Vous êtes sur la page 1sur 150

Introduction to engineering design

Middle school STEM curriculum


Teachers guide

Intro to engineering design

PTC DesignQuest Education Programme

W3-CURR-GLOBAL-2.0
1

Pro|ENGINEER Wildfire 3

Written by
Tim Brotherhood

Introduction to engineering design

These materials are 2008, Parametric Technology Corporation (PTC)


and acknowledged sources.
All rights reserved under copyright laws of the United Kingdom, United
States and other countries.
PTC, the PTC Logo, Pro|ENGINEER, Pro|DESKTOP, Wildfire, Windchill,
and all PTC product names and logos are trademarks or registered
trademarks of PTC and/or its subsidiaries in the United States and in other
countries.

Conditions of use

Copying and use of these materials is authorised only in the schools


colleges and universities of teachers who are authorised to teach
Pro|ENGINEER and Windchill in the classroom.
All other use is prohibited unless written permission is obtained from the
copyright holder.

Acknowledgements

Proofing and comments


Trialing materials -

Feedback
tbrotherhood@ptc.com
Product code

PTC www.ptc.com

To ensure these materials are of the highest quality, users are asked to
report errors to the author.
Suggestions for improvements and other activities are welcome.
PTC-CURR-GLOBAL-2.0

page 2 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Contents
Introduction ......................................................................................................................................... 6
History ................................................................................................................................................ 6
Software ............................................................................................................................................. 7
Curriculum........................................................................................................................................... 9
Where the PTC curriculum fits into schools............................................................................................... 9
Structure.............................................................................................................................................. 9
Localisation ....................................................................................................................................... 10
Teachers notes .................................................................................................................................. 10
Contents............................................................................................................................................ 13
Introduction ....................................................................................................................................... 14
Freedom to design and fail! ............................................................................................................. 14
Prior knowledge, understanding and skills............................................................................................. 15
Module aims and objectives ................................................................................................................ 15
Session one What is Design.............................................................................................................. 16
Session two How good is it? ............................................................................................................. 21
Session three Old and new ............................................................................................................... 29
Follow-on activities ............................................................................................................................. 32
Sports drink bottle Teachers notes ..................................................................................................... 38
Contents............................................................................................................................................ 39
Introduction ....................................................................................................................................... 41
How Sports bottle fits in ...................................................................................................................... 42
Outline plan of module ....................................................................................................................... 43
Prior knowledge, understanding and skills............................................................................................. 46
Session one (of twelve x 1 hour)........................................................................................................... 48
Session two (of twelve x 1 hour)........................................................................................................... 50
Session three -.................................................................................................................................... 52
Session four ....................................................................................................................................... 54
Session five ....................................................................................................................................... 56
Session six Own bottle shape............................................................................................................ 58
Session Seven NC/RP bottle ............................................................................................................. 60
Session eight ..................................................................................................................................... 62
Session nine Engineering drawing ..................................................................................................... 64
Session ten Finishing bottle prototype ................................................................................................. 66
Session eleven Preparation for presentation ........................................................................................ 68
Session twelve Electronic presentations............................................................................................... 70
Cam operated toy Teacher notes ....................................................................................................... 72

PTC www.ptc.com

page 3 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Pro|ENGINEER Wildfire 3.0 Schools & Schools Advanced Edition......................................................... 72


Contents............................................................................................................................................ 74
How the Cam toy fits in....................................................................................................................... 75
Homework tasks................................................................................................................................. 77
Teachers notes .................................................................................................................................. 78
Introduction ....................................................................................................................................... 78
Prior knowledge, understanding and skills............................................................................................. 81
Session one Product analysis and design ............................................................................................ 81
Session two Cam mechanism assembly - workshop.............................................................................. 82
Session three Assembly of parts - CAD ............................................................................................... 82
Session four Other cam shapes ......................................................................................................... 84
Session five - Mechanism connections and kinematic movement............................................................... 84
Session six Own design.................................................................................................................... 86
Session seven New CAD component.................................................................................................. 86
Session eight Own CAD design......................................................................................................... 87
Session nine Final assembly .............................................................................................................. 88
Session ten Final assembly and testing ............................................................................................... 89
Session eleven New part creation...................................................................................................... 89
Session twelve Student presentations .................................................................................................. 91
Contents............................................................................................................................................ 95
Introduction ....................................................................................................................................... 96
How F1 in schools fits in ..................................................................................................................... 97
Prior knowledge, understanding and skills........................................................................................... 103
Lesson one (of twelve x 1 hour) .......................................................................................................... 103
Lesson two Car body Pro/ENGINEER............................................................................................ 104
Lesson three CNC machining .......................................................................................................... 106
Lesson four Part properties + Own design......................................................................................... 108
Lesson five - Assembly ....................................................................................................................... 109
Lesson six Finishing first design........................................................................................................ 112
Lesson seven Testing first design ...................................................................................................... 113
Lesson eight Refine own design ....................................................................................................... 114
Lesson nine Finishing design ........................................................................................................... 115
Lesson ten Rendered image............................................................................................................. 116
Lesson eleven Testing modified design.............................................................................................. 117
Lesson twelve Presentations ............................................................................................................. 118
Contents.......................................................................................................................................... 122
Introduction ..................................................................................................................................... 123

PTC www.ptc.com

page 4 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

How the Starchaser rocket fits in ........................................................................................................ 123


Teachers notes ................................................................................................................................ 126
Prior knowledge, understanding and skills........................................................................................... 128
Lesson one (of twelve x 1 hour) .......................................................................................................... 128
Lesson two Car body Pro/ENGINEER............................................................................................ 129
Periscope ........................................................................................................................................ 131
Pro|ENGINEER - Wildfire 3.0 Schools Edition and Schools Advanced Edition ..................................... 131
Contents.......................................................................................................................................... 133
How Periscope fits in ........................................................................................................................ 134
Session outline Gantt chart ................................................................................................................ 135
Periscope Teachers Notes .............................................................................................................. 137
Prior knowledge, understanding and skills........................................................................................... 140
Session one (of twelve x 1 hour)......................................................................................................... 140
Session two Construct and test persicopes ........................................................................................ 142
Session three ................................................................................................................................... 142
Session four Light experiments ......................................................................................................... 144
Session five ..................................................................................................................................... 144
Session six Surface design .............................................................................................................. 145
Session seven .................................................................................................................................. 146
Session eight Print/make/test periscope ........................................................................................... 147
Session nine .................................................................................................................................... 147
Session ten Final assembly and testing ............................................................................................. 149
Session eleven Product analysis - Optical.......................................................................................... 149
Session twelve Student presentations ................................................................................................ 150

PTC www.ptc.com

page 5 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Introduction
The PTC DesignQuest Global Education Programme
provides industry leading engineering software and
curriculum available to schools colleges and
universities around the world.
There is severe shortage of engineers and scientists in
most developed countries around the world. PTC has
been at the forefront of addressing this for more than
ten years through its global education programme.
PTC is addressing the shortage of engineers

History
Ten years ago PTC approached the British
Government offering 3D parametric modelling
software free to schools.

This was accepted on condition teachers


attended training to learn how to use the
software and how to teach using this cutting
edge new technology.

The scheme was an overnight success with


over 10,000 teachers trained in over 80% of
schools in England.
PTC has been supporting education for over 10 years

Since the introduction of PTC software in


England, the education programme has
spread around the globe.

Since the launch of Pro|ENGINEER


schools in these regions are now using
the industry standard parametric 3D
modeller.
PTCs DesignQuest Education Programme is Global

PTC www.ptc.com

page 6 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Software
The software PTC makes available to schools is provided free or
at heavily subsidised prices.
Where a charge is made this only partially covers the cost of
the third party modules PTC pays a royalty to include in its
software.
It does this as an investment in the engineers of the future.

PTC subsidies every seat of


software in schools.

Pro|ENGINEER Wildfire 4
Schools Edition
Fully featured 3D parametric modelling software includes;
modelling, assemblies, drawings, animations, kinematic
analysis, sheet metal, mechanical assembly, mechanism
dynamics, advanced renderings and more
Pro|ENGINEER is available in: Insert languages
A free bonus for teachers attending training is
Pro|CONCEPT, With this easy to use 2D/3D digital
sketchbook students can quickly capture their best thinking.
Daniel Pledger D&T teacher
Simon Langton Grammar School for Boys

Pro|ENGINEER Wildfire 4
Schools Advanced Edition
All the features in Schools Edition plus; advanced surfacing,
finite element analysis, behavioural modelling, design
optimization and full CNC.
Due to third party royalties there is a nominal cost for Schools
Advanced Edition Refer to the localisation guide for your
country or contact schools@ptc.com stating the country where
you are located.

Mike Cargill Assistant Headteacher


South Hunsley Engineering College

PTC www.ptc.com

page 7 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Mathcad 14 - Academic Edition


PTCs engineering calculations software is an excellent tool for
any course that uses mathematics. Today, engineering
calculations are in great demand by companies for a multitude
of reasons, especially for capturing and reusing their
intellectual property. Mathcad is easy to use and broadly
applicable across disciplines, plus it encourages collaboration
among teachers and students. Students learn by applying
Mathcad to experiment, investigate, and simulate, as well as
document their mathematical work. In addition, Mathcad can
be completely integrated with CAD software; the parameters
and dimensions from Pro/ENGINEER models can be passed
back to Mathcad for analysis of the design.

Windchill
Today's challenging global environment demands effective
collaboration. With Windchill ProjectLink, students can
securely harness the talents and energy of an entire team,
inside or outside of the school firewall.
Through a virtual workspace, Windchill ProjectLink provides
access to the right product development and project
management information at the right time, keeping the team
aligned, on-track, and moving forward.

PTC www.ptc.com

page 8 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Curriculum
The PTC Curriculum is a comprehensive course in design engineering. It has been carefully structured for
secondary schools with the flexibility to be used in a number of ways.
Written in English, the curriculum is available in all regions of the world and includes; a detailed teachers
guide, comprehensive student booklets and mapping to national STEM subject requirements for England,
Scotland and North America.

Where the PTC curriculum fits into schools


The PTC DesignQuest curriculum

Is FREE to schools!

Provides an opportunity to modernise existing design and engineering courses;

Supports key aspects of discrete science and mathematics courses;

Is a complete course for discrete design, technology or engineering;

Is a complete course for cross curricular delivery of engineering.

Structure
The PTC DesignQuest middle school course comprises six modules carefully chosen to provide a wide range
of experiences for students.

Introduction to design This module encourages students to be inventive and introduces

them to the history of design, major design periods and the subskills of designing. The module draws together some of the best
design education materials.

Sports drink bottle This is a product design activity and teaches students how to use
Pro|ENGINEER to model a bottle and cap using extrude and
revolve features. It also considers manufacturing techniques in
school.

Cam toy This module introduces students to the mechanism module in the free
Schools Edition of Pro|ENGINEER. The context of a small cam
operated automata.

F1 in schools F/R type These two tutorials show students how to model cars for either of the
two F1 in schools formulae.

Starchaser rocket Bottom-up Starchaser is a UK company designing rockets for space tourism
and this module shows how to construct a solid rocket motor
powered model. Using the Schools Advanced Edition of
Pro|ENGINEER the model can be flown and a chart of altitude
against time plotted automatically.

Periscope This activity introduces students to the sheet metal module in the

Schools Edition of Pro|ENGINEER. Students learn how to model a


card periscope cut it out and construct a working periscope.

PTC www.ptc.com

page 9 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Localisation
The PTC DesignQuest curriculum is already localised for England and the United Stated of America.
These separate documents are available to teachers when they attend official training. The localisation
documents include:

A description of the design and engineering curricula for that country or region and how the PTC
DesignQuest Curriculum can deliver complete design, engineering and technology courses and make
significant contributions to science and mathematics.

Mapping and/or sequencing to the national standards for all STEM subjects in the region

Teachers notes
The following sections contain detailed teachers notes for each of the modules

PTC www.ptc.com

page 10 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Young Foresight

Introduction to design

Introduction to design Teachers guide

The Design & Making Centre

W3-SE-L1-000 -2.0
PTC www.ptc.com

page 11 of 150

Pro|ENGINEER Wildfire 3

Written and compiled by


Tim Brotherhood

Introduction to engineering design

These materials are 2008, Parametric Technology Corporation


(PTC) and acknowledged sources.
All rights reserved under copyright laws of the United Kingdom,
United States and other countries.
PTC, the PTC Logo, Pro|ENGINEER, Pro|DESKTOP, Wildfire,
Windchill, and all PTC product names and logos are trademarks or
registered trademarks of PTC and/or its subsidiaries in the United
States and in other countries.

Conditions of use

Copying and use of these materials is authorised only in the schools


colleges and universities of teachers who are authorised to teach
Pro|ENGINEER and Windchill in the classroom.
All other use is prohibited unless written permission is obtained from
the copyright holder.

Acknowledgements

David Barlex Young Foresight, Nuffield.


Alister Fraser Loughborough University, UK
Nathan Jenkins John Cabot Academy, Bristol, UK
Kevin Jones D&T Consultant
John Lee Sheffield Hallam University, UK
David Prest DMC Centre, Cornwall, UK
Gareth Stevens Island School, Hong Kong
Wallace and Grommit, Roland Emmet, Heath Robinson, Rube
Goldberg, Dyson, John Deere, Nike,
http://www.chindogu.com
Proofing and comments Alister Fraser
Trialing materials -

Feedback
tbrotherhood@ptc.com
Product code

PTC www.ptc.com

To ensure these materials are of the highest quality, users are asked
to report errors to the author.
Suggestions for improvements and other activities are welcome.

W3-SE-L1-000 -2.0

page 12 of 150

Pro|ENGINEER Wildfire 3

Introduction to engineering design

Contents
Introduction to design Teachers guide ............................................................................................... 11
Contents............................................................................................................................................ 13
Introduction ....................................................................................................................................... 14
Freedom to design and fail! ............................................................................................................. 14
Prior knowledge, understanding and skills............................................................................................. 15
Module aims and objectives ................................................................................................................ 15
Session one What is Design.............................................................................................................. 16
Sequence ....................................................................................................................................... 16
Session plan ................................................................................................................................... 17
Homework thinking outside the box ................................................................................................ 20
Session two How good is it? ............................................................................................................. 21
Sequence ....................................................................................................................................... 21
Session plan ................................................................................................................................... 24
Session three Old and new ............................................................................................................... 29
Sequence ....................................................................................................................................... 29
Session plan ................................................................................................................................... 31
Follow-on activities ............................................................................................................................. 32

PTC www.ptc.com

page 13 of 150

Introduction to design

Introduction
This unit of work is the introductory module in the PTC DesignQuest curriculum for middle school age
children.
The sessions that follow are designed to provide school students with a brief introduction to design as a
structured process. The outcome will be a better knowledge and understanding of the processes of designing
and experience generating design ideas of their own.
Three classroom sessions are planned each one lasting 60 - 70 minutes and focussing on:
1. What is design? short activities to focus students on idea generation
2. How good is it? techniques for comparing and evaluating existing designs
3. Old and new Dip a toe into designs styles from the last century then do some blue-sky thinking for
the next century based on the latest cutting edge technology.

Freedom to design and fail!


Accepting the challenge to invent something new and innovative takes the individual into uncharted territory
and history lists the occasions when this has resulted in failure or worse still disaster.
Well know examples include the Tacoma Narrows suspension bridge, the Apollo one spacecraft fire and Coca
Colas Dasani water launch in the UK.
Other examples are shown on the third sheet from the Design and Making Centre printed with permission in
the students booklet.
Giving students the opportunity to design opens up the possibility of them failing. This puts many people off
but with appropriate challenges, the right resources and carefully targeted support and intervention, stimulating
design opportunities are possible.
This illustration from the Young Foresight Project illustrates this very well

Student
Comprehension
Open ended
challenge

Challenge

Divergent

Question

Generate
alternative
ideas

Refine,
test,
evaluate

Support

Convergent
Select and
develop

Intervene

Application
Make

Enable

Question
Evaluate

Celebrate

Teacher
Reproduced with permission from David Barlex, Young Foresight.

PTC ww.ptc.com

page 14 of 150

Introduction to design

Prior knowledge, understanding and skills


Learning 

Teaching
Aware of design and the way designers work through
structured tasks and use a variety of strategies.
Questioning is one of the most important strategies for
teachers supporting students when designing. Providing a
direct answer to a students question can often narrow their
vision or constrain their thinking. Using phrases beginning
with Have you thought of.?, What would happen
if.? or Is there an alternative.? Can be the best way
to extend students thinking.

Students should:
Understand the term designer.
Be ware that designers help create new
products.
That design has a major impact on the
choices consumers make.
Be able to organise their work area and work
safely.

Everyone leading or supporting this project should work


through the tutorial themselves. This can be a useful team
building or professional development tool.
Use should be made of older students particularly to help
with sketching and visualising students ideas in the future
design activity.

Module aims and objectives


Aim
To raise awareness of the processes involved in designing new products and provide experience of product
evaluation, idea generation and design communication.

Objectives of the module


By the end of this module students will:
Be aware of:

the processes followed by designers;

some of the major design periods in the last century.

Understand:

that most design is in response to a clients specific needs;

that designs are often developments of previous products and systems;

the development of new materials, manufacturing processes and technologies can provide the catalyst
for new designs and in some cases major changes in styles.

Be able to:

evaluate and compare existing designs to assess their effectiveness;

communicate design ideas verbally and through annotated sketches;

generate simple design ideas that borrow features from a chosen period or style;

Invent products for the future based on the latest research.

PTC ww.ptc.com

page 15 of 150

Introduction to design

Session one What is Design


This session sets out to demonstrate this and start students thinking innovatively. It is based on and activity
from Designers in Residence and is used with their permission.
http://www.designersinresidence.co.uk/

Aim
During this activity students will be made aware of the difference between drawing and designing and begin
to generate ideas of their own.

Objectives
By the end of this activity students will:
Be aware

Of the importance of sketching as a method of recording ideas and communicating these to others.

That developing new designs involves risk with the chance of failure.

Understand

The difference between sketching and designing

That designers develop their ideas in different ways

That design is a cyclical process

The importance of retaining all design sketches for later reference.

Be able to

Sketch their ideas with annotations to explain their thinking and how the design functions

Sequence
Task one Design a toaster
The purpose of this task is to highlight the difference between drawing and designing. Experience shows that
almost 100% of students will sketch a conventional two slot box with lever on one end. Although their
drawings will vary considerably, ranging from simple 2D elevations to a realistic pictorial view the concepts or
designs will be very similar.
Note: Fine line pens are used to emphasise the importance of recording all ideas and thoughts. At an early
stage in their designing students should be encouraged to keep a design sketch book in the same way that
Leonardo da Vinci and most modern designers record their ideas.
Two questions should start the debrief; What are the similarities between the students designs and What
differences are there between them? The differences will be largely cosmetic.
Ask the question Did you draw what you thought a toaster should look like or design a new toaster that does
not yet exist? The conclusion will be they drew a toaster.
Before starting task two, ask the class to suggest what features of a toaster could be changed. List the
suggestions on the board recording all offerings. They might include; colour, shape, number of slots, position
of slots, opening flaps, swinging lid, hinged lid, free-standing/wall-mounted, etc
PTC ww.ptc.com

page 16 of 150

Introduction to design

Task two Design for a client


This task introduces the concept of designers working for a client who may know exactly what they want or
leave many of the decisions to the designer.
Task two requires students to design a toaster for the character on a flash card they select at random. The
extra requirement here is to consider the client and customise the design for the chosen profession.
Student responses should differ much more from this task due to the variety of professions and students
realising that design is often about doing things differently.
During the debrief you should praise all contributions, picking out from each drawing at least one difference or
unusual feature. Be prepared for the unexpected and you even be lucky and see examples of thinking outside
the box or true innovation!

Task three Drawing for a purpose


Designers use a variety of drawing styles ranging
from quick freehand sketches to photo-realistic
presentation drawings that are indistinguishable from
the final product.

In this task the student is asked to look at a designer


case study that includes a wide range of illustrations
to find as many different styles of drawing. The
results of their analysis are recorded on a matrix
linking purpose against target audience.

