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WHITE DWARF

MAGAZINE INDEX
The following table lists all the articles and/or supplements for
Warhammer Quest that appeared in White Dwarf magazines!
White
Dwarf

Article Descriptions
Descriptions and Ads

Cards and Board Sections

184
185

Design Notes on the original game

Release of The Pit Fighter warrior pack & rules


"Mission Impossible" article: floorplan and Cards for the Gaol
special quest and special rules for hidden passages

Gaol Board Section


Gaol Dungeon Card
Gaol Key Equipment Card

186

Release of the Warrior Priest warrior pack & rules


"Flames of Khazla" article: floorplan and Cards for the Flames
of Khazla special quest, also the release of the first Treasure
pack & blank Event cards

Flames of Khazla Board Section


Flames of Khazla Dungeon Card

187

Release of Lair of the Orc Lord Expansion Set


Design notes & release of the Imperial Noble Warrior pack

188

Release of the Elf Ranger warrior pack


"Creatures of Darkness" article: guidelines to create your
own Monster Cards

Treasure Cards as follows:


o Gemstone
o Freezing Death Spell Jewel
o Reaper Sword
o Moradrel's Boots
-

189

Release of the Trollslayer warrior pack


"The Darkness Below" article: a set of guidelines to alter
dungeon generation

Globe of Destruction Treasure Card


Gem of Passage Treasure Card
Treasure Map Equipment Card

190

Release of the Chaos Warrior warrior pack


"Dark Secrets" article: extra cards that Warriors could take
to add an extra element to an adventure or to the Warriors
background

Dark Secret Cards as follows:


o Secret Map
o Personal Supplies
o Escort
o Discovery
o Phobia
o Rescue
o Vengeance
o Pursuit

191

Release of Catacombs of Terror Expansion Set


Release of the Wardancer warrior pack
"A Horror Awakens" article: three new adventures and how
to link them together and included two new treasure cards
Showcase of a superb Warhammer Quest diorama by
legendary miniature painter Mike McVey

Soulstone Treasure Card


Blessed Water Treasure Card

192

Release of the Witch Hunter warrior pack


"Into the Depths" article: adding yet more variety through
dungeon design which also included three new Board
Sections

Board Sections & Dungeon Cards for the


following:
o Collapsed Passage
o Dead End
o Into the Dark (Spiral Staircase)

193

"A Dungeon of Your Own" article: tailoring Blank Event Cards


with Monsters and Events
Included four new Event Cards

Event Cards as follows:


o Rat Ogre
o Orc Ambush
o Treasure Trove
o Spider's Lair

194

"Well Met!" article: Warrior Parties and their composition


including the pros and cons

195

"Domain of the Horned Rat" article: introduces Skaventhemed dungeons including new Event Cards and a Board
Section.

196

"On the Waterfront" article: part 1 of an article on foreign


travel which involved traveling to far and distant lands,
introduces coastal towns and rules for finding a ship and
captain to sail the seas

Quirrik's Laboratory Dungeon Card &


Board Section
Event Cards as follows:
o Quirrik Skaven Warlock Engineer
o Skreek Deathstrike Skaven Assassin
o Rat Golem
6 Warpstone Counters
-

WHITE DWARF
MAGAZINE INDEX
(CONTINUED)
White
Dwarf

Article Descriptions
Descriptions and Ads

Cards and Board Sections

197

"Lost Kingdoms" article: part 2 of an article on foreign travel


including boarding ships as well as ocean events if Warriors
decide to set sail to distant lands

198
199

Warhammer Quest Q& A article

"Getting Out Once In A While" article: part 1 of an article on


converting your warriors for use within Warhammer Fantasy

200

"Getting a Breath of Fresh Air" article: part 2 of an article on


converting your warriors for use within Warhammer Fantasy

Chaos Dwarf Forge Board Section


(Compatible, but not made for WHQ. It
was made for WHFB Assault On Black
Skull Mountain scenario)

201

"A Green and Pustulant Land" article: introduces a Nurgle


themed mini-campaign

Affliction of Nurgle Event Card

202

"Out of the Darkness" article: introduces adventures beyond


the confines of dungeons

204

"Room For Improvement" article: about improving your


dungeons as well as introduces a new Board Section (The
Sewer) and a new Chaos Slaanesh adventure

Sewer Dungeon Card


Sewer Board Section
Fascination of Slaanesh Event Card

208

Release of the Bretonnian Knight warrior pack


A retrospective look at Warhammer Quest and its evolution

Event Cards as follows:


o Snake Pit
o Shifting Sands
o Alarm
o Sliding Wall

CITADEL JOURNAL INDEX


The following table lists all the articles and/or supplements for
Warhammer Quest that appeared in Citadel Journal magazines!
Citadel
Journal

Article Descriptions
Descriptions

16

Ex-Blood Bowl Player article: introduces a new Warrior


Adventuring Party (fiction)

17
18
19

Messing With Their Heads: Riddles As Plot Devices article

Into the Woods: Wood Elves in Warhammer Quest article: Wood Elf dungeon scenarios

