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In: Durt, Fuchs, Tewes (Eds.). Embodiment, Enaction and Culture. MIT Press, in
press.
Neoteny and
Neuroscientific
Embodiment
social cognition: A
Perspective
on
Vittorio Gallese
The chapter will address the notion of embodiment from a neuroscientific
perspective, by emphasizing the crucial role played by bodily relations
and sociality on the evolution and development of distinctive features of
human cognition. The neurophysiological level of description is here
accounted for in terms of bodily-formatted representations and discussed
by replying to criticisms recently raised against this notion. The
neuroscientific approach here proposed is critically framed and discussed
against the background of the Evo-Devo focus on a little explored feature
of human beings in relation to social cognition: their neotenic character.
Neoteny refers to the slowed or delayed physiological and/or somatic
development of an individual. Such development is largely dependent on
the quantity and quality of interpersonal relationships the individual is
able to establish with her/his adult peers. It is proposed that human
neoteny further supports the crucial role played by embodiment, here
spelled out by adopting the explanatory framework of embodied
simulation, in allowing humans to engage in social relations, and make
sense of others behaviors. This approach can fruitfully be used to shed
new light onto non propositional forms of communication and social
understanding and onto distinctive human forms of meaning making, like
the experience of man-made fictional worlds.
Keywords: Aesthetics,; Bodily-formatted representations; Bodily-Self;
Embodied simulation; Embodiment; Evo-Devo; Exaptation; Mirror
neurons; Neoteny; Neural reuse
Introduction
criticisms recently raised against this notion. I propose that this approach
can fruitfully be used to shed new light onto non-propositional forms of
communication and social understanding and onto distinctive human
forms of meaning making. I conclude by showing how neoteny and
embodiment can be usefully applied to the study of an important aspect
of human social cognition: the experience of man-made fictional worlds.
1. Critical neuroscience
Is the level of description offered by neuroscience necessary and
sufficient to provide a thorough and biologically plausible account of the
human mind and, for what mostly concerns us here, of intersubjectivity
and human social cognition? Lets face it: the contemporary hype in
popular media on the heuristic value of cognitive neuroscience mostly
rests upon the results of brain imaging techniques, and particularly of
functional magnetic resonance imaging (fMRI). The fMRI technique,
though, only indirectly sees brain activity, by measuring neurons
oxygen consumption. Such measure is also indirect, as it depends on the
local difference between oxygenated and deoxygenated hemoglobin.
Oxygenated and deoxygenated hemoglobin behave differently within the
strong magnetic field created by the big coil inside which participants
heads are placed. By measuring this functional parameter, local neural
activity in terms of different MRI signals can be only indirectly estimated.
The fMRI temporal resolution is even worse, since it is in the order of
few seconds, while neurons action potentials last less than one
millisecond. Clearly, fMRI cannot match such temporal resolution
because, as we have seen, it measures the delayed and prolonged local
hemodynamic response. Furthermore, and most importantly, human
brain imaging can only provide correlations between particular brain
patterns of activation and particular behaviors or mental states, being
neutral about the possible causal role played by those same brain states
to determine behaviors and mental states.
All of these limitations produced a critical stance towards the heuristic
value of cognitive neuroscience.1 Such criticisms in their most radical
form include claims against the possibility to naturalize consciousness
and the mind. Peter Reynert recently wrote:
See the recent edited book by De Vos and Plut, Neuroscience and
Critique (2016).
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The hand creating symbols turns pragmatics into po(i)etics, thus enabling
to give presence to meaning, to produce truth starting from a knowledge
that up to that moment had been exclusively put to the service of
utilitarian goals.
Following this logic, the process of symbol making, in spite of its
articulation as progressive abstraction and externalization from the body,
seems to keep its bodily ties intact, not only because the body is the
instrument of symbol production, but also because, as it will be proposed
later on, it is the main instrument of their reception.