Session plan
Teaching
Able to sketch in 2D and 3D pictorial.
Prior to session

On arrival

Starter
Class
5 min

Task one

PTC ww.ptc.com

Read through teachers notes and work


through the activities in this module.
When ready allow students into room.
Take role-call/register.
Introduce session Students will learn
about being designers and have the
opportunity to design their own products.

Learning 
Ability to draw from observation 2D and
3D pictorial.
Students line up outside classroom quietly
ready to enter room.
Students enter room in an orderly
fashion, seated quietly, ready for session.
Students listen to introduction.

Issue fine line drawing pens and one


2/5cm square sticky-note to each
student.
Task one - Instruct students They

Students draw their design for a toaster

page 17 of 150

Introduction to design
Individual
10 mins

Debrief
Class
5 mins

Task two
Individual
10 mins

Debrief
Class
5 mins

have 5 minutes to design a toaster.


Delay any questions until later.

Gather class around the displayed sticky


notes. Use questioning to pick out
similarities and differences between the
drawings.

on their sticky note.


Students display their finished sticky
notes at the front of class.
Students gather round display of notes
and offer answers

Expect many to be conventional two slot


rectangular.
Task two Character cards are provided
and each student given one larger sticky
note.
Ask the students to Design a toaster for
the character on their card.
Gather class around the displayed sticky
notes. Instruct students to Show their
character card then explain what is
special about their design for the chosen
character.

Students select a character card.


Students draw their design for a toaster
to reflect their chosen character
Students display their finished sticky
notes at the front of class.
Students gather round display of notes
and present their designs explaining
offer answers

Highlight any unusual or innovative


features.
Expect a wider range of ideas and
greater variety in the designs.
Explain designers would now review
and evaluate the initial sketches and
produce more ideas building on these.

Introduction
Class
5 mins

Introduce the concept of a cyclic


design process referring to the ITEA
model in the student workbook and the
James Dyson case study.

Students listen to explanation.

Refer to ITEA design loop model and


James Dyson case study in their
workbooks.

Task three
Groups
5 mins

Introduce the idea of drawing for a


particular audience. Pick out three
examples from the product designer case
study sheets in the student booklet.

Students listen and refer to designer case


study in their work book.

Individual
10 minutes

Instruct students to look through the sheets


looking for further examples

Discuss and complete recording grid

Ask the class for show of hands how


many found examples in all 32 boxes?
24+? 16+?

Indicate how many examples they found.

Plenary
Class
5 mins

Use questioning to identify differences


between activity one - drawing and
activity two - designing.

Contrast drawing versus designing.

Attentive

Highlight that, in just an hour, students


have moved from drawing what they
know and are familiar with to being

PTC ww.ptc.com

page 18 of 150

Introduction to design
innovative.

PTC ww.ptc.com

Set homework task

Record homework in planners

Dismiss class

Leave quetly.

page 19 of 150

Introduction to design

Homework thinking outside the box


This activity should be self explanatory from the student booklet.
There are a great many examples of nonsense designs where logic and the laws of science and engineering
can be ignored.
This activity gets students to research a wide range of nonsense designs from Rube Goldberg, Heath Robinson,
Roland Emmett, Nick Park and Chindogu. The student booklet briefly explains these and offers hyperlinks to
additional web resources.
Students are asked to record three designs from different sources and write a brief explanation.
With this background students are then expected to brainstorm new ideas for nonsense designs and sketch one
of the ideas in detail with annotations.

PTC ww.ptc.com

page 20 of 150

Introduction to design

Session two How good is it?


Aim
During this activity students will learn about product evaluation. By comparing a range of existing designs
they will develop their own criteria, apply them to individual designs and arrive at a rank order.

Objectives
By the end of this activity students will:
Be aware

that product evaluation is a key technique used in product design and development;

how product evaluation fits into the design loop.

Understand

how product evaluation provides vital information to inform subsequent product development;

that product evaluation may be based on a number of criteria including measurable standards, feelings or
opinions;

that product evaluation takes place at many different stages in the development of a new product or
system.

Be able to

develop criteria for product development and prioritise them;

compare a range of products against criteria and each other;

use the results of product evaluation to rank order designs.

Sequence
Task one Homework review
Students should bring to class their nonsense
designs.
In pairs they carry out the product evaluation
using the Pro-form from their student booklet.

The review of students nonsense designs is an opportunity to pick out some of the best ideas and highlight
unusual features.

PTC ww.ptc.com

page 21 of 150

Introduction to design
If it does not emerge naturally, highlight that normal values of aiming for something that would work well are
turned upside-down.

Task two We must be crackers!


The key focus here is giving students an opportunity to devise criteria for evaluating a product and apply this to
a number of examples eventually forming a rank order of fitness for purpose.

This activity was originally devised by John Lee and


Rowan Todd, lecturers at Sheffield Hallam University,
in one of the foremost teacher training departments in
the UK.
www.shu.ac.uk Add URL to department here

Their Design Toolkit for teachers was featured in three articles for the TEP News & Views Magazine.
www.tep.org.uk
The three articles are printed at the end of this section for your background reading.
For this activity to work it is important that students have a collection of real objects to try-out and evaluate.
Nut crackers were chosen for a number of reasons;

It should be relatively easy to gather together a collection of different nutcrackers by asking colleagues
or students to bring them to school. House clearance shops are another useful source of nutcrackers.

Most people are familiar with them.

Nuts are available for most of the year so testing can be carried out easily.

Most students will see this as a fun activity.

Aim to provide six different types of nutcracker with duplicates for the most common types that may be selected
as the reference set. This will avoid a bottleneck at the start of the task.
Once the reference set has been established, the initial judgement students make is a direct comparison
between the next example and the reference set. Faces are used to show better the same worse. The
completed example shows alternative methods of comparing, gathering opinion and recording results.
One other feature worth highlighting here is the mnemonic CAF QUE. Devised by Kevin Jones, an education
consultant and former design & technology teacher, this is now used extensively in schools as an aide-memoir
starting point for the key criteria to apply when evaluating products. Many schools create a poster to remind
students.

PTC ww.ptc.com

page 22 of 150

Introduction to design

Homework - Changing the way we think?


This task is on two parts.
First, students are asked to review three resource
sheets before choosing a design from each sheet
to document on the chart provided.
The second task requires students to research and
document an innovative product of their choosing.

Background information
The resources provided for this activity are printed in full in the student booklet and used with the kind
permission of David Prest, Director of the Designing and Making Centre.
www.designingandmakingcentre.co.uk

These are just a small part of a major resource pack created to help schools teach students about the
background to design and the processes and values designers use when creating new products.
Students should study the three sheets carefully to gain understanding and awareness of innovative designs.

PTC ww.ptc.com

page 23 of 150

Introduction to design
Products that changed the way we think/work (sheet 1) These examples show the close
relationship between new designs and styles and advances in materials, technology and manufacturing
processes.
Products that changed the way we think/work (sheet 2) Examples of iconic products and the
way designs evolve in response to technological developments and market demands.
Pushing the boundaries This highlights the risky nature of innovation. After the initial flash of
inspiration, major leaps in design have to be worked out using theory, experimentation, testing and sometimes
a little guesswork! The risks involved in innovative designs are greater than normal but the rewards can also
be much greater.
True innovation contrasts with the re-design of conventional products that can draw on years, decades or even
centuries of experience.

Session plan
Teaching
Prior to session

On arrival

Learning 

Gather at least six types of nutcracker


and multiples of most common reference
types.

Completed session one and the


homework task Nonsense design.

When ready allow students into room


instructing them to post nonsense designs
at front.

Students enter room in an orderly


fashion, post nonsense designs at front
then seated quietly, ready for session.

Take role-call/register.

Task one
introduction
Class
5 min

Introduce session Product evaluation.

Students listen to introduction.

Instruct students to pair up and stand


by one of the displayed nonsense
designs. Ask students to discuss the
merits of the design and complete the first
blank row in the evaluation table.

Pair up and choose a nonsense design


to start.

Instruct pairs to rotate clockwise around


room to ensure all designs are covered.
Monitor pairs checking on task and
applying criteria correctly.
Task one
Pairs
10 mins

Scaffold the process for any pairs


having trouble.

Discuss the first design and complete


the first blank row in the evaluation table.
Student pairs move to discuss the merits
of the second design and complete the
second blank row in the evaluation table.
Move to next design and repeat
evaluation.
Repeat until five completed.

Challenge for greater depth and detail


where evaluation is superficial.
Select three most interesting designs for
task one plenary.

Task one
Plenary
Class
10 mins

Gather group around selected designs


in turn. For each one ask the owner to
explain what they do? How they work
and where the ideas came from?
Identify any interesting features.

If asked, be prepared to explain their


design and answer the questions.
Listen to key points identified by teacher
and relate them back to the design
challenge and evaluation criteria.
Recognise the criteria are being used in

PTC ww.ptc.com

page 24 of 150

Introduction to design
the reverse sense in this example.
Highlight the opposite sense of the
Will it work value criteria.
Task two
Introduction
Class
5 minutes

Reveal the collection of nutcrackers and


ask the purpose of nutcrackers?
Using Q+A elicit the functional,
ergonomic, aesthetic and even
entertainment value!
Introduce the task of evaluating real
products that must perform a clearly
defined task, i.e. crack and shell nuts.

Task two
Reference set/
Criteria
Pairs
10 minutes

Task two
Evaluation
Pairs
15 minutes

Task two
Summary
Class
5 minutes

Listen to introduction
From experience suggest purpose of
nutcrackers going beyond the functional.

Listen to introduction

Show the Concept Comparison Matrix and


briefly explain the need to devise criteria
for how it should be used.
Instruct pairs to select reference pair and
evaluate them, in the process arriving at a
set of evaluation criteria.

Select a reference pair of nutcrackers,


evaluate their effectiveness and
devise a set of evaluation criteria
recording this on the chart.

Monitor pairs working supporting,


intervening and challenging where
appropriate.

Pairs work through the other nutcrackers


carrying out the evaluation task.

Use Q+A to summarise the activity


devising criteria for product evaluation
and applying them using comparison.

Listen to summary responding when


asked to recall key points.

Point out the CAF QUE mnemonic


and prompt students to remember for
future use.

Record CAF QUE mnemonic in student


work book.
Record homework task in work book.

Set homework task Changing the way


we think

Alternative product evaluation


You are probably familiar with the television programme titled Dragons Den. When faced with an inventor
or entrepreneur they have never met before they have a very short time to carry out a form of product
evaluation in order to decide how likely the idea is to make money and whether to invest.
Schools sometimes use Dragons Den forums as an alternative method of evaluating students designs. The
dragons could be designers, teachers or fellow students? You might even give the panel members tokens or
play money to invest.

PTC ww.ptc.com

page 25 of 150

Introduction to design

PTC ww.ptc.com

page 26 of 150

Introduction to design

PTC ww.ptc.com

page 27 of 150

Introduction to design

PTC ww.ptc.com

page 28 of 150

Introduction to design

Session three Old and new


Aim
The two activities here deliberately contrast in giving students a brief insight into the rich history of design
followed by an opportunity to invent new applications for some of the latest technology. .

Objectives
By the end of this activity students will:
Be aware

of design styles and designers over the last 150 years;

of one of the latest technologies that is likely to have a major impact on our lives.

Understand

how design styles are influenced by contemporary culture;

how contemporary culture is influenced by emerging design styles;

that scientific discoveries and technological advances influence design.

Be able to

recognise major periods in design development;

generate a design of their own that borrows design cues from a design style;

propose applications for the technologies emerging from scientific research.

Sequence
Task one Homework review
A brief discussion at the start of the session reviews student responses to this task. The examples students
selected themselves will provide the teacher with an insight into what they consider are revolutionary products.
Where time allows, a useful extension activity would be researching when the technology students have
chosen was invented.

Task two Celebrating the past


Two background resources have been provided for this activity. The class can be divided into two groups with
each half exploring one of the resources. This will expose students to a greater variety of material and
broaden their responses.

PTC ww.ptc.com

page 29 of 150

Introduction to design

The first is a presentation created by Nathan Jenkins,


an Assistant Headteacher and teacher of Design &
Technology. It neatly summarises the major design
periods, products and key designers from the last 150
years.

The second resource is a web site that chronicles


technological developments that have contributed to
the modern world we live in.
This is an interactive site with extensive resources.
Teachers will need to direct students to prevent
unfocused browsing.

Task three Visions of the future


This activity uses a challenge from the Young Foresight project headed by David Barlex which aims to develop
creativity in students by removing as many constraints to creativity as possible. It does this in a number of
ways.
Many Young Foresight activities are based on the latest cutting-edge materials and technologies that are not
yet available as marketable products. The lack of existing applications for a chosen technology cuts out the
pre-conceived ideas that students will normally latch on to.
The challenges do not lead to manufacture, removing another constraint normally associated with designing in
schools.
On many occasions we hear teachers saying Children have great ideas, they just cannot draw/make them.
By getting an accomplished illustrator to record students design ideas and not making the chosen solution, the
Young Foresight challenges provide students with maximum opportunity to be truly creative.
The activity chosen for this task explores potential medical applications for nano-technology. A 5 minute video
clip sets the context for students who then work in groups. Small groups of students with one accomplished
illustrator let their imagination run riot, bouncing ideas off each other suggesting anything that comes into their
heads. The illustrator records the ideas by sketching with annotations. As the ideas crystallise and become
more detailed, the illustrations are more polished and in short space of time a well developed product design
results.
This Young Foresight Activity is used with permission. Materials to support many more activities like this can
be downloaded at: http://www.youngforesight.org/yf/www/default.asp

PTC ww.ptc.com

page 30 of 150

Introduction to design

Additional background resources


The following is an excellent web site providing more background examples of iconic design:
http://www.designboom.com/history.html

Session plan
Teaching
Task two - Computers to view the
presentation and web site.
Prior to session

Learning 
Completed session one and the
homework task Nonsense design.

Task three - Video clip


Identify accomplished illustrators could
be professionals, art/ graphics teachers,
older students, peers.

On arrival

When ready allow students into room


instructing them to have their cutting
edge products homework ready.
Take role-call/register.

Task one
Homework review
Class
10 minutes

Introduce session after homework


review, two activities looking at the
history of design and future thinking.
Select students one at a time to describe
their chosen product refer to prompts in
student booklet.
Challenge students to justify their
choice and expand on their reasons.

Task two
Celebrating the past
Introduction
Class
5 mins

Students enter room in an orderly


fashion with cutting edge product
homework sheet ready then seated
quietly, ready for session.
Students listen to introduction.

Students listen to peer choices and


question where appropriate
Be prepared to describe and justify
their choice and respond to further
questioning.

Pair students on computers and


allocate half class to the History of
Design presentation and the other half to
the Making the Modern World web site.

Move quietly into pairs on computers.

Instruct students they have 15 minutes


to choose and become familiar with a
design style or period.

Listen to introduction

Instruct pairs to post final design


sketches around room when finished
Circulate around class.monitoring.
Task two
Hands-on
Pairs
15 mins

Task two
Plenary
Class
5 minutes

PTC ww.ptc.com

Redirect when off-task, question to


challenge/ extend/ deepen
understanding.
Identify designs that capture the chosen
style well for plenary.
Circulate around selected posted designs.
Ask students to explain the features in their
design that were influenced by their
chosen style/ period.
Prompt where necessary to extend

Explore/ discuss the


presentation/web site to find a
style/period you and your partner like.
Agree and record responses to the
numbered list in the student booklet.
Post design sketches.
Listen to descriptions.

If asked, present own designs and explain


features included.

page 31 of 150

Introduction to design
description.

Task three Visions


of the future
Introduction
Class
5 minutes

Challenge other students to suggest any


other styling elements that could have been
used?

Suggest and/or respond to questions as


required.

Explain focus is creativity and invention.


No making and illustrators will record
ideas so let imagination run riot! View
video to learn about nana-technology.
Imagine how it could be used to create
new products.

Listen to explanation.

Show Video Nanotechnology


Group five students with each illustrator.
Instruct groups to brainstorm and
record ideas for presentation.
No constraints!

Task two
Visions of the future
Groups of 5
15 minutes

Task two
Plenary
Class
5 minutes

Watch video to learn about nanotechnology and try to imagine what


new designs it makes possible.

Circulate groups using Q+A to


support, challenge or extend as
necessary.

Group together
Brainstorm ideas based on video.
Scribes illustrate the ideas suggested
by group members.

Identify three most interesting designs


for plenary.
Ask spokesperson from each of the most
exciting designs to show their design
sketches and summarise the design.
Q+A to test recall of major themes for
three sessions.
Summarise - dismiss

Group to listen to presentations asking


questions where appropriate.
Spokesperson from chosen groups to
present.
Recall theme of each session.
Class leaves quietly.

Follow-on activities
This module was developed as the first unit of work in the PTC DesignQuest middle school design & technology
curriculum.
The complete middle school curriculum includes the following modules:
1. Introduction to Design
2. Sports Drink Bottle
3. Cam toy
4. Starchaser rocket bottom-up
5. Complete list from Windchill

All of these include comprehensive student booklets and teachers notes that include curriculum plans, schemes
of work, aims & objectives and detailed lesson plans. Where science and maths principles are used the
A complimentary high school engineering curriculum provides a complete and progressive design engineering
curriculum fully integrating Pro|ENGINEER the industry standard in 3D modelling CAD software.

PTC ww.ptc.com

page 32 of 150

Introduction to design
Both PTC DesignQuest curriculum and the Schools Edition of Pro|ENGINEER are free to schools that send a
teacher on official training. For more details go to:
www.ptc.com/schools

D:\PTCData\AA ProE\AA Curriculum\00-02a Middle School Course\02 Intro to design - Teachers' notes.doc

PTC ww.ptc.com

page 33 of 150

PTC ww.ptc.com

PTC ww.ptc.com

PTC ww.ptc.com

PTC ww.ptc.com

Sports drink bottle Teachers notes


Pro|ENGINEER Wildfire 3.0

Sports drink bottle

Schools & Schools Advance Edition

PTC ww.ptc.com

WF3M-SE-L1-001-1.3

Written by Copyright 2006, Parametric Technology Corporation (PTC)


Tim Brotherhood All rights reserved under copyright laws of the United Kingdom,
United States and other countries.
PTC, the PTC Logo, Pro|ENGINEER, Pro|DESKTOP, Wildfire,
Windchill, and all PTC product names and logos are
trademarks or registered trademarks of PTC and/or its
subsidiaries in the United States and in other countries.

Conditions of use Copying and use of these materials is authorised only in the
schools, colleges and universities of teachers who are
authorised to teach Pro|ENGINEER in the classroom.

All other use is prohibited unless written permission is obtained


from the copyright holder

Acknowledgements
Feedback In order to ensure these materials are of the highest quality,
users are asked to report errors to the author.
tbrotherhood@ptc.com

Suggestions for improvements and other activities would also be


very welcome.

Product code WF3M-SE-L1-001-1.3

PTC ww.ptc.com

Contents
Contents............................................................................................................................................ 40
Introduction ....................................................................................................................................... 41
How Sports bottle fits in ...................................................................................................................... 42
Outline plan of module ....................................................................................................................... 43
Introduction .................................................................................................................................... 44
Prior knowledge, understanding and skills.......................................................................................... 46
Useful resources for this activity include: ............................................................................................ 47
Session one ....................................................................................................................................... 48
Session two ....................................................................................................................................... 50
Session three ..................................................................................................................................... 52
Session four ....................................................................................................................................... 54
Session five ....................................................................................................................................... 56
Session six......................................................................................................................................... 58
Session Seven .................................................................................................................................... 60
Session eight ..................................................................................................................................... 62
Session nine ...................................................................................................................................... 64
Session ten ........................................................................................................................................ 66
Session eleven ................................................................................................................................... 68
Session twelve.................................................................................................................................... 70

PTC ww.ptc.com

Introduction
This tutorial and teacher resource has been produced by PTC in support of the PTC DesignQuest education
programme.
This module has a product design focus with the outcome students creating a
new design of plastic bottle for people taking part in sports.
In order to complete the design, students will be taught and learn about the
following:

The main types of thermo-plastic materials used to make drinks bottles

Common thermo-plastic bottle manufacturing processes

The key design features of thermo-plastic drinks bottles

How to create parametric 3D bottle shapes using Pro|ENGINEER.

