62pg. J.Miranda'07

107466

Drive on Stalingrad, 1st

SPI Games

$75.00

Err

Slight creasing of coversheet due to misfitting size. Otherws cherry. German summer 42 offensive on 2maps, 600 counters, using Pzr Grp Guderian system w/ untried units. B.Hessel'77

Drive on Stalingrad, 1st PARTS

107467

SPI Games

106180

Decision Games

Photocopy of rules, only, annotated with errata and with some rules highliting.

Drive on Stalingrad, 3rd

BC

Reprint w/ graphic upgrade of the German Summer'42 drive on Stalingrad & Caucauses using the PzrGrp Guderian system. 2 scenarios & campaign. 420 counters, 2 maps. 16mi/hex, 1wk/turn. B.Hessl'02

Duel for Kharkov, 2nd

106728

Worldwide Wargamer (3W)

$42.00

New

BC

OoP

Lrg 2-map gm of 3rd & 4th btl for Kharkov, Feb-Mar'43. Wild, mobile action as German reinforcements from West finally defeat Soviet offensive that began at Stalingrad. Reprinted in a bi-lingual (English & German)
version from the earlier PWG version. J.Radey, D.Bolt'94

Duel on the Steppe, Operation Star #285

105271

Decision Games S&T Games

$22.50

New

Mag & game. Game of the Soviet 1943 winter offensives, Operations Star & Gallop, as they use their numerical advantage against some of the best units the Germans fielded in the aftermath of Stalingrad. Focus on the
area between the Donets & Dnepr Rivers. 2 scenarios: the Soviet attack, & the German Backhand Blow. Uses the Sedan 1940 & Tobruk game system. 228 counters, 6.5mi/hex, Div/corp level. P.Youde'13 / ARTICLES
ON: Duel in the Steppe, Soviet Star & Gallop Offensives, Jan-Feb 1943; Alcohol, the Alamo & the Texas War for Independence, 1835-36; Battle of Dorostolon, Byzantium Confronts the Rus, July 971AD; M16 & M60 in
Vietnam; Alexander's Successors, War in Iraq 311-309BC; Marlborough, Flanders, Fodder & Fame; Pedregal; Coastwatchers in the Pacific in WWII; Suez 1956.

Enemy at the Gates


Prices TRIPLE if you phone between 9pm -10am PST!

109054

Gamers (% MMP)

$89.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 119 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Eastern Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Cherry. Huge, op lvl gm of Soviet drive to surround Stalingrad then all of AG South w/ German relief attempts & von Manstein's backhand blow at Kharkov. 10 scenarios. 2nd in Op Combat series. Later updated as
Case Blue. D.Essig'94

Enemy at the Gates PARTS

10581

Gamers (% MMP)

$2.00

Mint

OoP

109055

Gamers (% MMP)

$44.00

Mint

OoP

Minden Games / Panzerschk

$7.50

New

OoP

Decision Games S&T Games

$28.00

New

OoP

OoP

OoP

(1) copy of Charts & Tables, v2.0, for Op Combat Series.

Enemy at the Gates REVISED MAP SET

Revised map set (A-D) printed in the style of Guderian's Blitzkreig II, and designed to allow the maps for EatG & GB to properly mate. Sold as a retrofit kit. '02

Evacuation of Konigsberg 2nd

95654

Reprint of this small game of the evacuation of Konigsberg late in WW2. 9 optional units added. '11

Forgotten Axis, Fight to the Finnish#199

43212

Mag & Game. 2nd game in this btln level game of the Axis attempt to drive thru the Soviet defenses in the Kuralian peninsula in 1941-2. Covers 2 battles on 2 maps (Loukhi, Aug '42, & Allakurtti, Aug-Spt '41). Uses an
activation system based on division. 280 counters; 2k/hex. M.Bennighof'00 / ARTICLES ON: Finland's Continuation War against the USSR; Origins of Naval Aviation in WWI; the German StormTiger Tank; Moscow
1941, Strategic Possibilities; HMS Victoria & Camperdown Incident, 1893.

Forgotten Axis, Fight to the Finnish#199

91615

Decision Games S&T Games

$25.00

Mint

Rules separated. Mag & Game. 2nd game in this btln level game of the Axis attempt to drive thru the Soviet defenses in the Kuralian peninsula in 1941-2. Covers 2 battles on 2 maps (Loukhi, Aug '42, & Allakurtti,
Aug-Spt '41). Uses an activation system based on division. 280 counters; 2k/hex. M.Bennighof'00 / ARTICLES ON: Finland's Continuation War against the USSR; Origins of Naval Aviation in WWI; the German
StormTiger Tank; Moscow 1941, Strategic Possibilities; HMS Victoria & Camperdown Incident, 1893.

Forgotten Axis, Fight to the Finnish#199

98236

Decision Games S&T Games

$27.00

Mint

Cherry. Mag & Game. 2nd game in this btln level game of the Axis attempt to drive thru the Soviet defenses in the Kuralian peninsula in 1941-2. Covers 2 battles on 2 maps (Loukhi, Aug '42, & Allakurtti, Aug-Spt '41).
Uses an activation system based on division. 280 counters; 2k/hex. M.Bennighof'00 / ARTICLES ON: Finland's Continuation War against the USSR; Origins of Naval Aviation in WWI; the German StormTiger Tank;
Moscow 1941, Strategic Possibilities; HMS Victoria & Camperdown Incident, 1893.

Forgotten Axis, Murmansk 1941 #194

34677

Decision Games S&T Games

$49.00

New

OoP

OoP

Mag & Game. Btln-level game of the Axis drive on Murmansk across the tundra of northern Findland from Pesamo in 1941. 140 counters, 2km/hex. M.Bennighof'99 / Also includes 2nd ed revision of Sea Devils rules &
counters & map (on back of Murmansk map), making this previously underdeveloped game playable & a good game. 100 counters, 3mo/turn, 3 scenarios + campaign. T.Garland'99 / ARTICLES ON: Op Platinum Fox,
Attack on Murmansk 1941; the German Air War Against Britain in WWII; South African Defence Force; Union Riverine Anti-Partisan Marine Unit in Am Civil War; U-Boat Camouflage in WWII; Luftwaffe in Poland; the
Pentomic Division in the US Army, 1953-61; Stonewall in the Valley; Peninsual Campaign of 1862; Development of US Intelligence Agencies in the Wake of the Mexican Revolution.

Forgotten Axis, Murmansk 1941 #194

91614

Decision Games S&T Games

$48.00

Mint

Rules separated. Mag & Game. Btln-level game of the Axis drive on Murmansk across the tundra of northern Findland from Pesamo in 1941. 140 counters, 2km/hex. M.Bennighof'99 / Also includes 2nd ed revision of
Sea Devils rules & counters & map (on back of Murmansk map), making this previously underdeveloped game playable & a good game. 100 counters, 3mo/turn, 3 scenarios + campaign. T.Garland'99 / ARTICLES ON:
Op Platinum Fox, Attack on Murmansk 1941; the German Air War Against Britain in WWII; South African Defence Force; Union Riverine Anti-Partisan Marine Unit in Am Civil War; U-Boat Camouflage in WWII; Luftwaffe
in Poland; the Pentomic Division in the US Army, 1953-61; Stonewall in the Valley; Peninsual Campaign of 1862; Development of US Intelligence Agencies in the Wake of the Mexican Revolution.

Forgotten Axis, Murmansk 1941 #194

92631

Decision Games S&T Games

$39.00

Excell

OoP

Err

Mag & Game. Btln-level game of the Axis drive on Murmansk across the tundra of northern Findland from Pesamo in 1941. 140 counters, 2km/hex. M.Bennighof'99 / Also includes 2nd ed revision of Sea Devils rules &
counters & map (on back of Murmansk map), making this previously underdeveloped game playable & a good game. 100 counters, 3mo/turn, 3 scenarios + campaign. T.Garland'99 / ARTICLES ON: Op Platinum Fox,
Attack on Murmansk 1941; the German Air War Against Britain in WWII; South African Defence Force; Union Riverine Anti-Partisan Marine Unit in Am Civil War; U-Boat Camouflage in WWII; Luftwaffe in Poland; the
Pentomic Division in the US Army, 1953-61; Stonewall in the Valley; Peninsual Campaign of 1862; Development of US Intelligence Agencies in the Wake of the Mexican Revolution.

Forgotten Axis, Murmansk 1941 #194

91259

Decision Games S&T Games

$25.00

Mint

OoP

All Sea Devil components removed & NOT included. Pages 3-4 of rules removed & provided here as photocopies. Map is a set of 4 clean color photocopies. Otherws mint. Mag & Game. Btln-level game of the Axis
drive on Murmansk across the tundra of northern Findland from Pesamo in 1941. 140 counters, 2km/hex. M.Bennighof'99 / Also includes 2nd ed revision of Sea Devils rules & counters & map (on back of Murmansk
map), making this previously underdeveloped game playable & a good game. 100 counters, 3mo/turn, 3 scenarios + campaign. T.Garland'99 / ARTICLES ON: Op Platinum Fox, Attack on Murmansk 1941; the German
Air War Against Britain in WWII; South African Defence Force; Union Riverine Anti-Partisan Marine Unit in Am Civil War; U-Boat Camouflage in WWII; Luftwaffe in Poland; the Pentomic Division in the US Army,
1953-61; Stonewall in the Valley; Peninsual Campaign of 1862; Development of US Intelligence Agencies in the Wake of the Mexican Revolution.

OoP

Mag & Game. 3rd game in the Forgotten Axis btln level game series. This edition covers two campaigns focused on the Romanian cavalry corp. Jakimivka covers the Aug'41 Soviet counterattack against the Cav Corp
near Rostov. Kuban Gateway covers the Aug'42 capture of the Taman Peninsula by the Cav Corp. Uses a formation activation system. 2km/hex, btln/rgt level, 240 counters. M.Bennighof'01 / ARTICLES ON: Romania
on the Easter Front 1941-2; 1814, Napoleon's Fight for Survival; Failure of Air Alert Raider on 7 Dec 1941; Tank Reactive Armor; Peace Treaty between Eritrea & Ethiopia 2000; He-219 Owl; Australian Army
Restrictions in WW2; Development of the Armored Car in US; Italian Special Naval Operations in WWI; The Sino-Japanese War 1894-5; US & Indian Deployments in Asia 2000.
91261 Decision Games S&T Games
Forgotten Axis: VARIANT RULES+COUNTERS
Mint
GmOnly
$15.00
n OoP

Forgotten Axis, Romanian Campaign #206

51566

Decision Games S&T Games

$38.00

New

71 counters plus variant rules & scenarios published in S&T 201 for each of the 2 Forgotten Axis games printed in #194 & 199.

Fortress Berlin 2nd # 8

107085

Against the Odds Magazine

$29.00

New

HP

Mag + Game. v2 #4 reprint. Operational level game of the Third Reich's last 16 days & the ferocious battle for Berlin. Covers the bitter fight for the heart of Berlin at 500yd/hex, 1 day/turn, co-div level, 480 counters.
Includes what-if such as the reinforcement by nearby forces that could have moved into Berlin (including 2 SS Panzer divs). Includes solitaire rules. Designed by a yeoman designer, J.Prados'09

Fortress Stalingrad #124

97449

WWW Strategy & Tactics

$39.00

Mint

OoP

Cherry. Mag & Game. Strategic, corp/army level game of Soviet Winter'42 offensive that ultimately destroyed the German 6th Army at Stalingrad. Covers the entire Ukraine from Voronezh south. 10days/turn, 200
counters, 15mi/hex. RECOMMENDED. T.Bomba'88 / ARTICLES ON: Roman Mobilization in the 2nd Punic War; Germany's Ultra Coup; Decorations in the Modern US Armed Forces; Royal Navy of the 18th Century;
Today's French Foreign Legion; Hitler & the Stalingrad Pocket; Designer's Notes & Variants for Fortress Stalingrad; Union Army Corps in the US Civil War; Italian Aircraft Carriers in WWII. / ARTICLES ON: Roman
Mobilization in the 2nd Punic War; Germany's Ultra Coup; Decorations in the Modern US Armed Forces; Royal Navy of the 18th Century; Today's French Foreign Legion; Hitler & the Stalingrad Pocket; Designer's Notes
& Variants for Fortress Stalingrad; Union Army Corps in the US Civil War; Italian Aircraft Carriers in WWII.

Fortress Stalingrad #124

105750

WWW Strategy & Tactics

$39.00

Mint

OoP

Rules separated. Very clean. Mag & Game. Strategic, corp/army level game of Soviet Winter'42 offensive that ultimately destroyed the German 6th Army at Stalingrad. Covers the entire Ukraine from Voronezh south.
10days/turn, 200 counters, 15mi/hex. RECOMMENDED. T.Bomba'88 / ARTICLES ON: Roman Mobilization in the 2nd Punic War; Germany's Ultra Coup; Decorations in the Modern US Armed Forces; Royal Navy of the
18th Century; Today's French Foreign Legion; Hitler & the Stalingrad Pocket; Designer's Notes & Variants for Fortress Stalingrad; Union Army Corps in the US Civil War; Italian Aircraft Carriers in WWII. / ARTICLES
ON: Roman Mobilization in the 2nd Punic War; Germany's Ultra Coup; Decorations in the Modern US Armed Forces; Royal Navy of the 18th Century; Today's French Foreign Legion; Hitler & the Stalingrad Pocket;
Designer's Notes & Variants for Fortress Stalingrad; Union Army Corps in the US Civil War; Italian Aircraft Carriers in WWII.

Four Roads to Moscow

108394

Against the Odds Magazine

$35.00

New

HP

2010 Annual w/ 4 games. HITLER TURNS EAST is a hex-based game of the first 9 months of the war in the east at corp/army level. 160 counters, monthly turns. T.Racier / SLAUGHTERHOUSE is a point-point map
game of the first 9 months of the war in the east at the army/army group level. 120 counters., bi-monthly turns. M. Rinella / STRIKE THE BEAR is a large hex map game of the war in the east in the first 9 months of the
war in the east with key constraints of operational limits. 120 counters, 3-week turns. R.Nord / CODEWORD BARBAROSSA is an area move game of all of Europe prior to Barbarossa as Germany & the USSR gear for
war. Players seek to maximize economic resources and end-game military forces. Includes sml number of event cards, and used Resource Points ala 3rd Reich. 120 counters. J.Prados '11 / ARTICLES ON: Barbarossa
facts v myth; March to Magdala, Abyssinia 1868; fallacy of numbers being the dominant cause of Axis loss of WW2. '11

GD'41

109058

Gamers (% MMP)

$79.00

Mint

BC

OoP

V.Clean. 9th in the tactical series. Covers the Gross Deutchland Division's difficult combat on the road to Moscow at the Zushu River in late Fall 1941. 5 scenarios, 2 maps, 840 counters. W.Graves'97

GD'42

108577

Multi-Man Publishing,

$49.00

New

BC

Tac Combat Series (v4) game of the Nov'42 battle in which the German Gross Deutschland div is commited as a reserve to stem an offensive by the Soviet 238th Rifle backed by the 3rd Mech Corp in the Luchessa
Valley. A bitter battle ensued that threated the GD's existence. Includes 3 maps, 840 counters. W.Graves'09

Guards Tank, Battle of Prochorovka #13


Prices TRIPLE if you phone between 9pm -10am PST!

93344

Decision Gms World at War

$85.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Cash-Basis

Part#

Only?

Specific Condition, Subject, Designer, Year

Page 120 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Publsher Name

WW-2: Campaigns & Battles - Eastern Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & Game. First of intended East Front Battles Series game covering larger battles on the Eastern Front at operational level. This game focuses on the southern portion of Kursk, 1943, as the SS Panzers break thru
the 6th Guards' defenses and are attacked by the 5th Guards Tank Army. Btln/brig level, 1km/hex, 1day/turn. J.Miranda'10 / ARTICLES ON: the Soviets at Kursk; Bigger isn't always better in WW2 ship design; btl for
Hurtgen Forest, 1944; Japanese last stand in Manchuria, 1945.

Guderian's Blitzkrieg 1st

104151

Gamers (% MMP)

$60.00

Mint

BC

OoP

Box btm crease & concaved. Sml puncture to 1st pg of rules (repaired). Lite 2" stain to all pages of rules. Basically an unused copy not well cared-for. Detailed op lvl gm of Germans' right wing's advance on Moscow,
Sept-Dec'41, using the Operational Combat game system. Very colorful game that rewards careful, detailed planning. 1260 counters, 2 maps, 8 scenarios. D.Essig'92

Guderian's Blitzkrieg II

109064

Gamers (% MMP)

$99.00 **

Mint

DC** OoP

This is the original GBII (2nd edition). Includes GBII Bonus counter sheet. No counter trays. Complete & v.clean. Thorough (and massively expensive) revision of this detailed op lvl game of German the period of the
War in the East when the Germans might have won, Oct'41-May'43. Includes 3 maps, 2940 maps, v3 series rules, 19 scenarios. Half-week/turn, 5mi/hex, btln-div level. D.Essig'01

Guderian's Blitzkrieg II[I] 3rd

105155

Multi-Man Publishing,

$125.00 **

New

DC**

Reprint of the 'II' revision w/ errata incorporated in rules & mating rules for Case Blue. Detailed op lvl game of German the period of the War in the East when the Germans might have won, Oct'41-May'43. Includes 3
maps, 2940 maps, v3 series rules, 19 scenarios. Half-week/turn, 5mi/hex, btln-div level. D.Essig'11

Guderian's Last Gamble, Sonnedwende 1945

79096

Perry Moore

$15.00

New

OoP

DTP game covering the last German offensive of WW2, Operation Solstice in Feb.'45, as the German 11th Pzr Army with its 300 AFV relieved a force trapped at Arnswalde. 250 paper counters that must be mounted &
cut apart. P.Moore'06

Hell of Stalingrad PARTS

107984

Clash of Arms

106740

Victory Point Games

$5.00

New

BC

$23.00

New

SC

OoP

Box, only. Some lite scuggs on lower box edge, otherws new.

Hell's Gate

Small game of the battle of Korsun Pocket fought in the Ukraine in Jan-Feb. 1944. Updated from a version of the game included in the book Simulating War by the designer. 70 counters, brig/div/corp level, 3days/turn,
20km/hex. Fast playing. P.sabin'14

Holdfast, Russia 1941-42

108649

Worthington Games

$46.00

New

BC

$28.00

New

HP

Strategic level, block-style, relatively simple & fast-playing game of the first year of the Axis invasion of the Soviet Union, 1941-42. Army level. G & M.Wylie'14

Hungarian Nightmare, Budapest 1945 #31

109839

Against the Odds Magazine

Mag & game. Game of the bitter battle for the Hungarian capital of Budapest, Dec'44-Feb'45, the 2nd bloodiest in history. The 79000 Germans & Hungarians have only a hodge podge of attack-capable units & logistical
problems. But the Soviets have 177,000 - 2 fronts - & a tight timeline. Victory based on besting actual history. 420 counters, rgt level, 1-1/2 area move maps, 3days/turn. M.Stille'11 / ARTICLES ON: the emergency air
resupply of Budapest, 1945, via glider; Soviet siege of Budapest 1945; WW2 urban sieges; TARLETON'S QUARTER! expansion rules; battle of Navarion, last btl in Age of Sail, 1827; US-China relations as a zero-sum
game.

OoP

Mag & game. Corp/army level game of bulk of the first 2 years the east, Oct'41 thru Nov'42, from Leningrad to Stalingrad/Rostov. A good, simipler game of tug of war, complete w/ a reasonable number of special rules
for flavor. Players fight for possession of key terrain. 156 counters. T.Bomba'00 / Also includes Warmaster Chess 2000, which adds yet more variants for the game no one plays (tho it isn't a bad diversion). 20 counters.
T.Bomba'00 / ARTICLES ON: the battle of AIn Jalut against the Mongol empire in the Middle East; battle of Bosworth Field 1485 during the War of the Roses; Big Bethel, the Am Civil War's First Battle; Analysis of the
War in the East, 1941-5; Joan of Arc, maid of Orleans; naval camoflage in World War I; India-Pakistan Naval War of 1971.
Iron Dream, War in Russia 1941-2 #53
55110 XTR: Command Magazine
New
GmOnly
$14.00
n OoP

Iron Dream, War in Russia 1941-2 #53

53077

XTR: Command Magazine

$22.00

New

GameOnly. GameOnly. Corp/army level game of bulk of the first 2 years the east, Oct'41 thru Nov'42, from Leningrad to Stalingrad/Rostov. A good, simipler game of tug of war, complete w/ a reasonable number of
special rules for flavor. Players fight for possession of key terrain. T.Bomba'00 / Also includes Warmaster Chess 2000, which adds yet more variants for the game no one plays (tho it isn't a bad diversion). T.Bomba'00

Kanev #115 PARTS

45198

WWW Strategy & Tactics

$4.00

Mint

OoP

69450

Peoples' Wargames

$2.00

Excell

OoP

96745

WWW Strategy & Tactics

$34.00

Mint

OoP

Rules, only.

Kanev PARTS
Photocopy of rules, only.

Kanev, Parachutes Across the Dnepr #115

Sml dog ear to one mag cover corner; some minor clasp marrs to back cover. Mag & Game. Game of the Soviet Sept. 1943 offensive seeking to break the Dnepr River before the Germans could solidfy their defense.
The offensive was backed by the largest Soviet airdrop of WW2. 200 counters, div/brig/rgt level, 1mi/hex, 8hrs/turn. J.Prados'87 / ARTICLES ON: Parachutes across the Dnepr; Tarleton's Quarter at the Waxhaws;
German Naval Radar in WWII; France's dearth of draft-age males on the the eve of WWII; Kanev designers nots; extensive Abensberg & Echmuhl ERRATA; The 1862 Vicksburg Campaign.

Kesselschlacht #3

99451

Against the Odds Magazine

$30.00

New

HP

Mag & Game. Operational level game of the escape of the German First Panzer Army from encirclement, Mar-Apr'44, by 9 Soviet armies. Moderately complex game w/ 320 counters, 1 map, rgt/div level, 1day/turn,
5.5km/hex. Includes effects of weather, air power, defensive positions, fuel limitations, etc. 2 scenarios. P.Moore'03

Kesselschlacht #3 PARTS

97585

Against the Odds Magazine

$5.00

Mint

106444

Pacific Rim JustPlainWGms

$12.50

New

SPI S&T Magazine Games

$45.00

Mint

OoP

Map, only.

Kestenga

Small game of the 3 Axis attempts in '42 to cut the Murmansk RR near Kestenga. M.Bennighof'93

Kharkov #68

104397

OoP

OoP

Cherry. Mag & game. Game of the Soviet May 1942 offensive in the area immediately south of Kharkov, using Panzergruppe Guderian game system at rgt/div lvl. 1day/turn, 6.9km/hex. S.Patrick'78 / ARTICLES ON:
Kharkov, the Spring 1942 Soviet Offensive; Naval SAMS; Agincourt, Triumph of Archery Over Armor, Oct. 1415; Descent on Crete errata; Mine Warfare.

Kharkov #68

92838

SPI S&T Magazine Games

$30.00

Excell

Mag & game. Game of the Soviet May 1942 offensive in the area immediately south of Kharkov, using Panzergruppe Guderian game system at rgt/div lvl. 1day/turn, 6.9km/hex. S.Patrick'78 / ARTICLES ON: Kharkov,
the Spring 1942 Soviet Offensive; Naval SAMS; Agincourt, Triumph of Archery Over Armor, Oct. 1415; Descent on Crete errata; Mine Warfare.

Kharkov #68 PARTS

91889

SPI S&T Magazine Games

$4.00

Excell

OoP

91890

SPI S&T Magazine Games

$5.00

Excell

OoP

100538

VAE VICTUS Magazine

$14.00

New

Rules only, plus errata.

Kharkov #68 PARTS


Map only.

Korsoun 1944 #72

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '07

Korsun Pocket, Stalingrad on the Dnepr

106083

Peoples' Wargames

$249.00

Mint

zl

OoP

Countersheet 1 die cut slightly askew, causing leftmost unit values (attack factor & unit ID) for ~3 German units to be printed on edge of counter; values evident. Otherws very clean & complete. Offset die-cutting that
clipped portions of some unit values were common on varying countersheets of this game. RECOMMENDED, highly detailed, 8 scenario, regt level game of the bitterly fought, Dec. 1943-Feb 1944 Soviet offensive that
trapped & eventually eliminated several German divisions within the Korsun Pocket. Large game & a labor of love. J.Radey'79

Koursk 1943 #51

100533

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '02

Krim, von Manstein's Btl for Sevstpl #6

Prices TRIPLE if you phone between 9pm -10am PST!

105432

XTR: Command Magazine

$75.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 121 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Campaigns & Battles - Eastern Front

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules separated. Mag & Game; includes Tiger of Ethiopia variant counters (50) for Lion of Ethiopia #4. Krim is a division-lvl game of the entire campaign for Crimea, 1941-2, led by von Manstein, and including some
crafty Soviet responses including an ambibious invasion across the Kerch Straits. 200 counters, mostly div level, 7.5mi/hex, 2wks/turn. T.Bomba'90 / ARTICLES ON: Peace Now: Palestinians & the Israeli Army; The
Problems with the Soviet Railways, 1941-2; Vietnam War POW Rescue Operations; Sick Call in the Soviet Army; Krim, the War in the Crimea 1941-2; Odessa, Tobruk on the Black Sea; Tiger of Ethiopia variant for Lion
of Ethiopia; strategy in Krim.

Kursk ['80], History's Greatest Tank Btl

108692

SPI Games

$125.00

V.Good

BC

OoP

Missing 2 (of 48) step reduction markers; all units present & game otehrws complete. ~12 counters marked in pencil with corrected values/type per errata. Rules highlighted in yellow. Otherws EX. Detailed, moderate
complexity game of the battle of Kursk, 1943, in 3 scenarios (May, July & Aug). Hard to find, an a near-definitive game on the subject. Includes movement & attack modes, anti-tank weapons, barrages, air support,
partisans & unit breakdown. RECOMMENDED. E.Goldberg'80

Kursk 1943, el Fin de la blitzkrieg # 31

109099

Alea Magazine (Ludopress)

$18.00

New

52pg mag & game. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Game is 1st half; 2nd half published in #33. Includes addtl
scenarios for Nordkapp#29. Spanish magazine with ALL material in Spanish; includes English translated rules to Kursk, & translation avail at www.Grognard.com. '06

Kursk 1943, La Pinza Sur pt 2 # 33

109100

Alea Magazine (Ludopress)

$17.50

< New

Rear mag cover is crinkled, with a 1" tear at spine on rear cover repaired, and mag cover tearing away from staples. Otherws new. Mag + Game. w/52pg mag. Pt 2 of 2 parts of game; 1st half printed in #31. Kursk is a
rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Also include LA SOMBRA DEL AGUILA, a game of 2 Napoleonic btls set in Spain,
Somosierra, Nov 1808, & Madrid, Dec 1808. Spanish magazine with ALL material in Spanish; includes Englished translated rules to Kursk, & translation avail at www.Grognard.com. '09

Kursk 1943, La Pinza Sur pt 2 # 33

109101

Alea Magazine (Ludopress)

$19.00

< New

Sml, 1/2" tear from edge of rear mag cover. Otherws new. Mag + Game. w/52pg mag. Pt 2 of 2 parts of game; 1st half printed in #31. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about
340 counters in mag that must be mounted & cut apart. Also include LA SOMBRA DEL AGUILA, a game of 2 Napoleonic btls set in Spain, Somosierra, Nov 1808, & Madrid, Dec 1808. Spanish magazine with ALL
material in Spanish; includes Englished translated rules to Kursk, & translation avail at www.Grognard.com. '09

Kursk, Operation Zitadelle 1943 ['71]

108126

SPI Games

$49.00

V.Good

FT

OoP

OoP

Complete. Some soiling thru use of frequently used counters (eg air units). Some units printed slightly askew (mainly Soviet artil, AT, a few inf) such that unit size designator is partially cut off; no impact on play. Some
soiling & mild sun discoloration to rules. Otherws EX. 3-scenario battle of Kursk, options to start in July, June or Aug. S.Hart'71

Kursk, Operation Zitadelle 1943 ['71]

106197

SPI Games

$27.00

V.Good

WT

Missing 5 units; ID included. Some lite, v.sml spots on rules. CRT chart has a lengthy tear (repaired). 3-scenario battle of Kursk, options to start in July, June or Aug. S.Hart'71

La Mious 1943 #85

100545

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. Game of a 1943 battle on the eastern front. Game format now smaller. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game
material for most games available at grognard.com/vaevict.html. '09

Leningrad 1st

109199

SPI Games

$25.00

Excell

HC

OoP

$24.00

Excell

HC

OoP

OoP

Complete & clean. Smaller game of the German Army Group North's drive on Leningrad from 22 June - 13 Spt '41. A fun tornement style game. D.Rustin'79

Leningrad 1st

106954

SPI Games

Complete. Narrow 2" scratch on box cover; otherws very clean. Smaller game of the German Army Group North's drive on Leningrad from 22 June - 13 Spt '41. A fun tornement style game. D.Rustin'79

Leningrad 2nd

89119

Decision Games

$25.00

Mint

HC

Decision Games

$19.00

New

HC

Graphic update of this smlr gm of Army Group N's drive on Leningrad from 22 June - 13 Spt '41. '93

Leningrad 3rd

109919

Further update & reprint of this smaller game of the German Army Group North's drive on Leningrad from the initial invasion of the USSR thru the summer, 22 June - 13 Sept 1941. Originally an SPI design, here
reprinted, updated & colorized a second time. Uses a form of the popular Panzergruppe Guderian game system, with untried Soviet units. Div level, 20mi/hex, simpler & a good game for beginners. '14

Leningrad '41 #17

95408

Decision Gms World at War

$22.50

New

Mag & Game. New game of AG North's drive on Leningrad from July-Aug 1941 uses the Manila'45 system. Assumes that von Manstein didn't pause before charging for the city. 3days/turn, 0.5km/hex, btln/rgt/brig level.
Special rules for command control, leaders, naval & air support, & a possible German airborne assault. J.Miranda'11 / ARTICLES ON: Leningrad 1941, Manstein's Lost Victory; Operation Anvil-Dragoon, August 1944;
US Navy's Yangtze River Patrol, 1937-41; Britain's Special Operations Executive; Karl May, Hitler's Favorite Author; Liberation of Vichy Madagascar; US v Japanese Pilot Selection in WW2; Chinese Collaborationist
Forces in WW2.

Minsk, Battle of...1944 # 22

101450

Decision Gms World at War

$22.50

New

Mag & Game. Second in the East Front Battles game system. Covers the Soviet attack on Army Group Center that begin the Wermacht's collapse & retreat from the USSR. Two Soviet Tank armies drive on Minsk after
cracking thru German lines. Germans must delay the Soviets & limit their gains. Rgt/brig level, 1 day/turn. J.Miranda'11 / ARTICLES ON: 1944 Battle for Minsk & the destruction of Army Group Center; Operational
Analysis of the US Army in Tunisia 1943; Battle of Savo Island Reconsidered; Hitler's Military Conferences; Nazis in Hollywood movies; Utah & Omaha Beaches on D-Day; Soviet Mechanized Corps in 1941; US Gen.
Geo Kenney; British WW2 research on creating a tsunami as a weapon. '11

Molotov's War #172

53926

Decision Games S&T Games

$35.00

New

OoP

Mag & Game. Rgt-div level game of the Russo-Finnish War of 1939-40 in Finland south of Lake Ladoga. 160 counters, 8mi/hex, rgt/div level, 10days/turn. Also includes Advanced Successors variant rules for
Successors #161 w/ 40 counters. J.Desch'95 / ARTICLES ON: the Winter War 1939-40; the Dong Xuan Campaign in Vietnam 1965; the German Atomic Weapon Effort in WWII; Napoleon's 1815 Defense of France;
Beginings of the Han Dynasty in China; Swiss Pikemen; Spad A2 design of WWI; German Yugoslave Units of late in WW2; Spanish Blue Div. in WW2; Arab Corp in Desert Storm; Carrier Pigeons in Vietnam; Marching
to the Sounds of Guns; George Orwell & Modern Warfare.

Molotov's War #172

97661

Decision Games S&T Games

$33.00

Mint

OoP

Cherry. Mag & Game. Rgt-div level game of the Russo-Finnish War of 1939-40 in Finland south of Lake Ladoga. 160 counters, 8mi/hex, rgt/div level, 10days/turn. Also includes Advanced Successors variant rules for
Successors #161 w/ 40 counters. J.Desch'95 / ARTICLES ON: the Winter War 1939-40; the Dong Xuan Campaign in Vietnam 1965; the German Atomic Weapon Effort in WWII; Napoleon's 1815 Defense of France;
Beginings of the Han Dynasty in China; Swiss Pikemen; Spad A2 design of WWI; German Yugoslave Units of late in WW2; Spanish Blue Div. in WW2; Arab Corp in Desert Storm; Carrier Pigeons in Vietnam; Marching
to the Sounds of Guns; George Orwell & Modern Warfare.

Moscow Campaign

105938

SPI Games

$35.00

Excell

WT

OoP

Err

Soviet armored units (only) die cut slightly off center so a sml portion of the zero in a 10 move factor clipped. Otherws very clean. Division level game of the German drive on Moscow in late 1941, inspired by earlier
Battle for Moskva. The Germans have a tough time taking Moscow, but of course the Soviets get their butt kicked for a long time before things turn about. Includes the many what-if scenarios this designer was known
for. J.Dunnigan'72

Moscow, Battle of... 2nd

107382

SPI Games

$65.00

Mint

FT

OoP

w/die cut counters. 2nd edition is a boxed reprint with die cut counters of the game in S&T#24. Covers the German attempt to capture Moscow in the Fall & Winter of 1941, covering the area from Kursk to Leningrad &
beyond Moscow, Oct-Dec 41. D.Williams'70

One Bullet for Every German, Warsaw 1944

79634

Fire Fight Games

$25.00

New

Fo

OoP

OoP

Larger, 2-map, 350 counter game of both the 1944 Warsaw uprising thruout the city AND the battlefields to the east where the Germans smashed the Soviet 3rd Tank Corp at the time of the uprising. Counters must be
mounted & cut apart. P.Moore'07

Operation Kremlin PARTS

82373

Decision Games

102545

VAE VICTUS Magazine

$2.00

Mint

HC

$23.50

New

Box, only.

Operation Nordwind #98

Mag & Game. Hex-based, regt level game on the last German offensive on the western front in WW2 as 3 German divisions attempt to encircle & destroy the US 100th Inf with no real success. Includes 108 die cut
counters, plus cardstock variant counters in the mag for a prior game. Magazine with all elements printed in French; English rules available for download on the internet. '11

Operation Spark PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

69796

Clash of Arms

$2.50

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 122 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

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Price EA

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Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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Original rules, missing cover page sheet; photocopy of pgs 1-2, 31-32 included so its complete.

Operation Typhoon

107579

SPI Games

$175.00

Mint

DC

OoP

No counter trays. Otherws cherry. 3 map, 800 counter, rgt/bttln level game of German drive on Moscow, & the Soviet counterattack, 15 Nov-15 Dec 1941. Uses a loose variation of Wacht Am Rhein system. Designer
bemoans the constrive time frame imposed upon the design by original feedback proposal. 4 scenarios, 3 1-map campaign. 2.7mi/hex, 1day/turn. Basically a pretty simple game. J.Angiolillo'78

Operation Typhoon PARTS

89936

SPI Games

$6.00

Mint

OoP

101262

SPI Games

$5.00

Mint

OoP

107580

SPI Games

$5.00

Excell

OoP

100446

SPI Games

$6.00

Mint

OoP

101252

SPI S&T Magazine Games

$65.00

Mint

OoP

OoP

Rules, only.

Operation Typhoon PARTS


Promotional mailing copy of the Op Typhoon rules, only. Most pages have a sml (1/2") dog-ear.

Operation Typhoon PARTS


Rules, only. A few case #s circled in ink, otherws clean.

Operation Typhoon PARTS


Rules, only.

Panzergruppe Guderian #57

Slight sun discoloration to margins of mag pages; nothing dark or distinct, but most pages affected. Mag & Game. The German drive to cross the Dnepr River & capture Smolensk in the fall of 1941, using a now
classic rgt/div level system involving uncertain unit values for the Soviets & enhanced abilities for complete panzer divisions. 200 counters. JDunnigan'76 / ARTICLES ON: the Smolensk Campaign, July-Aug 1941;
NATO & Soviet tactical air doctrines; Invasion America, c2000; Russian Civil War 1918-22.

Panzergruppe Guderian #57

92856

SPI S&T Magazine Games

$50.00

Excell

Mag & Game. The German drive to cross the Dnepr River & capture Smolensk in the fall of 1941, using a now classic rgt/div level system involving uncertain unit values for the Soviets & enhanced abilities for complete
panzer divisions. 200 counters. JDunnigan'76 / ARTICLES ON: the Smolensk Campaign, July-Aug 1941; NATO & Soviet tactical air doctrines; Invasion America, c2000; Russian Civil War 1918-22.

Panzergruppe Guderian #57 PARTS

92266

SPI S&T Magazine Games

$4.00

V.Good

OoP

92857

SPI S&T Magazine Games

$4.00

V.Good

OoP

92858

SPI S&T Magazine Games

$9.00

V.Good

OoP

101646

Schutze Games

$27.00

New

Rules, only. Right page edge of 2 pages yellowed w/ multiple sml tears.

Panzergruppe Guderian #57 PARTS


Rules only; errata annotated into & taped onto rules.

Panzergruppe Guderian #57 PARTS


Map only.

Poland Crushed

HC

Operation level game of the German invasion of Poland. The Germans must move quickly & decisively to defeat Poland, while the Poles seek to delay their defeat. Includes historical scnarios & many variants (including
the Southern Stronghold where the army tries to hold out near its ally, Romania). 2 small maps, 264 die cut counters. P.Schutze'12

Red Vengeance, Defeat of Nazi Germany

108458

Avalanche Press, Ltd.

$22.00

New

SC

$19.00

New

Fo

Stand-alone game that is also a mateable sequel to Defiant Russia. Large scale game of the war in the east during the last year of WW2. 40mi/hex, 140 counters. '06

Resistance is Not Futle, Warsaw 1943

95718

Fire Fight Games

OoP

OoP

Sqd/platoon level game of the Warsaw Upgrising of April 1943. The Germans must quell the rebellion on an area move map of the Warsaw ghetto without taking excessive losses. 100yd/hex, 2-3days/turn. P.Moore'08

Ring of Fire, Kharkov 1943 PARTS

61532

Moments in History

101763

GMT Games

$1.00

Mint

$39.00

New

BC

Player Aid Card, only.

Roads to Moscow 1941

Game covering 2 key battles as the German Army Group Center struggles to progress towards Moscow in Oct. 1941. Mozhaysk to the west of Moscow, Mtsensk to the south, represent the bitter fights of that time as the
Germans push forward, fighting time as much as the Soviets. Includes 3 countersheets, 2 maps. V.Von Borries'13

Roads to Stalingrad

108793

Bellica 3rd Generation

$42.00

New

BC

OoP

BC

OoP

First of an intended Campaign Commander series of games. This game covers the struggle for southern USSR from the summer of 1942 thru winter of 1943, including Stalingrad. Operational level. '10

Roads to Stalingrad

108807

Bellica 3rd Generation

$42.00

< New

V.Slight edge ding with lite 1/2" crease on box bottom. Box otherws shrinkwrapped & new. First of an intended Campaign Commander series of games. This game covers the struggle for southern USSR from the
summer of 1942 thru winter of 1943, including Stalingrad. Operational level. '10

Russian Campaign, 2nd PARTS

5944

AH Avalon Hill Game Co.

$5.00

V.Good

OoP

95095

AH Avalon Hill Game Co.

$3.00

V.Good

FB

OoP

95093

AH Avalon Hill Game Co.

$2.50

V.Good

OoP

104425

Pacific Rim JustPlainWGms

$12.50

New

$40.00

New

2nd ed rules. Portion of cover folded over.

Russian Campaign, 2nd PARTS

Box, only. Structurally intact but with some concaving, creases, wear, minor tears & ink scrawls to box cover.

Russian Campaign, 2nd PARTS


Passable photocopy of 2nd ed rules + TEC + CRT, only.

Salla 1941, Fight to the Finnish

3 div Axis offensive at neck of Kuralia Penisula attempting to isolate Murmansk. Btln lvl. Unique move system & subject matter. Good game. M Bennighof'91

Second Kharkov, Strike & Countrstrk #271

96131

Decision Games S&T Games

OoP

Mag & Game. Colorful update of this PzrGrpGuderian system game of the Soviet May'42 offensive that ended in disater. The 'strike & counterstrike' included the massive tank battles of mid-1942, just prior to Stalingrad,
during the Second Btl of Kharkov. Designed as a fun, fast moving, see-saw slugfest. Historical & Soviet all-out scenarios. 5mi/hex, 2days/turn, brig/div level. Paul Youde'11 / ARTICLES ON: Second Kharkov campaign,
failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter
Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks.

Siege of Leningrad #13

107497

Jagdpanther Magazine

$60.00

Mint

OoP

32 units loose from tree in strips. Minor crease on mag cover. Otherws cherry. Mag & Game. Simpler, operational level game of battles for & surrounding Leningrad during WWII. 5 Scenarios cover 1941 (2), 1942 (1),
1943 (1) and 1944 (1). 10.5mi/hex, div level, 9days/turn. S.Cole'76 / ARTICLES ON: Army Group North & Leningrad 1941; a Fascist France in AH Origins of World War II; Nukes in Modern Battles Quad; 2 scenarios for
SPI Kampfpanzer; Command Control variant for SPI PanzerArmee Afrika; analysis of SPI Arnhem; New & twisted scenarios for SPI Invasion America; expanding SPI Dixie; German & Soviet force values for SPI Panzer
'44; Allied Intervention in JAGD Battle for Madrid; variants for SPI West Wall Quad; Battlegroups in AH D-Day; Militia for SPI War in the East; variants for SPI World War III; Making the Tang scenario in JAGD Marine!
more exciting; variants for SPI Breitenfeld; using WWI tanks in SPI Tank!; River units in March on India.

Slaughter & Carnage, Kursk's Stalingrad

93616

Fire Fight Games

$23.00

New

Fo

OoP

Larger DTP game of the savage battle for a small village, Ponyri Station, that was astride the Soviet 2nd line of defense on the northern side of the Kursk salient. The Germans assigned 3 divisions to breakthru here
against a Soviet regt assigned to defend at all costs -- and supported by a full artil div. 2 maps, 350 counters that must be mounted & cut apart. '06

Some Poles Apart

86475

Against the Odds Magazine

$0.00

New

OoP

$17.50

New

Fo

OoP

Game on a postcard of a simple, impulse driven game of combat between Germans & Poles, presumably for Warsaw tho the subject is never explained. P.Rohrbaugh'07

SS Abyss, Hungary 1945 1st

86243

Perry Moore

Game of the final TWO German offensives in the east. First is the attempt by the remains of the 6th Panzer Army to relieve Budapest and then protect the Hungarian oil fields in Jan'45. A second German offensive in
Spring'45 saw a refitted 6th SS Pzr Army (now with 80k troops & 300 tanks including lots of Pzr V & VI) attack alert & dug in Soviets. Includes 2 11x17 maps, 280 counters that must be mounted & cut apart. P.Moore'06

SS Abyss, Hungary 1945 2nd


Prices TRIPLE if you phone between 9pm -10am PST!

109352

Blue Guidon Games

$28.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

4
All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 123 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Eastern Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Game of the final TWO German offensives in the east. First is the attempt by the remains of the 6th Panzer Army to relieve Budapest and then protect the Hungarian oil fields in Jan'45. A second German offensive in
Spring'45 saw a refitted 6th SS Pzr Army (now with 80k troops & 300 tanks including lots of Pzr V & VI) attack alert & dug in Soviets. Includes 2 11x17 maps, 280 counters. Revised somewhat from earlier 1st edition.
P.Moore'08

Stalingrad 1942 # 54

108365

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Strategic level game of the German Fall Blau 1942 offensive in southern USSR, from Kursk to the Turkish border. Corp/Armee level. Also includes c.60 dbl sided variant counters for Lock 'n
Load Forgotten Heroes. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated
game material for most games available at grognard.com/vaevict.html. '03

Stalingrad, Battle for...

103211

Dan Verssen Games

$29.00

New

BC

2-player card game of the bitter battle for Stalingrad, July 1942-Feb 1943. German forces attempt to capture the city by fighting for one rubble-strewn city block after another in the face of mounting resistance &
casualties. A key dynamic is that as the city is destroyed, your supplies dwindle reducing your ability to move & fight. Includes 168 cards. Fast playing, simple. D.Verssen'14

Stalingrad, Battle for...

106949

SPI Games

$89.00

Mint

BC

OoP

Scrape/abrasion affecting 3 generic Soviet inf units (of which there are 70); a 4th such unit has all info on front of counter essentially destroyed. Sml scuff on box cover. Otherws unused & very clean. Co-Btln lvl battle
for & around Stalingrad, Sept-Oct 1942. 7 weekly turns with variable-length impulses. Good feel to game, and some fun to play. System reflects the different armies involved, with German air & artillery, command
structure, and Soviet numbers & determination to fight for every building. Designed by the man who brought us Squad Leader. 600m/hex, 1wk/turn, 400 counters. J.Hill'77

Stalingrad, Battle for... 2nd

109753

Excalibre Games

$42.50

New

BC

HP

Revision & graphic update of this popular, Co-Btln level game of the bitter battle for & around Stalingrad in Fall 1942. 7 weekly turns w/ variable impulses. Good feel to game. 600 counters. J.Hill '11

Stalingrad, Battle of...

106264

ATO - Turning Point Simul

$23.00

New

First in an intended line of 20 games, each corresponding to a chapter in Joseph Mitchell's book, Twenty Decisive Battles of the World. This game is a corp/army level look at the 1942 campaign in southern USSR with
the German Fall Blau offensive followed by the Soviet Uranus counteroffensive, with Stalingrad in the middle of things. Mounted but bland map covers the area from Kharkove to Astrakhan. Political influences on the
campaigns are key. 280 counters. H.Gerber'12

Stalingrad, Battle of... (Turning Point)

107807

SPI Games

$45.00

Excell

WT

OoP

Complete. Some v.mild wear thru use including a couple of sml spots on OoB sheet. Original printing of this game before AH forced SPI to change name to Turning Point, Stalingrad. Multi-scenario game of the Soviet
Uranus around Stalingrad, 1942. Includes multiple time frames, set up & reinforcement options for both sides. J.Dunnigan'72

Stalingrad, Pivot on the Volga

69230

MicroGame Design Group

$12.00

New

Fo

OoP

A tense yet playable game of the German 6th Army's campaign in southern USSR, 1942-3. Played w/ large hexes & army/corp level units with combat within the hex, and an emphasis on proper use of tank & anti-tank
sub-division assets. H.Gerber'04

Stand and Die, Btl of Borodino 1941

90732

Game Designers Workshop

$35.00 **

Mint

GB** OoP

Err

2 corners repaired, box litely scratched & scuffed all over . 1" stain on rules cover. Slick, glossy but underdeveloped gm in which 2 crack Pzr divs attempt to blow thru a single Siberian Inf div & scratch forces
defending the hiway to Moscow, Oct'41. 736 counters, 2 mounted maps, 3 btl scenarios + the 5 day campaign. 500m/hex. F.Chadwick'91

Storm Over Stalingrad

107072

Multi-Man Publishing,

$36.00

New

BC

Area-move game of the battle for Stalingrad, fall 1942, using a simplified version of the Monty's Gamble game system suitable for beginners. 2 maps, 55 cards that influence play & events. 1wk/turn, btln level.
T.Nakamura'08

Streets of Stalingrad

95793

Phoenix Games

$225.00 ** V.Good

FB** OoP

Err

Substantially complete & in great shape overall: missing 6 units & 5 markers. OoB summary from Fire & Movement included along with errata making sense of mass of units. 1 of 2 identical rules booklets, & adv rules
booklet, highlighted in yellow w/ some penciled annotations. Pinholes at btm fold of each of 2 player aid cards. Box cover signed by designer with some scuffs & minor sun fading; corners intact. Adhesive unit labels not
included. HIGHLY RECOMMENDED labor of love covering the bitter battle in & for Stalingrad at company level. Uses a rather simple & elegant combat system that allows for the scads of units involved, most being
cannon fodder. First of 3 versions of the game. Includes 12 scenarios (including campaigns) of 9-55 turns, 2 maps, 1920 counters. A complete OoB was published in F&M mag. D.Lombardy'79

Struggle for Stalingrad #47

13959

WWW Wargamer Magazine

$20.00

New

OoP

Mag & Game. Sml, div lvl, area move game of the German attempt to capture Stalingrad, Spt-Nov'42, while the Soviets cling to the rubble until the tide turns with their Uranus offensive. 6days/turn. C.Baslund'85 /
ARTICLES ON: Struggle for Stalingrad designer's notes; review of Aces Hi; review of TSR's Cobra; Turn One of GDW's House Divided; replay of TFG's Battlewagon, TSR's Monty's D-Day, WEG's Air Cav.

Struggle for Stalingrad #47 PARTS

79402

WWW Wargamer Magazine

$3.00

Mint

OoP

79403

WWW Wargamer Magazine

$3.00

Mint

OoP

100001

Lock 'n Load Publishing

$35.00

New

BC

Rules, only.

Struggle for Stalingrad #47 PARTS


Map, only.

Summer Lightning, Invasion of Poland '39

Operation-level game of the German & Soviet invasion of Poland, 1939. Uses the near-diceless system of Balkan Storm & Autumn Mist, and reflects that the Polish army was quantitatively the equal of the Germans.
Many OoB options including variable Polish deployments, variable surprise & mobilization, French intervention, and the hypothetical failure of the blitzkrieg. 280 countrs. 30km/hex, rgt to corp level, 2days/turn.
B.Train'11

Sunrise of Victory, 1942-3 # 2

105441

XTR: Command Magazine

$40.00

Mint

OoP

OoP

Rules separated. Mag & Game. Strategic level game of the War in the East from June 1942 to Dec 1943, from southern Finland to the Kiev to Baku. Sequel to Blitzkrieg '41.3 scenarios beginning June 1942,
November 1942 and July 1943, plus campaign. 200 counters, corp/army level, 1mo/turn. T Bomba '90 / ARTICLES ON: Best Cannons in the Modern World; Look-Down Radar in the Drug War; Moscow's Fire Brigade,
Modern Soviet Airborne; How Iraq's Dictator [Hussein] Controls His Military; Omar Bradley's Choices for a General's Promotion; Sunrise of Soviet Victory in WWII; Israeli Guns & $ in southern Lebanon; Strategy for
Sunrise of Victory; ERRATA for Blitzkrieg '41.

Sunrise of Victory, 1942-3 # 2

10176

XTR: Command Magazine

$49.00

New

Mag & Game. Strategic level game of the War in the East from June 1942 to Dec 1943, from southern Finland to the Kiev to Baku. Sequel to Blitzkrieg '41.3 scenarios beginning June 1942, November 1942 and July
1943, plus campaign. 200 counters, corp/army level, 1mo/turn. T Bomba '90 / ARTICLES ON: Best Cannons in the Modern World; Look-Down Radar in the Drug War; Moscow's Fire Brigade, Modern Soviet Airborne;
How Iraq's Dictator [Hussein] Controls His Military; Omar Bradley's Choices for a General's Promotion; Sunrise of Soviet Victory in WWII; Israeli Guns & $ in southern Lebanon; Strategy for Sunrise of Victory; ERRATA
for Blitzkrieg '41.

Taman '42

104921

Pacific Rim JustPlainWGms

$12.50

New

Aug 1942 drive by the Rumanian Cav Corp to clear the Taman peninsula, the Axis right flank of AG South at the east end of Kerch Straits. Btln lvl, using the Salla system of alternating divisional activation.
M.Bennighof'93

Taman '42 PARTS

61071

Pacific Rim JustPlainWGms

67786

WWW Strategy & Tactics

$2.50

Excell

OoP

$30.00

Mint

OoP

Rules only.

Tigers are Burning #118

Mag & Game. Smaller, strategic level, nicely balanced, game of the Soviet offensive in the Ukraine following Kursk, Aug'43-May'44. 100 counters, Corp/Army level, 1mo/turn, 40mi/hex. RECOMMENDED. T.Bomba'88 /
ARTICLES ON: French Planning 1871-1914; Syrian War Machine; ERRATA for Kanev #115; A Year on the Verge of Ruin, A Year on the Verge of Victory: Army Group South; Cavalry Between the Rapidan &
Rappahannock 1862.

Tigers are Burning #118

96741

WWW Strategy & Tactics

$29.00

Mint

OoP

OoP

Mag has been read. Mag & Game. Smaller, strategic level, nicely balanced, game of the Soviet offensive in the Ukraine following Kursk, Aug'43-May'44. 100 counters, Corp/Army level, 1mo/turn, 40mi/hex.
RECOMMENDED. T.Bomba'88 / ARTICLES ON: French Planning 1871-1914; Syrian War Machine; ERRATA for Kanev #115; A Year on the Verge of Ruin, A Year on the Verge of Victory: Army Group South; Cavalry
Between the Rapidan & Rappahannock 1862.

Tigers are Burning #118

Prices TRIPLE if you phone between 9pm -10am PST!

14677

WWW Strategy & Tactics

$32.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 124 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Eastern Front

Price EA

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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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Mag & Game. Smaller, strategic level, nicely balanced, game of the Soviet offensive in the Ukraine following Kursk, Aug'43-May'44. 100 counters, Corp/Army level, 1mo/turn, 40mi/hex. RECOMMENDED. T.Bomba'88 /
ARTICLES ON: French Planning 1871-1914; Syrian War Machine; ERRATA for Kanev #115; A Year on the Verge of Ruin, A Year on the Verge of Victory: Army Group South; Cavalry Between the Rapidan &
Rappahannock 1862.

76731

WWW Strategy & Tactics

$1.00

Mint

OoP

68232

SPI S&T Magazine Games

$2.00

Excell

OoP

79371

SPI S&T Magazine Games

$3.00

Mint

OoP

13189

SPI S&T Magazine Games

$4.00

Mint

OoP

64449

SPI S&T Magazine Games

$13.00

Mint

OoP

OoP

OoP

Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5;
Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle.
89076 SPI S&T Magazine Games
Tito & His Partisan Army, Yugoslavia #81
Mint
GmOnly
$13.00
n OoP

Tigers are Burning #118 ERRATA COUNTER


1 errata counter published in Command #4.

Tito #81 PARTS


Rules photocopy, only.

Tito #81 PARTS


Rules, only.

Tito #81 PARTS


Map, only.

Tito & His Partisan Army, Yugoslavia #81

Some page discoloration to a couple of mag pages. Last column of counters mildly sun discolored w/ very slight mildew evidence (no spots). Mag & Game. Guerilla war in Yugo thruout war using area move. Never a
popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of
Battle.

Tito & His Partisan Army, Yugoslavia #81

98768

SPI S&T Magazine Games

$19.00

Mint

1 unit loose from tree; otherws mint & clean. Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON:
Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle.

Tito & His Partisan Army, Yugoslavia #81

92865

SPI S&T Magazine Games

$9.00

Excell

GameOnly. Guerilla war in Yugo thruout war using area move. Never a popular game, an innovative & accurate system nonetheless. D.Rustin'80

Triumphant Return, Liberation of Kiev

105316

Moments in History

$37.00

New

zl

$10.00

Excell

OoP

Modest sized game of the Nov-Dec'43 recapture of Kiev. 240 counters & a modest sized map. 3 scenarios & campaign. J.Desch'98

Troina '43

109780

Pacific Rim JustPlainWGms

Complete. Counters neatly clipped. Reinforced US 1st Inf attempts to boot German 15th PG in NE Sicily, Aug'43, in one of the bloodiest btls in Sicily. A plain game w/ a good simple engine. B.Knipple'93

Turning Point, Battle of Stalingrad

108389

SPI Games

$40.00

Excell

FT

OoP

4 sml, 1/4" punctures on map around center of map in a square, repaired. Masking tape remnants on tray & inner lids. Otherws clear. Reprint of this game after SPI was forced by AH to change the original name (from
Battle of Stalinggrad) due to copyright issues. 16 scenario game w/ many what-ifs of the Soviet Uranus offensive & the encirclement of Stalingrad. Div level. J.Dunnigan'74

Turning Point, Battle of Stalingrd PARTS

89376

SPI Games

109181

GMT Games

$2.00

V.Good

$39.00

New

OoP

Setup Map/Scenario Sheet, only, mildly sun faded.

Ukraine '43 2nd

BC

2015 2nd edition. 2015 update with streamline system & upgraded components including larger counters. Modest complexity, division level game of the bitter battle for the Ukraine during the Soviet August 1943
offensive that followed Kursk. Simpler mechanics, 2 maps, 372 colorful, div/corp-level counters. 10mi/hex, 5days/turn. 2nd ed adds nearly a 100 counters plus a second map section & new rules. M.Simonitch'15

Urals Kit PARTS

13128

Games Research & Design

86917

Moments in History

$2.00

Mint

OoP

$29.00

New

Fo

OoP

New

BC

Map #31 only

Velikye Luki, Stalingrad of the North

Grand tactical game of the bitter battle for Velikye Luki, Jan'43, using the Turning the Tables system. Modest complexity, btln/brig level, w/ 280 counters & 1 map. D.Blennemenn'00

Victory Denied

104860

Multi-Man Publishing,

$30.00

Game of summer 1941 German offensive in the USSR, as they appeared unstoppable yet diverted their army south rather than finish the drive to Moscow during the dry months. Covers July-Spt'41. Sister game to
Victory Lost. Div level. Simpler game system. '09

Victory Denied

109773

Multi-Man Publishing,

$25.00

Mint

OoP

Err

No box, but otherws cherry. No box; 1st edition. Game of summer 1941 German offensive in the USSR, as they appeared unstoppable yet diverted their army south rather than finish the drive to Moscow during the
dry months. Covers July-Spt'41. Sister game to Victory Lost. Div level. Simpler game system. A.Starkweather'09

War for the Motherland PARTS

4357

Rampart Games

$2.00

Mint

OoP

11937

TSR S&T Games

$22.00

New

OoP

Map C only.

Warsaw Rising #107

Mag & Game. Uprising by the Polish Home Army in Warsaw 1944, the largest guerilla action in WWII, which the Germans reacted to swiftly & viciously over a 9 week battle of house-house fighting. 200 counters,
btln/regt level, 150yd/hex, 1week/turn. J.Prados'86 / ARTICLES ON: Horses in the German Army of WWII; Fort Watson, 1781; Custer & Little Bighorn; German Military Planning 1871-1914; Soviet Air Defense Forces in
the Middle East Client States; Warsaw Rising 1944; Political Situation in Warsaw on the Eve of Revolt; Nicaraguan Insurrection 1979; Berg's review of: WEG Imperium Romanum II, HOBJAP Pacfic Fleet, 3W MacArthur
#44, CLOSE Grenada, PWG Duel for Kharkov; Designer's notes & ERRATA for Ruweisat Ridge #105; Burnside's attack on Confed Right Wing at Antietam scenario for TSR Gleam of Bayonet.

Winter War #33 PARTS

104774

SPI S&T Magazine Games

$10.00

Excell

OoP

104773

SPI S&T Magazine Games

$15.00

Excell

OoP

105951

Games Research & Design

$9.00

Mint

OoP

107910

Against the Odds Magazine

$33.00

New

HP

Rules, only.

Winter War #33 PARTS

Map, only. Single sml puncture on map (due to die throwing). Seam intersections worn, otherws EX.

Winter War PARTS


Rules bookelt, only.

Wintergewitter, Campaign Study # 1

Rgt level game of the abortive German attempt to relieve the encirclement of Stalingrad late in 1942. Both sides have an opportunity for offense as well as desperate defense. 4 scenarios. Includes a magazine-style
campaign study of the campaign, 560 counters. M.Stille'07

Winterstorm, Relief of Stalingrad'42 #36

104209

Decision Gms World at War

$22.50

New

Mag & game. Game covers the Dec. 1942 effort by a scratch German corp (the 57th Pzr led by von Manstein) to break thru the Soviet forcess encircling Stalingrad to rescue the beleagured 6th Army. German forces
must cross the entire map to break into the Stalingrad pocket. Uses the East Front Battles game system which emphasizes command control. Btln/rgt/brig level, with combined arms assets included. 228 counters.
J.Miranda'14 / ARTICLES ON: Winterstorm, the German Offensive to Relieve Stalingrad, Dec. 1942; the British during the Battle of the Bulge; the Axis Visions of the World after Victory; Operation Thursday, Allied
airborne landings behind Japanese lines in northern Burma, March 1944; Japanese Nakajima Ki-115 Saber Kamakaze design; US Medics & Evacuations; Yang Kyoungjong, Korean drafted into 3 armies during WWII;
Rifle Grenades; Operations Catherine, a British plan to blockade the Baltic early in WWII.

Yelnya, Crushing the Salient

101648

Schutze Games

$22.00

New

HC

Smaller, simpler game of Zhukov's first counterattack against the Germans, Sept. 1941. Zhukov, commanding the Soviet's reserve army, finds an opportunity to attack Army Group Center after it has been stripped of it's
panzers (off encircling a half-million Soviets in the Ukraine), and push the Germans back from the approaches to Moscow. 88 counters, small map. P.Schutze'12

Zitadelle, Duel for Kursk PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

83232

Worldwide Wargamer (3W)

$6.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 125 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Eastern Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Photocopy of rules, CRT, deployment charts & map, only.


topic: WW-2: Campaigns & Battles - Western Front, 1939-40
Blitzkrieg 1940 # 63

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

100537

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. Game of two grand tactical battles that occurred as the Germans attempted to breakout thru French lines, May 1940: Hannut, 12-13 May, and Stonne 16-18 May. 500m/hex. Company level.
w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most
games available at grognard.com/vaevict.html. '05

Blitzkrieg 1940 #42 PARTS

80406

XTR: Command Magazine

99884

Udo Grebe COMMAND & STRAT

$1.00

Excell

$39.00

New

OoP

CRT/TRC Chart, only.

Blitzkrieg 1940 2nd # 7

HC

Mag & game. Update printed entirely in English. Game of two grand tactical battles that occurred as the Germans attempted to breakout thru French lines, May 1940: Hannut, 12-13 May, and Stonne 16-18 May.
500m/hex. Company level. w/ 432 color cardstock counters that must be mounted & cut apart. Originally announced as an English language version of Vae Victis; now a special edition of C&S. Also includes final
installment of Pearl Harbor including 1 countersheet. '10

Blitzkrieg Legend, Btl for France 1940

107063

Multi-Man Publishing,

$85.00

New

BC

Operational Combat System (#12) game of Case Yellow, the German invasion of France & the Low Countries in May 1940. Demonstrates that the Germans were lucky (& the Allies bumbling), that events could have
taken a very different turn. Std scenario assumes the French Dyle Plan, but alternatives free both players to explore all options. Special rules for OCS allow for bridges & fort capture, evacuations, the Maginot Line, and
Hitler's command that halted the panzers for a few days. 3mi/hex, 2days/turn. 1960 counters, 3 maps, 10 scenarios.

Case White, 1st PARTS

73551

Game Designers Workshop

$1.00

V.Good

109464

Game Designers Workshop

$99.00

Mint

OoP

FB

OoP

Set of 2 CRTs/Unit ID Charts. Coffee ring stains & annotations on both.

Case White, Invasion of Poland 2nd

Err

Collage cover. Ding to one corner causing a 1" seam tear (repaired) & some rippling. Otherws very clean. Boxed, 2nd edition of the 7th game in the Europa series. Game of Germany's attack on Poland that began
World War II in Sept 1939. Poland tries to delay the inevitable & cause casualties while the Germans try to make for a quick end for Poland. Later reprinted as First to Fight. 16mi/hex, Div/reg/btln level. F.Chadwick'77

Case Yellow, 1940

103710

GMT Games

$75.00

New

BC

OoP

Operational level game of the German attack on France & the Low Countries, May 1940. Historical scenario, Fortress Holland & 2 hypothetical scenarios. Rgt/div level. Hi solitaire playability. T.Racier'11

Defiant Holland PARTS

61462

Fresno Gaming Association

107797

Guidon Games (Lowry's)

$2.00

Excell

OoP

$149.00

Excell

BC

OoP

OoP

Photocopy of rules, taped to facilitate further copying.

Dunkirk

1 unit missing its printed backside. Some Allied units' type, size & attack factors partially shifted to adjacent units due to poor die cutting (mostly FR colonial units). Magic tape remanant on 2 box end panels & btm.
Some signs of simple aging but basically in great shape for a 50+y/o game, and apparently unplayed. Early, divison-level game of the German 1940 invasion of France & the Low Countries. Attempts to cover the
nuances of the campaign. Includes 4 scenarios that vary the rules complexity & scope of the game. More ambitious that SPI/AH France 1940 as this game is div level. G.Gygax, D.Lowry, C.Johnson'71

Dynamo, Dunkirk 1940 #53

98801

WWW Wargamer Magazine

$45.00

Mint

Cherry. Mag & Game. Div lvl German drive accross northern France & Belgium to the French coast, May 1940, the middle phase of the invasion of France. The Germans seek to turn every new defensive line the
Allies attempt to create, while the Allies need to stabilize the situation and maintain a supplied beachhead in Flanders or smash the thinly spread German panzers. Beautiful map of France & low countries, 6.5km/hex,
1day/turn, 200 counters. Special rules for blitzkrieg, airpower, sea evacuation. 2 scenarios. T.Bomba'86 / ARTICLES ON: Dynamo & the near miss of Allied responses to the German breakout in May 1940; reviews of
PWG Duel for Kharkov, OMEGA Main Battle Area & TSR 13 Colonies in Revolt; strategy in China Incident; errat for War to End Wars, Rommel at Bay, GDW Op Market-Garden.

Dynamo, Dunkirk 1940 #53 PARTS

61082

WWW Wargamer Magazine

$3.00

Excell

OoP

61081

WWW Wargamer Magazine

$3.00

Mint

OoP

17881

WWW Wargamer Magazine

$2.00

V.Good

OoP

79144

Udo Grebe Game Design Co.

$2.50

Mint

OoP

FB

OoP

Map, only.

Dynamo, Dunkirk 1940 #53 PARTS


Rules only.

Dynamo, Dunkirk 1940 #53 PARTS


Map only.

Empires of Apocalypse: AssaultOn Belgium

Intro game depicting only the German invasion of Belgium, May 1940. Designed as a simple intro game for the Empires of Apocalypse series' system & graphics. Worth having for the price. U.Grebe '98

Fall of France

109463

Game Designers Workshop

$199.00

Mint

Err

Collage cover. V.slight narrow line of sun discoloration on German portion of 1 map. Otherws exceptionally clean & cherry. Grid cover box. Europa VIII. Europa level game of the 1940 invasion of France & the
Benelux (& including the Italians & Swiss) w/historical & free deployment. Good game, but complex with hi unit density. 16mi/hex, 2wks/turn, 2maps, 2040 counters. J Astell '81

Fall of France

108812

Game Designers Workshop

$149.00

V.Good

FB

OoP

Substantially complete but missing all blanks, 19 markers & 120 units (mostly German, some Brits; IDs included). Some box edge abrasion on box btm, minor crease along box top side edges. Grid box. Grid cover
box. Europa VIII. Europa level game of the 1940 invasion of France & the Benelux (& including the Italians & Swiss) w/historical & free deployment. Good game, but complex with hi unit density. 16mi/hex, 2wks/turn,
2maps, 2040 counters. J Astell '81

Fall of France 2nd

101643

Schutze Games

$25.00

New

HC

Professionally produced games w/ die cut counters. Covers the campaign for France, 1940, in which both the Germans & Allies are treated as competent armies. Corp level, 216 die cut counters. 2nd ed includes
addition variants & counters. P.Schultz'11

Fall of France PARTS

73570

Game Designers Workshop

$0.50

V.Good

OoP

73569

Game Designers Workshop

$1.00

V.Good

OoP

73571

Game Designers Workshop

$0.75

Excell

OoP

85135

WWW Wargamer Magazine

$17.00

Mint

OoP

Europa Corp Marker display, only. Coffee splattered.

Fall of France PARTS


Combat Results Table/Terrain Effects Chart, only. Some dice dings.

Fall of France PARTS


Europa Corp Marker display, only. Some lite spots.

Fight on the Beaches #40

Cherry. Mag & Game. Game of the possible German invasion of SE Britain in the fall of 1940 (Op Sealion). Operational, Btln/rgt lvl. Variable German victory objectives and variable invasion sites. 5mi/hex, 12hrs/turn,
200 counters. T.Sundell, J.Lambshead'85 / ARTICLES ON: Fight on the Beaches Designer's & Historical Notes; review of Boots & Saddles; Advanced CINCPAC variant rules for East Wind Rain 1st; extensive errata for
China Incident #37, plus errata for Hell Hath No Fury #38; option rules for Unconditional Surrender #36; replay of the Holy Roman Empire #33 plus errata; brief reviews of Central Command, Overlord & Empire Builder.

Fight on the Beaches #40

12535

WWW Wargamer Magazine

$19.00

New

OoP

Mag & Game. Game of the possible German invasion of SE Britain in the fall of 1940 (Op Sealion). Operational, Btln/rgt lvl. Variable German victory objectives and variable invasion sites. 5mi/hex, 12hrs/turn, 200
counters. T.Sundell, J.Lambshead'85 / ARTICLES ON: Fight on the Beaches Designer's & Historical Notes; review of Boots & Saddles; Advanced CINCPAC variant rules for East Wind Rain 1st; extensive errata for
China Incident #37, plus errata for Hell Hath No Fury #38; option rules for Unconditional Surrender #36; replay of the Holy Roman Empire #33 plus errata; brief reviews of Central Command, Overlord & Empire Builder.

First to Fight, 1st PARTS

79413

Games Research & Design

$4.00

Excell

OoP

79411

Games Research & Design

$5.00

Excell

OoP

79414

Games Research & Design

$4.00

Excell

OoP

Order of Battles booklet, photocopy only.

First to Fight, 1st PARTS


Rules, photocopy only.

First to Fight, 1st PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 126 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Campaigns & Battles - Western Front, 1939-40

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Order of Battles booklet, photocopy only.

First to Fight, 1st PARTS

79412

Games Research & Design

$4.00

Excell

OoP

97827

Games Research & Design

$12.00

Mint

OoP

97828

Games Research & Design

$29.00

Mint

OoP

102866

Games Research & Design

$42.00

New

FB

OoP

Rules, photocopy only. Some highlighting in yellow.

First to Fight, 1st: PARTS


Order of Battle booklet only.

First to Fight, 1st: PARTS


Complete 3-tree counter set (CS 18a, 19a & 57).

First to Fight, 2nd SE [White Box]

'Special Edition' packaged in a generic white box: includes counter refit upgrade; includes bonus marker sheet; map 37 is a color photocopy (said to be as good if not better than original), and Map 13B (which is not used
to play this game) is NOT included. Revision of earlier Case White & later FtF; main change is to a more generic white box & cleaner counters. 7th in Europa system. Div lvl gm of German inv of Poland, Spt 39. Includes
Boot Camp intro rules set & counters for entire German army. F.Chadwick, J.Astell'98

First to Fight, 2nd SE [Ziplock]

102870

Games Research & Design

$35.00

New

ZL

OoP

Must ship as a boxed item due to size. 'Special Edition' packaged in a ziplock (no box): includes counter refit upgrade; includes bonus marker sheet; map 37 is a color photocopy (said to be as good if not better than
original), and Map 13B (which is not used to play this game) is NOT included. Revision of earlier Case White & later FtF; main change is to a more generic white box & cleaner counters. 7th in Europa system. Div lvl gm
of German inv of Poland, Spt 39. Includes Boot Camp intro rules set & counters for entire German army. F.Chadwick, J.Astell'98

France 1940 # 37

100519

VAE VICTUS Magazine

$14.00

New

Mag + Game. w/68pg mag. Operational level, hex based game of the German invasion of France & the Low countries, May 1940. Div/Corp level w/ leadership elements. Nicely done map. 20km/hex. w/ 432 color
cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available
at grognard.com/vaevict.html. '01

France 1940 2nd

106489

AH Avalon Hill Game Co.

$45.00

Excell

BC

OoP

Complete. Counters die cut very slightly askew, so some unit values have sml portion on edge or slightly cut off; values always apparent. Corp lvl, multi-scenario game of the German invasion of France in May 1940.
Historical OoB largely dupicates history (and optional rules can tie the Allied hands to historical strategy as well); the alternative OoBs enliven things & make it more an equal contest. Revised from early S&T version
game. J.Dunnigan'72

OoP

OoP

Complete. Corp lvl, multi-scenario game of the German invasion of France in May 1940. Historical OoB largely dupicates history (and optional rules can tie the Allied hands to historical strategy as well); the alternative
OoBs enliven things & make it more an equal contest. Revised from early S&T version game. J.Dunnigan'72
France 1940 BEF Variant #5
67567 SDC Conflict Magazine
Excell
GmOnly
$20.00
n OoP

France 1940 2nd

106490

AH Avalon Hill Game Co.

$49.00

V.Good

BC

Missing most (26 German & 2 French) blanks; otherws complete. Various minor evidence of use & wear to rules & charts. Corp lvl, multi-scenario game of the German invasion of France in May 1940. Historical OoB
largely dupicates history (and optional rules can tie the Allied hands to historical strategy as well); the alternative OoBs enliven things & make it more an equal contest. Revised from early S&T version game.
J.Dunnigan'72

France 1940 2nd

107887

AH Avalon Hill Game Co.

$49.00

Excell

BC

Original counters & photocopy of rules from Conflict #5 that provides several possible variations for the composition of British forces during the 1940 campaign in France. Scenarios for the what-if the Brits had listened to
Liddel Hart before or even during the war & beefed up British forces available for France '40 w/ a British army & air force MUCH larger.

France '40, Sickle Cut & Dynamo

105784

GMT Games

$55.00

New

BC

OoP

Our last copy Pair of games in one box using the same game system, each with its own mounted map. Sickle Cut covers Guderian's drive thru to the English Channel in May 1940, starting 13 May. 6 Panzer divs have
cleared the Ardennes and are at the Meuse River facing strong Allied forces. DYNAMO covers the British withdrawal to Dunkirk & their evacuation there. Starting 24 May, the British decide to withdraw to Dunkir rather
than risk isolation - but some of the panzers are closer to Dunkirk than they. Challenge is to hold the perimeter for 8 days during the withdrawal. Maps may be joined, but there is no scenario for the combined period
(likely to be published later). Rgt/div level, 4mi/hex, 1day/turn. M.Simonitch'13

France Fights On #39

106705

Decision Gms World at War

$22.50

New

Mag & game. Includes ERRATA & errata counters for: Norway 1940 (54), Ghost Division (60), Rhineland (24). Game of the hypothetical situation in June 1940 had the French government not capitulated but instead
sought to evacuate itself and as much of the French army as possible to northern Africa to continue resistance. The Germans must seek to destroy as much of the French army as possible within a month's time lest
events severely disrupt Germany's timetable for the next year of the war. 2days/turn, 8mi/hex, 288 counters. T.Bomba'14 / ARTICLES ON: The What if Had France Fought On in 1940; the Soviet Gulag Network & Penal
Battalions; Kamikazes Over Okinawa; Hitler's Headquarters, the Wolf's Lair; the Alaskan-Canadian Highway in World War II; the Bombing of a US Ship Off Italy Carrying Poison Gas, 1943.

GD'40, Battle for Stonne, France, 1940

109057

Gamers (% MMP)

$75.00

Mint

BC

OoP

5th gm in Tac Combat series, w/3rd ed rules. 1st in intended series covering Gross Deutschland unit thruout war. Fast, continuous action as GD rgt goes for the high ground near Stonne, France, to protect 19th Pzr
Corp's flank while French counter w/ 3 div attack. Wig Graves'93

Ghost Division #38

107130

Decision Gms World at War

$22.50

New

Mag & game. Solitaire game in which the player command's Rommel's 7th Panzer as it fights its way to the English Channel thru France, May-June 1940. Player controls the 7th Panzer in its entirety, plus rgts of the 5th
Panzer, SS Totenkopf & corp troops. What you encounter on your blitzkrieg cross country is determined by the game system with face down formation counters. Game can also be played by 2 players, cooperatively.
Co/btln level, 228 counters. J.Miranda'14 / ARTICLES ON: German Mobile Warfare in 1940; Rommel's Solution to the War with the Soviet Union, 1943; the 1943 Singapore Raid; Rise & Fall of Tankettes, 1925-40;
Defeating German Mines in WW2; Italian Forces on the Eastern Front, 1941-3; Discovery of the Japanese I-400 sub's hulk in 2013; PT-309.

London's Burning: VARIANT COUNTERS

94736

AH Avalon Hill GENERAL Ma

$1.00

Mint

OoP

$39.00

Excell

zl

OoP

2 variant pilot counters from General 30/6. NO RULES. 2 variant pilot counters from General 30/6. NO RULES.

Narvik 1st

108691

Game Designers Workshop

1974 1st edition. All rules & charts 3-hole punched (mfg that way). Missing (all) 16 white blanks; all units present & otherws complete. Game of the German invasion of Norway & Denmark & possibly Sweden using
either a custom system or the Europa game system. German must enact a swift, efficient occupation of this huge, sparesly populated & mountainous country in the face of British naval & land interference. Colorful, well
balanced w/ lo unit density. F.Chadwick, 300 counters, 2 maps, btln/rgt/div level. R.Banner'74

Narvik 2nd [Collage] PARTS

108885

Game Designers Workshop

$10.00

Excell

FB

OoP

108887

Game Designers Workshop

$9.00

Excell

OoP

OoP

Box, only. Collage cover.

Narvik 2nd PARTS

Substantially complete counterset for play of the Narvik game (but missing all units used for Europa-scale play). Missing 12 (of 14) German control markers, all (128) Swedish units, All Norwegian air (2), naval (29) &
Europa-scale land units (75); includes Norwegian units from first 6 blocks of Countersheet 11A only (less air units). Missing 1 JU52. Otherws EX.

Narvik 2nd PARTS

108886

Game Designers Workshop

$10.00

Excell

106739

Victory Point Games

$40.00

New

Rules, charts & errata set, only. Rules dated 2/80, charts 3/80.

No Retreat! the French Front

SC

Third game in the No Retreat! series (previously published by GMT). This game covers the May 1940 invasion of France & the Low Countries by Germany. Players must adhere to any of several historical plans. Large
game by VPG standards. 2 small maps, 117 counters, 37 event & plan cards. Army level, 30km/hex, 4days/turn. C.Paradis'14

Norway 1940 # 29

102179

Decision Gms World at War

$22.50

New

Mag & game. Game covers the German invasion of Norway in 1940, a well-planned & rather daring affair. Covers both naval & land campaigns using the Red Dragon Rising game system. Rgt/Brig, 1-12ships/counter &
aircraft squadron level. 0.5wks/turn, area move. J.Miranda'13 / ARTICLES ON: Norway 1940, Hitler Turns North; Reinhard Gehlen, Hitler's Shadow General; Fire Land: Soviet Kerch-Eltigen Amphibious Operation, Nov.
1943; Wuhan Campaign, June-Oct. 1938; book reviews; Flying Boats at War; Gerald Ford in WWII; German MG34 Machinegun; Pre-War US Intelligence Efforts in Japan; 1st Fallschirmjaeger v 1st Airborne at
Primosole Bridge.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

topic: WW-2: Campaigns & Battles - Western Front, 1939-40


Norway 1940, 1st

Page 127 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

87234

Quarterdeck Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$30.00

Excell

FB

OoP

Err

$30.00

Mint

OoP

Err

Air/sea combat between Germany & Britain, Apr '40. Variable forces & goals, hidden movement. J.Greene, '81.

Paratroop #77

97418

SPI S&T Magazine Games

Mag & Game. 3 games covering key airborne assaults during WWII: Eben Emeal (Belgium 1940), Crete (1941), Red Devil (Arnhem 1944). / ARTICLES ON: Paratroop, History of Airborne Operations; Cityfight, Combat
in the Urban Environment; Great Medieval Battles, 1001-1500AD.
Paratroop #77
108385 SPI S&T Magazine Games
Excell
GmOnly
$15.00
n OoP

GameOnly. 40% (Crete) punched. GameOnly. 3 games: Eben Emeal, Crete, Red Devil.

Paratroop #77 PARTS

61666

SPI S&T Magazine Games

95719

Fire Fight Games

$1.00

V.Good

OoP

$16.00

New

Fo

OoP

Mint

OoP

OoP

Red Devil portion of map, only (other parts cut away & not included).

Rommel in France, Dinant, May 1940

Simple game of the battle between French & German armored forces near Dinant, 12-15 May 1940. 1.5hrs/turn, btln level, 1mi/hex. Counters must be mounted & cut apart. P.Rohrbaugh'09

Sea Lion

106962

Third Millenia BATTLEFLAG

$35.00

Pouch version w/ addendum. Pouch version w/ addendum. Simple, crude in that early 70s style, game of the hypothetical German invasion of Britain sometime between July-Aug 1940. Air is an abstracted ground
support force. V.Stribling'73

Sedan 1940, Decisive Btl for France #24

98600

Decision Gms World at War

$48.00

New

Mag & game. Game of the key portion of the campaign on the west front, 10-17 May 1940, focused in the area around Sedan & just beyond the northern end of the Maginot Line where the German breakthrough
occurred. Victory is determined by the number of German units across the Meuse River. Btln level, with air & artillery. 228 counters, 2mi/hex, 1day/turn. P.Youde'12 / ARTICLES ON: Sedan, 10-15 May 1940 +
designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th
Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury.

SPI Games

$34.00

Excell

FT

OoP

107532

SPI Games

$4.00

Mint

OoP

104660

MicroGame Design Group

$17.00

Mint

zl

OoP

108123

Seelowe

Complete & clean. What if Germany invades England in July or Spt '40? Lots of What-ifs. J Young '74

Seelowe PARTS
Coversheet only.

Switzerland Must be Swallowed

Game of the planned German invasion of Switzerland sometime after the summer of 1940. 1 color map & 140 (dbl sided) div level counters that must be mounted & cut apart. 20k/hex, 24hr/turn. Later reprinted in boxed
form by the designer. P.Schutze'01

Switzerland Must be Swallowed 2nd

100807

Schutze Games

$25.00

New

HC

Boxed update of this game of a possible German invasion of Switzerland sometime after the summer of 1940, as well as a possible Allied invasion in 1944. The southern portion of the country was well protected by the
Alps, but the Swiss themseles realized the northern half may be swiftly overrun. 264 dbl sided div level counters. 15k/hex, 3days/turn. 2nd ed adds several new scenarios plus rules tweaks. P.Schutze'07

Their Finest Hour, 1st

107202

Game Designers Workshop

$75.00

Mint

zl

OoP

Includes 4/76 errata w/ supplemental counters & revised Europa ruleset. Very clean. Includes errata countersheet. 3 distinct games included: both an Europa-level & a squad-level air combat games of the Battle of
Britain, & a game of the hypothetical Sealion naval & ground invasion of Britain. Ambitious attempt to cover both the Battle of Britain and Sealion. Includes the entire British & German navies. 2 maps, over 1000
counters. Europe std is 16mi/hex, 2wks/turn; Detailed aire game is 12-23 turns (4days/turn). Sealion is 5.3mi/hex, 4days/turn. M.Miller, P.Banner, F.Chadwick'76

107203

Their Finest Hour, 1st PARTS

Game Designers Workshop

$12.00

Mint

OoP

Original 2-map set, only. This was the mis-cut maps w/o the 2 extra rows on the European side which included German bases & transit distances. Maps best used to enhance Narvik.

Their Finest Hour, 1st PARTS

73560

Game Designers Workshop

$1.00

Excell

OoP

73567

Game Designers Workshop

$1.00

Excell

OoP

109458

Game Designers Workshop

$99.00

Mint

FB

OoP

German Air Order of Battle (Europa scale). 1pg.

Their Finest Hour, 1st PARTS


Combat results table, only.

Their Finest Hour, 2nd

Err

Map-cover box. 8 units loose from tree, otherws unpunched, very clean, cherry. 3-color map (pre-collage) box. Multi-lvl gm of Battle of Britain as well as Europa-lvl invasion of England. J Astell, M.Miller, P.Banner & F
Chadwick'82

Their Finest Hour, 2nd PARTS

73565

Game Designers Workshop

$2.00

V.Good

OoP

British & German Order of Battles (p.27-32). One tear to a page margin, many inked annotations on German page.

Their Finest Hour, 2nd PARTS

73562

Game Designers Workshop

$1.00

V.Good

OoP

61069

GMT Games

$3.00

Mint

OoP

108013

GMT Games

$3.00

Mint

OoP

19895

GMT Games

$3.00

Mint

OoP

107373

Histo Games (Rusiecki)

Sea Zone Display, only. Coffee splattered.

Victory in the West PARTS


Countersheet #3, only, back printed.

Victory in the West, French Camp PARTS


Countersheet 3 (Brits,Dutch, Belgians/Markers), reverse printed.

Victory in the West, French Camp PARTS


Countersheet 3 (Brits, Dutch, Belgains/Markers), reverse printed.
topic:

WW-2: Campaigns & Battles - Western Front, 1941-45

1944

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$45.00

Mint

OoP

Some counters loose from tree & restored. Very clean. Division level game of the Allied invasion of France in 1944 (or '43), and the following drive to Germany. Allies can choose the beach area to invade. Scenarios
include an Overlord 1943 scenario, a 1942 mini-game and the actual 1944 invasion. 182 counters, full-sized multicolor map. A well-developed game for its time. L.rusiecki'72

Aachen, First to Fall

108815

Decision Games

$16.50

New

Fo

Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for the first German city to be assaulted by advancing Allied forces, Oct'44.
Btln/rgt lvl. '10

Alsace 1944 # 59

108362

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational, btln level game of the 1944 Alsace campaign between the 1st French Army and the Germans. 2km/hex. w/ 432 color cardstock counters that must be mounted & cut apart.
French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04

Alsace 1945

83507

Avalanche Press, Ltd.

$21.00

New

SC

Stand-alone game that mates with earlier America Triumphant. Covers the Allied attacks into Germany proper after the Battle of the Bulge wound down. 4 scenarios, 4km/hex, btln/rgt/brig level, 140 countrs. '05

Angelschlact, Vital Ground 2nd

81664

Perry Moore

$15.00

New

Fo

OoP

OoP

Revision & upgrade of this game of a critical counterattack by elements of the 12th SS Panzer against lead elements of the Canadian 9th Brig attacking toward Caen just after D-Day. This counterattack delayed Allied
progress nearly a month. P.Moore'05

Anvil-Dragoon, Southwall 1944 #60

98822

WWW Wargamer Magazine

$22.00

Mint

Cherry. Mag & Game. Unique game design covers the Allied invasion of S France & the month-long drive north, Aug-Spt'44, as the Germans attempt to both stay alive while delaying Allies. 100 counters, rgt lvl,
2days/turn. L.Cochran'86 / ARTICLES ON: Anvil-Dragoon, assault on the Southwall of France, Aug-Spt 1944; a second look at VG's Vietnam; review of Hobby Japan's Yamamoto & others.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

topic: WW-2: Campaigns & Battles - Western Front, 1941-45


Anvil-Dragoon, Southwall 1944 #60

Page 128 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

12894

WWW Wargamer Magazine

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$25.00

New

OoP

OoP

Mag & Game. Unique game design covers the Allied invasion of S France & the month-long drive north, Aug-Spt'44, as the Germans attempt to both stay alive while delaying Allies. 100 counters, rgt lvl, 2days/turn.
L.Cochran'86 / ARTICLES ON: Anvil-Dragoon, assault on the Southwall of France, Aug-Spt 1944; a second look at VG's Vietnam; review of Hobby Japan's Yamamoto & others.

Anvil-Dragoon, the Second D-Day #12

107194

Jagdpanther Magazine

$65.00

Mint

Cherry. Mag + Game. Simple, operational level game of the Allied inv of S.France, Aug'44, and the fight northward. 6 scenarios. Notable step up in quality w/ this issue. rbt/brig level, 148 counters, S.Cole'76 /
ARTICLES ON: The Second D-Day; a Point System to resolve rules inconsistencies in Anzio '69; Americans in SPI Soldiers; Air War in the War in the East; Historic Schutztruppe; Japanese Fantasy Midway Scenario
for Fast Carriers; Dreadnought Campaign; Adding a Cavalry Division to March on India 1944; Correcting flaws in Stellar Conquest; Locaton of unit values on counters; Update to SPI WW3 based on recent history;
critique of Fall of Rome #39; Historical changes to 1776; Soviet navy in SPI Korea; New units for Mech War; brief review of MAPLAY Guerilla; ERRATA for March on India 1944; CASE Battalion in Wurzburg; Morale in
SPI Soldiers; Goeben scenario for Dreadnought; Adding a German carrier fleet to SPI Fast Carriers; Adding CVs to Third Reich.

Ardennes 1944 # 48

100529

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational, div level game of the Battle of the Bulge, 1944 using the Arnhem 1944 game system. 4.5km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all
color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '03

Ardennes Offensive

108509

SPI Games

$54.00

Excell

FT

OoP

107623

SPI Games

$70.00

Mint

WT

OoP

OoP

BC

OoP

Clean. Rgt/Brig lvl gm of the Bulge, Dec'44. Simpler & fast moving. JD'74

Ardennes Offensive

Components cherry. Packaged in an SPI White Box. Rgt/Brig lvl gm of the Bulge, Dec'44. Simpler & fast moving. JD'74

Ardennes, Battles for the..., 1st PARTS

85766

SPI Games

$4.00

Excell

100323

TSR Games

$25.00

V.Good

Rules, only.

Ardennes, Battles for the..., 2nd PARTS

Err

w/counter tray. MISSING all maps (only); includes box, die, rules, campaign & historical booklet, charts plus a TSR counter tray. Minimal highlighting in 2 rules booklets; rules & charts soiled thru use. Box concaved with
edge wear & several creases. If you have a map set, these are the parts to make it a complete game.

Arnhem Bridge PARTS

98723

Attack Intl Wargame Assoc

109912

Decision Games

$6.00

Excell

$15.00

New

Fo

OoP

Photocopy of rules, Quick Reference Sheet (w/ all charts) & Hidden Movement Sheet, only.

Arnhem, the Farthest Bridge

Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the battle for Arnhem & its crucial bridge across the Rhine defended by the British 1st Para
against SS panzers. Btln level. '10

Atlantic Wall

107576

SPI Games

$195.00

Mint

DC

OoP

Err

OoP

Err

No counter trays, otherws cherry. Detailed 5 map, 2000 counter game of the D-Day invasion thru the Allied breakout from from Normandy, 6 Jun-1 July'44. 6 scenarios + campaign game. Btln lvl. J.Balkoski'78

Atlantic Wall

107990

SPI Games

$159.00

V.Good

DC

No counter trays; missing 1 unit, ID included & similar to other such units. 1 blank made into a ship per errata. Several errata annotations in scenarios & rules. 1 British unit mis-diecut, about 40% of unit values on front
(only) cut off; unit similar to all other such units & values apparent. Otherws EX & clean. Detailed 5 map, 2000 counter game of the D-Day invasion thru the Allied breakout from from Normandy, 6 Jun-1 July'44. 6
scenarios + campaign game. Btln lvl. J.Balkoski'78

107991

Atlantic Wall PARTS

SPI Games

$7.00

V.Good

OoP

British counterset (only). Missing 1 unit, ID included & similar to other units. ALL counters have their front side (only) unit values about 30-40% cut off due to poor die cutting; values apparent in all cases. Counters
otherws EX.

