SUBSTANCES AND THEIR APPLICATIONS
Once in a harvest moon, in my many years traversing the
wilds and byways ofthe land I shall come across a unique
‘substance. These occasions are always causes for
celebration, for whether I be dangled der a vat of some putrid
green ichor or have found myself half-naked the next day in a
glade aside some lovely purple foliage with uniquely shaped
bulbs, Iam never disappointed in my subsequent inquiry.
‘Why, you may ask? For knowledge is power, dear reader, and.
to Perseus-power is life,
Ilustrative Experiences Once, when the Lord of Maybury
did fain to entertain me in his solaar, he bid his maidservant
produce for usa bow! of slick green logenz. They seemed to
be dull gemstones, but as he explained at length, they were in
fact the alchemical candies known as Jandies, Delectable
morsels, I found the Lord's company exponentially more
satisfactory after he'd scoffed a mouthful of them. Of course,
itwas a rude awakening from bed that night to hear him rave
at the pangs in his side, but such isthe price of borrowed
talent. He weathered a great deal better than the strongman,
who buffed Chortum Powder an hour too soon before his
performance and wound up crushed beneath his own weight.
Of course, not everyone fully understands the risk of these
promising delights. Few who peddle in them would provision
their would-be customers with accurate information, and an
alchemist offering free samples is undoubtedly in search of a
test subject rather than new friends.
Adventurous Origins Another day [found myself
preparing for some foul business in the curious subterranean
shit-aqueducts humans are dedicated to installing benesth
their more populous settlements. Some grave robber or other
had overstayed the city’s welcome, and some brutish fellows
and I were removing him on the Burgomeister's dime. Whilst
sdousing my arrows in Wightsbane I noticed a certain teal
‘moss seemed almost to shiver at my tips’ descents into my
‘quiver: Giving a prod and a whiff I soon deduced they
sustained themselves upon the living dead, and thus rightly
feared my tainted shafts. Once we were done with the
‘mundane business of killing the necromancer I returned for
samples-two weeks and a graveyard later, [had determined
the moss could be sustained on the comfortably stilldead.
Not only that, but I had begun the frst distillation of what
‘would come to be known as Dead Man's Brew.
Wandering the roads ofthe land I chanced to come upon a
dairy farm as dusk was setlling. Not feeling so inclined to
‘seek refuge in the forest in the style of my fey kith, I imposed
upon the residents there in return for coin and tales of the
road. Some time later, as the milk maid was in the midst of a
‘most edifying explanation ofthe virtues (and lurid virtues
some were, if might add) of her quaint country hamlet, 1
happened upon a strange draconic relief upon a walking
stave of her father's carved in most ghastly proportion and.
poor style. Inquiry into its origins brought about the
revelation that not only was there a sizable kobold infestation
in a nearby cavern, but that somehow the population had
become so mollified as to peacefully conduct commerce with,
the farmers of the area. Spentroot, as the cretinous dragon
loving lizards I would later interrogate divulged. is an
incredibly powerful thing. Suppressing aggression and
making them remarkably personable, insofar as one can be
strung by ones tale above a fire, the kobold tribe had all
become addicts. Wondering why the locals hadn't informed
me of this aberration it occurred to me both they and the
kobolds shared a certain silvery gleam tothe edge of their
eyes. [found the silvery stuff cropping up beneath the local fir
trees,
ee see as
SUBSTANCE STATISTICS
The following two pages detail substances and the
rammifications of their (mis)use.
The entries for individual substances are
formatted based on the following categories:
‘+ Name(s ists the "proper name," followed by
other terms for the substance.
+ Primary Effect shows what the substance's rain
result is upon the user.
+ Terminal Effects covers the rest
+ Market Price describes the cost of a substance
assuming it can be found regionally and is not
outlawed.
‘+ Addiction Check Rate describes the likelihood
that any given usage of a substance will elicit an
addiction check. It denotes a range on a d6.
Each time a substance is used, a d6 shold be
rolled and ifthe result is within the range a
checks elicited
+ Location(s) Found briefly describes how/where
tne finds the substance.
