Académique Documents
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W3-CURR-GLOBAL-2.0
1
Pro|ENGINEER Wildfire 3
Written by
Tim Brotherhood
Conditions of use
Acknowledgements
Feedback
tbrotherhood@ptc.com
Product code
PTC www.ptc.com
To ensure these materials are of the highest quality, users are asked to
report errors to the author.
Suggestions for improvements and other activities are welcome.
PTC-CURR-GLOBAL-2.0
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Pro|ENGINEER Wildfire 3
Contents
Introduction ......................................................................................................................................... 6
History ................................................................................................................................................ 6
Software ............................................................................................................................................. 7
Curriculum........................................................................................................................................... 9
Where the PTC curriculum fits into schools............................................................................................... 9
Structure.............................................................................................................................................. 9
Localisation ....................................................................................................................................... 10
Teachers notes .................................................................................................................................. 10
Contents............................................................................................................................................ 13
Introduction ....................................................................................................................................... 14
Freedom to design and fail! ............................................................................................................. 14
Prior knowledge, understanding and skills............................................................................................. 15
Module aims and objectives ................................................................................................................ 15
Session one What is Design.............................................................................................................. 16
Session two How good is it? ............................................................................................................. 21
Session three Old and new ............................................................................................................... 29
Follow-on activities ............................................................................................................................. 32
Sports drink bottle Teachers notes ..................................................................................................... 38
Contents............................................................................................................................................ 39
Introduction ....................................................................................................................................... 41
How Sports bottle fits in ...................................................................................................................... 42
Outline plan of module ....................................................................................................................... 43
Prior knowledge, understanding and skills............................................................................................. 46
Session one (of twelve x 1 hour)........................................................................................................... 48
Session two (of twelve x 1 hour)........................................................................................................... 50
Session three -.................................................................................................................................... 52
Session four ....................................................................................................................................... 54
Session five ....................................................................................................................................... 56
Session six Own bottle shape............................................................................................................ 58
Session Seven NC/RP bottle ............................................................................................................. 60
Session eight ..................................................................................................................................... 62
Session nine Engineering drawing ..................................................................................................... 64
Session ten Finishing bottle prototype ................................................................................................. 66
Session eleven Preparation for presentation ........................................................................................ 68
Session twelve Electronic presentations............................................................................................... 70
Cam operated toy Teacher notes ....................................................................................................... 72
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Pro|ENGINEER Wildfire 3
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Pro|ENGINEER Wildfire 3
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Pro|ENGINEER Wildfire 3
Introduction
The PTC DesignQuest Global Education Programme
provides industry leading engineering software and
curriculum available to schools colleges and
universities around the world.
There is severe shortage of engineers and scientists in
most developed countries around the world. PTC has
been at the forefront of addressing this for more than
ten years through its global education programme.
PTC is addressing the shortage of engineers
History
Ten years ago PTC approached the British
Government offering 3D parametric modelling
software free to schools.
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Pro|ENGINEER Wildfire 3
Software
The software PTC makes available to schools is provided free or
at heavily subsidised prices.
Where a charge is made this only partially covers the cost of
the third party modules PTC pays a royalty to include in its
software.
It does this as an investment in the engineers of the future.
Pro|ENGINEER Wildfire 4
Schools Edition
Fully featured 3D parametric modelling software includes;
modelling, assemblies, drawings, animations, kinematic
analysis, sheet metal, mechanical assembly, mechanism
dynamics, advanced renderings and more
Pro|ENGINEER is available in: Insert languages
A free bonus for teachers attending training is
Pro|CONCEPT, With this easy to use 2D/3D digital
sketchbook students can quickly capture their best thinking.
Daniel Pledger D&T teacher
Simon Langton Grammar School for Boys
Pro|ENGINEER Wildfire 4
Schools Advanced Edition
All the features in Schools Edition plus; advanced surfacing,
finite element analysis, behavioural modelling, design
optimization and full CNC.
Due to third party royalties there is a nominal cost for Schools
Advanced Edition Refer to the localisation guide for your
country or contact schools@ptc.com stating the country where
you are located.
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Pro|ENGINEER Wildfire 3
Windchill
Today's challenging global environment demands effective
collaboration. With Windchill ProjectLink, students can
securely harness the talents and energy of an entire team,
inside or outside of the school firewall.
Through a virtual workspace, Windchill ProjectLink provides
access to the right product development and project
management information at the right time, keeping the team
aligned, on-track, and moving forward.
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Pro|ENGINEER Wildfire 3
Curriculum
The PTC Curriculum is a comprehensive course in design engineering. It has been carefully structured for
secondary schools with the flexibility to be used in a number of ways.
Written in English, the curriculum is available in all regions of the world and includes; a detailed teachers
guide, comprehensive student booklets and mapping to national STEM subject requirements for England,
Scotland and North America.
Is FREE to schools!
Structure
The PTC DesignQuest middle school course comprises six modules carefully chosen to provide a wide range
of experiences for students.
them to the history of design, major design periods and the subskills of designing. The module draws together some of the best
design education materials.
Sports drink bottle This is a product design activity and teaches students how to use
Pro|ENGINEER to model a bottle and cap using extrude and
revolve features. It also considers manufacturing techniques in
school.
Cam toy This module introduces students to the mechanism module in the free
Schools Edition of Pro|ENGINEER. The context of a small cam
operated automata.
F1 in schools F/R type These two tutorials show students how to model cars for either of the
two F1 in schools formulae.
Starchaser rocket Bottom-up Starchaser is a UK company designing rockets for space tourism
and this module shows how to construct a solid rocket motor
powered model. Using the Schools Advanced Edition of
Pro|ENGINEER the model can be flown and a chart of altitude
against time plotted automatically.
Periscope This activity introduces students to the sheet metal module in the
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Pro|ENGINEER Wildfire 3
Localisation
The PTC DesignQuest curriculum is already localised for England and the United Stated of America.
These separate documents are available to teachers when they attend official training. The localisation
documents include:
A description of the design and engineering curricula for that country or region and how the PTC
DesignQuest Curriculum can deliver complete design, engineering and technology courses and make
significant contributions to science and mathematics.
Mapping and/or sequencing to the national standards for all STEM subjects in the region
Teachers notes
The following sections contain detailed teachers notes for each of the modules
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Pro|ENGINEER Wildfire 3
Young Foresight
Introduction to design
W3-SE-L1-000 -2.0
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Pro|ENGINEER Wildfire 3
Conditions of use
Acknowledgements
Feedback
tbrotherhood@ptc.com
Product code
PTC www.ptc.com
To ensure these materials are of the highest quality, users are asked
to report errors to the author.
Suggestions for improvements and other activities are welcome.
W3-SE-L1-000 -2.0
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Pro|ENGINEER Wildfire 3
Contents
Introduction to design Teachers guide ............................................................................................... 11
Contents............................................................................................................................................ 13
Introduction ....................................................................................................................................... 14
Freedom to design and fail! ............................................................................................................. 14
Prior knowledge, understanding and skills............................................................................................. 15
Module aims and objectives ................................................................................................................ 15
Session one What is Design.............................................................................................................. 16
Sequence ....................................................................................................................................... 16
Session plan ................................................................................................................................... 17
Homework thinking outside the box ................................................................................................ 20
Session two How good is it? ............................................................................................................. 21
Sequence ....................................................................................................................................... 21
Session plan ................................................................................................................................... 24
Session three Old and new ............................................................................................................... 29
Sequence ....................................................................................................................................... 29
Session plan ................................................................................................................................... 31
Follow-on activities ............................................................................................................................. 32
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Introduction to design
Introduction
This unit of work is the introductory module in the PTC DesignQuest curriculum for middle school age
children.
The sessions that follow are designed to provide school students with a brief introduction to design as a
structured process. The outcome will be a better knowledge and understanding of the processes of designing
and experience generating design ideas of their own.
Three classroom sessions are planned each one lasting 60 - 70 minutes and focussing on:
1. What is design? short activities to focus students on idea generation
2. How good is it? techniques for comparing and evaluating existing designs
3. Old and new Dip a toe into designs styles from the last century then do some blue-sky thinking for
the next century based on the latest cutting edge technology.
Student
Comprehension
Open ended
challenge
Challenge
Divergent
Question
Generate
alternative
ideas
Refine,
test,
evaluate
Support
Convergent
Select and
develop
Intervene
Application
Make
Enable
Question
Evaluate
Celebrate
Teacher
Reproduced with permission from David Barlex, Young Foresight.
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Introduction to design
Teaching
Aware of design and the way designers work through
structured tasks and use a variety of strategies.
Questioning is one of the most important strategies for
teachers supporting students when designing. Providing a
direct answer to a students question can often narrow their
vision or constrain their thinking. Using phrases beginning
with Have you thought of.?, What would happen
if.? or Is there an alternative.? Can be the best way
to extend students thinking.
Students should:
Understand the term designer.
Be ware that designers help create new
products.
That design has a major impact on the
choices consumers make.
Be able to organise their work area and work
safely.
