Académique Documents
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Alexander
darius@dariusmalexander.com
Dariusmalexander.com
grimoirespell.com
Education
Statesboro, Ga
Development
Skills
Game
Programming
Implemented Facebook API allowing useres to share their experience with others
Created a flowing and smooth game experience by keeping assets alive between scenes, hiding the seams
Designed an obstacle and ability system that uses the main part of the screen for easier player use
Created 2 modes Single Player, and Two Players allowing flexible types of play
Single Player mode has multiple difficulty levels to suit the players needs
Implemented both banner and interstitial ads to achieve multiple opportunities for revenue
Utilized the particle system as a way to give the player feedback of the damage being dealt
A sense of unpredictability in the enemies attack patterns was created to increase battle tension
Scores are saved to allow players to easily compete against each other
Developed 5 game modes that can be mixed and matched to offer multiple ways to play
Multiple dynamic backgrounds are used as well as plain backgrounds to reduce eye strain
Only one keyboard is needed for both players as the game controls are isolated and comfortable
Utilized a combination of different yet common games to provide a unique but welcoming feel
Created a password system allowing the player to start where they left off alleviating unnecessary stress
Implemented multiple obstacles such as barriers color changing targets to increase complexity
Developed a convenient GUI that allowed the player to keep track of their special ability meter and health
Created two different scoreboards to show who survived the longest and who completed the game the fastest