Image of NC + vac form +


ptototype

Depending on the level of equipment in your school you should be able to


tackle this module through to manufacture. With a computer controlled
miller/router moulds can be machined and vacuum formed shells glued
together to create handling prototypes.

Schools with RP equipment can create fully functioning prototypes of


their sports bottles.

Image of foam model

Product design is a major part of any design curriculum and includes


consideration of visual appearance and ergonomics.

Opinions are split whether the models students create need to work
or whether a non functioning prototype is sufficient. Most important
is the overall balance of the course. Non working prototypes should
always be balanced by functioning systems and products.

Image of finished Remote


control

Image of RP Bottle

Image of PCB with spaghetti of wires

Best of all is to aim for a finished prototype that looks and feels like a
marketed product that is also fully functioning. With the increased
availability of low cost mechanical and electronic modules this is now much
easier to achieve.

Aim:
Students are taught how to use Pro|ENGINEER to model the body and cap of this bottle, assemble the parts
and then produce an engineering drawing.
With this knowledge, skills and understanding students are challenged to create a sports drink bottle of their
Wherever possible students should have the opportunity to make and test their designs. In this example
students designs can be manufactured using computer numerically controlled (CNC) machining & vacuum
forming or rapid prototyping (RP).

PTC ww.ptc.com

Learning objectives
By the end of the computer modelling sessions pupils should:
Be aware:

Of the concepts of 3D parametric solid modelling using Pro/ENGINEER

Of the engineering drawing capabilities of Pro/ENGINEER

Be aware of product prototyping techniques

Understand:

The principles of 3D parametric solid modelling including part creation, assembly and drawing using
Pro/ENGINEER

How 3D solid modelling software be used to refine designs including parts and assemblies.

Understand the role of prototype models in product development

Be able to:

Create 3D solid model components from internal sketches using extrusions and revolves

Assemble components using assembly constraints

Create an engineering drawing using Pro/ENGINEER

Create a proof of concept model and e-folio presentation.

How Sports bottle fits in


The PTC DesignQuest Global
Curriculum for schools has these
modules for middle and high schools
with more being developed.

Students planning to continue their


studies after school have plenty of
choice as Pro|ENGINEER is used by
more universities than any other
parametric 3D modelling software.

PTC ww.ptc.com

Pro/ENGINEER Wildfire 3

Sports drink bottle

Outline plan of module


This Gantt chart outlines the suggested timetable and duration of the planned sessions in this module.

Week one
1
2

Lessons (1 hr)

Design

Bottle
production
methods

Science

Extrude
bottle body

Product
analysis

Manufacture

Homework

Week two
3
4

Research
existing
designs

Week three
5
6
Finish bottle
Start cap

Week four
7
8

Own bottle
shape

Model
finishing

Process
diagram of
features

Final design

Start
e-folio

Expansion of
solids/liquids

Volume - mass/weight

Week six
11
12

Drawing

NC/ RP
body/cap

CNC v RP

Design
ideas

Finish cap
& assembly

Week five
9
10

Final
finishing

Complete
e-folio

Pupils
present
their
designs
Peer/
teacher
assess

Health &
Nutrition

Mathematics Volume/ surface area

ICT

Finding things out

Peer/ teacher assessment

Modelling

Communication

Key: Design
Science

Year 7 cam mechanism

Pro/ENGINEER

Homework

Mathematics

ICT

page 43 of 150

Making

Presenting information

Presentation

PTC 2006

Pro/ENGINEER Wildfire 3

Sports drink bottle

Introduction
The Sports Drink bottle tutorial introduces Students to the skills and techniques needed to develop design ideas
within Pro/ENGINEER Wildfire 3.0.

During these tutorials users will learn how to create parts and assemblies within Pro|ENGINEER Wildfire 3.0,
and explore the D&T activities that are involved in the product design process

This tutorial and teacher resource has been produced by PTC and in support of the PTC Design & Technology
in Schools programme.

Pre-requisites
Pro|ENGINEER Widlfre 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition

This tutorial contains screen and menu images taken from the Schools Edition so users of other Pro|ENGINEER
Editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the
PTC D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be
changes required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER, however the user should be able to
navigate the Pro|ENGINEER Wildfire user Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle
wheel & button can improve user interaction with Pro|ENGINEER Wildfire.

Abbreviations and terminology used within this tutorial


Left-click
Left-click-drag
Right-click

Press and release the left-hand mouse button


Press and hold-down the left-hand mouse button and move the mouse
Press and release the right-hand mouse button

Middle-click

Press and release the middle mouse button

Middle-drag

Press and hold-down the middle mouse button and move the mouse

The aim of the tutorial is to introduce students to the basic solid-modelling process and techniques used within
Pro|ENGINEER Wildfire 3.0.

PTC www.ptc.com

page 44 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Installation and setup


These Installation notes have been complied based on a directory structure used as part of the PTC D&T
programme, the UK CAD in Schools initiative and the deployment of Pro|ENGINEER. Users not part of this
programme can still use this tutorial but may need to adapt either their Pro|ENGINEER configuration files or
the directory structure used in the tutorial.
Please ensure you have the required materials (LDPE..mat or LDPE.mtl) in the material library folder within
pro_standards.

The students will need to create a directory under their My documents or network folder called bottle.

Pro|ENGINEER functionality addressed in this tutorial.

Sketching

o 2D geometry creation & modification

Circles, Lines, Centrelines, Trimming.

References

o Geometric & dimensional constraints

Weak, Strong & Locked dimensions

Linear and angular dimensional constraints

Equal radius and tangent geometric constraints

Modelling

o Revolve
o Shell
o Extrude
o Patterning
o Parametric modifications

Assemblies

o Assembly constraints

Drawings

o Dimensioning

ICT areas addressed in this tutorial

Modelling

Communication

PTC www.ptc.com

page 45 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

D&T subject areas addressed in this tutorial

Developing, planning and communicating ideas

Working with tools, equipment, materials and components to produce quality products

Evaluating processes and products

Knowledge and understanding of materials and components

Module objectives
By the end of this module students should:
Be aware:
o

Of the concepts of 3D parametric solid modelling using Pro/ENGINEER

Of the engineering drawing capabilities of Pro/ENGINEER

Be aware of product prototyping techniques

Understand:
o

The principles of 3D parametric solid modelling including part creation, assembly and drawing
using Pro/ENGINEER

How 3D solid modelling software be used to refine designs including parts and assemblies.

Understand the role of prototype models in product development

Be able to:
o

Create 3D solid model components from internal sketches using extrusions and revolves

Assemble components using assembly constraints

Create an engineering drawing using Pro/ENGINEER

Create a proof of concept model and e-folio presentation.

Prior knowledge, understanding and skills


Learning 

Teaching
The teacher should be confident using
Pro/ENGINEER to create simple extruded/revolved
components from internal sketches, pattern features
and create assemblies.
In order to support students when they have
problems the teacher should also be comfortable
interrogating the model browser and editing profile
sketches.
Everyone leading or supporting this project should
work through the tutorial.

Students should:
Understand design briefs, the need for: detailed
design specification, planning and rigorous
evaluation.
Have experience of foam modelling.
Be aware of design for self (y7).
Have a basic knowledge of materials and making
skills of cutting, joining and finishing.
Be able to organise own work area and work safely.

Use should be made of a student CADCAM mentor


if one is available.

PTC www.ptc.com

page 46 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Useful resources for this activity include:


UK government curriculum
Designing posters
Coke bottle articles

http://www.standards.dfes.gov.uk/keystage3/respub/design/foreword/
http://www.designandmakingcentre.co.uk/curriculum/designing.asp?cat=designing+pack
http://www.onevision.co.uk/default.asp?id=1061
http://www.theavanti.com/LoewyCoke.html
http://en.wikipedia.org/wiki/Coca-Cola

Directory of design
consultants
Centre for Sustainable
Design
AME Design Consultants
Hyphen product design
Technology Student
Injection moulding company
Protomold

PTC www.ptc.com

http://www.designdirectory.co.uk/ind.htm

http://www.cfsd.org.uk/journal/

http://www.ame-design.co.uk/?gclid=CJzCgfzQlIgCFSbAJAoda3npOw
http://www.hyphendesign.com/?referrer=google_ad
http://www.technologystudent.com/equip1/blowm1.htm
http://www.protomold.com/Default.aspx?Redirect=true

page 47 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session one
Focus: Bottle production methods
Aim:
Students will learn about the different bottle production methods concentrating on thermo plastic polymer
materials and blow moulding. They will need to combine this understanding with early capability with
Pro/ENGINEER when designing and detailing their own bottle design later in the module.

Learning objectives:
By the end of this session students should:
Be aware:

of the production methods used to create plastic bottles;

that plastic drinks bottles may be made from different types of plastic;

the properties of different plastics vary.

Understand:

the limitations blow moulding techniques impose on bottle design;

the difference between thermo plastic and thermo setting plastic.

Be able to:

Suggest new bottle shapes that might be manufactured.

Sequence
Prior to this module gather a collection of empty plastic bottles made from a wide range of materials.
This session introduces the design challenge then teaches students about the materials used to make plastic
bottles and the production methods that make them. This will help inform students designing later in the
module.
With the increased emphasis on recycling, many
homes now have information cards with a key
showing the symbols moulded into bottles, which
material the bottle is made from and whether it can
be recycled. Your local community may have an
office or department with further information.

Insert image of recycling leaflet showing materials

You should focus on the manufacturing process/materials and the limitations these impose on the shape.
Introduce the module including the challenge by making links to health and well-being. Make explicit the
connections with sport and food technology who could be designing the drink to go in the bottle making sure it
is healthy, nutritious and provides an energy boost.

Session plan
Teaching

Prior to session

PTC www.ptc.com

Learning 

Gather collection of plastic drinks


bottles of different designs and made
from different materials.

Elementary understanding of design


This could be the PTC DesignQuest on
Introduction to design module.

Print plastics information sheet for all

Line up quietly ready to enter room.

page 48 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

students
On arrival

Starter
Class
5 min

Task one
Individual
10 mins

When quiet, admit students to room.


Register students.
Show the video of blow moulding
production methods.

Enter room and seated quietly ready to


begin. Answer register
Watch video
Listen to objectives.

Explain aims and objectives for session.

Explain task: identify materials for


bottles.
Issue plastics identification sheet and
demonstrate completing one line,
modelling what you are looking for
and where information can be found.

Sketch bottles on sheet.

Examine bottles to find recycling


symbols, match with information sheet
and complete sheet.

Debrief
Class
5 mins
Task two
Individual
10 mins

Demonstrate thermo plastic versus thermo


set plastic.

Debrief
Class
5 mins
Introduction
Class
5 mins
Task three
Groups
5 mins

Video repeat questions sheet

Individual
10 minutes
Plenary
Class
5 mins

Homework: Students are asked to research existing bottle designs for sports drinks and draw annotated
pictorial sketches of at least three. They should bring examples in for next session.

PTC www.ptc.com

page 49 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session two
Focus: Product analysis
Aim:
Develop a clear understanding of existing sports drink bottles how they function, their shape, method of
manufacture and the information displayed on the outside.

Learning objectives:
By the end of the session students should:
Be aware:
o

of the different shapes of bottle and how this can be linked to a specific company.

Understand:
o

how the shape of plastic bottles is limited by the blow moulding manufacturing process.

Be able to:
o

suggest shapes that might appeal to the user and can be manufactured.

Sequence
This session engages the students in product analysis techniques to help students gain a clear understanding of
the range of sports drinks bottles, their materials, design, closure, holding, etc.
Useful resources to help with teaching and learning aspects of design can be found at:
http://www.standards.dfes.gov.uk/keystage3/respub/design/foreword/
Designing posters
http://www.designandmakingcentre.co.uk/curriculum/designing.asp?cat=designing+pack

Session plan
Teaching

Learning 

Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief

PTC www.ptc.com

page 50 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Class
5 mins
Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins

PTC www.ptc.com

page 51 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session three
Focus Pro|ENGINEER modelling
Aim:
In this session students will learn about the Pro/ENGINEER graphical user interface (GUI) and be taught how
to create the body of a sports drink bottle.

Learning objectives:
By the end of this session students should:

Be aware of the part creation techniques using Pro|ENGINEER.

Understand the principles of sketch based features and direct features.

Be able to create valid sketch geometry.

Be able to create solid shapes using extrude and revolve features.

Be able to shell the shape to create a hollow part.

Sequence

Session plan
Session details

Teaching
Homework Collect responses from
week one task Product analysis
existing sports drink bottles.

Prior to session

Learning 
Awareness about the range of
existing bottle products

Provided 2/3 web sites and suggested


library books.
Handling collection of sports drink
bottles.
Teachers PC with a range of CAD
models of different bottle designs preloaded

On arrival

Starter 5 min

Register instruct students to log-on


and start Pro/E. Eyes and ears front.

Students log-on to network and start


Pro/E

Reminder of challenge and introduce


task.

Students listen to introduction and watch


Pro/ENGINEER bottle examples gaining
an initial insight into the GUI

Show examples of bottle designs in


Pro/ENGINEER. Include some classic
designs including the coke bottle
shape.
Challenge students to identify the brand
from the shape

Demo - 10 mins

PTC www.ptc.com

Straight into swift whole class


demonstration using digital projector

From existing knowledge and


understanding, students are
challenged to identify brands from the
bottle shapes.

Students watch teacher demonstration


of frame assembly.

page 52 of 150

Pro/ENGINEER Wildfire 3
Set working directory, start extrusion
feature, sketch base profile and
complete initial extrusion. Teacher
models techniques and procedures to
externalise the concepts for students. If
possible move students away from PCs
or lock using network management
software.

Indiv -15 mins

Demo - 10 mins

Sports drink bottle

They should not be allowed to follow on


their PC.

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students start extrusion feature, sketch


base profile complete extrusion
following step-by-step guide.

Instruct students to save work

Students save work.

Recap key principles using Q+A


GUI, screen navigation, sketch, feature.

Students expected to recount principles


and processes.

Demonstrate revolve feature and adding


neck extrusion and rounds.

Students watch teacher demonstration


of revolve feature, neck and rounds.
They should not be allowed to follow on
their PC.

Support as before

Students add handle revolve, extruded


neck and rounds following step-by-step
guide.

Instruct students to save work and logoff

Students save and log-off

Recap key objectives for the session


using Q+A.

Students able to recall key principles


and techniques using correct technical
vocabulary.

Indiv - 15 mins

5 mins - Plenary

Explain next CAD session will finish


bottle and start cap.

Homework
Students generate design ideas based on their understanding of the extrude and revolve features in
Pro|ENGINEER.

PTC www.ptc.com

page 53 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session four
Focus: Comparison of CNC and RP
Aim:
In this session students will be introduced to computer controlled manufacturing processes including high
speed machining and rapid prototyping. Ideally by visiting a modern high-tech company or through
video/web based resources.

Learning objectives:
By the end of this session students should:

Be aware how 3D computer models can be manufactured by adding or subtracting material.

Be aware of applications for CNC and RP and the role they can play in shortening the time from
design to manufacture

Understand the way CNC machining works and the limitations the process has on the shapes that can
be made.

Understand the different rapid prototyping methods.

Be able to suggest shapes that can be made using CNC/RP technologies.

This session aims to give students a good understanding of modern Computer Aided Manufacture and is best
done by visiting a commercial site to see both CNC machining and rapid prototyping. Bureaus are
increasingly common often located at technology parks linked to universities and colleges.
A PowerPoint presentation is available that explains the difference between CNC and RP.
In addition, there are lots of useful resources on the web including:

Useful resources for this activity include:


Rapid Prototype Home page
MCP Technologies
Boxford
e-machine shop

http://www.cc.utah.edu/~asn8200/rapid.html
http://www.mcp-group.com/rpt/
http://www.boxford.co.uk/boxford/
http://www.emachineshop.com/

Sequence

Session plan
Teaching

Learning 

Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
PTC www.ptc.com

page 54 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins

PTC www.ptc.com

page 55 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session five
Focus - Pro|ENGINEER modelling
Aim:
In this session students build on the experience of revolving the handle void and are taught how to revolve the
cap with patterned ridges around the edge and a snap fit lip inside.

Learning objectives:
By the end of this session students should:

Be aware solids can be created using the revolve feature and features can be patterned

Understand the concepts underlying solid creation using sketch based features.

Understand that solids can be modified using direct features.

Be able to create solids using revolve features

Be able to modify solids using direct features

Sequence

Session plan
Session details

Prior to session

On arrival

Starter 5 min

Teaching
Homework Collect responses from
week three task Design ideas.

Register instruct students to log-on


and start Pro/E. Eyes and ears front.

Students log-on to network and start


Pro/E

Brief Q+A recap on key concepts and


techniques from previous session.

Students recall from previous session.

Introduce aims and objectives for this


session

Recap key principles using Q+A


GUI, screen navigation.
Demonstrate shell feature and revolved
snap fit lip.
Support as before

Indiv - 15 mins

PTC www.ptc.com

Prior experience creating the bottle


body in the previous CAD session

Teachers PC with completed bottle cap


open on screen.

Straight into swift whole class


demonstration using digital projector
Set working directory.
Demo - 10 mins

Learning 

Instruct students to save work and logoff

Students expected to recount principles


and processes.
Students watch teacher demonstration
of shell, neck and lip.
They should not be allowed to follow on
their PC during the demonstration.
Students add rounds and shell
following step-by-step guide.
Students save and log-off

page 56 of 150

Pro/ENGINEER Wildfire 3
Save and close bottle
Start new part

Demo - 10 mins

Indiv -15 mins

start revolve, sketch cap profile,


complete revolve, repeat for internal lip
Teacher models techniques and
procedures to externalise the concepts
for students. If possible move students
away from PCs or lock using network
management software.
Teacher monitors individual work and
supports individuals with the help of
student CADCAM mentor if available
Instruct students to save work

Sports drink bottle


Students watch teacher demonstration
of cap creation.

They should not be allowed to follow on


their PC.

Students start revolve feature, sketch


cap profile and complete revolve.
Internal lip is then created using
a revolve as reinforcement. Both
by following step-by-step guide.
Students save work.

5 mins - Plenary

Recap key objectives for the session


using Q+A.
Explain next CAD session will
assemble bottle.

Students able to recall key principles


and techniques using correct technical
vocabulary.

Homework
Students use their understanding of Pro/ENGINEER, existing bottle designs and bottle manufacturing processes
to design their own sports drink bottle that can be manufactured in school.

PTC www.ptc.com

page 57 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session six
Focus - Pro|ENGINEER modelling own bottle shape
Aim:
In this session students build on the Pro/ENGINEER skills they have learned to model their own bottle design
on computer.

Learning objectives:
By the end of this session students should:

Be more aware of the possibilities and limitations of modelling 3D shapes using Pro/ENGINEER.

Be able to combine 3D sketch based features to create a simple bottle shape of their own design.

Be able to apply direct features to modify basic shapes.

Sequence
During this session students use the techniques they have learned in Pro/ENGINEER to model their own design
for a sports drink bottle.
Students should have the opportunity to see the designs of other students and share the highs and lows inherent
in learning new software.

Session plan
Teaching

Learning 

Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins
Task three
Groups

PTC www.ptc.com

page 58 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

5 mins
Individual
10 minutes
Plenary
Class
5 mins

PTC www.ptc.com

page 59 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session Seven
Focus Manufacture
Aim:
Students will use the available CNC machining or rapid prototyping equipment to manufacture the shape of
their bottle.

Learning objectives:

Be aware of the running costs of operating CNC/RP equipment

Be aware of downstream production techniques including vacuum forming, casting, moulding, etc.

Understand the health and safety requirements of operating CNC/RP equipment

Be able to use CNC/RP equipment under close supervision to create their own bottle design.

