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Whats in a
Name?
Posted 4 May 2016 by Chris Evans under Storage
The big announcement at EMC World this week has been VNX3 or EMC Unity
as we now have to call it. The EMC Marketing Reality Distortion Field is in full
effect, with EMC at pains to claim that Unity is a brand new product
designed from the ground up, yet appears to be significantly based on the
previous VNX and VNXe platforms. This is evident from the specifications,
mode of operating and configuration, more of which well get onto later. Is
Unity really that radical or is it simply keeping up with the competition?
Whats New?
So whats new and better about the platform? Weve already discussed the
all-flash and hybrid options but this isnt new ground for VNX there was
previous an all-flash version known as VNX-F. What has changed is the way
in which the block and file interfaces are managed. VNX was always a
kludge of Clariion and Celerra, with one component providing block (Clariion)
and the other (Celerra) delivering NAS. The NAS component was described
as the data mover but was simply another controller that had access to a
segmented disk pool of storage on the array. With Unity, EMC has virtualised
the data mover functionality and moved it into software. This vastly
simplifies the hardware setup and provides the ability to upgrade the filesystem support, with file-system size extended to 64TB and support for
around 32 billion files per file system. About time, many people are probably
saying.
Another about time feature is the migration away from Java to HTML5 in
the management GUI. The new interface looks much more elegant and
refined, but then it should be; other vendors have been doing this for years.
EMC has also extended the management platform into the public cloud with
the release of CloudIQ, a monitoring and management dashboard. Other
new features include native VVOL support and integration of ESRS
The Unsaid
As a new customer coming to EMC, the Unity platform certainly looks
attractive. Following the Microsoft mantra that says it takes until at least
version 3 to get things right, Unity certainly corrects some of the previous
hardware issues of VNX1/2. However as with any new product
announcement, its often whats not said that is of more interest.
Specifically:
No Data Services at initial release there is no compression or deduplication to reduce data sizes. In my opinion this is a huge omission
and one that places Unity way behind other vendors in terms of cost
efficiency. Data services are apparently due later this year, but we
have to wonder what caveats there will be. Remember XtremIO
supposedly offered non-disruptive upgrades until they were disruptive.
New CLI the CLI in Unity is new and isnt compatible with navseccli,
so all those management scripts will require rewriting or at least
modification.
One-time encryption encryption is controller rather than diskbased. The decision to implement it has to be made at system
deployment time and cannot be changed afterwards e.g. cannot be
enabled or disabled.
I suspect over time we will see more issues raised as the detail of the new
platform becomes apparent.
on disk pools and reactive tiering still exists. The engine might be bigger
and theres a new fancy GUI on the dashboard, but at its heart it is the same
VNX car. Second there are no big advancements here like creating a flying
car. Unity doesnt manage virtual machines more intelligently like Tintri; it
doesnt use flash more effectively like Tegile or Nimble. Unity doesnt offer
the end to end scale and single platform support of HPE 3PAR.