Understand:
the development of new materials, manufacturing processes and technologies can provide the catalyst
for new designs and in some cases major changes in styles.
Be able to:
generate simple design ideas that borrow features from a chosen period or style;
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Introduction to design
Aim
During this activity students will be made aware of the difference between drawing and designing and begin
to generate ideas of their own.
Objectives
By the end of this activity students will:
Be aware
Of the importance of sketching as a method of recording ideas and communicating these to others.
That developing new designs involves risk with the chance of failure.
Understand
Be able to
Sketch their ideas with annotations to explain their thinking and how the design functions
Sequence
Task one Design a toaster
The purpose of this task is to highlight the difference between drawing and designing. Experience shows that
almost 100% of students will sketch a conventional two slot box with lever on one end. Although their
drawings will vary considerably, ranging from simple 2D elevations to a realistic pictorial view the concepts or
designs will be very similar.
Note: Fine line pens are used to emphasise the importance of recording all ideas and thoughts. At an early
stage in their designing students should be encouraged to keep a design sketch book in the same way that
Leonardo da Vinci and most modern designers record their ideas.
Two questions should start the debrief; What are the similarities between the students designs and What
differences are there between them? The differences will be largely cosmetic.
Ask the question Did you draw what you thought a toaster should look like or design a new toaster that does
not yet exist? The conclusion will be they drew a toaster.
Before starting task two, ask the class to suggest what features of a toaster could be changed. List the
suggestions on the board recording all offerings. They might include; colour, shape, number of slots, position
of slots, opening flaps, swinging lid, hinged lid, free-standing/wall-mounted, etc
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Introduction to design
Session plan
Teaching
Able to sketch in 2D and 3D pictorial.
Prior to session
On arrival
Starter
Class
5 min
Task one
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Learning
Ability to draw from observation 2D and
3D pictorial.
Students line up outside classroom quietly
ready to enter room.
Students enter room in an orderly
fashion, seated quietly, ready for session.
Students listen to introduction.
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Introduction to design
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
Attentive
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Introduction to design
innovative.
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Dismiss class
Leave quetly.
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Introduction to design
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Introduction to design
Objectives
By the end of this activity students will:
Be aware
that product evaluation is a key technique used in product design and development;
Understand
how product evaluation provides vital information to inform subsequent product development;
that product evaluation may be based on a number of criteria including measurable standards, feelings or
opinions;
that product evaluation takes place at many different stages in the development of a new product or
system.
Be able to
Sequence
Task one Homework review
Students should bring to class their nonsense
designs.
In pairs they carry out the product evaluation
using the Pro-form from their student booklet.
The review of students nonsense designs is an opportunity to pick out some of the best ideas and highlight
unusual features.
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Introduction to design
If it does not emerge naturally, highlight that normal values of aiming for something that would work well are
turned upside-down.
Their Design Toolkit for teachers was featured in three articles for the TEP News & Views Magazine.
www.tep.org.uk
The three articles are printed at the end of this section for your background reading.
For this activity to work it is important that students have a collection of real objects to try-out and evaluate.
Nut crackers were chosen for a number of reasons;
It should be relatively easy to gather together a collection of different nutcrackers by asking colleagues
or students to bring them to school. House clearance shops are another useful source of nutcrackers.
Nuts are available for most of the year so testing can be carried out easily.
Aim to provide six different types of nutcracker with duplicates for the most common types that may be selected
as the reference set. This will avoid a bottleneck at the start of the task.
Once the reference set has been established, the initial judgement students make is a direct comparison
between the next example and the reference set. Faces are used to show better the same worse. The
completed example shows alternative methods of comparing, gathering opinion and recording results.
One other feature worth highlighting here is the mnemonic CAF QUE. Devised by Kevin Jones, an education
consultant and former design & technology teacher, this is now used extensively in schools as an aide-memoir
starting point for the key criteria to apply when evaluating products. Many schools create a poster to remind
students.
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Introduction to design
Background information
The resources provided for this activity are printed in full in the student booklet and used with the kind
permission of David Prest, Director of the Designing and Making Centre.
www.designingandmakingcentre.co.uk
These are just a small part of a major resource pack created to help schools teach students about the
background to design and the processes and values designers use when creating new products.
Students should study the three sheets carefully to gain understanding and awareness of innovative designs.
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Introduction to design
Products that changed the way we think/work (sheet 1) These examples show the close
relationship between new designs and styles and advances in materials, technology and manufacturing
processes.
Products that changed the way we think/work (sheet 2) Examples of iconic products and the
way designs evolve in response to technological developments and market demands.
Pushing the boundaries This highlights the risky nature of innovation. After the initial flash of
inspiration, major leaps in design have to be worked out using theory, experimentation, testing and sometimes
a little guesswork! The risks involved in innovative designs are greater than normal but the rewards can also
be much greater.
True innovation contrasts with the re-design of conventional products that can draw on years, decades or even
centuries of experience.
Session plan
Teaching
Prior to session
On arrival
Learning
Take role-call/register.
Task one
introduction
Class
5 min
Task one
Plenary
Class
10 mins
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Introduction to design
the reverse sense in this example.
Highlight the opposite sense of the
Will it work value criteria.
Task two
Introduction
Class
5 minutes
Task two
Reference set/
Criteria
Pairs
10 minutes
Task two
Evaluation
Pairs
15 minutes
Task two
Summary
Class
5 minutes
Listen to introduction
From experience suggest purpose of
nutcrackers going beyond the functional.
Listen to introduction
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Introduction to design
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Introduction to design
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Introduction to design
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Introduction to design
Objectives
By the end of this activity students will:
Be aware
of one of the latest technologies that is likely to have a major impact on our lives.
Understand
Be able to
generate a design of their own that borrows design cues from a design style;
Sequence
Task one Homework review
A brief discussion at the start of the session reviews student responses to this task. The examples students
selected themselves will provide the teacher with an insight into what they consider are revolutionary products.
Where time allows, a useful extension activity would be researching when the technology students have
chosen was invented.
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Introduction to design
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Introduction to design
Session plan
Teaching
Task two - Computers to view the
presentation and web site.
Prior to session
Learning
Completed session one and the
homework task Nonsense design.
On arrival
Task one
Homework review
Class
10 minutes
Task two
Celebrating the past
Introduction
Class
5 mins
Listen to introduction
Task two
Plenary
Class
5 minutes
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Introduction to design
description.
Listen to explanation.
Task two
Visions of the future
Groups of 5
15 minutes
Task two
Plenary
Class
5 minutes
Group together
Brainstorm ideas based on video.
Scribes illustrate the ideas suggested
by group members.
Follow-on activities
This module was developed as the first unit of work in the PTC DesignQuest middle school design & technology
curriculum.
The complete middle school curriculum includes the following modules:
1. Introduction to Design
2. Sports Drink Bottle
3. Cam toy
4. Starchaser rocket bottom-up
5. Complete list from Windchill
All of these include comprehensive student booklets and teachers notes that include curriculum plans, schemes
of work, aims & objectives and detailed lesson plans. Where science and maths principles are used the
A complimentary high school engineering curriculum provides a complete and progressive design engineering
curriculum fully integrating Pro|ENGINEER the industry standard in 3D modelling CAD software.
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Introduction to design
Both PTC DesignQuest curriculum and the Schools Edition of Pro|ENGINEER are free to schools that send a
teacher on official training. For more details go to:
www.ptc.com/schools
D:\PTCData\AA ProE\AA Curriculum\00-02a Middle School Course\02 Intro to design - Teachers' notes.doc
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WF3M-SE-L1-001-1.3
Conditions of use Copying and use of these materials is authorised only in the
schools, colleges and universities of teachers who are
authorised to teach Pro|ENGINEER in the classroom.
Acknowledgements
Feedback In order to ensure these materials are of the highest quality,
users are asked to report errors to the author.
tbrotherhood@ptc.com
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Contents
Contents............................................................................................................................................ 40
Introduction ....................................................................................................................................... 41
How Sports bottle fits in ...................................................................................................................... 42
Outline plan of module ....................................................................................................................... 43
Introduction .................................................................................................................................... 44
Prior knowledge, understanding and skills.......................................................................................... 46
Useful resources for this activity include: ............................................................................................ 47
Session one ....................................................................................................................................... 48
Session two ....................................................................................................................................... 50
Session three ..................................................................................................................................... 52
Session four ....................................................................................................................................... 54
Session five ....................................................................................................................................... 56
Session six......................................................................................................................................... 58
Session Seven .................................................................................................................................... 60
Session eight ..................................................................................................................................... 62
Session nine ...................................................................................................................................... 64
Session ten ........................................................................................................................................ 66
Session eleven ................................................................................................................................... 68
Session twelve.................................................................................................................................... 70
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Introduction
This tutorial and teacher resource has been produced by PTC in support of the PTC DesignQuest education
programme.
This module has a product design focus with the outcome students creating a
new design of plastic bottle for people taking part in sports.
