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MODULE 2

MK2-ESMOD-0002

SETUP AND OPERATIONS


2004 BALLY GAMING AND SYSTEMS ALL RIGHTS RESERVED

Bally Gaming and Systems


6601 South Bermuda Road Las Vegas, NV 89119

For Customer Service and Information:


+1-702-896-7772 Outside the US
1-877-GO BALLY (877 462-2559) in the US and Canada
896-7772 in Las Vegas
FAX: +1-700-896-7710
Or visit our website at http://www.ballygaming.com

Module 2
Setup and Operations Table of Contents
Specifications ...................................................................................................................... 5
Electrical Specifications .................................................................................................................................. 5
Environmental Specifications ......................................................................................................................... 5
Physical Specifications ................................................................................................................................... 5

Installing the Machine ......................................................................................................... 6


Installation Check List ..................................................................................................................................... 6
Review Power and Environmental Requirements ......................................................................................... 6
Unpack and Inspect Machine .......................................................................................................................... 6
Secure the Machine to the Stand .................................................................................................................... 6
Install Locks...................................................................................................................................................... 7

Setup..................................................................................................................................... 7
Battery Enable Procedure ............................................................................................................................... 7
EEPROM and SafeRAM Clear ...................................................................................................................... 8
Dip Switch Operation ....................................................................................................................................... 8
Set EEPROM Options....................................................................................................................................... 8
Current Jurisdiction ..................................................................................................................................... 8
Chassis Type............................................................................................................................................... 9
Coin Acceptor .............................................................................................................................................. 9
Bill Acceptor................................................................................................................................................. 9
Hopper Type................................................................................................................................................ 9
Door Type.................................................................................................................................................... 9
SAS Version.............................................................................................................................................. 9
EFT (Electronic Funds Transfer) ................................................................................................................. 9
Secondary Device ....................................................................................................................................... 9
Cabinet Configuration.................................................................................................................................. 9
Touch Screen Calibration After SafeRAM Clear......................................................................................... 9
Currency Format Selection ............................................................................................................................. 9
Currency Symbol....................................................................................................................................... 10
Currency Mode.......................................................................................................................................... 10
Radix Point ................................................................................................................................................ 10
Group Separator........................................................................................................................................ 10
Maximum Wager Limit ....................................................................................................................................11
Setting the Maximum Wager Value ........................................................................................................... 11
Denomination Setting After SafeRAM Clear..............................................................................................11
Denom Type (Credit per Coin Setup).............................................................................................................11
Denomination...................................................................................................................................................11
Bill Channel Assignment ............................................................................................................................... 12
Maximum and Minimum Wager..................................................................................................................... 12
Set Game Options .......................................................................................................................................... 12

Audit Key Menu ................................................................................................................. 13


Accounting......................................................................................................................... 13
Electromechanical Meters ............................................................................................................................. 13

| - Revised || - New
2004 Bally Gaming and Systems

2-3

EVO Hybrid

Module 2
Setup and Operations Table of Contents (cont.)
Accounting Sub Menu.................................................................................................................................... 14
Meters ....................................................................................................................................................... 14
Bookkeeping and Event Counters .............................................................................................................. 14
Bill Acceptor Transactions .......................................................................................................................... 15
Voucher and Coupon Transactions ............................................................................................................ 15
Game Activity ............................................................................................................................................. 15
Double or Nothing Activity .......................................................................................................................... 16
Host Bonus Meters ..................................................................................................................................... 16
Total Weighted Theoretical Percentage...................................................................................................... 16
Win Lockup Summary ................................................................................................................................ 16
Internal Progressive Controller .................................................................................................................. 17
External Progressive Controller ................................................................................................................. 17
Slot Accounting System Information........................................................................................................... 17
Additional AFT Transaction Screens .......................................................................................................... 18
Win Records ............................................................................................................................................... 18
Game Recall............................................................................................................................................... 18
Secondary Device Administration............................................................................................................... 18
Validation History........................................................................................................................................ 18
Redemption History .................................................................................................................................... 18

Diagnostics ........................................................................................................................ 19
Diagnostics Sub Menu ................................................................................................................................... 19
Memory Test.............................................................................................................................................. 19
EPROM Checksum .................................................................................................................................... 19
EE PROM Checksum ................................................................................................................................. 20
SafeRAM Test............................................................................................................................................. 20
System RAM Test ....................................................................................................................................... 20
Shared Memory Stats................................................................................................................................. 20
PIO Test..................................................................................................................................................... 20
Cal Touch Screen ....................................................................................................................................... 21
Test Touch Screen ...................................................................................................................................... 21
Touch Screen ............................................................................................................................................ 21
Sound Test ................................................................................................................................................ 21
Screen Size ............................................................................................................................................... 21
SIO Test..................................................................................................................................................... 21
PC Comm Stats.......................................................................................................................................... 22
Comm Port ................................................................................................................................................. 22
Coin/Bill Acceptor ...................................................................................................................................... 22
Coin/Bill Acceptor ...................................................................................................................................... 23
Hopper Test ............................................................................................................................................... 23
Reel Test ................................................................................................................................................... 23
Reel Strip Test ............................................................................................................................................ 23
Printer Test ................................................................................................................................................ 23
Calibrate Reels ........................................................................................................................................... 23

| - Revised || - New

SETUP AND OPERATION

2-4

2004 Bally Gaming and Systems

Module 2
Setup and Operations Table of Contents (cont.)
Configuration .................................................................................................................... 24
Configuration Sub Menu................................................................................................................................ 24
Play Options .............................................................................................................................................. 24
Machine Options Double-or-Nothing .......................................................................................................... 24
Game Options ............................................................................................................................................ 25
Change Play Options ................................................................................................................................. 25
Out of Service............................................................................................................................................ 25
Date/Time .................................................................................................................................................. 25
Turn On/Off Game..................................................................................................................................... 25
Hopper/Credit Limits.................................................................................................................................. 25
Coin Denomination (View only) ................................................................................................................. 26
Tower Operation ........................................................................................................................................ 26
Progressive ............................................................................................................................................... 27
Host Configuration..................................................................................................................................... 27
SAS Host ................................................................................................................................................. 27
SDS Host ................................................................................................................................................ 28
Host Type ................................................................................................................................................... 28
Casino Location......................................................................................................................................... 28
Maxbet Options ......................................................................................................................................... 28
Even Pays ................................................................................................................................................. 29
Currency Symbol Format (view only) ........................................................................................................ 29
Bill Channel Assignment Option (view only).............................................................................................. 29

| - Revised || - New
2004 Bally Gaming and Systems

2-5

EVO Hybrid

Module 2 Setup and Operations


This module describes specifications, installation,
configuration, and operation of EVO Hybrid
machines.

Note: The EVO Hybrid requires at


least five minutes after power on or
System Reset before the machine is
operational.

Specifications
Electrical Specifications
Line Voltage
Power Supply Output
Machine State

100/240 VAC 50/60 Hz


+5, +12, -12, 115 VAC
Idle

Play

Payout

Current @110 VAC 1.21 Amp 1.32 Amp 1.87 Amp


Current @ 220 VAC .605 Amp .66 Amp .935 Amp
Power
133.1 W 145.2 W 205.77 W

Environmental Specifications
Maximum
Theoretical
Draw
2.35 Amp
1.18 Amp
284.9 W

Max: 100 (38 C)


Min: 40 F (4 C)
90%
600 BTU/Hr.

Ambient Temperature
Maximum Relative Humidity:
Average Heat from Machine

Physical Specifications

EVO HYBRID

Ref.
A
B
C
D
E
F
G
Weight

Oval Top

Measurement
Imperial
Metric
13 12"
34.29 cm
13"
33.02 cm
41 12"
105.41 cm
20 38"
51.75 cm
26 14 "
66.68 cm
13 12 "
34.29 cm
19 1316"
50.32 cm
263 lbs.
119.30 kg

Note: The weight for the Upright


Cabinet varies with the Top Box.

Extended Top

D
E

| - Revised || - New

SETUP AND OPERATION

2-6

2004 Bally Gaming and Systems

Specifications (cont.)
Physical Specifications (cont.)
FOOTPRINT - EVO HYBRID
Ref.
A
B
C
D
E
F
G
H
J
K
L
M
N
P
Q
R

Installing the Machine

Ensure ventilation is adequate for the number of


machines in an area.

Installation Check List

Unpack and Inspect Machine

q
q Unpack and inspect machine
q Secure the machine to the stand or bar counter
q Install locks
q Setup
q SafeRAM Clear
q Set EEPROM options
q Set game options
Review environmental and power requirements

Unpack and inspect the machine. If the machine is


damaged, contact your Bally Gaming and Systems
Distributor or Customer Service Representative
for Return Merchandise Authorization (RMA)
information.
Carefully unpack and remove all loose parts. Verify
the power cord is properly routed out of the cabinet.
Remove all packing materials and parts from the
hopper or printer. Locate the included cloth bag of
lock cams and mounting hardware.
Verify Specific Model Information (SMI) documentation
before continuing installation.

Review Power and Environmental


Requirements

Secure the Machine to the Stand


Remove the hopper. Mark the center of the stand.
Drill the required mounting, drop chute, and power
cord holes.

Line power must provide an earth ground for safe


operation. Do not overload the circuit. Consider no
more than six machines at 110VAC for each 20 Amp
circuit.

Use a lifting device to place the machine on the stand.


Route the power cord where it will not be pinched,
abraded, or otherwise damaged. Bolt the machine
to the stand using all four provided mounting bolts.
Inspect for loose connectors and verify all circuit
boards are firmly seated.

The EVO Hybrid radiates radio frequency energy.


Although it complies with Subpart J and Part 15 of
FCC regulations, use of the machine may interfere
with radio communication.
| - Revised || - New
2004 Bally Gaming and Systems

Measurement
Inches
Centimeters
7 716
18.89
9 716
23.97
2 316
5.56
3
7.62
2 X R 78
2 X R 2.22
5 316
13.18
1
2.54
7 716
18.89
7
16
1.11
2 14
5.72
4 18
10.48
7 12
19.05
6 1316
17.30
4 X 716
4 X 1.11
10 1316
27.46
7
16
1.11

2-7

EVO Hybrid

Installing the Machine (cont.)

Setup

Install Locks

Plug the line cord into a grounded power source, but


do not turn the machine on.

Door, stand, and other high-security locks should be


ordered by the Operator from a reliable lock supplier.
See Module 3 Assemblies, Parts, and Hardware for
lock specifications.

Battery Enable Procedure


The Lithium battery may be disabled for shipping or
storage by having a nearby three-pin header labeled
JW2 in the OFF position. It must be enabled by moving
the two-pin Burg jumper to ON before the machine
will operate.

Remove the large and small nuts from the keyed lock
and insert the lock into the cabinet door opening. The
notch on the lock face points upward. Secure the lock
with the large nut. Place the cam stop on the lock
cylinder. Attach the included lock cam to the back of
the lock and verify it moves in the correct direction.
Secure the lock cam with the washer and nut.

WARNING: Attempting to recharge


Lithium batteries can cause them to
explode. Replace failed batteries with
Bally Gaming part E-00628-0024 or its
equivalent.

Washer
Cam Stop

Nut

Lock

Cam
Force Nut

Lock and Cam Assembly

DIPSW1
DIPSW2
M0

M1

IOP Board
| - Revised || - New

SETUP AND OPERATION

2-8

2004 Bally Gaming and Systems

Setup (cont.)

