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Assignment 6
November 8, 2016
1. Title: Math Explosion
2. Context: Students will create a math game during their math class.
3. Target Learners: 4th grade Collaborative Class that includes Special
Education Students
4. Subjects/Topics Covered: Students will be taught how to use the game
design program. Students will be able to create a math game based on the
standards already taught. They will be able to choose which standard they
would like to focus on.
5. Learning Objectives and Standards:
7.5 hours.
7. Game Design Task: The students will design a math game using
GameMaker. They are going to create a game with a storyline that has a
problem and a solution. Students are going to add math content to their
game. Day 1: Students are going to play two different games and
answer questions based on what they see and what they liked about the
game. Students will be placed in threes to think about a math standard
and a game that they would like to create. Their game has to have a
storyline with a problem and a solution. Students are going to complete
a graphic organizer. Once the students have completed their graphic
organizer, the teacher is going to introduce GameMaker. The students
will work through the tutorial of GameMaker and learn how to create a
game. Day 2: Students are going to begin creating their game. The
teacher will demonstrate how to find images and sound for their games.
Students are going to begin creating their math game and the teacher
will circulate around the room to monitor and answer questions. Day 3:
Students will begin to add walls and change the background of their
games. Students will also create objects and adding actions. Teacher will
demonstrate how to do this on GameMaker, step-by step instructions.
Teacher will walk around the classroom and monitor students selections
and answer questions. Day 4: Students will continue to complete their
game design. The teacher is going to give the students an evaluation
sheet. The evaluation sheet will allow for the students to check their
game design to make sure that they have everything needed for a class
GameMaker Studio
Link
Yoyogames.com/gamemaker
Description
Justification
a math standard and a game that they would like to create. Their
game has to have a storyline with a problem and a solution. Students
are going to complete a graphic organizer. Once the students have
completed their graphic organizer, the teacher is going to introduce
GameMaker. The students will work through the tutorial of
GameMaker and learn how to create a game.
Day 2, Thursday, 1.5 hours: Students are going to begin creating
their game. The teacher will demonstrate how to find images and
sound for their games. Students are going to begin creating their
math game and the teacher will circulate around the room to monitor
and answer questions.
Day 3, Tuesday, 1.5 hours: Students will begin to add walls and
change the background of their games. Teacher will demonstrate how
to do this on GameMaker, step-by step instructions. Teacher will walk
around the classroom and monitor students selections and answer
questions.
Day 4, Thursday, 1.5 hours: Students will continue to complete
their game design. The teacher is going to give the students an
evaluation sheet. The evaluation sheet will allow for the students to
check their game design to make sure that they have everything
needed for a class grade. Student need to complete their game by
end of class.
Day 5, Tuesday, 1.5 hours: Students are going to present their
games to the class. Students will then have time to try-out the other
groups games.
12. Evaluation: Students will be evaluated by a rubric. They will be graded
on creativity, storyline, pictures, sound, overall look of the game, and
collaboration.
13. Expected Learning
Learning Outcomes
Outcomes
&
Learning Outcomes
Knowledg After completing the game design
task, students should have the basic
e
knowledge of what should be included
in game design and the characteristics
it needs to be appealing to students
their age. d
Skills
Methods
for
Measuring