Focus:
The format for this session depends entirely on the type and quantity of manufacturing equipment the school
has and the level of technical support available. An absolute minimum provision would be a small 3D
engraver/mill used to produce a design in two halves that are then joined together. Schools should consider
downstream manufacturing processes like vacuum forming for prototyping designs.

Sequence

Session plan
Teaching

Learning 

Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class

PTC www.ptc.com

page 60 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins

Homework
complete a Modelling steps form explaining the sequence of feature creation for their own design of sports
drink bottle.

PTC www.ptc.com

page 61 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session eight
Focus: Pro|ENGINEER assembly
In this session students are introduced to the assembly tools in Pro/ENGINEER combining the bottle and cap.

Learning objectives:
By the end of this session students should:

be aware how 3D parametric solid modelling software can create multi-part assemblies

Understand the principles of assembly in Pro/ENGINEER and the tools and procedures to accomplish
this.

Be able to assemble components using insert, mate and align constraints in Pro/ENGINEER.

Sequence

Session plan
Session details
Prior to session

Learning 

Teaching
Homework Collect responses from
week three task Final design.
Start Pro/ENGINEER and load
completed assembly.

Completed the previous tasks creating


bottle body and cap using
Pro/ENGINEER with parts saved in
student documents folder.

On arrival

Register instruct students to log-on


and start Pro/E. Eyes and ears front.

Students log-on to network and start


Pro/E

Starter 5 min

Ask individuals to describe something


new they learned in the previous CAD
sessions.

Students respond with new learning


recalled from previous sessions.
Listen to task

Introduce task and expected outcomes


Assemble the parts created in
previous sessions to produce a
complete sports drink bottle
assembly. Show completed model
and demonstrate kinematic rotation is
only movement of cap.

Demo - 10 mins

Straight into swift whole class


demonstration using digital projector
Teacher models techniques and
procedures to externalise the concepts
for students. If possible move students
away from PCs or lock using network
management software.
Recap key principles using Q+A
GUI, screen navigation, sketch, feature.

They should not be allowed to follow on


their PC.

Students watch teacher demonstration


of frame assembly.

Demonstrate creation of grip extrusion


and pattern around cap.

PTC www.ptc.com

page 62 of 150

Pro/ENGINEER Wildfire 3
Indiv - 15 mins
Demo 10 min

Support as before
Instruct students to save cap.
Starting assembly distinguish between
this and part file. Show adding
component and fixing in position. Add
cap and create assembly constraints.
Demo degrees of freedom of movement
using kinematics.

Sports drink bottle


Students add grip and pattern
round cap.
Students watch teacher demonstration
of bottle assembly. They are expected
to recognise the key concepts and
understand the sequence of operations
as a precursor to following the step-bystep guide.
Students should not be allowed to follow
on their PC.

Indiv - 15 min

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students assemble frame following


step-by-step guide.
Students save work.

Instruct students to save work


Plenary - 5 min

PTC www.ptc.com

page 63 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session nine
Focus - Engineering drawing
Aim:
In this session students are taught how to use Pro/ENGINEER to create an engineering drawing for their bottle
design.

Learning objectives:
By the end of this session students should:

Be aware of the international standards for engineering and technical drawings.

Understand how technical drawings are used for quality control, assembly and operation of products.

Be able to use Pro/ENGINEER to create an orthographic drawing of their bottle including a pictorial
view.

Sequence

Session plan
Session details
Prior to session

Teaching
Part and assembly files for the bottle
and cap should be available in the
students user area.
Start Pro/E with the completed assembly
loaded

Learning 
Completed the preceding part creation
and assembly tasks.
Able to access the Pro/ENGINEER
bottle parts and assembly.

On arrival

Register instruct students to log-on


and start Pro/E. Eyes and ears front.

Students log-on to network and start


Pro/E

Starter 5 min

Brief Q/A to check prior knowledge


and understanding of
engineering/technical drawings. Use
examples to explain the changing
purpose of drawings: blueprints, velum,
CAD, quality control, assembly,
maintenance, etc.

Respond to questions with previous


experience/ examples.

Straight into swift whole class


demonstration using digital projector
Teacher models techniques and
procedures to externalise the concepts
for students. If possible move students
away from PCs or lock using network
management software.

They should not be allowed to follow on


their PC.

Demo - 10 min

Listen to explanation Purpose of


drawings.

Students watch teacher demonstration


of frame assembly.

Demonstrate Task 18 Steps 1-22

Indiv 15 min

PTC www.ptc.com

Support as before.

Students use Pro|ENGINEER to create


new drawing with chosen template,

page 64 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle


adding three views.

Demo 10 min

Instruct students to save drawing.

Students save their work

Demonstrate from Task 18 - Steps 23-41

Students use Pro|ENGINEER to add


centre lines and dimensions to their
drawing. Students save their work.

Instruct students to save their drawing.


Indiv - 15 min

Plenary - 5 min

Support as before.

Students use Pro|ENGINEER to create


centre lines and dimensions to their
drawing.

Instruct students to save drawing and


close Pro|ENGINEER.

Students save their work and close


Pro|ENGINEER.

All pupils stand. Each pupil asked to


describe one of following: history/
modern uses of engineering drawings,
principles of creating drawings and
specific Pro/E tools and techniques.
When entire class seated, dismiss class.

Pupils choose an aspect of this session


and describe it. Correct responses
allow student to sit
Students leave when everyone has
provide a correct answer.

This completes the CAD sessions for this module

Homework
Students begin collating all their information into an e-presentation.

PTC www.ptc.com

page 65 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session ten
Focus Finishing bottle prototype
Aim:
Students will use this session in the workshop to finely finish the surface of their prototype bottle and apply
information/ surface designs.

Learning objectives:
By the end of this session students should:
Be aware of:
o

a range of prototype finishing techniques.

Understand:
o

the role of handling prototypes in product development.

Be able to:
o

produce a well finished bottle prototype as a proof of concept design.

Sequence
Some students may need time during this session to complete the finishing of their foam CNC models in a
workshop.
You must make sure you are very clear about the health & safety implications for working with foam and take
all necessary precautions to keep yourself and others safe and healthy.
Many will be putting together their presentations ready to deliver during the next session.

Session plan
Teaching

Learning 

Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins

PTC www.ptc.com

page 66 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Introduction
Class
5 mins
Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins

Homework
Students complete their e-presentation for delivery in the final session.

PTC www.ptc.com

page 67 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session eleven
Focus Preparation for presentation
Aim:
During this session students will have time to finish collating and formatting their electronic presentations
describing their designs to the rest of the group.

Learning objectives:
By the end of this session students should:
Be aware:
o

of presentation techniques.

Understand:
o

the importance of message over special effects.

Be able to:
o

compile, sort and present information from a variety of sources.

use electronic presentation software to tell the story of their designing and making

Sequence

Session plan
Teaching

Learning 

Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins

PTC www.ptc.com

page 68 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins

PTC www.ptc.com

page 69 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session twelve
Focus Electronic presentations
Aim:
During this session students will have time to deliver their presentations describing their designs to the rest of
the group.

Learning objectives:
By the end of this session students should:
Be aware:
o

of presentation techniques.

Understand:
o

the importance of message over special effects.

the need to relate to audiences

Be able to:
o

deliver presentations to peers.

Sequence

Session plan
Teaching

Learning 

Prior to session
On arrival
Starter
Class
5 min
Task one
Individual
10 mins
Debrief
Class
5 mins
Task two
Individual
10 mins
Debrief
Class
5 mins
Introduction
Class
5 mins

PTC www.ptc.com

page 70 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Task three
Groups
5 mins
Individual
10 minutes
Plenary
Class
5 mins

Tim Brotherhood PTC, July 2006, 2007


D:\PTCData\AA ProE\AA Curriculum\00-02a Middle School Course\03 Sports Bottle - Teachers' notes.doc

PTC www.ptc.com

page 71 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Cam operated toy Teacher notes


Pro|ENGINEER Wildfire 3.0

Cam toy Teacher notes

Schools & Schools Advanced Edition

PTC www.ptc.com

page 72 of 150 -1.1


W3-SE-L1-002a

Pro/ENGINEER Wildfire 3

Sports drink bottle

Written by These materials are 2006, 2007 Parametric Technology


Tim Brotherhood Corporation (PTC)
All rights reserved under copyright laws of the United
Kingdom, United States and other countries.
PTC, the PTC Logo, Pro/ENGINEER, Pro/DESKTOP, Wildfire,
Windchill, and all PTC product names and logos are
trademarks or registered trademarks of PTC and/or its
subsidiaries in the United States and in other countries.

Conditions of use Copying and use of these materials is authorised only in the
schools colleges and universities of teachers who are
authorised to teach Pro/ENGINEER in the classroom.
All other use is prohibited unless written permission is
obtained from the copyright holder.

Acknowledgements PTC - Mike Brown, Mark Fischer


Proofing and comments John Forth, John Myerson, Andrew
Dissington
D&T Association Richard Green and Kate Lamping
Trialing materials UK Pilot schools & Support centres

Feedback In order to ensure these materials are of the highest quality,


users are asked to report errors to the author.

tbrotherhood@ptc.com

Suggestions for improvements and other activities would also


be very welcome.

Product code W3-SE-L1-002-1.4

PTC www.ptc.com

page 73 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Contents
Cam operated toy Teacher notes ....................................................................................................... 72
Pro|ENGINEER Wildfire 3.0 Schools & Schools Advanced Edition......................................................... 72
Contents............................................................................................................................................ 74
Design & Technology Year 7 scheme of work ....................................... Error! Bookmark not defined.
QCA 7E Activity week: Promotional item - Cam mechanism .............................................................. 75
Homework tasks................................................................................................................................. 77
Teachers notes .................................................................................................................................. 78
Introduction ....................................................................................................................................... 78
Pre-requisites .................................................................................................................................. 79
Abbreviations and terminology ......................................................................................................... 79
Installation and setup....................................................................................................................... 80
Pro|ENGINEER functionality in this project ....................................................................................... 80
Prior knowledge, understanding and skills............................................................................................. 81
Useful resources for this activity include: ............................................................................................ 81
Session one Product analysis and design ............................................................................................ 81
Session two Cam mechanism assembly - workshop.............................................................................. 82
Session three Assembly of parts - CAD ............................................................................................... 82
Session four Other cam shapes ......................................................................................................... 84
Session five - Mechanism connections and kinematic movement............................................................... 84
Session six Own design.................................................................................................................... 86
Session seven New CAD component.................................................................................................. 86
Session eight Own CAD design......................................................................................................... 87
Session nine Final assembly .............................................................................................................. 88
Session ten Final assembly and testing ............................................................................................... 89
Session eleven New part creation...................................................................................................... 89
Session twelve Student presentations .................................................................................................. 91
What you have learned ................................................................................................................... 91

PTC www.ptc.com

page 74 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

How the Cam toy fits in


The PTC DesignQuest Global
Curriculum for schools has these
modules for middle and high schools
with more being developed.

Students planning to continue their


studies after school have plenty of
choice as Pro|ENGINEER is used by
more universities than any other
parametric 3D modelling software.

PTC www.ptc.com

page 75 of 150

Pro/ENGINEER Wildfire 3

Sports drink bottle

Session GANTT plan


Within the context of a promotional item for a company, students create an automata made from a cam operated mechanism they make from parts provided, together
with a part they design and make using CAM equipment. Pro/ENGINEER 3D parametric modelling software is used to assemble a virtual mechanism with a cam
connection, define an additional component and simulate motion using kinematics.

Week one
1
2

Lessons (1 hr)

Design

Science

Pro/E
frame
assembly

Product
analysis

Assemble
cam
mechanism

Manufacture

Homework

Design
analysis &
develop

Week three
5
6

Week four
7
8

Connection
cam link &
kinetic
movement
Try other
cam shapes

Design
ideas

New
component

Final design

Week five
9
10
Final
Assembly

Make pupil
design

Week six
11
12
Extension/
consolidate

Final
assembly
& testing

Create own
design part

Start
e-folio

Analytical
sketches

Applications of cams, cranks and slider


mechanisms

Forces - vectors

Complete
e-folio

Pupils
present
their
designs
Peer/
teacher
assess

???

Rotation/displacement graphs

Mathematics

ICT

Week two
3
4

Finding things out

Peer/ teacher assessment

Modelling

???

Key: Design
Science

Year 7 cam mechanism

Pro/ENGINEER

Homework

Mathematics

ICT

page 76 of 150

PTC 2006

Communication

Making

Presentation

Presenting information

Pro/ENGINEER Wildfire 3

Sports drink bottle

Homework tasks
Session 1 -

Pro/DESKTOP black box mechanisms with prompts for analysis of input v output (Home use of Pro/DESKTOP).

Session 3 -

Provide answer/marking sheet for Homework 2


Draw orthographic views of their design using a template with mechanism in place and outline for their component.

Session 5 -

Students complete final design sketches and detailed specification using template provided.

Session 7 -

Analyse existing products - Record sketches/comments on template with diagrams of common objects and prompts for analysis.

Session 9 -

Students create first draft of PowerPoint presentation on their design using template provided. Mobile note taker loan available for recording design
sketches.

Session 11 -

Students complete e-folio for presentation in final module.

Note: The module plans that follow provide outlines, aims and objectives for all sessions. In addition, detailed lesson plans are included for sessions where
Pro/ENGINEER activities are the main focus.

Year 7 cam mechanism

page 77 of 150

PTC 2006

Pro|ENGINEER Wildfire 3

Cam mechanism

Teachers notes
Introduction
This module is based on a project that is very popular in schools. It addresses the planning problem of squeezing a quart
into a pint pot by replacing some of the hand tool skills with teaching students how to how to use Pro|ENGINEER.
From a kit of parts supplied, students make a working mechanism while researching and designing their own component.
In parallel lessons students are taught how to use Pro|ENGINEER to model the mechanism including kinematic operation.
By the end of the module, students have working virtual and physical models enabling them to compare and contrast the
two methods of visualising and refining their ideas.

One of the major problems facing teachers trying to introduce CADCAM is


where the time comes from.

Image of quart into pint pot

Unless you have extra time you will need to take out existing activities to make
room.

Image of factory of the future

Remember the eleven year old students of today will start work in 5-10 years!
What design and manufacturing equipment will they be using?

Without being able to see into the future a good starting point is to look for
techniques you currently teach that are already obsolete in modern design
studios and manufacturing companies.

Image of old frame cam toy models

Image of drawing office of the past

Examples may be manual drawing/draughting and hand manufacture of


multiple identical components.
A great many schools already use this design challenge with students using a
more complex frame for the. This activity was written with a simplified frame
that could be provided as a set of pre-cut parts.

The reduction in time for making would free sufficient time to teach the
Pro|ENGINEER skills that students use to design their own model to go on top
of the mechanism.

Image of student CAD design

Aim:

Teach students how to make real and virtual models of a simple mechanical toy and contrast
modelling methods.

Objectives:
By the end of the module students should:
Be aware of:

physical and virtual 3D modelling techniques

simple cam mechanisms and toys that use them

PTC www.ptc.com

page 78 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

the concepts of 3D parametric solid modelling using Pro|ENGINEER

the kinematic simulation capabilities of Pro|ENGINEER

Understand:

the principles of 3D parametric solid modelling and mechanical simulation using


Pro|ENGINEER

how 3D solid modelling software be used to refine designs including parts, assemblies and
mechanisms.

the concepts behind simple cam mechanisms

Be able to:

use simple workshop techniques to assemble parts into a working mechanism

use Pro|ENGINEER to assemble parts into a working mechanism

use Pro|ENGINEER to create a new component using sketching and extrude

Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition

This tutorial contains screen and menu images taken from the Schools Edition so Users of other Pro/ENGINEER Editions may
notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the PTC D&T
programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be changes required in terms of
view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the User should be able to navigate
the Pro/ENGINEER Wildfire User Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle wheel & button
can improve User interaction with Pro|ENGINEER Wildfire.

Abbreviations and terminology


Left-click
Left-click-drag

Press and release the left-hand mouse button


Press and hold-down the left-hand mouse button and move the mouse

Right-click

Press and release the right-hand mouse button

Right-hold

Press and hold-down the right mouse button

PTC www.ptc.com

page 79 of 150

Pro|ENGINEER Wildfire 3
Middle-click
Middle-click-drag

Cam mechanism
Press and release the middle mouse button
Press and hold-down the middle mouse button and move the mouse

Installation and setup


These Installation notes have been complied based on a directory structure used as part of the PTC D&T programme, the UK
CAD in Schools initiative and the deployment of Pro|ENGINEER. Users not part of this programme can still use this tutorial
but may need to adapt either their Pro|ENGINEER configuration files or the directory structure used in the tutorial.
This introductory tutorial was developed for secondary schools introducing Pro|ENGINEER, Wildfire 3. It assumes you
have one of the school versions of the software installed as well as the Metric/ISO Configuration/Template files and
library parts for these activities.
All sections of this tutorial can be carried out using the Schools Edition of Pro|ENGINEER.

Sample files
Students must also be able to access the library files. These can be downloaded from the PTC Education Programme
Windchill Project Link web site. Teachers will be given access to this site by their trainer. The Library files should be copied
into the working directory on your PC or network area.
Students should be instructed to create a directory under their documents/network user area called Cam_mechanism and
copy the tutorial files into it before starting.

Pro|ENGINEER functionality in this project


Assemblies

Adding components

Assembly constraints

Mechanisms

Cam connection

Kinematic movement

Sketching

2D geometry creation & modification

Circles, lines, centrelines, trimming.

References

Geometric & dimensional constraints

Weak, strong & Locked dimensions

Linear and angular dimensional constraints

Equal radius and tangent geometric constraints

Modelling

Revolve

Shell

Extrude

PTC www.ptc.com

page 80 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Patterning

Prior knowledge, understanding and skills


Learning

Teaching

Students should:

The teacher should be confident using Pro/ENGINEER to


create simple extruded components from internal sketches
and how to create assemblies and mechanical
connections.

Understand design briefs, the need for: detailed design


specification, planning and rigorous evaluation.
Have experience of simple mechanisms.

In order to support students when they have problems the


teacher should also be comfortable interrogating the
model browser and editing profile sketches.

Understand the concepts of input, process and output


Be aware of design for self (y7).

Everyone leading or supporting this project should work


through the tutorial.

Have a basic knowledge of materials and making skills of


cutting, joining and finishing.

Use should be made of a student CADCAM mentor if one


is available.

Be able to organise own work area and work safely.

Useful resources for this activity include:


Technology Student

www.technologystudent.com

Theory and design

Focus on mechanical toys

www.focuseducational.co.uk

Theory, design and ideas

Cabaret mechanical theatre

www.cabaret.co.uk

Examples and ideas

Flying pig!

http://www.flying-pig.co.uk/

Examples and ideas

Session one Product analysis and design


Focus:
This session introduces the challenge and involves students in product analysis of automata and toys from a variety of
sources including toy stores, and promotional items from burger outlets, etc.
For homework students are asked to generate ideas for their model that will sit on top of the cam mechanism.

Learning objectives
By the end of this module students should:
Be aware of:

the range of mechanical toys available.

Understand:

the mechanical principles used in toys to create movement.

Be able to:

evaluate existing products to identify the mechanism and how this is used to create
movement in the design.

suggest alternative designs they could make in school.

PTC www.ptc.com

page 81 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Homework
Pro/DESKTOP black box mechanisms with prompts for analysis of input v output.
Resources can be downloaded from Teachernet http://www.teachernet.gov.uk/supportpack/module.aspx?t=2&s=5&y=&p=&m=18605

Session two Cam mechanism assembly - workshop


Focus
This session is workshop based with students being provided with a set of components. During the session students are
taught how to assemble the parts to create a working mechanism.
In the third session the same mechanism will be used as the context for teaching students how to use Pro|ENGINEER.

Learning objectives
By the end of this session students should:
Be aware of:

the range of mechanical toys available.

Understand:

the mechanical principles used in toys to create movement.

Be able to:

evaluate existing products to identify the mechanism and how this is used to create
movement in the design.

suggest alternative designs they could make in school.