The screen then displays the settings for CURRENT


JURISDICTION, CHASSIS TYPE, COIN ACCEPTOR, BILL ACCEPTOR,
DOOR TYPE, SAS VERSION, EFT and SECONDARY DEVICE.

12345678

12345678

DIPSW2

DIPSW1

Dip Switch Operation

If the information is correct, follow the displayed


instructions by turning power OFF, setting DIPSW1,
switch 8 OFF, removing the CLEAR-02 EPROM from
U78 if installed, and turning power ON.

Dual In-line Package (DIP) switches DIPSW1 and


DIPSW2 operate according to the following table.
Some of the selections require specialized firmware
installed in EPROM socket U78.
Switch
1
2
3
4
5
6
7
8

Level
ON
ON
ON
ON
ON
ON
ON
ON

Set EEPROM Options

Switch Packages DIPSW1 and DIPSW2


DIPSW1
DIPSW2
Description
Level
Description
Autoplay
N/A Reserved
Ignore Checksum
ON
Deluxe Sound
Show State Status
N/A Reserved
Host Override
ON
Enable 12 Button Deck
Printer/Hopper Override
ON
Bill to Tray Option
Watchdog Override
ON
Touchscreen Not Installed
EEPROM Clear
ON
Enable Progressive Change
SafeRAM Clear
ON
Show Error Log

CURRENT JURISDICTION:

NOT SELECTED

PRIMARY HOST:

NOT SELECTED

SECONDARY HOST:

NOT SELECTED

SAS VERSION:

NOT SELECTED

CHASSIS TYPE:

NOT SELECTED

COIN ACCEPTOR:

NOT SELECTED

BILL ACCEPTOR:

NOT SELECTED

PRINTER TYPE

NOT SELECTED

HOPPER TYPE

NOT SELECTED

DOOR TYPE:

NOT SELECTED

DOUBLE DOWN:

NOT SELECTED

TOURNAMENT:
EFT:
SECONDARY DEVICE:

A single personality EPROM must be


installed in U77 to be recognized.

OFF
DISABLE
NONE

RESIDUAL CREDIT MODE:

NOT SELECTED

WIN EVALUATION PREFERENCE:

NOT SELECTED

CABINET CONFIGURATION:

NOT SELECTED

'CURRENT JURISDICTION (Cursor Location) NOT SELECTED (Selection)


PRESS START BUTTON (Bet 5 credits) TO CHANGE SELECTION
TURN KEY SWITCH TO LOCK A SELECTION

EEPROM and SafeRAM Clear


SafeRAM Clear refers to erasing information stored
within battery-backed random access memory (RAM).
A SafeRAM Clear is essential before the first use,
when Main program EPROMs are replaced, or if game
memory becomes corrupted.

Main M0

EE PROM Selection

Note: Menu Items vary by Market code


and Main firmware versions.

If the settings require change, actuate the Audit


Keyswitch. Scroll through the available choices with
DEAL/DRAW/START (OR BET 5 CREDITS). Confirm each
choice with the keyswitch.

SafeRAM
Clear Personality
U77
U78

Main M1

EPROM Locations
For a EEPROM and SafeRAM Clear, locate DIPSW1
of the MPU board assembly and set switch 7 and 8 to
ON. An EEPROM clear will require V7S1000CLEAR-02
installed in U78. EEPROM settings may be locked in
some jurisdictions. After ensuring the MPU Assembly
is firmly seated into the backplane board, turn the
machine power ON. The message SAFERAM CLEAR
ENABLED appears. Actuate the Audit Keyswitch to
see the message SAFERAM HAS BEEN ERASED. PLEASE
KEYSWITCH TO CONTINUE.

Jurisdiction
Setting

Market

Jurisdiction
Setting

Market

Locked

VLC

Puerto Rico

International 60Hz

Delaware

New Jersey

10

New Mexico

GLI

11

OLGC

International 50 Hz

12

Switzerland B w/out
Bet Limit

Default

13

Switzerland A w/Bet
Limit

Uruguay

14

USAF w/ 2000 Win LImit

South Africe

15

USAF w/out Win Limit

EEPROM Jurisdiction Selections

CURRENT JURISDICTION
CURRENT JURISDICTION, or Market Code, designates
specific operation according to the requirements of a
gaming control agency. Some jurisdictions are preset
at the factory. The following table lists current Market
Codes and Jurisdictions.

| - Revised || - New
2004 Bally Gaming and Systems

2-9

EVO Hybrid

Setup (cont.)

SAS VERSION

Set EEPROM Options (cont.)

SAS VERSION refers to the communication protocol


that will be compatible with the revision of Slot
Accounting System Host computer.

CHASSIS TYPE
The choices for CHASSIS TYPE are UPRIGHT, BARTOP, or
SLANT. The selection determines the graphical display
of status information when the door is open.

EFT (ELECTRONIC FUNDS TRANSFER)


The choices for EFT are ENABLE or DISABLE. If enabled,
credits can added to the machine from a remote
location by the accounting system host computer.

COIN ACCEPTOR
The choices for COIN ACCEPTOR are COIN ACCEPTOR ONLY,
COIN ACCEPTOR AND COD BOARD, or NRI. COIN ACCEPTOR
ONLY and COIN ACCEPTOR AND COD BOARD refer to the
presence or absence of a Coin Optic Decoder Board
(Bally part # AS-03356-0303).
NRI refers to the National Rejectors, Inc., brand of
programmable coin acceptors and the processing of
coin information for this acceptor.

SECONDARY DEVICE
The choices for SECONDARY DEVICE are BALLY or ANCHOR.
The choices refer to the manufacturer of the peripheral
device.

||

Other brands of coin acceptors may be compatible if


they conform to the size and electrical operation of
these acceptors.

BILL ACCEPTOR

CABINET CONFIGURATION
The choices for CABINET CONFIGURATION are VIDEO or
HYBRID. The selections refer to the IOP board used.
Select HYBRID for S8700 IOP boards with part number
AS-03356-0518.
WARNING: Choose EEPROM
jurisdiction settings carefully. Some
settings are available only once
and can not be corrected except by
returning the MPU board to the factory.

The choices for BILL ACCEPTOR are NO BILL ACCEPTOR, JCM


WBA, JCM DBV, GPT, ARDAC and MARS.
JCM WBA refers to Japan Cash Machines World Bill
Acceptor.
JCM DBV selects a communication protocol compatible
with Japan Cash Machine models DBV145, DBV146,
CBA135, SRA135, or IBA135.
GPT selects a protocol for models developed by Global
Payment Technologies.
ARDAC refers to the acceptor manufactured by ARDAC,
Inc.
M ARS SERIES 1100/1200 and Mars Cashflow
SC6600 refers to the acceptor manufactured by Mars
Electronics International.

Touch Screen Calibration After


SafeRAM Clear
After a successful SafeRAM Clear, the EVO Hybrid
program automatically enters the CAL TOUCH SCREEN sub
menu of the DIAGNOSTICS menu. Follow the on-screen
instructions for Hardware and Software Calibration.

Currency Format Selection


ACCOUNTING

HOPPER TYPE
The choices for HOPPER TYPE are COIN, SEIKO PRINTER,
and COIN AND SEIKO PRINTER. Select coin if the machine
has a coin-dispensing hopper. If the machine includes
a coinless feature, select either SEIKO PRINTER or COIN
AND SEIKO PRINTER.

DOOR TYPE

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

CURRENCY SYMBOL

PREFIX

PARTIAL SYMBOL

SUFFIX

RADIX POINT

. (PERIOD)

GROUP SEPARATOR

, (COMMA)

CURRENCY EXAMPLE

$1,234.56

PARTIAL EXAMPLE

78

EXIT

SAVE?

The choices for DOOR TYPE are MECHANICAL or PULSED


OPTIC. The selections refer to the sensing device used
to detect the opening of the Main Door.

YES

NO

LEFT

RIGHT

SELECT

DOWN

UP

Currency Format Selection


| - Revised || - New

SETUP AND OPERATION

2-10

2004 Bally Gaming and Systems

Setup (cont.)

Following the calibration of the touch screen, the


EVO Hybrid initialization process requires a setting
for how the bookkeeping records show monetary
information.
The items can be selected only once. A SafeRAM
Clear Procedure is required to change the selection
once it is set and saved.
Selecting TOKEN or NONE will have bookkeeping records
reflect credits (integers) instead of monetary (decimal)
values. For example, .25 NONE selection will show 4
in a bookkeeping meter to reflect $1 worth of credits.
.25 and $ will show 1.00 for the same value.
Touch the currency symbol icon in the menu to display
the available symbols.

| The selected symbol can appear as a prefix or suffix.

Touch the suffix text icon to enter the currency mode


menu. Touch the suffix or prefix icon, then touch ENTER
to return to the format options menu.

Radix Point
ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

RADIX POINT
SPACE
. (PERIOD)
, (COMMA)

CANCEL

ENTER

Currency Symbol
ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT
ENTER

CANCEL

DEC

NONE

R
CHF

BS

EU

| The radix point for values can be configured. Touch

the radix point icon to enter the radix point selection


menu. Touch the icon beside the text, then touch ENTER
to return to the format options menu.

KR

CANCEL

ENTER

PREV

Radix Point

CURRENCY SYMBOL
TOKEN

NEXT

Group Separator
|

ENTER

RIGHT

CANCEL

DOWN

UP

ACCOUNTING

Currency Symbol

Select the currency symbol by touching the icon


beside it. Then press enter to return to the format
options menu.

CONFIGURATION

CONFIGURATION

, (COMMA)

ENTER

CANCEL

DEC

NEXT

PREV

Group Separator

SUFFIX

CANCEL

CANCEL

EXIT

PREFIX

ENTER

EXIT

SPACE

CURRENCY MODE

ENTER

CONFIGURATION

. (PERIOD)

ENTER

DIAGNOSTICS

CONFIGURATION

GROUP SEPARATOR

Currency Mode
ACCOUNTING

DIAGNOSTICS

CANCEL

DEC

NEXT

The punctuation separating groups of digits can be


configured. Touch the group separator icon showing
the current selection to enter the group separator
selection menu. Touch the icon beside the text of the
separator, then touch ENTER to return to the format
options menu. When asked whether or not to Save,
touch YES.

Currency Mode (Suffix/Prefix Selection)

| - Revised || - New
2004 Bally Gaming and Systems

2-11

EVO Hybrid

Setup (cont.)

Denomination Setting After


SafeRAM Clear

| Maximum Wager Limit


ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

| Denom Type (Credit per Coin Setup)

ONE TIME PROGRAMMABLE OPTIONS


ACCOUNTING
MAX WAGER LIMIT

DISABLED

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

9,999.00

SELECT DENOM TYPE. REGULAR GAME


OR TOKEN GAME
REGULAR GAME SELECTED
PRESS SELECT TO CONTINUE

ENTER

DEC

CANCEL

NEXT

PREV

Maximum Wager Limit

ENTER

An opportunity is presented to limit the amount of a


single wager. The setting will supersede other menus
for maximum wager settings. Touch the DISABLED text
to enable. Touch the current value to invoke a keypad
to enter the maximum wager value.

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

BACK

ENTER

ENTER

CANCEL

DEC

Touch LEFT or RIGHT to toggle choice, then touch SELECT.


Touch YES to confirm and save selection.

| Denomination

9,999.00
7

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

COIN DENOMINATION

CANCEL

NEXT

PREV

The machine can be configured to apply multiple


credits for each coin in through the coin acceptor and
out through the coin hopper. REGUALR GAME associates
one credit per coin. TOKEN GAME allows one coin to
equal multiple credits for accepted coins through the
coin acceptor and dispensed coins by the hopper.

