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Foils
Sketcher
Version 5 Release 10
December 2002
EDU-CAT-E-SKE-FF-V5R10
Course Presentation
Objectives of the course
In this course you will learn how to sketch, constrain, and edit 2D profiles.
These profiles are then used to generate solids and surfaces
Targeted audience
New users
1 day
Prerequisites
CATIA Basics
p. 2
p. 5
p. 16
p. 17
p. 25
p. 28
p. 32
p. 36
p. 41
p. 47
p. 53
p. 57
p. 58
5. Editing Profiles
1. Modifying Profile Geometry
p. 64
p. 65
Re-Limiting Operations
Transformation Operations
Offset
Operations on 3D Geometry
7. Setting Constraints
1.
2.
3.
4.
5.
6.
7.
8.
Introduction to Constraints
Quick Constraints
Modification of Constraints
Auto-Constraint
Animating Constraints
Sorting Sketches by their Solving Status
Performing a Quick Geometry Diagnosis
Relations Between Dimensions
8. Managing Sketches
1.
2.
3.
4.
5.
Creating Planes
Replacing a Sketch
Changing a Sketch Support
Sketch Analysis
Change Body
p. 75
p. 76
p. 88
p. 94
p. 100
p. 112
p. 113
p. 118
p. 122
p. 127
p. 130
p. 133
p. 138
p. 141
p. 145
p. 146
p. 151
p. 154
p. 157
p. 168
If you want to create a Sketch by specifying its 3D position and orientation, you have to
select the Sketch Positionning icon.
A dialog box where you can define the Absolute Axis System
appears. If you create a Sketch, it will be positionned
regarding to this System.
Part tree
New Sketch
Constraints
Icons
Sketcher
Design tools...
Exit Sketcher
Profile
Rectangles, Polygons...
Profiles
Corner
Operations
Chamfer
Trim options...
Symmetry
Projection
Constraints dialog box
Constraint
Auto Constraint
Constraints
Animate Constraint
Copyright DASSAULT SYSTEMES 2002
10
Sketcher
Icons
Circles
Conic
Line
Point
11
To reset a
sketch plane
orientation,
select the
Normal View
icon
If you select the Normal View icon when the sketch plane is
already displayed parallel to the screen, you will turn the sketch
plane and see its other side.
12
Sketcher Terminology
The Sketch is the holding point for a group 2D elements on a
specific plane. There can be more than one Sketch using the same
plane as support.
The V-H Axis is the 0,0 for the Sketch.
Sketches generally consist of a Profile, Constraints, and
Dimensions (a type of Constraint).
Profile
Constraints
Dimensions
13
General Process
1
2
Access the
Sketcher
workbench
Select a plane,
a solid face, or a planar
surface to sketch on
3
4
5
Create
geometric
elements
An in-work sketch
is added to the
Specification tree
Constrain the
geometric
elements
6
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14
To Sum Up
You have seen:
A QuickStart Sketcher demonstration
Why Sketch?
How to access the workbench
Its user interface and tools
The terminology that will be used
The general design process
15
16
Grid/Snap
Standard/Construction Geometry
Value Fields
Automatic Constraints
Automatic Dimensions
Section View
17
18
Using Grid/Snap
5
4
19
Standard + Construction
Elements
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20
Value Fields
For the profile first point, you can define the Horizontal and Vertical
coordinates. By pressing the tab key you access the Horizontal coordinate
field, so you can enter it. By pressing the tab key once more, you access to
the Vertical coordinate field, so you can enter it
3
When profiling an arc, the tools bar allows you to enter the H and
V coordinates of the last point of the arc but you can also enter a
radius. You can enter these coordinates by using the tab key.
Automatic Dimensions
In sketcher,
select the
Dimensional
Constraints
Icon
When activated:
- corner dimensions
- chamfer dimensions
- dimensions entered into
the value fields
are automatically created
during geometry
construction.
Multi-select
two edges of
existing
rectangle
4
With Dimensional
Constraints on
With Dimensional
Constraints off
Select the
Corner icon
Move the
corner
preview to
the desired
location and
click
22
Automatic Constraints
In Tools/Options/Mechanical
Design/Sketcher/Constraint/SmartPick specify
which Constraints you want detected
In sketcher,
select the
Geometrical
Constraints Icon
With
Geometrical
Constraints
Off
3
With
Geometrical
Constraints
On
23
Section Views
24
Profiles
You will learn how to create a Profile element
Profile seen in 3D
25
Inner profiles
A profile, within a profile, is
shown here to illustrate how
"Inner Domains" work.