‘+ Addiction DC describes the necessary Saving
Throw shoul substance ele an Adection
Chee
Tables are provided on the following pages with
statistics for the substances.‘SussTANt
Name(s)
Sunglow
Jandies
Charger
Chorturn
Powder
Dead
Man's
Brew
Spentroot
Opium
Vendryn,
"Booster"
Stydr
Juice,
Stupor
Stew"
fyi
Gurghen,
Killer
Red"
Gargoyl
‘Wine
Alcohol
Polyhyaral,.
the
Philter
Filter"
ICES PRIMARY TABLE
Primary Effect
+2 Int for 244 Hours
‘Addiction
Market Check
Terminal effect(s) Price Rate
2.Dex for 4 hours after Primary 3gp/dose 5-6
Effect wears off.
+244 Charisma for 1d6 Hours Disadvantage on saving throws to. 10gp/dose 3-6
resist disease, Int -1, for 6 hours after
PE wears off.
+148 Ternporary Hitpoints, +2 From ingestion til end of TE,-2 Wis. 4gp/dose 4-6
Str, until long rest or 24hrs
asses
+146 Strength for 144 Hours
Damage Resistance: Necrotic,
+1 Con for 6 Hours
+2.Charisma for 2d6 Hours
+2.Con,-1 Wis for 144 Hours; From ingestion til end of Te
mild halacinations wil vist
youlnthemddle ofa
fozee through them
+2 Dex, +5 Ft All Movernent
Speeds, 164 Hours
23 Cony nt Advantage on
Zaving throws against co
environment, fot 1d12+2
Fours
+2 Wis, +2 Int for 244 Hours
+2 Dex, +1 Reaction\turn for
1 Hour
Tremorsense 10ft, +2 Con,
+1d6 Temporary HP for 144
Hours
Advantage on Persuade checks -2 Wisdorn after next rest f
with those similarly inebriated, Hours. You must consurne
Disadvantage on all social
interactions with those not
similarly inebriated
+41 HP from all healing dice
AAtend of PE, -1d4 Strength for 246
2 Con immediately upon use until Sgp/dose 2-6
‘end of TE, -6 Str from end of PE for
2d4 Hours.
Damage Vulnerability: Radiant,-1 2gp/mug 1-4
Charisma, for 2ahrs from ingesting, =
1d4 Int from ingestion til end of TE, 2gp/dose 4-6
disadvantage on contesting others
attempts to persuade/decieve you,
advantage or Persuasaion,
Disadvantage on intimidate
2 At Ygp/dose 2-6
end of PE, -1d4 Wisdom for 2d6 Ca
Hours
2 Der, Half All Movement Speeds 2gp/dose. 4-6
for 244 Hours from end of PE ee
2 Con,-1d4 Int, for 26 hours from Isp/dose 5-6
end of PE.
2.Con, -2 Strfrom ingestion until 4gp/dose 5-6
fend of TE, Temporary max HP
reduction by 146, additional -144
Con from end of BE for 1d4 hours
1 Dex, -2 Wis, for 2d6 hours after 6gp/dose 2-6
‘end of PE.
‘1d4 Charisma from ingestion until 10gp/dose 3-6
‘end of TE; -2 Int, -2 Con for 244
hours after PE,
4 5-6
fone more than your Con bonus man
doses of alcohol before testing for
ths
CON Saving Throw DC 10 is elicited Sgp/dose 6
tolled as a result of consuming at the end of PE's effects: if
potion for 24 hours or until
your next long rest.
successful, no TE. IF failed, -2 Con for
‘every 1 point the saving throw failed
by.
Location(s) Addiction
Found "DC
Steppe CON 12,
swamp WIS 10
Dry Areas. CON 10
Desert CON 12
Undead CONS
Heavy
Temperate WIS 10
Forests
Tropical CON 14
Alchernical CON 12
Synthetic
‘Swamp CON8
Arctic CON 10
Temperate CON 12
Animate WIS 14
Stone
- CON6-
12
Alchemical WIS 12
Synthetic