EXIT

MAXIMUM WAGER LIMIT

NEXT

Credits per Coin Setup

| Setting the Maximum Wager Value


ACCOUNTING

DEC

CANCEL

PREV

Setting the Maximum Wager Limit

0,01

0,02

0,05

0,10

0,20

0,25

0,50

1,00

2,00

2,50

5,00

10,00

20,00

25,00

50,00

100,00

200,00

250,00

500,00

1.000,00

2.000,00

2,500.00

5.000,00

10.000,00

CHOOSE DENOMINATION AND PRESS SELECT


SAFERAM MUST BE CLEARED TO RE-SELECT

Touch C to erase the default setting. Touch the


numbers and enter to set the maximum wager limit.

ENTER

CANCEL

INC

DEC

SELECT

NEXT

PREV

PREV

Coin Denomination

The selection for Coin Denomination is the value of


a coin accepted by the coin acceptor and dispensed
by the hopper. Touch the value of the coin where it
appears in the menu, then touch SELECT. Confirm by
touching YES when asked to save changes.

| - Revised || - New

SETUP AND OPERATION

2-12

2004 Bally Gaming and Systems

Setup (cont.)

Maximum and Minimum Wager

| Bill Channel Assignment

ACCOUNTING
ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

COLD MINE BONUS POKER

DOUBLE DOUBLE BONUS

10

CHANNEL 2

25

CHANNEL 3

50

CHANNEL 4

100

CHANNEL 5

250

CHANNEL 6

500

CHANNEL 7

1000

CHANNEL 8

2000

CHANNEL 9

NONE

CHANNEL 1

UNIVERSAL 3
UNIVERSAL 4
UNIVERSAL 5
UNIVERSAL 6
UNIVERSAL 7

DEC

CANCEL

NEXT

CONFIGURATION

WIN BET
SETTINGS

EXIT

MAX WAGER
CEILING

100

TRIPLE POKER

NO GAME

NO GAME

NO GAME

NO GAME

NO GAME

NO GAME

10

NO GAME

SAFERAM MUST BE CLEARED TO RE-SELECT

INC
ENTER

CONFIGURATION
MAX BET
SETTINGS

MAX WAGER DISABLED

UNIVERSAL 1
UNIVERSAL 2

DIAGNOSTICS

DEC

SELECT

NEXT

PREV

PREV

PREV

Adjustable Wager Setup

Bill Channel Assignment

Bill denominations accepted must match assignments


established in the machines bill acceptor. There is
only one correct setting. Individual bill acceptance
or rejection may be selected by switches in the bill
acceptor.
Touch the text icon of a table to view a list of bill
denominations and channels.
Touch SELECT. Confirm the selection by touching yes to
save. Advance to the next menu by touching PREV.
The following table lists the available channel
assignments:

Some games include the ability to adjust wager


settings. Changeable settings will appear in red in
the menu. SELECT enters the value. The selection must
be confirmed with a SAVE to advance to the next item
to configure.

Set Game Options


The machine can be placed into service with all option
settings at default. Further configuration is possible
through the Audit Key Menu.

Bill Acceptor Channel Assignments Table


Group
Universal 1

Channel
1

10

20

50

100

200

500

Universal 2

100

Universal 3

100

200

500

1000

2000

5000

10000

20000

Universal 4

10

20

50

100

200

500

1000

5000

Universal 5

1000

2000

5000

10000

20000

50000

100000

Universal 6

10

20

Universal 7

10

25

50

100

250

500

1000

100000

2000

Enabled
Disabled

| - Revised || - New
2004 Bally Gaming and Systems

2-13

EVO Hybrid

Audit Key Menu

Accounting

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

METERS

MEMORY TEST

PLAY OPTIONS

HOST CONFIG

WIN RECORDS

PIO TEST

OUT OF SERVICE

MAXBET OPTIONS

GAME RECALL

TOUCHSCREEN
SCREEN SIZE

TURN ON/OFF
GAME

CASINO LOCATION

SD ADMIN
VALIDATION
HISTORY

SOUND TEST
SIO TEST

REDEMPTION
HISTORY

COIN/BILL
ACCEPTOR
HOPPER TEST
REEL TEST
PRINTER TEST

LEFT

RIGHT

DATE/TIME
HOPPER/CREDIT
LIMITS
COIN DENOMINATION

EXIT

CURRENCY SYMBOL
FORMAT

Electromechanical meters are located inside the


top cabinet area of the machine. The meters are
numbered one through six. The information recorded
is determined by Jurisdiction.

PROGRESSIVE

DOWN

UP

The EVO Hybrid records and stores accounting


information in electromechanical counters (hard
meters) and electronic counters (soft meters).

Electromechanical Meters

EVEN PAYS
BILL ACCEPTOR
COUTRY OPTION

TOWER OF
OPERATION

SELECT

PREV

Audit Key Menu

The Audit Key Menu displays all electronic accounting,


diagnostic, and game configuration selections. It
consists of three sub menus; ACCOUNTING, DIAGNOSTICS,
and CONFIGURATION.
Only ACCOUNTING is accessible with the Main Door
closed. To view the complete Audit Key Menu, open
the Main Door and actuate the Audit Keyswitch.

Usually, information recorded by electro-mechanical


meters is TOTAL IN , TOTAL OUT , and DROP . Other
information may be ATTENDANT PAID, and BILL CREDITS.
Additional information that may be recorded with
electromechanical meters may be SUPER (highest
award) JACKPOTS, number of times the main door has
been opened, and the number of games.
The following tables list three meter group assignments
(A, B, and C) according to the EEPROM setting for
JURISDICTION.
Meter Group Assignments by Market
Jurisdiction
Setting

Market

Meter
Group

Jurisdiction
Setting

Market

Meter
Group

Locked

VLC

None

Puerto Rico

International
60 Hz

Delaware

New Jersey

None

10

New Mexico

GLI

11

OLGC

International
50 Hz

12

Switzerland B
w/out Bet LImit

Default

13

Switzerland A
w/Bet Limit

Uruguay

14

USAF w/2000
Win Limit

15

USAF w/out
Win Limit

The EVO responds to selections by touching


the icon or menu representing the selection. The
choice activates when the finger lifts from the touch
screen.
Another way to select is to use the icons at the
bottom of the screen. Activating these icons directs
a highlighted box cursor to a location or activates
the choice.

The icons are:

South Africa

Table of Meter Groups by Jurisdiction Setting


Electromechanical Meters

LEFT Moves highlight one column left.


RIGHT Moves highlight one column right.
SELECT Activates the selection at the cursor.
DOWN Moves highlight down within column.
UP Moves highlight up within column.
A third way to select is to use the deck buttons. For
each icon there is an associated illuminated deck
button.
LEFT

ACCOUNTING

RIGHT

SELECT

DOWN

UP

Meter #

Label

Total In

Total
Out

Drop

Attendant
Paid

Counts each credit wagered.

Counts each credit won without a win lockup.

Counts each coin sent to the drop bucket

X
X

Counts each coin sent to the drop bucket and each credit
from the bill acceptor.
Counts credits paid to a Player by an attendant upon a
win (jackpot) lockup.

Bill
Credits

Counts credits for bill transactions.

Games
Played

Increments once for each game completion.

Jackpots

PREV

Meter Group

Description

Increments once each tim the top award has been won.

X
X

Table of Meter Groups A, B, and C

PLAY (A)
LINES

PLAY (B)
LINES

PLAY (C)
LINES

PLAY (D)
LINES

PLAY (E)
LINES

BET (E)
CREDITS

12-Button Deck Buttons and Icons

| - Revised || - New

2004 Bally Gaming and Systems

2-14

EVO Hybrid

Accounting (cont.)

ACCOUNTING

Accounting Sub Menu

ACCOUNTING

The ACCOUNTING sub menu provides access to METERS,


WIN RECORDS, GAME RECALL, SD ADMIN, VALIDATION TICKET,
and REDEMPTION TICKET.

Accounting Sub Menu


METERS (CONT.)
Bookkeeping and Event Counters
ACCOUNTING

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

CURRENT CREDITS
0
TOTAL IN
TOTAL OUT
TOTAL DROP
ATTEN. PAID
JACKPOT HANDPAY
PROG. JACKPOT
GAMBLE PLAYED
GAMBLE WON
MONEY WON

WIN RECORDS
GAME RECALL
SD ADMIN

VALIDATION
HISTORY
REDEMPTION
HISTORY

DOOR
ACCESSES
LAST
ACCESS
MACHINE
RESETS AND
TIMESTAMPS
LEFT

RIGHT

SELECT

DOWN

DIAGNOSTICS

EXIT

METERS

ACCOUNTING

CONFIGURATION

CONFIGURATION

GAMES PLAYED
SINCE RESET
00000000
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00

LOGIC
000000
00:00:00
00/00/00
WARM
000000

MAIN
000000
00:00:00
00/00/00
00:00:00
00/00/00

COIN ACCEPTOR
HOPPER OUT
HOPPER OVERPAY
BILL DROP
COIN TO DROP
SOFT COLLECT
SOFT ATTEN. PAID
OTHER CREDIT
CANCELED CREDIT
HOST BONUSES
BONUSES PAID
DROP
000000
00:00:00
00/00/00
COLD
000000

BILL
000000
00:00:00
00/00/00
00:00:00
00/00/00

STACK
000000
00:00:00
00/00/00

NEXT

PREV

EXIT

GAMES PLAYED
SINCE DOOR CLOSE
00000000
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
$00000000.00
00000000
$00000000.00

PREV

Bookkeeping and Event Counters

Accounting Sub Menu

METERS
There are multiple screens of bookkeeping information
available under the METERS sub menu. The information
presented depends upon the Main program version.
Meters
Bookkeeping and Event
Counters

The first screen is a listing of bookkeeping and


diagnostic counters. The second screen is a bill
acceptor transaction screen. Following is a summary
of bill acceptor activity. Following screens summarize
jackpot activity within the Internal Controllers.
Subsequent screens display Electronic Fund
Transfers (EFT) or Electronic Credit Transfers (ECT)
information pertaining to SAS protocol.
The monetary records are presented in decimal or
integer format selected during the denomination
configuration process.

Bill Acceptor Transactions


Voucher and Coupon
Accounting
Game Activity

Select METERS under the Accounting sub menu to


display the first (master meter) screen. NEXT and LAST
icons navigate through the screens of information.
Select PREV to return to the Audit Key Menu, or EXIT
to return to the Game Menu.

Double or Nothing Activity


Host Bonus Meters
Win Lockup Summary
Total Weighted Theoretical
Percentage
Internal Progressive
Controller Records

Table of Bookkeping and Event Counters

Controllers 1 - 13
METER

Controllers 14 - 25

DESCRIPTION

CURRENT CREDITS

Value of credits available to the Player when the machine returns to


normal opperation.

GAMES PLAYED SINCE


RESET

Total of games completed since the last System Reset.

GAMES PLAYED SINCE


DOOR CLOSED

Total of games copleted since the closing of the Main Door.

TOTAL IN

Amount wagered on all games in machine.

TOTAL OUT

Amount of winnings paid by machine.

TOTAL DROP

Combined COIN to DROP and BILL DROP.

TOTAL BILL ACC. IN

Amount of currency accepted by the bill acceptor.

ATTEN. PAID

Amount of credits paid by an attendant.