Notice the reversals of the
Boolean operations between
addition and subtraction as
we progress from the
outside inwards
Inner profiles
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26
Creating Profiles
3
Horizontal
constraint
Select the
tangent arc
icon, select
end point
Tangency
constraint
In the Sketcher,
Select Profile icon
2
6
5
Select the line icon and
drag vertically to create
line and click
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27
Points
You will learn the various methods to create points
28
29
Points by Identification
1
2
In the Sketcher,
select the Point by
clicking on the
Coordinates icon
Click to define
the location
where you want
the point
30
Points by Coordinates
31
Lines
You will learn the various methods to create lines
32
33
Click on
starting point
of the line...
then click on
the end point
34
Bi-Tangent Lines
2
Select the two elements
you want the line to be
tangent to ...
The Bi-Tangent
line is created
35
Splines
You will learn how to create a Spline in the Sketcher
36
37
Creating a Spline
1
3
2
In sketcher,
select the
Spline Icon
Click first
point to start
the spline
5
Double-click to specify
the spline End Point.
4
Double-Click on a Spline Control Point
to specify exact coordinates or to create
a Tangency vector at that point. You
can later apply Constraints to this
vector (i.e. make it parallel to a line).
Create a Spline.
39
Connecting Curves
1 Select the
Connect icon
Select the
first curve
3
Select the
second curve
You get:
40
41
42
Basic Circles
3
and click
again to define
the circle size
43
In the Sketcher,
select the Three
Point Circle icon
Click three
times to
define 3
points. The
circle will
pass through
these points
44
In sketcher, select
Circle using the
Coordinates icon
3
2
45
Click to
define the
first point to
start the
arc...
In the Sketcher,
select Three Point
Arc icon
4
Then click to define the
end point of the arc
46
Conics
You will learn the various methods to create conics
47
Ellipse
Parabola
Hyperbola
Conic
Required Inputs
Ellipse
Parabola
Hyperbola
48
Center point
coordinates can
also be input in
the Tools Toolbar
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49
50
Creating a Parabola
2 Click to indicate the
Focus Point of the
Parabola
In the Sketcher,
select the
Parabola Icon
51
Creating a Hyperbola
2
In the Sketcher,
select the
Hyperbola Icon
52
Axis
You will learn the method to create an Axis in Sketcher
53
54
Creating an Axis
1
2
In the Sketcher,
select Axis icon
55
To Sum Up ...
You have seen how to set the Sketcher work modes:
Grid/Snap
Construction/Standard Elements
Automatic Constraints and Dimensions
etc
You are now familiar with tools for Sketching simple profiles:
Profile
Points
Lines
Splines
Circles and Arcs
Conics
Axis
56
57
Rectangle
Oriented Rectangle
Parallelogram
Elongated Hole
Cylindrical Elongated Hole
Keyhole Profile
Hexagon
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58
59
Rectangle
Click to
define the
starting
corner of the
rectangle...
then click to
define the diagonal
corner
60
Parallelogram
3
1
then click to
define the second
corner
finally, click to
determine the width
and internal angles of
the Parallelogram
61
Elongated Hole
3
2
indicate the
second center ...
finally, click to
determine the radius of
the Elongated Hole
62
To Sum Up ...
You have learned to create Pre-Defined Profiles such as:
Rectangle
Oriented Rectangle
Parallelogram
Elongated Hole
Cylindrical Elongated Hole
Keyhole Profile
Hexagon
63
Editing Profiles
In this lesson will learn tools to help you edit Sketcher elements
64
Before
After Change
65
Modified cube
Design change
66
H: -40
V: 50
67
1
Click and drag the
line downward to
its new location
68
69
70
Click a point
71
72
Auto Search
1
Select one
element in the
Profile
73
To Sum Up ...
You have seen various ways you can edit Profiles:
Double-Clicking to edit Element Coordinates
Modifying Shape and Size by Dragging
Deleting Elements
and
Using Auto-Search as a handy tool for Multi-Selecting a Profile
74
Operations on Profiles
In this lesson you will learn how to reuse existing geometry
Re-Limiting Operations
Transformation Operations
Offset
Operations on 3D Geometry
To Sum Up
75
Re-Limiting Operations
You will learn how to re-limit geometry using Corner, Chamfer, Trim, and Break Operations
Before Relimitations
After Relimitations
76
77
Corners
1
Select the
Corner Icon
3
Select the two lines
4
Move the mouse around so
that the corner is visualized
in the correct quadrant
If Dimensional Constraints is
activated , the radius dimension
will be created on the Sketch.