In order to complete the design, students will be taught and learn about the
following:
Opinions are split whether the models students create need to work
or whether a non functioning prototype is sufficient. Most important
is the overall balance of the course. Non working prototypes should
always be balanced by functioning systems and products.
Image of RP Bottle
Best of all is to aim for a finished prototype that looks and feels like a
marketed product that is also fully functioning. With the increased
availability of low cost mechanical and electronic modules this is now much
easier to achieve.
Aim:
Students are taught how to use Pro|ENGINEER to model the body and cap of this bottle, assemble the parts
and then produce an engineering drawing.
With this knowledge, skills and understanding students are challenged to create a sports drink bottle of their
Wherever possible students should have the opportunity to make and test their designs. In this example
students designs can be manufactured using computer numerically controlled (CNC) machining & vacuum
forming or rapid prototyping (RP).
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Learning objectives
By the end of the computer modelling sessions pupils should:
Be aware:
Understand:
The principles of 3D parametric solid modelling including part creation, assembly and drawing using
Pro/ENGINEER
How 3D solid modelling software be used to refine designs including parts and assemblies.
Be able to:
Create 3D solid model components from internal sketches using extrusions and revolves
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Pro/ENGINEER Wildfire 3
Week one
1
2
Lessons (1 hr)
Design
Bottle
production
methods
Science
Extrude
bottle body
Product
analysis
Manufacture
Homework
Week two
3
4
Research
existing
designs
Week three
5
6
Finish bottle
Start cap
Week four
7
8
Own bottle
shape
Model
finishing
Process
diagram of
features
Final design
Start
e-folio
Expansion of
solids/liquids
Volume - mass/weight
Week six
11
12
Drawing
NC/ RP
body/cap
CNC v RP
Design
ideas
Finish cap
& assembly
Week five
9
10
Final
finishing
Complete
e-folio
Pupils
present
their
designs
Peer/
teacher
assess
Health &
Nutrition
ICT
Modelling
Communication
Key: Design
Science
Pro/ENGINEER
Homework
Mathematics
ICT
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Making
Presenting information
Presentation
PTC 2006
Pro/ENGINEER Wildfire 3
Introduction
The Sports Drink bottle tutorial introduces Students to the skills and techniques needed to develop design ideas
within Pro/ENGINEER Wildfire 3.0.
During these tutorials users will learn how to create parts and assemblies within Pro|ENGINEER Wildfire 3.0,
and explore the D&T activities that are involved in the product design process
This tutorial and teacher resource has been produced by PTC and in support of the PTC Design & Technology
in Schools programme.
Pre-requisites
Pro|ENGINEER Widlfre 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition
This tutorial contains screen and menu images taken from the Schools Edition so users of other Pro|ENGINEER
Editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the
PTC D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be
changes required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER, however the user should be able to
navigate the Pro|ENGINEER Wildfire user Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle
wheel & button can improve user interaction with Pro|ENGINEER Wildfire.
Middle-click
Middle-drag
Press and hold-down the middle mouse button and move the mouse
The aim of the tutorial is to introduce students to the basic solid-modelling process and techniques used within
Pro|ENGINEER Wildfire 3.0.
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Pro/ENGINEER Wildfire 3
The students will need to create a directory under their My documents or network folder called bottle.
Sketching
References
Modelling
o Revolve
o Shell
o Extrude
o Patterning
o Parametric modifications
Assemblies
o Assembly constraints
Drawings
o Dimensioning
Modelling
Communication
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Pro/ENGINEER Wildfire 3
Working with tools, equipment, materials and components to produce quality products
Module objectives
By the end of this module students should:
Be aware:
o
Understand:
o
The principles of 3D parametric solid modelling including part creation, assembly and drawing
using Pro/ENGINEER
How 3D solid modelling software be used to refine designs including parts and assemblies.
Be able to:
o
Create 3D solid model components from internal sketches using extrusions and revolves
Teaching
The teacher should be confident using
Pro/ENGINEER to create simple extruded/revolved
components from internal sketches, pattern features
and create assemblies.
In order to support students when they have
problems the teacher should also be comfortable
interrogating the model browser and editing profile
sketches.
Everyone leading or supporting this project should
work through the tutorial.
Students should:
Understand design briefs, the need for: detailed
design specification, planning and rigorous
evaluation.
Have experience of foam modelling.
Be aware of design for self (y7).
Have a basic knowledge of materials and making
skills of cutting, joining and finishing.
Be able to organise own work area and work safely.
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Pro/ENGINEER Wildfire 3
http://www.standards.dfes.gov.uk/keystage3/respub/design/foreword/
http://www.designandmakingcentre.co.uk/curriculum/designing.asp?cat=designing+pack
http://www.onevision.co.uk/default.asp?id=1061
http://www.theavanti.com/LoewyCoke.html
http://en.wikipedia.org/wiki/Coca-Cola
Directory of design
consultants
Centre for Sustainable
Design
AME Design Consultants
Hyphen product design
Technology Student
Injection moulding company
Protomold
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http://www.designdirectory.co.uk/ind.htm
http://www.cfsd.org.uk/journal/
http://www.ame-design.co.uk/?gclid=CJzCgfzQlIgCFSbAJAoda3npOw
http://www.hyphendesign.com/?referrer=google_ad
http://www.technologystudent.com/equip1/blowm1.htm
http://www.protomold.com/Default.aspx?Redirect=true
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Pro/ENGINEER Wildfire 3
Session one
Focus: Bottle production methods
Aim:
Students will learn about the different bottle production methods concentrating on thermo plastic polymer
materials and blow moulding. They will need to combine this understanding with early capability with
Pro/ENGINEER when designing and detailing their own bottle design later in the module.
Learning objectives:
By the end of this session students should:
Be aware:
that plastic drinks bottles may be made from different types of plastic;
Understand:
Be able to:
Sequence
Prior to this module gather a collection of empty plastic bottles made from a wide range of materials.
This session introduces the design challenge then teaches students about the materials used to make plastic
bottles and the production methods that make them. This will help inform students designing later in the
module.
With the increased emphasis on recycling, many
homes now have information cards with a key
showing the symbols moulded into bottles, which
material the bottle is made from and whether it can
be recycled. Your local community may have an
office or department with further information.
You should focus on the manufacturing process/materials and the limitations these impose on the shape.
Introduce the module including the challenge by making links to health and well-being. Make explicit the
connections with sport and food technology who could be designing the drink to go in the bottle making sure it
is healthy, nutritious and provides an energy boost.
Session plan
Teaching
Prior to session
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Learning
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Pro/ENGINEER Wildfire 3
students
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
Homework: Students are asked to research existing bottle designs for sports drinks and draw annotated
pictorial sketches of at least three. They should bring examples in for next session.
PTC www.ptc.com
page 49 of 150
Pro/ENGINEER Wildfire 3
Session two
Focus: Product analysis
Aim:
Develop a clear understanding of existing sports drink bottles how they function, their shape, method of
manufacture and the information displayed on the outside.
Learning objectives:
By the end of the session students should:
Be aware:
o
of the different shapes of bottle and how this can be linked to a specific company.
Understand:
o
how the shape of plastic bottles is limited by the blow moulding manufacturing process.
Be able to:
o
suggest shapes that might appeal to the user and can be manufactured.
Sequence
This session engages the students in product analysis techniques to help students gain a clear understanding of
the range of sports drinks bottles, their materials, design, closure, holding, etc.
Useful resources to help with teaching and learning aspects of design can be found at:
http://www.standards.dfes.gov.uk/keystage3/respub/design/foreword/
Designing posters
http://www.designandmakingcentre.co.uk/curriculum/designing.asp?cat=designing+pack
Session plan
Teaching
Learning
Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
PTC www.ptc.com
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Pro/ENGINEER Wildfire 3
Class
5 mins
Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
PTC www.ptc.com
page 51 of 150
Pro/ENGINEER Wildfire 3
Session three
Focus Pro|ENGINEER modelling
Aim:
In this session students will learn about the Pro/ENGINEER graphical user interface (GUI) and be taught how
to create the body of a sports drink bottle.
Learning objectives:
By the end of this session students should:
Sequence
Session plan
Session details
Teaching
Homework Collect responses from
week one task Product analysis
existing sports drink bottles.
Prior to session
Learning
Awareness about the range of
existing bottle products
On arrival
Starter 5 min
Demo - 10 mins
PTC www.ptc.com
page 52 of 150
Pro/ENGINEER Wildfire 3
Set working directory, start extrusion
feature, sketch base profile and
complete initial extrusion. Teacher
models techniques and procedures to
externalise the concepts for students. If
possible move students away from PCs
or lock using network management
software.
Demo - 10 mins
Support as before
Indiv - 15 mins
5 mins - Plenary
Homework
Students generate design ideas based on their understanding of the extrude and revolve features in
Pro|ENGINEER.
PTC www.ptc.com
page 53 of 150
Pro/ENGINEER Wildfire 3
Session four
Focus: Comparison of CNC and RP
Aim:
In this session students will be introduced to computer controlled manufacturing processes including high
speed machining and rapid prototyping. Ideally by visiting a modern high-tech company or through
video/web based resources.
