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Alphabet Soup: Activity 3 Rendering

Creo 1.0

Activity 3: Rendering
Summary
In this activity you will learn how to create a photo realistic image of your name. Designers call
this rendering.

Step 1: Select Working Directory and Open your Name


a.) If you already have the model open and working directory selected, skip this step.
b.) Select Working Directory to the Alphabet_Assembly_Parts folder.
c.) Open the assembly file of your name.

Step 2: Open Render Tab


Key terms: Render tab

a.) Engineers often render their products for presentations. For example, engineers
present rendered products to
customers, managers, and
teammates.

b.) To start rendering select the


Render Tab

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Step 3: Activate a Scene


Key Terms: Scene tool, photolux-studio-hard scene
a.)

Click the Scene tool.

b.) When the Scenes tool opens, you will notice several tabs: Scene, Room, Lights, and
Effects.
c.) Right now stay on the Scene tab.
d.) Scoll down the list of options in the Scene Gallery and locate
the photolux-studio-hard scene.
e.) Double click on this icon. Check to make sure it is active. At
the top the title photolux-studio-hard should appear in the
active scene dialog box.

Step 4: Draft render

Key Terms: Render Window, draft render


a.) Now you have a scene, lets check to see how it looks when rendered.
b.) First position your name similar to the Creo blocks below.
c.) In the Render toolbar, click the Render Window button
d.) Automatically, the Render Window will give you a draft version of the image. The draft
render is a quick way to see if you like your image settings.

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e.) As you can see the first draft below, is not great. Two settings need to change: the
model has too much light and the model is not aligned to the floor of the scene. You can
tell because the image and shadow are not close together.
f.) This is not a problem. This is a first draft. Engineers often spend many hours creating
the right render before they share their design.

Step 4: Snap model to floor

Key Terms: Room tab, snap


a.) Click the Scene tool
b.) Select the Room tab.
c.) In the graphics window you will see a gray disc appear under the model of your name.
The grey disc is the floor of the scene.

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d.) Move the model around. You will see how the model is not lying flat or snapped to the
floor.
e.) To make the model lie flat or snap to the floor, find the Room Orientation section of the
Scenes Tab and click the button

next to the Floor spin wheel.

f.) Rotate the model. The model is now snapped to the floor.

g.) Now perform another draft render. See how the shadow is close to the model.

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Step 5: Adjust lighting

Key Terms: Lighting tab,


a.) You can also adjust the lighting of your rendered model.
b.) This can be a bit tricky so be prepared for lots of drafts!
c.) In the Scenes tool, go to the Lighting tab.
d.) If you move the model around a bit, you will see how the model is surrounded by a globe
outline and there is a default distant light bulb pointing at the model.

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e.) If you rotate model, slowly, you will see how different angles get different lighting effects.

Description

Visual of Model Location

Draft Render

Light
shining on
Creo letters

Light
shining on
top of Creo
blocks

f.) You can also add new lights.

g.) For example, add a spot light. Click the add spotlight icon

h.) If you want to hide the light fixture, click the eyeball icon
a line across it

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. Now the eye ball will have

Description

Visual of Spotlight

Draft Render

Added a
spotlight.
Spotlight
created too
much light.

i.) You can move the spot light around as well.


j.) Click + hold onto the light fixture and move it around. Try different locations and see how
that affects the draft render.

Step 6: Adding Perspective


Key Terms: Perspective View
a.) Another fun thing you can do in rendering is add perspective to the model. This adds a
sense of realism to the object by making certain points look closer and others farther
away.
b.) To add perspective, open the Render toolbar, and Click the Perspective View tool.

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c.) Zoom in and out on your model. You will see how there is a perspective view.

d.) You can also modify the perspective view.


e.) Click on Perspective, and then click on Perspective Settings.

f.) A new dialog box will open, called Perspective.

g.) Using the modify eye distance combined with


zooming and spinning you can create a
perspective view you like.

h.) To reset the settings, click on reset in the


perspective view settings

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i.) To take perspective view off, got to the Render Tab and click on the Perspective View
icon

Step 7: Final Render

Key Terms: Render Set Up

a.) Once you find a draft render you like, its time to
perform a final render.
b.) First, you need to change the Render Setup.
c.) The render set up contains many options including
the quality of the image. For the final render, you
are going to change the quality from Draft to
Maximum.
d.) Close the dialog box.
e.) Now click the Render tool.
f.) This will take some time depending on your computer speed and the scene set up.

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g.) Here is an example of a Final Render with perspective view and no added light fixtures.

h.) The level of realism depends on a lot of factors. The use of space, light, texture, scene,
and much more. Have fun exploring different options.

i.) Here are some render examples.

High school students render of EnvironBin.

College students render of flash light.

Professional engineers render of chair.

Primer construction kit. Take your next step in the


exciting world of design with this project!

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