NET ATTEN. PAID

Amount of ATTEN. PAID for credits won by the Player/

PROG. JACKPOT

AFT Promotional
Credit Transactions

Quantity of jackpots hit for games configured for a progressive jackpot


or merchandise award.

SD WINS

Amount won from secondary device.

JACKPOT/HANDPAY

Portion of ATTEN. PAID resulting from a Win Lockup.

AFT System Collect


Transactions

COIN ACCEPTOR

Amount accepted by coin acceptor.

HOPPER OUT

Amount dispensed by the hopper.

AFT Hopper Collect


Transactions

HOPPER OVERPAY

Amount of extra coins dispensed by the hopper.

BILL DROP

Amount of currency accepted.

External Progressive
Jackpot Meters
Controllers 1 -5
Controllers 6 -1 0
Slot Accounting System
Summary
AFT Non Cashable
Credit Transactions
AFT Cashable Credit
Transactions

| - Revised || - New

SETUP AND OPERATION

2-15

2004 Bally Gaming and Systems

Accounting (cont.)

| Voucher and Coupon Transactions

Table of Bookkeping and Event Counters (cont.)


METER

DESCRIPTION

COIN TO DROP

Amount of coins diverted to a drop container.

OTHER CREDIT

Electronic Transfers (AFT)

CANCELLED CREDITS

Credits paid by an attendant.

SOFT COLLECT

Coins or voucher amount paid by the machine for purchased credits.


(credits not from wins)

SOFT ATTEN. PAID

Purchased credits paid by an Attendant.

BONUSES PAID

Amount of Host Bonuses Awarded.

ACCOUNTING

DOOR ACCESS LOGIC,


MAIN, DROP, SERVICE,
BILL, STACK

Number of times each door has been opened.

LAST ACCESS LOGIC,


MAIN, DROP, SERVICE,
BILL, STACK

Time and date stamp for the most recent access for each door.

MACHINE RESETS WARM

Number of System Resets from causes other than power OFF.

MACHINE RESETS COLD

Number of System Resets from power OFF.

DIAGNOSTICS

CONFIGURATION

NEXT

CONFIGURATION

EXIT

LAST 10 BILLS IN STACKER


0.0000:00:00 00/00/00
0.0000:00:00
00/00/00
0.0000:00:00 00/00/00
0.0000:00:00
00/00/00
0.0000:00:00 00/00/00
0.0000:00:00
00/00/00
0.0000:00:00 00/00/00
0.0000:00:00
00/00/00
0.0000:00:00 00/00/00
0.0000:00:00
00/00/00
BILLS/VOUCHERS/COUPONS IN
TOTAL BILLS/VOUCHERS/COUPONS
STACKER
1.000000000000
1.000000000000
2.000000000000
2.000000000000
5.000000000000
5.000000000000
10.000000000000
10.000000000000
20.000000000000
20.000000000000
50.000000000000
50.000000000000
100.000000000000
100.000000000000
200.000000000000
200.000000000000
500.000000000000
500.000000000000
VOUCHER/
VOUCHER/
COUPON
0000000000
COUPON
0000000000
COUNT
COUNT
TOTAL
0000000000
TOTAL
0000000000

NEXT

LAST

CONFIGURATION

CONFIGURATION

EXIT

VOUCHER/COUPON ACCOUNTING

| Bill Acceptor Transactions


ACCOUNTING

DIAGNOSTICS

VALUE IN
STACKER

COUNT IN
STACKER

TOTAL
VALUE

TOTAL
COUNT

IN

0.00

0000

0.00

0000

COUPON PROMOTION

0.00

0000

0.00

0000

COUPON CASHABLE

0.00

0000

0.00

0000

VOUCHER PROMOTION

0.00

0000

0.00

0000

VOUCHER CASHABLE

0.00

0000

0.00

0000

TOTAL

0.00

0000

0.00

0000

OUT

0.00

0000

0.00

0000

VOUCHER PROMOTION

0.00

0000

0.00

0000

VOUCHER CASHABLE

0.00

0000

0.00

0000

VOUCHER RECEIPT

0.00

0000

0.00

0000

TOTAL

0.00

0000

0.00

0000

LAST

PREV

Voucher and Coupon Transactions

The totals for all vouchers and coupons accepted


and dispensed by the machine are presented for
review. The totals for items in the bill acceptor's
stacker are zeroed when the stacker is removed.
Game Activity
ACCOUNTING

DRAW POKER
(Game #2)
(Game #3)
(Game #4)
(Game #5)
(Game #6)
(Game #7)
(Game #8)
(Game #9)
(Game #10)
OTHER GAMES
TOTAL

PREV

Bill Acceptor Transactions

The Bill Acceptor Transaction screen displays three


groups of bill acceptor records: Last 10 Bills/Vouchers,
Bills/Vouchers/Coupons in Stacker, and Total Bills/
Vouchers/Coupons.
The last 10 bill acceptor transactions by denomination,
time and date are available for review. The current
contents of the stacker sorted by denomination,
is available; as well as a total item countTOTAL
IN. These records are zeroed when the stacker is
removed.
A life-to-date record of all bill acceptor activity is
available. These records will roll over, but can not
be altered. A SafeRAM Clear sets these values
to zero.

NEXT

DIAGNOSTICS
GAMES
PLAYED
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000

CONFIGURATION
GAMES
WON
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000

CONFIGURATION

MONEY
PLAYED
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00

LAST

EXIT

MONEY
WON
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00
$000000.00

PREV

Game Activity

A review of all money wagered for a game and the


number of times the game has been played is available for all installed games. Games removed from a
multi-game machine will automatically transfer the
information to OTHER GAMES.

| - Revised || - New
2004 Bally Gaming and Systems

2-16

EVO Hybrid

Accounting (cont.)
Accounting Sub Menu (cont.)

| Win Lockup Summary

ACCOUNTING

METERS (CONT.)

ACCOUNTING

METERS

| Double or Nothing Activity


ACCOUNTING

DIAGNOSTICS

DOUBLES
PLAYED
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
0,000,000.00

NO GAME
NO GAME
NO GAME
NO GAME
NO GAME
NO GAME
NO GAME
POPEYE
NO GAME
NO GAME
TOTAL
TOTAL MONEY

NEXT

CONFIGURATION

CONFIGURATION

DOUBLES
WON
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
0,000,000.00

EXIT

DOUBLES
LOST
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000

The number of times Players have accepted the


Double or Nothing feature and the outcomes are
available for review. Also avialable is the amount of
money wagered and won by the feature.

HAND PAID

PROGSV WINS

SAS PRG WINS

$000000.00

$000000.00

$000000.00

(Game #2)

$000000.00

$000000.00

$000000.00

(Game #3)

$000000.00

$000000.00

$000000.00

(Game #4)

$000000.00

$000000.00

$000000.00

(Game #5)

$000000.00

$000000.00

$000000.00

(Game #6)

$000000.00

$000000.00

$000000.00

(Game #7)

$000000.00

$000000.00

$000000.00

(Game #8)

$000000.00

$000000.00

$000000.00

(Game #9)

$000000.00

$000000.00

$000000.00

(Game #10)

$000000.00

$000000.00

$000000.00

OTHER GAMES

$000000.00

$000000.00

$000000.00

TOTAL

$000000.00

$000000.00

$000000.00

LAST

PREV

Total Weighted Theoretical Percentage


ACCOUNTING

| Host Bonus Meters

NEXT

SMI
NUMBER

OTHER
INFO.

P0006

CONFIGURATION

EXIT

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

GAME
DESCRIPTION

GAME
PCT.

MONEY PLAYED

WTD. PCT.

DRAW POKER

99.38

$0000000000.25

99.38

NO GAME

0.00

NO GAME

0.00

NO GAME

0.00

NO GAME

0.00

DEDUCTIBLE

NON DEDUCTIBLE

WAGER MATCH

NO GAME

0.00

(Game #1)

$000000.00

$000000.00

$000000.00

NO GAME

0.00

(Game #2)

$000000.00

$000000.00

$000000.00

NO GAME

0.00

(Game #3)

$000000.00

$000000.00

$000000.00

NO GAME

0.00

(Game #4)

$000000.00

$000000.00

$000000.00

NO GAME

(Game #5)

$000000.00

$000000.00

$000000.00

(Game #6)

$000000.00

$000000.00

$000000.00

(Game #7)

$000000.00

$000000.00

$000000.00

(Game #8)

$000000.00

$000000.00

$000000.00

(Game #9)

$000000.00

$000000.00

$000000.00

(Game #10)

$000000.00

$000000.00

$000000.00

OTHER GAMES

$000000.00

$000000.00

$000000.00

TOTAL

$000000.00

$000000.00

$000000.00

LAST

EXIT

Some versions of SAS support Host progressives.


HAND PAID (Win Lockups), PROGSV (other internal and
external), and SAS progressives can be compared
for verification.

Double or Nothing Activity

CONFIGURATION

CONFIGURATION

(Game #1)

NEXT

PREV

DIAGNOSTICS

CONFIGURATION

Win Lockup Summary

LAST

ACCOUNTING

DIAGNOSTICS

TOTAL WEIGHTED THEORETICAL PERCENTAGE

NEXT

EXIT

0.00
$0000000000.25

99.38

LAST

PREV

Total Weighted Theoretical Percentage


PREV

Host Bonus Meters

For internal casino accounting purposes, SAS


Bonusing categorizes bonuses as DEDUCTIBLE (wins),
NON DEDUCTIBLE (promotional) and WAGER MATCH.

Each of the Personalities usually have different hold


percentages. Also, some games may have more
appeal in certain locations. The Total Weighted
Theoretical Percentage accounts for these differences
and calculates a payback percentage for all of the
games according to the combined play.

| - Revised || - New

SETUP AND OPERATION

2-17

2004 Bally Gaming and Systems

Accounting (cont.)

External Progressive Controller

Accounting Sub Menu (cont.)

ACCOUNTING

ACCOUNTING

METERS (cont.)

Specific Model Information (SMI) Number identifies the game for reference in the Product Reference Guide and otehr references. This number
should match SMI documentation included with the machine.

OTHER INFO.

Information labels stored in the EPROM about the game. For example,
"T" for a tournament game.

GAME PCT.

Nomincal and Basic percentage information is stored inthe Personality


EPROM. Which of the two percentages displayed depends upon Market
Code.

MONEY PLAYED

Value of wagers for the game.

WTD. PCT.

The game's contribution to the total percentage for the machine. It is


calculated by adding GAME PCT. times MONEY PLAYED.

TOTAL WEIGHTED
THEORETICAL
PERCENTAGE

The sum of WTD. PCT for all games and divide by the total played

DIAGNOSTICS

CONFIGURATION

EXIT

WIN LEVEL

CTRL 6

CTRL 7

CTRL 8

CTRL 9

CTRL 10

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

0000000

TOTAL EXT. PROG. JACKPOT COUNT

LEFT

CONFIGURATION

CONFIGURATION

0000000

RIGHT

SELECT

DOWN

UP

PREV

External Progressive Controllers - Second Screen

If any of the ten external controller interfaces are


active, the number of occurrences are recorded
for each win. See Module 7, Progressives for more
information.