Learning objectives:
By the end of this session students should:
Be aware of applications for CNC and RP and the role they can play in shortening the time from
design to manufacture
Understand the way CNC machining works and the limitations the process has on the shapes that can
be made.
This session aims to give students a good understanding of modern Computer Aided Manufacture and is best
done by visiting a commercial site to see both CNC machining and rapid prototyping. Bureaus are
increasingly common often located at technology parks linked to universities and colleges.
A PowerPoint presentation is available that explains the difference between CNC and RP.
In addition, there are lots of useful resources on the web including:
http://www.cc.utah.edu/~asn8200/rapid.html
http://www.mcp-group.com/rpt/
http://www.boxford.co.uk/boxford/
http://www.emachineshop.com/
Sequence
Session plan
Teaching
Learning
Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
PTC www.ptc.com
page 54 of 150
Pro/ENGINEER Wildfire 3
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
PTC www.ptc.com
page 55 of 150
Pro/ENGINEER Wildfire 3
Session five
Focus - Pro|ENGINEER modelling
Aim:
In this session students build on the experience of revolving the handle void and are taught how to revolve the
cap with patterned ridges around the edge and a snap fit lip inside.
Learning objectives:
By the end of this session students should:
Be aware solids can be created using the revolve feature and features can be patterned
Understand the concepts underlying solid creation using sketch based features.
Sequence
Session plan
Session details
Prior to session
On arrival
Starter 5 min
Teaching
Homework Collect responses from
week three task Design ideas.
Indiv - 15 mins
PTC www.ptc.com
Learning
page 56 of 150
Pro/ENGINEER Wildfire 3
Save and close bottle
Start new part
Demo - 10 mins
5 mins - Plenary
Homework
Students use their understanding of Pro/ENGINEER, existing bottle designs and bottle manufacturing processes
to design their own sports drink bottle that can be manufactured in school.
PTC www.ptc.com
page 57 of 150
Pro/ENGINEER Wildfire 3
Session six
Focus - Pro|ENGINEER modelling own bottle shape
Aim:
In this session students build on the Pro/ENGINEER skills they have learned to model their own bottle design
on computer.
Learning objectives:
By the end of this session students should:
Be more aware of the possibilities and limitations of modelling 3D shapes using Pro/ENGINEER.
Be able to combine 3D sketch based features to create a simple bottle shape of their own design.
Sequence
During this session students use the techniques they have learned in Pro/ENGINEER to model their own design
for a sports drink bottle.
Students should have the opportunity to see the designs of other students and share the highs and lows inherent
in learning new software.
Session plan
Teaching
Learning
Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
Task three
Groups
PTC www.ptc.com
page 58 of 150
Pro/ENGINEER Wildfire 3
5 mins
Individual
10 minutes
Plenary
Class
5 mins
PTC www.ptc.com
page 59 of 150
Pro/ENGINEER Wildfire 3
Session Seven
Focus Manufacture
Aim:
Students will use the available CNC machining or rapid prototyping equipment to manufacture the shape of
their bottle.
Learning objectives:
Be aware of downstream production techniques including vacuum forming, casting, moulding, etc.
Be able to use CNC/RP equipment under close supervision to create their own bottle design.
Focus:
The format for this session depends entirely on the type and quantity of manufacturing equipment the school
has and the level of technical support available. An absolute minimum provision would be a small 3D
engraver/mill used to produce a design in two halves that are then joined together. Schools should consider
downstream manufacturing processes like vacuum forming for prototyping designs.
Sequence
Session plan
Teaching
Learning
Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
PTC www.ptc.com
page 60 of 150
Pro/ENGINEER Wildfire 3
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
Homework
complete a Modelling steps form explaining the sequence of feature creation for their own design of sports
drink bottle.
PTC www.ptc.com
page 61 of 150
Pro/ENGINEER Wildfire 3
Session eight
Focus: Pro|ENGINEER assembly
In this session students are introduced to the assembly tools in Pro/ENGINEER combining the bottle and cap.
Learning objectives:
By the end of this session students should:
be aware how 3D parametric solid modelling software can create multi-part assemblies
Understand the principles of assembly in Pro/ENGINEER and the tools and procedures to accomplish
this.
Be able to assemble components using insert, mate and align constraints in Pro/ENGINEER.
Sequence
Session plan
Session details
Prior to session
Learning
Teaching
Homework Collect responses from
week three task Final design.
Start Pro/ENGINEER and load
completed assembly.
On arrival
Starter 5 min
Demo - 10 mins
PTC www.ptc.com
page 62 of 150
Pro/ENGINEER Wildfire 3
Indiv - 15 mins
Demo 10 min
Support as before
Instruct students to save cap.
Starting assembly distinguish between
this and part file. Show adding
component and fixing in position. Add
cap and create assembly constraints.
Demo degrees of freedom of movement
using kinematics.
Indiv - 15 min
PTC www.ptc.com
page 63 of 150
Pro/ENGINEER Wildfire 3
Session nine
Focus - Engineering drawing
Aim:
In this session students are taught how to use Pro/ENGINEER to create an engineering drawing for their bottle
design.
Learning objectives:
By the end of this session students should:
Understand how technical drawings are used for quality control, assembly and operation of products.
Be able to use Pro/ENGINEER to create an orthographic drawing of their bottle including a pictorial
view.
Sequence
Session plan
Session details
Prior to session
Teaching
Part and assembly files for the bottle
and cap should be available in the
students user area.
Start Pro/E with the completed assembly
loaded
Learning
Completed the preceding part creation
and assembly tasks.
Able to access the Pro/ENGINEER
bottle parts and assembly.
On arrival
Starter 5 min
Demo - 10 min
Indiv 15 min
PTC www.ptc.com
Support as before.
page 64 of 150
Pro/ENGINEER Wildfire 3
Demo 10 min
Plenary - 5 min
Support as before.
Homework
Students begin collating all their information into an e-presentation.
PTC www.ptc.com
page 65 of 150
Pro/ENGINEER Wildfire 3
Session ten
Focus Finishing bottle prototype
Aim:
Students will use this session in the workshop to finely finish the surface of their prototype bottle and apply
information/ surface designs.
Learning objectives:
By the end of this session students should:
Be aware of:
o
Understand:
o
Be able to:
o
Sequence
Some students may need time during this session to complete the finishing of their foam CNC models in a
workshop.
You must make sure you are very clear about the health & safety implications for working with foam and take
all necessary precautions to keep yourself and others safe and healthy.
Many will be putting together their presentations ready to deliver during the next session.
Session plan
Teaching
Learning
Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
PTC www.ptc.com
page 66 of 150
Pro/ENGINEER Wildfire 3
Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
Homework
Students complete their e-presentation for delivery in the final session.
PTC www.ptc.com
page 67 of 150
Pro/ENGINEER Wildfire 3
Session eleven
Focus Preparation for presentation
Aim:
During this session students will have time to finish collating and formatting their electronic presentations
describing their designs to the rest of the group.
Learning objectives:
By the end of this session students should:
Be aware:
o
of presentation techniques.
Understand:
o
Be able to:
o
use electronic presentation software to tell the story of their designing and making
Sequence
Session plan
Teaching
Learning
Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
PTC www.ptc.com
page 68 of 150
Pro/ENGINEER Wildfire 3
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
PTC www.ptc.com
page 69 of 150
Pro/ENGINEER Wildfire 3
Session twelve
Focus Electronic presentations
Aim:
During this session students will have time to deliver their presentations describing their designs to the rest of
the group.
Learning objectives:
By the end of this session students should:
Be aware:
o
of presentation techniques.
Understand:
o
Be able to:
o
Sequence
Session plan
Teaching
Learning
Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
PTC www.ptc.com
page 70 of 150
Pro/ENGINEER Wildfire 3
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins
PTC www.ptc.com
page 71 of 150
Pro/ENGINEER Wildfire 3
PTC www.ptc.com
Pro/ENGINEER Wildfire 3
Conditions of use Copying and use of these materials is authorised only in the
schools colleges and universities of teachers who are
authorised to teach Pro/ENGINEER in the classroom.
All other use is prohibited unless written permission is
obtained from the copyright holder.
tbrotherhood@ptc.com
PTC www.ptc.com
page 73 of 150
Pro/ENGINEER Wildfire 3
Contents
Cam operated toy Teacher notes ....................................................................................................... 72
Pro|ENGINEER Wildfire 3.0 Schools & Schools Advanced Edition......................................................... 72
Contents............................................................................................................................................ 74
Design & Technology Year 7 scheme of work ....................................... Error! Bookmark not defined.