3. Bodily selves, embodied simulation and the body-snatchers
Strictly speaking, as argued elsewhere, it is incorrect to state that the
mind and social cognition are embodied in the body (see Gallese 2000,
2014; Gallese and Cuccio 2015). This notion entails a politically correct
but still dualistic conception of human nature. In spite of an almost
general agreement upon the fact that human cognition is somehow
related to the material nature of the human brain, many philosophers and
cognitive scientists still hold that a clear cut distinction must be drawn
between cognitive-linguistic processes and sensory-motor processes.
Furthermore, according to this mainstream view, the brain is divorced
from the body, the former being modeled as an information-processing
device, a sort a magic box housing algorithmic wonders, while the latter
is considered of little or no interest to shed light on the above mentioned
information processing algorithms supposedly presiding over the
cognitive aspects of human existence.
Organisms, however, are not information-processing machines and
the meaning they attribute to their life in the world does not consist of
information-processing: it is first and foremost an experienced meaning.
Embodied simulation and its relation to language and cognition cast
severe doubts on this principle and support the thesis that human
cognition is tightly and necessarily dependent on the kind of body we
have. Humans, as all other organisms, evolved by adapting to a physical
world that obeys to a series of physical laws, which in turn shaped their
brain-body and the way their brain-body interacts with the same physical
world.
The body, the acting and sensing body, plays a constitutive role in
what we call the minimal self. The concept of minimal, pre-reflective, or
core self (Rochat 2004) as a minimalist level of subjective experience,
highlights the potential contribution of bodily experience to its
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If one considers not only the properties of MNs but also those
displayed by neighboring canonical neurons and F4 neurons in
macaques or by their human analogues (for review, see Gallese 2014), it
turns out that the functionality of the cortical motor system literally carves
out a pragmatic Umwelt, dynamically surrounding our body. The profile of
our peri-personal space is not arbitrary: it maps and delimits a perceptual
space expressingand being constituted bythe motor potentialities of
the body parts it surrounds. Manipulable objects, like the coffee mug
sitting on my desk, are not only 3D shapes with a given size, orientation,
color, texture and contrast. The coffee mug I am now looking at is the
potential target of my intentional action and it is mapped as such by my
cortical motor system through canonical neurons (Murata et al. 1997;
Rizzolatti, Fogassi, and Gallese 2000; Raos et al. 2006; Umilt et al.
2007, 2008). I submit that an important component of my perceptual
experience of the coffee mug is determined, constrained, and ultimately
constituted by the limits posed by what my body can potentially do with it.
The body thus constrains how its motor potentialities can be mapped by
the brain circuits controlling its motor behavior.
This evidence enables to appreciate how the brain can map intentional
actions. Such mapping appears to be more basic with respect to the
standard propositional account of the representation of action. The
intentional character, the aboutness of our mind is deeply rooted in the
intrinsic relational character of the bodily format of bodily actions as they
are mapped by distinct populations of cortical motor neurons. This, in
turn, shows how intrinsically intertwined action, perception, and cognition
are (Hurley 1998, 2008; Gallese 2000).
The same motor brain circuits that control the ongoing behavior of
individuals within their environment also map distances, locations, and
objects in that very same environment, thus defining and shaping in
bodily-constrained motor terms their representational content. The way
the visual world is represented by the motor system incorporates agents
idiosyncratic way to interact with it, and such idiosyncratic way is, in turn,
shaped and determined by the body and by the way it functions. To put it
simply, the producer and repository of representational content is not the
brain per se, but the brain-body system, by means of its interactions with
the world of which it is part.
Action constitutes only one dimension of the rich set of experiences
involved in interpersonal relations. Indeed, every interpersonal relation
implies a multiplicity of states like, for instance, the experience of
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As aptly put by Marc Slors: The question is what the chances are that
the hypothetical early enactivist theory of social perception would predict
neural resonance to be a part of the sensorimotor contingencies
underlying social perception. What are the chances that the motor side of
these contingencies would have been predicted to consist partly in the
neural mimicking of the observed action? The chances would be very
slim, I think, and that may be an understatement (Slors 2010, 443).