ATS: Bloody Omaha II [2nd]

102723

Critical Hit

$160.00 **

New

BC**

Update of Bloody Omaha for the ATS system with a new set of counters & new maps. Complete game with all needed to play the battle for Omaha Beach at the Normandy landings, June 1944. Maps link & are 6ft long.
Includes the latest ATS rulebook (v4). Multiple scenarios, including both small & fast scenarios on single maps, to the complete campaign lasting for...days, and covers the beach landings on 6 June thru the advance a
mile inland. Includes Battlefield walk-around intro rules set. '13

ATS: Omaha West [2nd]

100703

Critical Hit

$55.00

New

Fo

Update/reprint of this large Adv Tobruk system game of the struggle for Omaha beach on D-Day. Three maps (6') show the beachhead up to 1mi inland at 50yd/hex. Begins with initial beach landings. 3 maps, 1200
counters, 16 scenarios. A HUGE game. Req only rules & std play aids to play. '12

Autumn Mist, the Battle of the Bulge 3rd

83902

Fiery Dragon Productions

$19.99

New

SB

89461

Lock 'n Load Publishing

$32.00

New

HC

OoP

Reprinted 3rd ed. Game of the Battle of the Bulge, 1944, with 280 counters. Simpler design. '08

Band of Heroes: Noville, Bastogne Kit

Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat for the small town of Noville, Bastogne's outpost, during the Battle of the Bulge. Includes full-sized historical map, 85 counters, new rules, 6
scenarios. '09

Bastogne / Anzio Beachhead #20

104775

SPI S&T Magazine Games

$45.00

V.Good

OoP

Bastogne complete or substantially so; counters mounted on then stock, intermixed; southern map edge very wrinkled, w/ 2 seam tears repaired, and multiple tears including 3 on or near 1 (of 2) CRS where up to an
inch of map torn awy (rendering that 1 of 2 CRTs less than useful). ANZIO complete, counters separated but NOT mounted, making play rather problematic; this game very clean. Mag & Game. Original printing had
paper counters, reprint copies had die-cut counters. BASTOGNE is a Rgt lvl gm of the Bulge w/emphasis on logistics & traffic control, with a much more accurate OoB than the then-available Battle of the Bulge. JD'70 /
ANZIO is a small, btln/rgt game of the Allied invasion at Anzio near Rome in an attempt to unravel the Gustav Line in 1944. A good little game updated decades later in S&T 134. D.Williams'70 / ARTICLES ON: the
Luftwaffe Land Army; Making first-class, homemade counters; Sid Sackson on Games; Opening Moves in Diplomacy; Afrika Korp in HO scale, pt.3.

Bastogne / Anzio Beachhead #20 PARTS

61472

SPI S&T Magazine Games

103789

Terran Games, Inc.

$9.00

Mint

$25.00

New

BC

OoP

Rules for both games, only.

Bastogne or Bust!, 2nd

Another moderate complexity, rgt lvl gm of the entire Btl of the Bulge. Nice components, w/ rules for many of the unique features of the campaign such as von der Heydte, fuel, traffic, air power, etc. 2nd ed cleans up a
small # of rules questions. C.Hendrix'96

Bastogne PARTS

61471

SPI Games

105971

Decision Games

OoP

$6.00

Excell

$15.00

New

Fo

3
4

Rules only.

Bastogne, A Desperate Defense

Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the btl for the key crossroads at Bastogne during the Btl for the Bulge, Dec'44. '10

Bastogne, Crossroads of Death

104415

Pacific Rim JustPlainWGms

$15.00

New

Multi-Man Publishing,

$65.00

New

BC

Sml gm of German drive on Bastogne & Patton's counterstroke. 2 scenarios & campaign. J Meldrum '91

Bastogne, Screaming Eagles Under Siege

108190

OoP

Our last copy. Grand tactical game of the weeklong battle for the key crossroads at Bastogne, 18-27 Dec'44. Uses the Standard Combat System (SCS). 3 scenarios + campaign. 400m/hex, 1day/turn, co level. 280
counters. '09

Beyond the Rhine

109830

Multi-Man Publishing,

$99.00 **

New

BC**

Large game in the Operation Combat system (OCS). Covers the Allied drive to & into Germany, from Sept. 1944 to the end in April 1945. Playing either side is demanding, with Allied material superiority countered by
German tenacity, terrain & weather. 3.5mi/hex, 3.5day/turn, bttln-regt-div level. Includes special rules for random events, the difficulty in crossing the Rhine, Allied air superiority, Allied supply restrictions, the Bulge, etc.
Includes 3 campaigns & 7 scenarios (including a 9-turn Bulge using a special map), 5 maps, 2240 counters. R.LeBlanc'15

Bitter Woods, the Battle of the Bulge


Prices TRIPLE if you phone between 9pm -10am PST!

105024

AH Avalon Hill Game Co.

$39.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 129 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Western Front, 1941-45

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Very clean. Complete except for one blank. Rgt/brig lvl game of the Btl of the Bulge in a short scenario & longer campaign game. Intented for frequent replay with lots of unit abilities but modest complexity. 300
counters and a single unmounted map. Rgt lvl. R.Heller'98

Bitter Woods, the Battle of the Bulge 2d

107375

Multi-Man Publishing,

$50.00

New

BC

OoP

2nd ed has revised rules & counters. Rgt/brig lvl game of the Btl of the Bulge in a short scenario & longer campaign game. Intented for frequent replay with lots of unit abilities but modest complexity. 300 counters and a
single unmounted map. Rgt lvl. R.Heller'01

Bitter Woods, the Battle of the Bulge 5t

106996

Compass Games

$66.00

New

DC

5th (Deluxe) edition includes everything from prior editions including the expansion in one box, plus enlarged color counters, additional scenarios & an extended campaign covering the Allied counter-offensive. Rgt/brig
lvl game of the Btl of the Bulge in short scenarios & longer campaign gm. Intended as a most historical simulation of this oft-gamed offensive. 2 maps, 480 5/8" counters. R.Heller'14

Bitter Woods: 2nd Ed Update Kit

105025

Multi-Man Publishing,

$29.00

Excell

OoP

$39.00

Mint

OoP

Complete & very clean. Upgrade kit consisting of revised rules and counters; all other components remain the same in 2nd ed.

Bitter Woods: 3rd Ed Update Kit

107376

Multi-Man Publishing,

Supplemental kit, not a complete revision. Adds a Peiper variant including detailed OoB for this division, a handful of new counters, plus random events & historical commentory & a new scenario (Patton's relief of
Bastogne). Includes a new, more lushly colorized & illustrated countersheet.

Bradley's D-Day, Campaign Study #3

105034

Against the Odds Magazine

$33.00

New

HP

Campaign Study #3. Booklet & game focused on the American portion of the D-Day landings at Utah & Omaha Beaches during those touch-&-go first 2 days. Uses Monty's D-Day game system. Co/Btln level, 800m/hex,
300 counters. Includes solitaire rules. Plus 64pg booklet focused on the same subject. J.Prados'11

Breaking into Valhalla

68588

Schutze Games

$19.50

New

OoP

Simpler game of Operations Veritable & Grenade, allied offensives that attempted to break the Westwall defenses Feb-Mar 1945. Btln/rgt level, 1.5mi/hex, 2days/turn, w/ medium sized color map & 266 color counters
that must be mounted & cut apart. '01

Breakout & Pursuit

108142

SPI Games

$40.00

Excell

OoP

LB** OoP

FT

Tape remnants on tray inner lids, otherws clean. Div-lvl game of Allied breakout in France, July-Aug 44, and pursuit across France thru Spt. 15. 2 Scenarios & camp, many what-ifs. Allied supply is key element.
J.Dunnigan, 72.

Breakout, Normandy Deluxe [2nd]

109296

L2 Design Group

$99.99 **

New

Reprint & update of this well-regarded game, the 4th in Storm over Arnhem series. Rgt/btln lvl, area move btl for Normandy during 1st week of Invasion. while the Germans had a chance of driving the Allies back to sea.
Can be extended 2 more weeks. System enhanced w/ bridges & changing weather. 2nd edition has a larger map & 3/4" counters. 1day/turn, 2.7mi/hex. Good game. J.Stahler & D Greenwood '12

Bulge

83979

SPI Games

$20.00

Mint

New

SC

OoP

ziplocked. Simple, small game of the Btl of the Bulge at div lvl. Later reprinted as Big Red One. Good beginner's game with low unit density & simpler mechanics. J.Dunnigan'79

Bulge, 6th Panzer Army

109966

Victory Point Games

$25.00

Small game of the critical first 3 days of the German Battle of the Bulge Offensive in mid-December 1944, in the northern sector of the offensive. Designed as an introductory level, highly competitive game making it
excellent for Beginners. P.Koenig, R.Heller'14

Bulge, Battle of the... ['65]

85679

AH Avalon Hill Game Co.

$5.00

Fair

FB

OoP

One map section nearly torn in half. Box abused & laregely repared but not pretty. Battle Manual & rules are a photocopy. Missing 27 units plus some markers. The first AH game on the German Dec. 1944 offensive
in the west that aimed to break thru to Antwerp but instead exhausted the German's limited resources. Classic & often tense game but weak simulation of Bulge. 12hrs/turn, rgt/brig level. '65

Bulge, Battle of the... ['65] Bulge '40

85550

AH Avalon Hill Game Co.

$4.00

Mint

OoP

$3.50

Excell

OoP

Photocopy of rules & color counters from General allowing play of the 1940 drive thru the Ardennes using AH's Battle of the Bulge '65. J.Angiolillo'74

Bulge, Battle of the... ['65] Bulge '40

88162

AH Avalon Hill Game Co.

Photocopy of rules & color counters from General allowing play of the 1940 drive thru the Ardennes using AH's Battle of the Bulge '65. J.Angiolillo'74

Bulge, Battle of the... ['65] PARTS

70764

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

70763

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

70765

AH Avalon Hill Game Co.

$1.00

Excell

OoP

169

AH Avalon Hill Game Co.

$1.00

V.Good

FB

OoP

70766

AH Avalon Hill Game Co.

$1.00

Excell

OoP

94265

AH Avalon Hill GENERAL Ma

$0.25

Mint

OoP

OoP

FB

OoP

Basic rules only.

Bulge, Battle of the... ['65] PARTS


Basic rules only. Some stains.

Bulge, Battle of the... ['65] PARTS


German OoB card only.

Bulge, Battle of the... ['65] PARTS


Basic rules (only) stained & wrinkled.

Bulge, Battle of the... ['65] PBM Pads


PBM CRT w/ Strat Air & Weather tables, only. PBM pads

Bulge, Battle of the... ['81] ADDTL CNTR

6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6.

Bulge, Battle of the... ['81] ADDTL CNTR

94264

AH Avalon Hill GENERAL Ma

$0.25

Mint

6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6.

Bulge, Battle of the... ['81], 1st

84796

AH Avalon Hill Game Co.

$20.00

Good

Missing 17 units, ID included. No die. 2 corners repaired. Light but widespread staining of box cover. Major update of earlier bulge. Much more historical, yet still a fluid, simpler & exciting game. B.Sinigaglio'81

Bulge, Battle of the... ['81], 1st PARTS

48075

AH Avalon Hill Game Co.

86573

Decision Gms World at War

$5.00

V.Good

OoP

$54.00

New

OoP

1st ed rules only, w/ handful of paragraphs underlined in ink.

Bulge, the Battle of the Bulge 2nd # 3

Mag & Game. Graphic & mechanical update of the SPI game published both as The Bulge & Big Red One. Simpler, fast playing, div level game of the critical part of the Battle of the Bulge, 16-25 Dec 1944. 176 large
counters. J.Dunnigan, E.Smith, T.Bomba'08 / ARTICLES ON: the Bulge'44; Chekassy (Korsun) Pocket, 1944; Dyhernfurth raid to destroy a nerve gas factory in Soviet hands, 1945; Lyndon Baines Johnson (LBJ)'s
adventures in the South Pacific in WW2; Soviet army organization 1942-5.

Canadian Crucible, Fortress at Norrey

106073

Multi-Man Publishing,

$38.00

New

BC

Game using the Tactical Combat System. Depicts the Canadian forces' defense shortly after D-Day against a counterattack led by the grenadiers of the 12th SS Panzer in the First Battle for Caen. Canadians must
defend their ground at all costs lest the D-Day time schedule be disrupted. 1 map, 560 counters, 8 scenarios + campaign. D.Essig'13

Celles, the Ardennes, 23-27 Dec 1944

109498

Revolution Games

$25.00

New

zl

First game in the Battle of the Bulge series using a chit activation system, and set at the high water mark of the German Bulge offensive, 23-26 Dec 1944. The Germans must make a desperate lunge for the Meuse
while the Allies both try to blunt those moves & prepare for their own counteroffensive aimed at destroying the overextended panzers. Each sides' units are activated by chit draws which makes every game different &
exciting. 1mi/hex, 12hrs/turn, 88 counters. Errata & French translated rules avail online. R.Miller'14

Cobra #65

99112

SPI S&T Magazine Games

$45.00

Mint

OoP

Mag & game. Game of Patton's attempts to breakout of the Normandy bocage country and encircle the German army, mid-July-Aug 44. Rgt/div level, 200 counters, 3.2km/hex, 3days/turn. Popular game, later enhanced
& republished by TSR. B Hessel '79 / ARTICLES ON: Cobra, Patton's Summer 1944 Offensive; War Against Japan 1941-5; Raid errata.

Cobra #65
Prices TRIPLE if you phone between 9pm -10am PST!

108148

SPI S&T Magazine Games

$32.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 130 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Western Front, 1941-45

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Tape remnants on tray inner lids.Complete. Mag & game. Game of Patton's attempts to breakout of the Normandy bocage country and encircle the German army, mid-July-Aug 44. Rgt/div level, 200 counters,
3.2km/hex, 3days/turn. Popular game, later enhanced & republished by TSR. B Hessel '79 / ARTICLES ON: Cobra, Patton's Summer 1944 Offensive; War Against Japan 1941-5; Raid errata.

Cobra #65

106103

SPI S&T Magazine Games

$32.00

V.Good

OoP

OoP

OoP

Complete. Coupon clipped on 2nd page taking title & first paragraph of lead article (on Cobra); otherws excell in every respect. Mag & game. Game of Patton's attempts to breakout of the Normandy bocage country
and encircle the German army, mid-July-Aug 44. Rgt/div level, 200 counters, 3.2km/hex, 3days/turn. Popular game, later enhanced & republished by TSR. B Hessel '79 / ARTICLES ON: Cobra, Patton's Summer 1944
Offensive; War Against Japan 1941-5; Raid errata.

Cobra #65

104395

SPI S&T Magazine Games

$42.00

Mint

Rules separate. 1x3" moisture spot moisture spot on cover on first & several pgs of mag; no discoloration. Mag & game. Game of Patton's attempts to breakout of the Normandy bocage country and encircle the
German army, mid-July-Aug 44. Rgt/div level, 200 counters, 3.2km/hex, 3days/turn. Popular game, later enhanced & republished by TSR. B Hessel '79 / ARTICLES ON: Cobra, Patton's Summer 1944 Offensive; War
Against Japan 1941-5; Raid errata.

Cobra, the Normandy Breakout, 2nd

100324

TSR Games

$25.00

V.Good

BC

w/counter tray. All charts originally on map somewhat crudely cut away & separated into individual charts. CRT, TEC & terrain key taped to interior of box cover. Maps pin-holed in corners. Rules, counters & map
surfaces otherws clean. Std game covers attempts to break out of bocage, mid-July-Aug 44. Exp. gm adds Normandy peninsula & begins w/ D-Day. Reprinted from SPI.

Cobra, the Normandy Breakout, 2nd PARTS

70701

TSR Games

85895

Decision Games S&T Games

$4.00

Excell

OoP

$75.00

New

OoP

Rules only. A few errata annotations.

Cobra, the Normandy Campaign 3rd #251

Mag & Game. Variant counters for Vinegar Joes War #227 (7); Sealords #243 (10); Winged Horse #239 (140); Twilight of the Ottomons #241 (43). Double sized issue w/ articles on the battle for Normandy from D-Day
thru the Falaise Gap; Israeli air force 1948-present; history of China since the bronze age. COBRA is a 2-map, rgt/brig level game of the battle for Normandy from D-Day to the Falaise Gap. Based on earlier SPI game of
the name but heavily revised. Scenarios cover the build-up phase and Op Cobra; campaign game covers 6June-23Aug. 3day/turn, 2mi/hex, 280 counters (560 total). B.Hessel, J.Youst'08 / ARTICLES ON: Battle for
Normandy, D-Day to Falaise Gap; Military History of China, bronze age to present; Braddock's Defeat, 1759; Ekranoplane, monster of the Caspian; History of the Israeli airforce.

106242

Cuba, the Splendid Little War

Victory Point Games

$32.00

New

BC

Game of the third War of Cuban Independence, 1895-98, with Cuban rebels battling imperial Spanish forces for control of the island - plus intervention by the US. Focuses on the insurgency at both the military & political
level. 6mo/turn, fleet/brigade level. 60 counters, 75 cards. J.G.de Gabiola'14

Dagger Thrusts, Patton & Montgomery #233

73722

Decision Games S&T Games

$31.00

New

OoP

Mag & Game. Simpler XTR-style game of the possibilities open to the Allies in the early Fall 1944. Two maps cover the northern German/Dutch border area where the British may try a Market-Garden attack, and
seperately a map of the central Ruhr/Rhine area where Patton's 3rd army could assault the Rhine directly. The Allies must shorten the war by a successful Market-Garden attack, opening Antwerp, or breaching the
Westwall. 176 counters, rgt/div level, 7mi/hex, 3days/turn. T.Bomba'05 / ARTICLES ON: Dagger Thrus, Missed Opportunities for Victory Against Germany, Sept. 1944; George Henry Thomas, Rock of the Union; Battle
of Nashville, Dec. 1864; German 78th Assault Inf. Division; Roadblock at Mortain; the AirLand Battle of the Bulge & Combat Units in the Bulge. / ARTICLES ON: Dagger Thrusts, Missed Opportunites to Defeat
Germany, Sept. 1944; George Henry Thomas, Union General; Battle of Nashville, Dec 1864; Germany's 78th Assault Division in WW2; Huge US Army Reorganization Underway; Battle for Lake Tanganyika 1915; the
AirLand Battle of the Bulge, with air & land OoBs.

Dai Senso! PARTS

LB** OoP

OoP

V.Good

OoP

$1.00

Excell

OoP

AH Avalon Hill Game Co.

$2.00

Excell

OoP

71128

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

246

AH Avalon Hill Game Co.

$5.00

V.Good

OoP

71119

AH Avalon Hill Game Co.

$0.75

V.Good

OoP

79392

AH Avalon Hill Game Co.

$3.00

Excell

OoP

71120

AH Avalon Hill Game Co.

$0.50

V.Good

OoP

71118

AH Avalon Hill Game Co.

$1.00

Excell

OoP

85558

AH Avalon Hill Game Co.

$1.00

Excell

OoP

71127

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

88127

AH Avalon Hill Game Co.

$25.00 **

LB** OoP

92330

VAE VICTUS Magazine

$16.00

104020

Decision Games

65645

AH Avalon Hill Game Co.

$2.00

Excell

71126

AH Avalon Hill Game Co.

$2.00

71117

AH Avalon Hill Game Co.

79393

$10.00 **

New

Box, only. Clean.

D-Day ['65] PARTS


Basic game rules. Couple of spots.

D-Day ['65] PARTS


Rules, only. 1965 version. Wrinkled.

D-Day ['65] PARTS


Order of Battle charts.

D-Day ['65] PARTS


Basic game rules, only. Couple of isolated spots plus wrinkling thru use.

D-Day ['65] PARTS


Time Record Chart, only. 1965 version.

D-Day ['65] PARTS


Map, only. Various lt stains.

D-Day ['65] PARTS


Order of Battle charts. Writing in penci.

D-Day ['65] PARTS


Battle Manual, only. Some lite stains.

D-Day ['65] PARTS


Order of Battle charts. Some staining.

D-Day ['65] PARTS


Order of Battle charts.

D-Day ['65] PARTS


Photocopy of '65 rules, only.

D-Day ['65] PARTS


Battle manual, only.

D-Day ['91]

Excell

Simple, corp lvl gm of inv of France & Germany, '43-44 scenarios. Good beginners gm. '91

D-Day 1944 # 57

New

Mag + Game. w/68pg mag. Operational, rgt/brig level game of the D-Day landings themselves and the drive inland to secure the Normandy beachheads during the first 9 days. 3km/hex, 1day/turn. w/ 432 color cardstock
counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '04

D-Day at Omaha Beach 2nd [PC CD-ROM]

110075

Decision Games

$22.00

New

JC

CD-ROM, req Windows 2k+, DirX, 512mb RAM, min VGA. Computerized port of this popular solitaire game of the first day on Omaha Beach as the US 1st & 29th Inf Divs land under intense fire & struggle to form a
viable beachhead. Combat system emphasizes using the right weapons & tactics. Also playable by two players cooperatively, each controling one of the two US divisions. Two scenarios cover the first 2 hours & the
fight for the high ground; the campaign covers the entire day. 15-30min/turn, company level, 275yd/hex. J.Butterfield'15

D-Day at Omaha Beach PARTS

104019

Decision Games

$6.00

Mint

BC

OoP

AH Avalon Hill Game Co.

$5.00

Mint

OoP

OoP

Box only. One corner has a major ding with multiple creases. Structurally intact but of course now flawed.

D-Day PARTS

107603

Countersheet only; missing 1 German units, photocopy of OoB sheet included to document what is missing. Otherws unpunched. Note that the same countersheet was used in the 1961, '65 & '77 editions of this game.

D-Day, America Invades [PC/MAC] PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

64687

AH Avalon Hill Game Co.

$3.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game

Page 131 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Only?

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Campaigns & Battles - Western Front, 1941-45

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Complete & cherry except for software which is missing. Box, rules, 2 map sheets & install sheet.

D-Day, the Great Crusade PARTS

87201

Moments in History

Enemy Action, Ardennes

110351

Compass Games

Fortress Europa 2nd

106944

AH Avalon Hill Game Co.

OoP

$2.00

New

BC

$112.00

New

DC

$45.00

Mint

BC

OoP

$38.00

Excell

BC

OoP

$5.00

V.Good

OoP

$38.00

New

Fo

Box only. Creases & minor box edge splits at 3 btm corners.

Some minor scuff marks on map; otherws very cherry mint. 1st AH edtion rules. D-Day to V-Day in France using Russian Campaign system. J.Edwards, A.Moon, R.Hamblin, D.Eisan'77

Fortress Europa 2nd

107798

AH Avalon Hill Game Co.

Complete & v.clean. 1st AH edtion rules. D-Day to V-Day in France using Russian Campaign system. J.Edwards, A.Moon, R.Hamblin, D.Eisan'77

Fortress Europa, 2nd PARTS

9281

AH Avalon Hill Game Co.

94600

VAE VICTUS Stand-Alone Ga

1st AH ed RULES only. Folded horizontally in half.

From Overlord to Berlin

Strategic level game of WW2 on all European fronts from June 1944 to the end of the war. Includes the eastern, western & Italian fronts. Includes the epic campigns of the destruction of Army Group Center (Bagration),
D-Day, the German offensives in Hungary, Poland & at the Bulge. Corp/army level, area move, 2mo/turn. '11

OoP

4 cities on map have VicPt value circled in ink; otherws clean. Mag & Game. Unique game of the last year of the 3rd Reich. One player takes the Soviets & western Germans, the other the western Allies & eastern
Germans. Each tries to capture Berlin first & prevent that from happening for the other side. Great, simple yet elegant game, good for beginners or experts alike. 100 counters, 67km/hex, 2wks/turn. J.Dunnigan'74 /
ARTICLES ON: Battle for Germany, Destruction of the Reich, Dec '44 - May '45; the Battleship Era, 1905-71.
Germany, Battle for... #50
106481 SPI S&T Magazine Games
Excell
GmOnly
$49.00
n OoP

Germany, Battle for... #50

92831

SPI S&T Magazine Games

$39.00

Excell

Complete. Rules stapled along spine. GameOnly. Unique gm of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, v.simple game,
good for beginners or experts alike. 100 counters, 67km/hex, 2wks/turn. J.Dunnigan'74

Germany, Battle for... #50 PARTS

92832

SPI S&T Magazine Games

103068

Decision Gms World at War

$5.00

Mint

$37.50

New

zl

OoP

Rules only.

Guards Armour Division # 34

Mag & game. Covers 4 grand tactical battles involving the British Guards armor division in 1944-5, including Operations Goodwood, Veritable, Boninghardt Ridge & Joe's Bridge. Uses the Famous Divisions system.
Combat is now modified by the random element of a chit pull, and one player's chit can cancel the others. 500m/hex, 6hrs/game, 560 counters, 2 maps, chit-activated unit impulse system. J.Schttler, E.Harvey'13 /
ARTICLES ON: Famous Divisions, British Guards Armour; the Fall of Hong Kong; the Waffen SS in Color [illustrations]; Vlasov's Counter-Soviet Army; US M2 4.2" Mortar; Patton's folly, the landing at Brolo; Salerno
Airborne Assault; Camp X, British SOE Special Training School; Brazil in WWII.

Hell's Highway PARTS

78095

AH Victory Games

$9.00

Excell

OoP

71111

AH Victory Games

$2.00

Excell

OoP

88408

AH Victory Games

$10.00

V.Good

OoP

Rules only. Some minor signs of wear.

Hell's Highway PARTS


Player Aid Card (one only).

Hell's Highway PARTS

Map set. 2 maps, with TEC cut apart & 2" border of south map cut apart to allow maps to mate. Tape on most map edges.

Hell's Highway PARTS

71112

AH Victory Games

$2.00

Excell

OoP

88410

AH Victory Games

$1.50

V.Good

OoP

88411

AH Victory Games

$1.50

V.Good

OoP

104996

Decision Games

$127.50 **

New

LB**

Player Aid Card (one only).

Hell's Highway PARTS


Player Aid Card, some creases. Otherws EX.

Hell's Highway PARTS


Player Aid Card, some creases. Otherws EX.

Highway to the Reich 3rd

3rd edition. Decision Games' colorized, updated & substantial revised 3rd Ed. of this classic & HIGHLY RECOMMENDED, tense, company-level game of Operation Market-Garden, Sept.1944. Very suitable for team
play. Game system focuses on morale & firepower as key variables. This edition uses movement impulses by formation, redrawn & colorized maps w/ adjusted scale, procedures adj to speed play. 2520 counters, 4
maps. 600m/hex, 3hr/turn, 7 scenarios plus campaign. '08

Highway to the Reich, 1st

107550

SPI Games

$299.00 **

Mint

FT** OoP

2FTs. Morale indicators on backside of countersheet #2 (airborne troops+) shifted onto adjacent units on about half the counters; this was a known, near universal problem that SPI accepted. In all cases morale values
properly printed on front side and apparent by parent unit. Otherws entirely cherry. Large, involved, HIGHLY RECOMMENDED game of Operation Market-Garden, Sept. 1944, at Company level. Great for team play.
Captures the feel of the battle, often tense & exciting, with many strategic play options. First edition needed more work, so finding a 2nd edition rulebook (the only change) with errata is quite desirable. One of SPI's best.
Note that the morale indicators on the back of some counters in many game sets were offset, a problem SPI acknowledged but accepted. J.Nelson'77

Highway to the Reich, 1st PARTS

38129

SPI Games

$49.00

Excell

FT

OoP

2FT. Missing maps A-C (D included) & 68 British blanks. FT Corners cracked, some repaired. Some luftwaffe & most SS units (only) printed askew on backside (only), as was a common problem; often half of combat
factor shifted; values in all cases apparent from front of counter. Otherwise complete game & EX.

Hitler's Last Gamble ERRATA [3/90]

88556

Worldwide Wargamer (3W)

$5.00

Excell

OoP

Err

OoP

Err

3/90 version. 3/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90
version. '90

Hitler's Last Gamble ERRATA [6/90]

77324

Worldwide Wargamer (3W)

$5.00

Excell

6/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90 6/90
version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90

Hitler's Last Gamble PARTS

97588

Rand Game Associates

$5.00

Mint

OoP

106945

Rand Game Associates

$29.00

Mint

BC

OoP

TEC/CRT chart only.

Hitler's Last Gamble: Btl of the Bulge

Missing 1 unit; ID included & apparent. Packaged in a Rand Command Series II BC box. 2nd to the last game published by Rand, this game covers the Battle of the Bulge at the usual scale: 12hrs/turn, rgt/brig level.
Unique primarily for using German unit type notation on German counters, a CRT using symbols for results, & flirting with the use of tactical cards in combat resolution. 192 counters. 2 scenarios cover the crucial first 36
hours and the first 8 days. Also includes a Relief of Bastogne solitaire scenario. D.Isby'76

Hurtgen, Hell's Forest

107952

Decision Games

$90.00 **

New

LB**

Huge, grand tactical game of the Allied assault on the first German city in the fall of 1944. 3 scenarios cover the phases of the offensive periods between Sept-Nov 1944, plus a learning scenario covering the assault on
the Rohr River area. Campaign game covers Sept-Dec in 300 turns. 1mi/hex, 8hrs/turn. Uses the Wacht am Rhein (Grand Operational) game system with elaborations for the this battle. Provides for lulls in the action,
logistical difficulties of the Allies, & the hodge podge of German replacements. 2240 counters, 2 maps. '12

Iron Tide, Panzers in the Ardennes [zl]

Prices TRIPLE if you phone between 9pm -10am PST!

104654

Pacific Rim JustPlainWGms

$35.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

zl

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

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or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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Part#

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WW-2: Campaigns & Battles - Western Front, 1941-45

Price EA

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Conditn

Box Out-of Errata Game #-of


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Ziplocked version. Game of the Battle of the Bulge, using a variant of the Op Typhoon game system (with chits being picked for unit combat values). Colorful, pleasing components. 1 map, 700 counters, 12pgs of rules,
2 scenarios plus campaign game. N.Kilgore'03

It Never Snows

105495

Multi-Man Publishing,

$65.00

New

BC

Standard Combat System game covering the Market-Garden offensive, Sept 1944. 600m/hex, co level, 12hr/turn, making for a very playable game, & on a similar scale to Highway to the Reich. Covers both the para
drops & the ground offensive in a 17 turn campaign game. Detailed OoB depicts the wide-ranging assortment of units the Germans scratched together to deal with this offensive. 5 maps, 840 counters. D.Essig'13

Kursk in Normandy 1944, Op Goodwood

86248

Perry Moore

$22.00

New

OoP

Grand tactical level game of Operation Goodwood, Monty's idea to break thru the 1ss Pzr thru brute strength. 850 British tanks lead the assault which gained 7 miles toward Caen at the expense of 350 tanks & most of 2
armored divisions. 3hr/turn, 500yd/hex, 500 counters that must be mounted & cut apart. '06

Liberty Roads: Roundhammer 1943 Kit

107251

Hexasim Games

$25.00

New

OoP

zl

Kit providing counters & rules for the big, big what-if of an Allied invasion of France in Sept. 1943 when German defenses were weak & ill-prepared - as were the Allies. Includes 128 counters, rules & play aids. Rules in
English & French Y.le Quellec'11

Lightning War, D-Day

83415

Decision Games

$15.00

New

SC

Mint

GB** OoP

Simple, fast playing card game of the struggle for control of the 5 key beaches at Normandy. Cards represent division level units as well as special weapons & actions. '04

Longest Day

106908

AH Avalon Hill Game Co.

$350.00 **

Err

40 counters loose from tree in strips. 2 box corners split & repaired (twice); box btm edges scuffed. Components very clean. Huge & weighty 7-map game of the first few weeks of combat after D-Day, thru the time of
the Allied breakout in August.. Grand tactical lvl w/ a very clean, enjoyable game system the considers Allied interdiction of troop & supply movmenet thruout France. 1500+ counters, company-btln level, 2km/hex,
1day/turn. Uses a programmed instruction rulebook with 5 major scenarios & campaign game. RECOMMENDED, esp. for team play. R.Reed'80

Longest Day PARTS

42475

AH Avalon Hill Game Co.

$7.50

New

OoP

Countances (B) mapboard, only. 1/4" nick on seam hex in sea area. Color photocopy of the Cherbourg map board, which was missing in the last few copies of this game sold. Comes in 2 sections.

Market Garden, Nijmegen

108279

Victory Point Games

$23.00

New

SC

Part of a series of games covering the first 3 days of Operation Market-Garden, each covering a different localized area of the offensive. This game is the third in the series, covering events surrounding this town south
of Arnhem that the 82nd Airborne was tasked with capturing. 72 counters, 4.5hrs/turn, 0.6km/hex, company-regt level. P.Koenig'14

Mighty Endeavor 2nd

109402

Multi-Man Publishing,

$43.00

New

BC

Update & expansion of this simpler, div level game of the campaign in France from D-Day to the end of the war, using the Standard Combat System. Allows Allies choice of invasion site, runs thru the fall of Germany,
and is fast moving. 1 map, 280 counters, 24pgs of rules. 2nd ed expands the game to include the eastern front just east of Berlin, uses the unique system first used in Battle for Germany where one player controls the
Western Allies & eastern Germans, the other the western Germans & Soviets. D.Essig'14

$5.00

Mint

OoP

$45.00

Mint

OoP

OoP

1/2" abrasion on upper cover due to envelope clasp; 1/4" upper margin tear on 2nd half of all mag pag pages. Otherws clean. Mag & Game. Co/Btln level game of the battles on the first day along the British sector of
the D-Day invasion. Emphasizes deployment formation as the key variable for movement or combat. 200 counters, 2 scenarios. Popular game. J.Prados'85 / ARTICLES ON: the British at D-Day; Heavenly Kingdom of
Great Peace - Rebellion in China 1850-64; the French Rapid Action Force; Variant for Napoleon's Last Battles; Napoleon's Available Forces in 1815; Abbreviated index to S&T games & lead articles published thru #102;
Reviews of: SIMCAN Schnellboote and Power & Resolution, AH Hitler's War 2nd, 3W China Incident #37, Moscow '41; Reflections on the Decline of Wargaming; Replay with ERRATA of Thunder at Luetzen #99 and
Superpowers at War #100.
Monty's D-Day #102
91168 TSR S&T Games
Mint
GmOnly
$20.00
n OoP

Mighty Endevor 1st PARTS

99558

Multi-Man Publishing,

Countersheet only. Mis-printed tho unpunched & clean. All counters shifted upwards, generally cutting off unit size (eg XX) and # of steps (eg 2).

Monty's D-Day #102

105727

TSR S&T Games

Rules separated. Mag & Game. Co/Btln level game of the battles on the first day along the British sector of the D-Day invasion. Emphasizes deployment formation as the key variable for movement or combat. 200
counters, 2 scenarios. Popular game. J.Prados'85 / ARTICLES ON: the British at D-Day; Heavenly Kingdom of Great Peace - Rebellion in China 1850-64; the French Rapid Action Force; Variant for Napoleon's Last
Battles; Napoleon's Available Forces in 1815; Abbreviated index to S&T games & lead articles published thru #102; Reviews of: SIMCAN Schnellboote and Power & Resolution, AH Hitler's War 2nd, 3W China Incident
#37, Moscow '41; Reflections on the Decline of Wargaming; Replay with ERRATA of Thunder at Luetzen #99 and Superpowers at War #100.

Monty's D-Day #102

97413

TSR S&T Games

$39.00

Mint

GameOnly. Stain on rear rules cover (charts). GameOnly. Co/Btln level game of the battles on the first day along the British sector of the D-Day invasion. Emphasizes deployment formation as the key variable for
movement or combat. 200 counters, 2 scenarios. Popular game. J.Prados'85

Monty's Gamble, Market-Garden

105020

Multi-Man Publishing,

$75.00

Excell

BC

OoP

Very clean. Game of battle for "Hell's Hiway" during Market Garden, from Eindhoven to Arnhem, based on the Breakout Normandy game system. Btln/rgt level, daily turns. Each turn brings tough choices to both
sides. 2 countersheets. 1.5mi/inch, btln/rgt/brig level. High solitaire suitability. M.Rinella'03

Normandy 1944, Bloody Summer [2nd]

102096

Ludifolie Editions

$32.50

New

zl

Revision of earlier Normandie 1944 game from Vae Victis #27, with new mechanics & revised OoB (with twice as many units), plus air support units, and a second map extending the game to Paris and covering the
D-Day landings thru August 1944. Regt/div level, 1week/turn, 6km/hex, complex, 2 scenarios (Cherbourg & Goodwood/Cobra) plus campaign. E.Teng'13

Normandy '44, June 6th-June 27th 2nd

110113

GMT Games

$37.00

< New

BC

2015 2nd edition. Concaved crease along right box top edge. Otherws new. 2015 reprint of this 2-3 player game of the D-Day landings & the crucial 3-week period of establishing a firm beachhead, June 1944. Uses a
simplified Ardennes 1944 system with movement, combat & reserve movement, and a key quality rating. 1day/turn, 2.3mi/hex, btln/rgt/brig level, 2 scenarios & campaign. M.Simonitch'15

Normandy '44, June 6th-June 27th 2nd

110028

GMT Games

$39.00

New

BC

2015 2nd edition. 2015 reprint of this 2-3 player game of the D-Day landings & the crucial 3-week period of establishing a firm beachhead, June 1944. Uses a simplified Ardennes 1944 system with movement, combat
& reserve movement, and a key quality rating. 1day/turn, 2.3mi/hex, btln/rgt/brig level, 2 scenarios & campaign. M.Simonitch'15

Normandy Campaign, Beachhead to Breakout

79426

Game Designers Workshop

$33.00

Mint

HC

OoP

Err

OoP

Err

Box creased & concaved top & btm. Edges of Reinf Charts yellowed thru sun exposure. Otherws clean & mint. Double-blind game of the campaign in Normandy thru mid-August, D+1 to +75. Div level. 2 sml maps,
240 counters, 10km/hex, 2 scenarios (Normandy & Beach to Breakout). B.Knight'83

Normandy Campaign, Beachhead to Breakout

101701

Game Designers Workshop

$35.00

Mint

HC

Some minor concaved creasing on box top. Double-blind game of the campaign in Normandy thru mid-August, D+1 to +75. Div level. 2 sml maps, 240 counters, 10km/hex, 2 scenarios (Normandy & Beach to
Breakout). B.Knight'83

Normandy, 2nd

105769

SPI Games

$25.00

Excell

OoP

No box or die; components complete. 12 blanks made into addtl breakdown counters. Slight wear due to use & age. Btln/Rgt game of initial D-Day landings to D+5 (6-11 June 1944). Variable German forces & setup.
Good, clean game. Revised from earlier Poultron Press version, now with die cut counters. J.Dunningan'72

Normandy, 2nd PARTS

79379

SPI Games

$3.00

V.Good

OoP

21123

_PC Software & Hardware

$0.50

V.Good

HC

OoP

101506

GMT Games

$42.00

New

Rules only. Some lt stains.

Normandy, Battle for... [PC] PARTS


Rules only; no software.

Normandy, Battle For...: Expansion Kit

zl

Kit for this now out-of-print game which extends the game thru the end of August 1944, adds two full & 1 small map sections allowing play of Mortain & Falaise Pocket scenarios, and includes 560 counters of
unit-specific breakdown counters for AT & mech inf. Also includes a full color reprint of the rules & scenario booklets (all original content plus 6 additional scenarios), and 2 maps. '13

Objective Schmidt

Prices TRIPLE if you phone between 9pm -10am PST!

109891

Gamers (% MMP)

$55.00

Good

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

OoP

Err

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 133 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Western Front, 1941-45

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Missing ALL (~300) markers & 'Miller Artil Tables' (supplanted by later ed rules); ONLY unit counters present, you will need to make your own marker set. Game otherws VGood. v3.1 & 4.0 series rules proved as clean
color laser printed copies. Exclusive rules have a slight discoloration on cover. Counters neatly clipped. German morale chart annotated to add 3 formations. Box side panels mildly sun faded. Early & rare, detailed &
colorful 9 scenario gm of the difficult & ultimately unsuccessful attack by US 28th Inf into Hurtgen Forest, Nov'44. 1 map, 840 counters. Tac Combat Series game #2. D.Powell'90

Objective Schmidt PARTS

21108

Gamers (% MMP)

$12.00

Excell

OoP

83227

Gamers (% MMP)

$6.00

Excell

OoP

106937

AH Victory Games

$35.00

New

BC

OoP

101067

Steve Jackson Games

$5.00

V.Good

OoP

$13.00

V.Good

FB

OoP

First (primary) counter sheet, only. Missing 2 units, list enclosed.

Objective Schmidt PARTS


Photocopy of TCS Series Rules, 2nd ed, & Obj Schmidt rules, only.

Omaha Beachhead, Battle for the Bocage


Shrinkwrapped. Btln level game of D-Day to D+10. Modest complexity. J.Balkoski'87

One-Page Bulge PARTS

Rules, complete counter set, CRT & TRC (mounted); NO MAP. Includes a photocopy of the players' notes.

Onslaught, D-Day to the Rhine

100276

TSR Games

Box concaved top & btm but otherws EX. Simpler game of the war in the west, 1944, designed for Beginners, but good for a quick game between experienced gamers. The limitation is the lack of scenarios that force
a game too long for beginner's taste. '86

Onslaught, D-Day to the Rhine

89748

TSR Games

$15.00

Excell

FB

OoP

Complete, 50% punched. Couple of paragrahs in rules highlighted. One corner repaired. Simpler game of the war in the west, 1944, designed for Beginners, but good for a quick game between experienced gamers.
The limitation is the lack of scenarios that force a game too long for beginner's taste. '86

Operation Fortitude #93

93816

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game
covers the espionage & deception campaign prior to D-Day in France. Includes sml map & sml number of cards & counters. '10

Operation Grenade #84

99137

SPI S&T Magazine Games

$19.00

Mint

OoP

OoP

Some wear & soiling to mag cover, esp. to rear; otherws mint. Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation
Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805.

Operation Grenade #84

92567

SPI S&T Magazine Games

$15.00

Excell

Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military
Operations; Nelson's Last Victory, Trafalgar, Oct. 1805.

Operation Grenade #84

106140

SPI S&T Magazine Games

$10.00

Fair

OoP

Counters (esp US) die cut poorly such that half of unit values cut off (in the middle of a #) w/ part being offset to next unit. Counterset useable only after some counter-by-counter annotations; otherws punched & EX.
Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military
Operations; Nelson's Last Victory, Trafalgar, Oct. 1805.

Operation Grenade #84 PARTS

96906

SPI S&T Magazine Games

$4.00

Mint

OoP

13122

SPI S&T Magazine Games

$3.00

Excell

OoP

79369

SPI S&T Magazine Games

$2.50

V.Good

OoP

17882

SPI S&T Magazine Games

$2.50

V.Good

OoP

93837

Decision Games S&T Games

$59.00

New

OoP

Rules only

Operation Grenade #84 PARTS


Std & Excl rules only.

Operation Grenade #84 PARTS


Rules only; some edge soiling thru use.

Operation Grenade #84 PARTS


Map only w/ tape reinforcements.

Operation Jubilee, Dieppe 1942 #265

Mag & Game. Grand tactical, solitaire game of the disasterous Canadian raid on Dieppe in 1942. Players control Canadian & British invaders against system-controlled, staunch defenses. J.Butterfield'10 / ARTICLES
ON: Dieppe 1942; Operation Linebacker air campaign over northern Vietnam; Roman conquest of Britain; 1985 Badaber Uprising of captured Soviets held by Majahaideen; the Carronade as a weapon; Battle of Ball's
Bluff, 1861.

Operation Market-Garden

70724

Game Designers Workshop

$2.50

Excell

OoP

70723

Game Designers Workshop

$2.50

Excell

OoP

104021

Decision Games

$6.00

New

HC

OoP

106943

Conflict Game Co.

$35.00

Mint

HC

OoP

One map, only.

Operation Market-Garden
One map, only.

Over the Top! PARTS


Box, only. Clean.

Overlord, 1st

About 3 dozen counters loose from the tree, but game is unused & otherws cherry mint. Simple, fun game of the fight for Normandy, from D-Day thru Aug.44. Short rules & fast playing game make for both good replay
value & a good BEGINNERS game. Later reprinted by GDW. J.Hill'75

Patton's 3rd Army #78

67882

SPI S&T Magazine Games

$30.00

Mint

OoP

OoP

OoP

Rules separated. Mag & Game. Patton's Nov'44 campaign in the Lorraine area around Metz, just prior to the Bulge. Rgt/btln level, using the Victory in the West system. Allies must attack quickly but carefully to keep
the Germans off balance. Rgt level, 200 counters, 1day/turn. J.Balkoski'80 / ARTICLES ON: Patton's 3rd Army, Lorraine Campaign, Nov-Dec 1944; Soviet Artilery in Contemporary Era; Battle of Lepanto, Spain's
Defense of Mediterranean Christiandom in 16th Century.

Patton's 3rd Army #78

106139

SPI S&T Magazine Games

$18.00

Excell

Complete. Exclusive rules have lateral fold. Mag & Game. Patton's Nov'44 campaign in the Lorraine area around Metz, just prior to the Bulge. Rgt/btln level, using the Victory in the West system. Allies must attack
quickly but carefully to keep the Germans off balance. Rgt level, 200 counters, 1day/turn. J.Balkoski'80 / ARTICLES ON: Patton's 3rd Army, Lorraine Campaign, Nov-Dec 1944; Soviet Artilery in Contemporary Era;
Battle of Lepanto, Spain's Defense of Mediterranean Christiandom in 16th Century.

Patton's 3rd Army #78 PARTS

52630

SPI S&T Magazine Games

110070

Decision Gms World at War

$4.00

Mint

$25.50

New

Rules, only.

Patton's Third Army #43

Mag & Game. Solitaire game in which the play is Gen. George Patton during the wild ride across France in the summer of 1944, until the Bulge. Goal is to surpass Patton's historical record. Includes basic (quick) game
rules plus lots of optional rules. 228 counters, point-point map. '15

Pegasus Bridge #122

98793

WWW Strategy & Tactics

$49.00

Mint

OoP

Cherry. Mag & Game. Solitaire, pltn-level game of Allied paradrops to secure bridges N of D-Day beaches using an area move system. Errata from later issue #125 is essential. 200 counters (mostly markers),
15min/turn. R.Markham, M.Seaman'88 / ARTICLES ON: the Mystique of Erwin Rommel; Battleship Inventories in WWI; Disaster due to Coal in the Russo-Japanese War 1904-5; the Tragedy of Mers el Kebir, July 1940;
German Divisional Engineers; Army Decoys; Pegasus Bridge Para Landings, 6 June 1944; ERRATA for Eckmuhl #114; Nicaragua #121, Horse Soldiers #123, Indian Mutiny #120; the Brazilian Expeditionary Force in
WWII; German Aerial Reconnaissance in WWII.

Pocket at Falaise #27

Prices TRIPLE if you phone between 9pm -10am PST!

99439

Against the Odds Magazine

$28.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

HP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 134 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Western Front, 1941-45

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


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Mag & Game. Includes Guerra a Muerte Setup Aid Card & variant rules. Game of the Allied attack to close the Falaise Pocket at Normandy, thus destroying the bulk of the German mobile forces in France, and the
German efforts to escape the trap. Playable solitaire & as 2-player. 220 counters. T.Raicer'09 / ARTICLES ON: Falaise Pocket, circle of fire; Figures Don't Lie, German losses at Falaise; Maczek's Tankers, rise of 1st
Polish Armored Div; Tank buster aircraft at Mortain & Falaise; Fizzling Fish, failure of early US submarine warfare; 100 battles leading to an independent S.America; Canadian Maj. D. Currie & the Victoira Cross of
Faliase; Neanderthals v Humans; Belgian Brigade in WWII.

OoP

Mag & Game. Operational level game of the height of the Battle of the Bulge, 22-27 Dec 1944, as Pz Lehr, 116 Pzr & 2nd Panzer strive to breach the Meuse River near Dinant. Integrates movement & combat, and
emphasizes German supply. 6hrs/turn, 1.25km/hex, btln level, 3 scenarios. B.McWilliams'83. / ARTICLES ON: Historical notes on the race to the Meuse; errata for Never Call Retreat; J.Dunnigan talks of the future of
the industry & the collapse of SPI; review of AH's Up Front & VG's Ambush!; replay of Decision at Kasserine #23; brief reviews of VG's Gulf Strike, National Liberation Front, SIMCAN's Scourge of God, YAQ's Close
Assault, VG's Hell's Hiway & Civil War.
Race to the Meuse #26
Mint
89960 WWW Wargamer Magazine
GmOnly
$8.00
n OoP

Race to the Meuse #26

12848

WWW Wargamer Magazine

$12.00

New

GameOnly. GameOnly. Operational level game of the height of the Battle of the Bulge, 22-27 Dec 1944, as Pz Lehr, 116 Pzr & 2nd Panzer strive to breach the Meuse River near Dinant. Integrates movement &
combat, and emphasizes German supply. 6hrs/turn, 1.25km/hex, btln level, 3 scenarios. B.McWilliams'83.

Race to the Meuse #26 PARTS

89961

WWW Wargamer Magazine

$5.00

Mint

104190

Decision Gms World at War

$22.50

New

OoP

Countersheet, only.

Race to the Reichstag, 1945 # 26

Mag & Game. Game focused on the battle for Berlin, April 1945, and akin to Battle for Germany where each player commands one of two Soviet Fronts (army groups) and German forces facing the other player. Each
area competes for reinforcements & to be the first to capture the Reichstag in the center of Berlin. 0.5mi/hex, btln/rgt/div level, 1day/turn, 228 counters. J.Miranda'12 / ARTICLES ON: the Battle of Berlin 1945; the
Heinkel HE_177 & the Fate of the Luftwaffe; Turning Point in China: Battle of Kunlun Pass, Dec. 1939; German Surface Raider Strategy in WWII; Tech Sgt. Richard Grange; SS destruction of French village Oradour Sur
Glane in June 1944; the Weasel AFV; Italian Disasters of 1940; Iraq in 1941.

Raid on Bruneval 1941, Op Biting #104

102535

VAE VICTUS Magazine

$23.50

New

Mag & game. Game of the 1942 British parachuted commando raid on Bruneval, a German radar installation on the coast of France. Includes 108 die cut counters. French mag; mag & all components in French; English
rules translation available online. '12

Rampage / Stalingrad Cauldron #40

107857

Decision Gms World at War

$25.50

New

Mag & 2 games. STALINGRAD CAULDRON is a solitaire game covering a large area around Stalingrad from the time of the German 6th Army's encirclement to its surrender in Jan. 1943. The player commands
attacking Soviet forces, with victory hinging on destruction of the 6th Army & capture of geographic objectives. System is similar to but not identical to companion game. 10days/turn, 55mi/hex, div/corp level.
T.Bomba'14 / RAMPAGE is also a solitaire game covering the Allied sweep across the heart of France, Aug-Sept 1944, beginning with the destruction of the Argentan-Falaise pocket. Player commands attacking Allied
forces, with victory hinging on seizing geographical objectives. 10days/turn, 16mi/hex, div level. T.Bomba'14 / ARTICLES ON: Rampage: the Building & Breaking of the West Wall 1944-5; Operation Uranus & the
Destruction of the German Sixth Army 1942-3; Woman in the Wartime Workforce of the US & in Uniforms of many nations; Tanks in the New Guinea Campaign 1942; Japanese Atrocities in Nanking; Imponderables of
Omaha Beachhead; Unrestricted Air & Submarine Warfare; review of the movie Fury.

Revanche! Btl of Dompaire, Sept 1944

68581

Schutze Games

$17.00

New

OoP

Grand tactical level game of the German counterattack against the 2nd Free French armored div, Sept.1944 near the town of Dompaire. 0.3mi/hex, 90min/turn, co/pltn level, w/ a small map and 180 color counters that
must be mounted & cut apart. '01

107211

Road to the Rhine [Green]

Game Designers Workshop

$45.00

Mint

FB

OoP

Err

Green box. Very clean. Green box. Div level drive on the West Wall, Sep 44-Apr 45, w/ innovative multi- impulse move. F.Chadwick'79

Rudder's Line PARTS

90114

Critical Hit

$2.00

New

OoP

90117

Critical Hit

$2.00

New

OoP

105601

Decision Games

$15.00

New

Fo

Map set (2pcs), only.

Rudder's Line PARTS


Playing Aide Card, v1.5. (Shows Move costs, off & deff total determination, etc.)

Scheldt, Battle of..., Devil's Moat

Folio game of the battles between the Canadian 1st Army & German 15th Army in late 1944. The allies needed to clear the Scheldt Delta in order to utilize Antwerp's port facilities. The German's realized this and
delayed the inevitable with pre-sited artillery, snipers & mines to break up Allied advances before they even met the main German lines. '14

Second Front Now #44 ERRATA Counters

92299

XTR: Command Magazine

$2.00

Mint

OoP

98330

XTR: Command Magazine

$5.00

Mint

OoP

108689

Game Designers Workshop

$35.00

V.Good

FB

OoP

8 errata counters, only. 8 errata counters, only.

Second Front Now #44 PARTS


Countersheet set of 2 trees.

Spain & Portugal Kit

Missing 2 Spanish units & 5 blanks of various colors. Several large creases & 2 sml seam tears on box btm. All counter corners neatly trimmed. Otherws EX & v.clean. Europa X. Kit adding Spanish & Portugese to
Europa w/ mobilization sched & invasion scenario. Assumes Germans focus on Med & Britain in '41. J Astell'84.

Spain & Portugal PARTS

19513

Game Designers Workshop

$5.00

Excell

FB

OoP

Err

6875

AH Avalon Hill Game Co.

$0.50

Excell

OoP

88412

AH Avalon Hill Game Co.

$6.00

V.Good

OoP

103086

Compass Games

$49.00

New

Rules only, pages separated.

St. Lo PARTS
German Artillery tracking chart only.

Storm over Arnhem, 1st PARTS


Rules only. Wrinkled w/ some minor stains thru use.

Storming the Reich, D-Day to the Ruhr

BC

Operational level game of the war in the west, from 7 June 1944 (D-Day) to the end of the Ruhr River battles in 1945. Covers the flow of the campaign, with the slugging match followed by a breakout followed by
logistical constraints. 2 maps, 456 counters, div level, 8mi/hex, 2 1-map scenarios + campaign. Sequel to Red Storm Over the Reich. T.Racier'10

Tide of Fortune

97400

Worldwide Wargamer (3W)

$27.00

New

HC

Covers Allied dilemma as they approach Dutch-German border, Spt'44. 2 scenarios: Btl for Antwerp (4 Spt) & Market-Garden (17 Spt). Uses WestWar system from Italian Campaign & Pas de Calais. J.Schettler'93

Tide of Fortune

88588

Worldwide Wargamer (3W)

$22.00

Excell

HC

Strip punched. Covers Allied dilemma as they approach Dutch-German border, Spt'44. 2 scenarios: Btl for Antwerp (4 Spt) & Market-Garden (17 Spt). Uses WestWar system from Italian Campaign & Pas de Calais.
J.Schettler'93

Tigers in the Mist ADDTL MARKERS

89611

GMT C3i Magazine

98547

Against the Odds Magazine

$1.00

Mint

$35.00

New

HP

OoP

20 additional Bridge Blown/Out of Supply markers from C3i #13.

Toppling the Reich, Battles for Westwall

ATO Annual 2006. Rgt/div level game of the various major pushes against Germany's Westwall in 1944-5 using a derivative of the Panzerkrieg game system. 5 scenarios that work along, and can be combined for a
campaign game: Market-Garden, Patton in the Lorraine; Roer River & Lorraine; Bulge to Alsace; the Rhine. 480 counters, 1 map. J.Prados '06

Toppling the Reich, Battles for Westwall

99541

Against the Odds Magazine

$32.50

Mint

HP

ATO Annual 2006. Rgt/div level game of the various major pushes against Germany's Westwall in 1944-5 using a derivative of the Panzerkrieg game system. 5 scenarios that work along, and can be combined for a
campaign game: Market-Garden, Patton in the Lorraine; Roer River & Lorraine; Bulge to Alsace; the Rhine. 480 counters, 1 map. J.Prados '06

Twilight War

87700

TSR Games

$18.00

Excell

BC

OoP

No counter tray. Counters intermixed. Simple 2-4 player game of French Resistance, 1944. 1984.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

topic: WW-2: Campaigns & Battles - Western Front, 1941-45


Victory in Normandy

Page 135 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

98401

XTR Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$22.00

Excell

zl

OoP

FT

OoP

Complete. Sml, divison lvl game of the fighting in SW France in the 80 days beginning 7 days after D-Day. Good beginners gm or for lighter fare. 15km/hex, 1day/turn, div level, 128 counters. B.Knight'95

Wacht am Rhein, Battle of the Bulge

107465

SPI Games

$249.00

Mint

2FTs. 2 of 4 countersheets (main US & German) back printed; little impact as units printed with a colored strip indicating true backside. Otherws cherry including the trays. Large 4 map, 1600 counter game of Battle of
the Bulge, Dec. 1944, using an evolution of PanzerGruppe Guderian system w/ hi unit differentiation. Co/btln lvl. 2 single map scenarios & 2 campagin games. Popular & very hard to find, tho later updated by Decision
Games. J.Dunnigan'77

Wacht am Rhein, Battle of the Bulge 3rd

109412

Decision Games

$124.00 **

New

LB**

Update of this graphically updated & colorized & RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. Six 1-map scenarios,
campaign game. 3rd edition includes extensive changes to combat, artillery & supply including exploitation mode, plus revised OoB. Btln level, 4 maps, 2240 counters. J.Dunnigan,J.Youst'12

Wave of Terror, Battle of the Bulge #41

45944

XTR: Command Magazine

$25.00

New

OoP

Mag & Game. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 / ARTICLES ON: Naval
Battle of Penobscot Bay, An American Disgrace; Constantine's Reorganization of the Roman Empire; Current Iranian OoB; the Battle of the Bulge 1944; Jacky Fisher, Dreadnought & the Naval Revolution; the Falchion,
Short Sword the Made Good; the Seminole Wars of the mid-1800s; Battle of Grunwald 1410; Last Voyage of the Italian Sub Cappellina 1943.

West Wall #35

85102

WWW Wargamer Magazine

$13.00

Mint

OoP

OoP

Mag & Game. Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T
Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the battle of The Wilderness, 1864; new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy
in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for
Lesnaja variant for Peter the Great #27.

West Wall #35

90075

WWW Wargamer Magazine

$7.50

Excell

Entirely strip punched. Wrinkles on last 2 pgs of mag (due to printer). Mag & Game. Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and
central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the battle of The Wilderness, 1864;
new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer
Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for Lesnaja variant for Peter the Great #27.

12370

West Wall #35

WWW Wargamer Magazine

$14.00

New

OoP

OoP

Mag & Game. Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T
Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the battle of The Wilderness, 1864; new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy
in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for
Lesnaja variant for Peter the Great #27.

Westwall Quad

98178

SPI Games

$79.00

Excell

FT

No cover sheet; label on end of tray. Arnhem map has extra fold, otherws very clean. Set of 4 smaller, simpler, fast playing but respectable games of the battles for Arnhem, Bastogne, Hurtgen Forest & Remagen. '76

Westwall Quad PARTS

61643

SPI Games

$2.00

V.Good

OoP

6881

SPI Games

$2.00

V.Good

OoP

98179

SPI Games

$9.00

Excell

OoP

98180

SPI Games

$6.00

Mint

OoP

109894

Multi-Man Publishing,

LB** OoP

Coversheet only. Moisture warping & stains.

Westwall Quad PARTS


Std rules to Westwall qd, stained & wrinkled

Westwall Quad: Arnhem PARTS


Map, only.

Westwall Quad: Arnhem PARTS


Exclusive rules, only.

Where Eagles Dare PARTS

$10.00 **

Excell

Box, only. One dinged corner repaired & reinforced with magic tape, plus a horizontal crease along one end panel and a crease extending from a far box corner on cover. Structurally sound & other otherwise new.

Where Eagles Dare, Btl for Hell's Hiway

109543

Multi-Man Publishing,

$126.00 **

< New

LB**

New & shrinkwrapped, but suffered minor damage in shipment. Minor creases extending from 2 corners, and a split & minor ding at one corner. Otherws new. Stand alone game that mates with Devil's Cauldron to
cover all of Op Market-Garden. Large, company level game of the southern part of Operation Market-Garden, Sept 1944. Covers the drive up Hell's Hiway to relieve the besieged paratroopers holding the vital northern
bridges. 500m/hex, 2hr/turn w/ up to date historical info. Uses the Grand Tactical system, a derivation of the Panzer Command system. 5maps, 2000 counters. A.Starkweather'11

Where Eagles Dare, Btl for Hell's Hiway

108591

Multi-Man Publishing,

$132.00 **

New

LB**

Stand alone game that mates with Devil's Cauldron to cover all of Op Market-Garden. Large, company level game of the southern part of Operation Market-Garden, Sept 1944. Covers the drive up Hell's Hiway to relieve
the besieged paratroopers holding the vital northern bridges. 500m/hex, 2hr/turn w/ up to date historical info. Uses the Grand Tactical system, a derivation of the Panzer Command system. 5maps, 2000 counters.
A.Starkweather'11
topic: WW-2: Campaigns & Battles - Mediterranean & N.African Front
107081
Aegean 1943 2nd / Assault on Narvik #14

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Against the Odds Magazine

$27.00

New

HP

Mag & Game. Substantial revision of an earlier, primative game (War in the Aegean 1943) of the air-land-sea battle for control of the eastern Mediterranean in Fall 1943, after the Italian surrender. Covers the area from
Rhodes to Naxos with many small islands, as the Allies attempt to occupy them. Weekly turns, 6.5k/hex, company/btln/reg level. P.Moore'05 Also includes a small game of the battle for Narik, Norway, 1940. '05

Afrika Korp ['64]

107877

AH Avalon Hill Game Co.

$45.00

Excell

FB

OoP

$25.00

V.Good

FB

OoP

Complete & clean. Thick box. Simple, fast playing gm of the campaign in N.Afrika Apr'41-Oct'42. Great beginners game--as we all remember! '64

105448

Afrika Korp ['64]

AH Avalon Hill Game Co.

Complete. Thick box. 4 box corners repaired w/ scotch & magic tape. Box btm seams well worn & partially repaired. Western 1/4 map panel torn/separated from rest of map. One mark on OoB area of map in pen.
Counters mildly soild thru use. Simple, fast playing gm of the campaign in N.Afrika Apr'41-Oct'42. Great beginners game--as we all remember! '64

Afrika Korp ['64] PARTS

91530

AH Avalon Hill Game Co.

$3.00

Excell

OoP

75208

AH Avalon Hill Game Co.

$1.00

Excell

OoP

91532

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

91531

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

75207

AH Avalon Hill Game Co.

$1.00

Excell

OoP

91533

AH Avalon Hill Game Co.

$5.00

V.Good

OoP

91529

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

Battle Manual, only

Afrika Korp ['64] PARTS


Turn Record Chart for AK, only.

Afrika Korp ['64] PARTS


Rules, only. Several dark stains in upper margins.

Afrika Korp ['64] PARTS


Turn Record Chart, only. All columns partially marked.

Afrika Korp ['64] PARTS


Turn Record Chart for AK, only.

Afrika Korp ['64] PARTS


Mapboard, only. Seams are loosening, & 2" tear at both seams. Otherws clean.

Afrika Korp ['64] PARTS


Situation March 1941 setup card, only.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 136 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

General

Ship
Surcharge

Conditn

Flag

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Campaigns & Battles - Mediterranean & N.African Front

Afrika Orientale #128

96743

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

WWW Strategy & Tactics

Mint

$39.00

OoP

OoP

Mag has been read. Mag & Game. Rgt/Brig/div level, Europa system game of the Allied invasion of Italian East Africa (Somoliland, Sudan, Kenya), Dec'40-41. 32mi/hex, 2wks/turn, 200 counters. J.Brown'89 /
ARTICLES ON: the End of Italian East Africa; the First Golden Era of Gaming (by Balkoski, Isby & Nofi; Rush to Glory errata.

Afrika Orientale #128

105747

WWW Strategy & Tactics

Mint

$38.00

Fingerprint mars on mag cover. Minor moisture warping of latter half of mag; no stains, just mild wrinkling. Rules separated. Mag & Game. Rgt/Brig/div level, Europa system game of the Allied invasion of Italian East
Africa (Somoliland, Sudan, Kenya), Dec'40-41. 32mi/hex, 2wks/turn, 200 counters. J.Brown'89 / ARTICLES ON: the End of Italian East Africa; the First Golden Era of Gaming (by Balkoski, Isby & Nofi; Rush to Glory
errata.

Afrika, North African Campaign PARTS

24510

Gamers (% MMP)

91816

Decision Gms World at War

$3.00

Excell

OoP

$39.00

New

OoP

Photocopy of exclusive rules, only.

Afrikakorps, Decision in the Desert #11

Mag & Game. Includes 40 errata counters for Coral Sea & players aid card (missing from #10). New & rather luscious design using the They Died with Boots On system. Operational level game of the war in the
N.African desert, 1941-2, from El Agheila to Suez. Monthly turns, 12.5mi/hex, moderate complexity, rgt/brig level. Includes attention to the intangibles that heavily influenced the campaign. 260 counters. J.Miranda'10 /
ARTICLES ON: Campaign in the Desert, 1940-2; Afrikakorps designers notes; Romania in WW2; Savo Island; WW2 German Airborn Operations.

Air Assault on Crete PARTS

70740

AH Avalon Hill Game Co.

$2.00

Excell

OoP

70741

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

70739

AH Avalon Hill Game Co.

$5.00

Excell

OoP

70738

AH Avalon Hill Game Co.

$5.00

Excell

OoP

100980

AH Avalon Hill Game Co.

$5.00

Excell

OoP

Set of 2 Order of Battle Charts & CRT.

Air Assault on Crete PARTS


Set of 2 Order of Battle Charts & CRT. Annotations in ink on OoBs.

Air Assault on Crete PARTS


Set of 3 boards for Crete (no Malta map).

Air Assault on Crete PARTS


Set of 3 boards for Crete (no Malta map).

Air Assault on Crete VARIANT COPY

Kit with color photocopy of 52 counters & b&w photocopy of rules from Gen 15/3 providing various what-if OoB additions for the battles on Crete & Malta such a convoyed forces, more paratroopers, Greek irregulars &
more. V.Von Borries'78

Anzio & Cassino

96998

Worthington Games

New

$38.00

BC

Simpler game of key portions of the Italian campaign in 1944. Covers Anzio (Op Shingle) from Jan-Feb, and also the assault on the Cassino Line at Cassino. 2 countersheets. '10

Anzio Beachhead 2nd ['90] #134

106037

WWW Strategy & Tactics

Excell

$35.00

OoP

OoP

Mag & Game. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70 game,
and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 / ARTICLES ON: NCOs in the Armies of 1914; Firearms & the Unification of Japan; the Spanish Foreign Legion in the Rif Wars (1919-27); the US 6th
Corp at Anzio Beach 1944; American 'Next War' Literature, 1900-35; Hitler's Last Gamble, the Ardennes Campaign in WWII (D Parker). '90

97429

Anzio Beachhead 2nd ['90] #134

WWW Strategy & Tactics

Mint

$45.00

Cherry. Mag & Game. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70
game, and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 / ARTICLES ON: NCOs in the Armies of 1914; Firearms & the Unification of Japan; the Spanish Foreign Legion in the Rif Wars (1919-27); the US
6th Corp at Anzio Beach 1944; American 'Next War' Literature, 1900-35; Hitler's Last Gamble, the Ardennes Campaign in WWII (D Parker). '90

Anzio Beachhead, 1st PARTS

61529

SPI Games

$5.00

Mint

OoP

101010

AH Avalon Hill Game Co.

$3.00

Excell

OoP

Rules & OoB charts, only.

Anzio PARTS

Hand-made, hand colored Allied (only) counterset. Complete (given that its only half of the total counterset), & includes German forts. Apparently made to deal with the 'Pink Polish' & other very odd color choices in the
2nd-4th editions.

Anzio, 1st

106741

AH Avalon Hill Game Co.

Good

$29.00

FB

OoP

Substantially complete; missing about 10 units (main or reduction counters); ID included & apparent. Many coutners have a cryptic code on blank backside. Dirt smudge on cover of basic rules. Penciled addition on
cover of battle manual. Box edges worn w/ 3 corner splits & several ege tears repaired. Red wine spill stains on box cover. Original printing w/ orig counter color scheme. Unique game in many ways. EXCELL,
RECOMMENDED gm but 1st ed marred by poorly organized rules & charts. A slugfest marked by scarce resources & ever present danger of invasion for the German, and very difficult terrain for the Allies. Rewards
sharp, resourceful play. D.Williams'69

Anzio, 1st PARTS

79386

AH Avalon Hill Game Co.

$1.00

Excell

OoP

17481

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

79384

AH Avalon Hill Game Co.

$1.00

Mint

OoP

79383

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

79387

AH Avalon Hill Game Co.

$1.00

Excell

OoP

79385

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

88161

AH Avalon Hill Game Co.

$6.00

Excell

OoP

Mint

OoP

Mint

OoP

Mint

OoP

Mint

OoP

Mint

zl

New

zl

Game I Allied OoA Chart.

Anzio, 1st PARTS


Battle Manual w/ errata, only. Some stains & spots.

Anzio, 1st PARTS


Game I Time Record Card.

Anzio, 1st PARTS


Game I (basic) rules, wrinkled thru use.

Anzio, 1st PARTS


Game I Initial Placement Chart.

Anzio, 1st PARTS


Game I German OoA/Game II German Organization chart. Some spots & soiling.

Anzio: Additional Scenarios

Photocopy of General article adding some mid-length scenarios that emphasize various phases of the war in Italy. 2nd article provides excell, RECOMMENDED strategy analysis to this classic.

Anzio: Play-By-Mail Log Pad

83826

AH Avalon Hill Game Co.

$1.00

INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders.

Anzio: Play-By-Mail Log Pad

83825

AH Avalon Hill Game Co.

$1.00

INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders.

Anzio: Play-By-Mail Log Pad

83823

AH Avalon Hill Game Co.

$1.00

INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders.

Anzio: Play-By-Mail Log Pad

83824

AH Avalon Hill Game Co.

$1.00

INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders.

ATS: Tobruk Exp. 1, Wavell's 30000 2nd

85273

Critical Hit

$15.00

Earlier printing. Reprint. Wavell's 30,000. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles early in the war in the desert. '02

ATS: Tobruk Exp. 2,Benghazi Handicap


Prices TRIPLE if you phone between 9pm -10am PST!

78004

Critical Hit

$15.00

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 137 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Mediterranean & N.African Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

1st edition with color cover sheet. Benghazi Handicap. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles of April 1941 in the war in the desert. '02

ATS: Tobruk Exp. 2,Benghazi Handicap 2nd

85258

Critical Hit

$15.00

Mint

zl

New

zl

Reprint. Reprint. Benghazi Handicap. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles of April 1941 in the war in the desert. '02

ATS: Tobruk Exp. 3,Devil's Garden 2nd

98644

Critical Hit

$16.00

Reprint w/ monochrome cover sheet. Reprint w/ monochrome cover sheet. Devil's Garden. Expansion kit for Tobruk including 12 scenarios & 30 AFV counters for battles of late 1942 in the war in the desert. '03

ATS: Tobruk Exp. 4,Blunted Sword 2nd

98130

Critical Hit

$16.00

New

zl

Reprinted. Reprinted. Blunted Sword. Expansion kit for Tobruk including 12 scenarios & 30 AFV counters for battles of 1942-3 in the war in Tunisia. Includes the first appearance of the Tiger tank. '03

Balkan Front 1st

108695

Games Research & Design

$55.00

Excell

FB

OoP

OoP

1990 1st ed. Missing 5 generic hit/block markers; ID included; all units present & game otherws complete. All counter corners very mildly & neatly clipped. Otherws clean. Game updateing earlier Merita-Merkur to
current Europa stds. Covers the Fall 1940 Italian invasion of Greece & German intervention thruout Balkans culminating with the airborne assault of Crete, May 1941. 2maps, 720 counters, 16mi/hex, btln/rgt/div level.
Countersheet 21A was producted as a retrofit (and published with Europe #23) that clearly differentiated Italian v German units by color. J.Astell'90

Bitter Victory 1st

74533

BSO Games

$22.00

New

Simpler game of the Allied invasion of Sicily in 1943 that is fast & fun. Unit strength translates to the number of dice rolled for combat (ala the Block Game System). Also provides an optional resource 20-card deck that
allows players to perform a limited number of actions among the many options they have, such as rallyng units, or using armored abilities, getting supplies, etc. 224 Counters must be mounted & cut apart. 3.5mi/hex,
2day/turn, btln/rgt level. Well done map on 4 11x17 heavy stock panels. R.Berg'06

Blackshirt, Italian Invasion of Egypt

80144

BSO Games

$20.00

New

Fo

OoP

Simpler game using BSO's Bitter Victory system to cover Italy's abortive invasion of Egypt, 1940, and their disasterous rout from the frontier. Minimal rules, and a small deck of card for each player that provides special
abilities or cancels opponent's abilities. 135 Counters must be mounted and cut apart. R.Berg'07

Blood & Sand

102929

Worthington Games

$40.00

New

BC

OoP

Block game system of the battles in N.Africa, 1941-2 using a simpler system that optionally includes cards to provide addtl resources or special events but doesn't drive play. Scenarios focus on Tobruk, Apr 1941, and
Crusader (Jan 1942), plus a campaign game running from Apr'41-Dec'42. '11

Bloody Kasserine PARTS

6886

Game Designers Workshop

46348

WWW Wargamer Magazine

$1.00

Mint

OoP

$27.00

New

OoP

Countersheet only, unpunhced by badly miscut. Unit size & ID cut off on most units.

Bloody Keren, Ethiopia 1941 #59

Err

Mag & Game. Allied invasion of Italian-held Ethiopia, 1941. Focuses on Italian defense of the key mountain line north of Keren, Jan-Apr. Uses Btls of NA derivitive system at btln/rgt/brig lvl. 7.75mi/hex, 1day/turn.
V.VonBorries'86 / ARTICLES ON: Campaign in Italian East Africa; Review of HOBJAP Malaya & Burma; Review of VG Korean War; ERRATA for Napoleon & the Archduke Charles #49; Brief reviews of VG Battle Hymn
& Aegean Strike; ERRATA for Race for Tunis #57.

Campaign for North Africa

107575

SPI Games

$375.00 **

Mint

DC** OoP

No counter trays. 5" seam tear on generic box btm, repaired. 1 counter has a 1/4" flaw that removed the colored & printed surface of the counter, showing white cardboard, partially obscuring the unit type & ID; no
implact on play. Components & box otherws cherry. Exceptionally detailed study of campaign in NA including air & logistics; almost certainly the most complex game ever made. Co/btln lvl w/ nearly every factor
managed & tracked by the players. Far more an experience than a game, and more a collectors' jewel than an experience. R.Berg'78

Cannibal, Burma 1942-3 PARTS

70692

Avalanche Press, Ltd.

$4.00

Mint

$29.00

New

Fo

OoP

Countersheet, only. Unpunched but missing 1 counter (either a generic breakdown unit or a superordinate marker, exact ID unknown).

100555

Cassino 44

VAE VICTUS Stand-Alone Ga

Game using the WWII system from Vae Victis mag (Arnhem 44, Ardennes 44 & others). Covers the bitter nighttime assault in the area surrounding Monte Cassino that finally broke that line in May 1944. Polish, Brit &
German paratroopers fight hand to hand, & Canadian & British armor sieze the opportunity to break thru. 216 counters, Btln/regt level, 12hrs/turn. '12

Cassino, Battle for... #71

99111

SPI S&T Magazine Games

$17.00

Mint

OoP

Few lite, isolated spots on mag cover; right 1/4" margin of cover spine slightly sun faded. Otherws mint. Mag & Game. Co/pltn level, tactical game of Allied attack on this key link in the Gustav Line in central Italy,
Mar'44. 6hr/turn, 50m/hex. J.Prados'78 / ARTICLES ON: Cassino, Assaulting the Gustav LIne, 1944; Current USNavy Organization; French Line Infantry Tactics, 1808-15; Soviet Tactical Doctrine; Battle for the
Ardennes, 1940 & 1944; Soviet Airborne Forces in WWII.

67889

Cassino, Battle for... #71

SPI S&T Magazine Games

$17.00

Mint

OoP

Err

OoP

Err

Rules separated. Mag & Game. Co/pltn level, tactical game of Allied attack on this key link in the Gustav Line in central Italy, Mar'44. 6hr/turn, 50m/hex. J.Prados'78 / ARTICLES ON: Cassino, Assaulting the Gustav
LIne, 1944; Current USNavy Organization; French Line Infantry Tactics, 1808-15; Soviet Tactical Doctrine; Battle for the Ardennes, 1940 & 1944; Soviet Airborne Forces in WWII.

Cassino, Battle for... #71

105646

SPI S&T Magazine Games

$20.00

Mint

Unpunched. Rules separated. Some bleed-thru notes/writing on mag cover (ie writing on another piece of paper bled thru & left light marks on mag cover). Otherws mint. Mag & Game. Co/pltn level, tactical game of
Allied attack on this key link in the Gustav Line in central Italy, Mar'44. 6hr/turn, 50m/hex. J.Prados'78 / ARTICLES ON: Cassino, Assaulting the Gustav LIne, 1944; Current USNavy Organization; French Line Infantry
Tactics, 1808-15; Soviet Tactical Doctrine; Battle for the Ardennes, 1940 & 1944; Soviet Airborne Forces in WWII.

Cassino, Battle for... #71 PARTS

92877

SPI S&T Magazine Games

102819

Decision Games

OoP

$4.00

Mint

$15.00

New

Fo

$16.00

New

Rules only.

Cauldron, Battle for Gazala

Update of SPI folio game. Rommel does an end run around the Gazala defenses, culminating in a large armored battle at The Cauldron. '10

Crete 1941 #22

93755

VAE VICTUS Magazine

Mag & Game. Area move game of the air invasion of Crete during May 1941, in each of the 3 isolated areas of the island. Includes Alesia errata counters & additional Crusades counters. French all color, glossy mag
including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. '98

110048

Crusader, Battle for Tobruk

Decision Games

$15.00

New

Fo

$2.00

Mint

OoP

$4.00

Mint

OoP

$55.00

Mint

OoP

Some slight discoloration on edge of a few mag pages, otherws clean. Mag & game. Acclaimed, RECOMMENDED battln level gm of N Africa, '41-42. Mates w/ later Trail of Fox to carry the game into Tunisia & 1943.
R Berg'81 / ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW.
100464 SPI S&T Magazine Games
Desert Fox #87
Mint
GmOnly
$29.00
n OoP

Update of SPI folio game. Covers the surprise & quixotic Allied Nov'41 offensive aimed at relieving Tobruk. Btln/rgt/brig level. '10

Damage Markers PARTS

92532

Miscellaneous Publishers

Thin countersheet from an unidentified game with 165 white numerical damage markers, 3/8" size, # 1-8 w/ "X" on back of 7 & 8s.

40158

Descent on Crete PARTS

SPI Games

One chart page, only, containing fire & close assault tables, TEC, air landing & bombardment tables, etc.

Desert Fox #87

101274

SPI S&T Magazine Games

GameOnly. Acclaimed Btln lvl gm of N Africa, '41-42. Mates w/ Trail of Fox. R Berg, '81.

Desert Fox #87 PARTS

79111

SPI S&T Magazine Games

63372

WWW Wargamer Magazine

$3.00

Mint

OoP

$17.00

New

OoP

OoP

Photocopy of rules, only.

Duel in the Desert #51

Mag & Game. Btln/rgt/div level, dbl blind game of the war in N.Africa May'41-Nov'42. Emphasizes limited intelligence as each side has their own map & doesn't see their other's units, and is fairly simple. 30km/hex,
1mo/turn. E.Faust'86 / ARTICLES ON: Duel in the Desert & other N.Africa games; review of HOBJAP's Pacific Fleet; Hell Hath No Fury #38 replay.

Duel in the Desert #51


Prices TRIPLE if you phone between 9pm -10am PST!

85120

WWW Wargamer Magazine

$10.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 138 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Mediterranean & N.African Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & Game. Btln/rgt/div level, dbl blind game of the war in N.Africa May'41-Nov'42. Emphasizes limited intelligence as each side has their own map & doesn't see their other's units, and is fairly simple. 30km/hex,
1mo/turn. E.Faust'86 / ARTICLES ON: Duel in the Desert & other N.Africa games; review of HOBJAP's Pacific Fleet; Hell Hath No Fury #38 replay.

Duel in the Desert #51

98810

WWW Wargamer Magazine

$17.00

Mint

OoP

OoP

OoP

Cherry. Mag & Game. Btln/rgt/div level, dbl blind game of the war in N.Africa May'41-Nov'42. Emphasizes limited intelligence as each side has their own map & doesn't see their other's units, and is fairly simple.
30km/hex, 1mo/turn. E.Faust'86 / ARTICLES ON: Duel in the Desert & other N.Africa games; review of HOBJAP's Pacific Fleet; Hell Hath No Fury #38 replay.

Empires of Apocalypse: Desert Fox

108555

Udo Grebe Game Design Co.

$15.00

New

zl

Second of a planned series of mating Op-Strategic lvl WW2 games. This one covers the war in Africa from the Italian declaration of War thru the fall of Tunis, plus Italian East Africa, all at a 'corp' level. 5 scenario +
campaign game. Plus, "the number one reason to buy the game: the most beautiful swamp hex in wargaming today!!" That's what it says... U.Grebe'99

Fall of Tobruk, 1st

108392

Conflict Game Co.

$45.00

Excell

FB

$37.00

New

BC

One end panel mildly sun faded; Otherws complete & clean. Tac/op lv gm of Gazala battles, May-June'42. Simple, colorful gm. F.Chadwick'75

Field Commander Rommel, Deluxe [2nd]

109676

Dan Verssen Games

Deluxe reprint of this solitaire game of each of 3 campaigns of Rommel, the Desert Fox. The player commands the German during the France 1940, North African campaign 1941-2, and France 1944 campaigns.
Includes options which increase difficulty, and also tracking of unit performance over time. Success in one campaign impacts later campaigns. Deluxe edition has a mounted board. D.Verssen'11

Fischfang, Smashing the Anzio Beachhead

83578

Fire Fight Games

$16.00

New

OoP

OoP

Game depicting the German attack beginning 16 Feb 1944 intended to drive the Allies into the sea at Anzio. Pltn/Co/Btln level, 400yd/hex, 8hrs/turn. 280 colorful, unmounted counters. P.Moore'07

Fox's Gambit, Battle of Gazala

82589

Schutze Games

$12.50

New

Fo

$21.00

New

SC

Simpler grand tactical game of the Gazala campaign before Tobruk, May 1942. Btln/rgt/div level, 1day/turn. P.Rohrbaugh'03

Gazala 1942

108606

Avalanche Press, Ltd.

Modestly simple game of one of Rommel's greater victories where he out-manuevered & out-fought the numerically superior Allies in spring 1942 in N.Africa. Uses the America Triumphant system. '05

Gazala Line 1942

109770

Against the Odds Magazine

$15.00

Mint

OoP

Secondary game-only (from Op Cartwheel). Gazala portion of counters cut from tree, with 3 counters loose. Secondary game-only (originally published with Operation Cartwheel, the 2008 annual). Smaller, simpler,
btln/rgt level game of the Gazala battles of May-June 1942. Intended as a beginners game. 64 counters. P.Rohrbaugh'08

Gazala, the Cauldron

105962

Revolution Games

$28.00

New

zl

Game of the battle of Gazala around Tobruk in May-June 1942 that ended in a telling Axis victory. Units are activated by a chit pull, making each game unique; number of chit pulls are influenced by supply situation.
Units are reduced in strength after movement, making counter-attacks a key tactic. 168 counters. R.Miller'14

Gela Beachhead PARTS

61522

Centurion Games

90249

Decision Gms World at War

$2.00

Excell

$19.25

New

OoP

Charts card only

Greek Tragedy, Italian Inv of Greece # 7

Mag & Game. Update of this game of the disasterous Italian invasion of Greece in late Fall 1940. Div level, 7.5mi/hex, monthly turns. Historical game played as a solitaire game; what-if game provides lots of options the
Italians passed up. Uses a version of the June 6 game system. R.Berg'09 / ARTICLES ON: Italian invasion of Greece & Albania; German attempt to assassinate the Big 3 Allied leaders in 1943; Struggle for Okinawa
1945; Assaulting Eben Emael.

Hellfire Pass #39

12431

WWW Wargamer Magazine

$20.00

New

OoP

OoP

Mag & Game. Grand tactical game of the British Battleaxe and Brevity offensives in N.Africa, May-Jun 41, using Btls of N.Africa system. 2mi/hex, co/btln/rgt level, 100 counters. A good, small game with a fun game
system. Von Borries'85 / ARTICLES ON: Brevity & Battleaxe offensives of 1941; reviews of Milton-Bradley's Conquest of the Empire, Axis & Allies 2nd, Broadsides & Boarding Parties, with variants for the latter;
Strategy in VG's Vietnam; extensive errata/changes to West Wall #35; strategy in Hell Hath No Fury; review of BENGE's Conquest; brief reviews of La Guerra Civil Espanola, James Bond 007, Combat Cards.

Hunters from the Sky

81936

Gamers (% MMP)

$42.00

< New

BC

Lengthy crease on box cover along side edge; game is otherws new in shrinkwrap, unpuched, unused & clean. 6th game in the Tactical Combat game series. Covers the German airborne invasion of the main airfield
on Crete, May 1941. Entire invasion hinges on the German Sturm (assault) regt capturing the airfield so more heavily armed reinforcements can land to secure the island. Platoon level, modest complexity, 20min/turn,
125yd/hex, 2 maps, 840 countrs, 4 scenarios. W.Graves'94

Hunters from the Sky

109072

Gamers (% MMP)

$45.00

Mint

OoP

BC

OoP

OoP

BC

V.clean. 6th game in the Tactical Combat game series. Covers the German airborne invasion of the main airfield on Crete, May 1941. Entire invasion hinges on the German Sturm (assault) regt capturing the airfield
so more heavily armed reinforcements can land to secure the island. Platoon level, modest complexity, 20min/turn, 125yd/hex, 2 maps, 840 countrs, 4 scenarios. W.Graves'94

Husky, Invasion of Sicily

84322

Argon Games

$24.00

Excell

Complete. Unit IDs partially cut off due to off center die cutting on many units. Modest complexity, somewhat underdeveloped Btln/rgt-lvl game of the invasion of & campaign for Sicily in the summer of 1943.
R.McCredie, S.Walburn'81

Invasion of Sicily

104391

Panzerfaust/Campaign MAG

$30.00

Mint

Early, simpler game with good game flow & strategy covering the battle for Sicily during the summer of 1943. Includes paper counters that must be mounted & cut apart, and a paper map in 4 sections. H.Totten'72

Island of Death, Invasion of Malta 1942

108607

Avalanche Press, Ltd.

$28.00

New

HC

New

zl

Simpler game of one of the great what-ifs of WW2: What if the Germans had attempted to take Malta, Britain's island fortress in the Med. Uses the Red Steel game system. '08

Island of Death: Fortress Malta Kit

109129

Avalanche Press, Ltd.

$29.00

Kit for Island of Death providing additional scenarios based on 7 alternative plans for attacking & defending the island including: 1940 Italian invasion, Malta instead of Crete 1941, Allied reconquest of Malta, battle at sea
for Malta, Air war over Malta. Includes 420 counters. '14

Italian Campaign, Anzio #155

97466

Decision Games S&T Games

$23.00

Mint

OoP

OoP

Cherry. Mag & game. Best of the 3 game series, includes rules for the camp game & retrofits for 2 prior gms. Covers the battle for Rome & W central Italy where bulk of the fighting in Italy occurred. Later Med War
Addendum #160 contains valuable errata. Includes errata counters for earlier Sicily, and requires counters from Salerno to play. Div level, 1day/turn, 200 counters, excell map akin to Anzio. J.Schettler'92 / ARTICLES
ON: Anzio Campaign; Elihu Root & the Colonial Policy of the US; the Malayan Emergency 1948-50; Military Participation Ratio in America's Wars; Resources of the Rival Alliances in WWI; Mule Air Transport in WW2;
Kosciusko & the Southern Campaign 1780-82.

Italian Campaign, Anzio #155

45000

Decision Games S&T Games

$28.00

New

Mag & game. Best of the 3 game series, includes rules for the camp game & retrofits for 2 prior gms. Covers the battle for Rome & W central Italy where bulk of the fighting in Italy occurred. Later Med War Addendum
#160 contains valuable errata. Includes errata counters for earlier Sicily, and requires counters from Salerno to play. Div level, 1day/turn, 200 counters, excell map akin to Anzio. J.Schettler'92 / ARTICLES ON: Anzio
Campaign; Elihu Root & the Colonial Policy of the US; the Malayan Emergency 1948-50; Military Participation Ratio in America's Wars; Resources of the Rival Alliances in WWI; Mule Air Transport in WW2; Kosciusko
& the Southern Campaign 1780-82.

Italian Campaign, Med War #160 PARTS

100252

Decision Games S&T Games

$4.00

Excell

OoP

16930

Decision Games S&T Games

$27.50

New

OoP

OoP

Rules photocopy, only.

Italian Campaign, Med War Addendum #160

Mag & Game (kit). Final installment of the Italian Campaign series, including Sardinia & Corsica maps as well as a map of & add-on rules for the naval campaign around Italy. This is an addendum kit, not a complete
game, but it provides essential errata for the prior 3-games of the series plus rules for the naval war, and ties the 3 games together into a campaign. 240 counters. J.Schettler'93 / ARTICLES ON: MedWar, Naval
Operations in the Italian Campaign; Ayatollah Khomenini, Man Behind the Revolution in Iran; extensive errata for the earlier Italian Campaign series games (Salerno, Sicily & Anzio) with OoB addendums; Creation of a
US Marine Force, 1933; Development of Infiltration Tactics.

Italian Campaign, Med War Addendum #160

Prices TRIPLE if you phone between 9pm -10am PST!

91182

Decision Games S&T Games

$25.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 139 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Mediterranean & N.African Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & Game (kit). Final installment of the Italian Campaign series, including Sardinia & Corsica maps as well as a map of & add-on rules for the naval campaign around Italy. This is an addendum kit, not a complete
game, but it provides essential errata for the prior 3-games of the series plus rules for the naval war, and ties the 3 games together into a campaign. 240 counters. J.Schettler'93 / ARTICLES ON: MedWar, Naval
Operations in the Italian Campaign; Ayatollah Khomenini, Man Behind the Revolution in Iran; extensive errata for the earlier Italian Campaign series games (Salerno, Sicily & Anzio) with OoB addendums; Creation of a
US Marine Force, 1933; Development of Infiltration Tactics.

Italian Campaign, Salerno #150

91682

Decision Games S&T Games

$11.00

Mint

OoP

Err

Rules separated. Moisture damage caused stains at the spine on a few pages & warping to several more pages. Couple of ink marks in mag. Unpunched, components clean. Mag & Game. Stand-alone game that
mates with the 2 others (Sicily & Anzio, plus the Med War addendum) in the series. Mod complex game of the initial allied landings on Italian mainland at Salerno, Sep 1943. Map covers southern Italy (Gustav Line
south save the tips). 200 counters, btln/rgt level. Historical & free invasion scenarios, plus a Sicily & Salerno invasion in July with rules to combine the games. J.Schettler'92 / ARTICLES ON: ERRATA for Italian
Campaign, Sicily #146 and Holy War Afghanistan #147, Cropredy Bridge #148; the Salerno Invasion; Principles for a Panzer-Grenadier Motorized Company; Assesment of the Chines Army in 1876; Weapons & Tactics
of the Franco-Prussian War; Alexander the Great's World Empire; The Secret Service Raid on Steve Jackson Games.