QCA 7E Activity week: Promotional item - Cam mechanism .............................................................. 75
Homework tasks................................................................................................................................. 77
Teachers notes .................................................................................................................................. 78
Introduction ....................................................................................................................................... 78
Pre-requisites .................................................................................................................................. 79
Abbreviations and terminology ......................................................................................................... 79
Installation and setup....................................................................................................................... 80
Pro|ENGINEER functionality in this project ....................................................................................... 80
Prior knowledge, understanding and skills............................................................................................. 81
Useful resources for this activity include: ............................................................................................ 81
Session one Product analysis and design ............................................................................................ 81
Session two Cam mechanism assembly - workshop.............................................................................. 82
Session three Assembly of parts - CAD ............................................................................................... 82
Session four Other cam shapes ......................................................................................................... 84
Session five - Mechanism connections and kinematic movement............................................................... 84
Session six Own design.................................................................................................................... 86
Session seven New CAD component.................................................................................................. 86
Session eight Own CAD design......................................................................................................... 87
Session nine Final assembly .............................................................................................................. 88
Session ten Final assembly and testing ............................................................................................... 89
Session eleven New part creation...................................................................................................... 89
Session twelve Student presentations .................................................................................................. 91
What you have learned ................................................................................................................... 91
PTC www.ptc.com
page 74 of 150
Pro/ENGINEER Wildfire 3
PTC www.ptc.com
page 75 of 150
Pro/ENGINEER Wildfire 3
Week one
1
2
Lessons (1 hr)
Design
Science
Pro/E
frame
assembly
Product
analysis
Assemble
cam
mechanism
Manufacture
Homework
Design
analysis &
develop
Week three
5
6
Week four
7
8
Connection
cam link &
kinetic
movement
Try other
cam shapes
Design
ideas
New
component
Final design
Week five
9
10
Final
Assembly
Make pupil
design
Week six
11
12
Extension/
consolidate
Final
assembly
& testing
Create own
design part
Start
e-folio
Analytical
sketches
Forces - vectors
Complete
e-folio
Pupils
present
their
designs
Peer/
teacher
assess
???
Rotation/displacement graphs
Mathematics
ICT
Week two
3
4
Modelling
???
Key: Design
Science
Pro/ENGINEER
Homework
Mathematics
ICT
page 76 of 150
PTC 2006
Communication
Making
Presentation
Presenting information
Pro/ENGINEER Wildfire 3
Homework tasks
Session 1 -
Pro/DESKTOP black box mechanisms with prompts for analysis of input v output (Home use of Pro/DESKTOP).
Session 3 -
Session 5 -
Students complete final design sketches and detailed specification using template provided.
Session 7 -
Analyse existing products - Record sketches/comments on template with diagrams of common objects and prompts for analysis.
Session 9 -
Students create first draft of PowerPoint presentation on their design using template provided. Mobile note taker loan available for recording design
sketches.
Session 11 -
Note: The module plans that follow provide outlines, aims and objectives for all sessions. In addition, detailed lesson plans are included for sessions where
Pro/ENGINEER activities are the main focus.
page 77 of 150
PTC 2006
Pro|ENGINEER Wildfire 3
Cam mechanism
Teachers notes
Introduction
This module is based on a project that is very popular in schools. It addresses the planning problem of squeezing a quart
into a pint pot by replacing some of the hand tool skills with teaching students how to how to use Pro|ENGINEER.
From a kit of parts supplied, students make a working mechanism while researching and designing their own component.
In parallel lessons students are taught how to use Pro|ENGINEER to model the mechanism including kinematic operation.
By the end of the module, students have working virtual and physical models enabling them to compare and contrast the
two methods of visualising and refining their ideas.
Unless you have extra time you will need to take out existing activities to make
room.
Remember the eleven year old students of today will start work in 5-10 years!
What design and manufacturing equipment will they be using?
Without being able to see into the future a good starting point is to look for
techniques you currently teach that are already obsolete in modern design
studios and manufacturing companies.
The reduction in time for making would free sufficient time to teach the
Pro|ENGINEER skills that students use to design their own model to go on top
of the mechanism.
Aim:
Teach students how to make real and virtual models of a simple mechanical toy and contrast
modelling methods.
Objectives:
By the end of the module students should:
Be aware of:
PTC www.ptc.com
page 78 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Understand:
how 3D solid modelling software be used to refine designs including parts, assemblies and
mechanisms.
Be able to:
Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition
This tutorial contains screen and menu images taken from the Schools Edition so Users of other Pro/ENGINEER Editions may
notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the PTC D&T
programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be changes required in terms of
view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the User should be able to navigate
the Pro/ENGINEER Wildfire User Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle wheel & button
can improve User interaction with Pro|ENGINEER Wildfire.
Right-click
Right-hold
PTC www.ptc.com
page 79 of 150
Pro|ENGINEER Wildfire 3
Middle-click
Middle-click-drag
Cam mechanism
Press and release the middle mouse button
Press and hold-down the middle mouse button and move the mouse
Sample files
Students must also be able to access the library files. These can be downloaded from the PTC Education Programme
Windchill Project Link web site. Teachers will be given access to this site by their trainer. The Library files should be copied
into the working directory on your PC or network area.
Students should be instructed to create a directory under their documents/network user area called Cam_mechanism and
copy the tutorial files into it before starting.
Adding components
Assembly constraints
Mechanisms
Cam connection
Kinematic movement
Sketching
References
Modelling
Revolve
Shell
Extrude
PTC www.ptc.com
page 80 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Patterning
Teaching
Students should:
www.technologystudent.com
www.focuseducational.co.uk
www.cabaret.co.uk
Flying pig!
http://www.flying-pig.co.uk/
Learning objectives
By the end of this module students should:
Be aware of:
Understand:
Be able to:
evaluate existing products to identify the mechanism and how this is used to create
movement in the design.
PTC www.ptc.com
page 81 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Homework
Pro/DESKTOP black box mechanisms with prompts for analysis of input v output.
Resources can be downloaded from Teachernet http://www.teachernet.gov.uk/supportpack/module.aspx?t=2&s=5&y=&p=&m=18605
Learning objectives
By the end of this session students should:
Be aware of:
Understand:
Be able to:
evaluate existing products to identify the mechanism and how this is used to create
movement in the design.
Learning objectives:
By the end of this module students should:
Be aware of
Understand
how using 3D modelling software can help designers and engineers try out ideas and refine
the detailed design of products
PTC www.ptc.com
page 82 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Be able to
Teaching
Prior to module
Starter 5 min
Demo - 10 mins
Demo - 5 mins
Support as before
Indiv - 15 mins
10 mins - Plenary
page 83 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
assembly of the basic mechanism.
Homework
Provide answer/marking sheet for - Draw orthographic views of their design using a template with mechanism in place and
outline for their component.
Learning objectives:
By the end of this module students should:
Be aware:
Understand:
Be able to:
choose a cam shape that will create the most appropriate movement for your design
Learning objectives:
By the end of this module students should:
Be aware of
kinematic motion simulation in Pro/ENGINEER and how it is used to test and demonstrate
mechanisms.
Understand
the concepts behind mechanical connections including, types of connection and degrees of
freedom each affords.
the concepts behind kinematic motion, in particular the lack of physical properties including
collision detection, forces, inertia, friction, etc.
Be able to
PTC www.ptc.com
page 84 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Module details
Prior to module
Learning
Teaching
Homework collect student designs for
part to go on top of mechanism.
Starter 10 min
Indiv - 15 min
Hand in HW
Indiv 10 min
Plenary - 5 min
Homework
Students complete final design sketches and detailed specification using template provided.
PTC www.ptc.com
page 85 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Learning objectives:
By the end of this module students should:
Be aware of:
Understand:
Be able to:
use Pro/ENGINEER to assemble and link their own parts to the cam mechanism.
Learning objectives:
By the end of this module students should:
Be aware of:
Understand:
Be able to:
use sketching and editing tools to create a valid profile suitable for extrusion.
Module details
Prior to module
On arrival
Learning
Teaching
Collect homework Final design for
component to go on cam mechanism
Instruct students to start Pro/ENGINEER
and set working directory.
PTC www.ptc.com
page 86 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
disadvantages. Warn of quiz at end of
module.
(Loughborough University Christmas
decoration models are very useful to
demonstrate concept.)
Demo 10 min
Indiv - 15 min
Indiv 10 mins
Plenary - 10 min
Dismiss class.
Homework
Analyse existing products - Record sketches/comments on template with diagrams of common objects and prompts for
analysis.
Learning objectives:
By the end of this module students should:
Be aware:
PTC www.ptc.com
page 87 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Understand:
Be able to:
Learning objectives
By the end of this module students should
Be aware of:
kinematic motion simulation in Pro/ENGINEER and how it is used to test and demonstrate
mechanisms.
Understand:
the concepts behind kinematic motion, in particular the lack of physical properties including
collision detection, forces, inertia, friction, etc.
Be able to:
Module details
Prior to module
Learning
Teaching
Collect homework on analytical sketches of
mechanisms.
Demo - 5 min
Indiv 15 min
PTC www.ptc.com
page 88 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
when necessary to redirect/ reinforce.
Save assembly.
Demo 5 min
Indiv - 10 min
Plenary - 5 min
Homework
Students create first draft of PowerPoint presentation on their design using template provided. Mobile note taker loan
available for recording design sketches.
Learning objectives:
By the end of this module students should:
Be aware of:
assembly techniques, the need for adjustments to ensure efficient operation and techniques
that can improve how mechanisms work.
