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Barbarian 1/ Wizard 2

CLASS & LEVEL

Dempsey

Escaped Pit Fighter


BACKGROUND

PLAYER NAME

ALIGNMENT

EXPERIENCE POINTS

High Elf

1050

RACE

CHARACTER NAME

INSPIRATION

STRENGTH

+1

14
+2

ARMOR
CLASS

PROFICIENCY BONUS

+3

30

INITIATIVE

SPEED
PERSONALITY TRAITS

13

DEXTERITY

+3

16

+3

Strength

+3

Dexterity

+3

Constitution

+3

Intelligence

-1

Wisdom

+0

Charisma

CONSTITUTION

Hit Point Maximum 26

26

SAVING THROWS

+1

12

+5

Acrobatics (Dex)

Animal Handling (Wis)

+1

+5

Arcana (Int)

+3

Athletics (Str)

+0

Deception (Cha)

+3

History (Int)

-1

Insight (Wis)

+0

Intimidation (Cha)

WISDOM

+3

Investigation (Int)

-1

-1

Medicine (Wis)

+3

Nature (Int)

+1

Perception (Wis)

+0

Performance (Cha)

+0

Persuasion (Cha)

+3

Religion (Int)

+3

Sleight of Hand (Dex)

+3

Stealth (Dex)

-1

Survival (Wis)

INTELLIGENCE

+3
16

8
CHARISMA

+0
10

Total

TEMPORARY HIT POINTS

BONDS

SUCCESSES

d12/d6

FAILURES

HIT DICE

NAME

DEATH SAVES

+3

1d8/1d10 s

Quarterstaff

+3

1d8/1d8 b

4/Javelin(30/120)

+5

1d6 p

ATTACKS & SPELLCASTING

CP

Armor: Light armor, medium


armor, shields
Weapons: Simple weapons,
martial weapons
Tools: None
Languages: Common, Elvish,
Dwarvish, Goblin, Orc

SP

271

EP

GP

FLAWS

ATK BONUS DAMAGE/TYPE

Longsword

PASSIVE WISDOM (PERCEPTION)

OTHER PROFICIENCIES & LANGUAGES

IDEALS

1/1

SKILLS

11

CURRENT HIT POINTS

Explorer's Pack,
Spellbook, Clear
Crystal (Arcane
Focus), Pouch of
Whetstones(5),Potion
of HEaling

31

PP

By Popular Demand (ARE YOU NOT


ENTERTAINED!?)
Unarmored Defense
Spellcasting
Arcane Tradition: Bladesinging When you adopt this
tradition at 2nd level, you gain proficiency
with light armor, and you gain proficiency with
one type of one-handed melee weapon of your
choice.
You also gain proficiency in the Performance skill if
you don't already have it.
BLADESONG
Starting at 2nd level, you can invoke a secret elven
magic called the Bladesong, provided that you aren't
wearing medium or heavy armor or using a shield. It
graces you with supernatural speed, agility, and
focus.
You can use a bonus action to start the Bladesong,
which lasts for 1 minute. It ends early if you are
incapacitated,
if you don medium or heavy armor or a shield, or
if you use two hands to make an attack with a
weapon.
You can also dismiss the Bladesong at any time you
choose (no action required).
CHAPTER 4 I CLASSES
While your Bladesong is active, you gain the
following
benefits:
You gain a bonus to your AC equal to your
Intelligence
modifier (minimum of+ 1).
Your walking speed increases by 10 feet.
You have advantage on Dexterity (Acrobatics)
checks .
You gain a bonus to any Constitution saving throw
you make to maintain your concentration on a
spell. The bonus equals your Intelligence modifier
(minimum of +l).
You can use this feature twice. You regain a ll
expended
uses of it when you fini sh a short or long rest.

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

CHARACTER NAME

AGE

HEIGHT

WEIGHT

EYES

SKIN

HAIR

Emerald Enclave: Rank


Springwarden

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

Rage
In battle, you fight with primal ferocity. On your turn,
you can enter a rage as a bonus action.
While raging, you gain the following benefits if you
arent w earing heavy armor:
You have advantage on Strength checks and Strength
saving throws.
When you make a melee weapon attack using
Strength, you gain a bonus to the damage roll that
increases as you gain levels as a barbarian, as shown
in the Rage Damage column o f the Barbarian table.
You have resistance to bludgeoning, piercing, and
slashing damage.
If you are able to cast spells, you cant cast them or
concentrate on them while raging.
Your rage lasts for 1 minute. It ends early if you are
knocked unconscious or if your turn ends and you
havent attacked a hostile creature since your last turn
or taken damage since then. You can also end your rage
on your turn as a bonus action.
Once you have raged the number o f times shown
for your barbarian level in the Rages column o f the
Barbarian table, you must finish a long rest before you
can rage again.
ADDITIONAL FEATURES & TRAITS

Explorer's Pack: Includes a backpack, a bedroll,


a mess kit, a tinderbox, 10 torches, 10 days of rations, and
a waterskin. The pack also has 50 feet of hempen rope
strapped to the side of it.

CHARACTER BACKSTORY

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Wizard
SPELLCASTING
CLASS

CANTRIPS

Int

13

+5

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

Booming Blade, Green-Flame Blade, Lightning Lure

Sword Burst (START ON P142 SWORD COAST)

SPELL
LEVEL

SLOTS TOTAL

ED

EPAR

PR

SLOTS EXPENDED

Chromatic Orb p202

Color Spray p203

Detect Magic p212

SPELL NAME

SPELLS KNOWN

Find Familiar p220

Thunderwave p261-262

Identify

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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