Italian Campaign, Salerno #150 PARTS

108015

Decision Games S&T Games

$1.00

Mint

OoP

OoP

Unpunched countersheet only, very poorly die-cut such that initial combat value on front (& move factor on back) largely or complete offset onto adjacent unit. Unuseable without signif annotations.

Italian Campaign, Sicily #146

104275

Decision Games S&T Games

$22.00

Mint

Some rules hiliting, otherws mint. Mag & Game. 1st game in a 3-game + Addendum series of moderately complex games covering all of Italian theater. This first game covers the invasion of Sicily & toe of Italy. Later
games include revised rules that smooth the rough edges of this game with extensive errata. Uses the West War game system uses in Winter Storm, Last Victory & Edelweiss. 200 counters, nice map, 5mi/hex, btln/rgt
scale, 1-2days/turn. Schettler'91 / ARTICLES ON: the Invasion of Sicily 1943; Pugache's Rebellion, Russia 1773-4; Am Civil War Navies, a summary; Increase in the firepower of a Russian Division, 1914-68; German
Naval Mines in WWII; Science of War in the Early Roman Empire, 27BC-235AD; ERRATA for Red Beach One, Tarawa #142, Rio Grande #143.

Italian Campaign, Sicily #146

91077

Decision Games S&T Games

$24.00

Mint

OoP

Mag & Game. 1st game in a 3-game + Addendum series of moderately complex games covering all of Italian theater. This first game covers the invasion of Sicily & toe of Italy. Later games include revised rules that
smooth the rough edges of this game with extensive errata. Uses the West War game system uses in Winter Storm, Last Victory & Edelweiss. 200 counters, nice map, 5mi/hex, btln/rgt scale, 1-2days/turn. Schettler'91 /
ARTICLES ON: the Invasion of Sicily 1943; Pugache's Rebellion, Russia 1773-4; Am Civil War Navies, a summary; Increase in the firepower of a Russian Division, 1914-68; German Naval Mines in WWII; Science of
War in the Early Roman Empire, 27BC-235AD; ERRATA for Red Beach One, Tarawa #142, Rio Grande #143.

Kasserine Pass, 1st

107563

OoP

Conflict Game Co.

$45.00

Mint

HC

Decision Games

$15.00

New

Fo

$22.50

New

Yellow box. Cherry. Yellow box. Btln lvl battle for Kasserine, Feb '43. Simple, fast & exciting game. J Hill '73

Kasserine, Baptism of Fire 3rd

103039

Update of SPI folio game. Rommel launches a strike with 2 Pzr divs against overextended & inexperienced Americans in Tunisi Feb 1943. '10

Keren 1941, East Africa # 25

108304

Decision Gms World at War

Mag & game. Grand tactical game of the battle of Keren in Italian East Africa, Feb-Mar 1941, as the Italians & local allies put up their stiffest defense of the entire war, requiring 3 Allied assaults to break their defense.
220yd/hex. Includes factors unique to the difficult fighting in remote positions. 228 counters, 200m/hex, btln level, 2 scenarios. D.March, E.Harvy'12 / ARTICLES ON: the Battle of Keren, 1941 & designer's notes;
Analysis of Juno Beach, D-Day 1944; Japanes v US strategic planning in the Pacific; German strategy in 1945; How WWII changed US currency.

Knights of the Desert [PC] PARTS

21124

_PC Software & Hardware

103223

Terran Games, Inc.

$0.50

Excell

$35.00

New

OoP

HC

OoP

Rules only; no software.

Legend Begins, N.Africa 1940-2, 3rd

Stunning map & RECOMMENDED game of N. African campaign from the '40 Italian incursion to El Alamein. This version revised & enhanced gm w/ 5 new scenarios & redone counters. Ex solitaire potential.
M.Simonovich'94

Leros, the Island Prize

89442

Gamers (% MMP)

$34.00

New

BC

Platoon/single AFV scale game of the German invasion of Leros in the Eastern Med, Nov'43, that deterred Turkish involvement in WW2. Allows the German player to plan invasion, site & reinf schedule. Includes v3.1 ed
of Tactical Combat Series system rules, 3 maps, 560 counters, 5 scenarios. D.Friedrichs'95

Leros, the Island Prize

109071

Gamers (% MMP)

$32.00

Mint

BC

V.clean. Platoon/single AFV scale game of the German invasion of Leros in the Eastern Med, Nov'43, that deterred Turkish involvement in WW2. Allows the German player to plan invasion, site & reinf schedule.
Includes v3.1 ed of Tactical Combat Series system rules, 3 maps, 560 counters, 5 scenarios. D.Friedrichs'95

Lion of Ethiopia #4

102634

XTR: Command Magazine

$75.00

Mint

OoP

Cherry. Mag & Game. W/ errata counters for Sam Sunset (16), Blitz'41 (13), Sunrise Victory (1), Tigers Burning (1), TTW 1st (5). Italians attempt assert the Roman might by conquering Ethopia in 1935-6, marking the
first signs of the coming world war & the largest colonial war in Africa. The Italian army has the weapons of modern war while the Ethiopians are poorly armed & trained but numerous & highly mobile. Surprisingly great
game! RECOMMENDED. 200 counters total. M.Duffield'90 / ARTICLES ON: the Ox & the Army; Ethiopia, the Unconquered Lion of Africa; Panama 1989; Blitzkrieg '41 variant rules; Samurai Sunset variant rules (&
counters) & errata; Tigers Are Burning variant (with counters).

97419

Lion of Ethiopia #4

XTR: Command Magazine

$65.00

Mint

OoP

Minimal moisture warping of ~8pgs of mag; minor sun fading of 1" inner rules page margin. Mag & Game. W/ errata counters for Sam Sunset (16), Blitz'41 (13), Sunrise Victory (1), Tigers Burning (1), TTW 1st (5).
Italians attempt assert the Roman might by conquering Ethopia in 1935-6, marking the first signs of the coming world war & the largest colonial war in Africa. The Italian army has the weapons of modern war while the
Ethiopians are poorly armed & trained but numerous & highly mobile. Surprisingly great game! RECOMMENDED. 200 counters total. M.Duffield'90 / ARTICLES ON: the Ox & the Army; Ethiopia, the Unconquered Lion
of Africa; Panama 1989; Blitzkrieg '41 variant rules; Samurai Sunset variant rules (& counters) & errata; Tigers Are Burning variant (with counters).

Lion of Ethiopia #4 PARTS

79378

XTR: Command Magazine

$6.00

Mint

OoP

28134

XTR: Command Magazine

$9.00

Mint

OoP

108969

Decision Gms World at War

$43.50

New

Rules only. CRT & counter manifest are photocopies due to placement in mag.

Lion of Ethiopia #4 PARTS


Map, only.

Mare Nostrum, War in the Mediterrann #41

Mag & game, special edition. Game is an strategic level simulation of the air, land & naval war in the Mediterranean, 1941-43, using an area-move map. Played in 4 scenarios. Units represent divisions, 6-12 aircraft
squadrons, & small squadrons of capital ships. Map covers the entire Med from Gibralter to the Basra, divided into areas. Based on the Red Dragon Rising game system. 2 maps, 560 counters. 3 scenarios including the
War in N.Africa, Capture of N.Africa, and the time where the Axis could have invaded Malta, plus campaign. J.Miranda'15 / ARTICLES ON: WWII in the Mediterranean Sea; the German Gestapo; Battle of Tengxian
between the Chinese & Japanese, March 1938; Air War on the East Front in 1941; Jed commando teams at Normandy; Bob Spiny & the Japanese Surrenders in Indo-China 1945; Luxembourg in WWII; Germany's
semi-automatic rifles in WWII; Polish PZL P.11 Fighter.

Marita-Merkur, Campaigns in the Balkans

108697

Game Designers Workshop

$45.00

Excell

FB

OoP

Collage box. Missing (all) 14 blanks; all units present. A few sml, minor abrasions on box edges. Otherws complete & clean. Collage box. 6th in acclaimed Europa series of 16mi/hex operational level games of WW2
in Europe. Covers the war in the Balkans from the abortive Italian attack on Greece, the quick German conquest of Yugoslavia, thru German conquest of Greece & the airborne assault on Crete. 16mi/hex, Div/regt/btln
level, with air units (& naval units in Europa). P.Banner, J.Astell'79

Mediterranean, Desert War 1940-45 Kit

104114

Clash of Arms

$45.00

New

BC

Kit that requires Brute Force for play, & mates with BF & War Withot Mercy to cover all of Europe. Strategic level game of WW2 in N.Africa using the Struggle for Europe system. Covers the N.African campaign,
including Tunisia & the Near East, at Brigade & Div level. 30mi/hex, 2wks/turn. 2 counter sheets, 1 map. '05

Near East Kit, Turkey Iran & Iraq

109459

Game Designers Workshop

$55.00

Mint

OoP

Excell

FB

OoP

New

BC

Grid box. 3" crease extending from one box cover corner. Otherws cherry. Europa kit IX, adding Turkey, Iran & Iraq to Europa. W/forces & mobilization schedules. J.Astell'83

Near East Kit, Turky Iraq & Iran

108690

Game Designers Workshop

$45.00

Missing 2 mixed color blanks; All units present, otherws complete & clean. Europa kit IX, adding Turkey, Iran & Iraq to Europa. W/forces & mobilization schedules. J.Astell'83

No Question of Surrender
Prices TRIPLE if you phone between 9pm -10am PST!

108586

Multi-Man Publishing,

$56.00

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

3
All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 140 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Mediterranean & N.African Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Grand Tactical Series game (based on Panzer Command system), similar to Devil's Cauldron, covering the Axis assault on 2 Free French battalions holding the southern end of the Gazala line in an old fort at Bir
Hacheim, May-June 1942. 3 countersheets, 3 scenarios + full campaign. N.Richardson'12

No Retreat! the North African Front

109573

GMT Games

$45.00 **

New

BC**

Game of the war on the North African Front using the No Retreat game system (with its very small number of counters). Includes 5 mini-maps for actions around key terrain during the campaign. Includes 5 scenarios, a
tournement game, full campaign game, plus an Invasion of Crete mini-game. Covers the period of Dec 1940-late 1942. All with deluxe components. 1-2mo/turn, div level, 10mi/hex, 88 counters. C.Paradis'13

North Africa Qd: Kasserine PARTS

70850

SPI Games

$3.00

Excell

OoP

70851

SPI Games

$3.00

Excell

OoP

70852

SPI Games

$3.00

Excell

OoP

70853

SPI Games

$3.00

Excell

OoP

97268

GMT Games

$50.00

Mint

BC

OoP

Exclusive rules only. 1/2" tear on bottom margin.

North Africa Qd: Kasserine PARTS


Exclusive rules only.

North Africa Qd: Supercharge PARTS


Exclusive rules only.

North Africa Qd: Supercharge PARTS


Exclusive rules only.

North Africa, Battles for...

Cherry. Colorful, modest-complexity rethinking of the war in N.Africa using 'Gameplayers' system. Activation markers determine which units can move. Many random events, hi unit differentiation, hidden reserves,
btln/div lvl. Suffers from rushed development. 400 counters, 2 maps, btln-div level, 1mo/turn, 8.5mi/hex. R.Berg'97

North Africa, Battles for... PARTS

19029

GMT Games

$5.00

Mint

OoP

79344

GMT Games

$5.00

Mint

OoP

79343

GMT Games

$4.00

Mint

OoP

45086

Decision Games S&T Games

$15.00

New

OoP

OoP

Rules, only.

North Africa, Battles for... PARTS


Countersheet #2, only. Mint.

North Africa, Battles for... PARTS


Eastern map, only.

Objective, Tunis #140

Mag & Game. Game of the initial & confused brawl for control of Tunisia immediately after the Allied Torch landings to the distant west, Nov 42. The Vichy French posture is a key variable; can be a wild game. Uses
Battles of N Afrika system. 3 scenarios. co/btln lvl, 2mi/hex, 200 counters. V.Van Borries'91 / ARTICLES ON: the Battle for Tunisia 1942; 20th Centur Mercenarios, 1899-1914; Biochemical warfare in ancient times;
Railroad movement of troops during the American Civil War; Battle of Lissa, 1866.

Objective, Tunis #140

97474

Decision Games S&T Games

$14.00

Mint

Cherry. Mag & Game. Game of the initial & confused brawl for control of Tunisia immediately after the Allied Torch landings to the distant west, Nov 42. The Vichy French posture is a key variable; can be a wild game.
Uses Battles of N Afrika system. 3 scenarios. co/btln lvl, 2mi/hex, 200 counters. V.Van Borries'91 / ARTICLES ON: the Battle for Tunisia 1942; 20th Centur Mercenarios, 1899-1914; Biochemical warfare in ancient
times; Railroad movement of troops during the American Civil War; Battle of Lissa, 1866.

Objective, Tunis #140 PARTS

96891

Decision Games S&T Games

$3.00

Mint

OoP

98807

WWW Wargamer Magazine

$20.00

Mint

OoP

Rules, only

O'Connor's Offensive #41

Upper spin mildly dinged creating some ripples at corner of spine; otherws cherry. Mag & Game. Decisive British attack that routed the Italians from their positions in Egypt & the Egyptian froniter, Dec.1940, using Btl
of NAfrica system begun with Decision at Kasserine. 200 counters, 4 scenarios, 2mi/hex, co/btln/rgt level. V.von Borries'85 / ARTICLES ON: the Italian Army in N.Africa in 1940 including leadership & terrain; brief bio of
Gen. Richard O'Connor; review of HOBJAP's Bitter End 1st; double-blind wargames; designing when a game ends; brief reviews of VG's Panzer Command, the War in Virginia 1862-5; Hell Hath No Fury & China
Incident errata.

O'Connor's Offensive #41

12466

WWW Wargamer Magazine

$22.00

New

OoP

OoP

Mag & Game. Decisive British attack that routed the Italians from their positions in Egypt & the Egyptian froniter, Dec.1940, using Btl of NAfrica system begun with Decision at Kasserine. 200 counters, 4 scenarios,
2mi/hex, co/btln/rgt level. V.von Borries'85 / ARTICLES ON: the Italian Army in N.Africa in 1940 including leadership & terrain; brief bio of Gen. Richard O'Connor; review of HOBJAP's Bitter End 1st; double-blind
wargames; designing when a game ends; brief reviews of VG's Panzer Command, the War in Virginia 1862-5; Hell Hath No Fury & China Incident errata.

O'Connor's Offensive #41 PARTS

61079

WWW Wargamer Magazine

105964

Revolution Games

$2.00

Mint

$25.00

New

zl

rules, only.

Operation Battleaxe, Wavell vs. Rommel

Game of the June 1941 Allied offensive aimed at relieving Tobruk & destroying Rommel's Afrika Korp. German forces are in well-prepared defensive positions, with the panzers to the rear. Uses an area-move map, and
variable impulses. Each side has distinct advantages that must be fully exploited to win. 88 counters. M.Rinella'14

Operation Crusader

104227

Game Designers Workshop

$299.00 ** V.Good

FB** OoP

Complete. Box edges worn w/ repairs to corners & some edges (some in scotch tape); 2 corners repaired. 3" square clear packing tape on box cover w/ writing below. Minimal annotations in rules & charts per errata.
Overall in very good condition with much life left. HUGE 5 map, 2400 counter game of grand tactical battles in N.Africa, May-Dec'41. Covers area around Tobruk to Sidi Barini at company/btln level. Op Brevity (May)
and Battleaxe (June) are small, very managable scenarios used to introduce the system; Crusader (Nov-Dec) is the BIG one. Command & Control, logistics, air support & combat, tank breakdown & recovery, weather,
ranged fire, rest & refit, morale--its all there. 1 player per division + an army commander recommended for each side for team play (up to 10 people). 1hr/turn, Co/btln leel. A labor of love by F.Chadwick'78

Operation Eisbar, Prelude to Leros 1943

74857

Perry Moore

$20.00

New

Fo

OoP

OoP

DTP game of the invasion prior to that on Leros in the Mediterranean, 1943, as the Germans attempt to wrest the island of Kos from the British to secure its airfield and port. The Germans must destroy the 3 spitfire
squadrons on the island before invading by air & sea. The Brits can play havoc with their naval forces & randomly appearing air forces. Pltn/co level, 280 paper counters that must be mounted & cut apart. 800yd/hex,
4hrs/turn, Co/pltn level. P.Moore'05

Operation Leopard, Assaulting Leros 1943

81933

Fire Fight Games

$22.00

New

Fo

DTP game w/ 2 11x17 maps, 280 color counters that must be mounted & cut apart. Covers the tense, 4 day, daring assault on Leros by German paratroops & special amphibious forces that took the Brits entirely by
suprise. P.Rohrbaugh,P.Moore'06

Operation Skorpion

108050

Compass Games

$44.00

New

BC

The Allies' May 1941 Brevity offensive failed to relieve Tobruk but did leave them in control of the key Halfaya Pass, allowing them to harass the Germans from the south. Rommel quickly responded with a plan to send
3 panzer battalions to the rear of the pass to capture it. Enemy unit strengths are unknown until combat, and supply units can increase fighting strength. British Matildas as well as artillery are strengths. R.Heller'13

Panzer Armee Afrika #40

106663

SPI S&T Magazine Games

$38.00

Excell

OoP

Complete. Couple of sml mag cover tears at margin & spine repaired. Sml black smudge on rules, no text lost. Otherws EX. Mag & Game. Includes extensive errata for Fall of Rome #37 necessary to make that game
truly playable. PAA is a fluid btln/Rgt lvl game of the war in N.Africa, 1941-2, played in monthly turns. Movement allowances are huge, emphasizing mobility & manuever as a key aspect of the campaign. J.Dunnigan'73 /
ARTICLES ON: War in the Desert, June 1940-Dec. 1942; Seelowe, German Plan to Invade Britain 1940; Military Symbology, NATO & tactical weapons symbols.

Panzer Armee Afrika #40

105755

SPI S&T Magazine Games

$40.00

Excell

OoP

Complete. Blank counter backsides marked with turn of appearance. Mag & Game. Includes extensive errata for Fall of Rome #37 necessary to make that game truly playable. PAA is a fluid btln/Rgt lvl game of the
war in N.Africa, 1941-2, played in monthly turns. Movement allowances are huge, emphasizing mobility & manuever as a key aspect of the campaign. J.Dunnigan'73 / ARTICLES ON: War in the Desert, June 1940-Dec.
1942; Seelowe, German Plan to Invade Britain 1940; Military Symbology, NATO & tactical weapons symbols.

Panzer Armee Afrika 2nd

108136

SPI Games

$45.00

Excell

FT

OoP

Tape remnants on tray inner lids. Rules have a minimal amount of writing in margins in ink. 2nd ed is a straight reprint in stand-alone box format. Fluid, Btl-Rgt lvl game of the see-saw war in N.Africa Apr41-Nov42 in
monthly turns, with an emphasis on maneuver. RECOMMENDED. J.Dunnigan'73
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 141 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Campaigns & Battles - Mediterranean & N.African Front

Partizan! War in Yugoslavia 1941-44 #16

94466

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Decision Gms World at War

$22.50

New

Mag & Game. Minor printing mar along map's center fold line affecting all copies. Game of the lengthy & bitter battle between Axis occupying forces & guerilla resistence fighters in the Balkans from 1941-4. The
Yugoslavs must harrass the Axis, destroying resources such as warehouses, depots, railroads, etc, while the Axis attempts to prevent this & whittle away at the resistence. Brig/div level, 3mo/turn. J.Romero'11 /
ARTICLES ON: The war in Yugoslavia 1941-4; myths & realities of carrier warfare in the Pacific 1941-2; Invasion of Malta 1942; the German raid on Poltava 1944 tha destroyed or damaged 68 B-17s in the USSR; de
Gaulle's invasion of Miquelon, 1941; Canadian Army deficiencies in 1944-5. '11

Patton Goes to War #112

97456

WWW Strategy & Tactics

$39.00

Mint

OoP

Cherry. Mag & Game. US offensive in s. Tunisia, Mar-Apr 43, led by Patton using the Btls of NAfrica game system. Co/btln/rgt level, 2mi/hex, 12hrs/turn, 200 counters. V.von Borries'87 / ARTICLES ON: Interview with
Rodger MacGowan, Keith Poulter & Alan Emrich; German Occupation Forces in WW2; Chinese Revolution 1945-9; Breakthru to the Coast, US II Corp at El Guettar & Maknassy, Tunisia, 1943; Austro-Hungarian Army
in the 7 Years War; Berg reviews: VG Aegean Strike, Mare Nostrom, OMEGA AirLand Battle, MB Fortress America 1st; Additions & addtl scenario for Target Libya #107; ERRATA for Terrible Swift Swords 2nd (3pgs).
'87

Patton Goes to War #112

92721

WWW Strategy & Tactics

$29.00

Excell

OoP

OoP

OoP

OoP

Mag & Game. US offensive in s. Tunisia, Mar-Apr 43, led by Patton using the Btls of NAfrica game system. Co/btln/rgt level, 2mi/hex, 12hrs/turn, 200 counters. V.von Borries'87 / ARTICLES ON: Interview with Rodger
MacGowan, Keith Poulter & Alan Emrich; German Occupation Forces in WW2; Chinese Revolution 1945-9; Breakthru to the Coast, US II Corp at El Guettar & Maknassy, Tunisia, 1943; Austro-Hungarian Army in the 7
Years War; Berg reviews: VG Aegean Strike, Mare Nostrom, OMEGA AirLand Battle, MB Fortress America 1st; Additions & addtl scenario for Target Libya #107; ERRATA for Terrible Swift Swords 2nd (3pgs). '87

Race for Tunis #57

98799

WWW Wargamer Magazine

$15.00

Mint

Cherry mint. Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign. D.Bolt,
G.Helmer'86 / ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews.

Race for Tunis #57

90096

WWW Wargamer Magazine

$10.00

Excell

Entirely strip punched. Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign.
D.Bolt, G.Helmer'86 / ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews.

Race for Tunis #57

12728

WWW Wargamer Magazine

$16.00

New

Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign. D.Bolt, G.Helmer'86 /
ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews.

Reluctant Enemies, Operation Exporter

108595

Multi-Man Publishing,

$38.00

New

BC

Small game of the 1941 Allied invasion of Vichy French-held Lebanon & Syria. Intented as a very accessible introduction to the Operational Combat System (OCS), of which it is the 13th in that series. Has all the
elements of the OCS system, including severe supply constraints, plus swirling battles, amphibious assaults, naval bombardment, and an air campaign. 5 brigades of allied troops assault the Levant states in mid-1941
defended by the Vichy French expecting a cakewalk, and were initally stopped cold. Game includes an OCS rules summary, and a 16pg OCS Starter Guide with illustrations of play. 280 counters, OCS rules v4.1.
D.Essig'14

Road to Cheren, 1941 East African Campgn

109504

Revolution Games

$15.00

New

zl

Game of the campaign in Italian-held Eritrea, East Africa, 1941. The British & Free French attack the isolated & mountainous Italian colony. A unique rule allows the non-phasing player to react (move) to the phasing
players movements to a limited degree. 113 counters. K.Kanger'14

Rommel @ Gazala #34 PARTS

102578

XTR: Command Magazine

$3.00

Mint

OoP

30101

XTR: Command Magazine

$42.00

< New

OoP

Charts & Tables page, only.

Rommel @ Gazala / Death & Destruction#34

NOTE: vertical fold or crease along rules spine; otherws clean & new. Mag & 2 games. W/ errata counters for Proud Monstr (2) & Budapest'45 (1). ROMMEL AT GAZALA is a sml brg/div lvl gm of Rommel's
May-Jun'42 offensive that drove Allies back to El Alamein but didn't destroy them. T.Bomba'95. D&D adds 1080 counters, 1 map & rules to extend the earlier Proud Monster game to cover the War in the East thru Apr
1944 - a total of 407 turns! T.Bomba'95 / ARTICLES ON: 1942-4 on the Russian Front; German Attack & Defense tactics in WW2; Evolution of Soviet Offensive Doctrine in WW2; the Luftwaffe's field divisions in WW2;
Soviet artillery divisions in WW2; German Assault Gun AFVs; Demyansk Pocket 1942; Rommel at Gazala, June 1942; Disease in military history; battle of Manzikert, 1701.

Rommel in North Africa PARTS

65659

West End Games (D6 Legnd)

108755

Columbia Games

$2.00

V.Good

$58.50

New

OoP

Err

Photocopy of rules & errata.

Rommel in the Desert, 3rd

BC

Reprinted. Simple, challenging block system game of the entire war in N.Africa, Spt'40-Nov'42, at rgt lvl. 7 Scenarios using Columbia's block system to provide fog-of-war and logistical limits. RECOMMENDED.
C.Besinque'04

Rommel, War for North Africa PARTS

97581

Rand Game Associates

109294

L2 Design Group

$5.00

OoP

LB** OoP

Excell

CRT/Historical notes insert, only.

Rommel's War 2nd

$99.99 **

New

Updated edition of this playable, authoritative game of the entire N.African campaign in Libya & Egypt, Sept.1940-Dec.'42. 2nd edition substantially revises the OoB, includes a beautiful map, revised rules & 5/8"
counters. 6 scenarios, 2 maps, 386 units. V.Von Borries'12

Ruweisat Ridge #105

97461

TSR S&T Games

$25.00

Mint

OoP

OoP

Cherry. Mag & Game. Grand tactical game of btls near El Alamein, July 1942. Rgt/brig/div level, 100 counters, Includes an activation system, with constraints on German forces. 1.5mi/hex, 1day/turn. D.Niles'85 /
ARTICLES ON: US Invasion of Abemama 1943; Punishment in the Roman Legions; NATO v Warsaw Pact Force Balance; Limits of Mongol Accomplishments; Ruweisat Ridge, the first battle of El Alamein, July 1942;
US M3 Grant Tank; Siege of Alesia 52BC; Gettysburg Revisited; Berg reviews: SGP Gates of Moscow, Behind Enemy Lines, WWW End of the Iron Dream #42, VG Sixth Fleet; Summer 1942 East Front scenario for
WWII ETO 2nd; strategy in Road to Vicksburg #103, with new scenario & ERRATA; problems of modern wargaming: OoBs, maps & theory; ratings of ~100 games.

Ruweisat Ridge #105

105718

TSR S&T Games

$23.00

Mint

1" & 4" seam tears at top & btm of mag spine; repaired w/ tape. Rules separated. Otherws very clean. Mag & Game. Grand tactical game of btls near El Alamein, July 1942. Rgt/brig/div level, 100 counters, Includes
an activation system, with constraints on German forces. 1.5mi/hex, 1day/turn. D.Niles'85 / ARTICLES ON: US Invasion of Abemama 1943; Punishment in the Roman Legions; NATO v Warsaw Pact Force Balance;
Limits of Mongol Accomplishments; Ruweisat Ridge, the first battle of El Alamein, July 1942; US M3 Grant Tank; Siege of Alesia 52BC; Gettysburg Revisited; Berg reviews: SGP Gates of Moscow, Behind Enemy Lines,
WWW End of the Iron Dream #42, VG Sixth Fleet; Summer 1942 East Front scenario for WWII ETO 2nd; strategy in Road to Vicksburg #103, with new scenario & ERRATA; problems of modern wargaming: OoBs,
maps & theory; ratings of ~100 games.

Salerno 2nd

106968

Third Millenia BATTLEFLAG

$29.00

Mint

OoP

Early, simpler, monochrome game of the grand tactical situation at the Allied invasion of the Italian mainland at Salerno, Sept.1943. Btln lvl, 12hrs/turn. Reprinted from Third Millenia mag version. V.Stribling'72

Salerno, the 1943 Invasion of Italy

108666

Multi-Man Publishing,

$34.00

New

BC

First of the Variable Combat Series, this covering the Allied invasion of southern Italy, 1943, including the main landings at Salerno & also at Taranto & the toe of Italy. Map divided into 3 separate areas (Salerno, Foggia
& Taronto) of 1-3mi/hex linked by logistical tracks that are key to the game. Historical scenario + 3 what-ifs. 2 countersheets, 2 maps. N.Kilgore'15

Shingle, the Anzio Beachhead # 33

102184

Decision Gms World at War

$22.50

New

Mag & game. Covers the Allied amphibious invasion at Anzio, Italy, and the difficult fight to breakout of that "self-supporting POW camp," Jan-Mar 1944. The Allies intended to outflank the Gustav Line, and quickly
capture Rome. Game is designed as an elaborate folio game, with more counters, rules & chrome than usual but still fast playing. Includes 4 possible goals for each side, with heavy emphasis on off-map action along
the Gustav Line. Includes 1km/hex, 1day/turn, 280 counters. E.Harvey, C.Perello'13 / ARTICLES ON: Operation Shingle, the Anzio Gamble 1944; Japanese Military Intelligence & Counterintelligence; KIA US Generals;
Siege of Hanko, Finland, 1941; the Vaagso, Norway, Raid, 1941; Mexico in World War II; What If? Austria 1938; Last Raid From Rabaul.

Sicile 43, Operation Husky #101

102993

VAE VICTUS Magazine

$30.00

New

Mag & Game. Covers the Allied invasion of Sicily, July 1943. Division level & area move. Includes 108 die cut counters. French mag; mag & all components in French; English rules translation available online. '11
New
Sicile 43, Operation Husky #101
102542 VAE VICTUS Magazine
GmOnly
$20.00
n
Prices TRIPLE if you phone between 9pm -10am PST!

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OoP

4
4

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

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Only?

Page 142 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


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WW-2: Campaigns & Battles - Mediterranean & N.African Front

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Conditn

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GameOnly. Game Only. Covers the Allied invasion of Sicily, July 1943. Division level & area move. Includes 108 die cut counters. French mag; all components in French; English rules translation available online. '11

Sicily, Fast Action

100722

GMT Games

$25.00

New

BC

2nd game in the Fast Action Battles system. Units are wooden blocks, with minor assets represented by counters. Map is an area move map of Sicily. Covers the Allied invasion & conquest of Sicily, July 1943, as strong
Allied forces must force Axis forces off the island in the face of difficult terrain & a stout German defense. R.Young'12

Sicily, Race for Messina #89

107458

SPI S&T Magazine Games

$39.00

Mint

OoP

OoP

2nd counter sheet is normal. Finger print mars on mag cover & more on rear cover. Mag & game. Last SPI issue. Battle for Sicily, July-Aug 1943, using the Victory in West system. 2days/turn, 3mi/hex, btln/rgt level,
300 counters. D.rustin'81 / ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot.

Sicily, Race for Messina #89

24094

SPI S&T Magazine Games

$22.00

< New

Remnant copy. 2nd half-sized countersheet replaced by color copy, front & back. Mag & game. Last SPI issue. Battle for Sicily, July-Aug 1943, using the Victory in West system. 2days/turn, 3mi/hex, btln/rgt level, 300
counters. D.rustin'81 / ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot.

106102

Sicily, Race for Messina #89

SPI S&T Magazine Games

$24.00

Excell

OoP

Complete. Counters normal. Few finger print mars on mag cover. Mag & game. Last SPI issue. Battle for Sicily, July-Aug 1943, using the Victory in West system. 2days/turn, 3mi/hex, btln/rgt level, 300 counters.
D.rustin'81 / ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot.

Sicily, Race for Messina #89 PARTS

42688

SPI S&T Magazine Games

$3.00

Mint

OoP

$3.00

Mint

OoP

$3.00

Mint

OoP

OoP

Color copy, front & back, of countersheet 2 (missing in some copies). Color copy, front & back, of countersheet 2 (missing in some copies).

Sicily, Race for Messina #89 PARTS

42686

SPI S&T Magazine Games

Color copy, front & back, of countersheet 2 (missing in some copies). Color copy, front & back, of countersheet 2 (missing in some copies).

Sicily, Race for Messina #89 PARTS

42687

SPI S&T Magazine Games

Color copy, front & back, of countersheet 2 (missing in some copies). Color copy, front & back, of countersheet 2 (missing in some copies).

Sicily, Triump & Folly PARTS

58137

Gamers (% MMP)

$3.00

New

BC

109523

Legion Wargames

$39.00

New

BC

Box, only.

Slouch Hats & Eggshells

Game covering the de Gaulle-inspired, Allied invasion of Vichy Palestine in 1941. The Allies expected a bloodless cakewalk but the Vichy forces resisted fiercely. Designed to facilitate mating with L2D's Rommel's War
2nd. 200 counters. V.von Borries'12

94443

Soft Underbelly, Southern Italy 1943 #15

Decision Gms World at War

$21.00

< New

Mag rear cover has a couple of vertical creases, and entire mag, map have a mild wave (non-creased fold) due to poor storage. Otherws new, unpunched, clean. Mag & Game. w/48 variant counters for Great East
Asian War. Game of the battle for the southern half of Italy in 1943. Modest complexity, 11mi/hex, 2-15days/turn, div level. Includes many what-if possibilities, as well as key elements of the campaign such as secondary
invasions, paratroops, airpower, etc. T.Bomba'10 / ARTICLES ON: Allied & German strategy in Italy, 1943 including designers notes; double cross, the war between British MI-5 & German Abwher Intelligence Services;
btl of Sangshak (near Imphal), India, 1944; Analysis of the Polish Military in 1939; US Advance to Linz, Austria, May 1945; Radar bombing in WW2; Golden Age of WW2 Humor on TV. '10

Soft Underbelly, Southern Italy 1943 #15

94692

Decision Gms World at War

$22.50

New

Mag & Game. w/48 variant counters for Great East Asian War. Game of the battle for the southern half of Italy in 1943. Modest complexity, 11mi/hex, 2-15days/turn, div level. Includes many what-if possibilities, as well
as key elements of the campaign such as secondary invasions, paratroops, airpower, etc. T.Bomba'10 / ARTICLES ON: Allied & German strategy in Italy, 1943 including designers notes; double cross, the war between
British MI-5 & German Abwher Intelligence Services; btl of Sangshak (near Imphal), India, 1944; Analysis of the Polish Military in 1939; US Advance to Linz, Austria, May 1945; Radar bombing in WW2; Golden Age of
WW2 Humor on TV. '10

Tobrouk 1941-42 # 34

108375

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/84pg mag. Operation level, btln/rgt/brig level game of the various battles for Tobruk in N.Africa, 1941-2, including Battleaxe, Gazala & Crusader offensives. Hex based map. w/ 432 color cardstock
counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '00

108510

Tobruk [Origins '75 Edition]

AH Avalon Hill Game Co.

$59.00 **

Excell

BC** OoP

OoP

Includes both pre-pub & (mint) 1st edition rules. Box cover signed by designer, with slight moisture smears. Detailed tactical combat in the desert. Bullet counting. Origins 1975 edition, typically signed by the
designers & numbered.

Tobruk [Origins '75 Edition]: BETA RULES

108511

AH Avalon Hill Game Co.

$15.00

Excell

Bk

Set of final draft rules & charts provided for beta testing of the game, & given to designer's roommate. of interest to collectectors, only. Complete beta testing rules & charts set created by the designer & given to his
then-roommate for testing. It is very close to the final, "pre-pub" rules set. 1" thick paper binder.

Tobruk PARTS

91507

AH Avalon Hill Game Co.

$3.00

Excell

OoP

91509

AH Avalon Hill Game Co.

$3.00

Excell

OoP

85736

AH Avalon Hill Game Co.

$2.00

V.Good

BC

OoP

91508

AH Avalon Hill Game Co.

$2.00

Excell

OoP

91506

AH Avalon Hill Game Co.

$3.00

Excell

OoP

100061

Decision Games S&T Games

$22.50

New

Allied Tables & CRT chart only.

Tobruk PARTS
Infantry & Crew Roster pad, only.

Tobruk PARTS
Box only. 3 corners repaired, tape on 2 sides & btm, edges worn, price tage on cover.

Tobruk PARTS
Gunfire Factor & Casualty Tables chart, only.

Tobruk PARTS
Axis Tables & CRT chart only.

Tobruk, Operation Crusader 1941 #278

Mag & game. Game using using the Sedan 1940 game system & covering the Allied Operation Crusader offensive late in 1941. Uses a chit-pull divisional activation system. AT guns have ranged ability. 2days/turn,
4mi/hex, btln/rgt lvl, 3 scenarios. 228 counters. P.Youde'12 / ARTICLES ON: Tobruk 1941 & Operation Crusader; Riverine logistics at Shiloh, Apr 1862; Btl of Fei River, China, Nov 383AD; Sino-Vietnamese War, 1979;
ACH-47A Helicoptor gunships; how Japan won the First World War; Geo Washington: genius or bumpkin?; today's Irish Defense Force.

Torch, the Invasion of Northwest Africa

108810

Game Designers Workshop

$65.00

V.Good

FB

OoP

Missing 1 aircraft unit and all (14) blanks; ID included. Counter corners very neatly clipped. Otherws EX & complete. Europa-scale game of the Allied invasion French northern Africa in Nov 1942, and the subsequent
Tunisian Campaign. Includes the key variable of Vichy French reaction to the Allied invasion. Includes rules for mating with the Western Desert game and also the Near East kit, tho this is a stand-alone game. 480
counters, 16mi/hex. J.Astell'85

Trail of the Fox #97

101419

TSR S&T Games

$25.00

Mint

OoP

2 map seam junctions reinforced to prvent further wear; sml holes exist at two; otherwise cherry. Mag & Game. Btln-regt level game of the Tunisian campaign, Nov'42-May43, using the Desert Fox system (and mating
with that game to cover all of the War in N.Africa (when including Fox Killed article from S&T Special #1). RECOMMENDED game system. Btln/Rgt/Brig/Div level, 16km/hex, 1mo/turn 200 counters, 16km/hex, 1mo/turn.
D.Niles'84. / ARTICLES ON: Fight for Tunisia; Small Unit Combats in 1980s; Berg's Review of Games: Never Call Retreat, One World, 14 Ottobre Hastings, Port Stanley, Hannibal & Mohawk, Soldiers of the Queen
Replay.

Trail of the Fox #97

11897

TSR S&T Games

$35.00

New

OoP

Mag & Game. Btln-regt level game of the Tunisian campaign, Nov'42-May43, using the Desert Fox system (and mating with that game to cover all of the War in N.Africa (when including Fox Killed article from S&T
Special #1). RECOMMENDED game system. Btln/Rgt/Brig/Div level, 16km/hex, 1mo/turn 200 counters, 16km/hex, 1mo/turn. D.Niles'84. / ARTICLES ON: Fight for Tunisia; Small Unit Combats in 1980s; Berg's Review
of Games: Never Call Retreat, One World, 14 Ottobre Hastings, Port Stanley, Hannibal & Mohawk, Soldiers of the Queen Replay.

Western Desert Force


Prices TRIPLE if you phone between 9pm -10am PST!

103438

Avalanche Press, Ltd.

$35.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

4
All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 143 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Mediterranean & N.African Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


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FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Quick-playing game using the Defiant Russia system, covering the entire war in N.Africa, 1940-43. Regt/brig/div level. While both sides want to rout the other from n.Africa, the real prize is the Suez Canal. 40 scenarios,
15mi/hex, regt/brig, 140 counters. W.Sariego'13

Western Desert PARTS

73555

Game Designers Workshop

$1.00

Excell

OoP

73557

Game Designers Workshop

$1.00

Excell

OoP

108811

Game Designers Workshop

$89.00

Excell

FB

OoP

FB

OoP

Combat Results Table, Terrain Effects Chart.

Western Desert PARTS


Unit ID Table, some stains.

Western Desert, Campgn in Egypt & Libya

Missing 5 blanks; otherws complete & clean. Europa VI series coverage of WWII in Egypt & Libya, 1940-43, at co-rgt level, 2wks/turn. Most playable of the series, and fun. RECOMMENDED.

Western Desert, Campgn in Egypt & Libya

109461

Game Designers Workshop

$109.00

Mint

Grid box. 3" crease extending from one box cover corner. Otherws very clean/cherry. Europa VI series coverage of WWII in Egypt & Libya, 1940-43, at co-rgt level, 2wks/turn. Most playable of the series, and fun.
RECOMMENDED.
topic: WW-2: Campaigns & Battles - Pacific Front
1942 PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

61036

Game Designers Workshop

82595

Schutze Games

$5.00

Excell

OoP

$39.00

New

Fo

OoP

Rules only, Green cover. Folded over.

Aleutians Campaign

Interesting, operational level game on a sideshow of the war in the Pacific: the Japanese capture of portions of the Aluetian Islands, and the US response, June'42-Aug-43. Covers a massive expansive of frigid ocean in
2 area maps, w/ air-land-naval combat included. Includes several what-if options, and the uncertainty over the outcome of the Midway battle impacts first turn. 240 counters that must be mouned & cut apart. 1mo/turn.
B.Costello'07

Aleutians Campaign

109893

Schutze Games

$35.00

Mint

Fo

OoP

Err

Includes a 2nd counterset made from a good color photocopy & mounted on thick stock & cut apart, completely ready for play. Original countersheet untouched & game otherws mint. Interesting, operational level
game on a sideshow of the war in the Pacific: the Japanese capture of portions of the Aluetian Islands, and the US response, June'42-Aug-43. Covers a massive expansive of frigid ocean in 2 area maps, w/
air-land-naval combat included. Includes several what-if options, and the uncertainty over the outcome of the Midway battle impacts first turn. 240 counters that must be mouned & cut apart. 1mo/turn. B.Costello'07

Bataan! Battle for the Philippines 1942

103085

Compass Games

$49.00

New

BC

$30.00

Mint

Game depicting the Japanese assault upon the fortified Allied defenders on the Bataan peninsula defending the Philippines in 1942. '10

Bataan, Battle for the Philippines

107540

Balboa Game Co.

OoP

Strip-punched & complete; believed to have been produced in this state. Simplistic game of the final battles of the Philippines on the Bataan Peninsula. Japanese must eliminate all American units in 10 turns in rough
terrain to win. G.Munson'73

Bataan, Battle for the Philippines

85042

Balboa Game Co.

$25.00

Excell

OoP

Includes handmade colorized map to supplement original. Simplistic game of the final battles of the Philippines on the Bataan Peninsula. Japanese must eliminate all American units in 10 turns in rough terrain to win.
G.Munson'73

Bloody Ridge, Guadalcanal Sept 1942 # 37

106189

Decision Gms World at War

$22.50

New

Mag & game. Simpler, solitaire game of the determined Japanese night attack on US marines surrounding Henderson Field on Guadalcanal, 13 Sept. 1942. Player commands the Japanese troops seeking to move a
unit thru American lines & off the north edge of the map. 2hrs/turn, 125yd/hex, pltn/co levl. T.Bomba'14 / ARTICLES ON: Battle of Bloody Ridge, 12-14 Sept 1942; Air Campaign in Norway 1940; Allied Visions of Victory
after WWII; Scorched Earth, the Soviet Wartime Economy; Raid on the Japanese Los Banos POW camp, Feb 1945; the Focke Wulf TA-152 Fighter; the first German Heavy Tanks in WWII; the Free Dutch Princess
Irene Brigade; the re-enactment area at the Nimitz Museum; PT-309 (restored & located at Nimitz Museum).

Burma

107192

Game Designers Workshop

$89.00

Mint

zl

OoP

OoP

Cherry. Detailed rgt/brig level game of the entire campaign in Burma & India, Dec 42-May 45. Rules for Chinese intervention, Merrill's Mauraders, para troops & LRPs, road building, supply, etc. Both subject & the
game are rare. 1mo/turn, 240 counters. B.Fowler'76

Bushido Denied

60412

Schutze Games

$20.00

New

1-2 player game of the campaign for control of Bataan & Corrigedor in the Phillipines, Jan-May '42, Co/rgt scale, 1mi & 1k ft/hex, 1wk/turn. two maps, 143 color counters that must be mounted on 2 sides (dbl sided) and
cut apart. '00

Campaign for Guadalcanal PARTS

62065

Worldwide Wargamer (3W)

$2.00

Excell

110078

Against the Odds Magazine

$27.00

New

OoP

Combat Results Table Chart card, only.

Chennault's First Fight #12

HP

Mag & Game. Covers the Japanese invasion of Burma, 1941-2, and the Allied resistence led by the Flying Tigers, a well known group of mercenaries in the service of China. Includes the land campaign but focus is on
the air campaign with units representing about 6 aircraft each. '05

Damned Die Hard, Philippines '41

107207

Games Research & Design

$46.00

< New

FB

Minor corner deformity at one corner, and a 2" concaved crease extending from two box top corners. Otherws new & shrinkwrapped. Second in the Glory series. Modest sized, detailed game of the Allied defense of
the Philippines, 1941-2, at a regt/btln level. 2 smaller scenarios plus 3 campaign scenarios including the historical situation. 840 counters, 2 very nice map equivalents. AE Goodwin, E.Pierce'99

D-Day at Tarawa

110049

Decision Games

$45.00

New

BC

Solitaire game of the US 2nd Marine's amphibious assault on Tarawa, Nov. 1943, to secure a strategic airbase. Uses the same system as the popular D-Day at Omaha Beach. This game adds rules covering LVT
landing craft, movement thru coral reefs, night infiltration, Japanese tanks & US combat engineers. 4 scenarios including the initial landing, establishing a beachhead, an attempt at a 2nd day caputre, and last 2 days of
the invasion. Includes 352 counters, 55 cards. J.Butterfield'14

Defeat Into Victory #36

99940

Against the Odds Magazine

$26.00

New

HP

Mag & game. Covers the 1944 & 1945 campaigns in Burma. The Japanese preempt an Allied offensive in May 1944, attacking at Impphal & Kohima to cut the supply line to China despite inadequate supplies, but are
defeated by July. Then in March 1945 the Allies launch a well prepared offensive that drives the Japanese out of Burma & crushes their forces there. Focuses on supply, morale & leadership, weather & special events.
300 counters. P.Rohrbaugh'12

Downfall, If the US Invaded Japan #230

73700

Decision Games S&T Games

$35.00

New

OoP

OoP

Mag & Game. Game of the prospective American invasion of Japan at the end of WW2, covering the beachhead area at the south end of the southern Japanese island of Kyushu. Division level, w/ only 88 counters.
Done in the style of an XTR/Command issue game by non other than T.Bomba'05 / ARTICLES ON: Operation Downfall, the Planned Air Campaign Against Japan, Nov 1945-March 1946; Armies in the Pacific 1945;
Next Generation Aircraft in the Pacific 1945; Plan Orient, the German Plans to Link Up with the Japanese in India; Marx on the American Civil War; Australia & Bougainville; Russian Midget Sub Development; Battle of
Stones River, Murfreesboro, 1862.

Eastern Operatn, Jap.Conquest of Hawaii

95716

Fire Fight Games

$19.00

New

Fo

Interesting game of what of one of the great hypothetical opportunities of WW2, a Japanese invasion of Oahu in the Hawaiian Islands as a follow up to the raid on Pearl Harbor. Includes 2 maps, one operational & one
tactical; air, naval & ground units included. P.Rohrbauch, P.Moore'06

Fall of Bataan

84464

Jagdpanther

$35.00

Mint

zl

OoP

Err

Light stains on rules, errata & map. Simplistic game of the final battles of the Philippines on the Bataan penisula. Japanese must eliminate all American units in 10 turns in roughter terrain to win. A.Eldridge, S.Cole'75

First Blood, Battle for Guadalcanal #178

14361

Decision Games S&T Games

$36.00

New

OoP

Mag & Game. Sml, btln-level game of the land campaign for Guadalcanal, Spt'42-Jan'43 in weekly turns. 120 counters, 600yd/hex, 1/2mo/turn. C.Hendrix'96 / ARTICLES ON: Guadalcanal, Island of Death; the Boer War
of 1899-1902; Japanes Grand Strategy, 1850-1942; German General Staff & the High Tide of Military Wargaming; The German's Largest Dive Bomber, the He-177; Nuclear Weapons in the Korean War.

First Blood, Battle for Guadalcanal #178

Prices TRIPLE if you phone between 9pm -10am PST!

104336

Decision Games S&T Games

$34.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 144 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Pacific Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Slight tearing at staples on 2 centermost pages (ads & feedback only). Mag & Game. Sml, btln-level game of the land campaign for Guadalcanal, Spt'42-Jan'43 in weekly turns. 120 counters, 600yd/hex, 1/2mo/turn.
C.Hendrix'96 / ARTICLES ON: Guadalcanal, Island of Death; the Boer War of 1899-1902; Japanes Grand Strategy, 1850-1942; German General Staff & the High Tide of Military Wargaming; The German's Largest Dive
Bomber, the He-177; Nuclear Weapons in the Korean War.

Forlorn Hopes, 2012 Annual

107084

Against the Odds Magazine

$35.00

New

HP

ATO 2012 Annual (published as usual a year late). Game & historical booklet focused on the two month campaign for the Dutch East Indies as the Japanese extend their control southwards to capture this area vital to
their war effort. Game integrates air, land & sea operations using the Chennault's First Fight & Op Cartwheel game systems. Both sides must measure the costs to use (& maybe lose) hi cost & value assets to defend or
capture their objectives, and not everything can be attended to. Includes 288 counters. P.Rohrbauh'13 / Also includes GRAF SPEE, a small game of the Commonwealths hunt for this lone raider in the first months of the
war. '13

Green Hell, Burma 1943-4 # 28

103516

Decision Gms World at War

$22.50

New

Mag & game. Includes errata/variant counters for: DMZ (20); F&M series game (20); Saipan (40); Crusader (1); Musket & Saber series markers (26); Leipzig (9); Showdown (1). Simpler folio-style game showing two
portions of the war in Burma 1943-4. Op Thursday depicts the British 6-brigade gliderborne assault in March 1944 to support the allied offensive toward Myitkyina. Battle of the Admin Box depicts the defense of the
Indian 7th Inf HQs against the Japanese infiltration near Sinzweya in India. E.Harvey'13 / ARTICLES ON: Green Hell, Battle for Burma; the air & sea siege of Malta in WWII; the naval war on Lake Ladoga during the
siege of Leningrad; Oil: strategic bombing panacea in WW2; Ugly, slow, low & lethal: the JU-87 Stuka; destroying the defense of the Italian island of Pantelleria by air, 1943; Skalski & the Polish Fighting team; first
capitalship action of WW2.

Guadalcanal #106

100567

VAE VICTUS Magazine

$23.50

New

Mag & game. Game of amphibious assault & jungle tactical combat on Guadalcanal w/3 scenarios. Includes 108 die cut counters. French mag; mag & all components in French; English rules translation available online.
'12

Guadalcanal ['66] PARTS

66006

AH Avalon Hill Game Co.

69141

AH Avalon Hill Game Co.

$2.00

OoP

LB** OoP

V.Good

CRT Chart only.

Guadalcanal ['92]

$32.00 ** V.Good

Complete. All box corners & some seams repaired w/ packing tape. Boards mildly scuffed. Rules cover soiled thru use. Simpler gm of air-naval battles in the S.Pacific from Port Morseby to Espiruto Santo. '93

Guadalcanal ['92] / Midway ['92] PARTS

61689

AH Avalon Hill Game Co.

109453

Pacific Rim JustPlainWGms

OoP

$4.00

Mint

$24.99

New

$5.00

New

OoP

$19.00

New

Fo

OoP

Search screen, applies to both games.

Honour Alone, Fall of Hong Kong

Modest sized game of the stubborn but obviously hopeless defense of Hong Kong against the Japanese, Dec'41. B.Knipple'92

Honour Alone, Fall of Hong Kong PARTS

83311

Pacific Rim JustPlainWGms

86191

Schutze Games

Unpunched Countersheet, but 10 counters loose in strips. Color photocopy included.

Illusionary Fortress, Singapore 1942

DTP game of the Japanese assault on the fortress island of Singapore early in 1942. 3 exhausted Japanese divisions assault the island defended by battered UK forces. Covers Singapore exclusively. 308 counters that
must be mounted & cut apart. P.Schutze'08

Island War Quad

108127

SPI Games

$99.00

Excell

FT

OoP

Complete. Counters marked on blank backside with game initial to which it belongs. 4 simpler but quite enjoyabe games of island warfare & amphibious invasion in the Pacific: Saipan, Okinawa, Bloody Ridge, Leyte.
400 counters. Excellent replay value. '75

Island War Quad PARTS

70856

SPI Games

$1.00

V.Good

OoP

97594

SPI Games

$4.00

Excell

OoP

89387

SPI Games

$2.00

Mint

OoP

89388

SPI Games

$2.00

Mint

OoP

89386

SPI Games

$2.00

Mint

OoP

97595

SPI Games

$4.00

Excell

OoP

1967

SPI Games

$3.00

V.Good

OoP

97596

SPI Games

$5.00

Excell

OoP

70857

SPI Games

$4.00

Mint

OoP

89382

SPI Games

$4.00

Mint

OoP

70858

SPI Games

$4.00

New

OoP

89380

SPI Games

$6.00

Excell

OoP

57269

SPI Games

$3.00

Excell

OoP

89381

SPI Games

$3.00

Excell

OoP

97597

SPI Games

$5.00

Excell

OoP

89384

SPI Games

$6.00

Mint

OoP

89385

SPI Games

$5.00

Excell

OoP

97598

SPI Games

$4.00

V.Good

OoP

99047

TSR S&T Games

$59.00

Mint

OoP

Standard rules booklet only. Moisture warped w/ some stains.

Island War Quad PARTS


Std rules, only.

Island War Quad PARTS


Std rules for the quad, only.

Island War Quad PARTS


Std rules for the quad, only.

Island War Quad PARTS


Std rules for the quad, only.

Island War Quad: Leyte PARTS


Exclusive rules (only).

Island War Quad: Leyte PARTS


Exclusive rules (only).

Island War: Bloody Ridge PARTS


Exclusive rules only.

Island War: Bloody Ridge PARTS


Exclusive rules only.

Island War: Bloody Ridge PARTS


Exclusive rules only.

Island War: Leyte PARTS


Exclusive rules only.

Island War: Leyte PARTS


Map only. OoB annotated w/ errata.

Island War: Leyte PARTS


Exclusive rules only. Some yellowing to upper margin of rules.

Island War: Leyte PARTS


Exclusive rules only.

Island War: Okinawa PARTS


Exclusive rules only.

Island War: Okinawa PARTS


Map, only.

Island War: Okinawa PARTS


Rules, only. Annotated with 2 errata changes.

Island War: Saipan PARTS


Exclusive rules only. One lite stain.

Iwo Jima #92


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 145 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Pacific Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

1/2" margin along spine of mag cover sun faded; otherws clean. Mag & Game. Well-regarded solitaire game of the US invasion by 3 Marine divs of this fortress island defended by 21,000 fortified Japanese, Feb-Mar
'45. Company level. Players takes US side. Goal is to clear the island a quickly as possible with minimum casualties. 200 counters, 250m/hex, 1day/turn, 2 short scenarios plus full campaign. D.Rohde, G.Gillete'83 /
ARTICLES ON: German Panzer Div mobilization in WWII; Berg's Review of Games: Trenchfoot, Carrier Strike #16, Richard the Lionhearted; Iwo Jima, Feb-Mar 1945; Rise & Fall of the British Empire, 1583-1983;
Afghan Wars; Sepoy Rebellion; Boer War; Opium & Boxer War.

Iwo Jima #92

92596

TSR S&T Games

$55.00

Excell

OoP

OoP

Mag & Game. Well-regarded solitaire game of the US invasion by 3 Marine divs of this fortress island defended by 21,000 fortified Japanese, Feb-Mar '45. Company level. Players takes US side. Goal is to clear the
island a quickly as possible with minimum casualties. 200 counters, 250m/hex, 1day/turn, 2 short scenarios plus full campaign. D.Rohde, G.Gillete'83 / ARTICLES ON: German Panzer Div mobilization in WWII; Berg's
Review of Games: Trenchfoot, Carrier Strike #16, Richard the Lionhearted; Iwo Jima, Feb-Mar 1945; Rise & Fall of the British Empire, 1583-1983; Afghan Wars; Sepoy Rebellion; Boer War; Opium & Boxer War.

Iwo Jima #92 PARTS

96902

TSR S&T Games

108936

Decision Games

$7.00

Mint

$15.00

New

Fo

Rules only

Iwo, Bloodbath in the Bonins

Solitaire folio game of the bitter battle for Iwo Jima, Feb-Mar 1945. The Japanese had prepared well for an expected invasion with a reinforced garrsion & miles of tunnels thruout the island. And they focused their efforts
on inflicting casualties on US forces rather than wasting effort on large counter-attacks. Includes 2 player rules. 100 counters, 300m/hex, btln level. '13

Kawaguchi's Gamble, Edson's Ridge

109281

Multi-Man Publishing,

$35.50

New

BC

Grand tactical game using MMP's area move system of the Japanese mass banzai attack at Bloody (Edson's) Ridge overlooking vital Henderson Field on Guadalcanal, Sept'42. 3000 (3 btlns) Japanese assault 800
marine defenders, but a valiant defense holds the line. Uses a variable activation game system, area movement, and is only 5 turns in length. 2 countersheets, platton level, 1-2hrs/turn, 1"/200yd. K.Dunn'15

Khalkin-gol #5

107494

SDC Conflict Magazine

$55.00

Excell

OoP

France 1940 BEF variant counters punched but complete. Otherws unpunched, complete & very clean. Mag & Game. Published with BEF (British Expeditionary Force, 56 counter) variant to France 1940. Rgt-level
game of the sharp, 1939 Russo-Japanese border conflict in Outer Mongolia. Japanese surprise & drive off initial Soviet forces, but a counterattack led by Zukhov deals a harsh blow. 95 counters. D.Lombardy,
D.Ramsey'73 / ARTICLES ON: Nomonhan, Forgotten War of 1939; List of Foreign Military Publications; Xenophon, the Amatuer General; the British Expeditionary Force in 1940; Critique of AH France 1940 & altered
BEF Forces & Allied Armor rules.

Last Elephant Offensive, Sangshak, '44

104424

Pacific Rim JustPlainWGms

$12.50

New

$14.00

New

Initial btl of Jap.'s Mar'44 U-GO offensive into India. 50th Indian Para delays large Jap. force as it crosses the map. Co lvl. B.Knipple'91

OoP

Err

Mag & Game. Btln/rgt lvl gm of Jap. invasion of Luzon, Phillipines, Winter 1941. Sml Jap. force must sieze control of a large island with its key facilities intact from an ill-equipped but larger garrison. Garish map! 300
counters, 4days/turn, co/btln/regt level. J.Green'85 / ARTICLES ON: A Tale of Two War Plans: The US & Japan in the Philippines; strategy in Port Stanley #28; review of VG Pax Britannica; strategy for End of the Iron
Dream #42; brief reviews of: GDW Arctic Front, VG Sixth Fleet; Origins '85.
MacArthur, Road to Bataan #44
105741 WWW Wargamer Magazine
Mint
GmOnly
$8.00
n OoP

Err

MacArthur, Road to Bataan #44

13832

WWW Wargamer Magazine

GameOnly. Btln/rgt lvl gm of Jap. invasion of Luzon, Phillipines, Winter 1941. Sml Jap. force must sieze control of a large island with its key facilities intact from an ill-equipped but larger garrison. Garish map! 300
counters, 4days/turn, co/btln/regt level. J.Green'85

Manila '45, Stalingrad of Pacific #246

81721

Decision Games S&T Games

$18.25

New

Mag & Game. w/30 variant countrers for Dagger Thrust. Simpler, grand tactical level game of the Japanese last stand in the Philippine capital in spring of 1945. The US must eliminate all Japanes defenders in 10 turns
to win. Japanese has wide quality/size of units but the advantage of hidden status3days/turn, 0.5km/hex, co/btln level, with 22 different unit types. Articles on the Philippines 1945; Memnon Challenges Alex the Great at
sea, 33BC; Nigerian Civil War 1967-70; Final battle of the Gettysburg Campaign. J.Miranda'07

March on India #11

107496

Jagdpanther Magazine

$69.00

Mint

OoP

Some very sml spots or stains on mag rear cover; otherws cherry. Mag & Game. Btln/brig lvl gm of final Jap. offensive of WW2 in which they attempt to isolate China by severing supply line thru India. Simpler game
using basic mechanics of the time, with a few twists. S.Cole,T.Fowler'75 / ARTICLES ON: Japanese Offensive into India 1944; 1948 Variant for SPI WWIII; Anarchist Variant for JAGD Spanish Civil War; Variants for SPI
World War One; Revision of SPI Napoleon at Waterloo; Navies in AH Blitzkrieg; Scenario for GDW Triplanitary; Update to JAGD Marine!; Variants & new units for SPI Modern Battles Quad; Strategy in CONFL
Kasserine Pass; Naval Movement using a grid system; OoB Changes to SPI Wilderness War; Variant rule sfor SPI Dreadnought; Third Reich 1941-3 scenario; Zeppelin Tweaks.

Matanikau

109889

Gamers (% MMP)

$59.00

Excell

BC

OoP

Err

Includes 18 errata counters from the 1996 Gamers Repl counters. Counters neatly clipped. v3.1 series rules provied as a clean color laser printed copy (original booklet not included). One end panel & sml portions of
side panels distincctly sun faded. Detailed gm of repeated Jap. assaults on 2 marine rgts. along the Matanikau River, west of Henderson Field on Guadalcanal'42. 4th gm in Tac Combat series, 3rd ed series rules.
S.Simons'93

Milne Bay

102754

Schutze Games

$22.00

New

HC

Simpler game of the battle between Australian & Japanese forces on the east end of New Guinea during late 1942 which resulted in the first clear defeat of Japanese forces on land. A scratch force of Japanese naval
forces invades at what is a lightly held area (Gili Gili or Milne Bay), only to discover it defended by 2 brigades. Fast playing with only 88 counters. Multiple scenarios, Company level, 2mi/hex, 1day/turn. P.Schutze'13

North Wind Rain #5

109840

Against the Odds Magazine

$28.00

New

HP

Mag & Game. w/2 Hegemon errata counters. Sophisticated, well researched game of one of the big what-ifs of WW2: what if the Japanese had attacked the USSR either in mid-1941 or when fully prepared in 1942?
Rgt/div level game of the entire Manchurian border area thru Mongolia, with air power. 280 counters, colorful map, 16mi/hex, 5days/turn. M.Stille'03

OoP

Cherry. Mag & Game. Large game of the invasion of Okinawa, April-May 1945, and the difficult fight for every foot of the island which made this the bloodiest battle in the Pacific. Includes the air battle as well as land,
with aircraft assigned from the many hundreds available on both sides, including kamikaze waves & the picket defenses of the USN. Co/btln lvl, 880yd/hex, 3days/turn, 300 counters. Includes 3 shorter scenarios plus the
full campaign. R.Nord'86 / ARTICLES ON: the Last Samurai: the invasion of Okinawa; Dynamo, Dunkirk 1940 ERRATA; reviews of VG Dr. Ruth's Game of Good Sex.
Okinawa #55
98322 WWW Wargamer Magazine
Excell
GmOnly
$45.00
n OoP

Okinawa #55

98820

WWW Wargamer Magazine

$60.00

Mint

GameOnly. Complete. GameOnly. Large game of the invasion of Okinawa and the difficult fight for every foot of the island which made this the bloodiest battle in the Pacific. Includes the air battle as well as land, with
aircraft assigned from the many hundreds available on both sides, including kamikaze waves & the picket defenses of the USN. Co/btln lvl, 880yd/hex, 3days/turn, 300 counters. Includes 3 shorter scenarios plus the full
campaign. R.Nord'86

Operation Cartwheel / Gazala Line 1942

110080

Against the Odds Magazine

$33.00

New

HP

2008 annual w/ game on MacArthur's campaign to capture or neutralize the Japanese forces in the Bismarck Archepelgo, including the fortress island of Rabaul. 288 counters. P.Rohrbaugh'08 / Also includes Gazala
Line 1942, a smaller, simpler, btln/rgt level game of the Gazala battles of 1942. Intended as a beginners game. P.Rohrbaugh'08

Operation Olympic #45

98773

SPI S&T Magazine Games

$55.00

Mint

OoP

OoP

V.sml (1/8") mar on upper lef of mag cover w/ some lite scuffing. clasp mar to ne sea hex of map; otherws crisp & clean. Mag & game. SOLITAIRE game (with 2-player rules) of the planned invasion of the
southern-most Japanese home island, Kyushu, in Nov'45. Long a popular solitaire game. It depicts the orthodox understanding of the bitter nature of a possible invasion of Japan. 200 counters, 1wk/turn, 6.5km/hex.
J.Dunnigan'74 / ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction
Futures; Seelowe Player Notes.

Operation Olympic #45

104411

SPI S&T Magazine Games

$48.00

Excell

Complete & clean. Mag & game. SOLITAIRE game (with 2-player rules) of the planned invasion of the southern-most Japanese home island, Kyushu, in Nov'45. Long a popular solitaire game. It depicts the orthodox
understanding of the bitter nature of a possible invasion of Japan. 200 counters, 1wk/turn, 6.5km/hex. J.Dunnigan'74 / ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian
RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction Futures; Seelowe Player Notes.

Operation Olympic 2nd

98662

SPI Games

$59.00

Mint

FT

OoP

$49.00

Excell

FT

OoP

$5.00

Excell

OoP

Rules dogeared, otherws cherry. 1-2player game of invasion of Japan, 45. 2nd ed is a straight reprint of the game in boxed format. J.Dunnigan'74

Operation Olympic 2nd

108384

SPI Games

Masking tape remnants on tray & inner lids. 1-2player game of invasion of Japan, 45. 2nd ed is a straight reprint of the game in boxed format. J.Dunnigan'74

Operation Olympic PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

98664

SPI Games

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 146 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Campaigns & Battles - Pacific Front

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules photocopy, only.

$5.00

Excell

OoP

$99.00

New

OoP

Our last mag-game copy. Mag & games. Major update of the long-popular solitaire game, SPI's Operation Olympic, plus a second companion game. OLYMPIC covers the what-if the US had elected to invade Japan
in 1945 and is updated based on new info. CORONET is a new game showing what if the invasion had reached the open plain around Tokyo. 2 maps, 560 counters. Both games can be played as solitaire or 2 player.
J.Miranda'12 / ARTICLES ON: Operations Olympic & Coronet, the planned invasions of Japan; Analysis of the Atlantic Wall; the Barbarossa debate; US 9th Armor in the Bulge; US DD Cassin Young in the Pacific;
Jimmy Stewart, combat advisor; a 18y/o navy recruit recollects Pearl Harbor.
Operations Olympic & Coronet # 27
New
103985 Decision Gms World at War
GmOnly
$89.00
n OoP

Operation Olympic PARTS

98663

SPI Games

99324

Decision Gms World at War

Rules photocopy, only.

Operations Olympic & Coronet # 27

GamesOnly. GameOnly. Major update of the long-popular solitaire game, SPI's Operation Olympic, plus a second companion game. OLYMPIC covers the what-if the US had elected to invade the southern-most
Japanese island, Kyushu, in 1945 and is updated based on new info. CORONET is a new game using the same system depicting the planned, March 1946 invasion of the open plain around Tokyo. Rgt level, 4mi/hex,
1wk/turn, 2 maps, 560 counters. Both games can be played as solitaire or 2 player. J.Miranda'12

Pacific Battles v1: The Rising Sun

105604

Decision Games

$37.00

New

HC

A trilogy of games covering key battles in the first part of the war in the Pacific at a grand tactical level (Co/btln/rgt). Fall of Singapore (Dec'41-Feb'42) as 3 Japanese divisions chase the Brits down the Malay Peninsula
& seize the prize, Singapore; Struggle on Bataan (Jan-Apr'42), in which ill supplied US-Filipino defense that disrupted the Japanese timetable; Turning Point Guadalcanal (Aug'42-Feb'43) covers the bitter land battle for
the island. '02

Pacific Battles v1: The Rising Sun

109929

Decision Games

$30.00

Excell

HC

Complete. Bataan counters unpunched. Very clean. A trilogy of games covering key battles in the first part of the war in the Pacific at a grand tactical level (Co/btln/rgt). Fall of Singapore (Dec'41-Feb'42) as 3
Japanese divisions chase the Brits down the Malay Peninsula & seize the prize, Singapore; Struggle on Bataan (Jan-Apr'42), in which ill supplied US-Filipino defense that disrupted the Japanese timetable; Turning Point
Guadalcanal (Aug'42-Feb'43) covers the bitter land battle for the island. '02

Pacific Battles, Guadalcanal # 23

101449

Decision Gms World at War

$32.00

New

OoP

Mag & Game. Operational level game of the lengthy & bitter land & air battle for (on) Guadalcanal, Aug 1942-March'43. Reflects many elements of the conflict including supply, air & naval power, forts & engineers,
artillery, etc. 2mi/hex (covering the entire island), bttln level. J.Miranda'12 / ARTICLES ON: Guadalcanal, the battles & the material disparity; Pacific Battles Design notes; D-Day on Sword Beach, a British command
failure; the Stalin Line, forts on the Soviet western border; Prisoner #7, the mystery of Rudolph Hess & his flight to England; German heavy AA; Italian partisan attach near Rome & the Ardeatine Caves reprisal, 1944;
Indochina during WW2; 17th SS Panzer Grenadier Division.

Pacific Battles, Nomonhan, 1939 # 32

102837

Decision Gms World at War

$22.50

New

Mag & game. Game uses the Pacific Battles system to cover the 1939 border clash in Mongolia between Japan & the USSR that made Japan keenly respectful of its otherwise vulnerable neighbor. Covers the entire
campaign from May to Sept. 1939. 228 counters, rgt level, 2mi/hex. '13 / ARTICLES ON: the Battle of Nomonhan 1939; Analysis of Lend Lease to the USSR; Army Group Courland & the Breakout Strategy, 1944;
Command in the Desert: Auchinleck v Montgomery; Op Whiteshot & the Churchill NA75 Tank; Death of the French Fleet, Toulon 1942.

Pacific Battles, Shanghai #42

109441

Decision Gms World at War

$25.50

New

Mag & game. Game is third in the Pacific Battle series, and covers the Japanese conquest of the strategic Chinese city of Shanghai between Aug-Nov 1937. Success depends on effective management of land & air
forces as well as logistics between two large armies. 228 counters, rgt/brig/div level, 1wk/turn. J.Miranda'15 / ARTICLES ON: Battle for Shanghai, 1937; Rundstedt in Normandy, 1944; the German Anti-Partisan War in
the Ukraine; Food as Strategy [& weapon]; What if Japan Hadn't Surrendered?; German Exploitation of Antarctica & New Swabia; Darwin 1942, Australia's Pearl Harbor; SS Normandie Fire.

Pacific Typhoon

106731

GMT Games

$45.00

New

SC

OoP

Last copy. Interesting 3-7 player card game of the sequence of key air & naval battles of WW2 in the Pacific, 1941-5. Players must carefully select cards representing air, naval & other assets (including The Bomb) to
allocate to a battle, keeping in mind that there will be other battles after. Akin to Atlantic Storm. Can be played in teams, and player interatction is a big part of the game. B.Knight'08

Red Sun/Red Star #158 PARTS

100466

Decision Games S&T Games

$4.00

Mint

OoP

104293

Decision Games S&T Games

$45.00

Mint

OoP

OoP

Rules only.

Red Sun/Red Star, Nomonhan Campaign #158

Mag & Game. May-Aug 1939 border dispute between an aggressive Japan & initially undermanned Soviet force in Mongolia that ended in a sharp defeat for Japan, keeping them neutral with the USSR for the rest of
WWII. 3 scenarios depicting the initial Japanese attack, the Soviet counterattack, and a Japanese dream option balancing the August scenario. 0.75mi/hex, 1+day/turn. 240 counters. M.Stille'93 / ARTICLES ON: the
Nomonhan Campaign in Manchuria, 1939; Inside Desert Shield & Desert Storm; Da Vinci & the Renaissance Military; Operation Leonard, Axis Conques of Leros, Nov. 1943; errata for White Eagle Eastward #156
including counter corrections.

Saipan & Tinian

103117

Legion Wargames

$59.00

New

BC

Co/Btln lvl game of the US invasions of 2 key islands in the Pacific in 1944. Eventual US victory is a certainty; the Japanese must due better than they did historically to win. 2 maps, 450 counters, 0.5mi/hex, 12hrs/turn.
R.Lein'10

Saipan, Conquest of the Mariannas

107959

Decision Games

$15.00

New

Fo

Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for Saipan in the Marianas, with its 2 airfields suitable for B-29s, June 1944.
30,000 well entrenched Japanese defend against 3 US divisions. '10

Saipan, June 1944 / Clontarf #162

104405

Decision Games S&T Games

$19.00

V.Good

OoP

OoP

Saipan unpunched; Clontorf punched & missing 1 unit (ID & copy of countersheet included). Includes 21 errata counters to other games; 3 of these have duct tape residue on them. Mag & 2 Games. Includes errata
counters for: 7 Days Btls #166 (1), Red Sun/Red Star (9), Russo-Turkish (2), Nap First Btls (10). 2nd gm, Clontorf, also. Saipan is solitaire game of the bitter 3-week battle for the Pacific island base, June-July '44.
Player controls 2 Marine & 1 army div. 900m/hex, 2day/turn. E.Faust'93 / CLONTARF is a simple, 2 player, grand tactical game of the 11th century btl that broke the Norse hold on Ireland. A.McGrath'93. ARTICLES
ON: Assault on Saipan; Decision at Clontarf, 1014; the Zulu War, 1879; Gen. von Eimannberger & the Panzer Division; Armies of Asia c1875; errata for Italian Campaign series (all 4), Zeppelin #159.

Sands of Iwo Jima

79701

Schutze Games

$15.00

New

Fo

Operational level game of the fierce battle for Iwo Jima, Feb-March 1945. Co-btln level, 3days/turn. Fairly simple rules. Goal is to eliminate all Japanese units. Includes 140 counters that must be mounted & cut apart.
B.Costello'07

Sands of Iwo Jima 2nd

101837

Schutze Games

$22.00

New

HC

Boxed version of this operational level game of the fierce battle for Iwo Jima, Feb-March 1945. Co-btln level, 3days/turn. Fairly simple rules. US goal is to eliminate all Japanese units while the Japanese seek to hold out
as long as possible and cause maximum casualties. Includes 176 counters, 431m/hex, btln level, 3days/turn. B.Costello'12

Singapore, Fall of Malaya #96

67775

TSR S&T Games

$42.00

Mint

OoP

OoP

Cherry. Mag & Game. Game of the Japanese blitzkrieg down the Malayan Penisula to Singapore and the latter's capture, Dec 1941-May 1942. Colorful map, 100 counters, yet a fairly wild game. 16mi/hex (3.4mi on
Singapore map), 1wk/turn (56hrs on Singapore), rgt/brig level. C.Kamps'84 / ARTICLES ON: First Anglo-Argentine war, 1806; Return of the Battleship; Planning the Pacific War, to the Malay Barrier; Honing Gleam of
Havoc, Analysis & Strategy w/ Commitment optional rules; Berg's Review of games: Operation Konrad, Lawrence of Arabia #24, PWG Gazala, Barbarian Kingdom Empire; errata for Nordkapp #94, Red Sun Rising;
Creative porcess in game design; Nordkapp #94 variants, strategy, new rules & counter images.

Singapore, Fall of Malaya #96

85146

TSR S&T Games

$40.00

Mint

Rules highlighted in yellow, otherws Mint. Mag & Game. Game of the Japanese blitzkrieg down the Malayan Penisula to Singapore and the latter's capture, Dec 1941-May 1942. Colorful map, 100 counters, yet a fairly
wild game. 16mi/hex (3.4mi on Singapore map), 1wk/turn (56hrs on Singapore), rgt/brig level. C.Kamps'84 / ARTICLES ON: First Anglo-Argentine war, 1806; Return of the Battleship; Planning the Pacific War, to the
Malay Barrier; Honing Gleam of Havoc, Analysis & Strategy w/ Commitment optional rules; Berg's Review of games: Operation Konrad, Lawrence of Arabia #24, PWG Gazala, Barbarian Kingdom Empire; errata for
Nordkapp #94, Red Sun Rising; Creative porcess in game design; Nordkapp #94 variants, strategy, new rules & counter images.

Singapore, Fall of Malaya #96 PARTS

96899

TSR S&T Games

78016

Perry Moore

$5.00

Mint

$15.00

New

Fo

OoP

OoP

Rules only

Slim River, Malaysia 1942


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 147 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Campaigns & Battles - Pacific Front

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Small, DTP game of the Japanese armored blitz thru several lines including the Slim River manned by various British units. Uses event cards for activation, discovering unknown bypass roads which the Japanese
exploited successfully. 350y/hex, platoon level, individ tanks/weapons, 30min turn. 280 color counters on paper that must be mounted & cut apart, 11x17 map with some colorful if inept graphics. P.Moore'05

Solomons Campaign 2nd # 2

85703

Decision Gms World at War

$89.00

New

OoP

OoP

Mag & Game. Major update of the SPI game of this name, a low complexity, hi excitement game of air-land-sea combat for Guadalcanal, Aug 1942-Feb 1943. 100mi/hex, 2wks/turn operational, 12hrs/turn tactical. 280
counters, . J.Dunnigan, J.Miranda'08 / ARTICLES ON: Warfare in the South Pacific, 8/42-2/43; Bodenplatte 1945, Goering's raid on British airbases; Battle for Gdynia & the Polish Corridor 1939; Strasbourg 1945, First
Act of the Cold War.

South Seas Campaign 1942-3 #18

95290

Decision Gms World at War

$30.00

New

Mag & Game. Operational-strategic level game for control of the south seas & sthe shipping channels approach Australia. Includes the campaign for Port Moresby & Guadalcanal. 2-8wks/turn, rgt/div level, 90mi inch.
Includes many special features including random events, reinf & withdrawals, invading Australia & the Tokyo Express w/ area move map & 231 counters. Uses the Red Dragon Rising system. J.Miranda'11 / ARTICLES
ON: the South Seas Campaign 1942-3 w/ design notes; Battle of Changkufeng Hill, China, July-Aug 1938; Hell in a Cold, Sml Place, Btl of Hatten-Rittershoffen, 1945; Soviet Air Force in WW2; Myths of Singapore's
guns; Germany's Titanic; German evacuation of the Baltic 1945; Nazi art theft in WW2; Charlie Bell's War.

Storm Over Taierzhuang 2nd #25

99426

Against the Odds Magazine

$28.00

New

HP

Mag & game. Upgrade of this recent game of the 1938 Chinese attempt to trap Japanese forces advancing along a key rail line to the provisional Chinese capital. Large chinese forces armed with a small number of AT
guns & Soviet-made aircraft confront 25,000 Japanese with armed w/ 100 tanks & armored cars. 280 colorful, unmounted counters. Btln lvl, 1day/turn, 0.5km/hex. T.Co'09 / ARTICLES ON: Taierzhuang & the Chinese
NW Army; Chinese airforce in WW2; What makes a game Epic?; Random events; Groping for the New Paradigm Revisited; the Nuremberg Defense; What makes a good game package?

Storm Over Taierzhuang 2nd #25

109765

Against the Odds Magazine

$25.00

Mint

HP

Mag & game. Upgrade of this recent game of the 1938 Chinese attempt to trap Japanese forces advancing along a key rail line to the provisional Chinese capital. Large chinese forces armed with a small number of AT
guns & Soviet-made aircraft confront 25,000 Japanese with armed w/ 100 tanks & armored cars. 280 colorful, unmounted counters. Btln lvl, 1day/turn, 0.5km/hex. T.Co'09 / ARTICLES ON: Taierzhuang & the Chinese
NW Army; Chinese airforce in WW2; What makes a game Epic?; Random events; Groping for the New Paradigm Revisited; the Nuremberg Defense; What makes a good game package?

Strike North #35

103846

Decision Gms World at War

$22.50

New

Mag & game. Game covers the hypothetical situation in mid-1941 had Japan elected to attack the USSR rather than the US & the Commonwealth in December. This would be a delicate move leaving Japan with but a
6month supply of oil to fuel its war effort, but potentially a rich reward in Asian territory.. Large scale operational map depicts eastern USSR at 37mi/hex; 1mo/turn; brig/div/corp level. Scenarios allow the war to start in
June or July 1941, or May 1939. 228 counters, 37mi/hex, 1mo/turn. J.Miranda'14 / ARTICLES ON: Japan Attacks the Soviet Union, 1941; Stalin's Red Orchestra, Soviet Spies in Germany & Occupied Europe; Hube's
Great Escape, the Kamenets-Podolsky Pocket, 1944; the Long Range Desert Group & Special AIr Service, 1941-43; Helen D. Longstree & the B-29; the M1 Garand Rifle; German U-Boats in the Far East; the M-2
105mm Howitzer; CDL tanks: light projectors as weapons in WWII.

Suns, War of the..., War of Resistance

101342

Multi-Man Publishing,

$128.00 **

New

DC**

Large game of a lesser known but still critical theater in the war against Japan in WW2: the Chinese War of Resistence. Meticulously researched over many years, this game is a labor of love, and is likely the most
detailed game of the War in China prior to, and thru the end of, WWII. Military strategy must be paired with effective policical strategy to win, and possible what-ifs offer fresh possibilities with each game. Includes 8
regional scenarios plus campaign game, 10 countersheets, 3 maps; complex. Div level, seasonal turns, covering 1937-1945. L.To'13

Tarawa, Red Beach One #142

104403

Decision Games S&T Games

$16.00

V.Good

OoP

Complete. Mag rules & map wrinkled thru use, w/ some spots & now-faded highlighting. Mag & Game. Solitaire game of the bloody Nov. 1943 invasion of Tarawa Island by the US 2nd Marine Div against 3500
Japanese. Includes rules for 2 players. Co lvl, 100yd/hex, 6hrs/turn. M.Joslyn'91 / ARTICLES ON: the Battle for Tarawa 1943; ERRATA for Objective Tunis #140; von Clausewitz & the Rise of Modern Warfare; German
Merchant U-Boats in WWI; First Air Battle between Balloons 1808; Allied Campaign Against Danube River Traffice in WWII; Soviet (Russian) withdrawal from German in the early 1990s; The Two Key Factors in
Wargame Design (Miranda).

Tarawa, Red Beach One #142

30720

Decision Games S&T Games

$25.00

Mint

OoP

Mag & Game. Solitaire game of the bloody Nov. 1943 invasion of Tarawa Island by the US 2nd Marine Div against 3500 Japanese. Includes rules for 2 players. Co lvl, 100yd/hex, 6hrs/turn. M.Joslyn'91 / ARTICLES ON:
the Battle for Tarawa 1943; ERRATA for Objective Tunis #140; von Clausewitz & the Rise of Modern Warfare; German Merchant U-Boats in WWI; First Air Battle between Balloons 1808; Allied Campaign Against
Danube River Traffice in WWII; Soviet (Russian) withdrawal from German in the early 1990s; The Two Key Factors in Wargame Design (Miranda).

Tarawa, Red Beach One #142 PARTS

930

Decision Games S&T Games

$3.00

Excell

$43.00

New

OoP

HC

OoP

OoP

OoP

Map only

Tiger of Malaya, Fall of Singapore1941-2

96630

Avalanche Press, Ltd.

Game of the Japanese drive down the Malayian Peninsula, Dec-Mar'42, culminating in the invasion of Singapore. If the Brits can hold out, considerable Aussie reinforcements on the way. Uses Blood on
Snow/MacArthur's Return system. 3mi/hex, co/btln level, 560 counters. '07

Vinegar Joe's War #227

70342

Decision Games S&T Games

$40.00

New

Mag & Game. Game of the struggle for SE Asia, Hanoi to Singapore to Calcutta, 1941-5, w/ land, air & sea units. Quarterly turns, brig/div level land units, 2 scenarios plus campaign. J.Miranda'05 / ARTICLES ON: the
Flying Tigers in WW2; WW2 in Southeast Asia, 1941-45; War of Jenkins' Ear between Britain & Spain, 1739; Benedict Arnold; More on the Maginot Line; Famous 50 US Destroyers; Gulf War II OoB, March 2003;
Armies of the Great East Asian War, 1942-45; Japanese Navy's Army, Special Naval Landing Forces & Construction Units.

Vinegar Joe's War #227

98259

Decision Games S&T Games

$38.00

Mint

Cherry. Mag & Game. Game of the struggle for SE Asia, Hanoi to Singapore to Calcutta, 1941-5, w/ land, air & sea units. Quarterly turns, brig/div level land units, 2 scenarios plus campaign. J.Miranda'05 / ARTICLES
ON: the Flying Tigers in WW2; WW2 in Southeast Asia, 1941-45; War of Jenkins' Ear between Britain & Spain, 1739; Benedict Arnold; More on the Maginot Line; Famous 50 US Destroyers; Gulf War II OoB, March
2003; Armies of the Great East Asian War, 1942-45; Japanese Navy's Army, Special Naval Landing Forces & Construction Units.

105287

What IF, Invasion Pearl Harbor #14

Decision Gms World at War

$22.50

New

Mag & Game. Game of the what-if had the Japanese made good their initial raid on Pearl Harbor with a focused invasion of Oahu in Dec'41. Co lvl with air & naval units; 1mi/hex, 4hrs/turn. A.McGrath, C.Smith'10 /
ARTICLES ON: Invasion Pearl Harbor history & designer notes; Greek Civil War 1943-49; Bura 1939, Polish counteroffensive; Economic Strengths & Weaknesses of Japan in WWII; Spanish Blue Div in Russia 1941-4;
Indian Army in WW2; Liberty Ships; Wiseman's Cove anchorage at Okinawa; Op Dovetail, Guadalcanal rehersal.
topic: WW-2: Tactical Combat, European Theater
Ambush

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107198

AH Victory Games

$99.00

Excell

BC

OoP

No counter tray. Otherws Cherry. Solitaire game of squad level combat in France '44 using paragraph system. German actions generated using slick para & mission card system. RECOMMENDED. E.Smith,
J.Butterfield'83

ASL: PARTS

98073

Heat of Battle

$8.00

New

OoP

New

OoP

New

OoP

New

OoP

New

OoP

New

OoP

New

OoP

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.

ASL: PARTS

102958

Heat of Battle

$8.00

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.

ASL: PARTS

98075

Heat of Battle

$8.00

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.

ASL: PARTS

98071

Heat of Battle

$8.00

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.

ASL: PARTS

98072

Heat of Battle

$8.00

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.

ASL: PARTS

102957

Heat of Battle

$8.00

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.

ASL: PARTS

98074

Heat of Battle

$8.00

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Tactical Combat, European Theater
ASL: PARTS

Page 148 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

86277

Heat of Battle

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$8.00

OoP

New

New

Fo

Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect.

ASL:Action at Carentan

82207

Critical Hit

$22.00

ASL (ok, Squads & Leaders) compatable scenario kit with a color map. 4 scenarios of the US 101st Para agains the German 6th para rgt, 17th SS Panzer Btln, etc, in the drive for Carentan. '05

ASL:Action Pack #10

107044

Multi-Man Publishing,

$17.00

New

Fo

$29.00

New

Fo

Scenario kit including 2 new maps (#69 & 70) & 8 scenarios focused on combat between German & either Soviet or American forces (plus one with Japanese v Chinese). '14

ASL:Action Pack #8, Roads Thru Rome

109526

Multi-Man Publishing,

Kit w/ 3 dbl-sided maps (4ab,5ab,6ab) & 10 scenarios from the Allied campaign in N.Africa & Italy, starting in Tunisia & focusing on campaigns for & around Rome. Reqs all core ASL modules (some of which might even
be in print!). '12

ASL:Action Pack #9, To the Bridge!

109384

Multi-Man Publishing,

$27.50

New

Fo

Scenario kit including 3 new maps (7-9, ea doublesided), and 10 scenarios all focused on the rapid & stinging 1942 Allied defeat in Burma. Includes Japanese infantry, Commonwealth infantry & light armored vehicles,
plus all the locals: Burmese Rifles, Gurkha Rifles, Indian infantry, frontier forces, plus Japanese SNLFs against the Thai army & provincial police. Reqs core ASL components to play. '14

ASL:Afrikakorps, Along via Balbia

OoP

94649

Critical Hit

$12.00

New

zl

94651

Critical Hit

$12.00

New

zl

8 scenario kit covers various actions during the middle of the war in N.Africa, 1941-2. '10

ASL:Afrikakorps, Benghazi Handicap

64pg Booklet detailing real & hypothetical plans in 1942 leading up to Coral Sea & Midway, as the Japanese sweep the eastern Pacific. 20 scenarios. Req Midway & Coral Sea games. '10

ASL:Afrikakorps, Bitter Enders

103226

Critical Hit

$13.00

New

zl

94666

Critical Hit

$12.00

New

zl

95429

Critical Hit

$12.00

New

zl

OoP

$12.00

New

zl

OoP

$12.00

New

zl

OoP

$12.00

New

zl

2
2

Scenario kit 8 scenarios of actions from Tunisia between Germans & US troops. '10

ASL:Afrikakorps, Combined Arms


Scenario kit 8 scenarios of actions thruout the war in N.Africa from 1940-1943. '10

ASL:Afrikakorps, El Guettar Stakes

8 scenario kit covers actions between US & British troops v Germans at El Guettar & along the Gafsa-Gabes road outside Tunis. '10

94658

ASL:Afrikakorps, Frontier War

Critical Hit

8 scenario kit covers the Italian invasion of Egypt and the British counteroffensive that swept them away in 1940. '10

ASL:Afrikakorps, Hellfire Pass & Beyond

94660

Critical Hit

8 scenario kit covers various actions around Halfaya Pass, El Alamein & others, which include a large escarpment. '10

ASL:Afrikakorps, Operation Torch

94661

Critical Hit

Scenario kit 8 scenarios of actions between US, German, Italian & Vichy French forces during the Torch invasion of N.Africa, Nov'42.

ASL:Afrikakorps, Reluctant Offensive

94662

Critical Hit

$12.00

New

zl

94664

Critical Hit

$12.00

New

zl

89255

Critical Hit

$21.00

New

zl

8 scenario kit covers the first German attempt to sieze Tobruk. '10

ASL:Afrikakorps, Second Time Around

OoP

Scenario kit 8 scenarios of actions between British & German forces in Tunisia, 1943. '10

ASL:Airborne Stand 2nd

Reprint. The Battle for Marcus Heim Causeway, 6-9 June 1944. Revision of the earlier All American Kellam's Bridge kit. Includes a new, larger hex map that also includes the southern portion of the Timmes Orchard
map. Includes 12 scenarios. I.Daglish'08

ASL:All American! 82nd Airborne PARTS

50325

Critical Hit

$1.00

New

OoP

96148

Critical Hit

$34.00

New

Fo

OoP

OoP

OoP

TEC/Allied Fire chart, only

ASL:BdF II [Baraque de Fraiture 3rd]

Reprint of this historical scenario pack covering desparate actions as a scratch group of US paratroopers defends a key intersection (Parker's Crossroads) near Bastogne against repeated attacks by 2nd SS Panzer &
infantry units during the Battle for the Bulge. 9 scenarios, historical map, 4 countersheets (2 of each of 2 types.) '11

ASL:Berlin, Red Vengence (remnant)

90649

Heat of Battle

$35.00

New

W/revised (large hex) map. Rules & scenario cards are b&w photocopies. Does NOT include counters which much be downloaded from HOB web site (but are not necessary for play). Set of 10 scenarios, large map of
Berlin & 56 counters focusing on the fight for the Reichstag, Apr 28 - May 1'45. Reqs Beyond Valor, Yanks, KGP II. '97

ASL:Berlin, Tyrant's Lair

103225

Critical Hit

$55.00

New

zl

15 scenario Sqd & Leaders COMPLETE GAME focused on the battle for Hitler's bunker. Includes two maps centered on the bunker & Reichstag. Mates w/ Berlin, Fall of 3rd Reich. 312 countrs. 14 of the included
scenarios playable without owning Berlin Fall of 3rd Reich. Reqs ASL rules, Beyond Valor & marker sets. '10

ASL:Berlin, Uber Monster 4th

105300

Critical Hit

$160.00 **

New

FL**

Requires boxed shipment due to size. aka Berlin-Fall of Third Reich or Berlin Final Days. This 4th ed incorporates ALL the components from both the Berin & Fuhrer's End games into one package, updated mounted
map color rules & 30 scenarios. Does NOT include any counters, so requires separately purchase counterset(s) to play. '14

ASL:Beyond the Beachhead 2nd

97403

Bounding Fire Productions

New

Fo

$7.00

New

RL

OoP

$44.00

Scenario pack including 4 maps & 5 overlays covering 16 scenarios in the bocage country of Normandy, 1944. Reqs multiple ASL kits to play. This is a superset of the 1st ed BtB kit. '09

ASL:Beyond the Beachhead LAM MAP SET

66070

Heat of Battle

Set of the two primary maps from BtB, maps HOB 3 & 4. Boards are professionally laminated. Must be shipped as boxed item unless it is folded.