Understand:
what to look for when testing a mechanism and the range of changes that can be made
including; alignment, lubrication, clearance, etc.
Be able to:
PTC www.ptc.com
page 89 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Learning objectives:
By the end of this module students should:
Be aware:
Understand:
the key procedures in creating a new component and adding it to an assembly or replacing
an existing component.
Be able to:
Module details
Prior to module
On arrival
Learning
Teaching
Monitor e-folios sent as homework
Instruct students to log-in and start
Pro/ENGINEER. Take register
Starter 5 min
In pairs - 10 min
Plenary - 5 min
Homework
Students complete e-folio for presentation in final session.
PTC www.ptc.com
page 90 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Learning objectives:
By the end of this module students should:
Be aware of:
Understand:
Be able to:
Understand:
How 3D solid modelling software be used to refine designs including parts, assemblies and
mechanisms.
Be able to:
Create 3D solid model components from scratch using extrusions and internal sketches
PTC www.ptc.com
page 91 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
PTC www.ptc.com
page 92 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
CO2 dragster
W3-SE-L1-006-2.0
PTC www.ptc.com
page 93 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Conditions of use Copying and use of these materials is authorised only in the
schools colleges and universities of teachers who are
authorised to teach Pro|ENGINEER in the classroom.
All other use is prohibited unless written permission is
obtained from the copyright holder.
tbrotherhood@ptc.com
PTC www.ptc.com
page 94 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Contents
CO2 dragster car Teachers notes ...................................................................................................... 93
Pro|ENGINEER - Wildfire 3.0 ............................................................................................................ 93
Schools and Schools Advanced Edition................................................................................................. 93
Contents............................................................................................................................................ 95
QCA 7E Activity week: CO2 dragster car.......................................... Error! Bookmark not defined.
Teachers notes .................................................................................................................................. 96
Introduction .................................................................................................................................... 96
Pre-requisites ................................................................................................................................ 100
Abbreviations and terminology ....................................................................................................... 100
2
PTC www.ptc.com
page 95 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Introduction
This tutorial and teacher resource has been produced by PTC in support of the PTC Design & Technology in
Schools programme.
Standard parts for wheels, axles and CO2 cartridges are already
modelled and provided for students allowing them to concentrate
on the design and manufacture of the body.
Aim:
Within the context of a CO2 powered dragster car, this material teaches students how to use Pro|ENGINEER to
edit a balsa blank to create a car body to enter in competitions. Students create parts, assemble components,
and create technical drawings and rendered images.
PTC www.ptc.com
page 96 of 150
Pro|ENGINEER Wildfire 3
Cam mechanism
Wherever possible students should have the opportunity to make and test their designs.
Understand:
How 3D solid modelling software be used to refine designs including parts and
assemblies.
How CFD software simulates aerodynamics and can help with body design.
Be able to:
Create 3D solid model components from scratch using extrusions with internal
sketches and rounds
Carry out CFD analysis on their car design. Note: this requires Pro|ENGINEER
Schools Advanced Edition and additional software.
PTC www.ptc.com
page 97 of 150
Pro|ENGINEER Wildfire 3
CO2 Dragster
Week one
1
2
Week four
7
8
Design
ideas
Week five
9
10
Develop
MK2 design
Assembly
Finishing
Mk1 design
Test Mk1
design
CNC MK2
design
Develop
design
ideas
Start
e-folio
Friction/
wind
resistance
Experiment
to prove
design
Week six
11
12
Rendered
image
Finishing
MK2 design
Technical
drawing
Test Mk2
design
Complete
e-folio
Pupils
present
their
designs
Peer/
teacher
assess
Experiment
to prove
design
Acceleraton F=Ma
Modelling
Handling data
Key: Design
Science
www.ptc.com
Week three
5
6
CNC Mk1
design
Write up
detailed
spec'.
Mathematics
ICT
CNC
example
design
Task/ rules
analysis
Homework
Science
Properties
& own
design
Tutorial
car body
Design
Make/
testing
Week two
3
4
Pro/ENGINEER
Homework
Mathematics
ICT
Communication
Making
Presentation
Presenting information
Version 1.2
page 98 of 150
Pro|ENGINEER Wildfire 3
CO2 Dragster
Homework tasks
Session two -
Session four -
Session six -
Session eight -
Session nine -
Session nine -
Note: The session plans that follow, detail only the Pro|ENGINEER teaching and learning in the design strand of the chart above.
www.ptc.com
page 99 of 150
Pro|ENGINEER Wildfire 3
CO2 Dragster
Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition
This tutorial contains screen and menu images taken from the Schools Edition so users of other
Pro|ENGINEER Editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the
PTC D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be
changes required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the user should be able to
navigate the Pro|ENGINEER Wildfire user Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle
wheel & button can improve User interaction with Pro|ENGINEER Wildfire.
Right-click
Right-hold
Middle-click
Middle-click-drag
Students should create a directory under their documents/network user area called CO2 dragster
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Sample files
Your students will need sample files to carry out this activity. Instruct your students to copy these files into their
own working area.
Axle.prt
Car_assy.asm.1
(Pro_standards) A3_FORMAT.frm
Car_04.asm.1
Car_assy_sim.asm.2
BALSA.jpg
Extrude_04.prt.1
Balsa_wood.mat
Body_01.prt
Front_axle_assy.asm.2
Body_extrude.prt
Rear_axle_assy.asm.2
Body_extrude_02.prt
Wheel_front.prt.3
Body_extrude_sim.prt
Wheel_front_sim.prt.3
Bright_white.scn
Wheel_rear.prt.3
Car_03.asm.1
Wheel_rear_sim.prt.1
Assemblies
o Adding components
o Assembly constraints
o Kinematic movement
Sketching
o 2D geometry creation & modification
o Circles, lines, centrelines, trimming.
o References
o Geometric & dimensional constraints
o Weak, strong & locked dimensions
o Linear and angular dimensional constraints
o Equal radius and tangent geometric constraints
Part modelling
o Extrude
o Direct features - Round
o Parametric modifications
Assembly
o Starting an assembly
o Adding parts
o Creating assembly constraints
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Pro|ENGINEER Wildfire 3
CO2 Dragster
o Kinematic movement
Rendering
o Apply materials to parts.
o Load a scene
o Set up rooms
o Adjust lighting
o Render final scene
Technical drawing
o Start a new drawing
o Add & modify views
o Add dimensions
Modelling
Communication
Handling data
Research,
Specifications
Generating ideas
Developing ideas
Testing
Evaluation
CAD
www.ptc.com
Assemblies
Rendering
Technical drawing
Pro|ENGINEER Wildfire 3
CO2 Dragster
Teaching
The teacher should be confident using
Pro|ENGINEER to create simple extruded
components from internal sketches and how to
create assemblies.
In order to support students when they have
problems the teacher should also be comfortable
interrogating the model tree and editing profile
sketches.
Everyone leading or supporting this project should
work through the tutorial.
Students should:
Understand design briefs, the need for detailed
design specification, planning and rigorous
evaluation.
Be aware of design for self (y7).
Have a basic knowledge of materials and making
skills of cutting, joining and finishing.
Be able to organise own work area and work safely.
http://www.f1inschools.ie/public/index.html
International F1 in Schools
http://www.f1inschools.com/
http://www.honeycomb.ie/
Learning objectives:
By the end of this session students should:
Aware of
Understand
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Pro|ENGINEER Wildfire 3
CO2 Dragster
the technical detail contained in the rules and how these relate to car performance.
Be able to
suggest car designs that comply with the rules and optimise car performance.
Learning objectives:
By the end of this session students should:
Be aware of
Understand
how 3D modelling software can help designers and engineers try out ideas and
refine the detailed design of products.
Be able to
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Teaching
Prior to session
On arrival
Starter 5 min
Show examples of block and finished
car designs in Pro/E and relate these to
balsa block and finished cars.
Demo - 10 mins
Learning
Support as before
Indiv - 15 mins
Instruct students to save work and log-off
10 mins - Plenary
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Pro|ENGINEER Wildfire 3
CO2 Dragster
correct.
Explain the next CAD session (four) will
look at physical properties of parts and
assembling the car.
Ask students to suggest which physical
properties would be useful and how easy
is it to measure these for complex
shapes.
Learning objectives:
By the end of this session students should:
Be aware of
Understand
how jigs and fixtures can reduce the setup time for machining identical parts.
and implement health and safety control measure when working with CNC machines.
the limitations of 3 axis CNC machining and how this influences designs.
Be able
under close supervision, to setup up and carry out the machining of their car body
design.
Focus:
It would be very easy for students to come up with car body designs that cannot be machined. This session
demonstrates the post processing and machining sequence during which teachers should explain limitations such
as tool diameter/tip shape, avoiding undercuts and hollows.
The principles of 3 axis machining are straightforward but post-processing a 3D model is specific to the machine
you will be using. Without knowing which machine you will be using this makes it impossible to provide a
detailed self paced tutorial for this session.