Session three Assembly of parts - CAD


In this module students will learn about the Pro/ENGINEER graphical user interface (GUI) and be taught how to assemble
the frame components for a simple cam mechanism.

Learning objectives:
By the end of this module students should:
Be aware of

overall concepts and brief history of CADCAM

how 3D parametric solid modelling software can create multi-part assemblies

Understand

the procedures necessary for assembly in Pro/ENGINEER

how using 3D modelling software can help designers and engineers try out ideas and refine
the detailed design of products

PTC www.ptc.com

page 82 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Be able to

assemble components using insert, mate and align constraints in Pro/ENGINEER

Create mechanical connections including pin, slider and cam


Learning 

Teaching

Prior to module

Homework Collect responses from week


one task exploration of Pro/DESKTOP
mechanisms and Research and record
examples of toys that have simple
mechanisms.

Introduced concepts and principles of


mechanisms, specifically
cam/follower.
Awareness of range of existing
products that use cam mechanisms

Provided 2/3 web sites and suggested


library books.
Handling collection of automata/toys.
On arrival

Register instruct students to log-on and


start Pro/E. Eyes and ears front.

Students log-on to network and start


Pro|E

Starter 5 min

Introduce task and expected outcomes


Mind map what is CAD? using Q+A
recording points on board no
explanation at this point, explain return to
points at end of module.

From their limited experience and prior


knowledge and understanding,
students are expected to suggest what they
think CAD is.
Students watch teacher demonstration of
frame assembly.

Demo - 10 mins

Straight into swift whole class


demonstration using digital projector
assembly of frame. Teacher models
techniques and procedures to externalise
the concepts for students. If possible move
students away from PCs or lock using
network management software.
Teacher monitors individual work and
supports individuals with the help of student
CADCAM mentor if available

Students assemble frame following stepby-step guide.

Indiv -15 mins

They should not be allowed to follow on


their PC.

Students save work.

Instruct students to save work

Demo - 5 mins

Recap key principles using Q+A GUI,


screen navigation, assembly techniques.

Students expected to recount principles


and processes.

Demo adding mechanical connections for


follower and cam spindle.

Students watch teacher demonstration of


frame assembly.
They should not be allowed to follow on
their PC.

Support as before
Indiv - 15 mins

Instruct students to save work and log-off

Students add mechanical connections


following step-by-step guide.
Students save and log-off

10 mins - Plenary

Show PP What is CAD Ask students to


comment on comparisons with points from
starter Q+A.

Students identify key elements from PP


and make links to points recorded during
initial mind map activity.

Recap key objectives for the module and


explain next CAD module will complete
PTC www.ptc.com

page 83 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism
assembly of the basic mechanism.

Homework
Provide answer/marking sheet for - Draw orthographic views of their design using a template with mechanism in place and
outline for their component.

Session four Other cam shapes


Using physical models, students will explore the movement created by a range of different cam shapes. Using this analysis
they will decide which shape of cam will provide the most appropriate movement for their design.

Learning objectives:
By the end of this module students should:
Be aware:

how shaped cams create movement in a follower.

Understand:

the relationship between the cam shape and follower movement.

Be able to:

choose a cam shape that will create the most appropriate movement for your design

Session five - Mechanism connections and kinematic movement


Students complete the assembly by adding slider connection to the follower and pin connection to the cam spindle subassembly.
To complete the mechanism students create a cam connection between the cam and the end of the follower. At the end of
the module students should be able to operate the mechanism kinematically on screen.

Learning objectives:
By the end of this module students should:
Be aware of

mechanical connections and how they differ from assembly constraints

kinematic motion simulation in Pro/ENGINEER and how it is used to test and demonstrate
mechanisms.

Understand

the concepts behind mechanical connections including, types of connection and degrees of
freedom each affords.

the concepts behind kinematic motion, in particular the lack of physical properties including
collision detection, forces, inertia, friction, etc.

Be able to
PTC www.ptc.com

page 84 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

add a cam mechanical connection using Pro/ENGINEER.

operate their mechanism kinematically on screen.

Module details
Prior to module

Learning 

Teaching
Homework collect student designs for
part to go on top of mechanism.

Complete homework Design ideas.

Open completed cam toy assembly in


Pro/ENGINEER.
On arrival

Starter 10 min

Register instruct students to log-on and


start Pro/E. Eyes and ears front. Collect
HW

Students log-on to network and start


Pro|E

Demonstrate kinetic mechanism using


digital projector. Q+A mechanisms based
on HW task.

Students watch demonstration

Explain objectives for the module.


Demo - 15 min

Indiv - 15 min

Hand in HW

Students able to identify cam mechanism


and describe alternatives and
input/output.

Using digital projector demonstrate


changing to mechanism application and
creating cam connection. Make links to
product analysis and Pro/D exploration of
simple mechanisms.

Students watch teacher demonstration of


flattening net.

Teacher monitors individual work and


support/intervene with individuals. Use
CADCAM mentor if one is available.

Students open their model and using


mechanism adding cam connection
following step-by-step guide.

They should not be allowed to follow on


their PC.

Students save work.


Recap/demo - 10 min

Use Q+A to check understanding/


reinforce software procedure and
concepts involved in mechanical
connections
Demonstrate fixing frame and kinematic
motion using the drag tool.
Consider using student mentor to perform
demonstration with teacher commentary

Indiv 10 min

Plenary - 5 min

Students respond from experiences with


software/ modules/ homework.
Students watch teacher demonstration of
flattening net.
They should not be allowed to follow on
their PC.

Teacher monitors individual work and


supports/intervenes with individuals.
Use CADCAM mentor if one is available.

Students fix frame and experiment with


drag tool to animate their mechanism
following step-by-step guide.

Prompt to save and log-off.

Students save work. Log off.

Recap learning objectives with Q+A.

Students respond from experiences with


software.

Homework
Students complete final design sketches and detailed specification using template provided.

PTC www.ptc.com

page 85 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Session six Own design


Here students will have the opportunity to create a Pro|ENGINEER model of the design they have been working on.
Students designs will sit on top of the follower and move when the cam mechanism is operated.

Learning objectives:
By the end of this module students should:
Be aware of:

the linear motion available at the follower, generated by a cam.

Understand:

the concepts behind transfer of motion using levers and linkages.

Be able to:

use Pro/ENGINEER to create simple shapes.

use Pro/ENGINEER to assemble and link their own parts to the cam mechanism.

Session seven New CAD component


In this module students are shown how to use Pro/ENGINEER to use the sketcher to draw a profile that is extruded to create
a new component.

Learning objectives:
By the end of this module students should:
Be aware of:

features and how they build to create simple engineering components.

Understand:

the concepts behind sketching and sketch based features in Pro|ENGINEER.

Be able to:

use Pro|ENGINEER to create an extrusion feature using an internal sketch.

use sketching and editing tools to create a valid profile suitable for extrusion.

Module details
Prior to module
On arrival

Learning

Teaching
Collect homework Final design for
component to go on cam mechanism
Instruct students to start Pro/ENGINEER
and set working directory.

Students hand-in homework


Students log-on, start Pro|ENGINEER
and set working directory

Eyes and ears front.


Starter 5 min

PTC www.ptc.com

Explain concept of part creation using


sketch based feature (extrusion) Describe
differences between internal/ external
sketches including advantages/

Students listen to introduction.


Students understand concepts prior to
application.

page 86 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism
disadvantages. Warn of quiz at end of
module.
(Loughborough University Christmas
decoration models are very useful to
demonstrate concept.)

Demo 10 min

Indiv - 15 min

Teacher/mentor demonstrates new part,


start extrude, select datum plane, sketching,
complete extrude feature.

Students watch demonstration making


link between practice and principles.

Teacher monitors individual work and


supports/intervenes with individuals.

Students open their model and using


mechanism adding cam connection
following step-by-step guide.

Use CADCAM mentor if one is available.


At end instruct save work and remind of
homework analytical sketches of
mechanism ready for e-folio.
Demo - 10 min

Indiv 10 mins

Plenary - 10 min

Students should not be allowed to follow on


their PCs

Students save work.


Copy homework into planner.

Brief Q+A to recap basic


concepts/principles of sketching.

Students recall concepts/principles from


previous hands-on

Using digital projector to display sketcher


poster explain dimensional/ geometric
constraints. Make clear this is the key to
successful sketching.

Students watch demonstration.

Monitor individual work with help of


student mentor if available.

Students complete their sketching and


extrude part following step-by-step guide.

Instruct students to save and log-off

Students save work.

Quiz to recap Ask students to stand


and volunteer a concept or procedure for
part creation. On correct answer students
can sit. Repeat until everyone sitting

Students stand. Hands up to offer


concept/ procedure. Sit on correct
response.

Dismiss class.

Homework
Analyse existing products - Record sketches/comments on template with diagrams of common objects and prompts for
analysis.

Session eight Own CAD design


Students create their own design using Pro|ENGINEER.

Learning objectives:
By the end of this module students should:
Be aware:

how new parts are created from scratch.

PTC www.ptc.com

page 87 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Understand:

the concepts behind part creation including internal sketches

Be able to:

create a valid sketch for extrusion

create a successful extrusion from their sketch.

Session nine Final assembly


Students assemble their part onto the cam mechanism. The movement is then simulated on screen using kinematic motion.

Learning objectives
By the end of this module students should
Be aware of:

kinematic motion simulation in Pro/ENGINEER and how it is used to test and demonstrate
mechanisms.

Understand:

the concepts behind kinematic motion, in particular the lack of physical properties including
collision detection, forces, inertia, friction, etc.

Be able to:

demonstrate capability in assembling components using Pro/ENGINEER.

apply prior learning by adding their component to the wind sculpture.

operate their mechanism kinematically on screen.

Module details
Prior to module

Learning

Teaching
Collect homework on analytical sketches of
mechanisms.

Complete and hand-in homework

Assembly sans designed component open


on screen.
On arrival
Starter 5 min

Demo - 5 min

Indiv 15 min
PTC www.ptc.com

In quickly instruct to log-in and start


Pro|E while taking register.

Log-in and start Pro|E


Answer names.

Using wooden blocks/ sheet acrylic


demonstrate assembly constraints ask
students to name constraints.

Name assembly constraints for block


positions.

Brief Q+A to recap concepts/principles of


assembly. Using digital projector
Demonstrate assembly of part to
follower.

Students watch demonstration.

Monitor individual work along with


student mentor if available. Intervention

Students assemble their component to the


follower in the assembly.

Student records names on whiteboard.

No access to computers during


demonstration.

page 88 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism
when necessary to redirect/ reinforce.

Save assembly.

Instruct students to save assembly


Recap 5 min

Q+A recap concepts and sequence for


assembly of components.

Students answer questions to demonstrate


understanding/recall.

Demo 5 min

Using digital projector demonstrate


kinetic movement using the drag tool to
rotate the handle.

Students watch demonstration.

Indiv - 10 min

Support students, intervening where


necessary to reinforce/ correct practice.

Students experiment with kinetic


movement using drag tool

Plenary - 5 min

Recap learning objectives.

Students watch PP to gain awareness of


mechanism/animation capabilities of
Pro/ENGINEER.

Show using digital projector animations


of kinematic motion created from Pro/E
mechanisms.

Homework
Students create first draft of PowerPoint presentation on their design using template provided. Mobile note taker loan
available for recording design sketches.

Session ten Final assembly and testing


Students assemble their part onto the cam mechanism. The operation is then tested and any fettling carried out to make the
final design operate efficiently.

Learning objectives:
By the end of this module students should:
Be aware of:

assembly techniques, the need for adjustments to ensure efficient operation and techniques
that can improve how mechanisms work.

Understand:

what to look for when testing a mechanism and the range of changes that can be made
including; alignment, lubrication, clearance, etc.

Be able to:

test and fettle their mechanism.

Session eleven New part creation


Parametric sketching is a key technique in Pro/ENGINEER and this session gives students the chance to experiment creating
one or more alternative components. More capable students may create a sub-assembly made up of several parts.
Students are also expected to collate evidence of their work into an e-folio record.

PTC www.ptc.com

page 89 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Learning objectives:
By the end of this module students should:
Be aware:

of design alternatives for part creation.

Understand:

the key procedures in creating a new component and adding it to an assembly or replacing
an existing component.

Be able to:

create a simple component/assembly and add/replace it in an assembly.

Module details
Prior to module
On arrival

Learning

Teaching
Monitor e-folios sent as homework
Instruct students to log-in and start
Pro/ENGINEER. Take register

Compile and send e-folio draft to teacher.


Students log-on to network and start
Pro|E

Starter 5 min

Brief Q+A recap of overall concepts/


sequence of part creation, assembly and
kinematic testing.

Students Answer to demonstrate


understanding.

Set challenge 5 min

Set challenge to create new model to go


on mechanism. Differentiated at three
levels:

Students listen to challenge and refer to


their design sheets for components to go on
their mechanisms.

All create an alternative component


Most create more than one alternative
component.
Some create a simple assembly
Indiv - 20 min

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students use Pro|ENGINEER to create


component/assembly.
Save their work

Instruct students to save work


Extend task 5 min

Pair students (confident with beginner) to


share models to extend range of
assemblies.

Students identify partner for next activity.

In pairs - 10 min

Teacher monitors class activity/network


usage. Identify examples for show and
tell plenary.

Pairs of students share components via


email/shared network folders.

Plenary - 5 min

Recap module and module learning


objectives.

Identified students demonstrate their


mechanisms.

Brief show and tell of good examples


identified during paired activity.

Homework
Students complete e-folio for presentation in final session.
PTC www.ptc.com

page 90 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Session twelve Student presentations


Focus:
Students will have the opportunity to present their work using presentation software and a digital projector.

Learning objectives:
By the end of this module students should:
Be aware of:

The concepts involved in presenting to peers.

Understand:

the key procedures in creating an electronic presentation.

the techniques of creating an electronic presentation.

Be able to:

capture screen activity and insert this into presentation software.

format their presentation to tell the story of their design development.

What you have learned


Having completed this module you should now:
Be aware:

Of the concepts of 3D parametric solid modelling using Pro/ENGINEER

Of the kinematic simulation capabilities of Pro/ENGINEER

Understand:

The principles of 3D parametric solid modelling and mechanical simulation using


Pro/ENGINEER

How 3D solid modelling software be used to refine designs including parts, assemblies and
mechanisms.

Be able to:

Create 3D solid model components from scratch using extrusions and internal sketches

Assemble components using assembly constraints

Assemble a cam mechanism using connections in the mechanism module of


Pro/ENGINEER

PTC www.ptc.com

page 91 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

D:\PTCData\AA ProE\AA Curriculum\01-02a Cam toy\Cam mechanism - lesson plan.doc

PTC www.ptc.com

page 92 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

CO2 dragster car Teachers notes


Pro|ENGINEER - Wildfire 3.0

CO2 dragster

Schools and Schools Advanced Edition

W3-SE-L1-006-2.0
PTC www.ptc.com

page 93 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Written by These materials are 2007, Parametric Technology


Tim Brotherhood Corporation (PTC)
All rights reserved under copyright laws of the United
Kingdom, United States and other countries.
PTC, the PTC Logo, Pro/ENGINEER, Pro/DESKTOP, Wildfire,
Windchill, and all PTC product names and logos are
trademarks or registered trademarks of PTC and/or its
subsidiaries in the United States and in other countries.

Conditions of use Copying and use of these materials is authorised only in the
schools colleges and universities of teachers who are
authorised to teach Pro|ENGINEER in the classroom.
All other use is prohibited unless written permission is
obtained from the copyright holder.

Acknowledgements Gavin Quinlan Honeycomb Solutions


Proofing - Andrew Dissington
Trialing Schools attending INSET in Ireland at Honeycomb
Solutions - Autumn 2006

Feedback In order to ensure these materials are of the highest quality,


users are asked to report errors to the author.

tbrotherhood@ptc.com

Suggestions for improvements and other activities would also


be very welcome.

Product code W3-SE-L1-006-2.0

PTC www.ptc.com

page 94 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Contents
CO2 dragster car Teachers notes ...................................................................................................... 93
Pro|ENGINEER - Wildfire 3.0 ............................................................................................................ 93
Schools and Schools Advanced Edition................................................................................................. 93
Contents............................................................................................................................................ 95
QCA 7E Activity week: CO2 dragster car.......................................... Error! Bookmark not defined.
Teachers notes .................................................................................................................................. 96
Introduction .................................................................................................................................... 96
Pre-requisites ................................................................................................................................ 100
Abbreviations and terminology ....................................................................................................... 100
2

Installation and setup..................................................................................................................... 100


Pro|ENGINEER functionality in this project ...................................................................................... 101
ICT areas addressed in this tutorial.................................................................................................. 102
D&T subject areas addressed in this tutorial ..................................................................................... 102
Prior knowledge, understanding and skills........................................................................................... 103
Useful resources for this activity include: .......................................................................................... 103
Lesson one (of twelve x 1 hour) .......................................................................................................... 103
Lesson two Car body Pro/ENGINEER............................................................................................ 104
Lesson three CNC machining .......................................................................................................... 106
Lesson four Part properties + Own design......................................................................................... 108
Lesson five - Assembly ....................................................................................................................... 109
Lesson six Finishing first design........................................................................................................ 112
Lesson seven Testing first design ...................................................................................................... 113
Lesson eight Refine own design ....................................................................................................... 114
Lesson nine Finishing design ........................................................................................................... 115
Lesson ten Rendered image............................................................................................................. 116
Lesson eleven Testing modified design.............................................................................................. 117
Lesson twelve Presentations ............................................................................................................. 118
What students have learned ........................................................................................................... 118
Extension activities ........................................................................................................................ 119

PTC www.ptc.com

page 95 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Introduction
This tutorial and teacher resource has been produced by PTC in support of the PTC Design & Technology in
Schools programme.

Little needs to be said about this worldwide


competition to design, make and race CO2 jet
powered cars.
It shows how CADCAM and Pro|ENGINEER in
particular can support work spanning resistant
materials, engineering and manufacture.

This CO2 dragster project introduces students to the skills and


techniques needed to visualise design ideas using Pro|ENGINEER
Wildfire 3.0.

Standard parts for wheels, axles and CO2 cartridges are already
modelled and provided for students allowing them to concentrate
on the design and manufacture of the body.

During these tutorials users will learn how to create parts,


assemblies, rendered images and technical drawings using
Pro|ENGINEER Wildfire 3.0 and working as a team.

Two tutorials are available, one for each formula.


Side by side images of the two tutorials

The competition includes a wide range of management,


organisation, presentation and team skills. At the heart of the
challenge is the design and manufacture of the cars and
Pro|ENGINEER can offer many advantages including the shape,
mass, consitrction and centre of mass.

With a known density of balsa blank, designs that exactly meet


the lower mass limit can be machined with confidence knowing
loss of material in final finishing will be balanced by the mass of
paint and decals.

Aim:
Within the context of a CO2 powered dragster car, this material teaches students how to use Pro|ENGINEER to
edit a balsa blank to create a car body to enter in competitions. Students create parts, assemble components,
and create technical drawings and rendered images.
PTC www.ptc.com

page 96 of 150

Pro|ENGINEER Wildfire 3

Cam mechanism

Wherever possible students should have the opportunity to make and test their designs.

Module - Learning objectives


By the end of the module students should:
Be aware:

Of the concepts of 3D parametric solid modelling using Pro/ENGINEER

Of aerodynamic testing using Computational Fluid Dynamics (CFD) software.

Understand:

The principles of 3D parametric solid modelling using Pro/ENGINEER

How 3D solid modelling software be used to refine designs including parts and
assemblies.

How CFD software simulates aerodynamics and can help with body design.

Be able to:

Create 3D solid model components from scratch using extrusions with internal
sketches and rounds

Assemble components using assembly constraints

Carry out CFD analysis on their car design. Note: this requires Pro|ENGINEER
Schools Advanced Edition and additional software.

How F1 in schools fits in


The PTC DesignQuest Global
Curriculum for schools has these
modules for middle and high schools
with more being developed.