ASL:Beyond the Beachhead PARTS

66544

Heat of Battle

$2.00

New

Fo

OoP

66548

Heat of Battle

$1.00

New

Fo

OoP

66546

Heat of Battle

$1.00

New

Fo

OoP

66543

Heat of Battle

$2.00

New

Fo

OoP

66547

Heat of Battle

$1.00

New

Fo

OoP

66545

Heat of Battle

$1.00

New

Fo

OoP

108683

AH Avalon Hill Game Co.

$149.00 **

Mint

BC** OoP

Folio jacket only.

ASL:Beyond the Beachhead PARTS


Folio jacket only. Small tears on spine.

ASL:Beyond the Beachhead PARTS


Folio jacket only. Small tears on spine.

ASL:Beyond the Beachhead PARTS


Folio jacket only.

ASL:Beyond the Beachhead PARTS


Folio jacket only. Small tears on spine.

ASL:Beyond the Beachhead PARTS


Folio jacket only. Small tears on spine.

ASL:Beyond Valor

AH 1st edition. 1/2" corner tear repaired cleanly. Otherws v.clean. ASL Module #1. Essential first kit which includes the heart of the standard German & Soviet units, boards 20-23 & 10 scenarios. Reqd by nearly all
subsequent kits with sceanrios involving either of the two combatant's forces. '85

ASL:BoB Normandy 2nd


Prices TRIPLE if you phone between 9pm -10am PST!

102493

Critical Hit

$29.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

FL

2
All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 149 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

WW-2: Tactical Combat, European Theater

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

UST SHIP AS BOXED ITEM due to dimensions. MUST SHIP AS BOXED ITEM due to dimensions. ASL kit depicting the bitter fights for the Bocage country of Normandy by the 101st Airborne. Includes historical
map, 8 scenarios, 269 counters. '11

ASL:Bracchi Hills, Battle for...

90854

Critical Hit

$18.00

New

Fo

Sqds & Leaders (ASL) kit providing 10 scenarios & the Santa Maria Infante map covering the attempts of the US 351st Rgt, 88th Inf to break the Gustav Line in an area of Italy with rolling hills that afforded excellent
defensive positions to the Germans. '04

ASL:Brave But Doomed, Btl of Arnhem 1944

102485

Critical Hit

$59.00

New

Fo

OoP

OoP

ASL scenario kit focused on the battle for Arnhem, 1944, at 50yd/hex. Includes a remastered historical map in 2 sections, 212 counters, 16 scenarios. Called a "variant" module. Req BV & WoAM or FK&C to play. '12

ASL:Bulge, Battle of the...

101677

Critical Hit

$29.00

New

New

ZL

aka Bulge Pak 1. ASL Scenario kit including 2 geomorphic maps with rivers. Revised from prior Euro Pak II & kit mainly with the new maps & updated scenarios & graphics. '11

ASL:Busting the Bocage BAR [4th] Ed

103229

Critical Hit

$30.00

MUST SHIP AS BOXED GAME DUE TO SIZE; has unfolded, uncut map. Scenario pack w/ a map from Normandy, Pointe du Hoc, plus 6 scenarios covering the US 2nd Rangers struggle to push thru the hedgerows of
boccage country in Normandy. '13

ASL:Carnage at Cassino

47763

Critical Hit

$25.00

New

Fo

New

Fo**

8 scenario & 4 campaign scenario kit of the vicious battles for Monte Cassino, 1944. Includes a color map of the mountain and lowlands plain. '99

ASL:Crucible of Steel

107427

Bounding Fire Productions

$115.00 **

Must ship separately when shipped at non-boxed rate. Must ship separately when shipped at non-boxed rate due to bulk. Large, 32 scenario kit depicting tactical battles from the southern pincer of Kursk, Op Citadel,
July 1943. Includes 3 boards, 2 new & 4.5 updated countersheets, (394 counters), rules & magazine with historical articles plus analysis of slopes, dug-in tanks, forts etc. A major kit on a highly gameable subject. Req
Blood & Jungle, Into the Rubble, High Ground 2, boards 16,17,33,38,43,44,56,57,62. C.Smith, S.Swann'11

ASL:Dzerhezinsky Tractor Works

54480

Critical Hit

$39.00

New

OoP

Platoon Ldr v2 campaign scenario pack covering the 37th Guard's defense against 14th & 24th Pzr & 305th Inf during mid-Oct. 1942 during the btl for Stalingrad. 4 campaign scenarios including a solitaire one, plus full
sized color, professionally printed map. '98

ASL:Euro-Pack #1 2nd

84819

Critical Hit

$10.00

New

aka ASL Pak 1. 2nd ed incorporates errata. Set of 8 scenarios focusing on European actions during the first 2 years of the war. Created in Europe. '03

ASL:Euro-Pack II, Btl of the Bulge

79180

Critical Hit

$11.00

New

82215

Critical Hit

$14.00

New

Set of 8 scenarios focusing on battles in Belgium during the Battle of the Bulge. '98

ASL:Euro-Pack III, Late War '44-45

Set of 8 scenarios focusing on European actions on both fronts during the last 2 years of the war. Created in Europe. '98

ASL:Euro-Pack IV, North Africa

84820

Critical Hit

$11.00

New

47753

Critical Hit

$10.00

New

78762

Critical Hit

$11.00

New

Critical Hit

$69.00

New

Fo

Set of 8 scenarios focusing on the N.African, Dec'40-Jun'42. '98

ASL:Euro-Pack V, Eastern Front


8 scenarios covering action on the Eastern Front from 1941-3. '99

ASL:Euro-Pack VI, Partisans & Irregulars

8 scenarios covering Partisan actions in the USSR, Yugoslavia, Spain, Poland, Greece, China & Italy. '99

ASL:First Wave at Omaha

91558

OoP

Large ASL-compatable kit with 3 maps (3x6' total!) & LOTS of counters (5.5 sheets), 16 scenarios, allowing play of all of Omaha Beach during D-Day. 40m/hex. Play begins with a beach landing ala Saving Private Ryan.
'09

ASL:Gates of Hell, Kursk at Ponyri Pt 2

105307

Critical Hit

$79.00

New

FL

Requires boxed shipment due to size. ASL Adv Sqd Leader kit that mates with ASL Devil's Domain II to form a massive, 4map game of the Kursk offensive of 1943 (but is not reqd to play this kit). Includes a variety of
scenarios of various sizes, 3 countersheets, 3-holed special rules, 2 historical maps. Reqs Beyond Valor to play. '14

ASL:Gembloux, the Feint

73155

Critical Hit

$20.00

New

zl

OoP

ASL kit providing 8 scenarios & 2 Platoon Ldr campaigns for the Btl of Gembloux Gap in Belgium, May 1940. Includes cardstock, color map & professionally produced scenarios scenarios sheets, charts & notes.
T.Robinson, P.Ramis'97

ASL:Gustav Graveyard, Btl of Cassino I

99482

Critical Hit

$39.00

New

Fo

ASL scenario kit focused on various assaults on Monte Cassino, a keypin of the German Gustav line in Italy. 6 nations fight bitterly over this landscape. Includes 212 counters, historical map, 8 scenarios. Req BV,
Yanks, WoAM & Rules to play. '12

ASL:Hakkaa Paalle

109391

Multi-Man Publishing,

$77.00

New

BC

ASL module #14 containing the complete Finnish order of battle w/ 4 countersheets, board 52, Chp H rules for the Finnish vehicles & guns & early war Soviet vehicles, plus 4 chapter dividers, overlays & 16 scenarios.
Includes a bunch of early war Soviet vehicles such as the T26 & T28, the aerosan (fan-driven sleds), and various other weapons. 2min/turn, 40m/hex, sqd level with indiv AFVs & guns. '15

ASL:Heat of Battle Waffen SS Update Kit

102943

Heat of Battle

$29.00

New

Fo

OoP

$50.00

New

Fo

OoP

New

Fo

OoP

14 revised scenarios culled from the Waffen SS 1 & 2 kits, No Quarter No Glory & Fuhrer's Fireman. No counters, just scenarios for your gaming pleasure. '07

ASL:Hell Behind the Eastern Front

102698

Critical Hit

Historical module focused on security operations & partisan sweeps against partisans on the eastern front, 1943-4. Includes an historical map, 424 countersheet, rules & 9 scenarios. '12

ASL:Hell's Bridgehead 3rd NO MAP

101733

Critical Hit

$25.00

3rd ed withOUT map 3rd ed withOUT map; adds new scenarios, more counters. ASL (OK, a Squads & Leaders system) module covering the battle of Kursk in 6 scenarios & 2 campaigns, with 312 counters. Revises
Brecourt Mannor scenario. '11

ASL:Hell's Bridgehead, Kursk 1943

72773

Critical Hit

$27.50

New

Fo

OoP

OoP

Kit providing 6 scenarios, 140 counters, and a historical, full sized map of the area around the Psel River bridgehead during Kursk, '43. Intended for use w/ ASL but you'll not see the term used in this game (instead,
Squads & Leaders). '00

ASL:Hell's Bridgehead, Kursk 1943 2nd

80689

Critical Hit

$25.00

New

Fo

2nd ed provides a large hex map. Kit providing 6 scenarios, 140 counters, and a historical, full sized map of the area around the Psel River bridgehead during Kursk, '43. Intended for use w/ ASL but you'll not see the
term used in this game (instead, Squads & Leaders). '06

ASL:Hell's Bridgehead, Kursk 1943 3rd

95435

Critical Hit

$32.00

New

Fo

Update w/ 3rd ed map; adds new scenarios, more counters & new map. ASL (OK, a Squads & Leaders system) module covering the battle of Kursk in 6 scenarios & 2 campaigns, with 312 counters & a color, historical
map. Revises Brecourt Mannor scenario. '11

ASL:Hero Pax 2, Eastern Front Hero Fest

75780

Critical Hit

$12.00

New

Fo

8 scenario pack focused on actions on the eastern front & using a tournament style framework with low unit density & few special rules or pieces. Requires boards 8,11,22,32,34,36,40,42,46,50 & DLX B & D. '03

ASL:Hero Pax 4, Med Theater of Ops

81028

Critical Hit

$10.00

New

Fo

$299.00

Mint

FB

Scenario pack with 8 tourny style scenarios plus 2 additonal ones, all focused on battles around the Mediterranean. '06

ASL:Kampfgruppe Peiper I

108074

AH Avalon Hill Game Co.

OoP

Creases all along top & right box top edges, and along one box btm edge. Components cherry. Historical module depicting fighting between Peiper SS & US units near Stoumont, Belgium, at height of Bulge, Dec'44.
Adds Chp.P to rules w/ new terrain & extended campaigns linking scenarios. '93
Prices TRIPLE if you phone between 9pm -10am PST!

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All items subject to prior sale.

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7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Tactical Combat, European Theater
ASL:King of the Hill/Berlin Red Veng ERR

Page 150 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

87019

Heat of Battle

$1.00

New

102959

Heat of Battle

$55.00

New

Fo

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

OoP

1page of errata to KotH and Berlin Red Vengence.

ASL:Kreta, Operation Merkur

Scenario kit covering the battles for control of the key Maleme airefield during the para assault on Crete, May 1941. Includes 56x40 historical map, 120 counters, Chp OM, 8 scenarios, 10 geomorphic map sections. '08

ASL:Kreta, Operation Merkur: REVISED MAP

102962

Heat of Battle

$13.00

New

109989

Multi-Man Publishing,

$30.00

New

HC

Reprinted map printed on thicker paper & folded to a smaller size. '08

ASL:Last Hurrah 2nd

2nd ed is basically a rerint, but adds board 3 to contents. 6th ASL module adding the armies of the small neutral nations conquered early in WWII: Poland, Norway, Belguim, the Netherlands, Yugoslavia & Greece).
Includes 8 scenarios, boards 3, 11, 33. Req ASL rules, BV & Yanks to play all scenarios. '02

ASL:Nordic Twilight

102728

Critical Hit

$59.00

New

Fo

ASL scenario pack covering 10 actions in the vicinity of Wingen-sur-Moder in the Moder Valley of France, Jan 1945. The Germans launch a spoiling attach to confound the US Operation Whirlwind, surpising the
Americans & quickly gaining key ground in the narrow valley in winter. Includes historical map, 6 counter sheets. Includes complete 6th SS Mtn Div OoB.'11

ASL:Omaha East

101570

Critical Hit

$199.00 **

New

BC**

Game w/ 2nd ed map that allows mating with Omaha West (First Wave at Omaha), and extends the map to the east. A big game, now boxed, with 16 scenarios, 1000 counters, rules, play aids, 3 maps. Makes your
head swim, as does the price. '13

ASL:Omaha West [First Wave at Omaha 2nd]

99794

Critical Hit

$87.00

New

Fo

OoP

Reprint & upgrade of this large ASL-compatible game, including additional counters & scenarios. With 3 maps (3x6' total!) & LOTS of counters (1150), 16 scenarios, allowing play of all of Omaha Beach during D-Day.
40m/hex. Play begins with a beach landing ala Saving Private Ryan. Requires the rulebook, markers, emplacement counters, ? markers. '12

ASL:Omaha West 3rd MAP UPGRADE SET

103234

Critical Hit

$34.00

New

Fo

101828

Critical Hit

$99.99

New

Fo

3rd edition MAP ONLY uprade. Includes a remastered 3-map set.

ASL:Omaha West Final Countdown Ed [3rd]

OoP

OoP

2nd upgrade of this large ASL-compatable game, including additional counters & scenarios. With 3 maps (3x6' total!) & LOTS of counters (5.5 sheets), 16 (including both small, fast playing ones & a monster covering
the 3 maps) scenarios. Mates with Omaha East game to allow play on 6 maps covering all of the Omaha beaches. 40m/hex. Play begins with a beach landing ala Saving Private Ryan. Req markers to play. '13

ASL:Onslaught to Orsha [NO COUNTERS]

107524

Heat of Battle

$75.00

New

Fo

Remanent set WITHOUT COUNTERS but with all other components; counter images provided via PDF download. Large kit including 24 scenarios (2 solitaire) covering the reinforced Soviet 16th Guard Inf's attack on
the German 78th Sturm inf in a heavily fortified area south of the Minsk-Moscow Hiway, during Operation Bagration, June 1944. Includes a large, color mag w/ 1" hexes, 17pg map & OoB study, 180 color counters. '02

ASL:Onslaught to Orsha PARTS

58205

Heat of Battle

$1.00

New

OoP

66540

Heat of Battle

$1.00

New

Fo

OoP

66534

Heat of Battle

$1.00

New

Fo

OoP

66531

Heat of Battle

$2.00

New

Fo

OoP

66542

Heat of Battle

$1.00

New

Fo

OoP

66538

Heat of Battle

$1.00

New

Fo

OoP

66532

Heat of Battle

$2.00

New

Fo

OoP

66539

Heat of Battle

$1.00

New

Fo

OoP

66530

Heat of Battle

$2.00

New

Fo

OoP

66541

Heat of Battle

$1.00

New

Fo

OoP

66536

Heat of Battle

$1.00

New

Fo

OoP

99567

Bounding Fire Productions

$39.00

New

Fo

2
2

Chapter divider/charts, only

ASL:Onslaught to Orsha PARTS


Chapter divider only.

ASL:Onslaught to Orsha PARTS


Chapter divider only.

ASL:Onslaught to Orsha PARTS


Folio jacket & chapter divider. Sml tears on spine of folio, and divider tab bent.

ASL:Onslaught to Orsha PARTS


Chapter divider only.

ASL:Onslaught to Orsha PARTS


Chapter divider only.

ASL:Onslaught to Orsha PARTS

Folio jacket & chapter divider. Sml tears on spine of folio, and divider tab bent. Inventory tag residue on cover.

ASL:Onslaught to Orsha PARTS


Chapter divider only.

ASL:Onslaught to Orsha PARTS


Folio jacket w/ chapter divider. Sml tears on jacket & divider tap bent.

ASL:Onslaught to Orsha PARTS


Chapter divider only.

ASL:Onslaught to Orsha PARTS


Chapter divider only.

ASL:Operation Cobra

Scenario pack w/ 88 new counters, 12 scenarios & an overlay covering actions during the US Cobra offensive that began the breakout from Normandy. Reqs several ASL kits to play all scenarios. '09

ASL:Orders for the Major [2nd]

99611

Critical Hit

$54.00

New

zl

$75.00

Mint

FB

Update of earlier Scotland the Brave I, covering actions by the Scots during Normany. Upgraded map, 424 new counters & historical images in scenarios. I.Daglish'12

ASL:Pegasus Bridge

108072

AH Avalon Hill Game Co.

OoP

4th historical module. Provides a map, 2 campaign & 6 smaller scenarios covering the paratroopers siezure of a key bridge on the northern D-Day perimeter thru 8 German counterattacks. Reqs Beyond Valor Yanks,
W.Alamein. '97

ASL:Platoon Leader v3 Campaign Gm Rules

105312

Critical Hit

$35.00

New

Fo

2014 edition. 2014 color update of this ASL kit consisting of the v3 Platoon Leader rules proving campaign games for ASL. Note that this kit no longer includes the Cemetary hill scenario pack. Revised from versions
published in the 1990s. '14

ASL:Red Christmas II [2nd]

103235

Critical Hit

$44.00

New

zl

SHIPS BOXED due to size. Has uncut, unfolded map. SHIPS BOXED due to size. Has uncut, unfolded map. ASL scenario kit covering the bitter actions during the Soviet counteroffensive near Moscow, late Dec.
1941. Includes 6 scenarios, 2 historical maps, & 208 counters A,Garello'13

ASL:Retro Pak I

90644

Critical Hit

New

Fo

New

Fo

$8.00

New

Fo

$169.00 **

New

DC**

$8.00

OoP

First of a series of old & good scenario reprints plus some new ones, all focused on straighforward firefights. 8 scenarios. Req German, American & Soviet counters plus many maps. '08

ASL:Retro Pak II

100626

Critical Hit

$10.00

Second of a series of old & good scenario reprints plus some new ones, all focused on straighforward firefights. 8 scenarios. Req German, American & Soviet counters plus many maps. '08

ASL:Retro Pak III

100627

Critical Hit

OoP

Third of a series of old & good scenario reprints plus some new ones, all focused on straight forward firefights. 8 scenarios. '12

ASL:Rising Sun

Prices TRIPLE if you phone between 9pm -10am PST!

107664

Multi-Man Publishing,

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

Part#

Only?

Specific Condition, Subject, Designer, Year

Page 151 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Tactical Combat, European Theater

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

ASL module that combines & replaces the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. Includes revisions & additions to Chp G, H & Z rules;
1892 counters, (16 countersheets), 7 boards 34-39,47, many overlays, 32 scenarios including 16 that appeared in various mags. A must have module if you're interested in the Pacific Theater. '13

ASL:Rivers to the Reich Scenario Pack

108166

Multi-Man Publishing,

$18.00

New

15 scenarios adapted from official Squad Leader scenarios, completing the effort begun with Turning the Tide to convert all SL scenarios to ASL. Covers actions on the West Front after August 1944. Includes 2 overlay
sheets (taken from GI Anvil of Victory). '13

ASL:Ruweisat Ridge

108671

Critical Hit

$35.00

Mint

Fo

OoP

Folio creased at both top corners. Components clean. First of 3 Platoon Ldr campaigns focused on N.Africa. Includes v2.1 of Platoon Leader rules & 6 scenarios. Reqs Beyond Valor, W.Alamein & Hollow Legions. '98

ASL:Scotland the Brave I 2nd

74204

Critical Hit

OoP

$32.00

New

Fo

$27.50

New

Fo

New

Fo

6 scenario & campaign kit covering the battle of Epsom between a stout but untried British force defending against the best the Germans could throw their way. June '44. '98

ASL:Scotland the Brave II

55622

Critical Hit

10 scenario campaign kit covering more of the battle of Epsom between an untested Scottish division & elements of 3 SS divisions. Links with prior StB I kit for a large battle of Normandy.

ASL:Scotland the Brave II 2nd

102729

Critical Hit

$23.00

2nd ed has a second large hex map as well as orig 5/8" map. 10 scenario campaign kit covering more of the battle of Epsom between an untested Scottish division & elements of 3 SS divisions. Links with prior StB I kit
for a large battle of Normandy. Later reprinted as Shout for Piats. '05

ASL:Scroungin' ASL Retro [2nd]

100663

Critical Hit

$30.00

New

zl

Reprint of a number of articles from the late 1990s, & written by European authors, in a 56-pg mag format. Includes 12 ASL scenarios of European battle scenarios. The scenarios & the exterior covers reflect current
graphic standards; all the content is b&w and is retro in its nature. '13

ASL:Shout for Piats [2nd]

105813

Critical Hit

$50.00

New

zl

New

Fo

Update of earlier Scotland the Brave II, covering further actions by the Scots during Normandy. Upgraded map, 424 new counters & historical images in scenarios. I.Daglish'12

ASL:Special Forces #1

107509

Heat of Battle

$35.00

OoP

First of an intended series on special forces of all nations during WW2. This kit focuses on British SAS & LRDG fun against the Axis in North Africa, Med & Euro theaters. 6 tourny type scenarios, counters, addtl rules.
'07

ASL:Special Forces II

107513

Heat of Battle

$33.00

New

Fo

Second in a series on special forces of all nations during WW2. This kit focuses on Gernam Kustenjagers & their raids against the British & Greeks in the Mediterranean in WW2. Includes 6 tournament style scenarios
printed in 2 colors, counters representing the Kustenjager SMCs, MMC, crews & special MGBs, 1 overlay, 6pgs of special rules. Reqs many prior ASL modules, and boards 2, 7, 10, 15,34, HOB I & II (or BFP H & I) &
Gavutu Is overlay to play all scenarios. '12

ASL:Total East Front Pak I

59213

Critical Hit

$10.00

New

Fo

86359

Heat of Battle

$25.00

New

Fo

OoP

$45.00

Mint

OoP

OoP

OoP

8 scenarios covering various battles on the east front.Includes a color overlay. '01

ASL:Waffen SS III, Neither Fear Nor Hope

Kit containing 14 scenarios covering the actios of the 2nd SS Pzr Div (Das Reich) from Poland thru the end in April '45. '02

108676

ASL:West of Alamein British AFV Cards

AH Avalon Hill Game Co.

Slight, light vertical brown discoloration on 2 cards as if from an old rubber band; otherws mint. Cards adding 24 Brit AFVs to W.Alamein & ASL system in the form of cards with tracks for up to a platoon of each
vehicle. Basically serves as a tidy record-keeping mechanism. '89

ASL:Winter Offensive #1 2010 Bonus Pack

103323

Multi-Man Publishing,

$19.00

New

Fo

2010 Winter Offensive kit. Scenario pack with 2 scenarios & 1 board #59. Scenarios cover the scratch defense of Our River crossings at the beginning of the Bulge, and an action involving Rommel's 7th Pzr during the
1940 campaign in France. '10

104639

ASL:Winter Offensive #2 2011 Bonus Pack

Multi-Man Publishing,

$19.00

New

Fo

2011 Winter Offensive kit. Scenario pack with 3 scenarios & 1 board #63 Scenarios cover a battle at Carentan June 1944; Nuenen the Netherlands, Spt 1944; and Koevering the Netherlands Sept 1944. (Winter refers to
when this was published.) Published with a 1000 copy print run as a fund raiser. '11

ASL:Winter Offensive #3 2012 Bonus Pack

103919

Multi-Man Publishing,

$18.00

New

Fo

OoP

107058

Multi-Man Publishing,

$18.00

New

Fo

OoP

Multi-Man Publishing,

$18.00

New

Fo

OoP

$18.00

New

Fo

FL

2012 Winter Offensive kit. Scenario pack with 3 scenarios & 2 maps (64 & 65). '12

ASL:Winter Offensive #4 2013 Bonus Pack

2013 Winter Offensive kit. Scenario pack with 3 scenarios, 1 causeway overlay & 1 map (66). '13

ASL:Winter Offensive #5 2014 Bonus Pack

109532

2014 Winter Offensive kit. Includes a new map & 3 scenarios involving the Soviets & Germans or Japanese & Americans. '14

ASL:Winter Offensive #6 2015 Bonus Pack

108596

Multi-Man Publishing,

2015 Winter Offensive kit. Includes 3 scenarios set in various places in 1944: Oredezh, USSR, Angaur Island, and Poteau Belgium. Includes 2 geomorphic boards that update earlier boards 10 & 17. '15

ATS: Action at Carentan

102479

Critical Hit

$29.00

New

MUST SHIP AS BOXED ITEM due to dimensions. SHIPS BOXED DUE TO SIZE. ATS module with a color hardboard map. 4 scenarios of the US 101st Para against the German 6th para rgt, 17th SS Panzer Btln,
etc, in the drive for Carentan. '13

ATS: Berlin, Fuhrer's Bunker GAME

91406

Critical Hit

$55.00

< New

zl

19 counters loose from tree. Includes only 1 of 2 identical AFV countersheets. Otherws new, unpunched & unused, & complete Complete ATS GAME with 2 new maps that links to B,RV and focuses on Hitler's
bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09

ATS: Berlin, Fuhrer's Bunker GAME

95218

Critical Hit

$60.00

New

zl

[Inspected & complete.] Complete ATS GAME with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker
counters. '09

ATS: Berlin, Fuhrer's Bunker PARTS

105947

Critical Hit

$4.00

New

OoP

105943

Critical Hit

$1.00

New

OoP

105940

Critical Hit

$2.00

New

OoP

105945

Critical Hit

$1.00

New

OoP

105946

Critical Hit

$1.00

New

OoP

105941

Critical Hit

$2.00

New

OoP

105949

Critical Hit

$5.00

New

OoP

N8 countersheet (which includes Hitler & other Nazi leaders)

ATS: Berlin, Fuhrer's Bunker PARTS


AFV card sheet 3 (w/ StuG III, SU-76M, Flak 40)

ATS: Berlin, Fuhrer's Bunker PARTS


Rear folio coversheet (with situation & product text).

ATS: Berlin, Fuhrer's Bunker PARTS


Burned out Reichstag postcard

ATS: Berlin, Fuhrer's Bunker PARTS


Zoo Flak Tower map

ATS: Berlin, Fuhrer's Bunker PARTS


Tables & CRT sheet 3/4 (v3.7), only.

ATS: Berlin, Fuhrer's Bunker PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 152 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

WW-2: Tactical Combat, European Theater

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Anhalter RR Station map, only

ATS: Berlin, Fuhrer's Bunker PARTS

OoP

105944

Critical Hit

$1.00

New

94220

Critical Hit

$36.00

New

zl

New

zl

Unit counter key & variant symbology key

ATS: Berlin-Red Victory: Fuhrer's Bunkr

ATS kit with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09

ATS: Bracchi Hills, Battle for...

100665

Critical Hit

$42.00

Port from the earlier ASL kit of this name, providing scenarios covering the attempts of the US 351st Rgt, 88th Inf to break the Mt Bracchi Triangle, part of the Gustav Line in an area of Italy with rolling hills that afforded
excellent defensive positions to the Germans. 3 countersheets, historical 2nd ed map, 12 scenarios, an AFV sheet w/ 7 AFVs. '13

ATS: Brave But Doomed, Arnhem 1944

100429

Critical Hit

$43.00

New

Fo

ATS scenario kit ported from the ASL kit of same name & focused on the battle for Arnhem, 1944, at 50yd/hex. Includes a remastered historical map in 2 sections, walkaround rules, 336 counters, 16 scenarios. Reqs
ATS rules, play aids & markers to play. '13

ATS: Gustav Graveyard, Cassino

102705

Critical Hit

$45.00

New

Fo

aka Battle for Cassino. ATS scenario kit ported from ASL it of same name focused on various assaults on Monte Cassino, a keypin of the German Gustav line in Italy. 6 nations fight bitterly over this landscape. Includes
312 counters, historical map, 8 scenarios. Reqs ATS rulebook, play aids, markers & d10 to play. '13

ATS: Hell Behind the Eastern Front

100659

Critical Hit

$50.00

New

Fo

OoP

Historical module focused on security operations & partisan sweeps against partisans on the eastern front, 1943-4. Includes an historical map, 4 countersheets (including SS & AFVs, 452 counters total), rules & 8
scenarios. Ported from earlier ASL kit of this name. L.Winslow'13

ATS: Hill of Blood, Mamayev Kurgan

100432

Critical Hit

$50.00

New

zl

Fo

15 scenario ATS module covering actions in Stalingrad as the Soviets fiercely defend Mamayev Kurgen, the high mound above the core of Stalingrad. Includes 508 unit & marker counters, historical map. '13

100651

ATS: Kharkov, Battle for the Square

Critical Hit

$50.00

New

ATS scenario kit pitting the 1st SS Leibstandarte Panzer div v the Soviet 3rd Tank Army in the heart of Kharkov, March 1943. Unlike Stalingrad, the agressive SS forced the Soviets largely out of the central city area thru
difficult urban warfare. Includes all counters needed for play - and nearly all are elite units. AFVs are depicted winterized, with winter inf uniforms. Historical map, 368 counters. 10 Scenarios range in size from small to
massive. '13

102732

ATS: Kursk, Psel River Crossing [2nd]

Critical Hit

$35.00

New

zl

Renaming & revision of earlier Kursk, Clash Along the Psel kit. Kit covering battles along the Psel River front at Kursk, July 1943. SS 3rd PzrGren 'Totenkopf' confront the defenses of the Soviet 5th Guards Tank Army.
Kit only, requires ATS rules, markers, play aids & d10 to play. Includes 9 scenarios, 466 counters, historical map. As a bonus, also includes another scenario & sml map depicting an assault on a portion of Sevastopol's
fortifications. '13

ATS: Orders for the Major

107686

Critical Hit

$54.00

New

zl

Critical Hit

$22.00

New

zl

Port to ATS of earlier Scotland the Brave I (for ASL), covering actions by the Scots during Normany. '13

ATS: Pointe du Hoc

90697

ATS kit covering the 2nd Rangers assault against the cliffs at Pointe du Hoc in support of the Normandy landings. 6 scenarios, counters & map. Requires Bloody Omaha for play. '09

ATS: Scottish Corridor/Arnhem PARTS

81197

Critical Hit

$3.00

New

OoP

100662

Critical Hit

$50.00

New

zl

OoP

1 Countersheet only w/ 88 5/8" counters containing British AFV & Anti-tank counters.

ATS: Shout for Piats

Port to ATS of the earlier ASL update of still earlier Scotland the Brave II kit, covering actions by the Scots units during Normandy. Historical map, 424 new counters & historical images in 12 scenarios. '13

ATS: Snakeshead Ridge, Btl of Cassino

89908

Critical Hit

$18.00

New

Fo

ATS kit providing 8 scenarios & historical map of the Cassino battlefield in Italy, pitting soldiers of 6 Allied nations agains German 1st Para troops, as the allies attempt to take two high points north of the monestary.
Many specific countersheets required but must be purchased separately. '09

ATS: Stalingrad 2nd UPDATE Kit

100625

Critical Hit

$19.00

New

zl

New

zl

2nd ed upgrade with remastered large hex map, 12 revised scenarios & a sml countersheet of guns & AFVs & revised rulesbook. Upgrades 1st edition to the current standard. '08

ATS: Surprised Outside of Strass

90633

Critical Hit

$18.00

Advanced Tobruk kit with a series of scenarios covering the bitter fighting in the Hurtgen Forest early in 1945. Includes an historical map , 32 counters & scenarios. M.Nagel'07

ATS: Tobruk Tank Tactics Guide PARTS

85342

Critical Hit

$2.50

Excell

105816

Critical Hit

$22.00

New

OoP

Map BG-3 only. Some creasing at edge of map.

ATS: Warfighting Guide # 3 Eagle Book

54pg booklet that includes a compilation of Q&A clarifications to the v4.0 ATS Advanced Tobruk rules system, organized by the rules numbering system. Also includes QuickStart Basic Game 1 with a 6x10" map, 2
color British Repl AFVs, and 3 countersheets (SS Mtn Div Personal, US 44-45 Personal, Sml Markers 2012-1). Req a game module to play a full ATS game. '14

Band of Heroes: Battle Pack Alpha Kit

101539

Lock 'n Load Publishing

Scenario kit for the Lock 'n Load series of games including Band of Heroes. Includes 12 scenarios taken from WW2 and Vietnam. '07
Combat Command #30
106039 SPI S&T Magazine Games
GmOnly

$14.00

New

zl

$18.00

V.Good

OoP

OoP

Missing 1 (of 10 identical) German fort markers; otherwise complete. GameOnly. Game of tactical armored combat in France 1944 at the platoon level. Attempted to improve upon PanzerBlitz system by including
command control influences but the net effect wasn't as remarkable. J.Dunnigan'72

Combat Command 2nd

107555

SPI Games

$42.00

Mint

WT

German units have a v.lite scoring marks from die cutting process with most counters showing the pattern of another countersheet at a skewed angle; no impact on play or utility of counters, just an unusual marking from
the die cutting process. Otherws Cherry including box. 2nd edition is a reprint of the game from S&T#30 in boxed format. Tactical combat in France,'44, in 6 scenarios. Attempt to improve upon PanzerBlitz system by
including command control influences. JD'72

Combat Commander, Europe 2nd

109787

GMT Games

$55.00 **

New

DC**

2014 2nd edition. Reprint of this card-driven game of tactical combat in Europe. This first game in the CC series covers the Germans, Americans & Soviets, each with its own 72 card Fate deck. Game is akin to an
elaborated Up Front game. 6 double-sided mapsheets, 492 counters. 220 cards. 30m/hex, squad/fire team level with individual leaders, minutes/turn. C.Jensen'13

Combat Commander: Fall of the West Kit

108904

GMT Games

$21.00

New

Fo

Kit for the Combat Commander series adding 12 scenarios played on 10 battle maps depicting actions in the Spring of 1940 in France. Special AFV rules reflect the still-developing nature of doctrines among armored
forces meeting infantry forces. Reqs CC Europe & Mediterranean to play. '13

Combat Commander: Mediterranean Kit 2nd

109788

GMT Games

$60.00

New

DC

Reprint of this large kit for the Combat Commander system & covering tactical combat in the Med Fronts with coverage of British, French, Italian, Slovak, Romanian, Bulgarian & Finnish (!) troops. Includes 6
double-sided maps, 2.5 countersheets, 225 cards. '13

Combat Commander: Paratroopers Kit 2nd

109560

GMT Games

$15.00

New

zl

$19.00

New

Fo

$25.00

New

Fo

Reprint of this kit providing 2 double-sided maps & six scenarios, plus addtl rules, adding paratroopers to the CC game system. '14

Combat Commander: Sea Lion Kit

109171

GMT Games

Kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '14

Combat Commander: Stalingrad Kit


Prices TRIPLE if you phone between 9pm -10am PST!

100418

GMT Games

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 153 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

WW-2: Tactical Combat, European Theater

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

2008 1st edition printing. Kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88
counters. '08

Combat Commander: Stalingrad Kit 2nd

103714

GMT Games

$25.00

New

Fo

Reprint of this kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '14

Conflict of Heroes, Price of Honour

94231

Elfin Werks, LLC

$36.00 **

New

LB**

Kit requiring Awakening the Bear or Storms of Steel to play. This one covers tactical combat in Poland, 1939, as first the Germans then the Soviets crush this nation. Adds 2 Polish landscape boards, 2 sheets of early
war Polish, German & Soviet AFVs & aircraft, 1 sheet of updated counters, 16 firefights, added rules. '10

Critical Hit Special Ed 2000 REPRINT

74313

CRITICAL HIT Magazine

$10.00

New

Fo

OoP

Beta Fomm map NOT included. Mag + Game. Reprint of this 2000 magazine focused on Operation Compass & the Beda Fomm campaign in N.Africa 1940 w/ 27 scenarios (& originally with historical map; reprint
does not include that). '02

Desert Steel PARTS

39119

West End Games (D6 Legnd)

$5.00

Mint

OoP

39121

West End Games (D6 Legnd)

$6.00

Mint

OoP

37760

West End Games (D6 Legnd)

$5.00

New

OoP

39120

West End Games (D6 Legnd)

$7.00

Mint

OoP

108134

SPI Games

$35.00

Excell

FT

OoP

93628

Z-Man Games

$47.50 **

LB** OoP

OoP

Countersheet #2 (Axis, 160 counters), Only.

Desert Steel PARTS


Countersheet #1 (Allied & markers, 320 counters), Only. Some units loose from tree.

Desert Steel PARTS


Counter sheet 2 (only), reverse printed but otherwise mint. Multiple copies available.

Desert Steel PARTS


Countersheet #1 (Allied & markers, 320 counters), Only. Counters may be loose from tree.

Desert War
Tape remnents on inner lids of tray. Tac combat in N.Africa in multiple scenarios.

Duel of the Giants

New

Simplified game of grand tactical combat on the eastern front, 1943, using plastic minis for tanks & aircraft. Base game includes 11 minis: 10 tanks + 1 stuka. '10

Fast Carriers PARTS

98348

SPI Games

110108

GMT Games

$5.00

Excell

New

BC**

Coversheet, only. Used with some wrinkles but in EX condition overall.

Fighting Formatns, Grossdeutchld Inf 2nd

$32.00 **

Reprint. Low level tactical combat focused on key actions of the German Grossdeutschland division. 10 scenarios depicting actions on the Eastern Front, 1942-3. Impulse driven system using activation chits & focused
on iniative. 5 countersheets, 4 dbl sided maps, 55 cards. C.Jensen'12

Foxhole

84611

One Small Step

$12.00

New

zl

$53.00

New

BC

OoP

Our last copy. Simple, fast playing game of low level tactical combat from the first few years of WW2 in the east w/ 6 scenarios. J.Compton'04

Ghost Panzer

108481

Worthington Games

Fast-playing game of squad level tactical combat using the Band of Brothers system. Covers various actions involving the German 11th Panzer (Ghost) division on the eastern front, 1941-4. All its major battles are
represented including Typhoon (where they were within 12mi of the Kremlin), The Bloody Triangle, and the attempted relief of Stalingrad, the Backhand Blow & Korsun Pocket. System rewards historically accurate play.
7 dbl-sided geomorphic maps, 3 countersheets, fast playing. J.Krohn'13

Global War PARTS

98353

SPI Games

$5.00

Excell

OoP

98354

SPI Games

$5.00

Excell

OoP

98352

SPI Games

$5.00

Excell

OoP

95814

Decision Gms World at War

$65.00

New

OoP

Coversheet, only. Used with some wrinkles but in EX condition overall.

Global War PARTS


Coversheet, only. Used with some wrinkles but in EX condition overall.

Grenadier PARTS
Coversheet, only. Used with some wrinkles but in EX condition overall.

Grossdeutschland Panzer Division #20

Mag & Game. First game in an intended Famous Divisions series. Covers 4 battles from the eastern front 1943-4: Lutchessa Valley, Kursk, Akhtyrka & Mischurin Rog. Combat is heavily influenced by a event chit drawn
for each battle, and game uses an activation chit system. 500m/hex, 6hrs/turn, 560 counters, 2 maps. J.Schettler'11 / ARTICLES ON: Grossdeutschland Panzer Div history & designer notes; battle sleds at Anzio
intended to increase infantry mobility; 1932 Shanghai incident; analysis of warship losses in the Pacific in WW2; French port of Djibouti in WW2; tank & AT tactics in Burma; Allied railways in France after D-Day.

Heroes Blitzkrieg: In Defeat DefianceKit

107784

Lock 'n Load Publishing

$27.00

New

BC

OoP

OoP

Kit for Heroes of the Blitzkreig adding the Dutch, Belgians & BEF (British Expeditionary Force) German paratroopers. Includes 170 counters & 14 scenarios depicting British AFVs & infantry defending against the
German onslaught as well as Dutch encountering the German fallschirmjagers. D.Holmstrom, M.Walker'13

Iron Cross #132

91678

WWW Strategy & Tactics

$15.00

Mint

Rules separated. Mag & Game. Detailed, 6 scenario game of man-man combat in the USSR 1941-2 w/ a few tanks & AT guns too. 10m/hex, 2min/turn, 200 counters. M.Sprock'90 / ARTICLES ON: Generals in the
Waterloo Campaign; the 39th New York Rgt in the Am Civil War; Intro of Firearms into Japan; the Proliferation of WMDs in the Third World; Infantry Battle at Khristische, USSR, Jan 1942; Gladiators in Rome; New &
Variant Rules for Beirut '82 #126.

Kampfpanzer #41 PARTS

58996

SPI S&T Magazine Games

$3.00

Excell

OoP

99118

SPI S&T Magazine Games

$35.00

Mint

OoP

OoP

OoP

Charts, only. Some tears.

Kampfpanzer, Armored Combat 1937-40 #41

Rear rules page sun yellowed; 1/2" margin at mag spine front & back mildy sun discolored. Otherws mint. Mag & Game. Si-Move game of armored combat, 1937-40, in 9 scenarios covering SpanCiv War,
Khalkin-Gol, Russo-Finnish war, & early WW2. 3.75min/turn, 100m/hex. JDunnigan'73 / ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5.

Kampfpanzer, Armored Combat 1937-40 #41

101057

SPI S&T Magazine Games

$40.00

Mint

Map fold seam yellowed, otherws cherry. Mag & Game. Si-Move game of armored combat, 1937-40, in 9 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. 3.75min/turn, 100m/hex.
JDunnigan'73 / ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5.
94008 SPI S&T Magazine Games
Kampfpanzer, Armored Combat 1937-40 #41
Mint
GmOnly
$20.00
n
GameOnly. GameOnly. SiMove armored combat, 1937-40 in 8 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. JD'73

Kampfpanzer, Armored Combat 1937-40 2nd

89515

SPI Games

$25.00

Excell

FT

OoP

Err

BC

OoP

Tray cracking. Reprint in a box of the game in S&T#41. Early armored battles, 1937-40 w/ scenarios covering Spanish Civ War, Soviet-Jap border dispute, Czech v Germans. Tac lvl w/ simove.

La Bataille de France, 1940

108466

Compass Games

$59.00

New

2nd game using the War Storm game system of company-level tactical combat early in World War II. This game covers actions during the German invasion of France & the Low Countries in May 1940. Game system
emphasizes the role of officers in activating & coordinating units' actions4 geomorphic boards, 4 countersheets, 12 scenarios, 150-200m/hex, 12-15min/turn, 150-200m/hex. JC Cebrian, N.Eskubi'15

Last Crusade Card Game PARTS

94727

Chameleon Eclectic Ent.

$2.50

Excell

OoP

$42.00

Excell

OoP

Set of (1) v1.3 (4/96) rues with some lite spots on cover), (2) card list, (3) v0.2 (4/96) official tourney rules.

Lost Battles #28

106041

SPI S&T Magazine Games

Original copy. Complete. Mag & Game. 4 scenario game of btln/regt scale battles on the Eastern Front in WWII intended to characterizes the war in the east. Emphasizes logistics of movement esp along roads, and
that inconveniences gamers who don't like that form of realism. JDunnigan'71 / ARTICLES ON: The War in the East; Dark Ages 500-1200AD.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: WW-2: Tactical Combat, European Theater
Lost Battles #28

Page 154 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Only?

Part#

Publsher Name

GmOnly

94174

SPI S&T Magazine Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$39.00

V.Good

OoP

GameOnly. Some dirt smudges on rules cover; otherws EX. GameOnly. 4 scenario game of btln/regt scale battles on the Eastern Front in WWII intended to characterizes the war in the east. Emphasizes logistics of
movement esp along roads, and that inconveniences gamers who don't like that form of realism. JDunnigan'71

Lost Battles 2nd

107553

SPI Games

Mint

$49.00

FT

OoP

Err

Cherry including tray. 2nd Edition is a boxed reprint of the game appearing in S&T#28. Operational level combat on the East Front 1942-44 between regt/btln lvl units with 4 scenarios & a particular concern for road
logistics. Not a successful game tho the design is solid. J.Dunnigan,'71

Memoir '44

100704

Days of Wonder

New

$44.00 **

FB**

Somewhat abstracted, grand tactical level game of the D-Day invasions with customizable mapboard (that is, hex tiles) and 180 plastic minis that correspond to each sides' weapons. 15 scenarios, simpler & fast playing
game using the BattleCry! system. which is partly card-driven. R.Bord'04

Mercury & Market-Garden

103218

Worthington Games

New

$38.00

BC

OoP

Game of 2 airborne invasions: Mercury, the German invasion of Crete in May 1941; and Market-Garden, the Allied overland & airborne, Sept 1944 offensive aimed at the Rhine bridges in The Netherlands. 8mi/hex,
1day/turn. 2maps, 2 countersheets, relatively simple rules. '12

Nations at War, Desert Heat

104468

Lock 'n Load Publishing

New

$49.00

BC

Stand-alone game in the Nations at War series. Covers platoon-level tactical combined arms combat in northern Africa, 1941-43, with 308 counters depicting forces from Italy, Germany, the United Kingdom, the US and
the Free French. Also includes 4 geomorphic maps, 16 scenarios. [Early printings of this game were known to have serious counters issues; inspect your copy!] M.Walker'13

Nations at War: Operation Cobra Kit

107774

Lock 'n Load Publishing

New

$27.00

zl

Kit for White Star Rising that focuses on the breakout from the Normandy area in July-Aug 1944. Adds the Canadians, Free French & Polish OoBs plus new US, Brit & German units. Includes 9 scenarios focused on the
battle for Falaise Pocket, and 5 scenarios linking with the base game. 126 counters. '12

Ntns at War, White Star Rising: Airborne

107788

Lock 'n Load Publishing

New

$23.00

zl

Kit adding 14 scenarios & a set of map overlays focused on the Allied paratroop forces in Europe 1944-5. Includes 2 campaigns: the British 1st Para at Arnhem (5 scenariso) and the Screaming Eagles during D-Day (3
scenarios). What you end one campaign scenario with you begin the next with, forcing strategic thinking. '13

Panzer 3rd: Expansion Kit #1

98559

GMT Games

New

$49.00 **

BC**

Kit adding addition tank actions 1943-45. Adds 4 dblsided geomorphic mounted maps (1" hexes), 2 countersheets, 38 dblsided unit data sheets, TO&E booklets for 4 German Divs & a Soviet brigade at Kursk & the OoB
for that battle, all the behemouth AFVs of the late war. A BIG kit. J.Day'12

Panzer 3rd: Expansion Kit #2

98562

GMT Games

New

$28.00

BC

Kit rounding out this series' coverage of the Eastern Front, with AFVs from 1941-45. Adds early-war AFVs, lend lease vehicles, urban warfare. Includes 7 historical scenarios from 1941 on, 2 dblsided geomorphic maps,
2 countersheets, 24 data cards. J.Day'12

Panzer 3rd: Expansion Kit #3

108708

GMT Games

New

$54.00 **

BC**

Drive to the Rhine, the 3rd expansion to GMT's Panzer. Adds the major US & British forces that saw the war thru till the end, plus some additional Germans as well. Adds 4 dbl-sided maps covering the bocage of
Normany & other terrain closer to Germany. 176 5/8" & 352 7/8" counters. Data cards for 64 AFVs (include 12 versions of the Sherman), 36pg TO&E booklet, 10 scenarios, 4 geomorphic mounted maps. Reqs only base
game to play. J.Day'14

Panzer '44 PARTS

61076

SPI Games

$5.00

Excell

OoP

107470

SPI Games

$75.00

Mint

FT

OoP

OoP

OoP

Rules only

Panzer '44, Tac Armored Combat in Europe

Cherry including the tray. Game of tactical level armored combat between Western Allied & German forces, 1944-45. 14 scenarios, si-move. SPI's second iteration of WWII tactical level games for WWII (with a
companion Mech War '77 for contemporary battles). J.Dunnigan'75

Panzer Battles #73

107212

SPI S&T Magazine Games

Mint

$20.00

Unpunched, but 4 counters loose in a strip, and 1 (of 10 identical) Crusader tank units lost. Otherws very clean. Mag & Game. Tactical armor combat at Aracourt,44; Gazala,42; Berlin,45. 200m/hex, 5min/turn,
sqd/pltn level. T.Walczyk'79 / ARTICLES ON: Evoltuion of Mechanized Warfare 1939-71; British Army 1979; Armada 1st Errata; Cassino Errata; Small Arms in Modern Service; Mongols & the Impact on the Medieval
West.

Panzer Battles #73

85844

SPI S&T Magazine Games

Mint

$22.00

Indentations on cover of mag from being used as a writing surface. Mag & Game. Tactical armor combat at Aracourt,44; Gazala,42; Berlin,45. 200m/hex, 5min/turn, sqd/pltn level. T.Walczyk'79 / ARTICLES ON:
Evoltuion of Mechanized Warfare 1939-71; British Army 1979; Armada 1st Errata; Cassino Errata; Small Arms in Modern Service; Mongols & the Impact on the Medieval West.

Panzer General II [PC CD-ROM] PARTS

100347

_PC Software & Hardware

$2.50

Excell

Bk

OoP

97611

Avalanche Press, Ltd.

$1.00

Mint

OoP

97613

Avalanche Press, Ltd.

$1.00

Mint

OoP

97612

Avalanche Press, Ltd.

$1.00

Mint

OoP

106245

Avalanche Press, Ltd.

$72.00

New

BC

OoP

User manual, only. No software.

Panzer Grenadiers PARTS


MANY AVAIL, price ea. TEC/Assault Combat CRT chart page, only.

Panzer Grenadiers PARTS

MANY AVAIL, price ea. Turn Record Chart only. Chart is generic to any game using 15min or hourly turns.

Panzer Grenadiers PARTS


MANY AVAIL, price ea. Direct Fire/Bombardment Chart only.

Panzer Grenadiers, 1940 Fall of France2d

Reprint with a sleeved box & new box art. Game of tactical combat during the brief campaign in France, 1940, using the PG system. Includes 660 counters, 8 maps, 50 scenarios focused on the French. P.Leonard'14

Panzer Grenadiers, Afrika Korps

106630

Avalanche Press, Ltd.

New

$54.00

BC

Platoon level tactical combat using the Pzr Grenadier system, set N.African desert. Stand-alone game. Includes 50 scenarios of the armored battles of 1940-1. Includes 737 counters, 3 maps. 200m/hex, 30min/turn. '02

Panzer Grenadiers, Battle of Bulge

109866

Avalanche Press, Ltd.

New

$48.00 **

BC**

BC

Stand-alone, platoon level tactical combat fully compatable with the Pzr Grenadier system, set during the Bulge, Dec'44. Complete game w/ 4 new maps, 465 counters & 51 scenarios. 200m/hex. '03

Panzer Grenadiers, Beyond Normandy

105537

Avalanche Press, Ltd.

New

$55.00

Stand-alone, platoon level tactical combat fully compatable with the Pzr Grenadier system, set during the days after D-Day near Caen in the British sector. 3 historical maps, 583 counters, 44 scenarios. '05

Panzer Grenadiers, Cassino '44

101624

Avalanche Press, Ltd.

Mint

$65.00

BC

OoP

All original (rather dull looking) play aids & charts are replaced by download, enhanced, color inkjet-printed copies from publisher. Complete game covering various battles on the Italian front near Cassino in 1944
involving the polyglot of nations involved: German paratroopers, US, Polish, Indian, New Zealanders, Brits. 1155 counters, 4 map, 30 scenarios + 2 scenarios. 15min/turn, 200m/hex, pltn level. D.Murray'09

Panzer Grenadiers, Desert Rats

103440

Avalanche Press, Ltd.

$54.00

New

BC

New

BC** OoP

Simpler game covering various battles between the UK's Desert Rats and Rommel's Afrika Korp in N.Africa. Includes 825 counters, 2 maps, and 50 scenarios covering battles from 1941-2. '04

Panzer Grenadiers, Eastern Front 2nd

105516

Avalanche Press, Ltd.

$57.00 **

Reprint in a new box format. Revision & expansion of the original PG game, now with 112 scenarios, 8 maps & 660 2/3" counters. Platoon level tactical combat from WW2 East Front 1941-2 using an impulse movement
system. Components are nothing sort of gorgeous all around. 200m/hex, '11

Panzer Grenadiers, Elsenborn Ridge 2nd

108517

Avalanche Press, Ltd.

$55.00

New

BC

Reprint. Stand-alone, platoon level tactical combat fully compatable with the Pzr Grenadier system. This second Bulge game covers the offensive along the Elsenborn Ridge where the US troops held firm against
repeated German assaults. Includes 4 maps, 583 counters, 35 scenarios. '13

Panzer Grenadiers, France 1940 PARTS


Prices TRIPLE if you phone between 9pm -10am PST!

94934

Avalanche Press, Ltd.

$2.50

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 155 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

WW-2: Tactical Combat, European Theater

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Box only. Packing tape on two sides extending from btm to box cover.

Panzer Grenadiers, France 1940 PARTS

94933

Avalanche Press, Ltd.

$2.50

Excell

BC

OoP

103441

Avalanche Press, Ltd.

$58.00

New

BC

OoP

Box only. Packing tape on two sides extending from btm to box cover.

Panzer Grenadiers, Kursk South Flank

Game of the southern flank of Kursk, 1943, the largest tank battle in history. Covers the SS Panzer Corps' assault on the Soviet 40th Army. Includes 4 maps, 660 counters. 200m/hex, co/sqd level, 40 scenarios. Does
NOT require any other game or kit to play. M.Perryman'12

Panzer Grenadiers, Kursk, Burning Tigers

107763

Avalanche Press, Ltd.

$64.00

New

BC

Game of the northern flank of Kursk, 1943, the largest tank battle in history. Covers the German 9th Army's 3 Panzer Corps' assault on the Soviet 13th Army. Includes 4 maps, 517 counters. 200m/hex, platoon level, 40
scenarios. Does NOT require any other game or kit to play. M.Perryman'14

Panzer Grenadiers, Road to Berlin 2nd

109634

Avalanche Press, Ltd.

$59.00 **

New

BC**

2nd edition has a sleeved box. Stand-alone game using the PG system of platoon level combat. This game covers the fierce, chaotic battles near or in Berlin in Apr-May 1945. Lots of Tiger & Stalin heavy tanks, SS
troops, Hungarians, etc. 8 maps, 660 counters, 75 scenarios. '13

Panzer Grenadiers: Airborne KIT

106154

Avalanche Press, Ltd.

$18.00

New

Bk

2
2

Scenario kit taken from the earlier game of same name. Includes the 20 scenarios from the game plus 15 more, plus map. Req counters from Bulge, 1940 & Elsenborn Ridge to play all scenarios. '11

Panzer Grenadiers: Arctic Front Kit 2nd

98372

Avalanche Press, Ltd.

$22.00

New

Fo

Panzer Grenadiers: Army Group S.Ukraine

110261

Avalanche Press, Ltd.

$9.00

New

Bk

OoP

$9.00

New

Bk

OoP

$22.00

New

Bk

$16.00

New

Bk

$16.00

New

Bk

Kit providing materials needed to cover 10 scenarios set in Bessarabia, the border of Romania, in 1944. Reqs E.Front, Rd to Berline, Bulge & Elsenborge. '09

Panzer Grenadiers: Army Group S.Ukraine

110260

Avalanche Press, Ltd.

Kit providing materials needed to cover 10 scenarios set in Bessarabia, the border of Romania, in 1944. Reqs E.Front, Rd to Berline, Bulge & Elsenborge. '09

103669

Panzer Grenadiers: Black SS Kit

Avalanche Press, Ltd.

Scenario booklet with 30 scenarios & 165 counters focused on actions involving German SS troops late in the war. '10

Panzer Grenadiers: Blue Division Kit

101963

Avalanche Press, Ltd.

Kit covering the exploits of the Spanish Blue Division on the eastern front during WW2. Includes 77 counters, 20 scenarios. '06

Panzer Grenadiers: C&C v2, Kings Officrs

106632

Avalanche Press, Ltd.

Role playing kit that dovetails with the PG series, introducing a rules set providing a role playing environment within PG. Players command leaders with specific abilities in campaigns of the British army in the N.African
desert and in Normandy. Req PG Afrika Korps, Desert Rats & Beyond Normandy to play. '09

Panzer Grenadiers: Carpathian Brigade

110265

Avalanche Press, Ltd.

$9.00

New

Bk

106977

Avalanche Press, Ltd.

$15.00

New

Bk

Scenario kit including 11 historical battles involving this Polish unit in N.African actions. '11

Panzer Grenadiers: DAK'44

Scenario booklet of a massive what-if the Axis had managed to continue the stalemate in N.Africa into 1944? Provides 10 scenarios set in Afrika late in the war, along with 88 new German counters (including the Tiger I
& II, Panther, Hetzer, etc). B.McCue'10

Panzer Grenadiers: Divisione CorazzataKT

108043

Avalanche Press, Ltd.

$8.00

New

Bk

106722

Avalanche Press, Ltd.

$22.00

New

Bk

Scenario booklet including 10 scenarios with "advanced" Italian tanks. '11

Panzer Grenadiers: Edelweiss Kit 3rd

Revised for the 2nd time, a kit for Panzer Grenadier system that focuses on German mountain troops in all theatres. Includes 161 counters & 32 scenarios & 64 pages of scenarios & background history. Requires
Eastern Front, Rd to Berlin, Btl of Bulge. '13

Panzer Grenadiers: First Axis Kit

87787

Avalanche Press, Ltd.

New

Bk

$18.00

New

Bk

$18.00

New

Bk

$17.00

Kit covering the Axis minor country of Slovakia, and providing 88 counters & 40 scenarios involving their forces from 1939 thru their change of sides in 1944. 64pgs. Reqs Road to Berlin. '08

Panzer Grenadiers: Fronte Russo Kit

86388

Avalanche Press, Ltd.

Kit covering the history of the Italian army on the East Front 1941-2. 64pgs add elite Italian troops with 41 scenarios, background history, and 165 counters '07

Panzer Grenadiers: Go for Broke Kit

101168

Avalanche Press, Ltd.

Scenario kit cover the US 442nd Inf Brigade, a segragate unit composed of American's of Japanese descent in WW2, one of the most decorated units of the war. Includes 30 scenarios & 77 counters & a history of this
unit. '11

Panzer Grenadiers: Hammer & Sickle Kit

101390

Avalanche Press, Ltd.

$18.00

New

Bk

Third kit demonstrating the what-if World War III had begun in the immediate aftermath of World War II, the USSR v the Western Allies, using all those huge tanks the Soviets developed. 77 counters plus 39 scenarios &
a campaign. J.Stafford'13

Panzer Grenadiers: Hopeless Not Serious

103205

Avalanche Press, Ltd.

$25.00

New

Bk

OoP

Scenario kit for PG containing 16 scenarios taken from battles between Austrian forces & Nazi militias in 1934, or hypothetical battles had Austria resisted Germany in 1938. Req Eastern Front, Rd to Berlin, Bulge,
Elsenborn, Cassino, Edelweiss & Sinister Forces. '10

Panzer Grenadiers: Invasion of GermanyKT

107682

Avalanche Press, Ltd.

$15.00

New

Bk

Scenario kit for PG containing 50 scenarios drawn from prior kits on battles in Germany (Aachen, Roer River, etc.). Reqs maps & counters from Bulge, Elsenborne, Cassino '44, Afrika Korps, Beyond Normandy, Eastern
Front, 1940 France, Road to Berlin & Iron Curtain to play all scenarios. '12

Panzer Grenadiers: Iron Curtain Kit

102696

Avalanche Press, Ltd.

$19.00

New

Bk

OoP

OoP

Kit adding 154 counters & 20 scenarios for combat between the US & USSR in the immediate post-WW2 environment. Features a bevy of superheavy tanks & potent infantry weapons developed at the end of the war
and (fortunately) never used. Req Road to Berlin, Btl Bulge, Eastern Front, Airborne, Red Warriors & Edelweiss games to paly all scenarios. '07

Panzer Grenadiers: Little Saturn Kit

105810

Avalanche Press, Ltd.

$9.00

New

Bk

$9.00

New

Bk

Avalanche Press, Ltd.

$8.00

New

Bk

Avalanche Press, Ltd.

$8.50

New

Fo

Scenario kit for PG containing 10 scenarios covering actions of the Italian 8th Army north of Stalingrad during the Soviet Uranus offensive, Fall 1942. '11

Panzer Grenadiers: March on Leningrad

105804

Avalanche Press, Ltd.

Kit for Panzer Grenadier system with 10 scenarios covering battles on the way toward & around Leningrad. Requires Eastern Front game. '08

Panzer Grenadiers: North of Elsenborn Kt

95525

OoP

Kit extending the actions of The Bulge & Elsenborn north to cover some concurrent, diversionary battles. '09

Panzer Grenadiers: North Wind Kit

107274

Kit with scenarios covering a diversionary offensive near Strasburg during the Battle of the Bulge, w/ 10 scenarios based on battles between the US 7th Army and various German units. Req Road to Berlin, Btl of Bulge,
Easter Front, Airborne, Red Warriors & Iron Curtain to play all scenarios. M.Bennighof'07

Panzer Grenadiers: Panzer Lehr Kit

107306

Avalanche Press, Ltd.

$25.00

New

Bk

$19.00

New

Bk

OoP

PG scenario kit focused on various actions in which the German Panzer Lehr division was involved during the Normandy campaign 1944. 27 scenarios & 102 counters'12

Panzer Grenadiers: Patton's Nightmare

102903

Avalanche Press, Ltd.

Kit adding 77 counters & 20 scenarios & a campaign game based on US-Soviet conflict beginning in 1948, including US 2nd armored assault on Berlin. Uses all those late-war super tanks. Reqs Rd to Berlin &
Elsenborn to play all scenarios. J.Stafford'12
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 156 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Tactical Combat, European Theater

Panzer Grenadiers: Polish Steel

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

94891

Avalanche Press, Ltd.

$18.00

New

Bk

Scenario booklet focused on the what-if cold war tensions had led to war in the late 1940s, and the Polish I & II corps fought their way back to their homeland. Includes 77 counters. Req ownership of 9 games &
supplements to play all 10 scenarios. '10

Panzer Grenadiers: Red Warriors Kit

94830

Avalanche Press, Ltd.

$19.00

New

Bk

$8.00

New

Bk

New

Bk

Kit providing 20 scenarios set during Operation Mars, the Soviet winter 1942 offensive in the south. Includes 165 counters including many Soviet guard units. '06

Panzer Grenadiers: Roer River Kit

91027

Avalanche Press, Ltd.

OoP

Scenario kit for PG containing 10 scenarios set during the 1944 battles for the Roer River area. Reqs Bulge, Elsenborn, Rd to Berlin, Cassino, Iron Curtain to play all scenarios. '09

Panzer Grenadiers: Romanian Soil Kit

95512

Avalanche Press, Ltd.

$7.50

Kit covering the battles for Targu Frumos in 1944 as the Soviet 2nd Ukrainian Front attempts to outflank the Romanian Strunga fortification line. 10 scenarios. Reqs Eastern Front, Road to Berline, Btl Bulge, Elsenborn &
Red Warriors to play all scenarios. 200m/hex, pltn level. '09

Panzer Grenadiers: Secret Weapons Kit

86461

Avalanche Press, Ltd.

$22.00

New

Bk

Kit providing materials needed to cover various "secret weapons" under development at the end of the war by the Germans, Americans & British, including huge tanks, missiles, helicopters & guided missiles. 77
counters. '08

Panzer Grenadiers: Siege of Leningrad

86408

Avalanche Press, Ltd.

$9.00

New

Bk

PG series scenario kit depecting the difficult actions in defense of Leningrad during its 900 day siege. Includes 10 scenarios. Req Eastern Front, Road to Berlin & Red Warriors. D.McNair'08

Panzer Grenadiers: Siegfried Line Kit

OoP

94860

Avalanche Press, Ltd.

$8.00

New

Bk

89695

Avalanche Press, Ltd.

$22.00

New

Bk

$18.00

New

Bk

$22.00

New

Bk

Scenario booklet focused on battles for the German Siegried Line late in the war. '09

Panzer Grenadiers: Sinister Forces

Add-on kit focused on the elite forces of the German Waffen SS and Soviet NKVD. Includes 165 die-cut counters & 40 scenarios. '06

Panzer Grenadiers: South Africa's WarKIT

107271

Avalanche Press, Ltd.

Kit covering the exploits of the South African forces during the north & eastern African campaigns of WW2. 88 counters, 20 scenarios. '07

Panzer Grenadiers: Tank Battles

75099

Avalanche Press, Ltd.

OoP

Booklet adding 40 new scenarios plus historical background material for this platoon level tactical combat series. Includes color reproductions of Austrian army pieces on back cover. M.Bennighof'03

101109

Panzer Grenadiers: Winter Soldiers Kit

Avalanche Press, Ltd.

$16.00

New

Bk

$16.00

New

$22.00

New

Bk

$15.00

Excell

70pg scenario kit for PG Bulge & Elsenborn Ridge containing 30 scenarios set during the Dec'44 Battle of the Bulge. Includes an extended campaign set of scenarios '11

Panzer Grenadiers: WINTER WONDERLND MAPS

105391

Avalanche Press, Ltd.

Winter Wonderland Kit consisting of 4 revised maps depicting the terrain in Elsenborn in snow covered winter white. '11

Panzer Grenadiers: Workers & Peasants Kt

101321

Avalanche Press, Ltd.

64pg scenario kit including 165 counters & 20 scenarios covering large scale battles from early in the German invasion of the USSR. Suitable for team play. '10

Panzer Leader 1940 Variant COPY

100977

AH Avalon Hill Game Co.

OoP

Color photocopy of countersheet plus 17pg b&w photocopy of rules & scenarios from Gen 15/2. 10 scenarios, counters & historical commentary adding units from 1940 campaign to Panzer Leader. '81

Panzer Leader PARTS

70756

AH Avalon Hill Game Co.

$2.00

Excell

OoP

70757

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

70758

AH Avalon Hill Game Co.

$0.50

Excell

OoP

18212

AH Avalon Hill Game Co.

$3.00

Excell

OoP

38126

AH Avalon Hill Game Co.

$1.00

Excell

OoP

65487

Yaquinto

$2.00

Mint

OoP

106485

AH Avalon Hill Game Co.

$75.00

Excell

BC

OoP

OoP

Scenario & CRT set.

Panzer Leader PARTS


Scenario & CRT set. Some writing in pencil on one card.

Panzer Leader PARTS


Incomplete set of scenario cards; contains two of scenarios 5-8, one of 13-19. Four cards total.

Panzer Leader PARTS


Charts & scenarios set only.

Panzer Leader PARTS


CRT/Situation Map card only.

Panzer, 1st PARTS


Command Sheet pad, only.

Panzerblitz

Complete. Handful of units missing the colored but blank backside surface. All units marked with an O to denote game set. Rules & scenarios clean. Slight wear to box & boards. Otherws EX. Granddaddy of tac lvl
gms. Covers platoon lvl combat on the East front, '41-44. JD'71

Panzerblitz

106487

AH Avalon Hill Game Co.

$50.00

V.Good

BC

Missing 7 units; list included & ID apparent. Cat mauled rules causing 2 1" divits to top margin, & dozens of sml scratch holes at btm of Unit ID & TEC charts in rules. No info lost or obscured. Box scuffed. Granddaddy
of tac lvl gms. Covers platoon lvl combat on the East front, '41-44. JD'71

Panzerblitz

106486

AH Avalon Hill Game Co.

$55.00

V.Good

BC

OoP

A well-loved copy. Missing 3 units, list included & ID apparent. Rules seam worn, separating & repaired. Campaign booklet marked in pencil. Scenarios 7/8 provided as photocopies. All rules, cenario cards are marked
with an X to denote copy. Granddaddy of tac lvl gms. Covers platoon lvl combat on the East front, '41-44. JD'71

Panzerblitz PARTS

107890

AH Avalon Hill Game Co.

Excell

OoP

$20.00

Excell

OoP

$19.00

Counterset, only. Missing 5 trucks & 1 wreck marker; counterset was assembled from 3 intermingled sets, so counter hues & backings may vary slightly, and unit ID#s not always sequential.

Panzerblitz PARTS

107889

AH Avalon Hill Game Co.

Counterset, only. Complete, but counterset was assembled from 3 intermingled sets, so counter hues & backings may vary slightly.

Panzerblitz PARTS

85733

AH Avalon Hill Game Co.

$2.00

Excell

OoP

106488

AH Avalon Hill Game Co.

$1.00

Mint

OoP

88392

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

98351

SPI Games

$5.00

Excell

OoP

98324

SPI S&T Magazine Games

$5.00

Mint

OoP

92844

SPI S&T Magazine Games

$3.00

Mint

OoP

Scenario card set, only.

Panzerblitz PARTS
Scenario card 9/10, only.

Panzerblitz PARTS
Rules only. Some wear, sml stains, name written on cover.

Prestags: Spartan
Coversheet, only. Used with some wrinkles but in EX condition overall.

Raid #64 PARTS


Countersheet only, unpunched & complete. One light spot on 1 unit.

Raid #64 PARTS


Rules only.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Tactical Combat, European Theater
Raid! Commando Ops in 20th Century #64

Page 157 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

20873

SPI S&T Magazine Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$20.00

Mint

OoP

Mag & game. Game of tactical commando operations from WWII on to 1970s w/ 8 scenarios & DIY rules. Platoon leve, 200 counters, 25m/hex, 2min/turn. M.Herman'77 / ARTICLES ON: Commando Operations in the
20th Century; Canadian Civil War, Separatism v Federalism in Modern Canada.

Rommel's Panzers

106729

Metagaming

$9.00

New

SC

69525

AH Avalon Hill Game Co.

$1.00

V.Good

BC

OoP

69526

AH Avalon Hill Game Co.

$1.00

V.Good

BC

OoP

108021

AH Avalon Hill GENERAL Ma

$2.00

Excell

OoP

$5.00

V.Good

OoP

Simple gm of tank-tank combat in N.Africa. Same system as Stalin's Tanks. R.Damon'80

SL: Crescendo of Doom PARTS


Box, only. Worn with tape remanents on several places.

SL: Crescendo of Doom PARTS


Box, only. Heavily scuffed.

SL: Squad Leader: SCENARIOS E-H Kit

Scenario insert from Gen 17/2 including 4 SL scenarios E-H. Scenario insert from General 17/2 with 4 Squad Leader scenarios, E-H.

Sniper! PARTS

107568

SPI Games

Counterset & AFV cutouts, only. Complete or substantially so. Some soiling thru use. Some counters written on on blank backsides.

Sniper! PARTS

109119

SPI Games

$5.00

V.Good

OoP

109116

SPI Games

$3.00

Good

OoP

Map, only. Some lite stains on surface but VGd overall.

Sniper! PARTS

Rules, only. Well used, with lots of evidence of use: wear & repairs on seams, smudges, soiling, but fully functional.

Sniper! PARTS

109118

SPI Games

$2.00

Good

OoP

109117

SPI Games

$2.00

Good

OoP

108531

SPI Games

$39.00

Excell

FT

OoP

107444

SPI Games

$3.00

V.Good

OoP

97069

SPI Games

$5.00

Mint

OoP

91906

SPI Games

$2.00

Fair

OoP

Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional.

Sniper! PARTS
Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional.

Sniper!, 1st

Aging masking tape on inner tray; otherws v.clean. Man-man urban combat. Simove. J. Dunnigan '73

Sniper!, 1st
Coversheet, only. Moisture warped, w/ creases on box end panels.

Sniper!, 1st PARTS


Map, only.

Sniper!, 1st PARTS

Rules only. Well worn & soiled, with several tears w/ some missing text resulting. Servicable for a players' copy.

74171

Metagaming

$9.00

New

SC

OoP

39124

West End Games (D6 Legnd)

$2.00

New

OoP

39122

West End Games (D6 Legnd)

$6.00

New

OoP

39126

West End Games (D6 Legnd)

$4.00

New

OoP

39125

West End Games (D6 Legnd)

$15.00

New

OoP

37722

West End Games (D6 Legnd)

$2.00

Excell

OoP

39123

West End Games (D6 Legnd)

$8.00

New

OoP

98771

SPI S&T Magazine Games

$28.00

Mint

OoP

OoP

OoP

OoP

Substantially complete: missing 2 counters, ID included. A few counters have writing on blank backsides. Includes photocopy of most (but not quite all) of Tank Expansion rules & charts. Mag & game. Base Tank!
game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules.
J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830.
Tank! #44
108879 SPI S&T Magazine Games
V.Good
GmOnly
$12.00
n OoP

Stalin's Tanks
Intro lvl gm of tac combat between German & Soviet AFVs thruout war. R.Damon'81

Tank Leader: Eastern Front PARTS


Charts/tables card, sold invidually. Several available.

Tank Leader: Eastern Front PARTS


Rules, only.

Tank Leader: Eastern Front PARTS


Unit cards for 2 of 3 sheets, those beginning 200 & 206.

Tank Leader: Eastern Front PARTS


Unit card set, complete set of Soviet & German unit cards.

Tank Leader: Eastern Front PARTS


Player cards, 2 avail; price EA.

Tank Leader: Eastern Front PARTS


Mapboard, only.

Tank! #44

Rules spine mildly wrinkled; otherws clean. Mag & game. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs
from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830.

Tank! #44

99121

SPI S&T Magazine Games

$30.00

Mint

Slight sun discoloration to rules cover page. Mag & game. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs
from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830.

Tank! #44

92482

SPI S&T Magazine Games

$16.00

Excell

Counters have unit ID letter neatly underlined for clarity. Mag & game. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good
crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830.

Tank! #44

105766

SPI S&T Magazine Games

$20.00

V.Good

Missing 2 markers; ID included. Most units marked with an O on front side to denote an additional counterset. Bottom margin of map trimmed to mate. Numbers 1-25 written onto leftmost hex column as a TRC.
GameOnly. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100
counters & rather basic rules. J.Dunnigan'74

Tank! #44 PARTS

97600

SPI S&T Magazine Games

108539

SPI Games

$3.00

V.Good

$42.00

Excell

OoP

FT

OoP

Rules only. Some modest soiling thru use.

Tank! (w/ Expansion Kit) 2nd

Aging masking tape on inner tray; otherws v.clean. 2nd edition is a boxed reprint of the game originally appearing in S&T#44. Game of individual tank-tank combat w/ AT guns & infantry, during WW2. Box game
includes the Expansion Kit that greatly elaborates on the base game (with 200 additional counters & additional rules & scenarios). 300 counters total. Simove. J.Dunnigan'74

Tank! PARTS

107527

SPI Games

$4.00

Mint

OoP

98347

SPI Games

$5.00

Excell

OoP

Coversheet, only.

Tank! PARTS
Coversheet, only. Used with some wrinkles but in EX condition overall.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Tactical Combat, European Theater
Tiger Leader

Page 158 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

109876

Dan Verssen Games

$65.00 **

New

DC**

Solitaire game putting the player in command of a German kampgruppe of armored forces with the mission to acheive your objectives while preserving your forces over a campaign of multiple battles. Uses a system
similar to Hornet Leader & Thunderbolt Apache Leader. Includes 9 campaigns: Poland 1939, France 1940, North Africa 1941 & 42, Russia 1941 & 43, Italy 1943m France 1944 and Berlin 1945. Forces include the full
range of German forces from Panzer Is to Tigers, armored cars, artillery assault guns, infantry & AT, mortors & machine guns. D.Verssen'15

WWII, European Theatre of Ops, 1st PARTS

98350

SPI Games

107432

Bounding Fire Productions

$5.00

Excell

OoP

Coversheet, only. Used with some wrinkles but in EX condition overall.


topic: WW-2: Tactical Combat, Pacific Theater
ASL:Blood & Jungle

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$115.00

New

Fo

Large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in china, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3
16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards
2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '10

ASL:Buckeyes

107503

Heat of Battle

$45.00

New

Fo

OoP

$40.00

Mint

Fo

OoP

BC** OoP

Kit providing 10 scenarios covering the US 37th Inf 'Buckeye' Div in its campaigns in New Georgia and Bougainville in 1943-4. '03

ASL:Buckeyes

86273

Heat of Battle

Sml, 1/4" abrsasion at lower spine on cover due to poor storage. Otherws new. Kit providing 10 scenarios covering the US 37th Inf 'Buckeye' Div in its campaigns in New Georgia and Bougainville in 1943-4. '03

108672

ASL:Code of Bushido

AH Avalon Hill Game Co.

$149.00 **

New

Module 8. Adds the entire Japnanese army & naval land forces to the ASL system, plus boards 34-37. Scenarios include combat with the Soviets in Mongolia, against the Chinese, and of course against the US & Great
Britain thruout the Pacific.

ASL:Digger Pack I

97708

Critical Hit

$38.00

New

OoP

BC** OoP

Fo

Scenario kit focused on actions in the Pacific featuring Aussies. Includes 212 counters, 12 scenarios, 1 small geomorphic map. Req ASL rules, BV, Yanks, Bushido, West Alamein & Gung Ho to play all scenaris. '12

ASL:Gung Ho

108673

AH Avalon Hill Game Co.

$175.00 **

New

ASL Module#9. Adds the US Marines (including 4 stages of the organizational evolution), rules for amphibious attacks & landing craft & cave defense, the early war US Army, and the entire Chinese OoB. Also includes
2 mapboards & 8 scenarios along with 1008 counters. '91

ASL:Hero Pax 3, Jungle Heroes

80034

Critical Hit

$15.00

New

Fo

77406

Critical Hit

$12.00

New

zl

$12.00

New

zl

10 scenario pack focused on actions on jungle fighting in the Pacific theater. '05

ASL:Leatherneck Campaign Pack 2

Scenario kit providing 8 scenarios involving the US marines in the all the theatres in the Pacific during WW2. '98

ASL:Leatherneck Campaign Pack 3

76966

Critical Hit

Scenario kit providing 8 scenarios involving US Army units together with US marines in the all the pacific theatre. '99

ASL:Ordeal Before Shuri, Btl of Okinawa

45824

Critical Hit

$33.00

New

Fo

95360

Critical Hit

$49.00

New

Fo

Scenario pack focused on the fight for Okinawa, 1945. Includes 8 scenarios, & color map. '99

ASL:Road to Bataan

ASL kit focused on the fighting in Jan'42 for the Abucay/Mabatang Line on the Bataan Penisula. Poorly advised & undertrained, undersupplied Japanese assault Americna fortifications expecting token resistance. 8
scenarios played on an historical map + 269 counters. '11

ASL:Total Pacific Theatre Pack I

102489

Critical Hit

$15.00

New

Fo

$42.00

New

Fo

Our last copy. 8 scenarios covering various battles in the Pacific. Includes 140 die cut counters (mostly Brits w/ 5 Jap. leaders). '01

ASL:Tropic Thunder!

52542

Heat of Battle

OoP

OoP

OoP

zl

OoP

OoP

Glossy & nicely produced set of 12 scenarios w/ historical commentary on the 2nd Australian's campaign against the Japanese on Borneo, May-Aug'45. Nicely produced. Requires WoA & Code of Bushido, as well as
numerous boards. '01

Beachhead, Is Invasions in S.Pacific

99226

Yaquinto

$19.00

Mint

AL

Some creases on box. Tactical lvl & amphibious combat in Pacific, '42-4. Jap. plans defenses then tries to contain beachhead. American must anticipate & outwit island's defenses & breakout from beachhead.
25yd/hex, 10men/unit, 10min/turn. M.Matheny'80

Beachhead, Is Invasions in S.Pacific

88819

Yaquinto

$15.00

Excell

AL

Cover scuffed, otherws EX. Tactical lvl & amphibious combat in Pacific, '42-4. Jap. plans defenses then tries to contain beachhead. American must anticipate & outwit island's defenses & breakout from beachhead.
25yd/hex, 10men/unit, 10min/turn. M.Matheny'80

Bloody Ridge

105711

Multi-Man Publishing,

$45.00

New

ziplocked. Ziplocked. Low density game of the battle for Guadalcanal using the Tactical Combat System. 280 counters and one historical map depicting the climactic battle for a key geographic feature on
Guadalcanal, 12-14 Sept.'1942. Designed by an authority on the battle for the island. M.Smith'05

Bloody Ridge

109883

Multi-Man Publishing,

$36.00

Excell

Err

No box or die. Counter set complete; all counters neatly clipped. Series rules & charts provided as a clean color laser printer copy. No box or die. Low density game of the battle for Guadalcanal using the Tactical
Combat System. 280 counters and one historical map depicting the climactic battle for a key geographic feature on Guadalcanal, 12-14 Sept.'1942. Designed by an authority on the battle for the island. M.Smith'05

Given Up For Dead / Utmost Savagery #43

109153

Against the Odds Magazine

$30.00

New

HP

Mag & 2 games. GIVEN UP FOR DEAD is a game of the hopeless yet stoic defense of Wake Island in light of overwhelming Japanese strength and no hope of rescue by the US navy. Defenders sank 2 destroyers &
caused hundreds of Japanese casualties. / UTMOST SAVAGERY covers the US invasion of Peleliu in what the US navy leaders would be a simple 4 day operation. Instead, it lasted 2 months & caused the greatest
percentage of causualties of any battle in the Pacific. '15

Kaiapit

100809

Schutze Games

$22.00

New

HC

Tactical (sqd/pltn) level game of the Markham Valley Campaign, Sept.1943, as an Allied commando force attempts to capture the village at Kaiapit, near Lae, New Guinea, and renovate the nearby airbase. Includes full
solitaire rules for the Japanese forces (optional; this is a 2 player game). 88 counters, 100m/hex, 1hr/turn. P.Schutz'12

Panzer Grenadiers, Guadalcanal Semper Fi

106149

Avalanche Press, Ltd.

$47.00

New

HC

Platoon level tactical combat using the Pzr Grenadier system, set in the Pacific Theatre of WW2. US marines (including raiders & paratroopers) combat Japanese army & marine troops on Guadalcanal & Tulagi. 24
scenaris, 465 counters. '03

Panzer Grenadiers: Alaska's War Kit

105921

Avalanche Press, Ltd.

$9.00

New

Bk

$25.00

New

Bk

Bk

Bk

Kit providing materials needed to cover various scenarios set on the contested Aleutian Islands of Alaska in 1943. 10 scenarios. M.Benninghof'07

Panzer Grenadiers: Jungle Fighting Kit

100910

Avalanche Press, Ltd.

Kit for Panzer Grendier Semper Fi Guadalcanal that provides 42 scenarios of jungle fighting on Guadalcanal & nearby islands Aug'42-Feb'43. Requires both Guadalcanal & Btl of Bulge PG games. '04

Panzer Grenadiers: Kokoda Trail Kit

100240

Avalanche Press, Ltd.

$22.00

New

Kit covering multiple battles along the Kokoda Trail as the Japanese attempt to press on Port Morseby, New Guinea, after the failure of their seaborne assault at Coral Sea. 30 scenarios w/ historical article. '09

Panzer Grenadiers: Marianas 1944

107771

Avalanche Press, Ltd.

$28.00

New

Our only copy of this difficult to obtain module. Scenario booklet with 30 scenarios, 24 counters & 2 maps covering the US invasion of the Marianas in 1944. Counters include new unit types (eg Japanese
truck-mounted anti-tank guns, coastal artill, flame-throwing tanks, & the entire Guamanian OoB). Reqs Saipan 1944 to play. J.Townsend'14
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Tactical Combat, Multiple Theaters
ASL / SL BOARDS

Page 159 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

95272

AH Avalon Hill Game Co.

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Excell or Mint

OoP

Individual CARDSTOCK, MOUNTED or UNMOUNTED (paper) BOARDS available; see our online catalogs or inquire by phone or email. Order by board # & format. Prices & condition vary.

ASL: Boards PARTS #16

82661

AH Avalon Hill Game Co.

$5.00

New

OoP

93021

AH Avalon Hill Game Co.

$4.00

Excell

OoP

82776

AH Avalon Hill Game Co.

$2.50

New

OoP

84063

AH Avalon Hill Game Co.

$4.50

Excell

OoP

82669

AH Avalon Hill Game Co.

$5.00

New

OoP

84067

AH Avalon Hill Game Co.

$4.50

Excell

OoP

93027

AH Avalon Hill Game Co.

$5.00

Excell

OoP

82785

AH Avalon Hill Game Co.

$2.50

New

OoP

82676

AH Avalon Hill Game Co.

$5.50

New

OoP

93030

AH Avalon Hill Game Co.

$5.00

Excell

OoP

82789

AH Avalon Hill Game Co.

$2.50

New

OoP

84075

AH Avalon Hill Game Co.

$4.50

Excell

OoP

87189

AH Avalon Hill Game Co.

$5.00

Mint

OoP

82791

AH Avalon Hill Game Co.

$2.50

New

OoP

93034

AH Avalon Hill Game Co.

$5.00

Excell

OoP

84082

AH Avalon Hill Game Co.

$5.00

Excell

OoP

82796

AH Avalon Hill Game Co.

$2.50

New

OoP

93040

AH Avalon Hill Game Co.

$5.50

Excell

OoP

82696

AH Avalon Hill Game Co.

$5.00

New

OoP

93043

AH Avalon Hill Game Co.

$5.00

Excell

OoP

82803

AH Avalon Hill Game Co.

$2.50

New

OoP

82701

AH Avalon Hill Game Co.

$4.50

New

OoP

82800

AH Avalon Hill Game Co.

$2.50

New

OoP

82705

AH Avalon Hill Game Co.

$4.50

New

OoP

82806

AH Avalon Hill Game Co.

$2.50

New

OoP

93046

AH Avalon Hill Game Co.

$8.00

Excell

OoP

82808

AH Avalon Hill Game Co.

$2.50

New

OoP

84098

AH Avalon Hill Game Co.

$4.50

Excell

OoP

82709

AH Avalon Hill Game Co.

$5.00

New

OoP

93048

AH Avalon Hill Game Co.

$4.00

Excell

OoP

82712

AH Avalon Hill Game Co.

$5.00

New

OoP

82811

AH Avalon Hill Game Co.

$2.50

New

OoP

82715

AH Avalon Hill Game Co.

$5.00

New

OoP

#16 mounted board

ASL: Boards PARTS #16


#16 mounted board

ASL: Boards PARTS #16 Unmounted


#16 UNmounted board

ASL: Boards PARTS #17


#17 mounted board

ASL: Boards PARTS #18


#18 mounted board

ASL: Boards PARTS #18


#18 mounted board

ASL: Boards PARTS #19


#19 mounted board

ASL: Boards PARTS #19 UNmounted


#19 UNmounted board

ASL: Boards PARTS #20


#20 mounted board

ASL: Boards PARTS #20


#20 mounted board

ASL: Boards PARTS #20 Unmounted


#20 UNmounted board

ASL: Boards PARTS #21


#21 Mounted board

ASL: Boards PARTS #21


#21 Mounted board

ASL: Boards PARTS #21 UNmounted


#21 UNmounted board

ASL: Boards PARTS #22


#22 Mounted board

ASL: Boards PARTS #23


#23 Mounted board

ASL: Boards PARTS #23 UNmounted


#23 UNmounted board

ASL: Boards PARTS #24


#24 Mounted board

ASL: Boards PARTS #25


#25 Mounted board

ASL: Boards PARTS #26


#26 mounted board

ASL: Boards PARTS #26 Unmounted


#26 UNmounted board

ASL: Boards PARTS #27


#27 Mounted board

ASL: Boards PARTS #27 Unmounted


#27 UNmounted board

ASL: Boards PARTS #28


#28 Mounted board

ASL: Boards PARTS #28 Unmounted


#28 UNmounted board

ASL: Boards PARTS #29


#29 mounted board

ASL: Boards PARTS #29 Unmounted


#29 UNmounted board

ASL: Boards PARTS #30


#30 mounted board

ASL: Boards PARTS #31


#31 Mounted board

ASL: Boards PARTS #31


#31 Mounted board

ASL: Boards PARTS #32


#32 Mounted board

ASL: Boards PARTS #32 Unmounted


#32 UNmounted board

ASL: Boards PARTS #33


#33 Mounted board
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Tactical Combat, Multiple Theaters
ASL: Boards PARTS #33

Page 160 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

84102

AH Avalon Hill Game Co.

$4.50

Excell

OoP

84009

AH Avalon Hill Game Co.

$4.50

Excell

OoP

82723

AH Avalon Hill Game Co.

$5.00

New

OoP

93052

AH Avalon Hill Game Co.

$4.50

Excell

OoP

82729

AH Avalon Hill Game Co.

$4.50

New

OoP

93053

AH Avalon Hill Game Co.

$4.00

Excell

OoP

84108

AH Avalon Hill Game Co.

$5.00

Excell

OoP

82739

AH Avalon Hill Game Co.

$6.00

New

OoP

93056

AH Avalon Hill Game Co.

$4.50

Excell

OoP

93057

AH Avalon Hill Game Co.

$4.50

Excell

OoP

82748

AH Avalon Hill Game Co.

$6.00

New

OoP

84114

AH Avalon Hill Game Co.

$5.00

Mint

OoP

93059

AH Avalon Hill Game Co.

$4.50

Excell

OoP

82841

AH Avalon Hill Game Co.

$2.50

New

OoP

108684

AH Avalon Hill Game Co.

BC** OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

#33 Mounted board

ASL: Boards PARTS #34


Professionally laminated mounted mapboard. #34 Mounted board

ASL: Boards PARTS #35


#35 Mounted board

ASL: Boards PARTS #35


#35 Mounted board

ASL: Boards PARTS #36


#36 mounted board

ASL: Boards PARTS #36


#36 mounted board

ASL: Boards PARTS #37


#37 Mounted board

ASL: Boards PARTS #39


#39 Mounted board

ASL: Boards PARTS #39


#39 Mounted board

ASL: Boards PARTS #40


#40 Mounted board

ASL: Boards PARTS #41


#41 Mounted board

ASL: Boards PARTS #41


#41 Mounted board

ASL: Boards PARTS #41


#41 Mounted board

ASL: Boards PARTS #44 Unmounted


#44 UNmounted board

ASL: Instructions/Rules Book

$50.00 **

Mint

AH 1st edition. V.clean. 1st edition copy of the ASL Rule book in a 3-ring binder. Necessary for play of ASL system. Includes the binder, chapter dividers with charts, and the essential rules chapters (later
supplemented in various moduless). '85

ASL: Instructions/Rules Book 2nd PARTS

101604

Multi-Man Publishing,

$25.00

New

NB

94763

Multi-Man ASL JOURNAL

$41.00

New

Fo

ASL rules BINDER-only. Slight ding to one btm edge corner.

