Académique Documents
Professionnel Documents
Culture Documents
February 2003
2003 Nival Interactive. All rights reserved. Blitzkrieg is a trademark of Nival
Interactive. Published by CDV Software Entertainment AG.
Welcome to Blitzkrieg!
This file contains information to help you install Blitzkrieg and troubleshoot p
ossible issues with this product. It also includes late-breaking information not
included in the manual or in-game Help.
Contents:
=========
1. System Requirements
1.1 Minimum configuration
1.2 Recommended configuration
2. Installation
2.1 Installing Blitzkrieg
2.2 Installing DirectX 8.1
2.3 Installing GameSpy Arcade
3. Troubleshooting
3.1 DirectX Issues
3.2 Video cards Issues
3.3 Configuration Issues
3.4 Multiplayer Issues
3.5 Map Editor and Resource Editor Issues
4. Keyboard Shortcuts
4.1 Intermission Shortcuts
4.2 In-mission Shortcuts
5. Corrections
6. Contact information and web sites
==========================================================================
1. System requirements
======================
1.1 Minimum configuration:
Windows 98/ME/2000/XP
DirectX 8.1
Pentium II 366 MHz
64 MB RAM
AGP Graphic 3D accelerator Riva TNT class, 8 MB video RAM
Monitor supporting 1024x768 resolution
4x CD-ROM
Sound adapter
2150 MB free hard drive space plus about 500 MB for Windows swap file an
d save games
1.2 Recommended configuration:
Windows 98/ME/2000/XP
DirectX 8.1
Pentium III 800 MHz
128 MB RAM
==================
3.1 DirectX Issues
Ensure that you have the proper version of DirectX installed on your computer. I
f you don't have DirectX 8.1 or later installed, the game may crash right after
showing Blitzkrieg logo. Although DirectX 8.1 comes bundled with the game, you m
ay want to install the latest version of DirectX by downloading it from http://w
ww.microsoft.com/windows/directx/default.asp
3.2 Video cards Issues
Matrox G550 - if combat screen resolution is changed through in-mission options
menu the picture of the mini-map in the left bottom corner may appear corrupted.
At present time there is no known solution to this problem. Try switching resol
ution in Main Menu instead.
Matrox G550 - there might be some artifacts displayed when playing the mission.
It is a known bug in Matrox drivers version 4.xx. If you have Windows ME/2000/XP
installed update to the latest video drivers to fix this problem. There is curr
ently no solution for this problem for Windows 98 because there is no update to
version 5.xx drivers for Windows 98.
Some nVidea cards may have problems leading to game crash right after Blitzkrieg
logo is displayed. Installing the latest certified drivers for the video card a
nd DirectX 9.0 solve these problems.
Make sure that you have the latest drivers from the manufacturer of your video c
ard. Many video issues will be resolved if you install your video card's latest
drivers. Please contact your video card manufacturer for updated drivers or inst
all the latest reference drivers for your video board. Note that many reference
drivers are not supported by the chipset manufacturer. Listed below are some com
mon video card manufacturers' Web sites. Blitzkrieg may not support some or all
of the cards produced by a particular manufacturer.
3Dlabs
http://www.3dlabs.com/
ATI http://support.atitech.ca/
Aztech Labs
http://www.aztechlabs.com/
Canopus http://www.canopuscorp.com/
Gateway 2000 http://www.gw2k.com/
Guillemot
http://www.guillemot.com/
Hercules (see Guillemot) http://www.guillemot.com/
I/O Magic
http://www.iomagic.com/
Jaton http://www.jaton.com/
Leadtek http://www.leadtek.com/
Matrox http://www.matrox.com/
NVIDIA http://www.nvidia.com/
S3 Incorporated
http://www.s3.com/
SiS http://www.sis.com.tw/
VIA Technologies
http://www.viatech.com/
3.3 Configuration Issues
Mouse pointer moving slowly.
The movement of the mouse pointer depends on the frame rate and might be too slo
w on low-end computers. To fix this problem from the "Main Menu" go to "Options"
menu, select "Settings", switch to "Video" tab by clicking "Video" button on th
e left and change "Cursor" setting to "System" value.
=====================
Key combinations are indicated by + sign; to activate the command, press and hold
the first key and then press the second.
4.1 Intermission Shortcuts
<Enter> - OK, equivalent to clicking on OK button (indicated by "V" symbol);
<Esc> - Cancel, equivalent to clicking on Cancel button (indicated by "X" symbol
);
<F1> - Help, equivalent to clicking on Help button (indicated by "?" symbol).
4.2 In-mission Shortcuts
General Commands:
<F1> - Help on control keys;
<F5> - Quick-save current game;
<F8> - Load last quick save;
<F9> - Make screen-shot (saved into "shot####.tga" file in the screenshots
ry);
<F10> or <Esc> - Call up <Esc>-menu;
<Tab> - Display list of mission objectives;
<O> - Display last mission objective;
<Backspace> - Delete informational messages;
<~> - Toggle Console window (commands history and chat with players);
<PgUp>, <PgDn> - Scroll through the list of messages in Console window.
directo
Camera Controls:
<up>, <down>, <left>, <right> - move camera in corresponding direction;
<Ctrl>+<F2>...<Ctrl>+<F4> - Remember map position;
<F2>...<F4> - Recall map position.
Single Player Game Speed Commands:
<Space> - Toggle game pause mode (you can issue commands to units while the game
is paused);
<Num +> - Increase game speed;
<Num -> - Decrease game speed.
Combat units controls:
<Left-click> - Select object on screen; on free area - unselect object;
<Right-click> - Issue default command (move to point, attack target, etc.);
<Double-click> - Select all units of this type currently visible on the screen;
<Ctrl>+<Right-click> - Issue forced "Attack" command;
<Alt>+<Right-click> - Issue alternative command, for example, "Line up" when cli
cking on terrain, or "Storm house" when clicking on the house;
<Shift>+<Left-click> - Add unit to current selection;
<Shift>+<Any Command> - Add command to command sequence; all queued commands are
executed one after another after <Shift> button is released; note, that some co
mmands, such as Ambush, might be blocking the rest of the queue;
<Ctrl>+<0>...<Ctrl>+<9> - Assign number 0...9 to selected units;
<0>...<9> - Select group 0..9;
<Alt>+<0>...<Alt>+<9> - Select and center the screen on group 0..9;
<Alt>+<R> - Show ranges and arcs of fire;
<Alt>+<Z> - Show ranging areas (visible only when "Range area" command is issued
).
Multiplayer commands:
<Enter> - Enter chat mode;
<Enter> - Enter chat mode with allies only;