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Professions Sailor, farmer, acolyte, soldier, servant, hunter, entertainer, locksmith, blacksmith, brewer, scribe,

carpenter, cartographer, shoemaker, baker, jeweler, leatherworker, mason, painter, potter, sailmaker, wagon maker,
weaver, carver, slaver, moneylender, bounty hunter, guard, spy, tradesman, prostitute

Based off

Unique Trait

Goal

Appearance

Information

Loyalty

Human Male Aseir, Haseid, Kheed, Zasheir, Fodel, Glar, Grigor, Igan, Ivor, Kosef, Mival, Pavel, Sergor, Darvin, Dorn,
Evendur, Gorstag, Helm, Morn, Randal, Stedd, Ander, Blath, Bran, Frath, Geth, Lander, Luth, Malcer, Stor, Taman,
Bareris, Kethoth, Mumed, Urhur, Borivik, Faurgar, Jandar, Kanithar, Madislak, Ralmevik, Shaumar, Vladislak, Chen, Chi,
Fai, Jiang, Jun, Lian, Long, Meng, Shan, Wen, Anton, Diero, Marcon, Pieron, Rimardo, Romero, Salazar, Umbero
Female Atala, Ceidil, Hama, Jasmal, Meilil, Yasheira, Zasheida, Arveene, Esvele, Jhessail, Kerri, Lureene, Miri, Rowan,
Tessele, Alethra, Kara, Katernin, Mara, Natali, Olma, Tana, Zora Betha, Cefrey, Kethra, Mara, Olga, Silifrey, Westra,
Arizima, Chathi, Nephis, Nulara, Murithi, Sefris, Thola, Umara, Zolis, Hulmarra, Immith, Imzel, Navarra, Shevarra,
Tammith. Yuldra, Bai, Chao, Jia, Lei, Mei, Qiao, Shui, Tai, Balama, Dona, Faila, Jalana, Luisa, Marta, Quara, Selise, Vonda
Surname Dumein, Jassan, Khalid, Mostana, Pashar, Rein, Amblecrown, Buckman, Dundragon, Evenwood, Greycastle,
Tallstag, Bersk, Chernin, Dotsk, Kulenov, Marsk, Nemetsk, Shemov, Starag, Brightwood, Helder, Hornraven, Lackman,
Storm wind, Windrivver, Anskuld, Fezim, Hahpet, Nathandem, Sepret, Chergoba, Dyernina, Ulmokina, Chien, Huang,
Kao, Kung, Lao, Ling, Mei, Pin, Shin, Sum, Tan, Wan, Agosto, Astorio, Calabra, Domine, Falone, Marivaldi, Pisacar

Dwarf Male Adrik, Alberich, Baern, Barendd, Brottor, Bruenor, Dain, Darrak, Delg, Eberk, Einkil, Fargrim, Flint, Gardain,
Harbek, Kildrak, Morgran, Orsik, Oskar, Rangrim, Rurik, Taklinn, Thoradin, Thorin, Tordek, Travok, Ulfgar, Veit, Vondal.
Female Amber, Artin, Audhild, Bardryn, Diesa, Eldeth, Falkrunn, Finellen, Gunnloda, Gurdis, Helja, Hlin, Kathra,
Kristryd, Ilde, Liftrasa, Mardred, Riswynn, Sannl, Torbera, Torgga, Vistra Clan Balderk, Battlehammer, Brawnanvil,
Dankil, Fireforge, Frostbeard, Gorunn, Holderhek, Ironfist, Loderr, Lutgehr, Rumnaheim, Strakeln, Torunn, Ungart

Elf Male Adran, Aelar, Aramil, Arannis, Aust, Berrian, Carric , Enialis, Erdan, Erevan, Galinndan, Hadarai, Heian, Himo,
Immeral, Laucian, Mindartis, Paelias, Peren, Quarion, Riardon, Rolen, Soveliss, Thamior, Tharivol, Theren, Varis
Female Adrie, Althaea, Anastrianna, Andraste, Antinua, Bethrynna, Birel, Caelynn, Drusilia, Enna, Felosial, Ielenia,
Jelenneth, Keyleth, Leshanna, Lia, Meriele, Mialee, Naivara, Quelenna, Quillathe, Sariel, Shanairra, Silaqui, Theirastra,
Thia, Vadania, Valanthe Child Ara, Bryn, Del, Eryn, Faen, Innil, Lael, Mella, Naill, Naeris, Phann, Rael, Rinn, Sai, Syllin,
Thia, Vall Family Amakiir, Amastacia, Galanodel, Holimion, Liadon, Meliamne, Nai'lo, Siannodel, Xiloscient

