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Welcome to ones Blueprints!

The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a
blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their
old fashioned appearance each map offers you a degree of customization, using the pdf technology at its best. A small control bar (which will
not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled and dont show doors and
furniture.
Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves guild and so on. You can use these map as
reference to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.
While offering you the best quality, these products are really cheap.

How to use this product


At the bottom of each map you will find a small row of checkboxes, simply checking and unchecking the boxes you will activate/deactivate a
feature. Your changes take place both in the blue version and in the black and white version.
Fill checkbox: lets you activate/deactivate the black/blue in the walls and allows you to save more ink .
Grid checkbox: lets you activate/deactivate the grid.
Furniture checkbox: it hides furniture, doors and the like and allows you to print and draw your own rooms
Numbers checkbox: it hides room numbers, useful if you want use your own room numbers.
At the end of the book you will find a useful template to key your map and a suggested key for each map.

The Great City, Dock Ward


This shady ward extends in the southwest side of the Great City. The Dock Ward features many small alleys and streets that eventually end down
to the docks. The docks are the trade link of the city; here there is always bustling activity as the ships come and go at every time of the night
and day. Here, of course, many illegal activities are hidden and shady individuals move in and out the salt-smelling alleys and tavern of the Dock
Ward. Numerous taverns and inns are placed on the very front end of the buildings, facing the great harbor of the city. Diving in the back alleys
you can find even more entertaining places, such as houses of pleasure, gambling houses and so on. This blueprint features six of these buildings. The number of the building refers to the map available in the Great City blueprint. Some descriptions of these buildings follow.
1 Lighthouse: Two of these lighthouses flank the entrance to the Great City harbor. These tall structures mark the entrance of the harbor
at night and during the stormy weather days. A single guardian takes care of each building, feeding the fire of beacon lantern on top of the
building. The lighthouse features a wood storage that is loaded every day from local woodcutters. An elevator lifts the wood up to the beacon
lantern.
2 - The Golden Eel Inn: This is the best Inn of the Dock Ward. The inn features a large reception hall, a restaurant (which is often visited
even by people who are not inns guests) and a small parlor. The first floor features guests bedrooms and a private meeting room for wealthy
patrons.
4 Warehouses: This set of buildings houses three distinct warehouses. The first one functions as boats garaging; the fishermen of the harbor pay a little fee to keep their boats here. The second one is a warehouse of salted herrings. The third one contains various tools of the trade
for mariners and fishermen.
5 - Djanna, House of Pleasure: This is a well-known house of pleasure of the Dock Ward. The house features a large foyer and some private parlors where guests can entertain and talk. Often these places become secret meeting places for most of the organized criminals of the city.
On the first floor there are many large bedrooms as well as storerooms.
6 Dock: This is a typical pier of the Great City. Different types of ships usually crowd the water near the pier: drifters, rowboats, fishing
boats and merchant ships.
10 The Shy Mermaid Tavern: This tavern is located in the north end of the harbor. The tavern is the favorite meeting place for people
who conduct shady activities. The tavern has a private meeting room and a back courtyard with stables where not-so-legal goods are delivered
during the night and exchanged by these outlaws.

ones Blueprints: Dock Ward

Product Code: blu21. First edition 02/2006


Design: Mario Barbati
2D drawings: Guido Barbati
Graphics: OBully
Software Engineer: Anna Fava

one Roleplaying Games


www.onegames.com
master@onegames.com

All of the content of this book is by one Roleplaying


Games. The reproduction or retransmission of any part of this
book, without written permission of the copyright holder is
expressly forbidden, except for the purpose of reviews.
Permission is granted to print this book for personal use only.