78
Chamfers (1/3)
The chamfer command allows you to create a chamfer between two lines
trimming either both, the first or none of the elements
1
You get:
Chamfers (2/3)
Chamfer trim options
No trim
80
Chamfers (3/3)
Chamfer definition options
Length/Angle option:
Length1/Length2 option
Length1/Angle option:
81
Move the mouse around before selecting the second line - notice that the
system shows you the various solutions possible depending on where you
select this line.
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82
Deletes
You get :
Keeps
You get :
Breaks
83
84
You get:
85
You get:
86
Breaking
Use Break to split a line or curve into two parts.
(a)
(b)
87
Transformation Operations
You will learn how to perform transformations such as Rotation, Translation, Scaling and
Symmetry on Sketcher Geometry
7 X 45 Degrees Rotation in
Duplicate Mode
88
89
Symmetry
2
1
90
Translation
Options:
A) Select a second point of the Grid to
define the distance and direction for
the translation
B) Type in the coordinates of the
second point into the Tools Toolbar
C) Make the Translation Definition
window active and type in the Length
of translation. Indicate the preferred
direction. (Press the TAB key to go
between fields)
91
Rotation
Options:
92
Scaling
When the Duplicate Mode is not active, the selected
geometry is transformed (no new elements are created)
Options:
A) Select the Center Point and a
second point on the Grid with respect
to the center to define the magnitude of
the Scaling
B) Type in the coordinates of these two
points into the Tools Toolbar
C) Select a center point. Make the Scale
Definition window active and type in
the Scaling Factor (Press the TAB key
to go between fields)
93
Offset
You will learn how the Offset tool is used
94
95
96
You get:
Press the Enter key
97
98
Create a circle.
. If the Geometrical
constraints icon is active
, constraints are
automatically created when offsetting the circle. Thus,
if you move this circle, or change its geometry, the
other element will be modified or moved accordingly.
99
Operations on 3D Geometry
You will learn what tools operate on 3D Geometry from Sketch Mode and why they are
important
100
What are the Tools that Operate on 3D Geometry and Why are they
Important?
Project
- projects elements that are off the current Sketch plane into the Sketch.
- Projection is associative to the parent 3D geometry
Intersect
Isolate
- Breaks the links that Projected and Intersected elements have with their parent
3D geometry so that they may be edited independently
Tray
Support
101
Project 3D Elements
2
1
102
Intersect 3D Element
You get:
104
Isolate
The Isolate command breaks the links between Projected
and Intersected elements and their parents 3D geometry so
that they may be edited independently
2 Activate the Isolate option from the menu
- Insert/Operation/3D Geometry
A Projected or Intersected
curve does not need to be
isolated in order to be relimited (position is not
modified)
105
Select OK
You get:
The mark is now a
construction element
106
Double click
107
108
109
110
To Sum Up ...
You have learned how to perform various operations on the geometry you create in the
Sketcher (and to bring 3D geometry into the context of the Sketcher):
Re-limiting Operations (Corners, Chamfers )
Global Transformations (Translations, Rotations )
Offset
Operations on 3D Geometry (Project, Intersect )
111
Setting Constraints
Introduction to Constraints
Quick Constraints
Modification of Constraints
Auto Constraints
Animating Constraints
Sorting Sketches by their Solving Status
Performing a quick geometry Diagnosis
Relations Between Dimensions
To Sum Up
112
Introduction to Constraints
You will learn the different ways to create constraints
113
Why Constraints?
Without Constraints, geometry can be moved freely just by using the mouse to drag them. If
Sketcher profiles are moved, so do the solids that are supported by them. In the context of an
assembly, if one part moves, another part that is related to it may also move.
Although in CATIA V5 geometry will remain in place when put there, without Constraints any
subsequent movement of elements by the user may go unnoticed and affect Form Fit and
Function of entire assemblies.
Hence, Constraints serve to mathematically fix geometry in space.
They also can specifically relate one element to another and serve as visual feedback to the user
on what these relationships are.