Internal Progressive Controller


ACCOUNTING

CONFIGURATION

EXTERNAL PROGRESSIVE JACKPOT METERS, 6..10

The information included is described in the following


table:
SMI NUMBER

DIAGNOSTICS

METERS

EXIT

INTERNAL PROGRESSIVE METERS 14..25


TOTAL IN

TOTAL OUT

14

$00,000,000.00

$00,000,000.00

0000000

15

$00,000,000.00

$00,000,000.00

0000000

16

$00,000,000.00

$00,000,000.00

0000000

17

$00,000,000.00

$00,000,000.00

0000000

18

$00,000,000.00

$00,000,000.00

0000000

19

$00,000,000.00

$00,000,000.00

0000000

20

$00,000,000.00

$00,000,000.00

0000000

21

$00,000,000.00

$00,000,000.00

0000000

22

$00,000,000.00

$00,000,000.00

0000000

23

$00,000,000.00

$00,000,000.00

0000000

24

$00,000,000.00

$00,000,000.00

0000000

25

$00,000,000.00

$00,000,000.00

0000000

$00,000,000.00

$00,000,000.00

0000000

TOTAL

NEXT

LAST

DISPLAY MODE

Slot Accounting System Information

JACKPOT

ACCOUNTING

CONFIGURATION

CONFIGURATION

EXIT

SLOT ACCOUNTING SYSTEM INFORMATION


SLAVE ADDRESS
SLAVE STATUS

1
OFFLINE

00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00

PREV

Internal Progressive Controllers - Second Screen

If any of the 25 internal jackpot controllers are active,


the transactions recorded are TOTAL IN, TOTAL OUT, and
JACKPOT. The award is noted as DISPLAY MODE.
TOTAL IN and TOTAL OUT record the value of wagers
and wins with each controller. DISPLAY MODE indicates
an award that is a progressing monetary value, or a
merchandise award. See Module 7, Progressives for
more information. JACKPOT records each occurrence
of a jackpot on each controller. A summation of the
controllers is recorded in TOTAL.

DIAGNOSTICS

CASHABLE IN

$000000.00

NON CASHABLE IN

$000000.00

PROMOTIONAL IN

$000000.00

CASHABLE OUT

$000000.00

NON CASHABLE OUT

$000000.00

PROMOTIONAL OUT

$000000.00

LAST

PREV

Slot Accounting System (SAS) - First Screen

SAS Information consists of multiple screens.


Information presented is SAS Status, Chronological
AFT History (last five transactions) and Meters.

| - Revised || - New
2004 Bally Gaming and Systems

2-18

EVO Hybrid

Accounting (cont.)

Game Recall

Accounting Sub Menu (cont.)

GAME RECALL

ACCOUNTING

METERS (cont.)
| Additional AFT Transaction Screens

METERS

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

ALL GAMES
DRAW POKER

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

SLOT ACCOUNTING SYSTEM INFORMATION


NON-CASHABLE CREDIT HISTORY
00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00
00,00,00,00,00,00,00,00,00
SELECT

DOWN

UP

PREV

GAME RECALL Sub Menu


LAST

PREV

Selecting GAME RECALL presents a sub menu headed by


the category ALL GAMES, and a listing of the games.

AFT Non-Cashable Credit History

If SAS is selected as the Primary Host, additional


accounting screens are available. Host AFT records
include separate screens that show the last five
transactions and the transmission from the Host
in hexadecimal notation for the following five
categories: (1)Non-Cashable and (2)Cashable Credit
Transactions, (3)Promotional Credit Transactions, (4)
System Collect Transactions, and (5)Hopper Collect
Transactions. Each of the five screens are similar
to the example shown for AFT Non-Cashable Credit
History
Win Records
ACCOUNTING

All Games

Fifty events in occurrence order are available for


review. The display includes the date and time the
event occurred. An event is a completed game, or
COLLECT. NEXT and PREV scroll through the 50 events.
Secondary Device Administration

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

| Validation History

Selecting SD ADMIN presents a listing of possible results,


along with the number of occurrences relating to the
secondary device installed on the machine.

EXIT

000

WIN

000

TOTAL LINES WON

000

NO WIN

000

NO WIN

000

SCATTER PAY LINES

000

5 BRUTUS

5 BOAT

4 BRUTUS

4 BOAT

5 LIFESAVER

3 BRUTUS

3 BOAT

4 LIFESAVER

2 BRUTUS

2 BOAT

3 LIFESAVER

5 WIMPY

2 LIFESAVER

4 WIMPY

5 BURGER (WIMPY)

1 LIFESAVER

3 WIMPY

4 BURGER (WIMPY)

5 POPEYE

2 WIMPY

3 BURGER (WIMPY)

4 POPEYE

5 SWEE'PEA

3 POPEYE

4 SWEE'PEA

5 ARM

2 POPEYE

3 SWEE'PEA

4 ARM

5 OLIVE OYL

2 SWEE'PEA

3 ARM

4 OLIVE OYL

3 OLIVE OYL

2 OLIVE OYL

9TH LINE WINS

PRINTED TICKET
HISTORY

FREE SPINS

WIN

5 LIFESAVER,

SD ADMIN

Selecting SD ADMIN presents a listing of possible


results, along with the number of occurrences relating
to the secondary device installed on the machine.

WIN RECORDS

NORMAL SPINS

ALL GAMES

FEATURE LINE PAYS

SCATTER PAYS

| Redemption History

REDEEM TICKET
HISTORY

will provide a list of the last


35 voucher redemptions if the machine hopper is
configured to accept vouchers or coupons. NEXT and
PREV scroll through the 35 occurrences.
REDEMPTION HISTORY

PREV

Win Records for Popeye

Selecting WIN RECORDS presents a sub menu headed by


the category WIN RECORDS, and a listing of the games.
When a games text is selected, a listing of possible
results, along with the number of occurrences, is
presented.
SETUP AND OPERATION

2-19

| - Revised || - New

2004 Bally Gaming and Systems

Diagnostics

DIAGNOSTICS

The Evo Hybrid provides user-controlled diagnostic


functions for calibration and troubleshooting.

Diagnostics Sub Menu

DIAGNOSTICS

The DIAGNOSTICS sub menu provides access to MEMORY


TEST, PIO TEST, TOUCH SCREEN, SCREEN SIZE, SOUND TEST,
SIO TEST, COIN/BILL ACCEPTOR, HOPPER TEST, REEL TEST and
PRINTER TEST.

EPROM Checksum

The EPROM CHECKSUM sub menu will display a listing


of Main EPROMs in sockets M0 and M1 and all the
Personalities installed. The information includes
socket number, pass or fail test, memory size,
checksum, creation date, SMI, other labels, payback
percentage, and the name of the game.
ACCOUNTING

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

DIAGNOSTICS

EXIT

CONFIGURATION

CONFIGURATION

EXIT

EPROM TEST
GAME MAKER VERSION 21.04.21

MEMORY TEST
PIO TEST
TOUCH SCREEN
SCREEN SIZE

SCKT

PASS/
FAIL

CHKSUM

SMI

OTHER

M0

PASS

76E4

M1E000

7204.24

B28F

M1E000

7204.24

83C3

Y4522

8701-00

M1

PASS

SOUND TEST

P1

EMPTY

SIO TEST

P2

EMPTY

P3

EMPTY

COIN/BILL ACCEPTOR

P4

EMPTY

HOPPER TEST

P5

EMPTY

REEL TEST

P6

EMPTY

P7

EMPTY

PRINTER TEST

LEFT

RIGHT

SELECT

DOWN

EMPTY

P10

EMPTY

GAME

88.18%

POPEYE

STAGE 2

PREV

EPROM Checksum

MEMORY TEST
CONFIGURATION

PASS

P9

PCT.

PREV

MEMORY TEST

DIAGNOSTICS

P8

STAGE 1

UP

Diagnostics Sub Menu

ACCOUNTING

EPROM CHECKSUM

CONFIGURATION

SCKT
The socket locations on the VIOP board where the
EPROMs are installed are labeled as described in
the following table:

EXIT

Table of EVO Hybrid EPROM Locations

EPROM CHECKSUM
EEPROM
CHECKSUM

VIOP BOARD AS-03356-0518


Label

SAFERAM TEST

Socket

EPROM

M0

U17

Main

SYSTEM RAM
TEST

M1

U23

Main

SHARED MEMORY
STATS

P7

U77

Reserved

P9

U78

Reserved

P3

U79

Reserved

SELECT

DOWN

UP

PREV

Memory Test

MEMORY TEST examines EPROM, EE PROM, RAM,


and the Shared Memory Status.
It also displays information agout the contents of
EPROMs, EEPROM. The status of the EPROMs and
EEPROM is evaluated by calculating a checksum and
comparing it with a stored value.
SafeRAMTM and System RAM are evaluated by writeread tests. SafeRAMTM is also checked by comparing
a calculed checksum with the known value.

PASS/FAIL
The checksum of the EPROM is calculated and
compared to a known value stored in memory.
Successful completion is noted in PASS/FAIL.
TYPE
The EPROM memory capacity is listed as TYPE.
CHECKSUM
The checksum value of the EPROM is displayed.
DATE
The creation date of the program stored in the EPROM
is displayed.
SMI
SMI is the Specific Model Information number
for the game. Bally Gaming and Systems Model
Development refers to SMI numbers for game
reference purposes.

| - Revised || - New
2004 Bally Gaming and Systems

2-20

EVO Hybrid

Diagnostics (cont.)
Diagnostics Sub Menu (cont.)
MEMORY TEST (cont.)

Note: The EVO needs approximately


five minutes to recover after a System
Reset. (reboot).

DIAGNOSTICS

MEMORY TEST

Other
The numbers listed under OTHER are the revision levels
of the development. For example, the Main EPROM
at M0 may have the EPROM label V7M1E000210424. The numbers would be included under OTHER are
2104-24.
Pct.
The documented payback percentage of the game
is listed under PCT. Refer to the SMI Documentation
Package included with the machine for more
information.
Game
A listing for the game as it appears in the Product
Reference Guide and in the SMI Documentation
Package appears under GAME. The Main EPROMs at
M0 and M1 are not named, and show as blank.
Stage 1, Stage 2
The Stage 1 icon will restart the test. Stage 2 will
perform the test including a System Reset of the
EVO Hybrid.

SafeRAM Test

Selecting SAFERAM TEST begins, then displays the


results of a self-test of memory where critical machine
information is stored in triplicate. A measurement of
the SafeRAM battery is shown.
System RAM Test

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

Shared Memory Stats

(selection)

PRIMARY HOST:

(selection)

SECONDARY HOST:

(selection)

SAS VERSION:

(selection)

CHASSIS TYPE:

(selection)

COIN ACCEPTOR:

(selection)

BILL ACCEPTOR:

(selection)

PRINTER TYPE:

(selection)

HOPPER TYPE:

(selection)

DOOR TYPE:

(selection)

DOUBLE DOWN:

(selection)

TOURNAMENT:

(selection)

EFT:

(selection)

RESIDUAL CREDIT MODE:

(selection)

WIN EVALUATION PREFERENCE:

(selection)

CABINET CONFIGURATION:

(selection)

SHARED MEMORY
STATS

SHARED MEMORY STATS shows the current number of


allocated memory blocks.

PIO Test

PIO TEST

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

INPUTS
CREDIT/LINE 5

CONFIGURATION

EXIT

OUTPUTS

CREDIT/LINE 4

CREDIT/LINE 1

2ND CHANCE

COLLECT

CREDIT/LINE 2

KEYSWITCH

CHANGE SVC

CREDIT/LINE 3

CDROM DOOR

SPARE

BILL DOOR

SERVICE DOOR

MAIN DOOR

LOGIC DOOR

SPARE DOOR

PLAY LINE #1

PLAY LINE #2

PLAY LINE #3

PLAY LINE #4

PLAY LINE #5

PSEUDO COIN

TAKE WIN

GAMBLE

EXIT

CHANGE
SVS

TAKE
WIN

GAMBLE

DOOR
OPTIC

SPARE

COIN
DEFLTR

SPARE

SYS
RESET 2

HARD
METER 1

HARD
METER 2

HARD
METER 3

HARD
METER 4

HARD
METER 5

COIN 1
LOCK

COIN 2
LOCK

SPARE

DOOR
OPEN

LINK
COIN 1

KEY SOL.