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Pro|ENGINEER Wildfire 3
CO2 Dragster
Historically schools have exported models as STL files and used post-processing software provided by the machine
tool manufacturer. This has advantages as software like Boxfords 3DGeoCAM is easy to use yet powerful
guiding users through the steps necessary to machine a design.
The Schools Advanced Edition of Pro|ENGINEER comes with full NC machining capability and using this has
many advantages. The resulting CNC code is associated with the model. This means once you have defined the
cutting paths any changes to the design will be passed down to the NC software automatically regenerating the
CNC codes for the new shape.
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Learning objectives:
By the end of this session students should:
Be aware that
Understand
Be able to:
Focus:
This session teaches students how to apply material properties and textures to their designs. This enables
Pro|ENGINEER to perfume a range of measurements including surface area, volume, mass and C of G. With this
information the body shape can be analysed and modifications suggested. The rest of the session is spent editing
the shape to refine the design.
Teaching
Make sure balsa properties and texture
files are copied into the material
library accessible to students.
Prior to session
Learning
Competence and awareness built
up through previous sessions.
Clear understanding of competition
rules and students own specification
for their car.
Basic understanding of density,
surface area, mass, volume.
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
On arrival
Starter 5 min
Demo - 10 mins
Demo - 10 mins
Suggest modifications.
5 mins - Plenary
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Pro|ENGINEER Wildfire 3
CO2 Dragster
Learning objectives:
By the end of this session students should:
Be aware
Understand
how component parts are brought together using assembly and/or mechanism
constraints to form an assembly
Be able to
Lesson details
Prior to session
Learning
Teaching
Homework collect student designs for
their car body.
Starter 5 min
Hand in HW
Indiv - 10 min
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Pro|ENGINEER Wildfire 3
CO2 Dragster
Recap + complete
10 min
Plenary - 5 min
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Pro|ENGINEER Wildfire 3
CO2 Dragster
Learning objectives:
By the end of this session students should:
Be aware of
finishing techniques and how they contribute to better performance through improved
aerodynamics.
Understand
the concepts behind surface finishing and the need to preserve the designed shape
by minimising surface preparation.
how fillers, abrasive paper and paints can be used to produce a smooth flat surface
on timber.
Be able to
work safely when sanding their car body and applying surface finishes.
achieve a finished car body that closely matches the design intent with a high
standard of finish.
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Compliance with competition rules including; dimensions, mass, wheel visibility, etc.
Track testing.
Learning objectives:
By the end of this session students should:
Be aware
how CFD software can be used as a virtual wind tunnel to test the aerodynamic
efficiency of 3D computer models.
Understand
the link between testing, analysis and improving designs in the light of testing.
Be able to
set-up and carry out track tests on their designs using scientific method to control
variables and record results.
use the measurement tools in Pro|ENGINEER to analyse designs for compliance with
competition rules.
interpret the results of testing and formulate suggested improvements based on the
results and an understanding of the competition rules.
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Learning objectives:
By the end of this session students should:
Be aware
of the ease with which Pro|ENGINEER designs can be modified to produce design
variations on an initial design.
how the results of testing and an understanding of the competition rules and vehicle
efficiency are combined to suggest design improvements.
Understand
how to interpret the results of testing and use this to suggest design improvements.
Be able to
edit the model tree for their car design, make changes and update the model.
Lesson details
Prior to session
Teaching
Where possible arrange for a student
mentor to support.
Pro/E running on teacher computer with
finished car body on screen
Learning
Knowledge/skills and
understanding gained during
previous sessions.
The results of testing and ideas for
design improvements.
On arrival
Starter 5 min
Listen to introduction.
Indiv 25 min
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Pro|ENGINEER Wildfire 3
CO2 Dragster
Save assembly.
Class intervention - 5
min
Indiv 20 min
Plenary - 5 min
Learning objectives:
By the end of this session students should:
Be aware
Understand
Understand the concepts behind surface finishing and the need to preserve the
designed shape by minimising surface preparation.
how technical drawings are used for quality control, assembly and operation of
products.
Be able to
Be able to work safely when sanding their car body and applying surface finishes.
Be able to achieve a finished car body that closely matches the design intent with a
high standard of finish use Pro|ENGINEER to create your own design of car body.
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Learning objectives:
By the end of this session students should:
Be aware of
Understand
the basic concepts behind creating rendered images from models and assemblies.
the key concepts and procedures in creating high quality photo-realistic rendered
images of their designs.
Know how
Be able to
create a rendered image of their design using a scene provided for them.
Lesson details
Learning
Teaching
Prior to session
On arrival
Starter 5 min
www.ptc.com
Hand in HW
Pro|ENGINEER Wildfire 3
Indiv - 10 min
Recap/demo 10 min
Indiv 15 min
Recap + complete
10 min
Plenary - 5 min
CO2 Dragster
Compliance with competition rules including; dimensions, mass, wheel visibility, etc.
Track testing.
Learning objectives:
By the end of this session students should:
Be aware
how CFD software can be used as a virtual wind tunnel to test the aerodynamic
efficiency of 3D computer models.
Understand
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Be able to
set-up and carry out track tests on their designs using scientific method to control
variables and record results.
interpret the results of testing and formulate suggested improvements based on the
results and an understanding of the competition rules.
Homework
Students should complete their e-presentation ready for delivery next session.
Learning objectives:
By the end of this session students should:
Be aware of
the range of design, testing and manufacture used by students in their class.
Understand
there are many different ways of meeting a set of design requirements and that
compromises are required to balance often conflicting requirements.
Be able to
present their design ideas, development and manufacture through a projected e-folio.
Understand:
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
How 3D solid modelling software be used to refine designs including parts and
assemblies.
How CFD software simulates aerodynamics and can help with body design.
Be able to:
Create 3D solid model components from scratch using extrusions with internal
sketches and rounds
Carry out CFD analysis on their car design. Note: this requires Pro|ENGINEER
Schools Advanced Edition and additional software.
Extension activities
These are suggestions for activities that will extend the knowledge skills and understanding planned into this
module.
Design Challenges
Pro|ENGINEER tutorials
Additional tutorials that extend the techniques introduced here include:
Technique
Tutorial
Cam toy
Wind Sculpture
RP Car
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Starchaser rocket
W3-SEwww.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Conditions of use Copying and use of these materials is authorised only in the
schools colleges and universities of teachers who are
authorised to teach Pro|ENGINEER in the classroom.
All other use is prohibited unless written permission is
obtained from the copyright holder.
Acknowledgements Starchaser
Proofing Trialing
tbrotherhood@ptc.com
Product code
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Contents
Starchaser rocket Teachers notes .................................................................................................... 120
Pro|ENGINEER - Wildfire 3.0 .......................................................................................................... 120
Schools and Schools Advanced Edition............................................................................................... 120
Contents.......................................................................................................................................... 122
Introduction ..................................................................................................................................... 123
How the Starchaser rocket fits in ........................................................................................................ 123
Teachers notes ................................................................................................................................ 126
Introduction .................................................................................................................................. 126
Pre-requisites ................................................................................................................................ 126
2
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Introduction
How the Starchaser rocket fits in
The PTC DesignQuest Global
Curriculum for schools has these
modules for middle and high schools
with more being developed.
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
www.ptc.com
Pro|ENGINEER Wildfire 3
CO2 Dragster
Homework tasks
Session two Session four -
Session six -
Session eight -
Session nine -
Session nine -
Note: The session plans that follow, detail only the Pro|ENGINEER teaching and learning in the design strand of the chart above.
www.ptc.com
Pro|ENGINEER Wildfire 3
Teachers notes
Introduction
Module Aim
Understand:
Be able to:
Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition
This tutorial contains screen and menu images taken from the Schools Edition so users of other
Pro|ENGINEER Editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the
PTC D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be
changes required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the user should be able to
navigate the Pro|ENGINEER Wildfire user Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle
wheel & button can improve User interaction with Pro|ENGINEER Wildfire.
www.ptc.com
Pro|ENGINEER Wildfire 3
Right-click
Right-hold
Middle-click
Middle-click-drag
Sample files
Your students will need sample files to carry out this activity. Instruct your students to copy these files into their
own working area.
Assemblies
o
Sketching
o
Part modelling
o
Assembly
o
Rendering
o
Technical drawing
o
Modelling
Communication
www.ptc.com
Pro|ENGINEER Wildfire 3
Handling data
Research,
Specifications
Generating ideas
Developing ideas
Testing
Evaluation
CAD
o
Learning
Learning objectives:
By the end of this session students should:
Aware of
Understand
www.ptc.com
Pro|ENGINEER Wildfire 3
Be able to
Learning objectives:
By the end of this session students should:
Be aware of
Understand
Be able to
Teaching
Learning
Prior to session
On arrival
Starter 5 min
Demo - 10 mins
Indiv -15 mins
Demo - 5 mins
Indiv - 15 mins
10 mins - Plenary
D:\PTCData\AA ProE\AA Curriculum\01-05 Starchaser rocket - bottom up\Starchaser rocket - Teachers' notes.doc
www.ptc.com
Pro|ENGINEER Wildfire 3
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Pro|ENGINEER - Wildfire 3.0
Periscope
W3-SE-L1-1.3-0003
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
tbrotherhood@ptc.com
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Contents
Periscope ........................................................................................................................................ 131
Pro|ENGINEER - Wildfire 3.0 Schools and Schools Advanced Edition................................. 131
Contents.......................................................................................................................................... 133
Design & Technology Year 8 scheme of work ....................................... Error! Bookmark not defined.