ASL: Journal # 2 2nd [reprint]

Includes a 22x32" Kakazu Ridge (Okinawa) map, 2 countersheets, rules for 24 historical scenarios (J13-35). Reprint of most of this issue of this magazine-style successor to the former ASL Annual, filled w/ ASL articles
& scenarios, & 2 pgs of errata. '10

ASL: Journal #10

106080

Multi-Man ASL JOURNAL

$23.00

New

48pgs of the best of MMP's ASL. Includes 16 ASL scenarios printed on carstock inserts (instead of in the pages of the mag, J147-160, FB18, VOTG25), plus 2 dbl-sided player aid charts for Festung Budapest. Glossy
paper. ARTICLES ON: FAQ on Festung Budapest, plus replay of FB17 scenario; primer for the beginner in ASL: statistical analysis of key ASL situations & combat; new rulebook errata; Son of Squad Bleeder fog-of-war
tournament scenarios '12

108669

ASL:Action Pack #2

Multi-Man Publishing,

$125.00

Mint

Fo

New

Fo

OoP

Scenario pack including boards 46 & 47, 8 scenarios from around the world and thruout WW2, overrun flowchart & new terrain rules. The first real game product from MMP. '99

ASL:Action Pack #3, Few Returned 2nd

107046

Multi-Man Publishing,

$20.00

2nd ed has revised map. Kit providing 3 reprinted boards (24, 42 & 43) and 9 scenarios for the Italian 8th Army's attempt to escape encirclement during the Soviet 1942 Winter offensive. 3 addtl scenarios cover the
Italian's defense of Rome against the Germans after Italy's defection. '07

109980

ASL:Action Pack #5, East Front

Multi-Man Publishing,

$29.00

New

Fo

$27.00

New

Fo

Kit providing 3 new cardstock maps (56-58) & 12 scenarios covering actions on the East Front during 1941-5 involving German, Soviet & Axis minor country forces. '09

106367

ASL:Action Pack #6, Decade of War

Multi-Man Publishing,

Kit w/ 3 new double-sided maps & 10 scenarios from the period 1936-45, 1 per year, from the Spanish Civil War, Sino-Jap War, France 1940 & '44, Malaya, Philippines, East Front, plus rules for the Australian Balancing
Handicap System. G.Fortenberry, C.Kibler, B.McNamara'10

ASL:Aussie ASL '97 Pak

102487

Critical Hit

$10.00

New

102488

Critical Hit

$11.00

New

Set of 8 scenarios focusing on actions thruout the world in which UK troops were involved. '97

ASL:Aussie ASL '98 Pak 2nd

2nd ed doesn't include color terrain overlays; they must be downloaded. Set of 10 tourny style scenarios focusing on actions thruout the world in which UK troops were involved, including 2 from Korea 1950. '98

ASL:Best of Friends Scenario Pack

105148

Multi-Man Publishing,

$14.00

New

12 scenarios drawn from the Swedish Friendly Fire ASL tourny including some tweaks by their original designers. Scenarios cover many fronts in both Europe & Pacific, including a scenario between the Soviets &
Japanese at the very end of the war. Sequel to Out of the Bunker. '13

ASL:Firefights Kit #1

OoP

107515

Heat of Battle

$45.00

New

Fo

90658

Heat of Battle

$30.00

New

Fo

$69.00

New

DC

Kit providing 6 small, intensive firefight scenarios plus 6 8.5x11 color maps. '03

ASL:Firefights Kit #2

Kit providing 6 small, intensive firefight scenarios from France 1940, east Africa & west front '44-5, plus 6 half-map overlays designed for maps #1,14,19,26-31,33. '05

ASL:For King and Country 2nd

108163

Multi-Man Publishing,

Revision & consolidation of earlier West of Alamein & FK&C modules into an ASL 2nd ed package. Includes entire British OoB in 6 countersheets, Chp H, boards 1,7,8,12, 20 updated scenarios, and incorporates all
existing errata '03

107436

ASL:High Ground 2nd

Bounding Fire Productions

$49.00

New

Fo

Updated scenario kit providing 4 mounted geomorphic maps w/ 7 original + 9 new scenarios, all of which focus on fighting on hilly or mountainous terrain depicted on the 4 boards plus an overlay. Reqs Op Cobra, Blood
& Jungle & many boards to play all scenarios. '10

31846

ASL:Rout Pak II

Critical Hit

$16.00

New

zl

Add-on kit allowing play of 10 scenarios from a wide variety of theatres. '96
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 161 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Tactical Combat, Multiple Theaters

ASL:Rout Pak III

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

80013

Critical Hit

$15.00

New

zl

Add-on kit providing 8 scenarios from a wide variety of theatres. including Marine Jaegers, Zionists in the Warsaw Ghetto, & the Spanish Blue Division. '98

ASL:Yanks

108682

AH Avalon Hill Game Co.

$175.00 **

Mint

BC** OoP

Slight horizontal crease on btm end panel. Otherws v.clean. ASL Module #3. Adds American army units & weapons of all types (for a total of 1048 counters), plus boards 16-19. '87

ATS: Players Briefing #1

81021

Critical Hit

$15.00

New

zl

Gamers guide with play tips, variants, & resources for advanced level play. Includes a complete game kit of the 1940 Airborne Assault at Albert Canal w/ map & counters. '05

ATS: Sweet 16 Scenario Pack 1

102742

Critical Hit

$8.00

New

zl

102743

Critical Hit

$8.00

New

zl

40422

AH Avalon Hill Game Co.

$3.00

Excell

OoP

91916

AH Avalon Hill Game Co.

$3.00

Mint

OoP

91914

AH Avalon Hill Game Co.

$3.00

Mint

OoP

91915

AH Avalon Hill Game Co.

$3.00

Mint

OoP

109031

AH Avalon Hill Game Co.

BC** OoP

ATS scenario kit using the Sweet 16 geomorphic map collection. '13

ATS: Sweet 16 Scenario Pack 2


ATS scenario kit using the Sweet 16 geomorphic map collection. '13

SL: Squad Leader PARTS


Reference Data Cards (charts), set of 2

SL: Squad Leader PARTS


Cross of Iron/Crescendo of Doom CRT/Charts page, only.

SL: Squad Leader PARTS


Scenarios 1-12, only.

SL: Squad Leader PARTS


Cross of Iron/Crescendo of Doom CRT/Charts page, only.

SL: Squad Leader, 2nd

$70.00 **

Mint

1 counter loose from tree; otherws unpunched & complete. Back cover of rules has several dozen dice dings (tho game unpunched). Otherws mint. Wildly popular game of Squad level infantry combat in the East,
WW2. Simpler & easier than ASL, but not as robust either. 4 geomorphic boards, 12 scenarios, 3 countersheets. Awarded best Tactical game. J.Hill'77

SL: Squad Leader, 2nd PARTS

71138

AH Avalon Hill Game Co.

107994

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

BC** OoP

Set of 2 Quick Ref Data cards (2nd ed).

SL: Squad Leader, 3rd

$49.00 ** V.Good

Missing board #2; replaced by new, unmounted copy. Missing 1 (of 24) wire/smoke markers; all units present & game otherws complete. Name written on rules cover. Rules booklet wrinkled thru use. Squad level inf
combat in the East, WW2. Inexplicably popular. Awarded best Tactical game in '77.

109038

SL: Crescendo of Doom

AH Avalon Hill Game Co.

$59.00

Mint

HC

OoP

V.clean. Kit adding Brits, French, Poles to SL system, plus boards 6&7, scen 21-32 to this popular game of low level tactical WW2 combat. '82

SL: Crescendo of Doom PARTS

88474

AH Avalon Hill Game Co.

$1.00

Excell

OoP

88470

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

88472

AH Avalon Hill Game Co.

$1.00

Excell

OoP

88471

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

88473

AH Avalon Hill Game Co.

$1.00

Excell

OoP

71131

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

88479

AH Avalon Hill Game Co.

$3.00

Excell

OoP

109032

AH Avalon Hill Game Co.

$49.00

Mint

HC

OoP

109123

AH Avalon Hill Game Co.

$49.00

Excell

BC

OoP

One Quick Ref Data Card, only.

SL: Crescendo of Doom PARTS


One Quick Ref Data Card, only.

SL: Crescendo of Doom PARTS


One Quick Ref Data Card, only.

SL: Crescendo of Doom PARTS


One Quick Ref Data Card, only.

SL: Crescendo of Doom PARTS


One Quick Ref Data Card, only.

SL: Cross of Iron PARTS


Set of 3 (yes, 3) Quick Ref Data (charts) cards

SL: Cross of Iron PARTS


Scenario set (#13-20).

SL: Cross of Iron, 2nd


2nd edition rules. V.clean. Adds vehicles to SL. Best Graphics in '77. J.Hill, D.Greenwood'82

SL: Cross of Iron, 3rd

Missing 5 ground cover markers. 1 of 2 identical CRT charts missing & replaced with color photocopy. Otherws complete & 50% punched. Russian & German weapons countersheet backprinted.

SL: GI, Anvil of Victory PARTS

107899

AH Avalon Hill Game Co.

$2.00

Excell

OoP

88477

AH Avalon Hill Game Co.

$4.00

Excell

OoP

109122

AH Avalon Hill Game Co.

BC** OoP

Scenario card #40, with addenda for scen 34 & 39 on back, only.

SL: GI, Anvil of Victory PARTS


Scenario set (#33-47).

SL: GI, Anvil of Victory, 1st

$39.00 **

Good

Missing map #15 and 232 counters (all but 1 from 1 counterset, and including ALL British units); color photocopy of countersheet front & back includded. Otherws 20% punched, very clean & EX. Kit adding American
& later Brit & French & German forces & scenarios for fighting on West Front, '42-5. Many addtl weapon systems. Includes boards 8,12-15. J.Hill'82

SL: GI, Anvil of Victory, 2nd

109039

AH Avalon Hill Game Co.

$89.00 **

Mint

BC** OoP

V.clean. Kit adding American & later British, French & German forces & scenarios for fighting on West Front, '42-5. Many addtl weapon systems, plus boards 8, 12-15. '82

SL: Squad Leader Board PARTS # 1

91345

AH Avalon Hill Game Co.

$3.50

V.Good

OoP

92994

AH Avalon Hill Game Co.

$4.50

Excell

OoP

83362

AH Avalon Hill Game Co.

$2.50

New

OoP

109033

AH Avalon Hill Game Co.

$2.50

Mint

OoP

93067

AH Avalon Hill Game Co.

$2.00

Good

OoP

$3.50

Mint

OoP

# 1 Mounted board. A # written on 1 hex, otherws EX. # 1 Mounted board.

SL: Squad Leader Board PARTS # 1


# 1 Mounted board.

SL: Squad Leader Board PARTS # 1 UNmntd


Unmounted map board. # 1 UNmounted map board.

SL: Squad Leader Board PARTS # 1 UNmntd


# 1 UNmounted map board.

SL: Squad Leader Board PARTS # 2

Board has a paper version of #2 map glued over half of the map plus sml remanent on far edge. Functional but a bit funky. # 2 Mounted board.

SL: Squad Leader Board PARTS # 2 UNmntd

109035

AH Avalon Hill Game Co.

# 2Unmounted map board.


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: WW-2: Tactical Combat, Multiple Theaters
SL: Squad Leader Board PARTS # 3

FAX (702) 926-5205,

Game
Only?

Page 162 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

84019

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

91347

AH Avalon Hill Game Co.

$4.50

Excell

OoP

93000

AH Avalon Hill Game Co.

$3.50

V.Good

OoP

88381

AH Avalon Hill Game Co.

$4.50

Excell

OoP

83368

AH Avalon Hill Game Co.

$2.50

New

OoP

109036

AH Avalon Hill Game Co.

$2.25

Mint

OoP

84021

AH Avalon Hill Game Co.

$3.50

V.Good

OoP

84022

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

84020

AH Avalon Hill Game Co.

$4.50

Excell

OoP

91348

AH Avalon Hill Game Co.

$4.50

Excell

OoP

83372

AH Avalon Hill Game Co.

$2.50

New

OoP

109037

AH Avalon Hill Game Co.

$2.25

Mint

OoP

83375

AH Avalon Hill Game Co.

$2.50

New

OoP

93007

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

88488

AH Avalon Hill Game Co.

$4.50

Excell

OoP

83381

AH Avalon Hill Game Co.

$2.50

New

OoP

84041

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

88490

AH Avalon Hill Game Co.

$4.50

Excell

OoP

88383

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

69012

AH Avalon Hill Game Co.

$6.00

Excell

OoP

83392

AH Avalon Hill Game Co.

$2.50

New

OoP

83395

AH Avalon Hill Game Co.

$2.50

New

OoP

69167

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

69165

AH Avalon Hill Game Co.

$3.00

Good

OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Scuffed. # 3 Mounted board.

SL: Squad Leader Board PARTS # 3


# 3 Mounted board.

SL: Squad Leader Board PARTS # 3


Minor marr in 2 hexes. # 3 Mounted board.

SL: Squad Leader Board PARTS # 3


# 3 Mounted board.

SL: Squad Leader Board PARTS # 3 UNmntd


Unmounted map board. #3 Unmounted map board.

SL: Squad Leader Board PARTS # 3 UNmntd


#3 Unmounted map board.

SL: Squad Leader Board PARTS # 4


Scuffed & some sun fading. # 4 mounted board.

SL: Squad Leader Board PARTS # 4


Scuffed & some sun fading. # 4 mounted board.

SL: Squad Leader Board PARTS # 4


# 4 mounted board.

SL: Squad Leader Board PARTS # 4


# 4 mounted board.

SL: Squad Leader Board PARTS # 4 UNmntd


Unmounted board. # 4 Unmounted map board.

SL: Squad Leader Board PARTS # 4 UNmntd


# 4 Unmounted map board.

SL: Squad Leader Board PARTS # 5 UNmntd


# 5 Unmounted map board.

SL: Squad Leader Board PARTS # 7


Some minor scuffing. # 7 Mounted board.

SL: Squad Leader Board PARTS # 7


# 7 Mounted board.

SL: Squad Leader Board PARTS # 7 UNmntd


# 7 Unmounted map board.

SL: Squad Leader Board PARTS # 8


# 8 Mounted board. Scuffed. # 8 Mounted board.

SL: Squad Leader Board PARTS # 8


# 8 Mounted board.

SL: Squad Leader Board PARTS # 8


Some light staining on board. # 8 Mounted board.

SL: Squad Leader Board PARTS #11


Original printing. #11 mounted board.

SL: Squad Leader Board PARTS #11 UNmntd


#11 Unmounted map board.

SL: Squad Leader Board PARTS #12 UNmntd


#12 Unmounted map board.

SL: Squad Leader PARTS


Set of 2 Charts & Tables pages.

SL: Squad Leader PARTS

1st ed rules booklet, only. Cover tattered on edges thru use & taped together at spine (but no longer attached to booklet). Soiled thru use. Serviceable but not pretty.

SL: Squad Leader PARTS

94263

AH Avalon Hill Game Co.

$3.00

Excell

OoP

69166

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

101250

Diverse Talents

$2.50

Excell

OoP

$2.50

Excell

OoP

SL scenario set (1-12), only.

SL: Squad Leader PARTS


Set of 2 Charts & Tables pages.

SL: Squad Leader, SCENARIO BUNDLE

13 SL scenarios from the General. Includes A-I & Tourney #1-4. BUNDLE of SL scenarios from the AH General.

SL: Squad Leader, SCENARIO BUNDLE

94258

Diverse Talents

16 SL scenarios from the General mostly. E-I,L-Q, Tourney #1-4 + Semper Paratu. BUNDLE of SL scenarios from the AH General.

SL: Squad Leader, SCENARIO BUNDLE

109040

AH Avalon Hill GENERAL Ma

$1.00

Excell

OoP

95751

Miscellaneous MAG Publshr

$2.00

Excell

OoP

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

24511

Gamers (% MMP)

$2.00

Excell

OoP

106483

Battleline

7 SL scenarios from the General. Includes Scenario L,M,N and Tournement 1-4.

SL: Squad Leader, SCENARIO BUNDLE

8 SL & 2 ASL scenarios from the General & Wargamer & F&M: Scen E,F,G,H,I, WG1, WG2; ASL scen G6, 2000 (Stalingrad mega scenario), 1 other.

SL: Squad Leader, Series 200 Scenarios

88494

Passable photocopy of ten Squad Leader Scenarios, 201-210. Ten Squad Leader Scenarios, 201-210.

Standard Combat System PARTS


SCS Series Rules v1.6, only
topic: WW-2: Air Combat
Air Force 1st

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$30.00

Mint

FB

Box cover mildly concaved, with a sml puncture repair on cover. A few counters have a circular/linear indentation from counter tray. Otherws clean. Good but involved game of air-air combat in Europe, '43-45,
between western allies & Germany. C.Taylor'76
(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.
Prices TRIPLE if you phone between 9pm -10am PST!

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: WW-2: Air Combat
Air Force 1st

Page 163 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106565

Battleline

$15.00

V.Good

FB

OoP

Missing 1 air unit; ID included; easily substituted by other similar counters; Otherws complete. Box side split repaired. Margins of intro game play thru mildly sun discolored. Price tag on box cover. Good but involved
game of air-air combat in Europe, '43-45, between western allies & Germany. C.Taylor'76

Air Force 1st

89825

Battleline

$15.00

Excell

FB

OoP

Battleline

$42.00

Excell

FB

OoP

Good but involved game of air-air combat in Europe, '43-45, between western allies & Germany. C.Taylor'76

Air Force 1st: Expansion Kit

88855

Adds French, Italian, Soviet aircraft & expands the range of German, British, US & Japanese air forces. Hard to find & interesting expansion kit for this game of air-air combat in Europe & the Pacific. '77

Air Force 3rd

109200

AH Avalon Hill Game Co.

$25.00

Excell

BC

OoP

$5.00

Excell

OoP

$30.00

Mint

HC

OoP

Complete & clean. AH's total revision of this game, we call it 3rd ed. Detailed plane-plane combat in Europe in WWII. C.Taylor'80

Air Force 3rd: BRITISH BOMBER CARDS

109201

AH Avalon Hill Game Co.

Kit containing two 3rd-edition format aircraft cards which depict 4 RAF bombers: Whitley, Stirling, Halifax, Blenheim. Originally published in AH General 20/6.

Air Force 3rd: Dauntless Kit 3rd

109030

AH Avalon Hill Game Co.

2 counters loose from otherws unpunched tree. Aircraft cards separated. Complete. Upper 2" of rules cover v.mildly sun faded. Otherws mint. Kit that adds Japanese., more US planes & lots of naval vessels & rules to
the Air Force system. '81

Air Force 3rd: Dauntless Kit 3rd

84616

AH Avalon Hill Game Co.

$18.00

V.Good

HC

OoP

HC

OoP

Missing 6 aircraft counters. Air cards separated. Some spots on rules cover. Otherws unpunched & EX. Kit that adds Japanese., more US planes & lots of naval vessels & rules to the Air Force system. '81

88139

Air Force 3rd: Dauntless Kit 3rd

AH Avalon Hill Game Co.

$17.50

V.Good

Complete. Some stains & soiling to plane charts & rules cover. 1 side panel crease along its length. Otherws EX. Kit that adds Japanese., more US planes & lots of naval vessels & rules to the Air Force system. '81

Air Force, 1st PARTS

85358

Battleline

$4.00

Mint

OoP

85356

Battleline

$4.00

V.Good

OoP

79533

Battleline

$6.00

Mint

OoP

88857

Battleline

$4.00

Excell

OoP

88856

Battleline

$6.00

Excell

OoP

12078

AH Avalon Hill Game Co.

$4.00

Excell

OoP

90187

AH Avalon Hill GENERAL Ma

$3.00

Excell

OoP

109655

Victory Point Games

$33.00

New

Rules, only.

Air Force, 1st: Expansion Kit PARTS


Box, only. Some rubber band residue across box & spotting on box btm.

Air Force, 1st: Expansion Kit PARTS


Rules, only.

Air Force, 1st: Expansion Kit PARTS


Photocopy of rules, only.

Air Force, 1st: Expansion Kit PARTS


Color photocopy of countersheet, only.

Air Force, 2nd PARTS


Set of maps only.

Air Force, 2nd: Dauntless: VARIANT


Original article & aircraft charts from General providing 3 addtl Japanese late war fighters.

Angels One Five, Fighters v Bombers 2nd

BC

14 scenario game of air battles between the German Luftwaffe & British RAF aircraft during WWII as the two sides battle for air superiority. Also includes a scenario generator for great replay value. Can be played
solitaire or as teams commanding flights of fighters & interceptors. Original edition appeared in the pages of the designer's book, Simulating War. P.Sabin'15

B-29 Superfortress, Bombers Ovr Japan 2d

108485

Legion Wargames

$44.00

New

HC

Updated reprint of this solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation
& day or night, and face opposition in the form of flak, fighters, searchlights, etc. Your goal is to shepard your crew thru 35 missions to earn your return home. 172 counters, 48pgs charts, map. S.Dixon'12

Bomber Command, the Night Raids 1943-5

103178

GMT Games

$28.00

New

BC

Game of the RAF's nighttime bomber campaign over Germany, and the German air defenses in the air & on the ground. Based on the Downtown/Burning Blue game system, this game focuses on the tactics of night air
combat & bombing. Includes all the details of night flight including radar, electronic counter measures & diversions. Covers two time periods, mid-1944 & Sept'44-May'45. 2 countersheets, 110 cards, 6 maps.
L.Brimmicombe-Wood'12

Bomber PARTS

106085

Yaquinto

$5.00

V.Good

$69.00

Mint

OoP

FB

OoP

OoP

Decent photocopy of rules booklet, only. Text on right side of page fades out at margin on some pages; content still evident.

Bomber, Daylight Bombing of Europe 43-44

106084

Yaquinto

Some box btm edge abrasions & wear; otherwise clean. Easily the best game of the US strategic air war against the German economy in WWII. Covers mid-1943-early 1944 when things were most in doubt. 25
scenarios & longer campaigns. 40mi/hex, 30min/turn, 455 counters depicting all the air units that played a substantive role in the campaign. S.C.Taylor'80

Bombs Away! Air War Over Europe #4

86760

Game Publicatns GAME FIX

$11.00

Mint

Inventory label on cover of mag. Mag & game. Small card game of the strategic air war over Germany late in WW2. The allies strive to reduce Germany's ability to continue the war, while German defenses try to parry
attacks. Also includes new map for Ancients. M.Anderson'95 / ARTICLES ON: US light division; the German air attack on Soviet railway system, 1944, Op Zaunkonig; the air war over Germany; battles during Desert
Storm, 1991; reviews of XTR's Gettysburg & Fateful Lightning, with errata for the latter.

Bombs Away! Air War Over Europe #4

32033

Game Publicatns GAME FIX

$12.00

New

OoP

Inventory label on cover of mag. Mag & game. Small card game of the strategic air war over Germany late in WW2. The allies strive to reduce Germany's ability to continue the war, while German defenses try to parry
attacks. Also includes new map for Ancients. M.Anderson'95 / ARTICLES ON: US light division; the German air attack on Soviet railway system, 1944, Op Zaunkonig; the air war over Germany; battles during Desert
Storm, 1991; reviews of XTR's Gettysburg & Fateful Lightning, with errata for the latter.

Britain, Battle of... ['68]

89068

Gamescience

$25.00

V.Good

FB

OoP

OoP

Truncated box version. Box corners & some seams repaired. Punched but never used. Truncated box version. Simple, reasonable, & early game of German bombing offensive over Britain. Basic & advanced game
rules. Uses a combat system based on the amount of lead a plane could throw. Germans must destroy a large part of British infrastructure to win. L.Zocchi '68

Britain, Battle over...

109041

TSR Games

$40.00

Mint

BC

$10.00

New

Fo

2 player, complex simulation of B of B, Aug-Spt '40. 3 gm lvls: 6 historic air btls; strat gm played in 5 day turns; & adv gm combining both & more. J Butterfield'83.

Cactus Air Force, Air War Over Solomons

107830

Decision Games

Small, simpler game in the Mini game series. Game of the air campaign over the Solomon Island chain & for Guadalcanal, Sept-Nov 1942. Includes 18 illustrated cards that create reinforcements, movement, combat
bonuses & events. Play focuses on positioning bombers over key targets, and achieving air superiority with fighters. Each aircraft type individually depicted. Sml map, 40 counters, 18 cards. J.Miranda'13

Dauntless 1st

107607

Battleline

$23.00

Excell

FB

OoP

Err

5% punched & complete; 1 unit marred by separation damage. One side each of 5 aircraft charts misprinted such that sml amount of highly standardized text cutoff on left; no info lost. Good Air-air/ship combat in
Pacific, '41-45. Complete game that mates w/ AF & Exp.

Dauntless 1st PARTS

85354

Battleline

103807

Dan Verssen Games

$9.00

Mint

OoP

BC** OoP

Countersheet, only.

Down in Flames, Guns Blazing

Prices TRIPLE if you phone between 9pm -10am PST!

$38.00 **

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 164 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Air Combat

Price EA

General

Ship
Surcharge

Conditn

Flag

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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Stand-alone game in the DiF game system. This game provides 126 aircraft from the US, Germany, UK, Japan, USSR, France & Italy, & 6 campaigns spanning the time from France 1940 to Japan 1945. Air maneuvers
are executed by card play, and each manuever can be countered by specific other cards. D.Verssen'10

Down in Flames, Zero!

99551

GMT Games

Mint

$39.00

BC

OoP

OoP

OoP

Cherry. Charts placed into individual chart protectors. Card decks unopened. Stand-alone game in the DiF series. This version covers the first 6 months of WWII in the air over the Pacific. Includes 6 campaigns
including Japanese, Brits & US (& Flying Tigers): Pearl Harbor (solitaire), Philippines, malaya, Burma, Coral Sea & Midway. Very colorful components, & modest complexity. D.Verssen'01

Down in Flames: Corsairs & Hellcats! Kit

105029

GMT Games

Excell

$45.00

BC

Logs for 1 set of campaigns all used, must be recreated for further play (very simple spreadsheet). Otherws very clean. Kit covering the major US-Japanese naval air campaigns thruout WW2 in the Pacific: Midway,
Guadalcanal, Marianas, Rabaul, Wake, Pearl Harbor, strategic airwar over Japan. Requires base Zero! game to play. 124 cards, 88 counters, 7 campaigns. 4th game/kit in the DIF series. D.Verssen'03

Down in Flames: Kuban Bridgehead 1943Kit

95275

GMT Games

$7.50

Excell

$8.00

New

Fo

Article, cards & card inserts from C3i #11 that covers the pivotal, 2mo air campaign over the Kuban Bridgehead (Kerch Straights) in Spr'1943.

Down in Flames: Squadron Pack 1, Fightrs

99476

GMT Games

Collection of 64 fighter aircraft cards for the Down in Flames series, many of them entirely new, some reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules.
'05

Down in Flames: Squadron Pack 2, Bombers

89325

GMT Games

New

$8.00

Fo

Collection of 64 bomber aircraft & formation cards for the Down in Flames series, many of them entirely new, a few reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With
additional rules plus rules from Corsairs & Hellcats needed. Req Rise of Luftwaffe, Eight AIr Force or Zero. '07

Down in Flames: Wingmen Kit

106986

Dan Verssen Games

$26.00

New

SC

New

Fo

Kit adding wingmen to the DIF game system. Includes 2 wingmen cards for each aircraft type appearing in Aces High & Guns Blazing, plus cards for 3 new fighters (160 total). D.Verssen'12

Eagle Day, the Battle of Britain

109246

Decision Games

$10.00

Small, simpler game in the Mini game series. Strategic level game of the key part of the Battle of Britain. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40
counters, 18 cards, group/wing scale. J.Miranda'13

Enemy Coast Ahead, the Dambuster Raid

106288

GMT Games

New

$39.00

BC

Solitaire game of the British dambuster raid, Operation Chastise, 16 May 1943. Player commands a special squadron of Lancaster bombers seeking to breach any of 8 Ruhr River dams supplying Germany with power.
Crews must be trained, and then flown to tragets in Germany at very low elevations at night, enduring all the hazards of terrain, night fighters & German radar, AA, & more to drop their specialized payload in a precise
manner. Rules for 2-3 player game, and a total of 10 scenarios, included. J.White'14

103361

Flying Tigers, 2nd

Third Millenia BATTLEFLAG

Mint

$25.00

OoP

zl

Update w/ some non-functional colorization of the earlier, Poultron Press edition of this game of large scale aerial combat (using Btl of Britain/Luftwaffe system) over Burma. This edition colorizes the map, die cuts the
counters, and adds "army" and "navy" variant rules that increase the difficulty of a Japanese victory. Covers the air campaign between the advancing Japanese & the Flying Tigers in 1942. Somewhat abstracted in that a
single large bombing raid "captures" a base permanently, representing advancing land forces. L.Zocchi'73

Hardest Days, Battle of Britain #19

95397

Decision Gms World at War

New

$110.00

OoP

Mag & Game. Solitaire game covering the most significant individual days of the Battle of Britain over SW Britain. Each of 5 scenarios covers one such 14-hour day. 1"=10mi, 10-30 aircraft/counter, 10min/turn tac &
2hrs/turn operational. Designer is highly experienced on topic. J.Butterfield'11 / ARTICLES ON: Turning Pts in the Battle of Britain; analysis of the invasion of Tarawa, 1943; Logistical factors in the battle for N.Africa
1941-2; German WW2 Eastern front Fortifications; military history on currency around the world; the destruction of Port Chicago (north of San Francisco) by an atomic blast in 1944?; battle of Komandorski Islands 1943;
floating forts on the Thames.

Luftwaffe

106961

AH Avalon Hill Game Co.

Excell

$25.00 **

BC** OoP

BC** OoP

Slipcased. Very clean. Stylized air war over Germany, 43-45. Allied player plots bomb attacks each monthly turn with the goal of bombing every target in occupied Europe to win. L.Zocchi'70

Luftwaffe

107808

AH Avalon Hill Game Co.

Excell

$20.00 **

Complete. Slipcase box; outer sleeve edges somewhat worn, and 2 seams split & repaired. Units individually #'d on backside with turn of appearance, and OoB charts also market with turn #. Otherws clean & EX.
Stylized air war over Germany, 43-45. Allied player plots bomb attacks each monthly turn with the goal of bombing every target in occupied Europe to win. L.Zocchi'70

Luftwaffe

104669

AH Avalon Hill Game Co.

$18.00 ** V.Good

BC** OoP

All units present but missing 1 counter (either a blank or a multi-unit marker); 5 units mauled to varying extents by cat, worst is single counter roughed up but no info lost. OoB charts, rules & campaign breifing worn,
wrinkled, stained thru use. Map seams show wear (& repairs). Some minor stains on map. Box shows considerable wear. 2 seams completely torn & repaired, structurally intact. Stylized air war over Germany, 43-45.
Allied player plots bomb attacks each monthly turn with the goal of bombing every target in occupied Europe to win. L.Zocchi'70

Luftwaffe 2nd

91962

AH Avalon Hill Game Co.

$15.00 ** V.Good

BC** OoP

Non-slipcased. Missing 2 units & 2 other units mauled by cat. Map litely spotted & stained. Rules worn thru use. Packing tape on 2 sides & btm. Stylized air war over Germany, 43-45. Allied player plots bomb attacks
each monthly turn with the goal of bombing every target in occupied Europe to win. L.Zocchi'70

108826

Luftwaffe 3rd

Decision Games

New

$38.00

BC

Reworking of AH's Luftwaffe game of the US strategic bombing campaign over Europe. Turns are now quarterly, production can be influenced, and there are many new rules for radar, aces, target complexes, diversion
to support ground war, advanced fighter & bomber development, new targets, etc. '07

Luftwaffe PARTS

106574

AH Avalon Hill Game Co.

$4.00

V.Good

OoP

Counterset, only. Front side of all German counters die cut badly askew so all unit IDs & half of aircraft type cutoff. No impact on play but a significant cosmetic defect. Allied counters are OK.

Luftwaffe PARTS

106569

AH Avalon Hill Game Co.

$3.00

V.Good

OoP

106571

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

106570

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

106572

AH Avalon Hill Game Co.

$2.00

Excell

OoP

106573

AH Avalon Hill Game Co.

$2.50

Excell

OoP

61053

AH Avalon Hill Game Co.

$5.00

V.Good

OoP

107810

AH Avalon Hill Game Co.

$3.00

Excell

OoP

91378

AH Avalon Hill Game Co.

LB** OoP

OoP

Rules only. Seams wearing with some repaired or repairable split seams.

Luftwaffe PARTS
German OoB chart, only.

Luftwaffe PARTS
American OoB chart, only.

Luftwaffe PARTS
Pad of 11 Target/Planning Sheets.

Luftwaffe PARTS
Pad of ~20 Target/Planning Sheets.

Luftwaffe PARTS
Map set. Some seam tearing at folds.

Luftwaffe PARTS
American OoB chart only. Clean.

Mustangs

$26.00 **

Excell

Complete. Box cover has 2 corner creases, side panel scrape; box btm mildly dinged at 2 corners. Simple gm of aerial combat between 15 late model WW2 planes from European & Pacific fronts. Colorful
components & single 8.5x14 page of basic rules. Makes for good intro game; adv rules add requisite spice for old hands. C.Taylor'92

Mustangs: Expansion Kit COPY

92067

AH Avalon Hill Game Co.

$7.00

Mint

New

BC

MASTER COPY. Photocopy of kit adds 62 addtl plane counters to Mustangs including some for Rumania, Poland, USSR, Italy, etc. Color copies of counters & b&w of charts. '93

Nightfighter, Air Warfare in Night Skies


Prices TRIPLE if you phone between 9pm -10am PST!

105470

GMT Games

$25.00

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

1
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Fine Games

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Complete (Long Version) Catalog

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Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 165 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Air Combat

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Game of nightime air-air combat during WW2. Unique look at those specialized units that defended homelands at night. One player is an umpire controlling bombers per rules, the other controls nightfighters. 40
scenarios covering from the Blitz on London 1940 thru Mosquito raids late in the war. Includes special weapons each side used. Includes 50 fightsers & bomber variants from Europe & the Pacific. Fast playing.
L.Brimmicombe-Wood'11

RAF, Lion v Eagle 4th

109923

Decision Games

$59.00

New

BC

Reprint of the 3rd edition with new box art, which was an overhaul of this highly regarded solitaire game of the Btl of Britain. By same designer as Btl Over Britain. This version allows solitaire control of the RAF (as in
the original game) or Luftwaffe, plus adds full 2 player rules. 2hr/move, 1day/raid, sqd level, 1"/20mi. 176 counters, dbl-sided map, 165 cards. J.Butterfield'13

Spitfire

105937

SPI Games

$25.00

Excell

WT

OoP

OoP

Aircraft charts unused & not separated. White Tray has another game's name written on cover & spine (in addition to Spitfire label). SPI's game of air-air combat in Europe early in World War II. Includes 16 types of
planes, fighters & bombers. 46m/hex, 3.3sec/turn. J.Dunnigan'73

108874

Spitfire PARTS

SPI Games

$15.00

V.Good

FT

Missing map; otherws substantially complete. Missing 1 marker; 6 aircraft counters have a propeller litely penned in. Game tray btm mildly deformed & repaired. Rules stained in multiple places. Some stains on aircraft
charts. Can be played on any hex map, simply ignore all terrain.

Spitfire PARTS

108875

SPI Games

$5.00

V.Good

OoP

108876

SPI Games

$4.00

V.Good

OoP

107320

Clash of Arms

$25.00

New

Rules, only. Soiled & wrinkled thru use, with extra horizontal fold. A few sml stains.

Spitfire PARTS
Counterset, only. Substantially complete; missing 13 counters plus all blanks; ID included.

Top Cover Air Combat Journal # 1

Bk

w/ Spitfires Over Darwin kit for Whistling Death game adds a map of NW Australia (centered on Darwin) and a 140 counters depicting the situation in 1942-3 as the Japanese freely raided NW Australia until a full wing of
Spitfires replaced the aged P-40s previously defending the area. Entire journal contains the history of the Japanese threat to & attacks on NW Australia from early 1942 thru late 1943, with a variety of defending fighters,
some long obsolete, plus the Spitfires. History of the progression of the defense interspersed among 36 new scenarios. '13

USAAF, US Strategic Bombing 1944 # 4

87884

Decision Gms World at War

$69.00

New

OoP

Mag & Game. Game of the US strategic bombing campaign over Germany in WW2. US player must shorten the war thru successful bombing actions to win. Germans can manage their production; US can target
specific industries. Grp/wing, 1mo/turn, 54km/hex. Based loosely on SPI's Flying Fortress. C.Cummins, T.Bomba, J.Miranda'09 / ARTICLES ON: History of Strategic airpower; SAS commando missions in N.Afrika &
Germany; the Thai-French War of 1941; Moselle River crossing, Nov 1944; intelligence failures prior to Munich Crisis of 1938; battle for Wake Island, 1941; final battle of the Polish campaign, 1939.
topic: WW-2: Naval Combat
Battlewagon

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107611

Task Force Games

$19.00

Mint

zl

87805

Minden Games / Panzerschk

$18.00

New

zl

OoP

Cherry. V.simple game of naval combat between WWII battleships.

Battlewagons

Battleships at War/Action Station system game adapted to post-WW1 naval actions thru WW2 (1920-45). Includes ships from Britain, Germany, USA, Japan, France & Italy. G.Graber'08

Bismarck ['62]

107597

AH Avalon Hill Game Co.

$59.00

Excell

FB

OoP

106466

AH Avalon Hill Game Co.

$32.00

V.Good

FB

OoP

OoP

FB** OoP

Complete & very clean. Simplistic but fun & fast moving cat & mouse game. Still a classic. '62.

Bismarck ['62]

Complete. A well-loved copy. Portions of box btm & board backsides (only) sun discolored, most corners repaired, signs of use & wear to rules & counters. Only 8 search/hit record forms provided as photocopies. Still
quite servicable. Simplistic but fun & fast moving cat & mouse game. Still a classic. '62.

Bismarck ['62] PARTS

107598

AH Avalon Hill Game Co.

94254

AH Avalon Hill Game Co.

$4.00

Mint

Pad of about 12 Hit Record/Time Record/Search sheets.

Bismarck ['78]

$14.00 **

Good

Well used copy, quite servicable but worn. Rules worn, some tears marks stains, cover page torn from staples & repaired. 4 box corners repaired w/ masking tape. Something cut from template on back cover of rules.
Revision of classic game that is much more realistic & complete, but less exciting. J Greene.

Bismarck ['78], 2nd PARTS

79381

AH Avalon Hill Game Co.

$1.00

Excell

OoP

79397

AH Avalon Hill Game Co.

$1.00

Mint

OoP

79401

AH Avalon Hill Game Co.

$4.00

Excell

OoP

Basic/Adv Games Tables & CRT, 2nd ed.

Bismarck ['78], 2nd PARTS


Range Finder, 1 only.

Bismarck ['78], 2nd PARTS

Incomplete counterset, only. Includes most search board counters (but few aircraft) and about 50% of battleboard ships.

Bismarck ['78], 2nd PARTS

39565

AH Avalon Hill Game Co.

$2.00

Excell

OoP

39564

AH Avalon Hill Game Co.

$2.00

Good

FB

OoP

79394

AH Avalon Hill Game Co.

$2.00

Mint

OoP

79400

AH Avalon Hill Game Co.

$3.00

Excell

OoP

79380

AH Avalon Hill Game Co.

$2.00

Excell

OoP

108534

SPI Games

$5.00

Excell

OoP

108532

SPI Games

$35.00

Excell

FT

OoP

German Basic/Int Player Aid Card 2nd ed, one only.

Bismarck ['78], 2nd PARTS


Box, only. Worn & lightly mildew spotted but intact.

Bismarck ['78], 2nd PARTS


Battle Manuever Gauge, 1 only.

Bismarck ['78], 2nd PARTS


Search board, one only.

Bismarck ['78], 2nd PARTS


German Basic/Int Player Aid Card 2nd ed, one only.

CA, Tactical Naval Warfare 2nd PARTS


Coversheet, only.

CA, Tactical Naval Warfare in Pacific 2d

Complete. Aging masking tape on inner tray; otherws v.clean. 2nd edition is a reprint of the game from S&T#38 in boxed format. Game of tactical ship-ship combat in S. Pacific in WW2, focusing on Solomon's battles.
Multiple scenarios. Counters generally represent small groups of similar ships. J.Dunnigan'73

CA, Tactical Naval Warfare in Pacific 2d

108889

SPI Games

$32.00

V.Good

FT

OoP

OoP

Complete. Some minor wrinkling of rules thru use. 2nd edition is a reprint of the game from S&T#38 in boxed format. Game of tactical ship-ship combat in S. Pacific in WW2, focusing on Solomon's battles. Multiple
scenarios. Counters generally represent small groups of similar ships. J.Dunnigan'73

CA, Tactical Naval Warfr in Pacific #38

101055

SPI S&T Magazine Games

$40.00

Mint

1" at btm margin of rules cover yellowed thru exposure to counters; otherwise cherry. Mag & Game. Ship-ship naval combat in Solomons during the Guadalcanal campaign, Fall 1942-Spring 1943. Good, quick game
with decent insights into the advantages of each side and the tactical situations encountered. 10 scenarios, 6min/turn, .9km/hex. J.Dunnigan'73 / ARTICLES ON: Tactical Naval Warfare in the Pacific 1941-3; Gettysburg
Campaign, June-July 1863.

CA, Tactical Naval Warfr in Pacific #38

92489

SPI S&T Magazine Games

$28.00

Excell

OoP

Err

Includes numerous addtl articles on CA. Mag & Game. Ship-ship naval combat in Solomons during the Guadalcanal campaign, Fall 1942-Spring 1943. Good, quick game with decent insights into the advantages of
each side and the tactical situations encountered. 10 scenarios, 6min/turn, .9km/hex. J.Dunnigan'73 / ARTICLES ON: Tactical Naval Warfare in the Pacific 1941-3; Gettysburg Campaign, June-July 1863.
Prices TRIPLE if you phone between 9pm -10am PST!

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Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 166 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

WW-2: Naval Combat

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

CA, Tactical Naval Warfr in Pacific #38

GmOnly

108890

SPI S&T Magazine Games

$20.00

OoP

OoP

Bk

OoP

New

Bk

OoP

New

Bk

OoP

OoP

V.Good

Missing 1 ship & 1 speed marker (ID included); otherws complete. 1/3" hole in map surface. Otherws EX. GameOnly. Ship-ship naval combat in Solomons during the Guadalcanal campaign, Fall 1942-Spring 1943.
Good, quick game with decent insights into the advantages of each side and the tactical situations encountered. 10 scenarios, 6min/turn, .9km/hex. J.Dunnigan'73

Carriers at War [PC Disk] PARTS

64685

_PC Software & Hardware

$2.00

Mint

HC

Complete except for the software, of course. 5.25HD, 640k, mouse req; supports sound. Highly popular, operational game of the 6 best known carrier battles in the Pacific: Pearl Harbor, Coral Sea, Midway, Eastern
Solomons, Santa Cruz, Marianas Turkey Shoot. SSG'92

Command at Sea: Gruppe Nord

109477

Clash of Arms

New

$22.00

128pg Booklet compiling & revising data for all German ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing this in line with CAS 4th ed. L.Bond'12

Command at Sea: Home Fleet

107102

Clash of Arms

$20.00

Booklet compiling & revising data for all British ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. 112pgs. L.Bond'12

Command at Sea: La Guerre Navale

109476

Clash of Arms

$21.00

Booklet compiling & revising data for all French ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. Equal emphasis on the fleet that was and
the fleet that could have been. CAS v7; Atlantic Navies book 1. L.Bond'12

Command at Sea: Mediterranean Fleets

109482

Clash of Arms

$19.00

New

Bk

Booklet containing all the details for ships, aircraft, weapons etc for the Italian, Greek, Turkish & Yugoslav navies during WWII (replacing the earlier Supermarina data, and making it compatible with CAS 4th). Includes
150+ ships & 90 aircraft, including updated Italian values & all from 1939-45 (plus some prototypes). L.Bond'13

Command at Sea: Rising Sun 3rd PARTS

89794

Clash of Arms

$4.00

Mint

Bk

OoP

109494

Clash of Arms

$35.00

New

Bk

OoP

OoP

Scenario & Stats booklet only.

Command at Sea: Steel Typhoon Kit

Booklet containing rules & OoB for the 2nd half of the War in the Pacific, with 36 scenarios covering the biggest naval battles in the Pacific during WW2, including Rabaul, Truk, the Marianas, Leyte Gulf & Okinawa.
Includes both historical & what-if scenarios. Includes 3 counters sheets of ships & aircraft. Uses the 4th ed Command at Sea system. E.Kettler'12

107277

Coral Sea

Bellica 3rd Generation

$42.00

New

BC

Second game in the Campaign Commander system. This game covers the battles in the Solomon Sea beginning at Coral Sea in May 1942 but continuing thru 1943. Area move, btln/rgt/naval btl group level, 45km/1cm,
highly interactive with 64 cards influencing the action. '11

Coral Sea 1st

107551

Game Designers Workshop

$55.00

Mint

OoP

zl

Err

Cherry. Detailed, strateguc-operational level, 4-scenario game of carrier batttles in Coral Sea area of the southern Pacific Ocean, Spring 1942, including the namesake battle. Complete air & surface combat. 1st of 3
games using this system. Later 2nd edition corrected some rules oddities. M Miller'74

Coral Sea 2nd

85686

Game Designers Workshop

$33.00

V.Good

OoP

OoP

zl

1 of 2 staples no longer binding all rules pages. Blank backsides of units color colded. Detailed, strateguc-operational level, 4-scenario game of carrier batttles in Coral Sea area of the southern Pacific Ocean, Spring
1942, including the namesake battle. Complete air & surface combat. 1st of 3 games using this system. 2nd edition corrected some rules oddities. M Miller'76

Coral Sea Solitaire #10

91052

Decision Gms World at War

$52.00

New

Mag & Game. Solitaire game of the May 1942 Japanese attempt to capture the key Allied base at Pt. Moresby using the Solomons Campaign 2nd game system. The player controls the Allied forces. 75mi/hex,
12hrs/turn, 1-3ships/counter. '10 / ARTICLES ON: Coral Sea 1942; Crimean Campaign, 1941-2; Germany's Spitzbergen Raid 1943; Djibouti in WW2; the ZRCV Flying Aircraft Carrier; Dodecanese Campaign,
Germany's Last Offensive in the Med 1943; Operations research in WW2.

6770

CV PARTS

Yaquinto

$3.00

Excell

FB

OoP

$44.00

Excell

FT

OoP

OoP

GB** OoP

Jap & US holding charts, only. As a set.

108533

Fast Carriers

SPI Games

Aging masking tape on inner tray; otherws v.clean. Lrg game of Air-Sea carrier operations between 1941-1877 in various areas of the world. Includes 800 units, 9 scenarios, hidden move. Played at both strategic &
tactical levels w/ telesoping time scale. J.Dunnigan'75

Flattop 1st

107605

Battleline

$45.00

Mint

FB

Some minor moisture staining & purple discoloration to a 1-4" margin at top of box. Color registration (printing) misaligned on box. Both purely cosmetic flaws. Components cherry. Rising sun cover. Huge & richly
detailed game of carrier battles in the Solomons. Complex & HIGHLY RECOMMENDED. S.Taylor'77

Flattop 3rd

80854

AH Avalon Hill Game Co.

$33.00 ** V.Good

50% punched. Missing 2 markers, 4 units total, ID of units unknown. Box worn, w/ all corners & several seams torn & repaired. Rules rear cover & 1 page extensively soiled & stained. AH version w/ MacGowan cover.
Excell, detailed cat & mouse game of carrier war in S. Pacific. Highly recommended.

Flattop, 1st PARTS

70708

AH Battleline Reprints

$4.00

Excell

OoP

33092

AH Battleline Reprints

$1.00

V.Good

OoP

70707

AH Avalon Hill Game Co.

$2.00

V.Good

OoP

Set of 2 Air Formation Charts (Jap. & Allied).

Flattop, 1st PARTS


One Tables (CRT, etc) card, only. Some penciled notes in margins erased.

Flattop, 2nd PARTS

Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)). Some minor wrinkled & discolored.

Flattop, 2nd PARTS

70705

AH Avalon Hill Game Co.

$1.00

Excell

OoP

70704

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

70706

AH Avalon Hill Game Co.

$4.00

Excell

OoP

107688

Dan Verssen Games

New

DC**

Allied Air Ops Chart "A", only.

Flattop, 2nd PARTS


Allied Air Ops Chart "A", only. One mark in ink; slight soiling.

Flattop, 2nd PARTS


Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)).

Fleet Commander Nimitz

$75.00 **

Solitaire game of the US-led defense against the seemingly unstoppable Japanese naval expansion in the Pacific during World War II. Player takes the role of Adm. Nimitz, first defending against Japanese thrusts then
bringing the war ever closer to the Japanese home islands. Covers nearly the entire war, from Jan. 1942 thru as late as Sept. 1945 at an operational & strategic level in 4 historical campaigns for each year. The player
commands a combination of land, air & sea forces which engage in detailed battles as they pursue the goals of each campaign. Includes mounted map, 8 counter sheets. Its a heavy & big sucker. '14

Hunters, The... 2nd

109662

Consim Press

$65.00

New

BC

OoP

2015 2nd edition. 2014 reprint. Detailed & popular solitaire game of tactical U-Boat combat in the first 5 years of WWII. Game represents 8 u-boat types engaging in 9 types of patrol assignments against hundreds of
historical targets, with responses from escorts, convoys & aircraft deployed against them, night & day. Campaigns allow for crew advancement & promotion, and multi-player & tournament options are included. Akin the
B-17 and B-29 in that the player must manage all aspects of the u-boat as it pursues its mission and absorbs damage. Includes 140 counters, 4 uboat display mats (dbl sided). G.Smith'14

Incredible Victory, Btl of Midway PARTS

19031

Quarterdeck Games

$1.00

Excell

OoP

68242

Simulations Canada

$2.50

V.Good

OoP

93814

VAE VICTUS Magazine

$14.00

New

Err

Game reference card only. Writing on back of card.

Kriegsmarine PARTS

Rules photocopy, w/ charts.

Loups Gris en Atlantique #90


Prices TRIPLE if you phone between 9pm -10am PST!

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All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 167 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Naval Combat

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
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Mag + Game. w/68pg mag. Somewhat abstracted solitaire game of tour of individual U-Boats in 1941 in the mid-Atlantic. Multiple sub types with gunnery, AA, torpedoes, special weaponry, & sepcial events. French all
color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10

Midway ['64]

106501

AH Avalon Hill Game Co.

$18.00

Good

OoP

OoP

OoP

FB

Sufficiently complete to play, but this is a well-loved, very used copy that might otherwise become parts. Missing 1 battleboard ship counter & 1 main air unit. Rules & battle manual provided as photocopies. Counters
worn w/ writing on battleboard ship backsides. All box corners repaired (some crudely). Classic cat & mouse naval game. Simplistic, but exciting.'64

Midway ['64]

109405

AH Avalon Hill Game Co.

$39.00

V.Good

FB

Complete. Some tactical ship counters bowed or creased; 1 aircraft counter has 2 cat teeth marks. All blanks made into extra search counters. Box btm seams & side panels, and box top corners, reinforced with clear
packing tape. Rules wrinkled thru use w/ a stain on side. Dividing screen has a lrg but lite moisture discoloration. Thick box. Classic cat & mouse naval game. Simplistic, but exciting.'64

Midway ['64] PARTS

105775

AH Avalon Hill Game Co.

$9.00

V.Good

Complete counter set. All main counters present & marked w/ turn of appearance on blank backside. Some counters (esp search counters) well worn thru use. Atago counter marked to highlite its importance.

Midway ['64] PARTS

107880

AH Avalon Hill Game Co.

$2.50

Mint

OoP

88046

AH Avalon Hill Game Co.

$3.00

Mint

OoP

105450

AH Avalon Hill Game Co.

$3.00

Mint

OoP

85727

AH Avalon Hill Game Co.

$25.00

Excell

FB

OoP

Hit Record Pad w/ 11 sheets.

Midway ['64] PARTS


Hit Record Chart pad, only.

Midway ['64] PARTS


Hit record pad, only.

Midway ['64] PARTS

Thin box. Missing ALL US units & markers, no die. Otherws complete & EX. Includes box, 2 boards, rules, search divider, hit record, Japanese counters.

Midway ['64] PARTS

88047

AH Avalon Hill Game Co.

$3.00

Mint

OoP

88613

AH Avalon Hill Game Co.

$12.00

Excell

OoP

Hit Record Chart pad, only.

Midway ['64]: Coral Sea Variant COPY

B&W photocopy of rules full size maps, plus color copy of 2 countersheets, for this kit for Midway'64 providing new search maps, counters & rules for the Coral Sea & other later key battles in the Solomons Sea. Very
worthy addition to this venerable game. B&W photocopy of rules full size maps, plus color copy of 2 countersheets, for this kit for Midway'64 providing new search maps, counters & rules for the Coral Sea & other
later key battles in the Solomons Sea. Very worthy addition to this venerable game.

Midway ['64]: Leyte Var Counters

94257

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

$7.50

Excell

OoP

Set of handmade counters made from B&W photocopy of ships printed in the General. Most are now delaminated due to aging glue. No rules or maps.

Midway ['64]: Leyte Variant COPY

88647

AH Avalon Hill Game Co.

Photocopy of two variants for Midway from the General including B&W copies of 2 countersheets. Maps depicted in articles only. Photocopy of two variants for Midway from the General including B&W copies of 2
countersheets. Maps depicted in articles only. Leyte Gulf covers the 1944 finale of the Japanese Navy. Coral Sea covers the May'42 battle as well as several of the later major naval battles in the Solomons from Fall'42.

Midway ['92] PARTS

3866

AH Avalon Hill Game Co.

$1.00

Mint

102935

ATO - Turning Point Simul

$28.00

New

HP

OoP

Jap Operations Card (only)

Midway, Battle of...

Chosen as one of the 20 decisive battles of world, this game covers the June 1942 battle of Midway that broke the Japanese naval superiority in the Pacific. Includes all facets of this brief battle, including coverage of an
actual land invasion of the two islands, as well as subs, seaplanes & many more details of the situation. Includes 176 counters & mounted map. P.Rohrbaugh'13

Nordkapp, Los Convoyes del Artico # 29

109094

Alea Magazine (Ludopress)

$18.00

< New

Sml, 1/4" tear at edge of mag cover. Otherws new. Mag + Game. w/44pg mag. Nordkapp is a 2-player game of the convoy battles in the Arctic, 1942-45. The Germans attempt to sink merchant ships, while the Allies
try to get goods thru to the USSR or sink one of the German captial ships. Hex based, individ ship counters. ALL mag components printed in Spanish; English rules translation included. Color counters included in mag,
and must be mounted & cut apart. Also includes Libertadores, a game of 2 tactical battles in Spain in 1818. Rules translations available at www.Grognard.com. '04

Nordkapp, Los Convoyes del Artico # 29

109095

Alea Magazine (Ludopress)

$19.00

New

Mag + Game. w/44pg mag. Nordkapp is a 2-player game of the convoy battles in the Arctic, 1942-45. The Germans attempt to sink merchant ships, while the Allies try to get goods thru to the USSR or sink one of the
German captial ships. Hex based, individ ship counters. ALL mag components printed in Spanish; English rules translation included. Color counters included in mag, and must be mounted & cut apart. Also includes
Libertadores, a game of 2 tactical battles in Spain in 1818. Rules translations available at www.Grognard.com. '04

North Cape, Arctic Convoy Battles #292

109436

Decision Games S&T Games

$25.50

New

Mag & game. Solitaire game covers the naval convoy war in the Barents Sea north of Scandinavia between 1942-45 at an operational level. Played in scenarios, each covering one of the major battles such as the
destruction of PQ-17. Player commands the German air & naval forces seeking to destroy as many ships as possible on their way to the USSR. 20-25 aircraft/counter, individ large ships or sml #s of DDs per counter. 3
scenarios. 280 counters. E.Harvey'15 / ARTICLES ON: Battles in the Arctic, 1941-5; Mercenary Warfare in the Congo, 1960s; the Battle of Waterloo, 1815; the First Punic War, Rome's Rise to Imperium; Clergymen
Warriers of the Middle Ages; Maori Wars against the British in New Zealand; the Influenza Epidemic of 1918; the US Army' Howtars, a mortar in a howitzer cradle.

Paukenschlag #22

99444

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Game covering the U-Boat campaign against the US's eastern seaboard & Carribean in 1942 (including the what-if of German strategic bombing). Strategic, operational & tactical, with units representing
1-2 warships or 6-12 aircraft. 1wk/turn. P.Moore'08

Picket Duty, Kamikaze Attacks Okinawa'45

108494

Legion Wargames

$45.00

New

HC

OoP

Solitaire game of the US defense of the core of its naval fleet using 16 radar picket stations surrounding the fleet near Okinawa, March-June 1945, in the form of destroyers. Your goal as the destroyers is to simply
survive. Player manages many of the gunnery & damage control systems of a Fletcher-class DD. Basic & advanced rules, 6 scenarios plus 2 hypothetical scenarios, a mini campaign & full campaign. 27 types of
Japanese planes depicted. 8hrs/turn, 400 counters. S.Dixon'13

PQ-17, Arctic Naval Operations 1941-3

103870

GMT Games

$28.00

New

BC

2-player game of the naval war during WW2 in the Barents & Norwegian Seas as the western Allies attempt to supply the USSR. Uses a block system to provide liimited intelligence, with each block being a task force of
varying size of similar ships or subs, or a dummy. 58 blocks, 416 counters, 80 cards. C.Janiec'09

Search for the Graf Spee

107200

Third Millenia BATTLEFLAG

$25.00

Mint

OoP

Simple, early game of the British effort to locate & destroy the Graf Spee thruout the S.Atlantic while she preys on unprotected merchant ships. Graphically Spartan, this is a decent game of cat & mouse in the south
Atlantic early in WWII. 119 counters. '73

Seas of Iron Card Game

110306

Blackball Games

$18.00

New

SB

Small game of battleship combat for 2-4 players set in the first half of the 20th century. Simple to learn & quick playing, can be played head-head or as teams. Goal is to be the last one floating in a duel to the death. Akin
to Modern Naval Battles. '14

Second WW at Sea, Arctic Convoy 2nd

110253

Avalanche Press, Ltd.

$46.00

New

BC

Reprint in a bookcase box. Second WW series game that focuses on the British navies difficult task of protecting the convoys to Murmansk & the USSR. 2 maps cover the huge expanse of the Norwegian & Barents
Seas. 630 counters, 24 scenarios. '13

Second WW at Sea, Bismarck 2nd

110252

Avalanche Press, Ltd.

$46.00

New

BC

New

HC

OoP

Excell

HC

OoP

2nd ed is a reprint in a sleeved BC box. Commerce raiding & naval combat in the North Atlantic early in WW2, including both the Bismarck's forray. 280 counters, 3 maps, 12+ scenarios. '12

Second WW at Sea, Coral Sea 1st

102355

Avalanche Press, Ltd.

$26.00

Complete game covering the clash between carrier groups at the Coral Sea, May 1942, and also serving as an introductory game to the Second WW at Sea system. 145 counters. '10

Second WW at Sea, Eastern Fleet 1st


Prices TRIPLE if you phone between 9pm -10am PST!

109888

Avalanche Press, Ltd.

$25.00

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 168 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

WW-2: Naval Combat

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

1st edition. 10% punched & complete. Allied airbase card mildly sun faded. Otherws v.clean Sequel to SOPAC using the WW2 variation of the Grt War at Sea system. This game covers the May 1942 sortie of
Japanese carries in search of the British fleet in the Indian Ocean. Operational & tactical, with 36nmi/hex. 210 counters, 2 maps. '01

Second WW at Sea, Eastern Fleet 1st

89616

Avalanche Press, Ltd.

$34.00

Mint

HC

OoP

OoP

Sequel to SOPAC using the WW2 variation of the Grt War at Sea system. This game covers the May 1942 sortie of Japanese carries in search of the British fleet in the Indian Ocean. Operational & tactical, with
36nmi/hex. 210 counters, 2 maps. '01

Second WW at Sea, Eastern Fleet 2d PARTS

94977

Avalanche Press, Ltd.

$2.00

New

HC

79840

Avalanche Press, Ltd.

$39.00

New

HC

Box only. Box btm is crease along 2 sides & has a 2" seam tear.

Second WW at Sea, Eastern Fleet 2nd

2nd is a simple reprint with pictures instead of illustrations on box cover. Sequel to SOPAC using the WW2 variation of the Grt War at Sea system. This game covers the May 1942 sortie of Japanese carries in search of
the British fleet in the Indian Ocean. Operational & tactical, with 36nmi/hex. 210 counters, 2 maps. '07

Second WW at Sea, Midway, Turning Pt 2nd

106408

Avalanche Press, Ltd.

$46.00

New

HC

This is a 2nd (2006) edition copy in a half-case box. Reprinted in a HC box. Large game of the battle of Midway at both operational and tactical level, with 490 counters, 2 maps, and many what-if scenarios of naval
combat in the central Pacific. '05

Second WW at Sea, SOPAC South Pacific

109049

Avalanche Press, Ltd.

$75.00

Mint

BC

OoP

Naval combat in the South Pacific between May 1942 and early 1943 using an evolution of the Great War at Sea system (applied to WW2). Operational & tactical, mounted maps, 490 gorgeous counters, 10 tac btl & 10
operational scenarios. 36n.mi/hex,4hr/turn. J.Keller, B.Miller'00

Second WW at Sea, Strike South 1941-2 2d

109670

Avalanche Press, Ltd.

$48.00

New

BC

2nd ed is a reprint with larger box. Second WW series game of naval combat in the eastern Pacific early in WW2, as the Japanese quickly expand their empire, 1941-2. The Japanese face American, British, Australian
& Dutch forces near Indonesia. 12 scenarios, 420 counters, 3 maps. '12

Second WW at Sea: Black Sea Fleets

102711

Avalanche Press, Ltd.

$30.00

New

Bk

Our last copy. Addon booklet providing the Soviet, Turkish & Romanian navies for use in the Bomb Alley game. Includes capital ships designed but never built. Includes 70 large & 140 standard sized counters, 24 new
scenarios, plus historical material. Reqs Bomb Alley. M.Bennighof'08

109772

Second WW at Sea: Distant Oceans Kit

Avalanche Press, Ltd.

$25.00

Mint

Bk

OoP

New

Bk

OoP

New

Bk

Booklet of 24 additional new scenarios for the 4 games published to date. 64pgs, plus discussions of Italian aircraft carriers, the Royal Yugoslav navy, and more. M.Bennighof'03

Second WW at Sea: Imperl & Royal Navy 2d

93385

Avalanche Press, Ltd.

$18.00

Addon scenario kit of the hypothetical situation where the WW1 Austro-Hungarian fleet had survived more or less intact to fight in WW2. Includes 10 scenarios & 210 counters. '10

Second WW at Sea: Kaiser's Navy Kit

104961

Avalanche Press, Ltd.

$21.00

Kit for the Second WW at Sea series that posits an alternate history where Imperial Germany had survived WW1, its navy remained intact, and later challenged Britain. Includes 110 counters, 20 scenarios set in the
Atlantic & Mediteranean. Req Bomb Alley, Arctic Convoy & Bismarck. '10

Second WW at Sea: Orange Waters KIT

94899

Avalanche Press, Ltd.

$9.00

New

Bk

110258

Avalanche Press, Ltd.

$9.00

< New

Bk

Scenario booklet with 10 scenarios focused on the Royal Netherlands Navy in WW2. '11

Second WW at Sea: Strait of Magellan Kit

Some slight scuffs & dirt spots due to poor storage at a distributor. Addon booklet for this game system adds 10 scenarios of hypothetical battles near the Strait of Magellan (southern tip of S.America). Req Cone of
Fire, Midway, Bismarck, Leyte Gulf & East of Suez to play all scenarios. '09

Silent War 3rd

108611

Compass Games

$60.00

New

BC

OoP

2014 3rd ed. 2nd Reprint with errata & rule previously printed in IJN integrated into rulebook. Large & detailed solitaire game of the US's submarine war against Japan in WW2. Many scenarios of various specific
engagements & speific sub's patrols, and also campaigns of varying length. Single patrols can be gamed in 10 minutes. Rules cover American torpedo evolution, Ultra, repair & readiness, war progression, Japanese
battleship doctrine, 2 player rules, etc. 5 counter sheets, 1 map. B.Miller'14

Silent War: IJN Expansion 2nd

108979

Compass Games

$22.00

New

HC

Excell

WT

OoP

FT

OoP

FT

OoP

OoP

2014 2nd ed reprint. Reprinted kit for Silent War, which adds 336 new counters for all the small warships & cargo craft, and retrofits Silent War with the enhancements of Steel Wolves. '14

Solomons Campaign

107800

SPI Games

$49.00

Complete. A stray mark on rules cover, otherws v.clean. Packaged in a white tray. Simple, hi excitement game of air-land-sea combat for Guadalcanal including very workable si-move. J.Dunnigan'73

Solomons Campaign

108010

SPI Games

$45.00

V.Good

Missing 1 ship unit; ID included & similar to other such counters. 2 identical CRT charts mounted to cardstock, in effect only 1 of 2 identical charts provided. Sml spot on map. Simple, hi excitement game of
air-land-sea combat for Guadalcanal including very workable si-move. J.Dunnigan'73

Solomons Campaign

98173

SPI Games

$50.00

Excell

No coversheet, label at tray end. Some edges & center seam of map sun discolored, otherws EX. Simple, hi excitement game of air-land-sea combat for Guadalcanal including very workable si-move. J.Dunnigan'73

Solomons Campaign PARTS

40445

SPI Games

106604

Compass Games

$4.00

Excell

$104.00 **

New

DC**

Starting Forces & Reinforcement (TRC) chart, only.

Steel Wolves, German Sub Campaign 1941-5

2014 reprint. Sequel to Silent War, this solitaire game covers the U-Boat war in the Atlantic to the early months of 1943. Players control the assets on both sides during short campaigns or the full time of 1939-43.
Covers the N & S.Atlantic, Med, western Indian Oceans. Includes 12 sheets! of ship counters, representing every German sub deployed plus what-ifs. B.Miller, S.Jackson'10

Steel Wolves: German Fleet Boats Kit

109941

Compass Games

$24.00

New

HC

Kit for Steel Wolves allowing players to explore the what-if had the Germans focused on larger & longer ranged u-boats (rather than the standard Type VII). This kit alters the beginning campaigns to reflect changes in
both German & Allied deployments in the U-Boat War. Also includes 3 more Italian subs. B.Miller'13

Submarine 1st

107606

Battleline

$45.00 **

Mint

FB** OoP

OoP

BC

OoP

24 counters loose from tree, otherws cherry. Detailed sub v escorts & convoys in WW2. All major combatants included. '76

Submarine: Strategic Submarine Variant

77252

AH Avalon Hill Game Co.

$5.00

Excell

Article copy providing an excel dbl blind, strategic lvl variant covering the Battle for the Atlantic in March '43 at operational level. Both sides have the full OoB for the most damaging month in the U-Boat war. Also
includes an article with an additional 20 scenarios from both the Atlantic & Pacific.

Tokyo Express

103699

AH Victory Games

$75.00

Excell

No counter tray. 5% punched, but missing 28 blanks; all actual markers & ship counters present. Scotch tape on 2 box sides & btm. Med to complex, 1-2 player game of nighttime naval battles around Guadalcanal. 4
historical & 7 what-if scenarios plus scenario generator. First rate components. 10min/turn, 1500yd/hex, 1-2 players. RECOMMENDED. '87

U-Boat ['61 Cardboard]

98682

AH Avalon Hill Game Co.

$29.00

V.Good

FB

OoP

w/cardboard ships. Missing 1 of 3 identical U-Boat counters. Some sml box edge abraisions. Otherws v.clean. w/cardboard ships. Simple game of cat & mouse between UBs seeking entry into convoy zone &
destroyers trying to stop them in any manner they can. '61

U-Boat PARTS

107875

AH Avalon Hill Game Co.

$4.00

Mint

OoP

107876

AH Avalon Hill Game Co.

$4.00

Mint

OoP

107468

SPI Games

$65.00

Mint

FT

OoP

Attack Record Pad, only.

U-Boat PARTS
Attack Record Pad, only.

Up Scope!
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 169 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

WW-2: Naval Combat

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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3 counters loose from tree, otherws cherry including the tray. Comprehensive study of sub/anti-sub warefare from 1914-1980s. J Balkoski '77

War at Sea 4th

108274

L2 Design Group

$55.00 **

New

LB** OoP

Large, colorful reprint of this very simple, quite fun game of the naval war in Atlantic & Med during WW2. Revised & seriously upgraded from the earlier Jedko & AH versions, adding such nicities as admirals & mines,
refueling at sea, etc. J.Edwards'07

White Ensign / Rising Sun

88965

Moments in History

$24.00

Mint

zl

OoP

OoP

OoP

Op lvl gm of the Japanese raid into the Indian Ocean, Spring 1942. Uses Norway 1940 system to represent individual capital ships and air squadrons. A game of cat & mouse by a veteran naval designer. J.Greene'98

Wolf Pack #47

101043

SPI S&T Magazine Games

$65.00

Mint

Modest disolorationation to blank backsides of a dozen counters. Significant disoloration of one map panel from contact with counters. Otherws very clean. Mag & Game. Popular SOLITAIRE game of U-Boat
campaign in N. Atlantic during the critical period in early 1943. 200 counters, 4 monthly scenarios. J.Dunnigan'74 / ARTICLES ON: German Submarine Warfare in the Atlantic, 1939-43; World War III, the Potential for
conflict in the 1970s; Main Article Index for S&Ts 19-47.

Wolf Pack #47 PARTS

48748

SPI S&T Magazine Games

106695

Decision Games

$5.00

Excell

$16.00

New

Fo

Mint

Rules, only.

Wolf Pack [PC]

Win9x/ME/NT/XP, on CD-R. Computerized version of the long-popular solitaire game of u-boat attacks on Allied convoys, Spring 1943. Faithful port to PC from of the SPI game in S&T 47. '02

Wolf Pack PARTS

107530

SPI Games

95653

Minden Games / Panzerschk

106496

AH Avalon Hill Game Co.

$5.00

OoP

Countersheet only.
topic: WW-2: Political & Economic Conflict
Fall of Rohm 2nd

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$7.50

New

$25.00

Excell

Reprint of this abstract solitaire game of Hitler's transition to power in 1934. G.Graber '11

Origins of World War II

BC

OoP

About a dozen counters have what appears to be a minor blue printers' ink smudging to face of counter. Several counters marked on blank backsides. Otherws EX. Simple 2-5 player game of the diplomatic chain of
events in the 30s that set the stage for WW2. Simple, fast playing and very suitable to classroom play. J.Dunnigan'71

85775

Origins of World War II

AH Avalon Hill Game Co.

$24.00

Excell

BC

OoP

$19.00

Excell

OoP

Simple 2-5 player game of the diplomatic chain of events in the 30s that set the stage for WW2. Simple, fast playing and very suitable to classroom play. J.Dunnigan'71

Plot to Assassinate Hitler #59

104446

SPI S&T Magazine Games

Complete. 2 sml fingerprint mars on mag cover, otherws clean. Mag & Game. Attempt to simulate the July 1944 coup attempt to assassinate Hitler using a std movement/combat system on a hex map,. 200 counters.
J.Dunnigan'76 / ARTICLES ON: The plot to assassinate Hitler; World Naval Strength in 1977; Main Battle Tanks; the Russo-Japanese War, 1904-5.

Plot to Assassinate Hitler #59

101254

SPI S&T Magazine Games

$28.00

Mint

OoP

OoP

OoP

Some minor scuffing along left edge of mag cover, otherws cherry. Mag & Game. Attempt to simulate the July 1944 coup attempt to assassinate Hitler using a std movement/combat system on a hex map,. 200
counters. J.Dunnigan'76 / ARTICLES ON: The plot to assassinate Hitler; World Naval Strength in 1977; Main Battle Tanks; the Russo-Japanese War, 1904-5.

Plot to Assassinate Hitler #59

92853

SPI S&T Magazine Games

$18.00

Excell

Sml amt of errata annotated into rules. Punched & in EX condition. Mag & Game. Attempt to simulate the July 1944 coup attempt to assassinate Hitler using a std movement/combat system on a hex map,. 200
counters. J.Dunnigan'76 / ARTICLES ON: The plot to assassinate Hitler; World Naval Strength in 1977; Main Battle Tanks; the Russo-Japanese War, 1904-5.

85831

Plot to Assassinate Hitler #59

SPI S&T Magazine Games

$30.00

Mint

Mag & Game. Attempt to simulate the July 1944 coup attempt to assassinate Hitler using a std movement/combat system on a hex map,. 200 counters. J.Dunnigan'76 / ARTICLES ON: The plot to assassinate Hitler;
World Naval Strength in 1977; Main Battle Tanks; the Russo-Japanese War, 1904-5.

Plot to Assassinate Hitler #59 PARTS

2576

SPI S&T Magazine Games

$1.00

Poor

OoP

79370

SPI S&T Magazine Games

$3.00

Mint

OoP

24029

SPI S&T Magazine Games

$5.00

Mint

OoP

Rules only.

Plot to Assassinate Hitler #59 PARTS


Rules, only.

Plot to Assassinate Hitler #59 PARTS


Map, only.
era:

POST WORLD WAR II HOT WARS, 1945 -- Present


topic:

After the Holocaust [Yellow]

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

POST WW2 HOT WARS: MODERN Era Political & Economic Conflicts

106499

SPI Games

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$65.00 ** V.Good

BC** OoP

Yellow box. Missing 2 markers; ID included. Charts soiled & stained thru use. Many counters have writing on blank backsides. Yellow box with mounted mapboard. 2-4 player board game in which players represent
the 4 regional US economies after nuclear war, and seek to simply survive then grow their economies to be sustaining. Players must develop the sectors of their economy in a carefully coordinated fashion to grow.
Game is unique in that it enforces cooperation and rewards joint planning, tho a go-it-alone military option is always possible. RECOMMENDED. R.Simonsen'77

22929

Among Nations #9

Game Publicatns GAME FIX

$10.00

New

OoP

Mag & game. Simpler, colorful 3-6 player game of horsetrading among nations. Players try to further their own agenda while hindering that of other players. Cards must be cut out prior to play. D.Verssen'95 / Articles on
industry news; strategy in Among Nations; interview with Richard Dengel, designer; Van Dorn's Raid at Holly Springs, Dec 1862, scenario for Rebel Yell; optional rules for Ancients; state of the hobby by Jack Greene.

91069

Among Nations #9

Game Publicatns GAME FIX

$9.00

Mint

OoP

Mag & game. Simpler, colorful 3-6 player game of horsetrading among nations. Players try to further their own agenda while hindering that of other players. Cards must be cut out prior to play. D.Verssen'95 / Articles on
industry news; strategy in Among Nations; interview with Richard Dengel, designer; Van Dorn's Raid at Holly Springs, Dec 1862, scenario for Rebel Yell; optional rules for Ancients; state of the hobby by Jack Greene.

Crisis 2000, Insurrection in the US

82575

One Small Step

$9.00

New

OoP

22905

Game Publicatns GAME FIX

$9.00

New

OoP

Area-based, sml game of survivalist rebellion in the 21st century. J.Miranda'94

Crisis 2000, Insurrection in the US #2

1x2.5" inventory label on mag cover. Mag & game. Area-based, sml game of a survivalist-minded rebellion in the US in the 21st century. Played on an area map of the US with 100 die-cut counters. Goal is to win the
hearts & minds of the American populace thru military, political & social means (including use of the internet). J.Miranda'94 / ARTICLES ON: tha balance of power in 21st century US & the battle for cyberspace; reviews
of MIH Ring of Fire & GMT's Btls of Waterloo.

Crisis 2000, Insurrection in the US #2

86758

Game Publicatns GAME FIX

$8.00

Mint

OoP

Mag & game. Area-based, sml game of a survivalist-minded rebellion in the US in the 21st century. Played on an area map of the US with 100 die-cut counters. Goal is to win the hearts & minds of the American
populace thru military, political & social means (including use of the internet). J.Miranda'94 / ARTICLES ON: tha balance of power in 21st century US & the battle for cyberspace; reviews of MIH Ring of Fire & GMT's
Btls of Waterloo.

Greek Civil War #11

104212

Decision Gms Modern War M

$22.50

New

Mag & Game. Game covers the Greek Civil War, 1947-9, as communist-leaning populace takes on the Greek government in war for hearts & minds reflected in a political index for each side (0-99). 280 counters, area
move. B.Train'14 / ARTICLES ON: Civil War in Greece 1943-9; the French Expeditionary Corps in the First Indochina War; Honchos, Russian Pilots in the Korean War; the Lost Art of Tracking; Cold War Armor, the M24
Chaffee Light Tank; Israel's Navy; Hezbollah v the IDF in Close Combat; US Airpower in the Cold War.

Kremlin 2nd

109960

Jolly Roger Games Inc.

$28.00 **

New

BC**

2015 printing. Update & expansion of this once-popular, 2-6 player game of intrigue in the Soviet Politburo. Your goal is control, whatever it takes: intrigue, assassination. Basic & adv game levels. This version adds
historical 1928 as well as a modern cast of characters to the game, and the artwork now uses a 1930s-Soviet style. U.Hostettler, S.Hosli'13
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 170 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

topic: POST WW2 HOT WARS: MODERN Era Political & Economic Conflicts
Minuteman PARTS
9786
SPI Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$5.00

V.Good

OoP

Rules (only), cover yellowed & slightly dusty.

Supremacy PARTS

75653

Supremacy Games

$9.00

Mint

OoP

75652

Supremacy Games

$3.00

Mint

OoP

92205

Supremacy Games

$4.00

V.Good

OoP

100811

Schutze Games

$23.50

New

Original Resource Deck of 65 cards, complete, only.

Supremacy PARTS
Set of 6 Supply Center cards, only.

Supremacy: Boomer Subs PARTS


Rules only. Spots & wear thru use.

Terror War

HC

Strategic level, solitaire game focused on the western nations' attempt to suppress terrorism spawned by Al Qaeda within the constraints of the contemporary political environment. 168 counters, div level, 1"=500mi,
1yr/turn. B.Costello'12

Twilight Struggle, Cold War 1945-89 7th

108805

GMT Games

$60.00 **

New

BC** OoP

2014 Deluxe edition reprint. Deluxe edition; 2014 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars
in which the USSR & the western allies used hapless proxies to further their ends. 4th ed added revised map now mounted, 6 addtl cards, thicker counters with rounded corners. '14
topic: POST WW2 HOT WARS: WW-3 Strategic Level Games
Colonial Conquest PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

58915

Strategic Simulations Inc

104585

Decision Games S&T Games

$0.25

Excell

$22.50

New

OoP

Rules only for Apple version of the PC game. '86

Fail Safe, Strategic Air Commmand #283

Mag & game. Game of a 1940s-60s era strategic nuclear air war prior to the advent of ballistic missiles. "Object of the game is to drop sufficient nuclear weapons...to prevent them from dominating the world." Uses a
large scale, polar-centric map of the world & a fast playing game system. 228 counters. J.Miranda'13 / ARTICLES ON: Strategic Nuclear Warfare in the Cold War; Rise of Saladin in 12th Century; Battle of Bushy Run,
Aug 1763; Tulagi; Birth of the Roman navy; Rise of Japan's Navy; Subs in the Gallipoli Campaign; Adm. Morrison & the beginning of the 2nd Vietnamese War. '13

First Strike '62

108006

Schutze Games

$45.00

New

HC

Game of nuclear warfare, c.1962, as the Cuban Missile Crisis or Bay of Pigs spins way out of hand. Very nice polar-centered, hex map of the northern hemisphere used to guide strategic bombers & ICBMs toward the
enemy. The Cuban-missiles provide a bit of a wild card for both sides. 263 counters. B.Costello'13

First Strike, Nuclear Warfare 1983

102247

Schutze Games

$39.00

New

Fo

OoP

Fo

OoP

DTP game of nuclear warfare, c1983, as a power vacuum in the USSR sets off a nuclear exchange in the Northern Hemisphere. Players strive to satisfy differing objectives for each side, keeping the other side
guessing. Counters must be mounted & cut apart. B.Costello'08

Warplan Dropshot, Combo [2nd]

102255

Schutze Games

$75.00

New

Professionally produced game w/ die cut counters. Game of World War 3 as if it started in either the 1960s or 1970s; scenarios include Berlin 1961, Cuban Missile Crisis 1962, Six Day War 1967, Czech Invasion 1968,
Far Eastern Border War 1969, Middle East 1973, 1976 Surprise!, Iran 1979, Poland 1981, Last Gasp 1987. Very strategic army/corp level. 400km & 75km/hex, 2mo/turn. Includes nukes, of course. Sequel to earlier
game of the 1950s. B.Costello'05

World War 3 PARTS

98337

SPI Games

$3.00

Excell

OoP

98341

SPI Games

$7.00

V.Good

OoP

Charts & Tables page, only.

World War 3 PARTS

Map, only. Minor country boundaries annotated in S.America & Africa (crudely); other minor annotations in various places.

World War 3 PARTS

61520

SPI Games

$3.00

V.Good

OoP

91911

SPI Games

$2.00

V.Good

OoP

101259

SPI S&T Magazine Games

Charts sheet only, soiled & spotting.

World War 3 PARTS


Charts & tables page, only.
topic: POST WW2 HOT WARS: WW-3 in Europe
BAOR, Thin Red Line in the 1980s #88

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$42.00

Mint

OoP

V.slight yellowing of margin of mag pages; otherws cherry. Mag & game. First 5 days of Warsaw Pact attack in British sector of northern Germany. 3rd in Central Front series. Key system dynamic is friction thru
combat & movement; turns end only when both sides approach exhaustion. Mates w/Hof Gap & Central Front. Has 2nd ed (SPI) series rules. 2 scenarios, 4km/hex, 12hrs/turn, 400 counters. C.Kamp Jr.'81 / ARTICLES
ON: BAOR, the Thin Red Line in the 1980s; Armies & Leaders in WWI; German Mobilization in WWII; Hundred Years War 1137-1453; Breif game reviews: Third Reich 3rd, 1941, Barbarian Prince, Apocalypse, Valley of
Four Winds, Moonstar, Escape From New York, Dragonmaster.

101399

BAOR, Thin Red Line in the 1980s #88

SPI S&T Magazine Games

$45.00

Mint

OoP

Mag & game. First 5 days of Warsaw Pact attack in British sector of northern Germany. 3rd in Central Front series. Key system dynamic is friction thru combat & movement; turns end only when both sides approach
exhaustion. Mates w/Hof Gap & Central Front. Has 2nd ed (SPI) series rules. 2 scenarios, 4km/hex, 12hrs/turn, 400 counters. C.Kamp Jr.'81 / ARTICLES ON: BAOR, the Thin Red Line in the 1980s; Armies & Leaders
in WWI; German Mobilization in WWII; Hundred Years War 1137-1453; Breif game reviews: Third Reich 3rd, 1941, Barbarian Prince, Apocalypse, Valley of Four Winds, Moonstar, Escape From New York,
Dragonmaster.

BAOR, Thin Red Line in the 1980s PARTS

27943

SPI S&T Magazine Games

$6.00

Excell

OoP

46269

SPI S&T Magazine Games

$5.00

V.Good

OoP

107487

SPI S&T Magazine Games

$69.00

Mint

OoP

Rules only, both exclusive & 2nd ed series rules.

BAOR, Thin Red Line in the 1980s PARTS


Std & Exclusive rules, only, spotted & litely wrinkled.

Berlin '85 #79

Mag & game. Tense game of a Warsaw Pact attack on West Berlin c.1985. Occupational NATO forces seek to delay and cause casualties while holding out as long as possible, denying the Soviets easy logistics thru
the city, tho defeat is inevitable. 200 counters, 1km/hex, 8hrs/turn, 3 scenarios. J.Dunnigan'80 / ARTICLES ON: Berlin '85, Enemy at the Gates; Battle for Stalingrad, Sept-Nov 1942.

Berlin '85 #79 PARTS

27944

SPI S&T Magazine Games

$3.00

Excell

OoP

61476

SPI S&T Magazine Games

$1.00

Good

OoP

79365

SPI S&T Magazine Games

$8.00

Excell

OoP

10985

SPI S&T Magazine Games

$3.00

Mint

OoP

92864

SPI S&T Magazine Games

$4.00

Mint

OoP

105738

WWW Strategy & Tactics

$39.00

Mint

OoP

Rules, only. Price written in pencil on cover.

Berlin '85 #79 PARTS


Rules, only. Extensively mildew spotted withwear & soiling. Some tears, stapled at margins.

Berlin '85 #79 PARTS


Map only. Seams show slight wear thru use, otherws EX.

Berlin '85 #79 PARTS


Rules only.

Berlin '85 #79 PARTS


Rules only.

Donau Front #131

Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 171 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

POST WW2 HOT WARS: WW-3 in Europe

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules separated. Very clean. Mag & Game. Vol.5 of the Central Front game series, with 2nd ed series rules (not compatable w/ 1st 3 games). Covers a Warsaw Pact drive into Bavaria toward Munich. Btln/rgt level,
4km/hex, 200 counters. Game system reflects the continous combat of modern combat, and fatigue as a key dynamic. C.Kamps'89 / ARTICLES ON: Musketry & Rifles; Civil War Soldier Girls; the Japanese
Mediteranean Fleet in WWI; Bavarian Option in the Next War; Excerpts from Dirty Little Secrets book (Dunnigan & Nofi); Weapon Systems & Defense Spending Dilemmas; ERRATA for Far Seas #125.

Drive on Frankfurt #1

67581

Pacific Rim CntrAtk Mag

$20.00

Mint

OoP

Mag & game. Good game of a Soviet drive on Frankfurt via Fulda Gap shortly after the outbreak of World War 3 in Europe. Similar to Next War, game envisions a very fluid, non-linear battlefield in which air & ground
operations are integrated & violent, and the Soviets are on the move toward the Rhine. Includes the possibility of chemical & nuclear weapons, & electronic warefare. Btln/rgt lvl. J.Southard'87 / ARTICLES ON: Modern
battle doctrine; The Bundeswehr, Germany army; Units of the Drive on Frankfurt (ToOE); Soviet Conventional Combat Philosophy; conjectured War of German Reunification.

Fifth Corps #82

91730

SPI S&T Magazine Games

$29.00

V.Good

OoP

OoP

OoP

Signs of modest use & soiling. Mag & game. Central Front series v1. Soviet attack thru Fulda Gap to Frankfurt at btln lvl. Each action consumes energy, the key dynamic. J.Dunnigan'80 / ARTICLES ON: Status of
Forces in Europe & the Potential for Conflict; Benedict Arnold; Civil War Field Artillery; Battle of Chinese Farm, Oct. 1973.

Fifth Corps #82

105430

SPI S&T Magazine Games

$60.00

Mint

Rules separated. Mag & game. Central Front series v1. Soviet attack thru Fulda Gap to Frankfurt at btln lvl. Each action consumes energy, the key dynamic. J.Dunnigan'80 / ARTICLES ON: Status of Forces in
Europe & the Potential for Conflict; Benedict Arnold; Civil War Field Artillery; Battle of Chinese Farm, Oct. 1973.

Fifth Corps #82

101257

SPI S&T Magazine Games

$62.00

Mint

Mag spine sun discolored. Slight discoloration to margins of mag pages. Mag & game. Central Front series v1. Soviet attack thru Fulda Gap to Frankfurt at btln lvl. Each action consumes energy, the key dynamic.
J.Dunnigan'80 / ARTICLES ON: Status of Forces in Europe & the Potential for Conflict; Benedict Arnold; Civil War Field Artillery; Battle of Chinese Farm, Oct. 1973.

Fifth Corps #82 PARTS

61500

SPI S&T Magazine Games

$4.00

Excell

OoP

9358

SPI S&T Magazine Games

$2.00

V.Good

OoP

93089

SPI S&T Magazine Games

$8.00

Mint

OoP

61497

SPI Games

$2.50

Excell

OoP

61499

SPI Games

$2.50

Excell

OoP

61496

SPI Games

$2.50

Excell

OoP

61498

SPI Games

$2.50

Excell

OoP

108809

SPI Games

$26.00

V.Good

FT

OoP

Std & exclusive rules. Some stains.

Fifth Corps #82 PARTS


Highlighted & annotated std & exclusive rules.

Fifth Corps #82 PARTS


Std & Exclusive Rules only.

Fifth Corps / Hof Gap PARTS


Central Front series rules. Some stains.

Fifth Corps / Hof Gap PARTS


Central Front series rules. Some stains.

Fifth Corps / Hof Gap PARTS


Central Front series rules. Some stains.

Fifth Corps / Hof Gap PARTS


Central Front series rules. Some stains.

Firefight, 1st

Err

Missing 1 blank; all units present & game otherws complete. 2 2" lite spill stains on 1 map. 1 chart corrected per errata. Othews EX. Sml scale tactical combat to show key dynamics of modern US v USSR combat. 3
game complexity levels. JD & I.Hardy '76

Firefight, 1st

107879

SPI Games

$30.00

Excell

FT

OoP

$69.00

Excell

BC

OoP

$37.00

New

OoP

HC

OoP

OoP

Sml scale tactical combat to show key dynamics of modern US v USSR combat. 3 game complexity levels. JD & I.Hardy '76

Fulda Gap

108391

SPI Games

Masking tape remnants on tray & inner lids. Otherws EX. Soviet attack thru Fulda Gap into S. Germany. 400 units, untried units. J Dunnigan, '77.

Group of Soviet Forces Germany #220

68790

Decision Games S&T Games

Mag & Game. Division level game of the what-if had the USSR attacked in central Europe in the late 70s. This was a time when NATO forces & organization were in relative disarray. Something of an update of the old
SPI Nato game with revised map & OoB. Assumes the Soviets would not use tactical nukes freely, and that the Soviets make a hasty attack. 10mi/hex, 2days/turn. 280 counters. T.Bomba, J.Miranda'04 / ARTICLES
ON: NATO v the Warsaw Pact in the late 1970s w/ OoB; Behind the Scenes in the Last 7 Day of France 1940; First Fighting Steamships; Pirates 1690-1720; German Obsession with Miracle Weapons; Rome's Navy in
its War of Empire; Warplan Orange & the Evolution of US Naval Strategy 1907-41; Allied Plan 1919.

Hof Gap, the Nurnberg Pincer

109046

SPI Games

$99.00

Mint

V.clean. First 4 days of action south of Wurzburg during World War III in central Europe. This is v.2 in the Central Front game system. 3 scenarios including one that mates w/ 5th Corp. C.KampJr.'80

Jacksonville, Beaches of Doom #15

107499

Jagdpanther Magazine

$45.00

Mint

Cherry. Mag & Game. Last issue of Jagdpanther/Battlefield mag. Game covers a Soviet invasion of the US near Jacksonville, FL, about 1997, depicting what a battle might look like. Includes air, naval & land units.
Btln/rgt/div level, 2km/hex. Jagdpanther's final & perhaps best game. S Cole'76 / ARTICLES ON: a Soviet invasion of the US; Play balance options for AH Russian Campaign; variants for SPI War in Europe; Rule
changes for SPI Arnhem; Changing the rules for the French in AH War at Sea; strategy in SPI Panzer Gruppe Guderian; strategy in SPI Rocroi; review of HISPER Siege of Jerusalem 1st; fixes for SPI Korea 2nd; SPI
Firefight; ERRATA for JAGD Poland 1939 & Warsaw Pact; Design & Analyis; Updates to SPI Nato; review of SPI Russian Civil War; new rules for 3MILL First Indochina War; SPI Fast Carrier variants; mid-1950s forces
for SPI Mech War '77; variant for SPI Operation Olympic.

Jacksonville, Beaches of Doom #15 PARTS

61687

Jagdpanther Magazine

98305

Lock 'n Load Publishing

$8.00

Excell

$29.00

New

zl

Excell

FT

OoP

Rules & tables only.