JACKPOT 2

JACKPOT 3

JACKPOT 1

END OF
GAME

LINK
COIN 2

PLAY
LINE #1

PLAY
LINE #2

PLAY
LINE #3

PLAY
LINE #4

PLAY
LINE #5

CREDIT/
LINE 2

GRN BILL
LAMP

RED BILL
LAMP

CREDIT/
LINE 1

COLLECT

CREDIT/
LINE 5

JACKPOT
BELL

LOCK METERS

EEPROM TEST
RAM IMAGE CHECKSUM CORRECT
EEPROM CHIP CHECKSUM CORRECT
CURRENT JURISDICTION:

SYSTEM RAM TEST

Selecting SYSTEM RAM TEST displays the result of a selftest of scratchpad memory.

EE PROM Checksum
ACCOUNTING

SAFERAM TEST

ON

OFF

LOCKED

AUTO-CYCLE OUTPUTS
ON

LEFT

RIGHT

SELECT

DOWN

UP

LOCK

PREV

PIO Test (DIP SW2 - 4 = OFF)

Activating PIO TEST presents a listing of inputs and


outputs. Pressing any switch, HOLD 1 for example,
will highlight the text in the listing to indicate proper
function.
Touching the text in the OUTPUTS portion of the table
will operate the listed output. Activating DEAL in the
listing, for example, will light the DEAL/DRAW/START
button lamp.

PREV

EE PROM Checksum

electing EE PROM CHECKSUM initiates a self-test and


displays the results. It also shows the information
currently stored.

All outputs can be momentarily activated by selecting


AUTO-CYCLE OUTPUTS.

| - Revised || - New

SETUP AND OPERATION

2-21

2004 Bally Gaming and Systems

Diagnostics (cont.)
Diagnostics Sub Menu (cont.)

DIAGNOSTICS

PIO TEST (CONT.)

PIO TEST

Electromechanical meters one through five are LOCKED


to preserve accounting information, as indicated by red
highlighting. Selecting OFF in the LOCK METERS area of
the display will allow testing of the electromechanical
counters.
If DIPSW24 is set to
labels differ accordingly.
ACCOUNTING

DIAGNOSTICS

ON,

the

INPUTS

CONFIGURATION

and

OUTPUTS

CONFIGURATION

SCREEN SIZE

Activating the Screen Size presents a crosshatch test


pattern where monitor size, position, and pin cushion
control adjustments can be verified. The touch screen
must be calibrated if any monitor position adjustments
have been made.

SOUND TEST

SOUND TEST

Upon selection of SOUND TEST, a matrix of events is


presented. Select the event from the menu to hear
the associated sound.

EXIT

OUTPUTS

INPUTS
CREDIT/LINE 5

CREDIT/LINE 4

CREDIT/LINE 1

2ND CHANCE

COLLECT

CREDIT/LINE 2

KEYSWITCH

CHANGE SVC

CREDIT/LINE 3

CDROM DOOR

SPARE

BILL DOOR

SERVICE DOOR

MAIN DOOR

LOGIC DOOR

DROP DOOR

PLAY LINE #1

PLAY LINE #2

PLAY LINE #3

PLAY LINE #4

PLAY LINE #5

PSEUDO COIN

TAKE WIN

GAMBLE

CHANGE
SVS

BET MAX

REBET

DOOR
OPTIC

SPARE

COIN
DEFLTR

SPARE

SYS
RESET 2

HARD
METER 1

HARD
METER 2

HARD
METER 3

HARD
METER 4

HARD
METER 5

COIN 1
LOCK

COIN 2
LOCK

SPARE

DOOR
OPEN

LINK
COIN 1

KEY SOL.

JACKPOT 2

JACKPOT 3

JACKPOT 1

END OF
GAME

LINK
COIN 2

PLAY
LINE #1

PLAY
LINE #2

PLAY
LINE #3

PLAY
LINE #4

PLAY
LINE #5

CREDIT/
LINE 2

GRN BILL
LMP

RED BILL
LMP

BOTTOM
TOWER

CREDIT/
LINE 3

TOP
TOWER

CREDIT/
LINE 4

CREDIT/
LINE 1

COLLECT

CREDIT/
LINE 5

JACKPOT
BELL

LOCK METERS

ON

OFF

ACCOUNTING
SOFT
RESET
SERVICE
MACHINE
1-1
MACHINE
1-9
MACHINE
2-1
MACHINE
2-9
MACHINE
3-1
MACHINE
3-9

LOCKED

AUTO-CYCLE OUTPUTS
ON

SCREEN SIZE

LEFT

RIGHT

SELECT

DOWN

UP

LOCK

DIAGNOSTICS

SOUND_
OFF
DOOR
OPEN
MACHINE
1-2
MACHINE
1-10
MACHINE
2-2
MACHINE
2-10
MACHINE
3-2
MACHINE
3-10

CONFIGURATION

COIN IN

MAX
COIN

TILT

MISTAKE

MACHINE
1-3
MACHINE
1-11
MACHINE
2-3
MACHINE
2-11
MACHINE
3-3
MACHINE
3-11

MACHINE
1-4
MACHINE
1-12
MACHINE
2-4
MACHINE
2-12
MACHINE
3-4
MACHINE
3-12

CONFIGURATION

BUTTON

WIN 1

COIN
OUT
MACHINE
1-5
MACHINE
1-13
MACHINE
2-5
MACHINE
2-13
MACHINE
3-5
MACHINE
3-13

MACHINE
1-6
MACHINE
1-14
MACHINE
2-6
MACHINE
2-14
MACHINE
3-6
MACHINE
3-14

TONE

MACHINE
0-6
MACHINE
0-15
MACHINE
1-7
MACHINE
1-15
MACHINE
2-7
MACHINE
2-15
MACHINE
3-7
MACHINE
3-15

EXIT

MACHINE
0-7
MACHINE
0-16
MACHINE
1-8
MACHINE
1-16
MACHINE
2-8
MACHINE
2-16
MACHINE
3-8
MACHINE
3-16

PREV
LEFT

RIGHT

SELECT

DOWN

UP

PREV

PIO Test (DIP SW2 - 4 = ON)

TOUCH SCREEN

Sound Test

TOUCH SCREEN

The touch screen senses capacitive changes when


an area contacts human skin. It reports the X, Y
coordinates serially to the MPU. TOUCH SCREEN assures
accurate positioning in relation to the icons on the
screen. This procedure is forced after a SafeRAMTM
Clear.
Cal Touch Screen

| SIO TEST
ACCOUNTING

SIO TEST

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

PC COMM
STATS
COMM PORT

Cal Touch Screen

Calibration of the touch screen can be verified by


activating CAL TOUCH SCREEN. Once activated, the
machine will prompt the user to touch parts of
the screen to calibrate the machines hardware.
Calibration of the software involves touching orange
crosshairs as they appear on the screen.
Test Touch Screen

DOWN

UP

PREV

SIO Test Sub Menu

Test Touch Screen

is automatically actuated upon


completion of the CAL TOUCH SCREEN test. The sub menu
is also accessible from the Touch Screen menu. Once
the test is activated, the machine will echo contact
with the touch screen with an orange cross.
TEST TOUCH SCREEN

SELECT

The SIO TEST checks the serial ports used for the
internal communication port between the I/OP MPU
and the Pentium Assembly. Upon activation, a sub
menu of the available ports is presented, and a
selection, PC COMM STATS, where diagnostic information
is displayed.

| - Revised || - New
2004 Bally Gaming and Systems

2-22

EVO Hybrid

Diagnostics (cont.)
Diagnostics Sub Menu (cont.)
SIO TEST (cont.)
|

Comm Port

DIAGNOSTICS

SIO TEST

ACCOUNTING

For COMM serial ports, three tests are available: INTERNAL


LOOPBACK, EXTERNAL LOOPBACK, and ECHO REMOTE DATA.
The port sends a data string to itself and verifies that
it received it correctly. Counters record the number of
bytes sent, the bytes received, bytes not received, and
bytes received that did not match the bytes sent.

DIAGNOSTICS

SENT

RECEIVED

INTERNAL LOOPBACK

External Loopback

LEFT

This test requires hardware modifications to connect


the transmission wire to the receive wire of the port.
See Module 9, Overall Wiring Diagrams, for signal
locations. The counters record the same information
as in INTERNAL LOOPBACK.
Echo Remote Data
Counters are replaced with actual data. The data
display is in HEX and ASCII.
PC Comm Stats

PC COMM STATS

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

TIMEOUT ERROR COUNT:

PARITY ERROR RESETS:

PARITY ERROR COUNT:

FRAMING ERROR RESETS:

FRAMING ERROR COUNT:

OVERRUN ERROR RESETS:

OVERRUN ERROR COUNT:

MISSED

EXTERNAL LOOPBACK

RIGHT

SELECT

ERROR

ECHO REMOTE DATA

DOWN

UP

PREV

SIO Test - Communication Port

The COMM PORT test is a diagnostic tool for determining


the cause of inexplicable System Resets or
freeze.
If the PC Assembly does not respond to the I/OP
MPU within 20 attempts of a communication packet;
for security, the I/OP MPU will generate a System
Reset.

ACCOUNTING
SELECT

EXIT

COIN/BILL
ACCEPTOR

The COIN/BILL ACCEPTOR sub menu enables the coin


acceptor and bill acceptor for diagnostics. When a
bill is presented to the bill acceptor, the value of the
bill is reported and the credits that would be posted is
shown; or the bill is rejected. The bill is returned. The
progress is displayed during the process.

A STREAM OF NO MORE THAN 20 COMM. ERRORS IN A ROW WILL BE ALLOWED.

RIGHT

CONFIGURATION

COIN/BILL ACCEPTOR

EXIT

PC COMMUNICATION HISTORY
TIMEOUR ERROR RESETS:

CONFIGURATION

SERIAL PORT UNDER TEST: COMM PORT


TEST MODE: INTERNAL LOOPBACK

Internal Loopback

ACCOUNTING

COMM PORT

PREV

DIAGNOSTICS

CONFIGURATION

BILL ACCEPTOR TEST

CONFIGURATION

EXIT

COIN ACCEPTOR TEST

PLEASE INSERT BILL

COIN IN

TEST SHOULD VALIDATE THEN RETURN BILL


REJECTED BILLS/VOUCHERS/COUPONS ARE INVALID

SIO Test - PC Comm Stats

Accessing PC COMM STATS presents a table of


communication error counters. If a communication
error has occurred, sub menus are available to view
the last 10 communication packets with time stamps.
A selection will be available to zero the counters to
help isolate and track errors.

BILL ACCEPTOR STATE

COIN SIGNAL

BILL ACCEPTOR PROTOCOL

LED SIGNAL

BILL METER

ERROR SIGNAL

DENOMINATION
0.05
MODEL CODE

INTERFACE

COUNTRY CODE

VERSION

MODEL NO.

DATE

STACKER TYPE

CRC

LEFT

RIGHT

SELECT

DOWN

UP

PREV

Coin Acceptor and Bill Acceptor Test

| - Revised || - New

SETUP AND OPERATION

2-23

2004 Bally Gaming and Systems

Diagnostics (cont.)
Diagnostics Sub Menu (cont.)

