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Winning in Transition:
To play WR @ OSU the top 4 skills are:
1. Catching
2. Release/Escape
3. Break Point
4. Blocking
Create a Drill checklist, but watch game film and tailor drills to mirror game like
situations.
Break Points:
1. Hard Angle Cuts (Hardest skill)
a. 2 step cut
i. Route side foot
1. hard into the ground
ii. Off Foot
1. hard upfield
iii. Come back
iv. Body posture
1. Eyes
2. Hips
3. Arms
4. Steps
v. Change Posture
1. shoulders and head should lunge forward on 2nd step
2. get them over your toes
vi. Get your face out of the break
1. the hands should come up late
vii. Smooth transition and explosion
1. Feet should be just wider than the hips to facilitate
explosive change of direction
b. Drills (on Video)
i. Cone Drill
ii. Posture Drill
2. Speed Cut (easiest)
a. Just like riding and turning a bike
b. Drop the route side shoulder
i. Gravity will then make the turn
c. Keep the arms working through the break
d. Get the face out of the break
e. Drills
i. Cone drill
3. Vertical
a. Get nose up on the defender in the stem
b. Slight step outside the DB frame to the outside
c. Explode out and up
i. Get skinny
ii. Leverage back on top of DB
d. Turn your chin not your shoulders
Drills:
4 cone drill Coach
R R
Synchronized Break
R R R R
M Drill ( slow paced)
= back up
Vertical Cut
C
This slight step occurs 13 yards from the defender
Q R
Jet Drill: works catching off a hard break and getting vertical
R R R
Releases and Escapes:
1. Whip (abbreviated swim)
a. Upper body (bird dog)
i. Release side hand
1. target the elbow
2. get that arm off your body
3. get skinny
ii. Backside hand
1. Strike outside part off elbow on move side
2. in case you did not clear it with first move
iii. Replace the hip (back hand drill)
1. get your hip past his hip
2. smack him on the cheek as you get by him
b. Lower Body
i. Jab
1. away from break
ii. Stutter
1. to
2. away
3. to
iii. Double Pop
c. Drills
i. Stack release
1. Our release chain drill
ii. Sink and sit
1. release versus corner who fakes a bail technique
2. Rip
a. Used more downfield when being grabbed
b. Roll hips through to get clear
Escapes:
1. Duck under/Duck Out (good vs. Wall technique)
a. Used on
i. DIG
ii. Curl
iii. Out
iv. Comeback
b. Excecution
i. Get hip to hip with defender
ii. 2 step break
iii. near hand on defender’s near butt cheek
iv. drop shoulders and rip through
2. Stack’em
a. Excecuted vs. trail defender
b. Head and shoulder fake opposite
c. 2 step cut
i. for vertical release bubble step out then re establish vertical
3. Stair Step
a. Crossing routes
b. With defender on your hip push vertical 1 or 2 steps and snap it off
back onto the route.