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SUBSTANCES AND THEIR APPLICATIONS Once in a harvest moon, in my many years traversing the wilds and byways ofthe land I shall come across a unique ‘substance. These occasions are always causes for celebration, for whether I be dangled der a vat of some putrid green ichor or have found myself half-naked the next day in a glade aside some lovely purple foliage with uniquely shaped bulbs, Iam never disappointed in my subsequent inquiry. ‘Why, you may ask? For knowledge is power, dear reader, and. to Perseus-power is life, Ilustrative Experiences Once, when the Lord of Maybury did fain to entertain me in his solaar, he bid his maidservant produce for usa bow! of slick green logenz. They seemed to be dull gemstones, but as he explained at length, they were in fact the alchemical candies known as Jandies, Delectable morsels, I found the Lord's company exponentially more satisfactory after he'd scoffed a mouthful of them. Of course, itwas a rude awakening from bed that night to hear him rave at the pangs in his side, but such isthe price of borrowed talent. He weathered a great deal better than the strongman, who buffed Chortum Powder an hour too soon before his performance and wound up crushed beneath his own weight. Of course, not everyone fully understands the risk of these promising delights. Few who peddle in them would provision their would-be customers with accurate information, and an alchemist offering free samples is undoubtedly in search of a test subject rather than new friends. Adventurous Origins Another day [found myself preparing for some foul business in the curious subterranean shit-aqueducts humans are dedicated to installing benesth their more populous settlements. Some grave robber or other had overstayed the city’s welcome, and some brutish fellows and I were removing him on the Burgomeister's dime. Whilst sdousing my arrows in Wightsbane I noticed a certain teal ‘moss seemed almost to shiver at my tips’ descents into my ‘quiver: Giving a prod and a whiff I soon deduced they sustained themselves upon the living dead, and thus rightly feared my tainted shafts. Once we were done with the ‘mundane business of killing the necromancer I returned for samples-two weeks and a graveyard later, [had determined the moss could be sustained on the comfortably stilldead. Not only that, but I had begun the frst distillation of what ‘would come to be known as Dead Man's Brew. Wandering the roads ofthe land I chanced to come upon a dairy farm as dusk was setlling. Not feeling so inclined to ‘seek refuge in the forest in the style of my fey kith, I imposed upon the residents there in return for coin and tales of the road. Some time later, as the milk maid was in the midst of a ‘most edifying explanation ofthe virtues (and lurid virtues some were, if might add) of her quaint country hamlet, 1 happened upon a strange draconic relief upon a walking stave of her father's carved in most ghastly proportion and. poor style. Inquiry into its origins brought about the revelation that not only was there a sizable kobold infestation in a nearby cavern, but that somehow the population had become so mollified as to peacefully conduct commerce with, the farmers of the area. Spentroot, as the cretinous dragon loving lizards I would later interrogate divulged. is an incredibly powerful thing. Suppressing aggression and making them remarkably personable, insofar as one can be strung by ones tale above a fire, the kobold tribe had all become addicts. Wondering why the locals hadn't informed me of this aberration it occurred to me both they and the kobolds shared a certain silvery gleam tothe edge of their eyes. [found the silvery stuff cropping up beneath the local fir trees, ee see as SUBSTANCE STATISTICS The following two pages detail substances and the rammifications of their (mis)use. The entries for individual substances are formatted based on the following categories: ‘+ Name(s ists the "proper name," followed by other terms for the substance. + Primary Effect shows what the substance's rain result is upon the user. + Terminal Effects covers the rest + Market Price describes the cost of a substance assuming it can be found regionally and is not outlawed. ‘+ Addiction Check Rate describes the likelihood that any given usage of a substance will elicit an addiction check. It denotes a range on a d6. Each time a substance is used, a d6 shold be rolled and ifthe result is within the range a checks elicited + Location(s) Found briefly describes how/where tne finds the substance. ‘+ Addiction DC describes the necessary Saving Throw shoul substance ele an Adection Chee Tables are provided on the following pages with statistics for the substances. ‘SussTANt Name(s) Sunglow Jandies Charger Chorturn Powder Dead Man's Brew Spentroot Opium Vendryn, "Booster" Stydr Juice, Stupor Stew" fyi Gurghen, Killer Red" Gargoyl ‘Wine Alcohol Polyhyaral,. the Philter Filter" ICES PRIMARY TABLE Primary Effect +2 Int for 244 Hours ‘Addiction Market Check Terminal effect(s) Price Rate 2.Dex for 4 hours after Primary 3gp/dose 5-6 Effect wears off. +244 Charisma for 1d6 Hours Disadvantage on saving throws to. 10gp/dose 3-6 resist disease, Int -1, for 6 hours after PE wears off. +148 Ternporary Hitpoints, +2 From ingestion til end of TE,-2 Wis. 4gp/dose 4-6 Str, until long rest or 24hrs asses +146 Strength for 144 Hours Damage Resistance: Necrotic, +1 Con for 6 Hours +2.Charisma for 2d6 Hours +2.Con,-1 Wis for 144 Hours; From ingestion til end of Te mild halacinations wil vist youlnthemddle ofa fozee through them +2 Dex, +5 Ft All Movernent Speeds, 164 Hours 23 Cony nt Advantage on Zaving throws against co environment, fot 1d12+2 Fours +2 Wis, +2 Int for 244 Hours +2 Dex, +1 Reaction\turn for 1 Hour Tremorsense 10ft, +2 Con, +1d6 Temporary HP for 144 Hours Advantage on Persuade checks -2 Wisdorn after next rest f with those similarly inebriated, Hours. You must consurne Disadvantage on all social interactions with those not similarly inebriated +41 HP from all healing dice AAtend of PE, -1d4 Strength for 246 2 Con immediately upon use until Sgp/dose 2-6 ‘end of TE, -6 Str from end of PE for 2d4 Hours. Damage Vulnerability: Radiant,-1 2gp/mug 1-4 Charisma, for 2ahrs from ingesting, = 1d4 Int from ingestion til end of TE, 2gp/dose 4-6 disadvantage on contesting others attempts to persuade/decieve you, advantage or Persuasaion, Disadvantage on intimidate 2 At Ygp/dose 2-6 end of PE, -1d4 Wisdom for 2d6 Ca Hours 2 Der, Half All Movement Speeds 2gp/dose. 4-6 for 244 Hours from end of PE ee 2 Con,-1d4 Int, for 26 hours from Isp/dose 5-6 end of PE. 2.Con, -2 Strfrom ingestion until 4gp/dose 5-6 fend of TE, Temporary max HP reduction by 146, additional -144 Con from end of BE for 1d4 hours 1 Dex, -2 Wis, for 2d6 hours after 6gp/dose 2-6 ‘end of PE. ‘1d4 Charisma from ingestion until 10gp/dose 3-6 ‘end of TE; -2 Int, -2 Con for 244 hours after PE, 4 5-6 fone more than your Con bonus man doses of alcohol before testing for ths CON Saving Throw DC 10 is elicited Sgp/dose 6 tolled as a result of consuming at the end of PE's effects: if potion for 24 hours or until your next long rest. successful, no TE. IF failed, -2 Con for ‘every 1 point the saving throw failed by. Location(s) Addiction Found "DC Steppe CON 12, swamp WIS 10 Dry Areas. CON 10 Desert CON 12 Undead CONS Heavy Temperate WIS 10 Forests Tropical CON 14 Alchernical CON 12 Synthetic ‘Swamp CON8 Arctic CON 10 Temperate CON 12 Animate WIS 14 Stone - CON6- 12 Alchemical WIS 12 Synthetic

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