Students planning to continue their


studies after school have plenty of
choice as Pro|ENGINEER is used by
more universities than any other
parametric 3D modelling software.

PTC www.ptc.com

page 97 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Gantt chart overview


Students create a cam body design based on a balsa blank that is supplied. Their design is machined, finished and assembled with wheel and axle parts provided.
Students are taught how to create technical drawings and rendered images from their final assembly.
If schools have access to Computational Fluid Dynamics (CFD) simulation software (may require Pro|ENGINEER Schools Advanced Edition) they can test the
aerodynamic efficiency of their designs prior to manufacture. CFD software available from Honeycomb Solutions
Sessions (1 hr)

Week one
1
2

Week four
7
8

Design
ideas

Week five
9
10

Develop
MK2 design

Assembly

Newtons 3rd law - equal and opposite forces

Finishing
Mk1 design

Test Mk1
design

CNC MK2
design

Develop
design
ideas

Start
e-folio

Friction/
wind
resistance

Experiment
to prove
design

Week six
11
12

Rendered
image

Finishing
MK2 design

Technical
drawing

Test Mk2
design

Complete
e-folio

Pupils
present
their
designs
Peer/
teacher
assess

Experiment
to prove
design

Acceleraton F=Ma

Finding things out

Peer/ teacher assessment

Modelling

Handling data

Key: Design
Science

www.ptc.com

Week three
5
6

CNC Mk1
design

Write up
detailed
spec'.

Mathematics

ICT

CNC
example
design

Task/ rules
analysis

Homework

Science

Properties
& own
design

Tutorial
car body

Design

Make/
testing

Week two
3
4

Pro/ENGINEER

Homework

Mathematics

ICT

Communication

Making

Presentation

Presenting information

Version 1.2

page 98 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Homework tasks
Session two -

Write up detailed car specification

Session four -

Generate design ideas for their car.

Session six -

Develop design ideas.

Session eight -

Begin creating an electronic e-folio presentation.

Session nine -

Use Pro|ENGINEER to create an engineering drawing.

Session nine -

Completion of an e-portfolio ready for presentation in final session.

Note: The session plans that follow, detail only the Pro|ENGINEER teaching and learning in the design strand of the chart above.

www.ptc.com

page 99 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition

This tutorial contains screen and menu images taken from the Schools Edition so users of other
Pro|ENGINEER Editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the
PTC D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be
changes required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the user should be able to
navigate the Pro|ENGINEER Wildfire user Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle
wheel & button can improve User interaction with Pro|ENGINEER Wildfire.

Abbreviations and terminology


Left-click
Left-click-drag

Press and release the left-hand mouse button


Press and hold-down the left-hand mouse button and move the mouse

Right-click

Press and release the right-hand mouse button

Right-hold

Press and hold-down the right mouse button

Middle-click
Middle-click-drag

Press and release the middle mouse button


Press and hold-down the middle mouse button and move the mouse

Installation and setup


These Installation notes have been compiled based on a directory structure used as part of the PTC D&T
programme Schools initiative and the deployment of Pro/ENGINEER. Users not part of this programme can still
use this tutorial but may need to adapt their Pro/E configuration files and/or the directory structure used in the
tutorial.

Students should create a directory under their documents/network user area called CO2 dragster

www.ptc.com

page 100 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Sample files
Your students will need sample files to carry out this activity. Instruct your students to copy these files into their
own working area.
Axle.prt

Car_assy.asm.1

(Pro_standards) A3_FORMAT.frm

Car_04.asm.1
Car_assy_sim.asm.2

BALSA.jpg

Extrude_04.prt.1

Balsa_wood.mat
Body_01.prt

Front_axle_assy.asm.2

Body_extrude.prt

Rear_axle_assy.asm.2

Body_extrude_02.prt

Wheel_front.prt.3

Body_extrude_sim.prt

Wheel_front_sim.prt.3

Bright_white.scn

Wheel_rear.prt.3

Car_03.asm.1

Wheel_rear_sim.prt.1

Pro|ENGINEER functionality in this project

Assemblies
o Adding components
o Assembly constraints
o Kinematic movement

Sketching
o 2D geometry creation & modification
o Circles, lines, centrelines, trimming.
o References
o Geometric & dimensional constraints
o Weak, strong & locked dimensions
o Linear and angular dimensional constraints
o Equal radius and tangent geometric constraints

Part modelling
o Extrude
o Direct features - Round
o Parametric modifications

Assembly
o Starting an assembly
o Adding parts
o Creating assembly constraints

www.ptc.com

page 101 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

o Kinematic movement

Rendering
o Apply materials to parts.
o Load a scene
o Set up rooms
o Adjust lighting
o Render final scene

Technical drawing
o Start a new drawing
o Add & modify views
o Add dimensions

ICT areas addressed in this tutorial

Finding things out

Modelling

Communication

Making things happen

Handling data

D&T subject areas addressed in this tutorial

Research,

Specifications

Generating ideas

Developing ideas

Testing

Evaluation

CAD

www.ptc.com

Parametric feature based solid-modelling

Assemblies

Rendering

Technical drawing

Computational Fluid Dynamics Supplementary tutorial available from Honeycomb Solutions


and additional software required.
www.honeycomb.ie

page 102 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Prior knowledge, understanding and skills


Learning 

Teaching
The teacher should be confident using
Pro|ENGINEER to create simple extruded
components from internal sketches and how to
create assemblies.
In order to support students when they have
problems the teacher should also be comfortable
interrogating the model tree and editing profile
sketches.
Everyone leading or supporting this project should
work through the tutorial.

Students should:
Understand design briefs, the need for detailed
design specification, planning and rigorous
evaluation.
Be aware of design for self (y7).
Have a basic knowledge of materials and making
skills of cutting, joining and finishing.
Be able to organise own work area and work safely.

Use should be made of a student CADCAM mentor


if one is available.
You should familiarise yourself with the competition
rules for your region and make copies available to
students.

Useful resources for this activity include:


Ireland F1 in Schools

http://www.f1inschools.ie/public/index.html

International F1 in Schools

http://www.f1inschools.com/

Honeycomb Solutions CFD software


& tutorial

http://www.honeycomb.ie/

Lesson one (of twelve x 1 hour)


Aim:
In this session students should be introduced to the competition rules. This is essential to enable students to
create designs that comply with the rules and are competitive.

Learning objectives:
By the end of this session students should:
Aware of

the overall goal in the competition.

the competition rules and the implications of not adhering to them

the factors that impact on car performance.

Understand
www.ptc.com

page 103 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

the technical detail contained in the rules and how these relate to car performance.

the scientific principles that govern how fast cars travel

Be able to

apply the competition rules to car design.

suggest car designs that comply with the rules and optimise car performance.

Focus: product analysis and design


This session introduces the challenge and involves students in exploring the factors that govern performance
and competition rules. They should also have the opportunity to examine sample designs and suggest whether
they would perform well and/or conform to the competition rules. Typically this could involve rating a number
of designs against criteria such as conformance to regulations, mass, frontal area, streamlined shape. This will
enable the previous designs to be ranked on predicted performance. The teacher should have actual
performance data to compare student predictions with actual performance.

Lesson two Car body Pro/ENGINEER


Aim:
During this session students will have access to a self paced tutorial that will teacher them how to use
Pro|ENGINEER to modify a balsa block using extrusions and rounds. This could be used with various
teaching strategies and one very successful approach is detailed in the following session plan.

Learning objectives:
By the end of this session students should:
Be aware of

the concepts of 3D parametric modelling.

the modelling capabilities of Pro|ENGINEER.

Understand

how 3D modelling software can help designers and engineers try out ideas and
refine the detailed design of products.

the procedures involved in modifying Pro|ENGINEER models.

the importance of Parent/child relations in parametric modelling.

Be able to

create extrude features and rounds to modify an existing Pro|ENGINEER


component.

Focus: 3D part modelling with Pro|ENGINEER


Students will be shown how to modify an existing Pro|ENGINEER model of the balsa block to create a
recognisable CO2 car design.

www.ptc.com

page 104 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Teaching

Prior to session

On arrival

Resources - Competition rules, handling


collection of CO2 cars.

Aware of competition rules and key


factors affecting car performance

Teachers PC with Pro/E running and


car_01.prt and completed design open
on screen

Awareness of previous CO2 car designs

Register instruct students to log-on


and start Pro/E. Eyes and ears front.

Students log-on to network and start


Pro/E

Introduce task and expected outcomes

From their limited experience and prior


knowledge and understanding, students
are expected to suggest what they think
CAD is.

Starter 5 min
Show examples of block and finished
car designs in Pro/E and relate these to
balsa block and finished cars.

Demo - 10 mins

Learning 

Straight into swift whole class


demonstration using digital projector
opening balsa blank, manipulating
model on screen, quick tour of key tools
and controls. Starting extrude and initial
sketching.

Students should be able to relate to


material removal and common
understanding of aerodynamic shapes
Students watch teacher demonstration of
frame assembly.

They should not be allowed to follow on


their PC.

Teacher models techniques and


procedures to externalise the concepts
for students. If possible move students
away from PCs or lock using network
management software.

Indiv -15 mins

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students use extrude/sketch to remove


material creating stepped upper face to
block following step-by-step guide.
Students save work.

Instruct students to save work


Recap key principles using Q+A GUI,
screen navigation, sketch based feature
techniques.
Demo - 5 mins

Demo vertical extrusion including mirror


sketch lines.

Support as before
Indiv - 15 mins
Instruct students to save work and log-off

10 mins - Plenary

www.ptc.com

All stand for questions. Students are


asked to suggest CAD concepts/
techniques and are allowed to sit if

Students expected to recount principles


and processes.
Students watch teacher demonstration of
frame assembly.
They should not be allowed to follow on
their PC.
Students shape plan view using
extrusion feature following step-by-step
guide.
Students save and log-off
Students identify key elements from
modelling.

page 105 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

correct.
Explain the next CAD session (four) will
look at physical properties of parts and
assembling the car.
Ask students to suggest which physical
properties would be useful and how easy
is it to measure these for complex
shapes.

Students suggest properties such as


volume, surface area, mass, density, C of
G

Lesson three CNC machining


Aim:
During this session students will be shown how a car body design is post processed and machined using a
CNC router. They should gain sufficient awareness of machining to help them design car bodies within the
limitation of machining.

Learning objectives:
By the end of this session students should:
Be aware of

the capabilities of three axis CNC machines.

Understand

how post-processor software interprets the 3D model and produces movement


instructions to steer the cutting tool.

how jigs and fixtures can reduce the setup time for machining identical parts.

and implement health and safety control measure when working with CNC machines.

the limitations of 3 axis CNC machining and how this influences designs.

Be able

under close supervision, to setup up and carry out the machining of their car body
design.

to suggest designs it is possible to machine.

Focus:
It would be very easy for students to come up with car body designs that cannot be machined. This session
demonstrates the post processing and machining sequence during which teachers should explain limitations such
as tool diameter/tip shape, avoiding undercuts and hollows.
The principles of 3 axis machining are straightforward but post-processing a 3D model is specific to the machine
you will be using. Without knowing which machine you will be using this makes it impossible to provide a
detailed self paced tutorial for this session.

www.ptc.com

page 106 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Historically schools have exported models as STL files and used post-processing software provided by the machine
tool manufacturer. This has advantages as software like Boxfords 3DGeoCAM is easy to use yet powerful
guiding users through the steps necessary to machine a design.
The Schools Advanced Edition of Pro|ENGINEER comes with full NC machining capability and using this has
many advantages. The resulting CNC code is associated with the model. This means once you have defined the
cutting paths any changes to the design will be passed down to the NC software automatically regenerating the
CNC codes for the new shape.

www.ptc.com

page 107 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Lesson four Part properties + Own design


Aim:
During this session students will be shown how assign material properties and textures to their car body. They
are then shown how Pro|ENGINEER can report physical properties of the design including mass. Armed with
this knowledge students are then taught how to alter their car design.

Learning objectives:
By the end of this session students should:
Be aware that

properties can be applied to components and used to make measurements.

Pro|ENGINEER can calculate physical properties of components.

Pro|ENGINEER allows the user to modify parts very easily.

Understand

how critical dimensions and geometry in parametric 3D models can be used to


modify the design.

the opportunities provided in Pro|ENGINEER for physical analysis of models and


assemblies.

Be able to:

assign component information including material properties to a model.

change a design by altering dimensions and geometry.

apply material properties to parts

use Pro|ENGINEER to take simple measurements from components.

make change to their design prompted by analysis and measurements.

Focus:
This session teaches students how to apply material properties and textures to their designs. This enables
Pro|ENGINEER to perfume a range of measurements including surface area, volume, mass and C of G. With this
information the body shape can be analysed and modifications suggested. The rest of the session is spent editing
the shape to refine the design.

Teaching
Make sure balsa properties and texture
files are copied into the material
library accessible to students.
Prior to session

Teachers PC with Pro/E running and


car body open on screen.

Learning 
Competence and awareness built
up through previous sessions.
Clear understanding of competition
rules and students own specification
for their car.
Basic understanding of density,
surface area, mass, volume.

www.ptc.com

page 108 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

On arrival

Register instruct students to log-on


and start Pro/E. Eyes and ears front.

Students log-on to network and start


Pro/E

Starter 5 min

Introduce task and expected


outcomes Explain importance of
virtual analysis and simulation and
ask students to suggest benefits.

Students should be able to suggest;


remove need for real prototypes,
reduced development time for new
products. Products to market faster.
Students watch teacher demonstration
of adding properties.

Demo - 10 mins

Straight into swift whole class


demonstration using digital projector
applying properties. Teacher models
techniques and procedures to
externalise the concepts for students.
If possible move students away from
PCs or lock using network management
software.
Teacher monitors individual work and
supports individuals with the help of
student CADCAM mentor if available

Students apply properties following


step-by-step guide.

Indiv -15 mins

They should not be allowed to follow


on their PC.

Students save work.

Instruct students to save work

Demo - 10 mins

Recap key principles using Q+A


component properties and link to
mass measurements.

Students expected to recount principles


and link between properties and mass
measurements.

Ask students to suggest design


changes prompted by mass
measurements

Suggest modifications.

Demo making changes to shape by


editing sketches.
Be prepared to demonstrate
resolving feature failures.
Support as before.
Prompt students to send finished
designs to technician
Indiv - 15 mins

Instruct students to save work and logoff

Students watch teacher demonstration


of component editing.
They should not be allowed to follow
on their PC.
Students make changes following
step-by-step guide but prepared to
make additional changes prompted by
own ideas.
Save and send finished body designs
to technician
Students save and log-off

5 mins - Plenary

Brief recap of key objectives for the


session and explain next CAD session
will be assembly of body with standard
components.

Students identify key elements from PP


and make links to points recorded
during initial mind map activity.

Lesson five - Assembly


Focus:
Students start a new assembly file adding their body and standard components of wheels and axles. Through
this they learn about assembly constraints and get plenty of practice changing views, and selecting geometry.
Students will also be shown how to test kinematic movement in their design by dragging parts on screen.

www.ptc.com

page 109 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Learning objectives:
By the end of this session students should:
Be aware

how Pro|ENGINEER combines components to form an assembly.

Understand

how component parts are brought together using assembly and/or mechanism
constraints to form an assembly

Be able to

start a new assembly and add components using constraints.

move the wheels kinematically on screen.

Lesson details
Prior to session

Learning 

Teaching
Homework collect student designs for
their car body.

Complete homework Design ideas for


car body.

Pro|ENGINEER running on teachers


computer.
On arrival

Starter 5 min

Register instruct students to log-on and


start Pro/E. Eyes and ears front. Collect
HW

Students log-on to network and start Pro/E

Demonstrate kinetic mechanism using


digital projector. Q+A mechanisms,
potential uses.

Students watch demonstration

Hand in HW

Students able to identify advantages of


virtual mechanisms.

Explain objectives for the session.


Demo - 5 min

Indiv - 10 min

Using digital projector demonstrate


adding car body and fixing in position.

Students watch teacher demonstration.

Teacher monitors individual work and


support/intervene with individuals. Use
CADCAM mentor if one is available.

Students open their model and using


mechanism adding cam connection
following step-by-step guide.

They should not be allowed to follow on


their PC.

Students save work.


Recap/demo 10 min

Use Q+A to check understanding/


reinforce software procedure and
concepts involved in starting assembly
and fixing first part.
Demonstrate adding rear axle,
manipulating view of model and selecting
surfaces for assembly.

Students respond from experiences with


software/ sessions/ homework.
Students watch teacher demonstration of
adding rear axle assembly.
They should not be allowed to follow on
their PC.

Consider using student mentor to perform


demonstration with teacher commentary
Indiv 15 min

www.ptc.com

Teacher monitors individual work and

Students fix frame and experiment with

page 110 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

supports/intervenes with individuals. Use


CADCAM mentor if one is available.

drag tool to animate their mechanism


following step-by-step guide.

Prompt to save and log-off.

Students save work. Log off.

Recap + complete
10 min

Briefly stop group, recap assembly by


demonstrating front axle and show
kinematic movement.

Students watch recap and then


complete assembly.

Plenary - 5 min

Recap learning objectives with Q+A.

Students respond from experiences with


software.

Set homework developing further


designs for car body.

www.ptc.com

Note homework in planners

page 111 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Lesson six Finishing first design


Focus
This session requires modelling facilities typically found in a design studio/workshop. Students are shown how
to finish the machined balsa bodies. Health & safety procedures must be followed due to the fine dust that will
be produced and fumes from paint finishes.
It is worth weighing the body from the CNC machine, again after smoothing and when fully painted with
decals applied. This will show how much balsa material has been removed and the mass of surface finishes.
Future designs can take this into consideration aiming to produce a body just above the minimum weight limit.

Learning objectives:
By the end of this session students should:
Be aware of

the need for smooth surfaces where aerodynamic efficiency is important.

finishing techniques and how they contribute to better performance through improved
aerodynamics.

Understand

the concepts behind surface finishing and the need to preserve the designed shape
by minimising surface preparation.

how fillers, abrasive paper and paints can be used to produce a smooth flat surface
on timber.

Be able to

work safely when sanding their car body and applying surface finishes.

achieve a finished car body that closely matches the design intent with a high
standard of finish.

www.ptc.com

page 112 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Lesson seven Testing first design


Focus
The format for this session will depend on the facilities available for testing designs.

Compliance with competition rules including; dimensions, mass, wheel visibility, etc.

Computational Fluid Dynamics (CFD) software simulation. Additional software


required.

Track testing.

Most schools will use a combination of these techniques.


Honeycomb Solutions has developed a tutorial on using CFD software to test CO2 car designs.

Learning objectives:
By the end of this session students should:
Be aware

of the range of testing that can be applied to their car design.

how CFD software can be used as a virtual wind tunnel to test the aerodynamic
efficiency of 3D computer models.

Understand

the link between testing, analysis and improving designs in the light of testing.

how to carry out fair tests using rigorous scientific methods.

how to simplify and set-up 3D models in CFD software.

Be able to

set-up and carry out track tests on their designs using scientific method to control
variables and record results.

use the measurement tools in Pro|ENGINEER to analyse designs for compliance with
competition rules.

interpret the results of testing and formulate suggested improvements based on the
results and an understanding of the competition rules.

suggest design improvements based on testing.

www.ptc.com

page 113 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Lesson eight Refine own design


Focus
This session is largely hands-on with students developing their Pro|ENGINEER models to incorporate the
information gained from testing. Teachers will facilitate editing part history through the model tree. Student
mentors will be invaluable in this session.

Learning objectives:
By the end of this session students should:
Be aware

of the ease with which Pro|ENGINEER designs can be modified to produce design
variations on an initial design.

how the results of testing and an understanding of the competition rules and vehicle
efficiency are combined to suggest design improvements.

Understand

the concepts and principles of feature based parametric 3D modelling.

how to interpret the results of testing and use this to suggest design improvements.

Be able to

edit the model tree for their car design, make changes and update the model.

use expertise with Pro|ENGINEER developed previously to alter their designs.

resolve feature failures with help from their teacher mentor.