The Eyes of Doom article: an Adventure vs. Undead for Battle-Levels 6+

21
22
24
25

Watchoo Lookin At? article: introduces the Ogre Warrior

Down Town article: rules for Exploring the Settlement

You Thieving Little B*****! article: introduces the Halfling Thief Warrior

(The Warhammer Quest Adventurers) Catalogue of Dungeon Furnishings ad: GW Mail Order

Dangerous Dwarfs article: rules and stats for Dwarf Encounters in WHQ

26
28

Njet Comrade! article: introduces the Kislevite Shaman Warrior

The Low Life and the High Life: Going to Town article: rules for Alehouses including Bar-Room Brawls

29
32

Escape From Hag Graef article: a new quest to escape the Dark Elves (Black Library Approved)

Caverns of the Beastmen article: an adventure for Battle-Levels 1-2

Warped Visions: Trollslayer Triumph and Tragedy in Warhammer Quest comic: by Brian Pope

33
34
35

Wanted Dead or Alive article: introduces the Outlaw Warrior

Tower of Hazuk article: an adventure for Battle-Levels 1-2

Bounty Hunter article: part 1 that introduces the Bounty Hunter Warrior

37

The Ice Tomb of Death article: an adventure for Battle-Levels 1-2


Errata article: the missing Outlaw Generation Table for the Bounty Hunter Warrior from issue #35

DEATHBLOW MAGAZINE INDEX


The following table lists all the articles and/or supplements for
Warhammer Quest that appeared in Deathblow magazines!

DB
I

II

III

Article Descriptions

Down Town article: rules for Exploring the Settlement (also in Citadel Journal #22)

The Bank article: rules for storing money and items in a bank

The Eyes of Doom article: an Adventure vs. Undead for Battle-Levels 6+ (also in Citadel Journal #19)

Dangerous Dwarfs article: rules and stats for Dwarf Encounters in WHQ

Spawn of the Old Ones article: rules for Lizardmen in WHQ (the missing article from WD#205)

Rumble in the Jungle article: Lustrian Events, Treasure, Settlement Rules and Travelling Hazards as well as
a mini-campaign, The Lost Temple

Claws of the Bear article: rules for travelling to and inside Kislev which includes Weather, Hazards,
Settlements, Alehouses, Shops, Dungeon Adventures & Events, new Monsters and new Treasure

Njet Comrade! artcle: article: introduces the Kislevite Shaman Warrior

You Thieving Little B*****! article: introduces the Halfling Thief Warrior

You Aint Seen Me, Right? article: introduces the Assassin Warrior

Watchoo Lookin At? article: introduces the Ogre Warrior

The Shattered Amulet article: four separate Skaven mini-adventures for Battle-Level 1 based on an old
HeroQuest campaign

The Return of the Dark Queen article: a Dark Elf Campaign that runs from Battle-Level 1 all the way
through to Battle-Level 10

"Creatures of Darkness" article: guidelines to create your own Monster Cards (also in White Dwarf #188)

The Dungeon Architect article: how to make 3D Warhammer Quest rooms

Aaargh, Me Spleen! article: critical strikes in Warhammer Quest

"A Horror Awakens" article: three new adventures and how to link them together

"On the Waterfront" article: part 1 of an article on foreign travel which involved traveling to far and distant
lands, introduces coastal towns and rules for finding a ship and captain to sail the seas

"Lost Kingdoms" article: part 2 of an article on foreign travel including boarding ships as well as ocean events
if Warriors decide to set sail to distant lands

Oi! Get off my Juniper Bushes article: introduces the Druid Warrior

Mines a Pint HIC! article: introduces the Dwarf Brewmaster Warrior

Aaarrr, Me Hearties! article: introduced the Salty Seadog Warrior

Arabian Nights article: Settlement rules for Araby including Caravans and Traders, Taverns and Desert
Traveling Events

"Out of the Darkness" article: introduces adventures beyond the confines of dungeons (also in White Dwarf
#202)

The Good, the Bad and the Rotting article: a fairly short Dark Elf/Undead adventure for Battle-Levels 5

The Low Life and the High Life: Going to Town article: rules for Alehouses including Bar-Room Brawls

Warhammer Quest Q& A article (also in White Dwarf #198)

Lord of Aenarion article: introduces the Lord of Aenarion Warrior with Warrior Card and Talisman of Khaine
Card (Battle Trance counters are found on the back of the issue)

OTHER RELATED
SUPPLEMENTS
Description

Dungeon Bowl game: Blood Bowl goes underground which uses


the WHQ Dungeon Board Tiles (the Dungeon Cell and the Torture
Chamber tiles are modified with lines and used as Endzones)

Citadel Journal #38 Squig Racing game: a game independent of


Warhammer Quest that uses the Board Sections

White Dwarf Magazine #223 "Orc Bar-Room Brawl" game: a floor


plan of a tavern for use with the Bar-Room Brawls rules from
Citadel Journal #28: contained (2) Bar-Room Board Sections, (12)
Bottles cutouts and (12) Chairs cutouts

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