Académique Documents
Professionnel Documents
Culture Documents
[Colloquially known as either the Fashionista (if female) or Metrosexual (if male)]
Class Features
Never Pay Retail (Ex): With your keen fashion sense, you gain a +2 bonus to
appraise any wearable item and +1 bonus to Diplomacy checks to any one who is
trying to sell items (innkeepers, shopkeepers, etc.).
Shoe Fetish (Ex): You are unable to resist buying a pair of shoes and will go to
great lengths to obtain the perfect footwear. You gain a +2 bonus on Concentration
checks but take a -1 penalty on Spot and Listen checks.
Bigger, Better, Faster, More (Sp): You are very competitive by nature and
expect the best of everything. You gain the benefit of eagles splendor once a day.
The Shoes Make The Man (Or Woman) (Sp): While you are unable to resist
buying a shoe and will go to great lengths to obtain the perfect footwear, any shoes
on your feet become impervious to wear and dirt. Since cleanliness is next to
godliness, you gain bless 3/times a day as a spell-like ability.
You Look Marvelous (Sp): Its just as important to look good as it is to feel good.
You gain a +1 morale bonus to Intimidate checks.
Never Let Them See You Sweat (Su): You are immune to non-magical Fear
effects.
NEW FEATS
The Devil Wears Prada [General]
Prerequisite: Must be an Acolyte of Blessed Imelda Marcos
Benefit: You gain a +2 Attack Bonus and a +2 Armor Class bonus when fighting
evil outsiders.
These Boots Were Made For Walking [General]
Prerequisite: Must be an Acolyte of Blessed Imelda Marcos
Normal: You can walk 8 hours a day
Benefit: You can walk an extra 4 hours a day before needing to make a
Constitution check (see rules on Forced March).
owner may fill the box with magical and non-magical footwear. Non-footwear items
may be placed in the closet. Since they have no specialized container, they always
end up on the floor of the closet. Unfortunately, adding any additional hardware to
a divas magnificent closet of shoe storing causes permanent damage to the closet
and renders it non-magical.
If the closet is overloaded, the doors pop open, and then all items are forcibly
ejected. Anyone within 10 feet of the closet takes 2d6 points of bludgeoning
damage from the avalanche of shoes and boots.
Living things in the closet of shoe storing age normally, and they die if they run out
of food, air, water, or whatever they need to survive.
Moderate conjuration; CL 9th; Craft Wondrous Item, secret chest, Price 5,000 gp;
Cost 2,500 gp., Weight negligible when closed; 250 lbs full loaded.