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Animator / Artist
aarielhall.com | 4257801779 | aariel.hall@gmail.com
PROGRAMS EXPERIENCE
Maya 3D Animator/ The Good Mood Creators - Nov. 2012 to Dec. 2016
3DS Max Animation, cinematic direction, modeling, rigging, skinning, and video editing.
Created models for playable characters according to concept designs and feedback.
Photoshop Researched and implemented new rigging methods for characters including bipedal and
Premiere quadrupedal creatures with unique player mechanics.
After Effects Generated animations for characters and environment props according to developer
Flash specifications.
Led development of game cinematics and intricate boss battle animations to ensure
ZBrush coordination and timely delivery to meet deadlines.
Unity Assisted team at the end of production by taking on additional responsibilities for
storyboarding and editing videos for game trailers and promotional videos.
Contract 3D Animator/ Disney Interactive Media Group - June 2012 to Nov. 2012
SKILLS Character animation, animation cleanup, and asset creation.
2D/3D Animation Assisted 2D to 3D transition of Club Penguin by creating animations to storyboard specs
Illustration while keeping to the animation style guide.
Rigging Improved teammate animations by assisting in clean up work to ensure clear keyframes,
silhouette, and flowing animation.
Modeling
Texturing Art Intern/ Jackson Maynard - Jan. 2012 to May 2012
Storyboarding Item design, 2D asset creation, and UI art.
Video Editing Created necessary 2D assets and UI art by generating concepts and refining to completion
based on feedback.
ADDITIONAL PROJECTS
Deity/ Double++ Games - 2012
Rigging and animation.
Contributed rigs and animation to assist in success of Deity which went on to win the Indie
Propeller Awards grand prize and be in the PAX 10.
EDUCATION
Bachelor of Fine Arts in Production Animation
DigiPen Institute of Technology
Graduated with honors in May 2012.