Académique Documents
Professionnel Documents
Culture Documents
Degahri Jolskan
CHARACTER NAME
-2
-2
Wizard, 3
Haunted One
BACKGROUND
Forest Gnome
CG
RACE
ALIGNMENT
PLAYER NAME
EXPERIENCE POINTS
11
SAVING THROW
ATHLETICS
INSPIRATION
ARMOR
CLASS
-2
BOONS
CONDITIONS
+1
STRENGTH
13
+1
+1
+1
+1
SAVING THROW
ACROBATICS
SLEIGHT OF HAND
STEALTH
DEXTERITY
INITIATIVE
1d6
CURRENT
HIT POINTS
+2
SAVING THROW
NAME
MAXIMUM
HIT POINTS
SUCCESSES
+3
PERSONALITY TRAITS
FAILURES
DEATH SAVES
Dagger
SPEED
18
Current
HIT DICE
15
25
TEMP HP
1d4 piercing
IDEALS
BONDS
CONSTITUTION
I talk to spirits that no one else can see.
18
+6
+6
+6
+6
+2
INTELLIGENCE
10
+2
+2
+0
0
WISDOM
12
+2
+0
+0
+0
+1
+1
1
CHARISMA
+1
+1
+1
SAVING THROW
ARCANA
HISTORY
INVESTIGATION
NATURE
RELIGION
SAVING THROW
ANIMAL HANDLING
INSIGHT
MEDICINE
PERCEPTION
SURVIVAL
SAVING THROW
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION
PROFICIENCY BONUS
10
CURRENT WEIGHT
105
Cantrips
- Minor Illusion
- Mage Hand
- Prestidigitation
- Ray of Frost
SP
EP
GP
MAX WEIGHT
CP
- Dagger
- Component Pouch
- Spellbook
- Common Clothes
- A cameo with the profile's face scratched
away
- Monster Hunter's Pack:
- small chest
- 3 wooden stakes
- holy symbol
- flask of holy water
- set of manacles
- steel mirror
- flask of oil & tinderbox
- 3 torches
- Scholar's Pack:
- backpack
- book of lore
- bottle of ink & ink pen
- 10 sheets parchment
- bag of sand
- small knife
PP
EQUIPMENT
EQUIPMENT CONT.
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
CHARACTER NAME
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
NAME
SYMBOL
CHARACTER APPEARANCE
CHARACTER BACKSTORY
OTHER
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Prepared Spells
Total
SPELLCASTING
CLASS/ABILITY
SPELL
LEVEL
CANTRIPS
SLOTS TOTAL
ED
PR
SLOTS REMAINING
1
EPAR
Spell Save DC
7
SPELL NAME
SPELLS KNOWN
5
9
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Spell Attack
Bonus
COMPANIONS, FAMILIARS,
AND PETS.
NAME
NAME
RELATIONSHIP
ROLE
RACE
ALIGNMENT
EXPERIENCE POINTS
ARMOR
CLASS
-5
-5
STRENGTH
DEXTERITY
BOONS
CONDITIONS
TEMP HP
SPEED
INITIATIVE
SUCCESSES
Current
FAILURES
-5
-5
CONSTITUTION
INTELLIGENCE
CURRENT
HIT POINTS
HIT DICE
MAXIMUM
HIT POINTS
DEATH SAVES
CP
-5
-5
WISDOM
CHARISMA
EP
PASSIVE WISDOM
(PERCEPTION)
CURRENT WEIGHT
GP
PP
MAX WEIGHT
NAME
NAME
EQUIPMENT
RELATIONSHIP
ROLE
RACE
ALIGNMENT
EXPERIENCE POINTS
ARMOR
CLASS
-5
-5
STRENGTH
DEXTERITY
BOONS
CONDITIONS
TEMP HP
SPEED
INITIATIVE
SUCCESSES
Current
FAILURES
-5
-5
CONSTITUTION
INTELLIGENCE
HIT DICE
CURRENT
HIT POINTS
MAXIMUM
HIT POINTS
CP
-5
-5
WISDOM
CHARISMA
EP
PASSIVE WISDOM
(PERCEPTION)
CURRENT WEIGHT
GP
PP
MAX WEIGHT
EQUIPMENT
DEATH SAVES