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representation. No animal could want something that does not have any
representation, unless that something is, for example, always directly
present in the immediate perceptual context. However, desires are not
always directed to what is present. Often animals have to search for what
they desire, be it food, water or a mate. The search for something that is
not present implies its mental representation. Absence, what is not here
or is not yet here, is the paradigm of mental representation. According to
Aristotle (2008, 2012), this level of representation, which he described as
phantasia aistetich or sensitive imagination, is deeply rooted in our
senses. The Aristotelian notion of phantasia aistetich recalls the
phenomenon of mental imagery. The imagination or representation of
something, in fact, correlates with the activation of the brain areas linked
to this type of experience. Man clearly shares this type of B-format
representations with other animals.
The advantage of this position with respect to radical enactivism
consists in the fact that it can be also applied to distinctive forms of
human social cognition, like the experience of symbolic fictional worlds,
like when beholding man made images, hence in the absence of fullbodied interactions with others in complexly contextualized situations
(Gallagher 2015b, 41).
4. The neotenic gaze: Liberated embodied simulation and aesthetic
experience
Being a human self not only means to experience physical reality, but
also to conceive possible worlds, to surrender to imagination and to
fictional worlds. An interesting topic for cognitive neuroscience is to
determine how our brain-body system enables us to navigate in real and
fictional worlds, constantly switching among them. Embodied simulation,
as a new model of perception and cognition, also reveals the constitutive
relationship between the body and symbolic expression, for example by
showing that the human experience of man-made imagesbroadly
speakingshould always be understood as a natural form of relational
experience. We live in relation with other people and objects that are
present in our real world, but we live as well in relation with people and
objects that are part of the imaginary fictional worlds created by human
symbolic expression, which in the course of our cultural history we came
to identify as art. Both kinds of relationship are rooted in our brain-body
system. To grasp the basis of the complex multimodality these
relationships imply, we have to get back to our own brain and body. The
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at. Second, because of the intimate relationship between the symbolmaking gesture and its reception by beholders, in virtue of the motor
representation that produces the image and, by means of simulation,
enables its experience (Freedberg and Gallese 2007; see also Gallese
and Di Dio 2012; Gallese 2012, 2014; Gallese and Gattara 2015). When
looking at a graphic sign we unconsciously simulate the gesture that has
produced it (Heimann, Umilt, and Gallese 2013). Embodied simulation,
through its plasticity and modulation, might be also the vehicle of the
projective qualities of our aesthetic experience, where our personality,
cultural identity, the context, our mood and disposition, literally shape the
way we relate to a given perceptual object. Embodied simulation, if
conceived of as the dynamic instantiation of our implicit memories, can
relate perceptual object and beholder with a specific, unique, and
historically determined quality. This projective quality of embodied
simulation complements its receptive features.
However, there is a clear distinction between our experience of the
real world and our experience of the worlds of fiction. Our relationship
with fictional worlds is double-edged: on the one hand we pretend them
to be true, while, on the other, we are fully aware they are not. When
beholding a painting at an art museum, for example, several powerful
framing effects take place. First, we find ourselves in a context where the
images hanging on the wall are supposedly art works. Second, once we
let the image capture our attention, the frame surrounding it almost
disappears, as we are fully absorbed by the image. As the Italian
philosopher Alfonso Iacono put it, we experience a sort of tail of the eye
vision, which, according to him, characterizes all of our relationships with
the intermediate worlds of fiction (Iacono 2005, 2010). Our appreciation
of man-made images implies to inhabit intermediate worlds where
territory and map do overlap. As Iacono wrote, one enters the picture
through the frame forgetting about having entered. This is at the origin of
the process of naturalizationthat is, the process making the artificial,
historical, and changeable events appear natural, eternal, and
unmodifiable (Iacono 2010, 84).
In spite of the fact that the body is at the core of our perceptions, of
our understanding, and of our imagination, the relationship with fictional
worlds is still mainly explained in purely cognitive terms, that is, following
Coleridge, in terms of suspension of disbelief. This explanation,
however, is at best partial. It has been proposed (Wojciehowski and
Gallese 2011) that embodied simulation can be relevant to our
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