Lock 'n Load: Honneur & Patrie Kit

Kit for Heroes of the Gap & Heroes of the Blitzkrieg; reqs both games. Adds the French army to the series, with the full range of forces in 12 story-driven scenarios. 130 counters. '12

Modern Battles II Quad

98181

SPI Games

$69.00

OoP

No cover sheet; label on end of tray. Very clean. apparently never played. Four games of various hypothetical hot wars around the world: DMZ (S Korea), Jerusalem ('67), Bundeswher (N Germany) & Yugoslavia
(Zagreb).

Modern Battles II Quad PARTS

97606

SPI Games

$4.00

Excell

OoP

90102

SPI Games

$7.00

Mint

OoP

97592

SPI Games

$2.00

Excell

OoP

97593

SPI Games

$2.00

Excell

OoP

97589

SPI Games

$3.00

V.Good

OoP

91904

SPI Games

$5.00

Excell

OoP

107574

SPI Games

$225.00

Mint

DC

OoP

Charts & Tables (CRT) page, only.

Modern Battles II Quad: Bundeswehr PARTS


Countersheet, only.

Modern Battles Quad PARTS


CRT/TEC charts page (1), only.

Modern Battles Quad PARTS


CRT/TEC charts page (1), only.

Modern Battles Quad PARTS


Std rules only. Minor crinkling to rules.

Modern Battles Quad PARTS


Coversheet, only.

NATO Division Commander


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 172 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

POST WW2 HOT WARS: WW-3 in Europe

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

No counter trays, otherws cherry. Detailed, complex, btln-level game focusing on the command & control role of Division commanders in the modern era, together with the concepts of fatigue as a constraint, supplies,
and options for chemica biological & tactical nuclear warefare. 11 scenarios of varying size & complexity. The designer's most intential design, it has multiple layers of complexity introduced & offered in sequence &
always optionally. Includes an intro, a solitaire, a 2 player & umpired game rules. 2 identical maps, 1200 counters, extended designer notes & historical background. J.Dunnigan'78

NATO Division Commander PARTS

21127

SPI Games

$8.00

Mint

OoP

21129

SPI Games

$10.00

V.Good

OoP

61083

SPI Games

$2.00

Excell

OoP

9784

SPI Games

$3.00

V.Good

OoP

79359

SPI Games

$5.00

Excell

OoP

9783

SPI Games

$4.00

Excell

OoP

AH Victory Games

$29.00

Mint

BC

OoP

SPI Games

$45.00

Excell

FT

OoP

One map only.

NATO Division Commander PARTS


Box only, w/ sticker remanents on cover, 1 corner repaired, tape on 4 sides, several sml dings.

Nato PARTS
Turn Record Reinforcement Chart only.

Nato PARTS
Rules (only).

Nato PARTS
Order of Battle chart, only.

Nato PARTS
Rules, only.

108529

Nato, Next War in Europe PARTS

Err

Complete in all respects except NO MAP. 40 counters loose in strips. 1 sml stain on charts. Otherws mint.

Nato, Operational Combat in Europe

108507

Clean. Good, competitive game of a Warsaw Pact invasion of Germany in the '70s defended by a host of NATO & non-NATO western nation. 2days/turn, 16km/hex. J.Dunnigan'73

Next War Errata [9/79]

77303

SPI Games

$2.50

Excell

OoP

79649

SPI Games

$5.00

Fair

OoP

$40.00

Mint

OoP

4pgs of comprehensive errata published 9/79.

Next War PARTS

Rules, only. Heavily underlined, annotated & soiled thru use. Spine worn & stapled repeatedly along spine.

Nordkapp, Battle for Norway #94

101465

TSR S&T Games

Cherry. Mag & game. Nato-Soviet conflict in N. Scandanavia as Soviets attempt to grab airbases. C Kamps '83 / ARTICLES ON: German Mobilization in WWII: Mountain & Parachute Divisions; Belisaurius, Sword of
Justinian; Nordkapp, WWIII in the Arctic Circle; German Invasion of Scandanavia: Norway 1940; Berg's Review of games: Hell's Highway, Destroyer Captain, Rommel in the Desert 1st, Decision at Kasserine #23; Berg
on Tactical Civil War games, TSS v Sharpsburg; errata for American Civil War #93; Two-player rules for Iwo Jima #92.

99115

Nordkapp, Battle for Norway #94

TSR S&T Games

$36.00

Mint

OoP

1/8" margin at mag spine front & back sun discolored; otherws mint. Mag & game. Nato-Soviet conflict in N. Scandanavia as Soviets attempt to grab airbases. C Kamps '83 / ARTICLES ON: German Mobilization in
WWII: Mountain & Parachute Divisions; Belisaurius, Sword of Justinian; Nordkapp, WWIII in the Arctic Circle; German Invasion of Scandanavia: Norway 1940; Berg's Review of games: Hell's Highway, Destroyer
Captain, Rommel in the Desert 1st, Decision at Kasserine #23; Berg on Tactical Civil War games, TSS v Sharpsburg; errata for American Civil War #93; Two-player rules for Iwo Jima #92.

Nordkapp, Battle for Norway #94 PARTS

96901

TSR S&T Games

98791

WWW Strategy & Tactics

$4.00

Mint

OoP

$49.00

Mint

OoP

Rules only

North German Plain #117

Cherry. Mag & Game. 4th gm in Central Front series; 2nd ed rules. Covers northern Germany in the Hamburg area. Detailed btln lvl operations emphasizing unit fatigue due to the non-stop pace of modern combat.
200 counters, 4km/hex, btln level. C.Kamps'88 / ARTICLES ON: Military Balance in Europe; observation of Soviet weaknesses in training; Low Level Wars; ERRATA for Kanev #115, Manchu #116; Future Combat in
northern Germany; Marshal Davout, Duke of Auerstadt & Prince of Eckmuhl; Mozambique National Resistance; Strategy in Tigers Are Burning #117.

North German Plain #117 PARTS

96909

WWW Strategy & Tactics

$1.00

Mint

OoP

76717

WWW Strategy & Tactics

$5.00

Excell

OoP

108954

Decision Gms Modern War M

$37.50

New

Terrain Effects Chart & rules errata, a sml page that was an afterthought for WWW.

North German Plain #117 PARTS


Rules & addendum page, only. First 2 pages of rules are a photocopy.

Red Tide West #15

Mag & game, special issue. Game simulates the what-if of a Warsaw Pact invasion of western Germany in the late 1980s, just before the Wall came down, and presumes that this hot war would be settled in just a few
weeks. 560 counters, 2 maps, 29pgs of rules, 10mi/hex, 1day/turn, btln/rgt/div level. E.Harvey'14 / ARTICLES ON: the Cold War & Possibilities of WWIII in Europe; the US Army in the Early Cold War Era; the M29 Davy
Crocket Nuclear Recoiless Launchaer; Operation Kansas, Marines v NVA June 1966 in Vietnam; Operation Barras, Sierra Leone, Sept 2000; the Chinese Space Program; Naval Aviation in Op Anaconda, Afghanistan
2002; Kruschev in the Cold War.

Revolt in the East #56

104463

SPI S&T Magazine Games

$24.00

Excell

OoP

OoP

Complete. Mag & Game. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners
interested in the subject matter. J.Dunnigan'76 / ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published).

105452

Revolt in the East #56

SPI S&T Magazine Games

$35.00

Mint

Very clean. Mag & Game. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners
interested in the subject matter. J.Dunnigan'76 / ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published).

Revolt in the East #56 PARTS

4088

SPI S&T Magazine Games

$3.00

Excell

OoP

107760

SPI S&T Magazine Games

$3.00

Mint

OoP

105716

TSR S&T Games

$25.00

Mint

OoP

Rules only.

Revolt in the East #56 PARTS


Rules, only.

Superpowers at War #100

Rules separated, otherws very clean. Mag & Game. Mag includes 2pg SPI game chronology. Rgt-lvl game of operational combat in western Germany during the opening days of World War III. 2 scenarios: Drive on
Munich & Across the Rhine. Double impulse game emphasizing mobility. 4km/hex, 24hr/turn, btln/rgt level. D.Cook, D.Niles'85 / ARTICLES ON: Mine Dogs; Terrorism 1982-3; Russian Imperial Guards; Brandenburgers;
WW2 on Stamps;US OoB 1985; Bundeswehr, the modern German Army; Ancient War Machines & Technogies; Berg reviews: WWW Dark Crusade 1st, WEG South Mountain, HISTCONPT Napoleon in Spain; SPI
game inventory; SPI retrospective; trivia Qs from S&T 1-98.

Superpowers at War #100 PARTS

96897

TSR S&T Games

$4.00

Mint

OoP

56697

TSR S&T Games

$3.00

Mint

OoP

108867

Decision Gms Modern War M

$25.50

New

Rules only

Superpowers at War #100 PARTS


Countersheet only. Mis-cut such that move factors offset on nearly all units. Otherws Mint.

Visegrad 4, the Coming War in Europe #16

Mag & game. Game covers a hypothetical conflict between the 4 Visegrad eastern European NATO nations centered on Poland (w/ Czech, Slovakia, Hungary). Could the Russians attempt to regain their dominance
with a declining US influence? Polish energy developments have made them a prime economic competitor for Russia, setting up the potential situation. 176 counters, 56km/hex, 1wk/turn, div level. Game's background
reads like a neo-cons nightmare fantasy. E.Harvey, D.March'15 / ARTICLES ON: Visegrad 4, Russian Resurgence in the 2010s; Putin as Warlord Today; Signma '64, Ignored Vietnames Wargames; Matthew Ridgway,
first Cold War general; AirSea Battle, the future of Aero-Naval warfare; French Foreign Legion's 13th Demi-Brigade, an Interventionist Force; What Went Wrong with the Iraqi Army?; Russian Attack Helicopters.

Warsaw Pact #14


Prices TRIPLE if you phone between 9pm -10am PST!

107500

Jagdpanther Magazine

$50.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 173 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

POST WW2 HOT WARS: WW-3 in Europe

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Cherry. Mag & Game. Corp/army lvl gm of a Soviet attack into Central Europe in mid-70s. Designed w/ SOVIET (rather than Western) doctrine & projections as basis of the game. Map covers most of central Europe
and 18 countries. S.Cole'76 / ARTICLES ON: Problems for the Warsaw Pact; Minor allied nations in Third Reich; Adding Germans to the Spanish Civil War; Strategic considerations in Bar Lev; adding Subs to SPI CA;
modifying the importance of the Roman shipbuilding die roll in SPI Punic Wars; adding pilots as a constraint in RENWAL Btl of Britain; variant for SPI Sorcerer; Wake scenario for JAGD Marine!; amphibious assault in
SPI PanzerArmee Afika; variants for West Wall Quad; variant for JAGD Anvil-Dragoon; more tanks for SPI Tank!; JAGD Leningrad ERRATA; scenario for AH Panzer Leader.
topic: POST WW2 HOT WARS: WW-3 in Asia
Carrier Battle Group Solitaire #14

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

109028

Decision Gms Modern War M

$54.00

New

OoP

OoP

Mag & Game. Solitaire game of operating a US carrier battle group in the North Atlantic against the Soviets in the 1980s. Mission is generated randomly for each game, and determines victory. Incident chits present
Soviet ships & aircraft, as well as target opportunities. You manage the aircraft carrier in great detail (ala Goeben 1914). 228 counters & a lush map centered on the Norwegian Sea. 12hrs/turn, 60mi from pt-to-pt,
squadron level aircraft. J.Miranda'14 / ARTICLES ON: US Carrier Battlegroups During & Since the 1980s; Battle of Khe Sahn 1968; Battle of Grozny in Chechnya 1994-5; Kopassus, Indonesian Special Forces; Cold
War Flying Wings Aircraft; Modernizing the Chinese People's Liberation Army; Ontos, the US Marine's Anti-Tank Weapon; US Navy Laser Weapon Systems.

China War #76

67893

SPI S&T Magazine Games

$25.00

Mint

Rules separated. Otherws Cherry. Mag & Game. 3 scenario game of major wars in Asia: USSR attacks China, China attacks Vietnam or Taiwan. Army/corp level. B.Hessel'79 / ARTICLES ON: Sino-Soviet Conflict in
the 1980s; Soviet Motorized Rifle Battalion as the Advanced Guard; NATO & Tactical Air Power; Helicopter Update; Battle of Shiloh, 1862; brief reviews of BL Trireme, WEG Marlbourough at Blenheim, BEARHUG Zulu:
Ulundi, TFG Asteroid Zero Four, OSG Dark December, PHILMAR Imperial Governor/Strategos, AH Dune, GDW Road to the Rhine, FGU Middle Sea, Junta 1st, BL Samurai.

Dragon vs Bear, China v Russia #12

105909

Decision Gms Modern War M

$22.50

New

Mag & game. Game covers a future war between China & Russia sometime in the next couple of decades. Both nations' armies have grown smaller, but have many more weapons at their disposal. Uses multiple
scenarios depicting various reasons for war & levels of mobilization. The use of "hyperwar" - modern technology - is deemed decisive in such a conflict & is emphasized in the game. Map depicts the area from Beijing to
Vladivostok westward to Lake Baikal. A re-thinking of earlier East is Red game. 228 counters, brg/div/corp level. J.Miranda'14 / ARTICLES ON: The Bear: Russian Forces in the 21st Century; The Dragon: Chinese
Special Forces; Mali, Struggle for Central Africa; Operations Ryan, Able Archer: the Brink of Nuclear War; Cold War Culture, Uranium prospecting in the 1950s in the US; NATO; South Africa's G6 Rhino; US M1 Carbine
& its Cold War Career.

East is Red #42

105668

SPI S&T Magazine Games

$25.00

Excell

OoP

OoP

Complete. Mag & game. Sml, div/corp level gm of a Soviet hasty or a prepared attack on the industrial heartland of China (Manchuria) in the 1970s (including the use of tactical nukes). 100 counters, 1wk/turn,
50km/hex. J.Dunnigan'74 / ARTICLES ON: Potential for Sino-Soviet Conflict; Napoleon At Waterloo, June 1815; SPI Annual Report.

East is Red #42

104462

SPI S&T Magazine Games

$22.00

V.Good

Missing 1 unit; ID & color copy of countersheet included; otherws EX. Mag & game. Sml, div/corp level gm of a Soviet hasty or a prepared attack on the industrial heartland of China (Manchuria) in the 1970s
(including the use of tactical nukes). 100 counters, 1wk/turn, 50km/hex. J.Dunnigan'74 / ARTICLES ON: Potential for Sino-Soviet Conflict; Napoleon At Waterloo, June 1815; SPI Annual Report.

East is Red #42 PARTS

9793

SPI S&T Magazine Games

$2.50

Mint

OoP

75215

SPI S&T Magazine Games

$2.50

Mint

OoP

108390

SPI Games

$35.00

Excell

FT

OoP

Countersheet only. Die cut off center, some info cut off.

East is Red #42 PARTS


Countersheet only. Die cut off center, some info cut off.

East is Red 2nd

Masking tape remnants on tray & inner lids. Otherws EX. Sml, div/corp level gm of a Soviet hasty or a prepared attack on the industrial heartland of China (Manchuria) in the 1970s (including the use of tactical nukes).
100 counters, 1wk/turn, 50km/hex. 2nd ed is a straight reprint in boxed format. J.Dunnigan'74
topic: POST WW2 HOT WARS: Iran, Iraq & Afganistan
Back to Iraq 2nd / Warmastr Chess v2 #50

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

50743

XTR: Command Magazine

$19.00

New

OoP

OoP

Mag & Game. Revision of '93 game in which the US & allies return to squash Iraq once & for all. Div/corp level, w/ 2day turns, 17mi hexes. Armies & political situations are updated to reflect current reality in the late
1990s. 112 counters. T.Bomba'99 / Warmaster is a stand-alone game providing yet more of those chess variants the market is clammering for... 64 counters. T.Bomba'99 / ARTICLES ON: Possibilities of a future Gulf
War (careful what you hope for..!); Grant at Vicksburg; the Coming War(s) with China; Hungary, the Ottoman's second front; Operation Bruntal, genesis of Hitler's Paratroops; Camerone, the French Foreign Legions
greatest battle, Mexico 1863; Westerplatte 1939.

Back to Iraq 3rd #208

57458

Decision Games S&T Games

$29.00

New

Mag & Game. 2nd revision & upgrade to the original XTR game posing the wistful thought of what might happen if the US went back to invade Iraq with some conviction. Given a month, what could the US-led
warmongers do? This version adds advanced rules, detailed airstrkes, command control, additional units. 17mi/hex, 2days/turn, brig/div level, 196 counters. T.Bomba'02 / ARTICLES ON: Back to Iraq, a Strategic
Analysis & Update for 2002 w/ OoB; Update Afghanistan; British Wars in Afghanistan; Turmoil in Afghanistan since the withdrawal of the Soviets; US Special Ops forces; US B-1B Bomber; US 10th Mountain Div; Soviet
Hind Helecopters; Afghanistan Civil War 2001 variant for Holy War #147; Pearl Harbor, 1941; Soviet War in Afghanistan 1979-89 w/ OoB.

Back to Iraq, New Wars in the Gulf

104663

XTR Games

$20.00

Mint

zl

OoP

Err

Unpunched. Rules slightly wrinkled by being read. 3 scenario game covering future wars with & in Iraq in the aftermath of the 1991 Gulf War, using Desert Storm game system. One scenario covers an Iranian revenge
invasion of Iraq which draws in the Western Allies. Another covers the boogieman of renewed Iraqi aggression southward. A third depicts the neo-con wet dream, another Desert Storm to finish the job - and Hussein - for
good. A simple, fast playing game with two subsequent editions by other publishers. 2days/turn, 17mi/hex, brig/div level. 352 counters '93

Back to Iraq, New Wars in the Gulf

48907

XTR Games

$23.00

New

zl

OoP

3 scenario game covering future wars with & in Iraq in the aftermath of the 1991 Gulf War, using Desert Storm game system. One scenario covers an Iranian revenge invasion of Iraq which draws in the Western Allies.
Another covers the boogieman of renewed Iraqi aggression southward. A third depicts the neo-con wet dream, another Desert Storm to finish the job - and Hussein - for good. A simple, fast playing game with two
subsequent editions by other publishers. 2days/turn, 17mi/hex, brig/div level. 352 counters '93

Brigade Combat Team Kandahar

109963

One Small Step

$59.00

New

BC

Board game of the US-led counter-insurgency campaign in Aghanistan in the current time frame. Built around the Staff Card game system, where cards are used to set point-giving objectives and to form hands to allow
various abilities. Each of the two sides must seek to pursue their own objectives given their resources, while avoiding alienating the populace. Includes 298 counters, 98 cards. J.Miranda'15

Decision Iraq # 6

103847

Decision Gms Modern War M

$22.50

New

Mag & game. Complex game of the political & military conflict since the US invaded Iraq in 2003 Played on an area map. Views the conflict as one of stability & democracy versus Al Qaeda, Iran & insurgency (nothing
about nationalism). Both players employ convention & unconventional forces seeking to enlarge their control & influence in the country & destroy enemy forces, and ultimately "control" Iraq. J.Miranda'13 / ARTICLES
ON: Decison Iraq plus design notes; Mixro-terrain in Iraq; Airland Battle Doctrine for Fighting Conventional Wars; US Invasion of Panama; the Soccor War of 1969 between Honduras & El Salvador; A-19 Warthog USAF
Ground Attach Aircraft; Focus on Uganda; BOMARC, Longest Ranged SAM Ever Built; EXACTO Sniper Rifles; Micro-Satellites & the Militarization of Space.

Fighting the Taliban, Operation Sherdil

89708

Fire Fight Games

$16.00

New

Fo

OoP

OoP

Game of Pakistan's Operation Sherdil, Aug 2008, in which they attempt to prevent the fall of the city of Khar to the Taliban but turned into a difficult effort to clear the Taliban from the Bajaur district over three months.
184 counters that must be mounted & cut apart, 11x17 map, 6days/turn, 0.5mi/hex, co/btln level. P.Moore'09

Oil War, Iran Strikes # 2

99735

Decision Gms Modern War M

$25.00

New

Original, 2012 Printing. Mag & game. Game is a reworking of the theme of an earlier game by this title with a Neocon twist. Focused on Iranian strategic alternatives in the time frame of 2013-7 presuming an Iranian
nuclear capability, with a simpler design. What would happen if this current boogeyman launched a conventional war in one direction or another when they have The Bomb? 228 counters, 18mi/hex, 3days/turn,
Brig/div/corp level. T.Bomba'12 / ARTICLES ON: Oil War, Iran & the Military Balance in the Persian Gulf (lengthy); Israeli OoB at Chinese Farm, Oct. 1973; Fire Support Base Mary Ann, Vietnam, anatomy of a disaster
1971; American drones at war; the Hashim Portable Greande Launcher RPG-32; US F4 Phantom II Fighter-Bomber; Today's Sci-Fi Military Technologies.

Oil War, Iran Strikes 2nd # 2

106194

Decision Gms Modern War M

$22.50

New

2014 reprint. Mag & game. 2014 reprint. Game is a reworking of the theme of an earlier game by this title with a Neocon twist. Focused on Iranian strategic alternatives in the time frame of 2013-7 presuming an
Iranian nuclear capability, with a simpler design. What would happen if this current boogeyman launched a conventional war in one direction or another when they have The Bomb? 228 counters, 18mi/hex, 3days/turn,
Brig/div/corp level. T.Bomba'12 / ARTICLES ON: Oil War, Iran & the Military Balance in the Persian Gulf (lengthy); Israeli OoB at Chinese Farm, Oct. 1973; Fire Support Base Mary Ann, Vietnam, anatomy of a disaster
1971; American drones at war; the Hashim Portable Greande Launcher RPG-32; US F4 Phantom II Fighter-Bomber; Today's Sci-Fi Military Technologies.

Oil, Battle for: US M47 Dragon MiniSet


Prices TRIPLE if you phone between 9pm -10am PST!

106036

Zvezda Games

$2.50

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 174 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

POST WW2 HOT WARS: Iran, Iraq & Afganistan

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Published as a promotional set. Includes a 3-person M-47 Dragon Anti-Tank Missile system & crew. Req assy & optional painting. No rules included.

Operation Anaconda, Afghanistn 2002 #276

101789

Decision Games S&T Games

$22.50

New

Mag & game. Grand tactical game of a key battle between US-led forces & those of the Taliban & Al Qaeda in the Shahi-Kot Valley & mountains of eastern Afghanistan, mid-March 2002. Allied forces attempt to
surround & destroy Taliban forces and capture bases & Bin Laden, but poor command control stopped that. Uses the They Died With Boots On game system, with each sub command operating independently based on
chit pull. Platoon level, 248 counters. Curiously, the one side is consistently called Al Qaeda tho most fighters where Afghani Taliban, and the two are not the same thing. J.Miranda'12 / ARTICLES ON: Operation
Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895
Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper.

Operation Nabopolasar, Kuwait 1991 #10

94079

Alea Magazine (Ludopress)

$25.00

New

OoP

Mag & Game. English translated rules; mag & all other components in Spanish. Game of hypothetical grand tactical combat had allied forces attacked fortified Iraqi forces in Kuwait, 1991. J.Tortosa'91

Target Iran #10

105841

Decision Gms Modern War M

$22.50

New

Mag & game. Solitaire simulation of a hypothetical US-led coalition attack on one of the latest boogeymen, Iran, with the stated purpose of destroying nuclear & other WMD-related targets within that nation. Game
includes a strategic, intelligence-gathering, cyberwar & build-up phase followed by the execution of an actual attack. Victory is determined by the effect of the strike on the worldwide price of oil. Strategic level, 228
counters. J.Miranda'14 / ARTICLES ON: Analysis of Targeting Iran: US Intervention Doctrine & Strategy, Closing the Hormuz Straights, Iranian Military; Battle of Na San, Indochina 1952; the Origin of US Joint Warfare
Doctrine; the M551 Sheridan, Light Armor in Action; Focus on Eastern European Armies Today; the Future of the US Navy; Robin Olds & the Air War in Vietnam.
topic: POST WW2 HOT WARS: India & Pakistan
Fire Next Time / WarMaster III #51

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

OoP

Mag + Game. Magazine with game. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. 112
counters. T.Bomba'99 / Warmaster continues the series of chess variation (or continues to flog a dead horse) with another 64 counters. D.Elliott'99 / ARTICLES ON: the US Meuse-Argonne offensive, the last US WWI
offenssive; Brazil in WW2; Speculations on the Coming India-Pakistan War; Napoleon's First Italian Campaign, 1796-7; Poland in WW2.
Fire Next Time / WarMaster III #51
55097 XTR: Command Magazine
New
GmOnly
$15.00
n OoP

53052

XTR: Command Magazine

$19.00

New

GameOnly. GameOnly. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. T.Bomba'99 /
Warmaster continues the series of chess variation (or continues to flog a dead horse). D.Elliott'99

Indo-Pakistani Wars #174

99043

Decision Games S&T Games

$85.00

Mint

OoP

Cherry. Mag & game. Brig/div level game of 2 historical wars between India & Pakistan ('65 & '71) plus a hypothetical war in the 1990s. Players must attend to 3 widely separated fronts (including Kashmir, eastern
Pakistan & the main border along western India). Includes insurgent movements in Kashmir, & possible US & USSR intervention. 30km/hex, rgt/div level, 2days/turn. J.Miranda'95 / ARTICLES ON: Indo-Pakistani Wars,
w/ region national army OoBs; Russia in the '90s; Giulio Douhet, post-WWI Italian proponent of strategic air war; Battles of the American Revolution, pt 2; Prussian army at Auerstadt. '95

Showdown, the Coming Indo-Pakistani War

107960

Decision Games

$16.50

New

Fo

New design using the DG folio system. Uses a step reduction system with support assets like airpower & artillery - and possibly nuclear weapons. Depicts what might happen should India & Pakistan once again go to
war, and do so without reservation. Div level. '10

When Dragons Fight #54

53151

XTR: Command Magazine

$35.00

New

OoP

Mag & Game. Includes index to all Command & XTR games, errata & variants. Includes Iron Dream errata & 2 errata counters. Operational/Strat level game of a hypothetical Chinese invasion of Taiwan in the near
future. Brig/div level, 7mi/hex. T.Bomba'01
topic: POST WW2 HOT WARS: Korea
ASL:Chosin Few

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M.Dean@FineGames.com

105309

Critical Hit

$75.00

New

Fo

BC

BC

ASL game of the initial Chinese assault against the US Marines at Toktong Pass & Chosin Reservoir, Nov 1950. Includes an historical map of the cold, bleak area in northern Korea. 592 counters, 10 scenarios.
Reprinted from Toktong Pass. L.Winslow'11

ATS: Pork Chop Hill

105313

Critical Hit

$55.00

New

ATS scenario kit about actions near the end of the Korean War, July 1953, at Pork Chop Hill (an action depicted in the movie by this name). Chinese forces make a massed attack under cover of an artillery
bombardment & monsoon rain. '12

ATS: Toktong Pass, Escape from Chosin

102736

Critical Hit

$58.00

New

ATS series game of the initial Chinese assault against the US Marines at Toktong Pass, Nov 1950. Includes an historical map of the cold, bleak area in northern Korea. w/ 2 countersheets, 16 scenarios. '07

B-29 Superfortress: Hell Over Korea Kit

109518

Legion Wargames

$35.00

New

Kit for B-29 that expands the game to Korea, covering a 6-month B-29 crew tour of duty. Covers various phases & missions within the first year of the war. After Nov.1950, large numbers of Chinese MiG-15s appeared
which were specifically designed to shoot down the now aging B-29s. Includes F-80, F-84 & F-86 US fighters & MiG-15 & Yak-9 NK & Chinese fighters. S.Dixon, S.Rife'12

Chosin 2nd

103220

Pacific Rim JustPlainWGms

$25.00

New

HC

Grand tactical gm of the Chinese assaults on the surprised Marines near Chosin Resevior, Nov'50. American firepower surpresses things during the day, but the Chinese rule the night. The US forces must retreat in
good order during the day, establishing a solid defense before nightfall, day after day. 1 map, 300 counters. 440m/hex, 8hrs/impulse. Lengthy game. T.Carlson'04

Chosin, X Corp Escapes the Trap #257

89168

Decision Games S&T Games

$22.00

New

Mag & Game. w/ errata & errata counters for Guantlet (46). Game of campaign in northeastern Korea late in 1950 as the Chinese surprise & attack the US X Corp near the Yalu River, covering the entire campaign.
Uses the Gauntlet game system, and can be mated with that game to cover the entire 1950 Chinese offensive. Material in this game can be retrofitted to Guantlet. J.Miranda'09 / ARTICLES ON: The Chosin Campaign in
Korea, 1950; Von Richthofen, the Red Baron, in WW1; Air Raid at Taranto, 1940; Patriots & Loyalists in Lower Canada, 1837-38.

Coree 1950 #107

100570

VAE VICTUS Magazine

$23.50

New

Mag & game. Game of the Korean War during the first year (1950) in 3 scenarios. Includes 108 die cut counters. French mag; mag & all components in French; English rules translation available online. '12

Crisis Korea, 1995 PARTS

71996

GMT Games

OoP

$5.00

Excell

$15.00

New

Fo

Advanced rule booklet only, originally miscollated & missing 4 pages; photocopies of missing pages included.

DMZ, the Next Korean War

103622

Decision Games

Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. Depicts what might happen should northern Korea again attack southern Korea. Brig/Div/Corp level. '10

Drive on Pyongyang # 5

104821

Decision Gms Modern War M

$22.50

New

Mag & game. Game covers the highly problematic and hypothetical situation where a US-led coalition launches a conventional ground war to eliminate the regime in northern Korea (and more than a bit of fantasy
envisioning the whole job lasting but a month, and that the northern Koreans have very little ability to actually use their WMDs). Its a race to finish the job before logistic problems domestic politics pull the plug. Simpler
mechanics & a larger scale, yet still with 280 counters. Map covers all of Korea north of Seoul. Brig/div/corp level, 8mi/hex, 2day/turn. T.Bamba, J.Miranda'13 / ARTICLES ON: War in Korea, c2013; the 1982
Falklands/Malvinas War; Selous Scouts: Rhodesian special forces in the 1964-79 Bush War; XB-70, the Mach 3 Bomber that Failed; War Moves into Space: Anti-Satellite Programs; Military Micro-Bots; Gen. Walton
Walker & the Defense of Pusan, Korea, 1950.

Forgotten War, Korea 2nd

106330

Decision Games

$37.00

New

BC

2nd ed has errata incorporated into rules. Trio of grand tactical battles from the early portion of the Korean War. In each, the Allied forces are hammered by N.Korean and/or Chinese forces in desperate battles. Naktong
Bulge (Aug'50), Allies try to hold a portion of the Pusan Perimeter during the dark days; Chosin (Nov'50): 1st Marine is surrounded & barely escapes annihilation in the frozen wastes of northern Korea; Chipyong-ni
(Feb'51): Americans & French defend an entrenched crossroads position against the Chinese, who outnumber them 6 to 1. Production values are colorful & servicable, once again, but hardly state of the art. J.Desch'97

Gauntlet, Battle of Chongchon 1950 #190

32404

Decision Games S&T Games

$62.00

New

OoP

Mag & Game. Operational, rgt/brig lvl gm of the initial Chinese assault on UN forces in the eastern half of N.Korea during a 2 week period of late 1950. Includes a variation in which Chinese player can elect to increase
or decrease historical force levels. Includes one of S&T's rare graphically pleasing maps. 280 counters, rgt level, 1day/turn, 4km/hex. J.Miranda'98 / ARTICLES ON: Battle of Chongchon, Korea, Nov-Dec 1950;
Fontenoy, Marshal Saxe's Greatest Battle; Washington Building the US Army; the Royal Air Force Goes to War, August 1914; Russian RONA Brigade in the German Army of WW2; Turretless Swedish S Tank of the
1980s; Soviet Tiger Tank Hunters SU-152; Arms, Armor & the Roman Economy; the Final Campaign of WW2, Manchuria 1945; Origins of the Cold War Tank Race; Profile of Frederick the Great; ERRATA for First-Arab
Israeli #185, Army Group South #188.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: POST WW2 HOT WARS: Korea
Gauntlet, Battle of Chongchon 1950 #190

Page 175 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

96736

Decision Games S&T Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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$54.00

Mint

OoP

Several small mars on mag cover & 1" tear repaired. Mag & Game. Operational, rgt/brig lvl gm of the initial Chinese assault on UN forces in the eastern half of N.Korea during a 2 week period of late 1950. Includes a
variation in which Chinese player can elect to increase or decrease historical force levels. Includes one of S&T's rare graphically pleasing maps. 280 counters, rgt level, 1day/turn, 4km/hex. J.Miranda'98 / ARTICLES
ON: Battle of Chongchon, Korea, Nov-Dec 1950; Fontenoy, Marshal Saxe's Greatest Battle; Washington Building the US Army; the Royal Air Force Goes to War, August 1914; Russian RONA Brigade in the German
Army of WW2; Turretless Swedish S Tank of the 1980s; Soviet Tiger Tank Hunters SU-152; Arms, Armor & the Roman Economy; the Final Campaign of WW2, Manchuria 1945; Origins of the Cold War Tank Race;
Profile of Frederick the Great; ERRATA for First-Arab Israeli #185, Army Group South #188.

Inchon

84330

Simulations Canada

$18.00

Excell

HC

OoP

HC

OoP

OoP

Some underline in ink in rules. Nato symbols colorized w/ parent unit ID. Modest complexity game of Inchon Landings, 1950. Newberg, '81.

Inchon

87221

Simulations Canada

$20.00

Excell

20752

XTR: Command Magazine

$29.00

New

Crease across box cover. Modest complexity game of Inchon Landings, 1950. Newberg, '81.

Inchon #9

Mag & Game. W/ variant counters for Krim (0), NNN (3), Black Gold (3), MissBanzai (4), & TTW (1). Operational level game of the US invasion at Inchon, just SW of Seoul, in 1950, the made the northern Korean
possition in southern Vietnam untenable, and ended with the destruction of much of the NKPA. 1day/turn, 1mi/hex, co/btln level. J.Werbaneth'91 / ARTICLES ON: MacArthur's Gambit, Inchon; short variants for Krim,
Mississippi Banzai, NNN, TTW, Black Gold; German plans to invade Sweden; Players notes for Lion of Ethiopia.

Korea '95 #4 / Korea 2005 #4.1 Set

101002

Pacific Rim CntrAtk Mag

$26.00

New

Mag & Game. Renewed hostilities in Korea, mid-90s. Good, bloody game that well covers the nature of possible renewed hostilities in Korea. 200 counters, Includes infiltration, air & naval forces, amphibious invasion.
brig/div level, 2days/turn. C.Kamps'92 / Update kit for Korea '95 published in Counterattack #4 in '93. Kit to update game system to the 2004 & future political environment. Adds 20 counters, OoB folio, and 6 scenarios
including Rumsfeld's wet dream and NK's efforts to preempt this (having learned a lesson from Iraq). HC.Meyer III'04 / ARTICLES ON: Across the DMZ, the Next War in Korea; the Units of Korea '94; Player's notes for
Korea'95; the Fall of Hong Kong 1942; the Goeben & WWI on the Black Sea.

Korea, 2nd

108145

SPI Games

$48.00

Excell

OoP

FT

Tape remnants on tray inner lids. Update of one of Dunnigan's earliest designs covering the mobile war in Korea, 1950-1, at rgt lvl. Decent game, even today, with a number of what-if's the designer was famous for.
J.Dunnigan'71

Korea, the Forgotten War 2nd

108585

Multi-Man Publishing,

$67.00

New

BC

Update & reprint of this 13 scenario game using the relatively simple & fast moving operational combat system to cover the first year of the war in Korea, 1950-51. 3 maps, 1120 counters, 3days/turn, 5mi/hex, btln/rgt
level. 5 scenarios use 1 map, 2 use 2 maps. R.Miller'14

Korea, the Mobile War #111

97437

WWW Strategy & Tactics

$42.00

Mint

OoP

OoP

Slight discoloration to 2 units; otherws cherry. Mag & Game. 1st 3W issue. Game covers the first 12 months of the Korean War 1950-1, in 4 scenarios. rgt/div level. Good Game. 200 counters, 1wk/turn, rgt level,
19km/hex. D.Ritchie'87 / ARTICLES ON: Naval Battle of Gallipoli 1915; American Armored Divisions, 1934-40; Charles XII; World's military forces stationed outside home nations; Korea, the Forgotten War; China's
Fighting Hordes, the People's Liberation Army in 1950; Berg's Review of Games: VG 2nd Fleet, 3W Aspern-Essling #49; HOBJAP Malaya-Burma, WEG Chickamauga; Designer's notes for Target Libya #107 with
ERRATA; Campaign Game variant for TSR Sniper! 2nd.

92720

Korea, the Mobile War #111

WWW Strategy & Tactics

$33.00

Excell

Mag & Game. 1st 3W issue. Game covers the first 12 months of the Korean War 1950-1, in 4 scenarios. rgt/div level. Good Game. 200 counters, 1wk/turn, rgt level, 19km/hex. D.Ritchie'87 / ARTICLES ON: Naval Battle
of Gallipoli 1915; American Armored Divisions, 1934-40; Charles XII; World's military forces stationed outside home nations; Korea, the Forgotten War; China's Fighting Hordes, the People's Liberation Army in 1950;
Berg's Review of Games: VG 2nd Fleet, 3W Aspern-Essling #49; HOBJAP Malaya-Burma, WEG Chickamauga; Designer's notes for Target Libya #107 with ERRATA; Campaign Game variant for TSR Sniper! 2nd.

Korean War, June 1950 - May 1951 PARTS

20176

AH Victory Games

97816

Decision Games

$2.00

Mint

$15.00

New

Fo

OoP

UN Player Aid Card, only

Naktong Bulge, Breaking the Perimeter

New design using the DG folio system. Covers the desparate defense late in 1950 as all available US units in the Pusan perimeter defend against 3 NK inf divs attempting to force the Naktong Bulge. Co/Btln/Brig lvl. '10

Pusan Perimeter, Fire on the Naktong 2nd

102761

Schutze Games

$26.00

New

HC

Update of this relatively simple, rgt/brig level game of the N.Korean attack on a key portion of the Pusan Perimeter in Korea, Aug-Spt 1950. 7mi/hex, 3days/turn, 176 counter. Relatively simple. B.Train'13

Redline Korea #6

84906

Game Publicatns GAME FIX

$20.00

OoP

BC

OoP

Mint

Mag & game. Strat, div/corp lvl gm of future war in Korea, c.2000. The North Koreans attack the South once again defended by quickly mobilized UN forces. Weekly turns, 33km/hex, 120 counters & smaller map.
J.Miranda'95 / ARTICLES ON: changes in direction for Game Fix; Munda 46BC scenario for Ancients; the situation in Korea, mid-1990s; strategy in WWW Barbarians.

Semper Fi!

109059

Gamers (% MMP)

$55.00

Mint

V.clean. 10th in the Tactical Combat Series. Contains 4 smaller, isolated actions from the Korean War in the Pusan Perimeter, late 1950, & later near Chosin the next winter. 700 counters, 2 map sections, 20min/turn,
125yd/hex, pltn level. L.Forester'97

106416

Yalu 3rd

Compass Games

$46.00

New

BC

Update of this popular, simpler game of the Chinese-led counteroffensive that routed UN forces, from northern Korea thru the stalemate, 1950-51. Div level, 456 counters (2 sets: classic v graphic), 2 maps. Hi solitaire
suitability. J.Hill'10
topic: POST WW2 HOT WARS: Viet Nam 1950-1975
ATS: LZ X-Ray 2nd

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

103240

Critical Hit

$29.00

New

FL

SHIPS AS BOXED ITEM DUE TO SIZE. SHIPS AS BOXED ITEM DUE TO SIZE. ATS kit covering combat during Nov 1965 in Vietnam as the US 7th Cav meets several rgts of NVA troops, all looking to mix it up,
and battling for the Chu Pong landing zone base. 7 scenarios, historical map, 2 counter sheets. Detailed counter art. J.Brown'13

Defiance, Battle of Xuan Loc

98655

Swedish Game Productions

$30.00

Mint

SB

OoP

Some counters loose from tree in strips. Box show some minor creases, concaving & 2 stray ink marks. Otherws mint. Last ditch defense of Xuan Loc astride the hwy to Saigon, Apr 1975 by a lone ARVN div v 4 NVA
divs, the last act of the 2nd Vietnamese War. P.Moore

Dien Bien Phu # 33

108379

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/84pg mag. Company/btln level game of the Vietminh siege of the elite French forces trapped at Dien Bien Phu in the climactic battle of the 1st Vietnamese War. Area move, with 432 color counters that
must be mounted and cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
http://grognard.com/vaevict.html. '00

Dien Bien Phu #17

109263

Decision Gms Modern War M

$25.50

New

Mag & Game. Solitaire game of the decisive campaign of the First Vietnamese War in the Spring of 1954. The cream of the French forces in Indochina establish a fortress base at Dien Bien Phu in a remote Laotian
valley, challenging the Viet Minh to a fight. But they wrongly assumed that the Viet Minh couldn't bring artillery into the area and lay siege to the entire fortress area. Player controls French forces attempting to hold out
until relief arrives or to break the Viet Minh will to fight. Can be played by multiple players, each taking a different portion of the French forces. 176 counters, point-point map. Viet Minh forces must work their way up 4
separate tracks, with points rougly 0.5km apart, all leading to the central fortress area. 5days/turn, co/btln level. J.Miranda'15 / ARTICLES ON: Dien Bien Phu, the Decisive Battle for Indochina; Operation Vulture, Plans
for Direct US intervention at Dien Bien Phu; Kolwezi 1978, French Legionnaires to the Rescue in the Congo; the second Chechen War, 1999-2000; the Ukrainian Insurgent Army & Operation Vistual, Poland 1947; Future
Weapons, the Global Strike Effort; Focus on Chinese Group Armies; US Century Series Fighters (F-100 thru F-106); US Sniper Weapons Development.
Dien Bien Phu #6
106502 SDC Conflict Magazine
Excell
GmOnly
$25.00
n OoP

Complete. Bonus hex map on backside of mapboard has been drawn on. A few isolated stains. GameOnly. Simpler, stratregic lvl, area move game of the First Vietnamese War, the French v Viet Minh, 1950-4. Fun
but on the simple side. '75

Dien Bien Phu, the Final Gamble

Prices TRIPLE if you phone between 9pm -10am PST!

106395

Legion Wargames

$44.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

HC

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 176 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

POST WW2 HOT WARS: Viet Nam 1950-1975

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Game of the decisive, 1954 campaign that destroyed the elite forces of the French colonial army in Vietnam in an isolated jungle valley in what is now Laos. The French intended the battle to be on their terms, to bring
the Viet Minh to battle where their superior arms (French air superiority, all provided by the US) would win the day. They didn't count on their being artillery being hauled into the area. And the Viet Minh were committing
half of their totla forces to what would surely be a costly battle. A fast & furious game, with lots of casualties. 150m/hex, 3days/turn, 352 counters. K.Kanger'14

Downtown, Air War Over Hanoi PARTS

82108

GMT Games

$3.00

New

OoP

68376

GMT Games

$2.00

New

OoP

100317

WWW Wargamer Magazine

$38.00

New

OoP

Revised v2 charts booklet, only.

Downtown, Air War Over Hanoi PARTS


Revised (v2.0) Player Aid Card, only.

Fallen Eagle, Battle of Khe Sahn #62

Mag & Game. Last Wargamer V.1 (3W) issue. Bitter btl for Khe Sahn, a forward firebase northern S.Vietnam, that proved to be a diversion preceeding attack on Hue, Jan-Mar 1968. Co/pltn level, 460yd/hex. P.Moore'87
/ ARTICLES ON: Khe Sanh, study in confusion; Russian Front variant; RSS's Carrier Battles review, errata & optional rules; tactics in WEG Tank Leader East Front.

OoP

Cherry. Mag & Game. Last Wargamer V.1 (3W) issue. Bitter btl for Khe Sahn, a forward firebase northern S.Vietnam, that proved to be a diversion preceeding attack on Hue, Jan-Mar 1968. Co/pltn level, 460yd/hex.
P.Moore'87 / ARTICLES ON: Khe Sanh, study in confusion; Russian Front variant; RSS's Carrier Battles review, errata & optional rules; tactics in WEG Tank Leader East Front.
Fallen Eagle, Battle of Khe Sahn #62
Mint
97485 WWW Wargamer Magazine
GmOnly
$29.00
n OoP

Fallen Eagle, Battle of Khe Sahn #62

98823

WWW Wargamer Magazine

$38.00

Mint

Game only. GameOnly. Game only. Bitter btl for Khe Sahn, a forward firebase northern S.Vietnam, that proved to be a diversion preceeding attack on Hue, Jan-Mar 1968. Co/pltn level, 460yd/hex. P.Moore'87

Fire in the Lake

107925

GMT Games

$59.00 **

New

DC**

Game of the insurgency & counterinsurgency campaigns in America's Vietnamese War using the COIN (Counter Insurgengy) game system. 1-4 player game of this pivotal war, with emphasis on the elements behind
the war for the hearts & minds of the southern Vietnamese, and the factionalism not often recognized in the US. Fourth game in the COIN games series. Includes 1 countersheet, 248 wooden blocks, mounted map, 130
cards. HIGHLY RECOMMENDED for those interested in this war. M.Herman, V.Ruhnke'14

First Team #56

100322

WWW Wargamer Magazine

$25.00

New

OoP

Mag & Game. Solitaire game of the newly formed US 1st AirCav's blocking of the Oct-Nov 1965 NVA offensive across the central highlands of southern Vietnam. But the cost was heavy. 2days/turn. M.Joslyn'86 /
ARTICLES ON: First Team in Vietnam history & designers notes; errata for Glory Road #52, Rommel at Bay, Dunkirk 1940 #40; Condottieri #54; review of WEG's St. Lo; brief review of VG's Pacific War, Dragoon v
Hussar.

Green Beret, Vietnam Solitaire #18

109908

Decision Gms Modern War M

$25.50

New

Mag & game. Game is a solitaire game of command of a Green Beret team in the Central Highlands of Vietnam in the mid-60s. You must lead your team thru a variety of randomly determined missions, selecting the
men & material needed for the task. Accomplish the mission with a minimal footprint to win. 176 counters. E.Harvey'15 / ARTICLES ON: Green Berets & the Civilian Irregular Defense Group in Vietnam, 1961-5; Capt
Roger Donlon & His Stand at Nam Dong; Operation Musketeer, the Anglo-French Intervention at Suez in 1956; Armies of the Suez Crisis of 1956; East African Insurgencies; China's Liaoning Aircraft Carrier; Iraqi Army
v ISIS; Martin Matador, the pioneer Cruise Missile.

In Country, the Vietnam War #281

108294

Decision Games S&T Games

$39.00

New

Mag & game. Dbl-sized game covers several key periods of America's war with Vietnam between 1965-75, with scenarios for '65, '68, '70. Focuses on conventional war, but the unconventional side is included & crucial
as well. 2 maps covers southern Vietnam as well as portions of northern Vietnam, Laos & Cambodia. 3 scenarios ('65, '68 & '70) plus campaign beginning in 1964. 3 levels of rules complexity; 560 counters, rgt/div level,
30km/hex, 6day/turn. Victory scored via separate political & military points J.Miranda'13 / ARTICLES ON: A Reinterpretation of US Military Operations in Vietnam; In Country Design Notes; Could the South Have Won at
Gettysburg?; Battle of Iwo Jima; Actium, End of the Roman Republic; Kuduz 2001, evacuation from Afghanistan to Pakistan; 1918 Canadian Motor Machine Gun Brigade; German Sturgewehr 44 Assault Rifle.

Indochina Variant Counters

92959

Decision Games S&T Games

$3.00

Excell

$23.50

New

OoP

9 variant counters from S&T 224; rules included. Doesn't include 2 errata counters from same issue.

Indochine 1952, Operation Bruno #113

109105

VAE VICTUS Magazine

Mag & game. Solitaire game covers the struggle of the French 6th Colonial Para Btln to escape the Viet Minh forces hot on their heals as they retreat thru 80km along a mountainous jungle trail after a battle at Tu Le,
Oct.1952.108 counters, company level. F.Yeghicheyan'13. French-language magazine covering history & wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs.
Infierno Verde, Vietnam 1967 # 15
102995 Alea Magazine (Ludopress)
New
GmOnly
$15.00
n

GameOnly. Green Inferno game covers the Vietnamese War in the Highlands, 1967. Two grand tactical scenarios covering two battles on 2 maps. Includes 200 die cut counters. Rules content is in Spanish; English
rules translation included plus avail at www.Grognard.com.

Khe Sahn, 1968 2nd #2

108745

Against the Odds Magazine

$28.00

New

HP

Mag & Game. Reprint of this operational level game of the campaign for Khe Sahn firebase and for Quang Tri province generally early in 1968, tho like many US-histories, tends to overrate the importance of Khe Sahn
versus the Tet Offensive that immediatley followed. Co/btln/reg level w/ hidden movement, deployment modes, infiltration, air & artilliery, special units, etc. 3 scenarios. 200 counters. J.Prados'08

No Trumpets, No Drums #22

84574

WWW Wargamer Magazine

$35.00

Mint

OoP

Rules extensively highlited in yellow; 1" tear in rules repaired; otherws Mint. Mag & Game. The 2nd Vietnam War, 1965-75, beginning with significant US ground involvement. Emphasis on the political consequences
of military actions on the Vietnamese - & US - population. 7 scenarios, 200 counters, 2mo/turn. Good game. M.McLaughlin'82 / ARTICLES ON: anaylsis of Sturm Nach Osten #19; review of MAYFAIR's War in the
Falklands; counter shape & cutting dog ears; cavalry strategy in GDW's House Divided; analysis & suggested revisions to YAQ's CV & BL/AH's Flat Top; review of YAQ's Wings with a scenario; brief reviews of AH's GI
Anvil of Victory, FASA's Behind Enemy Lines, YAQ Bomber, MAYFR's Hue, Starship Captain, Morgan's Rifles, Iron Brigade, Kamakura, Black Sea Black Death, Combat, VI Caesars, Zulu Attack, Army Group North.

One Bold Move, Battle for Tay Ninh 1968

77036

Perry Moore

$21.00

New

Fo

OoP

First division level NVA offensive after the Tet Offensive earlier in 1968. 2 NVA divisions attempt to infiltrate and destroy regional US HQs under the cover of the August monsoons. A 10-day battle resulted in a bloody
nose for the NVA but exhausted the US forces involved. 2 maps, 280 counters that must be mounted & cut apart. P.Moore'06

Operation Apocalypse, Vietnam 1966 #10

93752

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Low level, tactical game of the 1st Air Cav's attack on a hypothetical Viet Cong held village, c.1966, in multiple scenarios. Also, Section d'Assaut is a card game of individual weapons &
people in WW2. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. '96

Phantom Leader, Vietnam Air War 2d Delux

109871

Dan Verssen Games

$64.00 **

New

DC** OoP

Upgrade & reprint of this graphically slick, solitaire game of a US Air Force or Navy fighter squadron over Vietnam, 1964-72. Players must bomb selected targets but also recognize the broader political consequences of
a strike. 30min per mission playing time. 220 cards, 6 campaigns. D.Verssen'13

Sealords, Vietnam War in the Mekong#243

80337

Decision Games S&T Games

$42.00

New

OoP

Mag & Game. Game of the American effort to control & pacify the Mekong Delta during the Vietnam War. Takes a standard, asset-oriented look at the US attempt to block movement of NVA units and attack their bases.
280 counters, square grid map covering Vietnam south of Saigon. Units co to div level; 6.2mi/hex; 7-30days/turn, 3 scenarios. J.Miranda'07 / ARTICLES ON: Sealords, joint warfare in the Mekong Delta; Scipio
Aemilianus, Rome's Master of Unconventional Warfare; Spanish in Vietnam 1859-62; George Thomas, Union General from the South; Soldiering & Marriage thru History; Battle of Schellenberg 1704 during the War of
Spanish Succession; Caesar's Counterinsurgency in Gaul 58-51BC; HBO's Rome series.

Showtime Hanoi

86462

Against the Odds Magazine

$0.00

New

OoP

$42.00

Mint

BC

OoP

Intro game printed on a post cart. Tiny, simpler game of air-air & air-ground combat between US & northern Vietnamese forces. '08

Silver Bayonets

103357

GMT Games

Err

12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the ightly held area in the highlands of central sout Vietnam & the
town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, monthly-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios
including what-ifs. 200 counters, 1day/turn, 1mi/hex. G Billingsley'90

Storm Over Dien Bien Phu

106078

Multi-Man Publishing,

$36.00

New

BC

Area-move game of the pivotal battle for Dien Bien Phu in 1954, using a simplified version of the Storm Over Arnhem/Storm Over Stalingrad game system. The game adds rules to reflect the French supply limits,
sappers, assaults, plus new cards depicting special events of the campaign. Playing time about 3hrs. 1.5 countersheets, 55 cards. '14
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: POST WW2 HOT WARS: Viet Nam 1950-1975
Tet '68 #18

Page 177 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

77027

XTR: Command Magazine

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$29.00

New

OoP

OoP

OoP

Mag & Game. Game of the Nationalist Vietnamese offensive in Jan'68 thruout Vietnam that tipped the scales of the American will to pursue this endless war. 200 counters, btln/rgt/div level. 1wk/turn, 25mi/hex. Articles
on King Kamehameha of Hawaii, the Tet Offensive, the Drug Wars, Comparison of German 1941 & US 1944-5 armies; hybrid warships in WW2; Britain as a faltering superpower in mid-20th century. J.Miranda'92

Tet '68 #18

18655

XTR: Command Magazine

$25.00

Mint

Mag & Game. Game of the Nationalist Vietnamese offensive in Jan'68 thruout Vietnam that tipped the scales of the American will to pursue this endless war. 200 counters, btln/rgt/div level. 1wk/turn, 25mi/hex. Articles
on King Kamehameha of Hawaii, the Tet Offensive, the Drug Wars, Comparison of German 1941 & US 1944-5 armies; hybrid warships in WW2; Britain as a faltering superpower in mid-20th century. J.Miranda'92

Tet '68 #18 PARTS

28129

XTR: Command Magazine

109524

Legion Wargames

$2.00

Mint

$49.00

New

BC

Rules only.

Tonkin, First Indochina War 1950-54 2nd

Update of this game previously published in Vae Victis. 2 player game of the First Indochina War, that between the Viet Mihn & the French colonial army, focused on the 4 key years in northern Vietnam. Key dynamic is
supply which is spent to perform actions including combat. 352 couinters, modest complexity. K.Kanger'12

Tonkin, Guerre d'Indochine 1950-54 # 70

108352

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational level game of the French attempt to reconquer its former colony of Vietnam. Covers the northern part of the country. Rgt level, 20km/hex, hex based. w/ 432 color cardstock
counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at
grognard.com/vaevict.html. '70

Vallee de la Drang # 28

93756

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. 68pg glossy color FRENCH wargame mag. US 1st Air Cav's mobile engagements in the Vietnamese central highlands, late 1965. Area move, co/btln level. W/ 432 cardstock counters that
must be mounted & cut apart. All components in French; see www.grognard.com/vaevict.html for English translation. '99

Vallee de la Mort, Dien Bien Phu 1st

69233

MicroGame Design Group

$15.00

New

OoP

Fo

Small, DTP of the pivitol battle of the first Vietnamese War, Dien Bein Phu 1954, at which the Viet Minh besiege and starve the heart of the French army in Indochina. Co/btln level. Played on an 11x17 color area map of
the locality of Dien Bein Phu, w/ 280 colorful unmounted counters. 5 short battle scenarios plus campaign. P.Rohrbaugh'00

Vallee de la Mort, Dien Bien Phu 2nd #16

78051

Against the Odds Magazine

$39.00

New

OoP

HP

Mag + Game. Revision & reprint of this game of the pivitol battle of the first Vietnamese War, Dien Bein Phu 1954, at which the Viet Minh besieged and starved the heart of the French army in Indochina. Co/btln level.
1wk/turn (1day/impulse), 700yd/hex, 280 counters. 5 short battle scenarios plus campaign. Also includes a mini game, Illusion of Victory, Btl of Na San, covering the successful French defense of a fortified complex that
made the French hopeful in the DBP campaign. P.Rohrbaugh'06

Vietnam Battles: Hue / Op Pegasus #196

59118

Decision Games S&T Games

$45.00

New

OoP

Mag & Game. Grand tac, btln-level game of 2 concurrent battles of the Tet Offensive early in 1968: the battle for the city of Hue and Operation Pegasus, the relief of Khe Sahn fire base. Covers the military aspects of
these two battles, including special unit abilities, and each battle has 2 scenarios. 0.5-1km/hex, 1-2days/turn, 280 counters. J.Miranda'99 / ARTICLES ON: Battles of Hue, Khe Sahn & Kham Duc 1968; the California
Brigade in the Am Civil War; the German Panzerwurfmine anti-tank hand grenade; SCUD Hunting; US Sub Fleet; French de Gaulle aircraft carrier 4m too short; Remote Piloted Vehicles aircraft; south Vietnamese
Marine Corp; Rise & Fall of the Luftwaffe; Hannibal, a Stark Appraisal.

Vietnam Battles: Iron Triangle # 7

105880

Decision Gms Modern War M

$22.50

New

Mag & game. Game of two campaigns by US forces in Vietnam. The first convers a campaign into the Iron Triangle, an area of dense jungle close to Cambodia & NW of Saigon, in early 1967. The other, Snoopy's Nose,
covers the US 9th Inf riverine & helicopter penetration of remote areas of the Mekong Delta, mid-1967, in an attempt to restrict Viet Cong access to the Mekong River. 0.5mi/hex, 200 counters. E.Harvey'13 / ARTICLES
ON: Vietnam Battles: Snoopy's Nose & the Iron Triangle, 1967; the Second Congo War, 1998-2003; Robert Thompson, Counterinsurgency Mastermind; National Traing Center in the 1980s, Forge of Victory; LRASMs,
Long Range Anti-Ship Missiles; the Venezuelan Army Today; Barry Goldwater of the USAF.

Vietnam, Hamburger Hill/Op Sol#5 ERR CTR

68837

XTR: Command Magazine

$2.00

Mint

OoP

87210

XTR: Command Magazine

$32.00

Mint

OoP

OoP

10 errata counters (only) printed in a later issue.

Vietnam, Hamburger Hill/Op Solace #5

Mag & Game. w/ Samurai Sunset #3 Triumph of the Will variant counters (60). Two games: HAMBURGER HILL covers 3 btlns of US 101 Airborne assaulting a prepared defense by 2 crack NVA btlns in the A Shau
Valley, May 68. 240m/hex, 1day/turn. OP SOLACE: hypothetical, large scale US POW rescue attempt in northern Vietnam by 2-3 divisions. 10km/hex, 1day/turn, J.Meldrum'90 / ARTICLES ON: Hamburger Hill, futile
tactics, bankrupt strategy; raid on Son Tay POW camp; role of Viet Cong irregulars in the US defeat in Vietnam; Vietnam, the theory of revolutionary warfare; Triumph of the Will variant for Samurai Sunset.

Winged Horse, War in Vietnam 1965-6 #239

79553

Decision Games S&T Games

$34.00

New

Mag & Game. Rgt/div level, strategic level game of the war in Vietnam, 1965-6 during the early stages of the US ground intervention in the country. Emphasizes the US air mobility, communist supply, hidden communist
movement, and military OR political victory. 25mi/hex, 1wk/turn. 280 counters. J.Miranda'06 / ARTICLES ON: It's Our War Now, Vietnam 1965; Armies in Vietnam 1965; Kidnapping of Gen. Kreipe on Crete, 1944; 1856
Declaration of Paris; Portugal in WWI; Impact of Rifle-Musket on Tactics; Asante War of 1873; USAAF in Europe, 1942-5.

104452

Year of the Rat, Vietnam 1972 #35

SPI S&T Magazine Games

$42.00

Excell

OoP

OoP

OoP

Complete. Margin of 1 side of map wrinkled. Mag & Game. Brig/div level game of the Communist 1972 offensive that nearly routed ARVN forces in the North. Good, tense game. RECOMMENDED. J.Prados'72 /
ARTICLES ON: Year of the Rat, Vietnam 1972; 1812 Campaign, Napoleon in Russia.

Year of the Rat, Vietnam 1972 #35

106038

SPI S&T Magazine Games

$38.00

V.Good

Complete. Sml 1/4" puncture to mag cover & first half of mag; a sml irregularity only. Sml stains on 1pg of rules. Otherws EX. Mag & Game. Brig/div level game of the Communist 1972 offensive that nearly routed
ARVN forces in the North. Good, tense game. RECOMMENDED. J.Prados'72 / ARTICLES ON: Year of the Rat, Vietnam 1972; 1812 Campaign, Napoleon in Russia.

Year of the Rat, Vietnam 1972 #35 PARTS

97587

SPI S&T Magazine Games

107562

SPI Games

$7.00

V.Good

Rules, only. Some stains & wear thru use.


topic: POST WW2 HOT WARS: Middle East
Across Suez, Battle of Chinese Farm 1973

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$32.00

Mint

HC

OoP

OoP

2 box btm side panel splits repaired; otherws cherry. Small, simpler game of the btl of Chinese Farm during the Yom Kippur War of 1973. 3 Israeli divs attack 2 Egyptian Divs in a wild btl that largely determined the
outcome on that front in this war. M Herman & J.Dunnigan'80

104285

Arabian Nightmare: Kuwait War #139

WWW Strategy & Tactics

$29.00

Mint

Rules highlited in yellow; otherws unpunched & clean. Mag & Game. Complex & rushed game design covering the military aspects to the 1990 Kuwaiti War. Later heavily revised and expanded to include the
more-important political elements to the campaign. 300 counters, lots of rules. J.Dunnigan, A.Bay '90 / Published with a color, unmounted page of additional counters (November Mobilization). ARTICLES ON: the 1990
Crisis in the Persian Gulf; Reactions of Noncombatant Civilians in a Crisis Area; Where is the Iraqi Army?; What is Saudi Arabia?; What is Iraq?; Strategy in Arabian Nightmare.

Arabian Nightmare: Kuwait War #139

105438

WWW Strategy & Tactics

$25.00

Mint

OoP

Rules separated. Countersheets treated with unknown substance that largely eliminates the glossiness of counter surface so that they appear matte; no apparent ill-effects; unpunched. Mag & Game. Complex &
rushed game design covering the military aspects to the 1990 Kuwaiti War. Later heavily revised and expanded to include the more-important political elements to the campaign. 300 counters, lots of rules. J.Dunnigan,
A.Bay '90 / Published with a color, unmounted page of additional counters (November Mobilization). ARTICLES ON: the 1990 Crisis in the Persian Gulf; Reactions of Noncombatant Civilians in a Crisis Area; Where is
the Iraqi Army?; What is Saudi Arabia?; What is Iraq?; Strategy in Arabian Nightmare.

Arabian Nightmare: Kuwait War #139 PARTS

98464

WWW Strategy & Tactics

$6.00

Excell

OoP

98463

WWW Strategy & Tactics

$1.00

Excell

OoP

WWW Strategy & Tactics

$1.00

Mint

OoP

Map, only.

Arabian Nightmare: Kuwait War #139 PARTS

INcomplete counterset, including only 77 of 300 counters (31 US, 31 Arab, 15 Nato). Those included EX.

Arabian Nightmare: Kuwait War #139 PARTS

92531

Portion of original countersheet, only, containing 26 Iranian & 14 Turkish units.


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: POST WW2 HOT WARS: Middle East
ASL:Genesis II [2nd]

FAX (702) 926-5205,

Game
Only?

Page 178 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

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Price EA

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General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

105100

Critical Hit

$89.00

New

Fo

OoP

Huge module covering the '47-48 Arab-Israeli War, now with additional material on the '56, '67 & 73 wars. Includes lots of special rules, & new charts & tables to cover this unique conflict. W/ 1000+ 1/2 & 5/8" die cut
counters, 22 scenarios & the campaign game. Requires markers & rules to play. 2nd ed substantially updates counter art, adds actions from the '67 & '73 wars, & so lots of more counters. Adds Kibbutz & historical
Jerusalem boards. '12

Assaut sur Suez 1956 #92

93815

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational level game of the British-French attack on Port Said, Egypt, in the 1956 war. Co level, area move. French all color, glossy mag including minis coverage, history, scenarios, etc.
ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10

Back to Iraq: ERRATA & Variant Counters

104664

XTR Games

$3.00

Mint

OoP

Mint

OoP

Includes 5 original variant counters from Command #25 (NATO Composite Force) w/ rules. Also includes color photocopy of 6 errata/variant counters from Command #26 w/ rules.

Beirut '82, Arab Stalingrad #126

97448

WWW Strategy & Tactics

$19.00

Cherry. w/18 counters for 3rd Reich Ethiopia variant from Btlpln#8. Mag & Game. Includes 18 counters for the 3rd Reich Ethiopia variant in Battleplan #8. Game covers the Israeli drive to capture first southern
Lebanon then Beirut & clear the area of Palestinian opposition. Determined, guerilla-like Palestinian resistance together with diplomatic pressure ended further Israeli efforts. 2000ft/hex, 3days/turn, widely varying units.
T.Kane'89 / ARTICLES ON: Nicaragua & the American Civil War; Argentine Perspective on the Falklands War; modern Spanish Legion awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity Conflict in
the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123.

Beirut '82, Arab Stalingrad #126

12008

WWW Strategy & Tactics

$20.00

New

OoP

Mag & Game. Includes 18 counters for the 3rd Reich Ethiopia variant in Battleplan #8. Game covers the Israeli drive to capture first southern Lebanon then Beirut & clear the area of Palestinian opposition. Determined,
guerilla-like Palestinian resistance together with diplomatic pressure ended further Israeli efforts. 2000ft/hex, 3days/turn, widely varying units. T.Kane'89 / ARTICLES ON: Nicaragua & the American Civil War; Argentine
Perspective on the Falklands War; modern Spanish Legion awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity Conflict in the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's
Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123.

Beirut '82, Arab Stalingrad #126 PARTS

81785

WWW Strategy & Tactics

78943

Perry Moore

$2.50

Excell

OoP

$25.00

Mint

zl

OoP

OoP

Photocopy of rules, only.

Born to Battle

Set of 3 games previously published separately, each on more recent Arab-Israeli Wars: Op Shock Troop 1st, the Israeli counterattack in the Golan 1973; Op Dovecote, the Israeli counterattack near the Suez Canal &
into Egypt; and Peace for Galilee, a grossly misnamed game of the Israeli invasion of Lebanon in 1982 that bogged down with overreach & urban fighting. Each game is separate, and while large each is produced to
basic Desktop Publishing standards, with b&w map, PC printed rules & counters that are mounted but must be cut apart for play. Moore's games are not none for careful proofreading nor playtesting. P.Moore

Central Command #98

105732

TSR S&T Games

$26.00

Mint

Rules separated. Mag & Game. Game of air-land combat between elite, airmobile formations of the Superpowers seeking control of key areas in Iran adjoining the vital Straits of Hormuz area of the Mid-East. 2
scenarios, btln/rgt level. Co/btln level, 4km/hex, 24hrs/turn. C.Kamps'84 / ARTICLES ON: Blue & Gray expanded rules variant w/ revised CRT, Cav & leader rules; Singapore #96 optional rules & 1939 scenario;
Generalship of Russian Suvorov, 18th century leader; Carriers: large or small?; Superpowers at the Straights of Hormez; Berg's Review of games: VG Vietnam, Bleam of Bayonets, Ortona, Peter the Great, Firebreaks,
& Orignins '84; errata for Gleam of Bayonet, Singpore #96, Soldiers of the Queen #95.

Crisis, Sinai 1973 PARTS

24534

GMT Games

$1.00

Mint

BC

OoP

22584

GMT Games

$1.00

Mint

OoP

108471

Victory Point Games

$31.00

New

BC

Reinforcement & Replacement Schedule Chart, only.

Crisis, Sinai 1973 PARTS


Israeli Reinf & Repl Schedule, only.

Days of Battle, Golan Heights

Game of the Syrian attack on the Israeli-held Golan Heights during the first 5 days of the Yom Kippur War, Oct. 1973. Btln/brig level, with cards adding abilities & influencing events. 8hrs/turn, 3km/hex, small map, 75
counters, 24 cards. B.Armor'14

Deep Into the Bekaa, June 1982

87640

Fire Fight Games

$16.00

New

Fo

OoP

Game of the tank battles between T-72 & Merkava tanks in the last hours of the Israeli offensive into Lebanon, 1982 as the Israelis attempt to grab territory prior to a ceasefire taking effect. Israeli advanced elements
run into fresh Syrian units of the 3rd Armored div. Counters represent individ AFVs, aircraft or inf AT teams. 324yd/hex, 5min/turn, 280 counters that must be mounted & cut apart. P.Moore'08

Elusive Victory

109569

GMT Games

$39.00

New

BC

Game using the Downtown system to depict 3 major air combat conflicts in the Middle East, 1967-73: the 6-Day War, the War of Attrition (1967-70), and Yom Kippur War of 1973. 22 scenarios including 2 campaign
games. T.Sino'09

First Arab-Israeli War, 1947-9 #185

20583

Decision Games S&T Games

$89.00

New

OoP

Counters reverse printed. Mag & Game. Most countersheets for this game reverse printed. The war in which Israeli expanded its provisional borders at the expense of its neighboring Arab nations. Operational lvl,
btln/brig lvl game of the Israeli war of independence. 7.5km/hex, btln level, 1mo/turn, 240 counters. 2 scenarios. J.Miranda'97 / ARTICLES ON: the First Arab-Israeli War, 1947-9; the Byzantine Varangian Guard of
Viking Axe Men; Scottish Invasion of England, 1513; the CSS Arkansas story, 1862; British Revenge class Battleships; Anti-Tank vehicles, WW2 to the Cold War; the Maginot myth; American Armor in the War Against
Iraq 1992; Airwar Wargaming Low Intensity Conflicts; Disease & Military Operations; ERRATA for Blood on the Tigris #176, 100 Years War #177, First Blood #178, First Afghan #179, Reinforce the Right #180, Fall of
Rome #181.

First Arab-Israeli War, 1947-9 #185

91701

Decision Games S&T Games

$55.00

Mint

OoP

Err

Rules separated & mildly moisture warped. Mag has been read. Counters reverse printed. Mag & Game. Most countersheets for this game reverse printed. The war in which Israeli expanded its provisional borders at
the expense of its neighboring Arab nations. Operational lvl, btln/brig lvl game of the Israeli war of independence. 7.5km/hex, btln level, 1mo/turn, 240 counters. 2 scenarios. J.Miranda'97 / ARTICLES ON: the First
Arab-Israeli War, 1947-9; the Byzantine Varangian Guard of Viking Axe Men; Scottish Invasion of England, 1513; the CSS Arkansas story, 1862; British Revenge class Battleships; Anti-Tank vehicles, WW2 to the Cold
War; the Maginot myth; American Armor in the War Against Iraq 1992; Airwar Wargaming Low Intensity Conflicts; Disease & Military Operations; ERRATA for Blood on the Tigris #176, 100 Years War #177, First Blood
#178, First Afghan #179, Reinforce the Right #180, Fall of Rome #181.

Golan, the Syrian Offensive

103591

Decision Games

$15.00

New

Fo

Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. 5 Syrian divs launch a surprise assault against the Golan Heights at the start of the 1973 Yom Kippor War, defended
by 2 Israeli brigades. Airpower - and Surface-to-Air missles - play a major role. Btln/brig level. '10

Gulf Strike 1st

106492

AH Victory Games

$45.00

Mint

BC

OoP

OoP

No counter tray. Box cover concaved w/ 3" edge tear on box btm repaired. Complex, detailed game of air-land-sea warfare around the Middle-East & critical Persian Gulf shiping areas in multiple scenarios. Includes
910 counters, 3 maps; 2days/turn, 28km/operational hex; btln/brig/ level. Orig rules have 5 scenarios, later 2nd ed added new units/values, scenarios & errata bringing game upt to '88; 3rd ed added OoB & set of
scenarios for Desert Shield play (1991). M.Herman'81

Gulf Strike 1st

88400

AH Victory Games

$39.00

Excell

BC

No counter tray. Otherws complete, 1st edition copy. Complex, detailed game of air-land-sea warfare around the Middle-East & critical Persian Gulf shiping areas in multiple scenarios. Includes 910 counters, 3 maps;
2days/turn, 28km/operational hex; btln/brig/ level. Orig rules have 5 scenarios, later 2nd ed added new units/values, scenarios & errata bringing game upt to '88; 3rd ed added OoB & set of scenarios for Desert Shield
play (1991). M.Herman'81

Gulf Strike 1st

88399

AH Victory Games

$30.00

V.Good

BC

OoP

Packaged in a Football Strategy box with worn edges & sun faded side panel; (original box discarded). No counter tray. Otherws complete & clean. Complex, detailed game of air-land-sea warfare around the
Middle-East & critical Persian Gulf shiping areas in multiple scenarios. Includes 910 counters, 3 maps; 2days/turn, 28km/operational hex; btln/brig/ level. Orig rules have 5 scenarios, later 2nd ed added new
units/values, scenarios & errata bringing game upt to '88; 3rd ed added OoB & set of scenarios for Desert Shield play (1991). M.Herman'81

Gulf Strike, 2nd Ed. Kit PARTS

70333

AH Victory Games

$5.00

Mint

OoP

107986

AH Victory Games

$25.00

Mint

OoP

2nd ed rules (scenario update), only. Inventory label of rules cover.

Gulf Strike: 2nd Edition Update Kit

Complete & clean. 2nd ed rules, counters & map extension that updates this fine game of a hot war in the Persian Gulf area to 1988, with revised units, abilities, scenarios, etc. '88
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic: POST WW2 HOT WARS: Middle East
Gulf Strike: 2nd Edition Update Kit

FAX (702) 926-5205,

Game
Only?

Page 179 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

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Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107981

AH Victory Games

$19.00

Excell

OoP

V.Good

OoP

Complete & clean. 2nd ed rules, counters & map extension that updates this fine game of a hot war in the Persian Gulf area to 1988, with revised units, abilities, scenarios, etc. '88

Gulf Strike: Desert Shield 3rd Ed Kit

70239

AH Victory Games

$10.00

Missing 17 units (including entire French force; IDs & color counter scan included) & 6 blanks. Otherws EX. Rules & complete counter set. Kit that updated this game to cover the 1991 Gulf War with an extensively
revised OoB.

Heights of Courage, Golan Heights 1973

109017

Multi-Man Publishing,

$30.00

New

BC

Std Combat System game (#16) covering the Syrian attempt to recapture the Golan Heights from Israel in the 1973 Yom Kippur War. For nearly 2 weeks, massed Syrian armor attempted to overrun determined
defenders who, thru their stiff defense, allowed the Israelis to mobilize their forces for a counteroffensive that stopped just short of Damascus. This war included the largest armored clashes since WWII. Includes rules to
play in tandem with Yom Kippur. game (covering the Sinai front). 280 counters. S.Newhouse'13

Holy Land, Next Arab-Israeli War # 8

105897

Decision Gms Modern War M

$37.50

New

NOTE: Includes supplementary errata counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w printed errata. NOTE: Includes supplementary errata
counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w/ printed errata. Mag & game special issue. Game of a future Arab-Israeli War, presuming a
reviltalization of Israeli's Arab neighbors' militancy, and covers a conventional hot war as well as insurgency & "terrorism". Uses the earlier Decision Iraq game system to depict the full range of possible forms of conflict.
Appears to focus on the fact of conflict, not what creates & drives it. Includes a scenario for the current Syrian Civil War after it provokes a broader, regional conflict. 2 maps, 392 counters. J.Miranda'13 / ARTICLES ON:
the Next Arab-Israeli Conflict; Thailand's Southern Insurgency; the Six Day War in Global Context; Centurion tanks in Vietnam; Cold War Atomic-themed Toys in America; A Focus on the Indian Navy.

Kippour 73 # 39

93763

VAE VICTUS Magazine

$16.00

New

Mag + Game. w/68pg mag. Operational, brig level game of the 1973 Arab-Israeli War on both the Golan and Sinai fronts. Hex based, 2 or 3km/hex. w/ 432 color cardstock counters that must be mounted & cut apart.
French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '01

Last Blitzkrieg, Peace for Galilee 1982

82173

Perry Moore

$23.00

New

Fo

OoP

Operational level game of the Israeli invasion of Lebanon in 1982 spearheaded by its crack armored forces. 280 counters that must be mounted & cut apart, 3 11x17 maps. 1.5mi/hex, 12hr/turn. P.Moore'06

Lebanon '82, Operation Peace for Galilee

103859

Decision Games

$15.00

New

Fo

Folio game using the Fire & Movement game system. Covers the Israeli invasion of Lebanon in 1982 to establish a puppet govt of its liking, but became engaged in vicious urban battles. Situation is one of attrition and
thus focusing resources. Includes 1982, 1975 & 2006 scenarios showing the progression of Israeli tactics & opponents over time. 100 counters. '12

Middle East Battles, '56 & '67 #226

70295

Decision Games S&T Games

$20.00

New

OoP

Mag & Game. Includes variant counters for Dixie #54 (10) and East is Red (30). Coverage of the battles of Suez in 1956 Arab-Israeli War & El Arish in the 1967 war. Btln level, 200 counters, 1 map. 6-8hrs/turn,
1mi/hex. J.Miranda'05 / ARTICLES ON: Clash of Armor in the Sinai, 1956 & 1967; Insurgency in Nepal; Prusso-German Army, 1815-1914; Naval Revolution, Sail to Steam; Maginot Line Myths; Cromwell's New Model
Army & the English Civil War, 1642-51; German Naval Warfare in WWII; Variant for Dixie #43.

Next War in Lebanon #13

105628

Decision Gms Modern War M

$22.50

New

Mag & Game. Operational level game of a future Israeli invasion of Lebanon with the goal of eliminating a rival, Hezbollah (which the game posits as purely a terrorist organization). Envisioned as a much larger version
of the 2006 invasion. Syrian & Iranian forces may also enter the game per certain conditions or mutual agreement. Game uses an unusual, very large hex map (with only 21 hexes total), with unlimited stacking;
operations are performed within a hex. 176 counters. B.Train'14 / ARTICLES ON: the Next War in Lebanon (and the 2006 War); the Ukraine Crisis, Part I: Crimean Flashpoint; African Stalingrad: Cuito Cuanavale,
Angola 1987-88; 32 Buffalo Battalion, [old] South Africa's Military Elite; the Luftwaffe Flew Again, German Aircraft after 1945; Ad Hoccery & US Unit Cohesion; Nanotech Soldiers & Future Operations; Cold War Nuclear
Weapons for Air Combat; Russia's T-90 Tank.

No Middle Ground

66579

MicroGame Design Group

$15.00

New

Fo

OoP

Mint

OoP

Btln/brigade level game of the Syrian attack on the Golan Heights on the Israeli frontier during the Yom Kippur War of 1973. Intended to be a tense but simple slugfest. P.Rohrbaugh'03

October War #61

105645

SPI S&T Magazine Games

$45.00

Counters reverse printed. Sml, lite spot on mag cover. Mag & Game. Counters reverse printed in all copies of this game. Tac armored combat during Yom Kipper War of 1973. 11 scenarios. I.Hardy.76 / ARTICLES
ON: Doctrine & Tactics in the Yom Kippur War, Oct. 1977; Highway to the Reich, Market-Garden Sept 1944.
October War #61
108512 SPI S&T Magazine Games
Excell
GmOnly
$14.00
n OoP

Err

Complete. One unit's face marred by separation damage, no info lost. Reverse printed counters (as all were). Otherws clean. GameOnly. Reverse printed counters in all copies of this game. Tac armored combat
during Yom Kipper War of 1973. 11 scenarios. I.Hardy.76

Oil War

107539

SPI Games

$22.00

Excell

Fo

OoP

$15.00

V.Good

Complete. 1 v.lite stain in rules. Some scuffs on folio cover. Hypothetical combat in Gulf in late 70s. J Dunnigan '75

OoP

Missing 1 die-repl chit & 4 blanks, otherws complete. Rules hilited in yellow. Mag & Game. Hypothetical situations where the US intervenes in Persian Gulf in late 70s with its more mobile ground forces designed for
just this purpose. Simpler game good for beginners. 100 counters, brig level, 2days/turn, 30km/hex. J.Dunnigan'75 / ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious
Offensive against Imperial Japan 1942-45.
Oil War #52
68265 SPI S&T Magazine Games
Excell
GmOnly
$14.00
n OoP

GameOnly. Missing 4 blanks & 6 #chits not used in play; otherws complete. GameOnly. Hypothetical situations where the US intervenes in Persian Gulf in late 70s with its more mobile ground forces designed for just
this purpose. Simpler game good for beginners. 100 counters, brig level, 2days/turn, 30km/hex. J.Dunnigan'75
106556 SPI S&T Magazine Games
Oil War #52
V.Good
GmOnly
$15.00
n OoP

Oil War #52

86121

SPI S&T Magazine Games

Complete. Left & top margin of rules booklet has abrasions showing white of paper; rules stapled at spine. 3 blanks drawn on & made useless. Otherws EX. GameOnly. Hypothetical situations where the US
intervenes in Persian Gulf in late 70s with its more mobile ground forces designed for just this purpose. Simpler game good for beginners. 100 counters, brig level, 2days/turn, 30km/hex. J.Dunnigan'75

Oil War #52 PARTS

92828

SPI S&T Magazine Games

$3.00

Mint

OoP

84225

SPI Games

$3.00

Excell

OoP

84226

SPI Games

$4.00

Excell

OoP

20612

Decision Games S&T Games

$39.00

Mint

OoP

OoP

Rules only.

Oil War PARTS


Rules, only. Some edge yellowing.

Oil War PARTS


Map, only. A few sml spots or stains.

Operation Shock Troops, Drv Damascus#168

Mag & Game. Btln-level game of the decisive Israeli counterattack on the Golan Heights, Oct 1973, that flanked Syrian forces & brought the Israeli's within selling distance of Damascus, thus ending the Yom Kippur
War. 240 counters, 1.5mi/hex, 1-2days/turn, co/btln level. P.Moore'94 / ARTICLES ON: Operation Shock Troop, the Drive on Damascus, Oct. 1973; Israeli Defense Doctrine & Tactics; Mitla Pass, Sinai 1956;
Intelligence & the Battle of Coral Sea, 1942; American Propaganda during the Revolutionary War; ERRATA for Savage Station & Olustee #166, Caesar in Gallia #165, Balkan Wars #164; Mogadishu Ambush, 1993;
Japanese Heavy Armor Tanks in WWII; US Army's Oldest Regiment; the Messerschmitt ME-109z; Operation Micki Maus; China's View of its Current Chief Enemy; the Rocket Propelled Grenade; Coming Revolt in
Kosovo; Planning an Air War in Bosnia; Intelligence Ops in the American Civil War; ERRATA for Caesar in Gallia #165, Balkan Wars #164, Successors #161, Red Sun Red Star #158.

Persian Incursion

109491

Clash of Arms

$49.00

New

BC

Complete game covering the strategic, military & political game of the what-if of the consequences of an Israeli military campaign against Iran, esp its nuclear industry. Uses a Harpoon system to resolve military conflict,
but is as much a game of card-based diplomatic action in which political, intel & military resources are spent to influence events & shape public opinion. Includes lengthy rulebook w/ analysis of the current situation, 280
counters, 110 cards. L.Bond, C.Carlson, J.Dougherty'11

Rapid Deployment Force #91 PARTS

96903

TSR S&T Games

$4.00

Mint

OoP

99113

TSR S&T Games

$25.00

Mint

OoP

Rules only

Rapid Deployment Force RDF #91


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 180 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

POST WW2 HOT WARS: Middle East

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Counters reverse printed. 1/4" margin at mag cover spine front & back completely sun faded; some lite spots & a 1" moisture wrinkle on mag cover. 1/2" edge tear on map margin partially repaired, leave a 1/4" divot
missing. Mag & game. Tactical use of US Rapid Deployment Forces as "modern cavalry" in 6 scenarios in Persian Gulf & Mid-East. Includes US, Soviet, Iranian, Syrian & Iraq forces. 10min/turn, 200m/hex, platoon
level. M Herman, J.Rieser'83 / ARTICLES ON: US RDF Rapid Deployment Force, Global Cavalry for the 1980s; Miltary stereotypes of the 1600-1700s; American Rations in the Revolutionary War; Clausewitz on War;
the Battle Over Britain, Aug-Spt 1940.

Rapid Deployment Force RDF #91

92618

TSR S&T Games

$22.00

Excell

OoP

Mag & game. Tactical use of US Rapid Deployment Forces as "modern cavalry" in 6 scenarios in Persian Gulf & Mid-East. Includes US, Soviet, Iranian, Syrian & Iraq forces. 10min/turn, 200m/hex, platoon level. M
Herman, J.Rieser'83 / ARTICLES ON: US RDF Rapid Deployment Force, Global Cavalry for the 1980s; Miltary stereotypes of the 1600-1700s; American Rations in the Revolutionary War; Clausewitz on War; the Battle
Over Britain, Aug-Spt 1940.

Rapid Deployment Force RDF #91

105719

TSR S&T Games

$30.00

Mint

OoP

OoP

OoP

Rules separated. Counters reverse printed. Otherws very clean. Mag & game. Tactical use of US Rapid Deployment Forces as "modern cavalry" in 6 scenarios in Persian Gulf & Mid-East. Includes US, Soviet,
Iranian, Syrian & Iraq forces. 10min/turn, 200m/hex, platoon level. M Herman, J.Rieser'83 / ARTICLES ON: US RDF Rapid Deployment Force, Global Cavalry for the 1980s; Miltary stereotypes of the 1600-1700s;
American Rations in the Revolutionary War; Clausewitz on War; the Battle Over Britain, Aug-Spt 1940.

Sinai, Arab-Israeli Wars, '56, '67 & '73

108505

SPI Games

$25.00

Excell

FT

Aging masking tape remnants on tray & tray lits; otherws EX. Brig lvl game of '56, 67 & 73 wars around Israel, plus historical & future (mid-70s) what-ifs. Arabs take a pounding, but good game. J.Dunnigan'73

Sinai, Arab-Israeli Wars, '56, '67 & '73

108009

SPI Games

$22.00

V.Good

FT

1 unit mildly warped; missing 1 unit, type & combat values provided, copy of countersheet included. 2 tray corners cracked. Brig lvl game of '56, 67 & 73 wars around Israel, plus historical & future (mid-70s) what-ifs.
Arabs take a pounding, but good game. J.Dunnigan'73

Six Day War, 1967 # 4

103960

Decision Gms Modern War M

$22.50

New

Mag & game. Game covers the Six Day War, the Arab-Israeli conflict of June 1967. Using the Btl for Germany model, one player commands the Syrians & the Israelis on the Egyptian Front, the other player is the
Egyptian player & northern Israelis, all seeking victory points to win. 5mi/hex, 1day/turn 228 5/8" counters. J.Miranda'13 / ARTICLES ON: the Six Day War, 1967; the Egyptian Army, 1956-73; Operation Savannah: Task
Force Zulu in Angola, 1975; Crash Course in Littoral Warfare (US Navy's emphasis on near-shore combat); the Terrorist Attack on Mumbai 2008; Corona, America's first spy satellite, 1956; USMC Electronic Warfare
planes of the Cold War; USAF's nex gen long-range strike bomber.

Yom Kippur

107040

Gamers (% MMP)

$24.00

New

BC

4th game in the Std Combat game series. Modest complexity game of the Egyptian attack along the Suez, Oct '73, and the Israeli counterattack that surrounded an entire Egyptian Army by crossing into Egypt proper. A
game of manuever & position, with bitter fighting, aimed at securing a good position when a cease fire is declared. 280 counters, 1 map, 6 scenarios. Co/Btln/Rgt/Brig level, 1-2days/turn, 2mi/hex. A.Sandrick'95

Zolfaqars Blow, Straights of Hormuz 2010

104661

Fire Fight Games

$25.00

Mint

OoP

Fo

Operational & tactical level game of possible naval clashes between Iran & the US in the Straits of Hormuz in the near future. Scenarios include the key possibilities of individual warships being swarmed by fast attack
craft armed with anti-ship missiles, or Iranian assets assaulted by US airpower. 5mi/hex op, 500yd/hex tac. '08
topic: POST WW2 HOT WARS: Balkans
Balkan Storm

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106441

Pacific Rim JustPlainWGms

$12.50

New

Simpler div lvl gm of 3rd WW begun in E.Europe & Balkans. Aggressor player attempts to recruit support among nations to upset the status quo enforced by powerful western nations. T.Honsa'95
topic: POST WW2 HOT WARS: Insurgencies Around the World
Afghanistan

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

54304

MicroGame Design Group

$15.00

New

Fo

OoP

Small, DTP game of 2 historical and 1 hypotheical periods of the Soviet involvement in Afghanistan, 1979-82. Co,Btln,Rgt level, w/ 280 color, paper counters that must be cut apart. 11x17 color map of the Punjshir &
Kunar Valleys. Modest complexity. P.Moore'99

Angola 2nd

109816

Multi-Man Publishing,

$62.00

New

BC

Multi-player game of a portion of the lengthy Angolan Civil War in 1975-6, that was very much a destructive proxy war between the US & USSR. Heavily revised from earlier Ragner Bro version. Area map, w/ counters
representing units & special weapons. Players plan activation of a small number of units each turn in secret, then alternate executing plans. 110 cards, 2 countersheets. G.Dicken, S.Kendall'12

Angola, Cold War in Africa #290

109424

Decision Games S&T Games

$22.50

New

Mag & game. Game covers the decisive period of 1987-88 in Angola at the height & end of the prolonged civil war that was itself a proxy for the Cold War, with the intervention of Cubans & South Africa. Operational
level, with each player controling several factions. Uses a variant of the They Died With Their Boots On game system. 1mo/turn, 31mi/hex, rgt/brig level, 234 counters. J.Miranda'14 / ARTICLES ON: Angola, Cold War
Struggle in Africa; Battle of Manzkert, 1071, between Byzantine & Alp Arslan & the Seljuks; Sarikamish, Ottoman Debacle in the Caucasus, 1915; Hessians in the American Revolution; German Victory over Rome at
Teutorburgerwald & Roman reposte; Nathan Forrest's Finest Hour at Brice's Crossroad & the potential after; Italians in the Battle of Britain; Development of New US Minesweeper Vessels in the 1980s.

ASL:Long March

107512

Heat of Battle

$29.00

New

Fo

ASL scenario kit with 17 scenarios covering battles between the Chinese Communists under Mao versus the Ghinese govt forces in the late 1940s. A campaign game links 14 of the scenarios. J.Long'09

Boots on the Ground 2nd

101972

Worthington Games

$29.00

New

BC

OoP

Block system game of urban combat against insurgents with a well trained, specialized force. One player takes a small fire team including a demolitions expert, a heavy weapons, a medic, a scout, a sniper & a leader.
You're appraised of the intel on the area -- but it changes once you have Boots on the Ground. Can also be played with 2 teams cooperating against an insurgent force. '11

Border War, Angola Raiders

107829

Decision Games

$10.00

New

Fo

Small game in the Mini game series. Solitaire game in which you guide South African battlegroups as they chase insurgent groups across its borders into Angola. Missions drawn from historic cross-border raids the
South Africans conducted. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, Pltn/Co level. J.Miranda'12

Central America PARTS

78093

AH Victory Games

$5.00

Excell

OoP

78094

AH Victory Games

$4.00

Excell

OoP

66441

AH Victory Games

$2.00

Excell

OoP

104282

Decision Games S&T Games

$17.00

Mint

OoP

Rules, only.