Lesson details
Prior to session

Teaching
Where possible arrange for a student
mentor to support.
Pro/E running on teacher computer with
finished car body on screen

Learning 
Knowledge/skills and
understanding gained during
previous sessions.
The results of testing and ideas for
design improvements.

On arrival

In quickly instruct to log-in and start Pro/E


while taking register.

Log-in and start Pro/E


Answer names.

Starter 5 min

Introduce outcomes for the session and


explain mostly hands-on with support

Listen to introduction.

Brief recap using Q/A how to edit internal


sketch and update design.

Students suggest steps in making


changes to designs.

Monitor individual work along with student


mentor if available. Intervention when
necessary to redirect/ reinforce.

Students make changes to their


cars creating alternative body
shape.

Indiv 25 min

Instruct students to save assembly

www.ptc.com

page 114 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster
Save assembly.

Class intervention - 5
min

At an appropriate moment stop class and use


the work of one student to illustrate how
designs can be developed.

Students answer questions to


demonstrate
understanding/recall.

Indiv 20 min

Monitor individual work along with student


mentor if available. Intervention when
necessary to redirect/ reinforce.

Students make changes to their


cars creating alternative body
shape.

Instruct students to save assembly, close


Pro/E and log-off.

Plenary - 5 min

Recap learning objectives.


Show using digital projector examples of
modified designs.

Students save designs and close


down computer.
Students watch presentations of
designs to gain awareness of
range of design alternatives.

Lesson nine Finishing design


Focus
This session requires modelling facilities typically found in a design studio/workshop. Students will use skills
taught previously to finish the machined balsa bodies. Health & safety procedures must be followed due to the
fine dust that will be produced and fumes from paint finishes.
These designs should have benefited from weighing the first designs to produce a body just above the
minimum weight limit.
For homework students should follow the self paced tutorial and learn how to create an orthographic
engineering drawing with pictorial view.

Learning objectives:
By the end of this session students should:
Be aware

that CNC models must be finished to produce a final product.

of the international standards for engineering and technical drawings.

Understand

Understand the concepts behind surface finishing and the need to preserve the
designed shape by minimising surface preparation.

how technical drawings are used for quality control, assembly and operation of
products.

Be able to

Be able to work safely when sanding their car body and applying surface finishes.

Be able to achieve a finished car body that closely matches the design intent with a
high standard of finish use Pro|ENGINEER to create your own design of car body.

www.ptc.com

page 115 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

use Pro|ENGINEER to create an orthographic drawing of their CO2 Car including a


pictorial view.

Lesson ten Rendered image


Focus
In this session students are taught how to use the Advanced Rendering eXtensions (ARX) module in
Pro|ENGINEER to create photo-realistic images of their car design.

Learning objectives:
By the end of this session students should:
Be aware of

the advanced rendering tools available in Pro|ENGINEER.

Understand

the basic concepts behind creating rendered images from models and assemblies.

the key concepts and procedures in creating high quality photo-realistic rendered
images of their designs.

Know how

rendered images are used in a variety of commercial contexts.

Be able to

place a model in a rendering environment.

create a rendered image of their design using a scene provided for them.

Lesson details

Learning 

Teaching

Prior to session

Pro|ENGINEER running on teachers


computer with finished engineering
drawing and render on screen.

Complete homework engineering


drawing in Pro|ENGINEER.

On arrival

Register instruct students to log-on and


start Pro/E. Eyes and ears front. Collect
HW

Students log-on to network and start Pro/E

Show completed Pro|ENGINEER


engineering drawing. Invite each
student to suggest a technique or
application for drawings.

Students suggest techniques or application


for engineering drawings

Starter 5 min

Explain objectives for the session.


Demo - 5 min

www.ptc.com

Using digital projector demonstrate


starting a rendered image and loading a
scene.

Hand in HW

Students able to identify what Engineering


drawing contains and historic/ modern
uses.
Students watch teacher demonstration.
They should not be allowed to follow on
their PC.

page 116 of 150

Pro|ENGINEER Wildfire 3
Indiv - 10 min

Recap/demo 10 min

Indiv 15 min

Recap + complete
10 min

Plenary - 5 min

CO2 Dragster

Teacher monitors individual work and


support/intervene with individuals. Use
CADCAM mentor if one is available.

Students follow step-by-step guide to


create initial render and scene.

Use Q+A to check understanding/


reinforce starting render.

Students respond to Q+A

Demonstrate position, viewing and initial


render.

They should not be allowed to follow on


their PC.

Consider using student mentor to perform


demonstration with teacher
commentary

Students position model, change view and


render on screen.

Teacher monitors individual work and


supports/intervenes with individuals. Use
CADCAM mentor if one is available.

Students fix frame and experiment with


drag tool to animate their mechanism
following step-by-step guide.

Prompt to save and log-off.

Students save work. Log off.

Demonstrate creating final render as JPG


file.

Students watch and then complete


render.

Prompt save and log-off

Save work and log-off

Recap learning objectives with Q+A.

Students respond from experiences with


software.

Students save work.

Lesson eleven Testing modified design


Focus
The format for this session will depend on the facilities available for testing designs.

Compliance with competition rules including; dimensions, mass, wheel visibility, etc.

Computational Fluid Dynamics (CFD) software simulation. Additional software


required.

Track testing.

Most schools will use a combination of these techniques.


Honeycomb Solutions has developed a tutorial on using CFD software to test CO2 car designs.

Learning objectives:
By the end of this session students should:
Be aware

how CFD software can be used as a virtual wind tunnel to test the aerodynamic
efficiency of 3D computer models.

Understand

how to simplify and set-up 3D models in CFD software.

www.ptc.com

page 117 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

how to carry out fair tests using good scientific methods.

Be able to

carry out CFD analysis of their design.

set-up and carry out track tests on their designs using scientific method to control
variables and record results.

interpret the results of testing and formulate suggested improvements based on the
results and an understanding of the competition rules.

Homework
Students should complete their e-presentation ready for delivery next session.

This completes the CAD sessions for this module

Lesson twelve Presentations


Focus
This session is set aside for all teams to deliver their e-folios showing how their designs were conceived,
developed and manufactured.

Learning objectives:
By the end of this session students should:
Be aware of

the range of design, testing and manufacture used by students in their class.

Understand

there are many different ways of meeting a set of design requirements and that
compromises are required to balance often conflicting requirements.

Be able to

present their design ideas, development and manufacture through a projected e-folio.

What students have learned


Having completed this module you should now:
Be aware:

Of the concepts of 3D parametric solid modelling using Pro|ENGINEER

Of aerodynamic testing using Computational Fluid Dynamics (CFD) software.

Understand:

www.ptc.com

page 118 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

The principles of 3D parametric solid modelling using Pro|ENGINEER

How 3D solid modelling software be used to refine designs including parts and
assemblies.

How CFD software simulates aerodynamics and can help with body design.

Be able to:

Create 3D solid model components from scratch using extrusions with internal
sketches and rounds

Assemble components using assembly constraints

Carry out CFD analysis on their car design. Note: this requires Pro|ENGINEER
Schools Advanced Edition and additional software.

Extension activities
These are suggestions for activities that will extend the knowledge skills and understanding planned into this
module.

Design Challenges

Reverse engineer simple hand-held products like mobile telephones, PDAs,


toothbrushes.

Design and model a pair of hair straighteners.

Pro|ENGINEER tutorials
Additional tutorials that extend the techniques introduced here include:

Technique

Tutorial

Part modelling, assembly, drawing

Sports Drink Bottle

Assembly, mechanisms, animation

Cam toy
Wind Sculpture

Part modelling, assembly, design, team


working, rapid prototyping.

RP Car

D:\PTCData\AA ProE\AA Curriculum\01-06 CO2 dragster\CO2 dragster - lesson plan.doc

www.ptc.com

page 119 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Starchaser rocket Teachers notes


Pro|ENGINEER - Wildfire 3.0

Starchaser rocket

Schools and Schools Advanced Edition

W3-SEwww.ptc.com

page 120 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Written by These materials are 2007, Parametric Technology


Corporation (PTC)
All rights reserved under copyright laws of the United
Kingdom, United States and other countries.
PTC, the PTC Logo, Pro/ENGINEER, Pro/DESKTOP, Wildfire,
Windchill, and all PTC product names and logos are
trademarks or registered trademarks of PTC and/or its
subsidiaries in the United States and in other countries.

Conditions of use Copying and use of these materials is authorised only in the
schools colleges and universities of teachers who are
authorised to teach Pro|ENGINEER in the classroom.
All other use is prohibited unless written permission is
obtained from the copyright holder.

Acknowledgements Starchaser
Proofing Trialing

Feedback In order to ensure these materials are of the highest quality,


users are asked to report errors to the author.

tbrotherhood@ptc.com

Suggestions for improvements and other activities would also


be very welcome.

Product code

www.ptc.com

page 121 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Contents
Starchaser rocket Teachers notes .................................................................................................... 120
Pro|ENGINEER - Wildfire 3.0 .......................................................................................................... 120
Schools and Schools Advanced Edition............................................................................................... 120
Contents.......................................................................................................................................... 122
Introduction ..................................................................................................................................... 123
How the Starchaser rocket fits in ........................................................................................................ 123
Teachers notes ................................................................................................................................ 126
Introduction .................................................................................................................................. 126
Pre-requisites ................................................................................................................................ 126
2

Abbreviations and terminology ....................................................................................................... 126


Installation and setup..................................................................................................................... 127
Pro|ENGINEER functionality in this project ...................................................................................... 127
ICT areas addressed in this tutorial.................................................................................................. 127
D&T subject areas addressed in this tutorial ..................................................................................... 128
Prior knowledge, understanding and skills........................................................................................... 128
Useful resources for this activity include: .......................................................................................... 128
Lesson one (of twelve x 1 hour) .......................................................................................................... 128
Lesson two Car body Pro/ENGINEER............................................................................................ 129

www.ptc.com

page 122 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Introduction
How the Starchaser rocket fits in
The PTC DesignQuest Global
Curriculum for schools has these
modules for middle and high schools
with more being developed.

Students planning to continue their


studies after school have plenty of
choice as Pro|ENGINEER is used by
more universities than any other
parametric 3D modelling software.

www.ptc.com

page 123 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Gantt chart overview

www.ptc.com

page 124 of 150

Pro|ENGINEER Wildfire 3

CO2 Dragster

Homework tasks
Session two Session four -

Session six -

Session eight -

Session nine -

Session nine -

Note: The session plans that follow, detail only the Pro|ENGINEER teaching and learning in the design strand of the chart above.

www.ptc.com

page 125 of 150

Pro|ENGINEER Wildfire 3

Starchaser rocket Bottom-up

Teachers notes
Introduction
Module Aim

Module - Learning objectives


By the end of the module students should:
Be aware:

Understand:

Be able to:

Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition

This tutorial contains screen and menu images taken from the Schools Edition so users of other
Pro|ENGINEER Editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the
PTC D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be
changes required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the user should be able to
navigate the Pro|ENGINEER Wildfire user Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle
wheel & button can improve User interaction with Pro|ENGINEER Wildfire.

Abbreviations and terminology


Left-click
Left-click-drag

www.ptc.com

Press and release the left-hand mouse button


Press and hold-down the left-hand mouse button and move the mouse

page 126 of 150

Pro|ENGINEER Wildfire 3

Starchaser rocket Bottom-up

Right-click

Press and release the right-hand mouse button

Right-hold

Press and hold-down the right mouse button

Middle-click
Middle-click-drag

Press and release the middle mouse button


Press and hold-down the middle mouse button and move the mouse

Installation and setup


These Installation notes have been compiled based on a directory structure used as part of the PTC D&T
programme Schools initiative and the deployment of Pro/ENGINEER. Users not part of this programme can still
use this tutorial but may need to adapt their Pro/E configuration files and/or the directory structure used in the
tutorial.

Sample files
Your students will need sample files to carry out this activity. Instruct your students to copy these files into their
own working area.

Pro|ENGINEER functionality in this project

Assemblies
o

Sketching
o

Part modelling
o

Assembly
o

Rendering
o

Technical drawing
o

ICT areas addressed in this tutorial

Finding things out

Modelling

Communication

www.ptc.com

page 127 of 150

Pro|ENGINEER Wildfire 3

Making things happen

Handling data

Starchaser rocket Bottom-up

D&T subject areas addressed in this tutorial

Research,

Specifications

Generating ideas

Developing ideas

Testing

Evaluation

CAD
o

Prior knowledge, understanding and skills


Teaching

Learning 

Useful resources for this activity include:

Lesson one (of twelve x 1 hour)


Aim:
.

Learning objectives:
By the end of this session students should:
Aware of

Understand

www.ptc.com

page 128 of 150

Pro|ENGINEER Wildfire 3

Starchaser rocket Bottom-up

Be able to

Focus: product analysis and design

Lesson two Car body Pro/ENGINEER


Aim:
.

Learning objectives:
By the end of this session students should:
Be aware of

Understand

Be able to

Focus: 3D part modelling with Pro|ENGINEER

Teaching

Learning 

Prior to session
On arrival
Starter 5 min
Demo - 10 mins
Indiv -15 mins
Demo - 5 mins
Indiv - 15 mins
10 mins - Plenary

D:\PTCData\AA ProE\AA Curriculum\01-05 Starchaser rocket - bottom up\Starchaser rocket - Teachers' notes.doc

www.ptc.com

page 129 of 150

Pro|ENGINEER Wildfire 3

www.ptc.com

Starchaser rocket Bottom-up

page 130 of 150

Pro|ENGINEER Wildfire 3

Starchaser rocket Bottom-up

Periscope
Pro|ENGINEER - Wildfire 3.0

Periscope

Schools Edition and Schools Advanced Edition

W3-SE-L1-1.3-0003

www.ptc.com

page 131 of 150

Pro|ENGINEER Wildfire 3

Periscope

Written by These materials are 2006, 2007 Parametric Technology


Tim Brotherhood Corporation (PTC)
All rights reserved under copyright laws of the United
Kingdom, United States and other countries.

Conditions of use PTC, the PTC Logo, Pro|ENGINEER, Pro|DESKTOP,

Wildfire, Windchill, and all PTC product names and logos


are trademarks or registered trademarks of PTC and/or its
subsidiaries in the United States and in other countries.
Copying and use of these materials is authorised only in the
schools colleges and universities of teachers who are
authorised to teach Pro|ENGINEER in the classroom.
All other use is prohibited unless written permission is
obtained from the copyright holder.

Acknowledgements PTC - Mike Brown, Mark Fischer

Proofing and comments - John Forth, John Myerson.


DATA Richard Green and Kate Lamping
Trialing materials - Pilot schools & Support centres

Feedback In order to ensure these materials are of the highest quality,


users are asked to report errors to the author.

tbrotherhood@ptc.com

Suggestions for improvements and other activities would


also be very welcome.

Product code W3 - SE - L1 - 1.3 - 0003

www.ptc.com

page 132 of 150

Pro|ENGINEER Wildfire 3

Periscope

Contents
Periscope ........................................................................................................................................ 131
Pro|ENGINEER - Wildfire 3.0 Schools and Schools Advanced Edition................................. 131
Contents.......................................................................................................................................... 133
Design & Technology Year 8 scheme of work ....................................... Error! Bookmark not defined.
QCA 8E(ii) Producing batches Periscope promotion ........................................................................ 137
Design context .................................................................................. Error! Bookmark not defined.
Science links................................................................................................................................. 139
Maths links ................................................................................................................................... 139
Pro/ENGINEER - Wildfire 3.0 Schools and Schools Advanced Edition ... Error! Bookmark not
defined.
Prior knowledge, understanding and skills........................................................................................... 140
Useful resources for this activity include: .......................................................................................... 140
Session one (of twelve x 1 hour)......................................................................................................... 140
Session three ***............................................................................................................................. 142
Session five ***............................................................................................................................... 144
Session seven .................................................................................................................................. 145
Session nine .................................................................................................................................... 147

www.ptc.com

page 133 of 150

Pro|ENGINEER Wildfire 3

Periscope

How Periscope fits in


The PTC DesignQuest Global
Curriculum for schools has these
modules for middle and high schools
with more being developed.

Students planning to continue their


studies after school have plenty of
choice as Pro|ENGINEER is used by
more universities than any other
parametric 3D modelling software.

www.ptc.com

page 134 of 150

Pro|ENGINEER Wildfire 3

Periscope

Session outline Gantt chart


Lessons (1 hr)

Design

Week one
1
2
Case part
creation

Science

Box net with


mirrors
Construct
test
periscope

Manufacture

Homework

Sheet
metal

Research
science of
periscopes

Applications of
periscopes

Light - reflection

Week four
7
8

Add glue
tabs

Technical
drawing

Week five
9
10

Plot net +
surface
design
e-folio Periscope
principles

Surface
design

Product
analysis optical toys

Rendered
image

Finalise
surface
design

Week six
11
12

Final
assembly
& testing

Continue
with e-folio

Complete
e-folio

Pupils
present
their
designs
Peer/
teacher
assess

Optical
illusions

Light - reflection

Shape and space, scale


Solids - relationships between volume area
Nets and developments

Finding things out

Peer/ teacher assessment

Modelling

Making things happen

Key: Design
Science

www.ptc.com

Week three
5
6

Analysis
light path
and angles

Research
periscope
applications

Mathematics

ICT

Week two
3
4

Pro/ENGINEER

Homework

Mathematics

ICT

page 135 of 150

Making

Communication

Presentation

Presenting information

Pro|ENGINEER Wildfire 3

Periscope

Homework tasks
Session 1 -

Research where periscopes have been used three web links are provided, expect at least two other sources.

Session 3

Research the science of periscopes expect light travels in straight lines, reflection, angles of reflection are equal.

Session 5 -

Students produce design sketches to promote a chosen client on the external surfaces of the periscope. Template net provided.

Session 7 -

Students start creating an e-presentation explaining the principles and applications of periscopes.

Session 9 -

Students further develop their e-folio to include creation and development of their net.

Session 11 -

Students complete e-folio for presentation in final session.

www.ptc.com

page 136 of 150

Pro|ENGINEER Wildfire 3

Periscope

Periscope Teachers Notes

This unit of work is based on a project commonly included in design


engineering courses.

Aim:
Within the context of a promotional cardboard periscope, this material teaches
students how to use Pro|ENGINEER for component creation, conversion to a
net, technical drawing and assembly. An introduction to rendering is also
covered.
Wherever possible students should have the opportunity to make and test their
designs.

Learning objectives
By the end of the computer modelling sessions pupils should:
Be aware:

of the concepts of 3D parametric solid modelling using Pro|ENGINEER


of the sheet metal and rendering capabilities of Pro|ENGINEER
Understand:

the principles of 3D parametric solid modelling, assembly and sheet metal conversion using
Pro|ENGINEER
how 3D solid modelling software can be used to refine designs including parts, assemblies and
nets.
Be able to:

create 3D solid model components from scratch using extrusions, internal sketches and shells.
assemble components using assembly constraints.
create photo-realistic rendered images using Pro|ENGINEER

Introduction
This Periscope project introduces students to the skills and techniques needed to visualise design ideas within
Pro|ENGINEER Wildfire 3.0.
During these tutorials users will learn how to create parts, assemblies and convert hollow shapes into flat nets within
Pro|ENGINEER Wildfire 3.0 and explore the D&T activities that are involved in the product design process.
This tutorial and teacher resource has been produced by PTC and in support of the PTC Design & Technology in
Schools programme.

www.ptc.com

page 137 of 150

Pro|ENGINEER Wildfire 3

Periscope

Pre-requisites
Pro|ENGINEER Wildfire 3.0 Schools Edition
or
Pro|ENGINEER Wildfire 3.0 Schools Advanced Edition
or
Pro|ENGINEER Wildfire 3.0 University Plus Edition
or
Pro|ENGINEER Wildfire 3.0 Student Edition

This tutorial contains screen and menu images taken from the Schools Edition so users of other Pro|ENGINEER
editions may notice some slight differences.
This tutorial has also been based on the use of Pro|ENGINEER start parts & templates supplied as part of the PTC
D&T programme. While this tutorial can be used with other Pro|ENGINEER start parts there may be changes
required in terms of view orientation, datum plane and coordinate system references etc.
This tutorial requires no previous modelling experience in Pro|ENGINEER; however the User should be able to
navigate the Pro|ENGINEER Wildfire User Interface.
Pro|ENGINEER Wildfire requires the use of a 3 button mouse. If possible a mouse with a combined middle wheel &
button can improve User interaction with Pro|ENGINEER Wildfire.

