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Technology Integration Form COLLABORATION

GENERAL INFORMATION
Selected Technology/Resource Name:
IMovie

Age/Grade
Level:
12th

Technology/Resource Type:
Application

Software
Website

Device

Source: (Web address, company name, etc.)


http://www.apple.com/mac/imovie/
Associated Learning Standard(s): The resource may be generally applicable, if so, simply state that.
List any ISTE-S standards that seem to naturally align with the selected resource.
A. Design or adapt relevant learning experiences that incorporate digital tools and resources to
promote student learning and creativity
B. Collaborate with students, peers, parents, and community members using digital tools and
resouces to support student success and innovation
C. Promote, support, and model creative and innovative thinking and inventiveness

RESOURCE DESCRIPTION
Give a brief description of the technology/resource.

Its never been easier to make it in the movies. Just choose the clips you want to use. Insert titles, add
effects, and create a full soundtrack with powerful tools that are as simple as drag and drop. It walks you
through step-by-step of where to put what scenes, and at the end it will create a 2-5 minute movie that
looks like it took years to create.

INTEGRATION IDEA - COLLABORATION


How might you integrate this resource in a lesson plan to promote collaboration among students in your
classroom, or among students and others outside of the classroom?

If I were to incorporate this into a lesson plan I would break down the class into their base groups of 4-6
people. Each group would have a different topic that they would cover in their movie based off of the
content being covered. For example, if we were going over the Civil War each group would have to cover
a key event that happened during the war or leading up to the war. There would be a list for the students
in the base groups to decide which topic they would like to choose from a list that I have created. Over
the course of the week we would cover certain events or popular people throughout the time period, and
towards the end of each class they would have time to discuss and brainstorm. The more the students
got into it (character w/ props) there could be extra credit points awarded. The main objective is for the
students to be able to accurately depict a real event that happened leading up to or during the Civil War.

Value-Added Rating Scale


3

The integration idea described:

The integration idea


described:

The integration idea described:

aligns to content standards


transforms a lesson in a way that

aligns to content standards

aligns to content standards


serves as a nice supplement to

would be impossible or very


difficult without it; very likely to
increase student engagement and
contribute to mastery of the
concept(s)
optimal in a student-centered
environment where students are
active and engaged in learning
content

enhances a lesson; likely to


increase student
engagement and support
mastery of the concept(s)
will most likely be used by
the students directly

a lesson but wouldnt necessarily


play a critical role within the
lesson
will most likely be used by the
teacher during a lesson (e.g., a
demonstration)

VALUE-ADDED EXPLANATION

Based on the value-added rating scale above, how would you rate the technology integration
you described, using the selected resource?
Explain your rating based on the rubric indicators.

Based off of the rubric and value-added scale I would rate my lesson with a solid 2 leaning towards a 3,
but there are a few missing touches. First, I do not believe that in order for the students to understand
the content completely they have to use it. The lesson does not transform in a way that would be
difficult to teach without it, but I do firmly believe that it very likely increases student engagement. Not
only would they be engaged in their own movie, but the next week they would get to see their other
classmates videos and get to learn from those. I believe that the information and content accurately
aligns with the Common Core standards as well as ISTE standards.

This template has been adapted from the following resources:


Christie, A., (2007). Dr. Alice Christies 6C Model for Evaluating Apps. Retrieved from
http://www.kathyschrock.net/uploads/3/9/2/2/392267/evalipad_content.pdf
ISTE, (2012). iste.netss Advancing Digital Age Learning. Retrieved from
http://www.iste.org/docs/pdfs/nets-s-standards.pdf?sfvrsn=2.
LearnZillion, Inc. (July 2014). TeachFest Guide | Mathematics. Retrieved from
http://ctcorestandards.org/wp-content/uploads/2014/08/Math_TeachFest_SA_Guidebook.pdf.
Schrock, K., (2011-14). Critical Evaluation of a Content-Based IPAD/IPOD APP. Retrieved from
http://alicechristie.org/6C/6C.pdf.