Central America PARTS


Scenario booklet, only. Stains on outside spine.

Central America PARTS


Allied Display Card, only.

Chad, the Toyota Wars #144

Counters reverse printed. Dog ear on several pages at rear of mag. Otherws clean. Mag & Game. Unusual & complex game of the multi-sided military & political conflict embodied by the civil war in Chad, 1979-88.
Weather, water, economics and outside intervention by Libya, France, the US & Org of African Unity play a key part. Co/btln/guerrilla level, 6mo turn, 200 counters. LTCOL R.Davis'91 / ARTICLES ON: Chad, the Toyota
Wars; NATO multinational corps; Soviet Spetsnaz Brig Organization; Spanish Rapid Deployment Force; Rise of the Soviet Army & Its Operational Art 1918-45; Mounted Partisans in the Am Civil War; British & East
Indian Armies 1805-34; Battle of Roundway Down, 1643; Schlieffen Plan 1914, myth v reality.

Chad, the Toyota Wars #144

16837

Decision Games S&T Games

$20.00

New

OoP

OoP

Mag & Game. Unusual & complex game of the multi-sided military & political conflict embodied by the civil war in Chad, 1979-88. Weather, water, economics and outside intervention by Libya, France, the US & Org of
African Unity play a key part. Co/btln/guerrilla level, 6mo turn, 200 counters. LTCOL R.Davis'91 / ARTICLES ON: Chad, the Toyota Wars; NATO multinational corps; Soviet Spetsnaz Brig Organization; Spanish Rapid
Deployment Force; Rise of the Soviet Army & Its Operational Art 1918-45; Mounted Partisans in the Am Civil War; British & East Indian Armies 1805-34; Battle of Roundway Down, 1643; Schlieffen Plan 1914, myth v
reality.

Chad, the Toyota Wars #144

97491

Decision Games S&T Games

$22.00

Mint

Cherry. Mag & Game. Unusual & complex game of the multi-sided military & political conflict embodied by the civil war in Chad, 1979-88. Weather, water, economics and outside intervention by Libya, France, the US
& Org of African Unity play a key part. Co/btln/guerrilla level, 6mo turn, 200 counters. LTCOL R.Davis'91 / ARTICLES ON: Chad, the Toyota Wars; NATO multinational corps; Soviet Spetsnaz Brig Organization; Spanish
Rapid Deployment Force; Rise of the Soviet Army & Its Operational Art 1918-45; Mounted Partisans in the Am Civil War; British & East Indian Armies 1805-34; Battle of Roundway Down, 1643; Schlieffen Plan 1914,
myth v reality.

Chinese Civil War, 2nd


Prices TRIPLE if you phone between 9pm -10am PST!

103891

Worldwide Wargamer (3W)

$24.00

< New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

BC

6
All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

Page 181 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

POST WW2 HOT WARS: Insurgencies Around the World

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

NOTE: No shrinkwrap, & box has a minor ding to upper edge creating creases on cover & side; components cherry, otherws new. Graphic upgrade of this strategic level game of the Chinese Civil War, 1946-9.
B.Fowler'93

Cold War Battles II #263

108938

Decision Games S&T Games

$22.50

New

Mag & Game. 2 additional grand tactical battles from the cold war era. Kabul'79 covers the Soviet seizure of the Afghan capital at the beginning of their occupation. 250m/hex, 2days/turn. Pentomic Wurzburg covers the
Soviets v. the US in western Germany in the 1950s. 1mi/hex, 12hrs/turn. J.Miranda'10 / ARTICLES ON: Kabul 1979, Kremlin's fatal Cold War victory; US's pentomic (early Cold War) army; Caesar truiumphant, Munda
45BC; Naval gunnery in the War of 1812; Revolt of the admirals; Jefferson Davis's newspaper war; foreign royalty in the British navy; Operation Sealion; Brawner's Farm, opening round of Second Manasses 1862.

Cold War Battles, Budapest & Angola #235

74944

Decision Games S&T Games

$22.50

New

OoP

Mag & Game. Operational levels of two venues for Cold War conflict between the superpowers, Budapest 1956 and Angola 1987. Budapest shows one of the pivotal cold war events, as the Hungarian population rises
up against the Soviets who then invade to restore "order;" possible NATO counter-invasion possible. Angola covers the sharp conflict between Angolan factions supplemented by Cubon regulars against an invading
S.African army in support of the UNITA faction. Generally btln level, Budapest 0.33mi/hex, Angola 5mi/hex, 1-4wks/turn. J.Miranda'06 / ARTICLES ON: S.African involvement in Angola; the first biological warfare;
Musket Accuracy; First Black Regt of the Am Civil War; Aerial Firsts Over China; US Redstone Rocket; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5.

Congo Merc, the Congo, 1964

109915

Decision Games

$10.00

New

Fo

Small game in the Mini game series. Solitaire game in which you guide a sml elite unit to intervene to your benefit in the newly independent nation of Congo. Organize the unit, enter the country, then try to make your
way to the objective & secure it, and leave safely. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. pltn/co level. J.Miranda'12

Guerilla

105022

AH Avalon Hill Game Co.

$35.00

Excell

BC

OoP

OoP

OoP

Very clean & complete. Sml card gm of modern guerrila warfare in a banana republic. 3-6 players control factions of both Govt & Rebels & seek to best their own position by eliminating opponents, manipulating the
media & public opinon, or controlling key locales like the airport. 128 cards, counters. N.Schlaffer'94

Holy War, Afghanistan #147

53916

Decision Games S&T Games

$22.00

New

Mag & Game. Strat & operational level game of the US-backed but widely misunderstood insurgency & civil war in Afghanistan between 1978-2001. Designer understood the conflict as an anti-communist insurgency;
themes of a civil war within the government are ignored. Heavy element of political conflict as well as Soviet & Western intervention. 7 scenarios (3 hypothetical). 200 counters, Brig/div scale, 30km/hex, 3mo/turn,
J.Miranda'91. / ARTICLES ON: Soviet War in Afghanistan; Strategic Setting of the American Civil War; British Mobilization in WWI: Ground Forces; American Missed Opportunity in War of 1812; Morgan's Great Ohio
Raid 1863; A Political Warfare Corps?; ERRATA for Chad #144 (extensive).

Holy War, Afghanistan #147

104280

Decision Games S&T Games

$21.00

Mint

Cherry. Mag & Game. Strat & operational level game of the US-backed but widely misunderstood insurgency & civil war in Afghanistan between 1978-2001. Designer understood the conflict as an anti-communist
insurgency; themes of a civil war within the government are ignored. Heavy element of political conflict as well as Soviet & Western intervention. 7 scenarios (3 hypothetical). 200 counters, Brig/div scale, 30km/hex,
3mo/turn, J.Miranda'91. / ARTICLES ON: Soviet War in Afghanistan; Strategic Setting of the American Civil War; British Mobilization in WWI: Ground Forces; American Missed Opportunity in War of 1812; Morgan's
Great Ohio Raid 1863; A Political Warfare Corps?; ERRATA for Chad #144 (extensive).

Ici, c'est la France, Algeria 1954-62 2d

105183

Legion Wargames

$39.00

< New

BC

Crease along one lengthwise box btm edge, with slight concaving. Otherws new. 2014 2nd edition copy. Reprint of this game of the bitter Algerian War for independence from France, 1954-62. Unique design includes
3 dimensions of conflict: political, insurgency & overt military. Ultimate purpose is to sour the French publics' will to fight or to win the hearts & minds of the Algeria. Qtrly turns, rgt level, 344 counters. K.Kanger'13

Ici, c'est la France, Algeria 1954-62 2d

108489

Legion Wargames

$40.00

New

BC

Reprint of this game of the bitter Algerian War for independence from France, 1954-62. Unique design includes 3 dimensions of conflict: political, insurgency & overt military. Ultimate purpose is to sour the French
publics' will to fight or to win the hearts & minds of the Algeria. Qtrly turns, rgt level, 344 counters. K.Kanger'13

Into a Bear Trap #10

109267

Against the Odds Magazine

$27.00

New

HP

Mag & Game v3 #2. Intriguing game of the Russian attempt to subdue the Chechyan capital of Grozny in 1995 by occupying it with what they considered to be overwhelming mechanized force, thus cowering the
population as in 1991. But the Chechyan rebels prepared for the occupation with well armed snipers, tank killer teams, mortars, etc. A bloody battle for the city ensued covered at 150yd/hex, platoon level, 2hrs/turn.
P.Moore'04

Nicaragua #120 PARTS

45191

WWW Strategy & Tactics

$2.00

Excell

OoP

91891

WWW Strategy & Tactics

$2.00

Excell

OoP

98797

WWW Strategy & Tactics

$25.00

Mint

OoP

Rules, only.

Nicaragua #120 PARTS


Rules, only.

Nicaragua, Revolution in C.America #120

Cherry. Mag & Game. Area move gm of the lengthy & often bitter guerilla war in C.America focused on Nicaragua. Includes what-ifs for more direct intervention by both sides, especially the Reagan's wet dream, direct
US intervention. J.Burtt, J.Miranda'88 / ARTICLES ON: the degrees of the Iron Cross award; US Army Prescribed Supply allotments 1988; US Navy in WWII Plan v Reality; the Surrender of Geronimo; Patton the
Psychologist; Balance of Power 1914; French Tactics in the Napoleonic Era; German U-Boats in the Black Sea in WW2; Panama Defense Force; Revolution in Latin America & Nicaragua.

Operation Whirlwind 1st

66581

MicroGame Design Group

$12.00

New

Fo

OoP

Small game of the resistance to the Soviet occupation of Hungary in 1956. Focuses on the street fighting within Budapest against massive Soviet forces (w/ hypothetical US intervention). Victory determined based on
how much carnage results. B.Train'02

Ranger 4.1 BUNDLE

108541

Omega Games

$74.95

New

BC

Bundle of the latest edition of Ranger game plus Sierra/Victor expansion kit plus Actions at the Objective CD-ROM, all v4.1. This longstanding & popular game is a solitaire (only) game of planning & executing squad or
platoon level (and above) special ops by US Rangers, Seals, etc. Includes recon, ambush & raid mission types, and a tactical events booklet w/ 600 possible events. All components are professionally printed.
B.Gibbs'11

Somali Pirates # 3

105819

Decision Gms Modern War M

$22.50

New

Mag & game. Hypothetical, near-future Allied Coalition seeks to destroy the bases used by Somali pirates to raid shipping in the vital shipping lanes of the Arabian Sea and elsewhere - and of course control Somalia
itself. Players seek to maximize their public support affected by mobilizing reserves, securing areas, destroying enemy forces, etc. Map covers Somalia & a portion of Ethiopia; includes 176 counters representing
pirates, warlords, Al Qaeda, militias & Coalition forces. Presumes the pirate forces grew stronger recently in recent months (they haven't). Brig/Task Force level,J.Miranda'12 / ARTICLES ON: Somali Pirates; What if the
US invaded northern Vietnam in April 1967?; the US Marines at Nasiriyah, Iraq, March 2003; the War in Space & the X-15; Steal aircraft technology from WWII on; the Piranha, unmanned surface vessel.

South Africa #62 PARTS

92848

SPI S&T Magazine Games

$4.00

Mint

OoP

70669

SPI S&T Magazine Games

$2.00

V.Good

OoP

97599

SPI S&T Magazine Games

$3.00

V.Good

OoP

99036

SPI S&T Magazine Games

$35.00

Mint

OoP

OoP

OoP

Rules only.

South Africa #62 PARTS


3-holed; some text lost. # written in upper corner.

South Africa, Vestige of Colonialism #62


Rules only. Some minor stains.

South Africa, Vestige of Colonialism #62

Missing 1 marker (ID included) & 1 blank; otherws unpunched. Mag cover scuffed & mildly wrinkled with 1 sml moisture stain on back cover. Mag & game. Guerilla & conventional revolt in S.Afrika thru the '70s.
I.Hardy'77 / ARTICLES ON: South Africa, Vestige of Colonialism; Fulda Gap, the First Battle of the Next War; October War errata.

South Africa, Vestige of Colonialism #62

101256

SPI S&T Magazine Games

$40.00

Mint

1/2" tear on mag cover repaired. Some sun discoloration to margins of mag pages. Mag & game. Guerilla & conventional revolt in S.Afrika thru the '70s. I.Hardy'77 / ARTICLES ON: South Africa, Vestige of
Colonialism; Fulda Gap, the First Battle of the Next War; October War errata.

South Africa, Vestige of Colonialism #62

104445

SPI S&T Magazine Games

$30.00

Excell

Complete; 50% punched. 2" map seam tear repaired, otherws EX. Mag & game. Guerilla & conventional revolt in S.Afrika thru the '70s. I.Hardy'77 / ARTICLES ON: South Africa, Vestige of Colonialism; Fulda Gap,
the First Battle of the Next War; October War errata.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year

FAX (702) 926-5205,

Game
Only?

topic: POST WW2 HOT WARS: Falklands, 1982


Falklands Showdown, 1982 #269

Page 182 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

95615

Decision Games S&T Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$54.00

New

OoP

Mag & Game. Game of the Argentine invasion of British-held Falkland Islands & the sharp British retort. Includes an operation map of the surrounding sea areas & a grand tactical map of the Falkland Islands. The
British must mobilize its resources to launch a counter invasion to rest the islands back from Argentina. c.4aircraft/counter, squadron/btln level, 1 ship/counter, 1-3days/turn, area map. P.Sharp'11 / ARTICLES ON:
strategic analysis of Falkands War, 1982; War of Chinese reunification 1916-28; Btl of M'utah 629ad; Soviet TU-4 Bull heavy bomber; decline of the phalanx during the Peloponnesian War; war hero US presidents;
British invasion of Tibet 1904; battle of Hattin, 1187ad.

Falklands War: Update Kit

98692

Close Simulations

$12.50

Mint

OoP

$2.00

V.Good

OoP

Set of rules updates, including 15 (unmounted) additional/errata British ships, that updates the OoB & adds additional rules. Published as a photocopy, not a printed product.

Port Stanley #28 PARTS

68171

WWW Wargamer Magazine

108464

Compass Games

Err

Rules photocopy. Sml amt of underlining in red.


topic: POST WW2 HOT WARS: China & Taiwan
Breaking the Chains

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$49.00

New

BC

Game of a future military conflict in the South & East China Seas c2021. China is presumed to come to blows with another SE Asian nation that soon expands to include the major combatants of the area (& of course
the US). But opposing sides are not predetermined but a function of the game's developments. Up to 14 nations can be involved. 350 counters, 80mi/hex, 1day/turn. Uses a solitaire-friendly "roll to evade" naval system.
J.Gorkowski'13

Next War, Taiwan

108102

GMT Games

$60.00

New

BC

2nd game in the Next War series (after NW Korea). Covers a possible war for & around the island of Taiwan as China launches an amphibious and airborne assault of the well-defended island. Basic idea is that China
must defeat the island's resistance before help in the form of US reinforcements arrive in strength. This game includes an elaborated yet still abstracted naval system, as well as detailed air assets. Stand-alone game.
Rules exist online allowing combining NW Taiwan & Korea. M.Land'14

Red Dragon / Green Crescent # 1

109927

Decision Gms Modern War M

$40.00

New

Mag & game. Premiere issue of this new mag with a game in each issue. Game is a strategic level, more complex game of the possible hot wars in SE Asia in the next decade. Game is in part an update of Red Dragon
from S&T250. T.Bomba '12 / Premier issue of this mag focused on cold war & recent conflicts in the last 50 years. ARTICLES ON: Hybrid land, air & naval warfare in the western Pacific & Indian Oceans; bio of Gen.
Norman Schwartzkopf; 1972 NVA offensive; Seal Team 6 & the killing of Bin Laden; Russia's military organization; Beretta v Colt; Cyber warefare.

84666

Red Dragon Rising #250

Decision Games S&T Games

$67.00

New

OoP

Mag & Game. Includes variant rules from #258. Operational level game of the first 30 days of active air, naval & some land warfare between mainland China & Taiwan, but involving Russia, the Koreas, Japan, Australia,
the Philippines, Singapore the UK & of course the US. Brig/corp/air wing/task force level. 100mi/inch, 176 counters. B.Costello '08. ARTICLES ON: China as a rising power in the 21st century; Battles of Isandlwana &
Rorke's Drift in the Zulu War 1879; German & British Naval Rivalry prior to WW1; the First Crusade 1096-99.

Taipei, Invasion of Taiwan 2000 #202

49797

Decision Games S&T Games

$59.00

New

OoP

Mag & Game. Operational level game of a hypothetical Chinese invasion of Taiwan in the immediate future. Brig/div level with significant specialized air & missile assets, plus special rules. Nicely produced (for a
change) w/ lush but not overpowering graphics on map & counters. 1 scenario w/ many what-if situational changes. Good game of the complexities of modern combat environment. 10k/hex, 3.5days/turn. J.Miranda'00 /
ARTICLES ON: Emerging Conflict with China w/ Chinese & US OoB; Korsun-Shevchenkovsky Operation, 24 Jan-17 Feb 1944; British Campaign in Egypt 1882; Montrose, the LIving & Dying of a Master Tactician.
topic: POST WW2 HOT WARS: Other Post-WW Conflicts
Breakthrough at Gemehalo, Feb. 1990

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

75044

Perry Moore

$15.00

New

OoP

Fo

Grand tactical level game of an assault by 10,000 Ethiopian troops against the Eritrean-held Mt Gemehalo fortress on 23 Feb'99. Success would break the Eritrean defenses; failure might break the Ethiopian will.
1hr/turn, 400yd/hex. 280 counters that must be cut apart. P.Moore'06

108637

Last King of Scotland

Victory Point Games

$27.00

New

SC

First of a series of games focused on battles in modern Africa that shaped the continent. This game covers the Uganda-Tanzanian War of 1978-79 that ousted Uganda's President Idi Amin. 85 counters, small map, fast
playing. 1mo/turn, 30mi/hex, pltn/btln level. B.Armor, A.Emrich'13

Missile Boat PARTS

91917

Rand Game Associates

109943

Dan Verssen Games

$4.00

Excell

$42.50

New

OoP

Map only.

Warfighter, Special Forces Card Game 2nd

BC

Card game of special forces operations around the world for 1-6 players. Play cooperatively against the game system to complete squad-level combat missions. You select a soldier, arm them with skills & equipment,
then attempt to acheive your mission in a 60-90 min game. Experience gains you greater abilities. Includes 240 cards, 2 countersheets, 6 plastic soldier minis. '15
topic: POST WW2 HOT WARS: WW-3 Land Tactical Combat
Assault, Tactical Combat in Europe PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

16048

Game Designers Workshop

$1.00

Excell

OoP

4447

SPI S&T Magazine Games

$4.00

V.Good

OoP

108538

SPI Games

$2.50

V.Good

OoP

101061

SPI S&T Magazine Games

$33.00

Mint

FT

OoP

Map B only

Combined Arms #46 PARTS

GmOnly

GameOnly; NO COUNTERS; includes only rules, map, charts.

Combined Arms PARTS


Photocopy of rules & charts. Rules headers circled in green ink.

Combined Arms, Combat Ops 1935-70 #46

Scenario chart & edge of rules yellowed thru sun or exposure to counters; 1 mag ctr pg also yellowed. Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level
scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics
1914-74; StarForce Players Notes & Strategy.

Combined Arms, Combat Ops 1935-70 2nd

108537

SPI Games

$20.00

Excell

FT

OoP

Complete. Aging masking tape on inner tray. One penciled annotation in rules. 1 tray corner cracked. Otherws clean. 2nd ed is a box reprint of game in S&T#46. Intriguing attempt to show combined arms techniques
in operation combat in multi-scenarios spanning the period from the beginning of WWII to the then-contemporary period of the 1970s. J.Dunnigan'74.

Combined Arms, Combat Ops 1935-70 2nd

108536

SPI Games

$25.00

Excell

OoP

OoP

OoP

OoP

OoP

FT

20% punched, clean & complete. 2nd ed is a box reprint of game in S&T#46. Intriguing attempt to show combined arms techniques in operation combat in multi-scenarios spanning the period from the beginning of
WWII to the then-contemporary period of the 1970s. J.Dunnigan'74.

Combined Arms, Combat Ops 1939-70 #46

104558

SPI S&T Magazine Games

$26.00

Excell

Complete. Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn,
300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy.

Combined Arms, Combat Ops 1939-70 #46

99122

SPI S&T Magazine Games

$32.00

Mint

Portions of scenario card & counters sun discolored (counters won't show when they are punched). Otherws mint. Mag & Game. Game is an attempt to show the application of combined arms tactics in 5
platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol,
Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy.

Combined Arms, Combat Ops 1939-70 #46

105767

SPI S&T Magazine Games

$25.00

Excell

Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex.
J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy.
106939 SPI S&T Magazine Games
Combined Arms, Combat Ops 1939-70 #46
V.Good
GmOnly
$11.00

Complete. Tope edge of 2 charts sun discolored. 1" abrasion in middle of map & also at margin. 20 hexes at margin numbered in ink. GameOnly. Game is an attempt to show the application of combined arms tactics
in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

Only?

Part#

Publsher Name

topic: POST WW2 HOT WARS: WW-3 Land Tactical Combat


Firepower VARIANT COUNTERS

94168

AH Avalon Hill GENERAL Ma

105244

Lock 'n Load LINE OF FIRE

Specific Condition, Subject, Designer, Year

Page 183 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$7.00

Mint

$28.00

New

Bk

OoP

30 variant counters from Gen 26-3 used w/ Over the Fence article in 26/5.

Line of Fire Magazine # 7

First professionally printed edition of this mag supporting the World At War game series. Includes 5 scenarios (2 of which were begun in prior issues). Scenarios include action from Operation Torch in Morocco 1942 w/
map as the US 9th Inf attacks Vichy French. Req Band of Heroes, Heroes of Blitz, Noville. '10

Line of Fire Magazine # 8

105245

Lock 'n Load LINE OF FIRE

$33.00

New

Bk

Includes 88 counters (mostly LNL), 5 Tank on Tank, 2 Zombie), 2 8.5x11 paper maps (#5,28). Professionally printed edition of this mag supporting the World At War game series. Includes scenarios for All Things
Zombie, Tank on Tank, WatW & LnL. Preview of Space Infantry; tactics in All Things Zombie; interview with Alan Emrich ; Totensontag Tobruk replay; Another look at 2 scenarios from Battle Pack Bravo; Battle of
Northern Arizona, Vietnam, 1969; stragegy in VPG Forlorn Hope; playthru of Blood & Bridges; preview of House of Spirts; What Makes a Good Game Great?'; review of Zombie War; tactics in Tank on Tank; the Swedes
in Operation Garbo; index of 179 scenarios for the Lock'n'Load game series; Algiers 1943, Border Zon Germany 1968, 3x South Afrika 1985, isolated NATO forces 1985, 2x NATO counterattack 1985, Island War 1945
scenarios for Lock'n'Load; scenario for All Things Zombie, Dawn's Early Light, Tank on Tank. '10

Line of Fire Magazine # 9

104483

Lock 'n Load LINE OF FIRE

$33.00

New

Bk

Includes 1map & 88 variant counters to WaW. Couple of pages beginning to pull loose from binding. 66pg mag packed with scenarios, strategy tips & analysis, for LNL's games. ARTICLES ON: Tank on Tank, House of
Spirits, Desert Heat, All Things Zombie (w/scen), Run Fight or Die, Untold Stories, Forgotten Heroes, White Star Rising (3 scen), Memoir '44 (scen), First Moves (5 scen), WaW series (3 scen). '11

Line of Fire Magazine #10

104484

Lock 'n Load LINE OF FIRE

$33.00

New

Bk

Mag, addon map & counter sheets for Dawn's Early Light. Professionally printed edition of this mag supporting the World At War game series & LNL's other games. ARTICLES ON: scenarios for All Things Zombie, Tank
on Tank, White Star Rising, WatW & LnL; Space Infantry basic training; Warparty profile; Dawn's Early Light playthru; Interview w/ Greg Porter; Polisth Strategy in Summer Lightning; Review of Fighting Formations,
Steel Wolves; analysis of German naval strategy in WWII. '11

Line of Fire Magazine #11

107772

Lock 'n Load LINE OF FIRE

$25.00

New

Bk

$33.00

New

Bk

Professionally printed edition of this mag supporting the World At War, Band of Heros, Lock 'n Load & other game series. '12

Line of Fire Magazine #12

104486

Lock 'n Load LINE OF FIRE

Mag + Game. Mag & RAID & RIPOSTE, a complete fast-playing game of the defense of a small German town by Soviet paratroopers attacked by US & German troops during WWIII. Co/Pltn level, 1"=1km. Good game
for beginners. / Includes counters adding the Nicaraguans to LNL America Conquered. Professionally printed edition of this mag supporting the World At War, Forgotten Heroes, White Star Rising, Band of Heros, Lock
'n Load & other game series. Lots of stuff on Forgotten Heroes 2nd. 60pgs '12

Line of Fire Magazine #13

100013

Lock 'n Load LINE OF FIRE

$32.00

New

Bk

Mag + Game. w/ BLOOD ON THE ALMA complete game of the 1854 Crimean War battle. Grand tactical scale, with 160 counters. T.Russell'12 / ARTICLES ON: preview of Stalin's Triumph; futre of the Nations at War
series; strategy in Operation Cobra; interview w/ Marco Arnaudo, online game reviewer; strategy & tactics for the French in Honneur & Patrie; strategy in World at War; replay of Heroes of the Gap; reviews of Martian
Dice, Commands & Colors, Napoleonics, Sergeants minis game; many scenarios for Space Infantry, Nations at War, Heroes of the Gap, Lock 'n Load, World at War.

Line of Fire Magazine #14

107773

Lock 'n Load LINE OF FIRE

$37.00

New

Bk

Mag & Game. w/ BALTIC FURY Kit for Blood & Bridges w/map, 11 scenarios & 196 counters. ARTICLES ON: US armored divs in WW2; America Conquered replay; Dawn's Early Light random events table variant;
Interview with Baltic Fury designer Matt Lohse; new counters for Day of Heroes & Band of Heroes; scenarios for All Things Zombie, Desert Heat, White Star Rising, Band of Heroes, Honneur et Patrie & more. '13

107195

Marine! #10

Jagdpanther Magazine

$75.00

Mint

OoP

Coffee ring on rear cover (ad), otherws unpunched, unused, very clean & mint. Mag & Game. Squad lvl game of commando unit raids in WW2 & the contemporary era in 10 scenarios including air mobile movement.
126 counters.S.Cole'75 / ARTICLES ON: Marine, the Mission & the Man; Differential CRT in RAND Cambrai; Converting Panzer 44 & Mech War 77 to Si-Move; New Zealanders & Paratroops in Anzio; additional forces
for SPI Sixth Fleet; Panzer Leader scenario; Strategy in JADG Spanish Civil War; Solitaire AH 1914 w/ leaders; adding the Brits to SPI Operation Olympic; German navy in Anzio; GDW Triplanitary scenario; addign
Strosstrupen to Verdun; a 1948 scenario for SPI Sinai; Adding US paratroops to SPI Op Olympic; variants & designer notes for JAGD Spanish Civil War; Platinum Fox (WWII) scenario for SPI Winter War; Russian &
Austro-Hungarian alliance in Diplomacy; 7 scenarios involving 7th Century Arthur using SPI Centurion; Zeppelins in Richthofen's War; new BRP rules for Third Reich 1st.

Mech War '77

98080

SPI Games

$38.00

Excell

OoP

FT

OoP

FT

OoP

BC

Designer's edition w/ mounted board. Minor abrasion at box cover edge (repaired); otherws very clean. Designer's edition w/ mounted board. 10 scenario gm of tac combat during 70s around the world. Revision of
earlier gm of similar title. JD'75

Mech War '77

107988

SPI Games

$55.00

Excell

50% punched, complete & clean. 10 scenario, platoon level game of tactical combat during the 1970s in Germany, Manchuria & the Sinai. Revision of an earlier game of similar title. J.Dunnigan'75

Mech War '77

108685

SPI Games

$44.00

V.Good

Missing 4 units; ID type included; 2 (all) blanks written on; 4 units & markers mauld by cat with teeth holes & bent counter but no info lost. Duplicate chart set mounted on cardstock so effectively only 1 of 2 identical
charts included. 10 scenario, platoon level game of tactical combat during the 1970s in Germany, Manchuria & the Sinai. Revision of an earlier game of similar title. J.Dunnigan'75

Mech War '77 PARTS

107989

SPI Games

$4.00

Excell

OoP

100338

_PC Software & Hardware

$3.00

Excell

SC

OoP

FT

OoP

Good, clean photocopy of rules, only.

Pure Wargame [PC CD-ROM]

CD & Jewel case only. CD & Jewel case only. Designed in Win3.1 & DOS era. Sold AS-IS since we cannot provide tech support. Game focuses on tactical level airborne assaults in 8 scenarios. OOP'95

Red Star/White Star

108686

SPI Games

$45.00

V.Good

Complete. All counters marked on blank backside with an X. Lite coffee spill stains & several isolated spots on map. Signs of use (sml stains, smudges, soiling) on rules & charts, with 2 1" stains in rules. Early gm of
platn/btln lvl tac combat in Europe in '70s. J.Dunnigan'72

Red Star/White Star

89064

SPI Games

$42.00

Mint

OoP

Err

107448

SPI Games

$8.00

Excell

OoP

107447

SPI Games

$9.00

V.Good

OoP

108901

SPI Games

$9.00

Excell

OoP

107446

SPI Games

$4.00

V.Good

OoP

61085

SPI Games

$4.00

Excell

OoP

109120

SPI Games

$1.00

Good

OoP

OoP

BC

OoP

No box or coversheet. Early gm of platn/btln lvl tac combat in Europe in '70s. J.Dunnigan'72

Red Star/White Star PARTS


Rules, only.

Red Star/White Star PARTS


Map only. Series of abraisions on & near 1 panel's fold seam; otherws EX.

Red Star/White Star PARTS


Counterset, only. Missing 5 markers; all units present; ID included.

Red Star/White Star PARTS

Coversheet only. 1-3" or right side sun faded. Many sml tears on end panels. Paper is dry & now brittle.

Red Star/White Star PARTS


Rules only.

Red Star/White Star PARTS

Unit ID & Scenario Folder, only. Odd wear/moisture abrasion on spine causing thin paper & many sml holes, and obscures 3 unit IDs & sml amt of text for 1 scenario. Otherws totally functional. Has been folded
horizontally, allowing normal shipment by any method.

Red Star/White Star PARTS

39910

SPI Games

91335

Game Designers Workshop

$4.00

V.Good

$27.00

Mint

Scenarios/Unit ID chart only.

Team Yankee

Err

No counter tray. Cherry. Modest complexity game focused on leading a tank company into combat in the mileau of WWIII. Each side has distinct advantages. Fast playing. Uses First Battle system rules, and is based
on the novel by same name. 8 scenarios, 240 counters, 200m/hex. M.Miller, F.Chadwick'87
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

Only?

Part#

topic: POST WW2 HOT WARS: WW-3 Land Tactical Combat


World at War, America Conquered

103750

Specific Condition, Subject, Designer, Year

Page 184 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Lock 'n Load Publishing

$60.00

New

BC

Stand alone game of platoon-level tactical combat in the hypothetical world in which a limited nuclear exchange has occurred, the USSR conquered Europe, and the rag-tag remanents of the world's armies duke it out
on the eastern shores of the USA. The USSR, Cuba, Nicaragua & other central & south American forces combat US, Canadian & even French forces. Many of the AFVs are decades old, like Cuban T-62s. Includes 4
mounted boards depicted Texas desert, Florida swamp & beach & urban settings; 528 counters; 12 scenarios. M.Walker'12

World at War, Blood & Bridges: Countratk

107790

Lock 'n Load Publishing

$23.00

New

zl

Kit requiring Blood & Bridges that covers the hypothetical US & west German counterattack into the southern flank of the Soviet thrust into West Germany. These scenarios occure after Blood & Bridges but before Paris
is Burning. Includes 9 scenarios, 4 of which are stand-alone, 3 make up a campaign & 4 more are a second compaign. Results of one scenario influence the situation in later scenarios. 16 counters, one letter-sized map.
'13

World at War, COMPENDIUM

105251

Lock 'n Load Publishing

$39.00

New

Bk

$39.00

New

HC

BC

100pg booklet with 5 8.5x11" maps, 88 counters, many scenarios, and articles on strategy for & design ofthis game of modern tactical combat. '10

World at War: Into the Breach Kit

103758

Lock 'n Load Publishing

Kit requiring Untold Stories covering the US's front line experience in the first days of WW3. Big fun with big scenarios. 12 scenarios including an E.German attack, American defense in depth, screening &
counterattacking. M.Walker'12

World at War: Paris is Burning Kit

103275

Lock 'n Load Publishing

$39.00

New

Kit covering the scenario where the Soviets have broken thru NATO lines in Germany and are now approaching the French border as are retreating NATO forces. French military -- and para-military organizations -defend French soil against all comers. 2 boards, 176 counters. Reqs Untold Stories to play. '11
topic: POST WW2 HOT WARS: WW-3 Naval Combat
2nd Fleet

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107351

AH Victory Games

$99.00

Mint

OoP

OoP

OoP

OoP

OoP

OoP

BC

OoP

BC

No counter tray. Box edges mildly scuffed, otherws cherry. Sophisticated gm of naval, air & sub combat in N.Atlantic using outstanding Fleet series system. 9 scenarios & campaign. HIGHLY RECOMMEND. J
Balkoski '86

103536

2nd Fleet

AH Victory Games

$69.00

V.Good

BC

No counter tray; missing 1 (of 2) aircraft counters of a specific type (ID included); also missing 10 blanks; otherws complete. Slight wear & isolated spots. Light scent of tobacco. Otherws EX. Sophisticated gm of
naval, air & sub combat in N.Atlantic using outstanding Fleet series system. 9 scenarios & campaign. HIGHLY RECOMMEND. J Balkoski '86

2nd Fleet

104776

AH Victory Games

$65.00

V.Good

BC

No counter tray, otherws complete. 3 air units & 1 CAP marker each mildly mauled by cat (canine punctures). Map, rules & charts all show substantial use including minor stains on map, lrg yellow spill stain to box top
interior & NATO deployment card, stains on both CRT charts; some rules highliting, wrinkling & soiling, & coverpage separating at staples (repaired). Still an entirely servicable copy. Sophisticated gm of naval, air &
sub combat in N.Atlantic using outstanding Fleet series system. 9 scenarios & campaign. HIGHLY RECOMMEND. J Balkoski '86

5th Fleet

103534

AH Victory Games

$75.00

V.Good

BC

No counter tray; missing 7 blanks, 2 generic markers (ID included), otherws entirely complete & all units present. Has distinct tobacco scent. Box edges worn at corners & scuffed. Others EX. Sophisticated game of
air, naval & submarine combat in the vast Indian Ocean (including the Middle Eastern oil fields). 4th in the outstanding Fleet series. 12 scenarios, 3 maps, over 500 counters. RECOMMENDED. J.Balkoski'86

104741

5th Fleet

AH Victory Games

$69.00

V.Good

BC

No counter tray, missing 1 air unit (1 of 3 in game; ID included & apparent); otherws complete. 2 Allied blanks made into Task Force markers. Rules & esp charts soiled & wrinkled thru use. Rules hilited in yellow.
Sophisticated game of air, naval & submarine combat in the vast Indian Ocean (including the Middle Eastern oil fields). 4th in the outstanding Fleet series. 12 scenarios, 3 maps, over 500 counters. RECOMMENDED.
J.Balkoski'86

78092

6th Fleet PARTS

AH Victory Games

$5.00

V.Good

AH Victory Games

$45.00

Excell

Rules only. Stains on back cover, & minor isolated stains at various places elsewhere. 2 ctr pgs loose.

6th Fleet PARTS

103277

Includes only a few dozen counters (ie counterset essentially missing). INCLUDES both maps, logistic rosters for both sides, 3 (all) Deployment/Reinf charts, rules & box. Rules show mild signs of wear & use including
isolated spots & stains. Find a counterset to make a complete game in EX condition.

7th Fleet

107353

AH Victory Games

$99.00

Mint

BC

OoP

Err

BC

OoP

Err

No counter tray. Cherry. 3rd in Fleet series game. Covers tac & operational air-sea combat thruout the western Pacific. including Vladivostok, n.Korea, Japan, China & the Philippines. 3 maps, 740 counters.
J.Balkoski'87

7th Fleet

103535

AH Victory Games

$65.00

V.Good

No counter tray; missing 4 blanks only, all units present, otherws complete. Back cover of rules (w/ main countersheet reproduction) stained. Some box edge scuffs. Slight tobacco smell. Otherws EX. 3rd in Fleet
series game. Covers tac & operational air-sea combat thruout the western Pacific. including Vladivostok, n.Korea, Japan, China & the Philippines. 3 maps, 740 counters. J.Balkoski'87

Harpoon, 3rd PARTS

61683

Game Designers Workshop

109931

Clash of Arms

$1.00

Excell

OoP

BC** OoP

Nato base chart & base screen only, showing Nimitz, Bases Keflavik, Leuchars, Bodo.

Harpoon, 4th, High Tide

$59.00 **

Excell

20% punched. Very clean & basically unused. v4.1 of series rules. Stand-alone game which mates w/ all others in the Harpoon series. This edition compares the NATO & Soviet block powers at their peak in 30 naval
battles covering all types of operations. Data annex covers all weapons platforms, naval air & some land. Each naval class has full weaponry with refit dates. Includes 210 ship & 140 aircraft counters, 128pgs rules,
128pgs scenarios, 144pg data annex. Oh, and dice... '03

Naval SITREP Magazine #32

105683

Clash of Arms

$6.00

New

OoP

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. ARTICLES ON:
Balearic Beligerants 1937 scenario for CAS; new Iranian aircraft; Harpoon Convoy ambush scenario; rebuilding the Russian air force; PT Survivor scenario for CAS; unified critical hit & damage control rules for
Admiralty series; Russia's Pacific Fleet; Harpoon rule change for Carrier Flight Decks; Afterburners in a dogfight & missile movement errata; aircraft damage value listing; short of war CAS scenario; India's Barak refits.
'07

Naval SITREP Magazine #33

105684

Clash of Arms

$6.00

New

OoP

OoP

OoP

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: German AA in WWI; Baltic Intrigue 2008 Harpoon scenario; Levant Lamentations 1941
CAS scenario; Long range Air-Air missles; Tsingtao Demonstration 1914 Fear God scenario; review of Jap. Men of Yamato movie; Japan's newest DD; Falklands Scenario Combat Tables; More Things Change 1959
CAS scenario; HMS Skate & R Class DDs; Evolution of the MiG-29; Russian export subs. '07

Naval SITREP Magazine #34

105685

Clash of Arms

$6.00

New

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. ARTICLES ON:
Dance of the Vampires Harpoon scenario in the N.Atlantic; Bight Me Fear God scenario 1914; new Uzbek & S.Korean ships, air force tankers; 1944 English Channel scenario for CAS; Harpoon data for Columbian,
Venezuelan & Equadoran navaies; list of modified manuever ratings per issue #31 formula. '08

Naval SITREP Magazine #35

103662

Clash of Arms

$6.00

New

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Harpoon Taiwan Skirmish scenario; simplified AAW gunnery in Harpoo; Blockade runners
in the Bay of Biscay 1943; Norwegian Navy in exile 1940-5; Rescue the Bismarck CAS scenario; Spahis FG scenario 1914; Iowa BB & Alaska BC conversion projects 1942-4 & others book reviews. '08

Naval SITREP Magazine #36

101031

Clash of Arms

$6.00

New

OoP

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: CaS Catalonia scenario, 1937; sensor tech development in 20th century; fog (the weather)
in gaming; Op Opera Harpoon scenario, Israeli attack on Iraqi nuclear reactor; Cas Scenario between Australian CL Syndey & German raider Kormoran, 1941; Skagerak Harpoon scenario, WW3 in 1991; Fear God
scenario, 1919; Israel's special mission aircraft; US Navy's new patrol aircraft. '09

Naval SITREP Magazine #37


Prices TRIPLE if you phone between 9pm -10am PST!

103127

Clash of Arms

$6.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 185 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

POST WW2 HOT WARS: WW-3 Naval Combat

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Op Ha'lom scenario (Iran's nuclear program); Iranian air force; Op Morvarid Harpoon
scenario, Iran's attack on Iraq's Faw Peninsula 1980; south Korean destroyers. '09

Naval SITREP Magazine #38

105686

Clash of Arms

$6.00

New

OoP

OoP

OoP

OoP

OoP

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Op Ha'lom scenario (Iran's nuclear program); Iranian air force; Op Morvarid Harpoon
scenario, Iran's attack on Iraq's Faw Peninsula 1980; south Korean destroyers. '10

Naval SITREP Magazine #39

100586

Clash of Arms

$6.00

New

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: 2nd Btl of Latakia, Syria 1973, Harpoon scenario; Op Vesuvius, Red Sea 1935 & Makin
Raid,Aug 1942, CAS scenarios; Assault & Defense, Persian Gulf 1924, Fear God scenario; French Aquitaine Class Frigate; the Korean Chenonan incident, March 2010; Russian Severodvinsk nuclear sub launches;
Taiwan's Kuang Hua IV, NATO's NH90 helicopter; Updating Portugal's fleet; Radar Q&A; CAS 4th Clarifications. '11

Naval SITREP Magazine #40

104794

Clash of Arms

$6.00

New

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Soviet Flankers aircraft pt2; in-flight refueling w/ tanker table; late WWI German ship
building philosophy; CAS hypothetical scenarios Sept'39 off S.America; India's Tejas aircraft; Japanese torpedo doctrine; Japanese AA rockets; Strike Group Reagan & hypothetical "rescue" missions; new class of
n.Korean troop transports; air group attack integrity & quality. '11

Naval SITREP Magazine #41

104795

Clash of Arms

$6.00

New

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Harpoon Wisdom of Shi Lang scenario positing a Chinese assertion of control in the
central South China Seas c2013; hypothetical Maru-Ni (suicide motor boats) scenario during Okinawa Landings in March 1945; ships of the Norwegian Navy 1939-40; fictional scenario of an Allied combined force &
landing defended by a light carrier group & surface group; Fear God scenario of the blockade of Tsingtao, China. '11

Naval SITREP Magazine #43

105687

Clash of Arms

$6.00

New

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Gray Seas Gray Skies Harpoon scenario adapted from 1983 computer game; new crafts:
Korean T-50 Eagle figher, Philippine Frigate (formerly USCG Hamilton), Japanese Shimakaze correction, P-63 King Cobra (in Soviet service), MiG-21 updates w/ 10 variations, Korean mini sub; corrections to
Bismarck's main battery range; new minis at Shapeways; alternate San Bernadino Straight scenario; Guns & Roses scenario for Fear God; USS America carrier stats; Battle of LIssa scenario for CAS; 6 British aircraft
for CAS; modernizing AEGIS cruisers; the Chinese Eagle Strike missile family; Chinese warship developments; review of Al Nofi's To Train the Fleet for War book. '12

Naval SITREP Magazine #44

105418

Clash of Arms

$6.00

New

OoP

OoP

OoP

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Product updates related to Harpoon/CAS, plus 4th ed Errata; Fear God Venezuela 1902
scenario; CAS Luzon, Philippines 1938 (Bywater) scenario; the Soviet Merkuriy SSGN project; Russia's Vladivostok LHD, the largest ship built since the collapse of the USSR; Russia's Naval-gator; Norwegian aircraft
1939-40; German Plan Z ship designs; Israeli plans for new aircraft; Chinese warship developments, pt 2; AIS use by US & other navies; India's AEW aircraft; Germany's WWII torpedo; Battle of the South China Seas,
c.1980, as the Philippine navy tries to fend off Chinese & Vietnamese aid to Communist rebels on Mindanao; 3 book revies. '13

Naval SITREP Magazine #45

106051

Clash of Arms

$6.00

New

Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Commentory on the USN's Littoral combat ships; Corvette designs; Seen at the
Sea-Air-Space Exposition; Sri Lankan Crisis between India & Sri Lanka & China; German Graf Zeppelin characteristics; Midway Cruiser Action CAS scenario; loss of the Indian Sindhurakshak submarine, 2013.
Oct'2013.

Naval SITREP Magazine #47

106275

Clash of Arms

$7.00

Excell

3 lite acordian style vertical creases on mag cover due to misshipment from publisher. Otherwise new & clean. Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea
systems. ARTICLES ON: COA Product upates; Harpoon Senkaku Crisis scenario in the China Seas; Caspian Sea Secenario; Imperial German Battleship Concepts in 1911; the Il-2 Sturmovik Fighter; LRASM Enters
Service; Goeben's Austrian Gambit for Fear God; Il-38 Novella Enters Russian Service; the FREMM Program, a joint French-Italian Frigate development; Movie review of The Admiral; Torch Italian Style CAS scenario;
Russian Sub Force on the Rebound; book review of Hell to Pay. '14

Naval SITREP Magazine, Best of GDW

104797

Clash of Arms

$19.00

New

Bk

OoP

$79.00

Excell

BC

OoP

Booklet compiling a lengthy list of the best of the GDW-issued Naval SitRep mags. Contains many artiles, most 1-2pgs long, plus more than a dozen scenarios. 58pgs. '07

104738

Sixth Fleet

AH Victory Games

No counter tray, otherws complete. Sml amt of rules hiliting in yellow. Some scuffs to box btm, sml scrapes to box cover. 1st in series of 5 EXCELLENT operational air-sea battles games. Interactive system keeps
players on their toes & sweating. Covers Mediterranean. This game is esp bloody as so many small craft from many nations involved! 4 basic, 4 intermediate & 6 adv scenarios. RECOMMENDED. J.Balkoski'85

70761

SPI S&T Magazine Games

$2.50

V.Good

OoP

101062

SPI S&T Magazine Games

$32.00

Mint

OoP

OoP

Cherry. Mag & game. Simpler game of naval & air combat in the Mediterranean Sea in the '70s. 100 counters. J.Dunnigan'75 / ARTICLES ON: Sixth Fleet, US-Soviet Naval Operations in the the Mediterranean in the
1970s; Global War, the War Against Germany & Japan, 1939-45; SPI Annual Report.
106559 SPI S&T Magazine Games
Sixth Fleet #48
Good
GmOnly
$9.00
n OoP

Sixth Fleet #48


Rules only.

Sixth Fleet #48

Upper margin of rules pgs mildly yellowed; otherws cherry. Mag & game. Simpler game of naval & air combat in the Mediterranean Sea in the '70s. 100 counters. J.Dunnigan'75 / ARTICLES ON: Sixth Fleet,
US-Soviet Naval Operations in the the Mediterranean in the 1970s; Global War, the War Against Germany & Japan, 1939-45; SPI Annual Report.

Sixth Fleet #48

98781

SPI S&T Magazine Games

$35.00

Mint

Missing Turn marker (only); rules provided as a photocopy; otherws complete. Map margins have been reinforced by masking tape in corners & now-aged Scoth tape that has left yellow disoloration along two folds of
map. GameOnly. Simpler game of naval combat in Med, '70s. J.Dunnigan'75

Sixth Fleet #48 PARTS

68120

SPI S&T Magazine Games

$4.00

Mint

OoP

44158

SPI S&T Magazine Games

$3.00

Excell

OoP

79438

Game Designers Workshop

$5.00

Mint

OoP

70846

Game Designers Workshop

$2.00

Excell

OoP

70845

Game Designers Workshop

$2.00

Excell

OoP

106497

SPI Games

$39.00

Excell

BC

OoP

Rules, only.

Sixth Fleet #48 PARTS


Rules only.
topic: POST WW2 HOT WARS: WW-3 Air Combat
Air Superiority PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

countersheet, only.

Air Superiority PARTS


Game Charts booklet, only.

Air Superiority PARTS


Set of 4 map sections, only.

Air War 1st & 1980 Update Kit

Yellow bookcase box edition w/ unmounted maps, and including the expansion kit. No counter tray. 25% punched & complete. Rules annotated were addendum applies. Box has moisture discoloration spots across
cover. Yellow box w/ unmounted maps. Complex game covers all the intracacies of modern air-air combat, including the complexities of flying a jet fighter, of various types of anti-air & anti-surface missiles, radar,
bombing, strafing, & much more. 600 counters, 8 map sections, dozens of aircraft & weapons. 1980 Kit updates Air War 1st to include many newer aircraft. Includes stats booklet & 100 counters, etc. Finest modern air
simulation ever; VERY complex. 2.5sec/turn, 500ft/hex. D.Isby'79

Air War 1st PARTS

9802

SPI Games

$2.00

Mint

OoP

75214

SPI Games

$2.00

Mint

OoP

Countersheet #2 only.

Air War 1st PARTS


Countersheet #2 only.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 186 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

POST WW2 HOT WARS: WW-3 Air Combat

Air War 1st: 1980 Update Kit

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

106966

SPI Games

$25.00

Mint

OoP

zl

Err

Kit updating, correcting & extending the base Air War game. Includes many new aircraft & missiles, new stats booklet, additional scenarios, plus rules addendum (errata & clarification) clarifying & extending original
rules, and 100 new counters. Requires the base game to play. '80

105215

Birds of Prey, Air Combat in Jet Age DLX

Ad Astra Games

$95.00 **

New

BC**

Detailed game of air-air combat in the contemporary era, & in the tradition of earlier Speed of Heat & Air War, but with more fun. Contains 24 of the most famous jet fighter aircraft, 24 missile types, 48 1:950 scale minis,
2 maps. Deluxe edition adds double counter sheets, double laminated player cards & full color tutorial book. Extensive tutorial with laminated, color-coded play aids. '11

Birds of Prey, Air Combat in Jet Age EXP

105216

Ad Astra Games

$75.00 **

New

BC**

Expanded edition. Expanded edition which includes a set of miniatures & 2 additional aircraft cards, allowing a 4-on-4 dogfight. Detailed game of air-air combat in the contemporary era, & in the tradition of earlier
Speed of Heat & Air War, but with more fun. Contains 24 of the most famous jet fighter aircraft, 24 missile types, 48 1:950 scale minis, 2 maps. Deluxe edition adds double coiunter sheets, double laminated player cards
& full color tutorial book. Extensive tutorial with laminated, color-coded play aids. '11

99561

Flight Leader

AH Avalon Hill Game Co.

$28.00 **

Mint

BC** OoP

1 box corner split & 1 btm seam tear repaired; minor creasing & scuffs. Otherws Cherry. Detailed air combat, 1950-90. G.Morgan'86

Flight Leader PARTS

8027

$0.50

Excell

OoP

$30.00

Excell

FT

OoP

OoP

AH Avalon Hill Game Co.

Aircrew card only.

Foxbat & Phantom

108141

SPI Games

Tape remnants on tray inner lids. Very playable, air-air combat in '70s between 14 plane types of US,UK, USSR, France. Mechanically simple but with nuanced tactical abilities. 30sec/turn, 1km/hex. J.Dunnigan '73.

Foxbat & Phantom

108880

SPI Games

$20.00

V.Good

FT

Substantially complete; missing 13 counters, ID included. Various isolated stains & one 2" tear on aircraft charts. 1/4" margin on right side of coversheet sun faded. Very playable, air-air combat in '70s between 14
plane types of US,UK, USSR, France. Mechanically simple but with nuanced tactical abilities. 30sec/turn, 1km/hex. J.Dunnigan '73.

Foxbat & Phantom PARTS

91907

SPI Games

$5.00

V.Good

OoP

97602

SPI Games

$3.00

V.Good

OoP

109147

Dan Verssen Games

New

DC**

Map only. Some soiling.

Foxbat & Phantom PARTS


Rules only. Some wear & soiling thru use.

Hornet Leader, Carrier Air Operations 2d

$66.00 **

Massive solitaire game of air-air combat involving ALL of the current & prospective aircraft operated by the US navy & marines since the Vietnam War. Includes 330 cards, 8 campaigns, 352 counters. Campaigns
include Libya 1984, NAtlatic c.1986, Iraq 1991, IDF 2001, Syria 2004, Taiwan 2008, NKorea 2011, Iran 2014. D.Verssen'10

Tac Air PARTS

80848

AH Avalon Hill Game Co.

$1.00

Mint

OoP

94162

AH Avalon Hill GENERAL Ma

$9.00

Mint

OoP

New

DC**

Basic Game Rules, only.

Tac Air VARIANT COUNTERS

6 counters have minor stains. 50 aircraft & ground unit variant counters from Gen 25/2. 6 counters have minor stains. 50 aircraft & ground unit variant counters from Gen 25/2.

Thunderbolt Apache Leader 3rd

110145

Dan Verssen Games

$66.00 **

2014 edition/printing. 3rd ed is a reprint of this updated & expanded card game of close air support aircraft & helicopters. Your job is to select & best utilize the right mix of pilots, aircraft & munition for each mission.
Now includes 168 cards, 352 counters, 8 campaigns. 1st ed was popular. Each missing takes about 30min play time. G.Billingsley, D.Verssen'14
era:

OTHER 20th CENTURY CONFLICTS, 1900 -- Present


topic:

1960: Campaign Manager 2008 Kit

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

OTHER 20th CENTURY: Political & Social Conflicts

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

91314

Z-Man Games

$8.00

New

BC

OoP

New

HC

OoP

Kit for this 2008 Intl Gamers Award winner. Adds material to this base game to re-fight the 2008 presidential election in 20 key states between 2 players & the Obama & McCain camps. '10

Glasnost

107355

John N. Hansen Co., Inc.

$15.00

Price tag on box. Missing 1 generic colored marker; otherws EX & very clean. Simple 2-8 player, fast playing, abstract game of promoting peace between the US & USSR as represented by accoumulating peace chips.
'88

OoP

Mag & Game. 2 player game of the formation of Saudi Arabia in 1920s as multiple factions (primarily the Sa'uds & Hussains) duke it out for dominance on the Arabian Penisula. Uses a variation of House Divided
system, with an area-move map & 100 counters, and a focus on fuedal leadership. R.Markham, M.Seaman'85 / ARTICLES ON: Rise of the House of Sa'ud; review of Royal Navy w/ examples of play & a little ERRATA;
review of TSR WWII European Theater of Operations 2nd; review of GDW Operation Market-Garden w/ ERRATA; Variants for MB Axis & Allies 2nd, including a 1941 scenario; brief reviews of: Air Attack, AH Devil's
Den; WEG Paranoia; GDW the Near East; OMEGA Ranger 1st.
Rise of the House of Sa'ud #46
98399 WWW Wargamer Magazine
Excell
GmOnly
$5.00
n OoP

Rise of the House of Sa'ud #46

13921

WWW Wargamer Magazine

$12.50

New

GameOnly. Complete. Some minor spots on 1 rules page, otherws EX. 2 player gm of the formation of Saudi Arabia in '20s as multiple factions duke it out. Uses a variation of House Divided system. R.Markham,
M.Seaman'85 GameOnly. 2 player game of the formation of Saudi Arabia in 1920s as multiple factions (primarily the Sa'uds & Hussains) duke it out for dominance on the Arabian Penisula. Uses a variation of House
Divided system, with an area-move map & 100 counters, and a focus on fuedal leadership. R.Markham, M.Seaman'85

Rise of the House of Sa'ud #46 PARTS

58832

WWW Wargamer Magazine

103961

Decision Gms Modern War M

$3.00

Mint

$22.50

New

OoP

Counters, only.

War by Television, Kosovo 1999 # 9

Mag & game. Game of the possibility of a NATO or US-led coalition attack on Serbia in 1999 seeking a military solution to the Kosovo crisis. Game assumes such an attack would have led to a short, 1-month long war.
7.5mi/hex, brig/div/corp level, 176 counters. J.Miranda'13 / ARTICLES ON: War by Television, Kosovo 1999; Tanks in Counter-Insurgency Operations; Operation Red Dragon, Hostage Rescue in the Congo, 1964; Italy's
Aircraft Carriers; AC-130U Spooky II Air Gunship; The Vertical Dimensions of Amphibious Warfare.

Warlords, China in Disarry 1916-1950

97481

Panther Games

$35.00

Mint

OoP

BC

Box cover has some nearly invisible squiggle indentations where box was used as a firm surface to get an ink pen to write; no writing, just a lot of indentations. Cherry. 3-7 player, multi-scenario game of in-fighting in
China during the early portion of 1900s & also around the time of WW2. Simple, clean fun. Excell production values. D.O'Connor,S.Barnes,P.Wycle'86
topic: OTHER 20th CENTURY: Tactical Land Battles & Campaigns
Dreadnought PARTS
98343

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

SPI Games

$4.00

Excell

OoP

107533

SPI Games

$4.00

Mint

OoP

91498

SPI Games

$2.00

Excell

OoP

108688

SPI Games

$24.00

V.Good

FT

OoP

OoP

Set of 6 map panels. Slight sun discoloration on edges, esp to 1/2" margin on one edge of one map.

Patrol PARTS
Countersheet only.

Patrol PARTS
One Terrain Effects Chart only

Patrol, Man-Man Combat in 20th Century

Substantially complete: missing 4 units, 1 marker, 10 blanks; IDs included. Signs of use & wear (isolated stains, dice dings, v.sml margin tears) to map & rules. Coversheet mildly moisture warped. Man-man combat
in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74

Patrol, Man-Man Combat in 20th Century


Prices TRIPLE if you phone between 9pm -10am PST!

89372

SPI Games

$30.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

FT

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Cash-Basis

Part#

Only?

Specific Condition, Subject, Designer, Year

Page 187 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Publsher Name

OTHER 20th CENTURY: Tactical Land Battles & Campaigns

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Man-man combat in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74
topic: OTHER 20th CENTURY: Tactical Naval Battles & Campaigns
Dreadnought PARTS
107529

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

OoP

Mint

FT

OoP

V.Good

FT

OoP

OoP

SPI Games

$3.00

V.Good

SPI Games

$45.00

SPI Games

$33.00

Coversheet, only. V.mildly moisture warped.

Dreadnought, the Battleship Era, 1906-45

107552

Cherry including tray. Ship-ship combat, 1900-50 w/ ships from all nations. Simove. J Young/I Hardy'75

Dreadnought, the Battleship Era, 1906-45

108757

Complete. All ship counters marked with a number (apparently a victory point value) on blank backsides. Otherws EX. Ship-ship combat, 1900-50 w/ ships from all nations. Simove. J Young/I Hardy'75

Dreadnought, the Battleship Era, 1906-45

97064

SPI Games

$18.00

Good

No box. Complete. 2 ship counters (Prince Wales & Duke of York no less) mauled by cat but intact. Maps have spill & splatter stains. 1 of 6 panels have some pencilled lines. Rules are no longer bound by staples, and
stained thruout; some inked additions. Only 1 of 2 identical charts included, and it has an addtl odds column penciled in plus stains. No box. Ship-ship combat, 1900-50 w/ ships from all nations. Simove. J Young/I
Hardy'75
topic:

OTHER 20th CENTURY: Ahistorical WW2 Era Wargames

Attack!

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

100602

Eagle Games

$15.00 **

New

FB**

Large 2-6 player, area-move game of WW2-era combat w/ 600+ of plastic minis of tanks, planes, artillery & infantry, plus colorful cards for naval & economic resources. Map covers the Americas, Africa & Europe basically the whole world. The pleniful colorful minis, beautiful world map & simple game system makes for a great game for beginners. Expansion kit available seperately. '03

Attack! PARTS

88568

Eagle Games

$4.00

New

OoP

88567

Eagle Games

$1.00

New

OoP

92953

AH Avalon Hill Game Co.

$9.00

Mint

OoP

OoP

TAN army minis (112 inf, arm, artil & air).

Attack! PARTS
Money set, only.

Blitzkrieg 2nd ['75] RULES

Updated 1975 battle manual rules, only. Includes rules clarifications plus new rules for this classic. Updated 1975 battle manual rules, only. Includes rules clarifications plus new rules for this classic.

Blitzkrieg Module #19

108898

SPI S&T Magazine Games

$99.99

Good

Mag & game. Rare copy with die-cut counters. Missing 20 counters (unlikely to be missed in play); ID included (some could be due simply to difference between paper & die-cut counter manifests). Some writing on
blank backsides of counters, some soiling & sun discoloration to some counters. Entire mag has a large dog ear fold. Charts soiled thru extensive use. Air Mission Chart has an odd wear/moisture abrasion at btm
obscuring text; clean photocopy included. TRC & Weather Chit charts missing & provided as photocopies. Otherws VGd. Totally serviceable copy with lots of life, but not complete or clean. Mag + Game. Magazine &
Game. Original printing. Blitzkrieg Module is a game KIT adding many new rules in a modular form to Avalon Hill's classic, Blitzkrieg, such as sea power, air power, railroads, weather, product, militia & more. Counters
were printed on regular, colored paper & must be mounted and cut apart to play. J.Dunnigan & R.Siminson'1969

Blitzkrieg PARTS

109080

AH Avalon Hill Game Co.

$8.00

Excell

OoP

Counterset only. More recent printing with more vibrant colors. Missing 1 primary unit (ID included); substitutes believed to be complete or substantially so. Penciled marks on back of some counters.

109079

Blitzkrieg PARTS

AH Avalon Hill Game Co.

$10.00

V.Good

OoP

Mapboard set, only. An ink scrawl in an eliptical shape across 2 of the 3 map panels. Evidence of a coffee cup ring on map margin (at sea). Totally servicable.

Blitzkrieg PARTS

74288

AH Avalon Hill Game Co.

$1.00

Excell

OoP

109077

AH Avalon Hill Game Co.

$2.00

Excell

OoP

109078

AH Avalon Hill Game Co.

$1.00

Good

OoP

$3.00

Excell

OoP

FB** OoP

Time Record Chart, only.

Blitzkrieg PARTS
Basic rules only. Sun fading to upper margin, otherws EX.

Blitzkrieg PARTS

Basic/tournement CRT chart, only. Lots of penciled longhand math on both sides, and two areas of stains but nothing obscured. Servicable.

Blitzkrieg PARTS

92952

AH Avalon Hill Game Co.

104376

AH Avalon Hill Game Co.

CRT chart page only

Blitzkrieg, 1st

$20.00 **

Good

Thick box. Substantially complete: missing 1 counter, ID unknown. Rules folder very wrinkled & modestly soiled thru extensive use, w/ spots & stains. Two box corners & a seam repaired. One of the early classics.
Red & Blue go at each other & intervining neutrals in a quasi-WW2 era game. Names of terrain features taken from salient gaming personalities in mid-sixties. '65

108899

Blitzkrieg, 1st

AH Avalon Hill Game Co.

$35.00 ** V.Good

FB** OoP

Complete. Writing on backs of many counters, esp Blue set. Few lite, isolated stains on map surface but otherws clean. Rules & charts basically clean. 3 box corners split & repaired, 2 with clear packing tape. Lots of life
left in this copy. One of the early classics. Red & Blue go at each other & intervining neutrals in a quasi-WW2 era game. Names of terrain features taken from salient gaming personalities in mid-sixties. '65

Blitzkrieg, 1st

87175

AH Avalon Hill Game Co.

$10.00 **

Fair

FB** OoP

Board, rules & charts exposed to moisture & extensively spotted; musty smell. Map annotated with province names. Believed to be substantially complete but sold as a cheap players' copy approaching the end of this
copy's life. One of the early classics. Red & Blue go at each other & intervining neutrals in a quasi-WW2 era game. Names of terrain features taken from salient gaming personalities in mid-sixties. '65

Blitzkrieg, 1st PARTS

70748

AH Avalon Hill Game Co.

$0.50

V.Good

OoP

70749

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

70745

AH Avalon Hill Game Co.

$2.00

Excell

OoP

70746

AH Avalon Hill Game Co.

$1.50

Mint

OoP

70750

AH Avalon Hill Game Co.

$2.00

Excell

OoP

70747

AH Avalon Hill Game Co.

$0.50

V.Good

OoP

77205

AH Avalon Hill Game Co.

$1.00

V.Good

OoP

106948

AH Avalon Hill Game Co.

$18.00

Excell

BC

OoP

BC

OoP

OoP

CRT. Wrinkled.

Blitzkrieg, 1st PARTS


CRT.

Blitzkrieg, 1st PARTS


Basic rules, only. Some writing on back cover.

Blitzkrieg, 1st PARTS


Turn Record Chart only.

Blitzkrieg, 1st PARTS


Set of two OoB cards.

Blitzkrieg, 1st PARTS


Turn Record Chart only. 1 side clean, other has tape on several columns

Blitzkrieg, 2nd PARTS


Blue Order of Battle chart. Some spot stains.

Kriegspiel

Complete. Slipcased box. Some scuffs & marks on outer sleeve. Components very clean. The ultimate ripoff, mainly for being a cheap knock off of others' good ideas. RIP 1970.

Kriegspiel PARTS

6649

AH Avalon Hill Game Co.

$2.00

V.Good

106950

AH Avalon Hill Game Co.

$1.00

Mint

Rules (only). Battle manual, slightly soiled.

Kriegspiel PARTS
Battle Table (CRT) & addtl rules sheet, only.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 188 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

topic: OTHER 20th CENTURY: Ahistorical WW2 Era Wargames


Kriegspiel PARTS
65294

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

AH Avalon Hill Game Co.

$1.00

Excell

OoP

DecGms MOVES Mag

$9.00

Mint

OoP

Battle table (chart) page only.

Manuever #71

102646

Mag (Moves #71) + Game, aka Moves Special Issue #2. w/ simple introductory game, Manuever, intended for beginners. Played on a small, blank hex map & designed to teach the fundementals of wargaming. 20
counters. C.Upton'92 / ARTICLES ON: Basic Wargaming Library, 22 games from all eras & sophistications (J Miranda); Review of AH D-Day '92 w/ Replay of 1943 Scenario; Basic Tactics for Beginners; Article Index to
6 Mags (F&M, Moves, Command, Counterattack, S&T & Wargamer) and all issues thru 1992, listed by subject/author/issue#; (15pgs). '92

Strategy

61494

Worldwide Wargamer (3W)

$1.00

Excell

OoP

17074

Worldwide Wargamer (3W)

$1.00

New

OoP

92170

SPI Games

$5.00

V.Good

OoP

$7.50

Excell

OoP

$12.00

Mint

OoP

Rules, only.

Strategy PARTS
One of two maps, only. Ameobic island w/ the bay.

Strike Force One

Sml mar to cover of rules; obscures a few characters but meaning clear. Abstract, v.sml beginners game with 10 pieces. Intended to show the basics of wargame mechanics.

89217

Strike Force One

SPI Games

Punched, complete & clean. Abstract, v.sml beginners game with 10 pieces. Intended to show the basics of wargame mechanics.

Strike Force One

98732

SPI Games

In original envelope, the one marked "free!". Abstract, v.sml beginners game with 10 pieces. Intended to show the basics of wargame mechanics.

Strike Force One PARTS

92171

SPI Games

$1.00

Excell

OoP

98994

SPI Games

$4.00

Excell

OoP

OoP

Sample game foldout, only.

Strike Force One PARTS

Rules fold (w/ attached, unused map & CRT), mint. Some v.minor yellow bleeding from map surface onto rules. Also, includes Sample Game Folder which has some mild wrinkles or waves thru storage. I.e., this has
everything except the 10 generic counters.

99372

Tactics II ['58]

AH Avalon Hill Game Co.

$5.00

Good

zl

Servicable copy but not pretty. No box or die. Map has several pin holes but otherws clean. Missing 2 units; handmade repl units included. Rules slightly soiled thru use (mainly the cover). Weather cards soiled; later
weather table included & clean. Includes later CRT; slide rule not included. Rules have penciled force summary on cover. No box or die. Ancient classic focused on hypothetical combat to the death between 2 nations
sharing a lrg island. Great beginner game, v.simple. '58

Tactics II ['73] PARTS

107601

AH Avalon Hill Game Co.

$7.00

Mint

OoP

74295

AH Avalon Hill Game Co.

$0.50

Excell

OoP

74297

AH Avalon Hill Game Co.

$0.50

Excell

OoP

74296

AH Avalon Hill Game Co.

$0.50

Excell

OoP

68183

MicroGame Design Group

$14.00

New

OoP

$20.00

New

SC

Rules book, only.

Tactics II PARTS
Weather / Time Record Chart, only.

Tactics II PARTS
Weather / Time Record Chart, only.

Tactics II PARTS
Weather / Time Record Chart, only.

War Plan Crimson

280 counter, btln/brig sized game of a hypothetical US invasion of Canada in the 1930s in both the Montreal & and Halifax areas after a fascist coup in the US. B.Train'03

War Plan Crimson 3rd

97136

Fiery Dragon Productions

Reprint of this 280 counter, btln/brig sized game of a hypothetical US invasion of Canada in the mid-1930s, focused on Halifax & Montreal. B.Train'08
topic: OTHER 20th CENTURY: Russo-Japanese War 1904-5
Russo-Japanese War

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

107193

Game Designers Workshop

$99.00

Mint

OoP

zl

Two game set with mating rules. Cherry. 2 stand-alone but mateable games: Port Arthur (covering the land campaign) & Tsushima (covering the naval campaign). Together, covers the 1904-5 war in which Japanese
eventually destroyed the Soviet Pacific Fleet & captured Korea in the process. 416 counters, 2 maps, 1mo/turn, rgt/div level, indiv ships. M.Miller'75

106027

Tide at Sunrise, Russo-Jap War 1904-5

Multi-Man Publishing,

$32.00

New

BC

Operational level game of the Russo-Japanese War of 1904-5, using the Victory Lost game system. Easy to learn & modest complexity but with excellent strategy & tight balance. 184 counters, 1 map.'10

Tsushima, May 1905, Btl of... #130

105752

WWW Strategy & Tactics

$24.00

Mint

OoP

Rules separated. Mag & Game. Tactical level, ship-ship naval combat at 2 engagements, Ulsan & Tsushima during the Russo-Japanese War of 1904-5. Tsushima is the climactic, large battleship contest that
destroyed the Russian fleet & effectively ended the war. Good detail from a yeoman naval designer. 100 counters, 1km/hex, 7.5min/turn. J.Greene'89 / ARTICLES ON: Military Participation Rates around the world; Civil
War Babies & the White House; Sweden & the Barbary Pirates; Strategically Important Epidemics; Life Under the Missiles in Tehran; the Russo-Japanese War at Sea, 1904-5; the Battle of Tsushima 1905; Extensive
ERRATA for 3W Hitler's Last Gamble.
topic: OTHER 20th CENTURY: Gangland in America
Gangsters, Gun Molls & G-Men

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

101710

Magic & Tactics, Unlimitd

$20.00

Excell

OoP

SB

Mild, concaved crease along one box edge on top & btm of box. Simpler, 2-5 player game of famous bank-robbing gangs from the American mid-30s. Gangs such as Bonnie & Clyde, Dillinger, Ma Barker, Pretty Boy
Floyd, St. Paul Gang, Pierpolt Gang must escape & recruit from jail, gather tools of the trade, execute heists, bribe officials, avoid & resolve busts & shootouts, all to collect the most $ to win. EJ Olsrud'95
era:

SPORTS Games, All Eras

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: SPORTS: Auto Racing


Formula Motor Racing Card Game 2nd

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

108908

GMT Games

$15.00

New

88119

AH Avalon Hill Game Co.

$2.00

Excell

OoP

88118

AH Avalon Hill Game Co.

$9.00

Excell

OoP

85402

Majestic 12 Games

$15.00

< New

Fo

OoP

SC

Reprint of this simpler, v.fast playing, 3-6 player card game of formula one racing. R.Knizia'07

LeMans PARTS

Photocopy of original 12 cars specs (from game, not add-on kit).

Lemans: Updated Car Card Set


Photocopy of the 12 new car specs card (only). On blue paper. 12 new car specs card (only).

Powersled Circuit

Folio dust jacket has many wrinkles & a 1" seam tear at its spine due to tight packaging. Otherwise new. Fast playing, simpler game of sci-fi racing using a card-based system. Includes 3 tracks. For 2-6 players. '03

Thunder Alley

107704

GMT Games

$45.00 **

New

BC**

2-7 player, fast playing & exciting game of stock car racing using a card-driven system. Each player controls a team of 3-6 cards. Play remains quite fluid, with several cards allowed to move with the play of a single
card. Positioning is important to maintain draft & keep your team together. Wear & mechanical failures will force pit stocks. Game includes 4 tracks on 2 dbl-sided mounted boards. Includes 42 car counters & 110 Racing
& Event cards. J & C.Horger'14
topic: SPORTS: Baseball, Football, Soccor, Hockey, etc.
Baseball Strategy, 3rd

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

87274

AH Sports Illustrated

$10.00

V.Good

BC

OoP

Complete. Multiple lengthy seam tears & corner splits repaired; box edges worn. Components EX. Elaboration of earlier versions w/ league play rules, adding hitting averages for more detailed play. Fun. '84
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: SPORTS: Baseball, Football, Soccor, Hockey, etc.
Big League Baseball PARTS

Page 189 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

47163

3M Games

$1.00

Excell

OoP

47162

3M Games

$3.00

Excell

OoP

88321

AH Sports Illustrated

$2.00

Excell

OoP

88326

AH Sports Illustrated

$2.00

Excell

OoP

88323

AH Sports Illustrated

$1.00

Excell

OoP

88320

AH Sports Illustrated

$4.00

Excell

OoP

88325

AH Sports Illustrated

$2.00

V.Good

OoP

88322

AH Sports Illustrated

$2.00

Excell

OoP

44172

Miscellaneous Publishers

$3.00

V.Good

OoP

$10.00

New

zl

Mint

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Status display (Balls-Strikes-Outs), only.

Big League Baseball PARTS


Action indicator/Batter results wheel, only.

Football Strategy, 3rd PARTS


Parts from 1972 version of game. Ball Control Offense Play Card, 1 only.

Football Strategy, 3rd PARTS


Parts from 1972 version of game. 1972 3rd ed (aka FS II) RULES only.

Football Strategy, 3rd PARTS


Parts from 1972 version of game. Football Widows Handbook, only.

Football Strategy, 3rd PARTS


Parts from 1972 version of game. Board set, only.

Football Strategy, 3rd PARTS


Parts from 1972 version of game. 2 sets of 10 defense cards, all yellowed thru use.

Football Strategy, 3rd PARTS


Parts from 1972 version of game. Ball Control Offense Play Card, 1 only.

Johnny Unitis 1st & 10 PARTS

Board only, margin tears & some wrinkling, but VG overall. Board only, margin tears & some wrinkling, but VG overall.

Main Event Wrestling

103813

One Small Step

Simpler card game of pro wrestling for 2+ players. Compete in matches, winner of most matches wins the game. Colorful cards & a few counters, all of which must be cut apart. '01

Scrimmage #37

99040

SPI S&T Magazine Games

$35.00

OoP

Large but lite stain on nearly all of one page of rules (showing on both sides); 1/2 sun discoloration on cover. Mag & Game. Workable, but never popular, gm of American football on a hex grid, essentially
conceptualized as a tactical wargame as only this designer could do. 100 counters. J.Dunnigan'73 / ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy,
Oct-Nov 1917.

91675

Scrimmage #37

SPI S&T Magazine Games

$24.00

Excell

OoP

Rules worn thru use, w/ some seam wear (repaired), inked errata annotations, mild wrinkling. Mag & Game. Workable, but never popular, gm of American football on a hex grid, essentially conceptualized as a tactical
wargame as only this designer could do. 100 counters. J.Dunnigan'73 / ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917.
89072 SPI S&T Magazine Games
Scrimmage #37
Mint
GmOnly
$19.00
n OoP

Err

Game only. GameOnly. Game only. Game of American football using a wargame model with a hex grid map. Never popular at the time, but still a decent game.

Scrimmage #37 PARTS

48750

SPI S&T Magazine Games

$3.00

V.Good

OoP

93083

SPI S&T Magazine Games

$7.00

Mint

OoP

2605

SPI S&T Magazine Games

$1.00

Good

OoP

$29.00

Mint

FT

OoP

OoP

Map only. 1 1" spot on map, map margin cut off along hex grid.

Scrimmage #37 PARTS


Counters only. Upper margin of tree has side (eg Allies) written in.

Scrimmage #37 PARTS


Rules only. Litely marked & annotated w/ errata. Several seams worn or tearing.

Scrimmage 2nd

107383

SPI Games

2nd edt is a reprint in boxed format of the game originally appearing in S&T37. Workable, but never popular, game of American football on a hex grid, essentially conceptualized as a tactical wargame as only this
designer could do. 100 counters. J.Dunnigan'73

Statis Pro Football, 3rd PARTS

41979

AH Sports Illustrated

58911

3M Games

$1.00

Excell

OoP

85737

AH Avalon Hill Game Co.

$3.00

Excell

OoP

91494

AH Avalon Hill Game Co.

$0.50

Mint

OoP

$3.00

Excell

DC

Box, only.
topic: SPORTS: Outdoor Activities
Challenge Golf at Pebble Beach

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Rules only. 1972

Outdoor Survival PARTS


Board, only.

Outdoor Survival PARTS


Get Playing Quickly Rules, only.
era:

RAILROAD Games, All Eras


topic: RAILROAD: Misc. Train Games
C&O / B&O PARTS

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

61467

AH Avalon Hill Game Co.

91312

Valley Games

$2.00

Excell

$34.00

New

OoP

DC

OoP

LB** OoP

OoP

LB** OoP

B&O Timetable/Start Situation card only.

Days of Steam

2-4 player, fast playing tile-based game of steam RR management. Players lay track to create a route among cities & deliver goods in the most profitable way. Rules in Canadian (English) & German. '10

German Railways

98888

Queen Games

$30.00 **

New

First game in the intended Iron Horse game series. 3-5 Players try to take any of 8 German regional railways in the 18th century & guide it to greatness, along with helping to unify Germany itself. Fast playing. H.Wu'11

Insider Trading PARTS

83740

Gandy Dancer Games

98890

Rio Grande Games

$2.00

New

Rules & unlaminated paper map, only. Rules have one spot.

Rails of New England

$38.00 **

New

2-5 player game of developing a player's assets (businesses & RR assets) in the New England area of the US in the 1800s to make profits. Special historical & economic events sway the game as players develop
cargo, passenger & mail routes & receive subsidies from the states. Player with the most $ at the end winds. W.Hunt, G.Pozerkski'10
era:

MULTIPLE or INDEFINITE ERA Games


topic:

7 Ages, 6000 Years of Human History

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

VARIOUS ERAS: MULTI-ERA Multi-Player Games Spanning Eras

109668

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Australian Design Group

$66.00

New

BC

$45.00

Mint

BC

A large, 2-7 player, holistic game of 6 millenia of human history, including the rise & fall of 100 some civilizations. 2 maps, 876 counters, and 110 colorful race/event cards. '04

Britannia, 1st

102588

AH Avalon Hill Game Co.

OoP

OoP

Tape remenant on side panel & box btm. Short crease punctuated with a minor indentation at box cover bottom. HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migration & conflict in Britain
between 43-1066AD. Inspired later Maharaji game. L.Pulsipher'87

Civilization IV Special Edition [PC]


Prices TRIPLE if you phone between 9pm -10am PST!

100987

_PC Software & Hardware

$25.00

Excell

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

SB

All items subject to prior sale.

7/14/2015 20:46

Fine Games

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
topic:

FAX (702) 926-5205,

Game
Only?

Page 190 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

VARIOUS ERAS: MULTI-ERA Multi-Player Games Spanning Eras

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

3CDs, manual, keyboard map & tech chart in a sleeved box. 3CDs, manual, keyboard map & tech chargt in a sleeved box. Designed for Win 2000 SP1+/XP SP1+; likely will NOT work on Visata or Win7/8 (without
Beyond the Sword kit which makes game compatible with Vista). Lavish update of the MOST ADDICTIVE GAME I know of, and almost (!?) better than sex! Elaborates on original w/ more detailed 3D graphics including
battle sequences, continuous audio, streamlined game play, LOTS of new civ advances, units & technologies, map & scenario editing, cheating, etc, etc. Multiplayer capacity was emphasized in the design. Followed by
two expansion: Beyond the Sword & Warlords. HIGHLY RECOMMENDED. Take Two Software'95

Civilization IV: Beynd the Sword Exp[PC]

100988

_PC Software & Hardware

$25.00

Excell

OoP

OoP

LB** OoP

SB

2CDs, manual in sleeved case. 2CDs, manual in sleeved case. Designed for Win Vista/XP SP1+/Win 2000 SP1+. EXPANSION kit that, among many other things, upgrades base game so that it is compatible with
Win Vista; personal experience is that it allows base game & both expansions to work well on Win 7. Automatically downloads & applies v1.64 patch to base game, plus adds 10 new civilizations each with unique
buildings, units, look; 5 new wonters, espionage & trade, 16 historical leaders, 11 scenarios, and many, many tweaks to base game's rules. HIHGLY RECOMMENDED (necessary, actually). Take Two Software'07

Civilization IV: Warlords Expansion [PC]

100989

_PC Software & Hardware

$20.00

Excell

SB

1CD, manual in box. 1CD, manual in box. Designed for Win XP SP1+/Win 2000 SP1+. EXPANSION kit requiring base game, and that applies many patches & tweaks to base game (as does Beyond Sword
expansion). Adds 6 new civilizations, 10 new leaders, new wonderss, vassel states, warlords (leader units), 8 scenarios, plus the Pit Boss online game manger which enables asynchronous play. HIGHLY
RECOMMENDED. Talonsoft'05

Heroes of the World, Race to Civilizatn

90337

Asmodee Editions

$39.00 **

New

Multiplayer game in which the major figures of history - Caesar, Da Vinci, Mozart - play their roles of major discoveries & accomplishments. Seek to gain the most points for such achievements in your territories,
including by conquest. '09

History of the World, 2nd PARTS

61518

AH Avalon Hill Game Co.

$9.00

V.Good

OoP

Set of the smaller Event cards, complete or nearly so.


topic: VARIOUS ERAS: MULTI-ERA Wargames w/ Multiple Eras Represented
Buena Vista, Btl of / Moscow Burning #40
22261 XTR: Command Magazine

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$19.00

New

OoP

Mag & game. Two games: BUENA VISTA is a brig/rgt level game of Mexico's Santa Anna's attempt to defeat the US's northern army under Taylor before turning south to stop the US's invasion of central Mexico, Feb.
1847. 126 counters. R.Pfost'96 / MOSCOW BURNING is a game of open civil war in the Russian Republic should liberalization fail and the country fall into civil war. Brig/div lvl. 280 countrs. T Bomba'96 / ARTICLES
ON: War with Mexico, the campaign in northern Mexico & Scott in central Mexico; the Sick Bear, Russia's armed forces today; a Fleet Squandered, Hitler's surface ships; Total War in Britain.

98331

XTR: Command Magazine

$7.00

Mint

OoP

Dark Victory / Second Front Now #44

70670

XTR: Command Magazine

$1.00

Mint

OoP

Dark Victory / Second Front Now #44

20689

XTR: Command Magazine

$30.00

New

OoP

OoP

Dark Victory #44 PARTS


Counter set of 2 sheets.

Our last new copy. Mag & Game. W/ 7 errata counters for Strike North. Two games: Dark Victory, Btl of the Alamo, covers the 90 min. storming of the Alamo, 1836, at a squad/platoon level. Second Front Now
simulates the hypothetical cross-channel invasion in 1943 at Calais or Le Harve. D.Bishop, J.Gordon '97 / ARTICLES ON: Sir James Brooke, White Raja of Sarawak; Navajo Code Talkers; P.G.T Beauregard; Phasing
Out Dog Tags; Austria-Hungary's Submarine Force; Borodino 1812; Second Front, the Great Invasion Debate 1942-3; the Failure of Op Market-Garden; Battle of Hattin, 1187; Crusader Castles in the Middle East;
Expedition to Syracuse 415BC, Athenian Stalingrad; Military Metals Awards.

Distant Seas

101072

Distant Seas Publishng Co

$29.00

New

BC

New

2-4 players operate tramp shipping lines from the sail, steam or modern era. Bid for loads, then transport them to destination for payoff. Something like Empire Builders at Sea! V.Rood'92

Feodalite / Operation Pedastal # 69

108354

VAE VICTUS Magazine

$16.00

Err

Err

Mag + Game. w/68pg mag. Main game is a card-driven game of the fuedal period in France after Charelemagne's empire spits in three, 9th-10th century. Includes cards, no counters. Also includes Op Pedastal, a
solitaire game of the Axis attempt to starve Malta into submission, Aug'1942. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for
most games available at grognard.com/vaevict.html. '06

Fields of Fire

103993

GMT Games

$89.00 ** V.Good

BC** OoP

Rules hilighted in yellow, wrinkled thru use, w/ some errata annotations. Otherws EX. Counters unpunched, Korea & Vietnam decks unopened. Errata included & highlighted. Extensive Example of Play/Tutorial
download included. Solitaire card game of infantry combat involving the US 9th Inf div in actions from WWII, the Korean War & the Vietnam War. Card decks build terrain & allow actions. A game covers a single
mission in 1-2 hours, with units being squads or individual AFVs or aircraft. 770 counters, 220 cards. B.Hull'08

Hell Before Night / Blitzkrieg 1940 #42

22275

XTR: Command Magazine

$25.00

New

OoP

Mag & Game. w/ errata/addlt counters for Wave of Terror (5), Moscow Burning (1), and Buena Vista (8). HBN is the battle of Shiloh at reg lvl, modest amount of rules & moderate complexity. 415 counters. C.Perello'97 /
B1940 is a div lvl game of the German attack in the West that crushed France in ten days. Historical scenario plus a what-if the French had attacked in 1939 while Germany was tied up in Poland. 551 counters.
T.Bomba'97 / ARTICLES ON: Surprise at Dawn, battle of Shiloh; France v Germany, 1640-1940; Blitzkrieg 1940, How & Why the German's Won; Missed Opportunities, the ground war in Holland; The Luftwaffe'
Campagin in the Netherlands, 1940; the French in Mexico, 1862-7.
87762 XTR: Command Magazine
Mason-Dixon / Balkan Hell #35
Mint
GmOnly
$18.00
n OoP

GameOnly. GmsOnly. Another huge, 2 gm set. w/errata counters for Blood & Iron (2), Fateful Lightning (10). MD assumes the South won the Am Civ War & both nations grow peacefully until both nations seek to expand
via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. BH is a very timely, brig lvl game of the war in Bosnia-Herzegovnia during 1995 assuming that Bosnia & Croatia go for a military victory rather
than a negotiated settlement. (Didn't we do that at the end of the last 2 world wars?) A highly educational game given how little we know of this area. C.Parello'95 / T.Bomba'95
53105 XTR: Command Magazine
Mason-Dixon / Balkan Hell #35
New
GmOnly
$19.00
n OoP

GmsOnly. w/errata counters for Blood & Iron (2), Fateful Lightning (20). GameOnly. GmsOnly. Another huge, 2 gm set. w/errata counters for Blood & Iron (2), Fateful Lightning (10). MD assumes the South won the
Am Civ War & both nations grow peacefully until both nations seek to expand via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. BH is a very timely, brig lvl game of the war in
Bosnia-Herzegovnia during 1995 assuming that Bosnia & Croatia go for a military victory rather than a negotiated settlement. (Didn't we do that at the end of the last 2 world wars?) A highly educational game given how
little we know of this area. C.Parello'95 / T.Bomba'95

Mukden / Moscow Option #37

15658

XTR: Command Magazine

$29.00

New

OoP

Mag & 2 Games. MUKDEN is a sml, divison-lvl game of the climactic (land) btl of Russo-Japanese War at Mukden. Japanese set the pace, and must capture Mukden, threaten their logistics or destroy much of their
army. 3mi/hex, 2-3days/turn. 88 counters. R.Bell'96 / MOSCOW OPTION Guderian's Gambit is a divison-lvl game that assumes the Germans had focused on capturing Moscow rather than diverting to other goals in the
late summer of 1941. Instead of diverting forces to the Ukraine, the Germans focus on charging 150mi to Moscow. 9mi/hex, 1day/turn. 176 counters. T.Bomba'96 / ARTICLES ON: the Granville Raid 1945; German
Recoilless Rifles in WW2; German WW2 Smart Bombs; Hannibal in Campania 217BC; Mukden, the Climax of the Russo-Japanese War; Little Bighorn, Myths & Realities of the Custer Defeat; 9th Inf Rgt, US's First
Rapid Deployment Force in 1898; Op Storm & the Rise of the Croatian Guards Corp; Persian Gulf War of 1856-7; German Naval Special Force & Weapons in WW2; Tarawa & Tinian & the US Invasions.

Operation Felix/Zama #153

97470

Decision Games S&T Games

$17.00

Mint

OoP

OoP

Cherry. Mag & 2Games. Includes 2 separate games: Operation Felix is the hypothetical German assault on Gibralter, 1940, after the fall of France & with Spain's acquiesence. 250m/hex, company level, 2hrs/turn.
C.Cummings'92. ZAMA covers Carthage's final battle with Rome during the 2nd Punic War using the simple, tactical lvl Ancient Btls game system. 100-200m/hex, 100-500men/strength pt, 1-2hrs/turn. L.Baggett,
W.Grace'92. 100 counters for each game. / ARTICLES ON: Zama, the final, decisive battle of the Second Punic War, 202BC; Hypothetical German Assault on Gibralter; B-17 Production in WW2; Financing the War in
Texas, 1835-66; Military Organzization in 1914; US Enemy Alien Act in WW2; ERRATA for Four Battles of the Ancient World & Friedland #151, Vittoria #151, Italian Campaign Salerno #150, Cropredy Bridge #148;
British Regimental System since 1660; HC Bywater & the Great Pacific War; Intellegence Operations During the Napoleonic Wars.

Operation Felix/Zama #153

96733

Decision Games S&T Games

$15.00

Mint

2" spill/stain impacting 3 mag pages; mag cover scuffed. Unpunched. Mag & 2Games. Includes 2 separate games: Operation Felix is the hypothetical German assault on Gibralter, 1940, after the fall of France & with
Spain's acquiesence. 250m/hex, company level, 2hrs/turn. C.Cummings'92. ZAMA covers Carthage's final battle with Rome during the 2nd Punic War using the simple, tactical lvl Ancient Btls game system.
100-200m/hex, 100-500men/strength pt, 1-2hrs/turn. L.Baggett, W.Grace'92. 100 counters for each game. / ARTICLES ON: Zama, the final, decisive battle of the Second Punic War, 202BC; Hypothetical German
Assault on Gibralter; B-17 Production in WW2; Financing the War in Texas, 1835-66; Military Organzization in 1914; US Enemy Alien Act in WW2; ERRATA for Four Battles of the Ancient World & Friedland #151,
Vittoria #151, Italian Campaign Salerno #150, Cropredy Bridge #148; British Regimental System since 1660; HC Bywater & the Great Pacific War; Intellegence Operations During the Napoleonic Wars.

Operation Sea Lion / Yarmuk #45


Prices TRIPLE if you phone between 9pm -10am PST!