REEL TEST
DIAGNOSTICS

REEL TEST

presents a sub menu offering selections for


maintaining the reel mechanism: CALIBRATE REELS and
REEL STRIP TEST.
REEL TEST

COIN/BILL ACCEPTOR

COIN/BILL
ACCEPTOR

Some models of bill acceptors are capable of


communicating internal identification and settings.
If it is available, the information is shown during
diagnostics.

Reel Strip Test

When a coin is inserted into the coin accepter, the


state of each signal of the coin acceptor is displayed.
As a coin passes through the acceptor, the status
of the signals are reported. The quantity of credited
coins is displayed.

HOPPER TEST
ACCOUNTING

REEL STRIP TEST

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

21

20

20

REEL 0

REEL 1

REEL 2

EXIT

HOPPER TEST

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT
SELECT

DOWN

HOPPER/CREDIT LIMITS
WIN LOCKUP LIMIT

ENABLED

800

COIN HOPPER LOCKUP LIMIT

ENABLED

800

PRINTER MAX CREDITS

DISABLED

PRINTER MIN CREDITS

DISABLED

COLLECT DROP AMOUNT

DISABLED

WIN LOCKUP DROP AMOUNT

DISABLED

CREDIT METER HIGH LIMIT

ENABLED

800

RIGHT

SELECT

DOWN

UP

PREV

Reel Strip Test

This diagnostic test provides a means for the Operator


to confirm the reel symbols are in the correct position,
and match the symbols on the monitor.
PREV

Hopper Payout and Credit Meter Limits

HOPPER TEST confirms proper function of the hopper


drive circuitry and the Coin Level Probe. Upon
selection of HOPPER TEST, the status of the coin level
is stated as HOPPER BOWL SWITCH SHOWS: (status: full
or not full).
When the START icon is activated, the hopper attempts
to dispense 10 coins. Each coin is counted by an onscreen counter as it passes through the coin switch. A
status message appears upon completion as HOPPER
TEST COMPLETED SUCCESSFULLY or HOPPER FAILED. The
test can be repeated by activating START.

When the test is entered, the reels spin to the positions


represented on the monitor. Selecting the icon label
of the reel advances it to the next position, indicated
numerically in the payline area.
Calibrate Reels

CALIBRATE REELS

Upon selection of CALIBRATE REELS, the machine will enter


a calibration procedure whereby the home position is
recorded in RAM.

PRINTER TEST

PRINTER TEST

PRINTER TEST allows the user to receive the printer status

and print a demo and void ticket.

| - Revised || - New
2004 Bally Gaming and Systems

2-24

EVO Hybrid

Configuration
Configuration Sub Menu

Machine Options

| Double-or-Nothing

CONFIGURATION

The CONFIGURATION sub menu provides access to


PLAY OPTIONS, OUT OF SERVICE, TURN ON/OFF GAME, DATE/
TIME, HOPPER/CREDIT LIMITS, COIN DENOMINATION, TOWER
OPERATION, ORIGRESSUVE, TERMINAL ID, MAXBET OPTIONS,
and CASINO LOCATION.
ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

PLAY OPTIONS

TERMINAL ID

OUT OF
SERVICE

MAXBET
OPTIONS

TURN ON/OFF
GAME

CASINO
LOCATION

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

DOUBLE-OR-NOTHING
LIMIT CONFIGURATION
0

EXIT

DATE/TIME

SELECT

HOPPER/
CREDIT LIMITS

PREV

COIN
DENOMINATION

Machine OptionsDouble-or-Nothing

TOWER
OPERATION
PROGRESSIVE

LEFT

RIGHT

SELECT

DOWN

UP

The machine options sub menu presents an


opportunity to set the maximum limit where a doubleor-nothing opportunity will be presented to a Player.
Touch the current setting (0) to enable a keypad to
set the double-or-nothing limit.

PREV

Configuration Sub Menu

| PLAY OPTIONS
ACCOUNTING

PLAY OPTIONS

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

DIAGNOSTICS

CONFIGURATION

DOUBLE-OR-NOTHING
LIMIT CONFIGURATION
0.

GAME
OPTIONS

BACK

ENTER

LEFT

RIGHT

SELECT

DOWN

EXIT

EXIT

MACHINE
OPTIONS

LEFT

CONFIGURATION

UP

RIGHT

SELECT

CANCEL

DOWN

UP

PREV

PREV

Double-or-Nothing Limit Configuration


Play Options

Selecting play options presents additional sub menus.


The items presented depend upon the Personalities
installed.

Touching the double-or-nothing limit icon presents a


keypad to enter the value. If a win would exceed the
setting, the opportunity to double will not be offered
to the Player.

| - Revised || - New

SETUP AND OPERATION

2-25

2004 Bally Gaming and Systems

Configuration (cont.)
Configuration Sub Menu (cont.)

TURN ON/OFF GAME


CONFIGURATION

| Game Options
ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

NOT AVAILABLE
NOT AVAILABLE
NOT AVAILABLE

TURN ON/OFF GAME

A game can be removed from operation without


affecting bookkeeping records or the other installed
games. Select the desired games icon. The icon
becomes shaded, indicating the game is disabled
and removed from the Game Menu. Select the icon
again to enable the game.

NOT AVAILABLE
NOT AVAILABLE

DATE/TIME

NOT AVAILABLE
NOT AVAILABLE

DATE/TIME

PLAYBOY
NOT AVAILABLE
NOT AVAILABLE

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

SET TIME AND DATE


SELECT

DOWN

UP

00:00:00 00/00/00
HRS:MIN:SEC MO/DAY/YR

PREV

PRESS LEFT/RIGHT TO SELECT DIGIT


PRESS UP/DOWN TO CHANGE DIGIT
PRESS SELECT TO SET TIME

Game Options

Selecting game options from the play options sub


menu presents a list of installed games. Touch the
games text icon to enter the change game options
sub menu.

LEFT

| Change Play Options


ACCOUNTING

DIAGNOSTICS

RIGHT

SELECT

DOWN

UP

Date and Time


CONFIGURATION

CONFIGURATION

PLAY OPTIONS

STATUS

DOUBLE DOWN

DISABLED

EXIT

Game Recall and other records include a time and


date stamp. The correct settings ensure accurate
reconciliation when reviewing the records.
Enter the time in 24-hour format (HH:MM:SS). Enter
the date as month, day, and last two digits of the year
(MM:DD:YY). Example: January 31, 1999 at 4 P.M. is
16:00:00 01/31/99. After entering the time and date,
use the SELECT icon to save the settings.

HOPPER/CREDIT LIMITS
LEFT

RIGHT

PREV

SELECT

DOWN

UP

PREV

HOPPER/CREDIT
LIMITS

The HOPPER / CREDIT LIMITS sub menu accesses


configuration of the automated payment operation

Change Play Options


ACCOUNTING

The change play options sub menu allows enabling


of the double-or-nothing feature for the installed
game. Touch the disable/enable icon to present an
opportunity to toggle the status.
Touch the icon beside the enabled text to turn on the
double-or-nothing feature for the installed game.

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

HOPPER/CREDIT LIMITS
WIN LOCKUP LIMIT

ENABLED

800

COIN HOPPER LOCKUP LIMIT

ENABLED

800

COLLECT DROP AMOUNT

DISABLED

$0.00

WIN LOCKUP DROP AMOUNT

DISABLED

$0.00

CREDIT METER HIGH LIMIT

ENABLED

800

JP RESET TO CREDIT METER LIMIT

DISABLED

$0.00

OUT OF SERVICE
A machine can be removed from service without
switching power OFF. When removed from service, the
machine will display GAME DISABLEDOUT OF SERVICE
until it is placed back into service.

RIGHT

DOWN

PREV

Hopper Payout and Credit Meter Limits

| - Revised || - New
2004 Bally Gaming and Systems

SELECT

2-26

EVO Hybrid

Configuration (cont.)
Configuration Sub Menu (cont.)
HOPPER/CREDIT LIMITS (CONT.)

TOWER OPERATION

CONFIGURATION

HOPPER/CREDIT
LIMITS

of the machine. Values can be entered for the partial


payment of a jackpot, the win amount that causes
a jackpot lockup, the value of the credit meter that
will cause a lockup upon a cashout, and the highest
number of credits the machine will register.

ACCOUNTING

PRINTER MIN. CREDITS - The minimum credits that


can be recorded upon a redeemable ticket.

COLLECT DROP AMOUNT - The number of credits as


coins paid from a coin hopper upon a Collect
Lockup.

WIN LOCKUP DROP AMOUNT - The number of credits


as coins paid from a coin hopper upon a Win
Lockup.

CREDIT METER HIGH LIMIT - The accumulate in current


credits.

JP RESET TO CREDIT METER LIMIT - The maximum


that can be transferred to available credits by an
Attendant or system Host upon a win lockup.

COIN DENOMINATION (VIEW ONLY)


ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

COIN
DENOMINATION

MIDDLE

TOP

4TH

ON

OFF

OFF

OFF
OFF

TILT

OFF

OFF

FLASH

JACKPOT/HANDPAY

OFF

OFF

OFF

ON

SERVICE/CHANGE

OFF

FLASH

OFF

OFF

HOPPER

OFF

OFF

OFF

OFF

TOURNAMENT

OFF

OFF

OFF

OFF

DROP DOOR OPEN

ON

OFF

OFF

OFF

GAME DISABLE

OFF

OFF

OFF

OFF

PRINTER JAM OR EMPTY

OFF

FLASH

OFF

OFF

PAPER LOW

OFF

S-FLASH

OFF

Coin Denomination (Information Only)

Machine denomination is set once after a SafeRAM


Clear. The current selection can be viewed by
selecting COIN DENOMINATION.
SETUP AND OPERATION

2-27

EXIT

OFF
6

CHOOSE TOWER CONFIGURATION AND PRESS SELECT


LEFT

RIGHT

SELECT

PREV

Tower Light Configuration

The EVO Hybrid can supports two-, three-, and fourtier towers. Use the numbered icons to display the
available tower light operation. Use SELECT to choose
the operation. SAVE? appears at the lower left of
the screen. Touch YES to save the selected tower
configuration.
Tower Lights
2-Light

TOWER LIGHT OPERATION


Setting
Function
Tower Display
0
Door(s)
Bottom Steady
Tilt
Bottom Flashing
Jackpot
Top Steady
Service
Top Flashing
Hopper Pay
Not Applicable
Tournament
Not Applicable
Drop Door
Bottom Steady
Game Disabled
Not Applicable
Printer Jam or Empty Top Flashing
Paper Low

3-Light

4-Light

COIN ACCEPTOR DENOMINATION IS: (selection)

PREV

CONFIGURATION

BOTTOM

EXIT

SAFERAM MUST BE CLEARED TO RE-SELECT

CONFIGURATION

DOOR OPEN

COIN HOPPER LOCKUP LIMIT - The number of credits, if


exceeded, upon cashout that will cause a jackpot
lockup (collect lockup).

DIAGNOSTICS

TOWER LIGHT CONFIGURATION

WIN LOCKUP LIMIT - Number of credits of single a


winning combination that, when exceeded will
cause a jackpot lockup.

PRINTER MAX. CREDITS - The maximum credits that


can be recorded upon a redeemable ticket.