Hafling Male Alton, Ander, Cade, Corrin, Eldon, Errich, Finnan, Garret, Lindal, Lyle, Merric, Milo, Osborn, Perrin, Reed,
Roscoe, Wellby Female Andry, Bree, Callie, Cora, Euphemia, Jillian, Kithri, Lavinia, Lidda, Merla, Nedda, Paela, Portia,
Seraphina, Shaena, Trym, Vani, Verna Family Brushgather, Goodbarrel, Greenbottle, High-hill, Hilltopple, Leagallow,
Tealeaf, Thorngage, Tosscobble, Underbough

Dragonborne Male Arjhan, Balasar, Bharash, Donaar, Ghesh. Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin,
Rhogar, Shamash, Shedinn, Tarhun, Torinn Female Akra, Biri, Daar, Farideh, Harann, Flavilar, Kava, Korinn, Mishann,
Nala, Perra, Sora, Surina, Thava, Uadjit Childhood Climber, Earbender, Leaper, Pious, Shieldbiter, Zealous
Clan Names Clethtinthiallor, Daardendrian, Delmirev, Fenkenkabradon, Kepeshkm olik, Kerrhylon, Kimbatuul,
Myastan, Nem monis, Norixius, Ophinshtalajiir, Prexijandilin, Shestendeliath, Turnuroth, Verthisathurgiesh, Yarjerit.

Orc Male Dench, Feng, Gell, Henk, Holg, Imsh, Keth, Krusk, Mhurren, Ront, Shump, Thokk Females Baggi, Emen,
Engong, Kansif, Myev, Neega, Ovak, Ownka, Shautha, Sutha, Vola, Volen, Yevelda

Gnome Male Alston, Alvyn, Boddynock, Brocc, Burgell, Dimble, Eldon, Erky, Fonkin, Frug, Gerbo, Gimble, Glim,
Jebeddo, Kellen, Nam foodle, Orryn, Roondar, Seebo, Sindri, Warryn, Wrenn, Zook Female Bimpnottin, Breena,
Caramip, Carlin, Donella, Duvamil, Ella, Ellyjobell, Ellywick, Lilli, Loopm ottin, Lorilla, Mardnab, Nissa, Nyx, Oda, Orla,
Roywyn, Shamil, Tana, W aywocket, Zanna Clan Beren, Daergel, Folkor, Garrick, Nackle, Murnig, Ningel, Raulnor,
Scheppen, Tim bers, Turen Nicknames Aleslosh, Badger, Cloak, Doublelock, Ku, Oneshoe, Sparklegem , Stump

Tiefling Male Akmenos, Amnon, Barakas, Damakos, Ekemon, Kairon, Leucis, Melech, Mordai, M orthos, Pelaios, Skam
os, Therai Female Akta, Anakis, Criella, Damaia, Ea, Kallista, Lerissa, Makaria, Nemeia, Orianna, Phelaia, Rieta
Virtue Art, Fear, Hope, Music, Nowhere, Poetry, Quest, Random, Sorrow, Torment

XP Characters generally level up after 6-8 normal encounters.


Encounter XP for 4 PCs by CR
1 200 2 400 3 600 4 1000 5 2000 6 2400 7 3000 8 3600 9 4400 10 4800
11 6400 12 8000 13 8800 14 10,000 15 11200 16 12,800 17 15,600 18 16,800 19 19,600 20 22,800
Avoid naming the monster, describe its appearance instead.
Encounters are for the players enjoyment first, not to make the coolest encounter.
Hint at the encounters possibility way before the party meets it.
Fill the location with things to interact with. Give the monsters a tactic and a weakness.
Dont be afraid to kill PCs or important NPCs.
Monsters above an intelligent of 3 are almost always smarter than rushing the players.
Most monsters choose self-preservation over a fight to the death.
Ask players how they want to spectacularly finish bosses.
Winning doesnt always mean killing. Combat encounters can become social encounters and vice versa.
Some encounters only involve ability checks, talking, traps or problems requiring resources to be spent.
Dont come up with solutions to the problems you present, let the party do it and run with them.

