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CUDABISS USER GUIDE

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Record desired Biss channel TS file (preferably with DVB satellite card by disabling all emus, recording
on Dreambox DM800 HD clone with Blackhole 3.0.2 patched Image, also worked flawlessly for me).
Copy TS file in the same directory with Cudabiss EXE (rename it to some shorter name).
The file input.txt has to be placed in the same directory as the executable and has to have the exact
same format for everything to work.
The first 2 lines are the start/end keys. The last 2 chars of the start key are always ignored. The last 3
chars of the end key are always ignored.
The 3rd, 4th and 5th lines are the first/second/third data packets which will be entered by using
Packets_TS.exe. For this, open Packets_TS.exe and load TS file by copy pasting the name of TS file
(including .ts). Then hit ENTER and input Video PID (decimal value) and hit ENTER again. The data
will be saved in input.txt automatically.
The 6th line is the amount of keys each thread calculates per round, acceptable values are: 1, 16, 32, 64,
128 where entering "1" means it will actually do 256 keys/round.
The 7th line is for mode setting. It takes the value 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 12 or 13.
a.
Mode 0 means it will skip all keys that include A-F, i.e., it will only calculate keys that consist
entirely of the numbers 0-9, in this mode the keys/round setting is ignored and it always does 100
keys/round.
b.
Mode 1 is the "full" mode in which it calculates all keys.
c.
Mode 2 means it will only calculate the keys that start with a number and end with a letter (e.g.
8b4a3d1e7c9a).
d.
Mode 3 means it will only calculate the keys that start with a letter and end with a number (e.g.
a5b2f8c3a4e2).
e.
Mode 4 only calculates the keys that consist entirely of letters (e.g. ABCDEFAABBCC).
f.
As with mode 0, the keys/round setting is ignored in modes 2, 3 & 4. In mode 4 the end key is
completely ignored. To calculate all keys in modes 0, 2, 3 and 4 just enter 000000000000 as the
start key and FF0000000000 as the end key.)
g.
Mode 5 allows the user to enter the last 2 chars of the start key in input.txt (e.g. 000000001234),
these chars remain unchanged throughout the calculation while all other chars are varied
normally. Note that this is the only mode in which the last 2 chars are not ignored.
h.
Mode 6 is another version of Mode5, here it lets the last 2 chars get any numerical values(not
fixed) and the other chars can take any values, useful if you know a key ends with numbers but
don't know those numbers.
i.
Mode 7 is very similar to Mode 6 except that here it is the middle 2(4) chars that are limited to
numbers.
j.
Mode 8 is reserved for future use.
k.
Mode 9 is like mode 1 (the full mode) except that it skips all keys that were calculated by mode
7.
l.
Mode 10 skips any key containing D-F and it only calculates keys where the last char ends with
"C".
m.
Mode 11 checks keys ending with ......#C#C (e.g. ........1A4C), it also skips D-F for the first 2/3
of the key (i.e. for all but the last 2 chars).
n.
Mode 12 is like mode0 except that the first char can take any value (i.e. non-numerical values
too), to calculate all keys starting with F enter FF0000000000 as the end key.
o.
Mode 13 is similar to mode5 except here the middle 2 chars are read from the start key and
remains the same throughout the calculation.
While the program is running it will create a file called "lastkey.txt" every other minute or so containing
the last key searched in hex format (you need a hex editor to read it). If the file lastkey.txt is in the same
dir as the .exe when you start it, it will read the start key from that file, so delete it if you want to read
the key from input.txt.
Cudabiss can now calculate all the keys (to the very end), for this to work you MUST enter
FFFFFF000000 as the end key in input.txt. This applies to modes 1, 5, 6, 7, and 9.
Cudabiss22464 and Cudabiss44864 are intended for GTX460/465/470.
Cudabiss24064 and Cudabiss48064 are intended for GTX480/570.
Cudabiss25664 and Cudabiss51264 are intended for the GTX560.
The different versions will work on all cards though.
Compiled by engineerkhan15

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