22302

XTR: Command Magazine

$23.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 191 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

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Price EA

Ship
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Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

VARIOUS ERAS: MULTI-ERA Wargames w/ Multiple Eras Represented

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Mag & Game. w/8 err counters for Second Front Now. Sealion is a brig/div lvl game of the hypothetical German invasion of SE England in Sept'40. Played on a small map. L.D.Webb'97 / Yarmuk is a grand tactical battle
of an encounter between the Byzantine Empire & outnumbered Moslems that decided the fate of the Holy Lands for centuries to come. A.McGrath, C.Smith'97 / ARTICLES ON: Sand Creek, 1864; Hadrian & Bar
Kochba's Revolt; US Asiatic Fleet 1941-2; Japan's Grab for Gas [Oil] 1942; the Defense of Java 1942; Operation Sealion 1940; Ironclads at Hampton Roads; the Future of Fighter Aircraft; Bywater & Yamamoto & the
Great Pacific War.
Operation Sea Lion / Yarmuk #45
New
55055 XTR: Command Magazine
GmOnly
$25.00
n OoP

GameOnly. w/8 err counters for Second Front Now. Sealion is a brig/div lvl game of the hypothetical German invasion of SE England in Sept'40. Played on a small map. L.D.Webb'97 / Yarmuk is a grand tactical battle of
an encounter between the Byzantine Empire & outnumbered Moslems that decided the fate of the Holy Lands for centuries to come. A.McGrath, C.Smith'97

Operation Sealion #45 PARTS

91919

XTR: Command Magazine

$0.50

Excell

OoP

107567

Rand Game Associates

$3.00

Excell

OoP

Photocopy of Turn Record/Reinf sheet only.

RAND Command Series PARTS

2 sets of Tactical Cards 1-5 chits. These are 1" square tiles on thick cardstock (versus the larger set of cards also used). Used in a subset of games including Napoleon's Last Campaign.

RAND Command Series V.1

107464

Rand Game Associates

$399.00 **

Mint

BC** OoP

Err

9 games in a cardboard storage case; btm of case shows evidence of moisture & mildew but no musty smell. Game coponents not affected. All games MINT & very clean. Includes index & errata for all games. (1)
NAPOLEON'S LAST CAMPAIGNS; (2) CAMBRAI 1917; (3) INVASION SICILY; (4) SARATOGA 1777; (5) WAR OF THE WORLDS II: slight spotting on back of map; (6) OMAHA BEACH; (7) LEE VS MEADE; (8)
ROMMEL, WAR IN N.AFRICA; (9) MISSILE BOAT. Set of the first 9 (of 11) subscription games in a cardboard storage case. Includes index & errata for all games. (1) NAPOLEON'S LAST CAMPAIGNS: Couple
spots on map. Area move game of 1814-55 campaigns in E.France & W.Germany at corp level. '74; (2) CAMBRAI 1917: Div lvl game of Britain armored raid that was wildly successful initially but rebuffed by determined
German counterattacks.'74 (3) INVASION SICILY: Grand tac, rgt/div lvl game of the conquest of Sicily'43.'74 (4) SARATOGA 1777: Area move game of the 1777 Saratoga campaign'74 (5) WAR OF THE WORLDS II:
strategic, somewhat abstracted game of interplanetary attack on Earth by 1-2 other worlds. For 2-3 players.'74 (6) OMAHA BEACH: May be missing 1 unit. Co. lvl grand tac game of landings at Omaha Beach against
the veteran 352nd Div.'74 (7) LEE VS MEADE: Grand tac btl of Gettysburg at brig/div level. 1/2mi/square.'74 (8) ROMMEL, WAR IN N.AFRICA: Brig/div lvl game of 3 key btls in N.Africa: Gaz...........

107818

Strategy I PARTS

SPI Games

$8.00

Excell

OoP

Scenario Chart SET of 2 charts including all scenario & setup info. Must ship at boxed rate OR be folded for shipment.

Strategy I PARTS

107814

SPI Games

$2.00

Mint

OoP

107816

SPI Games

$2.00

Mint

OoP

107812

SPI Games

$3.00

Excell

OoP

107813

SPI Games

$3.00

Excell

OoP

Conferance map, 1 only. Must ship at boxed rate unless folded for shipment.

Strategy I PARTS
Conferance map, 1 only. Must ship at boxed rate unless folded for shipment.

Strategy I PARTS
Errata sheet, only.

Strategy I PARTS

TRC w/ Bombardment, PAR & Late Modern CRTs, 1 original copy. Plus, as a bonus, 3 photocopies of PAR/Modern CRT side, and 4 copies of the TRC/Bombard side.

Strategy I PARTS

107817

SPI Games

$2.00

Mint

OoP

107815

SPI Games

$2.00

Mint

OoP

97610

SPI Games

$3.00

V.Good

OoP

$23.00

Mint

OoP

Conferance map, 1 only. Must ship at boxed rate unless folded for shipment.

Strategy I PARTS
Conferance map, 1 only. Must ship at boxed rate unless folded for shipment.

Strategy I PARTS

Set of 3 conferance maps & 2 Turn Record/CRT pages. All soiled &/or worn thru use. Sold as a set.

79147

Strike North / Hoorah #39

XTR: Command Magazine

Mag & Game. W/ variant/errata counters for Moscow Option (1), Mason-Dixon (4), GWitNE (12). Two games: SN is 5 scenario game of historical & possible campaigns in Scandinavia in 1940 & 43. Covers the 2 month
btl for Norway i '40 w/ optional Swedish intervention. '43 scenarios assume a German invasion of Sweden, or an Allied invasion with or without Swedish involvement. A.McGrath, C.Smith, T.Bomba, C.Perello'96.
Hoorah! is a hypothetical Confederate-British assault on Pittsburg, Oct 1863, using Wahoo system. R.Markham'96
topic: VARIOUS ERAS: Multiple Games Spanning Mutliple Eras in One Package
Breakout at St. Lo / Thunder Gods #5
87810 Minden Games/PanzerDigest

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$18.00

New

OoP

zl

Mag & Game. Includes 2 games: BREAKOUT AT ST. LO, a game of the Normandy bocage battles & the allied breakout in summer 1944. / Thunder Gods is a sml, simple game of kamakaze attacks against the
destroyer picket line at Okinawa. G.Graber, P.Rohrbach'08

90527

Coronel & Falklnds/Rhinelnd / Remagen# 7

Minden Games/PanzerDigest

$20.00

New

OoP

OoP

Three games, all solitaire: CORONEL & FALKLANDS covers two naval battles in 1914 at tactical level using the Salvo! game system. 44 counters. / OCCUPATION OF THE RHINELAND covers the political contest as
German remilitarizes the Rhineland in 1936. 21 counters. / REMAGEN BRIDGEHEAD is a hex wargame of the US crossing of the Rhine at Remagen, March 1945. 63 coutners. '09

Napoleon in Italy / Stalingrad #3

85173

Minden Games/PanzerDigest

$19.00

New

Mag & Game & 2 games: Napoleon in Italy is an area move game covering the 1796 campaign in Italy against the Italians. / Stalingrad, the Leather Factory is a solitaire game focused on the German assault on the
southern end of Stalingrad in early Sept. G.Graber'08 / Also, scenarios for Raid on Schweinfurt, Salvo. '08

83581

Swordfish @ Taranto / Field Honour # 2

Minden Games/PanzerDigest

$24.00

New

Mag + Game. Panzer Digest Magazine #2. Includes 3 games: SWORDFISH AT TARANTO is a low level tactical solitaire game of the British air strike on the Italian fleet in 1940. FIELD OF HONOR is a 2+ player game
of medieval jousting. EVACUATION OF KONIGSBERG is a 1-2 player, operational level game of the siege of Konigsberg; the Germans sought to delay the Soviets long enough for civilians to flee. '07

75113

They Died with Their Boots On, v1 #236

Decision Games S&T Games

$29.00

New

OoP

Mag & Game. 2 games of US Army campaigns: Custer's Last Stand 1876, covering the US's campaign against the Cheyenne & Souix thru the spring & summer; and the Quebec Expedition 1775-6, during which the US
hoped to provoke Canadian succession by advancing on Quebec. Both are operation level, covering a multi-state area. 1 map in 2 sections, 280 counters. J.Miranda'06 / ARTICLES ON: Custer's Last Stand, the Little
Bighorn-Yellowstone Campaign of 1876; the Revolution Marches North, the 1775 American Invasion of Canada; Friendly Fire in the War of 1812; Failsafe in the Strategic Air Command; Sepower in the Second Punic
War; First Aircraft Carrier; Aerial Interdiction in the Korean War; the US Marines in the ETO, 1941-44.

98530

They Died with Their Boots On, v1 #236

Decision Games S&T Games

$25.00

Mint

OoP

Mag cover has one dog ear w/ sml 1/8" tear, otherws cherry. Mag & Game. 2 games of US Army campaigns: Custer's Last Stand 1876, covering the US's campaign against the Cheyenne & Souix thru the spring &
summer; and the Quebec Expedition 1775-6, during which the US hoped to provoke Canadian succession by advancing on Quebec. Both are operation level, covering a multi-state area. 1 map in 2 sections, 280
counters. J.Miranda'06 / ARTICLES ON: Custer's Last Stand, the Little Bighorn-Yellowstone Campaign of 1876; the Revolution Marches North, the 1775 American Invasion of Canada; Friendly Fire in the War of 1812;
Failsafe in the Strategic Air Command; Sepower in the Second Punic War; First Aircraft Carrier; Aerial Interdiction in the Korean War; the US Marines in the ETO, 1941-44.

79824

They Died with Their Boots On, v2 #242

Decision Games S&T Games

$20.00

New

Mag & Game. 2 games of US Army campaigns: Mad Anthony is a game of the war for the Ohio area, 1791-4. 1-4wks/turn, 10mi/hex, btln/rgt level. Pershing covers the US cross-border invasion of Mexico in pursuit of
Pancho Villa, 1916-7. 1mo/turn, 10mi/hex, rgt/brig. 280 counters. J.Miranda'07 / ARTICLES ON: US Campaign in Mexico, 1916-7; Mad Anthony Way & the Legion of the US; the BEF in 1940; the 1979 Sino-Vietnamese
War; Black Ops: Project Aurora; the battle of Pharsalus, Legion v Legion; battle of Long Tan, Aug 1866.
era:

ALTERNATE HISTORY, any era


topic:

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

ALTERNATE HISTORY

FAX (702) 926-5205 anytime

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After the Holocaust [Yellow] PARTS

1767

SPI Games

$4.00

V.Good

BC

OoP

Yellow Box, only. Worn, 2 corners repaired several times, seam repairs, structurally intact.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: ALTERNATE HISTORY
After the Holocaust PARTS

Page 192 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Ship
Surcharge

General

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Part#

Publsher Name

79355

SPI Games

$2.00

Mint

OoP

79347

SPI Games

$2.50

Excell

OoP

79352

SPI Games

$2.50

Excell

OoP

79357

SPI Games

$1.00

Mint

OoP

79353

SPI Games

$2.50

Excell

OoP

79351

SPI Games

$2.50

Excell

OoP

79356

SPI Games

$2.00

Mint

OoP

$25.00

Mint

OoP

Price EA

Flag

Conditn

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Money & Corruption Script sheet, only. One (of 2 identical) unseparated sheet of 72 money/corruption forms.

After the Holocaust PARTS


Charts & table booklet, 1 copy only.

After the Holocaust PARTS


Charts & table booklet, 1 copy only.

After the Holocaust PARTS

3/4 of one complete Money & Corruption Script sheet, only; 54 individual forms, total, not separated.

After the Holocaust PARTS


Charts & table booklet, 1 copy only.

After the Holocaust PARTS


Charts & table booklet, 1 copy only.

After the Holocaust PARTS

Money & Corruption Script sheet, only. One (of 2 identical) unseparated sheet of 72 money/corruption forms.

98778

Dixie #54

SPI S&T Magazine Games

V.slight mild 1" moisture spot at upper right of mag cover. Mag & game. Hypothetical 2nd American Civil War set in 30s. R Siminson'76 / ARTICLES ON: Westwall, 4 Battles at the German Frontier 1944-5; brief
reviews of SDC Jerusalem 1st, BL Shenandoah 1st, EXCAL Ancient Conquests, AH Wooden Ships & Iron Men, UFO 1st, AH Caesar's Legions, LORE BTL of Five Armies; 1975 SPI Annual Report; Replay of Blue &
Gray II, History as Game; Replay of Sinai, History as Game.

$3.00

Mint

OoP

$175.00

Mint

FT

OoP

FT

OoP

Missing 2 units; ID included. Narrow 1/3" hole in holding area on map. Several lite sml spill stains on map. Otherws generally EX. V.simple, BIG, fast moving game of futuristic 3-way invasion of N.America around
2000AD by European, Pacific & S.American blocs. 4 maps, 2000 counters. J.Dunnigan'76
Mason-Dixon #35
48858 XTR: Command Magazine
New
GmOnly
$20.00
n

OoP

Dixie #54 PARTS

92825

SPI S&T Magazine Games

107545

SPI Games

Rules only. Back cover partially sun discolored. Otherws mint.

Invasion America, Death of a Superpower

Cherry including tray. V.simple, BIG, fast moving game of futuristic 3-way invasion of N.America around 2000AD by European, Pacific & S.American blocs. 4 maps, 2000 counters. J.Dunnigan'76

108760

Invasion America, Death of a Superpower

SPI Games

$89.00

V.Good

GameOnly, and only 1 of 2 games from issue. w/errata counters for Blood & Iron (2), Fateful Lightning (20). MD assumes the South won the Am Civ War & both nations grow peacefully until both nations seek to expand
via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. C.Perello'95

Nuklear Winter '68

104471

Lock 'n Load Publishing

$64.99 **

New

BC**

BC

Tactical level game in the alternate world where lots of Nazi's survive the nuclear exchange between the USSR & Western Allies in 1946, only to reemerge in 1968 to reestablish the Reich amidst the nuclear
devestation. They face small groups wise to the ways of the wasteland, as well as the dominant NATO alliance. Platoon level, 15min/turn, 150m/hex. P.Tutunea'12

Nuklear Winter '68: Heart of DarknessKIT

107775

Lock 'n Load Publishing

$37.00

New

Kit setting the situation a year after the Germans' emergence from underground. Adds the new characters, weapons, methods developed during the prior year, pluas a new map, 88 counters, 10 scenarios. '14

107577

Objective Moscow

SPI Games

$399.00

Mint

OoP

DC

Err

No counter trays. 6" crease on side of box cover. Otherws cherry. Large 4-map, 1200 unit game of a worldwide invasion of USSR by a multi-national coalition. 3 1-map scenarios & a Korea minigame in addition to two
campaigns set in the 80s & 2000. Game uses untried units for the Soviets & lesser nations' forces. '78
era:

SCIENCE FICTION and FANTASY Games

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: SCI FI: Space Trading & Economics


Star Trader #12

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

88851

SPI Ares Mag Games

$49.00

Excell

OoP

Musty smell tho absolutely NO spots, stains or discoloration. Mag & Game. Stand-alone 2-6 player game of cut-throat competition between space trading merchants on multiple planets in the 24th century. A good,
colorful game. Can be used as a subsystem of Universe or as a scenario generator. 200 counters. N.Karp'82 / ARTICLES ON: The Promise of Artificial Intelligence; Role Playing in Albion, the Land of Faerie; The
economics of Space Trade & Travel; Designer's Notes for DragonQuest, Damocles Mission, Cona & First Contacts; brief reviews of DWARF Barbarian Prince 1st, Star Viking, Outpost Gamma, Champions RPG;
Summary of changes to 2nd edition DragonQuest.

91219

Trailblazer

Metagaming

$9.00

New

SC

Sml, mod complex gm of space exploration & economics in deep space, unencumbered by goverment meddling between multi-nation corporations. G.Costikyan'81
topic: SCI FI: Space Galactic Exploration & Conflict
Alien Contact

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

103630

Phoenix Games

$29.00

< New

FB

OoP

OoP

NOTE: Game is new & shrinkwrapped, but 1 lengthwise btm side, & part of a shorter side, is concaved & creased. Couple of minor creases on box cover. Modest complexity 2-6 player game of galactic expansion &
diplomacy. Includes resource & economics. 352 counters, mounted map, modest complexity.. Lombardy'83

Federation and Empire, Deluxe 1st PARTS

61691

Task Force Games

107677

Amarillo Design Group

$1.00

V.Good

$22.00

New

Rules only. Rear page lost; cover pages show aged scoth tape yellowing.

Federation and Empire: Combined Operatns

Bk

Expands the F&E game system with electronic warfare, marine landing troops, light tactical transports, war destroyers, monitors, prime teams, stasis field generators, auxiliary carriers, 8 new scenarios, and much more.
Includes 800+ die-cut counters, plus rules and special maps. '03

Federation and Empire: ISC War

103804

Amarillo Design Group

$39.00

New

Fo

$18.00

New

Fo

HC**

Kit adding the ISC (Intersteller Concordium) to F&E. Includes OoB, structure, ship characteristics & scenarios. '11

Federation and Empire: Strategc Operatns

108025

Amarillo Design Group

Kit for F&E that includes 100+ new ship & ship concepts from later years of the General War. Also includes rules for engineer construction, diplomacy, survey ships, sector bases, hospital ships, etc. '06

Federation Commander, Klingon Border

109669

Amarillo Design Group

$42.00 **

New

First game in an entirely new series that takes the Star Fleet Battles system (& the Star Trek universe) into the 21st century. Designed as a fast playing game of starship combat & space exploration, with the graphic
standards of 2005. 256 1" counters, 48pgs of rules total, 1 hour for a one-on-one starship duel. S.Cole'05

Federation Commander, Referenc Rules 6th

102745

Amarillo Design Group

$11.00

New

Fo

Updated 6th (2011) Ed rules compilation for this game of space warfare. Includes all the rules from Klingon Border/Attack, Romulan Border/Attack, Tholian Attack, Battleships Attack, Distant Kingdoms, Orian Attack,
Booster Zero, Captain's Log & Communique, all fully updated. '11

Federation Commander, Romulan Border

101159

Amarillo Design Group

$44.00 **

New

BC**

Second game in an entirely new series that takes the Star Fleet Battles system (& the Star Trek universe) into the 21st century. Covers the Romulans. Designed as a fast playing game of starship combat & space
exploration, with the graphic standards of 2006. 1" counters, 48pgs of rules total, 1 hour for a one-on-one starship duel. '06

Federation Commander: Battleships Attack

109606

Amarillo Design Group

$22.00

New

Fo

OoP

Kit adding components depicting the kings of the fleets, battleships, such as the Fed's Mars, the Klingon's B10, the Romulan's Imperiosus. Includes 2 asteriod map panels, rules, 148 counters, 8 dbl sized cards w/ ship
data. S.Cole'07
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

Part#

Only?

Specific Condition, Subject, Designer, Year


topic: SCI FI: Space Galactic Exploration & Conflict
Federation Commander: Distant Kingdom

Page 193 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

108077

Amarillo Design Group

$25.00

New

Fo

102137

Amarillo Design Group

$29.00

New

Fo

OoP

Adds new alien empires, the Lyrans, Hyrdans & Wyns. '08

Federation Commander: Klingon Space Kit

Kit intended for those who own Romulan Border & want to secure the unique, additional components of Klingon Border for a lesser price. Packaged in a B&W cover folio, and has all (& only) the components of Klingon
Border NOT included in Romulan Border. 256 counters, 16 dbl-sided laminated ship cards, background & scenarios for Klingon Border. '11

Federation Commander: Line of Battle Kit

104970

Amarillo Design Group

$15.00

New

Fo

OoP

Expansion kit providing extra double-sided battleship cards to make for a bigger & more powerful fleet. Includes 9 cards for the Fed Mars, Klingon B10, Romulan King Condor, Kzinti Supercat, Gorn Godzilla,
Neo-Tholian Warhammer, Lyran Cave Lion, Hydran Monarch & the Seltorian Battlewagon. Also includes 3 scenarios. '08

Federation Commander: Reinfrcmnts Attack

105052

Amarillo Design Group

$22.00

New

Fo

Kit adding 19 new ships for all the empires, includes counters & color laminated ship cards. Includes among others a Klingon F6B, Romulan K7R, Dzinti destroyer, Gorn DBC battlecruiser, Tholian TK5, Hydran D7H,
Lyran Jagdpanther, a battlestation and a sunsnake monster. '13

Federation Commander: Romulan Attack Kit

105369

Amarillo Design Group

$23.00

New

Fo

Amarillo Design Group

$18.00

New

Bk

Kit adding 16 new ship types with 1" counters & ship diagrams, plus new scenarios & 2 map panels. '06

Federation Commander: Tactics Manual

109846

Kit covering strategy & tactics for all empires in the FC system, giving the nuances, strengths & weaknesses of each. Covers the empire itself, the ships, and every weapon & system available, as well as coverage of
planetary terrain. Written by a four time national tournament champion. P.Doyle'14

Federation Commander: Tholian Attack Kit

109858

Amarillo Design Group

$22.00

New

Fo

Amarillo Design Group

$22.00

New

Fo

Kit adding 16 new ship types with 1" counters & ship diagrams, plus new scenarios & 2 map panels. '07

Federation Commander: War & Peace Kit

110153

OoP

OoP

Kit adding new weapons, scenarios counters & ship cards. Also adds 3 new empires: Vudar (a rebellious Klingon subject race), the ISC, Andromedans. Sqd Box 28-30, Boosters 28-30 & Border Box 10 recommended.
'10

Final Frontier 3rd

100915

Fiery Dragon Productions

$17.00

New

SC

Reprint of this small game of human expansion into the solar, from the sun to Neptune w/ die cut counters. Strategic & operational in nature, emphasizing economic development & combat. Played on a color 11x17 map
w/ 280 countrs. K.Anderson'08

Godsfire, Intrigues in the Future 2nd

108759

Metagaming

$35.00

V.Good

BC

OoP

All counters presetn; missing 3 of 5 identical sets of data sheets, and 3 of 8 near-identical copies of national govt sheets (differingly by govt symbols). Maps had been improperly folded prior to storage, with an additional
fold on one. Some units have penciled writing on blank backsides. Several minor spots & stains in rules. Filmsy box shows some wear & concaving but structurally intact. Boxed, 2nd edition. Startingly sophisticated,
multi-player game of political, economic and milititary competition in 3D space for 2-15 players. Squadrons of ships move across 2 full sized maps using an impulse system w/ a parallel system of economics and politics
akin to Machiavelli 1st. 10 scenarios involving 1 or 2 maps & varying number of players. 1yr/turn, 1/4 Light year/hex, squadron level, 800 counters. L.Willis'79

Lensman 3rd

110367

Far Future Enterprises

$55.00

New

BC

Significant update of the once-popular 1969 game interstellar space exploration & conflict, colonization, diplomacy & economic development. 3 levels of complexity, including an Ultra level that adds tactical combat to
the game. Two strategic maps, one replicating the original & a 2nd updating the graphics. Also includes a replica of the original rules booklet. RECOMMENDED. P.Pritchard'10

Parsec Deluxe, Explorating Edge of Space

109302

Victory Point Games

$39.00

New

BC

2-6 player game of exploring space & discover (by placing tiles), with a Eurogame style. Players seek to gain the most points for expansion & technological progress, with careful tile playing being crucial. S.Young'15

Space Empires 4x 2nd

108524

GMT Games

$79.00 **

New

BC** OoP

Our last copy. 2012 Update with thicker counters plus an additional countr sheet. 1-4 player game of galactic space eXploration, eXpansion, eXploitation & eXtermination! Players explore a largely empty map of
space, discovering 12 types of space terrain including asteroids, planets, nebulae. Players can form colones for long term growth, or mining operations for quick income. And build ships from 10 classes and 50 levels of
tech. And of course when empires meet, there is conflict... Multiple scenarios and very high solitaire suitability. 4 countersheets, mounted map. J.Krohn'12

Space Empires 4x: Close Encounters Kit

108550

GMT Games

$42.00 **

New

BC**

Kit useable with either edition of Space Empires 4X. Adds more technology & sci-fi in simple ways; modular design allows using any combination of rules components. Also includes rules for unit skill development, more
counters of each ship type, & ground troops. J.Krohn'12

OoP

V.Good

BC

OoP

Excell

BC

OoP

76916

Task Force Games

$1.00

Mint

65470

Task Force Games

$1.00

104373

Task Force Games

$10.00

Star Fleet Battles Basic Set 1st PARTS

Chart page, only.

Star Fleet Battles Captains Ed PARTS


Box only, with several creases.

Star Fleet Battles III Kit 1st

Complete. 1 unit punched. Several stray grease pencil markes & a name written onto rules cover. Otherws mint. Expansion kit for the 1st (boxed) edition of SFB. Adds a new race, the Interstellar Concordium, with
unique ships & weapons; expands the Tholian fleet; adds 200 new starships including a mix of types from police ships, exploration cruiser, defense monitors, the ISC fleet & many variants of past ships; adds new rules
& systems including heavy fighters, tactical intelligence, hidden deployment, plasma pulsar weapons, web caster, web anchor, 1st gen X ships & more; adds 12 scenarios of the General War, the ISC Conquest & the
Andromedan invasion; and also updates & expands existing rules. Includes 216 counters, 48pg SSD booklet. Requires both SFB base game & SFB II expansion. '85

Star Fleet Battles: A+ Mod Cptn Yeomn 2d

109607

Amarillo Design Group

$17.00

New

Fo

Amarillo Design Group

$11.00

New

Bk

Amarillo Design Group

$11.00

New

Bk

Revision of this kit w/ impulse cards to track game flow, command cards to program intentions & constrain future actions simply, 216 counters, play aids, record forms, etc. '03

Star Fleet Battles: C1 New Worlds 2nd

109859

OoP

Module dealing with exploration & discover of new worlds. Adds 3 new races (Lyrans, Hydrans, Wyn). '99

Star Fleet Battles: C2 New Worlds 2nd

108454

Module dealing with exploration & discovery of new worlds. Adds rules, shps & scenarios for Andromedans, Neo-Tholians & Concordium. '99

Star Fleet Battles: C3 New Worlds 2nd

108998

Amarillo Design Group

$15.00

New

Bk

105377

Amarillo Design Group

$15.00

New

Bk

Module dealing with exploration & discover of new worlds. '99

Star Fleet Battles: C3a Andremedn Threat

Module focused on the mysterious Andromedans - and the fleet intelligence services' mostly wrong-headed assessments of this very foreign race that wil hinder an effective response to their aggression. '11

Star Fleet Battles: C4 Fleet Training 2d

103077

Amarillo Design Group

$18.00

New

Bk

108772

Amarillo Design Group

$21.00

New

Fo

SFB Module w/ 9 new races. '99

Star Fleet Battles: C6 Lost Empires

SFB Module introducting the extinct Paravian & Carnivon empires, presented as they would have been at the time of the General War (save that they no longer exists). Existence of these empires may change the set of
oppositions & alliances, and they could exist as edge of the map raiders. 280 counters, 188pgs. '13

Star Fleet Battles: Captain's Log #37

109125

Amarillo Design Group

$15.00

New

Bk

Amarillo Design Group

$15.00

New

Bk

Amarillo Design Group

$15.00

New

Bk

112pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '08

Star Fleet Battles: Captain's Log #38

104939

120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '08

Star Fleet Battles: Captain's Log #40

109613

120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '09
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

Part#

Only?

Specific Condition, Subject, Designer, Year


topic: SCI FI: Space Galactic Exploration & Conflict
Star Fleet Battles: Captain's Log #41

Page 194 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

109632

Amarillo Design Group

$15.00

New

Bk

Amarillo Design Group

$15.00

New

Bk

Amarillo Design Group

$15.00

New

Bk

Amarillo Design Group

$15.00

New

Bk

Amarillo Design Group

$18.00

New

Bk

Amarillo Design Group

$18.00

New

Bk

Amarillo Design Group

$18.00

New

Bk

120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '10

Star Fleet Battles: Captain's Log #42

109614

120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '10

Star Fleet Battles: Captain's Log #43

109615

120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '11

Star Fleet Battles: Captain's Log #44

110345

120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '11

Star Fleet Battles: Captain's Log #46

104682

Enlarged issue of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '13

Star Fleet Battles: Captain's Log #47

107680

Enlarged issue of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '13

Star Fleet Battles: Captain's Log #48

106406

Enlarged 144pg issue of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. Subtitled 'Battle With Tribbles.' Covers Star Fleet Battles, Federation Commander, Call to Arms, Starmada,
F&E & more. '14

Star Fleet Battles: Captain's Log #49

107269

Amarillo Design Group

$18.00

New

Bk

Enlarged 144pg issue of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. Star Fleet Battles, Federation Commander, Call to Arms, Starmada, F&E & more. '14

96813

Star Fleet Battles: Commandr's Rulebk v1

Task Force Games

$12.00

V.Good

Bk

OoP

$12.00

Excell

Bk

OoP

$8.00

New

Fo

$10.00

New

Fo

$9.00

New

Fo

$12.00

New

Fo

Bk

Some inked annotations & underlining esp in the Table of Contents page. 2nd iteration of rules set for this longstanding game system. S.Cole'84

Star Fleet Battles: Commandr's Rulebk v3

96815

Task Force Games

108773

Amarillo Design Group

Add-on rules update intended to update v.I & II by replacing pages with those included here. '85

Star Fleet Battles: E2 Module Tri Galaxy

Module adding a new galaxy, new weapons & 3 new races: arachnids, Helgardia & Mallarans, each with unique technology & ships. '11

105535

Star Fleet Battles: E3 Module Borak Leag

Amarillo Design Group

SFB prototype supplement describing an entirely new empire, the Boraks, who were destroyed before they became a real threat. J.Gray'11

Star Fleet Battles: E4 Module

106602

Amarillo Design Group

SFB prototype supplement describing an entirely new empire, the Peladine Republic. 110pg, with background, special rules, charts & lots of SSDs. '12

Star Fleet Battles: F1 Jindarians 2nd

108456

Amarillo Design Group

Reprinted supplement covering the very ancient Jidarian race, who use hollow asteroids as ships & travel in small bands ignoring borders & others' wars. When they move in, you can fight or just move out. '05

108453

Star Fleet Battles: G3 Master Annexes

Amarillo Design Group

$21.00

New

Master data annex for the Alpha Octant of the galaxy. Includes master ship & fighter & gunboard chart, sequence of play, & many other data tables. Plus the first complete Table of Contents for the SFB system. '09

Star Fleet Battles: G3a Suppl Annex

97187

Amarillo Design Group

$15.00

New

Bk

New

Bk

More Master Annex! Supplementary rules & addenda, including rules for Alpha Octant, TOC for entire system, summary of abbreviations, Carrier Escort Tabless, Master Scenario Index. '09

Star Fleet Battles: Galactic Conquest

101666

Amarillo Design Group

$15.00

Revision 4C. Largely stand-alone campaign game rules set set in the Star Fleet Battles universe. Strategic game scale with 6mo/turn, economics, politics, technology & various objectives. Requires map & counters from
SFB to play. J.Bern, M.Incavo'09

Star Fleet Battles: Omega 5 Module

109610

Amarillo Design Group

$16.00

New

Fo

$20.00

New

Bk

SFB fiction w/ new scenarios, 75 new ships & 5 new races, based in a new & unconquered bit of space known as the Omega Sector. '08

Star Fleet Battles: R12 Unusual Ships

106404

Amarillo Design Group

Module adding over 100 ships to SFB in the form of unusual variants, outrageous designs, prototypes, experiments, etc. '10

Star Fleet Battles: R2 Module

90297

Task Force Games

$6.00

Mint

Bk

OoP

96816

Task Force Games

$5.00

Excell

Bk

OoP

96819

Task Force Games

$5.00

Excell

Bk

OoP

96820

Task Force Games

$5.00

Excell

Bk

OoP

Module adding newer or specialized ships for the Fed, Kzinti, Orion & Andomedan races.

Star Fleet Battles: SSD Book #1 REV

Revised version. Revised version. Book of 47 ship systems & design with hit tables for all navies. '85

Star Fleet Battles: SSD Book #3


Book of 47 more ship systems & design with hit tables for all navies. '86

Star Fleet Battles: SSD Book #4

Book of more ship systems & designs, including 8 star bases on dbl sided 11x17" paper, with hit tables for stations, freighters, tugs, auxileries. '83

Star Fleet Battles: X1 Module X-Ships 2d

108603

Amarillo Design Group

$15.00

New

Fo

108457

Amarillo Design Group

$21.00

New

Fo

$21.00

New

Bk

$10.00

New

Bk

Module adding new weapon systems to all races, retrofitting existing ships. '08

Star Fleet Battles: X1R Mod X-Ship Reinf

Module adding new classes of "X" (experimental) ships, new rules & scenarios utilizing them, and an expanded history of their use thru several wars. '11

Star Fleet Battles: Y3 Early Years III

109847

Amarillo Design Group

Third of the Early Years modules. Covers the time when warp power was new & Andromedans hadn't been encountered. '10

Star Fleet Battles: YG3 Early Years

105219

Amarillo Design Group

OoP

2nd ed is updated with corrections, 20pgs of new material, & reorganized rules. Many more weapons characteristics, new SSDs, revised settings. Highly customizable & scaleable game of ship-ship combat in space.
Allows you to build ships by trading resources for effectiveness & technology, offensively & defensively. Moderate complexity. Works on any ship, with any weapon, in any universe. '11

Starforce Alpha Centuri PARTS

61648

SPI Games

$2.00

V.Good

OoP

61511

SPI Games

$3.00

V.Good

OoP

108894

SPI Games

$1.00

Excell

OoP

71397

SPI Games

$5.00

Excell

OoP

61645

SPI Games

$2.00

V.Good

OoP

109633

Amarillo Design Group

$13.00

New

Fo

Cover sheet only. Extensive wrinkling.

Starforce Alpha Centuri PARTS


Rules only. Bulk of rules reattached to cover. Soiling thruout.

Starforce Alpha Centuri PARTS

Incomplete counterset: 28 misc ship & space randomizer counters, plus 10 decimal randomizer chits.

Starforce Alpha Centuri PARTS


Counterset, only. Complete.

Starforce Alpha Centuri PARTS


Coversheet only. Moisure warped.

Starmada Core Rulebook, Nova Edition


Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

6
All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 195 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

SCI FI: Space Galactic Exploration & Conflict

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Revised rulebook for Starmada, with streamlined inertial movement, options for various settings, an intuitive combat system with 3 layers of defense, and a comprehensive starship design & construction rules. The
game itself focuses on fleet-level space combat using a system that is intended to be a universal game of starship combat. You can pick & choose the rules options to use. '12

Starmada Rule Annex, Admiralty Ed.

101316

Amarillo Design Group

$10.00

New

Fo

Admiralty edition; not compatible with Nova edition. Admiralty Rules annex (additions) for this game series. Requires base rules to use. Compiles game-related data from the first 4 (and now out of print) supplements
(Sourcebook, Hammer & Claw, Dreadnoughts & Iron Stars). Includes new starship options such as anti-fighter batteries & limited ammo; new rules for 3D movvement & critical damage, new weapon traits. Note that two
rules dialects exists: Admiralty & Nova, this is the Admiralty.

Starmada: Klingon Armada

109127

Amarillo Design Group

$13.00

New

Fo

Module adding all the rules, starship designs & more to add the Klingon Empire's forces to battles against other empires. '11

Stellar Conquest, 4th PARTS

61479

AH Avalon Hill Game Co.

$1.00

Excell

OoP

61478

AH Avalon Hill Game Co.

$1.00

Excell

OoP

61480

AH Avalon Hill Game Co.

$1.00

Excell

OoP

105006

Decision Games

$16.00

New

Task Force Card, only.

Stellar Conquest, 4th PARTS


Task Force Card, only.

Stellar Conquest, 4th PARTS


Task Force Card, only.

Struggle for the Galactic Empire [PC]

JC

CD; req Windows 95/NT or later. Windows PC port of the 2nd ed update of this strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to
undo it's hold on the known universe. Sort of like helping Darth Vader manage the Empire a little better... J.Miranda'13

Struggle for the Galactic Empire 2nd

104814

Decision Games

$45.00

New

BC

2014 (2nd ed) reprint. 2014 (2nd ed) reprint of this strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to undo it's hold on the known
universe. Sort of like helping Darth Vader manage the Empire a little better... 352 counters, 1 map. J.Miranda'14

Twilight Imperium 1st BUNDLE

104369

Fantasy Flight Games

$35.00 **

Excell

LB** OoP

BUNDLE of TI 1st PLUS Borderlands kit, intermixed, including both boxes. Aging rubber band residue on 3 cards & 1 counter. Several minor creases on box cover. Otherws EX. Simple, 2-6 player game of galactic
expansion via trade, diplomacy & warfare. Players place hex tiles to build the known universe, ala Kings & Things & Settlers Catan. Each player represents a race w/ unique abilities (ala Cosmic Encounters). Colorful
components & a very nice blend of nice ideas from other games. C.Peterson'97 / Borderlands is an expansion kit adding 2 additional races, new cards, counters & rules to this game. C.Peterson'97
topic: SCI FI: Space Tactical Combat
5150 Fighter Command

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

109301

Two Hour Wargames

$18.00

New

Bk

Game of tactical space combat in the far-distant future. Players command a small flight of 2-3 space fighters & perhaps, if you survive, earn a promotion to squadron leader. Includes a full solitaire system as well as
2-player rules. Includes both fighters & capital ships, stats for 7 different star navies with military & civilian ships, 5 missions, minimal bookkeeping, a promotional system, and pilot attributes. Compatible with earlier Star
Navy 5150. '13

Alpha Omega 2nd PARTS

61530

AH Avalon Hill Game Co.

$7.00

Mint

OoP

Counter set, only. Missing 1 (Dd1 ship) counter, otherwise M & complete w/ sheet of ship counters & sheet of ID counters & markers.

Alpha Omega 2nd PARTS

88651

AH Avalon Hill Game Co.

$4.00

Mint

OoP

91967

Battleline

$2.00

Excell

OoP

88649

Battleline

$2.50

Mint

OoP

76945

FASA Corp.

$2.00

Excell

OoP

76942

FASA Corp.

$3.00

Excell

OoP

76946

FASA Corp.

$2.00

Excell

OoP

91386

Game Designers Workshop

$2.50

Excell

OoP

70866

Mayfair Games

$5.00

Excell

OoP

70865

Mayfair Games

$4.00

Excell

OoP

70726

Metagaming

$3.00

Excell

OoP

102167

Fat Messiah Games

$11.00

New

Identification counter sheet (1/2"), only.

Alpha Omega PARTS


Partial set of ship counters, only. Includes about 50% of ship counters.

Alpha Omega PARTS


map, only.

BattleTech, CityTech PARTS


Main City mapboard, only.

BattleTech, CityTech PARTS


Rules, only.

BattleTech, CityTech PARTS


Main City mapboard, only.

Double Star PARTS


one revised Chart Page, only.

Forever War PARTS


Mapboard set, only.

Forever War PARTS


Rules, scenario set, TRC & Unit ID charts.

G.E.V., 1st PARTS


Rules booklet only. Some edge soiling.

Hard Vacuum

Bk

Tactical combat in space between the US Space Patrol and Nazi space Luftwaffe. Uses a playable vectored thrust calc system, and can be adapted to minis play. Packaged in a booklet format w/ color counters on
thickstock that must be cut out. '00

Hard Vacuum: Science Gone Mad Kit

100511

Fat Messiah Games

$12.00

New

Bk

Add-on kit for this game of tactical combat in space between the US Space Patrol & the Nazis. This booklet adds shadow fighters, space battlecruisers, magnetic raiders, the British fleet, plus lots of additional rules.
Includes 168 1" cardboard counters '01

Marine, 2002

93555

Yaquinto

$19.00

Mint

FB

OoP

Cherry. Low level tactical combat on the surface of the moon between US & Soviet men & vehicles early in the 21st century. 9 scenarios depicting the short, sharp raid-type actions anticipated. K.Anderson'79

Marine, 2002 PARTS

65305

Yaquinto

$1.00

Mint

OoP

97582

Metagaming

$4.00

Mint

OoP

92283

Metagaming

$4.00

Mint

OoP

95745

FASA Corp.

$4.00

Excell

BC

OoP

14602

SPI Ares Mag Games

$30.00

New

OoP

One Table & Charts page, only.

Olympica, UN Raid on Mars, 2206AD PARTS


Map, only.

Olympica, UN Raid on Mars, 2206AD PARTS


Countersheet, only.

Renegade Legion, Interceptor PARTS


Box, only.

Rescue from the Hive #7

Mag & Game. Fun 2-player game of space Marines attempt to recover hostages abord an ant colony space ship. Solitaire rules printed in a later issues of Moves. N.Karp'81 / ARTICLES ON: a Dragonquest adventure
scenario; facts for fantasy gaming; Science for Science Fiction; Games set in the Orient: Bushido, Land of the Rising Sun, Compleat Fantasist.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year

Page 196 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

SCI FI: Space Tactical Combat

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Return of the Stainless Steel Rat #10 PA

92202

SPI Ares Mag Games

$7.00

Mint

OoP

65991

SPI Ares Mag Games

$9.00

Excell

OoP

86002

Inner City Games Design

$5.00

New

zl

OoP

New

Countersheet only.

Return of the Stainls Steel Rat #10 PART


Map, only

Space War!

Fast playing board & minis game of getting around the city of Los Angeles. Compete against 6 million other cars for the one available parking space, and avoid the ravages of road rage. '02

Star Fleet Battles, Stellar Shadow #1

106614

Amarillo Design Group

$8.00

The "Sci-Fi" journal of the Star Fleets Battles (& F&E, Fed Commander, Starmada & Call to Arms) world. Contains some fiction plus LOTS of material on bizarre, improbable or impossible ship designs, plus new races,
etc. 64pgs. '01

Star Soldier PARTS

107443

SPI Games

$5.00

Excell

OoP

61508

AH Avalon Hill Game Co.

$1.00

Excell

OoP

61507

AH Avalon Hill Game Co.

$1.00

Excell

OoP

61505

AH Avalon Hill Game Co.

$6.00

Excell

OoP

70829

AH Avalon Hill Game Co.

$3.00

Mint

OoP

109299

Scale Creep Miniatures

$25.00

New

Bk

OoP

Coversheet, only.

Starship Troopers ['76] PARTS


Terran/Alien Control Pad with about 12 sheets.

Starship Troopers ['76] PARTS


Terran/Alien Control Pad with about 12 sheets.

Starship Troopers ['76] PARTS


Rules, only.

Starship Troopers ['76] PARTS


Alien Control Pad / Terran hit record pad.

Starship! 3D Miniatures Space Combat

Miniatures rules set providing action-packed ship-ship combat with lasers, torpedos, fighters & battleships in 3D. Ships classed 1-5, with many different weapons. Elevation handled as 6 levels. Fast playing. '10

Universe: Delta Vee #9 PARTS

61104

SPI Ares Mag Games

$3.00

Mint

OoP

61103

SPI Ares Mag Games

$7.00

Mint

OoP

79360

SPI Ares Mag Games

$3.00

Mint

OoP

24030

SPI Ares Mag Games

$3.00

Mint

OoP

88828

SPI Games

$10.00

Excell

Fo

OoP

92276

SPI Games

$4.00

Mint

OoP

104136

Two Hour Wargames

Rules only.

Universe: Delta Vee #9 PARTS


Counters, only.

Universe: Delta Vee #9 PARTS


Map, only.

Universe: Delta Vee #9 PARTS


Rules, only.

Vector 3
Space Capsule #5. 3D tactical space combat. G.Costikyan'79

Vector 3 PARTS
Countersheet only.
topic: SCI FI: Space Strategic Combat
5150 Star Navy, Fleet Level Space Combat

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$17.00

New

OoP

Bk

Miniatures-oriented game of strategic-level space combat in the far-future. Emphasizes the winning of interstellar wars rather than just battles. And allow solitaire play, cooperative play or head-to-head play. You can use
miniatures of any scale. Designed for fleet (20+ ships/side) with pre-generated missions, factions & races, plus DYO ships. '13

Alien Armada

91924

Centurion Military Hobbys

$20.00

V.Good

BC

OoP

Err

Missing 2 red units, ID unknown. 3 corners repaired w/ strapping tape. Largely strip punched. Largely strip punched. Strategic & tactical lvl gm of human defense against an alien empire for 1-4 players. '83

Freedom in the Galaxy, 1st PARTS

$8.00

Excell

OoP

Metagaming

$15.00

New

zl

OoP

Dimension Six, Inc.

$35.00

V.Good

GB

OoP

9097

AH Avalon Hill Game Co.

26365
106664

Rules, charts & historical booklet.

Holy War
Sml gm of an intersteller jihad between 2 races. System similar to Godsfire. L.Willis'79

Second Empire

Missing 2 ships & 1 blank; ID included & apparent. Many of the white cards are yellowed/sun discolored. Simpler but huge 2-4 player game of a galactic war among the remanents of a once great space empire in
which players use different type of ships to explore new worlds, gather resources, discover technology & invade enemy territory. All with the goal of becoming the new empire . '77

108602

Star Fleet Battles Master Rulebook

Amarillo Design Group

$35.00

New

Bk

$15.00

New

SB

Silver anniversary compilation & revision of all existing rules (from 14 products) into a single v.large, 408pg source. Comes in an unbound 3-hole booklet. '12

Warp War, 2nd

109758

Metagaming

OoP

War between two nearby star bases. Simple & fast. Design space ships & forge empire. H.Thompson'77
topic: SCI FI: Space Abstract Conflict
Starforce Terra, Contact

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

47384

Worldwide Wargamer (3W)

$19.00

New

HC

$7.00

New

HC

Simple 2-6 player card gm of space warfare using system similar to Modern Naval Btls. Good w/ lots of beer & pretzels, and a good beginners game. '91

Starforce Terra, Contact PARTS

47382

Worldwide Wargamer (3W)

OoP

MISSING all weapons/action cards; contains starship cards & all other components. Simple 2-6 player card gm of space warfare using system similar to Modern Naval Btls. Good w/ lots of beer & pretzels, and a good
beginners game. '91

Starforce Terra, Contact PARTS

74304

Worldwide Wargamer (3W)

$1.00

Excell

HC

OoP

74303

Worldwide Wargamer (3W)

$1.00

Excell

HC

OoP

38795

SPI Games

$17.99

New

HC

OoP

97264

SPI Games

$15.00

Mint

HC

OoP

88842

SPI Games

$10.00

Excell

HC

OoP

$8.00

Mint

OoP

Rules, only.

Starforce Terra, Contact PARTS


Box, only.

World Killer
Gm of alien planetary attack on Earth using abstract 3D grid. Simonsen '80

World Killer
Gm of alien planetary attack on Earth using abstract 3D grid. Simonsen '80

World Killer

One side panel split repaired. Gm of alien planetary attack on Earth using abstract 3D grid. Simonsen '80
World Killer #1
72591
GmOnly
Prices TRIPLE if you phone between 9pm -10am PST!

SPI Ares Mag Games

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 197 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

SCI FI: Space Abstract Conflict

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Game only. GameOnly. Game only. Abstract game of planatary assault by alien beings in 3D space. Simonsen '80
topic: SCI FI: Terrestrial Tactical & Strategic Combat
5150 Star Army

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

109300

Two Hour Wargames

$21.00

New

OoP

Bk

Third game in the 5150 series. This miniatures-oriented game puts players in command of platoon sized units trying to keep their humans alive while completing missions. You'll be fighting other humanoids, alien races
& things that are just weird. Scale is individual soldier, alien or vehicle. Playable solitaire, cooperatively or head to head. Has a campaign game system. '13

Artifact

33372

Metagaming

$9.00

New

SC

OoP

91487

West End Games (D6 Legnd)

$2.00

V.Good

BC

OoP

58723

MicroGame Design Group

$13.00

New

Fo

OoP

Sml, v.simple gm of combat over an alien artifact on the moon. G.Williams'80

Assault on Hoth PARTS


Box only. Box btm has a wide 6" marr; labels on each of 4 side panels plus box cover.

Barnard's Star 1st

Small, DTP game of tactical combat for ground installations on a key planet. Played w/ 280 color counters that must be mounted & cut apart and 2 11x17 color maps. K.Anderson'99

BattleTech 2nd PARTS

76937

FASA Corp.

$3.00

Excell

OoP

73801

FASA Corp.

$10.00

Mint

HC

OoP

Rules, only.

BattleTech: BattleForce PARTS

2" seam tear on box btm edge, and concaved along 2 box btm edges. Missing both maps; otherws mint & complete w/ box, unpunched counters, counter stands, dice & rules. '87

Dimension Demons

Metagaming

$8.00

New

SB

OoP

30437

Metagaming

$15.00

New

zl

OoP

91185

Metagaming

$14.00

Mint

zl

OoP

92286

Metagaming

$5.00

Mint

OoP

98328

SPI Games

$7.00

Mint

OoP

98326

SPI Games

$12.00

Mint

OoP

109854

Steve Jackson Games

$6.00

New

Fo

OoP

New

OoP

New

LB** OoP

OoP

26278

Sml, simple 2 player gm of alien beings attacking humans, played in 2 parallel dimensions. F.Askew'80

Hot Spot
Tac combat on the surface of a molten, mineral rich planet. '79

Invasion of the Air-Eaters


Worldwide defence of Earth against sml # of powerful Alien ships. '79

Invasion of the Air-Eaters PARTS


Rules, only.

John Carter, Warlord of Mars PARTS


Charts & Tables booklet, only.

John Carter, Warlord of Mars PARTS


Rules only.

Ogre Pocket Edition [7th]

Downsized & retro version of Ogre, complete with map that duplicates the hand drawn map (and price) of the 1st edition. Complete game with 140 counters, rules & map. S.Jackson'14

31670

Omega War #14

TSR Ares Games

$25.00

Mag & game. Full sized 2 player, strategic lvl gm of a rebellion in North America against World Union forces long after a devestating nuclear war, c2419. 200 counters, 130km/hex, div level. Long & short campaigns.
DJ.Ritchie'83 / ARTICLES ON: Solar variations & changing climates (timely, eh?); Movie reviews of High Road to China, Videodrom, Blue Thunder; Notes on simulating Omega; reviews of GDW Invasion Earth,
Chaosium's Dragon Pass; 9pgs additional DragonQuest rules.

Princess Ryan's Star Marines

80001

AH Avalon Hill Game Co.

$42.00 **

Large, colorful card-based game for 1-6 players. Star marine teams cooperate to combat Imperial Guard troops, while only 1 player's team can win. Low complexity, hi solitaire suitability.

Rivets, 2nd

108115

Metagaming

$13.00

New

SC

Lock 'n Load Publishing

$30.00

New

zl

Sml sci-fi gm of tac combat in 22nd century. Select or design a robot, program them, & watch out! '79

104476

Space Infantry: New Worlds Kit

1
1

Kit for this solitaire game of tactical combat in the future. Adds new missions, new enemies, new creatures, new weapons & 88 new counters. '13

Time Tripper PARTS

92274

SPI Games

$1.00

Excell

OoP

38760

SPI Games

$12.00

New

Fo

OoP

91966

SPI Games

$3.00

Excell

OoP

13743

Task Force Games

$10.00

New

zl

OoP

110336

One Small Step ARES MAG

$24.00

New

Hex map (6x7") portion of larger map display, only, neatly cut apart.

Titan Strike
Space Capsule #3. Land/air combat on moon of Saturn. P.Kosnett'78

Titan Strike PARTS


Counterset, only. Missing 1 unit (of 100 counters), ID apparent.

Warriors of the Batak


Sci-fi btl between 2 diverse sides & weapon systems. '81

Worlds, War of the... #1

Mag & game. Game covers an invasion of Earth by Martian beings, an updated version of HG Well's famous story. '15
topic: SCI FI / FANTASY: Terrestrial Creatures & Things
Asteroid Zero-Four PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

98323

Task Force Games

$4.00

Mint

OoP

Task Force Games

$9.00

New

zl

OoP

$23.00

New

FB

Countersheet only: missing 10 red units (missiles 1-10, identical to others included), otherwise unpunched.

Escape from Altassar

26804

Cannabilistic nationals deal with a massive escape by armed POWs destined to become dinner. Game is just as creative as the scenario. D.Campagna'83

Innsmouth Escape

84205

Twilight Creations

2-5 player Cthulhu-themed game in which Miskatonic U students on a field trip are kidnapped; one escapes & must rescue the others from the Deep Ones played by other players, who seek to trap the student. '08

Intruder

98219

Task Force Games

$12.00

V.Good

zl

OoP

Some soiling of map, wear to counters & esp soiling of rules thru use. Complete. Aliens movie in game form. Exploration space ship discovers that a cute specimen grows & metamorpheses into a real nasty bugger.
B.D.Sustare'80

Invasive Species #2

109962

One Small Step ARES MAG

$25.00

New

Mag & game. Game is a 2-player contest that takes places on a star frigate. One player controls the human crew, the other represents an alien infestation unintentionally brought back to the ship from exploration of a
new planet. Emphasis of the game is on the suspense of the action. Played on a diagram of the ship's interior. Any resemblence to the plot of Alien is not accidental. M.Anderson'15 / ARTICLES include numerous sci-fi
fiction articles. 78pgs.

Schizm, Mysterious Journey [CD-ROM]

100342

_PC Software & Hardware

$2.00

Excell

SB

OoP

5 CDs in jewel case & sml box. Designed for Win9x/ME/XP. Sold AS-IS since we cannot provide tech support. Player explores a lost & mysteriously abandoned city from an advanced civilization to discover the secrets
behind its former inhabitants & their disappearance, while trying also to remain alive. Adventure Company'03

Spellmaker PARTS

70665

Game Time (Heritage)

$2.00

Excell

OoP

Rules, only.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic: SCI Fi / FANTASY: Zombies & the Walking Dead
Dawn of the Zeds, Btl for Frarmingdl 2nd

Page 198 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

110152

Victory Point Games

$45.00

New

BC

Boxed, 2nd edition of this solitaire game of zombie horror & survival. You must organize a defense of your isolated corner of the world, and hold out until a national guard relief force fights its way thru to you. Fight off the
zombies while protecting the remaining living inhabitants of the town of Farmingdale. '13

Dawn of the Zeds: Directors Cut Kit

109856

Victory Point Games

$12.50

New

SC

$29.00

New

SC

Expansion kit adds all sorts of new mayhem & a little relief to the beleaguered residents of Farmindale. Includes new rules, 52 cards, 10 counters.

Infection, Humanity's Last Gasp

108054

Victory Point Games

Solitaire game in which the player is the Director of Plague Control, and must organize the lab to produce a vaccine to combat an infection resistant to all known treatment & that threatens human existance. Fast playing.
J.Gibson'13

Rise of the Zombies

103207

Dan Verssen Games

$29.00

New

BC

1-8 player game that pits all players against the system, not each other, making it wholly suitable to solitaire play. Players are survivors in the early days of a zombie outbreak who must leave a safe house & reach a
rescue helicopter by traveling across zombie-infested territory. They must reach their goal by a set time - or be abandoned. D.Verssen'13

South Shall Rise Again

108472

Victory Point Games

$27.00

New

SC

Game based on the alternate history fiction of S.M. Cross's The South Shall Rise Again. Players alter the course of a fractured US menaced by Confederate soldier-zombies (Zebs). Game of tactical combat set during
the time of the Civil War, where the South took a big risk in employing zombified soldiers. 5 scenarios, 45 counters, 25 cards, fast playing, 1-4 players. J.Welch'14

Zombies of the World Field Guide

98369

Slang Design

$13.00

New

Bk

Written as the definitive field guide to the undead. Describes 20 common zombie "species" with their habits & range, the US govt's secret zombie research, theories of zombie evolution & more. '12

Zombies!!!: School's Out Forever Kit

80731

Twilight Creations

$9.00

New

SB

$7.00

New

SB

OoP

Expansion kit providing 16 new map tiles of a school's interior, 32 event cards, and new rules including using guts in prior Zombie games. '06

ZombieTown: Road Rage Kit

83635

Twilight Creations

Kit for this game of zombie mayhem. Adds elements related to cars with 12 car tokens, 12 key tokens, plus damage tokens, a new Task deck, plus additional rules. '08
topic: FANTASY Combat Campaigns
4th Reich, Puremen v Mutants

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

102396

Task Force Games

$25.00

Mint

HC

OoP

$35.00

Excell

FB

OoP

Sml, simpler 2 player gm of the pure humans' war to the death w/ numerically superior human mutants in central & eastern Europe in a post-holocaust world. D.Lombardy'85

Beastlord 1st

106174

Yaquinto

1 box corner rpaired, otherws clean. Large, rare game of a fantsy campaign for supremacy among 2-4 races (elves, goblins, beastlords, & men) using bribary, military might, magic & diplomacy to advance their aims.
M.Matheny'79

Beastlord PARTS

91918

Yaquinto

100332

_PC Software & Hardware

$3.00

Excell

OoP

$12.00

Excell

BC

OoP

Rules only.

Fantasy General [PC CD-ROM]

CD-ROM + 3.5Floppy add-on disk. Designed for DOS 5.0+. CD-ROM + 3.5Floppy add-on disk. Sold AS-IS since we cannot provide tech support. Includes orig manual & CD-ROM, 239pg Strategy guide, plus add-on
mini-campaigns on flopppy. Fantasy campaign strategy game built upon the Panzer General system. Build an army from 120 fantasy unit types, make them hardened veterans in battle, and play 5 ready-made
campaigns or design your own. SSI'96

HarnWorld: HarnPlayer Supplement 3rd

107262

Columbia Games

$27.00

New

BC

Supplement for Harn Role Playing Game focusing on character personality & combat abilities. Also includes a player's guide to the Harn system, with background legends & a pad of character profile sheets. 3rd edition
has updated box graphics.

Heroes of Might & Magic V [CD-ROM]

100899

_PC Software & Hardware

$8.00

Excell

OoP

BC

4 CDs, manual in box (w/ price stickers on cover). Designed for Win2000/XP; relatively restrictive system requirements & copy protection. Sold AS-IS since we cannot provide tech suport. 4 CDs, manual in box (w/
price stickers on cover). Graphically supercharged sequel to a popular game series with 3D graphics, new dynamic battles, 6 factions & much more. Build & lead an army in a guest for might & glory using magic &
muscle. Ubisoft'06

Lord of the Rings, Nazgul Board Game

97643

Wiz Kids LLC

$39.99 **

New

LB**

3-5 player, cooperative game in which players are the evil ringwraiths, the Nazgul, under Sauron's control. Players must hunt down the Fellowship & retrieve the ring before it can be destroyed, all the while trying to
maximize your status in Sauron's eyes. Each victory over the Fellowship increases your power, your forces & your favor. '12

Lords & Wizards

105770

Fantasy Games Unlimited

$49.00

Excell

zl

OoP

Early (& advanced for its time) 2-6 player game with an elaborate mixture of armies, magic, diplomacy & economics. Players represent a lord or a wizard, and support either the cause of Order or Chaos or neutrality.
Includes multiple races of humans, orgs, trolls, dragons, elves, etc, as well as taxation (& revolt), land & naval units, missile units, bribary, multiple levels of magic, & much more. Someone was reading Lord of the
Rings... A.Gruen'77

Maelstrom, the Coming of Chaos PARTS

76950

Miscellaneous Publishers

$3.00

Mint

OoP

Map & paper counters only; no rules. A multiplayer fantasy campaign board game printed in InQuest mag in '97

Pentastar PARTS

75205

Adventure Games

$2.00

Mint

BC

OoP

9066

Adventure Games

$2.00

Mint

BC

OoP

75206

Adventure Games

$3.00

Mint

BC

OoP

80175

Avalanche Press, Ltd.

$15.00

New

HC

OoP

Counter sheet only.

Pentastar PARTS
Counter sheet only.

Pentastar PARTS
Counter sheet only.

Tears of the Dragon

2 player game of warlords seeking to discover the key to release a cursed princess in a dragon's body. Using soldiers & wizards, players battle to be the first to transform the dragon back to a princess. Fought on a small
mounted map of a medieval land, w/ 60 counters & very simple rules. Possibly a good Beginner's game. '03

Wizard Kings 3rd

106134

Columbia Games

$45.00

New

BC

Called WK 2nd by publisher (incorrectly); this is the 2007 version. Further revision of Columbia's block game system applied to the magical & mystical world of humans, Orcs, Elves, the Undead & Dwarves. 2-7 Players
build their forces & use might & magic on 4 geomorphic maps. Includes 7 full armies. '07
topic: FANTASY Tactical Combat
_Unknown Game PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

91975

Miscellaneous Publishers

$3.00

Mint

OoP

$3.00

Mint

OoP

$3.00

Mint

OoP

$3.00

Mint

OoP

$12.00

New

HC

OoP

"Accouterments II" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979.

_Unknown Game PARTS

91973

Miscellaneous Publishers

"Accouterments I" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979.

_Unknown Game PARTS

91976

Miscellaneous Publishers

"Accouterments II" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979.

_Unknown Game PARTS

91974

Miscellaneous Publishers

"Accouterments I" countersheet for an as-yet unidentified game. Counters show medeival or dungeon artifacts. Copyright 1979.

Arena of Death
Prices TRIPLE if you phone between 9pm -10am PST!

38819

SPI Games

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game

Game Title (& Edition or Issue #)

Only?

Specific Condition, Subject, Designer, Year


topic:

FAX (702) 926-5205,

Page 199 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.


Cash-Basis

Part#

Publsher Name

Price EA

FANTASY Tactical Combat

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

M.Dean@FineGames.com

Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'80

Arena of Death #4

14575

SPI Ares Mag Games

$15.00

New

OoP

OoP

Mag & Game. Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'80 / ARTICLES ON: Hillson (fantasy fiction); Science from Sci-Fi; Facts for Fantasy; Eve of the
Goblin (fantasy fiction); Weapons of the Arena of Death; review of Chivalry, Sorcery & Adventures in Fantasy, YAQ Mythology.

Arena of Death #4

88674

SPI Ares Mag Games

$13.00

Mint

Rules separated. Mag & Game. Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'80 / ARTICLES ON: Hillson (fantasy fiction); Science from Sci-Fi; Facts for
Fantasy; Eve of the Goblin (fantasy fiction); Weapons of the Arena of Death; review of Chivalry, Sorcery & Adventures in Fantasy, YAQ Mythology.

Arena of Death #4 PARTS

55495

SPI Ares Mag Games

$2.50

Mint

OoP

79361

SPI Ares Mag Games

$3.00

Mint

OoP

93355

SPI Games

$2.00

New

HC

OoP

81980

Bill Cobb Productions Inc

New

LB** OoP

Rules, only.

Arena of Death #4 PARTS


Map, only. Mag's blank ink has scuffed onto map surface on 1 panel.

Arena of Death PARTS


Box, only.

Berzerkerbirdz Extreme Sports Arena Game

$18.00 **

Large, simpler game in which 2-6 players are contestants in an extreme sports contest played on rocket powered space boards for control of planets. Board game that includes cards. '07

Disk Wars: Sampler

101722

$2.00

Mint

zl

OoP

$4.00

Excell

OoP

$12.00

New

Fo

Fantasy Flight Games

Set containing the revised ed. rules, and flats #16 & 18; this is NOT a complete DW set but rather a sampler that allows play given another set is available.

Heroquest PARTS

10028

Parker Brothers

77705

Fat Messiah Games

Board (only).

Shapeshifters, 3rd [10th Anniv Edi]

Update & expansion of FM's first game, a simpler Sci-Fi game w/ higher end DTP graphic qualities. 2-4 players battle as magicians able to assume animal shapes at will. This edition adds expansion counters, new
scenarios & new rules. M.Wasson, N.Sofge'03
era:

FAMILY-ORIENTED, Simpler Games

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

topic: FAMILY-ORIENTED Strategy Board Games


Attika PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

69865

Rio Grande Games

106215

Steve Jackson Games

$3.00

Mint

BC

$25.00

New

SC

OoP

Box only. Minor ding to an edge, crease along length of box bottom, 1 corner torn & repaired.

Car Wars Classic 6th

Reprint of the classic Car Wars game in a less elaborate form. Players do combat in the streets of a urban environment, with weapons of all sorts, armor, power plants, etc. Includes 103 counters, 64pgs of rules & a
dbl-sided map of an arean & raceway. Previously awared Origins award for Best Sci-Fi Game; 1.5mil sold tells you something! '14

Chopper Strike PARTS

13429

Milton-Bradley

107039

Gamers (% MMP)

$5.00

Excell

$18.00

New

zl

OoP

Board only.

Circus Minimus

Fast paced, modestly simple, 2-7 player game of chariot racing (& bashing). Purchase your chariot & weapons, then race your chariot in a game where anything you can do to competing players is fair game. Closely
akin to Circus Maximum by BL/AH. D.Essig'01

Dinosaurs of the Lost World PARTS

70713

AH Avalon Hill Game Co.

$4.00

Excell

OoP

70714

AH Avalon Hill Game Co.

$3.00

Excell

OoP

87288

TSR Games

$12.00

Excell

SC

OoP

92272

AH Victory Games

$3.00

V.Good

OoP

97584

AH Victory Games

$5.00

Excell

OoP

97620

AH Victory Games

$1.00

V.Good

SC

OoP

92273

AH Victory Games

$4.00

Mint

OoP

100294

West End Games (D6 Legnd)

$4.00

Excell

OoP

61458

TSR Games

$2.00

Excell

OoP

61459

TSR Games

$1.00

Excell

OoP

85779

FASA Corp.

$15.00

Excell

BC

OoP

OoP

Set of 8 Adventure Cards. Folded horizontally, but otherws EX.

Dinosaurs of the Lost World PARTS


Set of Event & Experience cards.

Icebergs
Quick, simple gm of dodging ice flows in the artic by 2-6 players' supertankers. '82

James Bond 007, Live & Let Die PARTS


Board only. 1 of 4 panels separated, otherws EX.

James Bond 007, Man W/ Golden Gun PARTS


Map set (A-D), only.

James Bond 007, You Only Live TwicePARTS


Box lid only (no box btm). Some scuffs & wear.

James Bond 007, You Only Live TwicePARTS


Board only.

Junta, 2nd PARTS

Rules, only (original).

Sirocco PARTS
Basic rules, only.

Sirocco PARTS
Basic rules, only.

Whirlwind

Simpler, 2-6 player game based on James Clavell's novel of the final, turbulent days of the Shah of Iran & the Iranian Revolution that finally deposed him in 1979. Players are pilots in a British helicopter coompany
seeking to leave Iran with as much loot as possible (situation normal). '86

99552

Winds of Plunder

GMT Games

$25.00

Mint

BC

Cherry. Euro-style, 3-5 player board game of the golden age of Piracy in the Caribbean. Players vote with their limited supply of wind cubes to determine wind direction, then spend resources to perform actions aimed
at securing the greatest amount of plunder at game's end. Rules in English, French, German & Italian; cards in English. A.Newman'07
topic: FAMILY-ORIENTED Finance Board Games
Acquire, 1st PARTS

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M.Dean@FineGames.com

8030

AH Avalon Hill Game Co.

$3.00

Excell

OoP

74121

AH Avalon Hill Game Co.

$0.25

Mint

OoP

87703

AH Avalon Hill Game Co.

$28.00

Excell

FB

OoP

87707

AH Avalon Hill Game Co.

$3.00

Excell

OoP

Rules only.

Acquire, 2nd [Deluxe] PARTS


One plastic piece only, "2-I".

Management
3 corners repaired, otherws EX. Good gm of manufacturing biz management. C.Roberts'61

Management PARTS
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 200 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

FAX (702) 926-5205,

Cash-Basis

Part#

Publsher Name

FAMILY-ORIENTED Finance Board Games

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
FAX (702) 926-5205 anytime

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Situation card set, only.

Management PARTS

87705

AH Avalon Hill Game Co.

$3.00

Mint

OoP

87706

AH Avalon Hill Game Co.

$4.00

Excell

OoP

87708

AH Avalon Hill Game Co.

$1.00

Mint

OoP

87704

AH Avalon Hill Game Co.

$4.00

Excell

OoP

16693

Parker Brothers

$3.00

V.Good

OoP

$12.00

V.Good

BC

OoP

Financial record pad, only.

Management PARTS
Counter set, only.

Management PARTS
AH money set, only, $50-$10k bills. Applicable to all AH games using $.

Management PARTS
Basic & Tournement rules booklets, only. Tourney booklet had been folded in half.

Monopoly PARTS

Largely complete but somewhat worn set of cash, houses/hotels/ property cards & event cards. 4 property cards lost & replaced w/ crudely handmade repl.

Stock Market

80264

AH Avalon Hill Game Co.

Price written on cover. Masking tap residue on 4 box sides & btm. Some isolated spots on individ components. Otherws EX. Exciting yet v.simple game of stock trading w/ several levels of completity for 2-6 players w/
solitaire, classroom & 1929 versions. '70

Stock Market PARTS

21237

AH Avalon Hill Game Co.

87582

Zocchi Distributors

$1.00

Excell

OoP

Basic rules card only.


topic: FAMILY-ORIENTED Abstract Board Games
Battlewagon Salvo

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$18.00

Excell

OoP

Bk

Booklet cover & page edges yellowed thru age; otherws EX. Booklet cover & page edges yellowed thru age; otherws EX. Sml, simple game akin to a sophisticated Battleship played on paper maps w/ ship movement
& varying characteristics. 3pgs of rules. L.Zocchi'74

Break Thru

85773

3M Games

$15.00

Excell

OoP

OoP

LB** OoP

BC

Grey w/blk logo, stars & anchors on pieces. Complete. Complete. 2 inner sleeve corners repaired. Price tag on cover. Plain, beveled pieces & block logo. Gm of manuever where a player tries to capture other's
flagship, who tries to leave the board. '65

Break Thru PARTS

47148

3M Games

97615

Milton-Bradley

$4.00

Excell

15 plain, beveled pieces only: 3 silver, 6 gold & 6 bronze. Sold together.

Clue, Simpsons 2nd

$15.00 **

Mint

3 character figures removed from bag; otherws mint & clean. 3 character figures removed from bag; otherws mint & clean. 2nd ed has pre-painted minis of the Simpsons. The classic Clue game Simpsonized into the
world of the popular TV show, with each Simpson being a murder suspect. Did Bart kill the wealthy man with the poisoned donut at the Kwik-E-Mart? '03

Conquest: 2 Player PARTS

61469

Quest Game Co.

109790

GMT Games

$2.00

Excell

New

DC**

OoP

Rules, puzzle book 1 and Spanish language rules, only.

Dominant Species 4th

$55.00 **

3rd reprint of this 2-6 player game of survival of the fitest species, 90,000BC, as another ice age approaches. Each player represents a major animal group (eg mammal, reptile, bird etc) and seek to become dominant
on as many terrain tiles as possible, receiving victory points for each. 3rd ed has new graphics on cards, map, terrain tiles & counters. C.Jensen'13

Fistful of Turkeys

91188

Metagaming

$25.00

Mint

OoP

Half-serious, half-facetious game by an anonymous game designer (likely from Meta Games) that lampoons Clint Eastwood movies, wargame companies & wargamers all in one little game. Contest for survival &
conquest between a mad turkey shooter & captive turkeys that have learned to fight back. Pieces & map must be copied & separated in order to play. But this is more a collectors' item. '81

Fuedal PARTS

61524

3M Games

$1.00

Excell

OoP

61057

AH Avalon Hill Game Co.

$1.50

Excell

OoP

61056

AH Avalon Hill Game Co.

$1.00

Excell

OoP

88107

AH 3M Reprints

$10.00

Excell

BC

OoP

Dividing screen, only

Hexagony PARTS
Rules only.

Hexagony PARTS
Rules only, some wear on cover.

Image 2nd

Simple family gm for 2-6 in which players think of people who match characteristics of various cards played by everyone that indicate time, place, activity, alive/dead, etc. Score more points the greater the number of
qualifying cards.

Leaping Lemmings

107011

GMT Games

$25.00

New

BC

Fun, fast playing card-driven family board game. Players represent genetic scientists seeking to manipulate their colony of lemmings to be best at throwing themselves off a cliff. But there are hazards: hungry eagles &
lots of treachery. Has a depth of strategy that isn't obvious by the topic. R.Young, J.Poiniske'10

Miracle Five

86600

Bandai America Inc.

$15.00 **

New

LB** OoP

$20.00

New

HC

OoP

FB

OoP

Simple, fast playing game that elaborates on tick-tac-toe. Players maneuver their 12 pieces around a 9x10 grid seeking to be the first to get 5 pieces in a row. '08

Suzerain

78695

Prism Games (aka TimJim)

Card game of medieval empire building. Groom a royal heir by recruiting serfs, knights & nobles, expanding lands, attacking rivals, and intermarrying. Simple & fast card game for 2-6 players. '93

Trippples PARTS

75841

Aladdin

$3.00

Excell

Missing rules; includes board, wooden pieces & box. Missing rules; includes board, wooden pieces & box. 2 or 4 player game in which you place pieces that have arrows pointing in 3 directions to align with adjoining
pieces.

Urban Sprawl

107712

GMT Games

$30.00 **

New

BC**

2-4 player game modeling how a town grows into a sprawling metropolis. Players are entrepreneurs, tycoons & politicians seeking "growth" & thus wealth & prestige. Buildings are placed on an existing grid of streets,
Building Permits can be converted to cash, and players can execute a limited number of actions each turn: gain new building permits, build, or acquire a favor. Something like SimCity, except the goal is ultimately
personal - rather than social - advantage. C.Jensen'11

Verdict

86835

AH Avalon Hill Game Co.

$39.00

V.Good

FB

OoP

3 corners repaired. Sml puncture on box face. Sml marr & some writing on box cover. Components clean. The original Perry Mason game; less developed predicessor of Verdict II. Simple gm of courtroom sparring
over rules of law, evidence & courtroom drama. Extremely rare. '59

War Master Chess 2000 #49 PARTS

75859

XTR: Command Magazine

$1.00

Excell

OoP

86026

XTR: Command Magazine

$9.00

New

OoP

OoP

Counter set, only. Complete.

Warmaster Chess 2000 #49

Mag & Game. Chess board game, with counters & paper map, providing 4 variations on standard chess. Sml variant kit really, that assumes knowledge of chess itself. Includes XTR Game & Variant Index thru #48.
T.Bomba'98 / ARTICLES ON: Mixed Loyalties in the Allied Forces during the 100 Days Campaign of 1815, & William, Prince of Orange, Wellington's Retreat to Waterloo (pts 1, 2 & 3); Finlan's Marshal Mannerheim;
Ghazi!, overview of Ottoman history; Ottoman Stalingrad, Siege of Malta 1565.

Warmaster Chess 2000 #49

Prices TRIPLE if you phone between 9pm -10am PST!

91177

XTR: Command Magazine

$8.00

Mint

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

FAX (702) 926-5205,

Game

Game Title (& Edition or Issue #)

Cash-Basis

Part#

Only?

Specific Condition, Subject, Designer, Year

Page 201 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

See page 203 for an explanation of the various codes & column data used in this catalog.
topic:

FAMILY-ORIENTED Abstract Board Games

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Mag cover moisture warped. Mailing label on cover. Mag & Game. Chess board game, with counters & paper map, providing 4 variations on standard chess. Sml variant kit really, that assumes knowledge of chess
itself. Includes XTR Game & Variant Index thru #48. T.Bomba'98 / ARTICLES ON: Mixed Loyalties in the Allied Forces during the 100 Days Campaign of 1815, & William, Prince of Orange, Wellington's Retreat to
Waterloo (pts 1, 2 & 3); Finlan's Marshal Mannerheim; Ghazi!, overview of Ottoman history; Ottoman Stalingrad, Siege of Malta 1565.

Warmastr Chess v1 #49 PARTS

59001

XTR: Command Magazine

106675

Looney Lab

$1.00

Excell

OoP

Rules, only.
topic: FAMILY-ORIENTED Party Games
Choose One: 7-Card Promo Booster Pack

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

$2.00

New

OoP

$0.50

Mint

OoP

$2.50

V.Good

SB

OoP

7 new cards for Choose One, a party game of predicting your friends' choice among many interesting, dichotomous choices. '13

Cineplexity Sample Pack

87025

Out of the Box Publishing

Small sampler that demonstrates the basic play of this movie trivia game. Players must name moves that match qualities such as location or actor(ess) on two cards drawn.

Password 22nd

74460

Milton-Bradley

Missing scoring dial, scorepad and 1min timer; all are easily replaced. Simple fun family or party game modeled after the long running TV quiz show. Players try to score the most points guessing the correct password
in response to clues from the other team. Lightning rounds allow one team to try to guess as many words as they can in 1min. '82

Time, the Game

83953

John N. Hansen Co., Inc.

$5.00

Excell

BC

OoP

$5.00 **

Excell

LB** OoP

$5.00 **

Excell

LB** OoP

LB** OoP

Trivia game emphasizing Time magazine theme w/ people, places, events, sports, arts & the world from the 1920s-80s. W/ 8000 questions. '83

74456

TriBond

Patch Games

Party game for 2+ players or teams in which players must guess the commonality among 3 things named each round. '95

TriBond Diamond Ed.

74457

Patch Games

Revised edition of this party game for 2+ players or teams in which players must guess the commonality among 3 things named each round. Features tougher questions & more obscure associations. '98

USA Bicentennial Game

86851

Cadeco

$7.50 ** V.Good

Box has a couple of repaired panel splits. Simple, 2-4 player game of gaining points for answering trivia questions about American history including presidents, famous people, states, wars, facts & events. '75
topic: FAMILY-ORIENTED Card Games (NON-Collectables)
Bali PARTS

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

8026

AH Avalon Hill Game Co.

83434

Blackslburg Tac Res Ctr

$0.50

V.Good

OoP

$10.00

New

Fo

OoP

Rules only. Small corner of rules torn away, with lose of part of title & a bit of non-essential text.

Black Death

Original, printed, 1st edition; download of graphically updated 2nd ed PDF version avail upon request. Original, printed, 1st edition; download of graphically updated 2nd ed PDF version avail upon request. Satiric
game in which 2-6 players attempt to use specific diseases from the Far East to depopulate Europe. Highest body count wins. G.Porter'93

Dominant Species Card Game

98203

GMT Games

$19.00

New

SB

Card game version of this popular multiplayer game of survival of the fitest species group (mammals, amphibians, reptiles, etc) as another ice age approaches, c90,000BC. Earn points for securing dominance in as
many niches as possible '12

Fluxx: Regular Show Future Promo Booster

105958

Looney Lab

$2.00

New

Looney Lab

$1.00

New

$26.00

New

SC

7-card booster pack. Opened for inspection, otherws new. 7 card promotional booster pack. '14

Fruitcake Fun Pack Booster

109216

OoP

Booster pack of 8 cards. Includes Fluxx Fruitcake Creeper, Chrononauts Great Cake, Choose One Fruitcake or Nog, and Loonacy Fruitcake (5). '14

Illuminati Deluxe

108053

Steve Jackson Games

Graphical & substantive revision of the highly popular 2-6 player card game from the '80s in which all sorts of secret sects & govt agencies try to rule the world. Revision puts money on counters and adds color to the
cards. Best Sci Fi game of '82. "Made in China." '99

Kill Shot, Counter-Terrorist Party Game

103370

Dan Verssen Games

$16.00

New

SC

Very simple, very fast playing card game of "terrorist hunting." Played in real time, each side frantically puts down cards. Each round typically lasts 1-2 minutes, a game 20 min. Due process? - what a quaint idea! '11

Killer Bunnies: Blue BOOSTER SAMPLE

82109

Playroom Entertainment

$0.25

New

OoP

Playroom Entertainment

$0.50

New

OoP

Looney Lab

$1.00

New

OoP

OoP

Sample card, "Bunnies of the Caribbean," #12. Single Blue card, distributed as a promotional item.

Killer Bunnies: Ultimate Odyssey PROMO

95750

Promo card: one-only Female Mating Bunny card. Single booster card, distributed as a promotional item.

Mammoth Fun Pack

104014

Promotional kit containing 1 add-on card for each of 4 Looney games (4 cards total): Chronoauts (Live Wooly Mammouth artifact); Fluxx Board Game (Scramble Colors); Fluxx (Angry Mob); Choose One (Fluxx or
Pyramids). '13

Modern Naval Battles 2nd

99672

Worldwide Wargamer (3W)

$30.00

Excell

HC

Complete. 2nd ed rules. Some remanant of aging rubber bands on a sml number of cards. 2nd ed rules. Fun, v.simple, 2-6 player card game pitting ships of various modern navies against each other w/ multiple
weapon systems. Expandable w/ other 2 games in series. D.Verssen'90

Modern Naval Battles 3rd: Campaign Kit 2

104693

Dan Verssen Games

$17.50

New

SC

Expansion kit #2 for this card game of ahistorical ship-ship combat structuring individual games into campaigns. Adds 18 strategy, 10 mission, 68 ship, 16 target cards, plus a die cut countersheet. Adds an entirely new
navy: India. D.Verssen'12

Modern Naval Battles 3rd: Ship Exp Kit 1

103099

Dan Verssen Games

$18.00

New

SC

Expansion kit #1 for this card game of ahistorical ship-ship combat. Adds 110 more ship cards, including ships from Canada, Germany & Italy. D.Verssen'11

Modern Naval Battles II PARTS

99675

Worldwide Wargamer (3W)

$3.00

Excell

OoP

77531

Worldwide Wargamer (3W)

$22.00

Mint

HC

OoP

$18.00

Excell

HC

OoP

$16.00

Excell

HC

OoP

$3.00

Excell

OoP

$37.50

New

Rules photocopy, only.

Modern Naval Battles III

Campaign expansion kit for MNB I. Adds additional cards of many types including 46 aircraft, 49 ships, 47 action cards. '90

Modern Naval Battles III

99673

Worldwide Wargamer (3W)

Complete. Only errata stickers applied to cards (~8). Campaign expansion kit for MNB I. Adds additional cards of many types including 46 aircraft, 49 ships, 47 action cards. '90

Modern Naval Battles III

88577

Worldwide Wargamer (3W)

Campaign expansion kit for MNB I. Adds additional cards of many types including 46 aircraft, 49 ships, 47 action cards. '90

Modern Naval Battles III PARTS

99676

Worldwide Wargamer (3W)

104444

Dan Verssen Games

Rules photocopy, only.

Modern Naval Battles, Global Warfare 3rd

BC

Overhaul of the popular 2-6 player card game of ahistorical ship-ship combat in the modern age. 2-6 players, fast playing, includes 110 ship & aircraft cards now featuring photos of the craft in question. '08

Munchkin Apocalypse: PROMO BOOKMARKER


Prices TRIPLE if you phone between 9pm -10am PST!

108017

Steve Jackson Games

$5.00

New

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

OoP

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Only?

Specific Condition, Subject, Designer, Year

Page 202 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Game

Game Title (& Edition or Issue #)


topic:

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Cash-Basis

Part#

Publsher Name

Price EA

FAMILY-ORIENTED Card Games (NON-Collectables)

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs
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Thickstock boomarker that has a special rule allowing its use in any Munchkin game. Distributed as a promotional item. '13 Thick stock bookmark that can be used in any Munchkin-series game with a special rule
printed on it. Distributed as a promotional item. '13

Nuclear War ['83] PARTS

5026

Flying Buffalo

$1.00

Mint

OoP

40170

Flying Buffalo

$1.00

Mint

HC

OoP

97896

Your Move Games

$7.50

New

SB

OoP

OoP

Bk

OoP

RULES ONLY

Nuclear War ['83] PARTS


Box only. Writing scrawled across cover.

Space Station Assault

Fast playing card game based on a future situation where a human colony on a distant star has revolted, the rebellious forces duke it out with loyal forces. Which means blast enemy space stations & enemy ships. 110
illustrated cards. D.Kastle'04

Werewolves of Miller's Hollow MINI Editn

106673

Asmodee Editions

$1.00

New

Miniature version of this card game, here played with about 20 1.5" square paper tiles, making it a quick playing, very portable simple multiplayer, live action role playing of discovering who is the werewolf. '14

Where's Osama?

81724

Simmons Games

$3.00

New

Set of quizzes & puzzles focused on Osama bin-Ladin. Just for fun. Includes a very simple 2-3 player tongue in cheek board game of hunting Osama in a cave complex.'02
topic: FAMILY-ORIENTED Dice Games
Moonstar

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

86201

AH Avalon Hill Game Co.

$10.00

Mint

BC

OoP

1-Minute timer & 7d6 dice missing & required for play. Tape on side panels. Quick, simple multiplayer family game w/ multiple play variations in which players race to calculate the value of the roll & position of dice,
making bids based on their sense of things. A.Randolph, A.Moon'81
era:

NON-GAME PC HARDWARE, SOFTWARE & BOOKS


topic:

(866) 690-7879 10am-9pm PST

(541) 756-4711 10am-9pm PST

SURPLUS PC EQUIPMENT: Hardware

FAX (702) 926-5205 anytime

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108070

IOGear USB-Serial Adapter

_PC Software & Hardware

$5.00

Excell

$15.00

Excell

SB

16" cable that serves as a USB-Serial (9-pin) adapter. Includes a small set of instructions and a CD with downloaded drivers (v1.0). IOGear'2002

Lava Dual Parallel Port PCI Card

83742

_PC Software & Hardware

OoP

PC card with standard PCI interface that provides TWO enhanced parallel ports. w/ 3.5 floppy. Older card may not work with very new computers. Lifetime warraanty. Lava Sys.

PS2/DB9 Serial Converter

39926

_PC Software & Hardware

$2.00

Mint

Fo

70505

_PC Software & Hardware

$3.00

< New

95069

_PC Software & Hardware

$10.00

Excell

FB

OoP

$5.00

Excell

OoP

Converter intended to convert a serial mouse for use in a PS/2 port.

RJ45 Cat5e Crossover Cable, 7ft


Yellow direct-connect networking cable for peer-peer networking or file transfer.

SIIG USB-to-Parallel Printer Adapter

1.5m USB1.1 adapter cable connecting std USB ports to a male parallel Centronics port for older, parallel printers. Includes drivers for Win98SE,ME,2000,XP,Vista.

95746

USB 2.0 6' M-F Extention Cord

_PC Software & Hardware

USB2 M-F 6' Extension patch cord. Allows use of USB devices at a convenient distance from a PC.
topic: SURPLUS PC EQUIPMENT: Software (non-game)
Crystal Reports for R:Base v2.0 [PC Dsk]

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

16713

_PC Software & Hardware

$5.00

V.Good

OoP

14747

_PC Software & Hardware

$12.00

V.Good

OoP

OoP

3.5HD disks & manual (highlighted thruout).

Crystal Reports v4.0 [PC Disk]

Manual highlighted. EXCELLENT Win 3.1x based report writer that works perfectly under Win95 too. Create sophisticated report w/ graphs & graphics, fonts, etc., in a straightforward fashion. RECOMMENDED for
anyone with existing 16-bit ODBC drivers or certain types of databases. Crystal/Seagate'95

Eudora eMail v4

58147

_PC Software & Hardware

$5.00

Excell

$5.00

Excell

HC

CD-ROM & manual. Excel, HIGHLY RECOMMENDED emailer program, still among the best avail. Works w/ Win9x,ME,NT,2000, not designed for XP but will work.

49138

Excercise Break

_PC Software & Hardware

3.5HD & manual; Windows. Utility that encourages user to stretch & excercise at regular intervals after PC use. Pops up based on time and/or keystrokes, and takes user thru a configurable set of excercises.

MS-DOS v6.0 Upgrade

16717

_PC Software & Hardware

100896

_PC Software & Hardware

$3.00

Excell

OoP

Bk** OoP

(12) 5.25HD disks only.

Print Master Gold Deluxe v3 [CD-ROM]

$15.00 **

Excell

3x CD-ROM, 2 thick manuls. 3x CD-ROM, 2 thick manuls. Designed for Win 95/3.1, so sold AS IS as we cannot provide tech support. Price reflects cost of shipping the manuals; if you want only the software, price
negotiable. 2 of the CDs are of photos & clip art, full documented in manuals. Popular & veristile desktop publishing program. Includes templates for greeting cards, newsletters, brochures, signes, posters, labels,
calendars, letterhead, business cards, etc. '96

R:Base for DOS v4.0

41992

_PC Software & Hardware

$5.00

Excell

OoP

40164

_PC Software & Hardware

$3.00

Excell

OoP

70513

_PC Software & Hardware

$5.00

Excell

Bk

OoP

Set of 3.5HD disks, only.

R:Scope for R:Base v4.5


Maintenance utility for R:Base, including the 4.5+ patch. On 3.5HD disks. Manual & disks.

Stomp BackUP My PC v4.81

CD-ROM w/Manual. Win9x,ME,NT,2000,XP. RECOMMENDED backup program that works with files, CDs, DVDs, tape, etc. Solid, flexible workhorse. But this version is now orphaned. 2002
topic: SURPLUS PC EQUIPMENT: Computer Books & Manuals
R:Base for Windows 5.0 USERS GUIDE

FAX (702) 926-5205 anytime

M.Dean@FineGames.com

9888

_PC Software & Hardware

$1.00

Mint

Users Guide manual only.

Game Rating System Explained

Games are described using a two tiered system: the GENERAL condition categorizes each game in a consistent & meaningful way. So, you'll know the condition of
each item before buying--and be pleased when you receive it. This reflects the overall condition of each game and, with the exceptions noted whether the game is
punched. SPECIFIC conditions details any variations from what you should expect in each GENERAL category as described below.

UNpunched: NEW -Unopened, in original shrink wrap. May have exterior box damage if noted. Same as an unopened MINT item.
MINT -Opened & unpunched. Some counters may have separated from tree on their own, but has never been played. May have component damage if noted. May also be
perfect in every respect, noted by "PRISTINE" or "CHERRY".
Punched: EXCEL -A mint game that has been punched becomes "excellent". A few minor signs of wear may be included, easily replaced items (eg dice) may be missing, rules highlighted,
or counters NEATLY clipped if this is noted. Complete. Older games may have proportionally greater signs of age.
V.Good -Shows signs of wear, use or slight abuse such as some soiling of rules or counters, modes staining, box tears, etc. Unique components complete or neatly replaced.
Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

All items subject to prior sale.

Fine Games

7/14/2015 20:46

Complete (Long Version) Catalog

Email us anytime at M.Dean@FineGames.com, phone 541-756-4711 between 10am -9pm PST,

Game Title (& Edition or Issue #)


Specific Condition, Subject, Designer, Year
Good Fair KEY:

Headings
Box Type

Game Scale

FAX (702) 926-5205,

Game
Only?

Cash-Basis

Part#

Page 203 of 203

or write 2078 Madrona St., North Bend, OR 97459-2143 USA.

Publsher Name

Price EA

Ship
Surcharge
Flag

General
Conditn

Box Out-of Errata Game #-of


Type Print? Incl ? Scale Plyrs

Has some significant defect(s) that may be more aesthetic than functional. May be missing a few components.
Major defects, required parts damaged or lost; playable, but not collectable.
New: Flags Newly Listed Games.

Game Only?: Flags Game-onlys w/o Magazine

OoP: Out of Print

Err: Includes Errata (Y or n).

#-Players: (1) solitaire; (3 or more, M) multiplayer

FB=Flat Box LB=Large Flat Box SB=Small Flat Box BC=Bookcase Box DC=Double Bookcase HC=Half Bookcase SC=Sml Bookcase CA=3M Casette GM=3M Gamette
Fo=Folio FT=SPI Flat Tray WT=SPI White Box IT=SPI Illustrated WT AL=YAQ Album HP=Plastic HC Tb=Tube NB=Notebook RL=Rolled
En=Envelope zl=ziplocked

n=not boxed

(1) Man-man, vehicle-vehicle (2) Tactical Low Level, (3) Grand Tactical, (4) Operational, (6) Strategic, (8) Holistic/systems, (9) Gallactic, (A) Abstract, (Z) Various/Other, (blank) n/a or not rated.

5,183 items are listed here. See anything you'd like? To order, email or FAX (702) 926-5205 us anytime, or call (541) 756-4711 between 10am & 9pm PST.
You may write us at 2078 Madrona St., North Bend, OR 97459-2143. You may also phone us with an order at (866) 690-7879 10am-9pm PST.

Quantities of all items are limited. Each item is individually priced. Prices are subject to change without notice, and prices TRIPLE if you phone after hours.

Prices TRIPLE if you phone between 9pm -10am PST!

(c) 2015 by Michael Dean / Fine Games for Players & Collectors; all rights reserved. CATALOG#2 - Games by Era, Topic, Publs, Title w/ full detail FOR WEB.

XOX

All items subject to prior sale.

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