After Constraints are created, they are easily modified by merely changing their values or
placement. From the ease at which Constraints may be modified and from the inherent
downstream associativity of V5, the user can quickly explore alternative designs.
Movement of 4 Unconstrained
Lines
114
Geometric constraints
A Geometric constraint is a specification of how two
geometric elements are related to one another: are the
elements coincident (located at the same place), are they
concentric, tangent, perpendicular or parallel to one
another?
Geometric constraint
(here concentricity)
Dimensional constraints
A Dimensional Constraint, one type of Geometric
Constraint, specifies the distance between two elements.
This distance can be specified as a linear
distance, an angular distance, or a radial distance
depending on the type of geometric elements involved
Dimensional constraint
Copyright DASSAULT SYSTEMES 2002
(here distance)
115
116
Sketching in Context
117
Quick Constraints
Dimension Constraints
Contact Constraints
118
119
Select location
of dimension
2
1
Select the line
to constrain
(dimension)
Select the
Constraint
icon
Select the
Constraint
icon
120
2
1
121
Modification of Constraints
122
123
2
Select the Constraint
Dialog Box icon
4
Select a new
constraint eg.
Verticality
Deselect the
Perpendicularity check box
5 Click OK to Exit
124
Reconnecting a Constraint
1 Double Click on the
Tangency Constraint
Click on More
4 Select Reconnect
125
Dimension line:
To modify the position of the dimension line:
126
Auto-Constraint
127
What is Auto-Constraint?
128
Auto-Constraints
1
129
Animating Constraints
130
131
Animating Constraints
1
2
Select the
dimension you
would like to vary
132
133
Under-Defined
Well-Defined
Inconsistent
Copyright DASSAULT SYSTEMES 2002
Over-Defined
134
135
136
This Sketch is also highlighted in the specification tree and in the geometry area.
137
138
139
5 The Sketch Analysis dialog box appears. It contains three tabs : Geometry,
Projections/Intersections and Diagnostic. Click the Diagnostic tab. The information on this
tab displays a full diagnosis of a sketch geometry.
140
141
142
Select the
dimension you
would like to be
made dependent
3
1) Select the 40 dimension
2) Type in +
3) Select the 10 dimension
4) Type in /2
relation
143
To Sum Up ...
You have learned:
What Constraints are and what they are used for ...
And you have learned how to apply Constraints using:
Quick Constraints
Constraint Dialog Box
Auto Constraint
You have learned how to analyze a constrained system using:
Animate Constraint
and
How to sort Sketches using their Solving Status
How to to display a Quick Diagnosis of a Sketch geometry.
How to establish a relation between Dimensions on a Sketch
144
Managing Sketches
Creating Planes
Replacing a Sketch
Changing a Sketch Support
Sketch Analysis
Changing Body
To Sum Up
145
Creating Planes
You will learn how to create Planes in 3D space to be used as sketching planes
Planes
146
Offset planes
Offset planes are used to help define the
extrusion extent of a Sketch-Based feature
Offset planes
Angled planes
Angled Planes are used to define Sketch-Based
features that are angled with respect to other
features
Angled planes
147
2
For Angle to Plane
creation type, select edge
as reference to rotate
resulting plane about
148
149
Different planes
150
Replacing a Sketch
You will learn how to replace a sketch used to support a Solid or a Surface element by a
different one
151
152
Replacing a Sketch
3
2
1
Check which plane the original
sketch lies on. You can use the
Parent/Children analysis from the
Contextual Menu (third mouse
button on the sketch) if you like
153
154
155
156
Sketch Analysis
You will learn how to analyze sketches: geometry, projection and intersection. You will get
either a global or an individual status, and you will be able to correct any problem
157
158
159
160
Isolate Geometry
Activate / Deactivate
Delete Geometry
Replace 3D Geometry
161
162
163
164
Projection of 3d elements
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165
Additional Information
Different corrective actions can be done when analyzing a sketch:
Delete Geometry
166
Additional Information
Different corrective actions that can be done when analyzing a sketch:
167
Change Body
You will learn how to move one sketch from a body to another one
168
169
Changing Body
You can move one sketch from a body to
another one
You get:
170
To Sum Up ...
You have learned how to manage 2D sketches in 3D space by:
Creating Planes in 3D
and using tools such as:
Replacing a Sketch
Changing a Sketch Support
Sketch Analysis
171