Poison causes exhaustion, sleep, incapacitation, blindness, deafness, truth telling or madness. It is often
curable by a source of healing equal to the damage dealt by the poison.
Madness causes creature to suddenly strike, want, hate or fear illusions only they can see or false memories
that they truly believe in. This can cause them to fail certain ability checks and gain flaws. Its curable or
suppressible by a form of divine restoration, dispel evil or calm emotions.

Curses causes the creature to change in body, change in mental state or attract spirits. A change in mental
state can cause flaws or madness. A change in physical form could change their body into that of another
creature or that of a non-sentient object. Attracted spirits may blight nearby food, whisper to the creature,
disturb objects, summon storms, or slowly possess them. All curses are acquired differently and most can be
cured by a special means. Some minor curses can be removed by remove curse.

Rumored Location Generator

D20

The

D20

D20

That

1.

Flood

1.

City

1.

You never leave

2.

Thieves

2.

Pass

2.

Grows

3.

Shadow

3.

Crypt

3.

Lies

4.

Guarded

4.

Mountain

4.

Possesses

5.

Last

5.

Desert

5.

Rots

6.

Ancient

6.

Ship

6.

Whispers

7.

Bone

7.

Forest

7.

Travels

8.

Silver

8.

Sea

8.

Finds you

9.

No Man's

9.

College

9.

Floats

10.

Ruined

10.

Hill

10.

Obeys

11.

Lost

11.

Cavern

11.

Is full of riches

12.

Half

12.

Tower

12.

Drips with blood

13.

Witches

13.

Isle

14.

Weeping

14.

Swampland

15.

Mad

15.

Garden

16.

Fools

16.

Forest

17.

Cursed

17.

Temple

18.

Blood

18.

Fortress

19.

Shifting

19.

Tree

17.

Never ends

20.

Lovely

20.

Crater

18.

Steals items

13.
14.
15.

16.

19.
20.

Turns friends into


enemies
Causes storms
Hasnt been found in
thousands of years
Cannot be found on
purpose

Is larger on the
inside
Vanishes

Average Loot by Levels


(before being split)
1-4

Gold

Consumable

Permanent

560 Total
140 per level

5 common
3 uncommon
1 rare
9 common
10 uncommon
5 rare
1 very rare
4 common
7 uncommon
8 rare
5 very rare
1 legendary
4 rare
12 very rare
3 legendary

2 uncommon

5-11

23.5k Total
3190 per level

12-16

110k Total
20.2k per level

17-20

684k Total
171k per level

Expenses for a day


Wretched
Squalid
Poor
Modest
Comfortable
Wealthy
Aristocratic

Room with a bed

Food

5cp
1sp
5sp
1gp
2gp
5gp+

3cp
6cp
3sp
6sp
12sp
3gp+

Service
Coach

Hireling
Messenger
Road or Gate Toll
Ship Passage

Riding a horse

2 rare
3 very rare
1 legendary

1 rare
2 very rare
3 legendary

Equipment
maintenance
2cp
4cp
2sp
4sp
8sp
2gp+

Pay
3cp per mile (at 12 miles an hour)
288cp per day (at 96 miles a day)
1cp within a city
2sp per day for an unskilled commoner
2gp per day for a skilled worker
2cp per mile (at 3 miles an hour)
48cp per day (at 24 miles a day)
1cp
1sp per mile (at 2 miles an hour)
16sp per day (at 16 miles a day)

Vehicle
Walking

6 uncommon
2 rare

Pace
300ft per minute
3 miles per hour
24 miles per day
600ft per minute
6 miles per hour
48 miles per day

Total
1sp
2sp
1gp
2gp
4gp
10gp+

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