Abbreviations and terminology


Left-click
Left-click-drag

Press and release the left-hand mouse button


Press and hold-down the left-hand mouse button and move the mouse

Right-click

Press and release the right-hand mouse button

Right-hold

Press and hold-down the right mouse button

Middle-click
Middle-click-drag

Press and release the middle mouse button


Press and hold-down the middle mouse button and move the mouse

Installation and setup


These Installation notes have been complied based on a directory structure used as part of the PTC D&T programme,
the UK CAD in Schools initiative and the deployment of Pro|ENGINEER. Users not part of this programme can still
use this tutorial but may need to adapt either their Pro|ENGINEER configuration files or the directory structure used
in the tutorial.

Students should create a directory under their documents/network user area called Periscope.

Setup
This tutorial is intended for secondary schools introducing Pro|ENGINEER, Wildfire 3. It assumes you have one of
the school versions of the software installed as well as the Schools metric/ISO Configuration/Template files
and library parts for these activities.

www.ptc.com

page 138 of 150

Pro|ENGINEER Wildfire 3

Periscope

Pro|ENGINEER functionality in this project

Sketching
o 2D geometry creation & modification
o Circles, lines, trimming.
o References
o Geometric & dimensional constraints
o Weak, strong & Locked dimensions
o Linear and angular dimensional constraints

Modelling
o Shell
o Extrude

Sheet metal
o Ripping a shelled shape
o Adding glue tabs

Assemblies
o Adding components
o Assembly constraints

Photo-realistic rendering
o Rendered image

Drawing

Drawing of the flat net for plotting

Science links
The periscope used as the focus for this activity relies on the science of light and in particular:

Light travels in straight lines


Light travels from source towards the eye
Mirrors and reflection (opportunity to make link to prisms and total internal reflection)
Angles of incidence are equal
Drawing ray lines
Expand section to explain e.g science revision guide

Maths links
Mathematical concepts that are applied in this project and can be reinforced during the module include:
www.ptc.com

page 139 of 150

Pro|ENGINEER Wildfire 3

Periscope

Understanding angles
Measuring and drawing angles
Principle of nets
Relationship between surface area and volume of simple solids
Expand section to explain e.g math revision guide

Prior knowledge, understanding and skills


Note: In the outline scheme of work above, only those sessions where Pro|ENGINEER provides a major focus
in teaching and learning have been written in detail.
Learning

Teaching

The teacher should be confident using Pro|ENGINEER


to create simple extruded components from internal
sketches and how to create assemblies.

Students should:

In order to support students when they have problems


the teacher should also be comfortable interrogating the
model browser and editing profile sketches.

Have experience of simple nets/developments.

Understand design briefs, the need for: detailed design


specification, planning and rigorous evaluation.

Understand the concepts of nets, light, reflection,


mirrors, angles.

Everyone leading or supporting this project should first


work through the tutorial.

Be aware of design for others (Y8).

Use should be made of a student CADCAM mentor if


one is available.

Have a basic knowledge of materials and making skills


of cutting, joining and finishing.
Be able to organise their own work area and work
safely.

Useful resources for this activity include:


Package designer
New media light simulation
Maths link here

www.d&tonline.org (check)
From Gaynor
Search UK NC

Session one (of twelve x 1 hour)


Focus: Case part creation
The context for the project is introduced. Students are taught how to open an existing assembly of two mirrors and
create a solid shape around them which is then shelled.
For homework students are asked to research applications for periscopes as a precursor to reinforcing the scientific
and mathematical principles that periscopes rely on.

Learning objectives:
By the end of this session students should:
Understand:

how parts can be created in the context of an existing assembly.


www.ptc.com

page 140 of 150

Pro|ENGINEER Wildfire 3

Periscope

Know how:

Pro|ENGINEER can create 3D how parts can be created in the context of an existing
assembly.
be able to:

create sketches and extrudes to create a hollow box containing the two mirrors
Learning

Teaching

Awareness of range of existing


products that use nets.
Prior to session

Understanding of nets, light, angles,


mirrors, reflection

First session in module

Capability to work with card materials


and associated tools safely and accurately.
On arrival

Starter 5 min

Register instruct students to log-on and


start Pro|ENGINEER. Eyes and ears
front.

Students log-on to network and start


Pro|ENGINEER

Introduce task and expected outcomes.


Show examples of boxes and nets. Task
students with matching box with net.

From previous experience and prior


knowledge and understanding,
students are expected to identify the correct
net for each made-up box.

Use Q+A to identify correct links (PPT


show) and reinforce the principles of nets.

Demo - 10 mins

Indiv -15 mins

Recap 5 mins

Move students away from PCs or lock


using network management software.
Straight into swift whole class
demonstration using digital projector
set working directory, new part, extrude
with internal sketch, references, geometry,
dimensional constraints, adding geometric
constraints. Teacher models techniques
and procedures to externalise the concepts
for students.

Students watch teacher demonstration of


part creation.

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students set working directory, create


extrusion following step-by-step guide.

Instruct students to save work.

Students save work.

Recap key principles using Q+A


working directory, internal sketch,
extrusion.

Students expected to recount principles


and processes.

Demo shell, saving part.

Students watch teacher demonstration of


shell, saving part.

Demo - 5 mins

Students should not be allowed to follow


on their PC during demonstration.

They should not be allowed to follow on


their PC.
Support as before

Indiv - 10 mins

Reinforced understanding from Q+A

Instruct students to save work and log-off

Students shell and extrude to remove


material following step-by-step guide.
Students save and log-off

www.ptc.com

page 141 of 150

Pro|ENGINEER Wildfire 3

10 mins - Plenary

Periscope
Refer to posters (+ projected) on extrusion
to Reinforce principles of sketching,
extrusion and shell. Using Q+A check,
correct and reinforce understanding of
students.

Students identify key elements from


posters and make links to practical
activity.

Recap on key objectives for the session


and explain next CAD session will open
the box as a net.

Session two Construct and test persicopes


Aim:
In this session students will assemble and test a range of alternative designs for periscopes to gain an understanding
of design, function and construction.

Learning objectives:
By the end of this session students should:
Understand:

the concepts behind periscopes and the variety of available designs.

Know how:

Periscopes can be constructed from printed flat sheet card.

Be able to:

Investigate and evaluate periscope designs, recording the results.

Suggest designs for perisopes.

Session three
Focus: Sheet metal conversion of box to net
In this session students are taught how to use the sheet metal module in Pro|ENGINEER Schools Advanced Edition
to convert the periscope box into a flat net.

Session details
Learning

Teaching
Homework Collect responses from week
one task Periscope research.

Prior to session

Handling collection of boxes and nets


including finished periscope to show
relationship between them.
Pro|ENGINEER running with model from
previous session open on screen
projector.

www.ptc.com

Understanding - Concepts and


principles of sketch, extrude, shell,
assembly.
Awareness - Applications for periscopes
Capability Sketching, extrusion, shell,
assembly.

page 142 of 150

Pro|ENGINEER Wildfire 3
On arrival

Demo - 5 mins

Periscope
Register instruct students to log-on and
start Pro|ENGINEER. Eyes and ears
front.

Students log-on to network and start


Pro|ENGINEER

Remind students of previous session brief


Q+A key concepts; internal sketch,
dimensional/geometric constraints,
extrude.

Recall and describe key concepts,


techniques.

Demo shell, surface, internal sketch +


extrusion to create opening.

Students watch teacher demonstration of


shell, sketch, extrude, removal of material.
They should not be allowed to follow on
their PC.

Support as before

Students shell and extrude to remove


material following step-by-step guide.

Instruct students to save work

Students save

Indiv - 10 mins
Using (projected) poster on sheet metal,
explain sheet metal will create these using
two different methods; unfold solid and in
next CAD session adding surfaces.
Demo - 10 mins

Indiv -15 mins

Demo - 5 mins

Straight into swift whole class


demonstration using digital projector
steps in flattening box. Teacher models
techniques and procedures to externalise
the concepts for students. If possible move
students away from PCs or lock using
network management software.

Students watch teacher demonstration of


flattening net.

They should not be allowed to follow on


their PC.

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students open their model and using sheet


metal flatten box into net using step-by-step
guide.

Instruct students to save work

Students save work.

Recap key principles using Q+A fixed


surface, rip edges.

Students expected to recount principles


and processes.

Demo adding corner relief.

Students watch teacher demonstration of


frame assembly.
They should not be allowed to follow on
their PC.

Support as before

Students add corner relief and


complete flattening shape following
step-by-step guide.

Instruct students to save work and log-off

Students save and log-off

Show (projected) poster on sheet metal.


Target students to explain principles of
unfolding shape. Correct, reinforce,
expand, illustrate as necessary.

Targeted students identify key elements


from poster and make links to points
covered during the session.

Challenge What is missing from the


net?

Students should be able to identify tabs.

Indiv - 10 mins

5 mins - Plenary

Students listen to focus for next session.

Refer to (projected) poster - introduce


concepts of adding surfaces prior to next
session.

www.ptc.com

page 143 of 150

Pro|ENGINEER Wildfire 3

Periscope

Session four Light experiments


Aim:
In this session students will print or plot their design on to thin card, assemble and test the periscope.

Learning objectives:
By the end of this session students should:
Understand:

the concepts behind outputting Pro|ENGINEER designs to printers and plotters.

Know how:

computer controlled cutters create scored and cut lines in soft sheet materials.

Be able to:

prepare and output a Pro|ENGINEER drawing to a printer/plotter.

Assemble the nets with plastic mirrors to create a finished periscope.

Test and evaluate your design recording the results.

Session five
Focus: Adding glue tabs to net
Students are taught how to complete the net by adding tabs to the basic shape using the sheet metal tools in
Pro|ENGINEER. At the end of the session students should have a completed net ready to be printed at the end of
the next session.

Prior to session

Learning

Teaching

Session details

Homework collect student research on the


science of periscopes.

Completed homework Periscope


research.

Open completed box net in


Pro|ENGINEER.
On arrival

Register instruct students to log-on and


start Pro|ENGINEER. Eyes and ears
front.

Students log-on to network and start


Pro|ENGINEER
Hand in HW

Collect HW
Starter 5 min

Demonstrate completed tabbed net


using digital projector. Q+A science of
periscopes from HW task.
Explain objectives for the session.

Demo - 10 min

Students able to identify scientific


principles behind periscope and describe
how this is applied in practice.

Remind students to set working directory


and open model from previous session.
Demonstrate create flat wall tool to add
glue flap to model. Recap on concepts of
sheet metal bend allowance, corner

www.ptc.com

Students watch demonstration

Students watch demonstration


Students able to identify key concepts.

page 144 of 150

Pro|ENGINEER Wildfire 3

Periscope
relief.

Indiv - 15 min

Demo - 5 min

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students open their model and using sheet


metal add glue tabs to box into net using
step-by-step guide.

Instruct students to save work

Students save work.

Demonstrate making suppressed


features visible and suppressing flat
pattern. Explain concept of suppressing
3D features in model tree. Demonstrate
using digital projector

Students watch teacher demonstration of


flattening net.

Explain concept of applying a material to


component but do not say why or give
examples. Pose question Why.

They should not be allowed to follow on


their PC.

Demonstrate applying material to part.


Indiv 15 min

Teacher monitors individual work as


before.
Instruct students to save work and log-off

Plenary - 10 min

Using step-by-step guide students;


Suppress flat pattern.
Apply material to component.

Recap using Q+A the concepts of


suppressing features.

Students able to identify key concepts


and explain purpose.

Repeat question Why apply material


propertied to component. Ask for
suggestions. Record on screen/
whiteboard. Praise all contributions,
explain correct responses, add others to
arrive at: appearance for rendering, mass/
density/structural properties for analysis.

Students suggest reasons then listen to


explanations.

Tell students they will use material


properties for appearance in a future
session.

Session six Surface design


Aim:
In this session students will print or plot their design on to thin card, assemble and test the periscope.

Learning objectives:
By the end of this session students should:
Understand:

the concepts behind outputting Pro|ENGINEER designs to printers and plotters.

Know how:

computer controlled cutters create scored and cut lines in soft sheet materials.

Be able to:
www.ptc.com

page 145 of 150

Pro|ENGINEER Wildfire 3

Periscope

prepare and output a Pro|ENGINEER drawing to a printer/plotter.

Assemble the nets with plastic mirrors to create a finished periscope.

Test and evaluate your design recording the results.

Session seven
Focus: Technical drawing of net
Students are taught how to use Pro|ENGINEER to create a technical drawing of their net. In other sessions this can
be printed out (with graphics if the school has these facilities) prior to making up the net and making their periscope.

Session details
Prior to session

Learning

Teaching
Homework collect student designs for
surface design.

Completed homework surface design.

Open completed box net in


Pro|ENGINEER.
On arrival

Register instruct students to log-on and


start Pro|ENGINEER. Eyes and ears
front.

Students log-on to network and start


Pro|ENGINEER
Hand in HW

Collect HW
Starter 5 min

Introduce objectives for session.


Show PowerPoint What is CAD
asking pupils to identify how engineering
drawings have been used in past and their
main use now.

Students watch PowerPoint and identify


historical and modern uses of engineering
drawings.

Use Q+A to find out what students have


learned from presentation, recording
responses as mind map on digital
projector/ whiteboard/ flip-chart. Aim to
include:

Students offer answers from notes created


during presentation.

Historical. Full description of component


or assembly for manufacture, assembly,
operation, maintenance.
Now: Drawings largely superseded by 3D
modelling and other media. Main use of
engineering drawings now quality control/
checking, assembly and maintenance.
Demo - 10 min

Whole class demonstration of opening


model, starting new drawing, delete views,
add flat view, check scale. Model
concepts and techniques to externalise for
students.

Students watch teacher demonstration of


part creation.
Students should not be allowed to follow
on their PC during demonstration.

Cover concepts of views, templates,


standards, scale. Make links to maths
Indiv - 20 min
www.ptc.com

Teacher monitors individual work and


supports individuals with the help of

Students follow step-by-step guide to: open


model from shared folder, create new

page 146 of 150

Pro|ENGINEER Wildfire 3

Periscope
student CADCAM mentor if available

drawing, delete/ insert view, check/


change scale.

Instruct students to save work.

Students save work.

Demo - 10 min

Teacher demonstrates printing net. Where


resources are available this should include
combining net with surface graphics.

Students watch demonstration. Noting key


points/concepts.

Indiv 10 min

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students begin process of (combining


surface design with net) printing net and
following step-by-step guide.

Instruct students to save work.

Students save work.

Using Q+A. recap techniques and


concepts for history/ uses of engineering
drawings and how to create/ print
Pro|ENGINEER drawings. Make
reference to mind map from starter activity.

Students demonstrate understanding/ recall


via answers to Q+A.

Plenary - 5 min

Explain net will be constructed into


working periscope in next (practical)
session.

Session eight Print/make/test periscope


Aim:
In this session students will print or plot their design on to thin card, assemble and test the periscope.

Learning objectives:
By the end of this session students should:
Understand:

the concepts behind outputting Pro|ENGINEER designs to printers and plotters.

Know how:

computer controlled cutters create scored and cut lines in soft sheet materials.

Be able to:

prepare and output a Pro|ENGINEER drawing to a printer/plotter.

Assemble the nets with plastic mirrors to create a finished periscope.

Test and evaluate your design recording the results.

Session nine
Focus: Rendered image of periscope
Students assemble their part onto the cam mechanism. The movement is then simulated on screen using kinematic
motion.

www.ptc.com

page 147 of 150

Pro|ENGINEER Wildfire 3

Periscope

Prior to session

Learning

Teaching

Session details

Homework check e-folio homework on


principles of periscopes has been
submitted/ follow-up defaulters.

Completed homework Principles of


periscopes.

Open completed box net in


Pro|ENGINEER.
On arrival

Register instruct students to log-on and


start Pro|ENGINEER. Eyes and ears
front.

Students log-on to network and start


Pro|ENGINEER
Hand in HW

Collect HW
Starter 5 min

Demo - 10 min

Introduce objectives for session.


Show PowerPoint Rendering asking
pupils to identify applications for rendered
images and key stages in their production
from a 3D model.

Students watch PowerPoint and identify


and record purposes and principles of
rendered images.

Check understanding and recall using


Q+A recording responses as mind map
on digital projector or whiteboard

Students offer answers from notes


created during presentation.

Whole class demonstration of setting up


initial rendering parameters and loading a
scene.

Students watch teacher demonstration of


rendering setup.

Model concepts and techniques to


externalise for students.

Students should not be allowed to follow


on their PC during demonstration.

Cover concepts of render settings,


scenes, room, lighting, viewpoints.
Indiv - 20 min

Demo 10 min

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students begin process of setting up


render, importing model, applying scene
following step-by-step guide.

Instruct students to save work.

Students save work.

Whole class demonstration of


positioning model in room, setting view
point for render and completing test/ final
render.

Students watch teacher demonstration of


room setup, view point and test/ final
render.

Model concepts and techniques to


externalise for students.

Students should not be allowed to follow


on their PC during demonstration.

Cover concepts of room, locking model


position, draft/final render settings, export
image.
Indiv - 10 min

Plenary - 5 min

Teacher monitors individual work and


supports individuals with the help of
student CADCAM mentor if available

Students begin process of setting up


render, importing model, applying scene
following step-by-step guide.

Instruct students to save work.

Students save work.

Recap using Q+A key concepts, referring


back to mind-map from starter activity.

Students record homework in planners


Complete e-folio, recording process of
design and manufacture of model and then
maximum of three slides presenting the

Remind students of homework.


www.ptc.com

page 148 of 150

Pro|ENGINEER Wildfire 3

Periscope
final rendering(s) and digital photos of
actual model.

Session ten Final assembly and testing


Aim:
In this session students will print or plot their design on to thin card, assemble and test the periscope.

Learning objectives:
By the end of this session students should:
Understand:

the concepts behind outputting Pro|ENGINEER designs to printers and plotters.

Know how:

computer controlled cutters create scored and cut lines in soft sheet materials.

Be able to:

prepare and output a Pro|ENGINEER drawing to a printer/plotter.

Assemble the nets with plastic mirrors to create a finished periscope.

Test and evaluate your design recording the results.

Session eleven Product analysis - Optical


Aim:
In this session students will print or plot their design on to thin card, assemble and test the periscope.

Learning objectives:
By the end of this session students should:
Understand:

the concepts behind outputting Pro|ENGINEER designs to printers and plotters.

Know how:

computer controlled cutters create scored and cut lines in soft sheet materials.

Be able to:

prepare and output a Pro|ENGINEER drawing to a printer/plotter.

Assemble the nets with plastic mirrors to create a finished periscope.

Test and evaluate your design recording the results.

www.ptc.com

page 149 of 150

Pro|ENGINEER Wildfire 3

Periscope

Session twelve Student presentations


Aim:
In this session students will print or plot their design on to thin card, assemble and test the periscope.

Learning objectives:
By the end of this session students should:
Understand:

the concepts behind outputting Pro|ENGINEER designs to printers and plotters.

Know how:

computer controlled cutters create scored and cut lines in soft sheet materials.

Be able to:

prepare and output a Pro|ENGINEER drawing to a printer/plotter.

Assemble the nets with plastic mirrors to create a finished periscope.

Test and evaluate your design recording the results.

D:\PTCData\AA ProE\AA Curriculum\01-03 Periscope\Periscope - Teachers' notes.doc

Tim Brotherhood PTC, March 2008


D:\PTCData\AA ProE\AA Curriculum\00-02a Middle School Course\01 PTC DesignQuest curriculum.doc

www.ptc.com

page 150 of 150

Vous aimerez peut-être aussi