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Effect
Effect
(1d3)
(1d3)
The Tower: Reduce the cost of your next Stunt (min 1 SP)
1SP
--
(1d3)
(1d3)
Journeyman
You are versed in the cards and learn to manipulate their meanings. Gain the Reversal
ability. You can use any drawn card as a debuff on an enemy within 10y radius of yourself
instead. Cards drawn affect the same skill/ability, but work in your favor. (For example, if a
card would cause your ally to reduce the cost of a stunt, it would increase it for the enemy.)
Master
Your knowledge grows. Immediately after drawing a card, you can choose not to apply its
effect to a target, but instead use it to Empower the next card you use. Effect is based on
card used to Empower. Empower is a minor action and costs 3 MP.
Example: I draw the The Sun, and use 3 MP to empower my next draw. On my next turn I draw The
Moon. I can now reduce MP cost for a friendly character by a (2d3).
Card Drawn
Empower