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BEHAVIOR
AND HUMAN
DECISION
PROCESSES
NEHEMIA GEVA
Tel Aviv University
A study investigated the influence of positive affect, induced by receipt of a
small bag of candy, on risk preference and on thoughts about losing. Results
indicated, compatibly with previous findings, an interaction between affect
and level of risk: Where stakes were high, persons in whom positive affect had
been induced, in comparison with those in a control group, set a higher level
of probability of winning as the minimum necessary for taking the bet. Where
stakes were low, persons in the positive-affect condition tended to be more
risk prone (to set a lower probability level) than control subjects. Results of a
thought-listing task paralleled those of the risk measure, indicating an interaction between affect condition and risk level, such that persons in the positiveaffect condition contemplating a high-stakes bet, but not those considering a
low-stakes bet, reported more thoughts about losing than control subjects.
0 1987 Academic
Press. Inc.
146
chance of losing) than did a control group, but bet less than persons in the
control group on a high-risk bet (17% chance of winning, 83% chance of
losing). Recently, another series of studies has found that, despite the
counterintuitiveness of this hypothesis, persons in whom positive affect
had been induced, relative to a control group, preferred a small bet ($1) to
a larger bet ($10) in a lottery, where the chance of winning was 50% (Isen
er al., 1984).
AFFECT
147
Subjects
Subjects were 71 male and female college students in introductory psy-
148
Groups of two to six subjects were randomly assigned to one of the six
conditions of the experiment.
A#ect manipulation.
Before the experimenter began, subjects in the
positive affect conditions were given a bag of candies (15 assorted pieces
of wrapped, hard candy, in a sandwich bag decorated with cartoon
figures (a Glad Funtime Sandwich Bag), and tied with a brightly colored piece of yarn). The experimenter explained that the bag of candy
was a token of appreciation for participation in the experiment that they
were receiving in addition to their hours credit. Subjects in the control
conditions were not given the gift.
Risk manipulation.
The experimenter announced that the subjects
would be involved in a game of roulette. Subjects were given 10 poker
chips and were told that these 10 chips represented their credit for participation in the study. They were then told that they would have the opportunity to wager these chips (their credit for participating) in the game of
roulette. This was done, as in the previous research (Isen & Patrick,
1983), in order to create a situation where subjects would be risking
something actually of value to themselves, rather than deciding about
hypothetical resources. At the same time this technique allowed us to
avoid problems that might result from subjects having received money or
anything else unexpected from the experimenter, which might itself have
functioned as an affect manipulation. Subjects were read the following
instructions:
You are going to be involved in a game of roulette. The 10 chips in front of you
represent your credit for participation in the study. You are going to have a chance
to gamble these chips. You can win more chips, in which case youll have your
choice of prize as well as your credit for participation, or you may lose all or part
of the original 10 chips, in which case you wont get a full hours credit for participating in this experiment. You must have 10 chips in order to receive full credit for
this study. On the other hand, the more chips you have, over 10, the better the
prize you can win. If you do not want to gamble, of course, you dont have to. You
can play it safe and not risk your credit. Its up to you.
The experimenter then explained the game of roulette, and the betting
system, to the subjects. The following instructions (in which the risk level
was manipulated) were read:
Before the experiment, I placed all of the possible numbers of chips that can be bet
(I-10) into a box and randomly picked one. That is, I have already chosen how
much you can bet, if you choose to bet; but its up to you what kind of bet you
make. In your case your bet will be 10 chips (for the high-risk conditions, 5 in the
149
Risk Preference
Table 1 presents the mean probability level chosen in each condition.
(There was no effect due to gender, and therefore all analyses presented
were carried out on the data of the males and females combined.) These
data were subjected to a two-way analysis of variance with Affective
State (positive vs neutral) and Level of Risk (low, medium, high) the
factors.
TABLE 1
MEANPROBABILITYLEVELCHOSEN,ASAFUNCTIONOFAFFECTIVESTATEAND
LEVEL OFRISK~
Affective state
Positive
Levels of risk:
M
SD
n
Low
Neutral
Med
High
Low
Med
0.53
0.65
0.59
(0.14)
12
0.52
(0.18)
11
0.68
(0.25)
0.52
(0.W
13
(0.15)
(0.W
11
11
13
High
* Standard deviations in parentheses. Because of unequal variance in the cells, the data
were transformed (square root transformation) and an analysis performed on the resulting
transformed data. The nontransformed data are presented here for clarity.
150
Two independent judges who were not aware of the experimental condition of a particular subject while rating his/her protocol assessed the
number of thoughts related to losing, and the total number of thoughts in
each protocol. There was no disagreement between the two raters on
these judgments. Mean number of thoughts about losing, corrected for
total number of thoughts listed, were subjected to a 3 x 2 analysis of
variance (Level of risk x Affective state). These data are presented as
mean percentages of thoughts about losing, by condition, in Table 2.
(Again, because the males and females did not differ on this measure,
their combined data are presented and analyzed.)
TABLE 2
MEANNUMBEROFTHOUGHTSABOUTLOSS(CORRECTEDFORTOTALN~TMBEROF
THOUGHTSLISTED),ASAFUNCTIONOFAFFECTIVESTATEANDLEVEL
OFRISK"
Affective state
Neutral
Positive
Levels of risk:
Low
Med
High
Low
Med
High
M
SD
n
0.06
(0.11)
13
0.20
(0.32)
11
0.24
(0.34)
11
0.20
(0.21)
12
0.05
(0.13)
13
0.12
(0.18)
11
D Standard deviations in parentheses. Analysis on transformed scores (arcsin transformation) yielded parallel results. The original percentages are presented here for clarity.
AFFECT
151
152
AFFECT
153
154
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RECEIVED: December 9, 1985