COVEREDPIT
COVEREDPIT
COVEREDPIT

Legend

3YMBOLS
3YMBOLS
3YMBOLS
3YMBOLS
3YMBOLS
3YMBOLS
3YMBOLS
3YMBOLS
3YMBOLS
door
DOOR
DOOR
DOOR
DOOR
DOOR
DOOR
DOOR
DOOR
DOUBLEDOOR
double
door
DOUBLEDOOR
DOUBLEDOOR
DOUBLEDOOR
DOUBLEDOOR
DOUBLEDOOR
DOUBLEDOOR
DOUBLEDOOR
DOUBLEDOOR
PORTCULLIS
portcullis
PORTCULLIS
PORTCULLIS
PORTCULLIS
PORTCULLIS
PORTCULLIS
PORTCULLIS
PORTCULLIS
PORTCULLIS
SECRETDOOR
secret
door
SECRETDOOR
SECRETDOOR
SECRETDOOR
SECRETDOOR
SECRETDOOR
SECRETDOOR
SECRETDOOR
SECRETDOOR
STATUE
STATUE
statue
STATUE
STATUE
STATUE
STATUE
STATUE
STATUE
STATUE
FIREPLACE
FIREPLACE
FIREPLACE
fireplace
FIREPLACE
FIREPLACE
FIREPLACE
FIREPLACE
FIREPLACE
PILLAR
PILLAR
PILLAR
PILLAR
pillar
PILLAR
PILLAR
PILLAR
PILLAR
PILLAR
STAIRSDOWN
STAIRSDOWN
STAIRSDOWN
STAIRSDOWN
stairs
down
STAIRSDOWN
STAIRSDOWN
STAIRSDOWN
STAIRSDOWN
SPIRALSTAIR
SPIRALSTAIR
SPIRALSTAIR
SPIRALSTAIR
SPIRALSTAIR
spiral
stair
SPIRALSTAIR
SPIRALSTAIR
SPIRALSTAIR
SPIRALSTAIR
TRAPDOOR
TRAPDOOR
TRAPDOOR
TRAPDOOR
TRAPDOOR
trapdoor
TRAPDOOR
TRAPDOOR
TRAPDOOR
PENTAGRAM
PENTAGRAM
PENTAGRAM
PENTAGRAM
PENTAGRAM
PENTAGRAM
pentagram
PENTAGRAM
PENTAGRAM
PENTAGRAM
PIT
PIT
PIT
PIT
PIT
pitPIT
PIT
PIT
BARS
BARS
BARS
BARS
BARS
BARS
BARS
BARS
bars
BARS
POOL
POOL
POOL
POOL
POOL
POOL
POOL
POOL
pool
FALSEDOOR
FALSEDOOR
FALSEDOOR
FALSEDOOR
FALSEDOOR
FALSEDOOR
FALSEDOOR
FALSEDOOR
FALSEDOOR
false
door
COVEREDPIT
COVEREDPIT
COVEREDPIT
COVEREDPIT
COVEREDPIT
COVEREDPIT
COVEREDPIT
COVEREDPIT
STAIRSUP
STAIRSUP

Symbols commonly used

STAIRSUP
STAIRSUP
STAIRSUP

3
3
3

SECRETTRAPDOOR
secret
trapdoor

&
&
&

TRAPDOORINFLOOR
trapdoor
in floor
TRAPDOORINFLOOR

#
#
#

trapdoor
in ceiling
TRAPDOORINCEILING

SECRETTRAPDOOR
SECRETTRAPDOOR
TRAPDOORINFLOOR
TRAPDOORINCEILING
TRAPDOORINCEILING

curtain

CURTAIN
CURTAIN
CURTAIN
CURTAIN

ONEWAYSECRETDOOR
one way secret
door
ONEWAYSECRETDOOR
ONEWAYSECRETDOOR
ONEWAYSECRETDOOR

ONEWAYDOOR
one way door
ONEWAYDOOR
ONEWAYDOOR
ONEWAYDOOR

four poster bed


CURTAIN

CURTAIN
CURTAIN
CURTAIN
CURTAIN
CURTAIN
CURTAIN
ONEWAYSECR
single bed CURTAIN
ONEWAYSECR
ONEWAYSECR
ONEWAYSECR
ONEWAYSECR
ONEWAYSECR
ONEWAYSECR
ONEWAYSECR
round table ONEWAYDOO
ONEWAYDOO
ONEWAYDOO
ONEWAYDOO
ONEWAYDOO
ONEWAYDOO
ONEWAYDOO
ONEWAYDOO
ONEWAYDOO
DAIS
bench
DAIS
DAIS
DAIS
DAIS
DAIS
DAIS
DAIS
ALTAR
ALTAR
shelves
ALTAR
ALTAR
ALTAR
ALTAR
ALTAR
ALTAR
ALTAR
stairs up/down

dais

DAIS
DAIS
DAIS
DAIS

anvil

altar

ALTAR
ALTAR
ALTAR
ALTAR

barrels

locked door

coffin

double door locked

crates

window

table

torture table

shelves

hook on wall

bones

weapons rack

pallet

desk

bracer

7
7th Floor

6th Floor
6

2nd, 3rd, 4th,


and 5th Floor

Ground
Floor

1st Floor
3
side view (not to scale)