QCA 8E(ii) Producing batches Periscope promotion ........................................................................ 137
Design context .................................................................................. Error! Bookmark not defined.
Science links................................................................................................................................. 139
Maths links ................................................................................................................................... 139
Pro/ENGINEER - Wildfire 3.0 Schools and Schools Advanced Edition ... Error! Bookmark not
defined.
Prior knowledge, understanding and skills........................................................................................... 140
Useful resources for this activity include: .......................................................................................... 140
Session one (of twelve x 1 hour)......................................................................................................... 140
Session three ***............................................................................................................................. 142
Session five ***............................................................................................................................... 144
Session seven .................................................................................................................................. 145
Session nine .................................................................................................................................... 147
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Design
Week one
1
2
Case part
creation
Science
Manufacture
Homework
Sheet
metal
Research
science of
periscopes
Applications of
periscopes
Light - reflection
Week four
7
8
Add glue
tabs
Technical
drawing
Week five
9
10
Plot net +
surface
design
e-folio Periscope
principles
Surface
design
Product
analysis optical toys
Rendered
image
Finalise
surface
design
Week six
11
12
Final
assembly
& testing
Continue
with e-folio
Complete
e-folio
Pupils
present
their
designs
Peer/
teacher
assess
Optical
illusions
Light - reflection
Modelling
Key: Design
Science
www.ptc.com
Week three
5
6
Analysis
light path
and angles
Research
periscope
applications
Mathematics
ICT
Week two
3
4
Pro/ENGINEER
Homework
Mathematics
ICT
Making
Communication
Presentation
Presenting information
Pro|ENGINEER Wildfire 3
Periscope
Homework tasks
Session 1 -
Research where periscopes have been used three web links are provided, expect at least two other sources.
Session 3
Research the science of periscopes expect light travels in straight lines, reflection, angles of reflection are equal.
Session 5 -
Students produce design sketches to promote a chosen client on the external surfaces of the periscope. Template net provided.
Session 7 -
Students start creating an e-presentation explaining the principles and applications of periscopes.
Session 9 -
Students further develop their e-folio to include creation and development of their net.
Session 11 -
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Aim:
Within the context of a promotional cardboard periscope, this material teaches
students how to use Pro|ENGINEER for component creation, conversion to a
net, technical drawing and assembly. An introduction to rendering is also
covered.
Wherever possible students should have the opportunity to make and test their
designs.
Learning objectives
By the end of the computer modelling sessions pupils should:
Be aware:
the principles of 3D parametric solid modelling, assembly and sheet metal conversion using
Pro|ENGINEER
how 3D solid modelling software can be used to refine designs including parts, assemblies and
nets.
Be able to:
create 3D solid model components from scratch using extrusions, internal sketches and shells.
assemble components using assembly constraints.
create photo-realistic rendered images using Pro|ENGINEER
Introduction
This Periscope project introduces students to the skills and techniques needed to visualise design ideas within
Pro|ENGINEER Wildfire 3.0.
During these tutorials users will learn how to create parts, assemblies and convert hollow shapes into flat nets within
Pro|ENGINEER Wildfire 3.0 and explore the D&T activities that are involved in the product design process.
This tutorial and teacher resource has been produced by PTC and in support of the PTC Design & Technology in
Schools programme.
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition
This tutorial contains screen and menu images taken from the Schools Edition so users of other Pro|ENGINEER
editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the PTC
D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be changes
required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the User should be able to
navigate the Pro|ENGINEER Wildfire User Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle wheel &
button can improve User interaction with Pro|ENGINEER Wildfire.
Right-click
Right-hold
Middle-click
Middle-click-drag
Students should create a directory under their documents/network user area called Periscope.
Setup
This tutorial is intended for secondary schools introducing Pro|ENGINEER, Wildfire 3. It assumes you have one of
the school versions of the software installed as well as the Schools metric/ISO Configuration/Template files
and library parts for these activities.
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Sketching
o 2D geometry creation & modification
o Circles, lines, trimming.
o References
o Geometric & dimensional constraints
o Weak, strong & Locked dimensions
o Linear and angular dimensional constraints
Modelling
o Shell
o Extrude
Sheet metal
o Ripping a shelled shape
o Adding glue tabs
Assemblies
o Adding components
o Assembly constraints
Photo-realistic rendering
o Rendered image
Drawing
Science links
The periscope used as the focus for this activity relies on the science of light and in particular:
Maths links
Mathematical concepts that are applied in this project and can be reinforced during the module include:
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Understanding angles
Measuring and drawing angles
Principle of nets
Relationship between surface area and volume of simple solids
Expand section to explain e.g math revision guide
Teaching
Students should:
www.d&tonline.org (check)
From Gaynor
Search UK NC
Learning objectives:
By the end of this session students should:
Understand:
Pro|ENGINEER Wildfire 3
Periscope
Know how:
Pro|ENGINEER can create 3D how parts can be created in the context of an existing
assembly.
be able to:
create sketches and extrudes to create a hollow box containing the two mirrors
Learning
Teaching
Starter 5 min
Demo - 10 mins
Recap 5 mins
Demo - 5 mins
Indiv - 10 mins
www.ptc.com
Pro|ENGINEER Wildfire 3
10 mins - Plenary
Periscope
Refer to posters (+ projected) on extrusion
to Reinforce principles of sketching,
extrusion and shell. Using Q+A check,
correct and reinforce understanding of
students.
Learning objectives:
By the end of this session students should:
Understand:
Know how:
Be able to:
Session three
Focus: Sheet metal conversion of box to net
In this session students are taught how to use the sheet metal module in Pro|ENGINEER Schools Advanced Edition
to convert the periscope box into a flat net.
Session details
Learning
Teaching
Homework Collect responses from week
one task Periscope research.
Prior to session
www.ptc.com
Pro|ENGINEER Wildfire 3
On arrival
Demo - 5 mins
Periscope
Register instruct students to log-on and
start Pro|ENGINEER. Eyes and ears
front.
Support as before
Students save
Indiv - 10 mins
Using (projected) poster on sheet metal,
explain sheet metal will create these using
two different methods; unfold solid and in
next CAD session adding surfaces.
Demo - 10 mins
Demo - 5 mins
Support as before
Indiv - 10 mins
5 mins - Plenary
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Learning objectives:
By the end of this session students should:
Understand:
Know how:
computer controlled cutters create scored and cut lines in soft sheet materials.
Be able to:
Session five
Focus: Adding glue tabs to net
Students are taught how to complete the net by adding tabs to the basic shape using the sheet metal tools in
Pro|ENGINEER. At the end of the session students should have a completed net ready to be printed at the end of
the next session.
Prior to session
Learning
Teaching
Session details
Collect HW
Starter 5 min
Demo - 10 min
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
relief.
Indiv - 15 min
Demo - 5 min
Plenary - 10 min
Learning objectives:
By the end of this session students should:
Understand:
Know how:
computer controlled cutters create scored and cut lines in soft sheet materials.
Be able to:
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Session seven
Focus: Technical drawing of net
Students are taught how to use Pro|ENGINEER to create a technical drawing of their net. In other sessions this can
be printed out (with graphics if the school has these facilities) prior to making up the net and making their periscope.
Session details
Prior to session
Learning
Teaching
Homework collect student designs for
surface design.
Collect HW
Starter 5 min
Pro|ENGINEER Wildfire 3
Periscope
student CADCAM mentor if available
Demo - 10 min
Indiv 10 min
Plenary - 5 min
Learning objectives:
By the end of this session students should:
Understand:
Know how:
computer controlled cutters create scored and cut lines in soft sheet materials.
Be able to:
Session nine
Focus: Rendered image of periscope
Students assemble their part onto the cam mechanism. The movement is then simulated on screen using kinematic
motion.
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Prior to session
Learning
Teaching
Session details
Collect HW
Starter 5 min
Demo - 10 min
Demo 10 min
Plenary - 5 min
Pro|ENGINEER Wildfire 3
Periscope
final rendering(s) and digital photos of
actual model.
Learning objectives:
By the end of this session students should:
Understand:
Know how:
computer controlled cutters create scored and cut lines in soft sheet materials.
Be able to:
Learning objectives:
By the end of this session students should:
Understand:
Know how:
computer controlled cutters create scored and cut lines in soft sheet materials.
Be able to:
www.ptc.com
Pro|ENGINEER Wildfire 3
Periscope
Learning objectives:
By the end of this session students should:
Understand:
Know how:
computer controlled cutters create scored and cut lines in soft sheet materials.
Be able to:
www.ptc.com