TOWER OPERATION

Top Slow Flash

Bottom, Middle, and


Top Flashing
Tilt
Bottom Flashing
Jackpot
Top Flashing
Service
Middle Flashing
Hopper Pay
Not Applicable
Tournament
Not Applicable
Bottom, Middle, and
Drop Door
Top Flashing
Game Disabled
Not Applicable
Printer Jam or Empty Middle Flashing
Paper Low
Middle Slow Flash
Door(s)
Bottom Steady
Tilt
Top Flashing
4th Light (light above
Jackpot
top light) Steady Middle
Service
Flashing
Hopper Pay
Not Applicable
Tournament
Not Applicable
Drop Door
Bottom Steady
Game Disabled
Not Applicable
Printer Jam or Empty Middle Flashing
Paper Low
Middle Slow Flash
Door(s)

| - Revised || - New

2004 Bally Gaming and Systems

Configuration (cont.)
Configuration Sub Menu (cont.)
TOWER OPERATION (CONT.)
Tower Lights
2-Light

3-Light

3-Light

2-Light

2-Light

Setting
3

CONFIGURATION

Function
Door(s)
Tilt
Jackpot
Service
Hopper Pay
Tournament
Drop Door
Game Disabled
Printer Jam or Empty
Paper Low

Tower Display
Bottom Steady
Bottom Flashing
Top Steady
Top Flashing
Top Steady
Not Applicable
Bottom Steady
Not Applicable
Top Flashing
Top Slow Flash

Door(s)

Bottom Steady

Tilt
Jackpot
Service
Hopper Pay
Tournament
Drop Door
Game Disabled
Printer Jam or Empty
Paper Low
Door(s)
Tilt
Jackpot
Service
Hopper Pay
Tournament
Drop Door
Game Disabled
Printer Jam or Empty
Paper Low
Door(s)
Tilt
Jackpot
Service
Hopper Pay
Tournament
Drop Door
Game Disabled
Printer Jam or Empty
Paper Low
Door(s)
Tilt
Jackpot
Service
Hopper Pay
Tournament

Middle Flashing
Top Flashing
Bottom Flashing
Not Applicable
Not Applicable
Bottom Steady
Not Applicable
Bottom Flashing
Bottom Slow Flash
Middle Flashing
Middle Steady
Top Flashing
Bottom Flashing
Not Applicable
Not Applicable
Middle Flashing
Not Applicable
Bottom Flashing
Bottom Slow Flash
Bottom Flashing
Top Flashing
Top Flashing
Top Steady
Not Applicable
Not Applicable
Bottom Fast-Flash
Top and Bottom Steady
Top Flashing
Bottom Slow Flash
Bottom Flash
Top Fast-Flash
Top Fast-Flash
Top Steady
Not Applicable
Not Applicable

Drop Door

Top Fast-Flash

Game Disabled

Top Steady

| HOST CONFIGURATION
SAS Host

PROGRESSIVE

SAS Host

Some versions of Main programs support SAS


protocol. The terminal information must be configured
before communications begin. Until the terminal is
configured, the machine remains in Demo Mode.
VGD ADDRESS will accept any number from 1 to 127.
Consult SAS documentation for the appropriate
setting. Some systems require the address to be 1.
ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

VGD ADDRESS:
SERIAL NUMBER:
1

'

BS

'

CR

SHIFT

$0.00

SPC

CLEAR

LEFT

RIGHT

SELECT

DOWN

UP

PREV

SAS Host

CR (carriage return) will enter the selection and


advance to the next item.
The SERIAL NUMBER can be any six digit number. It can
be used to identify SAS terminals.
CR (carriage return will enter the selection and
advances to SAS HOST OPTIONS.
Upon entering VGD ADDRESS and SERIAL NUMBER, an
opportunity to select SAS HOST OPTIONS is presented.
The SAS HOST OPTIONS are:
ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

EXIT

SAS HOST OPTIONS


HOST OPTIONS

Printer Jam or Empty Not Applicable


Paper Low

Host Configurtaion

Not Applicable
PROGRESSIVE

The EVO Hybrid can interface with external


progressive controllers. It also has 25 independent
internal single-level controllers that can be
distributed among the games. Each controller can
be independently configured for a progressive jackpot
or merchandise award; with standard or Mystery
operation. For more information about progressive
operation, see Module 7 Progressive Operation.

HOST TYPE

STANDARD

HOST BONUSES

DISABLE

PROGRESSIVE

DISABLE

VALIDATION TYPE

SYSTEM

REMOTE HANDPAY/RESET

DISABLE

PRINT HANDPAY RECEIPT

DISABLE

HANDPAY EXCEPTION

UNSECURE

COMM LOSS TILT

DISABLE

JRCM CONTROL

SAS

PREV

SAS Host Options

| - Revised || - New

2004 Bally Gaming and Systems

2-28

EVO Hybrid

Configuration (cont.)
Configuration Sub Menu (cont.)
HOST CONFIGURATION (CONT.)

Host Type

CONFIGURATION

Host Configuration

SAS Host (cont.)

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

SELECTION
STANDARD

HOST TYPE

HOST TYPE
STANDARD
ACRES

DEFINITION

GRIPS
CDS

Implementaion of SAS protocol for most manufacturers of


Host systems.

ACRES

Interpretations of SAS protocol unique to Hosts


manufactured by Acres Gaming, Inc.

GRIPS

Interpretations of SAS protocol unique to Hosts


manufactured by GRIPS Electronic GmbH

CDS

Interpretations of SAS protocol unique to Hosts


manufactured by Aristocrat Technologies, Inc.

MONTE
CARLO

PROGRESSIVE

ENABLE or
DISABLE

If enabled, a progressive Jackpot can be controlled by the


Host rather than from an additional progressive controller.

REMOTE HANDPAY RESET

ENABLE or
DISABLE

If enabled, a Jackpot Lockup may be released by the Host


rather than by an Attendant.

PRINT HANDPAY RECEIPT

ENABLE or
DISABLE

If enable, the machine can dispense informational receipts as


well as redeemable vouchers.

UNSECURE

A lockup condition is processed by the machine, and


communicated normally to the Host.

COMM LOSS
TILT

SECURE

A minimum of five lockup events are buffered by the machine


if the Host experiences communication faults.

DISABLE

If enabled, a loss of communication with the Host causes a


fatal exception at the machine.

SAS

The Host has the ability to enable and disable the Audit key
and the Second key switches.

JRCM CONTROL
OPERATOR

MAXBET OPTIONS
ACCOUNTING

PREV

SDS Host

The SDS Host option is available during initial setup,


but is not configurable.

MAXBET OPTIONS

DIAGNOSTICS

MAX WAGER
DISABLED

A jackpot lockup can be released by an Attendant by one


of two ways if the win falls within parameters set in the
HOPPER/CREDIT LIMITS submenu. See the
CONFIGURATION submenu earlier in this chapter.

|| SDS Host

UP

Hosts from some gaming equipment manufacturers


vary the implementation of the SAS protocol.
The Host Type sub menu allows the selection
of the operation by touching the icon beside the
manufacturer of the Host.

The System provide a 16-digit validation number at the time


of a cashout that the machine adds to a redeemable ticket.
The numbers must verify before the ticket will be paid.
The machine provides a 16-digit validation number to a
redeemable ticket using a Host-provided seed received by
the machine at configuration.

DOWN

Host Type

There are no restrictions upon a redeemable ticket (Not


recommended).

ENHANCED

HANDPAY/
EXCEPTION

CANCEL

SELECT

If enabled, the Host can award additional credits to a Player,


independent of the paytable of a game.

SYSTEM

SDS

Another variation of SAS protocol.

ENABLE or
DISABLE

VALIDATION
TYPE

MONTE CARLO

ENTER

HOST BONUSES

NONE

EXIT

SAS Host

HOST CONFIGURATION
TITLE

CONFIGURATION

CONFIGURATION

CONFIGURATION

EXIT

MAX BET
SETTINGS

MIN BET
SETTINGS

MAX WAGER
CEILING

NO GAME

NO GAME

NO GAME

NO GAME

NO GAME

NO GAME

NO GAME

POPEYE

45

45

NO GAME

10

NO GAME

SAFERAM MUST BE CLEARED TO RE-SELECT

PREV

Max Bet Options

Current settings for the maximum credits that can be


wagered for individual games can be verified from
this sub menu. Not all games have a selectable
MAXBET OPTION. The configuration menu only appears
after a SafeRAM Clear.

CASINO LOCATION

CASINO LOCATION

If the machine HOPPER TYPE is configured for cashless


operation, and the Host does not provide casino
location information for the ticket, then NAME, ADDRESS
and TICKET EXPIRATION (in days) can be recorded in
this sub menu.
| - Revised || - New

SETUP AND OPERATION

2-29

2004 Bally Gaming and Systems

Configuration (cont.)
Configuration Sub Menu (cont.)

CONFIGURATION

| EVEN PAYS

BILL CHANNEL ASSIGNMENT OPTION


(view only)

EVEN PAYS

ACCOUNTING

ACCOUNTING

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

DIAGNOSTICS

UNIVERSAL 2
UNIVERSAL 4
UNIVERSAL 5
UNIVERSAL 6

EVEN TICKET PAY SETTING

UNIVERSAL 7

THIS OPTION IS NOT AVAILABLE FOR THIS SETUP

OFF

LEFT

10

RIGHT

100

100

SELECT

INC

PREV

No coins from the hopper and lockup for an Attendant to pay 1,111 credits.
One coin from the hopper and lockup for an Attendant to pay 1, 110 credits.

100

11 coins from the hopper and lockup for an Attendant to pay 1, 100 creidts.

1000

111 coins from the hopper and lockup for an Attendant to pay 1,000 credits.

CHANNEL 1

CHANNEL 2

CHANNEL 3

CHANNEL 4

10

CHANNEL 5

20

CHANNEL 6

50

CHANNEL 7

100

CHANNEL 8

200

CHANNEL 9

500

DEC

SELECT

NEXT

PREV

CURRENCY SYMBOL FORMAT

PREV

CURRENCY SYMBOL
FORMAT

(view only)
ACCOUNTING

Result

10

EXIT

The bill acceptor can be configured only once after


a SafeRAM Clear. The protocol is set in EEPROM
selections. (See the section earlier in this chapter).

Even Pays for 1,111 Credits (1 coin - 1 credit)

OFF

CONFIGURATION

Bill Acceptor Country

Even Ticket Pay and Even Handpay

The even pays setting enables the machine to


automatically dispense a portion of a large payout
as coins or a voucher so that the remaining amount
that an Attendant must pay is an even amount.
For example, depending upon the setting of EVEN
HANDPAY, a Collect Lockup of 1,111 credits will cause
the machines hopper to dispense coins in one of the
following ways:

CONFIGURATION

UNIVERSAL 1

EXIT

UNIVERSAL 3

Setting

BILL ACCEPTOR
COUNTRY

DIAGNOSTICS

CONFIGURATION

CONFIGURATION

CURRENCY SYMBOL

PREFIX

PARTIAL SYMBOL

SUFFIX

RADIX POINT

.(PERIOD)

GROUP SEPARATOR

, (COMMA)

CURRENCY EXAMPLE
PARTIAL EXAMPLE

EXIT

$1,234.56
78

SAFERAM MUST BE CLEARED TO RE-SELECT

PREV

Currency Symbol Format

The currency format is set once after a SafeRAM


Clear. The current settings for the currency symbols,
and the format can be viewed by selecting the
CURRENCY SYMBOL FORMAT icon.
NOTE: Menu items vary by Market
Code and Main firmware versions.

| - Revised || - New
2004 Bally Gaming and Systems

2-30

EVO Hybrid

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