Académique Documents
Professionnel Documents
Culture Documents
Remi Laurens
CHARACTER NAME
-1
-1
Human
LN
RACE
ALIGNMENT
14
INSPIRATION
ARMOR
BOONS
+3
+5
+5
+7
+5
SAVING THROW
ACROBATICS
SLEIGHT OF HAND
STEALTH
DEXTERITY
+0
SAVING THROW
0
CONSTITUTION
13
+3
+3
+1
+1
+1
INTELLIGENCE
+1
+1
12
+1
+3
+1
+1
WISDOM
+1
+3
16
+7
+3
+3
+5
SAVING THROW
ARCANA
HISTORY
INVESTIGATION
NATURE
RELIGION
SAVING THROW
ANIMAL HANDLING
INSIGHT
MEDICINE
PERCEPTION
SURVIVAL
SAVING THROW
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION
INITIATIVE
20
Current
1d8
CURRENT
HIT POINTS
NAME
PROFICIENCY BONUS
11
MAXIMUM
HIT POINTS
EP
GP
PP
115
SPEED
SUCCESSES
FAILURES
DEATH SAVES
IDEALS
+5
1d8 piercing
Shortbow
+5
1d6 piercing
BONDS
Dagger x2
+5
1d4 piercing
Cantrips:
- Booming Blade
- Mage Hand
- Minor Illusion
- Eldritch Blast (at lvl 4 from Magic Initate Feat)
- Green Flame Blade (at lvl 4 from Magic Initiate Feat)
Spells:
- Disguise Self
- Silent Image
- Find Familiar
- Hex (1/long rest, at lvl 4 from Magic Initiate Feat)
Actor Feat:
- +1 Charisma
- Advantage on Deception and Performance checks when
trying to pass yourself off as a different person.
- Can mimic the speech of another person or sounds made
by other creatures. Must have heard person speaking/sound
for 1 min. Insight vs. my Deception to determine if the effect
is faked.
Sneak Attack: Extra 1d6 dmg on attacks with advantage;
advg. not needed if enemy of target within 5ft.
120
MAX WEIGHT
SP
Rapier
30
TEMP HP
HIT DICE
10
CP
EXPERIENCE POINTS
CLASS
16
CURRENT WEIGHT
George
PLAYER NAME
CONDITIONS
STRENGTH
CHARISMA
Charlatan
BACKGROUND
SAVING THROW
ATHLETICS
-1
Rogue, 3
CLASS & LEVEL
- Rapier
- Shortbow & Quiver, Arrows x20
- Dagger x2
- Leather Armor
- Set of Fine Clothes
- Disguise Kit
- Thieve's Tools
- Signet Ring of an Imaginary Duke
- Burglars Kit:
- 1000 Ball Bearings
- 10 feet of string
- a bell, 5 candles
- crowbar, hammer, 10 pitons
- hooded lantern, 2 flasks of oil
- 5 days rations, waterskin
- tinderbox, 50ft rope
- Forgery Kit?
- Exchange Shortbow for hand Xbow?
EQUIPMENT
EQUIPMENT CONT.
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
CHARACTER NAME
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
NAME
SYMBOL
CHARACTER APPEARANCE
CHARACTER BACKSTORY
OTHER
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Prepared Spells
Total
SPELLCASTING
CLASS/ABILITY
SPELL
LEVEL
CANTRIPS
SLOTS TOTAL
ED
PR
SLOTS REMAINING
1
EPAR
Spell Save DC
7
SPELL NAME
SPELLS KNOWN
5
9
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Spell Attack
Bonus
COMPANIONS, FAMILIARS,
AND PETS.
NAME
NAME
RELATIONSHIP
ROLE
RACE
ALIGNMENT
EXPERIENCE POINTS
ARMOR
CLASS
-5
-5
STRENGTH
DEXTERITY
BOONS
CONDITIONS
TEMP HP
SPEED
INITIATIVE
SUCCESSES
Current
FAILURES
-5
-5
CONSTITUTION
INTELLIGENCE
CURRENT
HIT POINTS
HIT DICE
MAXIMUM
HIT POINTS
DEATH SAVES
CP
-5
-5
WISDOM
CHARISMA
EP
PASSIVE WISDOM
(PERCEPTION)
CURRENT WEIGHT
GP
PP
MAX WEIGHT
NAME
NAME
EQUIPMENT
RELATIONSHIP
ROLE
RACE
ALIGNMENT
EXPERIENCE POINTS
ARMOR
CLASS
-5
-5
STRENGTH
DEXTERITY
BOONS
CONDITIONS
TEMP HP
SPEED
INITIATIVE
SUCCESSES
Current
FAILURES
-5
-5
CONSTITUTION
INTELLIGENCE
HIT DICE
CURRENT
HIT POINTS
MAXIMUM
HIT POINTS
CP
-5
-5
WISDOM
CHARISMA
EP
PASSIVE WISDOM
(PERCEPTION)
CURRENT WEIGHT
GP
PP
MAX WEIGHT
EQUIPMENT
DEATH SAVES