1 - Lighthouse

FILL

GRID

FURNITURE

NUMBERS

one Games, permission granted to print for personal use only

7
7th Floor

6th Floor
6

2nd, 3rd, 4th,


and 5th Floor

Ground
Floor

1st Floor
3
side view (not to scale)

1 - Lighthouse

one Games, permission granted to print for personal use only

5
7

2
3

2 - The Golden Eel Inn, ground floor

4
1

2 - The Golden Eel Inn, first floor

FILL

GRID

FURNITURE

NUMBERS

one Games, permission granted to print for personal use only

5
7

2
3

2 - The Golden Eel Inn, ground floor

4
1

2 - The Golden Eel Inn, first floor

one Games, permission granted to print for personal use only

3
2

4
1

10 - The Shy Mermaid Tavern

4 - Warehouses

FILL

GRID

FURNITURE

NUMBERS

one Games, permission granted to print for personal use only

4 - Warehouses

one Games, permission granted to print for personal use only

3
5

2
4

10 - The Shy Mermaid Tavern

6
7
3

1
2

5 - Djanna, House of Pleasure, ground floor

5
6
4

4
1

5
3

5 - Djanna, House of Pleasure, first floor

FILL

GRID

FURNITURE

NUMBERS

one Games, permission granted to print for personal use only

6
7
3

1
2

5 - Djanna, House of Pleasure, ground floor

5
6
4

4
1

5
3

5 - Djanna, House of Pleasure, first floor

one Games, permission granted to print for personal use only

GRID

FURNITURE

NUMBERS

6 - Dock

one Games, permission granted to print for personal use only

6 - Dock

one Games, permission granted to print for personal use only

,%6%,-!0 1 - Lighthouse
.5-"%2

.!-%

Entrance

Burning Wood Storage

Stairs

Guardpost

Terrace

Wood Elevator

Beacon

3(/24$%3#2)04)/.

/.%'!-%30%2-)33)/.'2!.4%$4/02).4&/20%23/.!,53%/.,9

,%6%,-!0 2 - The Golden Eel Inn


.5-"%2

.!-%

Ground Floor

Reception

Restaurant

Parlour

Bathroom

Stairs

Kitchen

Storage Room

Stables

First Floor

Stairs

Bathroom

Private Meeting Room

Bedroom (double)

Bedroom (single)

3(/24$%3#2)04)/.

/.%'!-%30%2-)33)/.'2!.4%$4/02).4&/20%23/.!,53%/.,9

,%6%,-!0 4 - Warehouses
.5-"%2

.!-%

Boat Garaging

Salt Fish Warehouse

Nautical Tools Warehouse

3(/24$%3#2)04)/.

/.%'!-%30%2-)33)/.'2!.4%$4/02).4&/20%23/.!,53%/.,9

,%6%,-!0 5 - Djanna, House of Pleasure


.5-"%2

.!-%

Ground Floor

Foyer

Kitchen

Staff Bedroom

Parlour

Staff Kitchen

Maitresses Bedroom

Bathroom

First Floor

Stairs

Parlour

Kitchen

Storage

Bedroom

Bathroom

3(/24$%3#2)04)/.

/.%'!-%30%2-)33)/.'2!.4%$4/02).4&/20%23/.!,53%/.,9

,%6%,-!0 6 - Dock
.5-"%2

.!-%

Pier

Merchant Ship

Drifter

Fishing Boat

Rowboat

3(/24$%3#2)04)/.

/.%'!-%30%2-)33)/.'2!.4%$4/02).4&/20%23/.!,53%/.,9

,%6%,-!0 10 - The Shy Mermaid Tavern


.5-"%2

.!-%

Tavern

Private meeting room

Storage room

Stables

Rear courtyard

3(/24$%3#2)04)/.

/.%'!-%30%2-)33)/.'2!.4%$4/02).4&/20%23/.!,53%/.,9

,%6%,-!0
.5-"%2

.!-%

3(/24$%3#2)04)/.

/.%'!-%30%2-)33)/.'2!.4%$4/02).4&/20%23/.!,53%/.,9

BUILDING
BY
BUILDING
J
006
ANUARY 2
THEGREATCI
TY
DOCK W ARD

FEBRUARY 2006
TRADESW ARD
RESI
DENCEW ARD
M ARCH 2006
TEM PLEW ARD
CASTLEW ARD
APRIL 2006
ARM YW ARD

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