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Tactile Internet, a Magic of 5G

http://www.huawei.com/minisite/5g/en/touch-internet-5G.html

(http://www.huawei.com/)

Tactile Internet, a Magic of 5G


Shadow, everyones life-long company, is ones most faithful follower.
Whatever you do and wherever you go, your shadow copies and
follows. It understands and imitates your body languages like nobody
else can.
Now, a robot artist called TAC-2020 has been introduced to the real
world, realizing peoples dream of a shadow-like follower of their
actions. On its debut show, every stroke you draw on a tablet,
TAC-2020 faithfully reproduces an identical stroke on the
canvas.TAC-2020 is a conceptual Tactile Internet demonstration
Huawei showcased on Mobile World Congress Shanghai 2015. It can
precisely and synchronously map the tracks human drawer draws on a
tablet onto canvas, showing the possibility of producing a perfect
duplicate of humans work remotely and synchronously.

This brand new technology demonstrated by the TAC-2020 is based


on the one-millisecond latency capability of 5G, which is a critical
network performance index to materialize Tactile Internet. The
concept of Tactile Internet was introduced by Gerhard Fettweis, a
professor of Dresden Technical University in Germany. Since 2012,
Professor Fettweis has been leading his team to explore how to
remotely control robots in real time. Professor Mischa Dohler's speech

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26.11.16 23:41

Tactile Internet, a Magic of 5G

http://www.huawei.com/minisite/5g/en/touch-internet-5G.html

at the Mobile World Congress 2015 successfully drummed up


peoples interest in a fiction-like future experience and the future
network behind such experience.
The Next Generation Mobile Networks (NGMN), a mobile industry
organization encompassing top global operators, and committed to
researching the demands for the next-generation mobile
communications network and use cases is also dedicated to defining
system performance objectives, function requirements, and evolution
modes for the next-generation mobile broadband network. At its
Industry Conference & Exhibition 2015, NGMN released its 5G White
Paper (the first version), in which the Tactile Internet was described as
the capability for people to wirelessly control both real and virtual
objects, thus requiring tactile-based control signal and feedback of
images and sounds.
Tactile Internet applies to many scenarios. For example, if your car
breaks down in the middle of nowhere, you can ask your car-caring
service provider to remotely diagnose and fix the problem through
Tactile Internet. Facilitated by the Tactile Internet, an experienced
surgeon can provide an accurate medical diagnosis and perform
surgery on a patient on the other side of the world.
In such scenarios, as remote sensing and control, remote medical
treatment, and even self-driving, the biggest challenge is to shorten
the response time to millisecond class.
The average auditory response time of human being is 100
milliseconds and visual response time is 10 milliseconds, whereas
tactile response time is only several milliseconds. When the latency of
sound from the source to our ears reaches 100 milliseconds or the
latency of the images from the source to our eyes reaches 10
milliseconds, the latency can be sensed by our brains. The loopback
latency of 4G in an ideal environment is 25 milliseconds, which means
that even in the best conditions, 4G may still not be able to meet the
requirements of ultra-low latency, such as online gaming and
self-driving, which require real-time data interaction.
The emergence of the above mentioned applications will greatly
change the way people work and live in the future. However, these
applications cannot be widely used without the solid support of
mobile communication technologies. For example, if a self-driving car
is only aware of itself but completely blind to its surrounding traffic,

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26.11.16 23:41

Tactile Internet, a Magic of 5G

http://www.huawei.com/minisite/5g/en/touch-internet-5G.html

truly smart transportation can never be realized. If remote sensing and


control, remote medical treatment, and virtual reality can only work
on wired connectivity, these revolutionary technologies will always
stay in the laboratory or be limited to indoor scenarios. To the Tactile
Internet we are dreaming about into reality, Huawei has invested
heavily in end-to-end 5G technologies, covering the air interface,
network architecture, and even chipset processing. The robotic artist
TAC-2020 is a conceptual Tactile Internet use case developed by
Huawei's researchers based on the ultra-low latency technology. As
the in-depth research continues, benefits brought by 5G technologies
such as ultra-low latency, ultra-fast data rate, and massive
connections will pave the way for the emerging applications into our
real world lives.

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Copyright 2015 Huawei

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